shaders 2.5.117 → 2.5.118

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/dist/core/BarShift-2XBhva1A.js +141 -0
  2. package/dist/core/{Blur-DG7lJKPo.js → Blur-5_t3tR_g.js} +1 -1
  3. package/dist/core/BrickPattern-BfTsjp4I.js +175 -0
  4. package/dist/core/{ChannelBlur-BhcCkwcO.js → ChannelBlur-DWgS3nhn.js} +1 -1
  5. package/dist/core/Chevron-BKZjAXR_.js +142 -0
  6. package/dist/core/ColorWheel-BQUKQPM-.js +140 -0
  7. package/dist/core/{Crescent-DiioCL2k.js → Crescent-ppz7W7eM.js} +1 -1
  8. package/dist/core/{Cross-CxQTHuxC.js → Cross-BfNOtQ6s.js} +1 -1
  9. package/dist/core/{Crystal-B3iO7o_n.js → Crystal-QsQoy8fZ.js} +1 -1
  10. package/dist/core/{Ellipse-iwH-zEvD.js → Ellipse-sWhNvW9-.js} +1 -1
  11. package/dist/core/{Emboss-B4i61QDT.js → Emboss-DGaubb9x.js} +1 -1
  12. package/dist/core/{Flower-CdHVKJKu.js → Flower-BbRNrXIa.js} +1 -1
  13. package/dist/core/FractalNoise-Ccufnbw6.js +184 -0
  14. package/dist/core/{Glass-B19xsZLn.js → Glass-CXT1jdLw.js} +2 -2
  15. package/dist/core/{Glow-CsTZA75y.js → Glow-5PP4-rM9.js} +1 -1
  16. package/dist/core/Marble-DkHLcqFD.js +124 -0
  17. package/dist/core/{Neon-BeGABHrs.js → Neon-DQDB7hAE.js} +1 -1
  18. package/dist/core/{Polygon-_3DSqSBg.js → Polygon-C6_siOs0.js} +1 -1
  19. package/dist/core/{ProgressiveBlur-Dh8W2bZ3.js → ProgressiveBlur-BJwJ5mE0.js} +1 -1
  20. package/dist/core/{Ring-4J6h5Iof.js → Ring-CtnDtTY8.js} +1 -1
  21. package/dist/core/{RoundedRect-Dj-gqOc0.js → RoundedRect-tnt7Jr5b.js} +1 -1
  22. package/dist/core/{SmokeFill-rM9vUIm4.js → SmokeFill-DzEtYeKN.js} +1 -1
  23. package/dist/core/{Star-CJ4mkBZg.js → Star-0Flymgm9.js} +1 -1
  24. package/dist/core/SunBurst-D9X1-buZ.js +127 -0
  25. package/dist/core/{TiltShift-DSQ-CsXz.js → TiltShift-r4qzPb2k.js} +1 -1
  26. package/dist/core/{Trapezoid-P9gXhH9a.js → Trapezoid-JmybJMUr.js} +1 -1
  27. package/dist/core/{Vesica-DYov_i53.js → Vesica-D7iqgpJg.js} +1 -1
  28. package/dist/core/{VideoTexture-Cr1f0IOE.js → VideoTexture-D9XxE1Hw.js} +1 -1
  29. package/dist/core/{WebcamTexture-BQJpZvC5.js → WebcamTexture-9Td8qQWm.js} +1 -1
  30. package/dist/core/index.js +117 -110
  31. package/dist/core/registry.js +117 -110
  32. package/dist/core/shaderRegistry-CO5SCxc6.js +270 -0
  33. package/dist/core/shaderRegistry.d.ts.map +1 -1
  34. package/dist/core/shaders/BarShift/index.d.ts +47 -0
  35. package/dist/core/shaders/BarShift/index.d.ts.map +1 -0
  36. package/dist/core/shaders/BarShift/index.js +6 -0
  37. package/dist/core/shaders/Beam/index.js +1 -1
  38. package/dist/core/shaders/Blob/index.js +1 -1
  39. package/dist/core/shaders/Blur/index.js +2 -2
  40. package/dist/core/shaders/BrickPattern/index.d.ts +79 -0
  41. package/dist/core/shaders/BrickPattern/index.d.ts.map +1 -0
  42. package/dist/core/shaders/BrickPattern/index.js +5 -0
  43. package/dist/core/shaders/BrightnessContrast/index.js +1 -1
  44. package/dist/core/shaders/Bulge/index.js +1 -1
  45. package/dist/core/shaders/CRTScreen/index.js +1 -1
  46. package/dist/core/shaders/ChannelBlur/index.js +2 -2
  47. package/dist/core/shaders/Checkerboard/index.js +1 -1
  48. package/dist/core/shaders/Chevron/index.d.ts +66 -0
  49. package/dist/core/shaders/Chevron/index.d.ts.map +1 -0
  50. package/dist/core/shaders/Chevron/index.js +5 -0
  51. package/dist/core/shaders/ChromaFlow/index.js +1 -1
  52. package/dist/core/shaders/ChromaticAberration/index.js +1 -1
  53. package/dist/core/shaders/Circle/index.js +1 -1
  54. package/dist/core/shaders/ColorWheel/index.d.ts +62 -0
  55. package/dist/core/shaders/ColorWheel/index.d.ts.map +1 -0
  56. package/dist/core/shaders/ColorWheel/index.js +5 -0
  57. package/dist/core/shaders/ConcentricSpin/index.js +1 -1
  58. package/dist/core/shaders/ConicGradient/index.js +1 -1
  59. package/dist/core/shaders/ContourLines/index.js +1 -1
  60. package/dist/core/shaders/Crescent/index.js +2 -2
  61. package/dist/core/shaders/Cross/index.js +2 -2
  62. package/dist/core/shaders/Crystal/index.js +2 -2
  63. package/dist/core/shaders/CursorRipples/index.js +1 -1
  64. package/dist/core/shaders/CursorTrail/index.js +1 -1
  65. package/dist/core/shaders/DOMTexture/index.js +1 -1
  66. package/dist/core/shaders/DiamondGradient/index.js +1 -1
  67. package/dist/core/shaders/DiffuseBlur/index.js +1 -1
  68. package/dist/core/shaders/Dither/index.js +1 -1
  69. package/dist/core/shaders/DotGrid/index.js +1 -1
  70. package/dist/core/shaders/DropShadow/index.js +1 -1
  71. package/dist/core/shaders/Duotone/index.js +1 -1
  72. package/dist/core/shaders/Ellipse/index.js +2 -2
  73. package/dist/core/shaders/Emboss/index.js +2 -2
  74. package/dist/core/shaders/FallingLines/index.js +1 -1
  75. package/dist/core/shaders/FilmGrain/index.js +1 -1
  76. package/dist/core/shaders/FloatingParticles/index.js +1 -1
  77. package/dist/core/shaders/FlowField/index.js +1 -1
  78. package/dist/core/shaders/Flower/index.js +2 -2
  79. package/dist/core/shaders/FlowingGradient/index.js +1 -1
  80. package/dist/core/shaders/FlutedGlass/index.js +1 -1
  81. package/dist/core/shaders/Fog/index.js +1 -1
  82. package/dist/core/shaders/Form3D/index.js +1 -1
  83. package/dist/core/shaders/FractalNoise/index.d.ts +67 -0
  84. package/dist/core/shaders/FractalNoise/index.d.ts.map +1 -0
  85. package/dist/core/shaders/FractalNoise/index.js +5 -0
  86. package/dist/core/shaders/Glass/index.js +3 -3
  87. package/dist/core/shaders/GlassTiles/index.js +1 -1
  88. package/dist/core/shaders/Glitch/index.js +1 -1
  89. package/dist/core/shaders/Glow/index.js +2 -2
  90. package/dist/core/shaders/Godrays/index.js +1 -1
  91. package/dist/core/shaders/Grayscale/index.js +1 -1
  92. package/dist/core/shaders/Grid/index.js +1 -1
  93. package/dist/core/shaders/GridDistortion/index.js +1 -1
  94. package/dist/core/shaders/Group/index.js +1 -1
  95. package/dist/core/shaders/Halftone/index.js +1 -1
  96. package/dist/core/shaders/HexGrid/index.js +1 -1
  97. package/dist/core/shaders/HueShift/index.js +1 -1
  98. package/dist/core/shaders/ImageTexture/index.js +1 -1
  99. package/dist/core/shaders/Invert/index.js +1 -1
  100. package/dist/core/shaders/Kaleidoscope/index.js +1 -1
  101. package/dist/core/shaders/LensFlare/index.js +1 -1
  102. package/dist/core/shaders/LinearBlur/index.js +1 -1
  103. package/dist/core/shaders/LinearGradient/index.js +1 -1
  104. package/dist/core/shaders/Liquify/index.js +1 -1
  105. package/dist/core/shaders/Marble/index.d.ts +61 -0
  106. package/dist/core/shaders/Marble/index.d.ts.map +1 -0
  107. package/dist/core/shaders/Marble/index.js +5 -0
  108. package/dist/core/shaders/Mirror/index.js +1 -1
  109. package/dist/core/shaders/MultiPointGradient/index.js +1 -1
  110. package/dist/core/shaders/Neon/index.js +2 -2
  111. package/dist/core/shaders/Paper/index.js +1 -1
  112. package/dist/core/shaders/Perspective/index.js +1 -1
  113. package/dist/core/shaders/Pixelate/index.js +1 -1
  114. package/dist/core/shaders/Plasma/index.js +1 -1
  115. package/dist/core/shaders/PolarCoordinates/index.js +1 -1
  116. package/dist/core/shaders/Polygon/index.js +2 -2
  117. package/dist/core/shaders/Posterize/index.js +1 -1
  118. package/dist/core/shaders/ProgressiveBlur/index.js +2 -2
  119. package/dist/core/shaders/RadialGradient/index.js +1 -1
  120. package/dist/core/shaders/RectangularCoordinates/index.js +1 -1
  121. package/dist/core/shaders/Ring/index.js +2 -2
  122. package/dist/core/shaders/Ripples/index.js +1 -1
  123. package/dist/core/shaders/RoundedRect/index.js +2 -2
  124. package/dist/core/shaders/Saturation/index.js +1 -1
  125. package/dist/core/shaders/Sharpness/index.js +1 -1
  126. package/dist/core/shaders/Shatter/index.js +1 -1
  127. package/dist/core/shaders/SimplexNoise/index.js +1 -1
  128. package/dist/core/shaders/SineWave/index.js +1 -1
  129. package/dist/core/shaders/Smoke/index.js +1 -1
  130. package/dist/core/shaders/SmokeFill/index.js +2 -2
  131. package/dist/core/shaders/Solarize/index.js +1 -1
  132. package/dist/core/shaders/SolidColor/index.js +1 -1
  133. package/dist/core/shaders/Spherize/index.js +1 -1
  134. package/dist/core/shaders/Spiral/index.js +1 -1
  135. package/dist/core/shaders/Star/index.js +2 -2
  136. package/dist/core/shaders/Strands/index.js +1 -1
  137. package/dist/core/shaders/Stretch/index.js +1 -1
  138. package/dist/core/shaders/Stripes/index.js +1 -1
  139. package/dist/core/shaders/StudioBackground/index.js +1 -1
  140. package/dist/core/shaders/SunBurst/index.d.ts +61 -0
  141. package/dist/core/shaders/SunBurst/index.d.ts.map +1 -0
  142. package/dist/core/shaders/SunBurst/index.js +4 -0
  143. package/dist/core/shaders/Swirl/index.js +1 -1
  144. package/dist/core/shaders/TiltShift/index.js +2 -2
  145. package/dist/core/shaders/Tint/index.js +1 -1
  146. package/dist/core/shaders/Trapezoid/index.js +2 -2
  147. package/dist/core/shaders/Tritone/index.js +1 -1
  148. package/dist/core/shaders/Truchet/index.js +1 -1
  149. package/dist/core/shaders/Twirl/index.js +1 -1
  150. package/dist/core/shaders/VHS/index.js +1 -1
  151. package/dist/core/shaders/Vesica/index.js +2 -2
  152. package/dist/core/shaders/Vibrance/index.js +1 -1
  153. package/dist/core/shaders/VideoTexture/index.js +2 -2
  154. package/dist/core/shaders/Vignette/index.js +1 -1
  155. package/dist/core/shaders/Voronoi/index.js +1 -1
  156. package/dist/core/shaders/WaveDistortion/index.js +1 -1
  157. package/dist/core/shaders/Weave/index.js +1 -1
  158. package/dist/core/shaders/WebcamTexture/index.js +2 -2
  159. package/dist/core/shaders/WorleyNoise/index.js +1 -1
  160. package/dist/core/shaders/ZoomBlur/index.js +1 -1
  161. package/dist/js/createShader.js +1 -1
  162. package/dist/js/utils/generatePresetCode.d.ts.map +1 -1
  163. package/dist/js/utils/generatePresetCode.js +97 -0
  164. package/dist/react/BarShift.js +217 -0
  165. package/dist/react/BrickPattern.js +217 -0
  166. package/dist/react/Chevron.js +217 -0
  167. package/dist/react/ColorWheel.js +217 -0
  168. package/dist/react/FractalNoise.js +217 -0
  169. package/dist/react/Marble.js +217 -0
  170. package/dist/react/Preview.js +7 -0
  171. package/dist/react/Shader.js +1 -1
  172. package/dist/react/SunBurst.js +217 -0
  173. package/dist/react/bundle.js +267 -267
  174. package/dist/react/components/BarShift.d.ts +35 -0
  175. package/dist/react/components/BarShift.d.ts.map +1 -0
  176. package/dist/react/components/BrickPattern.d.ts +38 -0
  177. package/dist/react/components/BrickPattern.d.ts.map +1 -0
  178. package/dist/react/components/Chevron.d.ts +37 -0
  179. package/dist/react/components/Chevron.d.ts.map +1 -0
  180. package/dist/react/components/ColorWheel.d.ts +34 -0
  181. package/dist/react/components/ColorWheel.d.ts.map +1 -0
  182. package/dist/react/components/FractalNoise.d.ts +36 -0
  183. package/dist/react/components/FractalNoise.d.ts.map +1 -0
  184. package/dist/react/components/Marble.d.ts +35 -0
  185. package/dist/react/components/Marble.d.ts.map +1 -0
  186. package/dist/react/components/SunBurst.d.ts +36 -0
  187. package/dist/react/components/SunBurst.d.ts.map +1 -0
  188. package/dist/react/engine/Preview.d.ts.map +1 -1
  189. package/dist/react/index.d.ts +7 -0
  190. package/dist/react/index.d.ts.map +1 -1
  191. package/dist/react/index.js +8 -1
  192. package/dist/react/utils/generatePresetCode.d.ts.map +1 -1
  193. package/dist/react/utils/generatePresetCode.js +97 -0
  194. package/dist/registry.js +2160 -258
  195. package/dist/solid/components/BarShift.d.ts +32 -0
  196. package/dist/solid/components/BarShift.d.ts.map +1 -0
  197. package/dist/solid/components/BarShift.js +228 -0
  198. package/dist/solid/components/BrickPattern.d.ts +35 -0
  199. package/dist/solid/components/BrickPattern.d.ts.map +1 -0
  200. package/dist/solid/components/BrickPattern.js +228 -0
  201. package/dist/solid/components/Chevron.d.ts +34 -0
  202. package/dist/solid/components/Chevron.d.ts.map +1 -0
  203. package/dist/solid/components/Chevron.js +228 -0
  204. package/dist/solid/components/ColorWheel.d.ts +31 -0
  205. package/dist/solid/components/ColorWheel.d.ts.map +1 -0
  206. package/dist/solid/components/ColorWheel.js +228 -0
  207. package/dist/solid/components/FractalNoise.d.ts +33 -0
  208. package/dist/solid/components/FractalNoise.d.ts.map +1 -0
  209. package/dist/solid/components/FractalNoise.js +228 -0
  210. package/dist/solid/components/Marble.d.ts +32 -0
  211. package/dist/solid/components/Marble.d.ts.map +1 -0
  212. package/dist/solid/components/Marble.js +228 -0
  213. package/dist/solid/components/SunBurst.d.ts +33 -0
  214. package/dist/solid/components/SunBurst.d.ts.map +1 -0
  215. package/dist/solid/components/SunBurst.js +228 -0
  216. package/dist/solid/engine/Preview.d.ts.map +1 -1
  217. package/dist/solid/engine/Preview.js +196 -182
  218. package/dist/solid/engine/Shader.js +1 -1
  219. package/dist/solid/index.d.ts +7 -0
  220. package/dist/solid/index.d.ts.map +1 -1
  221. package/dist/solid/index.js +230 -216
  222. package/dist/solid/utils/generatePresetCode.d.ts.map +1 -1
  223. package/dist/solid/utils/generatePresetCode.js +97 -0
  224. package/dist/svelte/components/BarShift.svelte.d.ts +22 -0
  225. package/dist/svelte/components/BrickPattern.svelte.d.ts +25 -0
  226. package/dist/svelte/components/Chevron.svelte.d.ts +24 -0
  227. package/dist/svelte/components/ColorWheel.svelte.d.ts +21 -0
  228. package/dist/svelte/components/FractalNoise.svelte.d.ts +23 -0
  229. package/dist/svelte/components/Marble.svelte.d.ts +22 -0
  230. package/dist/svelte/components/SunBurst.svelte.d.ts +23 -0
  231. package/dist/svelte/index.d.ts +7 -0
  232. package/dist/svelte/index.js +2049 -649
  233. package/dist/svelte/source/components/BarShift.svelte +328 -0
  234. package/dist/svelte/source/components/BrickPattern.svelte +331 -0
  235. package/dist/svelte/source/components/Chevron.svelte +330 -0
  236. package/dist/svelte/source/components/ColorWheel.svelte +327 -0
  237. package/dist/svelte/source/components/FractalNoise.svelte +329 -0
  238. package/dist/svelte/source/components/Marble.svelte +328 -0
  239. package/dist/svelte/source/components/SunBurst.svelte +329 -0
  240. package/dist/svelte/source/engine/Preview.svelte +14 -0
  241. package/dist/svelte/source/index.js +7 -0
  242. package/dist/svelte/utils/generatePresetCode.js +97 -0
  243. package/dist/vue/BarShift.js +3 -0
  244. package/dist/vue/BarShift.vue_vue_type_script_setup_true_lang.js +218 -0
  245. package/dist/vue/BrickPattern.js +3 -0
  246. package/dist/vue/BrickPattern.vue_vue_type_script_setup_true_lang.js +223 -0
  247. package/dist/vue/Chevron.js +3 -0
  248. package/dist/vue/Chevron.vue_vue_type_script_setup_true_lang.js +221 -0
  249. package/dist/vue/ColorWheel.js +3 -0
  250. package/dist/vue/ColorWheel.vue_vue_type_script_setup_true_lang.js +220 -0
  251. package/dist/vue/FractalNoise.js +3 -0
  252. package/dist/vue/FractalNoise.vue_vue_type_script_setup_true_lang.js +221 -0
  253. package/dist/vue/Marble.js +3 -0
  254. package/dist/vue/Marble.vue_vue_type_script_setup_true_lang.js +220 -0
  255. package/dist/vue/Preview.vue_vue_type_script_setup_true_lang.js +14 -0
  256. package/dist/vue/Shader.vue_vue_type_script_setup_true_lang.js +1 -1
  257. package/dist/vue/SunBurst.js +3 -0
  258. package/dist/vue/SunBurst.vue_vue_type_script_setup_true_lang.js +220 -0
  259. package/dist/vue/components/BarShift.vue.d.ts +57 -0
  260. package/dist/vue/components/BarShift.vue.d.ts.map +1 -0
  261. package/dist/vue/components/BrickPattern.vue.d.ts +60 -0
  262. package/dist/vue/components/BrickPattern.vue.d.ts.map +1 -0
  263. package/dist/vue/components/Chevron.vue.d.ts +59 -0
  264. package/dist/vue/components/Chevron.vue.d.ts.map +1 -0
  265. package/dist/vue/components/ColorWheel.vue.d.ts +56 -0
  266. package/dist/vue/components/ColorWheel.vue.d.ts.map +1 -0
  267. package/dist/vue/components/FractalNoise.vue.d.ts +58 -0
  268. package/dist/vue/components/FractalNoise.vue.d.ts.map +1 -0
  269. package/dist/vue/components/Marble.vue.d.ts +57 -0
  270. package/dist/vue/components/Marble.vue.d.ts.map +1 -0
  271. package/dist/vue/components/SunBurst.vue.d.ts +58 -0
  272. package/dist/vue/components/SunBurst.vue.d.ts.map +1 -0
  273. package/dist/vue/index.d.ts +7 -0
  274. package/dist/vue/index.d.ts.map +1 -1
  275. package/dist/vue/index.js +8 -1
  276. package/dist/vue/utils/generatePresetCode.d.ts.map +1 -1
  277. package/dist/vue/utils/generatePresetCode.js +97 -0
  278. package/package.json +142 -1
  279. package/dist/core/shaderRegistry-Ceu0nAxP.js +0 -256
  280. /package/dist/core/{Beam-mvF5Ri7_.js → Beam-B3BX08lR.js} +0 -0
  281. /package/dist/core/{Blob-CLHx5s6k.js → Blob-B7IFHhVB.js} +0 -0
  282. /package/dist/core/{BrightnessContrast-CJTOpQCn.js → BrightnessContrast-GppIqtkO.js} +0 -0
  283. /package/dist/core/{Bulge-wflTcWfI.js → Bulge-DMOATSEs.js} +0 -0
  284. /package/dist/core/{CRTScreen-CTwXU-NX.js → CRTScreen-corekL_R.js} +0 -0
  285. /package/dist/core/{Checkerboard-Db7Rb57F.js → Checkerboard-BVBGTvd-.js} +0 -0
  286. /package/dist/core/{ChromaFlow-DbiVz3hF.js → ChromaFlow-C0guw_LP.js} +0 -0
  287. /package/dist/core/{ChromaticAberration-Bg_I4XF-.js → ChromaticAberration-vygkvgz-.js} +0 -0
  288. /package/dist/core/{Circle-Bfi2e0Vm.js → Circle-BycqVCMt.js} +0 -0
  289. /package/dist/core/{ConcentricSpin-bAFd5_WI.js → ConcentricSpin-CO3Kx1I1.js} +0 -0
  290. /package/dist/core/{ConicGradient-Bcw4_25S.js → ConicGradient-DRvVwiSj.js} +0 -0
  291. /package/dist/core/{ContourLines-CcQWPKLx.js → ContourLines-s4waN3uU.js} +0 -0
  292. /package/dist/core/{CursorRipples-CsYAXG2E.js → CursorRipples-CLP7Sinv.js} +0 -0
  293. /package/dist/core/{CursorTrail-CUtEP_-P.js → CursorTrail-CshoSM5Y.js} +0 -0
  294. /package/dist/core/{DOMTexture-D-RkeyMs.js → DOMTexture-Ec0k6AnK.js} +0 -0
  295. /package/dist/core/{DiamondGradient-3b93bdrv.js → DiamondGradient-D6eyjZOn.js} +0 -0
  296. /package/dist/core/{DiffuseBlur-61Vuq571.js → DiffuseBlur-BjvXHmJx.js} +0 -0
  297. /package/dist/core/{Dither-Cv0Uci60.js → Dither-z6s-TFg7.js} +0 -0
  298. /package/dist/core/{DotGrid-C88Sux6D.js → DotGrid-BxAAGO4F.js} +0 -0
  299. /package/dist/core/{DropShadow-EZyCC_97.js → DropShadow-CR3cecIQ.js} +0 -0
  300. /package/dist/core/{Duotone-D4ads1T9.js → Duotone-PwTfBBtM.js} +0 -0
  301. /package/dist/core/{FallingLines-CQBvwLqn.js → FallingLines-DqIZ8wTH.js} +0 -0
  302. /package/dist/core/{FilmGrain-DSJiMtEp.js → FilmGrain-Dbw02Jz9.js} +0 -0
  303. /package/dist/core/{FloatingParticles-BAvsQDhF.js → FloatingParticles-C4sLwGyT.js} +0 -0
  304. /package/dist/core/{FlowField-D2xJ0Xr4.js → FlowField-D3CAHBBG.js} +0 -0
  305. /package/dist/core/{FlowingGradient-DVDnNpGd.js → FlowingGradient-BRQ_K-k3.js} +0 -0
  306. /package/dist/core/{FlutedGlass-trmBFfQr.js → FlutedGlass-CyFWN_SM.js} +0 -0
  307. /package/dist/core/{Fog-DrsxPyih.js → Fog-CLGVVVeo.js} +0 -0
  308. /package/dist/core/{Form3D-D1TtCjk8.js → Form3D-8tPyUgh4.js} +0 -0
  309. /package/dist/core/{GlassTiles-CMx4NyO-.js → GlassTiles-CXJHjEBe.js} +0 -0
  310. /package/dist/core/{Glitch-BdygvJKe.js → Glitch-Bg9W-KNm.js} +0 -0
  311. /package/dist/core/{Godrays-Mvz7ha2E.js → Godrays-DHXKsw5B.js} +0 -0
  312. /package/dist/core/{Grayscale-ChaVI3AW.js → Grayscale-DgXoUcmg.js} +0 -0
  313. /package/dist/core/{Grid-CsD21Eqg.js → Grid-DwyhjFAT.js} +0 -0
  314. /package/dist/core/{GridDistortion-BcDqBh9i.js → GridDistortion-DJ8S-96Y.js} +0 -0
  315. /package/dist/core/{Group-BqVJ4S7i.js → Group-DmgNNlDd.js} +0 -0
  316. /package/dist/core/{Halftone-3ImN5uQi.js → Halftone-x9boWkFW.js} +0 -0
  317. /package/dist/core/{HexGrid-BWwIHYEg.js → HexGrid-BUsgyF8P.js} +0 -0
  318. /package/dist/core/{HueShift-C1RxETwN.js → HueShift-D3_5D7jx.js} +0 -0
  319. /package/dist/core/{ImageTexture-DXhgMEOT.js → ImageTexture-6ZzBt79u.js} +0 -0
  320. /package/dist/core/{Invert-D3tc2UGp.js → Invert-kXxY97QJ.js} +0 -0
  321. /package/dist/core/{Kaleidoscope-D1HmcoOv.js → Kaleidoscope-D4jRcZCt.js} +0 -0
  322. /package/dist/core/{LensFlare-Be-Z9whi.js → LensFlare-D7vypE2Q.js} +0 -0
  323. /package/dist/core/{LinearBlur-xrHtMmWp.js → LinearBlur-2hspd2YP.js} +0 -0
  324. /package/dist/core/{LinearGradient-BiIad_hA.js → LinearGradient-glCc9IaB.js} +0 -0
  325. /package/dist/core/{Liquify-DkTxZZFW.js → Liquify-uZjs0wcu.js} +0 -0
  326. /package/dist/core/{Mirror-BDTE51kP.js → Mirror-Dv5fOEp6.js} +0 -0
  327. /package/dist/core/{MultiPointGradient-Bd-EGOI8.js → MultiPointGradient-Dvt1GUiv.js} +0 -0
  328. /package/dist/core/{Paper-BmeUPAFe.js → Paper-DNP2-hPM.js} +0 -0
  329. /package/dist/core/{Perspective-CqweSeFv.js → Perspective-CAIchX9p.js} +0 -0
  330. /package/dist/core/{Pixelate-DqZcUKFK.js → Pixelate-BbT3Rrf2.js} +0 -0
  331. /package/dist/core/{Plasma-DqKLBDYd.js → Plasma-D9rhkH2y.js} +0 -0
  332. /package/dist/core/{PolarCoordinates-CKT4CLT7.js → PolarCoordinates-2RBCk-fo.js} +0 -0
  333. /package/dist/core/{Posterize-CxYemXTn.js → Posterize-DNxTRgvF.js} +0 -0
  334. /package/dist/core/{RadialGradient-Dj3-DdO7.js → RadialGradient-CQIctl__.js} +0 -0
  335. /package/dist/core/{RectangularCoordinates-DxeLJ2nt.js → RectangularCoordinates-F2VzXmal.js} +0 -0
  336. /package/dist/core/{Ripples-CXeVzwUd.js → Ripples-B4H0VoZb.js} +0 -0
  337. /package/dist/core/{Saturation-n-aXJS81.js → Saturation-6FlxHXSi.js} +0 -0
  338. /package/dist/core/{Sharpness-7tm7b-Bu.js → Sharpness-C4cJlBuh.js} +0 -0
  339. /package/dist/core/{Shatter-CDza7dSw.js → Shatter-CnkycTRD.js} +0 -0
  340. /package/dist/core/{SimplexNoise-HQTocBLm.js → SimplexNoise-BnRaoxON.js} +0 -0
  341. /package/dist/core/{SineWave-S6nK8ZHR.js → SineWave-CZ4Fanvr.js} +0 -0
  342. /package/dist/core/{Smoke-DjlArYQW.js → Smoke-CXPjGG-b.js} +0 -0
  343. /package/dist/core/{Solarize-gNMmd47z.js → Solarize-CynVlxjT.js} +0 -0
  344. /package/dist/core/{SolidColor-a8bCIksn.js → SolidColor-dCAOGC_P.js} +0 -0
  345. /package/dist/core/{Spherize-BHmD2ajL.js → Spherize-C77QGVWj.js} +0 -0
  346. /package/dist/core/{Spiral-Bjsi8BMH.js → Spiral-eN65wa6O.js} +0 -0
  347. /package/dist/core/{Strands-C9fEwaiR.js → Strands-DnWJDGiO.js} +0 -0
  348. /package/dist/core/{Stretch-Cvht8B0L.js → Stretch-B5XGF1bF.js} +0 -0
  349. /package/dist/core/{Stripes-ChVSAeCO.js → Stripes-CNXJpFyr.js} +0 -0
  350. /package/dist/core/{StudioBackground-B8hilROB.js → StudioBackground-DtiE2mCf.js} +0 -0
  351. /package/dist/core/{Swirl-DZTPLx-W.js → Swirl-BV6pN94G.js} +0 -0
  352. /package/dist/core/{Tint-P7KwJAU5.js → Tint-CJ8FQdzA.js} +0 -0
  353. /package/dist/core/{Tritone-_9VR2bhu.js → Tritone-D_QvxjGc.js} +0 -0
  354. /package/dist/core/{Truchet-CbL5nYMj.js → Truchet-BJeZS_JQ.js} +0 -0
  355. /package/dist/core/{Twirl-C_97m32v.js → Twirl-8ayqS0n8.js} +0 -0
  356. /package/dist/core/{VHS-DbNjgUEX.js → VHS-Gbec95K_.js} +0 -0
  357. /package/dist/core/{Vibrance-IDvmP1Xw.js → Vibrance-COKHmh8r.js} +0 -0
  358. /package/dist/core/{Vignette-DmYVHciL.js → Vignette-Y_2yono-.js} +0 -0
  359. /package/dist/core/{Voronoi-kngFpTNB.js → Voronoi-DQ_f6k5D.js} +0 -0
  360. /package/dist/core/{WaveDistortion-DM-f_XCw.js → WaveDistortion-R5FfwKQN.js} +0 -0
  361. /package/dist/core/{Weave-DO0m0Dsh.js → Weave-DJ4s3Gwc.js} +0 -0
  362. /package/dist/core/{WorleyNoise-Derik4n-.js → WorleyNoise-CWytDfGH.js} +0 -0
  363. /package/dist/core/{ZoomBlur-BdLC9MCq.js → ZoomBlur-DWFQVFMK.js} +0 -0
  364. /package/dist/core/{browser-CsOpQ0L_.js → browser-BamVDhaZ.js} +0 -0
  365. /package/dist/core/{computeBlur-DCRhuYEi.js → computeBlur-CprKe0xa.js} +0 -0
  366. /package/dist/core/{sdf-DyC2H_qS.js → sdf-D_EAGXhN.js} +0 -0
@@ -0,0 +1,228 @@
1
+ import { createComponent, memo, template, setAttribute, insert, Portal, spread, mergeProps, use } from "solid-js/web";
2
+ import { splitProps, createUniqueId, createMemo, createSignal, onMount, onCleanup, createEffect } from "solid-js";
3
+ import { createUniformsMap } from "../../core/index.js";
4
+ import { setColorSpaceMode } from "../../core/utilities/transformations/index.js";
5
+ import { componentDefinition } from "../../core/shaders/SunBurst/index.js";
6
+ import { useShaderContext, ShaderContext } from "../engine/Shader.js";
7
+ var _tmpl$ = /* @__PURE__ */ template(`<span style=display:contents>`), _tmpl$2 = /* @__PURE__ */ template(`<canvas>`);
8
+ let _experimentalWarnedOnce = false;
9
+ if (componentDefinition.experimental && !_experimentalWarnedOnce) {
10
+ _experimentalWarnedOnce = true;
11
+ const _e = componentDefinition.experimental;
12
+ console.info(`%c⚠ [Shaders] ${componentDefinition.name} is experimental: ${_e.message}`, "color: #f59e0b; font-weight: bold");
13
+ }
14
+ function isPropDriver(value) {
15
+ return typeof value === "object" && value !== null && "type" in value && (value.type === "map" || value.type === "mouse" || value.type === "mouse-position" || value.type === "auto-animate");
16
+ }
17
+ const DEFAULT_TRANSFORM = {
18
+ offsetX: 0,
19
+ offsetY: 0,
20
+ rotation: 0,
21
+ scale: 1,
22
+ anchorX: 0.5,
23
+ anchorY: 0.5,
24
+ edges: "transparent"
25
+ };
26
+ const defaultProps = {
27
+ blendMode: "normal",
28
+ visible: true
29
+ // opacity intentionally has no default - handled by renderer
30
+ // transform intentionally has no default - handled by effectiveTransform
31
+ };
32
+ try {
33
+ if (componentDefinition && componentDefinition.props) {
34
+ Object.entries(componentDefinition.props).forEach(([key, config]) => {
35
+ const propConfig = config;
36
+ if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
37
+ defaultProps[key] = propConfig.default;
38
+ }
39
+ });
40
+ }
41
+ } catch (e) {
42
+ console.warn("Error extracting default props:", e);
43
+ }
44
+ function ShaderComponent(props) {
45
+ const [local, otherProps] = splitProps(props, ["children"]);
46
+ const context = useShaderContext();
47
+ const {
48
+ shaderParentId: parentId,
49
+ shaderNodeRegister: parentRegister,
50
+ shaderUniformUpdate: parentUniformUpdate,
51
+ shaderMetadataUpdate: parentMetadataUpdate,
52
+ shaderColorSpace
53
+ } = context;
54
+ const instanceId = (props.id ? props.id.replace(/[^a-zA-Z0-9_]/g, "_") : null) || createUniqueId();
55
+ const effectiveProps = createMemo(() => {
56
+ let baseProps = {
57
+ ...defaultProps
58
+ };
59
+ for (const [key, value] of Object.entries(otherProps)) {
60
+ if (value !== void 0 && !isPropDriver(value)) {
61
+ baseProps[key] = value;
62
+ }
63
+ }
64
+ return baseProps;
65
+ });
66
+ const effectiveTransform = createMemo(() => ({
67
+ ...DEFAULT_TRANSFORM,
68
+ ...props.transform
69
+ }));
70
+ const mapsFromProps = createMemo(() => {
71
+ const maps = {};
72
+ for (const [key, value] of Object.entries(otherProps)) {
73
+ if (isPropDriver(value)) maps[key] = value;
74
+ }
75
+ return Object.keys(maps).length > 0 ? maps : void 0;
76
+ });
77
+ let uniformsMap = null;
78
+ const getUniformsMap = () => {
79
+ if (!uniformsMap) {
80
+ setColorSpaceMode(shaderColorSpace);
81
+ uniformsMap = createUniformsMap(componentDefinition, effectiveProps(), instanceId);
82
+ }
83
+ return uniformsMap;
84
+ };
85
+ const childContextValue = createMemo(() => ({
86
+ ...context,
87
+ shaderParentId: instanceId
88
+ }));
89
+ const isCapturesDOM = !!componentDefinition.capturesDOM;
90
+ let captureCanvasEl;
91
+ const [captureSize, setCaptureSize] = createSignal({
92
+ w: typeof window !== "undefined" ? Math.round(window.innerWidth * Math.min(window.devicePixelRatio, 2)) : 0,
93
+ h: typeof window !== "undefined" ? Math.round(window.innerHeight * Math.min(window.devicePixelRatio, 2)) : 0
94
+ });
95
+ if (isCapturesDOM) {
96
+ const onWinResize = () => {
97
+ const d = Math.min(window.devicePixelRatio, 2);
98
+ setCaptureSize({
99
+ w: Math.round(window.innerWidth * d),
100
+ h: Math.round(window.innerHeight * d)
101
+ });
102
+ };
103
+ onMount(() => window.addEventListener("resize", onWinResize));
104
+ onCleanup(() => window.removeEventListener("resize", onWinResize));
105
+ }
106
+ let markerRef;
107
+ let detectedRenderOrder = void 0;
108
+ let isRegistered = false;
109
+ onMount(() => {
110
+ const uniforms = getUniformsMap();
111
+ if (!uniforms) return;
112
+ try {
113
+ const metadata = {
114
+ blendMode: props.blendMode || "normal",
115
+ opacity: props.opacity,
116
+ visible: props.visible === false ? false : true,
117
+ id: props.id,
118
+ mask: props.maskSource ? {
119
+ source: props.maskSource,
120
+ type: props.maskType || "alpha"
121
+ } : void 0,
122
+ maps: mapsFromProps(),
123
+ renderOrder: props.renderOrder ?? detectedRenderOrder,
124
+ transform: effectiveTransform()
125
+ };
126
+ parentRegister(instanceId, componentDefinition.fragmentNode, parentId, metadata, uniforms, componentDefinition, isCapturesDOM ? captureCanvasEl : void 0);
127
+ isRegistered = true;
128
+ if (props.renderOrder === void 0 && markerRef) {
129
+ const parent = markerRef.parentElement;
130
+ if (parent) {
131
+ const siblings = parent.querySelectorAll(":scope > [data-shader-id]");
132
+ const position = Array.from(siblings).indexOf(markerRef);
133
+ if (position >= 0) {
134
+ detectedRenderOrder = position;
135
+ parentMetadataUpdate(instanceId, {
136
+ renderOrder: position
137
+ });
138
+ }
139
+ }
140
+ }
141
+ } catch (error) {
142
+ console.error("Error registering shader node:", error);
143
+ }
144
+ });
145
+ onCleanup(() => {
146
+ isRegistered = false;
147
+ parentRegister(instanceId, null, null, null, null);
148
+ });
149
+ createEffect(() => {
150
+ if (!isRegistered) return;
151
+ const uniforms = getUniformsMap();
152
+ if (!uniforms) return;
153
+ try {
154
+ const props_snapshot = effectiveProps();
155
+ Object.entries(uniforms).forEach(([propName, uniformData]) => {
156
+ if (!uniformData || typeof uniformData !== "object") return;
157
+ const {
158
+ uniform
159
+ } = uniformData;
160
+ if ((uniform == null ? void 0 : uniform.value) !== void 0 && propName in props_snapshot) {
161
+ const newValue = props_snapshot[propName];
162
+ parentUniformUpdate(instanceId, propName, newValue);
163
+ }
164
+ });
165
+ } catch (error) {
166
+ console.error("Error updating uniforms:", error);
167
+ }
168
+ });
169
+ createEffect(() => {
170
+ if (!isRegistered) return;
171
+ try {
172
+ const metadata = {
173
+ blendMode: props.blendMode || "normal",
174
+ opacity: props.opacity,
175
+ visible: props.visible === false ? false : true,
176
+ id: props.id,
177
+ mask: props.maskSource ? {
178
+ source: props.maskSource,
179
+ type: props.maskType || "alpha"
180
+ } : void 0,
181
+ maps: mapsFromProps(),
182
+ renderOrder: props.renderOrder ?? detectedRenderOrder,
183
+ transform: effectiveTransform()
184
+ };
185
+ parentMetadataUpdate(instanceId, metadata);
186
+ } catch (error) {
187
+ console.error("Error updating metadata:", error);
188
+ }
189
+ });
190
+ const canUseDOM = typeof document !== "undefined" && typeof window !== "undefined";
191
+ return createComponent(ShaderContext.Provider, {
192
+ get value() {
193
+ return childContextValue();
194
+ },
195
+ get children() {
196
+ return [(() => {
197
+ var _el$ = _tmpl$();
198
+ var _ref$ = markerRef;
199
+ typeof _ref$ === "function" ? use(_ref$, _el$) : markerRef = _el$;
200
+ setAttribute(_el$, "data-shader-id", instanceId);
201
+ insert(_el$, () => (!isCapturesDOM || !canUseDOM) && local.children);
202
+ return _el$;
203
+ })(), memo(() => isCapturesDOM && canUseDOM && createComponent(Portal, {
204
+ get children() {
205
+ var _el$2 = _tmpl$2();
206
+ var _ref$2 = captureCanvasEl;
207
+ typeof _ref$2 === "function" ? use(_ref$2, _el$2) : captureCanvasEl = _el$2;
208
+ spread(_el$2, mergeProps({
209
+ "layoutsubtree": ""
210
+ }, {
211
+ get width() {
212
+ return captureSize().w;
213
+ },
214
+ get height() {
215
+ return captureSize().h;
216
+ },
217
+ "style": "position:fixed;inset:0;width:100vw;height:100vh;z-index:-9999"
218
+ }), false, true);
219
+ insert(_el$2, () => local.children);
220
+ return _el$2;
221
+ }
222
+ }))];
223
+ }
224
+ });
225
+ }
226
+ export {
227
+ ShaderComponent as default
228
+ };
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"Preview.d.ts","sourceRoot":"","sources":["../../src/engine/Preview.tsx"],"names":[],"mappings":"AAAA,OAAO,EAA+C,KAAK,GAAG,EAAoC,MAAM,UAAU,CAAA;AA6alH,MAAM,WAAW,YAAY;IAC3B,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,cAAc,CAAC,EAAE,MAAM,CAAA;IACvB,KAAK,CAAC,EAAE,GAAG,CAAC,aAAa,GAAG,MAAM,CAAA;IAClC,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB;;;;;;;;OAQG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAA;IACvC;;;;;;OAMG;IACH,OAAO,CAAC,EAAE,MAAM,CAAA;CACjB;AAID,MAAM,CAAC,OAAO,UAAU,OAAO,CAAC,KAAK,EAAE,YAAY,eA6HlD"}
@@ -1,96 +1,103 @@
1
1
  import { template, insert, memo, createComponent, effect, className, style, setAttribute, Dynamic, mergeProps } from "solid-js/web";
2
2
  import { createSignal, createEffect, createMemo, For } from "solid-js";
3
- import ShaderComponent$1I from "../components/AngularBlur.js";
4
- import ShaderComponent$1H from "../components/Ascii.js";
5
- import ShaderComponent$1G from "../components/Aurora.js";
6
- import ShaderComponent$1F from "../components/Beam.js";
7
- import ShaderComponent$1E from "../components/Blob.js";
8
- import ShaderComponent$1D from "../components/Blur.js";
9
- import ShaderComponent$1C from "../components/BrightnessContrast.js";
10
- import ShaderComponent$1B from "../components/Bulge.js";
11
- import ShaderComponent$1A from "../components/CRTScreen.js";
12
- import ShaderComponent$1z from "../components/ChannelBlur.js";
13
- import ShaderComponent$1y from "../components/Checkerboard.js";
14
- import ShaderComponent$1x from "../components/ChromaFlow.js";
15
- import ShaderComponent$1w from "../components/ChromaticAberration.js";
16
- import ShaderComponent$1v from "../components/Circle.js";
17
- import ShaderComponent$1u from "../components/ConcentricSpin.js";
18
- import ShaderComponent$1t from "../components/ConicGradient.js";
19
- import ShaderComponent$1s from "../components/ContourLines.js";
20
- import ShaderComponent$1r from "../components/Crescent.js";
21
- import ShaderComponent$1q from "../components/Cross.js";
22
- import ShaderComponent$1p from "../components/Crystal.js";
23
- import ShaderComponent$1o from "../components/CursorRipples.js";
24
- import ShaderComponent$1n from "../components/CursorTrail.js";
25
- import ShaderComponent$1m from "../components/DOMTexture.js";
26
- import ShaderComponent$1l from "../components/DiamondGradient.js";
27
- import ShaderComponent$1k from "../components/DiffuseBlur.js";
28
- import ShaderComponent$1j from "../components/Dither.js";
29
- import ShaderComponent$1i from "../components/DotGrid.js";
30
- import ShaderComponent$1h from "../components/DropShadow.js";
31
- import ShaderComponent$1g from "../components/Duotone.js";
32
- import ShaderComponent$1f from "../components/Ellipse.js";
33
- import ShaderComponent$1e from "../components/Emboss.js";
34
- import ShaderComponent$1d from "../components/FallingLines.js";
35
- import ShaderComponent$1c from "../components/FilmGrain.js";
36
- import ShaderComponent$1b from "../components/FloatingParticles.js";
37
- import ShaderComponent$1a from "../components/FlowField.js";
38
- import ShaderComponent$19 from "../components/Flower.js";
39
- import ShaderComponent$18 from "../components/FlowingGradient.js";
40
- import ShaderComponent$17 from "../components/FlutedGlass.js";
41
- import ShaderComponent$16 from "../components/Fog.js";
42
- import ShaderComponent$15 from "../components/Form3D.js";
43
- import ShaderComponent$14 from "../components/Glass.js";
44
- import ShaderComponent$13 from "../components/GlassTiles.js";
45
- import ShaderComponent$12 from "../components/Glitch.js";
46
- import ShaderComponent$11 from "../components/Glow.js";
47
- import ShaderComponent$10 from "../components/Godrays.js";
48
- import ShaderComponent$$ from "../components/Grayscale.js";
49
- import ShaderComponent$_ from "../components/Grid.js";
50
- import ShaderComponent$Z from "../components/GridDistortion.js";
51
- import ShaderComponent$Y from "../components/Group.js";
52
- import ShaderComponent$X from "../components/Halftone.js";
53
- import ShaderComponent$W from "../components/HexGrid.js";
54
- import ShaderComponent$V from "../components/HueShift.js";
55
- import ShaderComponent$U from "../components/ImageTexture.js";
56
- import ShaderComponent$T from "../components/Invert.js";
57
- import ShaderComponent$S from "../components/Kaleidoscope.js";
58
- import ShaderComponent$R from "../components/LensFlare.js";
59
- import ShaderComponent$Q from "../components/LinearBlur.js";
60
- import ShaderComponent$P from "../components/LinearGradient.js";
61
- import ShaderComponent$O from "../components/Liquify.js";
62
- import ShaderComponent$N from "../components/Mirror.js";
63
- import ShaderComponent$M from "../components/MultiPointGradient.js";
64
- import ShaderComponent$L from "../components/Neon.js";
65
- import ShaderComponent$K from "../components/Paper.js";
66
- import ShaderComponent$J from "../components/Perspective.js";
67
- import ShaderComponent$I from "../components/Pixelate.js";
68
- import ShaderComponent$H from "../components/Plasma.js";
69
- import ShaderComponent$G from "../components/PolarCoordinates.js";
70
- import ShaderComponent$F from "../components/Polygon.js";
71
- import ShaderComponent$E from "../components/Posterize.js";
72
- import ShaderComponent$D from "../components/ProgressiveBlur.js";
73
- import ShaderComponent$C from "../components/RadialGradient.js";
74
- import ShaderComponent$B from "../components/RectangularCoordinates.js";
75
- import ShaderComponent$A from "../components/Ring.js";
76
- import ShaderComponent$z from "../components/Ripples.js";
77
- import ShaderComponent$y from "../components/RoundedRect.js";
78
- import ShaderComponent$x from "../components/Saturation.js";
79
- import ShaderComponent$w from "../components/Sharpness.js";
80
- import ShaderComponent$v from "../components/Shatter.js";
81
- import ShaderComponent$u from "../components/SimplexNoise.js";
82
- import ShaderComponent$t from "../components/SineWave.js";
83
- import ShaderComponent$s from "../components/Smoke.js";
84
- import ShaderComponent$r from "../components/SmokeFill.js";
85
- import ShaderComponent$q from "../components/Solarize.js";
86
- import ShaderComponent$p from "../components/SolidColor.js";
87
- import ShaderComponent$o from "../components/Spherize.js";
88
- import ShaderComponent$n from "../components/Spiral.js";
89
- import ShaderComponent$m from "../components/Star.js";
90
- import ShaderComponent$l from "../components/Strands.js";
91
- import ShaderComponent$k from "../components/Stretch.js";
92
- import ShaderComponent$j from "../components/Stripes.js";
93
- import ShaderComponent$i from "../components/StudioBackground.js";
3
+ import ShaderComponent$1P from "../components/AngularBlur.js";
4
+ import ShaderComponent$1O from "../components/Ascii.js";
5
+ import ShaderComponent$1N from "../components/Aurora.js";
6
+ import ShaderComponent$1M from "../components/BarShift.js";
7
+ import ShaderComponent$1L from "../components/Beam.js";
8
+ import ShaderComponent$1K from "../components/Blob.js";
9
+ import ShaderComponent$1J from "../components/Blur.js";
10
+ import ShaderComponent$1I from "../components/BrickPattern.js";
11
+ import ShaderComponent$1H from "../components/BrightnessContrast.js";
12
+ import ShaderComponent$1G from "../components/Bulge.js";
13
+ import ShaderComponent$1F from "../components/CRTScreen.js";
14
+ import ShaderComponent$1E from "../components/ChannelBlur.js";
15
+ import ShaderComponent$1D from "../components/Checkerboard.js";
16
+ import ShaderComponent$1C from "../components/Chevron.js";
17
+ import ShaderComponent$1B from "../components/ChromaFlow.js";
18
+ import ShaderComponent$1A from "../components/ChromaticAberration.js";
19
+ import ShaderComponent$1z from "../components/Circle.js";
20
+ import ShaderComponent$1y from "../components/ColorWheel.js";
21
+ import ShaderComponent$1x from "../components/ConcentricSpin.js";
22
+ import ShaderComponent$1w from "../components/ConicGradient.js";
23
+ import ShaderComponent$1v from "../components/ContourLines.js";
24
+ import ShaderComponent$1u from "../components/Crescent.js";
25
+ import ShaderComponent$1t from "../components/Cross.js";
26
+ import ShaderComponent$1s from "../components/Crystal.js";
27
+ import ShaderComponent$1r from "../components/CursorRipples.js";
28
+ import ShaderComponent$1q from "../components/CursorTrail.js";
29
+ import ShaderComponent$1p from "../components/DOMTexture.js";
30
+ import ShaderComponent$1o from "../components/DiamondGradient.js";
31
+ import ShaderComponent$1n from "../components/DiffuseBlur.js";
32
+ import ShaderComponent$1m from "../components/Dither.js";
33
+ import ShaderComponent$1l from "../components/DotGrid.js";
34
+ import ShaderComponent$1k from "../components/DropShadow.js";
35
+ import ShaderComponent$1j from "../components/Duotone.js";
36
+ import ShaderComponent$1i from "../components/Ellipse.js";
37
+ import ShaderComponent$1h from "../components/Emboss.js";
38
+ import ShaderComponent$1g from "../components/FallingLines.js";
39
+ import ShaderComponent$1f from "../components/FilmGrain.js";
40
+ import ShaderComponent$1e from "../components/FloatingParticles.js";
41
+ import ShaderComponent$1d from "../components/FlowField.js";
42
+ import ShaderComponent$1c from "../components/Flower.js";
43
+ import ShaderComponent$1b from "../components/FlowingGradient.js";
44
+ import ShaderComponent$1a from "../components/FlutedGlass.js";
45
+ import ShaderComponent$19 from "../components/Fog.js";
46
+ import ShaderComponent$18 from "../components/Form3D.js";
47
+ import ShaderComponent$17 from "../components/FractalNoise.js";
48
+ import ShaderComponent$16 from "../components/Glass.js";
49
+ import ShaderComponent$15 from "../components/GlassTiles.js";
50
+ import ShaderComponent$14 from "../components/Glitch.js";
51
+ import ShaderComponent$13 from "../components/Glow.js";
52
+ import ShaderComponent$12 from "../components/Godrays.js";
53
+ import ShaderComponent$11 from "../components/Grayscale.js";
54
+ import ShaderComponent$10 from "../components/Grid.js";
55
+ import ShaderComponent$$ from "../components/GridDistortion.js";
56
+ import ShaderComponent$_ from "../components/Group.js";
57
+ import ShaderComponent$Z from "../components/Halftone.js";
58
+ import ShaderComponent$Y from "../components/HexGrid.js";
59
+ import ShaderComponent$X from "../components/HueShift.js";
60
+ import ShaderComponent$W from "../components/ImageTexture.js";
61
+ import ShaderComponent$V from "../components/Invert.js";
62
+ import ShaderComponent$U from "../components/Kaleidoscope.js";
63
+ import ShaderComponent$T from "../components/LensFlare.js";
64
+ import ShaderComponent$S from "../components/LinearBlur.js";
65
+ import ShaderComponent$R from "../components/LinearGradient.js";
66
+ import ShaderComponent$Q from "../components/Liquify.js";
67
+ import ShaderComponent$P from "../components/Marble.js";
68
+ import ShaderComponent$O from "../components/Mirror.js";
69
+ import ShaderComponent$N from "../components/MultiPointGradient.js";
70
+ import ShaderComponent$M from "../components/Neon.js";
71
+ import ShaderComponent$L from "../components/Paper.js";
72
+ import ShaderComponent$K from "../components/Perspective.js";
73
+ import ShaderComponent$J from "../components/Pixelate.js";
74
+ import ShaderComponent$I from "../components/Plasma.js";
75
+ import ShaderComponent$H from "../components/PolarCoordinates.js";
76
+ import ShaderComponent$G from "../components/Polygon.js";
77
+ import ShaderComponent$F from "../components/Posterize.js";
78
+ import ShaderComponent$E from "../components/ProgressiveBlur.js";
79
+ import ShaderComponent$D from "../components/RadialGradient.js";
80
+ import ShaderComponent$C from "../components/RectangularCoordinates.js";
81
+ import ShaderComponent$B from "../components/Ring.js";
82
+ import ShaderComponent$A from "../components/Ripples.js";
83
+ import ShaderComponent$z from "../components/RoundedRect.js";
84
+ import ShaderComponent$y from "../components/Saturation.js";
85
+ import ShaderComponent$x from "../components/Sharpness.js";
86
+ import ShaderComponent$w from "../components/Shatter.js";
87
+ import ShaderComponent$v from "../components/SimplexNoise.js";
88
+ import ShaderComponent$u from "../components/SineWave.js";
89
+ import ShaderComponent$t from "../components/Smoke.js";
90
+ import ShaderComponent$s from "../components/SmokeFill.js";
91
+ import ShaderComponent$r from "../components/Solarize.js";
92
+ import ShaderComponent$q from "../components/SolidColor.js";
93
+ import ShaderComponent$p from "../components/Spherize.js";
94
+ import ShaderComponent$o from "../components/Spiral.js";
95
+ import ShaderComponent$n from "../components/Star.js";
96
+ import ShaderComponent$m from "../components/Strands.js";
97
+ import ShaderComponent$l from "../components/Stretch.js";
98
+ import ShaderComponent$k from "../components/Stripes.js";
99
+ import ShaderComponent$j from "../components/StudioBackground.js";
100
+ import ShaderComponent$i from "../components/SunBurst.js";
94
101
  import ShaderComponent$h from "../components/Swirl.js";
95
102
  import ShaderComponent$g from "../components/TiltShift.js";
96
103
  import ShaderComponent$f from "../components/Tint.js";
@@ -112,97 +119,104 @@ import ShaderComponent from "../components/ZoomBlur.js";
112
119
  import Shader from "./Shader.js";
113
120
  var _tmpl$ = /* @__PURE__ */ template(`<div style=position:relative;width:100%;height:100%><a target=_blank rel="noopener noreferrer"style="position:absolute;bottom:8px;right:12px;font-size:11px;font-family:-apple-system, BlinkMacSystemFont, &quot;Segoe UI&quot;, Roboto, sans-serif;color:rgba(255, 255, 255, 0.5);text-decoration:none;pointer-events:auto;z-index:10;text-shadow:0 1px 3px rgba(0, 0, 0, 0.4);transition:color 0.2s ease">`);
114
121
  const componentMap = {
115
- AngularBlur: ShaderComponent$1I,
116
- Ascii: ShaderComponent$1H,
117
- Aurora: ShaderComponent$1G,
118
- Beam: ShaderComponent$1F,
119
- Blob: ShaderComponent$1E,
120
- Blur: ShaderComponent$1D,
121
- BrightnessContrast: ShaderComponent$1C,
122
- Bulge: ShaderComponent$1B,
123
- CRTScreen: ShaderComponent$1A,
124
- ChannelBlur: ShaderComponent$1z,
125
- Checkerboard: ShaderComponent$1y,
126
- ChromaFlow: ShaderComponent$1x,
127
- ChromaticAberration: ShaderComponent$1w,
128
- Circle: ShaderComponent$1v,
129
- ConcentricSpin: ShaderComponent$1u,
130
- ConicGradient: ShaderComponent$1t,
131
- ContourLines: ShaderComponent$1s,
132
- Crescent: ShaderComponent$1r,
133
- Cross: ShaderComponent$1q,
134
- Crystal: ShaderComponent$1p,
135
- CursorRipples: ShaderComponent$1o,
136
- CursorTrail: ShaderComponent$1n,
137
- DOMTexture: ShaderComponent$1m,
138
- DiamondGradient: ShaderComponent$1l,
139
- DiffuseBlur: ShaderComponent$1k,
140
- Dither: ShaderComponent$1j,
141
- DotGrid: ShaderComponent$1i,
142
- DropShadow: ShaderComponent$1h,
143
- Duotone: ShaderComponent$1g,
144
- Ellipse: ShaderComponent$1f,
145
- Emboss: ShaderComponent$1e,
146
- FallingLines: ShaderComponent$1d,
147
- FilmGrain: ShaderComponent$1c,
148
- FloatingParticles: ShaderComponent$1b,
149
- FlowField: ShaderComponent$1a,
150
- Flower: ShaderComponent$19,
151
- FlowingGradient: ShaderComponent$18,
152
- FlutedGlass: ShaderComponent$17,
153
- Fog: ShaderComponent$16,
154
- Form3D: ShaderComponent$15,
155
- Glass: ShaderComponent$14,
156
- GlassTiles: ShaderComponent$13,
157
- Glitch: ShaderComponent$12,
158
- Glow: ShaderComponent$11,
159
- Godrays: ShaderComponent$10,
160
- Grayscale: ShaderComponent$$,
161
- Grid: ShaderComponent$_,
162
- GridDistortion: ShaderComponent$Z,
163
- Group: ShaderComponent$Y,
164
- Halftone: ShaderComponent$X,
165
- HexGrid: ShaderComponent$W,
166
- HueShift: ShaderComponent$V,
167
- ImageTexture: ShaderComponent$U,
168
- Invert: ShaderComponent$T,
169
- Kaleidoscope: ShaderComponent$S,
170
- LensFlare: ShaderComponent$R,
171
- LinearBlur: ShaderComponent$Q,
172
- LinearGradient: ShaderComponent$P,
173
- Liquify: ShaderComponent$O,
174
- Mirror: ShaderComponent$N,
175
- MultiPointGradient: ShaderComponent$M,
176
- Neon: ShaderComponent$L,
177
- Paper: ShaderComponent$K,
178
- Perspective: ShaderComponent$J,
179
- Pixelate: ShaderComponent$I,
180
- Plasma: ShaderComponent$H,
181
- PolarCoordinates: ShaderComponent$G,
182
- Polygon: ShaderComponent$F,
183
- Posterize: ShaderComponent$E,
184
- ProgressiveBlur: ShaderComponent$D,
185
- RadialGradient: ShaderComponent$C,
186
- RectangularCoordinates: ShaderComponent$B,
187
- Ring: ShaderComponent$A,
188
- Ripples: ShaderComponent$z,
189
- RoundedRect: ShaderComponent$y,
190
- Saturation: ShaderComponent$x,
191
- Sharpness: ShaderComponent$w,
192
- Shatter: ShaderComponent$v,
193
- SimplexNoise: ShaderComponent$u,
194
- SineWave: ShaderComponent$t,
195
- Smoke: ShaderComponent$s,
196
- SmokeFill: ShaderComponent$r,
197
- Solarize: ShaderComponent$q,
198
- SolidColor: ShaderComponent$p,
199
- Spherize: ShaderComponent$o,
200
- Spiral: ShaderComponent$n,
201
- Star: ShaderComponent$m,
202
- Strands: ShaderComponent$l,
203
- Stretch: ShaderComponent$k,
204
- Stripes: ShaderComponent$j,
205
- StudioBackground: ShaderComponent$i,
122
+ AngularBlur: ShaderComponent$1P,
123
+ Ascii: ShaderComponent$1O,
124
+ Aurora: ShaderComponent$1N,
125
+ BarShift: ShaderComponent$1M,
126
+ Beam: ShaderComponent$1L,
127
+ Blob: ShaderComponent$1K,
128
+ Blur: ShaderComponent$1J,
129
+ BrickPattern: ShaderComponent$1I,
130
+ BrightnessContrast: ShaderComponent$1H,
131
+ Bulge: ShaderComponent$1G,
132
+ CRTScreen: ShaderComponent$1F,
133
+ ChannelBlur: ShaderComponent$1E,
134
+ Checkerboard: ShaderComponent$1D,
135
+ Chevron: ShaderComponent$1C,
136
+ ChromaFlow: ShaderComponent$1B,
137
+ ChromaticAberration: ShaderComponent$1A,
138
+ Circle: ShaderComponent$1z,
139
+ ColorWheel: ShaderComponent$1y,
140
+ ConcentricSpin: ShaderComponent$1x,
141
+ ConicGradient: ShaderComponent$1w,
142
+ ContourLines: ShaderComponent$1v,
143
+ Crescent: ShaderComponent$1u,
144
+ Cross: ShaderComponent$1t,
145
+ Crystal: ShaderComponent$1s,
146
+ CursorRipples: ShaderComponent$1r,
147
+ CursorTrail: ShaderComponent$1q,
148
+ DOMTexture: ShaderComponent$1p,
149
+ DiamondGradient: ShaderComponent$1o,
150
+ DiffuseBlur: ShaderComponent$1n,
151
+ Dither: ShaderComponent$1m,
152
+ DotGrid: ShaderComponent$1l,
153
+ DropShadow: ShaderComponent$1k,
154
+ Duotone: ShaderComponent$1j,
155
+ Ellipse: ShaderComponent$1i,
156
+ Emboss: ShaderComponent$1h,
157
+ FallingLines: ShaderComponent$1g,
158
+ FilmGrain: ShaderComponent$1f,
159
+ FloatingParticles: ShaderComponent$1e,
160
+ FlowField: ShaderComponent$1d,
161
+ Flower: ShaderComponent$1c,
162
+ FlowingGradient: ShaderComponent$1b,
163
+ FlutedGlass: ShaderComponent$1a,
164
+ Fog: ShaderComponent$19,
165
+ Form3D: ShaderComponent$18,
166
+ FractalNoise: ShaderComponent$17,
167
+ Glass: ShaderComponent$16,
168
+ GlassTiles: ShaderComponent$15,
169
+ Glitch: ShaderComponent$14,
170
+ Glow: ShaderComponent$13,
171
+ Godrays: ShaderComponent$12,
172
+ Grayscale: ShaderComponent$11,
173
+ Grid: ShaderComponent$10,
174
+ GridDistortion: ShaderComponent$$,
175
+ Group: ShaderComponent$_,
176
+ Halftone: ShaderComponent$Z,
177
+ HexGrid: ShaderComponent$Y,
178
+ HueShift: ShaderComponent$X,
179
+ ImageTexture: ShaderComponent$W,
180
+ Invert: ShaderComponent$V,
181
+ Kaleidoscope: ShaderComponent$U,
182
+ LensFlare: ShaderComponent$T,
183
+ LinearBlur: ShaderComponent$S,
184
+ LinearGradient: ShaderComponent$R,
185
+ Liquify: ShaderComponent$Q,
186
+ Marble: ShaderComponent$P,
187
+ Mirror: ShaderComponent$O,
188
+ MultiPointGradient: ShaderComponent$N,
189
+ Neon: ShaderComponent$M,
190
+ Paper: ShaderComponent$L,
191
+ Perspective: ShaderComponent$K,
192
+ Pixelate: ShaderComponent$J,
193
+ Plasma: ShaderComponent$I,
194
+ PolarCoordinates: ShaderComponent$H,
195
+ Polygon: ShaderComponent$G,
196
+ Posterize: ShaderComponent$F,
197
+ ProgressiveBlur: ShaderComponent$E,
198
+ RadialGradient: ShaderComponent$D,
199
+ RectangularCoordinates: ShaderComponent$C,
200
+ Ring: ShaderComponent$B,
201
+ Ripples: ShaderComponent$A,
202
+ RoundedRect: ShaderComponent$z,
203
+ Saturation: ShaderComponent$y,
204
+ Sharpness: ShaderComponent$x,
205
+ Shatter: ShaderComponent$w,
206
+ SimplexNoise: ShaderComponent$v,
207
+ SineWave: ShaderComponent$u,
208
+ Smoke: ShaderComponent$t,
209
+ SmokeFill: ShaderComponent$s,
210
+ Solarize: ShaderComponent$r,
211
+ SolidColor: ShaderComponent$q,
212
+ Spherize: ShaderComponent$p,
213
+ Spiral: ShaderComponent$o,
214
+ Star: ShaderComponent$n,
215
+ Strands: ShaderComponent$m,
216
+ Stretch: ShaderComponent$l,
217
+ Stripes: ShaderComponent$k,
218
+ StudioBackground: ShaderComponent$j,
219
+ SunBurst: ShaderComponent$i,
206
220
  Swirl: ShaderComponent$h,
207
221
  TiltShift: ShaderComponent$g,
208
222
  Tint: ShaderComponent$f,
@@ -67,7 +67,7 @@ function Shader(allProps) {
67
67
  const checkRendering = () => {
68
68
  const stats = rendererInstance.getPerformanceStats();
69
69
  if (stats.fps > 0) {
70
- const version = "2.5.117";
70
+ const version = "2.5.118";
71
71
  telemetryCollector = startTelemetry(rendererInstance, version, props.disableTelemetry, props.isPreview);
72
72
  if (telemetryCollector) {
73
73
  telemetryCollector.start();