shaders 3.0.446 → 3.0.447

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Files changed (92) hide show
  1. package/dist/cli.js +2 -2
  2. package/dist/core/{BrushedMetal-oyumejLL.js → BrushedMetal-B10fDdGt.js} +1 -11
  3. package/dist/core/{CarbonFiber-xlmnkURv.js → CarbonFiber-DSSARe6R.js} +1 -11
  4. package/dist/core/{Crystal-DQiWDo98.js → Crystal-U7VqhbHy.js} +1 -11
  5. package/dist/core/{Emboss-BM58piL7.js → Emboss-DNwO5JcE.js} +1 -11
  6. package/dist/core/{Frost-DXbXutW7.js → Frost-M53tZlcf.js} +1 -11
  7. package/dist/core/{Glass-Bs3k8LQZ.js → Glass-B9D_52op.js} +1 -11
  8. package/dist/core/{Goo-DdqGyjio.js → Goo-C0_0QYne.js} +1 -11
  9. package/dist/core/{Heatmap-DcLQlFwC.js → Heatmap-CMm8SD-P.js} +1 -11
  10. package/dist/core/{Hologram-B5WCN5pM.js → Hologram-XejRN51V.js} +1 -11
  11. package/dist/core/{Holographic-D7J9TGy7.js → Holographic-D1G_Ou1y.js} +1 -11
  12. package/dist/core/{LightEdge-DVsHIeCo.js → LightEdge-DYfhB3-7.js} +1 -11
  13. package/dist/core/{LiquidMetal-n5Rt5Cw8.js → LiquidMetal-C9OxRyE4.js} +1 -11
  14. package/dist/core/{Neon-BM45ZM25.js → Neon-D9d6Osal.js} +1 -11
  15. package/dist/core/{Particles-BXHm5bgr.js → Particles-BFsKUAPx.js} +1 -11
  16. package/dist/core/{Plastic-B_iHKpZn.js → Plastic-DBv_6A7q.js} +1 -11
  17. package/dist/core/{SmokeFill-zh-Nru2W.js → SmokeFill-CAayneM2.js} +1 -11
  18. package/dist/core/{ThinFilm-B-3lFiX9.js → ThinFilm-DhMKI5e2.js} +1 -11
  19. package/dist/core/{Water-Kuapn7Jy.js → Water-D74wbHmn.js} +1 -11
  20. package/dist/core/gpu/index.d.ts.map +1 -1
  21. package/dist/core/index.js +51 -24
  22. package/dist/core/presetRenderer.d.ts.map +1 -1
  23. package/dist/core/registry.js +20 -20
  24. package/dist/core/{shaderRegistry-D8SCjCln.js → shaderRegistry-D75z2sND.js} +18 -18
  25. package/dist/core/shaders/BrushedMetal/index.d.ts +1 -1
  26. package/dist/core/shaders/BrushedMetal/index.d.ts.map +1 -1
  27. package/dist/core/shaders/BrushedMetal/index.js +2 -2
  28. package/dist/core/shaders/CarbonFiber/index.d.ts +1 -1
  29. package/dist/core/shaders/CarbonFiber/index.d.ts.map +1 -1
  30. package/dist/core/shaders/CarbonFiber/index.js +2 -2
  31. package/dist/core/shaders/Crystal/index.d.ts +1 -1
  32. package/dist/core/shaders/Crystal/index.d.ts.map +1 -1
  33. package/dist/core/shaders/Crystal/index.js +2 -2
  34. package/dist/core/shaders/Emboss/index.d.ts +2 -1
  35. package/dist/core/shaders/Emboss/index.d.ts.map +1 -1
  36. package/dist/core/shaders/Emboss/index.js +2 -2
  37. package/dist/core/shaders/Form3D/index.d.ts +1 -1
  38. package/dist/core/shaders/Form3D/index.d.ts.map +1 -1
  39. package/dist/core/shaders/Frost/index.d.ts +1 -1
  40. package/dist/core/shaders/Frost/index.d.ts.map +1 -1
  41. package/dist/core/shaders/Frost/index.js +2 -2
  42. package/dist/core/shaders/Glass/index.d.ts +3 -1
  43. package/dist/core/shaders/Glass/index.d.ts.map +1 -1
  44. package/dist/core/shaders/Glass/index.js +2 -2
  45. package/dist/core/shaders/Goo/index.d.ts +1 -1
  46. package/dist/core/shaders/Goo/index.d.ts.map +1 -1
  47. package/dist/core/shaders/Goo/index.js +2 -2
  48. package/dist/core/shaders/Heatmap/index.d.ts +1 -1
  49. package/dist/core/shaders/Heatmap/index.d.ts.map +1 -1
  50. package/dist/core/shaders/Heatmap/index.js +2 -2
  51. package/dist/core/shaders/Hologram/index.d.ts +1 -1
  52. package/dist/core/shaders/Hologram/index.d.ts.map +1 -1
  53. package/dist/core/shaders/Hologram/index.js +2 -2
  54. package/dist/core/shaders/Holographic/index.d.ts +1 -1
  55. package/dist/core/shaders/Holographic/index.d.ts.map +1 -1
  56. package/dist/core/shaders/Holographic/index.js +2 -2
  57. package/dist/core/shaders/LightEdge/index.d.ts +1 -1
  58. package/dist/core/shaders/LightEdge/index.d.ts.map +1 -1
  59. package/dist/core/shaders/LightEdge/index.js +2 -2
  60. package/dist/core/shaders/LiquidMetal/index.d.ts +1 -1
  61. package/dist/core/shaders/LiquidMetal/index.d.ts.map +1 -1
  62. package/dist/core/shaders/LiquidMetal/index.js +2 -2
  63. package/dist/core/shaders/Neon/index.d.ts +2 -1
  64. package/dist/core/shaders/Neon/index.d.ts.map +1 -1
  65. package/dist/core/shaders/Neon/index.js +2 -2
  66. package/dist/core/shaders/Particles/index.d.ts +1 -1
  67. package/dist/core/shaders/Particles/index.d.ts.map +1 -1
  68. package/dist/core/shaders/Particles/index.js +2 -2
  69. package/dist/core/shaders/Plastic/index.d.ts +1 -1
  70. package/dist/core/shaders/Plastic/index.d.ts.map +1 -1
  71. package/dist/core/shaders/Plastic/index.js +2 -2
  72. package/dist/core/shaders/SmokeFill/index.d.ts +1 -1
  73. package/dist/core/shaders/SmokeFill/index.d.ts.map +1 -1
  74. package/dist/core/shaders/SmokeFill/index.js +2 -2
  75. package/dist/core/shaders/ThinFilm/index.d.ts +2 -1
  76. package/dist/core/shaders/ThinFilm/index.d.ts.map +1 -1
  77. package/dist/core/shaders/ThinFilm/index.js +2 -2
  78. package/dist/core/shaders/Water/index.d.ts +1 -1
  79. package/dist/core/shaders/Water/index.d.ts.map +1 -1
  80. package/dist/core/shaders/Water/index.js +2 -2
  81. package/dist/core/{shapeEffectBounds-Dht8uIRl.js → shapeEffectBounds-PQqKLQXO.js} +15 -1
  82. package/dist/core/utilities/shapeEffectBounds.d.ts +8 -0
  83. package/dist/core/utilities/shapeEffectBounds.d.ts.map +1 -1
  84. package/dist/js/bundle.js +151 -151
  85. package/dist/js/createShader.js +1 -1
  86. package/dist/react/Shader.js +1 -1
  87. package/dist/react/bundle.js +150 -150
  88. package/dist/solid/engine/Shader.js +1 -1
  89. package/dist/svelte/index.js +1 -1
  90. package/dist/svelte/source/index.js +0 -1
  91. package/dist/vue/Shader.vue_vue_type_script_setup_true_lang.js +1 -1
  92. package/package.json +1 -1
@@ -184,7 +184,7 @@ async function createShader(canvas, preset, options) {
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  return;
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  }
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  if (renderer.getPerformanceStats().fps > 0) {
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- state.telemetryCollector = startTelemetry(renderer, "3.0.446", options?.disableTelemetry || false, false);
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+ state.telemetryCollector = startTelemetry(renderer, "3.0.447", options?.disableTelemetry || false, false);
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  if (state.telemetryCollector) state.telemetryCollector.start();
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  state.telemetryStartTimeout = null;
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  } else state.telemetryStartTimeout = setTimeout(checkRendering, 500);
@@ -93,7 +93,7 @@ const Shader = ({ children, disableTelemetry = false, colorSpace = "p3-linear",
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  return;
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  }
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  if (rendererRef.current.getPerformanceStats().fps > 0) {
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- telemetryCollectorRef.current = startTelemetry(rendererRef.current, "3.0.446", disableTelemetry, isPreview);
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+ telemetryCollectorRef.current = startTelemetry(rendererRef.current, "3.0.447", disableTelemetry, isPreview);
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  if (telemetryCollectorRef.current) telemetryCollectorRef.current.start();
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  telemetryStartTimeoutRef.current = null;
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  } else telemetryStartTimeoutRef.current = window.setTimeout(checkRendering, 500);