shaders 2.2.37 → 2.2.39
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/{Blob-C_fYRjJF.js → Blob-Ck1tVOL_.js} +1 -1
- package/dist/core/{FloatingParticles-B6KvHecR.js → FloatingParticles-D95-rj4h.js} +6 -3
- package/dist/core/{Godrays-iMO6X606.js → Godrays-DCk1c8sQ.js} +5 -3
- package/dist/core/{Ripples-BAcLsbLr.js → Ripples-DKBIp3Qq.js} +1 -1
- package/dist/core/{SimplexNoise-CxF7Tl5O.js → SimplexNoise-CMMeggo6.js} +3 -3
- package/dist/core/{SineWave-SIEiE1O3.js → SineWave-DVVLqHPw.js} +5 -3
- package/dist/core/{Spiral-PsIc1BI9.js → Spiral-DDyVSeG_.js} +5 -3
- package/dist/core/{Strands-xsbd_3Bt.js → Strands-B9vY4uA7.js} +1 -1
- package/dist/core/{Swirl-CV1prOHF.js → Swirl-DoCDBZad.js} +1 -1
- package/dist/core/{WaveDistortion-BRgbfqt3.js → WaveDistortion-Bo2Ar13M.js} +3 -2
- package/dist/core/index.js +11 -11
- package/dist/core/shaders/Blob/index.js +2 -2
- package/dist/core/shaders/FloatingParticles/index.d.ts.map +1 -1
- package/dist/core/shaders/FloatingParticles/index.js +2 -1
- package/dist/core/shaders/Godrays/index.d.ts.map +1 -1
- package/dist/core/shaders/Godrays/index.js +2 -1
- package/dist/core/shaders/Ripples/index.js +2 -2
- package/dist/core/shaders/SimplexNoise/index.d.ts +1 -1
- package/dist/core/shaders/SimplexNoise/index.js +2 -2
- package/dist/core/shaders/SineWave/index.d.ts.map +1 -1
- package/dist/core/shaders/SineWave/index.js +2 -1
- package/dist/core/shaders/Spiral/index.d.ts.map +1 -1
- package/dist/core/shaders/Spiral/index.js +2 -1
- package/dist/core/shaders/Strands/index.js +2 -2
- package/dist/core/shaders/Swirl/index.js +2 -2
- package/dist/core/shaders/WaveDistortion/index.d.ts.map +1 -1
- package/dist/core/shaders/WaveDistortion/index.js +2 -1
- package/dist/core/{time-DgRTVr2F.js → time-BZqyVJXt.js} +6 -1
- package/dist/core/utilities/time.d.ts +4 -1
- package/dist/core/utilities/time.d.ts.map +1 -1
- package/dist/react/{generatePresetCode-DtpUpaeM.js → generatePresetCode-CPcLELa5.js} +1 -1
- package/dist/react/index.js +1 -1
- package/dist/react/utils/generatePresetCode.js +1 -1
- package/dist/registry.js +2 -2
- package/dist/solid/components/AngularBlur.d.ts.map +1 -1
- package/dist/solid/components/Ascii.d.ts.map +1 -1
- package/dist/solid/components/Beam.d.ts.map +1 -1
- package/dist/solid/components/Blob.d.ts.map +1 -1
- package/dist/solid/components/Blur.d.ts.map +1 -1
- package/dist/solid/components/BrightnessContrast.d.ts.map +1 -1
- package/dist/solid/components/Bulge.d.ts.map +1 -1
- package/dist/solid/components/CRTScreen.d.ts.map +1 -1
- package/dist/solid/components/ChannelBlur.d.ts.map +1 -1
- package/dist/solid/components/Checkerboard.d.ts.map +1 -1
- package/dist/solid/components/ChromaFlow.d.ts.map +1 -1
- package/dist/solid/components/ChromaticAberration.d.ts.map +1 -1
- package/dist/solid/components/Circle.d.ts.map +1 -1
- package/dist/solid/components/CursorTrail.d.ts.map +1 -1
- package/dist/solid/components/DiffuseBlur.d.ts.map +1 -1
- package/dist/solid/components/Dither.d.ts.map +1 -1
- package/dist/solid/components/DotGrid.d.ts.map +1 -1
- package/dist/solid/components/Duotone.d.ts.map +1 -1
- package/dist/solid/components/FilmGrain.d.ts.map +1 -1
- package/dist/solid/components/FloatingParticles.d.ts.map +1 -1
- package/dist/solid/components/GlassTiles.d.ts.map +1 -1
- package/dist/solid/components/Glow.d.ts.map +1 -1
- package/dist/solid/components/Godrays.d.ts.map +1 -1
- package/dist/solid/components/Grayscale.d.ts.map +1 -1
- package/dist/solid/components/Grid.d.ts.map +1 -1
- package/dist/solid/components/GridDistortion.d.ts.map +1 -1
- package/dist/solid/components/Group.d.ts.map +1 -1
- package/dist/solid/components/Halftone.d.ts.map +1 -1
- package/dist/solid/components/HueShift.d.ts.map +1 -1
- package/dist/solid/components/ImageTexture.d.ts.map +1 -1
- package/dist/solid/components/Invert.d.ts.map +1 -1
- package/dist/solid/components/LinearBlur.d.ts.map +1 -1
- package/dist/solid/components/LinearGradient.d.ts.map +1 -1
- package/dist/solid/components/Liquify.d.ts.map +1 -1
- package/dist/solid/components/Perspective.d.ts.map +1 -1
- package/dist/solid/components/Pixelate.d.ts.map +1 -1
- package/dist/solid/components/PolarCoordinates.d.ts.map +1 -1
- package/dist/solid/components/Posterize.d.ts.map +1 -1
- package/dist/solid/components/ProgressiveBlur.d.ts.map +1 -1
- package/dist/solid/components/RadialGradient.d.ts.map +1 -1
- package/dist/solid/components/RectangularCoordinates.d.ts.map +1 -1
- package/dist/solid/components/Ripples.d.ts.map +1 -1
- package/dist/solid/components/Saturation.d.ts.map +1 -1
- package/dist/solid/components/Sharpness.d.ts.map +1 -1
- package/dist/solid/components/SimplexNoise.d.ts.map +1 -1
- package/dist/solid/components/SineWave.d.ts.map +1 -1
- package/dist/solid/components/SolidColor.d.ts.map +1 -1
- package/dist/solid/components/Spherize.d.ts.map +1 -1
- package/dist/solid/components/Spiral.d.ts.map +1 -1
- package/dist/solid/components/Strands.d.ts.map +1 -1
- package/dist/solid/components/Stretch.d.ts.map +1 -1
- package/dist/solid/components/Swirl.d.ts.map +1 -1
- package/dist/solid/components/TiltShift.d.ts.map +1 -1
- package/dist/solid/components/Tritone.d.ts.map +1 -1
- package/dist/solid/components/Twirl.d.ts.map +1 -1
- package/dist/solid/components/Vibrance.d.ts.map +1 -1
- package/dist/solid/components/WaveDistortion.d.ts.map +1 -1
- package/dist/solid/components/ZoomBlur.d.ts.map +1 -1
- package/dist/solid/engine/Shader.d.ts.map +1 -1
- package/dist/solid/engine/component.template.d.ts.map +1 -1
- package/dist/solid/index.js +234 -235
- package/dist/solid/utils/generatePresetCode.js +1 -1
- package/dist/svelte/{generatePresetCode-Yu_cJh3q.js → generatePresetCode-By5juLjK.js} +1 -1
- package/dist/svelte/index.js +1 -1
- package/dist/svelte/utils/generatePresetCode.js +1 -1
- package/dist/vue/{generatePresetCode-DnK2X66E.js → generatePresetCode-REXb9hnv.js} +1 -1
- package/dist/vue/index.js +1 -1
- package/dist/vue/utils/generatePresetCode.js +1 -1
- package/package.json +1 -1
package/dist/solid/index.js
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { createComponent, template, spread, mergeProps, insert, use } from "solid-js/web";
|
|
2
|
-
import { createContext, splitProps, createMemo,
|
|
2
|
+
import { createContext, splitProps, createMemo, onMount, onCleanup, useContext, createEffect } from "solid-js";
|
|
3
3
|
import { shaderRenderer, createUniformsMap } from "../core/index.js";
|
|
4
4
|
import { componentDefinition } from "../core/shaders/AngularBlur/index.js";
|
|
5
5
|
import { vec4 } from "three/tsl";
|
|
@@ -114,7 +114,6 @@ function Shader(allProps) {
|
|
|
114
114
|
shaderUniformUpdate: uniformUpdate,
|
|
115
115
|
shaderMetadataUpdate: metadataUpdate
|
|
116
116
|
}));
|
|
117
|
-
const resolved = children(() => props.children);
|
|
118
117
|
const initializeRenderer = async () => {
|
|
119
118
|
const canvas = canvasRef;
|
|
120
119
|
if (!canvas || isInitialized || isInitializing) {
|
|
@@ -230,7 +229,7 @@ function Shader(allProps) {
|
|
|
230
229
|
}, domProps), false, true);
|
|
231
230
|
var _ref$2 = canvasRef;
|
|
232
231
|
typeof _ref$2 === "function" ? use(_ref$2, _el$2) : canvasRef = _el$2;
|
|
233
|
-
insert(_el$,
|
|
232
|
+
insert(_el$, () => props.children, null);
|
|
234
233
|
return _el$;
|
|
235
234
|
}
|
|
236
235
|
});
|
|
@@ -271,6 +270,7 @@ try {
|
|
|
271
270
|
console.warn("Error extracting default props:", e);
|
|
272
271
|
}
|
|
273
272
|
function ShaderComponent$V(props) {
|
|
273
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
274
274
|
const context = useShaderContext();
|
|
275
275
|
const {
|
|
276
276
|
shaderParentId: parentId,
|
|
@@ -283,8 +283,8 @@ function ShaderComponent$V(props) {
|
|
|
283
283
|
let baseProps = {
|
|
284
284
|
...defaultProps$V
|
|
285
285
|
};
|
|
286
|
-
for (const [key, value] of Object.entries(
|
|
287
|
-
if (
|
|
286
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
287
|
+
if (value !== void 0) {
|
|
288
288
|
baseProps[key] = value;
|
|
289
289
|
}
|
|
290
290
|
}
|
|
@@ -305,7 +305,6 @@ function ShaderComponent$V(props) {
|
|
|
305
305
|
...context,
|
|
306
306
|
shaderParentId: instanceId
|
|
307
307
|
}));
|
|
308
|
-
const resolved = children(() => props.children);
|
|
309
308
|
let isRegistered = false;
|
|
310
309
|
onMount(() => {
|
|
311
310
|
const uniforms = getUniformsMap();
|
|
@@ -378,7 +377,7 @@ function ShaderComponent$V(props) {
|
|
|
378
377
|
return childContextValue();
|
|
379
378
|
},
|
|
380
379
|
get children() {
|
|
381
|
-
return
|
|
380
|
+
return local.children;
|
|
382
381
|
}
|
|
383
382
|
});
|
|
384
383
|
}
|
|
@@ -411,6 +410,7 @@ try {
|
|
|
411
410
|
console.warn("Error extracting default props:", e);
|
|
412
411
|
}
|
|
413
412
|
function ShaderComponent$U(props) {
|
|
413
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
414
414
|
const context = useShaderContext();
|
|
415
415
|
const {
|
|
416
416
|
shaderParentId: parentId,
|
|
@@ -423,8 +423,8 @@ function ShaderComponent$U(props) {
|
|
|
423
423
|
let baseProps = {
|
|
424
424
|
...defaultProps$U
|
|
425
425
|
};
|
|
426
|
-
for (const [key, value] of Object.entries(
|
|
427
|
-
if (
|
|
426
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
427
|
+
if (value !== void 0) {
|
|
428
428
|
baseProps[key] = value;
|
|
429
429
|
}
|
|
430
430
|
}
|
|
@@ -445,7 +445,6 @@ function ShaderComponent$U(props) {
|
|
|
445
445
|
...context,
|
|
446
446
|
shaderParentId: instanceId
|
|
447
447
|
}));
|
|
448
|
-
const resolved = children(() => props.children);
|
|
449
448
|
let isRegistered = false;
|
|
450
449
|
onMount(() => {
|
|
451
450
|
const uniforms = getUniformsMap();
|
|
@@ -518,7 +517,7 @@ function ShaderComponent$U(props) {
|
|
|
518
517
|
return childContextValue();
|
|
519
518
|
},
|
|
520
519
|
get children() {
|
|
521
|
-
return
|
|
520
|
+
return local.children;
|
|
522
521
|
}
|
|
523
522
|
});
|
|
524
523
|
}
|
|
@@ -551,6 +550,7 @@ try {
|
|
|
551
550
|
console.warn("Error extracting default props:", e);
|
|
552
551
|
}
|
|
553
552
|
function ShaderComponent$T(props) {
|
|
553
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
554
554
|
const context = useShaderContext();
|
|
555
555
|
const {
|
|
556
556
|
shaderParentId: parentId,
|
|
@@ -563,8 +563,8 @@ function ShaderComponent$T(props) {
|
|
|
563
563
|
let baseProps = {
|
|
564
564
|
...defaultProps$T
|
|
565
565
|
};
|
|
566
|
-
for (const [key, value] of Object.entries(
|
|
567
|
-
if (
|
|
566
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
567
|
+
if (value !== void 0) {
|
|
568
568
|
baseProps[key] = value;
|
|
569
569
|
}
|
|
570
570
|
}
|
|
@@ -585,7 +585,6 @@ function ShaderComponent$T(props) {
|
|
|
585
585
|
...context,
|
|
586
586
|
shaderParentId: instanceId
|
|
587
587
|
}));
|
|
588
|
-
const resolved = children(() => props.children);
|
|
589
588
|
let isRegistered = false;
|
|
590
589
|
onMount(() => {
|
|
591
590
|
const uniforms = getUniformsMap();
|
|
@@ -658,7 +657,7 @@ function ShaderComponent$T(props) {
|
|
|
658
657
|
return childContextValue();
|
|
659
658
|
},
|
|
660
659
|
get children() {
|
|
661
|
-
return
|
|
660
|
+
return local.children;
|
|
662
661
|
}
|
|
663
662
|
});
|
|
664
663
|
}
|
|
@@ -691,6 +690,7 @@ try {
|
|
|
691
690
|
console.warn("Error extracting default props:", e);
|
|
692
691
|
}
|
|
693
692
|
function ShaderComponent$S(props) {
|
|
693
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
694
694
|
const context = useShaderContext();
|
|
695
695
|
const {
|
|
696
696
|
shaderParentId: parentId,
|
|
@@ -703,8 +703,8 @@ function ShaderComponent$S(props) {
|
|
|
703
703
|
let baseProps = {
|
|
704
704
|
...defaultProps$S
|
|
705
705
|
};
|
|
706
|
-
for (const [key, value] of Object.entries(
|
|
707
|
-
if (
|
|
706
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
707
|
+
if (value !== void 0) {
|
|
708
708
|
baseProps[key] = value;
|
|
709
709
|
}
|
|
710
710
|
}
|
|
@@ -725,7 +725,6 @@ function ShaderComponent$S(props) {
|
|
|
725
725
|
...context,
|
|
726
726
|
shaderParentId: instanceId
|
|
727
727
|
}));
|
|
728
|
-
const resolved = children(() => props.children);
|
|
729
728
|
let isRegistered = false;
|
|
730
729
|
onMount(() => {
|
|
731
730
|
const uniforms = getUniformsMap();
|
|
@@ -798,7 +797,7 @@ function ShaderComponent$S(props) {
|
|
|
798
797
|
return childContextValue();
|
|
799
798
|
},
|
|
800
799
|
get children() {
|
|
801
|
-
return
|
|
800
|
+
return local.children;
|
|
802
801
|
}
|
|
803
802
|
});
|
|
804
803
|
}
|
|
@@ -831,6 +830,7 @@ try {
|
|
|
831
830
|
console.warn("Error extracting default props:", e);
|
|
832
831
|
}
|
|
833
832
|
function ShaderComponent$R(props) {
|
|
833
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
834
834
|
const context = useShaderContext();
|
|
835
835
|
const {
|
|
836
836
|
shaderParentId: parentId,
|
|
@@ -843,8 +843,8 @@ function ShaderComponent$R(props) {
|
|
|
843
843
|
let baseProps = {
|
|
844
844
|
...defaultProps$R
|
|
845
845
|
};
|
|
846
|
-
for (const [key, value] of Object.entries(
|
|
847
|
-
if (
|
|
846
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
847
|
+
if (value !== void 0) {
|
|
848
848
|
baseProps[key] = value;
|
|
849
849
|
}
|
|
850
850
|
}
|
|
@@ -865,7 +865,6 @@ function ShaderComponent$R(props) {
|
|
|
865
865
|
...context,
|
|
866
866
|
shaderParentId: instanceId
|
|
867
867
|
}));
|
|
868
|
-
const resolved = children(() => props.children);
|
|
869
868
|
let isRegistered = false;
|
|
870
869
|
onMount(() => {
|
|
871
870
|
const uniforms = getUniformsMap();
|
|
@@ -938,7 +937,7 @@ function ShaderComponent$R(props) {
|
|
|
938
937
|
return childContextValue();
|
|
939
938
|
},
|
|
940
939
|
get children() {
|
|
941
|
-
return
|
|
940
|
+
return local.children;
|
|
942
941
|
}
|
|
943
942
|
});
|
|
944
943
|
}
|
|
@@ -971,6 +970,7 @@ try {
|
|
|
971
970
|
console.warn("Error extracting default props:", e);
|
|
972
971
|
}
|
|
973
972
|
function ShaderComponent$Q(props) {
|
|
973
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
974
974
|
const context = useShaderContext();
|
|
975
975
|
const {
|
|
976
976
|
shaderParentId: parentId,
|
|
@@ -983,8 +983,8 @@ function ShaderComponent$Q(props) {
|
|
|
983
983
|
let baseProps = {
|
|
984
984
|
...defaultProps$Q
|
|
985
985
|
};
|
|
986
|
-
for (const [key, value] of Object.entries(
|
|
987
|
-
if (
|
|
986
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
987
|
+
if (value !== void 0) {
|
|
988
988
|
baseProps[key] = value;
|
|
989
989
|
}
|
|
990
990
|
}
|
|
@@ -1005,7 +1005,6 @@ function ShaderComponent$Q(props) {
|
|
|
1005
1005
|
...context,
|
|
1006
1006
|
shaderParentId: instanceId
|
|
1007
1007
|
}));
|
|
1008
|
-
const resolved = children(() => props.children);
|
|
1009
1008
|
let isRegistered = false;
|
|
1010
1009
|
onMount(() => {
|
|
1011
1010
|
const uniforms = getUniformsMap();
|
|
@@ -1078,7 +1077,7 @@ function ShaderComponent$Q(props) {
|
|
|
1078
1077
|
return childContextValue();
|
|
1079
1078
|
},
|
|
1080
1079
|
get children() {
|
|
1081
|
-
return
|
|
1080
|
+
return local.children;
|
|
1082
1081
|
}
|
|
1083
1082
|
});
|
|
1084
1083
|
}
|
|
@@ -1111,6 +1110,7 @@ try {
|
|
|
1111
1110
|
console.warn("Error extracting default props:", e);
|
|
1112
1111
|
}
|
|
1113
1112
|
function ShaderComponent$P(props) {
|
|
1113
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
1114
1114
|
const context = useShaderContext();
|
|
1115
1115
|
const {
|
|
1116
1116
|
shaderParentId: parentId,
|
|
@@ -1123,8 +1123,8 @@ function ShaderComponent$P(props) {
|
|
|
1123
1123
|
let baseProps = {
|
|
1124
1124
|
...defaultProps$P
|
|
1125
1125
|
};
|
|
1126
|
-
for (const [key, value] of Object.entries(
|
|
1127
|
-
if (
|
|
1126
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
1127
|
+
if (value !== void 0) {
|
|
1128
1128
|
baseProps[key] = value;
|
|
1129
1129
|
}
|
|
1130
1130
|
}
|
|
@@ -1145,7 +1145,6 @@ function ShaderComponent$P(props) {
|
|
|
1145
1145
|
...context,
|
|
1146
1146
|
shaderParentId: instanceId
|
|
1147
1147
|
}));
|
|
1148
|
-
const resolved = children(() => props.children);
|
|
1149
1148
|
let isRegistered = false;
|
|
1150
1149
|
onMount(() => {
|
|
1151
1150
|
const uniforms = getUniformsMap();
|
|
@@ -1218,7 +1217,7 @@ function ShaderComponent$P(props) {
|
|
|
1218
1217
|
return childContextValue();
|
|
1219
1218
|
},
|
|
1220
1219
|
get children() {
|
|
1221
|
-
return
|
|
1220
|
+
return local.children;
|
|
1222
1221
|
}
|
|
1223
1222
|
});
|
|
1224
1223
|
}
|
|
@@ -1251,6 +1250,7 @@ try {
|
|
|
1251
1250
|
console.warn("Error extracting default props:", e);
|
|
1252
1251
|
}
|
|
1253
1252
|
function ShaderComponent$O(props) {
|
|
1253
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
1254
1254
|
const context = useShaderContext();
|
|
1255
1255
|
const {
|
|
1256
1256
|
shaderParentId: parentId,
|
|
@@ -1263,8 +1263,8 @@ function ShaderComponent$O(props) {
|
|
|
1263
1263
|
let baseProps = {
|
|
1264
1264
|
...defaultProps$O
|
|
1265
1265
|
};
|
|
1266
|
-
for (const [key, value] of Object.entries(
|
|
1267
|
-
if (
|
|
1266
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
1267
|
+
if (value !== void 0) {
|
|
1268
1268
|
baseProps[key] = value;
|
|
1269
1269
|
}
|
|
1270
1270
|
}
|
|
@@ -1285,7 +1285,6 @@ function ShaderComponent$O(props) {
|
|
|
1285
1285
|
...context,
|
|
1286
1286
|
shaderParentId: instanceId
|
|
1287
1287
|
}));
|
|
1288
|
-
const resolved = children(() => props.children);
|
|
1289
1288
|
let isRegistered = false;
|
|
1290
1289
|
onMount(() => {
|
|
1291
1290
|
const uniforms = getUniformsMap();
|
|
@@ -1358,7 +1357,7 @@ function ShaderComponent$O(props) {
|
|
|
1358
1357
|
return childContextValue();
|
|
1359
1358
|
},
|
|
1360
1359
|
get children() {
|
|
1361
|
-
return
|
|
1360
|
+
return local.children;
|
|
1362
1361
|
}
|
|
1363
1362
|
});
|
|
1364
1363
|
}
|
|
@@ -1391,6 +1390,7 @@ try {
|
|
|
1391
1390
|
console.warn("Error extracting default props:", e);
|
|
1392
1391
|
}
|
|
1393
1392
|
function ShaderComponent$N(props) {
|
|
1393
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
1394
1394
|
const context = useShaderContext();
|
|
1395
1395
|
const {
|
|
1396
1396
|
shaderParentId: parentId,
|
|
@@ -1403,8 +1403,8 @@ function ShaderComponent$N(props) {
|
|
|
1403
1403
|
let baseProps = {
|
|
1404
1404
|
...defaultProps$N
|
|
1405
1405
|
};
|
|
1406
|
-
for (const [key, value] of Object.entries(
|
|
1407
|
-
if (
|
|
1406
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
1407
|
+
if (value !== void 0) {
|
|
1408
1408
|
baseProps[key] = value;
|
|
1409
1409
|
}
|
|
1410
1410
|
}
|
|
@@ -1425,7 +1425,6 @@ function ShaderComponent$N(props) {
|
|
|
1425
1425
|
...context,
|
|
1426
1426
|
shaderParentId: instanceId
|
|
1427
1427
|
}));
|
|
1428
|
-
const resolved = children(() => props.children);
|
|
1429
1428
|
let isRegistered = false;
|
|
1430
1429
|
onMount(() => {
|
|
1431
1430
|
const uniforms = getUniformsMap();
|
|
@@ -1498,7 +1497,7 @@ function ShaderComponent$N(props) {
|
|
|
1498
1497
|
return childContextValue();
|
|
1499
1498
|
},
|
|
1500
1499
|
get children() {
|
|
1501
|
-
return
|
|
1500
|
+
return local.children;
|
|
1502
1501
|
}
|
|
1503
1502
|
});
|
|
1504
1503
|
}
|
|
@@ -1531,6 +1530,7 @@ try {
|
|
|
1531
1530
|
console.warn("Error extracting default props:", e);
|
|
1532
1531
|
}
|
|
1533
1532
|
function ShaderComponent$M(props) {
|
|
1533
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
1534
1534
|
const context = useShaderContext();
|
|
1535
1535
|
const {
|
|
1536
1536
|
shaderParentId: parentId,
|
|
@@ -1543,8 +1543,8 @@ function ShaderComponent$M(props) {
|
|
|
1543
1543
|
let baseProps = {
|
|
1544
1544
|
...defaultProps$M
|
|
1545
1545
|
};
|
|
1546
|
-
for (const [key, value] of Object.entries(
|
|
1547
|
-
if (
|
|
1546
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
1547
|
+
if (value !== void 0) {
|
|
1548
1548
|
baseProps[key] = value;
|
|
1549
1549
|
}
|
|
1550
1550
|
}
|
|
@@ -1565,7 +1565,6 @@ function ShaderComponent$M(props) {
|
|
|
1565
1565
|
...context,
|
|
1566
1566
|
shaderParentId: instanceId
|
|
1567
1567
|
}));
|
|
1568
|
-
const resolved = children(() => props.children);
|
|
1569
1568
|
let isRegistered = false;
|
|
1570
1569
|
onMount(() => {
|
|
1571
1570
|
const uniforms = getUniformsMap();
|
|
@@ -1638,7 +1637,7 @@ function ShaderComponent$M(props) {
|
|
|
1638
1637
|
return childContextValue();
|
|
1639
1638
|
},
|
|
1640
1639
|
get children() {
|
|
1641
|
-
return
|
|
1640
|
+
return local.children;
|
|
1642
1641
|
}
|
|
1643
1642
|
});
|
|
1644
1643
|
}
|
|
@@ -1671,6 +1670,7 @@ try {
|
|
|
1671
1670
|
console.warn("Error extracting default props:", e);
|
|
1672
1671
|
}
|
|
1673
1672
|
function ShaderComponent$L(props) {
|
|
1673
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
1674
1674
|
const context = useShaderContext();
|
|
1675
1675
|
const {
|
|
1676
1676
|
shaderParentId: parentId,
|
|
@@ -1683,8 +1683,8 @@ function ShaderComponent$L(props) {
|
|
|
1683
1683
|
let baseProps = {
|
|
1684
1684
|
...defaultProps$L
|
|
1685
1685
|
};
|
|
1686
|
-
for (const [key, value] of Object.entries(
|
|
1687
|
-
if (
|
|
1686
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
1687
|
+
if (value !== void 0) {
|
|
1688
1688
|
baseProps[key] = value;
|
|
1689
1689
|
}
|
|
1690
1690
|
}
|
|
@@ -1705,7 +1705,6 @@ function ShaderComponent$L(props) {
|
|
|
1705
1705
|
...context,
|
|
1706
1706
|
shaderParentId: instanceId
|
|
1707
1707
|
}));
|
|
1708
|
-
const resolved = children(() => props.children);
|
|
1709
1708
|
let isRegistered = false;
|
|
1710
1709
|
onMount(() => {
|
|
1711
1710
|
const uniforms = getUniformsMap();
|
|
@@ -1778,7 +1777,7 @@ function ShaderComponent$L(props) {
|
|
|
1778
1777
|
return childContextValue();
|
|
1779
1778
|
},
|
|
1780
1779
|
get children() {
|
|
1781
|
-
return
|
|
1780
|
+
return local.children;
|
|
1782
1781
|
}
|
|
1783
1782
|
});
|
|
1784
1783
|
}
|
|
@@ -1811,6 +1810,7 @@ try {
|
|
|
1811
1810
|
console.warn("Error extracting default props:", e);
|
|
1812
1811
|
}
|
|
1813
1812
|
function ShaderComponent$K(props) {
|
|
1813
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
1814
1814
|
const context = useShaderContext();
|
|
1815
1815
|
const {
|
|
1816
1816
|
shaderParentId: parentId,
|
|
@@ -1823,8 +1823,8 @@ function ShaderComponent$K(props) {
|
|
|
1823
1823
|
let baseProps = {
|
|
1824
1824
|
...defaultProps$K
|
|
1825
1825
|
};
|
|
1826
|
-
for (const [key, value] of Object.entries(
|
|
1827
|
-
if (
|
|
1826
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
1827
|
+
if (value !== void 0) {
|
|
1828
1828
|
baseProps[key] = value;
|
|
1829
1829
|
}
|
|
1830
1830
|
}
|
|
@@ -1845,7 +1845,6 @@ function ShaderComponent$K(props) {
|
|
|
1845
1845
|
...context,
|
|
1846
1846
|
shaderParentId: instanceId
|
|
1847
1847
|
}));
|
|
1848
|
-
const resolved = children(() => props.children);
|
|
1849
1848
|
let isRegistered = false;
|
|
1850
1849
|
onMount(() => {
|
|
1851
1850
|
const uniforms = getUniformsMap();
|
|
@@ -1918,7 +1917,7 @@ function ShaderComponent$K(props) {
|
|
|
1918
1917
|
return childContextValue();
|
|
1919
1918
|
},
|
|
1920
1919
|
get children() {
|
|
1921
|
-
return
|
|
1920
|
+
return local.children;
|
|
1922
1921
|
}
|
|
1923
1922
|
});
|
|
1924
1923
|
}
|
|
@@ -1951,6 +1950,7 @@ try {
|
|
|
1951
1950
|
console.warn("Error extracting default props:", e);
|
|
1952
1951
|
}
|
|
1953
1952
|
function ShaderComponent$J(props) {
|
|
1953
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
1954
1954
|
const context = useShaderContext();
|
|
1955
1955
|
const {
|
|
1956
1956
|
shaderParentId: parentId,
|
|
@@ -1963,8 +1963,8 @@ function ShaderComponent$J(props) {
|
|
|
1963
1963
|
let baseProps = {
|
|
1964
1964
|
...defaultProps$J
|
|
1965
1965
|
};
|
|
1966
|
-
for (const [key, value] of Object.entries(
|
|
1967
|
-
if (
|
|
1966
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
1967
|
+
if (value !== void 0) {
|
|
1968
1968
|
baseProps[key] = value;
|
|
1969
1969
|
}
|
|
1970
1970
|
}
|
|
@@ -1985,7 +1985,6 @@ function ShaderComponent$J(props) {
|
|
|
1985
1985
|
...context,
|
|
1986
1986
|
shaderParentId: instanceId
|
|
1987
1987
|
}));
|
|
1988
|
-
const resolved = children(() => props.children);
|
|
1989
1988
|
let isRegistered = false;
|
|
1990
1989
|
onMount(() => {
|
|
1991
1990
|
const uniforms = getUniformsMap();
|
|
@@ -2058,7 +2057,7 @@ function ShaderComponent$J(props) {
|
|
|
2058
2057
|
return childContextValue();
|
|
2059
2058
|
},
|
|
2060
2059
|
get children() {
|
|
2061
|
-
return
|
|
2060
|
+
return local.children;
|
|
2062
2061
|
}
|
|
2063
2062
|
});
|
|
2064
2063
|
}
|
|
@@ -2091,6 +2090,7 @@ try {
|
|
|
2091
2090
|
console.warn("Error extracting default props:", e);
|
|
2092
2091
|
}
|
|
2093
2092
|
function ShaderComponent$I(props) {
|
|
2093
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
2094
2094
|
const context = useShaderContext();
|
|
2095
2095
|
const {
|
|
2096
2096
|
shaderParentId: parentId,
|
|
@@ -2103,8 +2103,8 @@ function ShaderComponent$I(props) {
|
|
|
2103
2103
|
let baseProps = {
|
|
2104
2104
|
...defaultProps$I
|
|
2105
2105
|
};
|
|
2106
|
-
for (const [key, value] of Object.entries(
|
|
2107
|
-
if (
|
|
2106
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
2107
|
+
if (value !== void 0) {
|
|
2108
2108
|
baseProps[key] = value;
|
|
2109
2109
|
}
|
|
2110
2110
|
}
|
|
@@ -2125,7 +2125,6 @@ function ShaderComponent$I(props) {
|
|
|
2125
2125
|
...context,
|
|
2126
2126
|
shaderParentId: instanceId
|
|
2127
2127
|
}));
|
|
2128
|
-
const resolved = children(() => props.children);
|
|
2129
2128
|
let isRegistered = false;
|
|
2130
2129
|
onMount(() => {
|
|
2131
2130
|
const uniforms = getUniformsMap();
|
|
@@ -2198,7 +2197,7 @@ function ShaderComponent$I(props) {
|
|
|
2198
2197
|
return childContextValue();
|
|
2199
2198
|
},
|
|
2200
2199
|
get children() {
|
|
2201
|
-
return
|
|
2200
|
+
return local.children;
|
|
2202
2201
|
}
|
|
2203
2202
|
});
|
|
2204
2203
|
}
|
|
@@ -2231,6 +2230,7 @@ try {
|
|
|
2231
2230
|
console.warn("Error extracting default props:", e);
|
|
2232
2231
|
}
|
|
2233
2232
|
function ShaderComponent$H(props) {
|
|
2233
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
2234
2234
|
const context = useShaderContext();
|
|
2235
2235
|
const {
|
|
2236
2236
|
shaderParentId: parentId,
|
|
@@ -2243,8 +2243,8 @@ function ShaderComponent$H(props) {
|
|
|
2243
2243
|
let baseProps = {
|
|
2244
2244
|
...defaultProps$H
|
|
2245
2245
|
};
|
|
2246
|
-
for (const [key, value] of Object.entries(
|
|
2247
|
-
if (
|
|
2246
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
2247
|
+
if (value !== void 0) {
|
|
2248
2248
|
baseProps[key] = value;
|
|
2249
2249
|
}
|
|
2250
2250
|
}
|
|
@@ -2265,7 +2265,6 @@ function ShaderComponent$H(props) {
|
|
|
2265
2265
|
...context,
|
|
2266
2266
|
shaderParentId: instanceId
|
|
2267
2267
|
}));
|
|
2268
|
-
const resolved = children(() => props.children);
|
|
2269
2268
|
let isRegistered = false;
|
|
2270
2269
|
onMount(() => {
|
|
2271
2270
|
const uniforms = getUniformsMap();
|
|
@@ -2338,7 +2337,7 @@ function ShaderComponent$H(props) {
|
|
|
2338
2337
|
return childContextValue();
|
|
2339
2338
|
},
|
|
2340
2339
|
get children() {
|
|
2341
|
-
return
|
|
2340
|
+
return local.children;
|
|
2342
2341
|
}
|
|
2343
2342
|
});
|
|
2344
2343
|
}
|
|
@@ -2371,6 +2370,7 @@ try {
|
|
|
2371
2370
|
console.warn("Error extracting default props:", e);
|
|
2372
2371
|
}
|
|
2373
2372
|
function ShaderComponent$G(props) {
|
|
2373
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
2374
2374
|
const context = useShaderContext();
|
|
2375
2375
|
const {
|
|
2376
2376
|
shaderParentId: parentId,
|
|
@@ -2383,8 +2383,8 @@ function ShaderComponent$G(props) {
|
|
|
2383
2383
|
let baseProps = {
|
|
2384
2384
|
...defaultProps$G
|
|
2385
2385
|
};
|
|
2386
|
-
for (const [key, value] of Object.entries(
|
|
2387
|
-
if (
|
|
2386
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
2387
|
+
if (value !== void 0) {
|
|
2388
2388
|
baseProps[key] = value;
|
|
2389
2389
|
}
|
|
2390
2390
|
}
|
|
@@ -2405,7 +2405,6 @@ function ShaderComponent$G(props) {
|
|
|
2405
2405
|
...context,
|
|
2406
2406
|
shaderParentId: instanceId
|
|
2407
2407
|
}));
|
|
2408
|
-
const resolved = children(() => props.children);
|
|
2409
2408
|
let isRegistered = false;
|
|
2410
2409
|
onMount(() => {
|
|
2411
2410
|
const uniforms = getUniformsMap();
|
|
@@ -2478,7 +2477,7 @@ function ShaderComponent$G(props) {
|
|
|
2478
2477
|
return childContextValue();
|
|
2479
2478
|
},
|
|
2480
2479
|
get children() {
|
|
2481
|
-
return
|
|
2480
|
+
return local.children;
|
|
2482
2481
|
}
|
|
2483
2482
|
});
|
|
2484
2483
|
}
|
|
@@ -2511,6 +2510,7 @@ try {
|
|
|
2511
2510
|
console.warn("Error extracting default props:", e);
|
|
2512
2511
|
}
|
|
2513
2512
|
function ShaderComponent$F(props) {
|
|
2513
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
2514
2514
|
const context = useShaderContext();
|
|
2515
2515
|
const {
|
|
2516
2516
|
shaderParentId: parentId,
|
|
@@ -2523,8 +2523,8 @@ function ShaderComponent$F(props) {
|
|
|
2523
2523
|
let baseProps = {
|
|
2524
2524
|
...defaultProps$F
|
|
2525
2525
|
};
|
|
2526
|
-
for (const [key, value] of Object.entries(
|
|
2527
|
-
if (
|
|
2526
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
2527
|
+
if (value !== void 0) {
|
|
2528
2528
|
baseProps[key] = value;
|
|
2529
2529
|
}
|
|
2530
2530
|
}
|
|
@@ -2545,7 +2545,6 @@ function ShaderComponent$F(props) {
|
|
|
2545
2545
|
...context,
|
|
2546
2546
|
shaderParentId: instanceId
|
|
2547
2547
|
}));
|
|
2548
|
-
const resolved = children(() => props.children);
|
|
2549
2548
|
let isRegistered = false;
|
|
2550
2549
|
onMount(() => {
|
|
2551
2550
|
const uniforms = getUniformsMap();
|
|
@@ -2618,7 +2617,7 @@ function ShaderComponent$F(props) {
|
|
|
2618
2617
|
return childContextValue();
|
|
2619
2618
|
},
|
|
2620
2619
|
get children() {
|
|
2621
|
-
return
|
|
2620
|
+
return local.children;
|
|
2622
2621
|
}
|
|
2623
2622
|
});
|
|
2624
2623
|
}
|
|
@@ -2651,6 +2650,7 @@ try {
|
|
|
2651
2650
|
console.warn("Error extracting default props:", e);
|
|
2652
2651
|
}
|
|
2653
2652
|
function ShaderComponent$E(props) {
|
|
2653
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
2654
2654
|
const context = useShaderContext();
|
|
2655
2655
|
const {
|
|
2656
2656
|
shaderParentId: parentId,
|
|
@@ -2663,8 +2663,8 @@ function ShaderComponent$E(props) {
|
|
|
2663
2663
|
let baseProps = {
|
|
2664
2664
|
...defaultProps$E
|
|
2665
2665
|
};
|
|
2666
|
-
for (const [key, value] of Object.entries(
|
|
2667
|
-
if (
|
|
2666
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
2667
|
+
if (value !== void 0) {
|
|
2668
2668
|
baseProps[key] = value;
|
|
2669
2669
|
}
|
|
2670
2670
|
}
|
|
@@ -2685,7 +2685,6 @@ function ShaderComponent$E(props) {
|
|
|
2685
2685
|
...context,
|
|
2686
2686
|
shaderParentId: instanceId
|
|
2687
2687
|
}));
|
|
2688
|
-
const resolved = children(() => props.children);
|
|
2689
2688
|
let isRegistered = false;
|
|
2690
2689
|
onMount(() => {
|
|
2691
2690
|
const uniforms = getUniformsMap();
|
|
@@ -2758,7 +2757,7 @@ function ShaderComponent$E(props) {
|
|
|
2758
2757
|
return childContextValue();
|
|
2759
2758
|
},
|
|
2760
2759
|
get children() {
|
|
2761
|
-
return
|
|
2760
|
+
return local.children;
|
|
2762
2761
|
}
|
|
2763
2762
|
});
|
|
2764
2763
|
}
|
|
@@ -2791,6 +2790,7 @@ try {
|
|
|
2791
2790
|
console.warn("Error extracting default props:", e);
|
|
2792
2791
|
}
|
|
2793
2792
|
function ShaderComponent$D(props) {
|
|
2793
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
2794
2794
|
const context = useShaderContext();
|
|
2795
2795
|
const {
|
|
2796
2796
|
shaderParentId: parentId,
|
|
@@ -2803,8 +2803,8 @@ function ShaderComponent$D(props) {
|
|
|
2803
2803
|
let baseProps = {
|
|
2804
2804
|
...defaultProps$D
|
|
2805
2805
|
};
|
|
2806
|
-
for (const [key, value] of Object.entries(
|
|
2807
|
-
if (
|
|
2806
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
2807
|
+
if (value !== void 0) {
|
|
2808
2808
|
baseProps[key] = value;
|
|
2809
2809
|
}
|
|
2810
2810
|
}
|
|
@@ -2825,7 +2825,6 @@ function ShaderComponent$D(props) {
|
|
|
2825
2825
|
...context,
|
|
2826
2826
|
shaderParentId: instanceId
|
|
2827
2827
|
}));
|
|
2828
|
-
const resolved = children(() => props.children);
|
|
2829
2828
|
let isRegistered = false;
|
|
2830
2829
|
onMount(() => {
|
|
2831
2830
|
const uniforms = getUniformsMap();
|
|
@@ -2898,7 +2897,7 @@ function ShaderComponent$D(props) {
|
|
|
2898
2897
|
return childContextValue();
|
|
2899
2898
|
},
|
|
2900
2899
|
get children() {
|
|
2901
|
-
return
|
|
2900
|
+
return local.children;
|
|
2902
2901
|
}
|
|
2903
2902
|
});
|
|
2904
2903
|
}
|
|
@@ -2931,6 +2930,7 @@ try {
|
|
|
2931
2930
|
console.warn("Error extracting default props:", e);
|
|
2932
2931
|
}
|
|
2933
2932
|
function ShaderComponent$C(props) {
|
|
2933
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
2934
2934
|
const context = useShaderContext();
|
|
2935
2935
|
const {
|
|
2936
2936
|
shaderParentId: parentId,
|
|
@@ -2943,8 +2943,8 @@ function ShaderComponent$C(props) {
|
|
|
2943
2943
|
let baseProps = {
|
|
2944
2944
|
...defaultProps$C
|
|
2945
2945
|
};
|
|
2946
|
-
for (const [key, value] of Object.entries(
|
|
2947
|
-
if (
|
|
2946
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
2947
|
+
if (value !== void 0) {
|
|
2948
2948
|
baseProps[key] = value;
|
|
2949
2949
|
}
|
|
2950
2950
|
}
|
|
@@ -2965,7 +2965,6 @@ function ShaderComponent$C(props) {
|
|
|
2965
2965
|
...context,
|
|
2966
2966
|
shaderParentId: instanceId
|
|
2967
2967
|
}));
|
|
2968
|
-
const resolved = children(() => props.children);
|
|
2969
2968
|
let isRegistered = false;
|
|
2970
2969
|
onMount(() => {
|
|
2971
2970
|
const uniforms = getUniformsMap();
|
|
@@ -3038,7 +3037,7 @@ function ShaderComponent$C(props) {
|
|
|
3038
3037
|
return childContextValue();
|
|
3039
3038
|
},
|
|
3040
3039
|
get children() {
|
|
3041
|
-
return
|
|
3040
|
+
return local.children;
|
|
3042
3041
|
}
|
|
3043
3042
|
});
|
|
3044
3043
|
}
|
|
@@ -3071,6 +3070,7 @@ try {
|
|
|
3071
3070
|
console.warn("Error extracting default props:", e);
|
|
3072
3071
|
}
|
|
3073
3072
|
function ShaderComponent$B(props) {
|
|
3073
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
3074
3074
|
const context = useShaderContext();
|
|
3075
3075
|
const {
|
|
3076
3076
|
shaderParentId: parentId,
|
|
@@ -3083,8 +3083,8 @@ function ShaderComponent$B(props) {
|
|
|
3083
3083
|
let baseProps = {
|
|
3084
3084
|
...defaultProps$B
|
|
3085
3085
|
};
|
|
3086
|
-
for (const [key, value] of Object.entries(
|
|
3087
|
-
if (
|
|
3086
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
3087
|
+
if (value !== void 0) {
|
|
3088
3088
|
baseProps[key] = value;
|
|
3089
3089
|
}
|
|
3090
3090
|
}
|
|
@@ -3105,7 +3105,6 @@ function ShaderComponent$B(props) {
|
|
|
3105
3105
|
...context,
|
|
3106
3106
|
shaderParentId: instanceId
|
|
3107
3107
|
}));
|
|
3108
|
-
const resolved = children(() => props.children);
|
|
3109
3108
|
let isRegistered = false;
|
|
3110
3109
|
onMount(() => {
|
|
3111
3110
|
const uniforms = getUniformsMap();
|
|
@@ -3178,7 +3177,7 @@ function ShaderComponent$B(props) {
|
|
|
3178
3177
|
return childContextValue();
|
|
3179
3178
|
},
|
|
3180
3179
|
get children() {
|
|
3181
|
-
return
|
|
3180
|
+
return local.children;
|
|
3182
3181
|
}
|
|
3183
3182
|
});
|
|
3184
3183
|
}
|
|
@@ -3211,6 +3210,7 @@ try {
|
|
|
3211
3210
|
console.warn("Error extracting default props:", e);
|
|
3212
3211
|
}
|
|
3213
3212
|
function ShaderComponent$A(props) {
|
|
3213
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
3214
3214
|
const context = useShaderContext();
|
|
3215
3215
|
const {
|
|
3216
3216
|
shaderParentId: parentId,
|
|
@@ -3223,8 +3223,8 @@ function ShaderComponent$A(props) {
|
|
|
3223
3223
|
let baseProps = {
|
|
3224
3224
|
...defaultProps$A
|
|
3225
3225
|
};
|
|
3226
|
-
for (const [key, value] of Object.entries(
|
|
3227
|
-
if (
|
|
3226
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
3227
|
+
if (value !== void 0) {
|
|
3228
3228
|
baseProps[key] = value;
|
|
3229
3229
|
}
|
|
3230
3230
|
}
|
|
@@ -3245,7 +3245,6 @@ function ShaderComponent$A(props) {
|
|
|
3245
3245
|
...context,
|
|
3246
3246
|
shaderParentId: instanceId
|
|
3247
3247
|
}));
|
|
3248
|
-
const resolved = children(() => props.children);
|
|
3249
3248
|
let isRegistered = false;
|
|
3250
3249
|
onMount(() => {
|
|
3251
3250
|
const uniforms = getUniformsMap();
|
|
@@ -3318,7 +3317,7 @@ function ShaderComponent$A(props) {
|
|
|
3318
3317
|
return childContextValue();
|
|
3319
3318
|
},
|
|
3320
3319
|
get children() {
|
|
3321
|
-
return
|
|
3320
|
+
return local.children;
|
|
3322
3321
|
}
|
|
3323
3322
|
});
|
|
3324
3323
|
}
|
|
@@ -3351,6 +3350,7 @@ try {
|
|
|
3351
3350
|
console.warn("Error extracting default props:", e);
|
|
3352
3351
|
}
|
|
3353
3352
|
function ShaderComponent$z(props) {
|
|
3353
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
3354
3354
|
const context = useShaderContext();
|
|
3355
3355
|
const {
|
|
3356
3356
|
shaderParentId: parentId,
|
|
@@ -3363,8 +3363,8 @@ function ShaderComponent$z(props) {
|
|
|
3363
3363
|
let baseProps = {
|
|
3364
3364
|
...defaultProps$z
|
|
3365
3365
|
};
|
|
3366
|
-
for (const [key, value] of Object.entries(
|
|
3367
|
-
if (
|
|
3366
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
3367
|
+
if (value !== void 0) {
|
|
3368
3368
|
baseProps[key] = value;
|
|
3369
3369
|
}
|
|
3370
3370
|
}
|
|
@@ -3385,7 +3385,6 @@ function ShaderComponent$z(props) {
|
|
|
3385
3385
|
...context,
|
|
3386
3386
|
shaderParentId: instanceId
|
|
3387
3387
|
}));
|
|
3388
|
-
const resolved = children(() => props.children);
|
|
3389
3388
|
let isRegistered = false;
|
|
3390
3389
|
onMount(() => {
|
|
3391
3390
|
const uniforms = getUniformsMap();
|
|
@@ -3458,7 +3457,7 @@ function ShaderComponent$z(props) {
|
|
|
3458
3457
|
return childContextValue();
|
|
3459
3458
|
},
|
|
3460
3459
|
get children() {
|
|
3461
|
-
return
|
|
3460
|
+
return local.children;
|
|
3462
3461
|
}
|
|
3463
3462
|
});
|
|
3464
3463
|
}
|
|
@@ -3491,6 +3490,7 @@ try {
|
|
|
3491
3490
|
console.warn("Error extracting default props:", e);
|
|
3492
3491
|
}
|
|
3493
3492
|
function ShaderComponent$y(props) {
|
|
3493
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
3494
3494
|
const context = useShaderContext();
|
|
3495
3495
|
const {
|
|
3496
3496
|
shaderParentId: parentId,
|
|
@@ -3503,8 +3503,8 @@ function ShaderComponent$y(props) {
|
|
|
3503
3503
|
let baseProps = {
|
|
3504
3504
|
...defaultProps$y
|
|
3505
3505
|
};
|
|
3506
|
-
for (const [key, value] of Object.entries(
|
|
3507
|
-
if (
|
|
3506
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
3507
|
+
if (value !== void 0) {
|
|
3508
3508
|
baseProps[key] = value;
|
|
3509
3509
|
}
|
|
3510
3510
|
}
|
|
@@ -3525,7 +3525,6 @@ function ShaderComponent$y(props) {
|
|
|
3525
3525
|
...context,
|
|
3526
3526
|
shaderParentId: instanceId
|
|
3527
3527
|
}));
|
|
3528
|
-
const resolved = children(() => props.children);
|
|
3529
3528
|
let isRegistered = false;
|
|
3530
3529
|
onMount(() => {
|
|
3531
3530
|
const uniforms = getUniformsMap();
|
|
@@ -3598,7 +3597,7 @@ function ShaderComponent$y(props) {
|
|
|
3598
3597
|
return childContextValue();
|
|
3599
3598
|
},
|
|
3600
3599
|
get children() {
|
|
3601
|
-
return
|
|
3600
|
+
return local.children;
|
|
3602
3601
|
}
|
|
3603
3602
|
});
|
|
3604
3603
|
}
|
|
@@ -3631,6 +3630,7 @@ try {
|
|
|
3631
3630
|
console.warn("Error extracting default props:", e);
|
|
3632
3631
|
}
|
|
3633
3632
|
function ShaderComponent$x(props) {
|
|
3633
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
3634
3634
|
const context = useShaderContext();
|
|
3635
3635
|
const {
|
|
3636
3636
|
shaderParentId: parentId,
|
|
@@ -3643,8 +3643,8 @@ function ShaderComponent$x(props) {
|
|
|
3643
3643
|
let baseProps = {
|
|
3644
3644
|
...defaultProps$x
|
|
3645
3645
|
};
|
|
3646
|
-
for (const [key, value] of Object.entries(
|
|
3647
|
-
if (
|
|
3646
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
3647
|
+
if (value !== void 0) {
|
|
3648
3648
|
baseProps[key] = value;
|
|
3649
3649
|
}
|
|
3650
3650
|
}
|
|
@@ -3665,7 +3665,6 @@ function ShaderComponent$x(props) {
|
|
|
3665
3665
|
...context,
|
|
3666
3666
|
shaderParentId: instanceId
|
|
3667
3667
|
}));
|
|
3668
|
-
const resolved = children(() => props.children);
|
|
3669
3668
|
let isRegistered = false;
|
|
3670
3669
|
onMount(() => {
|
|
3671
3670
|
const uniforms = getUniformsMap();
|
|
@@ -3738,7 +3737,7 @@ function ShaderComponent$x(props) {
|
|
|
3738
3737
|
return childContextValue();
|
|
3739
3738
|
},
|
|
3740
3739
|
get children() {
|
|
3741
|
-
return
|
|
3740
|
+
return local.children;
|
|
3742
3741
|
}
|
|
3743
3742
|
});
|
|
3744
3743
|
}
|
|
@@ -3771,6 +3770,7 @@ try {
|
|
|
3771
3770
|
console.warn("Error extracting default props:", e);
|
|
3772
3771
|
}
|
|
3773
3772
|
function ShaderComponent$w(props) {
|
|
3773
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
3774
3774
|
const context = useShaderContext();
|
|
3775
3775
|
const {
|
|
3776
3776
|
shaderParentId: parentId,
|
|
@@ -3783,8 +3783,8 @@ function ShaderComponent$w(props) {
|
|
|
3783
3783
|
let baseProps = {
|
|
3784
3784
|
...defaultProps$w
|
|
3785
3785
|
};
|
|
3786
|
-
for (const [key, value] of Object.entries(
|
|
3787
|
-
if (
|
|
3786
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
3787
|
+
if (value !== void 0) {
|
|
3788
3788
|
baseProps[key] = value;
|
|
3789
3789
|
}
|
|
3790
3790
|
}
|
|
@@ -3805,7 +3805,6 @@ function ShaderComponent$w(props) {
|
|
|
3805
3805
|
...context,
|
|
3806
3806
|
shaderParentId: instanceId
|
|
3807
3807
|
}));
|
|
3808
|
-
const resolved = children(() => props.children);
|
|
3809
3808
|
let isRegistered = false;
|
|
3810
3809
|
onMount(() => {
|
|
3811
3810
|
const uniforms = getUniformsMap();
|
|
@@ -3878,7 +3877,7 @@ function ShaderComponent$w(props) {
|
|
|
3878
3877
|
return childContextValue();
|
|
3879
3878
|
},
|
|
3880
3879
|
get children() {
|
|
3881
|
-
return
|
|
3880
|
+
return local.children;
|
|
3882
3881
|
}
|
|
3883
3882
|
});
|
|
3884
3883
|
}
|
|
@@ -3911,6 +3910,7 @@ try {
|
|
|
3911
3910
|
console.warn("Error extracting default props:", e);
|
|
3912
3911
|
}
|
|
3913
3912
|
function ShaderComponent$v(props) {
|
|
3913
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
3914
3914
|
const context = useShaderContext();
|
|
3915
3915
|
const {
|
|
3916
3916
|
shaderParentId: parentId,
|
|
@@ -3923,8 +3923,8 @@ function ShaderComponent$v(props) {
|
|
|
3923
3923
|
let baseProps = {
|
|
3924
3924
|
...defaultProps$v
|
|
3925
3925
|
};
|
|
3926
|
-
for (const [key, value] of Object.entries(
|
|
3927
|
-
if (
|
|
3926
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
3927
|
+
if (value !== void 0) {
|
|
3928
3928
|
baseProps[key] = value;
|
|
3929
3929
|
}
|
|
3930
3930
|
}
|
|
@@ -3945,7 +3945,6 @@ function ShaderComponent$v(props) {
|
|
|
3945
3945
|
...context,
|
|
3946
3946
|
shaderParentId: instanceId
|
|
3947
3947
|
}));
|
|
3948
|
-
const resolved = children(() => props.children);
|
|
3949
3948
|
let isRegistered = false;
|
|
3950
3949
|
onMount(() => {
|
|
3951
3950
|
const uniforms = getUniformsMap();
|
|
@@ -4018,7 +4017,7 @@ function ShaderComponent$v(props) {
|
|
|
4018
4017
|
return childContextValue();
|
|
4019
4018
|
},
|
|
4020
4019
|
get children() {
|
|
4021
|
-
return
|
|
4020
|
+
return local.children;
|
|
4022
4021
|
}
|
|
4023
4022
|
});
|
|
4024
4023
|
}
|
|
@@ -4051,6 +4050,7 @@ try {
|
|
|
4051
4050
|
console.warn("Error extracting default props:", e);
|
|
4052
4051
|
}
|
|
4053
4052
|
function ShaderComponent$u(props) {
|
|
4053
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
4054
4054
|
const context = useShaderContext();
|
|
4055
4055
|
const {
|
|
4056
4056
|
shaderParentId: parentId,
|
|
@@ -4063,8 +4063,8 @@ function ShaderComponent$u(props) {
|
|
|
4063
4063
|
let baseProps = {
|
|
4064
4064
|
...defaultProps$u
|
|
4065
4065
|
};
|
|
4066
|
-
for (const [key, value] of Object.entries(
|
|
4067
|
-
if (
|
|
4066
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
4067
|
+
if (value !== void 0) {
|
|
4068
4068
|
baseProps[key] = value;
|
|
4069
4069
|
}
|
|
4070
4070
|
}
|
|
@@ -4085,7 +4085,6 @@ function ShaderComponent$u(props) {
|
|
|
4085
4085
|
...context,
|
|
4086
4086
|
shaderParentId: instanceId
|
|
4087
4087
|
}));
|
|
4088
|
-
const resolved = children(() => props.children);
|
|
4089
4088
|
let isRegistered = false;
|
|
4090
4089
|
onMount(() => {
|
|
4091
4090
|
const uniforms = getUniformsMap();
|
|
@@ -4158,7 +4157,7 @@ function ShaderComponent$u(props) {
|
|
|
4158
4157
|
return childContextValue();
|
|
4159
4158
|
},
|
|
4160
4159
|
get children() {
|
|
4161
|
-
return
|
|
4160
|
+
return local.children;
|
|
4162
4161
|
}
|
|
4163
4162
|
});
|
|
4164
4163
|
}
|
|
@@ -4191,6 +4190,7 @@ try {
|
|
|
4191
4190
|
console.warn("Error extracting default props:", e);
|
|
4192
4191
|
}
|
|
4193
4192
|
function ShaderComponent$t(props) {
|
|
4193
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
4194
4194
|
const context = useShaderContext();
|
|
4195
4195
|
const {
|
|
4196
4196
|
shaderParentId: parentId,
|
|
@@ -4203,8 +4203,8 @@ function ShaderComponent$t(props) {
|
|
|
4203
4203
|
let baseProps = {
|
|
4204
4204
|
...defaultProps$t
|
|
4205
4205
|
};
|
|
4206
|
-
for (const [key, value] of Object.entries(
|
|
4207
|
-
if (
|
|
4206
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
4207
|
+
if (value !== void 0) {
|
|
4208
4208
|
baseProps[key] = value;
|
|
4209
4209
|
}
|
|
4210
4210
|
}
|
|
@@ -4225,7 +4225,6 @@ function ShaderComponent$t(props) {
|
|
|
4225
4225
|
...context,
|
|
4226
4226
|
shaderParentId: instanceId
|
|
4227
4227
|
}));
|
|
4228
|
-
const resolved = children(() => props.children);
|
|
4229
4228
|
let isRegistered = false;
|
|
4230
4229
|
onMount(() => {
|
|
4231
4230
|
const uniforms = getUniformsMap();
|
|
@@ -4298,7 +4297,7 @@ function ShaderComponent$t(props) {
|
|
|
4298
4297
|
return childContextValue();
|
|
4299
4298
|
},
|
|
4300
4299
|
get children() {
|
|
4301
|
-
return
|
|
4300
|
+
return local.children;
|
|
4302
4301
|
}
|
|
4303
4302
|
});
|
|
4304
4303
|
}
|
|
@@ -4331,6 +4330,7 @@ try {
|
|
|
4331
4330
|
console.warn("Error extracting default props:", e);
|
|
4332
4331
|
}
|
|
4333
4332
|
function ShaderComponent$s(props) {
|
|
4333
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
4334
4334
|
const context = useShaderContext();
|
|
4335
4335
|
const {
|
|
4336
4336
|
shaderParentId: parentId,
|
|
@@ -4343,8 +4343,8 @@ function ShaderComponent$s(props) {
|
|
|
4343
4343
|
let baseProps = {
|
|
4344
4344
|
...defaultProps$s
|
|
4345
4345
|
};
|
|
4346
|
-
for (const [key, value] of Object.entries(
|
|
4347
|
-
if (
|
|
4346
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
4347
|
+
if (value !== void 0) {
|
|
4348
4348
|
baseProps[key] = value;
|
|
4349
4349
|
}
|
|
4350
4350
|
}
|
|
@@ -4365,7 +4365,6 @@ function ShaderComponent$s(props) {
|
|
|
4365
4365
|
...context,
|
|
4366
4366
|
shaderParentId: instanceId
|
|
4367
4367
|
}));
|
|
4368
|
-
const resolved = children(() => props.children);
|
|
4369
4368
|
let isRegistered = false;
|
|
4370
4369
|
onMount(() => {
|
|
4371
4370
|
const uniforms = getUniformsMap();
|
|
@@ -4438,7 +4437,7 @@ function ShaderComponent$s(props) {
|
|
|
4438
4437
|
return childContextValue();
|
|
4439
4438
|
},
|
|
4440
4439
|
get children() {
|
|
4441
|
-
return
|
|
4440
|
+
return local.children;
|
|
4442
4441
|
}
|
|
4443
4442
|
});
|
|
4444
4443
|
}
|
|
@@ -4471,6 +4470,7 @@ try {
|
|
|
4471
4470
|
console.warn("Error extracting default props:", e);
|
|
4472
4471
|
}
|
|
4473
4472
|
function ShaderComponent$r(props) {
|
|
4473
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
4474
4474
|
const context = useShaderContext();
|
|
4475
4475
|
const {
|
|
4476
4476
|
shaderParentId: parentId,
|
|
@@ -4483,8 +4483,8 @@ function ShaderComponent$r(props) {
|
|
|
4483
4483
|
let baseProps = {
|
|
4484
4484
|
...defaultProps$r
|
|
4485
4485
|
};
|
|
4486
|
-
for (const [key, value] of Object.entries(
|
|
4487
|
-
if (
|
|
4486
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
4487
|
+
if (value !== void 0) {
|
|
4488
4488
|
baseProps[key] = value;
|
|
4489
4489
|
}
|
|
4490
4490
|
}
|
|
@@ -4505,7 +4505,6 @@ function ShaderComponent$r(props) {
|
|
|
4505
4505
|
...context,
|
|
4506
4506
|
shaderParentId: instanceId
|
|
4507
4507
|
}));
|
|
4508
|
-
const resolved = children(() => props.children);
|
|
4509
4508
|
let isRegistered = false;
|
|
4510
4509
|
onMount(() => {
|
|
4511
4510
|
const uniforms = getUniformsMap();
|
|
@@ -4578,7 +4577,7 @@ function ShaderComponent$r(props) {
|
|
|
4578
4577
|
return childContextValue();
|
|
4579
4578
|
},
|
|
4580
4579
|
get children() {
|
|
4581
|
-
return
|
|
4580
|
+
return local.children;
|
|
4582
4581
|
}
|
|
4583
4582
|
});
|
|
4584
4583
|
}
|
|
@@ -4611,6 +4610,7 @@ try {
|
|
|
4611
4610
|
console.warn("Error extracting default props:", e);
|
|
4612
4611
|
}
|
|
4613
4612
|
function ShaderComponent$q(props) {
|
|
4613
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
4614
4614
|
const context = useShaderContext();
|
|
4615
4615
|
const {
|
|
4616
4616
|
shaderParentId: parentId,
|
|
@@ -4623,8 +4623,8 @@ function ShaderComponent$q(props) {
|
|
|
4623
4623
|
let baseProps = {
|
|
4624
4624
|
...defaultProps$q
|
|
4625
4625
|
};
|
|
4626
|
-
for (const [key, value] of Object.entries(
|
|
4627
|
-
if (
|
|
4626
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
4627
|
+
if (value !== void 0) {
|
|
4628
4628
|
baseProps[key] = value;
|
|
4629
4629
|
}
|
|
4630
4630
|
}
|
|
@@ -4645,7 +4645,6 @@ function ShaderComponent$q(props) {
|
|
|
4645
4645
|
...context,
|
|
4646
4646
|
shaderParentId: instanceId
|
|
4647
4647
|
}));
|
|
4648
|
-
const resolved = children(() => props.children);
|
|
4649
4648
|
let isRegistered = false;
|
|
4650
4649
|
onMount(() => {
|
|
4651
4650
|
const uniforms = getUniformsMap();
|
|
@@ -4718,7 +4717,7 @@ function ShaderComponent$q(props) {
|
|
|
4718
4717
|
return childContextValue();
|
|
4719
4718
|
},
|
|
4720
4719
|
get children() {
|
|
4721
|
-
return
|
|
4720
|
+
return local.children;
|
|
4722
4721
|
}
|
|
4723
4722
|
});
|
|
4724
4723
|
}
|
|
@@ -4751,6 +4750,7 @@ try {
|
|
|
4751
4750
|
console.warn("Error extracting default props:", e);
|
|
4752
4751
|
}
|
|
4753
4752
|
function ShaderComponent$p(props) {
|
|
4753
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
4754
4754
|
const context = useShaderContext();
|
|
4755
4755
|
const {
|
|
4756
4756
|
shaderParentId: parentId,
|
|
@@ -4763,8 +4763,8 @@ function ShaderComponent$p(props) {
|
|
|
4763
4763
|
let baseProps = {
|
|
4764
4764
|
...defaultProps$p
|
|
4765
4765
|
};
|
|
4766
|
-
for (const [key, value] of Object.entries(
|
|
4767
|
-
if (
|
|
4766
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
4767
|
+
if (value !== void 0) {
|
|
4768
4768
|
baseProps[key] = value;
|
|
4769
4769
|
}
|
|
4770
4770
|
}
|
|
@@ -4785,7 +4785,6 @@ function ShaderComponent$p(props) {
|
|
|
4785
4785
|
...context,
|
|
4786
4786
|
shaderParentId: instanceId
|
|
4787
4787
|
}));
|
|
4788
|
-
const resolved = children(() => props.children);
|
|
4789
4788
|
let isRegistered = false;
|
|
4790
4789
|
onMount(() => {
|
|
4791
4790
|
const uniforms = getUniformsMap();
|
|
@@ -4858,7 +4857,7 @@ function ShaderComponent$p(props) {
|
|
|
4858
4857
|
return childContextValue();
|
|
4859
4858
|
},
|
|
4860
4859
|
get children() {
|
|
4861
|
-
return
|
|
4860
|
+
return local.children;
|
|
4862
4861
|
}
|
|
4863
4862
|
});
|
|
4864
4863
|
}
|
|
@@ -4891,6 +4890,7 @@ try {
|
|
|
4891
4890
|
console.warn("Error extracting default props:", e);
|
|
4892
4891
|
}
|
|
4893
4892
|
function ShaderComponent$o(props) {
|
|
4893
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
4894
4894
|
const context = useShaderContext();
|
|
4895
4895
|
const {
|
|
4896
4896
|
shaderParentId: parentId,
|
|
@@ -4903,8 +4903,8 @@ function ShaderComponent$o(props) {
|
|
|
4903
4903
|
let baseProps = {
|
|
4904
4904
|
...defaultProps$o
|
|
4905
4905
|
};
|
|
4906
|
-
for (const [key, value] of Object.entries(
|
|
4907
|
-
if (
|
|
4906
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
4907
|
+
if (value !== void 0) {
|
|
4908
4908
|
baseProps[key] = value;
|
|
4909
4909
|
}
|
|
4910
4910
|
}
|
|
@@ -4925,7 +4925,6 @@ function ShaderComponent$o(props) {
|
|
|
4925
4925
|
...context,
|
|
4926
4926
|
shaderParentId: instanceId
|
|
4927
4927
|
}));
|
|
4928
|
-
const resolved = children(() => props.children);
|
|
4929
4928
|
let isRegistered = false;
|
|
4930
4929
|
onMount(() => {
|
|
4931
4930
|
const uniforms = getUniformsMap();
|
|
@@ -4998,7 +4997,7 @@ function ShaderComponent$o(props) {
|
|
|
4998
4997
|
return childContextValue();
|
|
4999
4998
|
},
|
|
5000
4999
|
get children() {
|
|
5001
|
-
return
|
|
5000
|
+
return local.children;
|
|
5002
5001
|
}
|
|
5003
5002
|
});
|
|
5004
5003
|
}
|
|
@@ -5031,6 +5030,7 @@ try {
|
|
|
5031
5030
|
console.warn("Error extracting default props:", e);
|
|
5032
5031
|
}
|
|
5033
5032
|
function ShaderComponent$n(props) {
|
|
5033
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
5034
5034
|
const context = useShaderContext();
|
|
5035
5035
|
const {
|
|
5036
5036
|
shaderParentId: parentId,
|
|
@@ -5043,8 +5043,8 @@ function ShaderComponent$n(props) {
|
|
|
5043
5043
|
let baseProps = {
|
|
5044
5044
|
...defaultProps$n
|
|
5045
5045
|
};
|
|
5046
|
-
for (const [key, value] of Object.entries(
|
|
5047
|
-
if (
|
|
5046
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
5047
|
+
if (value !== void 0) {
|
|
5048
5048
|
baseProps[key] = value;
|
|
5049
5049
|
}
|
|
5050
5050
|
}
|
|
@@ -5065,7 +5065,6 @@ function ShaderComponent$n(props) {
|
|
|
5065
5065
|
...context,
|
|
5066
5066
|
shaderParentId: instanceId
|
|
5067
5067
|
}));
|
|
5068
|
-
const resolved = children(() => props.children);
|
|
5069
5068
|
let isRegistered = false;
|
|
5070
5069
|
onMount(() => {
|
|
5071
5070
|
const uniforms = getUniformsMap();
|
|
@@ -5138,7 +5137,7 @@ function ShaderComponent$n(props) {
|
|
|
5138
5137
|
return childContextValue();
|
|
5139
5138
|
},
|
|
5140
5139
|
get children() {
|
|
5141
|
-
return
|
|
5140
|
+
return local.children;
|
|
5142
5141
|
}
|
|
5143
5142
|
});
|
|
5144
5143
|
}
|
|
@@ -5171,6 +5170,7 @@ try {
|
|
|
5171
5170
|
console.warn("Error extracting default props:", e);
|
|
5172
5171
|
}
|
|
5173
5172
|
function ShaderComponent$m(props) {
|
|
5173
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
5174
5174
|
const context = useShaderContext();
|
|
5175
5175
|
const {
|
|
5176
5176
|
shaderParentId: parentId,
|
|
@@ -5183,8 +5183,8 @@ function ShaderComponent$m(props) {
|
|
|
5183
5183
|
let baseProps = {
|
|
5184
5184
|
...defaultProps$m
|
|
5185
5185
|
};
|
|
5186
|
-
for (const [key, value] of Object.entries(
|
|
5187
|
-
if (
|
|
5186
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
5187
|
+
if (value !== void 0) {
|
|
5188
5188
|
baseProps[key] = value;
|
|
5189
5189
|
}
|
|
5190
5190
|
}
|
|
@@ -5205,7 +5205,6 @@ function ShaderComponent$m(props) {
|
|
|
5205
5205
|
...context,
|
|
5206
5206
|
shaderParentId: instanceId
|
|
5207
5207
|
}));
|
|
5208
|
-
const resolved = children(() => props.children);
|
|
5209
5208
|
let isRegistered = false;
|
|
5210
5209
|
onMount(() => {
|
|
5211
5210
|
const uniforms = getUniformsMap();
|
|
@@ -5278,7 +5277,7 @@ function ShaderComponent$m(props) {
|
|
|
5278
5277
|
return childContextValue();
|
|
5279
5278
|
},
|
|
5280
5279
|
get children() {
|
|
5281
|
-
return
|
|
5280
|
+
return local.children;
|
|
5282
5281
|
}
|
|
5283
5282
|
});
|
|
5284
5283
|
}
|
|
@@ -5311,6 +5310,7 @@ try {
|
|
|
5311
5310
|
console.warn("Error extracting default props:", e);
|
|
5312
5311
|
}
|
|
5313
5312
|
function ShaderComponent$l(props) {
|
|
5313
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
5314
5314
|
const context = useShaderContext();
|
|
5315
5315
|
const {
|
|
5316
5316
|
shaderParentId: parentId,
|
|
@@ -5323,8 +5323,8 @@ function ShaderComponent$l(props) {
|
|
|
5323
5323
|
let baseProps = {
|
|
5324
5324
|
...defaultProps$l
|
|
5325
5325
|
};
|
|
5326
|
-
for (const [key, value] of Object.entries(
|
|
5327
|
-
if (
|
|
5326
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
5327
|
+
if (value !== void 0) {
|
|
5328
5328
|
baseProps[key] = value;
|
|
5329
5329
|
}
|
|
5330
5330
|
}
|
|
@@ -5345,7 +5345,6 @@ function ShaderComponent$l(props) {
|
|
|
5345
5345
|
...context,
|
|
5346
5346
|
shaderParentId: instanceId
|
|
5347
5347
|
}));
|
|
5348
|
-
const resolved = children(() => props.children);
|
|
5349
5348
|
let isRegistered = false;
|
|
5350
5349
|
onMount(() => {
|
|
5351
5350
|
const uniforms = getUniformsMap();
|
|
@@ -5418,7 +5417,7 @@ function ShaderComponent$l(props) {
|
|
|
5418
5417
|
return childContextValue();
|
|
5419
5418
|
},
|
|
5420
5419
|
get children() {
|
|
5421
|
-
return
|
|
5420
|
+
return local.children;
|
|
5422
5421
|
}
|
|
5423
5422
|
});
|
|
5424
5423
|
}
|
|
@@ -5451,6 +5450,7 @@ try {
|
|
|
5451
5450
|
console.warn("Error extracting default props:", e);
|
|
5452
5451
|
}
|
|
5453
5452
|
function ShaderComponent$k(props) {
|
|
5453
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
5454
5454
|
const context = useShaderContext();
|
|
5455
5455
|
const {
|
|
5456
5456
|
shaderParentId: parentId,
|
|
@@ -5463,8 +5463,8 @@ function ShaderComponent$k(props) {
|
|
|
5463
5463
|
let baseProps = {
|
|
5464
5464
|
...defaultProps$k
|
|
5465
5465
|
};
|
|
5466
|
-
for (const [key, value] of Object.entries(
|
|
5467
|
-
if (
|
|
5466
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
5467
|
+
if (value !== void 0) {
|
|
5468
5468
|
baseProps[key] = value;
|
|
5469
5469
|
}
|
|
5470
5470
|
}
|
|
@@ -5485,7 +5485,6 @@ function ShaderComponent$k(props) {
|
|
|
5485
5485
|
...context,
|
|
5486
5486
|
shaderParentId: instanceId
|
|
5487
5487
|
}));
|
|
5488
|
-
const resolved = children(() => props.children);
|
|
5489
5488
|
let isRegistered = false;
|
|
5490
5489
|
onMount(() => {
|
|
5491
5490
|
const uniforms = getUniformsMap();
|
|
@@ -5558,7 +5557,7 @@ function ShaderComponent$k(props) {
|
|
|
5558
5557
|
return childContextValue();
|
|
5559
5558
|
},
|
|
5560
5559
|
get children() {
|
|
5561
|
-
return
|
|
5560
|
+
return local.children;
|
|
5562
5561
|
}
|
|
5563
5562
|
});
|
|
5564
5563
|
}
|
|
@@ -5591,6 +5590,7 @@ try {
|
|
|
5591
5590
|
console.warn("Error extracting default props:", e);
|
|
5592
5591
|
}
|
|
5593
5592
|
function ShaderComponent$j(props) {
|
|
5593
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
5594
5594
|
const context = useShaderContext();
|
|
5595
5595
|
const {
|
|
5596
5596
|
shaderParentId: parentId,
|
|
@@ -5603,8 +5603,8 @@ function ShaderComponent$j(props) {
|
|
|
5603
5603
|
let baseProps = {
|
|
5604
5604
|
...defaultProps$j
|
|
5605
5605
|
};
|
|
5606
|
-
for (const [key, value] of Object.entries(
|
|
5607
|
-
if (
|
|
5606
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
5607
|
+
if (value !== void 0) {
|
|
5608
5608
|
baseProps[key] = value;
|
|
5609
5609
|
}
|
|
5610
5610
|
}
|
|
@@ -5625,7 +5625,6 @@ function ShaderComponent$j(props) {
|
|
|
5625
5625
|
...context,
|
|
5626
5626
|
shaderParentId: instanceId
|
|
5627
5627
|
}));
|
|
5628
|
-
const resolved = children(() => props.children);
|
|
5629
5628
|
let isRegistered = false;
|
|
5630
5629
|
onMount(() => {
|
|
5631
5630
|
const uniforms = getUniformsMap();
|
|
@@ -5698,7 +5697,7 @@ function ShaderComponent$j(props) {
|
|
|
5698
5697
|
return childContextValue();
|
|
5699
5698
|
},
|
|
5700
5699
|
get children() {
|
|
5701
|
-
return
|
|
5700
|
+
return local.children;
|
|
5702
5701
|
}
|
|
5703
5702
|
});
|
|
5704
5703
|
}
|
|
@@ -5731,6 +5730,7 @@ try {
|
|
|
5731
5730
|
console.warn("Error extracting default props:", e);
|
|
5732
5731
|
}
|
|
5733
5732
|
function ShaderComponent$i(props) {
|
|
5733
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
5734
5734
|
const context = useShaderContext();
|
|
5735
5735
|
const {
|
|
5736
5736
|
shaderParentId: parentId,
|
|
@@ -5743,8 +5743,8 @@ function ShaderComponent$i(props) {
|
|
|
5743
5743
|
let baseProps = {
|
|
5744
5744
|
...defaultProps$i
|
|
5745
5745
|
};
|
|
5746
|
-
for (const [key, value] of Object.entries(
|
|
5747
|
-
if (
|
|
5746
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
5747
|
+
if (value !== void 0) {
|
|
5748
5748
|
baseProps[key] = value;
|
|
5749
5749
|
}
|
|
5750
5750
|
}
|
|
@@ -5765,7 +5765,6 @@ function ShaderComponent$i(props) {
|
|
|
5765
5765
|
...context,
|
|
5766
5766
|
shaderParentId: instanceId
|
|
5767
5767
|
}));
|
|
5768
|
-
const resolved = children(() => props.children);
|
|
5769
5768
|
let isRegistered = false;
|
|
5770
5769
|
onMount(() => {
|
|
5771
5770
|
const uniforms = getUniformsMap();
|
|
@@ -5838,7 +5837,7 @@ function ShaderComponent$i(props) {
|
|
|
5838
5837
|
return childContextValue();
|
|
5839
5838
|
},
|
|
5840
5839
|
get children() {
|
|
5841
|
-
return
|
|
5840
|
+
return local.children;
|
|
5842
5841
|
}
|
|
5843
5842
|
});
|
|
5844
5843
|
}
|
|
@@ -5871,6 +5870,7 @@ try {
|
|
|
5871
5870
|
console.warn("Error extracting default props:", e);
|
|
5872
5871
|
}
|
|
5873
5872
|
function ShaderComponent$h(props) {
|
|
5873
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
5874
5874
|
const context = useShaderContext();
|
|
5875
5875
|
const {
|
|
5876
5876
|
shaderParentId: parentId,
|
|
@@ -5883,8 +5883,8 @@ function ShaderComponent$h(props) {
|
|
|
5883
5883
|
let baseProps = {
|
|
5884
5884
|
...defaultProps$h
|
|
5885
5885
|
};
|
|
5886
|
-
for (const [key, value] of Object.entries(
|
|
5887
|
-
if (
|
|
5886
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
5887
|
+
if (value !== void 0) {
|
|
5888
5888
|
baseProps[key] = value;
|
|
5889
5889
|
}
|
|
5890
5890
|
}
|
|
@@ -5905,7 +5905,6 @@ function ShaderComponent$h(props) {
|
|
|
5905
5905
|
...context,
|
|
5906
5906
|
shaderParentId: instanceId
|
|
5907
5907
|
}));
|
|
5908
|
-
const resolved = children(() => props.children);
|
|
5909
5908
|
let isRegistered = false;
|
|
5910
5909
|
onMount(() => {
|
|
5911
5910
|
const uniforms = getUniformsMap();
|
|
@@ -5978,7 +5977,7 @@ function ShaderComponent$h(props) {
|
|
|
5978
5977
|
return childContextValue();
|
|
5979
5978
|
},
|
|
5980
5979
|
get children() {
|
|
5981
|
-
return
|
|
5980
|
+
return local.children;
|
|
5982
5981
|
}
|
|
5983
5982
|
});
|
|
5984
5983
|
}
|
|
@@ -6011,6 +6010,7 @@ try {
|
|
|
6011
6010
|
console.warn("Error extracting default props:", e);
|
|
6012
6011
|
}
|
|
6013
6012
|
function ShaderComponent$g(props) {
|
|
6013
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
6014
6014
|
const context = useShaderContext();
|
|
6015
6015
|
const {
|
|
6016
6016
|
shaderParentId: parentId,
|
|
@@ -6023,8 +6023,8 @@ function ShaderComponent$g(props) {
|
|
|
6023
6023
|
let baseProps = {
|
|
6024
6024
|
...defaultProps$g
|
|
6025
6025
|
};
|
|
6026
|
-
for (const [key, value] of Object.entries(
|
|
6027
|
-
if (
|
|
6026
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
6027
|
+
if (value !== void 0) {
|
|
6028
6028
|
baseProps[key] = value;
|
|
6029
6029
|
}
|
|
6030
6030
|
}
|
|
@@ -6045,7 +6045,6 @@ function ShaderComponent$g(props) {
|
|
|
6045
6045
|
...context,
|
|
6046
6046
|
shaderParentId: instanceId
|
|
6047
6047
|
}));
|
|
6048
|
-
const resolved = children(() => props.children);
|
|
6049
6048
|
let isRegistered = false;
|
|
6050
6049
|
onMount(() => {
|
|
6051
6050
|
const uniforms = getUniformsMap();
|
|
@@ -6118,7 +6117,7 @@ function ShaderComponent$g(props) {
|
|
|
6118
6117
|
return childContextValue();
|
|
6119
6118
|
},
|
|
6120
6119
|
get children() {
|
|
6121
|
-
return
|
|
6120
|
+
return local.children;
|
|
6122
6121
|
}
|
|
6123
6122
|
});
|
|
6124
6123
|
}
|
|
@@ -6151,6 +6150,7 @@ try {
|
|
|
6151
6150
|
console.warn("Error extracting default props:", e);
|
|
6152
6151
|
}
|
|
6153
6152
|
function ShaderComponent$f(props) {
|
|
6153
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
6154
6154
|
const context = useShaderContext();
|
|
6155
6155
|
const {
|
|
6156
6156
|
shaderParentId: parentId,
|
|
@@ -6163,8 +6163,8 @@ function ShaderComponent$f(props) {
|
|
|
6163
6163
|
let baseProps = {
|
|
6164
6164
|
...defaultProps$f
|
|
6165
6165
|
};
|
|
6166
|
-
for (const [key, value] of Object.entries(
|
|
6167
|
-
if (
|
|
6166
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
6167
|
+
if (value !== void 0) {
|
|
6168
6168
|
baseProps[key] = value;
|
|
6169
6169
|
}
|
|
6170
6170
|
}
|
|
@@ -6185,7 +6185,6 @@ function ShaderComponent$f(props) {
|
|
|
6185
6185
|
...context,
|
|
6186
6186
|
shaderParentId: instanceId
|
|
6187
6187
|
}));
|
|
6188
|
-
const resolved = children(() => props.children);
|
|
6189
6188
|
let isRegistered = false;
|
|
6190
6189
|
onMount(() => {
|
|
6191
6190
|
const uniforms = getUniformsMap();
|
|
@@ -6258,7 +6257,7 @@ function ShaderComponent$f(props) {
|
|
|
6258
6257
|
return childContextValue();
|
|
6259
6258
|
},
|
|
6260
6259
|
get children() {
|
|
6261
|
-
return
|
|
6260
|
+
return local.children;
|
|
6262
6261
|
}
|
|
6263
6262
|
});
|
|
6264
6263
|
}
|
|
@@ -6291,6 +6290,7 @@ try {
|
|
|
6291
6290
|
console.warn("Error extracting default props:", e);
|
|
6292
6291
|
}
|
|
6293
6292
|
function ShaderComponent$e(props) {
|
|
6293
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
6294
6294
|
const context = useShaderContext();
|
|
6295
6295
|
const {
|
|
6296
6296
|
shaderParentId: parentId,
|
|
@@ -6303,8 +6303,8 @@ function ShaderComponent$e(props) {
|
|
|
6303
6303
|
let baseProps = {
|
|
6304
6304
|
...defaultProps$e
|
|
6305
6305
|
};
|
|
6306
|
-
for (const [key, value] of Object.entries(
|
|
6307
|
-
if (
|
|
6306
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
6307
|
+
if (value !== void 0) {
|
|
6308
6308
|
baseProps[key] = value;
|
|
6309
6309
|
}
|
|
6310
6310
|
}
|
|
@@ -6325,7 +6325,6 @@ function ShaderComponent$e(props) {
|
|
|
6325
6325
|
...context,
|
|
6326
6326
|
shaderParentId: instanceId
|
|
6327
6327
|
}));
|
|
6328
|
-
const resolved = children(() => props.children);
|
|
6329
6328
|
let isRegistered = false;
|
|
6330
6329
|
onMount(() => {
|
|
6331
6330
|
const uniforms = getUniformsMap();
|
|
@@ -6398,7 +6397,7 @@ function ShaderComponent$e(props) {
|
|
|
6398
6397
|
return childContextValue();
|
|
6399
6398
|
},
|
|
6400
6399
|
get children() {
|
|
6401
|
-
return
|
|
6400
|
+
return local.children;
|
|
6402
6401
|
}
|
|
6403
6402
|
});
|
|
6404
6403
|
}
|
|
@@ -6431,6 +6430,7 @@ try {
|
|
|
6431
6430
|
console.warn("Error extracting default props:", e);
|
|
6432
6431
|
}
|
|
6433
6432
|
function ShaderComponent$d(props) {
|
|
6433
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
6434
6434
|
const context = useShaderContext();
|
|
6435
6435
|
const {
|
|
6436
6436
|
shaderParentId: parentId,
|
|
@@ -6443,8 +6443,8 @@ function ShaderComponent$d(props) {
|
|
|
6443
6443
|
let baseProps = {
|
|
6444
6444
|
...defaultProps$d
|
|
6445
6445
|
};
|
|
6446
|
-
for (const [key, value] of Object.entries(
|
|
6447
|
-
if (
|
|
6446
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
6447
|
+
if (value !== void 0) {
|
|
6448
6448
|
baseProps[key] = value;
|
|
6449
6449
|
}
|
|
6450
6450
|
}
|
|
@@ -6465,7 +6465,6 @@ function ShaderComponent$d(props) {
|
|
|
6465
6465
|
...context,
|
|
6466
6466
|
shaderParentId: instanceId
|
|
6467
6467
|
}));
|
|
6468
|
-
const resolved = children(() => props.children);
|
|
6469
6468
|
let isRegistered = false;
|
|
6470
6469
|
onMount(() => {
|
|
6471
6470
|
const uniforms = getUniformsMap();
|
|
@@ -6538,7 +6537,7 @@ function ShaderComponent$d(props) {
|
|
|
6538
6537
|
return childContextValue();
|
|
6539
6538
|
},
|
|
6540
6539
|
get children() {
|
|
6541
|
-
return
|
|
6540
|
+
return local.children;
|
|
6542
6541
|
}
|
|
6543
6542
|
});
|
|
6544
6543
|
}
|
|
@@ -6571,6 +6570,7 @@ try {
|
|
|
6571
6570
|
console.warn("Error extracting default props:", e);
|
|
6572
6571
|
}
|
|
6573
6572
|
function ShaderComponent$c(props) {
|
|
6573
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
6574
6574
|
const context = useShaderContext();
|
|
6575
6575
|
const {
|
|
6576
6576
|
shaderParentId: parentId,
|
|
@@ -6583,8 +6583,8 @@ function ShaderComponent$c(props) {
|
|
|
6583
6583
|
let baseProps = {
|
|
6584
6584
|
...defaultProps$c
|
|
6585
6585
|
};
|
|
6586
|
-
for (const [key, value] of Object.entries(
|
|
6587
|
-
if (
|
|
6586
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
6587
|
+
if (value !== void 0) {
|
|
6588
6588
|
baseProps[key] = value;
|
|
6589
6589
|
}
|
|
6590
6590
|
}
|
|
@@ -6605,7 +6605,6 @@ function ShaderComponent$c(props) {
|
|
|
6605
6605
|
...context,
|
|
6606
6606
|
shaderParentId: instanceId
|
|
6607
6607
|
}));
|
|
6608
|
-
const resolved = children(() => props.children);
|
|
6609
6608
|
let isRegistered = false;
|
|
6610
6609
|
onMount(() => {
|
|
6611
6610
|
const uniforms = getUniformsMap();
|
|
@@ -6678,7 +6677,7 @@ function ShaderComponent$c(props) {
|
|
|
6678
6677
|
return childContextValue();
|
|
6679
6678
|
},
|
|
6680
6679
|
get children() {
|
|
6681
|
-
return
|
|
6680
|
+
return local.children;
|
|
6682
6681
|
}
|
|
6683
6682
|
});
|
|
6684
6683
|
}
|
|
@@ -6711,6 +6710,7 @@ try {
|
|
|
6711
6710
|
console.warn("Error extracting default props:", e);
|
|
6712
6711
|
}
|
|
6713
6712
|
function ShaderComponent$b(props) {
|
|
6713
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
6714
6714
|
const context = useShaderContext();
|
|
6715
6715
|
const {
|
|
6716
6716
|
shaderParentId: parentId,
|
|
@@ -6723,8 +6723,8 @@ function ShaderComponent$b(props) {
|
|
|
6723
6723
|
let baseProps = {
|
|
6724
6724
|
...defaultProps$b
|
|
6725
6725
|
};
|
|
6726
|
-
for (const [key, value] of Object.entries(
|
|
6727
|
-
if (
|
|
6726
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
6727
|
+
if (value !== void 0) {
|
|
6728
6728
|
baseProps[key] = value;
|
|
6729
6729
|
}
|
|
6730
6730
|
}
|
|
@@ -6745,7 +6745,6 @@ function ShaderComponent$b(props) {
|
|
|
6745
6745
|
...context,
|
|
6746
6746
|
shaderParentId: instanceId
|
|
6747
6747
|
}));
|
|
6748
|
-
const resolved = children(() => props.children);
|
|
6749
6748
|
let isRegistered = false;
|
|
6750
6749
|
onMount(() => {
|
|
6751
6750
|
const uniforms = getUniformsMap();
|
|
@@ -6818,7 +6817,7 @@ function ShaderComponent$b(props) {
|
|
|
6818
6817
|
return childContextValue();
|
|
6819
6818
|
},
|
|
6820
6819
|
get children() {
|
|
6821
|
-
return
|
|
6820
|
+
return local.children;
|
|
6822
6821
|
}
|
|
6823
6822
|
});
|
|
6824
6823
|
}
|
|
@@ -6851,6 +6850,7 @@ try {
|
|
|
6851
6850
|
console.warn("Error extracting default props:", e);
|
|
6852
6851
|
}
|
|
6853
6852
|
function ShaderComponent$a(props) {
|
|
6853
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
6854
6854
|
const context = useShaderContext();
|
|
6855
6855
|
const {
|
|
6856
6856
|
shaderParentId: parentId,
|
|
@@ -6863,8 +6863,8 @@ function ShaderComponent$a(props) {
|
|
|
6863
6863
|
let baseProps = {
|
|
6864
6864
|
...defaultProps$a
|
|
6865
6865
|
};
|
|
6866
|
-
for (const [key, value] of Object.entries(
|
|
6867
|
-
if (
|
|
6866
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
6867
|
+
if (value !== void 0) {
|
|
6868
6868
|
baseProps[key] = value;
|
|
6869
6869
|
}
|
|
6870
6870
|
}
|
|
@@ -6885,7 +6885,6 @@ function ShaderComponent$a(props) {
|
|
|
6885
6885
|
...context,
|
|
6886
6886
|
shaderParentId: instanceId
|
|
6887
6887
|
}));
|
|
6888
|
-
const resolved = children(() => props.children);
|
|
6889
6888
|
let isRegistered = false;
|
|
6890
6889
|
onMount(() => {
|
|
6891
6890
|
const uniforms = getUniformsMap();
|
|
@@ -6958,7 +6957,7 @@ function ShaderComponent$a(props) {
|
|
|
6958
6957
|
return childContextValue();
|
|
6959
6958
|
},
|
|
6960
6959
|
get children() {
|
|
6961
|
-
return
|
|
6960
|
+
return local.children;
|
|
6962
6961
|
}
|
|
6963
6962
|
});
|
|
6964
6963
|
}
|
|
@@ -6991,6 +6990,7 @@ try {
|
|
|
6991
6990
|
console.warn("Error extracting default props:", e);
|
|
6992
6991
|
}
|
|
6993
6992
|
function ShaderComponent$9(props) {
|
|
6993
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
6994
6994
|
const context = useShaderContext();
|
|
6995
6995
|
const {
|
|
6996
6996
|
shaderParentId: parentId,
|
|
@@ -7003,8 +7003,8 @@ function ShaderComponent$9(props) {
|
|
|
7003
7003
|
let baseProps = {
|
|
7004
7004
|
...defaultProps$9
|
|
7005
7005
|
};
|
|
7006
|
-
for (const [key, value] of Object.entries(
|
|
7007
|
-
if (
|
|
7006
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
7007
|
+
if (value !== void 0) {
|
|
7008
7008
|
baseProps[key] = value;
|
|
7009
7009
|
}
|
|
7010
7010
|
}
|
|
@@ -7025,7 +7025,6 @@ function ShaderComponent$9(props) {
|
|
|
7025
7025
|
...context,
|
|
7026
7026
|
shaderParentId: instanceId
|
|
7027
7027
|
}));
|
|
7028
|
-
const resolved = children(() => props.children);
|
|
7029
7028
|
let isRegistered = false;
|
|
7030
7029
|
onMount(() => {
|
|
7031
7030
|
const uniforms = getUniformsMap();
|
|
@@ -7098,7 +7097,7 @@ function ShaderComponent$9(props) {
|
|
|
7098
7097
|
return childContextValue();
|
|
7099
7098
|
},
|
|
7100
7099
|
get children() {
|
|
7101
|
-
return
|
|
7100
|
+
return local.children;
|
|
7102
7101
|
}
|
|
7103
7102
|
});
|
|
7104
7103
|
}
|
|
@@ -7131,6 +7130,7 @@ try {
|
|
|
7131
7130
|
console.warn("Error extracting default props:", e);
|
|
7132
7131
|
}
|
|
7133
7132
|
function ShaderComponent$8(props) {
|
|
7133
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
7134
7134
|
const context = useShaderContext();
|
|
7135
7135
|
const {
|
|
7136
7136
|
shaderParentId: parentId,
|
|
@@ -7143,8 +7143,8 @@ function ShaderComponent$8(props) {
|
|
|
7143
7143
|
let baseProps = {
|
|
7144
7144
|
...defaultProps$8
|
|
7145
7145
|
};
|
|
7146
|
-
for (const [key, value] of Object.entries(
|
|
7147
|
-
if (
|
|
7146
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
7147
|
+
if (value !== void 0) {
|
|
7148
7148
|
baseProps[key] = value;
|
|
7149
7149
|
}
|
|
7150
7150
|
}
|
|
@@ -7165,7 +7165,6 @@ function ShaderComponent$8(props) {
|
|
|
7165
7165
|
...context,
|
|
7166
7166
|
shaderParentId: instanceId
|
|
7167
7167
|
}));
|
|
7168
|
-
const resolved = children(() => props.children);
|
|
7169
7168
|
let isRegistered = false;
|
|
7170
7169
|
onMount(() => {
|
|
7171
7170
|
const uniforms = getUniformsMap();
|
|
@@ -7238,7 +7237,7 @@ function ShaderComponent$8(props) {
|
|
|
7238
7237
|
return childContextValue();
|
|
7239
7238
|
},
|
|
7240
7239
|
get children() {
|
|
7241
|
-
return
|
|
7240
|
+
return local.children;
|
|
7242
7241
|
}
|
|
7243
7242
|
});
|
|
7244
7243
|
}
|
|
@@ -7271,6 +7270,7 @@ try {
|
|
|
7271
7270
|
console.warn("Error extracting default props:", e);
|
|
7272
7271
|
}
|
|
7273
7272
|
function ShaderComponent$7(props) {
|
|
7273
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
7274
7274
|
const context = useShaderContext();
|
|
7275
7275
|
const {
|
|
7276
7276
|
shaderParentId: parentId,
|
|
@@ -7283,8 +7283,8 @@ function ShaderComponent$7(props) {
|
|
|
7283
7283
|
let baseProps = {
|
|
7284
7284
|
...defaultProps$7
|
|
7285
7285
|
};
|
|
7286
|
-
for (const [key, value] of Object.entries(
|
|
7287
|
-
if (
|
|
7286
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
7287
|
+
if (value !== void 0) {
|
|
7288
7288
|
baseProps[key] = value;
|
|
7289
7289
|
}
|
|
7290
7290
|
}
|
|
@@ -7305,7 +7305,6 @@ function ShaderComponent$7(props) {
|
|
|
7305
7305
|
...context,
|
|
7306
7306
|
shaderParentId: instanceId
|
|
7307
7307
|
}));
|
|
7308
|
-
const resolved = children(() => props.children);
|
|
7309
7308
|
let isRegistered = false;
|
|
7310
7309
|
onMount(() => {
|
|
7311
7310
|
const uniforms = getUniformsMap();
|
|
@@ -7378,7 +7377,7 @@ function ShaderComponent$7(props) {
|
|
|
7378
7377
|
return childContextValue();
|
|
7379
7378
|
},
|
|
7380
7379
|
get children() {
|
|
7381
|
-
return
|
|
7380
|
+
return local.children;
|
|
7382
7381
|
}
|
|
7383
7382
|
});
|
|
7384
7383
|
}
|
|
@@ -7411,6 +7410,7 @@ try {
|
|
|
7411
7410
|
console.warn("Error extracting default props:", e);
|
|
7412
7411
|
}
|
|
7413
7412
|
function ShaderComponent$6(props) {
|
|
7413
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
7414
7414
|
const context = useShaderContext();
|
|
7415
7415
|
const {
|
|
7416
7416
|
shaderParentId: parentId,
|
|
@@ -7423,8 +7423,8 @@ function ShaderComponent$6(props) {
|
|
|
7423
7423
|
let baseProps = {
|
|
7424
7424
|
...defaultProps$6
|
|
7425
7425
|
};
|
|
7426
|
-
for (const [key, value] of Object.entries(
|
|
7427
|
-
if (
|
|
7426
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
7427
|
+
if (value !== void 0) {
|
|
7428
7428
|
baseProps[key] = value;
|
|
7429
7429
|
}
|
|
7430
7430
|
}
|
|
@@ -7445,7 +7445,6 @@ function ShaderComponent$6(props) {
|
|
|
7445
7445
|
...context,
|
|
7446
7446
|
shaderParentId: instanceId
|
|
7447
7447
|
}));
|
|
7448
|
-
const resolved = children(() => props.children);
|
|
7449
7448
|
let isRegistered = false;
|
|
7450
7449
|
onMount(() => {
|
|
7451
7450
|
const uniforms = getUniformsMap();
|
|
@@ -7518,7 +7517,7 @@ function ShaderComponent$6(props) {
|
|
|
7518
7517
|
return childContextValue();
|
|
7519
7518
|
},
|
|
7520
7519
|
get children() {
|
|
7521
|
-
return
|
|
7520
|
+
return local.children;
|
|
7522
7521
|
}
|
|
7523
7522
|
});
|
|
7524
7523
|
}
|
|
@@ -7551,6 +7550,7 @@ try {
|
|
|
7551
7550
|
console.warn("Error extracting default props:", e);
|
|
7552
7551
|
}
|
|
7553
7552
|
function ShaderComponent$5(props) {
|
|
7553
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
7554
7554
|
const context = useShaderContext();
|
|
7555
7555
|
const {
|
|
7556
7556
|
shaderParentId: parentId,
|
|
@@ -7563,8 +7563,8 @@ function ShaderComponent$5(props) {
|
|
|
7563
7563
|
let baseProps = {
|
|
7564
7564
|
...defaultProps$5
|
|
7565
7565
|
};
|
|
7566
|
-
for (const [key, value] of Object.entries(
|
|
7567
|
-
if (
|
|
7566
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
7567
|
+
if (value !== void 0) {
|
|
7568
7568
|
baseProps[key] = value;
|
|
7569
7569
|
}
|
|
7570
7570
|
}
|
|
@@ -7585,7 +7585,6 @@ function ShaderComponent$5(props) {
|
|
|
7585
7585
|
...context,
|
|
7586
7586
|
shaderParentId: instanceId
|
|
7587
7587
|
}));
|
|
7588
|
-
const resolved = children(() => props.children);
|
|
7589
7588
|
let isRegistered = false;
|
|
7590
7589
|
onMount(() => {
|
|
7591
7590
|
const uniforms = getUniformsMap();
|
|
@@ -7658,7 +7657,7 @@ function ShaderComponent$5(props) {
|
|
|
7658
7657
|
return childContextValue();
|
|
7659
7658
|
},
|
|
7660
7659
|
get children() {
|
|
7661
|
-
return
|
|
7660
|
+
return local.children;
|
|
7662
7661
|
}
|
|
7663
7662
|
});
|
|
7664
7663
|
}
|
|
@@ -7691,6 +7690,7 @@ try {
|
|
|
7691
7690
|
console.warn("Error extracting default props:", e);
|
|
7692
7691
|
}
|
|
7693
7692
|
function ShaderComponent$4(props) {
|
|
7693
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
7694
7694
|
const context = useShaderContext();
|
|
7695
7695
|
const {
|
|
7696
7696
|
shaderParentId: parentId,
|
|
@@ -7703,8 +7703,8 @@ function ShaderComponent$4(props) {
|
|
|
7703
7703
|
let baseProps = {
|
|
7704
7704
|
...defaultProps$4
|
|
7705
7705
|
};
|
|
7706
|
-
for (const [key, value] of Object.entries(
|
|
7707
|
-
if (
|
|
7706
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
7707
|
+
if (value !== void 0) {
|
|
7708
7708
|
baseProps[key] = value;
|
|
7709
7709
|
}
|
|
7710
7710
|
}
|
|
@@ -7725,7 +7725,6 @@ function ShaderComponent$4(props) {
|
|
|
7725
7725
|
...context,
|
|
7726
7726
|
shaderParentId: instanceId
|
|
7727
7727
|
}));
|
|
7728
|
-
const resolved = children(() => props.children);
|
|
7729
7728
|
let isRegistered = false;
|
|
7730
7729
|
onMount(() => {
|
|
7731
7730
|
const uniforms = getUniformsMap();
|
|
@@ -7798,7 +7797,7 @@ function ShaderComponent$4(props) {
|
|
|
7798
7797
|
return childContextValue();
|
|
7799
7798
|
},
|
|
7800
7799
|
get children() {
|
|
7801
|
-
return
|
|
7800
|
+
return local.children;
|
|
7802
7801
|
}
|
|
7803
7802
|
});
|
|
7804
7803
|
}
|
|
@@ -7831,6 +7830,7 @@ try {
|
|
|
7831
7830
|
console.warn("Error extracting default props:", e);
|
|
7832
7831
|
}
|
|
7833
7832
|
function ShaderComponent$3(props) {
|
|
7833
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
7834
7834
|
const context = useShaderContext();
|
|
7835
7835
|
const {
|
|
7836
7836
|
shaderParentId: parentId,
|
|
@@ -7843,8 +7843,8 @@ function ShaderComponent$3(props) {
|
|
|
7843
7843
|
let baseProps = {
|
|
7844
7844
|
...defaultProps$3
|
|
7845
7845
|
};
|
|
7846
|
-
for (const [key, value] of Object.entries(
|
|
7847
|
-
if (
|
|
7846
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
7847
|
+
if (value !== void 0) {
|
|
7848
7848
|
baseProps[key] = value;
|
|
7849
7849
|
}
|
|
7850
7850
|
}
|
|
@@ -7865,7 +7865,6 @@ function ShaderComponent$3(props) {
|
|
|
7865
7865
|
...context,
|
|
7866
7866
|
shaderParentId: instanceId
|
|
7867
7867
|
}));
|
|
7868
|
-
const resolved = children(() => props.children);
|
|
7869
7868
|
let isRegistered = false;
|
|
7870
7869
|
onMount(() => {
|
|
7871
7870
|
const uniforms = getUniformsMap();
|
|
@@ -7938,7 +7937,7 @@ function ShaderComponent$3(props) {
|
|
|
7938
7937
|
return childContextValue();
|
|
7939
7938
|
},
|
|
7940
7939
|
get children() {
|
|
7941
|
-
return
|
|
7940
|
+
return local.children;
|
|
7942
7941
|
}
|
|
7943
7942
|
});
|
|
7944
7943
|
}
|
|
@@ -7971,6 +7970,7 @@ try {
|
|
|
7971
7970
|
console.warn("Error extracting default props:", e);
|
|
7972
7971
|
}
|
|
7973
7972
|
function ShaderComponent$2(props) {
|
|
7973
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
7974
7974
|
const context = useShaderContext();
|
|
7975
7975
|
const {
|
|
7976
7976
|
shaderParentId: parentId,
|
|
@@ -7983,8 +7983,8 @@ function ShaderComponent$2(props) {
|
|
|
7983
7983
|
let baseProps = {
|
|
7984
7984
|
...defaultProps$2
|
|
7985
7985
|
};
|
|
7986
|
-
for (const [key, value] of Object.entries(
|
|
7987
|
-
if (
|
|
7986
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
7987
|
+
if (value !== void 0) {
|
|
7988
7988
|
baseProps[key] = value;
|
|
7989
7989
|
}
|
|
7990
7990
|
}
|
|
@@ -8005,7 +8005,6 @@ function ShaderComponent$2(props) {
|
|
|
8005
8005
|
...context,
|
|
8006
8006
|
shaderParentId: instanceId
|
|
8007
8007
|
}));
|
|
8008
|
-
const resolved = children(() => props.children);
|
|
8009
8008
|
let isRegistered = false;
|
|
8010
8009
|
onMount(() => {
|
|
8011
8010
|
const uniforms = getUniformsMap();
|
|
@@ -8078,7 +8077,7 @@ function ShaderComponent$2(props) {
|
|
|
8078
8077
|
return childContextValue();
|
|
8079
8078
|
},
|
|
8080
8079
|
get children() {
|
|
8081
|
-
return
|
|
8080
|
+
return local.children;
|
|
8082
8081
|
}
|
|
8083
8082
|
});
|
|
8084
8083
|
}
|
|
@@ -8111,6 +8110,7 @@ try {
|
|
|
8111
8110
|
console.warn("Error extracting default props:", e);
|
|
8112
8111
|
}
|
|
8113
8112
|
function ShaderComponent$1(props) {
|
|
8113
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
8114
8114
|
const context = useShaderContext();
|
|
8115
8115
|
const {
|
|
8116
8116
|
shaderParentId: parentId,
|
|
@@ -8123,8 +8123,8 @@ function ShaderComponent$1(props) {
|
|
|
8123
8123
|
let baseProps = {
|
|
8124
8124
|
...defaultProps$1
|
|
8125
8125
|
};
|
|
8126
|
-
for (const [key, value] of Object.entries(
|
|
8127
|
-
if (
|
|
8126
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
8127
|
+
if (value !== void 0) {
|
|
8128
8128
|
baseProps[key] = value;
|
|
8129
8129
|
}
|
|
8130
8130
|
}
|
|
@@ -8145,7 +8145,6 @@ function ShaderComponent$1(props) {
|
|
|
8145
8145
|
...context,
|
|
8146
8146
|
shaderParentId: instanceId
|
|
8147
8147
|
}));
|
|
8148
|
-
const resolved = children(() => props.children);
|
|
8149
8148
|
let isRegistered = false;
|
|
8150
8149
|
onMount(() => {
|
|
8151
8150
|
const uniforms = getUniformsMap();
|
|
@@ -8218,7 +8217,7 @@ function ShaderComponent$1(props) {
|
|
|
8218
8217
|
return childContextValue();
|
|
8219
8218
|
},
|
|
8220
8219
|
get children() {
|
|
8221
|
-
return
|
|
8220
|
+
return local.children;
|
|
8222
8221
|
}
|
|
8223
8222
|
});
|
|
8224
8223
|
}
|
|
@@ -8251,6 +8250,7 @@ try {
|
|
|
8251
8250
|
console.warn("Error extracting default props:", e);
|
|
8252
8251
|
}
|
|
8253
8252
|
function ShaderComponent(props) {
|
|
8253
|
+
const [local, otherProps] = splitProps(props, ["children"]);
|
|
8254
8254
|
const context = useShaderContext();
|
|
8255
8255
|
const {
|
|
8256
8256
|
shaderParentId: parentId,
|
|
@@ -8263,8 +8263,8 @@ function ShaderComponent(props) {
|
|
|
8263
8263
|
let baseProps = {
|
|
8264
8264
|
...defaultProps
|
|
8265
8265
|
};
|
|
8266
|
-
for (const [key, value] of Object.entries(
|
|
8267
|
-
if (
|
|
8266
|
+
for (const [key, value] of Object.entries(otherProps)) {
|
|
8267
|
+
if (value !== void 0) {
|
|
8268
8268
|
baseProps[key] = value;
|
|
8269
8269
|
}
|
|
8270
8270
|
}
|
|
@@ -8285,7 +8285,6 @@ function ShaderComponent(props) {
|
|
|
8285
8285
|
...context,
|
|
8286
8286
|
shaderParentId: instanceId
|
|
8287
8287
|
}));
|
|
8288
|
-
const resolved = children(() => props.children);
|
|
8289
8288
|
let isRegistered = false;
|
|
8290
8289
|
onMount(() => {
|
|
8291
8290
|
const uniforms = getUniformsMap();
|
|
@@ -8358,7 +8357,7 @@ function ShaderComponent(props) {
|
|
|
8358
8357
|
return childContextValue();
|
|
8359
8358
|
},
|
|
8360
8359
|
get children() {
|
|
8361
|
-
return
|
|
8360
|
+
return local.children;
|
|
8362
8361
|
}
|
|
8363
8362
|
});
|
|
8364
8363
|
}
|