shaders 2.5.88 → 2.5.90

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (383) hide show
  1. package/dist/core/ConicGradient-BXXizzIs.js +92 -0
  2. package/dist/core/{Crescent-DnFexzlT.js → Crescent-DPxGWdPH.js} +1 -1
  3. package/dist/core/{Cross-rsVMygBv.js → Cross-CDyzf8TT.js} +1 -1
  4. package/dist/core/{Crystal-z-2qqfhQ.js → Crystal-DSuN8TNY.js} +1 -1
  5. package/dist/core/DiamondGradient-TsOxHjg_.js +123 -0
  6. package/dist/core/DropShadow-_VJqd8du.js +131 -0
  7. package/dist/core/{Ellipse-CJFK20Xl.js → Ellipse-BvlGDQyZ.js} +1 -1
  8. package/dist/core/{Emboss-DWXpvlZO.js → Emboss-CF-BN_CQ.js} +1 -1
  9. package/dist/core/{Flower-BST3LQVi.js → Flower-ByQNUJyZ.js} +1 -1
  10. package/dist/core/{Glass-BDHs6Enu.js → Glass-BGy9jsiS.js} +1 -1
  11. package/dist/core/{Grid-CV2iJqlk.js → Grid-Dweeo8b2.js} +32 -6
  12. package/dist/core/HexGrid-KxwCqF1D.js +85 -0
  13. package/dist/core/MultiPointGradient-BcjurHeM.js +181 -0
  14. package/dist/core/{Neon-gsfaMvGq.js → Neon-CRC16G0F.js} +1 -1
  15. package/dist/core/{Polygon-BeqB8MSz.js → Polygon-2V8po0Ba.js} +1 -1
  16. package/dist/core/RadialGradient-niSnNlOF.js +123 -0
  17. package/dist/core/{Ring-DJl9JUMR.js → Ring-BiKv_lr2.js} +1 -1
  18. package/dist/core/{RoundedRect--rHP7xW4.js → RoundedRect-BjOTRXb0.js} +1 -1
  19. package/dist/core/Solarize-B0aT_8tE.js +47 -0
  20. package/dist/core/{Star-CxI_taxd.js → Star-DJnks6B5.js} +1 -1
  21. package/dist/core/{Trapezoid-D7qg9Gc5.js → Trapezoid-CoK8i1IS.js} +1 -1
  22. package/dist/core/Truchet-Bz6ETvSS.js +100 -0
  23. package/dist/core/{Vesica-p8oNtcOH.js → Vesica-BELYZ5M8.js} +1 -1
  24. package/dist/core/{VideoTexture-ChFw0jKS.js → VideoTexture-C90aUnt4.js} +1 -1
  25. package/dist/core/Vignette-B94FMFBz.js +84 -0
  26. package/dist/core/Voronoi-DPWvdZ05.js +152 -0
  27. package/dist/core/Weave-DzZv1-19.js +95 -0
  28. package/dist/core/{WebcamTexture-CF1nwkNG.js → WebcamTexture-7SK_C_Xf.js} +1 -1
  29. package/dist/core/index.js +91 -81
  30. package/dist/core/registry.js +91 -81
  31. package/dist/core/shaderRegistry-DICjiu4V.js +242 -0
  32. package/dist/core/shaderRegistry.d.ts.map +1 -1
  33. package/dist/core/shaders/CRTScreen/index.js +1 -1
  34. package/dist/core/shaders/ConicGradient/index.d.ts +48 -0
  35. package/dist/core/shaders/ConicGradient/index.d.ts.map +1 -0
  36. package/dist/core/shaders/ConicGradient/index.js +4 -0
  37. package/dist/core/shaders/ContourLines/index.js +1 -1
  38. package/dist/core/shaders/Crescent/index.js +2 -2
  39. package/dist/core/shaders/Cross/index.js +2 -2
  40. package/dist/core/shaders/Crystal/index.js +2 -2
  41. package/dist/core/shaders/CursorRipples/index.js +1 -1
  42. package/dist/core/shaders/CursorTrail/index.js +1 -1
  43. package/dist/core/shaders/DiamondGradient/index.d.ts +60 -0
  44. package/dist/core/shaders/DiamondGradient/index.d.ts.map +1 -0
  45. package/dist/core/shaders/DiamondGradient/index.js +4 -0
  46. package/dist/core/shaders/DiffuseBlur/index.js +1 -1
  47. package/dist/core/shaders/Dither/index.js +1 -1
  48. package/dist/core/shaders/DotGrid/index.js +1 -1
  49. package/dist/core/shaders/DropShadow/index.d.ts +39 -0
  50. package/dist/core/shaders/DropShadow/index.d.ts.map +1 -0
  51. package/dist/core/shaders/DropShadow/index.js +4 -0
  52. package/dist/core/shaders/Duotone/index.js +1 -1
  53. package/dist/core/shaders/Ellipse/index.js +2 -2
  54. package/dist/core/shaders/Emboss/index.js +2 -2
  55. package/dist/core/shaders/FallingLines/index.js +1 -1
  56. package/dist/core/shaders/FilmGrain/index.js +1 -1
  57. package/dist/core/shaders/FloatingParticles/index.js +1 -1
  58. package/dist/core/shaders/FlowField/index.js +1 -1
  59. package/dist/core/shaders/Flower/index.js +2 -2
  60. package/dist/core/shaders/FlowingGradient/index.js +1 -1
  61. package/dist/core/shaders/Form3D/index.js +1 -1
  62. package/dist/core/shaders/Glass/index.js +2 -2
  63. package/dist/core/shaders/GlassTiles/index.js +1 -1
  64. package/dist/core/shaders/Glitch/index.js +1 -1
  65. package/dist/core/shaders/Glow/index.js +1 -1
  66. package/dist/core/shaders/Godrays/index.js +1 -1
  67. package/dist/core/shaders/Grayscale/index.js +1 -1
  68. package/dist/core/shaders/Grid/index.d.ts +6 -0
  69. package/dist/core/shaders/Grid/index.d.ts.map +1 -1
  70. package/dist/core/shaders/Grid/index.js +1 -1
  71. package/dist/core/shaders/GridDistortion/index.js +1 -1
  72. package/dist/core/shaders/Group/index.js +1 -1
  73. package/dist/core/shaders/Halftone/index.js +1 -1
  74. package/dist/core/shaders/HexGrid/index.d.ts +41 -0
  75. package/dist/core/shaders/HexGrid/index.d.ts.map +1 -0
  76. package/dist/core/shaders/HexGrid/index.js +4 -0
  77. package/dist/core/shaders/HueShift/index.js +1 -1
  78. package/dist/core/shaders/ImageTexture/index.js +1 -1
  79. package/dist/core/shaders/Invert/index.js +1 -1
  80. package/dist/core/shaders/Kaleidoscope/index.js +1 -1
  81. package/dist/core/shaders/LensFlare/index.js +1 -1
  82. package/dist/core/shaders/LinearBlur/index.js +1 -1
  83. package/dist/core/shaders/LinearGradient/index.js +1 -1
  84. package/dist/core/shaders/Liquify/index.js +1 -1
  85. package/dist/core/shaders/Mirror/index.js +1 -1
  86. package/dist/core/shaders/MultiPointGradient/index.d.ts +84 -0
  87. package/dist/core/shaders/MultiPointGradient/index.d.ts.map +1 -0
  88. package/dist/core/shaders/MultiPointGradient/index.js +3 -0
  89. package/dist/core/shaders/Neon/index.js +2 -2
  90. package/dist/core/shaders/Paper/index.js +1 -1
  91. package/dist/core/shaders/Perspective/index.js +1 -1
  92. package/dist/core/shaders/Pixelate/index.js +1 -1
  93. package/dist/core/shaders/Plasma/index.js +1 -1
  94. package/dist/core/shaders/PolarCoordinates/index.js +1 -1
  95. package/dist/core/shaders/Polygon/index.js +2 -2
  96. package/dist/core/shaders/Posterize/index.js +1 -1
  97. package/dist/core/shaders/ProgressiveBlur/index.js +1 -1
  98. package/dist/core/shaders/RadialGradient/index.d.ts +18 -0
  99. package/dist/core/shaders/RadialGradient/index.d.ts.map +1 -1
  100. package/dist/core/shaders/RadialGradient/index.js +1 -1
  101. package/dist/core/shaders/RectangularCoordinates/index.js +1 -1
  102. package/dist/core/shaders/Ring/index.js +2 -2
  103. package/dist/core/shaders/Ripples/index.js +1 -1
  104. package/dist/core/shaders/RoundedRect/index.js +2 -2
  105. package/dist/core/shaders/Saturation/index.js +1 -1
  106. package/dist/core/shaders/Sharpness/index.js +1 -1
  107. package/dist/core/shaders/Shatter/index.js +1 -1
  108. package/dist/core/shaders/SimplexNoise/index.js +1 -1
  109. package/dist/core/shaders/SineWave/index.js +1 -1
  110. package/dist/core/shaders/Solarize/index.d.ts +19 -0
  111. package/dist/core/shaders/Solarize/index.d.ts.map +1 -0
  112. package/dist/core/shaders/Solarize/index.js +2 -0
  113. package/dist/core/shaders/SolidColor/index.js +1 -1
  114. package/dist/core/shaders/Spherize/index.js +1 -1
  115. package/dist/core/shaders/Spiral/index.js +1 -1
  116. package/dist/core/shaders/Star/index.js +2 -2
  117. package/dist/core/shaders/Strands/index.js +1 -1
  118. package/dist/core/shaders/Stretch/index.js +1 -1
  119. package/dist/core/shaders/Stripes/index.js +1 -1
  120. package/dist/core/shaders/StudioBackground/index.js +1 -1
  121. package/dist/core/shaders/Swirl/index.js +1 -1
  122. package/dist/core/shaders/TiltShift/index.js +1 -1
  123. package/dist/core/shaders/Tint/index.js +1 -1
  124. package/dist/core/shaders/Trapezoid/index.js +2 -2
  125. package/dist/core/shaders/Tritone/index.js +1 -1
  126. package/dist/core/shaders/Truchet/index.d.ts +47 -0
  127. package/dist/core/shaders/Truchet/index.d.ts.map +1 -0
  128. package/dist/core/shaders/Truchet/index.js +4 -0
  129. package/dist/core/shaders/Twirl/index.js +1 -1
  130. package/dist/core/shaders/Vesica/index.js +2 -2
  131. package/dist/core/shaders/Vibrance/index.js +1 -1
  132. package/dist/core/shaders/VideoTexture/index.js +2 -2
  133. package/dist/core/shaders/Vignette/index.d.ts +40 -0
  134. package/dist/core/shaders/Vignette/index.d.ts.map +1 -0
  135. package/dist/core/shaders/Vignette/index.js +3 -0
  136. package/dist/core/shaders/Voronoi/index.d.ts +67 -0
  137. package/dist/core/shaders/Voronoi/index.d.ts.map +1 -0
  138. package/dist/core/shaders/Voronoi/index.js +5 -0
  139. package/dist/core/shaders/WaveDistortion/index.js +1 -1
  140. package/dist/core/shaders/Weave/index.d.ts +40 -0
  141. package/dist/core/shaders/Weave/index.d.ts.map +1 -0
  142. package/dist/core/shaders/Weave/index.js +3 -0
  143. package/dist/core/shaders/WebcamTexture/index.js +2 -2
  144. package/dist/core/shaders/ZoomBlur/index.js +1 -1
  145. package/dist/core/telemetry/index.js +1 -1
  146. package/dist/js/createShader.d.ts.map +1 -1
  147. package/dist/js/createShader.js +3 -3
  148. package/dist/js/utils/generatePresetCode.d.ts.map +1 -1
  149. package/dist/js/utils/generatePresetCode.js +141 -1
  150. package/dist/react/ConicGradient.js +181 -0
  151. package/dist/react/DiamondGradient.js +181 -0
  152. package/dist/react/DropShadow.js +181 -0
  153. package/dist/react/HexGrid.js +181 -0
  154. package/dist/react/MultiPointGradient.js +181 -0
  155. package/dist/react/Preview.js +10 -0
  156. package/dist/react/Shader.js +3 -3
  157. package/dist/react/Solarize.js +181 -0
  158. package/dist/react/Truchet.js +181 -0
  159. package/dist/react/Vignette.js +181 -0
  160. package/dist/react/Voronoi.js +181 -0
  161. package/dist/react/Weave.js +181 -0
  162. package/dist/react/components/ConicGradient.d.ts +35 -0
  163. package/dist/react/components/ConicGradient.d.ts.map +1 -0
  164. package/dist/react/components/DiamondGradient.d.ts +37 -0
  165. package/dist/react/components/DiamondGradient.d.ts.map +1 -0
  166. package/dist/react/components/DropShadow.d.ts +36 -0
  167. package/dist/react/components/DropShadow.d.ts.map +1 -0
  168. package/dist/react/components/Grid.d.ts +2 -1
  169. package/dist/react/components/Grid.d.ts.map +1 -1
  170. package/dist/react/components/HexGrid.d.ts +34 -0
  171. package/dist/react/components/HexGrid.d.ts.map +1 -0
  172. package/dist/react/components/MultiPointGradient.d.ts +38 -0
  173. package/dist/react/components/MultiPointGradient.d.ts.map +1 -0
  174. package/dist/react/components/RadialGradient.d.ts +4 -1
  175. package/dist/react/components/RadialGradient.d.ts.map +1 -1
  176. package/dist/react/components/Solarize.d.ts +34 -0
  177. package/dist/react/components/Solarize.d.ts.map +1 -0
  178. package/dist/react/components/Truchet.d.ts +35 -0
  179. package/dist/react/components/Truchet.d.ts.map +1 -0
  180. package/dist/react/components/Vignette.d.ts +36 -0
  181. package/dist/react/components/Vignette.d.ts.map +1 -0
  182. package/dist/react/components/Voronoi.d.ts +36 -0
  183. package/dist/react/components/Voronoi.d.ts.map +1 -0
  184. package/dist/react/components/Weave.d.ts +35 -0
  185. package/dist/react/components/Weave.d.ts.map +1 -0
  186. package/dist/react/engine/Preview.d.ts.map +1 -1
  187. package/dist/react/index.d.ts +10 -0
  188. package/dist/react/index.d.ts.map +1 -1
  189. package/dist/react/index.js +11 -1
  190. package/dist/react/utils/generatePresetCode.d.ts.map +1 -1
  191. package/dist/react/utils/generatePresetCode.js +141 -1
  192. package/dist/registry.js +2315 -267
  193. package/dist/solid/components/ConicGradient.d.ts +32 -0
  194. package/dist/solid/components/ConicGradient.d.ts.map +1 -0
  195. package/dist/solid/components/ConicGradient.js +183 -0
  196. package/dist/solid/components/DiamondGradient.d.ts +34 -0
  197. package/dist/solid/components/DiamondGradient.d.ts.map +1 -0
  198. package/dist/solid/components/DiamondGradient.js +183 -0
  199. package/dist/solid/components/DropShadow.d.ts +33 -0
  200. package/dist/solid/components/DropShadow.d.ts.map +1 -0
  201. package/dist/solid/components/DropShadow.js +183 -0
  202. package/dist/solid/components/Grid.d.ts +2 -1
  203. package/dist/solid/components/Grid.d.ts.map +1 -1
  204. package/dist/solid/components/HexGrid.d.ts +31 -0
  205. package/dist/solid/components/HexGrid.d.ts.map +1 -0
  206. package/dist/solid/components/HexGrid.js +183 -0
  207. package/dist/solid/components/MultiPointGradient.d.ts +35 -0
  208. package/dist/solid/components/MultiPointGradient.d.ts.map +1 -0
  209. package/dist/solid/components/MultiPointGradient.js +183 -0
  210. package/dist/solid/components/RadialGradient.d.ts +4 -1
  211. package/dist/solid/components/RadialGradient.d.ts.map +1 -1
  212. package/dist/solid/components/Solarize.d.ts +31 -0
  213. package/dist/solid/components/Solarize.d.ts.map +1 -0
  214. package/dist/solid/components/Solarize.js +183 -0
  215. package/dist/solid/components/Truchet.d.ts +32 -0
  216. package/dist/solid/components/Truchet.d.ts.map +1 -0
  217. package/dist/solid/components/Truchet.js +183 -0
  218. package/dist/solid/components/Vignette.d.ts +33 -0
  219. package/dist/solid/components/Vignette.d.ts.map +1 -0
  220. package/dist/solid/components/Vignette.js +183 -0
  221. package/dist/solid/components/Voronoi.d.ts +33 -0
  222. package/dist/solid/components/Voronoi.d.ts.map +1 -0
  223. package/dist/solid/components/Voronoi.js +183 -0
  224. package/dist/solid/components/Weave.d.ts +32 -0
  225. package/dist/solid/components/Weave.d.ts.map +1 -0
  226. package/dist/solid/components/Weave.js +183 -0
  227. package/dist/solid/engine/Preview.d.ts.map +1 -1
  228. package/dist/solid/engine/Preview.js +200 -180
  229. package/dist/solid/engine/Shader.js +3 -3
  230. package/dist/solid/index.d.ts +10 -0
  231. package/dist/solid/index.d.ts.map +1 -1
  232. package/dist/solid/index.js +178 -158
  233. package/dist/solid/utils/generatePresetCode.d.ts.map +1 -1
  234. package/dist/solid/utils/generatePresetCode.js +141 -1
  235. package/dist/svelte/components/ConicGradient.svelte.d.ts +22 -0
  236. package/dist/svelte/components/DiamondGradient.svelte.d.ts +24 -0
  237. package/dist/svelte/components/DropShadow.svelte.d.ts +23 -0
  238. package/dist/svelte/components/Grid.svelte.d.ts +1 -0
  239. package/dist/svelte/components/HexGrid.svelte.d.ts +21 -0
  240. package/dist/svelte/components/MultiPointGradient.svelte.d.ts +25 -0
  241. package/dist/svelte/components/RadialGradient.svelte.d.ts +3 -0
  242. package/dist/svelte/components/Solarize.svelte.d.ts +21 -0
  243. package/dist/svelte/components/Truchet.svelte.d.ts +22 -0
  244. package/dist/svelte/components/Vignette.svelte.d.ts +23 -0
  245. package/dist/svelte/components/Voronoi.svelte.d.ts +23 -0
  246. package/dist/svelte/components/Weave.svelte.d.ts +22 -0
  247. package/dist/svelte/{generatePresetCode-BzFhasGi.js → generatePresetCode-C7KnCLnD.js} +141 -1
  248. package/dist/svelte/index.d.ts +10 -0
  249. package/dist/svelte/index.js +1812 -342
  250. package/dist/svelte/source/components/ConicGradient.svelte +289 -0
  251. package/dist/svelte/source/components/DiamondGradient.svelte +291 -0
  252. package/dist/svelte/source/components/DropShadow.svelte +290 -0
  253. package/dist/svelte/source/components/Grid.svelte +1 -0
  254. package/dist/svelte/source/components/HexGrid.svelte +288 -0
  255. package/dist/svelte/source/components/MultiPointGradient.svelte +292 -0
  256. package/dist/svelte/source/components/RadialGradient.svelte +3 -0
  257. package/dist/svelte/source/components/Solarize.svelte +288 -0
  258. package/dist/svelte/source/components/Truchet.svelte +289 -0
  259. package/dist/svelte/source/components/Vignette.svelte +290 -0
  260. package/dist/svelte/source/components/Voronoi.svelte +290 -0
  261. package/dist/svelte/source/components/Weave.svelte +289 -0
  262. package/dist/svelte/source/engine/Preview.svelte +20 -0
  263. package/dist/svelte/source/engine/Shader.svelte +2 -2
  264. package/dist/svelte/source/index.js +10 -0
  265. package/dist/svelte/utils/generatePresetCode.js +1 -1
  266. package/dist/vue/ConicGradient.js +3 -0
  267. package/dist/vue/ConicGradient.vue_vue_type_script_setup_true_lang.js +171 -0
  268. package/dist/vue/DiamondGradient.js +3 -0
  269. package/dist/vue/DiamondGradient.vue_vue_type_script_setup_true_lang.js +173 -0
  270. package/dist/vue/DropShadow.js +3 -0
  271. package/dist/vue/DropShadow.vue_vue_type_script_setup_true_lang.js +170 -0
  272. package/dist/vue/Grid.vue_vue_type_script_setup_true_lang.js +1 -0
  273. package/dist/vue/HexGrid.js +3 -0
  274. package/dist/vue/HexGrid.vue_vue_type_script_setup_true_lang.js +170 -0
  275. package/dist/vue/MultiPointGradient.js +3 -0
  276. package/dist/vue/MultiPointGradient.vue_vue_type_script_setup_true_lang.js +176 -0
  277. package/dist/vue/Preview.vue_vue_type_script_setup_true_lang.js +20 -0
  278. package/dist/vue/RadialGradient.vue_vue_type_script_setup_true_lang.js +3 -0
  279. package/dist/vue/Shader.vue_vue_type_script_setup_true_lang.js +3 -3
  280. package/dist/vue/Solarize.js +3 -0
  281. package/dist/vue/Solarize.vue_vue_type_script_setup_true_lang.js +167 -0
  282. package/dist/vue/Truchet.js +3 -0
  283. package/dist/vue/Truchet.vue_vue_type_script_setup_true_lang.js +171 -0
  284. package/dist/vue/Vignette.js +3 -0
  285. package/dist/vue/Vignette.vue_vue_type_script_setup_true_lang.js +170 -0
  286. package/dist/vue/Voronoi.js +3 -0
  287. package/dist/vue/Voronoi.vue_vue_type_script_setup_true_lang.js +174 -0
  288. package/dist/vue/Weave.js +3 -0
  289. package/dist/vue/Weave.vue_vue_type_script_setup_true_lang.js +170 -0
  290. package/dist/vue/components/ConicGradient.vue.d.ts +57 -0
  291. package/dist/vue/components/ConicGradient.vue.d.ts.map +1 -0
  292. package/dist/vue/components/DiamondGradient.vue.d.ts +59 -0
  293. package/dist/vue/components/DiamondGradient.vue.d.ts.map +1 -0
  294. package/dist/vue/components/DropShadow.vue.d.ts +58 -0
  295. package/dist/vue/components/DropShadow.vue.d.ts.map +1 -0
  296. package/dist/vue/components/Grid.vue.d.ts +1 -0
  297. package/dist/vue/components/Grid.vue.d.ts.map +1 -1
  298. package/dist/vue/components/HexGrid.vue.d.ts +56 -0
  299. package/dist/vue/components/HexGrid.vue.d.ts.map +1 -0
  300. package/dist/vue/components/MultiPointGradient.vue.d.ts +60 -0
  301. package/dist/vue/components/MultiPointGradient.vue.d.ts.map +1 -0
  302. package/dist/vue/components/RadialGradient.vue.d.ts +3 -0
  303. package/dist/vue/components/RadialGradient.vue.d.ts.map +1 -1
  304. package/dist/vue/components/Solarize.vue.d.ts +56 -0
  305. package/dist/vue/components/Solarize.vue.d.ts.map +1 -0
  306. package/dist/vue/components/Truchet.vue.d.ts +57 -0
  307. package/dist/vue/components/Truchet.vue.d.ts.map +1 -0
  308. package/dist/vue/components/Vignette.vue.d.ts +58 -0
  309. package/dist/vue/components/Vignette.vue.d.ts.map +1 -0
  310. package/dist/vue/components/Voronoi.vue.d.ts +58 -0
  311. package/dist/vue/components/Voronoi.vue.d.ts.map +1 -0
  312. package/dist/vue/components/Weave.vue.d.ts +57 -0
  313. package/dist/vue/components/Weave.vue.d.ts.map +1 -0
  314. package/dist/vue/index.d.ts +10 -0
  315. package/dist/vue/index.d.ts.map +1 -1
  316. package/dist/vue/index.js +11 -1
  317. package/dist/vue/utils/generatePresetCode.d.ts.map +1 -1
  318. package/dist/vue/utils/generatePresetCode.js +141 -1
  319. package/package.json +106 -1
  320. package/dist/core/RadialGradient-BMmhr2qB.js +0 -75
  321. package/dist/core/shaderRegistry-Cq1lFKDh.js +0 -222
  322. /package/dist/core/{CRTScreen-BZ-sAmPZ.js → CRTScreen-DolQEkb1.js} +0 -0
  323. /package/dist/core/{ContourLines-yEb5IJ1Y.js → ContourLines-C0XSJEkE.js} +0 -0
  324. /package/dist/core/{CursorRipples-CkVMs3DF.js → CursorRipples-n_xEDr10.js} +0 -0
  325. /package/dist/core/{CursorTrail-1D7ymT9O.js → CursorTrail-Dm2pOh9x.js} +0 -0
  326. /package/dist/core/{DiffuseBlur-BAq1jHVB.js → DiffuseBlur-BqIV4JLM.js} +0 -0
  327. /package/dist/core/{Dither-U_UFB8oZ.js → Dither-D_YF6z03.js} +0 -0
  328. /package/dist/core/{DotGrid-BzAsAVrt.js → DotGrid-Cv_aCN_c.js} +0 -0
  329. /package/dist/core/{Duotone-CuIRHH_k.js → Duotone-Db9kfzCs.js} +0 -0
  330. /package/dist/core/{FallingLines-BQzBwOy0.js → FallingLines-CTa8zuvs.js} +0 -0
  331. /package/dist/core/{FilmGrain-Birzz05_.js → FilmGrain-SrB3ZXIg.js} +0 -0
  332. /package/dist/core/{FloatingParticles-shoqY6fm.js → FloatingParticles-BVUK6GlL.js} +0 -0
  333. /package/dist/core/{FlowField-CJdtd3Za.js → FlowField-CF95xOBc.js} +0 -0
  334. /package/dist/core/{FlowingGradient-Dsuqf7Yn.js → FlowingGradient-DhOce4wJ.js} +0 -0
  335. /package/dist/core/{Form3D-Czd8VBcU.js → Form3D-CcBdpCQr.js} +0 -0
  336. /package/dist/core/{GlassTiles-CQFngHS9.js → GlassTiles-LsfUL0JT.js} +0 -0
  337. /package/dist/core/{Glitch-q3H4XH_K.js → Glitch-DuQ-dtyM.js} +0 -0
  338. /package/dist/core/{Glow-BltxRvyM.js → Glow-CsiZkj9_.js} +0 -0
  339. /package/dist/core/{Godrays-YxezlRHu.js → Godrays-CoSL15CM.js} +0 -0
  340. /package/dist/core/{Grayscale-D_RwmAV3.js → Grayscale-BrwJ4_uW.js} +0 -0
  341. /package/dist/core/{GridDistortion-JCuvWcoV.js → GridDistortion-DIarsmKa.js} +0 -0
  342. /package/dist/core/{Group-CeA8FtS3.js → Group-Cc3_0QdC.js} +0 -0
  343. /package/dist/core/{Halftone-4oL_AA-D.js → Halftone-nfr7eNaT.js} +0 -0
  344. /package/dist/core/{HueShift-7Gv8BV4v.js → HueShift-kNK2rEVM.js} +0 -0
  345. /package/dist/core/{ImageTexture-BaVcRld1.js → ImageTexture-acllbA1z.js} +0 -0
  346. /package/dist/core/{Invert-D_jzp4D9.js → Invert-CMnUhHo2.js} +0 -0
  347. /package/dist/core/{Kaleidoscope-Baz9Fu8k.js → Kaleidoscope-CgnidMrq.js} +0 -0
  348. /package/dist/core/{LensFlare-Dyv84bAb.js → LensFlare-CkCTGuKS.js} +0 -0
  349. /package/dist/core/{LinearBlur-ZGWbzIt4.js → LinearBlur-ByirUCm_.js} +0 -0
  350. /package/dist/core/{LinearGradient-CZGPiyHq.js → LinearGradient-B2ErQXPL.js} +0 -0
  351. /package/dist/core/{Liquify-DrWLq2Kz.js → Liquify-BTyJAOmV.js} +0 -0
  352. /package/dist/core/{Mirror-C5LuGm-w.js → Mirror-CAW37Y13.js} +0 -0
  353. /package/dist/core/{Paper-BVuYd7u4.js → Paper-Dkh14pIW.js} +0 -0
  354. /package/dist/core/{Perspective-CqV-lhEE.js → Perspective-CyG4fNaI.js} +0 -0
  355. /package/dist/core/{Pixelate-DrG7QsBR.js → Pixelate-DkD_q_Ma.js} +0 -0
  356. /package/dist/core/{Plasma-BvaqpPiL.js → Plasma-Cuv1eJhl.js} +0 -0
  357. /package/dist/core/{PolarCoordinates-CiNUC56M.js → PolarCoordinates-iQB2vg0q.js} +0 -0
  358. /package/dist/core/{Posterize-CGEUVRt_.js → Posterize-Bnf3EUfk.js} +0 -0
  359. /package/dist/core/{ProgressiveBlur-jEam9zrU.js → ProgressiveBlur-Bc_dXikb.js} +0 -0
  360. /package/dist/core/{RectangularCoordinates-Cj-d2ol3.js → RectangularCoordinates-DbQ25OTz.js} +0 -0
  361. /package/dist/core/{Ripples-r12S7WG7.js → Ripples-Daco0GPY.js} +0 -0
  362. /package/dist/core/{Saturation-BAORnZso.js → Saturation-BNWZN-nJ.js} +0 -0
  363. /package/dist/core/{Sharpness-CFzYBYlL.js → Sharpness-tRNM2arG.js} +0 -0
  364. /package/dist/core/{Shatter-avsezFDy.js → Shatter-Cyq_lBjn.js} +0 -0
  365. /package/dist/core/{SimplexNoise-BjoeAe6H.js → SimplexNoise-DSvDs4b7.js} +0 -0
  366. /package/dist/core/{SineWave-B-2YxAht.js → SineWave-Beim8Xoe.js} +0 -0
  367. /package/dist/core/{SolidColor-2o0vQu86.js → SolidColor-kt6ayyXz.js} +0 -0
  368. /package/dist/core/{Spherize-DKJKva6y.js → Spherize-u6gO2hh2.js} +0 -0
  369. /package/dist/core/{Spiral-Dzsm_AJG.js → Spiral-DRpE_jsz.js} +0 -0
  370. /package/dist/core/{Strands-42wUIQMv.js → Strands-BqCaitMb.js} +0 -0
  371. /package/dist/core/{Stretch-BVPICFxU.js → Stretch-TztFP3F2.js} +0 -0
  372. /package/dist/core/{Stripes-DpWPzhd5.js → Stripes-UYWf5Cmn.js} +0 -0
  373. /package/dist/core/{StudioBackground-CxOYZ28g.js → StudioBackground-CvKGt77W.js} +0 -0
  374. /package/dist/core/{Swirl-CaQpQWY2.js → Swirl-YCWu5OJE.js} +0 -0
  375. /package/dist/core/{TiltShift-yJYvxA1V.js → TiltShift-DKibnYzM.js} +0 -0
  376. /package/dist/core/{Tint-BR2yMhfB.js → Tint-aVYSCIlD.js} +0 -0
  377. /package/dist/core/{Tritone-PTTYWr_w.js → Tritone-Cn0ugwld.js} +0 -0
  378. /package/dist/core/{Twirl-CE2yzv3_.js → Twirl-Dk8y9GcM.js} +0 -0
  379. /package/dist/core/{Vibrance-CljpZu_J.js → Vibrance-Cdx5A_q2.js} +0 -0
  380. /package/dist/core/{WaveDistortion-BSt0JJbk.js → WaveDistortion-C7mIgJok.js} +0 -0
  381. /package/dist/core/{ZoomBlur-CAeswzf5.js → ZoomBlur-DUcqnggc.js} +0 -0
  382. /package/dist/core/{browser-CWKHEzb9.js → browser-CpS3EEFG.js} +0 -0
  383. /package/dist/core/{sdf-CZRX0uur.js → sdf-Bux00UoZ.js} +0 -0
@@ -0,0 +1,181 @@
1
+ import { a as transformColor, l as transformPosition } from "./transformations-B5lM6fYX.js";
2
+ import { Fn, float, pow, screenUV, sqrt, vec2, vec3, vec4, viewportSize } from "three/tsl";
3
+ const componentDefinition = {
4
+ name: "MultiPointGradient",
5
+ category: "Textures",
6
+ description: "Five individually placed color points blended together by proximity — drag each point to shape the gradient",
7
+ props: {
8
+ colorA: {
9
+ default: "#4776E6",
10
+ transform: transformColor,
11
+ description: "Color of control point A",
12
+ ui: {
13
+ type: "color",
14
+ label: "Color",
15
+ group: "Point A"
16
+ }
17
+ },
18
+ positionA: {
19
+ default: {
20
+ x: .2,
21
+ y: .2
22
+ },
23
+ transform: transformPosition,
24
+ description: "Position of control point A",
25
+ ui: {
26
+ type: "position",
27
+ label: "Position",
28
+ group: "Point A"
29
+ }
30
+ },
31
+ colorB: {
32
+ default: "#C44DFF",
33
+ transform: transformColor,
34
+ description: "Color of control point B",
35
+ ui: {
36
+ type: "color",
37
+ label: "Color",
38
+ group: "Point B"
39
+ }
40
+ },
41
+ positionB: {
42
+ default: {
43
+ x: .8,
44
+ y: .2
45
+ },
46
+ transform: transformPosition,
47
+ description: "Position of control point B",
48
+ ui: {
49
+ type: "position",
50
+ label: "Position",
51
+ group: "Point B"
52
+ }
53
+ },
54
+ colorC: {
55
+ default: "#1ABC9C",
56
+ transform: transformColor,
57
+ description: "Color of control point C",
58
+ ui: {
59
+ type: "color",
60
+ label: "Color",
61
+ group: "Point C"
62
+ }
63
+ },
64
+ positionC: {
65
+ default: {
66
+ x: .2,
67
+ y: .8
68
+ },
69
+ transform: transformPosition,
70
+ description: "Position of control point C",
71
+ ui: {
72
+ type: "position",
73
+ label: "Position",
74
+ group: "Point C"
75
+ }
76
+ },
77
+ colorD: {
78
+ default: "#F8BBD9",
79
+ transform: transformColor,
80
+ description: "Color of control point D",
81
+ ui: {
82
+ type: "color",
83
+ label: "Color",
84
+ group: "Point D"
85
+ }
86
+ },
87
+ positionD: {
88
+ default: {
89
+ x: .8,
90
+ y: .8
91
+ },
92
+ transform: transformPosition,
93
+ description: "Position of control point D",
94
+ ui: {
95
+ type: "position",
96
+ label: "Position",
97
+ group: "Point D"
98
+ }
99
+ },
100
+ colorE: {
101
+ default: "#FF8C42",
102
+ transform: transformColor,
103
+ description: "Color of control point E",
104
+ ui: {
105
+ type: "color",
106
+ label: "Color",
107
+ group: "Point E"
108
+ }
109
+ },
110
+ positionE: {
111
+ default: {
112
+ x: .5,
113
+ y: .5
114
+ },
115
+ transform: transformPosition,
116
+ description: "Position of control point E",
117
+ ui: {
118
+ type: "position",
119
+ label: "Position",
120
+ group: "Point E"
121
+ }
122
+ },
123
+ smoothness: {
124
+ default: 2,
125
+ description: "Controls how smoothly colors blend.",
126
+ ui: {
127
+ type: ["range", "map"],
128
+ min: 0,
129
+ max: 5,
130
+ step: .05,
131
+ label: "Smoothness",
132
+ group: "Effect"
133
+ }
134
+ }
135
+ },
136
+ fragmentNode: ({ uniforms }) => {
137
+ const smoothness = uniforms.smoothness.uniform;
138
+ const aspect = viewportSize.x.div(viewportSize.y);
139
+ const uvAspect = vec2(screenUV.x.mul(aspect), screenUV.y);
140
+ const points = [
141
+ {
142
+ color: uniforms.colorA.uniform,
143
+ pos: vec2(uniforms.positionA.uniform.x.mul(aspect), uniforms.positionA.uniform.y.oneMinus())
144
+ },
145
+ {
146
+ color: uniforms.colorB.uniform,
147
+ pos: vec2(uniforms.positionB.uniform.x.mul(aspect), uniforms.positionB.uniform.y.oneMinus())
148
+ },
149
+ {
150
+ color: uniforms.colorC.uniform,
151
+ pos: vec2(uniforms.positionC.uniform.x.mul(aspect), uniforms.positionC.uniform.y.oneMinus())
152
+ },
153
+ {
154
+ color: uniforms.colorD.uniform,
155
+ pos: vec2(uniforms.positionD.uniform.x.mul(aspect), uniforms.positionD.uniform.y.oneMinus())
156
+ },
157
+ {
158
+ color: uniforms.colorE.uniform,
159
+ pos: vec2(uniforms.positionE.uniform.x.mul(aspect), uniforms.positionE.uniform.y.oneMinus())
160
+ }
161
+ ];
162
+ return Fn(() => {
163
+ const wRGB = vec3(0).toVar();
164
+ const wA = float(0).toVar();
165
+ const wSum = float(0).toVar();
166
+ for (const { color, pos } of points) {
167
+ const dx = uvAspect.x.sub(pos.x);
168
+ const dy = uvAspect.y.sub(pos.y);
169
+ const dist = sqrt(dx.mul(dx).add(dy.mul(dy))).add(float(.001));
170
+ const effectivePower = float(8).div(smoothness.add(float(.5))).min(float(8));
171
+ const weight = float(1).div(pow(dist, effectivePower));
172
+ wRGB.assign(wRGB.add(color.rgb.mul(weight)));
173
+ wA.assign(wA.add(color.a.mul(weight)));
174
+ wSum.assign(wSum.add(weight));
175
+ }
176
+ return vec4(wRGB.div(wSum), wA.div(wSum));
177
+ })();
178
+ }
179
+ };
180
+ var MultiPointGradient_default = componentDefinition;
181
+ export { componentDefinition as n, MultiPointGradient_default as t };
@@ -1,5 +1,5 @@
1
1
  import { a as transformColor, l as transformPosition } from "./transformations-B5lM6fYX.js";
2
- import { n as createAnalyticSdfSampler, r as createSvgSdfSampler } from "./sdf-CZRX0uur.js";
2
+ import { n as createAnalyticSdfSampler, r as createSvgSdfSampler } from "./sdf-Bux00UoZ.js";
3
3
  import { Fn, atan, clamp, cos, exp, exp2, float, max, mix, pow, screenUV, sin, smoothstep, sqrt, uniform, vec2, vec3, vec4, viewportSize } from "three/tsl";
4
4
  var _LZ = .7;
5
5
  var _INV_LIGHT_LEN = 1 / Math.sqrt(1 + _LZ * _LZ);
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { c as polygonSdf, t as circleSdf } from "./sdf-CZRX0uur.js";
3
+ import { c as polygonSdf, t as circleSdf } from "./sdf-Bux00UoZ.js";
4
4
  import { cos, float, mix, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -0,0 +1,123 @@
1
+ import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
2
+ import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
+ import { cos, distance, float, fract, screenUV, sin, vec2, viewportSize } from "three/tsl";
4
+ const componentDefinition = {
5
+ name: "RadialGradient",
6
+ category: "Textures",
7
+ description: "Radial gradient radiating from a center point",
8
+ props: {
9
+ colorA: {
10
+ default: "#ff0000",
11
+ transform: transformColor,
12
+ description: "The starting color at the center of the gradient",
13
+ ui: {
14
+ type: "color",
15
+ label: "Color A",
16
+ group: "Colors"
17
+ }
18
+ },
19
+ colorB: {
20
+ default: "#0000ff",
21
+ transform: transformColor,
22
+ description: "The ending color at the edge of the gradient",
23
+ ui: {
24
+ type: "color",
25
+ label: "Color B",
26
+ group: "Colors"
27
+ }
28
+ },
29
+ center: {
30
+ default: {
31
+ x: .5,
32
+ y: .5
33
+ },
34
+ transform: transformPosition,
35
+ description: "The center point of the radial gradient",
36
+ ui: {
37
+ type: "position",
38
+ label: "Center",
39
+ group: "Position"
40
+ }
41
+ },
42
+ radius: {
43
+ default: 1,
44
+ description: "The radius of the gradient (normalized, 0.0-1.0)",
45
+ ui: {
46
+ type: ["range", "map"],
47
+ min: 0,
48
+ max: 2,
49
+ step: .1,
50
+ label: "Radius",
51
+ group: "Effect"
52
+ }
53
+ },
54
+ repeat: {
55
+ default: 1,
56
+ description: "Number of times the gradient repeats. Values above 1 create concentric rings.",
57
+ ui: {
58
+ type: ["range", "map"],
59
+ min: 1,
60
+ max: 20,
61
+ step: .5,
62
+ label: "Repeat",
63
+ group: "Effect"
64
+ }
65
+ },
66
+ aspect: {
67
+ default: 1,
68
+ description: "Stretches the gradient into an ellipse. Values below 1 compress vertically, above 1 compress horizontally.",
69
+ ui: {
70
+ type: ["range", "map"],
71
+ min: .1,
72
+ max: 4,
73
+ step: .05,
74
+ label: "Aspect",
75
+ group: "Effect"
76
+ }
77
+ },
78
+ skewAngle: {
79
+ default: 0,
80
+ description: "Rotates the ellipse axis in degrees. Only visible when Aspect is not 1.",
81
+ ui: {
82
+ type: ["range", "map"],
83
+ min: 0,
84
+ max: 360,
85
+ step: 1,
86
+ label: "Skew Angle",
87
+ group: "Effect"
88
+ }
89
+ },
90
+ colorSpace: {
91
+ default: "linear",
92
+ transform: transformColorSpace,
93
+ compileTime: true,
94
+ description: "Color space for color interpolation",
95
+ ui: {
96
+ type: "select",
97
+ options: colorSpaceOptions,
98
+ label: "Color Space",
99
+ group: "Colors"
100
+ }
101
+ }
102
+ },
103
+ fragmentNode: ({ uniforms }) => {
104
+ const uv$1 = screenUV;
105
+ const aspectRatio = viewportSize.x.div(viewportSize.y);
106
+ const aspectCorrectedUV = vec2(uv$1.x.mul(aspectRatio), uv$1.y);
107
+ const centerPos = vec2(uniforms.center.uniform.x.mul(aspectRatio), uniforms.center.uniform.y.oneMinus());
108
+ const dx = aspectCorrectedUV.x.sub(centerPos.x);
109
+ const dy = aspectCorrectedUV.y.sub(centerPos.y);
110
+ const skewRad = uniforms.skewAngle.uniform.mul(float(Math.PI / 180));
111
+ const cosS = cos(skewRad);
112
+ const sinS = sin(skewRad);
113
+ const rdx = dx.mul(cosS).add(dy.mul(sinS));
114
+ const rdy = dx.mul(sinS).negate().add(dy.mul(cosS));
115
+ const dist = distance(vec2(rdx.mul(uniforms.aspect.uniform), rdy), vec2(float(0), float(0)));
116
+ const safeRadius = uniforms.radius.uniform.max(float(1e-6));
117
+ const t = dist.div(safeRadius).mul(uniforms.repeat.uniform);
118
+ const finalT = uniforms.repeat.uniform.greaterThan(float(1.0001)).select(fract(t), t.clamp(float(0), float(1)));
119
+ return mixColors(uniforms.colorA.uniform, uniforms.colorB.uniform, finalT, uniforms.colorSpace.uniform.value);
120
+ }
121
+ };
122
+ var RadialGradient_default = componentDefinition;
123
+ export { componentDefinition as n, RadialGradient_default as t };
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { l as ringSdf } from "./sdf-CZRX0uur.js";
3
+ import { l as ringSdf } from "./sdf-Bux00UoZ.js";
4
4
  import { float, screenUV, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { u as roundedRectSdf } from "./sdf-CZRX0uur.js";
3
+ import { u as roundedRectSdf } from "./sdf-Bux00UoZ.js";
4
4
  import { cos, float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -0,0 +1,47 @@
1
+ import { dot, mix, vec3, vec4 } from "three/tsl";
2
+ const componentDefinition = {
3
+ name: "Solarize",
4
+ category: "Adjustments",
5
+ description: "Inverts tones above a luminance threshold — a classic darkroom and photo effect",
6
+ requiresChild: true,
7
+ props: {
8
+ threshold: {
9
+ default: .5,
10
+ description: "Luminance level above which colors are inverted. Pixels brighter than this threshold get flipped.",
11
+ ui: {
12
+ type: ["range", "map"],
13
+ min: 0,
14
+ max: 1,
15
+ step: .01,
16
+ label: "Threshold",
17
+ group: "Effect"
18
+ }
19
+ },
20
+ strength: {
21
+ default: 1,
22
+ description: "Blend between original (0) and fully solarized (1)",
23
+ ui: {
24
+ type: ["range", "map"],
25
+ min: 0,
26
+ max: 1,
27
+ step: .01,
28
+ label: "Strength",
29
+ group: "Effect"
30
+ }
31
+ }
32
+ },
33
+ fragmentNode: ({ uniforms, childNode }) => {
34
+ if (!childNode) {
35
+ console.error("You must pass a child component into the Solarize shader.");
36
+ return vec4(0);
37
+ }
38
+ const threshold = uniforms.threshold.uniform;
39
+ const strength = uniforms.strength.uniform;
40
+ const luminance = dot(childNode.rgb, vec3(.299, .587, .114));
41
+ const inverted = vec3(1).sub(childNode.rgb);
42
+ const solarized = luminance.greaterThan(threshold).select(inverted, childNode.rgb);
43
+ return vec4(mix(childNode.rgb, solarized, strength), childNode.a);
44
+ }
45
+ };
46
+ var Solarize_default = componentDefinition;
47
+ export { componentDefinition as n, Solarize_default as t };
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { d as starSdf } from "./sdf-CZRX0uur.js";
3
+ import { d as starSdf } from "./sdf-Bux00UoZ.js";
4
4
  import { cos, float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { f as trapezoidSdf } from "./sdf-CZRX0uur.js";
3
+ import { f as trapezoidSdf } from "./sdf-Bux00UoZ.js";
4
4
  import { cos, float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -0,0 +1,100 @@
1
+ import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
2
+ import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
+ import { Fn, abs, dot, float, floor, fract, fwidth, length, min, screenUV, sin, smoothstep, step, vec2, viewportSize } from "three/tsl";
4
+ var truchetHash = Fn(([p]) => {
5
+ return fract(sin(dot(p, vec2(127.1, 311.7))).mul(float(43758.5453)));
6
+ });
7
+ const componentDefinition = {
8
+ name: "Truchet",
9
+ category: "Textures",
10
+ description: "Quarter-circle arc tiles that connect to form organic, maze-like flowing curves",
11
+ props: {
12
+ colorA: {
13
+ default: "#000000",
14
+ transform: transformColor,
15
+ description: "Background color between the arcs",
16
+ ui: {
17
+ type: "color",
18
+ label: "Color A",
19
+ group: "Colors"
20
+ }
21
+ },
22
+ colorB: {
23
+ default: "#ffffff",
24
+ transform: transformColor,
25
+ description: "Arc line color",
26
+ ui: {
27
+ type: "color",
28
+ label: "Color B",
29
+ group: "Colors"
30
+ }
31
+ },
32
+ cells: {
33
+ default: 10,
34
+ description: "Number of tiles across the shortest canvas edge",
35
+ ui: {
36
+ type: ["range", "map"],
37
+ min: 2,
38
+ max: 40,
39
+ step: 1,
40
+ label: "Cells",
41
+ group: "Effect"
42
+ }
43
+ },
44
+ thickness: {
45
+ default: 2,
46
+ description: "Thickness of the arc lines",
47
+ ui: {
48
+ type: ["range", "map"],
49
+ min: 0,
50
+ max: 20,
51
+ step: .1,
52
+ label: "Thickness",
53
+ group: "Effect"
54
+ }
55
+ },
56
+ seed: {
57
+ default: 0,
58
+ description: "Random seed — changes which tiles flip, producing a different maze pattern",
59
+ ui: {
60
+ type: ["range", "map"],
61
+ min: 0,
62
+ max: 100,
63
+ step: 1,
64
+ label: "Seed",
65
+ group: "Effect"
66
+ }
67
+ },
68
+ colorSpace: {
69
+ default: "linear",
70
+ transform: transformColorSpace,
71
+ compileTime: true,
72
+ description: "Color space for color interpolation",
73
+ ui: {
74
+ type: "select",
75
+ options: colorSpaceOptions,
76
+ label: "Color Space",
77
+ group: "Colors"
78
+ }
79
+ }
80
+ },
81
+ fragmentNode: ({ uniforms }) => {
82
+ const uv$1 = screenUV;
83
+ const aspect = viewportSize.x.div(viewportSize.y);
84
+ const scaledUV = vec2(uv$1.x.mul(aspect), uv$1.y).mul(uniforms.cells.uniform);
85
+ const cell = floor(scaledUV);
86
+ const localUV = fract(scaledUV);
87
+ const flip = truchetHash(cell.add(uniforms.seed.uniform)).greaterThan(float(.5));
88
+ const c1x = flip.select(float(1), float(0));
89
+ const c1y = flip.select(float(0), float(0));
90
+ const c2x = flip.select(float(0), float(1));
91
+ const c2y = flip.select(float(1), float(1));
92
+ const arcDist = min(abs(length(localUV.sub(vec2(c1x, c1y))).sub(float(.5))), abs(length(localUV.sub(vec2(c2x, c2y))).sub(float(.5))));
93
+ const lineWidth = uniforms.thickness.uniform.mul(float(.005));
94
+ const pixel = fwidth(scaledUV.x).mul(float(.5));
95
+ const lineMask = smoothstep(lineWidth.add(pixel), lineWidth, arcDist).mul(step(float(1e-4), lineWidth));
96
+ return mixColors(uniforms.colorA.uniform, uniforms.colorB.uniform, lineMask, uniforms.colorSpace.uniform.value);
97
+ }
98
+ };
99
+ var Truchet_default = componentDefinition;
100
+ export { componentDefinition as n, Truchet_default as t };
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { p as vesicaSdf } from "./sdf-CZRX0uur.js";
3
+ import { p as vesicaSdf } from "./sdf-Bux00UoZ.js";
4
4
  import { cos, float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -1,4 +1,4 @@
1
- import { t as needsVideoCanvasWorkaround } from "./browser-CWKHEzb9.js";
1
+ import { t as needsVideoCanvasWorkaround } from "./browser-CpS3EEFG.js";
2
2
  import { CanvasTexture, SRGBColorSpace, VideoTexture } from "three/webgpu";
3
3
  import { float, max, min, or, screenUV, select, step, texture, uniform, vec2, vec4, viewportSize } from "three/tsl";
4
4
  const componentDefinition = {
@@ -0,0 +1,84 @@
1
+ import { a as transformColor, l as transformPosition } from "./transformations-B5lM6fYX.js";
2
+ import { length, mix, screenUV, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
3
+ const componentDefinition = {
4
+ name: "Vignette",
5
+ category: "Stylize",
6
+ description: "Darkens or tints the edges of the frame, drawing attention toward the center",
7
+ requiresChild: true,
8
+ props: {
9
+ color: {
10
+ default: "#000000",
11
+ transform: transformColor,
12
+ description: "Color of the vignette at the edges",
13
+ ui: {
14
+ type: "color",
15
+ label: "Color",
16
+ group: "Colors"
17
+ }
18
+ },
19
+ center: {
20
+ default: {
21
+ x: .5,
22
+ y: .5
23
+ },
24
+ transform: transformPosition,
25
+ description: "Center of the clear area where the vignette begins",
26
+ ui: {
27
+ type: "position",
28
+ label: "Center",
29
+ group: "Position"
30
+ }
31
+ },
32
+ radius: {
33
+ default: .5,
34
+ description: "Distance from center where the vignette begins to fade in",
35
+ ui: {
36
+ type: ["range", "map"],
37
+ min: 0,
38
+ max: 1.5,
39
+ step: .01,
40
+ label: "Radius",
41
+ group: "Effect"
42
+ }
43
+ },
44
+ falloff: {
45
+ default: .5,
46
+ description: "Width of the transition zone from clear to full vignette",
47
+ ui: {
48
+ type: ["range", "map"],
49
+ min: .01,
50
+ max: 1.5,
51
+ step: .01,
52
+ label: "Falloff",
53
+ group: "Effect"
54
+ }
55
+ },
56
+ intensity: {
57
+ default: 1,
58
+ description: "Strength of the vignette effect",
59
+ ui: {
60
+ type: ["range", "map"],
61
+ min: 0,
62
+ max: 1,
63
+ step: .01,
64
+ label: "Intensity",
65
+ group: "Effect"
66
+ }
67
+ }
68
+ },
69
+ fragmentNode: ({ uniforms, childNode }) => {
70
+ if (!childNode) {
71
+ console.error("You must pass a child component into the Vignette shader.");
72
+ return vec4(0);
73
+ }
74
+ const uv$1 = screenUV;
75
+ const aspect = viewportSize.x.div(viewportSize.y);
76
+ const aspectUV = vec2(uv$1.x.mul(aspect), uv$1.y);
77
+ const centerPos = vec2(uniforms.center.uniform.x.mul(aspect), uniforms.center.uniform.y.oneMinus());
78
+ const dist = length(aspectUV.sub(centerPos));
79
+ const vignetteMask = smoothstep(uniforms.radius.uniform, uniforms.radius.uniform.add(uniforms.falloff.uniform), dist);
80
+ return vec4(mix(childNode.rgb, uniforms.color.uniform.rgb, vignetteMask.mul(uniforms.intensity.uniform)), childNode.a);
81
+ }
82
+ };
83
+ var Vignette_default = componentDefinition;
84
+ export { componentDefinition as n, Vignette_default as t };