shaders 2.3.56 → 2.3.59

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (199) hide show
  1. package/dist/core/{AngularBlur-HQuGCKow.js → AngularBlur-CHTeMEG5.js} +3 -2
  2. package/dist/core/{Ascii-BmSlALjq.js → Ascii-CmRuGRU3.js} +2 -1
  3. package/dist/core/{Aurora-BDnL1XdK.js → Aurora-CF3ANMDG.js} +2 -2
  4. package/dist/core/{Beam-CyRoRQEj.js → Beam-DtcIK_b_.js} +2 -2
  5. package/dist/core/{Blob-CunyZ0A6.js → Blob-BnpAPM8l.js} +2 -2
  6. package/dist/core/{Blur-NNElJwzj.js → Blur-DpAOfmjB.js} +2 -1
  7. package/dist/core/{Bulge-Ca9hW7y4.js → Bulge-C3jFPuOK.js} +3 -2
  8. package/dist/core/{CRTScreen-BHKDJ9_0.js → CRTScreen-cc_j5lyg.js} +2 -1
  9. package/dist/core/{ChannelBlur-A0r5Gx_y.js → ChannelBlur-4f44pSJj.js} +2 -1
  10. package/dist/core/{Checkerboard-XJh_tV6B.js → Checkerboard-D1ae-0n2.js} +2 -2
  11. package/dist/core/{ChromaFlow-Cc647Knw.js → ChromaFlow-CeXcR6pL.js} +1 -1
  12. package/dist/core/{ChromaticAberration-CYvju_kr.js → ChromaticAberration-B4012BNj.js} +3 -2
  13. package/dist/core/{Circle-ChQqil0S.js → Circle-DOQ5F63j.js} +2 -2
  14. package/dist/core/{ConcentricSpin-CnuAW_6I.js → ConcentricSpin-Ct7YyQP3.js} +3 -2
  15. package/dist/core/{ContourLines-DJ0R9q6Y.js → ContourLines-DWw0CHEU.js} +1 -1
  16. package/dist/core/{CursorRipples-Dn_rE8nA.js → CursorRipples-Dl6VZaiT.js} +3 -2
  17. package/dist/core/{CursorTrail-DD4YxAqo.js → CursorTrail-B7RS5cXG.js} +2 -2
  18. package/dist/core/{DiffuseBlur-GlibDd8O.js → DiffuseBlur-o0h84ibu.js} +3 -2
  19. package/dist/core/{Dither-BOWyA2dp.js → Dither-BIhaGd7d.js} +3 -2
  20. package/dist/core/{DotGrid-Cm-wz6WU.js → DotGrid-CrBCbO3M.js} +1 -1
  21. package/dist/core/{Duotone-C8mRw_1e.js → Duotone-HYxV5a8V.js} +4 -3
  22. package/dist/core/{FloatingParticles-GkVY1twT.js → FloatingParticles-DeWwEtlq.js} +1 -1
  23. package/dist/core/{FlowField-S_LXjhaN.js → FlowField-Bo4T5OFm.js} +3 -2
  24. package/dist/core/{GlassTiles--hbefQlc.js → GlassTiles-DR6mVq-O.js} +2 -1
  25. package/dist/core/{Glitch-lbgQYebN.js → Glitch-D3mDX28q.js} +2 -1
  26. package/dist/core/{Glow-DM9zbhbr.js → Glow-CN4IeRq4.js} +2 -1
  27. package/dist/core/{Godrays-DVo1ikUR.js → Godrays-CcJx19_L.js} +1 -1
  28. package/dist/core/{Grid-BmYSb6Ur.js → Grid-Cvpth9Oi.js} +1 -1
  29. package/dist/core/{GridDistortion-PNU8pi2I.js → GridDistortion-cTIdpRyG.js} +3 -2
  30. package/dist/core/{Halftone-BlY2LuT8.js → Halftone-BEPTnKW6.js} +1 -1
  31. package/dist/core/{Invert-oYct5uwC.js → Invert-c6RNEzsq.js} +1 -3
  32. package/dist/core/{Kaleidoscope-BXKsOJl2.js → Kaleidoscope-Cnfedu-B.js} +3 -2
  33. package/dist/core/{LensFlare-BWl8PWjv.js → LensFlare-DNO4UQG8.js} +1 -1
  34. package/dist/core/{LinearBlur-gV1sIMuQ.js → LinearBlur-C_bpZQcG.js} +3 -2
  35. package/dist/core/{LinearGradient-C5kz9RSs.js → LinearGradient-Bc1INE7C.js} +2 -2
  36. package/dist/core/{Liquify-CtUvuV0S.js → Liquify-D5sl_Rtk.js} +3 -2
  37. package/dist/core/{Mirror-C3Bn9m7T.js → Mirror-C0hacD-B.js} +3 -2
  38. package/dist/core/{Perspective-NsMXVWAS.js → Perspective-CfC6bKsJ.js} +3 -2
  39. package/dist/core/{Pixelate-C-LbtIjf.js → Pixelate-Bxo1bkqM.js} +2 -1
  40. package/dist/core/{Plasma-Dr516u2H.js → Plasma-D5gyjFl8.js} +2 -2
  41. package/dist/core/{PolarCoordinates-HVxz9oX-.js → PolarCoordinates-BhAihp7Z.js} +3 -2
  42. package/dist/core/{ProgressiveBlur-Cf2pKf8U.js → ProgressiveBlur-CJavcHQI.js} +3 -2
  43. package/dist/core/{RadialGradient-Bel2cjwV.js → RadialGradient-D4yl6nJ-.js} +2 -2
  44. package/dist/core/{RectangularCoordinates-BfeH7Mp6.js → RectangularCoordinates-CtXnf1mj.js} +3 -2
  45. package/dist/core/{Ripples-DBqbjqb_.js → Ripples-DbZdh29z.js} +2 -2
  46. package/dist/core/{Sharpness-C5h9h3NY.js → Sharpness-DAu01Qy4.js} +2 -1
  47. package/dist/core/{Shatter-BDTHZrbz.js → Shatter-CYHavYlJ.js} +3 -2
  48. package/dist/core/{SimplexNoise-DU-QPbwp.js → SimplexNoise-VmkKWJJ_.js} +2 -2
  49. package/dist/core/{SineWave-CsoVJf9C.js → SineWave-BJiQQ5mH.js} +1 -1
  50. package/dist/core/{SolidColor-BOK2t0JT.js → SolidColor-Dym-TMi_.js} +1 -1
  51. package/dist/core/{Spherize-BxUTtFAg.js → Spherize-tGTqCifk.js} +4 -7
  52. package/dist/core/{Spiral-DVURsiiQ.js → Spiral-q4HnjiwB.js} +2 -2
  53. package/dist/core/{Strands-C2l4JaUt.js → Strands-BPQ8qqBR.js} +1 -1
  54. package/dist/core/{Stretch-uSJDtqi2.js → Stretch-DnMB46Ey.js} +3 -2
  55. package/dist/core/{Stripes-IFl3of9w.js → Stripes-Bb3sqRlB.js} +2 -2
  56. package/dist/core/{StudioBackground-DbBGv5fk.js → StudioBackground-DNezGoE_.js} +1 -1
  57. package/dist/core/{Swirl-C16tmwEg.js → Swirl-BnoTw2v_.js} +2 -2
  58. package/dist/core/{TiltShift-C5t3YMVT.js → TiltShift-B35F5fNx.js} +3 -2
  59. package/dist/core/{Tint-VTnDmiKF.js → Tint-BmwtUjg4.js} +1 -1
  60. package/dist/core/{Tritone-v6z_O967.js → Tritone-BplKm991.js} +4 -3
  61. package/dist/core/{Twirl-BWpsT8iI.js → Twirl-Dn5j12Yk.js} +3 -2
  62. package/dist/core/{VideoTexture-DfsNWCXk.js → VideoTexture-DUk9pA_6.js} +1 -1
  63. package/dist/core/{WaveDistortion-xj8fjAf_.js → WaveDistortion-Dv8k3RMK.js} +3 -2
  64. package/dist/core/{WebcamTexture-Cxppkhiu.js → WebcamTexture-BmeO4qY-.js} +1 -1
  65. package/dist/core/{ZoomBlur-BePhHTgF.js → ZoomBlur-CCSC20me.js} +3 -2
  66. package/dist/core/alpha-Byel9eTg.js +6 -0
  67. package/dist/core/colorMixing-D_wMclqL.js +196 -0
  68. package/dist/core/index.js +1 -1
  69. package/dist/core/registry.js +78 -77
  70. package/dist/core/shaders/AngularBlur/index.d.ts.map +1 -1
  71. package/dist/core/shaders/AngularBlur/index.js +3 -2
  72. package/dist/core/shaders/Ascii/index.d.ts.map +1 -1
  73. package/dist/core/shaders/Ascii/index.js +2 -1
  74. package/dist/core/shaders/Aurora/index.js +3 -3
  75. package/dist/core/shaders/Beam/index.js +3 -3
  76. package/dist/core/shaders/Blob/index.js +3 -3
  77. package/dist/core/shaders/Blur/index.d.ts.map +1 -1
  78. package/dist/core/shaders/Blur/index.js +2 -1
  79. package/dist/core/shaders/BrightnessContrast/index.js +1 -1
  80. package/dist/core/shaders/Bulge/index.d.ts.map +1 -1
  81. package/dist/core/shaders/Bulge/index.js +3 -2
  82. package/dist/core/shaders/CRTScreen/index.d.ts.map +1 -1
  83. package/dist/core/shaders/CRTScreen/index.js +2 -1
  84. package/dist/core/shaders/ChannelBlur/index.d.ts.map +1 -1
  85. package/dist/core/shaders/ChannelBlur/index.js +2 -1
  86. package/dist/core/shaders/Checkerboard/index.js +3 -3
  87. package/dist/core/shaders/ChromaFlow/index.js +2 -2
  88. package/dist/core/shaders/ChromaticAberration/index.d.ts.map +1 -1
  89. package/dist/core/shaders/ChromaticAberration/index.js +3 -2
  90. package/dist/core/shaders/Circle/index.js +3 -3
  91. package/dist/core/shaders/ConcentricSpin/index.d.ts.map +1 -1
  92. package/dist/core/shaders/ConcentricSpin/index.js +3 -2
  93. package/dist/core/shaders/ContourLines/index.js +2 -2
  94. package/dist/core/shaders/CursorRipples/index.d.ts.map +1 -1
  95. package/dist/core/shaders/CursorRipples/index.js +3 -2
  96. package/dist/core/shaders/CursorTrail/index.js +3 -3
  97. package/dist/core/shaders/DiffuseBlur/index.d.ts.map +1 -1
  98. package/dist/core/shaders/DiffuseBlur/index.js +3 -2
  99. package/dist/core/shaders/Dither/index.d.ts.map +1 -1
  100. package/dist/core/shaders/Dither/index.js +3 -2
  101. package/dist/core/shaders/DotGrid/index.js +2 -2
  102. package/dist/core/shaders/Duotone/index.d.ts.map +1 -1
  103. package/dist/core/shaders/Duotone/index.js +4 -3
  104. package/dist/core/shaders/FilmGrain/index.js +1 -1
  105. package/dist/core/shaders/FloatingParticles/index.js +2 -2
  106. package/dist/core/shaders/FlowField/index.d.ts.map +1 -1
  107. package/dist/core/shaders/FlowField/index.js +3 -2
  108. package/dist/core/shaders/GlassTiles/index.d.ts.map +1 -1
  109. package/dist/core/shaders/GlassTiles/index.js +2 -1
  110. package/dist/core/shaders/Glitch/index.d.ts.map +1 -1
  111. package/dist/core/shaders/Glitch/index.js +2 -1
  112. package/dist/core/shaders/Glow/index.d.ts.map +1 -1
  113. package/dist/core/shaders/Glow/index.js +2 -1
  114. package/dist/core/shaders/Godrays/index.js +2 -2
  115. package/dist/core/shaders/Grayscale/index.js +1 -1
  116. package/dist/core/shaders/Grid/index.js +2 -2
  117. package/dist/core/shaders/GridDistortion/index.d.ts.map +1 -1
  118. package/dist/core/shaders/GridDistortion/index.js +3 -2
  119. package/dist/core/shaders/Group/index.js +1 -1
  120. package/dist/core/shaders/Halftone/index.js +2 -2
  121. package/dist/core/shaders/HueShift/index.js +1 -1
  122. package/dist/core/shaders/ImageTexture/index.js +1 -1
  123. package/dist/core/shaders/Invert/index.d.ts.map +1 -1
  124. package/dist/core/shaders/Invert/index.js +1 -1
  125. package/dist/core/shaders/Kaleidoscope/index.d.ts.map +1 -1
  126. package/dist/core/shaders/Kaleidoscope/index.js +3 -2
  127. package/dist/core/shaders/LensFlare/index.js +2 -2
  128. package/dist/core/shaders/LinearBlur/index.d.ts.map +1 -1
  129. package/dist/core/shaders/LinearBlur/index.js +3 -2
  130. package/dist/core/shaders/LinearGradient/index.js +3 -3
  131. package/dist/core/shaders/Liquify/index.d.ts.map +1 -1
  132. package/dist/core/shaders/Liquify/index.js +3 -2
  133. package/dist/core/shaders/Mirror/index.d.ts.map +1 -1
  134. package/dist/core/shaders/Mirror/index.js +3 -2
  135. package/dist/core/shaders/Perspective/index.d.ts.map +1 -1
  136. package/dist/core/shaders/Perspective/index.js +3 -2
  137. package/dist/core/shaders/Pixelate/index.d.ts.map +1 -1
  138. package/dist/core/shaders/Pixelate/index.js +2 -1
  139. package/dist/core/shaders/Plasma/index.js +3 -3
  140. package/dist/core/shaders/PolarCoordinates/index.d.ts.map +1 -1
  141. package/dist/core/shaders/PolarCoordinates/index.js +3 -2
  142. package/dist/core/shaders/Posterize/index.js +1 -1
  143. package/dist/core/shaders/ProgressiveBlur/index.d.ts.map +1 -1
  144. package/dist/core/shaders/ProgressiveBlur/index.js +3 -2
  145. package/dist/core/shaders/RadialGradient/index.js +3 -3
  146. package/dist/core/shaders/RectangularCoordinates/index.d.ts.map +1 -1
  147. package/dist/core/shaders/RectangularCoordinates/index.js +3 -2
  148. package/dist/core/shaders/Ripples/index.js +3 -3
  149. package/dist/core/shaders/Saturation/index.js +1 -1
  150. package/dist/core/shaders/Sharpness/index.d.ts.map +1 -1
  151. package/dist/core/shaders/Sharpness/index.js +2 -1
  152. package/dist/core/shaders/Shatter/index.d.ts.map +1 -1
  153. package/dist/core/shaders/Shatter/index.js +3 -2
  154. package/dist/core/shaders/SimplexNoise/index.js +3 -3
  155. package/dist/core/shaders/SineWave/index.js +2 -2
  156. package/dist/core/shaders/SolidColor/index.js +2 -2
  157. package/dist/core/shaders/Spherize/index.d.ts.map +1 -1
  158. package/dist/core/shaders/Spherize/index.js +3 -2
  159. package/dist/core/shaders/Spiral/index.js +3 -3
  160. package/dist/core/shaders/Strands/index.js +2 -2
  161. package/dist/core/shaders/Stretch/index.d.ts.map +1 -1
  162. package/dist/core/shaders/Stretch/index.js +3 -2
  163. package/dist/core/shaders/Stripes/index.js +3 -3
  164. package/dist/core/shaders/StudioBackground/index.js +2 -2
  165. package/dist/core/shaders/Swirl/index.js +3 -3
  166. package/dist/core/shaders/TiltShift/index.d.ts.map +1 -1
  167. package/dist/core/shaders/TiltShift/index.js +3 -2
  168. package/dist/core/shaders/Tint/index.js +2 -2
  169. package/dist/core/shaders/Tritone/index.d.ts.map +1 -1
  170. package/dist/core/shaders/Tritone/index.js +4 -3
  171. package/dist/core/shaders/Twirl/index.d.ts.map +1 -1
  172. package/dist/core/shaders/Twirl/index.js +3 -2
  173. package/dist/core/shaders/Vibrance/index.js +1 -1
  174. package/dist/core/shaders/VideoTexture/index.js +2 -2
  175. package/dist/core/shaders/WaveDistortion/index.d.ts.map +1 -1
  176. package/dist/core/shaders/WaveDistortion/index.js +3 -2
  177. package/dist/core/shaders/WebcamTexture/index.js +2 -2
  178. package/dist/core/shaders/ZoomBlur/index.d.ts.map +1 -1
  179. package/dist/core/shaders/ZoomBlur/index.js +3 -2
  180. package/dist/core/{transformations-CC_c-QAT.js → transformations-DM6huB9g.js} +16 -1
  181. package/dist/core/utilities/alpha.d.ts +15 -0
  182. package/dist/core/utilities/alpha.d.ts.map +1 -0
  183. package/dist/core/utilities/colorMixing.d.ts +2 -1
  184. package/dist/core/utilities/colorMixing.d.ts.map +1 -1
  185. package/dist/core/utilities/transformations.d.ts +2 -2
  186. package/dist/core/utilities/transformations.d.ts.map +1 -1
  187. package/dist/registry.js +336 -0
  188. package/package.json +1 -1
  189. package/dist/core/colorMixing-Ehw-Hfs_.js +0 -68
  190. /package/dist/core/{BrightnessContrast-FdkKMaQQ.js → BrightnessContrast-zL5bGGzg.js} +0 -0
  191. /package/dist/core/{FilmGrain-BzD2zoUK.js → FilmGrain-BxtaYExl.js} +0 -0
  192. /package/dist/core/{Grayscale-CRYK8foe.js → Grayscale-B_YZd3uy.js} +0 -0
  193. /package/dist/core/{Group-D-QMn-Co.js → Group-NJlcbnkb.js} +0 -0
  194. /package/dist/core/{HueShift-p4t6HfqE.js → HueShift-Bf2V6FVR.js} +0 -0
  195. /package/dist/core/{ImageTexture-BAOtuVAy.js → ImageTexture-6e1Gz4IG.js} +0 -0
  196. /package/dist/core/{Posterize-DbPe3f5d.js → Posterize--X9GTtfd.js} +0 -0
  197. /package/dist/core/{Saturation-4L5KnzYg.js → Saturation-1mdcFzVI.js} +0 -0
  198. /package/dist/core/{Vibrance-C_DSuzwf.js → Vibrance-CWMwA5S-.js} +0 -0
  199. /package/dist/core/{browser-Dcr7w1AA.js → browser-C7ZSkE-t.js} +0 -0
@@ -1,4 +1,5 @@
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- import { s as transformPosition } from "./transformations-CC_c-QAT.js";
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+ import { s as transformPosition } from "./transformations-DM6huB9g.js";
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+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
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  import { Fn, convertToTexture, cos, float, screenUV, sin, vec2, vec4, viewportSize } from "three/tsl";
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  var rawWeights = Array.from({ length: 32 }, (_, i) => {
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  const t = (i / 31 - .5) * 2;
@@ -66,7 +67,7 @@ const componentDefinition = {
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  curCos.assign(nextCos);
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  curSin.assign(nextSin);
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  }
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- return total;
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+ return unpremultiplyAlpha(total);
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  })();
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  }
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  };
@@ -1,3 +1,4 @@
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+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
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  import { DataTexture, NearestFilter, RGBAFormat, UnsignedByteType } from "three";
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  import { abs, any, clamp, convertToTexture, dot, float, floor, fract, greaterThan, or, pow, screenUV, select, texture, uniform, vec2, vec3, vec4, viewportSize } from "three/tsl";
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  const componentDefinition = {
@@ -398,7 +399,7 @@ const componentDefinition = {
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  const cellUV = centeredUV.div(characterSize).add(center);
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  const isOutsideBounds = any(greaterThan(abs(centeredUV), vec2(characterSize.mul(.5))));
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  const cellCenter = cellCoords.add(vec2(.5)).div(mainGridSize);
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- const cellColor = childTexture.sample(cellCenter);
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+ const cellColor = unpremultiplyAlpha(childTexture.sample(cellCenter));
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  const adjustedBrightness = pow(dot(cellColor.rgb, vec3(.299, .587, .114)), gammaUniform);
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  const charCount = charCountUniform;
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  const charIndex = clamp(floor(float(1).sub(adjustedBrightness).mul(charCount)), 0, charCount.sub(1));
@@ -1,6 +1,6 @@
1
- import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
1
+ import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
2
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  import { t as createAnimatedTime } from "./time-BZqyVJXt.js";
3
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
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+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
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  import { Fn, clamp, exp, float, fract, mix, mx_noise_float, pow, screenUV, sin, smoothstep, step, vec2, vec3, vec4, viewportSize } from "three/tsl";
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  const componentDefinition = {
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  name: "Aurora",
@@ -1,5 +1,5 @@
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- import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
2
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
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+ import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
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+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
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  import { clamp, float, max, mix, pow, screenUV, smoothstep, sqrt, vec2, vec4, viewportSize } from "three/tsl";
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  const componentDefinition = {
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  name: "Beam",
@@ -1,6 +1,6 @@
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- import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
1
+ import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
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  import { t as createAnimatedTime } from "./time-BZqyVJXt.js";
3
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
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+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
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  import { dot, float, length, max, normalize, pow, reflect, screenUV, sin, smoothstep, vec2, vec3, vec4, viewportSize } from "three/tsl";
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  const componentDefinition = {
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  name: "Blob",
@@ -1,3 +1,4 @@
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+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
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  import { Fn, convertToTexture, float, screenUV, vec2, vec4, viewportSize } from "three/tsl";
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  const componentDefinition = {
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  name: "Blur",
@@ -69,7 +70,7 @@ const componentDefinition = {
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  const sample = horizontalTexture.sample(sampleCoord).mul(weight);
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  total.assign(total.add(sample));
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  }
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- return total;
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+ return unpremultiplyAlpha(total);
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  })();
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  }
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  };
@@ -1,5 +1,6 @@
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  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
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- import { o as transformEdges, s as transformPosition } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges, s as transformPosition } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { convertToTexture, float, length, max, screenUV, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
4
5
  const componentDefinition = {
5
6
  name: "Bulge",
@@ -109,7 +110,7 @@ const componentDefinition = {
109
110
  const bulgedDelta = delta.mul(scaleFactor);
110
111
  const bulgedUV = centerPos.add(bulgedDelta);
111
112
  const finalUV = vec2(bulgedUV.x.div(aspect), bulgedUV.y);
112
- return applyEdgeHandling(finalUV, childTexture.sample(finalUV), childTexture, uniforms.edges.uniform);
113
+ return unpremultiplyAlpha(applyEdgeHandling(finalUV, childTexture.sample(finalUV), childTexture, uniforms.edges.uniform));
113
114
  }
114
115
  };
115
116
  var Bulge_default = componentDefinition;
@@ -1,3 +1,4 @@
1
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
1
2
  import { convertToTexture, float, fract, length, mix, screenUV, sin, smoothstep, vec2, vec3, vec4, viewportSize } from "three/tsl";
2
3
  const componentDefinition = {
3
4
  name: "CRTScreen",
@@ -140,7 +141,7 @@ const componentDefinition = {
140
141
  const innerEdge = float(1).sub(vignetteRadiusProp.mul(float(.9)));
141
142
  const vignetteValue = smoothstep(innerEdge, innerEdge.add(float(.5)), vignetteDistance).oneMinus();
142
143
  const vignette = mix(float(1), vignetteValue, vignetteIntensity);
143
- return vec4(phosphorColor.mul(vignette), float(1));
144
+ return unpremultiplyAlpha(vec4(phosphorColor.mul(vignette), float(1)));
144
145
  }
145
146
  };
146
147
  var CRTScreen_default = componentDefinition;
@@ -1,3 +1,4 @@
1
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
1
2
  import { Fn, convertToTexture, float, screenUV, vec2, vec4, viewportSize } from "three/tsl";
2
3
  const componentDefinition = {
3
4
  name: "ChannelBlur",
@@ -112,7 +113,7 @@ const componentDefinition = {
112
113
  blueTotal.assign(blueTotal.add(blueSample));
113
114
  }
114
115
  const originalAlpha = childTexture.sample(uv$1).a;
115
- return vec4(redTotal, greenTotal, blueTotal, originalAlpha);
116
+ return unpremultiplyAlpha(vec4(redTotal, greenTotal, blueTotal, originalAlpha));
116
117
  })();
117
118
  }
118
119
  };
@@ -1,5 +1,5 @@
1
- import { i as transformColorSpace, r as transformColor, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
2
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
1
+ import { i as transformColorSpace, r as transformColor, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
2
+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
3
3
  import { float, floor, fract, min, mod, screenUV, smoothstep, vec2, viewportSize } from "three/tsl";
4
4
  const componentDefinition = {
5
5
  name: "Checkerboard",
@@ -1,4 +1,4 @@
1
- import { r as transformColor } from "./transformations-CC_c-QAT.js";
1
+ import { r as transformColor } from "./transformations-DM6huB9g.js";
2
2
  import { DataTexture, FloatType, LinearFilter, RGFormat } from "three";
3
3
  import { float, mix, screenUV, smoothstep, texture, uniform, vec2, vec4 } from "three/tsl";
4
4
  const componentDefinition = {
@@ -1,4 +1,5 @@
1
- import { n as transformAngle } from "./transformations-CC_c-QAT.js";
1
+ import { n as transformAngle } from "./transformations-DM6huB9g.js";
2
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
2
3
  import { convertToTexture, cos, radians, screenUV, sin, vec2, vec4, viewportSize } from "three/tsl";
3
4
  const componentDefinition = {
4
5
  name: "ChromaticAberration",
@@ -86,7 +87,7 @@ const componentDefinition = {
86
87
  const greenChannel = childTexture.sample(greenUV).g;
87
88
  const blueChannel = childTexture.sample(blueUV).b;
88
89
  const alpha = childTexture.sample(screenUV).a;
89
- return vec4(redChannel, greenChannel, blueChannel, alpha);
90
+ return unpremultiplyAlpha(vec4(redChannel, greenChannel, blueChannel, alpha));
90
91
  }
91
92
  };
92
93
  var ChromaticAberration_default = componentDefinition;
@@ -1,5 +1,5 @@
1
- import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
2
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
1
+ import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
2
+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
3
3
  import { float, length, screenUV, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
4
4
  var transformStrokePosition = (value) => {
5
5
  const mode = {
@@ -1,6 +1,7 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges, s as transformPosition } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges, s as transformPosition } from "./transformations-DM6huB9g.js";
3
3
  import { t as createAnimatedTime } from "./time-BZqyVJXt.js";
4
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
4
5
  import { Fn, convertToTexture, cos, float, floor, fract, mix, mod, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
6
  const componentDefinition = {
6
7
  name: "ConcentricSpin",
@@ -165,7 +166,7 @@ const componentDefinition = {
165
166
  const rotX = dx.mul(cosA).sub(dy.mul(sinA));
166
167
  const rotY = dx.mul(sinA).add(dy.mul(cosA));
167
168
  const distortedUV = vec2(rotX.div(aspect).add(center.x), rotY.add(center.y));
168
- return applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, uniforms.edges.uniform);
169
+ return unpremultiplyAlpha(applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, uniforms.edges.uniform));
169
170
  })();
170
171
  }
171
172
  };
@@ -1,4 +1,4 @@
1
- import { r as transformColor } from "./transformations-CC_c-QAT.js";
1
+ import { r as transformColor } from "./transformations-DM6huB9g.js";
2
2
  import { dot, float, fract, fwidth, mix, oneMinus, pow, smoothstep, vec3, vec4 } from "three/tsl";
3
3
  var transformSource = (value) => {
4
4
  return value === "alpha" ? 1 : 0;
@@ -1,5 +1,6 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { DataTexture, FloatType, LinearFilter, RGFormat } from "three";
4
5
  import { convertToTexture, float, screenUV, texture, vec2, vec4 } from "three/tsl";
5
6
  var GRID_SIZE = 128;
@@ -170,7 +171,7 @@ const componentDefinition = {
170
171
  const rSample = applyEdgeHandling(rUV, childTexture.sample(rUV), childTexture, uniforms.edges.uniform);
171
172
  const gSample = applyEdgeHandling(gUV, childTexture.sample(gUV), childTexture, uniforms.edges.uniform);
172
173
  const bSample = applyEdgeHandling(bUV, childTexture.sample(bUV), childTexture, uniforms.edges.uniform);
173
- return vec4(rSample.r, gSample.g, bSample.b, gSample.a);
174
+ return unpremultiplyAlpha(vec4(rSample.r, gSample.g, bSample.b, gSample.a));
174
175
  }
175
176
  };
176
177
  var CursorRipples_default = componentDefinition;
@@ -1,5 +1,5 @@
1
- import { i as transformColorSpace, r as transformColor, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
2
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
1
+ import { i as transformColorSpace, r as transformColor, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
2
+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
3
3
  import { DataTexture, FloatType, LinearFilter, RGBAFormat } from "three";
4
4
  import { float, screenUV, step, texture, vec2, vec4 } from "three/tsl";
5
5
  const componentDefinition = {
@@ -1,5 +1,6 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { convertToTexture, dot, fract, screenUV, sin, vec2, vec4, viewportSize } from "three/tsl";
4
5
  const componentDefinition = {
5
6
  name: "DiffuseBlur",
@@ -59,7 +60,7 @@ const componentDefinition = {
59
60
  const sinVal = sin(dot(uv$1.mul(1e3), vec2(25.9796, 156.466)));
60
61
  const offset = fract(vec2(sinVal.mul(43758.5453), sinVal.mul(28461.7231))).mul(2).sub(1).mul(uniforms.intensity.uniform).div(viewportSize);
61
62
  const displacedUV = uv$1.add(offset);
62
- return applyEdgeHandling(displacedUV, childTexture.sample(displacedUV), childTexture, uniforms.edges.uniform);
63
+ return unpremultiplyAlpha(applyEdgeHandling(displacedUV, childTexture.sample(displacedUV), childTexture, uniforms.edges.uniform));
63
64
  }
64
65
  };
65
66
  var DiffuseBlur_default = componentDefinition;
@@ -1,4 +1,5 @@
1
- import { r as transformColor } from "./transformations-CC_c-QAT.js";
1
+ import { r as transformColor } from "./transformations-DM6huB9g.js";
2
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
2
3
  import { DataTexture, FloatType, NearestFilter, RGBAFormat, RepeatWrapping } from "three";
3
4
  import { convertToTexture, dot, float, floor, fract, mix, screenUV, sin, step, texture, vec2, vec3, vec4, viewportSize } from "three/tsl";
4
5
  var transformPattern = (value) => {
@@ -189,7 +190,7 @@ const componentDefinition = {
189
190
  const spread = uniforms.spread.uniform;
190
191
  const pixelCoord = floor(screenUV.mul(viewportSize).div(pixelSize));
191
192
  const pixelatedUV = pixelCoord.add(.5).mul(pixelSize).div(viewportSize);
192
- const sourceColor = childTexture.sample(pixelatedUV);
193
+ const sourceColor = unpremultiplyAlpha(childTexture.sample(pixelatedUV));
193
194
  const luminance = dot(sourceColor.rgb, vec3(.299, .587, .114)).mul(sourceColor.a);
194
195
  const patternSample = texture(ditherTex).sample(pixelCoord.div(float(DITHER_SIZE)));
195
196
  const blueNoiseCoord = pixelCoord.add(.5);
@@ -1,4 +1,4 @@
1
- import { r as transformColor } from "./transformations-CC_c-QAT.js";
1
+ import { r as transformColor } from "./transformations-DM6huB9g.js";
2
2
  import { float, floor, fwidth, length, mix, screenUV, sin, smoothstep, time, vec2, vec4, viewportSize } from "three/tsl";
3
3
  const componentDefinition = {
4
4
  name: "DotGrid",
@@ -1,5 +1,6 @@
1
- import { i as transformColorSpace, r as transformColor, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
2
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
1
+ import { i as transformColorSpace, r as transformColor, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
2
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
3
4
  import { convertToTexture, dot, screenUV, smoothstep, vec3, vec4 } from "three/tsl";
4
5
  const componentDefinition = {
5
6
  name: "Duotone",
@@ -58,7 +59,7 @@ const componentDefinition = {
58
59
  onCleanup(() => {
59
60
  if (childTexture?.renderTarget?.dispose) childTexture.renderTarget.dispose();
60
61
  });
61
- const inputColor = childTexture.sample(screenUV);
62
+ const inputColor = unpremultiplyAlpha(childTexture.sample(screenUV));
62
63
  const luminance = dot(inputColor.rgb, vec3(.299, .587, .114));
63
64
  const adjustedLuminance = smoothstep(uniforms.blend.uniform.sub(.5), uniforms.blend.uniform.add(.5), luminance);
64
65
  return vec4(mixColors(uniforms.colorA.uniform, uniforms.colorB.uniform, adjustedLuminance, uniforms.colorSpace.uniform).rgb, inputColor.a);
@@ -1,4 +1,4 @@
1
- import { r as transformColor } from "./transformations-CC_c-QAT.js";
1
+ import { r as transformColor } from "./transformations-DM6huB9g.js";
2
2
  import { t as createAnimatedTime } from "./time-BZqyVJXt.js";
3
3
  import { Fn, cos, dot, float, floor, fract, length, min, mix, screenUV, sin, smoothstep, time, vec2, vec3, vec4, viewportSize } from "three/tsl";
4
4
  var hash1_2 = Fn(([p]) => {
@@ -1,6 +1,7 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges } from "./transformations-DM6huB9g.js";
3
3
  import { t as createAnimatedTime } from "./time-BZqyVJXt.js";
4
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
4
5
  import { convertToTexture, cos, float, length, max, mx_noise_float, screenUV, sin, vec2, vec3, vec4, viewportSize } from "three/tsl";
5
6
  const componentDefinition = {
6
7
  name: "FlowField",
@@ -100,7 +101,7 @@ const componentDefinition = {
100
101
  const normalizedFlow = combinedFlow.div(flowLength);
101
102
  const finalFlow = vec2(normalizedFlow.x.mul(strength).div(aspect), normalizedFlow.y.mul(strength));
102
103
  const distortedUV = vec2(screenUV.x.add(finalFlow.x), screenUV.y.add(finalFlow.y));
103
- return applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, uniforms.edges.uniform);
104
+ return unpremultiplyAlpha(applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, uniforms.edges.uniform));
104
105
  }
105
106
  };
106
107
  var FlowField_default = componentDefinition;
@@ -1,3 +1,4 @@
1
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
1
2
  import { add, convertToTexture, cos, div, float, floor, mul, screenUV, sin, sub, vec2, vec4, viewportSize } from "three/tsl";
2
3
  const componentDefinition = {
3
4
  name: "GlassTiles",
@@ -83,7 +84,7 @@ const componentDefinition = {
83
84
  const clampedRoundness = sub(1, mul(mul(fromCenter.x, fromCenter.x).add(mul(fromCenter.y, fromCenter.y)), mul(roundnessAmount, 4))).max(0);
84
85
  const baseDistortion = mul(fromCenter, mul(mul(intensity, .025), clampedRoundness));
85
86
  const distortedUV = add(baseUV, vec2(div(baseDistortion.x, aspectRatioUniform), baseDistortion.y));
86
- return vec4(texture$1.sample(distortedUV));
87
+ return unpremultiplyAlpha(vec4(texture$1.sample(distortedUV)));
87
88
  }
88
89
  };
89
90
  var GlassTiles_default = componentDefinition;
@@ -1,3 +1,4 @@
1
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
1
2
  import { Fn, abs, clamp, convertToTexture, float, floor, fract, mix, screenUV, sin, step, time, vec2, vec3, vec4, viewportSize } from "three/tsl";
2
3
  var hash11 = Fn(([p]) => {
3
4
  return fract(sin(p.mul(78.233)).mul(43758.5453));
@@ -161,7 +162,7 @@ const componentDefinition = {
161
162
  const anyDistortion = clamp(bandActive1.add(bandActive2).add(bandActive3), 0, 1);
162
163
  const scanlineWave = sin(screenUV.y.mul(viewportSize.y).mul(float(3.14159265))).mul(.5).add(.5);
163
164
  const scanlineEffect = float(1).sub(scanlines.mul(scanlineWave).mul(.3).mul(anyDistortion));
164
- return vec4(withBars.mul(scanlineEffect), float(1));
165
+ return unpremultiplyAlpha(vec4(withBars.mul(scanlineEffect), float(1)));
165
166
  }
166
167
  };
167
168
  var Glitch_default = componentDefinition;
@@ -1,3 +1,4 @@
1
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
1
2
  import { Fn, convertToTexture, dot, float, max, screenUV, vec2, vec3, vec4, viewportSize } from "three/tsl";
2
3
  const componentDefinition = {
3
4
  name: "Glow",
@@ -100,7 +101,7 @@ const componentDefinition = {
100
101
  })();
101
102
  const intensity = uniforms.intensity.uniform;
102
103
  const intensifiedGlow = glowEffect.mul(intensity);
103
- return vec4(originalColor.rgb.add(intensifiedGlow.rgb), max(originalColor.a, intensifiedGlow.a));
104
+ return unpremultiplyAlpha(vec4(originalColor.rgb.add(intensifiedGlow.rgb), max(originalColor.a, intensifiedGlow.a)));
104
105
  }
105
106
  };
106
107
  var Glow_default = componentDefinition;
@@ -1,4 +1,4 @@
1
- import { r as transformColor, s as transformPosition } from "./transformations-CC_c-QAT.js";
1
+ import { r as transformColor, s as transformPosition } from "./transformations-DM6huB9g.js";
2
2
  import { t as createAnimatedTime } from "./time-BZqyVJXt.js";
3
3
  import { Fn, PI, abs, atan, clamp, float, length, mix, pow, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
4
4
  const componentDefinition = {
@@ -1,4 +1,4 @@
1
- import { r as transformColor } from "./transformations-CC_c-QAT.js";
1
+ import { r as transformColor } from "./transformations-DM6huB9g.js";
2
2
  import { fract, fwidth, max, screenUV, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
3
3
  const componentDefinition = {
4
4
  name: "Grid",
@@ -1,5 +1,6 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { DataTexture, FloatType, LinearFilter, RGFormat } from "three";
4
5
  import { convertToTexture, float, screenUV, texture, uniform, vec2, vec4, viewportSize } from "three/tsl";
5
6
  var DEFAULT_GRID_SIZE = 20;
@@ -174,7 +175,7 @@ const componentDefinition = {
174
175
  const negMaxDisplacement = float(-.1);
175
176
  const clampedDisplacement = displacement.clamp(vec2(negMaxDisplacement, negMaxDisplacement), vec2(maxDisplacement, maxDisplacement));
176
177
  const distortedUV = screenUV.sub(clampedDisplacement);
177
- return applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, uniforms.edges.uniform);
178
+ return unpremultiplyAlpha(applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, uniforms.edges.uniform));
178
179
  }
179
180
  };
180
181
  var GridDistortion_default = componentDefinition;
@@ -1,4 +1,4 @@
1
- import { n as transformAngle } from "./transformations-CC_c-QAT.js";
1
+ import { n as transformAngle } from "./transformations-DM6huB9g.js";
2
2
  import { cos, dot, fract, length, radians, screenUV, sin, smoothstep, vec2, vec3, vec4, viewportSize } from "three/tsl";
3
3
  const componentDefinition = {
4
4
  name: "Halftone",
@@ -11,9 +11,7 @@ const componentDefinition = {
11
11
  return vec4(0);
12
12
  }
13
13
  const sourceColor = childNode || vec4(0, 0, 0, 0);
14
- const alpha = sourceColor.a;
15
- const unpremultiplied = alpha.greaterThan(0).select(sourceColor.rgb.div(alpha), vec3(0, 0, 0));
16
- return vec4(vec3(1, 1, 1).sub(unpremultiplied).mul(alpha), alpha);
14
+ return vec4(vec3(1, 1, 1).sub(sourceColor.rgb), sourceColor.a);
17
15
  }
18
16
  };
19
17
  var Invert_default = componentDefinition;
@@ -1,5 +1,6 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges, s as transformPosition } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges, s as transformPosition } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { atan2, convertToTexture, cos, float, length, mod, screenUV, sin, vec2, vec4, viewportSize } from "three/tsl";
4
5
  const componentDefinition = {
5
6
  name: "Kaleidoscope",
@@ -94,7 +95,7 @@ const componentDefinition = {
94
95
  const kaleidoscopeDelta = vec2(cos(finalAngle).mul(radius), sin(finalAngle).mul(radius));
95
96
  const kaleidoscopePos = centerPos.add(kaleidoscopeDelta);
96
97
  const finalUV = vec2(kaleidoscopePos.x.div(aspect), kaleidoscopePos.y);
97
- return applyEdgeHandling(finalUV, childTexture.sample(finalUV), childTexture, uniforms.edges.uniform);
98
+ return unpremultiplyAlpha(applyEdgeHandling(finalUV, childTexture.sample(finalUV), childTexture, uniforms.edges.uniform));
98
99
  }
99
100
  };
100
101
  var Kaleidoscope_default = componentDefinition;
@@ -1,4 +1,4 @@
1
- import { s as transformPosition } from "./transformations-CC_c-QAT.js";
1
+ import { s as transformPosition } from "./transformations-DM6huB9g.js";
2
2
  import { t as createAnimatedTime } from "./time-BZqyVJXt.js";
3
3
  import { Fn, abs, atan2, clamp, cos, dot, float, max, mix, pow, screenUV, sin, smoothstep, vec2, vec3, vec4, viewportSize } from "three/tsl";
4
4
  var spectralColor = Fn(([t]) => {
@@ -1,4 +1,5 @@
1
- import { n as transformAngle } from "./transformations-CC_c-QAT.js";
1
+ import { n as transformAngle } from "./transformations-DM6huB9g.js";
2
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
2
3
  import { Fn, convertToTexture, cos, float, radians, screenUV, sin, vec2, vec4, viewportSize } from "three/tsl";
3
4
  var rawWeights = Array.from({ length: 32 }, (_, i) => {
4
5
  const t = (i / 31 - .5) * 2;
@@ -56,7 +57,7 @@ const componentDefinition = {
56
57
  const coord = uv$1.add(blurVector.mul(i / 31 - .5));
57
58
  total.assign(total.add(childTexture.sample(coord).mul(float(blurWeights[i]))));
58
59
  }
59
- return total;
60
+ return unpremultiplyAlpha(total);
60
61
  })();
61
62
  }
62
63
  };
@@ -1,5 +1,5 @@
1
- import { i as transformColorSpace, n as transformAngle, o as transformEdges, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
2
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
1
+ import { i as transformColorSpace, n as transformAngle, o as transformEdges, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
2
+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
3
3
  import { abs, cos, dot, float, fract, length, mod, normalize, radians, screenUV, sin, vec2, vec4, viewportSize } from "three/tsl";
4
4
  const componentDefinition = {
5
5
  name: "LinearGradient",
@@ -1,5 +1,6 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { DataTexture, FloatType, LinearFilter, RGFormat } from "three";
4
5
  import { convertToTexture, float, screenUV, texture, uniform, vec2, vec4 } from "three/tsl";
5
6
  var GRID_SIZE = 32;
@@ -148,7 +149,7 @@ const componentDefinition = {
148
149
  const negMaxDisplacement = float(-.2);
149
150
  const clampedDisplacement = displacement.clamp(vec2(negMaxDisplacement, negMaxDisplacement), vec2(maxDisplacement, maxDisplacement));
150
151
  const distortedUV = screenUV.sub(clampedDisplacement);
151
- return applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, uniforms.edges.uniform);
152
+ return unpremultiplyAlpha(applyEdgeHandling(distortedUV, childTexture.sample(distortedUV), childTexture, uniforms.edges.uniform));
152
153
  }
153
154
  };
154
155
  var Liquify_default = componentDefinition;
@@ -1,5 +1,6 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges, s as transformPosition } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges, s as transformPosition } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { convertToTexture, cos, mix, screenUV, sin, step, vec2, vec4, viewportSize } from "three/tsl";
4
5
  const componentDefinition = {
5
6
  name: "Mirror",
@@ -80,7 +81,7 @@ const componentDefinition = {
80
81
  const mirroredUV = centerPos.add(reflectedDelta);
81
82
  const finalMirroredUV = vec2(mirroredUV.x.div(aspect), mirroredUV.y);
82
83
  const shouldMirror = step(0, signedDistance);
83
- return mix(childTexture.sample(screenUV), applyEdgeHandling(finalMirroredUV, childTexture.sample(finalMirroredUV), childTexture, uniforms.edges.uniform), shouldMirror);
84
+ return unpremultiplyAlpha(mix(childTexture.sample(screenUV), applyEdgeHandling(finalMirroredUV, childTexture.sample(finalMirroredUV), childTexture, uniforms.edges.uniform), shouldMirror));
84
85
  }
85
86
  };
86
87
  var Mirror_default = componentDefinition;
@@ -1,5 +1,6 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges, s as transformPosition } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges, s as transformPosition } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { convertToTexture, cos, float, max, screenUV, sin, tan, vec2, vec4 } from "three/tsl";
4
5
  const componentDefinition = {
5
6
  name: "Perspective",
@@ -137,7 +138,7 @@ const componentDefinition = {
137
138
  const finalY = afterPanY.div(safeTiltDivisor);
138
139
  const offsetPos = vec2(uniforms.offset.uniform.x, uniforms.offset.uniform.y.oneMinus());
139
140
  const finalUV = vec2(finalX, finalY).add(centerPos).sub(offsetPos).add(vec2(.5, .5));
140
- return applyEdgeHandling(finalUV, childTexture.sample(finalUV), childTexture, uniforms.edges.uniform);
141
+ return unpremultiplyAlpha(applyEdgeHandling(finalUV, childTexture.sample(finalUV), childTexture, uniforms.edges.uniform));
141
142
  }
142
143
  };
143
144
  var Perspective_default = componentDefinition;
@@ -1,3 +1,4 @@
1
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
1
2
  import { convertToTexture, float, floor, screenUV, vec2, vec4, viewportSize } from "three/tsl";
2
3
  const componentDefinition = {
3
4
  name: "Pixelate",
@@ -29,7 +30,7 @@ const componentDefinition = {
29
30
  const pixelCountX = isWide.select(pixelSize, pixelSize.mul(aspect)).max(float(1));
30
31
  const pixelCountY = isWide.select(pixelSize.div(aspect), pixelSize).max(float(1));
31
32
  const pixelatedUV = vec2(floor(screenUV.x.mul(pixelCountX)).div(pixelCountX), floor(screenUV.y.mul(pixelCountY)).div(pixelCountY));
32
- return childTexture.sample(pixelatedUV);
33
+ return unpremultiplyAlpha(childTexture.sample(pixelatedUV));
33
34
  }
34
35
  };
35
36
  var Pixelate_default = componentDefinition;
@@ -1,6 +1,6 @@
1
- import { i as transformColorSpace, r as transformColor, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
1
+ import { i as transformColorSpace, r as transformColor, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
2
2
  import { t as createAnimatedTime } from "./time-BZqyVJXt.js";
3
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
3
+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
4
4
  import { clamp, exp, float, mx_noise_float, pow, screenUV, vec3, vec4, viewportSize } from "three/tsl";
5
5
  const componentDefinition = {
6
6
  name: "Plasma",
@@ -1,5 +1,6 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges, s as transformPosition } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges, s as transformPosition } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { PI, atan, convertToTexture, length, mix, screenUV, vec2, vec4, viewportSize } from "three/tsl";
4
5
  const componentDefinition = {
5
6
  name: "PolarCoordinates",
@@ -99,7 +100,7 @@ const componentDefinition = {
99
100
  const normalizedAngle = atan(delta.y, delta.x).add(PI).div(PI.mul(2));
100
101
  const r = length(delta);
101
102
  const blendedUV = mix(screenUV, vec2(normalizedAngle.mul(uniforms.wrap.uniform), r.mul(uniforms.radius.uniform)), uniforms.intensity.uniform);
102
- return applyEdgeHandling(blendedUV, childTexture.sample(blendedUV), childTexture, uniforms.edges.uniform);
103
+ return unpremultiplyAlpha(applyEdgeHandling(blendedUV, childTexture.sample(blendedUV), childTexture, uniforms.edges.uniform));
103
104
  }
104
105
  };
105
106
  var PolarCoordinates_default = componentDefinition;
@@ -1,4 +1,5 @@
1
- import { n as transformAngle, s as transformPosition } from "./transformations-CC_c-QAT.js";
1
+ import { n as transformAngle, s as transformPosition } from "./transformations-DM6huB9g.js";
2
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
2
3
  import { Fn, convertToTexture, cos, float, max, radians, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
3
4
  const componentDefinition = {
4
5
  name: "ProgressiveBlur",
@@ -119,7 +120,7 @@ const componentDefinition = {
119
120
  const sample = horizontalTexture.sample(sampleCoord).mul(weight);
120
121
  total.assign(total.add(sample));
121
122
  }
122
- return total;
123
+ return unpremultiplyAlpha(total);
123
124
  })();
124
125
  }
125
126
  };
@@ -1,5 +1,5 @@
1
- import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-CC_c-QAT.js";
2
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
1
+ import { i as transformColorSpace, r as transformColor, s as transformPosition, t as colorSpaceOptions } from "./transformations-DM6huB9g.js";
2
+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
3
3
  import { distance, float, screenUV, vec2, viewportSize } from "three/tsl";
4
4
  const componentDefinition = {
5
5
  name: "RadialGradient",
@@ -1,5 +1,6 @@
1
1
  import { t as applyEdgeHandling } from "./edges-Bd7GP4s2.js";
2
- import { o as transformEdges, s as transformPosition } from "./transformations-CC_c-QAT.js";
2
+ import { o as transformEdges, s as transformPosition } from "./transformations-DM6huB9g.js";
3
+ import { t as unpremultiplyAlpha } from "./alpha-Byel9eTg.js";
3
4
  import { PI, convertToTexture, cos, mix, screenUV, sin, vec2, vec4, viewportSize } from "three/tsl";
4
5
  const componentDefinition = {
5
6
  name: "RectangularCoordinates",
@@ -87,7 +88,7 @@ const componentDefinition = {
87
88
  const aspect = viewportSize.x.div(viewportSize.y);
88
89
  const centerPos = vec2(uniforms.center.uniform.x, uniforms.center.uniform.y.oneMinus());
89
90
  const blendedUV = mix(screenUV, vec2(rectX.div(aspect).add(centerPos.x), rectY.add(centerPos.y)), uniforms.intensity.uniform);
90
- return applyEdgeHandling(blendedUV, childTexture.sample(blendedUV), childTexture, uniforms.edges.uniform);
91
+ return unpremultiplyAlpha(applyEdgeHandling(blendedUV, childTexture.sample(blendedUV), childTexture, uniforms.edges.uniform));
91
92
  }
92
93
  };
93
94
  var RectangularCoordinates_default = componentDefinition;
@@ -1,6 +1,6 @@
1
- import { r as transformColor, s as transformPosition } from "./transformations-CC_c-QAT.js";
1
+ import { r as transformColor, s as transformPosition } from "./transformations-DM6huB9g.js";
2
2
  import { t as createAnimatedTime } from "./time-BZqyVJXt.js";
3
- import { t as mixColors } from "./colorMixing-Ehw-Hfs_.js";
3
+ import { t as mixColors } from "./colorMixing-D_wMclqL.js";
4
4
  import { distance, float, screenUV, sin, smoothstep, vec2, viewportSize } from "three/tsl";
5
5
  const componentDefinition = {
6
6
  name: "Ripples",