shaders 2.5.126 → 2.5.127

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (30) hide show
  1. package/dist/core/{Blob-B7IFHhVB.js → Blob-BT50tDXE.js} +49 -46
  2. package/dist/core/{ChromaticAberration-vygkvgz-.js → ChromaticAberration-DZOcs-bZ.js} +6 -6
  3. package/dist/core/{FilmGrain-Dbw02Jz9.js → FilmGrain-DdV7_b8g.js} +1 -1
  4. package/dist/core/{Sharpness-C-IEswPL.js → Sharpness-PIWR4gYc.js} +1 -1
  5. package/dist/core/{Swirl-KA9cEnLI.js → Swirl-fkUEZ2TQ.js} +1 -1
  6. package/dist/core/{WaveDistortion-CDIc5Uyk.js → WaveDistortion-MbB-Kgjz.js} +11 -5
  7. package/dist/core/index.js +115 -68
  8. package/dist/core/registry.js +7 -7
  9. package/dist/core/renderer.d.ts.map +1 -1
  10. package/dist/core/{shaderRegistry-DZDkRCt8.js → shaderRegistry-Brvv9sO8.js} +6 -6
  11. package/dist/core/shaders/Blob/index.d.ts.map +1 -1
  12. package/dist/core/shaders/Blob/index.js +1 -1
  13. package/dist/core/shaders/ChromaticAberration/index.d.ts.map +1 -1
  14. package/dist/core/shaders/ChromaticAberration/index.js +1 -1
  15. package/dist/core/shaders/FilmGrain/index.d.ts.map +1 -1
  16. package/dist/core/shaders/FilmGrain/index.js +1 -1
  17. package/dist/core/shaders/Sharpness/index.d.ts.map +1 -1
  18. package/dist/core/shaders/Sharpness/index.js +1 -1
  19. package/dist/core/shaders/Swirl/index.d.ts.map +1 -1
  20. package/dist/core/shaders/Swirl/index.js +1 -1
  21. package/dist/core/shaders/WaveDistortion/index.d.ts.map +1 -1
  22. package/dist/core/shaders/WaveDistortion/index.js +1 -1
  23. package/dist/js/bundle.js +221 -221
  24. package/dist/js/createShader.js +1 -1
  25. package/dist/react/Shader.js +1 -1
  26. package/dist/react/bundle.js +217 -217
  27. package/dist/solid/engine/Shader.js +1 -1
  28. package/dist/svelte/index.js +1 -1
  29. package/dist/vue/Shader.vue_vue_type_script_setup_true_lang.js +1 -1
  30. package/package.json +1 -1
@@ -1,7 +1,7 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
3
  import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
4
- import { dot, float, length, max, normalize, pow, reflect, screenUV, sin, smoothstep, uniform, vec2, vec3, vec4, viewportSize } from "three/tsl";
4
+ import { Fn, dot, float, length, max, normalize, pow, reflect, screenUV, sin, smoothstep, uniform, vec2, vec3, vec4, viewportSize } from "three/tsl";
5
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  const componentDefinition = {
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  name: "Blob",
7
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  category: "Textures",
@@ -173,36 +173,7 @@ const componentDefinition = {
173
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  },
174
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  fragmentNode: (params) => {
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  const { uniforms, onBeforeRender } = params;
176
- const baseUV = screenUV;
177
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  const animTime = createAnimatedTime(params, uniforms.speed, uniforms.seed);
178
- const colorA = uniforms.colorA.uniform;
179
- const colorB = uniforms.colorB.uniform;
180
- const size = uniforms.size.uniform;
181
- const deformation = uniforms.deformation.uniform;
182
- const softness = uniforms.softness.uniform;
183
- const highlightIntensity = uniforms.highlightIntensity.uniform;
184
- const highlightColor = uniforms.highlightColor.uniform;
185
- const edgeWidth = softness.mul(float(.3));
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- const edgeCurve = softness.mul(float(2)).add(float(.5));
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- const aspect = viewportSize.x.div(viewportSize.y);
188
- const aspectCorrectedUV = vec2(baseUV.x.mul(aspect), baseUV.y);
189
- const centerPos = vec2(uniforms.center.uniform.x.mul(aspect), uniforms.center.uniform.y.oneMinus());
190
- const uv$1 = aspectCorrectedUV.sub(centerPos);
191
- const dist = length(uv$1);
192
- const baseRadius = size;
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- const noiseScale = float(4);
194
- const noise1 = sin(uv$1.x.mul(noiseScale.mul(float(.8))).add(animTime.mul(float(.8)))).mul(sin(uv$1.y.mul(noiseScale.mul(float(.7))).add(animTime.mul(float(.6))))).add(sin(uv$1.x.mul(noiseScale.mul(float(1.2))).sub(uv$1.y.mul(noiseScale.mul(float(.9))).add(animTime.mul(float(.4)))))).mul(float(.15)).mul(deformation);
195
- const noise2 = sin(uv$1.x.mul(noiseScale.mul(float(1.4))).sub(animTime.mul(float(.5)))).mul(sin(uv$1.y.mul(noiseScale.mul(float(1.1))).add(animTime.mul(float(.7))))).mul(float(.12)).mul(deformation);
196
- const noise3 = sin(uv$1.x.mul(noiseScale.mul(float(1.8))).add(uv$1.y.mul(noiseScale.mul(float(1.6))).add(animTime.mul(float(.3))))).add(sin(uv$1.x.mul(noiseScale.mul(float(.6))).sub(animTime.mul(float(.9))))).mul(float(.1)).mul(deformation);
197
- const noise4 = sin(uv$1.x.mul(noiseScale.mul(float(2.2))).add(animTime.mul(float(.2)))).mul(sin(uv$1.y.mul(noiseScale.mul(float(1.9))).sub(animTime.mul(float(.8))))).mul(float(.04)).mul(deformation);
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- const noiseAmount = noise1.add(noise2).add(noise3).add(noise4);
199
- const organicRadius = baseRadius.add(noiseAmount);
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- const blobMask = pow(smoothstep(organicRadius.sub(edgeWidth), organicRadius.add(edgeWidth), dist).oneMinus(), edgeCurve);
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- const distFromCenter = dist;
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- const sphereRadius = organicRadius;
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- const normalTilt = smoothstep(float(0), sphereRadius, distFromCenter);
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- const fakeZ = float(1).sub(normalTilt.mul(float(.1)));
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- const surfaceNormal = normalize(vec3(uv$1.x.mul(normalTilt.add(float(.2))), uv$1.y.mul(normalTilt.add(float(.2))), fakeZ));
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  const normLx = uniform(0);
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  const normLy = uniform(0);
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  const normLz = uniform(1);
@@ -221,22 +192,54 @@ const componentDefinition = {
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  normLz.value = 0;
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  }
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  });
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- const lightDir = vec3(normLx, normLy, normLz);
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- const viewDir = vec3(float(0), float(0), float(1));
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- const reflectDir = reflect(lightDir.negate(), surfaceNormal);
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- const specularPower = float(32);
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- const specular = pow(max(float(0), dot(reflectDir, viewDir)), specularPower);
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- const curvatureBoost = normalTilt.mul(float(.5)).add(float(.5));
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- const finalHighlight = specular.mul(curvatureBoost).mul(highlightIntensity).mul(blobMask);
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- const posX = uv$1.x.mul(float(3));
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- const posY = uv$1.y.mul(float(3));
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- const colorNoise1 = sin(posX.add(animTime.mul(float(.4)))).mul(sin(posY.add(animTime.mul(float(.3))))).add(sin(posX.mul(float(.7)).add(posY.mul(float(.8))).add(animTime.mul(float(.2))))).mul(float(.5)).add(float(.5));
234
- const colorNoise2 = sin(posX.mul(float(1.3)).sub(animTime.mul(float(.5)))).mul(sin(posY.mul(float(1.1)).add(animTime.mul(float(.6))))).add(sin(posX.mul(float(.5)).sub(posY.mul(float(.6)).sub(animTime.mul(float(.3)))))).mul(float(.5)).add(float(.5));
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- const combinedNoise = colorNoise1.mul(float(.6)).add(colorNoise2.mul(float(.4)));
236
- const finalColorRGB = mixColors(colorA, colorB, smoothstep(float(.1), float(.9), combinedNoise), uniforms.colorSpace.uniform.value).rgb;
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- const avgAlpha = colorA.a.add(colorB.a).div(float(2));
238
- const highlightContribution = highlightColor.rgb.mul(finalHighlight);
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- return vec4(finalColorRGB.add(highlightContribution), avgAlpha.mul(blobMask));
195
+ return Fn(() => {
196
+ const baseUV = screenUV;
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+ const colorA = uniforms.colorA.uniform;
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+ const colorB = uniforms.colorB.uniform;
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+ const size = uniforms.size.uniform;
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+ const deformation = uniforms.deformation.uniform;
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+ const softness = uniforms.softness.uniform;
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+ const highlightIntensity = uniforms.highlightIntensity.uniform;
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+ const highlightColor = uniforms.highlightColor.uniform;
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+ const edgeWidth = softness.mul(float(.3));
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+ const edgeCurve = softness.mul(float(2)).add(float(.5));
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+ const aspect = viewportSize.x.div(viewportSize.y);
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+ const aspectCorrectedUV = vec2(baseUV.x.mul(aspect), baseUV.y);
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+ const centerPos = vec2(uniforms.center.uniform.x.mul(aspect), uniforms.center.uniform.y.oneMinus());
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+ const uv$1 = aspectCorrectedUV.sub(centerPos).toVar();
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+ const dist = length(uv$1);
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+ const baseRadius = size;
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+ const noiseScale = float(4);
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+ const noise1 = sin(uv$1.x.mul(noiseScale.mul(float(.8))).add(animTime.mul(float(.8)))).mul(sin(uv$1.y.mul(noiseScale.mul(float(.7))).add(animTime.mul(float(.6))))).add(sin(uv$1.x.mul(noiseScale.mul(float(1.2))).sub(uv$1.y.mul(noiseScale.mul(float(.9))).add(animTime.mul(float(.4)))))).mul(float(.15)).mul(deformation);
214
+ const noise2 = sin(uv$1.x.mul(noiseScale.mul(float(1.4))).sub(animTime.mul(float(.5)))).mul(sin(uv$1.y.mul(noiseScale.mul(float(1.1))).add(animTime.mul(float(.7))))).mul(float(.12)).mul(deformation);
215
+ const noise3 = sin(uv$1.x.mul(noiseScale.mul(float(1.8))).add(uv$1.y.mul(noiseScale.mul(float(1.6))).add(animTime.mul(float(.3))))).add(sin(uv$1.x.mul(noiseScale.mul(float(.6))).sub(animTime.mul(float(.9))))).mul(float(.1)).mul(deformation);
216
+ const noise4 = sin(uv$1.x.mul(noiseScale.mul(float(2.2))).add(animTime.mul(float(.2)))).mul(sin(uv$1.y.mul(noiseScale.mul(float(1.9))).sub(animTime.mul(float(.8))))).mul(float(.04)).mul(deformation);
217
+ const noiseAmount = noise1.add(noise2).add(noise3).add(noise4);
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+ const organicRadius = baseRadius.add(noiseAmount);
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+ const blobMask = pow(smoothstep(organicRadius.sub(edgeWidth), organicRadius.add(edgeWidth), dist).oneMinus(), edgeCurve).toVar();
220
+ const distFromCenter = dist;
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+ const sphereRadius = organicRadius;
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+ const normalTilt = smoothstep(float(0), sphereRadius, distFromCenter).toVar();
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+ const fakeZ = float(1).sub(normalTilt.mul(float(.1)));
224
+ const tilted = normalTilt.add(float(.2)).toVar();
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+ const surfaceNormal = normalize(vec3(uv$1.x.mul(tilted), uv$1.y.mul(tilted), fakeZ));
226
+ const lightDir = vec3(normLx, normLy, normLz);
227
+ const viewDir = vec3(float(0), float(0), float(1));
228
+ const reflectDir = reflect(lightDir.negate(), surfaceNormal);
229
+ const specularPower = float(32);
230
+ const specular = pow(max(float(0), dot(reflectDir, viewDir)), specularPower);
231
+ const curvatureBoost = normalTilt.mul(float(.5)).add(float(.5));
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+ const finalHighlight = specular.mul(curvatureBoost).mul(highlightIntensity).mul(blobMask);
233
+ const posX = uv$1.x.mul(float(3));
234
+ const posY = uv$1.y.mul(float(3));
235
+ const colorNoise1 = sin(posX.add(animTime.mul(float(.4)))).mul(sin(posY.add(animTime.mul(float(.3))))).add(sin(posX.mul(float(.7)).add(posY.mul(float(.8))).add(animTime.mul(float(.2))))).mul(float(.5)).add(float(.5));
236
+ const colorNoise2 = sin(posX.mul(float(1.3)).sub(animTime.mul(float(.5)))).mul(sin(posY.mul(float(1.1)).add(animTime.mul(float(.6))))).add(sin(posX.mul(float(.5)).sub(posY.mul(float(.6)).sub(animTime.mul(float(.3)))))).mul(float(.5)).add(float(.5));
237
+ const combinedNoise = colorNoise1.mul(float(.6)).add(colorNoise2.mul(float(.4)));
238
+ const finalColorRGB = mixColors(colorA, colorB, smoothstep(float(.1), float(.9), combinedNoise), uniforms.colorSpace.uniform.value).rgb;
239
+ const avgAlpha = colorA.a.add(colorB.a).div(float(2));
240
+ const highlightContribution = highlightColor.rgb.mul(finalHighlight);
241
+ return vec4(finalColorRGB.add(highlightContribution), avgAlpha.mul(blobMask));
242
+ })();
240
243
  }
241
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  };
242
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  var Blob_default = componentDefinition;
@@ -80,14 +80,14 @@ const componentDefinition = {
80
80
  const aspect = viewportSize.x.div(viewportSize.y);
81
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  const direction = vec2(cos(angleRad).div(aspect), sin(angleRad));
82
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  const scaledStrength = uniforms.strength.uniform.mul(.1);
83
- const redUV = screenUV.add(direction.mul(scaledStrength).mul(uniforms.redOffset.uniform));
84
- const greenUV = screenUV.add(direction.mul(scaledStrength).mul(uniforms.greenOffset.uniform));
85
- const blueUV = screenUV.add(direction.mul(scaledStrength).mul(uniforms.blueOffset.uniform));
83
+ const offsetBase = direction.mul(scaledStrength).toVar();
84
+ const redUV = screenUV.add(offsetBase.mul(uniforms.redOffset.uniform));
85
+ const greenUV = screenUV.add(offsetBase.mul(uniforms.greenOffset.uniform));
86
+ const blueUV = screenUV.add(offsetBase.mul(uniforms.blueOffset.uniform));
86
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  const redChannel = childTexture.sample(redUV).r;
87
- const greenChannel = childTexture.sample(greenUV).g;
88
+ const greenSample = childTexture.sample(greenUV);
88
89
  const blueChannel = childTexture.sample(blueUV).b;
89
- const alpha = childTexture.sample(screenUV).a;
90
- return unpremultiplyAlpha(vec4(redChannel, greenChannel, blueChannel, alpha));
90
+ return unpremultiplyAlpha(vec4(redChannel, greenSample.g, blueChannel, greenSample.a));
91
91
  }
92
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  };
93
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  var ChromaticAberration_default = componentDefinition;
@@ -44,7 +44,7 @@ const componentDefinition = {
44
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  const strength = uniforms.strength.uniform;
45
45
  const bias = uniforms.bias.uniform;
46
46
  const animated = uniforms.animated.uniform;
47
- const sourceColor = childNode || vec4(0, 0, 0, 0);
47
+ const sourceColor = (childNode || vec4(0, 0, 0, 0)).toVar();
48
48
  const animTime = uniform(0);
49
49
  onBeforeRender(({ deltaTime }) => {
50
50
  animTime.value += deltaTime * animated.value * 10;
@@ -37,7 +37,7 @@ const componentDefinition = {
37
37
  const right = childTexture.sample(uv$1.add(vec2(pixelSize.x, 0)));
38
38
  const centerWeight = float(1).add(amount.mul(4));
39
39
  const neighborWeight = amount.negate();
40
- return unpremultiplyAlpha(vec4(clamp(center.mul(centerWeight).add(top.mul(neighborWeight)).add(bottom.mul(neighborWeight)).add(left.mul(neighborWeight)).add(right.mul(neighborWeight)).rgb, 0, 1), center.a));
40
+ return unpremultiplyAlpha(vec4(clamp(center.rgb.mul(centerWeight).add(top.rgb.mul(neighborWeight)).add(bottom.rgb.mul(neighborWeight)).add(left.rgb.mul(neighborWeight)).add(right.rgb.mul(neighborWeight)), 0, 1), center.a));
41
41
  })();
42
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  }
43
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  };
@@ -91,7 +91,7 @@ const componentDefinition = {
91
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  const freq3 = detail.mul(3.7);
92
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  const d3 = vec2(d2.x.add(sin(d2.y.mul(freq3.mul(1.8)).add(t.mul(.85))).mul(.04).add(cos(d2.x.mul(freq3.mul(1.3)).sub(t.mul(.55))).mul(.025)).add(sin(d2.x.add(d2.y).mul(freq3.mul(.7)).add(t.mul(.9))).mul(.02))), d2.y.add(cos(d2.x.mul(freq3.mul(1.6)).sub(t.mul(.75))).mul(.04).add(sin(d2.y.mul(freq3.mul(1.1)).add(t.mul(.5))).mul(.025)).add(cos(d2.x.add(d2.y).mul(freq3.mul(.8)).sub(t.mul(.95))).mul(.02)))).toVar();
93
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  const pattern3 = sin(d3.x.mul(freq3.mul(1.1)).add(d3.y.mul(freq3.mul(1.5))).sub(t.mul(.55)));
94
- const combinedPattern = pattern1.mul(.45).add(pattern2.mul(.35)).add(pattern3.mul(.2));
94
+ const combinedPattern = pattern1.mul(.45).add(pattern2.mul(.35)).add(pattern3.mul(.2)).toVar();
95
95
  const blendBias = uniforms.blend.uniform.sub(50).mul(.006);
96
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  const blendFactor = smoothstep(.3, .7, combinedPattern.mul(.5).add(.5).add(blendBias));
97
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  const colorMix = mixColors(uniforms.colorA.uniform, uniforms.colorB.uniform, blendFactor, csMode);
@@ -1,4 +1,4 @@
1
- import { t as applyEdgeHandling } from "./edges-CX_lJB9R.js";
1
+ import { n as applyEdgeToUV, t as applyEdgeHandling } from "./edges-CX_lJB9R.js";
2
2
  import { c as transformEdges } from "./transformations-CJcUeZIC.js";
3
3
  import { t as unpremultiplyAlpha } from "./alpha-C4ptedXe.js";
4
4
  import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
@@ -148,12 +148,12 @@ const componentDefinition = {
148
148
  sinAngle = precomputedSin;
149
149
  } else {
150
150
  const angleRad = uniforms.angle.uniform.mul(PI).div(180);
151
- cosAngle = cos(angleRad);
152
- sinAngle = sin(angleRad);
151
+ cosAngle = cos(angleRad).toVar();
152
+ sinAngle = sin(angleRad).toVar();
153
153
  }
154
154
  const centeredUV = uvCoord.sub(vec2(.5, .5));
155
155
  const aspectCorrectedUV = vec2(centeredUV.x.mul(aspect), centeredUV.y);
156
- const phase = vec2(aspectCorrectedUV.x.mul(cosAngle).sub(aspectCorrectedUV.y.mul(sinAngle)), aspectCorrectedUV.x.mul(sinAngle).add(aspectCorrectedUV.y.mul(cosAngle))).y.add(.5).mul(uniforms.frequency.uniform).mul(PI.mul(2)).add(t);
156
+ const phase = aspectCorrectedUV.x.mul(sinAngle).add(aspectCorrectedUV.y.mul(cosAngle)).add(.5).mul(uniforms.frequency.uniform).mul(PI.mul(2)).add(t);
157
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  let finalWave;
158
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  switch (uniforms.waveType.uniform.value) {
159
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  case 1:
@@ -180,7 +180,13 @@ const componentDefinition = {
180
180
  onCleanup(() => {
181
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  if (childTexture?.renderTarget?.dispose) childTexture.renderTarget.dispose();
182
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  });
183
- return unpremultiplyAlpha(applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, uniforms.edges.uniform.value));
183
+ const edgeMode = uniforms.edges.uniform.value;
184
+ let finalColor;
185
+ if (edgeMode === 2 || edgeMode === 3) {
186
+ const finalUV = applyEdgeToUV(distortedUV, edgeMode);
187
+ finalColor = childTexture.sample(finalUV);
188
+ } else finalColor = applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, edgeMode);
189
+ return unpremultiplyAlpha(finalColor);
184
190
  }
185
191
  };
186
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  var WaveDistortion_default = componentDefinition;
@@ -8,7 +8,7 @@ import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
8
8
  import "./Aurora-D5Pjk4ve.js";
9
9
  import "./BarShift-2XBhva1A.js";
10
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  import "./Beam-B3BX08lR.js";
11
- import "./Blob-B7IFHhVB.js";
11
+ import "./Blob-BT50tDXE.js";
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  import "./computeBlur-CprKe0xa.js";
13
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  import "./Blur-5_t3tR_g.js";
14
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  import "./BrickPattern-BfTsjp4I.js";
@@ -18,7 +18,7 @@ import "./ChannelBlur-DWgS3nhn.js";
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  import "./Checkerboard-BVBGTvd-.js";
19
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  import "./Chevron-BKZjAXR_.js";
20
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  import "./ChromaFlow-C0guw_LP.js";
21
- import "./ChromaticAberration-vygkvgz-.js";
21
+ import "./ChromaticAberration-DZOcs-bZ.js";
22
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  import "./Circle-BycqVCMt.js";
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  import "./ColorWheel-BQUKQPM-.js";
24
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  import "./ConcentricSpin-CO3Kx1I1.js";
@@ -41,7 +41,7 @@ import "./Duotone-PwTfBBtM.js";
41
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  import "./Ellipse-sWhNvW9-.js";
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  import "./Emboss-DGaubb9x.js";
43
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  import "./FallingLines-DqIZ8wTH.js";
44
- import "./FilmGrain-Dbw02Jz9.js";
44
+ import "./FilmGrain-DdV7_b8g.js";
45
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  import "./FloatingParticles-LMsFTJKp.js";
46
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  import "./Flower-BbRNrXIa.js";
47
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  import "./FlowField-D3CAHBBG.js";
@@ -88,7 +88,7 @@ import "./Ring-UT__kmzY.js";
88
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  import "./Ripples-CWVLSUP0.js";
89
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  import "./RoundedRect-BPWHTT1j.js";
90
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  import "./Saturation-DFOp2yD9.js";
91
- import "./Sharpness-C-IEswPL.js";
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+ import "./Sharpness-PIWR4gYc.js";
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  import "./Shatter-CUYQp-qy.js";
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  import "./SimplexNoise-LAxWw8fJ.js";
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  import "./SineWave-CEQWxC9Q.js";
@@ -104,7 +104,7 @@ import "./Stretch-3S2atBkJ.js";
104
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  import "./Stripes-BGFVSZIt.js";
105
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  import "./StudioBackground-BtJ6b1Ki.js";
106
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  import "./SunBurst-BJRFFYhs.js";
107
- import "./Swirl-KA9cEnLI.js";
107
+ import "./Swirl-fkUEZ2TQ.js";
108
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  import "./TiltShift-DtQ3dRL-.js";
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  import "./Tint-W_EvzN1-.js";
110
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  import "./Trapezoid-cQzS6-bh.js";
@@ -118,12 +118,12 @@ import "./browser-NUM-x2tw.js";
118
118
  import "./VideoTexture-ClutlOqj.js";
119
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  import "./Vignette-F9yxi-UM.js";
120
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  import "./Voronoi-D8HHP_WR.js";
121
- import "./WaveDistortion-CDIc5Uyk.js";
121
+ import "./WaveDistortion-MbB-Kgjz.js";
122
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  import "./Weave-ou5shgl3.js";
123
123
  import "./WebcamTexture-D4e06ajM.js";
124
124
  import "./WorleyNoise-Uf6IPm7A.js";
125
125
  import "./ZoomBlur-DJ-RNKHM.js";
126
- import { t as getAllShaders } from "./shaderRegistry-DZDkRCt8.js";
126
+ import { t as getAllShaders } from "./shaderRegistry-Brvv9sO8.js";
127
127
  import { ACESFilmicToneMapping, AgXToneMapping, CineonToneMapping, Material, Mesh, MeshBasicNodeMaterial, NeutralToneMapping, NoToneMapping, OrthographicCamera, PlaneGeometry, ReinhardToneMapping, SRGBColorSpace, Scene, Vector2, WebGPURenderer } from "three/webgpu";
128
128
  import { WebGLRenderer } from "three";
129
129
  import { PI, abs, add, atan, clamp, convertToTexture, cos, div, dot, float, fract, max, min, mix, mul, pow, screenUV, sign, sin, smoothstep, sqrt, step, sub, time, uniform, uv, vec2, vec3, vec4 } from "three/tsl";
@@ -805,6 +805,24 @@ function shaderRenderer() {
805
805
  let actualRTTOperations = 0;
806
806
  let currentTextures = /* @__PURE__ */ new Set();
807
807
  let previousTextures = /* @__PURE__ */ new Set();
808
+ const activeBeforeRender = /* @__PURE__ */ new Set();
809
+ const activeAfterRender = /* @__PURE__ */ new Set();
810
+ const activeCompute = /* @__PURE__ */ new Set();
811
+ const activeDrivers = /* @__PURE__ */ new Set();
812
+ const frameParams = {
813
+ deltaTime: 0,
814
+ pointer: {
815
+ x: .5,
816
+ y: .5
817
+ },
818
+ pointerActive: false,
819
+ dimensions: {
820
+ width: 0,
821
+ height: 0
822
+ }
823
+ };
824
+ let rectDirty = true;
825
+ let scrollHandler = null;
808
826
  let pendingResize = null;
809
827
  let isResizeScheduled = false;
810
828
  const clampToTextureCap = (w, h) => {
@@ -894,6 +912,7 @@ function shaderRenderer() {
894
912
  height = Math.round(entry.contentRect.height);
895
913
  }
896
914
  if (width === 0 || height === 0) return;
915
+ rectDirty = true;
897
916
  updateRendererDimensions(width, height);
898
917
  };
899
918
  const handleVisibilityChange = (entries) => {
@@ -906,6 +925,22 @@ function shaderRenderer() {
906
925
  for (const item of set1) if (!set2.has(item)) return false;
907
926
  return true;
908
927
  };
928
+ const rebuildActiveSets = () => {
929
+ activeBeforeRender.clear();
930
+ activeAfterRender.clear();
931
+ activeCompute.clear();
932
+ activeDrivers.clear();
933
+ for (const [id, info] of nodeRegistry.nodes) {
934
+ if (info.beforeRenderCallbacks.length > 0) activeBeforeRender.add(id);
935
+ if (info.afterRenderCallbacks.length > 0) activeAfterRender.add(id);
936
+ if (info.computeGetNodes) activeCompute.add(id);
937
+ const ms = info.mouseDriverState;
938
+ const as = info.autoAnimateState;
939
+ const hasMouse = !!ms && Object.keys(ms).length > 0;
940
+ const hasAnim = !!as && Object.keys(as).length > 0;
941
+ if (hasMouse || hasAnim) activeDrivers.add(id);
942
+ }
943
+ };
909
944
  const trackConvertToTexture = (node) => {
910
945
  actualRTTOperations++;
911
946
  const texture$1 = convertToTexture(node);
@@ -1000,6 +1035,7 @@ function shaderRenderer() {
1000
1035
  isUpdatingMaterial = false;
1001
1036
  pendingNodeRemoval = false;
1002
1037
  }
1038
+ rebuildActiveSets();
1003
1039
  if (!animationFrameId) renderFrame();
1004
1040
  };
1005
1041
  const findChildNodes = (parentId) => {
@@ -1763,6 +1799,10 @@ function shaderRenderer() {
1763
1799
  }
1764
1800
  }
1765
1801
  nodeRegistry.nodes.delete(id);
1802
+ activeBeforeRender.delete(id);
1803
+ activeAfterRender.delete(id);
1804
+ activeCompute.delete(id);
1805
+ activeDrivers.delete(id);
1766
1806
  updateMouseListenerRegistration();
1767
1807
  pendingNodeRemoval = true;
1768
1808
  if (material && isInitialized) {
@@ -1799,13 +1839,17 @@ function shaderRenderer() {
1799
1839
  default: return (1 - Math.cos(Math.PI * t)) / 2;
1800
1840
  }
1801
1841
  };
1802
- const updateMouseDrivers = (deltaTime) => {
1842
+ const updateMouseDrivers = () => {
1843
+ const deltaTime = frameParams.deltaTime;
1803
1844
  globalElapsedTime += deltaTime;
1804
- for (const nodeInfo of nodeRegistry.nodes.values()) {
1805
- if (!nodeInfo.mouseDriverState && !nodeInfo.autoAnimateState) continue;
1845
+ for (const id of activeDrivers) {
1846
+ const nodeInfo = nodeRegistry.nodes.get(id);
1847
+ if (!nodeInfo) continue;
1806
1848
  const maps = nodeInfo.metadata.maps;
1807
1849
  if (!maps) continue;
1808
- for (const [propName, state] of Object.entries(nodeInfo.mouseDriverState ?? {})) {
1850
+ const mouseState = nodeInfo.mouseDriverState;
1851
+ for (const propName in mouseState) {
1852
+ const state = mouseState[propName];
1809
1853
  const driverConfig = maps[propName];
1810
1854
  if (!driverConfig) continue;
1811
1855
  if (driverConfig.type === "mouse-position") {
@@ -1853,8 +1897,10 @@ function shaderRenderer() {
1853
1897
  state.smoothedUniform.value = Math.max(.001, nx);
1854
1898
  }
1855
1899
  }
1856
- if (!nodeInfo.autoAnimateState) continue;
1857
- for (const [propName, state] of Object.entries(nodeInfo.autoAnimateState)) {
1900
+ const animState = nodeInfo.autoAnimateState;
1901
+ if (!animState) continue;
1902
+ for (const propName in animState) {
1903
+ const state = animState[propName];
1858
1904
  const driverConfig = maps[propName];
1859
1905
  if (!driverConfig || driverConfig.type !== "auto-animate") continue;
1860
1906
  const globalT = globalElapsedTime * (driverConfig.speed ?? 1) * .2;
@@ -1881,62 +1927,38 @@ function shaderRenderer() {
1881
1927
  }
1882
1928
  }
1883
1929
  };
1884
- const executeComputeDispatches = (deltaTime) => {
1885
- const params = {
1886
- deltaTime,
1887
- pointer: {
1888
- x: pointerX,
1889
- y: pointerY
1890
- },
1891
- pointerActive,
1892
- dimensions: {
1893
- width: currentWidth,
1894
- height: currentHeight
1930
+ const executeComputeDispatches = () => {
1931
+ for (const id of activeCompute) {
1932
+ const nodeInfo = nodeRegistry.nodes.get(id);
1933
+ if (!nodeInfo || !nodeInfo.computeGetNodes) continue;
1934
+ try {
1935
+ const nodes = nodeInfo.computeGetNodes(frameParams);
1936
+ if (nodes) for (const node of nodes) renderer.compute(node);
1937
+ } catch (e) {
1938
+ console.error(`Error dispatching compute for node ${nodeInfo.id}:`, e);
1895
1939
  }
1896
- };
1897
- for (const nodeInfo of nodeRegistry.nodes.values()) if (nodeInfo.computeGetNodes) try {
1898
- const nodes = nodeInfo.computeGetNodes(params);
1899
- if (nodes) for (const node of nodes) renderer.compute(node);
1900
- } catch (e) {
1901
- console.error(`Error dispatching compute for node ${nodeInfo.id}:`, e);
1902
1940
  }
1903
1941
  };
1904
- const executeBeforeRenderCallbacks = (deltaTime) => {
1905
- const params = {
1906
- deltaTime,
1907
- pointer: {
1908
- x: pointerX,
1909
- y: pointerY
1910
- },
1911
- pointerActive,
1912
- dimensions: {
1913
- width: currentWidth,
1914
- height: currentHeight
1942
+ const executeBeforeRenderCallbacks = () => {
1943
+ for (const id of activeBeforeRender) {
1944
+ const nodeInfo = nodeRegistry.nodes.get(id);
1945
+ if (!nodeInfo) continue;
1946
+ for (const callback of nodeInfo.beforeRenderCallbacks) try {
1947
+ callback(frameParams);
1948
+ } catch (e) {
1949
+ console.error(`Error executing before render callback for node ${nodeInfo.id}:`, e);
1915
1950
  }
1916
- };
1917
- for (const nodeInfo of nodeRegistry.nodes.values()) if (nodeInfo.beforeRenderCallbacks.length > 0) for (const callback of nodeInfo.beforeRenderCallbacks) try {
1918
- callback(params);
1919
- } catch (e) {
1920
- console.error(`Error executing before render callback for node ${nodeInfo.id}:`, e);
1921
1951
  }
1922
1952
  };
1923
- const executeAfterRenderCallbacks = (deltaTime) => {
1924
- const params = {
1925
- deltaTime,
1926
- pointer: {
1927
- x: pointerX,
1928
- y: pointerY
1929
- },
1930
- pointerActive,
1931
- dimensions: {
1932
- width: currentWidth,
1933
- height: currentHeight
1953
+ const executeAfterRenderCallbacks = () => {
1954
+ for (const id of activeAfterRender) {
1955
+ const nodeInfo = nodeRegistry.nodes.get(id);
1956
+ if (!nodeInfo) continue;
1957
+ for (const callback of nodeInfo.afterRenderCallbacks) try {
1958
+ callback(frameParams);
1959
+ } catch (e) {
1960
+ console.error(`Error executing after render callback for node ${nodeInfo.id}:`, e);
1934
1961
  }
1935
- };
1936
- for (const nodeInfo of nodeRegistry.nodes.values()) if (nodeInfo.afterRenderCallbacks.length > 0) for (const callback of nodeInfo.afterRenderCallbacks) try {
1937
- callback(params);
1938
- } catch (e) {
1939
- console.error(`Error executing after render callback for node ${nodeInfo.id}:`, e);
1940
1962
  }
1941
1963
  };
1942
1964
  const renderAndWait = async () => {
@@ -1969,10 +1991,15 @@ function shaderRenderer() {
1969
1991
  const cappedDeltaTime = Math.min(deltaTime, .1);
1970
1992
  lastRenderTime = currentTime;
1971
1993
  if (enablePerformanceTracking) performance.mark("shader-cpu-start");
1972
- if (mouseListenersNeeded && canvasElement) cachedCanvasRect = canvasElement.getBoundingClientRect();
1973
- updateMouseDrivers(cappedDeltaTime);
1974
- executeComputeDispatches(cappedDeltaTime);
1975
- executeBeforeRenderCallbacks(cappedDeltaTime);
1994
+ frameParams.deltaTime = cappedDeltaTime;
1995
+ frameParams.pointer.x = pointerX;
1996
+ frameParams.pointer.y = pointerY;
1997
+ frameParams.pointerActive = pointerActive;
1998
+ frameParams.dimensions.width = currentWidth;
1999
+ frameParams.dimensions.height = currentHeight;
2000
+ updateMouseDrivers();
2001
+ executeComputeDispatches();
2002
+ executeBeforeRenderCallbacks();
1976
2003
  try {
1977
2004
  if (isUpdatingMaterial) return;
1978
2005
  if (enablePerformanceTracking) performance.mark("shader-gpu-start");
@@ -1982,7 +2009,7 @@ function shaderRenderer() {
1982
2009
  firstRenderPending = false;
1983
2010
  if (onReadyCallback) queueMicrotask(onReadyCallback);
1984
2011
  }
1985
- executeAfterRenderCallbacks(cappedDeltaTime);
2012
+ executeAfterRenderCallbacks();
1986
2013
  if (enablePerformanceTracking) {
1987
2014
  performance.mark("shader-gpu-end");
1988
2015
  let recordedTrueGpuTime = false;
@@ -2104,7 +2131,11 @@ function shaderRenderer() {
2104
2131
  }
2105
2132
  };
2106
2133
  const updatePointerCoords = (event) => {
2107
- if (!canvasElement || !cachedCanvasRect) return;
2134
+ if (!canvasElement) return;
2135
+ if (rectDirty || !cachedCanvasRect) {
2136
+ cachedCanvasRect = canvasElement.getBoundingClientRect();
2137
+ rectDirty = false;
2138
+ }
2108
2139
  let clientX;
2109
2140
  let clientY;
2110
2141
  if ("touches" in event) {
@@ -2173,6 +2204,7 @@ function shaderRenderer() {
2173
2204
  };
2174
2205
  window.addEventListener("beforeunload", unloadHandler);
2175
2206
  windowResizeHandler = () => {
2207
+ rectDirty = true;
2176
2208
  if (lastRequestedWidth > 0 && lastRequestedHeight > 0) {
2177
2209
  const rawW = lastRequestedWidth;
2178
2210
  const rawH = lastRequestedHeight;
@@ -2182,6 +2214,13 @@ function shaderRenderer() {
2182
2214
  }
2183
2215
  };
2184
2216
  window.addEventListener("resize", windowResizeHandler, { passive: true });
2217
+ scrollHandler = () => {
2218
+ rectDirty = true;
2219
+ };
2220
+ window.addEventListener("scroll", scrollHandler, {
2221
+ passive: true,
2222
+ capture: true
2223
+ });
2185
2224
  if (localAbortController.signal.aborted) return;
2186
2225
  if (context) {
2187
2226
  console.log("[Shaders] Using provided WebGL context");
@@ -2357,6 +2396,10 @@ function shaderRenderer() {
2357
2396
  window.removeEventListener("resize", windowResizeHandler);
2358
2397
  windowResizeHandler = null;
2359
2398
  }
2399
+ if (scrollHandler) {
2400
+ window.removeEventListener("scroll", scrollHandler, { capture: true });
2401
+ scrollHandler = null;
2402
+ }
2360
2403
  stopAnimation();
2361
2404
  disposePreviousTextures();
2362
2405
  currentTextures.forEach((texture$1) => {
@@ -2369,6 +2412,10 @@ function shaderRenderer() {
2369
2412
  nodeRegistry.rootId = null;
2370
2413
  nodeRegistry.idToNodeId.clear();
2371
2414
  parentToChildren.clear();
2415
+ activeBeforeRender.clear();
2416
+ activeAfterRender.clear();
2417
+ activeCompute.clear();
2418
+ activeDrivers.clear();
2372
2419
  pendingRegistrationQueue = [];
2373
2420
  isRendererReady = false;
2374
2421
  if (materialUpdateBatchRAF !== null) {
@@ -8,7 +8,7 @@ import "./time-DUqSFWvT.js";
8
8
  import "./Aurora-D5Pjk4ve.js";
9
9
  import "./BarShift-2XBhva1A.js";
10
10
  import "./Beam-B3BX08lR.js";
11
- import "./Blob-B7IFHhVB.js";
11
+ import "./Blob-BT50tDXE.js";
12
12
  import "./computeBlur-CprKe0xa.js";
13
13
  import "./Blur-5_t3tR_g.js";
14
14
  import "./BrickPattern-BfTsjp4I.js";
@@ -18,7 +18,7 @@ import "./ChannelBlur-DWgS3nhn.js";
18
18
  import "./Checkerboard-BVBGTvd-.js";
19
19
  import "./Chevron-BKZjAXR_.js";
20
20
  import "./ChromaFlow-C0guw_LP.js";
21
- import "./ChromaticAberration-vygkvgz-.js";
21
+ import "./ChromaticAberration-DZOcs-bZ.js";
22
22
  import "./Circle-BycqVCMt.js";
23
23
  import "./ColorWheel-BQUKQPM-.js";
24
24
  import "./ConcentricSpin-CO3Kx1I1.js";
@@ -41,7 +41,7 @@ import "./Duotone-PwTfBBtM.js";
41
41
  import "./Ellipse-sWhNvW9-.js";
42
42
  import "./Emboss-DGaubb9x.js";
43
43
  import "./FallingLines-DqIZ8wTH.js";
44
- import "./FilmGrain-Dbw02Jz9.js";
44
+ import "./FilmGrain-DdV7_b8g.js";
45
45
  import "./FloatingParticles-LMsFTJKp.js";
46
46
  import "./Flower-BbRNrXIa.js";
47
47
  import "./FlowField-D3CAHBBG.js";
@@ -88,7 +88,7 @@ import "./Ring-UT__kmzY.js";
88
88
  import "./Ripples-CWVLSUP0.js";
89
89
  import "./RoundedRect-BPWHTT1j.js";
90
90
  import "./Saturation-DFOp2yD9.js";
91
- import "./Sharpness-C-IEswPL.js";
91
+ import "./Sharpness-PIWR4gYc.js";
92
92
  import "./Shatter-CUYQp-qy.js";
93
93
  import "./SimplexNoise-LAxWw8fJ.js";
94
94
  import "./SineWave-CEQWxC9Q.js";
@@ -104,7 +104,7 @@ import "./Stretch-3S2atBkJ.js";
104
104
  import "./Stripes-BGFVSZIt.js";
105
105
  import "./StudioBackground-BtJ6b1Ki.js";
106
106
  import "./SunBurst-BJRFFYhs.js";
107
- import "./Swirl-KA9cEnLI.js";
107
+ import "./Swirl-fkUEZ2TQ.js";
108
108
  import "./TiltShift-DtQ3dRL-.js";
109
109
  import "./Tint-W_EvzN1-.js";
110
110
  import "./Trapezoid-cQzS6-bh.js";
@@ -118,10 +118,10 @@ import "./browser-NUM-x2tw.js";
118
118
  import "./VideoTexture-ClutlOqj.js";
119
119
  import "./Vignette-F9yxi-UM.js";
120
120
  import "./Voronoi-D8HHP_WR.js";
121
- import "./WaveDistortion-CDIc5Uyk.js";
121
+ import "./WaveDistortion-MbB-Kgjz.js";
122
122
  import "./Weave-ou5shgl3.js";
123
123
  import "./WebcamTexture-D4e06ajM.js";
124
124
  import "./WorleyNoise-Uf6IPm7A.js";
125
125
  import "./ZoomBlur-DJ-RNKHM.js";
126
- import { a as shaderRegistry, i as getShadersByCategory, n as getShaderByName, r as getShaderCategories, t as getAllShaders } from "./shaderRegistry-DZDkRCt8.js";
126
+ import { a as shaderRegistry, i as getShadersByCategory, n as getShaderByName, r as getShaderCategories, t as getAllShaders } from "./shaderRegistry-Brvv9sO8.js";
127
127
  export { getAllShaders, getShaderByName, getShaderCategories, getShadersByCategory, shaderRegistry };
@@ -1 +1 @@
1
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