shaders 2.5.118 → 2.5.120

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -769,6 +769,10 @@ function shaderRenderer() {
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  let pendingNodeRemoval = false;
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  let globalEventUnregister = null;
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  let unloadHandler = null;
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+ let windowResizeHandler = null;
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+ let cachedMaxTextureDim = 8192;
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+ let lastRequestedWidth = 0;
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+ let lastRequestedHeight = 0;
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  let enablePerformanceTracking = true;
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  const performanceTracker = new PerformanceTracker();
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  let pendingRegistrationQueue = [];
@@ -784,9 +788,22 @@ function shaderRenderer() {
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  let previousTextures = /* @__PURE__ */ new Set();
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  let pendingResize = null;
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  let isResizeScheduled = false;
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+ const clampToTextureCap = (w, h) => {
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+ const pr = renderer?.getPixelRatio?.() ?? 1;
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+ const gpuCssCap = Math.max(1, Math.floor(cachedMaxTextureDim / pr) - 1);
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+ const capW = Math.min(w, window.innerWidth, gpuCssCap);
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+ const capH = Math.min(h, window.innerHeight, gpuCssCap);
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+ const scale = Math.min(capW / w, capH / h, 1);
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+ return {
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+ width: Math.max(1, Math.round(w * scale)),
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+ height: Math.max(1, Math.round(h * scale))
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+ };
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+ };
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  const updateRendererDimensions = (width, height) => {
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  if (width <= 0 || height <= 0) return;
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- if (width === currentWidth && height === currentHeight) return;
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+ if (width === lastRequestedWidth && height === lastRequestedHeight) return;
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+ lastRequestedWidth = width;
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+ lastRequestedHeight = height;
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  pendingResize = {
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  width,
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  height
@@ -796,8 +813,9 @@ function shaderRenderer() {
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  requestAnimationFrame(() => {
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  isResizeScheduled = false;
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  if (!pendingResize) return;
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- const { width: width$1, height: height$1 } = pendingResize;
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+ const raw = pendingResize;
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  pendingResize = null;
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+ const { width: width$1, height: height$1 } = clampToTextureCap(raw.width, raw.height);
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  currentWidth = width$1;
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  currentHeight = height$1;
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  if (!hasInitialDimensions) {
@@ -1918,23 +1936,29 @@ function shaderRenderer() {
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  executeAfterRenderCallbacks(cappedDeltaTime);
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  if (enablePerformanceTracking) {
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  performance.mark("shader-gpu-end");
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+ let recordedTrueGpuTime = false;
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  if (renderer instanceof WebGPURenderer) try {
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  const backend = renderer.backend;
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  if (backend && backend.get && backend.get(renderer)) {
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  const renderContext = backend.get(renderer);
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  if (renderContext?.timestampQuery) {
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  const gpuTime = renderContext.timestampQuery.getResult();
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- if (gpuTime !== null && gpuTime !== void 0) performanceTracker.recordGpuTime(gpuTime / 1e6);
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+ if (gpuTime !== null && gpuTime !== void 0) {
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+ performanceTracker.recordGpuTime(gpuTime / 1e6);
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+ recordedTrueGpuTime = true;
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+ }
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  }
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  }
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  } catch (e) {}
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  try {
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- performance.measure("shader-gpu-time", "shader-gpu-start", "shader-gpu-end");
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- const gpuMeasure = performance.getEntriesByName("shader-gpu-time")[0];
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- if (gpuMeasure) performanceTracker.recordGpuTime(gpuMeasure.duration);
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+ if (!recordedTrueGpuTime) {
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+ performance.measure("shader-gpu-time", "shader-gpu-start", "shader-gpu-end");
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+ const gpuMeasure = performance.getEntriesByName("shader-gpu-time")[0];
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+ if (gpuMeasure) performanceTracker.recordGpuTime(gpuMeasure.duration);
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+ performance.clearMeasures("shader-gpu-time");
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+ }
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  performance.clearMarks("shader-gpu-start");
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  performance.clearMarks("shader-gpu-end");
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- performance.clearMeasures("shader-gpu-time");
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  } catch (e) {}
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  }
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  if (enablePerformanceTracking) {
@@ -2099,6 +2123,16 @@ function shaderRenderer() {
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  cleanup();
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  };
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  window.addEventListener("beforeunload", unloadHandler);
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+ windowResizeHandler = () => {
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+ if (lastRequestedWidth > 0 && lastRequestedHeight > 0) {
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+ const rawW = lastRequestedWidth;
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+ const rawH = lastRequestedHeight;
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+ lastRequestedWidth = 0;
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+ lastRequestedHeight = 0;
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+ updateRendererDimensions(rawW, rawH);
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+ }
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+ };
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+ window.addEventListener("resize", windowResizeHandler, { passive: true });
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  if (localAbortController.signal.aborted) return;
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  if (context) {
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  console.log("[Shaders] Using provided WebGL context");
@@ -2166,16 +2200,19 @@ function shaderRenderer() {
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  cachedCanvasRect = rect;
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  isVisible = !shouldObserveElement || rect.width > 0 && rect.height > 0 && rect.top < window.innerHeight && rect.bottom > 0 && rect.left < window.innerWidth && rect.right > 0;
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  shouldAnimate = true;
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- const width = rect.width > 0 ? rect.width : canvas.width;
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- const height = rect.height > 0 ? rect.height : canvas.height;
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- const roundedWidth = Math.round(width);
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- const roundedHeight = Math.round(height);
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- if (roundedWidth > 0 && roundedHeight > 0) {
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- currentWidth = roundedWidth;
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- currentHeight = roundedHeight;
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+ const rawWidth = rect.width > 0 ? rect.width : canvas.width;
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+ const rawHeight = rect.height > 0 ? rect.height : canvas.height;
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+ const roundedRawWidth = Math.round(rawWidth);
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+ const roundedRawHeight = Math.round(rawHeight);
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+ if (roundedRawWidth > 0 && roundedRawHeight > 0) {
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+ lastRequestedWidth = roundedRawWidth;
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+ lastRequestedHeight = roundedRawHeight;
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+ const { width: clampedWidth, height: clampedHeight } = clampToTextureCap(roundedRawWidth, roundedRawHeight);
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+ currentWidth = clampedWidth;
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+ currentHeight = clampedHeight;
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  hasInitialDimensions = true;
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- renderer.setSize(roundedWidth, roundedHeight, false);
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- const aspectRatio = roundedWidth / roundedHeight;
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+ renderer.setSize(clampedWidth, clampedHeight, false);
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+ const aspectRatio = clampedWidth / clampedHeight;
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  const frustumHeight = 2;
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  const frustumWidth = frustumHeight * aspectRatio;
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  camera.left = -frustumWidth / 2;
@@ -2188,6 +2225,22 @@ function shaderRenderer() {
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  } else hasInitialDimensions = false;
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  if (shouldAnimate) startAnimation();
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  if (!localAbortController.signal.aborted) {
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+ try {
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+ if (renderer.backend?.isWebGPUBackend === true) {
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+ const lim = (renderer.backend?.device)?.limits?.maxTextureDimension2D;
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+ if (typeof lim === "number" && lim > 0) cachedMaxTextureDim = lim;
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+ } else {
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+ const lim = renderer.capabilities?.maxTextureSize;
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+ if (typeof lim === "number" && lim > 0) cachedMaxTextureDim = lim;
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+ }
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+ } catch {}
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+ if (lastRequestedWidth > 0 && lastRequestedHeight > 0) {
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+ const rawW = lastRequestedWidth;
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+ const rawH = lastRequestedHeight;
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+ lastRequestedWidth = 0;
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+ lastRequestedHeight = 0;
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+ updateRendererDimensions(rawW, rawH);
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+ }
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  isInitialized = true;
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  isRendererReady = true;
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  processQueuedRegistrations();
@@ -2221,6 +2274,10 @@ function shaderRenderer() {
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  window.removeEventListener("beforeunload", unloadHandler);
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  unloadHandler = null;
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  }
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+ if (windowResizeHandler) {
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+ window.removeEventListener("resize", windowResizeHandler);
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+ windowResizeHandler = null;
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+ }
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  stopAnimation();
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  disposePreviousTextures();
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  currentTextures.forEach((texture$1) => {
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../src/renderer.ts"],"names":[],"mappings":"AAAA,OAAO,EAIH,KAAK,IAAI,EAMT,cAAc,EACjB,MAAM,cAAc,CAAA;AACrB,OAAO,EAAC,aAAa,EAAC,MAAM,OAAO,CAAA;AAInC,OAAO,EAAoB,eAAe,EAAE,mBAAmB,EAAE,UAAU,EAA8D,YAAY,EAAE,cAAc,EAAE,cAAc,EAAqB,WAAW,EAAC,MAAM,SAAS,CAAA;AACrO,OAAO,EAAqB,gBAAgB,EAAC,MAAM,sBAAsB,CAAA;AAMzE;;GAEG;AACH,UAAU,QAAQ;IAEd;;;OAGG;IACH,EAAE,EAAE,MAAM,CAAA;IAEV;;OAEG;IACH,aAAa,EAAE,MAAM,CAAA;IAErB;;OAEG;IACH,gBAAgB,EAAE,mBAAmB,CAAC,cAAc,CAAC,CAAA;IAErD;;OAEG;IACH,QAAQ,EAAE,MAAM,GAAG,IAAI,CAAA;IAEvB;;OAEG;IACH,WAAW,EAAE,OAAO,CAAA;IAEpB;;;;OAIG;IACH,aAAa,EAAE,OAAO,CAAA;IAEtB;;OAEG;IACH,cAAc,EAAE,GAAG,CAAA;IAEnB;;OAEG;IACH,QAAQ,EAAE,YAAY,CAAA;IAEtB;;OAEG;IACH,QAAQ,EAAE,WAAW,CAAA;IAErB;;;OAGG;IACH,gBAAgB,EAAE,eAAe,EAAE,CAAA;IAEnC;;;OAGG;IACH,qBAAqB,EAAE,cAAc,EAAE,CAAA;IAEvC;;;OAGG;IACH,oBAAoB,EAAE,cAAc,EAAE,CAAA;IAEtC;;;OAGG;IACH,eAAe,EAAE,cAAc,EAAE,CAAA;IAEjC;;OAEG;IACH,SAAS,CAAC,EAAE,iBAAiB,CAAA;IAE7B;;;OAGG;IACH,iBAAiB,CAAC,EAAE;QAChB,OAAO,EAAE,GAAG,CAAA;QACZ,OAAO,EAAE,GAAG,CAAA;QACZ,QAAQ,EAAE,GAAG,CAAA;QACb,KAAK,EAAE,GAAG,CAAA;QACV,OAAO,EAAE,GAAG,CAAA;QACZ,OAAO,EAAE,GAAG,CAAA;QACZ,KAAK,EAAE,GAAG,CAAA;QACV,WAAW,EAAE,GAAG,CAAA;KACnB,CAAA;IAED;;;;;OAKG;IACH,kBAAkB,CAAC,EAAE,OAAO,CAAA;IAE5B;;;OAGG;IACH,gBAAgB,CAAC,EAAE,CAAC,QAAQ,EAAE,WAAW,KAAK,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAA;IAEjE;;;;;OAKG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE;QACzB,QAAQ,EAAE,GAAG,CAAA;QACb,QAAQ,EAAE,GAAG,CAAA;QACb,SAAS,EAAE,GAAG,CAAA;QACd,SAAS,EAAE,GAAG,CAAA;QACd,KAAK,EAAE,GAAG,CAAA;QACV,aAAa,CAAC,EAAE,GAAG,CAAA;QACnB,OAAO,CAAC,EAAE,UAAU,CAAA;KACvB,CAAC,CAAA;IAEF;;;OAGG;IACH,gBAAgB,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE;QAC9B,QAAQ,EAAE,MAAM,CAAA;QAChB,QAAQ,EAAE,MAAM,CAAA;QAChB,SAAS,EAAE,MAAM,CAAA;QACjB,SAAS,EAAE,MAAM,CAAA;QACjB,eAAe,EAAE,GAAG,CAAA;KACvB,CAAC,CAAA;IAEF;;;OAGG;IACH,gBAAgB,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE;QAC9B,eAAe,EAAE,GAAG,CAAA;KACvB,CAAC,CAAA;IAEF;;;OAGG;IACH,eAAe,CAAC,EAAE,CAAC,MAAM,EAAE,GAAG,KAAK,GAAG,CAAA;IAEtC;;OAEG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAA;IAEpC;;;OAGG;IACH,eAAe,CAAC,EAAE,CAAC,MAAM,EAAE,GAAG,KAAK,GAAG,EAAE,GAAG,IAAI,CAAA;IAE/C,wFAAwF;IACxF,WAAW,CAAC,EAAE,OAAO,CAAA;CAExB;AAED;;GAEG;AACH,UAAU,YAAY;IAClB,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAA;IAC5B,MAAM,EAAE,MAAM,GAAG,IAAI,CAAA;IACrB,UAAU,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CAClC;AAED;;GAEG;AACH,UAAU,iBAAiB;IACvB,MAAM,EAAE,iBAAiB,CAAA;IACzB;mGAC+F;IAC/F,YAAY,CAAC,EAAE,WAAW,CAAA;IAC1B,yBAAyB,CAAC,EAAE,OAAO,CAAA;IACnC,UAAU,CAAC,EAAE,WAAW,GAAG,MAAM,CAAC;IAClC,OAAO,CAAC,EAAE,qBAAqB,GAAG,sBAAsB,CAAA;IACxD,GAAG,CAAC,EAAE;QACF,MAAM,EAAE,SAAS,CAAA;QACjB,OAAO,EAAE,UAAU,CAAA;KACtB,CAAA;IACD,kBAAkB,CAAC,EAAE,OAAO,CAAA;IAC5B;;4BAEwB;IACxB,cAAc,CAAC,EAAE,OAAO,CAAA;CAC3B;AAiHD;;GAEG;AACH,wBAAgB,cAAc;wLA09EG,iBAAiB;;uBArnCpB,MAAM,oBAAoB,mBAAmB,CAAC,cAAc,CAAC,GAAG,IAAI,YAAY,MAAM,GAAG,IAAI,YAAY,YAAY,GAAG,IAAI,aAAY,WAAW,wBAA6B,mBAAmB,cAAc,iBAAiB,KAAG,IAAI;qBA6b3O,MAAM,KAAG,IAAI;iCA3RD,MAAM,eAAe,MAAM,SAAS,GAAG,KAAG,IAAI;iCA8D9C,MAAM,YAAY,OAAO,CAAC,YAAY,CAAC,KAAG,IAAI;;oBA+xC9D,MAAM,UAAU,MAAM;0BAvlBf,IAAI;yBAyBL,IAAI;yBApPE,OAAO,CAAC,IAAI,CAAC;+BA0Mb,gBAAgB;;eAgnBmB,WAAW,CAAC,MAAM,EAAE,QAAQ,CAAC;;2BArBpE,QAAQ,GAAG,OAAO,GAAG,IAAI;;qCAwBhB,OAAO,KAAG,OAAO;2BAK3B,CAAC,MAAM,IAAI,CAAC,GAAG,IAAI;;;mCAr6EZ,MAAM,KAAG,QAAQ,EAAE;oCA+CzC,IAAI,YACF,QAAQ,UACV,MAAM,kBACE,GAAG,CAAC,MAAM,CAAC,gBACb,IAAI,KACnB,IAAI;0CA0VK,IAAI,YACF,QAAQ,KACnB,IAAI;;;;EAmiEV"}
@@ -48,7 +48,7 @@ async function createShader(canvas, preset, options) {
48
48
  if (isExternalUser()) {
49
49
  const checkRendering = () => {
50
50
  if (renderer.getPerformanceStats().fps > 0) {
51
- telemetryCollector = startTelemetry(renderer, "2.5.118", options?.disableTelemetry || false, false);
51
+ telemetryCollector = startTelemetry(renderer, "2.5.120", options?.disableTelemetry || false, false);
52
52
  if (telemetryCollector) telemetryCollector.start();
53
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  telemetryStartTimeout = null;
54
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  } else telemetryStartTimeout = setTimeout(checkRendering, 500);
@@ -89,7 +89,7 @@ const Shader = ({ children, disableTelemetry = false, colorSpace = "p3-linear",
89
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  return;
90
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  }
91
91
  if (rendererRef.current.getPerformanceStats().fps > 0) {
92
- telemetryCollectorRef.current = startTelemetry(rendererRef.current, "2.5.118", disableTelemetry, isPreview);
92
+ telemetryCollectorRef.current = startTelemetry(rendererRef.current, "2.5.120", disableTelemetry, isPreview);
93
93
  if (telemetryCollectorRef.current) telemetryCollectorRef.current.start();
94
94
  telemetryStartTimeoutRef.current = null;
95
95
  } else telemetryStartTimeoutRef.current = window.setTimeout(checkRendering, 500);