shaders 2.5.93 → 2.5.94

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,7 +1,7 @@
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  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
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  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
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  import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
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- import { dot, float, length, max, normalize, pow, reflect, screenUV, sin, smoothstep, vec2, vec3, vec4, viewportSize } from "three/tsl";
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+ import { dot, float, length, max, normalize, pow, reflect, screenUV, sin, smoothstep, uniform, vec2, vec3, vec4, viewportSize } from "three/tsl";
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  const componentDefinition = {
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  name: "Blob",
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  category: "Textures",
@@ -172,7 +172,7 @@ const componentDefinition = {
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  }
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  },
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  fragmentNode: (params) => {
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- const { uniforms } = params;
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+ const { uniforms, onBeforeRender } = params;
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  const baseUV = screenUV;
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  const animTime = createAnimatedTime(params, uniforms.speed, uniforms.seed);
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  const colorA = uniforms.colorA.uniform;
@@ -181,9 +181,6 @@ const componentDefinition = {
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  const deformation = uniforms.deformation.uniform;
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  const softness = uniforms.softness.uniform;
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  const highlightIntensity = uniforms.highlightIntensity.uniform;
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- const highlightX = uniforms.highlightX.uniform;
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- const highlightY = uniforms.highlightY.uniform;
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- const highlightZ = uniforms.highlightZ.uniform;
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  const highlightColor = uniforms.highlightColor.uniform;
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  const edgeWidth = softness.mul(float(.3));
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  const edgeCurve = softness.mul(float(2)).add(float(.5));
@@ -201,12 +198,30 @@ const componentDefinition = {
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  const noiseAmount = noise1.add(noise2).add(noise3).add(noise4);
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  const organicRadius = baseRadius.add(noiseAmount);
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  const blobMask = pow(smoothstep(organicRadius.sub(edgeWidth), organicRadius.add(edgeWidth), dist).oneMinus(), edgeCurve);
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- const distFromCenter = length(uv$1);
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+ const distFromCenter = dist;
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  const sphereRadius = organicRadius;
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  const normalTilt = smoothstep(float(0), sphereRadius, distFromCenter);
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  const fakeZ = float(1).sub(normalTilt.mul(float(.1)));
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  const surfaceNormal = normalize(vec3(uv$1.x.mul(normalTilt.add(float(.2))), uv$1.y.mul(normalTilt.add(float(.2))), fakeZ));
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- const lightDir = normalize(vec3(highlightX, highlightY, highlightZ));
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+ const normLx = uniform(0);
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+ const normLy = uniform(0);
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+ const normLz = uniform(1);
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+ onBeforeRender(() => {
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+ const lx = uniforms.highlightX.uniform.value;
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+ const ly = uniforms.highlightY.uniform.value;
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+ const lz = uniforms.highlightZ.uniform.value;
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+ const len = Math.sqrt(lx * lx + ly * ly + lz * lz);
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+ if (len > 0) {
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+ normLx.value = lx / len;
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+ normLy.value = ly / len;
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+ normLz.value = lz / len;
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+ } else {
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+ normLx.value = 0;
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+ normLy.value = 0;
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+ normLz.value = 0;
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+ }
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+ });
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+ const lightDir = vec3(normLx, normLy, normLz);
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  const viewDir = vec3(float(0), float(0), float(1));
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  const reflectDir = reflect(lightDir.negate(), surfaceNormal);
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  const specularPower = float(32);
@@ -101,6 +101,7 @@ const componentDefinition = {
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  let prevX = .5;
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  let prevY = .5;
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  let lastTime = Date.now();
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+ let prevMaxAbsVal = 1;
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  onBeforeRender(({ pointer }) => {
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  const currentTime = Date.now();
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  const dt = Math.min((currentTime - lastTime) / 1e3, .016);
@@ -112,7 +113,11 @@ const componentDefinition = {
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  const rawVelX = dt > 0 ? (pointer.x - prevX) / dt : 0;
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  const rawVelY = dt > 0 ? (pointer.y - prevY) / dt : 0;
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  const mouseSpeed = Math.min(Math.sqrt(rawVelX * rawVelX + rawVelY * rawVelY), 2);
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+ prevX = pointer.x;
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+ prevY = pointer.y;
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+ if (mouseSpeed <= .01 && prevMaxAbsVal < 1e-6) return;
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  const dampFactor = 1 - decay * .004;
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+ let maxAbsVal = 0;
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  for (let s = 0; s < substeps; s++) {
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  const curr$1 = buffers[currentBuffer];
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  const prev = buffers[1 - currentBuffer];
@@ -137,10 +142,14 @@ const componentDefinition = {
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  }
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  for (let i = 1; i < GRID_SIZE - 1; i++) for (let j = 1; j < GRID_SIZE - 1; j++) {
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  const idx = i * GRID_SIZE + j;
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- prev[idx] = ((curr$1[idx - 1] + curr$1[idx + 1] + curr$1[idx - GRID_SIZE] + curr$1[idx + GRID_SIZE]) * .5 - prev[idx]) * dampFactor;
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+ const next = ((curr$1[idx - 1] + curr$1[idx + 1] + curr$1[idx - GRID_SIZE] + curr$1[idx + GRID_SIZE]) * .5 - prev[idx]) * dampFactor;
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+ prev[idx] = next;
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+ const absNext = next < 0 ? -next : next;
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+ if (absNext > maxAbsVal) maxAbsVal = absNext;
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  }
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  currentBuffer = 1 - currentBuffer;
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  }
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+ prevMaxAbsVal = maxAbsVal;
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  const curr = buffers[currentBuffer];
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  for (let i = 1; i < GRID_SIZE - 1; i++) for (let j = 1; j < GRID_SIZE - 1; j++) {
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  const idx = i * GRID_SIZE + j;
@@ -149,8 +158,6 @@ const componentDefinition = {
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  displacementData[dIdx + 1] = (curr[idx + GRID_SIZE] - curr[idx - GRID_SIZE]) * .5;
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  }
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  displacementTexture.needsUpdate = true;
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- prevX = pointer.x;
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- prevY = pointer.y;
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  });
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  onCleanup(() => {
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  displacementTexture.dispose();
@@ -1,6 +1,6 @@
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  import { a as transformColor, l as transformPosition } from "./transformations-B5lM6fYX.js";
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  import { n as createAnalyticSdfSampler, r as createSvgSdfSampler } from "./sdf-Bux00UoZ.js";
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- import { Fn, clamp, convertToTexture, cos, dot, exp2, float, max, mix, pow, screenUV, sin, smoothstep, sqrt, vec2, vec3, vec4, viewportSize } from "three/tsl";
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+ import { Fn, clamp, convertToTexture, dot, exp2, float, max, mix, pow, screenUV, smoothstep, sqrt, uniform, vec2, vec3, vec4, viewportSize } from "three/tsl";
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  var GOLDEN_ANGLE = 2.3999632297286535;
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  var BLUR_SAMPLE_COUNT = 9;
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  const BLUR_DISK = [];
@@ -10,7 +10,16 @@ for (let i = 0; i < BLUR_SAMPLE_COUNT; i++) {
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  BLUR_DISK.push([Math.cos(angle) * r, Math.sin(angle) * r]);
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  }
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  var INV_HLEN_GLASS = 1 / Math.sqrt(5);
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- function applyGlassEffect(childTexture, sdfSampler, uniforms) {
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+ function applyGlassEffect(childTexture, sdfSampler, uniforms, onBeforeRender) {
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+ const lx = uniform(0);
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+ const ly = uniform(0);
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+ const updateLightAngle = () => {
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+ const rad = uniforms.lightAngle.uniform.value * Math.PI / 180;
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+ lx.value = Math.cos(rad);
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+ ly.value = Math.sin(rad);
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+ };
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+ updateLightAngle();
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+ onBeforeRender?.(updateLightAngle);
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  return Fn(() => {
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  const uv$1 = screenUV;
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  const aspect = viewportSize.x.div(viewportSize.y);
@@ -27,9 +36,6 @@ function applyGlassEffect(childTexture, sdfSampler, uniforms) {
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  const gradY = sdfSampler(sdfUV.add(vec2(float(0), EPS))).r.sub(sdfRaw).div(EPS);
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  const rb1 = clamp(sdf.negate().div(sharp).mul(float(32)), float(0), float(1));
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  const rb2base = clamp(sdf.sub(pxH).negate().div(sharp).mul(float(16)), float(0), float(1)).sub(clamp(sdf.negate().div(sharp).mul(float(16)), float(0), float(1)));
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- const lightRad = uniforms.lightAngle.uniform.mul(float(Math.PI / 180));
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- const lx = cos(lightRad);
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- const ly = sin(lightRad);
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  const lightFacing = gradX.mul(lx).add(gradY.mul(ly)).mul(float(.5)).add(float(.5));
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  const rb2 = rb2base.mul(lightFacing).mul(uniforms.highlight.uniform);
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  const thicknessRange = uniforms.thickness.uniform.mul(float(.3)).max(float(.005));
@@ -383,8 +389,8 @@ const componentDefinition = {
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  };
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  }
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  })();
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- if (shapeSdfUrl) return applyGlassEffect(childTexture, createSvgSdfSampler(shapeSdfUrl, onBeforeRender, onCleanup), uniforms);
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- else return applyGlassEffect(childTexture, createAnalyticSdfSampler(uniforms.shapeType.uniform.value || initialConfig.type || "circleSDF", initialConfig, uniforms.shape, onBeforeRender), uniforms);
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+ if (shapeSdfUrl) return applyGlassEffect(childTexture, createSvgSdfSampler(shapeSdfUrl, onBeforeRender, onCleanup), uniforms, onBeforeRender);
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+ else return applyGlassEffect(childTexture, createAnalyticSdfSampler(uniforms.shapeType.uniform.value || initialConfig.type || "circleSDF", initialConfig, uniforms.shape, onBeforeRender), uniforms, onBeforeRender);
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  }
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  };
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  var Glass_default = componentDefinition;
@@ -2,7 +2,7 @@ import { t as applyEdgeHandling } from "./edges-CfGcQniB.js";
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  import { c as transformEdges } from "./transformations-B5lM6fYX.js";
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  import { t as unpremultiplyAlpha } from "./alpha-C4ptedXe.js";
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  import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
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- import { PI, abs, convertToTexture, cos, float, fract, screenUV, sin, step, vec2, vec4, viewportSize } from "three/tsl";
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+ import { PI, abs, convertToTexture, cos, float, fract, screenUV, sin, step, uniform, vec2, vec4, viewportSize } from "three/tsl";
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  const componentDefinition = {
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  name: "WaveDistortion",
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  category: "Distortions",
@@ -130,14 +130,27 @@ const componentDefinition = {
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  }
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  },
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  fragmentNode: (params) => {
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- const { uniforms, childNode, onCleanup } = params;
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+ const { uniforms, childNode, onCleanup, onBeforeRender } = params;
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  if (!childNode) return vec4(0, 0, 0, 0);
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  const uvCoord = screenUV;
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  const aspect = viewportSize.x.div(viewportSize.y);
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  const t = createAnimatedTime(params, uniforms.speed).mul(.5);
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- const angleRad = uniforms.angle.uniform.mul(PI).div(180);
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- const cosAngle = cos(angleRad);
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- const sinAngle = sin(angleRad);
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+ let cosAngle, sinAngle;
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+ if (uniforms.angle.uniform.isUniformNode) {
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+ const precomputedCos = uniform(1);
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+ const precomputedSin = uniform(0);
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+ onBeforeRender(() => {
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+ const rad = uniforms.angle.uniform.value * Math.PI / 180;
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+ precomputedCos.value = Math.cos(rad);
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+ precomputedSin.value = Math.sin(rad);
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+ });
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+ cosAngle = precomputedCos;
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+ sinAngle = precomputedSin;
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+ } else {
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+ const angleRad = uniforms.angle.uniform.mul(PI).div(180);
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+ cosAngle = cos(angleRad);
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+ sinAngle = sin(angleRad);
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+ }
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  const centeredUV = uvCoord.sub(vec2(.5, .5));
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  const aspectCorrectedUV = vec2(centeredUV.x.mul(aspect), centeredUV.y);
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  const phase = vec2(aspectCorrectedUV.x.mul(cosAngle).sub(aspectCorrectedUV.y.mul(sinAngle)), aspectCorrectedUV.x.mul(sinAngle).add(aspectCorrectedUV.y.mul(cosAngle))).y.add(.5).mul(uniforms.frequency.uniform).mul(PI.mul(2)).add(t);
@@ -61,5 +61,5 @@ export interface GlassEffectUniforms {
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  uniform: any;
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  };
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  }
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- export declare function applyGlassEffect(childTexture: any, sdfSampler: (uv: any) => any, uniforms: GlassEffectUniforms & UniformsMap): Node;
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+ export declare function applyGlassEffect(childTexture: any, sdfSampler: (uv: any) => any, uniforms: GlassEffectUniforms & UniformsMap, onBeforeRender?: (callback: () => void) => void): Node;
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  //# sourceMappingURL=glass.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"glass.d.ts","sourceRoot":"","sources":["../../src/effects/glass.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,IAAI,EAAC,MAAM,cAAc,CAAA;AACtC,OAAO,KAAK,EAAC,WAAW,EAAC,MAAM,UAAU,CAAA;AAMzC,eAAO,MAAM,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAAO,CAAA;AAO/C,MAAM,WAAW,mBAAmB;IAChC,MAAM,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACxB,KAAK,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACvB,YAAY,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC9B,UAAU,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC5B,SAAS,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC3B,UAAU,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC5B,IAAI,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACtB,SAAS,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC3B,aAAa,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC/B,sBAAsB,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACxC,UAAU,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC5B,SAAS,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC3B,cAAc,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAChC,iBAAiB,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACnC,OAAO,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACzB,YAAY,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC9B,eAAe,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACjC,MAAM,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACxB,SAAS,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;CAC9B;AAgBD,wBAAgB,gBAAgB,CAC5B,YAAY,EAAE,GAAG,EACjB,UAAU,EAAE,CAAC,EAAE,EAAE,GAAG,KAAK,GAAG,EAC5B,QAAQ,EAAE,mBAAmB,GAAG,WAAW,GAC5C,IAAI,CAyKN"}
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+ {"version":3,"file":"glass.d.ts","sourceRoot":"","sources":["../../src/effects/glass.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,IAAI,EAAC,MAAM,cAAc,CAAA;AACtC,OAAO,KAAK,EAAC,WAAW,EAAC,MAAM,UAAU,CAAA;AAMzC,eAAO,MAAM,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAAO,CAAA;AAO/C,MAAM,WAAW,mBAAmB;IAChC,MAAM,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACxB,KAAK,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACvB,YAAY,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC9B,UAAU,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC5B,SAAS,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC3B,UAAU,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC5B,IAAI,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACtB,SAAS,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC3B,aAAa,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC/B,sBAAsB,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACxC,UAAU,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC5B,SAAS,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC3B,cAAc,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAChC,iBAAiB,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACnC,OAAO,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACzB,YAAY,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IAC9B,eAAe,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACjC,MAAM,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;IACxB,SAAS,EAAE;QAAE,OAAO,EAAE,GAAG,CAAA;KAAE,CAAA;CAC9B;AAgBD,wBAAgB,gBAAgB,CAC5B,YAAY,EAAE,GAAG,EACjB,UAAU,EAAE,CAAC,EAAE,EAAE,GAAG,KAAK,GAAG,EAC5B,QAAQ,EAAE,mBAAmB,GAAG,WAAW,EAC3C,cAAc,CAAC,EAAE,CAAC,QAAQ,EAAE,MAAM,IAAI,KAAK,IAAI,GAChD,IAAI,CAmLN"}
@@ -7,7 +7,7 @@ import "./colorMixing-BPpDnR5I.js";
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  import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
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  import "./Aurora-BPHeGEZ_.js";
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  import "./Beam-CAnoOWgt.js";
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- import "./Blob-56vuq_qL.js";
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+ import "./Blob-CuRSRXmA.js";
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  import "./Blur-DTyNQt1R.js";
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  import "./BrightnessContrast-BoR9bi58.js";
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  import "./Bulge-DN2R75Hp.js";
@@ -24,7 +24,7 @@ import "./Crescent-DPxGWdPH.js";
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  import "./Cross-CDyzf8TT.js";
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  import "./CRTScreen-DolQEkb1.js";
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  import "./Crystal-DSuN8TNY.js";
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- import "./CursorRipples-n_xEDr10.js";
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+ import "./CursorRipples-Bo-3LZoC.js";
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  import "./CursorTrail-C-0lpOV1.js";
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  import "./DiamondGradient-TsOxHjg_.js";
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  import "./DiffuseBlur-BqIV4JLM.js";
@@ -42,7 +42,7 @@ import "./Flower-B4xPp0Qa.js";
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  import "./FlowField-DpP32B1X.js";
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  import "./FlowingGradient-lSouJxmq.js";
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  import "./Form3D-DQD-0zrd.js";
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- import "./Glass-CR9981-Z.js";
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+ import "./Glass-CRfTkmRy.js";
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  import "./GlassTiles-B7aAvcTQ.js";
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  import "./Glitch-CgmgjLea.js";
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  import "./Glow-CKWIRcBt.js";
@@ -104,11 +104,11 @@ import "./browser-DIoaEnIX.js";
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  import "./VideoTexture-BobyGZGr.js";
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  import "./Vignette-DB8x78Up.js";
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  import "./Voronoi-ALXxxHBo.js";
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- import "./WaveDistortion-BVT1KuLK.js";
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+ import "./WaveDistortion-CHb75HO3.js";
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  import "./Weave-j4CrCig4.js";
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  import "./WebcamTexture-BXj7sqND.js";
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  import "./ZoomBlur-Cl75kL8E.js";
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- import { t as getAllShaders } from "./shaderRegistry-BZ6QG12o.js";
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+ import { t as getAllShaders } from "./shaderRegistry-BzOzMO4V.js";
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  import { Material, Mesh, MeshBasicNodeMaterial, OrthographicCamera, PlaneGeometry, SRGBColorSpace, Scene, Vector2, WebGPURenderer } from "three/webgpu";
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  import { WebGLRenderer } from "three";
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  import { PI, abs, add, atan, clamp, convertToTexture, cos, div, dot, float, fract, max, min, mix, mul, pow, screenUV, sign, sin, smoothstep, sqrt, step, sub, time, uniform, uv, vec2, vec3, vec4 } from "three/tsl";
@@ -7,7 +7,7 @@ import "./colorMixing-BPpDnR5I.js";
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  import "./time-DUqSFWvT.js";
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  import "./Aurora-BPHeGEZ_.js";
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  import "./Beam-CAnoOWgt.js";
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- import "./Blob-56vuq_qL.js";
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+ import "./Blob-CuRSRXmA.js";
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  import "./Blur-DTyNQt1R.js";
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  import "./BrightnessContrast-BoR9bi58.js";
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  import "./Bulge-DN2R75Hp.js";
@@ -24,7 +24,7 @@ import "./Crescent-DPxGWdPH.js";
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  import "./Cross-CDyzf8TT.js";
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  import "./CRTScreen-DolQEkb1.js";
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  import "./Crystal-DSuN8TNY.js";
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- import "./CursorRipples-n_xEDr10.js";
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+ import "./CursorRipples-Bo-3LZoC.js";
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  import "./CursorTrail-C-0lpOV1.js";
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  import "./DiamondGradient-TsOxHjg_.js";
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30
  import "./DiffuseBlur-BqIV4JLM.js";
@@ -42,7 +42,7 @@ import "./Flower-B4xPp0Qa.js";
42
42
  import "./FlowField-DpP32B1X.js";
43
43
  import "./FlowingGradient-lSouJxmq.js";
44
44
  import "./Form3D-DQD-0zrd.js";
45
- import "./Glass-CR9981-Z.js";
45
+ import "./Glass-CRfTkmRy.js";
46
46
  import "./GlassTiles-B7aAvcTQ.js";
47
47
  import "./Glitch-CgmgjLea.js";
48
48
  import "./Glow-CKWIRcBt.js";
@@ -104,9 +104,9 @@ import "./browser-DIoaEnIX.js";
104
104
  import "./VideoTexture-BobyGZGr.js";
105
105
  import "./Vignette-DB8x78Up.js";
106
106
  import "./Voronoi-ALXxxHBo.js";
107
- import "./WaveDistortion-BVT1KuLK.js";
107
+ import "./WaveDistortion-CHb75HO3.js";
108
108
  import "./Weave-j4CrCig4.js";
109
109
  import "./WebcamTexture-BXj7sqND.js";
110
110
  import "./ZoomBlur-Cl75kL8E.js";
111
- import { a as shaderRegistry, i as getShadersByCategory, n as getShaderByName, r as getShaderCategories, t as getAllShaders } from "./shaderRegistry-BZ6QG12o.js";
111
+ import { a as shaderRegistry, i as getShadersByCategory, n as getShaderByName, r as getShaderCategories, t as getAllShaders } from "./shaderRegistry-BzOzMO4V.js";
112
112
  export { getAllShaders, getShaderByName, getShaderCategories, getShadersByCategory, shaderRegistry };
@@ -2,7 +2,7 @@ import { n as componentDefinition } from "./AngularBlur-BgZWbEjj.js";
2
2
  import { n as componentDefinition$1 } from "./Ascii-BwSMmD6Z.js";
3
3
  import { n as componentDefinition$2 } from "./Aurora-BPHeGEZ_.js";
4
4
  import { n as componentDefinition$3 } from "./Beam-CAnoOWgt.js";
5
- import { n as componentDefinition$4 } from "./Blob-56vuq_qL.js";
5
+ import { n as componentDefinition$4 } from "./Blob-CuRSRXmA.js";
6
6
  import { n as componentDefinition$5 } from "./Blur-DTyNQt1R.js";
7
7
  import { n as componentDefinition$6 } from "./BrightnessContrast-BoR9bi58.js";
8
8
  import { n as componentDefinition$7 } from "./Bulge-DN2R75Hp.js";
@@ -18,7 +18,7 @@ import { n as componentDefinition$16 } from "./Crescent-DPxGWdPH.js";
18
18
  import { n as componentDefinition$17 } from "./Cross-CDyzf8TT.js";
19
19
  import { n as componentDefinition$18 } from "./CRTScreen-DolQEkb1.js";
20
20
  import { n as componentDefinition$19 } from "./Crystal-DSuN8TNY.js";
21
- import { n as componentDefinition$20 } from "./CursorRipples-n_xEDr10.js";
21
+ import { n as componentDefinition$20 } from "./CursorRipples-Bo-3LZoC.js";
22
22
  import { n as componentDefinition$21 } from "./CursorTrail-C-0lpOV1.js";
23
23
  import { n as componentDefinition$22 } from "./DiamondGradient-TsOxHjg_.js";
24
24
  import { n as componentDefinition$23 } from "./DiffuseBlur-BqIV4JLM.js";
@@ -36,7 +36,7 @@ import { n as componentDefinition$34 } from "./Flower-B4xPp0Qa.js";
36
36
  import { n as componentDefinition$35 } from "./FlowField-DpP32B1X.js";
37
37
  import { n as componentDefinition$36 } from "./FlowingGradient-lSouJxmq.js";
38
38
  import { n as componentDefinition$37 } from "./Form3D-DQD-0zrd.js";
39
- import { n as componentDefinition$38 } from "./Glass-CR9981-Z.js";
39
+ import { n as componentDefinition$38 } from "./Glass-CRfTkmRy.js";
40
40
  import { n as componentDefinition$39 } from "./GlassTiles-B7aAvcTQ.js";
41
41
  import { n as componentDefinition$40 } from "./Glitch-CgmgjLea.js";
42
42
  import { n as componentDefinition$41 } from "./Glow-CKWIRcBt.js";
@@ -97,7 +97,7 @@ import { n as componentDefinition$95 } from "./Vibrance-Dq1jBFJb.js";
97
97
  import { n as componentDefinition$96 } from "./VideoTexture-BobyGZGr.js";
98
98
  import { n as componentDefinition$97 } from "./Vignette-DB8x78Up.js";
99
99
  import { n as componentDefinition$98 } from "./Voronoi-ALXxxHBo.js";
100
- import { n as componentDefinition$99 } from "./WaveDistortion-BVT1KuLK.js";
100
+ import { n as componentDefinition$99 } from "./WaveDistortion-CHb75HO3.js";
101
101
  import { n as componentDefinition$100 } from "./Weave-j4CrCig4.js";
102
102
  import { n as componentDefinition$101 } from "./WebcamTexture-BXj7sqND.js";
103
103
  import { n as componentDefinition$102 } from "./ZoomBlur-Cl75kL8E.js";
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/shaders/Blob/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,mBAAmB,EAAqB,MAAM,iBAAiB,CAAA;AAIvE,OAAO,EAAC,cAAc,EAAE,iBAAiB,EAAyC,MAAM,qCAAqC,CAAA;AAI7H,MAAM,WAAW,cAAc;IAC3B,MAAM,EAAE,UAAU,CAAC,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,UAAU,CAAC,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7C,IAAI,EAAE,MAAM,CAAC;IACb,WAAW,EAAE,MAAM,CAAC;IACpB,QAAQ,EAAE,MAAM,CAAC;IACjB,kBAAkB,EAAE,MAAM,CAAC;IAC3B,UAAU,EAAE,MAAM,CAAC;IACnB,UAAU,EAAE,MAAM,CAAC;IACnB,UAAU,EAAE,MAAM,CAAC;IACnB,cAAc,EAAE,UAAU,CAAC,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;IACrD,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;IACb,UAAU,EAAE,MAAM,CAAC;IACnB,MAAM,EAAE,UAAU,CAAC,OAAO,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAA;CAClD;AAED,eAAO,MAAM,mBAAmB,EAAE,mBAAmB,CAAC,cAAc,CAmPnE,CAAA;AAED,eAAe,mBAAmB,CAAA"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/shaders/Blob/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,mBAAmB,EAAqB,MAAM,iBAAiB,CAAA;AAIvE,OAAO,EAAC,cAAc,EAAE,iBAAiB,EAAyC,MAAM,qCAAqC,CAAA;AAI7H,MAAM,WAAW,cAAc;IAC3B,MAAM,EAAE,UAAU,CAAC,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,UAAU,CAAC,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7C,IAAI,EAAE,MAAM,CAAC;IACb,WAAW,EAAE,MAAM,CAAC;IACpB,QAAQ,EAAE,MAAM,CAAC;IACjB,kBAAkB,EAAE,MAAM,CAAC;IAC3B,UAAU,EAAE,MAAM,CAAC;IACnB,UAAU,EAAE,MAAM,CAAC;IACnB,UAAU,EAAE,MAAM,CAAC;IACnB,cAAc,EAAE,UAAU,CAAC,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;IACrD,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;IACb,UAAU,EAAE,MAAM,CAAC;IACnB,MAAM,EAAE,UAAU,CAAC,OAAO,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAA;CAClD;AAED,eAAO,MAAM,mBAAmB,EAAE,mBAAmB,CAAC,cAAc,CAoQnE,CAAA;AAED,eAAe,mBAAmB,CAAA"}
@@ -1,5 +1,5 @@
1
1
  import "../../transformations-B5lM6fYX.js";
2
2
  import "../../colorMixing-BPpDnR5I.js";
3
3
  import "../../time-DUqSFWvT.js";
4
- import { n as componentDefinition, t as Blob_default } from "../../Blob-56vuq_qL.js";
4
+ import { n as componentDefinition, t as Blob_default } from "../../Blob-CuRSRXmA.js";
5
5
  export { componentDefinition, Blob_default as default };
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/shaders/CursorRipples/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,mBAAmB,EAAqB,MAAM,iBAAiB,CAAA;AASvE,MAAM,WAAW,cAAc;IAC3B,SAAS,EAAE,MAAM,CAAA;IACjB,KAAK,EAAE,MAAM,CAAA;IACb,MAAM,EAAE,MAAM,CAAA;IACd,cAAc,EAAE,MAAM,CAAA;IACtB,KAAK,EAAE,MAAM,CAAA;CAChB;AAID,eAAO,MAAM,mBAAmB,EAAE,mBAAmB,CAAC,cAAc,CAwMnE,CAAA;AAED,eAAe,mBAAmB,CAAA"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/shaders/CursorRipples/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,mBAAmB,EAAqB,MAAM,iBAAiB,CAAA;AASvE,MAAM,WAAW,cAAc;IAC3B,SAAS,EAAE,MAAM,CAAA;IACjB,KAAK,EAAE,MAAM,CAAA;IACb,MAAM,EAAE,MAAM,CAAA;IACd,cAAc,EAAE,MAAM,CAAA;IACtB,KAAK,EAAE,MAAM,CAAA;CAChB;AAID,eAAO,MAAM,mBAAmB,EAAE,mBAAmB,CAAC,cAAc,CA4NnE,CAAA;AAED,eAAe,mBAAmB,CAAA"}
@@ -1,5 +1,5 @@
1
1
  import "../../edges-CfGcQniB.js";
2
2
  import "../../transformations-B5lM6fYX.js";
3
3
  import "../../alpha-C4ptedXe.js";
4
- import { n as componentDefinition, t as CursorRipples_default } from "../../CursorRipples-n_xEDr10.js";
4
+ import { n as componentDefinition, t as CursorRipples_default } from "../../CursorRipples-Bo-3LZoC.js";
5
5
  export { componentDefinition, CursorRipples_default as default };
@@ -1,4 +1,4 @@
1
1
  import "../../transformations-B5lM6fYX.js";
2
2
  import "../../sdf-Bux00UoZ.js";
3
- import { n as componentDefinition, t as Glass_default } from "../../Glass-CR9981-Z.js";
3
+ import { n as componentDefinition, t as Glass_default } from "../../Glass-CRfTkmRy.js";
4
4
  export { componentDefinition, Glass_default as default };
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/shaders/WaveDistortion/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,mBAAmB,EAAqB,MAAM,iBAAiB,CAAA;AASvE,MAAM,WAAW,cAAc;IAC3B,QAAQ,EAAE,MAAM,CAAA;IAChB,SAAS,EAAE,MAAM,CAAA;IACjB,KAAK,EAAE,MAAM,CAAA;IACb,KAAK,EAAE,MAAM,CAAA;IACb,QAAQ,EAAE,MAAM,CAAA;IAChB,KAAK,EAAE,MAAM,CAAA;CAChB;AAED,eAAO,MAAM,mBAAmB,EAAE,mBAAmB,CAAC,cAAc,CAuMnE,CAAA;AAED,eAAe,mBAAmB,CAAA"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/shaders/WaveDistortion/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,mBAAmB,EAAqB,MAAM,iBAAiB,CAAA;AASvE,MAAM,WAAW,cAAc;IAC3B,QAAQ,EAAE,MAAM,CAAA;IAChB,SAAS,EAAE,MAAM,CAAA;IACjB,KAAK,EAAE,MAAM,CAAA;IACb,KAAK,EAAE,MAAM,CAAA;IACb,QAAQ,EAAE,MAAM,CAAA;IAChB,KAAK,EAAE,MAAM,CAAA;CAChB;AAED,eAAO,MAAM,mBAAmB,EAAE,mBAAmB,CAAC,cAAc,CAuNnE,CAAA;AAED,eAAe,mBAAmB,CAAA"}
@@ -2,5 +2,5 @@ import "../../edges-CfGcQniB.js";
2
2
  import "../../transformations-B5lM6fYX.js";
3
3
  import "../../alpha-C4ptedXe.js";
4
4
  import "../../time-DUqSFWvT.js";
5
- import { n as componentDefinition, t as WaveDistortion_default } from "../../WaveDistortion-BVT1KuLK.js";
5
+ import { n as componentDefinition, t as WaveDistortion_default } from "../../WaveDistortion-CHb75HO3.js";
6
6
  export { componentDefinition, WaveDistortion_default as default };
@@ -41,7 +41,7 @@ async function createShader(canvas, preset, options) {
41
41
  if (isExternalUser()) {
42
42
  const checkRendering = () => {
43
43
  if (renderer.getPerformanceStats().fps > 0) {
44
- telemetryCollector = startTelemetry(renderer, "2.5.93", options?.disableTelemetry || false, false);
44
+ telemetryCollector = startTelemetry(renderer, "2.5.94", options?.disableTelemetry || false, false);
45
45
  if (telemetryCollector) telemetryCollector.start();
46
46
  telemetryStartTimeout = null;
47
47
  } else telemetryStartTimeout = setTimeout(checkRendering, 500);
@@ -89,7 +89,7 @@ const Shader = ({ children, disableTelemetry = false, colorSpace = "p3-linear",
89
89
  return;
90
90
  }
91
91
  if (rendererRef.current.getPerformanceStats().fps > 0) {
92
- telemetryCollectorRef.current = startTelemetry(rendererRef.current, "2.5.93", disableTelemetry, isPreview);
92
+ telemetryCollectorRef.current = startTelemetry(rendererRef.current, "2.5.94", disableTelemetry, isPreview);
93
93
  if (telemetryCollectorRef.current) telemetryCollectorRef.current.start();
94
94
  telemetryStartTimeoutRef.current = null;
95
95
  } else telemetryStartTimeoutRef.current = window.setTimeout(checkRendering, 500);
@@ -67,7 +67,7 @@ function Shader(allProps) {
67
67
  const checkRendering = () => {
68
68
  const stats = rendererInstance.getPerformanceStats();
69
69
  if (stats.fps > 0) {
70
- const version = "2.5.93";
70
+ const version = "2.5.94";
71
71
  telemetryCollector = startTelemetry(rendererInstance, version, props.disableTelemetry, props.isPreview);
72
72
  if (telemetryCollector) {
73
73
  telemetryCollector.start();
@@ -20546,7 +20546,7 @@ function Shader($$anchor, $$props) {
20546
20546
  const checkRendering = () => {
20547
20547
  if (!rendererInstance) return;
20548
20548
  if (rendererInstance.getPerformanceStats().fps > 0) {
20549
- telemetryCollector = startTelemetry(rendererInstance, "2.5.93", disableTelemetry(), isPreview());
20549
+ telemetryCollector = startTelemetry(rendererInstance, "2.5.94", disableTelemetry(), isPreview());
20550
20550
  if (telemetryCollector) telemetryCollector.start();
20551
20551
  telemetryStartTimeout = null;
20552
20552
  } else telemetryStartTimeout = window.setTimeout(checkRendering, 500);
@@ -60,7 +60,7 @@ var Shader_vue_vue_type_script_setup_true_lang_default = /* @__PURE__ */ defineC
60
60
  const startTelemetryWhenReady = () => {
61
61
  const checkRendering = () => {
62
62
  if (rendererInstance.value.getPerformanceStats().fps > 0) {
63
- telemetryCollector = startTelemetry(rendererInstance.value, "2.5.93", props.disableTelemetry, props.isPreview);
63
+ telemetryCollector = startTelemetry(rendererInstance.value, "2.5.94", props.disableTelemetry, props.isPreview);
64
64
  if (telemetryCollector) telemetryCollector.start();
65
65
  telemetryStartTimeout = null;
66
66
  } else telemetryStartTimeout = setTimeout(checkRendering, 500);
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "shaders",
3
- "version": "2.5.93",
3
+ "version": "2.5.94",
4
4
  "description": "Shader magic for modern frontends",
5
5
  "author": "Shader Effects Inc.",
6
6
  "homepage": "https://shaders.com/",