shaders 2.2.36 → 2.2.37

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (62) hide show
  1. package/dist/solid/components/AngularBlur.d.ts.map +1 -1
  2. package/dist/solid/components/Ascii.d.ts.map +1 -1
  3. package/dist/solid/components/Beam.d.ts.map +1 -1
  4. package/dist/solid/components/Blob.d.ts.map +1 -1
  5. package/dist/solid/components/Blur.d.ts.map +1 -1
  6. package/dist/solid/components/BrightnessContrast.d.ts.map +1 -1
  7. package/dist/solid/components/Bulge.d.ts.map +1 -1
  8. package/dist/solid/components/CRTScreen.d.ts.map +1 -1
  9. package/dist/solid/components/ChannelBlur.d.ts.map +1 -1
  10. package/dist/solid/components/Checkerboard.d.ts.map +1 -1
  11. package/dist/solid/components/ChromaFlow.d.ts.map +1 -1
  12. package/dist/solid/components/ChromaticAberration.d.ts.map +1 -1
  13. package/dist/solid/components/Circle.d.ts.map +1 -1
  14. package/dist/solid/components/CursorTrail.d.ts.map +1 -1
  15. package/dist/solid/components/DiffuseBlur.d.ts.map +1 -1
  16. package/dist/solid/components/Dither.d.ts.map +1 -1
  17. package/dist/solid/components/DotGrid.d.ts.map +1 -1
  18. package/dist/solid/components/Duotone.d.ts.map +1 -1
  19. package/dist/solid/components/FilmGrain.d.ts.map +1 -1
  20. package/dist/solid/components/FloatingParticles.d.ts.map +1 -1
  21. package/dist/solid/components/GlassTiles.d.ts.map +1 -1
  22. package/dist/solid/components/Glow.d.ts.map +1 -1
  23. package/dist/solid/components/Godrays.d.ts.map +1 -1
  24. package/dist/solid/components/Grayscale.d.ts.map +1 -1
  25. package/dist/solid/components/Grid.d.ts.map +1 -1
  26. package/dist/solid/components/GridDistortion.d.ts.map +1 -1
  27. package/dist/solid/components/Group.d.ts.map +1 -1
  28. package/dist/solid/components/Halftone.d.ts.map +1 -1
  29. package/dist/solid/components/HueShift.d.ts.map +1 -1
  30. package/dist/solid/components/ImageTexture.d.ts.map +1 -1
  31. package/dist/solid/components/Invert.d.ts.map +1 -1
  32. package/dist/solid/components/LinearBlur.d.ts.map +1 -1
  33. package/dist/solid/components/LinearGradient.d.ts.map +1 -1
  34. package/dist/solid/components/Liquify.d.ts.map +1 -1
  35. package/dist/solid/components/Perspective.d.ts.map +1 -1
  36. package/dist/solid/components/Pixelate.d.ts.map +1 -1
  37. package/dist/solid/components/PolarCoordinates.d.ts.map +1 -1
  38. package/dist/solid/components/Posterize.d.ts.map +1 -1
  39. package/dist/solid/components/ProgressiveBlur.d.ts.map +1 -1
  40. package/dist/solid/components/RadialGradient.d.ts.map +1 -1
  41. package/dist/solid/components/RectangularCoordinates.d.ts.map +1 -1
  42. package/dist/solid/components/Ripples.d.ts.map +1 -1
  43. package/dist/solid/components/Saturation.d.ts.map +1 -1
  44. package/dist/solid/components/Sharpness.d.ts.map +1 -1
  45. package/dist/solid/components/SimplexNoise.d.ts.map +1 -1
  46. package/dist/solid/components/SineWave.d.ts.map +1 -1
  47. package/dist/solid/components/SolidColor.d.ts.map +1 -1
  48. package/dist/solid/components/Spherize.d.ts.map +1 -1
  49. package/dist/solid/components/Spiral.d.ts.map +1 -1
  50. package/dist/solid/components/Strands.d.ts.map +1 -1
  51. package/dist/solid/components/Stretch.d.ts.map +1 -1
  52. package/dist/solid/components/Swirl.d.ts.map +1 -1
  53. package/dist/solid/components/TiltShift.d.ts.map +1 -1
  54. package/dist/solid/components/Tritone.d.ts.map +1 -1
  55. package/dist/solid/components/Twirl.d.ts.map +1 -1
  56. package/dist/solid/components/Vibrance.d.ts.map +1 -1
  57. package/dist/solid/components/WaveDistortion.d.ts.map +1 -1
  58. package/dist/solid/components/ZoomBlur.d.ts.map +1 -1
  59. package/dist/solid/engine/Shader.d.ts.map +1 -1
  60. package/dist/solid/engine/component.template.d.ts.map +1 -1
  61. package/dist/solid/index.js +119 -60
  62. package/package.json +1 -1
@@ -1,5 +1,5 @@
1
1
  import { createComponent, template, spread, mergeProps, insert, use } from "solid-js/web";
2
- import { createContext, splitProps, createMemo, onMount, onCleanup, useContext, createEffect } from "solid-js";
2
+ import { createContext, splitProps, createMemo, children, onMount, onCleanup, useContext, createEffect } from "solid-js";
3
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  import { shaderRenderer, createUniformsMap } from "../core/index.js";
4
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  import { componentDefinition } from "../core/shaders/AngularBlur/index.js";
5
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  import { vec4 } from "three/tsl";
@@ -114,6 +114,7 @@ function Shader(allProps) {
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  shaderUniformUpdate: uniformUpdate,
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  shaderMetadataUpdate: metadataUpdate
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  }));
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+ const resolved = children(() => props.children);
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  const initializeRenderer = async () => {
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  const canvas = canvasRef;
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  if (!canvas || isInitialized || isInitializing) {
@@ -229,7 +230,7 @@ function Shader(allProps) {
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  }, domProps), false, true);
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  var _ref$2 = canvasRef;
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  typeof _ref$2 === "function" ? use(_ref$2, _el$2) : canvasRef = _el$2;
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- insert(_el$, () => props.children, null);
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+ insert(_el$, resolved, null);
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  return _el$;
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  }
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  });
@@ -304,6 +305,7 @@ function ShaderComponent$V(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -376,7 +378,7 @@ function ShaderComponent$V(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -443,6 +445,7 @@ function ShaderComponent$U(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -515,7 +518,7 @@ function ShaderComponent$U(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -582,6 +585,7 @@ function ShaderComponent$T(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -654,7 +658,7 @@ function ShaderComponent$T(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -721,6 +725,7 @@ function ShaderComponent$S(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -793,7 +798,7 @@ function ShaderComponent$S(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -860,6 +865,7 @@ function ShaderComponent$R(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -932,7 +938,7 @@ function ShaderComponent$R(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -999,6 +1005,7 @@ function ShaderComponent$Q(props) {
999
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -1071,7 +1078,7 @@ function ShaderComponent$Q(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -1138,6 +1145,7 @@ function ShaderComponent$P(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -1210,7 +1218,7 @@ function ShaderComponent$P(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -1277,6 +1285,7 @@ function ShaderComponent$O(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -1349,7 +1358,7 @@ function ShaderComponent$O(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -1416,6 +1425,7 @@ function ShaderComponent$N(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -1488,7 +1498,7 @@ function ShaderComponent$N(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -1555,6 +1565,7 @@ function ShaderComponent$M(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -1627,7 +1638,7 @@ function ShaderComponent$M(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -1694,6 +1705,7 @@ function ShaderComponent$L(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -1766,7 +1778,7 @@ function ShaderComponent$L(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -1833,6 +1845,7 @@ function ShaderComponent$K(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -1905,7 +1918,7 @@ function ShaderComponent$K(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -1972,6 +1985,7 @@ function ShaderComponent$J(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -2044,7 +2058,7 @@ function ShaderComponent$J(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -2111,6 +2125,7 @@ function ShaderComponent$I(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -2183,7 +2198,7 @@ function ShaderComponent$I(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -2250,6 +2265,7 @@ function ShaderComponent$H(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -2322,7 +2338,7 @@ function ShaderComponent$H(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -2389,6 +2405,7 @@ function ShaderComponent$G(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -2461,7 +2478,7 @@ function ShaderComponent$G(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -2528,6 +2545,7 @@ function ShaderComponent$F(props) {
2528
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
2532
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -2600,7 +2618,7 @@ function ShaderComponent$F(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -2667,6 +2685,7 @@ function ShaderComponent$E(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -2739,7 +2758,7 @@ function ShaderComponent$E(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -2806,6 +2825,7 @@ function ShaderComponent$D(props) {
2806
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -2878,7 +2898,7 @@ function ShaderComponent$D(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -2945,6 +2965,7 @@ function ShaderComponent$C(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -3017,7 +3038,7 @@ function ShaderComponent$C(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -3084,6 +3105,7 @@ function ShaderComponent$B(props) {
3084
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -3156,7 +3178,7 @@ function ShaderComponent$B(props) {
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  return childContextValue();
3157
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  },
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  get children() {
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- return props.children;
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+ return resolved();
3160
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  }
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  });
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  }
@@ -3223,6 +3245,7 @@ function ShaderComponent$A(props) {
3223
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  ...context,
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  shaderParentId: instanceId
3225
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -3295,7 +3318,7 @@ function ShaderComponent$A(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -3362,6 +3385,7 @@ function ShaderComponent$z(props) {
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  ...context,
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  shaderParentId: instanceId
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
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  const uniforms = getUniformsMap();
@@ -3434,7 +3458,7 @@ function ShaderComponent$z(props) {
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  return childContextValue();
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  },
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  get children() {
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- return props.children;
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+ return resolved();
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  }
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  });
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  }
@@ -3501,6 +3525,7 @@ function ShaderComponent$y(props) {
3501
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  ...context,
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  shaderParentId: instanceId
3503
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  }));
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+ const resolved = children(() => props.children);
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  let isRegistered = false;
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  onMount(() => {
3506
3531
  const uniforms = getUniformsMap();
@@ -3573,7 +3598,7 @@ function ShaderComponent$y(props) {
3573
3598
  return childContextValue();
3574
3599
  },
3575
3600
  get children() {
3576
- return props.children;
3601
+ return resolved();
3577
3602
  }
3578
3603
  });
3579
3604
  }
@@ -3640,6 +3665,7 @@ function ShaderComponent$x(props) {
3640
3665
  ...context,
3641
3666
  shaderParentId: instanceId
3642
3667
  }));
3668
+ const resolved = children(() => props.children);
3643
3669
  let isRegistered = false;
3644
3670
  onMount(() => {
3645
3671
  const uniforms = getUniformsMap();
@@ -3712,7 +3738,7 @@ function ShaderComponent$x(props) {
3712
3738
  return childContextValue();
3713
3739
  },
3714
3740
  get children() {
3715
- return props.children;
3741
+ return resolved();
3716
3742
  }
3717
3743
  });
3718
3744
  }
@@ -3779,6 +3805,7 @@ function ShaderComponent$w(props) {
3779
3805
  ...context,
3780
3806
  shaderParentId: instanceId
3781
3807
  }));
3808
+ const resolved = children(() => props.children);
3782
3809
  let isRegistered = false;
3783
3810
  onMount(() => {
3784
3811
  const uniforms = getUniformsMap();
@@ -3851,7 +3878,7 @@ function ShaderComponent$w(props) {
3851
3878
  return childContextValue();
3852
3879
  },
3853
3880
  get children() {
3854
- return props.children;
3881
+ return resolved();
3855
3882
  }
3856
3883
  });
3857
3884
  }
@@ -3918,6 +3945,7 @@ function ShaderComponent$v(props) {
3918
3945
  ...context,
3919
3946
  shaderParentId: instanceId
3920
3947
  }));
3948
+ const resolved = children(() => props.children);
3921
3949
  let isRegistered = false;
3922
3950
  onMount(() => {
3923
3951
  const uniforms = getUniformsMap();
@@ -3990,7 +4018,7 @@ function ShaderComponent$v(props) {
3990
4018
  return childContextValue();
3991
4019
  },
3992
4020
  get children() {
3993
- return props.children;
4021
+ return resolved();
3994
4022
  }
3995
4023
  });
3996
4024
  }
@@ -4057,6 +4085,7 @@ function ShaderComponent$u(props) {
4057
4085
  ...context,
4058
4086
  shaderParentId: instanceId
4059
4087
  }));
4088
+ const resolved = children(() => props.children);
4060
4089
  let isRegistered = false;
4061
4090
  onMount(() => {
4062
4091
  const uniforms = getUniformsMap();
@@ -4129,7 +4158,7 @@ function ShaderComponent$u(props) {
4129
4158
  return childContextValue();
4130
4159
  },
4131
4160
  get children() {
4132
- return props.children;
4161
+ return resolved();
4133
4162
  }
4134
4163
  });
4135
4164
  }
@@ -4196,6 +4225,7 @@ function ShaderComponent$t(props) {
4196
4225
  ...context,
4197
4226
  shaderParentId: instanceId
4198
4227
  }));
4228
+ const resolved = children(() => props.children);
4199
4229
  let isRegistered = false;
4200
4230
  onMount(() => {
4201
4231
  const uniforms = getUniformsMap();
@@ -4268,7 +4298,7 @@ function ShaderComponent$t(props) {
4268
4298
  return childContextValue();
4269
4299
  },
4270
4300
  get children() {
4271
- return props.children;
4301
+ return resolved();
4272
4302
  }
4273
4303
  });
4274
4304
  }
@@ -4335,6 +4365,7 @@ function ShaderComponent$s(props) {
4335
4365
  ...context,
4336
4366
  shaderParentId: instanceId
4337
4367
  }));
4368
+ const resolved = children(() => props.children);
4338
4369
  let isRegistered = false;
4339
4370
  onMount(() => {
4340
4371
  const uniforms = getUniformsMap();
@@ -4407,7 +4438,7 @@ function ShaderComponent$s(props) {
4407
4438
  return childContextValue();
4408
4439
  },
4409
4440
  get children() {
4410
- return props.children;
4441
+ return resolved();
4411
4442
  }
4412
4443
  });
4413
4444
  }
@@ -4474,6 +4505,7 @@ function ShaderComponent$r(props) {
4474
4505
  ...context,
4475
4506
  shaderParentId: instanceId
4476
4507
  }));
4508
+ const resolved = children(() => props.children);
4477
4509
  let isRegistered = false;
4478
4510
  onMount(() => {
4479
4511
  const uniforms = getUniformsMap();
@@ -4546,7 +4578,7 @@ function ShaderComponent$r(props) {
4546
4578
  return childContextValue();
4547
4579
  },
4548
4580
  get children() {
4549
- return props.children;
4581
+ return resolved();
4550
4582
  }
4551
4583
  });
4552
4584
  }
@@ -4613,6 +4645,7 @@ function ShaderComponent$q(props) {
4613
4645
  ...context,
4614
4646
  shaderParentId: instanceId
4615
4647
  }));
4648
+ const resolved = children(() => props.children);
4616
4649
  let isRegistered = false;
4617
4650
  onMount(() => {
4618
4651
  const uniforms = getUniformsMap();
@@ -4685,7 +4718,7 @@ function ShaderComponent$q(props) {
4685
4718
  return childContextValue();
4686
4719
  },
4687
4720
  get children() {
4688
- return props.children;
4721
+ return resolved();
4689
4722
  }
4690
4723
  });
4691
4724
  }
@@ -4752,6 +4785,7 @@ function ShaderComponent$p(props) {
4752
4785
  ...context,
4753
4786
  shaderParentId: instanceId
4754
4787
  }));
4788
+ const resolved = children(() => props.children);
4755
4789
  let isRegistered = false;
4756
4790
  onMount(() => {
4757
4791
  const uniforms = getUniformsMap();
@@ -4824,7 +4858,7 @@ function ShaderComponent$p(props) {
4824
4858
  return childContextValue();
4825
4859
  },
4826
4860
  get children() {
4827
- return props.children;
4861
+ return resolved();
4828
4862
  }
4829
4863
  });
4830
4864
  }
@@ -4891,6 +4925,7 @@ function ShaderComponent$o(props) {
4891
4925
  ...context,
4892
4926
  shaderParentId: instanceId
4893
4927
  }));
4928
+ const resolved = children(() => props.children);
4894
4929
  let isRegistered = false;
4895
4930
  onMount(() => {
4896
4931
  const uniforms = getUniformsMap();
@@ -4963,7 +4998,7 @@ function ShaderComponent$o(props) {
4963
4998
  return childContextValue();
4964
4999
  },
4965
5000
  get children() {
4966
- return props.children;
5001
+ return resolved();
4967
5002
  }
4968
5003
  });
4969
5004
  }
@@ -5030,6 +5065,7 @@ function ShaderComponent$n(props) {
5030
5065
  ...context,
5031
5066
  shaderParentId: instanceId
5032
5067
  }));
5068
+ const resolved = children(() => props.children);
5033
5069
  let isRegistered = false;
5034
5070
  onMount(() => {
5035
5071
  const uniforms = getUniformsMap();
@@ -5102,7 +5138,7 @@ function ShaderComponent$n(props) {
5102
5138
  return childContextValue();
5103
5139
  },
5104
5140
  get children() {
5105
- return props.children;
5141
+ return resolved();
5106
5142
  }
5107
5143
  });
5108
5144
  }
@@ -5169,6 +5205,7 @@ function ShaderComponent$m(props) {
5169
5205
  ...context,
5170
5206
  shaderParentId: instanceId
5171
5207
  }));
5208
+ const resolved = children(() => props.children);
5172
5209
  let isRegistered = false;
5173
5210
  onMount(() => {
5174
5211
  const uniforms = getUniformsMap();
@@ -5241,7 +5278,7 @@ function ShaderComponent$m(props) {
5241
5278
  return childContextValue();
5242
5279
  },
5243
5280
  get children() {
5244
- return props.children;
5281
+ return resolved();
5245
5282
  }
5246
5283
  });
5247
5284
  }
@@ -5308,6 +5345,7 @@ function ShaderComponent$l(props) {
5308
5345
  ...context,
5309
5346
  shaderParentId: instanceId
5310
5347
  }));
5348
+ const resolved = children(() => props.children);
5311
5349
  let isRegistered = false;
5312
5350
  onMount(() => {
5313
5351
  const uniforms = getUniformsMap();
@@ -5380,7 +5418,7 @@ function ShaderComponent$l(props) {
5380
5418
  return childContextValue();
5381
5419
  },
5382
5420
  get children() {
5383
- return props.children;
5421
+ return resolved();
5384
5422
  }
5385
5423
  });
5386
5424
  }
@@ -5447,6 +5485,7 @@ function ShaderComponent$k(props) {
5447
5485
  ...context,
5448
5486
  shaderParentId: instanceId
5449
5487
  }));
5488
+ const resolved = children(() => props.children);
5450
5489
  let isRegistered = false;
5451
5490
  onMount(() => {
5452
5491
  const uniforms = getUniformsMap();
@@ -5519,7 +5558,7 @@ function ShaderComponent$k(props) {
5519
5558
  return childContextValue();
5520
5559
  },
5521
5560
  get children() {
5522
- return props.children;
5561
+ return resolved();
5523
5562
  }
5524
5563
  });
5525
5564
  }
@@ -5586,6 +5625,7 @@ function ShaderComponent$j(props) {
5586
5625
  ...context,
5587
5626
  shaderParentId: instanceId
5588
5627
  }));
5628
+ const resolved = children(() => props.children);
5589
5629
  let isRegistered = false;
5590
5630
  onMount(() => {
5591
5631
  const uniforms = getUniformsMap();
@@ -5658,7 +5698,7 @@ function ShaderComponent$j(props) {
5658
5698
  return childContextValue();
5659
5699
  },
5660
5700
  get children() {
5661
- return props.children;
5701
+ return resolved();
5662
5702
  }
5663
5703
  });
5664
5704
  }
@@ -5725,6 +5765,7 @@ function ShaderComponent$i(props) {
5725
5765
  ...context,
5726
5766
  shaderParentId: instanceId
5727
5767
  }));
5768
+ const resolved = children(() => props.children);
5728
5769
  let isRegistered = false;
5729
5770
  onMount(() => {
5730
5771
  const uniforms = getUniformsMap();
@@ -5797,7 +5838,7 @@ function ShaderComponent$i(props) {
5797
5838
  return childContextValue();
5798
5839
  },
5799
5840
  get children() {
5800
- return props.children;
5841
+ return resolved();
5801
5842
  }
5802
5843
  });
5803
5844
  }
@@ -5864,6 +5905,7 @@ function ShaderComponent$h(props) {
5864
5905
  ...context,
5865
5906
  shaderParentId: instanceId
5866
5907
  }));
5908
+ const resolved = children(() => props.children);
5867
5909
  let isRegistered = false;
5868
5910
  onMount(() => {
5869
5911
  const uniforms = getUniformsMap();
@@ -5936,7 +5978,7 @@ function ShaderComponent$h(props) {
5936
5978
  return childContextValue();
5937
5979
  },
5938
5980
  get children() {
5939
- return props.children;
5981
+ return resolved();
5940
5982
  }
5941
5983
  });
5942
5984
  }
@@ -6003,6 +6045,7 @@ function ShaderComponent$g(props) {
6003
6045
  ...context,
6004
6046
  shaderParentId: instanceId
6005
6047
  }));
6048
+ const resolved = children(() => props.children);
6006
6049
  let isRegistered = false;
6007
6050
  onMount(() => {
6008
6051
  const uniforms = getUniformsMap();
@@ -6075,7 +6118,7 @@ function ShaderComponent$g(props) {
6075
6118
  return childContextValue();
6076
6119
  },
6077
6120
  get children() {
6078
- return props.children;
6121
+ return resolved();
6079
6122
  }
6080
6123
  });
6081
6124
  }
@@ -6142,6 +6185,7 @@ function ShaderComponent$f(props) {
6142
6185
  ...context,
6143
6186
  shaderParentId: instanceId
6144
6187
  }));
6188
+ const resolved = children(() => props.children);
6145
6189
  let isRegistered = false;
6146
6190
  onMount(() => {
6147
6191
  const uniforms = getUniformsMap();
@@ -6214,7 +6258,7 @@ function ShaderComponent$f(props) {
6214
6258
  return childContextValue();
6215
6259
  },
6216
6260
  get children() {
6217
- return props.children;
6261
+ return resolved();
6218
6262
  }
6219
6263
  });
6220
6264
  }
@@ -6281,6 +6325,7 @@ function ShaderComponent$e(props) {
6281
6325
  ...context,
6282
6326
  shaderParentId: instanceId
6283
6327
  }));
6328
+ const resolved = children(() => props.children);
6284
6329
  let isRegistered = false;
6285
6330
  onMount(() => {
6286
6331
  const uniforms = getUniformsMap();
@@ -6353,7 +6398,7 @@ function ShaderComponent$e(props) {
6353
6398
  return childContextValue();
6354
6399
  },
6355
6400
  get children() {
6356
- return props.children;
6401
+ return resolved();
6357
6402
  }
6358
6403
  });
6359
6404
  }
@@ -6420,6 +6465,7 @@ function ShaderComponent$d(props) {
6420
6465
  ...context,
6421
6466
  shaderParentId: instanceId
6422
6467
  }));
6468
+ const resolved = children(() => props.children);
6423
6469
  let isRegistered = false;
6424
6470
  onMount(() => {
6425
6471
  const uniforms = getUniformsMap();
@@ -6492,7 +6538,7 @@ function ShaderComponent$d(props) {
6492
6538
  return childContextValue();
6493
6539
  },
6494
6540
  get children() {
6495
- return props.children;
6541
+ return resolved();
6496
6542
  }
6497
6543
  });
6498
6544
  }
@@ -6559,6 +6605,7 @@ function ShaderComponent$c(props) {
6559
6605
  ...context,
6560
6606
  shaderParentId: instanceId
6561
6607
  }));
6608
+ const resolved = children(() => props.children);
6562
6609
  let isRegistered = false;
6563
6610
  onMount(() => {
6564
6611
  const uniforms = getUniformsMap();
@@ -6631,7 +6678,7 @@ function ShaderComponent$c(props) {
6631
6678
  return childContextValue();
6632
6679
  },
6633
6680
  get children() {
6634
- return props.children;
6681
+ return resolved();
6635
6682
  }
6636
6683
  });
6637
6684
  }
@@ -6698,6 +6745,7 @@ function ShaderComponent$b(props) {
6698
6745
  ...context,
6699
6746
  shaderParentId: instanceId
6700
6747
  }));
6748
+ const resolved = children(() => props.children);
6701
6749
  let isRegistered = false;
6702
6750
  onMount(() => {
6703
6751
  const uniforms = getUniformsMap();
@@ -6770,7 +6818,7 @@ function ShaderComponent$b(props) {
6770
6818
  return childContextValue();
6771
6819
  },
6772
6820
  get children() {
6773
- return props.children;
6821
+ return resolved();
6774
6822
  }
6775
6823
  });
6776
6824
  }
@@ -6837,6 +6885,7 @@ function ShaderComponent$a(props) {
6837
6885
  ...context,
6838
6886
  shaderParentId: instanceId
6839
6887
  }));
6888
+ const resolved = children(() => props.children);
6840
6889
  let isRegistered = false;
6841
6890
  onMount(() => {
6842
6891
  const uniforms = getUniformsMap();
@@ -6909,7 +6958,7 @@ function ShaderComponent$a(props) {
6909
6958
  return childContextValue();
6910
6959
  },
6911
6960
  get children() {
6912
- return props.children;
6961
+ return resolved();
6913
6962
  }
6914
6963
  });
6915
6964
  }
@@ -6976,6 +7025,7 @@ function ShaderComponent$9(props) {
6976
7025
  ...context,
6977
7026
  shaderParentId: instanceId
6978
7027
  }));
7028
+ const resolved = children(() => props.children);
6979
7029
  let isRegistered = false;
6980
7030
  onMount(() => {
6981
7031
  const uniforms = getUniformsMap();
@@ -7048,7 +7098,7 @@ function ShaderComponent$9(props) {
7048
7098
  return childContextValue();
7049
7099
  },
7050
7100
  get children() {
7051
- return props.children;
7101
+ return resolved();
7052
7102
  }
7053
7103
  });
7054
7104
  }
@@ -7115,6 +7165,7 @@ function ShaderComponent$8(props) {
7115
7165
  ...context,
7116
7166
  shaderParentId: instanceId
7117
7167
  }));
7168
+ const resolved = children(() => props.children);
7118
7169
  let isRegistered = false;
7119
7170
  onMount(() => {
7120
7171
  const uniforms = getUniformsMap();
@@ -7187,7 +7238,7 @@ function ShaderComponent$8(props) {
7187
7238
  return childContextValue();
7188
7239
  },
7189
7240
  get children() {
7190
- return props.children;
7241
+ return resolved();
7191
7242
  }
7192
7243
  });
7193
7244
  }
@@ -7254,6 +7305,7 @@ function ShaderComponent$7(props) {
7254
7305
  ...context,
7255
7306
  shaderParentId: instanceId
7256
7307
  }));
7308
+ const resolved = children(() => props.children);
7257
7309
  let isRegistered = false;
7258
7310
  onMount(() => {
7259
7311
  const uniforms = getUniformsMap();
@@ -7326,7 +7378,7 @@ function ShaderComponent$7(props) {
7326
7378
  return childContextValue();
7327
7379
  },
7328
7380
  get children() {
7329
- return props.children;
7381
+ return resolved();
7330
7382
  }
7331
7383
  });
7332
7384
  }
@@ -7393,6 +7445,7 @@ function ShaderComponent$6(props) {
7393
7445
  ...context,
7394
7446
  shaderParentId: instanceId
7395
7447
  }));
7448
+ const resolved = children(() => props.children);
7396
7449
  let isRegistered = false;
7397
7450
  onMount(() => {
7398
7451
  const uniforms = getUniformsMap();
@@ -7465,7 +7518,7 @@ function ShaderComponent$6(props) {
7465
7518
  return childContextValue();
7466
7519
  },
7467
7520
  get children() {
7468
- return props.children;
7521
+ return resolved();
7469
7522
  }
7470
7523
  });
7471
7524
  }
@@ -7532,6 +7585,7 @@ function ShaderComponent$5(props) {
7532
7585
  ...context,
7533
7586
  shaderParentId: instanceId
7534
7587
  }));
7588
+ const resolved = children(() => props.children);
7535
7589
  let isRegistered = false;
7536
7590
  onMount(() => {
7537
7591
  const uniforms = getUniformsMap();
@@ -7604,7 +7658,7 @@ function ShaderComponent$5(props) {
7604
7658
  return childContextValue();
7605
7659
  },
7606
7660
  get children() {
7607
- return props.children;
7661
+ return resolved();
7608
7662
  }
7609
7663
  });
7610
7664
  }
@@ -7671,6 +7725,7 @@ function ShaderComponent$4(props) {
7671
7725
  ...context,
7672
7726
  shaderParentId: instanceId
7673
7727
  }));
7728
+ const resolved = children(() => props.children);
7674
7729
  let isRegistered = false;
7675
7730
  onMount(() => {
7676
7731
  const uniforms = getUniformsMap();
@@ -7743,7 +7798,7 @@ function ShaderComponent$4(props) {
7743
7798
  return childContextValue();
7744
7799
  },
7745
7800
  get children() {
7746
- return props.children;
7801
+ return resolved();
7747
7802
  }
7748
7803
  });
7749
7804
  }
@@ -7810,6 +7865,7 @@ function ShaderComponent$3(props) {
7810
7865
  ...context,
7811
7866
  shaderParentId: instanceId
7812
7867
  }));
7868
+ const resolved = children(() => props.children);
7813
7869
  let isRegistered = false;
7814
7870
  onMount(() => {
7815
7871
  const uniforms = getUniformsMap();
@@ -7882,7 +7938,7 @@ function ShaderComponent$3(props) {
7882
7938
  return childContextValue();
7883
7939
  },
7884
7940
  get children() {
7885
- return props.children;
7941
+ return resolved();
7886
7942
  }
7887
7943
  });
7888
7944
  }
@@ -7949,6 +8005,7 @@ function ShaderComponent$2(props) {
7949
8005
  ...context,
7950
8006
  shaderParentId: instanceId
7951
8007
  }));
8008
+ const resolved = children(() => props.children);
7952
8009
  let isRegistered = false;
7953
8010
  onMount(() => {
7954
8011
  const uniforms = getUniformsMap();
@@ -8021,7 +8078,7 @@ function ShaderComponent$2(props) {
8021
8078
  return childContextValue();
8022
8079
  },
8023
8080
  get children() {
8024
- return props.children;
8081
+ return resolved();
8025
8082
  }
8026
8083
  });
8027
8084
  }
@@ -8088,6 +8145,7 @@ function ShaderComponent$1(props) {
8088
8145
  ...context,
8089
8146
  shaderParentId: instanceId
8090
8147
  }));
8148
+ const resolved = children(() => props.children);
8091
8149
  let isRegistered = false;
8092
8150
  onMount(() => {
8093
8151
  const uniforms = getUniformsMap();
@@ -8160,7 +8218,7 @@ function ShaderComponent$1(props) {
8160
8218
  return childContextValue();
8161
8219
  },
8162
8220
  get children() {
8163
- return props.children;
8221
+ return resolved();
8164
8222
  }
8165
8223
  });
8166
8224
  }
@@ -8227,6 +8285,7 @@ function ShaderComponent(props) {
8227
8285
  ...context,
8228
8286
  shaderParentId: instanceId
8229
8287
  }));
8288
+ const resolved = children(() => props.children);
8230
8289
  let isRegistered = false;
8231
8290
  onMount(() => {
8232
8291
  const uniforms = getUniformsMap();
@@ -8299,7 +8358,7 @@ function ShaderComponent(props) {
8299
8358
  return childContextValue();
8300
8359
  },
8301
8360
  get children() {
8302
- return props.children;
8361
+ return resolved();
8303
8362
  }
8304
8363
  });
8305
8364
  }