shaders 2.2.35 → 2.2.37

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (141) hide show
  1. package/dist/core/Perspective-CSP2Hb16.js +137 -0
  2. package/dist/core/index.js +55 -53
  3. package/dist/core/shaderRegistry.d.ts.map +1 -1
  4. package/dist/core/shaders/Perspective/index.d.ts +57 -0
  5. package/dist/core/shaders/Perspective/index.d.ts.map +1 -0
  6. package/dist/core/shaders/Perspective/index.js +4 -0
  7. package/dist/core/shaders/Pixelate/index.js +1 -1
  8. package/dist/core/shaders/PolarCoordinates/index.js +1 -1
  9. package/dist/core/shaders/Posterize/index.js +1 -1
  10. package/dist/core/shaders/ProgressiveBlur/index.js +1 -1
  11. package/dist/core/shaders/RadialGradient/index.js +1 -1
  12. package/dist/core/shaders/RectangularCoordinates/index.js +1 -1
  13. package/dist/core/shaders/Ripples/index.js +1 -1
  14. package/dist/core/shaders/Saturation/index.js +1 -1
  15. package/dist/core/shaders/Sharpness/index.js +1 -1
  16. package/dist/core/shaders/SimplexNoise/index.js +1 -1
  17. package/dist/core/shaders/SineWave/index.js +1 -1
  18. package/dist/core/shaders/SolidColor/index.js +1 -1
  19. package/dist/core/shaders/Spherize/index.js +1 -1
  20. package/dist/core/shaders/Spiral/index.js +1 -1
  21. package/dist/core/shaders/Strands/index.js +1 -1
  22. package/dist/core/shaders/Stretch/index.js +1 -1
  23. package/dist/core/shaders/Swirl/index.js +1 -1
  24. package/dist/core/shaders/TiltShift/index.js +1 -1
  25. package/dist/core/shaders/Tritone/index.js +1 -1
  26. package/dist/core/shaders/Twirl/index.js +1 -1
  27. package/dist/core/shaders/Vibrance/index.js +1 -1
  28. package/dist/core/shaders/WaveDistortion/index.js +1 -1
  29. package/dist/core/shaders/ZoomBlur/index.js +1 -1
  30. package/dist/react/components/Perspective.d.ts +31 -0
  31. package/dist/react/components/Perspective.d.ts.map +1 -0
  32. package/dist/react/{generatePresetCode-C4t1eM0z.js → generatePresetCode-DtpUpaeM.js} +18 -0
  33. package/dist/react/index.d.ts +1 -0
  34. package/dist/react/index.d.ts.map +1 -1
  35. package/dist/react/index.js +542 -403
  36. package/dist/react/utils/generatePresetCode.d.ts.map +1 -1
  37. package/dist/react/utils/generatePresetCode.js +1 -1
  38. package/dist/registry.js +202 -0
  39. package/dist/solid/components/AngularBlur.d.ts.map +1 -1
  40. package/dist/solid/components/Ascii.d.ts.map +1 -1
  41. package/dist/solid/components/Beam.d.ts.map +1 -1
  42. package/dist/solid/components/Blob.d.ts.map +1 -1
  43. package/dist/solid/components/Blur.d.ts.map +1 -1
  44. package/dist/solid/components/BrightnessContrast.d.ts.map +1 -1
  45. package/dist/solid/components/Bulge.d.ts.map +1 -1
  46. package/dist/solid/components/CRTScreen.d.ts.map +1 -1
  47. package/dist/solid/components/ChannelBlur.d.ts.map +1 -1
  48. package/dist/solid/components/Checkerboard.d.ts.map +1 -1
  49. package/dist/solid/components/ChromaFlow.d.ts.map +1 -1
  50. package/dist/solid/components/ChromaticAberration.d.ts.map +1 -1
  51. package/dist/solid/components/Circle.d.ts.map +1 -1
  52. package/dist/solid/components/CursorTrail.d.ts.map +1 -1
  53. package/dist/solid/components/DiffuseBlur.d.ts.map +1 -1
  54. package/dist/solid/components/Dither.d.ts.map +1 -1
  55. package/dist/solid/components/DotGrid.d.ts.map +1 -1
  56. package/dist/solid/components/Duotone.d.ts.map +1 -1
  57. package/dist/solid/components/FilmGrain.d.ts.map +1 -1
  58. package/dist/solid/components/FloatingParticles.d.ts.map +1 -1
  59. package/dist/solid/components/GlassTiles.d.ts.map +1 -1
  60. package/dist/solid/components/Glow.d.ts.map +1 -1
  61. package/dist/solid/components/Godrays.d.ts.map +1 -1
  62. package/dist/solid/components/Grayscale.d.ts.map +1 -1
  63. package/dist/solid/components/Grid.d.ts.map +1 -1
  64. package/dist/solid/components/GridDistortion.d.ts.map +1 -1
  65. package/dist/solid/components/Group.d.ts.map +1 -1
  66. package/dist/solid/components/Halftone.d.ts.map +1 -1
  67. package/dist/solid/components/HueShift.d.ts.map +1 -1
  68. package/dist/solid/components/ImageTexture.d.ts.map +1 -1
  69. package/dist/solid/components/Invert.d.ts.map +1 -1
  70. package/dist/solid/components/LinearBlur.d.ts.map +1 -1
  71. package/dist/solid/components/LinearGradient.d.ts.map +1 -1
  72. package/dist/solid/components/Liquify.d.ts.map +1 -1
  73. package/dist/solid/components/Perspective.d.ts +28 -0
  74. package/dist/solid/components/Perspective.d.ts.map +1 -0
  75. package/dist/solid/components/Pixelate.d.ts.map +1 -1
  76. package/dist/solid/components/PolarCoordinates.d.ts.map +1 -1
  77. package/dist/solid/components/Posterize.d.ts.map +1 -1
  78. package/dist/solid/components/ProgressiveBlur.d.ts.map +1 -1
  79. package/dist/solid/components/RadialGradient.d.ts.map +1 -1
  80. package/dist/solid/components/RectangularCoordinates.d.ts.map +1 -1
  81. package/dist/solid/components/Ripples.d.ts.map +1 -1
  82. package/dist/solid/components/Saturation.d.ts.map +1 -1
  83. package/dist/solid/components/Sharpness.d.ts.map +1 -1
  84. package/dist/solid/components/SimplexNoise.d.ts.map +1 -1
  85. package/dist/solid/components/SineWave.d.ts.map +1 -1
  86. package/dist/solid/components/SolidColor.d.ts.map +1 -1
  87. package/dist/solid/components/Spherize.d.ts.map +1 -1
  88. package/dist/solid/components/Spiral.d.ts.map +1 -1
  89. package/dist/solid/components/Strands.d.ts.map +1 -1
  90. package/dist/solid/components/Stretch.d.ts.map +1 -1
  91. package/dist/solid/components/Swirl.d.ts.map +1 -1
  92. package/dist/solid/components/TiltShift.d.ts.map +1 -1
  93. package/dist/solid/components/Tritone.d.ts.map +1 -1
  94. package/dist/solid/components/Twirl.d.ts.map +1 -1
  95. package/dist/solid/components/Vibrance.d.ts.map +1 -1
  96. package/dist/solid/components/WaveDistortion.d.ts.map +1 -1
  97. package/dist/solid/components/ZoomBlur.d.ts.map +1 -1
  98. package/dist/solid/engine/Shader.d.ts.map +1 -1
  99. package/dist/solid/engine/component.template.d.ts.map +1 -1
  100. package/dist/solid/index.d.ts +1 -0
  101. package/dist/solid/index.d.ts.map +1 -1
  102. package/dist/solid/index.js +601 -401
  103. package/dist/solid/utils/generatePresetCode.d.ts.map +1 -1
  104. package/dist/solid/utils/generatePresetCode.js +18 -0
  105. package/dist/svelte/components/Perspective.svelte.d.ts +19 -0
  106. package/dist/svelte/{generatePresetCode-CT9aNR6P.js → generatePresetCode-Yu_cJh3q.js} +18 -0
  107. package/dist/svelte/index.d.ts +1 -0
  108. package/dist/svelte/index.js +159 -48
  109. package/dist/svelte/utils/generatePresetCode.js +1 -1
  110. package/dist/vue/components/Perspective.vue.d.ts +57 -0
  111. package/dist/vue/components/Perspective.vue.d.ts.map +1 -0
  112. package/dist/vue/{generatePresetCode-BmkyNfz6.js → generatePresetCode-DnK2X66E.js} +18 -0
  113. package/dist/vue/index.d.ts +1 -0
  114. package/dist/vue/index.d.ts.map +1 -1
  115. package/dist/vue/index.js +297 -170
  116. package/dist/vue/utils/generatePresetCode.d.ts.map +1 -1
  117. package/dist/vue/utils/generatePresetCode.js +1 -1
  118. package/package.json +9 -1
  119. /package/dist/core/{Pixelate-C5Rx1dBp.js → Pixelate-BAoi-CSx.js} +0 -0
  120. /package/dist/core/{PolarCoordinates-CIh5ef8m.js → PolarCoordinates-BwN9HhFK.js} +0 -0
  121. /package/dist/core/{Posterize-Byy0Ek0l.js → Posterize-XoAqPWv2.js} +0 -0
  122. /package/dist/core/{ProgressiveBlur-Bzz24_y-.js → ProgressiveBlur-RuAm_BKx.js} +0 -0
  123. /package/dist/core/{RadialGradient-Ci1dU-1K.js → RadialGradient-BfFuRbIl.js} +0 -0
  124. /package/dist/core/{RectangularCoordinates-tVGG7WOJ.js → RectangularCoordinates-CiW3J4UT.js} +0 -0
  125. /package/dist/core/{Ripples-BCGSt5HD.js → Ripples-BAcLsbLr.js} +0 -0
  126. /package/dist/core/{Saturation-DWR1Nruu.js → Saturation-DVVlpikK.js} +0 -0
  127. /package/dist/core/{Sharpness-B2MrhUH5.js → Sharpness-cw57bW0s.js} +0 -0
  128. /package/dist/core/{SimplexNoise-j5sH7ro0.js → SimplexNoise-CxF7Tl5O.js} +0 -0
  129. /package/dist/core/{SineWave-C4Lz5gO9.js → SineWave-SIEiE1O3.js} +0 -0
  130. /package/dist/core/{SolidColor-9huPo7Qb.js → SolidColor-zYROg_aE.js} +0 -0
  131. /package/dist/core/{Spherize-ARP2hY6_.js → Spherize-tsKMpSaS.js} +0 -0
  132. /package/dist/core/{Spiral-d60Q9u4M.js → Spiral-PsIc1BI9.js} +0 -0
  133. /package/dist/core/{Strands-DiIbhZ0r.js → Strands-xsbd_3Bt.js} +0 -0
  134. /package/dist/core/{Stretch-UYY3Qep7.js → Stretch-BhHjbcqd.js} +0 -0
  135. /package/dist/core/{Swirl-jQMlfm2U.js → Swirl-CV1prOHF.js} +0 -0
  136. /package/dist/core/{TiltShift-Ctj-Dsom.js → TiltShift-BYQjUHpn.js} +0 -0
  137. /package/dist/core/{Tritone-D2lMeIyT.js → Tritone-CJW8YTyB.js} +0 -0
  138. /package/dist/core/{Twirl-D4opuuKg.js → Twirl-5k_XPd51.js} +0 -0
  139. /package/dist/core/{Vibrance-CZCF06c0.js → Vibrance-c25pkbWj.js} +0 -0
  140. /package/dist/core/{WaveDistortion-DdJtTeib.js → WaveDistortion-BRgbfqt3.js} +0 -0
  141. /package/dist/core/{ZoomBlur-DfzUaH4u.js → ZoomBlur-DEozXA8U.js} +0 -0
@@ -1,5 +1,5 @@
1
1
  import { createComponent, template, spread, mergeProps, insert, use } from "solid-js/web";
2
- import { createContext, splitProps, createMemo, onMount, onCleanup, useContext, createEffect } from "solid-js";
2
+ import { createContext, splitProps, createMemo, children, onMount, onCleanup, useContext, createEffect } from "solid-js";
3
3
  import { shaderRenderer, createUniformsMap } from "../core/index.js";
4
4
  import { componentDefinition } from "../core/shaders/AngularBlur/index.js";
5
5
  import { vec4 } from "three/tsl";
@@ -37,29 +37,30 @@ import { componentDefinition as componentDefinition$u } from "../core/shaders/In
37
37
  import { componentDefinition as componentDefinition$v } from "../core/shaders/LinearBlur/index.js";
38
38
  import { componentDefinition as componentDefinition$w } from "../core/shaders/LinearGradient/index.js";
39
39
  import { componentDefinition as componentDefinition$x } from "../core/shaders/Liquify/index.js";
40
- import { componentDefinition as componentDefinition$y } from "../core/shaders/Pixelate/index.js";
41
- import { componentDefinition as componentDefinition$z } from "../core/shaders/PolarCoordinates/index.js";
42
- import { componentDefinition as componentDefinition$A } from "../core/shaders/Posterize/index.js";
43
- import { componentDefinition as componentDefinition$B } from "../core/shaders/ProgressiveBlur/index.js";
44
- import { componentDefinition as componentDefinition$C } from "../core/shaders/RadialGradient/index.js";
45
- import { componentDefinition as componentDefinition$D } from "../core/shaders/RectangularCoordinates/index.js";
46
- import { componentDefinition as componentDefinition$E } from "../core/shaders/Ripples/index.js";
47
- import { componentDefinition as componentDefinition$F } from "../core/shaders/Saturation/index.js";
48
- import { componentDefinition as componentDefinition$G } from "../core/shaders/Sharpness/index.js";
49
- import { componentDefinition as componentDefinition$H } from "../core/shaders/SimplexNoise/index.js";
50
- import { componentDefinition as componentDefinition$I } from "../core/shaders/SineWave/index.js";
51
- import { componentDefinition as componentDefinition$J } from "../core/shaders/SolidColor/index.js";
52
- import { componentDefinition as componentDefinition$K } from "../core/shaders/Spherize/index.js";
53
- import { componentDefinition as componentDefinition$L } from "../core/shaders/Spiral/index.js";
54
- import { componentDefinition as componentDefinition$M } from "../core/shaders/Strands/index.js";
55
- import { componentDefinition as componentDefinition$N } from "../core/shaders/Stretch/index.js";
56
- import { componentDefinition as componentDefinition$O } from "../core/shaders/Swirl/index.js";
57
- import { componentDefinition as componentDefinition$P } from "../core/shaders/TiltShift/index.js";
58
- import { componentDefinition as componentDefinition$Q } from "../core/shaders/Tritone/index.js";
59
- import { componentDefinition as componentDefinition$R } from "../core/shaders/Twirl/index.js";
60
- import { componentDefinition as componentDefinition$S } from "../core/shaders/Vibrance/index.js";
61
- import { componentDefinition as componentDefinition$T } from "../core/shaders/WaveDistortion/index.js";
62
- import { componentDefinition as componentDefinition$U } from "../core/shaders/ZoomBlur/index.js";
40
+ import { componentDefinition as componentDefinition$y } from "../core/shaders/Perspective/index.js";
41
+ import { componentDefinition as componentDefinition$z } from "../core/shaders/Pixelate/index.js";
42
+ import { componentDefinition as componentDefinition$A } from "../core/shaders/PolarCoordinates/index.js";
43
+ import { componentDefinition as componentDefinition$B } from "../core/shaders/Posterize/index.js";
44
+ import { componentDefinition as componentDefinition$C } from "../core/shaders/ProgressiveBlur/index.js";
45
+ import { componentDefinition as componentDefinition$D } from "../core/shaders/RadialGradient/index.js";
46
+ import { componentDefinition as componentDefinition$E } from "../core/shaders/RectangularCoordinates/index.js";
47
+ import { componentDefinition as componentDefinition$F } from "../core/shaders/Ripples/index.js";
48
+ import { componentDefinition as componentDefinition$G } from "../core/shaders/Saturation/index.js";
49
+ import { componentDefinition as componentDefinition$H } from "../core/shaders/Sharpness/index.js";
50
+ import { componentDefinition as componentDefinition$I } from "../core/shaders/SimplexNoise/index.js";
51
+ import { componentDefinition as componentDefinition$J } from "../core/shaders/SineWave/index.js";
52
+ import { componentDefinition as componentDefinition$K } from "../core/shaders/SolidColor/index.js";
53
+ import { componentDefinition as componentDefinition$L } from "../core/shaders/Spherize/index.js";
54
+ import { componentDefinition as componentDefinition$M } from "../core/shaders/Spiral/index.js";
55
+ import { componentDefinition as componentDefinition$N } from "../core/shaders/Strands/index.js";
56
+ import { componentDefinition as componentDefinition$O } from "../core/shaders/Stretch/index.js";
57
+ import { componentDefinition as componentDefinition$P } from "../core/shaders/Swirl/index.js";
58
+ import { componentDefinition as componentDefinition$Q } from "../core/shaders/TiltShift/index.js";
59
+ import { componentDefinition as componentDefinition$R } from "../core/shaders/Tritone/index.js";
60
+ import { componentDefinition as componentDefinition$S } from "../core/shaders/Twirl/index.js";
61
+ import { componentDefinition as componentDefinition$T } from "../core/shaders/Vibrance/index.js";
62
+ import { componentDefinition as componentDefinition$U } from "../core/shaders/WaveDistortion/index.js";
63
+ import { componentDefinition as componentDefinition$V } from "../core/shaders/ZoomBlur/index.js";
63
64
  import { generatePresetCode } from "./utils/generatePresetCode.js";
64
65
  var _tmpl$ = /* @__PURE__ */ template(`<div><canvas data-renderer=shaders style=width:100%;height:100%;display:block>`);
65
66
  const ShaderContext = createContext();
@@ -113,6 +114,7 @@ function Shader(allProps) {
113
114
  shaderUniformUpdate: uniformUpdate,
114
115
  shaderMetadataUpdate: metadataUpdate
115
116
  }));
117
+ const resolved = children(() => props.children);
116
118
  const initializeRenderer = async () => {
117
119
  const canvas = canvasRef;
118
120
  if (!canvas || isInitialized || isInitializing) {
@@ -228,7 +230,7 @@ function Shader(allProps) {
228
230
  }, domProps), false, true);
229
231
  var _ref$2 = canvasRef;
230
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  typeof _ref$2 === "function" ? use(_ref$2, _el$2) : canvasRef = _el$2;
231
- insert(_el$, () => props.children, null);
233
+ insert(_el$, resolved, null);
232
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  return _el$;
233
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  }
234
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  });
@@ -240,7 +242,7 @@ function useShaderContext() {
240
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  }
241
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  return ctx;
242
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  }
243
- const DEFAULT_TRANSFORM$U = {
245
+ const DEFAULT_TRANSFORM$V = {
244
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  offsetX: 0,
245
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  offsetY: 0,
246
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  rotation: 0,
@@ -249,7 +251,7 @@ const DEFAULT_TRANSFORM$U = {
249
251
  anchorY: 0.5,
250
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  edges: "transparent"
251
253
  };
252
- const defaultProps$U = {
254
+ const defaultProps$V = {
253
255
  blendMode: "normal",
254
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  renderOrder: 0,
255
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  visible: true
@@ -259,6 +261,146 @@ const defaultProps$U = {
259
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  try {
260
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  if (componentDefinition && componentDefinition.props) {
261
263
  Object.entries(componentDefinition.props).forEach(([key, config]) => {
264
+ const propConfig = config;
265
+ if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
266
+ defaultProps$V[key] = propConfig.default;
267
+ }
268
+ });
269
+ }
270
+ } catch (e) {
271
+ console.warn("Error extracting default props:", e);
272
+ }
273
+ function ShaderComponent$V(props) {
274
+ const context = useShaderContext();
275
+ const {
276
+ shaderParentId: parentId,
277
+ shaderNodeRegister: parentRegister,
278
+ shaderUniformUpdate: parentUniformUpdate,
279
+ shaderMetadataUpdate: parentMetadataUpdate
280
+ } = context;
281
+ const instanceId = props.id || `${componentDefinition.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
282
+ const effectiveProps = createMemo(() => {
283
+ let baseProps = {
284
+ ...defaultProps$V
285
+ };
286
+ for (const [key, value] of Object.entries(props)) {
287
+ if (key !== "children" && value !== void 0) {
288
+ baseProps[key] = value;
289
+ }
290
+ }
291
+ return baseProps;
292
+ });
293
+ const effectiveTransform = createMemo(() => ({
294
+ ...DEFAULT_TRANSFORM$V,
295
+ ...props.transform
296
+ }));
297
+ let uniformsMap = null;
298
+ const getUniformsMap = () => {
299
+ if (!uniformsMap) {
300
+ uniformsMap = createUniformsMap(componentDefinition, effectiveProps(), instanceId);
301
+ }
302
+ return uniformsMap;
303
+ };
304
+ const childContextValue = createMemo(() => ({
305
+ ...context,
306
+ shaderParentId: instanceId
307
+ }));
308
+ const resolved = children(() => props.children);
309
+ let isRegistered = false;
310
+ onMount(() => {
311
+ const uniforms = getUniformsMap();
312
+ if (!uniforms) return;
313
+ try {
314
+ const metadata = {
315
+ blendMode: props.blendMode || "normal",
316
+ opacity: props.opacity,
317
+ visible: props.visible === false ? false : true,
318
+ id: props.id,
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+ mask: props.maskSource ? {
320
+ source: props.maskSource,
321
+ type: props.maskType || "alpha"
322
+ } : void 0,
323
+ renderOrder: props.renderOrder || 0,
324
+ transform: effectiveTransform()
325
+ };
326
+ parentRegister(instanceId, componentDefinition.fragmentNode, parentId, metadata, uniforms, componentDefinition);
327
+ isRegistered = true;
328
+ } catch (error) {
329
+ console.error("Error registering shader node:", error);
330
+ }
331
+ });
332
+ onCleanup(() => {
333
+ isRegistered = false;
334
+ parentRegister(instanceId, null, null, null, null);
335
+ });
336
+ createEffect(() => {
337
+ if (!isRegistered) return;
338
+ const uniforms = getUniformsMap();
339
+ if (!uniforms) return;
340
+ try {
341
+ const props_snapshot = effectiveProps();
342
+ Object.entries(uniforms).forEach(([propName, uniformData]) => {
343
+ if (!uniformData || typeof uniformData !== "object") return;
344
+ const {
345
+ uniform
346
+ } = uniformData;
347
+ if ((uniform == null ? void 0 : uniform.value) !== void 0 && propName in props_snapshot) {
348
+ const newValue = props_snapshot[propName];
349
+ parentUniformUpdate(instanceId, propName, newValue);
350
+ }
351
+ });
352
+ } catch (error) {
353
+ console.error("Error updating uniforms:", error);
354
+ }
355
+ });
356
+ createEffect(() => {
357
+ if (!isRegistered) return;
358
+ try {
359
+ const metadata = {
360
+ blendMode: props.blendMode || "normal",
361
+ opacity: props.opacity,
362
+ visible: props.visible === false ? false : true,
363
+ id: props.id,
364
+ mask: props.maskSource ? {
365
+ source: props.maskSource,
366
+ type: props.maskType || "alpha"
367
+ } : void 0,
368
+ renderOrder: props.renderOrder || 0,
369
+ transform: effectiveTransform()
370
+ };
371
+ parentMetadataUpdate(instanceId, metadata);
372
+ } catch (error) {
373
+ console.error("Error updating metadata:", error);
374
+ }
375
+ });
376
+ return createComponent(ShaderContext.Provider, {
377
+ get value() {
378
+ return childContextValue();
379
+ },
380
+ get children() {
381
+ return resolved();
382
+ }
383
+ });
384
+ }
385
+ const DEFAULT_TRANSFORM$U = {
386
+ offsetX: 0,
387
+ offsetY: 0,
388
+ rotation: 0,
389
+ scale: 1,
390
+ anchorX: 0.5,
391
+ anchorY: 0.5,
392
+ edges: "transparent"
393
+ };
394
+ const defaultProps$U = {
395
+ blendMode: "normal",
396
+ renderOrder: 0,
397
+ visible: true
398
+ // opacity intentionally has no default - handled by renderer
399
+ // transform intentionally has no default - handled by effectiveTransform
400
+ };
401
+ try {
402
+ if (componentDefinition$1 && componentDefinition$1.props) {
403
+ Object.entries(componentDefinition$1.props).forEach(([key, config]) => {
262
404
  const propConfig = config;
263
405
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
264
406
  defaultProps$U[key] = propConfig.default;
@@ -276,7 +418,7 @@ function ShaderComponent$U(props) {
276
418
  shaderUniformUpdate: parentUniformUpdate,
277
419
  shaderMetadataUpdate: parentMetadataUpdate
278
420
  } = context;
279
- const instanceId = props.id || `${componentDefinition.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
421
+ const instanceId = props.id || `${componentDefinition$1.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
280
422
  const effectiveProps = createMemo(() => {
281
423
  let baseProps = {
282
424
  ...defaultProps$U
@@ -295,7 +437,7 @@ function ShaderComponent$U(props) {
295
437
  let uniformsMap = null;
296
438
  const getUniformsMap = () => {
297
439
  if (!uniformsMap) {
298
- uniformsMap = createUniformsMap(componentDefinition, effectiveProps(), instanceId);
440
+ uniformsMap = createUniformsMap(componentDefinition$1, effectiveProps(), instanceId);
299
441
  }
300
442
  return uniformsMap;
301
443
  };
@@ -303,6 +445,7 @@ function ShaderComponent$U(props) {
303
445
  ...context,
304
446
  shaderParentId: instanceId
305
447
  }));
448
+ const resolved = children(() => props.children);
306
449
  let isRegistered = false;
307
450
  onMount(() => {
308
451
  const uniforms = getUniformsMap();
@@ -320,7 +463,7 @@ function ShaderComponent$U(props) {
320
463
  renderOrder: props.renderOrder || 0,
321
464
  transform: effectiveTransform()
322
465
  };
323
- parentRegister(instanceId, componentDefinition.fragmentNode, parentId, metadata, uniforms, componentDefinition);
466
+ parentRegister(instanceId, componentDefinition$1.fragmentNode, parentId, metadata, uniforms, componentDefinition$1);
324
467
  isRegistered = true;
325
468
  } catch (error) {
326
469
  console.error("Error registering shader node:", error);
@@ -375,7 +518,7 @@ function ShaderComponent$U(props) {
375
518
  return childContextValue();
376
519
  },
377
520
  get children() {
378
- return props.children;
521
+ return resolved();
379
522
  }
380
523
  });
381
524
  }
@@ -396,8 +539,8 @@ const defaultProps$T = {
396
539
  // transform intentionally has no default - handled by effectiveTransform
397
540
  };
398
541
  try {
399
- if (componentDefinition$1 && componentDefinition$1.props) {
400
- Object.entries(componentDefinition$1.props).forEach(([key, config]) => {
542
+ if (componentDefinition$2 && componentDefinition$2.props) {
543
+ Object.entries(componentDefinition$2.props).forEach(([key, config]) => {
401
544
  const propConfig = config;
402
545
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
403
546
  defaultProps$T[key] = propConfig.default;
@@ -415,7 +558,7 @@ function ShaderComponent$T(props) {
415
558
  shaderUniformUpdate: parentUniformUpdate,
416
559
  shaderMetadataUpdate: parentMetadataUpdate
417
560
  } = context;
418
- const instanceId = props.id || `${componentDefinition$1.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
561
+ const instanceId = props.id || `${componentDefinition$2.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
419
562
  const effectiveProps = createMemo(() => {
420
563
  let baseProps = {
421
564
  ...defaultProps$T
@@ -434,7 +577,7 @@ function ShaderComponent$T(props) {
434
577
  let uniformsMap = null;
435
578
  const getUniformsMap = () => {
436
579
  if (!uniformsMap) {
437
- uniformsMap = createUniformsMap(componentDefinition$1, effectiveProps(), instanceId);
580
+ uniformsMap = createUniformsMap(componentDefinition$2, effectiveProps(), instanceId);
438
581
  }
439
582
  return uniformsMap;
440
583
  };
@@ -442,6 +585,7 @@ function ShaderComponent$T(props) {
442
585
  ...context,
443
586
  shaderParentId: instanceId
444
587
  }));
588
+ const resolved = children(() => props.children);
445
589
  let isRegistered = false;
446
590
  onMount(() => {
447
591
  const uniforms = getUniformsMap();
@@ -459,7 +603,7 @@ function ShaderComponent$T(props) {
459
603
  renderOrder: props.renderOrder || 0,
460
604
  transform: effectiveTransform()
461
605
  };
462
- parentRegister(instanceId, componentDefinition$1.fragmentNode, parentId, metadata, uniforms, componentDefinition$1);
606
+ parentRegister(instanceId, componentDefinition$2.fragmentNode, parentId, metadata, uniforms, componentDefinition$2);
463
607
  isRegistered = true;
464
608
  } catch (error) {
465
609
  console.error("Error registering shader node:", error);
@@ -514,7 +658,7 @@ function ShaderComponent$T(props) {
514
658
  return childContextValue();
515
659
  },
516
660
  get children() {
517
- return props.children;
661
+ return resolved();
518
662
  }
519
663
  });
520
664
  }
@@ -535,8 +679,8 @@ const defaultProps$S = {
535
679
  // transform intentionally has no default - handled by effectiveTransform
536
680
  };
537
681
  try {
538
- if (componentDefinition$2 && componentDefinition$2.props) {
539
- Object.entries(componentDefinition$2.props).forEach(([key, config]) => {
682
+ if (componentDefinition$3 && componentDefinition$3.props) {
683
+ Object.entries(componentDefinition$3.props).forEach(([key, config]) => {
540
684
  const propConfig = config;
541
685
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
542
686
  defaultProps$S[key] = propConfig.default;
@@ -554,7 +698,7 @@ function ShaderComponent$S(props) {
554
698
  shaderUniformUpdate: parentUniformUpdate,
555
699
  shaderMetadataUpdate: parentMetadataUpdate
556
700
  } = context;
557
- const instanceId = props.id || `${componentDefinition$2.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
701
+ const instanceId = props.id || `${componentDefinition$3.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
558
702
  const effectiveProps = createMemo(() => {
559
703
  let baseProps = {
560
704
  ...defaultProps$S
@@ -573,7 +717,7 @@ function ShaderComponent$S(props) {
573
717
  let uniformsMap = null;
574
718
  const getUniformsMap = () => {
575
719
  if (!uniformsMap) {
576
- uniformsMap = createUniformsMap(componentDefinition$2, effectiveProps(), instanceId);
720
+ uniformsMap = createUniformsMap(componentDefinition$3, effectiveProps(), instanceId);
577
721
  }
578
722
  return uniformsMap;
579
723
  };
@@ -581,6 +725,7 @@ function ShaderComponent$S(props) {
581
725
  ...context,
582
726
  shaderParentId: instanceId
583
727
  }));
728
+ const resolved = children(() => props.children);
584
729
  let isRegistered = false;
585
730
  onMount(() => {
586
731
  const uniforms = getUniformsMap();
@@ -598,7 +743,7 @@ function ShaderComponent$S(props) {
598
743
  renderOrder: props.renderOrder || 0,
599
744
  transform: effectiveTransform()
600
745
  };
601
- parentRegister(instanceId, componentDefinition$2.fragmentNode, parentId, metadata, uniforms, componentDefinition$2);
746
+ parentRegister(instanceId, componentDefinition$3.fragmentNode, parentId, metadata, uniforms, componentDefinition$3);
602
747
  isRegistered = true;
603
748
  } catch (error) {
604
749
  console.error("Error registering shader node:", error);
@@ -653,7 +798,7 @@ function ShaderComponent$S(props) {
653
798
  return childContextValue();
654
799
  },
655
800
  get children() {
656
- return props.children;
801
+ return resolved();
657
802
  }
658
803
  });
659
804
  }
@@ -674,8 +819,8 @@ const defaultProps$R = {
674
819
  // transform intentionally has no default - handled by effectiveTransform
675
820
  };
676
821
  try {
677
- if (componentDefinition$3 && componentDefinition$3.props) {
678
- Object.entries(componentDefinition$3.props).forEach(([key, config]) => {
822
+ if (componentDefinition$4 && componentDefinition$4.props) {
823
+ Object.entries(componentDefinition$4.props).forEach(([key, config]) => {
679
824
  const propConfig = config;
680
825
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
681
826
  defaultProps$R[key] = propConfig.default;
@@ -693,7 +838,7 @@ function ShaderComponent$R(props) {
693
838
  shaderUniformUpdate: parentUniformUpdate,
694
839
  shaderMetadataUpdate: parentMetadataUpdate
695
840
  } = context;
696
- const instanceId = props.id || `${componentDefinition$3.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
841
+ const instanceId = props.id || `${componentDefinition$4.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
697
842
  const effectiveProps = createMemo(() => {
698
843
  let baseProps = {
699
844
  ...defaultProps$R
@@ -712,7 +857,7 @@ function ShaderComponent$R(props) {
712
857
  let uniformsMap = null;
713
858
  const getUniformsMap = () => {
714
859
  if (!uniformsMap) {
715
- uniformsMap = createUniformsMap(componentDefinition$3, effectiveProps(), instanceId);
860
+ uniformsMap = createUniformsMap(componentDefinition$4, effectiveProps(), instanceId);
716
861
  }
717
862
  return uniformsMap;
718
863
  };
@@ -720,6 +865,7 @@ function ShaderComponent$R(props) {
720
865
  ...context,
721
866
  shaderParentId: instanceId
722
867
  }));
868
+ const resolved = children(() => props.children);
723
869
  let isRegistered = false;
724
870
  onMount(() => {
725
871
  const uniforms = getUniformsMap();
@@ -737,7 +883,7 @@ function ShaderComponent$R(props) {
737
883
  renderOrder: props.renderOrder || 0,
738
884
  transform: effectiveTransform()
739
885
  };
740
- parentRegister(instanceId, componentDefinition$3.fragmentNode, parentId, metadata, uniforms, componentDefinition$3);
886
+ parentRegister(instanceId, componentDefinition$4.fragmentNode, parentId, metadata, uniforms, componentDefinition$4);
741
887
  isRegistered = true;
742
888
  } catch (error) {
743
889
  console.error("Error registering shader node:", error);
@@ -792,7 +938,7 @@ function ShaderComponent$R(props) {
792
938
  return childContextValue();
793
939
  },
794
940
  get children() {
795
- return props.children;
941
+ return resolved();
796
942
  }
797
943
  });
798
944
  }
@@ -813,8 +959,8 @@ const defaultProps$Q = {
813
959
  // transform intentionally has no default - handled by effectiveTransform
814
960
  };
815
961
  try {
816
- if (componentDefinition$4 && componentDefinition$4.props) {
817
- Object.entries(componentDefinition$4.props).forEach(([key, config]) => {
962
+ if (componentDefinition$5 && componentDefinition$5.props) {
963
+ Object.entries(componentDefinition$5.props).forEach(([key, config]) => {
818
964
  const propConfig = config;
819
965
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
820
966
  defaultProps$Q[key] = propConfig.default;
@@ -832,7 +978,7 @@ function ShaderComponent$Q(props) {
832
978
  shaderUniformUpdate: parentUniformUpdate,
833
979
  shaderMetadataUpdate: parentMetadataUpdate
834
980
  } = context;
835
- const instanceId = props.id || `${componentDefinition$4.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
981
+ const instanceId = props.id || `${componentDefinition$5.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
836
982
  const effectiveProps = createMemo(() => {
837
983
  let baseProps = {
838
984
  ...defaultProps$Q
@@ -851,7 +997,7 @@ function ShaderComponent$Q(props) {
851
997
  let uniformsMap = null;
852
998
  const getUniformsMap = () => {
853
999
  if (!uniformsMap) {
854
- uniformsMap = createUniformsMap(componentDefinition$4, effectiveProps(), instanceId);
1000
+ uniformsMap = createUniformsMap(componentDefinition$5, effectiveProps(), instanceId);
855
1001
  }
856
1002
  return uniformsMap;
857
1003
  };
@@ -859,6 +1005,7 @@ function ShaderComponent$Q(props) {
859
1005
  ...context,
860
1006
  shaderParentId: instanceId
861
1007
  }));
1008
+ const resolved = children(() => props.children);
862
1009
  let isRegistered = false;
863
1010
  onMount(() => {
864
1011
  const uniforms = getUniformsMap();
@@ -876,7 +1023,7 @@ function ShaderComponent$Q(props) {
876
1023
  renderOrder: props.renderOrder || 0,
877
1024
  transform: effectiveTransform()
878
1025
  };
879
- parentRegister(instanceId, componentDefinition$4.fragmentNode, parentId, metadata, uniforms, componentDefinition$4);
1026
+ parentRegister(instanceId, componentDefinition$5.fragmentNode, parentId, metadata, uniforms, componentDefinition$5);
880
1027
  isRegistered = true;
881
1028
  } catch (error) {
882
1029
  console.error("Error registering shader node:", error);
@@ -931,7 +1078,7 @@ function ShaderComponent$Q(props) {
931
1078
  return childContextValue();
932
1079
  },
933
1080
  get children() {
934
- return props.children;
1081
+ return resolved();
935
1082
  }
936
1083
  });
937
1084
  }
@@ -952,8 +1099,8 @@ const defaultProps$P = {
952
1099
  // transform intentionally has no default - handled by effectiveTransform
953
1100
  };
954
1101
  try {
955
- if (componentDefinition$5 && componentDefinition$5.props) {
956
- Object.entries(componentDefinition$5.props).forEach(([key, config]) => {
1102
+ if (componentDefinition$6 && componentDefinition$6.props) {
1103
+ Object.entries(componentDefinition$6.props).forEach(([key, config]) => {
957
1104
  const propConfig = config;
958
1105
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
959
1106
  defaultProps$P[key] = propConfig.default;
@@ -971,7 +1118,7 @@ function ShaderComponent$P(props) {
971
1118
  shaderUniformUpdate: parentUniformUpdate,
972
1119
  shaderMetadataUpdate: parentMetadataUpdate
973
1120
  } = context;
974
- const instanceId = props.id || `${componentDefinition$5.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1121
+ const instanceId = props.id || `${componentDefinition$6.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
975
1122
  const effectiveProps = createMemo(() => {
976
1123
  let baseProps = {
977
1124
  ...defaultProps$P
@@ -990,7 +1137,7 @@ function ShaderComponent$P(props) {
990
1137
  let uniformsMap = null;
991
1138
  const getUniformsMap = () => {
992
1139
  if (!uniformsMap) {
993
- uniformsMap = createUniformsMap(componentDefinition$5, effectiveProps(), instanceId);
1140
+ uniformsMap = createUniformsMap(componentDefinition$6, effectiveProps(), instanceId);
994
1141
  }
995
1142
  return uniformsMap;
996
1143
  };
@@ -998,6 +1145,7 @@ function ShaderComponent$P(props) {
998
1145
  ...context,
999
1146
  shaderParentId: instanceId
1000
1147
  }));
1148
+ const resolved = children(() => props.children);
1001
1149
  let isRegistered = false;
1002
1150
  onMount(() => {
1003
1151
  const uniforms = getUniformsMap();
@@ -1015,7 +1163,7 @@ function ShaderComponent$P(props) {
1015
1163
  renderOrder: props.renderOrder || 0,
1016
1164
  transform: effectiveTransform()
1017
1165
  };
1018
- parentRegister(instanceId, componentDefinition$5.fragmentNode, parentId, metadata, uniforms, componentDefinition$5);
1166
+ parentRegister(instanceId, componentDefinition$6.fragmentNode, parentId, metadata, uniforms, componentDefinition$6);
1019
1167
  isRegistered = true;
1020
1168
  } catch (error) {
1021
1169
  console.error("Error registering shader node:", error);
@@ -1070,7 +1218,7 @@ function ShaderComponent$P(props) {
1070
1218
  return childContextValue();
1071
1219
  },
1072
1220
  get children() {
1073
- return props.children;
1221
+ return resolved();
1074
1222
  }
1075
1223
  });
1076
1224
  }
@@ -1091,8 +1239,8 @@ const defaultProps$O = {
1091
1239
  // transform intentionally has no default - handled by effectiveTransform
1092
1240
  };
1093
1241
  try {
1094
- if (componentDefinition$6 && componentDefinition$6.props) {
1095
- Object.entries(componentDefinition$6.props).forEach(([key, config]) => {
1242
+ if (componentDefinition$7 && componentDefinition$7.props) {
1243
+ Object.entries(componentDefinition$7.props).forEach(([key, config]) => {
1096
1244
  const propConfig = config;
1097
1245
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
1098
1246
  defaultProps$O[key] = propConfig.default;
@@ -1110,7 +1258,7 @@ function ShaderComponent$O(props) {
1110
1258
  shaderUniformUpdate: parentUniformUpdate,
1111
1259
  shaderMetadataUpdate: parentMetadataUpdate
1112
1260
  } = context;
1113
- const instanceId = props.id || `${componentDefinition$6.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1261
+ const instanceId = props.id || `${componentDefinition$7.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1114
1262
  const effectiveProps = createMemo(() => {
1115
1263
  let baseProps = {
1116
1264
  ...defaultProps$O
@@ -1129,7 +1277,7 @@ function ShaderComponent$O(props) {
1129
1277
  let uniformsMap = null;
1130
1278
  const getUniformsMap = () => {
1131
1279
  if (!uniformsMap) {
1132
- uniformsMap = createUniformsMap(componentDefinition$6, effectiveProps(), instanceId);
1280
+ uniformsMap = createUniformsMap(componentDefinition$7, effectiveProps(), instanceId);
1133
1281
  }
1134
1282
  return uniformsMap;
1135
1283
  };
@@ -1137,6 +1285,7 @@ function ShaderComponent$O(props) {
1137
1285
  ...context,
1138
1286
  shaderParentId: instanceId
1139
1287
  }));
1288
+ const resolved = children(() => props.children);
1140
1289
  let isRegistered = false;
1141
1290
  onMount(() => {
1142
1291
  const uniforms = getUniformsMap();
@@ -1154,7 +1303,7 @@ function ShaderComponent$O(props) {
1154
1303
  renderOrder: props.renderOrder || 0,
1155
1304
  transform: effectiveTransform()
1156
1305
  };
1157
- parentRegister(instanceId, componentDefinition$6.fragmentNode, parentId, metadata, uniforms, componentDefinition$6);
1306
+ parentRegister(instanceId, componentDefinition$7.fragmentNode, parentId, metadata, uniforms, componentDefinition$7);
1158
1307
  isRegistered = true;
1159
1308
  } catch (error) {
1160
1309
  console.error("Error registering shader node:", error);
@@ -1209,7 +1358,7 @@ function ShaderComponent$O(props) {
1209
1358
  return childContextValue();
1210
1359
  },
1211
1360
  get children() {
1212
- return props.children;
1361
+ return resolved();
1213
1362
  }
1214
1363
  });
1215
1364
  }
@@ -1230,8 +1379,8 @@ const defaultProps$N = {
1230
1379
  // transform intentionally has no default - handled by effectiveTransform
1231
1380
  };
1232
1381
  try {
1233
- if (componentDefinition$7 && componentDefinition$7.props) {
1234
- Object.entries(componentDefinition$7.props).forEach(([key, config]) => {
1382
+ if (componentDefinition$8 && componentDefinition$8.props) {
1383
+ Object.entries(componentDefinition$8.props).forEach(([key, config]) => {
1235
1384
  const propConfig = config;
1236
1385
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
1237
1386
  defaultProps$N[key] = propConfig.default;
@@ -1249,7 +1398,7 @@ function ShaderComponent$N(props) {
1249
1398
  shaderUniformUpdate: parentUniformUpdate,
1250
1399
  shaderMetadataUpdate: parentMetadataUpdate
1251
1400
  } = context;
1252
- const instanceId = props.id || `${componentDefinition$7.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1401
+ const instanceId = props.id || `${componentDefinition$8.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1253
1402
  const effectiveProps = createMemo(() => {
1254
1403
  let baseProps = {
1255
1404
  ...defaultProps$N
@@ -1268,7 +1417,7 @@ function ShaderComponent$N(props) {
1268
1417
  let uniformsMap = null;
1269
1418
  const getUniformsMap = () => {
1270
1419
  if (!uniformsMap) {
1271
- uniformsMap = createUniformsMap(componentDefinition$7, effectiveProps(), instanceId);
1420
+ uniformsMap = createUniformsMap(componentDefinition$8, effectiveProps(), instanceId);
1272
1421
  }
1273
1422
  return uniformsMap;
1274
1423
  };
@@ -1276,6 +1425,7 @@ function ShaderComponent$N(props) {
1276
1425
  ...context,
1277
1426
  shaderParentId: instanceId
1278
1427
  }));
1428
+ const resolved = children(() => props.children);
1279
1429
  let isRegistered = false;
1280
1430
  onMount(() => {
1281
1431
  const uniforms = getUniformsMap();
@@ -1293,7 +1443,7 @@ function ShaderComponent$N(props) {
1293
1443
  renderOrder: props.renderOrder || 0,
1294
1444
  transform: effectiveTransform()
1295
1445
  };
1296
- parentRegister(instanceId, componentDefinition$7.fragmentNode, parentId, metadata, uniforms, componentDefinition$7);
1446
+ parentRegister(instanceId, componentDefinition$8.fragmentNode, parentId, metadata, uniforms, componentDefinition$8);
1297
1447
  isRegistered = true;
1298
1448
  } catch (error) {
1299
1449
  console.error("Error registering shader node:", error);
@@ -1348,7 +1498,7 @@ function ShaderComponent$N(props) {
1348
1498
  return childContextValue();
1349
1499
  },
1350
1500
  get children() {
1351
- return props.children;
1501
+ return resolved();
1352
1502
  }
1353
1503
  });
1354
1504
  }
@@ -1369,8 +1519,8 @@ const defaultProps$M = {
1369
1519
  // transform intentionally has no default - handled by effectiveTransform
1370
1520
  };
1371
1521
  try {
1372
- if (componentDefinition$8 && componentDefinition$8.props) {
1373
- Object.entries(componentDefinition$8.props).forEach(([key, config]) => {
1522
+ if (componentDefinition$9 && componentDefinition$9.props) {
1523
+ Object.entries(componentDefinition$9.props).forEach(([key, config]) => {
1374
1524
  const propConfig = config;
1375
1525
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
1376
1526
  defaultProps$M[key] = propConfig.default;
@@ -1388,7 +1538,7 @@ function ShaderComponent$M(props) {
1388
1538
  shaderUniformUpdate: parentUniformUpdate,
1389
1539
  shaderMetadataUpdate: parentMetadataUpdate
1390
1540
  } = context;
1391
- const instanceId = props.id || `${componentDefinition$8.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1541
+ const instanceId = props.id || `${componentDefinition$9.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1392
1542
  const effectiveProps = createMemo(() => {
1393
1543
  let baseProps = {
1394
1544
  ...defaultProps$M
@@ -1407,7 +1557,7 @@ function ShaderComponent$M(props) {
1407
1557
  let uniformsMap = null;
1408
1558
  const getUniformsMap = () => {
1409
1559
  if (!uniformsMap) {
1410
- uniformsMap = createUniformsMap(componentDefinition$8, effectiveProps(), instanceId);
1560
+ uniformsMap = createUniformsMap(componentDefinition$9, effectiveProps(), instanceId);
1411
1561
  }
1412
1562
  return uniformsMap;
1413
1563
  };
@@ -1415,6 +1565,7 @@ function ShaderComponent$M(props) {
1415
1565
  ...context,
1416
1566
  shaderParentId: instanceId
1417
1567
  }));
1568
+ const resolved = children(() => props.children);
1418
1569
  let isRegistered = false;
1419
1570
  onMount(() => {
1420
1571
  const uniforms = getUniformsMap();
@@ -1432,7 +1583,7 @@ function ShaderComponent$M(props) {
1432
1583
  renderOrder: props.renderOrder || 0,
1433
1584
  transform: effectiveTransform()
1434
1585
  };
1435
- parentRegister(instanceId, componentDefinition$8.fragmentNode, parentId, metadata, uniforms, componentDefinition$8);
1586
+ parentRegister(instanceId, componentDefinition$9.fragmentNode, parentId, metadata, uniforms, componentDefinition$9);
1436
1587
  isRegistered = true;
1437
1588
  } catch (error) {
1438
1589
  console.error("Error registering shader node:", error);
@@ -1487,7 +1638,7 @@ function ShaderComponent$M(props) {
1487
1638
  return childContextValue();
1488
1639
  },
1489
1640
  get children() {
1490
- return props.children;
1641
+ return resolved();
1491
1642
  }
1492
1643
  });
1493
1644
  }
@@ -1508,8 +1659,8 @@ const defaultProps$L = {
1508
1659
  // transform intentionally has no default - handled by effectiveTransform
1509
1660
  };
1510
1661
  try {
1511
- if (componentDefinition$9 && componentDefinition$9.props) {
1512
- Object.entries(componentDefinition$9.props).forEach(([key, config]) => {
1662
+ if (componentDefinition$a && componentDefinition$a.props) {
1663
+ Object.entries(componentDefinition$a.props).forEach(([key, config]) => {
1513
1664
  const propConfig = config;
1514
1665
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
1515
1666
  defaultProps$L[key] = propConfig.default;
@@ -1527,7 +1678,7 @@ function ShaderComponent$L(props) {
1527
1678
  shaderUniformUpdate: parentUniformUpdate,
1528
1679
  shaderMetadataUpdate: parentMetadataUpdate
1529
1680
  } = context;
1530
- const instanceId = props.id || `${componentDefinition$9.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1681
+ const instanceId = props.id || `${componentDefinition$a.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1531
1682
  const effectiveProps = createMemo(() => {
1532
1683
  let baseProps = {
1533
1684
  ...defaultProps$L
@@ -1546,7 +1697,7 @@ function ShaderComponent$L(props) {
1546
1697
  let uniformsMap = null;
1547
1698
  const getUniformsMap = () => {
1548
1699
  if (!uniformsMap) {
1549
- uniformsMap = createUniformsMap(componentDefinition$9, effectiveProps(), instanceId);
1700
+ uniformsMap = createUniformsMap(componentDefinition$a, effectiveProps(), instanceId);
1550
1701
  }
1551
1702
  return uniformsMap;
1552
1703
  };
@@ -1554,6 +1705,7 @@ function ShaderComponent$L(props) {
1554
1705
  ...context,
1555
1706
  shaderParentId: instanceId
1556
1707
  }));
1708
+ const resolved = children(() => props.children);
1557
1709
  let isRegistered = false;
1558
1710
  onMount(() => {
1559
1711
  const uniforms = getUniformsMap();
@@ -1571,7 +1723,7 @@ function ShaderComponent$L(props) {
1571
1723
  renderOrder: props.renderOrder || 0,
1572
1724
  transform: effectiveTransform()
1573
1725
  };
1574
- parentRegister(instanceId, componentDefinition$9.fragmentNode, parentId, metadata, uniforms, componentDefinition$9);
1726
+ parentRegister(instanceId, componentDefinition$a.fragmentNode, parentId, metadata, uniforms, componentDefinition$a);
1575
1727
  isRegistered = true;
1576
1728
  } catch (error) {
1577
1729
  console.error("Error registering shader node:", error);
@@ -1626,7 +1778,7 @@ function ShaderComponent$L(props) {
1626
1778
  return childContextValue();
1627
1779
  },
1628
1780
  get children() {
1629
- return props.children;
1781
+ return resolved();
1630
1782
  }
1631
1783
  });
1632
1784
  }
@@ -1647,8 +1799,8 @@ const defaultProps$K = {
1647
1799
  // transform intentionally has no default - handled by effectiveTransform
1648
1800
  };
1649
1801
  try {
1650
- if (componentDefinition$a && componentDefinition$a.props) {
1651
- Object.entries(componentDefinition$a.props).forEach(([key, config]) => {
1802
+ if (componentDefinition$b && componentDefinition$b.props) {
1803
+ Object.entries(componentDefinition$b.props).forEach(([key, config]) => {
1652
1804
  const propConfig = config;
1653
1805
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
1654
1806
  defaultProps$K[key] = propConfig.default;
@@ -1666,7 +1818,7 @@ function ShaderComponent$K(props) {
1666
1818
  shaderUniformUpdate: parentUniformUpdate,
1667
1819
  shaderMetadataUpdate: parentMetadataUpdate
1668
1820
  } = context;
1669
- const instanceId = props.id || `${componentDefinition$a.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1821
+ const instanceId = props.id || `${componentDefinition$b.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1670
1822
  const effectiveProps = createMemo(() => {
1671
1823
  let baseProps = {
1672
1824
  ...defaultProps$K
@@ -1685,7 +1837,7 @@ function ShaderComponent$K(props) {
1685
1837
  let uniformsMap = null;
1686
1838
  const getUniformsMap = () => {
1687
1839
  if (!uniformsMap) {
1688
- uniformsMap = createUniformsMap(componentDefinition$a, effectiveProps(), instanceId);
1840
+ uniformsMap = createUniformsMap(componentDefinition$b, effectiveProps(), instanceId);
1689
1841
  }
1690
1842
  return uniformsMap;
1691
1843
  };
@@ -1693,6 +1845,7 @@ function ShaderComponent$K(props) {
1693
1845
  ...context,
1694
1846
  shaderParentId: instanceId
1695
1847
  }));
1848
+ const resolved = children(() => props.children);
1696
1849
  let isRegistered = false;
1697
1850
  onMount(() => {
1698
1851
  const uniforms = getUniformsMap();
@@ -1710,7 +1863,7 @@ function ShaderComponent$K(props) {
1710
1863
  renderOrder: props.renderOrder || 0,
1711
1864
  transform: effectiveTransform()
1712
1865
  };
1713
- parentRegister(instanceId, componentDefinition$a.fragmentNode, parentId, metadata, uniforms, componentDefinition$a);
1866
+ parentRegister(instanceId, componentDefinition$b.fragmentNode, parentId, metadata, uniforms, componentDefinition$b);
1714
1867
  isRegistered = true;
1715
1868
  } catch (error) {
1716
1869
  console.error("Error registering shader node:", error);
@@ -1765,7 +1918,7 @@ function ShaderComponent$K(props) {
1765
1918
  return childContextValue();
1766
1919
  },
1767
1920
  get children() {
1768
- return props.children;
1921
+ return resolved();
1769
1922
  }
1770
1923
  });
1771
1924
  }
@@ -1786,8 +1939,8 @@ const defaultProps$J = {
1786
1939
  // transform intentionally has no default - handled by effectiveTransform
1787
1940
  };
1788
1941
  try {
1789
- if (componentDefinition$b && componentDefinition$b.props) {
1790
- Object.entries(componentDefinition$b.props).forEach(([key, config]) => {
1942
+ if (componentDefinition$c && componentDefinition$c.props) {
1943
+ Object.entries(componentDefinition$c.props).forEach(([key, config]) => {
1791
1944
  const propConfig = config;
1792
1945
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
1793
1946
  defaultProps$J[key] = propConfig.default;
@@ -1805,7 +1958,7 @@ function ShaderComponent$J(props) {
1805
1958
  shaderUniformUpdate: parentUniformUpdate,
1806
1959
  shaderMetadataUpdate: parentMetadataUpdate
1807
1960
  } = context;
1808
- const instanceId = props.id || `${componentDefinition$b.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1961
+ const instanceId = props.id || `${componentDefinition$c.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1809
1962
  const effectiveProps = createMemo(() => {
1810
1963
  let baseProps = {
1811
1964
  ...defaultProps$J
@@ -1824,7 +1977,7 @@ function ShaderComponent$J(props) {
1824
1977
  let uniformsMap = null;
1825
1978
  const getUniformsMap = () => {
1826
1979
  if (!uniformsMap) {
1827
- uniformsMap = createUniformsMap(componentDefinition$b, effectiveProps(), instanceId);
1980
+ uniformsMap = createUniformsMap(componentDefinition$c, effectiveProps(), instanceId);
1828
1981
  }
1829
1982
  return uniformsMap;
1830
1983
  };
@@ -1832,6 +1985,7 @@ function ShaderComponent$J(props) {
1832
1985
  ...context,
1833
1986
  shaderParentId: instanceId
1834
1987
  }));
1988
+ const resolved = children(() => props.children);
1835
1989
  let isRegistered = false;
1836
1990
  onMount(() => {
1837
1991
  const uniforms = getUniformsMap();
@@ -1849,7 +2003,7 @@ function ShaderComponent$J(props) {
1849
2003
  renderOrder: props.renderOrder || 0,
1850
2004
  transform: effectiveTransform()
1851
2005
  };
1852
- parentRegister(instanceId, componentDefinition$b.fragmentNode, parentId, metadata, uniforms, componentDefinition$b);
2006
+ parentRegister(instanceId, componentDefinition$c.fragmentNode, parentId, metadata, uniforms, componentDefinition$c);
1853
2007
  isRegistered = true;
1854
2008
  } catch (error) {
1855
2009
  console.error("Error registering shader node:", error);
@@ -1904,7 +2058,7 @@ function ShaderComponent$J(props) {
1904
2058
  return childContextValue();
1905
2059
  },
1906
2060
  get children() {
1907
- return props.children;
2061
+ return resolved();
1908
2062
  }
1909
2063
  });
1910
2064
  }
@@ -1925,8 +2079,8 @@ const defaultProps$I = {
1925
2079
  // transform intentionally has no default - handled by effectiveTransform
1926
2080
  };
1927
2081
  try {
1928
- if (componentDefinition$c && componentDefinition$c.props) {
1929
- Object.entries(componentDefinition$c.props).forEach(([key, config]) => {
2082
+ if (componentDefinition$d && componentDefinition$d.props) {
2083
+ Object.entries(componentDefinition$d.props).forEach(([key, config]) => {
1930
2084
  const propConfig = config;
1931
2085
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
1932
2086
  defaultProps$I[key] = propConfig.default;
@@ -1944,7 +2098,7 @@ function ShaderComponent$I(props) {
1944
2098
  shaderUniformUpdate: parentUniformUpdate,
1945
2099
  shaderMetadataUpdate: parentMetadataUpdate
1946
2100
  } = context;
1947
- const instanceId = props.id || `${componentDefinition$c.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2101
+ const instanceId = props.id || `${componentDefinition$d.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
1948
2102
  const effectiveProps = createMemo(() => {
1949
2103
  let baseProps = {
1950
2104
  ...defaultProps$I
@@ -1963,7 +2117,7 @@ function ShaderComponent$I(props) {
1963
2117
  let uniformsMap = null;
1964
2118
  const getUniformsMap = () => {
1965
2119
  if (!uniformsMap) {
1966
- uniformsMap = createUniformsMap(componentDefinition$c, effectiveProps(), instanceId);
2120
+ uniformsMap = createUniformsMap(componentDefinition$d, effectiveProps(), instanceId);
1967
2121
  }
1968
2122
  return uniformsMap;
1969
2123
  };
@@ -1971,6 +2125,7 @@ function ShaderComponent$I(props) {
1971
2125
  ...context,
1972
2126
  shaderParentId: instanceId
1973
2127
  }));
2128
+ const resolved = children(() => props.children);
1974
2129
  let isRegistered = false;
1975
2130
  onMount(() => {
1976
2131
  const uniforms = getUniformsMap();
@@ -1988,7 +2143,7 @@ function ShaderComponent$I(props) {
1988
2143
  renderOrder: props.renderOrder || 0,
1989
2144
  transform: effectiveTransform()
1990
2145
  };
1991
- parentRegister(instanceId, componentDefinition$c.fragmentNode, parentId, metadata, uniforms, componentDefinition$c);
2146
+ parentRegister(instanceId, componentDefinition$d.fragmentNode, parentId, metadata, uniforms, componentDefinition$d);
1992
2147
  isRegistered = true;
1993
2148
  } catch (error) {
1994
2149
  console.error("Error registering shader node:", error);
@@ -2043,7 +2198,7 @@ function ShaderComponent$I(props) {
2043
2198
  return childContextValue();
2044
2199
  },
2045
2200
  get children() {
2046
- return props.children;
2201
+ return resolved();
2047
2202
  }
2048
2203
  });
2049
2204
  }
@@ -2064,8 +2219,8 @@ const defaultProps$H = {
2064
2219
  // transform intentionally has no default - handled by effectiveTransform
2065
2220
  };
2066
2221
  try {
2067
- if (componentDefinition$d && componentDefinition$d.props) {
2068
- Object.entries(componentDefinition$d.props).forEach(([key, config]) => {
2222
+ if (componentDefinition$e && componentDefinition$e.props) {
2223
+ Object.entries(componentDefinition$e.props).forEach(([key, config]) => {
2069
2224
  const propConfig = config;
2070
2225
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
2071
2226
  defaultProps$H[key] = propConfig.default;
@@ -2083,7 +2238,7 @@ function ShaderComponent$H(props) {
2083
2238
  shaderUniformUpdate: parentUniformUpdate,
2084
2239
  shaderMetadataUpdate: parentMetadataUpdate
2085
2240
  } = context;
2086
- const instanceId = props.id || `${componentDefinition$d.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2241
+ const instanceId = props.id || `${componentDefinition$e.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2087
2242
  const effectiveProps = createMemo(() => {
2088
2243
  let baseProps = {
2089
2244
  ...defaultProps$H
@@ -2102,7 +2257,7 @@ function ShaderComponent$H(props) {
2102
2257
  let uniformsMap = null;
2103
2258
  const getUniformsMap = () => {
2104
2259
  if (!uniformsMap) {
2105
- uniformsMap = createUniformsMap(componentDefinition$d, effectiveProps(), instanceId);
2260
+ uniformsMap = createUniformsMap(componentDefinition$e, effectiveProps(), instanceId);
2106
2261
  }
2107
2262
  return uniformsMap;
2108
2263
  };
@@ -2110,6 +2265,7 @@ function ShaderComponent$H(props) {
2110
2265
  ...context,
2111
2266
  shaderParentId: instanceId
2112
2267
  }));
2268
+ const resolved = children(() => props.children);
2113
2269
  let isRegistered = false;
2114
2270
  onMount(() => {
2115
2271
  const uniforms = getUniformsMap();
@@ -2127,7 +2283,7 @@ function ShaderComponent$H(props) {
2127
2283
  renderOrder: props.renderOrder || 0,
2128
2284
  transform: effectiveTransform()
2129
2285
  };
2130
- parentRegister(instanceId, componentDefinition$d.fragmentNode, parentId, metadata, uniforms, componentDefinition$d);
2286
+ parentRegister(instanceId, componentDefinition$e.fragmentNode, parentId, metadata, uniforms, componentDefinition$e);
2131
2287
  isRegistered = true;
2132
2288
  } catch (error) {
2133
2289
  console.error("Error registering shader node:", error);
@@ -2182,7 +2338,7 @@ function ShaderComponent$H(props) {
2182
2338
  return childContextValue();
2183
2339
  },
2184
2340
  get children() {
2185
- return props.children;
2341
+ return resolved();
2186
2342
  }
2187
2343
  });
2188
2344
  }
@@ -2203,8 +2359,8 @@ const defaultProps$G = {
2203
2359
  // transform intentionally has no default - handled by effectiveTransform
2204
2360
  };
2205
2361
  try {
2206
- if (componentDefinition$e && componentDefinition$e.props) {
2207
- Object.entries(componentDefinition$e.props).forEach(([key, config]) => {
2362
+ if (componentDefinition$f && componentDefinition$f.props) {
2363
+ Object.entries(componentDefinition$f.props).forEach(([key, config]) => {
2208
2364
  const propConfig = config;
2209
2365
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
2210
2366
  defaultProps$G[key] = propConfig.default;
@@ -2222,7 +2378,7 @@ function ShaderComponent$G(props) {
2222
2378
  shaderUniformUpdate: parentUniformUpdate,
2223
2379
  shaderMetadataUpdate: parentMetadataUpdate
2224
2380
  } = context;
2225
- const instanceId = props.id || `${componentDefinition$e.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2381
+ const instanceId = props.id || `${componentDefinition$f.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2226
2382
  const effectiveProps = createMemo(() => {
2227
2383
  let baseProps = {
2228
2384
  ...defaultProps$G
@@ -2241,7 +2397,7 @@ function ShaderComponent$G(props) {
2241
2397
  let uniformsMap = null;
2242
2398
  const getUniformsMap = () => {
2243
2399
  if (!uniformsMap) {
2244
- uniformsMap = createUniformsMap(componentDefinition$e, effectiveProps(), instanceId);
2400
+ uniformsMap = createUniformsMap(componentDefinition$f, effectiveProps(), instanceId);
2245
2401
  }
2246
2402
  return uniformsMap;
2247
2403
  };
@@ -2249,6 +2405,7 @@ function ShaderComponent$G(props) {
2249
2405
  ...context,
2250
2406
  shaderParentId: instanceId
2251
2407
  }));
2408
+ const resolved = children(() => props.children);
2252
2409
  let isRegistered = false;
2253
2410
  onMount(() => {
2254
2411
  const uniforms = getUniformsMap();
@@ -2266,7 +2423,7 @@ function ShaderComponent$G(props) {
2266
2423
  renderOrder: props.renderOrder || 0,
2267
2424
  transform: effectiveTransform()
2268
2425
  };
2269
- parentRegister(instanceId, componentDefinition$e.fragmentNode, parentId, metadata, uniforms, componentDefinition$e);
2426
+ parentRegister(instanceId, componentDefinition$f.fragmentNode, parentId, metadata, uniforms, componentDefinition$f);
2270
2427
  isRegistered = true;
2271
2428
  } catch (error) {
2272
2429
  console.error("Error registering shader node:", error);
@@ -2321,7 +2478,7 @@ function ShaderComponent$G(props) {
2321
2478
  return childContextValue();
2322
2479
  },
2323
2480
  get children() {
2324
- return props.children;
2481
+ return resolved();
2325
2482
  }
2326
2483
  });
2327
2484
  }
@@ -2342,8 +2499,8 @@ const defaultProps$F = {
2342
2499
  // transform intentionally has no default - handled by effectiveTransform
2343
2500
  };
2344
2501
  try {
2345
- if (componentDefinition$f && componentDefinition$f.props) {
2346
- Object.entries(componentDefinition$f.props).forEach(([key, config]) => {
2502
+ if (componentDefinition$g && componentDefinition$g.props) {
2503
+ Object.entries(componentDefinition$g.props).forEach(([key, config]) => {
2347
2504
  const propConfig = config;
2348
2505
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
2349
2506
  defaultProps$F[key] = propConfig.default;
@@ -2361,7 +2518,7 @@ function ShaderComponent$F(props) {
2361
2518
  shaderUniformUpdate: parentUniformUpdate,
2362
2519
  shaderMetadataUpdate: parentMetadataUpdate
2363
2520
  } = context;
2364
- const instanceId = props.id || `${componentDefinition$f.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2521
+ const instanceId = props.id || `${componentDefinition$g.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2365
2522
  const effectiveProps = createMemo(() => {
2366
2523
  let baseProps = {
2367
2524
  ...defaultProps$F
@@ -2380,7 +2537,7 @@ function ShaderComponent$F(props) {
2380
2537
  let uniformsMap = null;
2381
2538
  const getUniformsMap = () => {
2382
2539
  if (!uniformsMap) {
2383
- uniformsMap = createUniformsMap(componentDefinition$f, effectiveProps(), instanceId);
2540
+ uniformsMap = createUniformsMap(componentDefinition$g, effectiveProps(), instanceId);
2384
2541
  }
2385
2542
  return uniformsMap;
2386
2543
  };
@@ -2388,6 +2545,7 @@ function ShaderComponent$F(props) {
2388
2545
  ...context,
2389
2546
  shaderParentId: instanceId
2390
2547
  }));
2548
+ const resolved = children(() => props.children);
2391
2549
  let isRegistered = false;
2392
2550
  onMount(() => {
2393
2551
  const uniforms = getUniformsMap();
@@ -2405,7 +2563,7 @@ function ShaderComponent$F(props) {
2405
2563
  renderOrder: props.renderOrder || 0,
2406
2564
  transform: effectiveTransform()
2407
2565
  };
2408
- parentRegister(instanceId, componentDefinition$f.fragmentNode, parentId, metadata, uniforms, componentDefinition$f);
2566
+ parentRegister(instanceId, componentDefinition$g.fragmentNode, parentId, metadata, uniforms, componentDefinition$g);
2409
2567
  isRegistered = true;
2410
2568
  } catch (error) {
2411
2569
  console.error("Error registering shader node:", error);
@@ -2460,7 +2618,7 @@ function ShaderComponent$F(props) {
2460
2618
  return childContextValue();
2461
2619
  },
2462
2620
  get children() {
2463
- return props.children;
2621
+ return resolved();
2464
2622
  }
2465
2623
  });
2466
2624
  }
@@ -2481,8 +2639,8 @@ const defaultProps$E = {
2481
2639
  // transform intentionally has no default - handled by effectiveTransform
2482
2640
  };
2483
2641
  try {
2484
- if (componentDefinition$g && componentDefinition$g.props) {
2485
- Object.entries(componentDefinition$g.props).forEach(([key, config]) => {
2642
+ if (componentDefinition$h && componentDefinition$h.props) {
2643
+ Object.entries(componentDefinition$h.props).forEach(([key, config]) => {
2486
2644
  const propConfig = config;
2487
2645
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
2488
2646
  defaultProps$E[key] = propConfig.default;
@@ -2500,7 +2658,7 @@ function ShaderComponent$E(props) {
2500
2658
  shaderUniformUpdate: parentUniformUpdate,
2501
2659
  shaderMetadataUpdate: parentMetadataUpdate
2502
2660
  } = context;
2503
- const instanceId = props.id || `${componentDefinition$g.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2661
+ const instanceId = props.id || `${componentDefinition$h.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2504
2662
  const effectiveProps = createMemo(() => {
2505
2663
  let baseProps = {
2506
2664
  ...defaultProps$E
@@ -2519,7 +2677,7 @@ function ShaderComponent$E(props) {
2519
2677
  let uniformsMap = null;
2520
2678
  const getUniformsMap = () => {
2521
2679
  if (!uniformsMap) {
2522
- uniformsMap = createUniformsMap(componentDefinition$g, effectiveProps(), instanceId);
2680
+ uniformsMap = createUniformsMap(componentDefinition$h, effectiveProps(), instanceId);
2523
2681
  }
2524
2682
  return uniformsMap;
2525
2683
  };
@@ -2527,6 +2685,7 @@ function ShaderComponent$E(props) {
2527
2685
  ...context,
2528
2686
  shaderParentId: instanceId
2529
2687
  }));
2688
+ const resolved = children(() => props.children);
2530
2689
  let isRegistered = false;
2531
2690
  onMount(() => {
2532
2691
  const uniforms = getUniformsMap();
@@ -2544,7 +2703,7 @@ function ShaderComponent$E(props) {
2544
2703
  renderOrder: props.renderOrder || 0,
2545
2704
  transform: effectiveTransform()
2546
2705
  };
2547
- parentRegister(instanceId, componentDefinition$g.fragmentNode, parentId, metadata, uniforms, componentDefinition$g);
2706
+ parentRegister(instanceId, componentDefinition$h.fragmentNode, parentId, metadata, uniforms, componentDefinition$h);
2548
2707
  isRegistered = true;
2549
2708
  } catch (error) {
2550
2709
  console.error("Error registering shader node:", error);
@@ -2599,7 +2758,7 @@ function ShaderComponent$E(props) {
2599
2758
  return childContextValue();
2600
2759
  },
2601
2760
  get children() {
2602
- return props.children;
2761
+ return resolved();
2603
2762
  }
2604
2763
  });
2605
2764
  }
@@ -2620,8 +2779,8 @@ const defaultProps$D = {
2620
2779
  // transform intentionally has no default - handled by effectiveTransform
2621
2780
  };
2622
2781
  try {
2623
- if (componentDefinition$h && componentDefinition$h.props) {
2624
- Object.entries(componentDefinition$h.props).forEach(([key, config]) => {
2782
+ if (componentDefinition$i && componentDefinition$i.props) {
2783
+ Object.entries(componentDefinition$i.props).forEach(([key, config]) => {
2625
2784
  const propConfig = config;
2626
2785
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
2627
2786
  defaultProps$D[key] = propConfig.default;
@@ -2639,7 +2798,7 @@ function ShaderComponent$D(props) {
2639
2798
  shaderUniformUpdate: parentUniformUpdate,
2640
2799
  shaderMetadataUpdate: parentMetadataUpdate
2641
2800
  } = context;
2642
- const instanceId = props.id || `${componentDefinition$h.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2801
+ const instanceId = props.id || `${componentDefinition$i.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2643
2802
  const effectiveProps = createMemo(() => {
2644
2803
  let baseProps = {
2645
2804
  ...defaultProps$D
@@ -2658,7 +2817,7 @@ function ShaderComponent$D(props) {
2658
2817
  let uniformsMap = null;
2659
2818
  const getUniformsMap = () => {
2660
2819
  if (!uniformsMap) {
2661
- uniformsMap = createUniformsMap(componentDefinition$h, effectiveProps(), instanceId);
2820
+ uniformsMap = createUniformsMap(componentDefinition$i, effectiveProps(), instanceId);
2662
2821
  }
2663
2822
  return uniformsMap;
2664
2823
  };
@@ -2666,6 +2825,7 @@ function ShaderComponent$D(props) {
2666
2825
  ...context,
2667
2826
  shaderParentId: instanceId
2668
2827
  }));
2828
+ const resolved = children(() => props.children);
2669
2829
  let isRegistered = false;
2670
2830
  onMount(() => {
2671
2831
  const uniforms = getUniformsMap();
@@ -2683,7 +2843,7 @@ function ShaderComponent$D(props) {
2683
2843
  renderOrder: props.renderOrder || 0,
2684
2844
  transform: effectiveTransform()
2685
2845
  };
2686
- parentRegister(instanceId, componentDefinition$h.fragmentNode, parentId, metadata, uniforms, componentDefinition$h);
2846
+ parentRegister(instanceId, componentDefinition$i.fragmentNode, parentId, metadata, uniforms, componentDefinition$i);
2687
2847
  isRegistered = true;
2688
2848
  } catch (error) {
2689
2849
  console.error("Error registering shader node:", error);
@@ -2738,7 +2898,7 @@ function ShaderComponent$D(props) {
2738
2898
  return childContextValue();
2739
2899
  },
2740
2900
  get children() {
2741
- return props.children;
2901
+ return resolved();
2742
2902
  }
2743
2903
  });
2744
2904
  }
@@ -2759,8 +2919,8 @@ const defaultProps$C = {
2759
2919
  // transform intentionally has no default - handled by effectiveTransform
2760
2920
  };
2761
2921
  try {
2762
- if (componentDefinition$i && componentDefinition$i.props) {
2763
- Object.entries(componentDefinition$i.props).forEach(([key, config]) => {
2922
+ if (componentDefinition$j && componentDefinition$j.props) {
2923
+ Object.entries(componentDefinition$j.props).forEach(([key, config]) => {
2764
2924
  const propConfig = config;
2765
2925
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
2766
2926
  defaultProps$C[key] = propConfig.default;
@@ -2778,7 +2938,7 @@ function ShaderComponent$C(props) {
2778
2938
  shaderUniformUpdate: parentUniformUpdate,
2779
2939
  shaderMetadataUpdate: parentMetadataUpdate
2780
2940
  } = context;
2781
- const instanceId = props.id || `${componentDefinition$i.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2941
+ const instanceId = props.id || `${componentDefinition$j.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2782
2942
  const effectiveProps = createMemo(() => {
2783
2943
  let baseProps = {
2784
2944
  ...defaultProps$C
@@ -2797,7 +2957,7 @@ function ShaderComponent$C(props) {
2797
2957
  let uniformsMap = null;
2798
2958
  const getUniformsMap = () => {
2799
2959
  if (!uniformsMap) {
2800
- uniformsMap = createUniformsMap(componentDefinition$i, effectiveProps(), instanceId);
2960
+ uniformsMap = createUniformsMap(componentDefinition$j, effectiveProps(), instanceId);
2801
2961
  }
2802
2962
  return uniformsMap;
2803
2963
  };
@@ -2805,6 +2965,7 @@ function ShaderComponent$C(props) {
2805
2965
  ...context,
2806
2966
  shaderParentId: instanceId
2807
2967
  }));
2968
+ const resolved = children(() => props.children);
2808
2969
  let isRegistered = false;
2809
2970
  onMount(() => {
2810
2971
  const uniforms = getUniformsMap();
@@ -2822,7 +2983,7 @@ function ShaderComponent$C(props) {
2822
2983
  renderOrder: props.renderOrder || 0,
2823
2984
  transform: effectiveTransform()
2824
2985
  };
2825
- parentRegister(instanceId, componentDefinition$i.fragmentNode, parentId, metadata, uniforms, componentDefinition$i);
2986
+ parentRegister(instanceId, componentDefinition$j.fragmentNode, parentId, metadata, uniforms, componentDefinition$j);
2826
2987
  isRegistered = true;
2827
2988
  } catch (error) {
2828
2989
  console.error("Error registering shader node:", error);
@@ -2877,7 +3038,7 @@ function ShaderComponent$C(props) {
2877
3038
  return childContextValue();
2878
3039
  },
2879
3040
  get children() {
2880
- return props.children;
3041
+ return resolved();
2881
3042
  }
2882
3043
  });
2883
3044
  }
@@ -2898,8 +3059,8 @@ const defaultProps$B = {
2898
3059
  // transform intentionally has no default - handled by effectiveTransform
2899
3060
  };
2900
3061
  try {
2901
- if (componentDefinition$j && componentDefinition$j.props) {
2902
- Object.entries(componentDefinition$j.props).forEach(([key, config]) => {
3062
+ if (componentDefinition$k && componentDefinition$k.props) {
3063
+ Object.entries(componentDefinition$k.props).forEach(([key, config]) => {
2903
3064
  const propConfig = config;
2904
3065
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
2905
3066
  defaultProps$B[key] = propConfig.default;
@@ -2917,7 +3078,7 @@ function ShaderComponent$B(props) {
2917
3078
  shaderUniformUpdate: parentUniformUpdate,
2918
3079
  shaderMetadataUpdate: parentMetadataUpdate
2919
3080
  } = context;
2920
- const instanceId = props.id || `${componentDefinition$j.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3081
+ const instanceId = props.id || `${componentDefinition$k.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
2921
3082
  const effectiveProps = createMemo(() => {
2922
3083
  let baseProps = {
2923
3084
  ...defaultProps$B
@@ -2936,7 +3097,7 @@ function ShaderComponent$B(props) {
2936
3097
  let uniformsMap = null;
2937
3098
  const getUniformsMap = () => {
2938
3099
  if (!uniformsMap) {
2939
- uniformsMap = createUniformsMap(componentDefinition$j, effectiveProps(), instanceId);
3100
+ uniformsMap = createUniformsMap(componentDefinition$k, effectiveProps(), instanceId);
2940
3101
  }
2941
3102
  return uniformsMap;
2942
3103
  };
@@ -2944,6 +3105,7 @@ function ShaderComponent$B(props) {
2944
3105
  ...context,
2945
3106
  shaderParentId: instanceId
2946
3107
  }));
3108
+ const resolved = children(() => props.children);
2947
3109
  let isRegistered = false;
2948
3110
  onMount(() => {
2949
3111
  const uniforms = getUniformsMap();
@@ -2961,7 +3123,7 @@ function ShaderComponent$B(props) {
2961
3123
  renderOrder: props.renderOrder || 0,
2962
3124
  transform: effectiveTransform()
2963
3125
  };
2964
- parentRegister(instanceId, componentDefinition$j.fragmentNode, parentId, metadata, uniforms, componentDefinition$j);
3126
+ parentRegister(instanceId, componentDefinition$k.fragmentNode, parentId, metadata, uniforms, componentDefinition$k);
2965
3127
  isRegistered = true;
2966
3128
  } catch (error) {
2967
3129
  console.error("Error registering shader node:", error);
@@ -3016,7 +3178,7 @@ function ShaderComponent$B(props) {
3016
3178
  return childContextValue();
3017
3179
  },
3018
3180
  get children() {
3019
- return props.children;
3181
+ return resolved();
3020
3182
  }
3021
3183
  });
3022
3184
  }
@@ -3037,8 +3199,8 @@ const defaultProps$A = {
3037
3199
  // transform intentionally has no default - handled by effectiveTransform
3038
3200
  };
3039
3201
  try {
3040
- if (componentDefinition$k && componentDefinition$k.props) {
3041
- Object.entries(componentDefinition$k.props).forEach(([key, config]) => {
3202
+ if (componentDefinition$l && componentDefinition$l.props) {
3203
+ Object.entries(componentDefinition$l.props).forEach(([key, config]) => {
3042
3204
  const propConfig = config;
3043
3205
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
3044
3206
  defaultProps$A[key] = propConfig.default;
@@ -3056,7 +3218,7 @@ function ShaderComponent$A(props) {
3056
3218
  shaderUniformUpdate: parentUniformUpdate,
3057
3219
  shaderMetadataUpdate: parentMetadataUpdate
3058
3220
  } = context;
3059
- const instanceId = props.id || `${componentDefinition$k.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3221
+ const instanceId = props.id || `${componentDefinition$l.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3060
3222
  const effectiveProps = createMemo(() => {
3061
3223
  let baseProps = {
3062
3224
  ...defaultProps$A
@@ -3075,7 +3237,7 @@ function ShaderComponent$A(props) {
3075
3237
  let uniformsMap = null;
3076
3238
  const getUniformsMap = () => {
3077
3239
  if (!uniformsMap) {
3078
- uniformsMap = createUniformsMap(componentDefinition$k, effectiveProps(), instanceId);
3240
+ uniformsMap = createUniformsMap(componentDefinition$l, effectiveProps(), instanceId);
3079
3241
  }
3080
3242
  return uniformsMap;
3081
3243
  };
@@ -3083,6 +3245,7 @@ function ShaderComponent$A(props) {
3083
3245
  ...context,
3084
3246
  shaderParentId: instanceId
3085
3247
  }));
3248
+ const resolved = children(() => props.children);
3086
3249
  let isRegistered = false;
3087
3250
  onMount(() => {
3088
3251
  const uniforms = getUniformsMap();
@@ -3100,7 +3263,7 @@ function ShaderComponent$A(props) {
3100
3263
  renderOrder: props.renderOrder || 0,
3101
3264
  transform: effectiveTransform()
3102
3265
  };
3103
- parentRegister(instanceId, componentDefinition$k.fragmentNode, parentId, metadata, uniforms, componentDefinition$k);
3266
+ parentRegister(instanceId, componentDefinition$l.fragmentNode, parentId, metadata, uniforms, componentDefinition$l);
3104
3267
  isRegistered = true;
3105
3268
  } catch (error) {
3106
3269
  console.error("Error registering shader node:", error);
@@ -3155,7 +3318,7 @@ function ShaderComponent$A(props) {
3155
3318
  return childContextValue();
3156
3319
  },
3157
3320
  get children() {
3158
- return props.children;
3321
+ return resolved();
3159
3322
  }
3160
3323
  });
3161
3324
  }
@@ -3176,8 +3339,8 @@ const defaultProps$z = {
3176
3339
  // transform intentionally has no default - handled by effectiveTransform
3177
3340
  };
3178
3341
  try {
3179
- if (componentDefinition$l && componentDefinition$l.props) {
3180
- Object.entries(componentDefinition$l.props).forEach(([key, config]) => {
3342
+ if (componentDefinition$m && componentDefinition$m.props) {
3343
+ Object.entries(componentDefinition$m.props).forEach(([key, config]) => {
3181
3344
  const propConfig = config;
3182
3345
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
3183
3346
  defaultProps$z[key] = propConfig.default;
@@ -3195,7 +3358,7 @@ function ShaderComponent$z(props) {
3195
3358
  shaderUniformUpdate: parentUniformUpdate,
3196
3359
  shaderMetadataUpdate: parentMetadataUpdate
3197
3360
  } = context;
3198
- const instanceId = props.id || `${componentDefinition$l.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3361
+ const instanceId = props.id || `${componentDefinition$m.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3199
3362
  const effectiveProps = createMemo(() => {
3200
3363
  let baseProps = {
3201
3364
  ...defaultProps$z
@@ -3214,7 +3377,7 @@ function ShaderComponent$z(props) {
3214
3377
  let uniformsMap = null;
3215
3378
  const getUniformsMap = () => {
3216
3379
  if (!uniformsMap) {
3217
- uniformsMap = createUniformsMap(componentDefinition$l, effectiveProps(), instanceId);
3380
+ uniformsMap = createUniformsMap(componentDefinition$m, effectiveProps(), instanceId);
3218
3381
  }
3219
3382
  return uniformsMap;
3220
3383
  };
@@ -3222,6 +3385,7 @@ function ShaderComponent$z(props) {
3222
3385
  ...context,
3223
3386
  shaderParentId: instanceId
3224
3387
  }));
3388
+ const resolved = children(() => props.children);
3225
3389
  let isRegistered = false;
3226
3390
  onMount(() => {
3227
3391
  const uniforms = getUniformsMap();
@@ -3239,7 +3403,7 @@ function ShaderComponent$z(props) {
3239
3403
  renderOrder: props.renderOrder || 0,
3240
3404
  transform: effectiveTransform()
3241
3405
  };
3242
- parentRegister(instanceId, componentDefinition$l.fragmentNode, parentId, metadata, uniforms, componentDefinition$l);
3406
+ parentRegister(instanceId, componentDefinition$m.fragmentNode, parentId, metadata, uniforms, componentDefinition$m);
3243
3407
  isRegistered = true;
3244
3408
  } catch (error) {
3245
3409
  console.error("Error registering shader node:", error);
@@ -3294,7 +3458,7 @@ function ShaderComponent$z(props) {
3294
3458
  return childContextValue();
3295
3459
  },
3296
3460
  get children() {
3297
- return props.children;
3461
+ return resolved();
3298
3462
  }
3299
3463
  });
3300
3464
  }
@@ -3315,8 +3479,8 @@ const defaultProps$y = {
3315
3479
  // transform intentionally has no default - handled by effectiveTransform
3316
3480
  };
3317
3481
  try {
3318
- if (componentDefinition$m && componentDefinition$m.props) {
3319
- Object.entries(componentDefinition$m.props).forEach(([key, config]) => {
3482
+ if (componentDefinition$n && componentDefinition$n.props) {
3483
+ Object.entries(componentDefinition$n.props).forEach(([key, config]) => {
3320
3484
  const propConfig = config;
3321
3485
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
3322
3486
  defaultProps$y[key] = propConfig.default;
@@ -3334,7 +3498,7 @@ function ShaderComponent$y(props) {
3334
3498
  shaderUniformUpdate: parentUniformUpdate,
3335
3499
  shaderMetadataUpdate: parentMetadataUpdate
3336
3500
  } = context;
3337
- const instanceId = props.id || `${componentDefinition$m.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3501
+ const instanceId = props.id || `${componentDefinition$n.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3338
3502
  const effectiveProps = createMemo(() => {
3339
3503
  let baseProps = {
3340
3504
  ...defaultProps$y
@@ -3353,7 +3517,7 @@ function ShaderComponent$y(props) {
3353
3517
  let uniformsMap = null;
3354
3518
  const getUniformsMap = () => {
3355
3519
  if (!uniformsMap) {
3356
- uniformsMap = createUniformsMap(componentDefinition$m, effectiveProps(), instanceId);
3520
+ uniformsMap = createUniformsMap(componentDefinition$n, effectiveProps(), instanceId);
3357
3521
  }
3358
3522
  return uniformsMap;
3359
3523
  };
@@ -3361,6 +3525,7 @@ function ShaderComponent$y(props) {
3361
3525
  ...context,
3362
3526
  shaderParentId: instanceId
3363
3527
  }));
3528
+ const resolved = children(() => props.children);
3364
3529
  let isRegistered = false;
3365
3530
  onMount(() => {
3366
3531
  const uniforms = getUniformsMap();
@@ -3378,7 +3543,7 @@ function ShaderComponent$y(props) {
3378
3543
  renderOrder: props.renderOrder || 0,
3379
3544
  transform: effectiveTransform()
3380
3545
  };
3381
- parentRegister(instanceId, componentDefinition$m.fragmentNode, parentId, metadata, uniforms, componentDefinition$m);
3546
+ parentRegister(instanceId, componentDefinition$n.fragmentNode, parentId, metadata, uniforms, componentDefinition$n);
3382
3547
  isRegistered = true;
3383
3548
  } catch (error) {
3384
3549
  console.error("Error registering shader node:", error);
@@ -3433,7 +3598,7 @@ function ShaderComponent$y(props) {
3433
3598
  return childContextValue();
3434
3599
  },
3435
3600
  get children() {
3436
- return props.children;
3601
+ return resolved();
3437
3602
  }
3438
3603
  });
3439
3604
  }
@@ -3454,8 +3619,8 @@ const defaultProps$x = {
3454
3619
  // transform intentionally has no default - handled by effectiveTransform
3455
3620
  };
3456
3621
  try {
3457
- if (componentDefinition$n && componentDefinition$n.props) {
3458
- Object.entries(componentDefinition$n.props).forEach(([key, config]) => {
3622
+ if (componentDefinition$o && componentDefinition$o.props) {
3623
+ Object.entries(componentDefinition$o.props).forEach(([key, config]) => {
3459
3624
  const propConfig = config;
3460
3625
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
3461
3626
  defaultProps$x[key] = propConfig.default;
@@ -3473,7 +3638,7 @@ function ShaderComponent$x(props) {
3473
3638
  shaderUniformUpdate: parentUniformUpdate,
3474
3639
  shaderMetadataUpdate: parentMetadataUpdate
3475
3640
  } = context;
3476
- const instanceId = props.id || `${componentDefinition$n.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3641
+ const instanceId = props.id || `${componentDefinition$o.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3477
3642
  const effectiveProps = createMemo(() => {
3478
3643
  let baseProps = {
3479
3644
  ...defaultProps$x
@@ -3492,7 +3657,7 @@ function ShaderComponent$x(props) {
3492
3657
  let uniformsMap = null;
3493
3658
  const getUniformsMap = () => {
3494
3659
  if (!uniformsMap) {
3495
- uniformsMap = createUniformsMap(componentDefinition$n, effectiveProps(), instanceId);
3660
+ uniformsMap = createUniformsMap(componentDefinition$o, effectiveProps(), instanceId);
3496
3661
  }
3497
3662
  return uniformsMap;
3498
3663
  };
@@ -3500,6 +3665,7 @@ function ShaderComponent$x(props) {
3500
3665
  ...context,
3501
3666
  shaderParentId: instanceId
3502
3667
  }));
3668
+ const resolved = children(() => props.children);
3503
3669
  let isRegistered = false;
3504
3670
  onMount(() => {
3505
3671
  const uniforms = getUniformsMap();
@@ -3517,7 +3683,7 @@ function ShaderComponent$x(props) {
3517
3683
  renderOrder: props.renderOrder || 0,
3518
3684
  transform: effectiveTransform()
3519
3685
  };
3520
- parentRegister(instanceId, componentDefinition$n.fragmentNode, parentId, metadata, uniforms, componentDefinition$n);
3686
+ parentRegister(instanceId, componentDefinition$o.fragmentNode, parentId, metadata, uniforms, componentDefinition$o);
3521
3687
  isRegistered = true;
3522
3688
  } catch (error) {
3523
3689
  console.error("Error registering shader node:", error);
@@ -3572,7 +3738,7 @@ function ShaderComponent$x(props) {
3572
3738
  return childContextValue();
3573
3739
  },
3574
3740
  get children() {
3575
- return props.children;
3741
+ return resolved();
3576
3742
  }
3577
3743
  });
3578
3744
  }
@@ -3593,8 +3759,8 @@ const defaultProps$w = {
3593
3759
  // transform intentionally has no default - handled by effectiveTransform
3594
3760
  };
3595
3761
  try {
3596
- if (componentDefinition$o && componentDefinition$o.props) {
3597
- Object.entries(componentDefinition$o.props).forEach(([key, config]) => {
3762
+ if (componentDefinition$p && componentDefinition$p.props) {
3763
+ Object.entries(componentDefinition$p.props).forEach(([key, config]) => {
3598
3764
  const propConfig = config;
3599
3765
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
3600
3766
  defaultProps$w[key] = propConfig.default;
@@ -3612,7 +3778,7 @@ function ShaderComponent$w(props) {
3612
3778
  shaderUniformUpdate: parentUniformUpdate,
3613
3779
  shaderMetadataUpdate: parentMetadataUpdate
3614
3780
  } = context;
3615
- const instanceId = props.id || `${componentDefinition$o.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3781
+ const instanceId = props.id || `${componentDefinition$p.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3616
3782
  const effectiveProps = createMemo(() => {
3617
3783
  let baseProps = {
3618
3784
  ...defaultProps$w
@@ -3631,7 +3797,7 @@ function ShaderComponent$w(props) {
3631
3797
  let uniformsMap = null;
3632
3798
  const getUniformsMap = () => {
3633
3799
  if (!uniformsMap) {
3634
- uniformsMap = createUniformsMap(componentDefinition$o, effectiveProps(), instanceId);
3800
+ uniformsMap = createUniformsMap(componentDefinition$p, effectiveProps(), instanceId);
3635
3801
  }
3636
3802
  return uniformsMap;
3637
3803
  };
@@ -3639,6 +3805,7 @@ function ShaderComponent$w(props) {
3639
3805
  ...context,
3640
3806
  shaderParentId: instanceId
3641
3807
  }));
3808
+ const resolved = children(() => props.children);
3642
3809
  let isRegistered = false;
3643
3810
  onMount(() => {
3644
3811
  const uniforms = getUniformsMap();
@@ -3656,7 +3823,7 @@ function ShaderComponent$w(props) {
3656
3823
  renderOrder: props.renderOrder || 0,
3657
3824
  transform: effectiveTransform()
3658
3825
  };
3659
- parentRegister(instanceId, componentDefinition$o.fragmentNode, parentId, metadata, uniforms, componentDefinition$o);
3826
+ parentRegister(instanceId, componentDefinition$p.fragmentNode, parentId, metadata, uniforms, componentDefinition$p);
3660
3827
  isRegistered = true;
3661
3828
  } catch (error) {
3662
3829
  console.error("Error registering shader node:", error);
@@ -3711,7 +3878,7 @@ function ShaderComponent$w(props) {
3711
3878
  return childContextValue();
3712
3879
  },
3713
3880
  get children() {
3714
- return props.children;
3881
+ return resolved();
3715
3882
  }
3716
3883
  });
3717
3884
  }
@@ -3732,8 +3899,8 @@ const defaultProps$v = {
3732
3899
  // transform intentionally has no default - handled by effectiveTransform
3733
3900
  };
3734
3901
  try {
3735
- if (componentDefinition$p && componentDefinition$p.props) {
3736
- Object.entries(componentDefinition$p.props).forEach(([key, config]) => {
3902
+ if (componentDefinition$q && componentDefinition$q.props) {
3903
+ Object.entries(componentDefinition$q.props).forEach(([key, config]) => {
3737
3904
  const propConfig = config;
3738
3905
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
3739
3906
  defaultProps$v[key] = propConfig.default;
@@ -3751,7 +3918,7 @@ function ShaderComponent$v(props) {
3751
3918
  shaderUniformUpdate: parentUniformUpdate,
3752
3919
  shaderMetadataUpdate: parentMetadataUpdate
3753
3920
  } = context;
3754
- const instanceId = props.id || `${componentDefinition$p.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3921
+ const instanceId = props.id || `${componentDefinition$q.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3755
3922
  const effectiveProps = createMemo(() => {
3756
3923
  let baseProps = {
3757
3924
  ...defaultProps$v
@@ -3770,7 +3937,7 @@ function ShaderComponent$v(props) {
3770
3937
  let uniformsMap = null;
3771
3938
  const getUniformsMap = () => {
3772
3939
  if (!uniformsMap) {
3773
- uniformsMap = createUniformsMap(componentDefinition$p, effectiveProps(), instanceId);
3940
+ uniformsMap = createUniformsMap(componentDefinition$q, effectiveProps(), instanceId);
3774
3941
  }
3775
3942
  return uniformsMap;
3776
3943
  };
@@ -3778,6 +3945,7 @@ function ShaderComponent$v(props) {
3778
3945
  ...context,
3779
3946
  shaderParentId: instanceId
3780
3947
  }));
3948
+ const resolved = children(() => props.children);
3781
3949
  let isRegistered = false;
3782
3950
  onMount(() => {
3783
3951
  const uniforms = getUniformsMap();
@@ -3795,7 +3963,7 @@ function ShaderComponent$v(props) {
3795
3963
  renderOrder: props.renderOrder || 0,
3796
3964
  transform: effectiveTransform()
3797
3965
  };
3798
- parentRegister(instanceId, componentDefinition$p.fragmentNode, parentId, metadata, uniforms, componentDefinition$p);
3966
+ parentRegister(instanceId, componentDefinition$q.fragmentNode, parentId, metadata, uniforms, componentDefinition$q);
3799
3967
  isRegistered = true;
3800
3968
  } catch (error) {
3801
3969
  console.error("Error registering shader node:", error);
@@ -3850,7 +4018,7 @@ function ShaderComponent$v(props) {
3850
4018
  return childContextValue();
3851
4019
  },
3852
4020
  get children() {
3853
- return props.children;
4021
+ return resolved();
3854
4022
  }
3855
4023
  });
3856
4024
  }
@@ -3871,8 +4039,8 @@ const defaultProps$u = {
3871
4039
  // transform intentionally has no default - handled by effectiveTransform
3872
4040
  };
3873
4041
  try {
3874
- if (componentDefinition$q && componentDefinition$q.props) {
3875
- Object.entries(componentDefinition$q.props).forEach(([key, config]) => {
4042
+ if (componentDefinition$r && componentDefinition$r.props) {
4043
+ Object.entries(componentDefinition$r.props).forEach(([key, config]) => {
3876
4044
  const propConfig = config;
3877
4045
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
3878
4046
  defaultProps$u[key] = propConfig.default;
@@ -3890,7 +4058,7 @@ function ShaderComponent$u(props) {
3890
4058
  shaderUniformUpdate: parentUniformUpdate,
3891
4059
  shaderMetadataUpdate: parentMetadataUpdate
3892
4060
  } = context;
3893
- const instanceId = props.id || `${componentDefinition$q.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4061
+ const instanceId = props.id || `${componentDefinition$r.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
3894
4062
  const effectiveProps = createMemo(() => {
3895
4063
  let baseProps = {
3896
4064
  ...defaultProps$u
@@ -3909,7 +4077,7 @@ function ShaderComponent$u(props) {
3909
4077
  let uniformsMap = null;
3910
4078
  const getUniformsMap = () => {
3911
4079
  if (!uniformsMap) {
3912
- uniformsMap = createUniformsMap(componentDefinition$q, effectiveProps(), instanceId);
4080
+ uniformsMap = createUniformsMap(componentDefinition$r, effectiveProps(), instanceId);
3913
4081
  }
3914
4082
  return uniformsMap;
3915
4083
  };
@@ -3917,6 +4085,7 @@ function ShaderComponent$u(props) {
3917
4085
  ...context,
3918
4086
  shaderParentId: instanceId
3919
4087
  }));
4088
+ const resolved = children(() => props.children);
3920
4089
  let isRegistered = false;
3921
4090
  onMount(() => {
3922
4091
  const uniforms = getUniformsMap();
@@ -3934,7 +4103,7 @@ function ShaderComponent$u(props) {
3934
4103
  renderOrder: props.renderOrder || 0,
3935
4104
  transform: effectiveTransform()
3936
4105
  };
3937
- parentRegister(instanceId, componentDefinition$q.fragmentNode, parentId, metadata, uniforms, componentDefinition$q);
4106
+ parentRegister(instanceId, componentDefinition$r.fragmentNode, parentId, metadata, uniforms, componentDefinition$r);
3938
4107
  isRegistered = true;
3939
4108
  } catch (error) {
3940
4109
  console.error("Error registering shader node:", error);
@@ -3989,7 +4158,7 @@ function ShaderComponent$u(props) {
3989
4158
  return childContextValue();
3990
4159
  },
3991
4160
  get children() {
3992
- return props.children;
4161
+ return resolved();
3993
4162
  }
3994
4163
  });
3995
4164
  }
@@ -4010,8 +4179,8 @@ const defaultProps$t = {
4010
4179
  // transform intentionally has no default - handled by effectiveTransform
4011
4180
  };
4012
4181
  try {
4013
- if (componentDefinition$r && componentDefinition$r.props) {
4014
- Object.entries(componentDefinition$r.props).forEach(([key, config]) => {
4182
+ if (componentDefinition$s && componentDefinition$s.props) {
4183
+ Object.entries(componentDefinition$s.props).forEach(([key, config]) => {
4015
4184
  const propConfig = config;
4016
4185
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
4017
4186
  defaultProps$t[key] = propConfig.default;
@@ -4029,7 +4198,7 @@ function ShaderComponent$t(props) {
4029
4198
  shaderUniformUpdate: parentUniformUpdate,
4030
4199
  shaderMetadataUpdate: parentMetadataUpdate
4031
4200
  } = context;
4032
- const instanceId = props.id || `${componentDefinition$r.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4201
+ const instanceId = props.id || `${componentDefinition$s.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4033
4202
  const effectiveProps = createMemo(() => {
4034
4203
  let baseProps = {
4035
4204
  ...defaultProps$t
@@ -4048,7 +4217,7 @@ function ShaderComponent$t(props) {
4048
4217
  let uniformsMap = null;
4049
4218
  const getUniformsMap = () => {
4050
4219
  if (!uniformsMap) {
4051
- uniformsMap = createUniformsMap(componentDefinition$r, effectiveProps(), instanceId);
4220
+ uniformsMap = createUniformsMap(componentDefinition$s, effectiveProps(), instanceId);
4052
4221
  }
4053
4222
  return uniformsMap;
4054
4223
  };
@@ -4056,6 +4225,7 @@ function ShaderComponent$t(props) {
4056
4225
  ...context,
4057
4226
  shaderParentId: instanceId
4058
4227
  }));
4228
+ const resolved = children(() => props.children);
4059
4229
  let isRegistered = false;
4060
4230
  onMount(() => {
4061
4231
  const uniforms = getUniformsMap();
@@ -4073,7 +4243,7 @@ function ShaderComponent$t(props) {
4073
4243
  renderOrder: props.renderOrder || 0,
4074
4244
  transform: effectiveTransform()
4075
4245
  };
4076
- parentRegister(instanceId, componentDefinition$r.fragmentNode, parentId, metadata, uniforms, componentDefinition$r);
4246
+ parentRegister(instanceId, componentDefinition$s.fragmentNode, parentId, metadata, uniforms, componentDefinition$s);
4077
4247
  isRegistered = true;
4078
4248
  } catch (error) {
4079
4249
  console.error("Error registering shader node:", error);
@@ -4128,7 +4298,7 @@ function ShaderComponent$t(props) {
4128
4298
  return childContextValue();
4129
4299
  },
4130
4300
  get children() {
4131
- return props.children;
4301
+ return resolved();
4132
4302
  }
4133
4303
  });
4134
4304
  }
@@ -4149,8 +4319,8 @@ const defaultProps$s = {
4149
4319
  // transform intentionally has no default - handled by effectiveTransform
4150
4320
  };
4151
4321
  try {
4152
- if (componentDefinition$s && componentDefinition$s.props) {
4153
- Object.entries(componentDefinition$s.props).forEach(([key, config]) => {
4322
+ if (componentDefinition$t && componentDefinition$t.props) {
4323
+ Object.entries(componentDefinition$t.props).forEach(([key, config]) => {
4154
4324
  const propConfig = config;
4155
4325
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
4156
4326
  defaultProps$s[key] = propConfig.default;
@@ -4168,7 +4338,7 @@ function ShaderComponent$s(props) {
4168
4338
  shaderUniformUpdate: parentUniformUpdate,
4169
4339
  shaderMetadataUpdate: parentMetadataUpdate
4170
4340
  } = context;
4171
- const instanceId = props.id || `${componentDefinition$s.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4341
+ const instanceId = props.id || `${componentDefinition$t.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4172
4342
  const effectiveProps = createMemo(() => {
4173
4343
  let baseProps = {
4174
4344
  ...defaultProps$s
@@ -4187,7 +4357,7 @@ function ShaderComponent$s(props) {
4187
4357
  let uniformsMap = null;
4188
4358
  const getUniformsMap = () => {
4189
4359
  if (!uniformsMap) {
4190
- uniformsMap = createUniformsMap(componentDefinition$s, effectiveProps(), instanceId);
4360
+ uniformsMap = createUniformsMap(componentDefinition$t, effectiveProps(), instanceId);
4191
4361
  }
4192
4362
  return uniformsMap;
4193
4363
  };
@@ -4195,6 +4365,7 @@ function ShaderComponent$s(props) {
4195
4365
  ...context,
4196
4366
  shaderParentId: instanceId
4197
4367
  }));
4368
+ const resolved = children(() => props.children);
4198
4369
  let isRegistered = false;
4199
4370
  onMount(() => {
4200
4371
  const uniforms = getUniformsMap();
@@ -4212,7 +4383,7 @@ function ShaderComponent$s(props) {
4212
4383
  renderOrder: props.renderOrder || 0,
4213
4384
  transform: effectiveTransform()
4214
4385
  };
4215
- parentRegister(instanceId, componentDefinition$s.fragmentNode, parentId, metadata, uniforms, componentDefinition$s);
4386
+ parentRegister(instanceId, componentDefinition$t.fragmentNode, parentId, metadata, uniforms, componentDefinition$t);
4216
4387
  isRegistered = true;
4217
4388
  } catch (error) {
4218
4389
  console.error("Error registering shader node:", error);
@@ -4267,7 +4438,7 @@ function ShaderComponent$s(props) {
4267
4438
  return childContextValue();
4268
4439
  },
4269
4440
  get children() {
4270
- return props.children;
4441
+ return resolved();
4271
4442
  }
4272
4443
  });
4273
4444
  }
@@ -4288,8 +4459,8 @@ const defaultProps$r = {
4288
4459
  // transform intentionally has no default - handled by effectiveTransform
4289
4460
  };
4290
4461
  try {
4291
- if (componentDefinition$t && componentDefinition$t.props) {
4292
- Object.entries(componentDefinition$t.props).forEach(([key, config]) => {
4462
+ if (componentDefinition$u && componentDefinition$u.props) {
4463
+ Object.entries(componentDefinition$u.props).forEach(([key, config]) => {
4293
4464
  const propConfig = config;
4294
4465
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
4295
4466
  defaultProps$r[key] = propConfig.default;
@@ -4307,7 +4478,7 @@ function ShaderComponent$r(props) {
4307
4478
  shaderUniformUpdate: parentUniformUpdate,
4308
4479
  shaderMetadataUpdate: parentMetadataUpdate
4309
4480
  } = context;
4310
- const instanceId = props.id || `${componentDefinition$t.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4481
+ const instanceId = props.id || `${componentDefinition$u.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4311
4482
  const effectiveProps = createMemo(() => {
4312
4483
  let baseProps = {
4313
4484
  ...defaultProps$r
@@ -4326,7 +4497,7 @@ function ShaderComponent$r(props) {
4326
4497
  let uniformsMap = null;
4327
4498
  const getUniformsMap = () => {
4328
4499
  if (!uniformsMap) {
4329
- uniformsMap = createUniformsMap(componentDefinition$t, effectiveProps(), instanceId);
4500
+ uniformsMap = createUniformsMap(componentDefinition$u, effectiveProps(), instanceId);
4330
4501
  }
4331
4502
  return uniformsMap;
4332
4503
  };
@@ -4334,6 +4505,7 @@ function ShaderComponent$r(props) {
4334
4505
  ...context,
4335
4506
  shaderParentId: instanceId
4336
4507
  }));
4508
+ const resolved = children(() => props.children);
4337
4509
  let isRegistered = false;
4338
4510
  onMount(() => {
4339
4511
  const uniforms = getUniformsMap();
@@ -4351,7 +4523,7 @@ function ShaderComponent$r(props) {
4351
4523
  renderOrder: props.renderOrder || 0,
4352
4524
  transform: effectiveTransform()
4353
4525
  };
4354
- parentRegister(instanceId, componentDefinition$t.fragmentNode, parentId, metadata, uniforms, componentDefinition$t);
4526
+ parentRegister(instanceId, componentDefinition$u.fragmentNode, parentId, metadata, uniforms, componentDefinition$u);
4355
4527
  isRegistered = true;
4356
4528
  } catch (error) {
4357
4529
  console.error("Error registering shader node:", error);
@@ -4406,7 +4578,7 @@ function ShaderComponent$r(props) {
4406
4578
  return childContextValue();
4407
4579
  },
4408
4580
  get children() {
4409
- return props.children;
4581
+ return resolved();
4410
4582
  }
4411
4583
  });
4412
4584
  }
@@ -4427,8 +4599,8 @@ const defaultProps$q = {
4427
4599
  // transform intentionally has no default - handled by effectiveTransform
4428
4600
  };
4429
4601
  try {
4430
- if (componentDefinition$u && componentDefinition$u.props) {
4431
- Object.entries(componentDefinition$u.props).forEach(([key, config]) => {
4602
+ if (componentDefinition$v && componentDefinition$v.props) {
4603
+ Object.entries(componentDefinition$v.props).forEach(([key, config]) => {
4432
4604
  const propConfig = config;
4433
4605
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
4434
4606
  defaultProps$q[key] = propConfig.default;
@@ -4446,7 +4618,7 @@ function ShaderComponent$q(props) {
4446
4618
  shaderUniformUpdate: parentUniformUpdate,
4447
4619
  shaderMetadataUpdate: parentMetadataUpdate
4448
4620
  } = context;
4449
- const instanceId = props.id || `${componentDefinition$u.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4621
+ const instanceId = props.id || `${componentDefinition$v.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4450
4622
  const effectiveProps = createMemo(() => {
4451
4623
  let baseProps = {
4452
4624
  ...defaultProps$q
@@ -4465,7 +4637,7 @@ function ShaderComponent$q(props) {
4465
4637
  let uniformsMap = null;
4466
4638
  const getUniformsMap = () => {
4467
4639
  if (!uniformsMap) {
4468
- uniformsMap = createUniformsMap(componentDefinition$u, effectiveProps(), instanceId);
4640
+ uniformsMap = createUniformsMap(componentDefinition$v, effectiveProps(), instanceId);
4469
4641
  }
4470
4642
  return uniformsMap;
4471
4643
  };
@@ -4473,6 +4645,7 @@ function ShaderComponent$q(props) {
4473
4645
  ...context,
4474
4646
  shaderParentId: instanceId
4475
4647
  }));
4648
+ const resolved = children(() => props.children);
4476
4649
  let isRegistered = false;
4477
4650
  onMount(() => {
4478
4651
  const uniforms = getUniformsMap();
@@ -4490,7 +4663,7 @@ function ShaderComponent$q(props) {
4490
4663
  renderOrder: props.renderOrder || 0,
4491
4664
  transform: effectiveTransform()
4492
4665
  };
4493
- parentRegister(instanceId, componentDefinition$u.fragmentNode, parentId, metadata, uniforms, componentDefinition$u);
4666
+ parentRegister(instanceId, componentDefinition$v.fragmentNode, parentId, metadata, uniforms, componentDefinition$v);
4494
4667
  isRegistered = true;
4495
4668
  } catch (error) {
4496
4669
  console.error("Error registering shader node:", error);
@@ -4545,7 +4718,7 @@ function ShaderComponent$q(props) {
4545
4718
  return childContextValue();
4546
4719
  },
4547
4720
  get children() {
4548
- return props.children;
4721
+ return resolved();
4549
4722
  }
4550
4723
  });
4551
4724
  }
@@ -4566,8 +4739,8 @@ const defaultProps$p = {
4566
4739
  // transform intentionally has no default - handled by effectiveTransform
4567
4740
  };
4568
4741
  try {
4569
- if (componentDefinition$v && componentDefinition$v.props) {
4570
- Object.entries(componentDefinition$v.props).forEach(([key, config]) => {
4742
+ if (componentDefinition$w && componentDefinition$w.props) {
4743
+ Object.entries(componentDefinition$w.props).forEach(([key, config]) => {
4571
4744
  const propConfig = config;
4572
4745
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
4573
4746
  defaultProps$p[key] = propConfig.default;
@@ -4585,7 +4758,7 @@ function ShaderComponent$p(props) {
4585
4758
  shaderUniformUpdate: parentUniformUpdate,
4586
4759
  shaderMetadataUpdate: parentMetadataUpdate
4587
4760
  } = context;
4588
- const instanceId = props.id || `${componentDefinition$v.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4761
+ const instanceId = props.id || `${componentDefinition$w.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4589
4762
  const effectiveProps = createMemo(() => {
4590
4763
  let baseProps = {
4591
4764
  ...defaultProps$p
@@ -4604,7 +4777,7 @@ function ShaderComponent$p(props) {
4604
4777
  let uniformsMap = null;
4605
4778
  const getUniformsMap = () => {
4606
4779
  if (!uniformsMap) {
4607
- uniformsMap = createUniformsMap(componentDefinition$v, effectiveProps(), instanceId);
4780
+ uniformsMap = createUniformsMap(componentDefinition$w, effectiveProps(), instanceId);
4608
4781
  }
4609
4782
  return uniformsMap;
4610
4783
  };
@@ -4612,6 +4785,7 @@ function ShaderComponent$p(props) {
4612
4785
  ...context,
4613
4786
  shaderParentId: instanceId
4614
4787
  }));
4788
+ const resolved = children(() => props.children);
4615
4789
  let isRegistered = false;
4616
4790
  onMount(() => {
4617
4791
  const uniforms = getUniformsMap();
@@ -4629,7 +4803,7 @@ function ShaderComponent$p(props) {
4629
4803
  renderOrder: props.renderOrder || 0,
4630
4804
  transform: effectiveTransform()
4631
4805
  };
4632
- parentRegister(instanceId, componentDefinition$v.fragmentNode, parentId, metadata, uniforms, componentDefinition$v);
4806
+ parentRegister(instanceId, componentDefinition$w.fragmentNode, parentId, metadata, uniforms, componentDefinition$w);
4633
4807
  isRegistered = true;
4634
4808
  } catch (error) {
4635
4809
  console.error("Error registering shader node:", error);
@@ -4684,7 +4858,7 @@ function ShaderComponent$p(props) {
4684
4858
  return childContextValue();
4685
4859
  },
4686
4860
  get children() {
4687
- return props.children;
4861
+ return resolved();
4688
4862
  }
4689
4863
  });
4690
4864
  }
@@ -4705,8 +4879,8 @@ const defaultProps$o = {
4705
4879
  // transform intentionally has no default - handled by effectiveTransform
4706
4880
  };
4707
4881
  try {
4708
- if (componentDefinition$w && componentDefinition$w.props) {
4709
- Object.entries(componentDefinition$w.props).forEach(([key, config]) => {
4882
+ if (componentDefinition$x && componentDefinition$x.props) {
4883
+ Object.entries(componentDefinition$x.props).forEach(([key, config]) => {
4710
4884
  const propConfig = config;
4711
4885
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
4712
4886
  defaultProps$o[key] = propConfig.default;
@@ -4724,7 +4898,7 @@ function ShaderComponent$o(props) {
4724
4898
  shaderUniformUpdate: parentUniformUpdate,
4725
4899
  shaderMetadataUpdate: parentMetadataUpdate
4726
4900
  } = context;
4727
- const instanceId = props.id || `${componentDefinition$w.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4901
+ const instanceId = props.id || `${componentDefinition$x.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4728
4902
  const effectiveProps = createMemo(() => {
4729
4903
  let baseProps = {
4730
4904
  ...defaultProps$o
@@ -4743,7 +4917,7 @@ function ShaderComponent$o(props) {
4743
4917
  let uniformsMap = null;
4744
4918
  const getUniformsMap = () => {
4745
4919
  if (!uniformsMap) {
4746
- uniformsMap = createUniformsMap(componentDefinition$w, effectiveProps(), instanceId);
4920
+ uniformsMap = createUniformsMap(componentDefinition$x, effectiveProps(), instanceId);
4747
4921
  }
4748
4922
  return uniformsMap;
4749
4923
  };
@@ -4751,6 +4925,7 @@ function ShaderComponent$o(props) {
4751
4925
  ...context,
4752
4926
  shaderParentId: instanceId
4753
4927
  }));
4928
+ const resolved = children(() => props.children);
4754
4929
  let isRegistered = false;
4755
4930
  onMount(() => {
4756
4931
  const uniforms = getUniformsMap();
@@ -4768,7 +4943,7 @@ function ShaderComponent$o(props) {
4768
4943
  renderOrder: props.renderOrder || 0,
4769
4944
  transform: effectiveTransform()
4770
4945
  };
4771
- parentRegister(instanceId, componentDefinition$w.fragmentNode, parentId, metadata, uniforms, componentDefinition$w);
4946
+ parentRegister(instanceId, componentDefinition$x.fragmentNode, parentId, metadata, uniforms, componentDefinition$x);
4772
4947
  isRegistered = true;
4773
4948
  } catch (error) {
4774
4949
  console.error("Error registering shader node:", error);
@@ -4823,7 +4998,7 @@ function ShaderComponent$o(props) {
4823
4998
  return childContextValue();
4824
4999
  },
4825
5000
  get children() {
4826
- return props.children;
5001
+ return resolved();
4827
5002
  }
4828
5003
  });
4829
5004
  }
@@ -4844,8 +5019,8 @@ const defaultProps$n = {
4844
5019
  // transform intentionally has no default - handled by effectiveTransform
4845
5020
  };
4846
5021
  try {
4847
- if (componentDefinition$x && componentDefinition$x.props) {
4848
- Object.entries(componentDefinition$x.props).forEach(([key, config]) => {
5022
+ if (componentDefinition$y && componentDefinition$y.props) {
5023
+ Object.entries(componentDefinition$y.props).forEach(([key, config]) => {
4849
5024
  const propConfig = config;
4850
5025
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
4851
5026
  defaultProps$n[key] = propConfig.default;
@@ -4863,7 +5038,7 @@ function ShaderComponent$n(props) {
4863
5038
  shaderUniformUpdate: parentUniformUpdate,
4864
5039
  shaderMetadataUpdate: parentMetadataUpdate
4865
5040
  } = context;
4866
- const instanceId = props.id || `${componentDefinition$x.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5041
+ const instanceId = props.id || `${componentDefinition$y.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
4867
5042
  const effectiveProps = createMemo(() => {
4868
5043
  let baseProps = {
4869
5044
  ...defaultProps$n
@@ -4882,7 +5057,7 @@ function ShaderComponent$n(props) {
4882
5057
  let uniformsMap = null;
4883
5058
  const getUniformsMap = () => {
4884
5059
  if (!uniformsMap) {
4885
- uniformsMap = createUniformsMap(componentDefinition$x, effectiveProps(), instanceId);
5060
+ uniformsMap = createUniformsMap(componentDefinition$y, effectiveProps(), instanceId);
4886
5061
  }
4887
5062
  return uniformsMap;
4888
5063
  };
@@ -4890,6 +5065,7 @@ function ShaderComponent$n(props) {
4890
5065
  ...context,
4891
5066
  shaderParentId: instanceId
4892
5067
  }));
5068
+ const resolved = children(() => props.children);
4893
5069
  let isRegistered = false;
4894
5070
  onMount(() => {
4895
5071
  const uniforms = getUniformsMap();
@@ -4907,7 +5083,7 @@ function ShaderComponent$n(props) {
4907
5083
  renderOrder: props.renderOrder || 0,
4908
5084
  transform: effectiveTransform()
4909
5085
  };
4910
- parentRegister(instanceId, componentDefinition$x.fragmentNode, parentId, metadata, uniforms, componentDefinition$x);
5086
+ parentRegister(instanceId, componentDefinition$y.fragmentNode, parentId, metadata, uniforms, componentDefinition$y);
4911
5087
  isRegistered = true;
4912
5088
  } catch (error) {
4913
5089
  console.error("Error registering shader node:", error);
@@ -4962,7 +5138,7 @@ function ShaderComponent$n(props) {
4962
5138
  return childContextValue();
4963
5139
  },
4964
5140
  get children() {
4965
- return props.children;
5141
+ return resolved();
4966
5142
  }
4967
5143
  });
4968
5144
  }
@@ -4983,8 +5159,8 @@ const defaultProps$m = {
4983
5159
  // transform intentionally has no default - handled by effectiveTransform
4984
5160
  };
4985
5161
  try {
4986
- if (componentDefinition$y && componentDefinition$y.props) {
4987
- Object.entries(componentDefinition$y.props).forEach(([key, config]) => {
5162
+ if (componentDefinition$z && componentDefinition$z.props) {
5163
+ Object.entries(componentDefinition$z.props).forEach(([key, config]) => {
4988
5164
  const propConfig = config;
4989
5165
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
4990
5166
  defaultProps$m[key] = propConfig.default;
@@ -5002,7 +5178,7 @@ function ShaderComponent$m(props) {
5002
5178
  shaderUniformUpdate: parentUniformUpdate,
5003
5179
  shaderMetadataUpdate: parentMetadataUpdate
5004
5180
  } = context;
5005
- const instanceId = props.id || `${componentDefinition$y.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5181
+ const instanceId = props.id || `${componentDefinition$z.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5006
5182
  const effectiveProps = createMemo(() => {
5007
5183
  let baseProps = {
5008
5184
  ...defaultProps$m
@@ -5021,7 +5197,7 @@ function ShaderComponent$m(props) {
5021
5197
  let uniformsMap = null;
5022
5198
  const getUniformsMap = () => {
5023
5199
  if (!uniformsMap) {
5024
- uniformsMap = createUniformsMap(componentDefinition$y, effectiveProps(), instanceId);
5200
+ uniformsMap = createUniformsMap(componentDefinition$z, effectiveProps(), instanceId);
5025
5201
  }
5026
5202
  return uniformsMap;
5027
5203
  };
@@ -5029,6 +5205,7 @@ function ShaderComponent$m(props) {
5029
5205
  ...context,
5030
5206
  shaderParentId: instanceId
5031
5207
  }));
5208
+ const resolved = children(() => props.children);
5032
5209
  let isRegistered = false;
5033
5210
  onMount(() => {
5034
5211
  const uniforms = getUniformsMap();
@@ -5046,7 +5223,7 @@ function ShaderComponent$m(props) {
5046
5223
  renderOrder: props.renderOrder || 0,
5047
5224
  transform: effectiveTransform()
5048
5225
  };
5049
- parentRegister(instanceId, componentDefinition$y.fragmentNode, parentId, metadata, uniforms, componentDefinition$y);
5226
+ parentRegister(instanceId, componentDefinition$z.fragmentNode, parentId, metadata, uniforms, componentDefinition$z);
5050
5227
  isRegistered = true;
5051
5228
  } catch (error) {
5052
5229
  console.error("Error registering shader node:", error);
@@ -5101,7 +5278,7 @@ function ShaderComponent$m(props) {
5101
5278
  return childContextValue();
5102
5279
  },
5103
5280
  get children() {
5104
- return props.children;
5281
+ return resolved();
5105
5282
  }
5106
5283
  });
5107
5284
  }
@@ -5122,8 +5299,8 @@ const defaultProps$l = {
5122
5299
  // transform intentionally has no default - handled by effectiveTransform
5123
5300
  };
5124
5301
  try {
5125
- if (componentDefinition$z && componentDefinition$z.props) {
5126
- Object.entries(componentDefinition$z.props).forEach(([key, config]) => {
5302
+ if (componentDefinition$A && componentDefinition$A.props) {
5303
+ Object.entries(componentDefinition$A.props).forEach(([key, config]) => {
5127
5304
  const propConfig = config;
5128
5305
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
5129
5306
  defaultProps$l[key] = propConfig.default;
@@ -5141,7 +5318,7 @@ function ShaderComponent$l(props) {
5141
5318
  shaderUniformUpdate: parentUniformUpdate,
5142
5319
  shaderMetadataUpdate: parentMetadataUpdate
5143
5320
  } = context;
5144
- const instanceId = props.id || `${componentDefinition$z.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5321
+ const instanceId = props.id || `${componentDefinition$A.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5145
5322
  const effectiveProps = createMemo(() => {
5146
5323
  let baseProps = {
5147
5324
  ...defaultProps$l
@@ -5160,7 +5337,7 @@ function ShaderComponent$l(props) {
5160
5337
  let uniformsMap = null;
5161
5338
  const getUniformsMap = () => {
5162
5339
  if (!uniformsMap) {
5163
- uniformsMap = createUniformsMap(componentDefinition$z, effectiveProps(), instanceId);
5340
+ uniformsMap = createUniformsMap(componentDefinition$A, effectiveProps(), instanceId);
5164
5341
  }
5165
5342
  return uniformsMap;
5166
5343
  };
@@ -5168,6 +5345,7 @@ function ShaderComponent$l(props) {
5168
5345
  ...context,
5169
5346
  shaderParentId: instanceId
5170
5347
  }));
5348
+ const resolved = children(() => props.children);
5171
5349
  let isRegistered = false;
5172
5350
  onMount(() => {
5173
5351
  const uniforms = getUniformsMap();
@@ -5185,7 +5363,7 @@ function ShaderComponent$l(props) {
5185
5363
  renderOrder: props.renderOrder || 0,
5186
5364
  transform: effectiveTransform()
5187
5365
  };
5188
- parentRegister(instanceId, componentDefinition$z.fragmentNode, parentId, metadata, uniforms, componentDefinition$z);
5366
+ parentRegister(instanceId, componentDefinition$A.fragmentNode, parentId, metadata, uniforms, componentDefinition$A);
5189
5367
  isRegistered = true;
5190
5368
  } catch (error) {
5191
5369
  console.error("Error registering shader node:", error);
@@ -5240,7 +5418,7 @@ function ShaderComponent$l(props) {
5240
5418
  return childContextValue();
5241
5419
  },
5242
5420
  get children() {
5243
- return props.children;
5421
+ return resolved();
5244
5422
  }
5245
5423
  });
5246
5424
  }
@@ -5261,8 +5439,8 @@ const defaultProps$k = {
5261
5439
  // transform intentionally has no default - handled by effectiveTransform
5262
5440
  };
5263
5441
  try {
5264
- if (componentDefinition$A && componentDefinition$A.props) {
5265
- Object.entries(componentDefinition$A.props).forEach(([key, config]) => {
5442
+ if (componentDefinition$B && componentDefinition$B.props) {
5443
+ Object.entries(componentDefinition$B.props).forEach(([key, config]) => {
5266
5444
  const propConfig = config;
5267
5445
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
5268
5446
  defaultProps$k[key] = propConfig.default;
@@ -5280,7 +5458,7 @@ function ShaderComponent$k(props) {
5280
5458
  shaderUniformUpdate: parentUniformUpdate,
5281
5459
  shaderMetadataUpdate: parentMetadataUpdate
5282
5460
  } = context;
5283
- const instanceId = props.id || `${componentDefinition$A.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5461
+ const instanceId = props.id || `${componentDefinition$B.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5284
5462
  const effectiveProps = createMemo(() => {
5285
5463
  let baseProps = {
5286
5464
  ...defaultProps$k
@@ -5299,7 +5477,7 @@ function ShaderComponent$k(props) {
5299
5477
  let uniformsMap = null;
5300
5478
  const getUniformsMap = () => {
5301
5479
  if (!uniformsMap) {
5302
- uniformsMap = createUniformsMap(componentDefinition$A, effectiveProps(), instanceId);
5480
+ uniformsMap = createUniformsMap(componentDefinition$B, effectiveProps(), instanceId);
5303
5481
  }
5304
5482
  return uniformsMap;
5305
5483
  };
@@ -5307,6 +5485,7 @@ function ShaderComponent$k(props) {
5307
5485
  ...context,
5308
5486
  shaderParentId: instanceId
5309
5487
  }));
5488
+ const resolved = children(() => props.children);
5310
5489
  let isRegistered = false;
5311
5490
  onMount(() => {
5312
5491
  const uniforms = getUniformsMap();
@@ -5324,7 +5503,7 @@ function ShaderComponent$k(props) {
5324
5503
  renderOrder: props.renderOrder || 0,
5325
5504
  transform: effectiveTransform()
5326
5505
  };
5327
- parentRegister(instanceId, componentDefinition$A.fragmentNode, parentId, metadata, uniforms, componentDefinition$A);
5506
+ parentRegister(instanceId, componentDefinition$B.fragmentNode, parentId, metadata, uniforms, componentDefinition$B);
5328
5507
  isRegistered = true;
5329
5508
  } catch (error) {
5330
5509
  console.error("Error registering shader node:", error);
@@ -5379,7 +5558,7 @@ function ShaderComponent$k(props) {
5379
5558
  return childContextValue();
5380
5559
  },
5381
5560
  get children() {
5382
- return props.children;
5561
+ return resolved();
5383
5562
  }
5384
5563
  });
5385
5564
  }
@@ -5400,8 +5579,8 @@ const defaultProps$j = {
5400
5579
  // transform intentionally has no default - handled by effectiveTransform
5401
5580
  };
5402
5581
  try {
5403
- if (componentDefinition$B && componentDefinition$B.props) {
5404
- Object.entries(componentDefinition$B.props).forEach(([key, config]) => {
5582
+ if (componentDefinition$C && componentDefinition$C.props) {
5583
+ Object.entries(componentDefinition$C.props).forEach(([key, config]) => {
5405
5584
  const propConfig = config;
5406
5585
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
5407
5586
  defaultProps$j[key] = propConfig.default;
@@ -5419,7 +5598,7 @@ function ShaderComponent$j(props) {
5419
5598
  shaderUniformUpdate: parentUniformUpdate,
5420
5599
  shaderMetadataUpdate: parentMetadataUpdate
5421
5600
  } = context;
5422
- const instanceId = props.id || `${componentDefinition$B.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5601
+ const instanceId = props.id || `${componentDefinition$C.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5423
5602
  const effectiveProps = createMemo(() => {
5424
5603
  let baseProps = {
5425
5604
  ...defaultProps$j
@@ -5438,7 +5617,7 @@ function ShaderComponent$j(props) {
5438
5617
  let uniformsMap = null;
5439
5618
  const getUniformsMap = () => {
5440
5619
  if (!uniformsMap) {
5441
- uniformsMap = createUniformsMap(componentDefinition$B, effectiveProps(), instanceId);
5620
+ uniformsMap = createUniformsMap(componentDefinition$C, effectiveProps(), instanceId);
5442
5621
  }
5443
5622
  return uniformsMap;
5444
5623
  };
@@ -5446,6 +5625,7 @@ function ShaderComponent$j(props) {
5446
5625
  ...context,
5447
5626
  shaderParentId: instanceId
5448
5627
  }));
5628
+ const resolved = children(() => props.children);
5449
5629
  let isRegistered = false;
5450
5630
  onMount(() => {
5451
5631
  const uniforms = getUniformsMap();
@@ -5463,7 +5643,7 @@ function ShaderComponent$j(props) {
5463
5643
  renderOrder: props.renderOrder || 0,
5464
5644
  transform: effectiveTransform()
5465
5645
  };
5466
- parentRegister(instanceId, componentDefinition$B.fragmentNode, parentId, metadata, uniforms, componentDefinition$B);
5646
+ parentRegister(instanceId, componentDefinition$C.fragmentNode, parentId, metadata, uniforms, componentDefinition$C);
5467
5647
  isRegistered = true;
5468
5648
  } catch (error) {
5469
5649
  console.error("Error registering shader node:", error);
@@ -5518,7 +5698,7 @@ function ShaderComponent$j(props) {
5518
5698
  return childContextValue();
5519
5699
  },
5520
5700
  get children() {
5521
- return props.children;
5701
+ return resolved();
5522
5702
  }
5523
5703
  });
5524
5704
  }
@@ -5539,8 +5719,8 @@ const defaultProps$i = {
5539
5719
  // transform intentionally has no default - handled by effectiveTransform
5540
5720
  };
5541
5721
  try {
5542
- if (componentDefinition$C && componentDefinition$C.props) {
5543
- Object.entries(componentDefinition$C.props).forEach(([key, config]) => {
5722
+ if (componentDefinition$D && componentDefinition$D.props) {
5723
+ Object.entries(componentDefinition$D.props).forEach(([key, config]) => {
5544
5724
  const propConfig = config;
5545
5725
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
5546
5726
  defaultProps$i[key] = propConfig.default;
@@ -5558,7 +5738,7 @@ function ShaderComponent$i(props) {
5558
5738
  shaderUniformUpdate: parentUniformUpdate,
5559
5739
  shaderMetadataUpdate: parentMetadataUpdate
5560
5740
  } = context;
5561
- const instanceId = props.id || `${componentDefinition$C.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5741
+ const instanceId = props.id || `${componentDefinition$D.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5562
5742
  const effectiveProps = createMemo(() => {
5563
5743
  let baseProps = {
5564
5744
  ...defaultProps$i
@@ -5577,7 +5757,7 @@ function ShaderComponent$i(props) {
5577
5757
  let uniformsMap = null;
5578
5758
  const getUniformsMap = () => {
5579
5759
  if (!uniformsMap) {
5580
- uniformsMap = createUniformsMap(componentDefinition$C, effectiveProps(), instanceId);
5760
+ uniformsMap = createUniformsMap(componentDefinition$D, effectiveProps(), instanceId);
5581
5761
  }
5582
5762
  return uniformsMap;
5583
5763
  };
@@ -5585,6 +5765,7 @@ function ShaderComponent$i(props) {
5585
5765
  ...context,
5586
5766
  shaderParentId: instanceId
5587
5767
  }));
5768
+ const resolved = children(() => props.children);
5588
5769
  let isRegistered = false;
5589
5770
  onMount(() => {
5590
5771
  const uniforms = getUniformsMap();
@@ -5602,7 +5783,7 @@ function ShaderComponent$i(props) {
5602
5783
  renderOrder: props.renderOrder || 0,
5603
5784
  transform: effectiveTransform()
5604
5785
  };
5605
- parentRegister(instanceId, componentDefinition$C.fragmentNode, parentId, metadata, uniforms, componentDefinition$C);
5786
+ parentRegister(instanceId, componentDefinition$D.fragmentNode, parentId, metadata, uniforms, componentDefinition$D);
5606
5787
  isRegistered = true;
5607
5788
  } catch (error) {
5608
5789
  console.error("Error registering shader node:", error);
@@ -5657,7 +5838,7 @@ function ShaderComponent$i(props) {
5657
5838
  return childContextValue();
5658
5839
  },
5659
5840
  get children() {
5660
- return props.children;
5841
+ return resolved();
5661
5842
  }
5662
5843
  });
5663
5844
  }
@@ -5678,8 +5859,8 @@ const defaultProps$h = {
5678
5859
  // transform intentionally has no default - handled by effectiveTransform
5679
5860
  };
5680
5861
  try {
5681
- if (componentDefinition$D && componentDefinition$D.props) {
5682
- Object.entries(componentDefinition$D.props).forEach(([key, config]) => {
5862
+ if (componentDefinition$E && componentDefinition$E.props) {
5863
+ Object.entries(componentDefinition$E.props).forEach(([key, config]) => {
5683
5864
  const propConfig = config;
5684
5865
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
5685
5866
  defaultProps$h[key] = propConfig.default;
@@ -5697,7 +5878,7 @@ function ShaderComponent$h(props) {
5697
5878
  shaderUniformUpdate: parentUniformUpdate,
5698
5879
  shaderMetadataUpdate: parentMetadataUpdate
5699
5880
  } = context;
5700
- const instanceId = props.id || `${componentDefinition$D.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5881
+ const instanceId = props.id || `${componentDefinition$E.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5701
5882
  const effectiveProps = createMemo(() => {
5702
5883
  let baseProps = {
5703
5884
  ...defaultProps$h
@@ -5716,7 +5897,7 @@ function ShaderComponent$h(props) {
5716
5897
  let uniformsMap = null;
5717
5898
  const getUniformsMap = () => {
5718
5899
  if (!uniformsMap) {
5719
- uniformsMap = createUniformsMap(componentDefinition$D, effectiveProps(), instanceId);
5900
+ uniformsMap = createUniformsMap(componentDefinition$E, effectiveProps(), instanceId);
5720
5901
  }
5721
5902
  return uniformsMap;
5722
5903
  };
@@ -5724,6 +5905,7 @@ function ShaderComponent$h(props) {
5724
5905
  ...context,
5725
5906
  shaderParentId: instanceId
5726
5907
  }));
5908
+ const resolved = children(() => props.children);
5727
5909
  let isRegistered = false;
5728
5910
  onMount(() => {
5729
5911
  const uniforms = getUniformsMap();
@@ -5741,7 +5923,7 @@ function ShaderComponent$h(props) {
5741
5923
  renderOrder: props.renderOrder || 0,
5742
5924
  transform: effectiveTransform()
5743
5925
  };
5744
- parentRegister(instanceId, componentDefinition$D.fragmentNode, parentId, metadata, uniforms, componentDefinition$D);
5926
+ parentRegister(instanceId, componentDefinition$E.fragmentNode, parentId, metadata, uniforms, componentDefinition$E);
5745
5927
  isRegistered = true;
5746
5928
  } catch (error) {
5747
5929
  console.error("Error registering shader node:", error);
@@ -5796,7 +5978,7 @@ function ShaderComponent$h(props) {
5796
5978
  return childContextValue();
5797
5979
  },
5798
5980
  get children() {
5799
- return props.children;
5981
+ return resolved();
5800
5982
  }
5801
5983
  });
5802
5984
  }
@@ -5817,8 +5999,8 @@ const defaultProps$g = {
5817
5999
  // transform intentionally has no default - handled by effectiveTransform
5818
6000
  };
5819
6001
  try {
5820
- if (componentDefinition$E && componentDefinition$E.props) {
5821
- Object.entries(componentDefinition$E.props).forEach(([key, config]) => {
6002
+ if (componentDefinition$F && componentDefinition$F.props) {
6003
+ Object.entries(componentDefinition$F.props).forEach(([key, config]) => {
5822
6004
  const propConfig = config;
5823
6005
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
5824
6006
  defaultProps$g[key] = propConfig.default;
@@ -5836,7 +6018,7 @@ function ShaderComponent$g(props) {
5836
6018
  shaderUniformUpdate: parentUniformUpdate,
5837
6019
  shaderMetadataUpdate: parentMetadataUpdate
5838
6020
  } = context;
5839
- const instanceId = props.id || `${componentDefinition$E.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6021
+ const instanceId = props.id || `${componentDefinition$F.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5840
6022
  const effectiveProps = createMemo(() => {
5841
6023
  let baseProps = {
5842
6024
  ...defaultProps$g
@@ -5855,7 +6037,7 @@ function ShaderComponent$g(props) {
5855
6037
  let uniformsMap = null;
5856
6038
  const getUniformsMap = () => {
5857
6039
  if (!uniformsMap) {
5858
- uniformsMap = createUniformsMap(componentDefinition$E, effectiveProps(), instanceId);
6040
+ uniformsMap = createUniformsMap(componentDefinition$F, effectiveProps(), instanceId);
5859
6041
  }
5860
6042
  return uniformsMap;
5861
6043
  };
@@ -5863,6 +6045,7 @@ function ShaderComponent$g(props) {
5863
6045
  ...context,
5864
6046
  shaderParentId: instanceId
5865
6047
  }));
6048
+ const resolved = children(() => props.children);
5866
6049
  let isRegistered = false;
5867
6050
  onMount(() => {
5868
6051
  const uniforms = getUniformsMap();
@@ -5880,7 +6063,7 @@ function ShaderComponent$g(props) {
5880
6063
  renderOrder: props.renderOrder || 0,
5881
6064
  transform: effectiveTransform()
5882
6065
  };
5883
- parentRegister(instanceId, componentDefinition$E.fragmentNode, parentId, metadata, uniforms, componentDefinition$E);
6066
+ parentRegister(instanceId, componentDefinition$F.fragmentNode, parentId, metadata, uniforms, componentDefinition$F);
5884
6067
  isRegistered = true;
5885
6068
  } catch (error) {
5886
6069
  console.error("Error registering shader node:", error);
@@ -5935,7 +6118,7 @@ function ShaderComponent$g(props) {
5935
6118
  return childContextValue();
5936
6119
  },
5937
6120
  get children() {
5938
- return props.children;
6121
+ return resolved();
5939
6122
  }
5940
6123
  });
5941
6124
  }
@@ -5956,8 +6139,8 @@ const defaultProps$f = {
5956
6139
  // transform intentionally has no default - handled by effectiveTransform
5957
6140
  };
5958
6141
  try {
5959
- if (componentDefinition$F && componentDefinition$F.props) {
5960
- Object.entries(componentDefinition$F.props).forEach(([key, config]) => {
6142
+ if (componentDefinition$G && componentDefinition$G.props) {
6143
+ Object.entries(componentDefinition$G.props).forEach(([key, config]) => {
5961
6144
  const propConfig = config;
5962
6145
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
5963
6146
  defaultProps$f[key] = propConfig.default;
@@ -5975,7 +6158,7 @@ function ShaderComponent$f(props) {
5975
6158
  shaderUniformUpdate: parentUniformUpdate,
5976
6159
  shaderMetadataUpdate: parentMetadataUpdate
5977
6160
  } = context;
5978
- const instanceId = props.id || `${componentDefinition$F.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6161
+ const instanceId = props.id || `${componentDefinition$G.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
5979
6162
  const effectiveProps = createMemo(() => {
5980
6163
  let baseProps = {
5981
6164
  ...defaultProps$f
@@ -5994,7 +6177,7 @@ function ShaderComponent$f(props) {
5994
6177
  let uniformsMap = null;
5995
6178
  const getUniformsMap = () => {
5996
6179
  if (!uniformsMap) {
5997
- uniformsMap = createUniformsMap(componentDefinition$F, effectiveProps(), instanceId);
6180
+ uniformsMap = createUniformsMap(componentDefinition$G, effectiveProps(), instanceId);
5998
6181
  }
5999
6182
  return uniformsMap;
6000
6183
  };
@@ -6002,6 +6185,7 @@ function ShaderComponent$f(props) {
6002
6185
  ...context,
6003
6186
  shaderParentId: instanceId
6004
6187
  }));
6188
+ const resolved = children(() => props.children);
6005
6189
  let isRegistered = false;
6006
6190
  onMount(() => {
6007
6191
  const uniforms = getUniformsMap();
@@ -6019,7 +6203,7 @@ function ShaderComponent$f(props) {
6019
6203
  renderOrder: props.renderOrder || 0,
6020
6204
  transform: effectiveTransform()
6021
6205
  };
6022
- parentRegister(instanceId, componentDefinition$F.fragmentNode, parentId, metadata, uniforms, componentDefinition$F);
6206
+ parentRegister(instanceId, componentDefinition$G.fragmentNode, parentId, metadata, uniforms, componentDefinition$G);
6023
6207
  isRegistered = true;
6024
6208
  } catch (error) {
6025
6209
  console.error("Error registering shader node:", error);
@@ -6074,7 +6258,7 @@ function ShaderComponent$f(props) {
6074
6258
  return childContextValue();
6075
6259
  },
6076
6260
  get children() {
6077
- return props.children;
6261
+ return resolved();
6078
6262
  }
6079
6263
  });
6080
6264
  }
@@ -6095,8 +6279,8 @@ const defaultProps$e = {
6095
6279
  // transform intentionally has no default - handled by effectiveTransform
6096
6280
  };
6097
6281
  try {
6098
- if (componentDefinition$G && componentDefinition$G.props) {
6099
- Object.entries(componentDefinition$G.props).forEach(([key, config]) => {
6282
+ if (componentDefinition$H && componentDefinition$H.props) {
6283
+ Object.entries(componentDefinition$H.props).forEach(([key, config]) => {
6100
6284
  const propConfig = config;
6101
6285
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
6102
6286
  defaultProps$e[key] = propConfig.default;
@@ -6114,7 +6298,7 @@ function ShaderComponent$e(props) {
6114
6298
  shaderUniformUpdate: parentUniformUpdate,
6115
6299
  shaderMetadataUpdate: parentMetadataUpdate
6116
6300
  } = context;
6117
- const instanceId = props.id || `${componentDefinition$G.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6301
+ const instanceId = props.id || `${componentDefinition$H.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6118
6302
  const effectiveProps = createMemo(() => {
6119
6303
  let baseProps = {
6120
6304
  ...defaultProps$e
@@ -6133,7 +6317,7 @@ function ShaderComponent$e(props) {
6133
6317
  let uniformsMap = null;
6134
6318
  const getUniformsMap = () => {
6135
6319
  if (!uniformsMap) {
6136
- uniformsMap = createUniformsMap(componentDefinition$G, effectiveProps(), instanceId);
6320
+ uniformsMap = createUniformsMap(componentDefinition$H, effectiveProps(), instanceId);
6137
6321
  }
6138
6322
  return uniformsMap;
6139
6323
  };
@@ -6141,6 +6325,7 @@ function ShaderComponent$e(props) {
6141
6325
  ...context,
6142
6326
  shaderParentId: instanceId
6143
6327
  }));
6328
+ const resolved = children(() => props.children);
6144
6329
  let isRegistered = false;
6145
6330
  onMount(() => {
6146
6331
  const uniforms = getUniformsMap();
@@ -6158,7 +6343,7 @@ function ShaderComponent$e(props) {
6158
6343
  renderOrder: props.renderOrder || 0,
6159
6344
  transform: effectiveTransform()
6160
6345
  };
6161
- parentRegister(instanceId, componentDefinition$G.fragmentNode, parentId, metadata, uniforms, componentDefinition$G);
6346
+ parentRegister(instanceId, componentDefinition$H.fragmentNode, parentId, metadata, uniforms, componentDefinition$H);
6162
6347
  isRegistered = true;
6163
6348
  } catch (error) {
6164
6349
  console.error("Error registering shader node:", error);
@@ -6213,7 +6398,7 @@ function ShaderComponent$e(props) {
6213
6398
  return childContextValue();
6214
6399
  },
6215
6400
  get children() {
6216
- return props.children;
6401
+ return resolved();
6217
6402
  }
6218
6403
  });
6219
6404
  }
@@ -6234,8 +6419,8 @@ const defaultProps$d = {
6234
6419
  // transform intentionally has no default - handled by effectiveTransform
6235
6420
  };
6236
6421
  try {
6237
- if (componentDefinition$H && componentDefinition$H.props) {
6238
- Object.entries(componentDefinition$H.props).forEach(([key, config]) => {
6422
+ if (componentDefinition$I && componentDefinition$I.props) {
6423
+ Object.entries(componentDefinition$I.props).forEach(([key, config]) => {
6239
6424
  const propConfig = config;
6240
6425
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
6241
6426
  defaultProps$d[key] = propConfig.default;
@@ -6253,7 +6438,7 @@ function ShaderComponent$d(props) {
6253
6438
  shaderUniformUpdate: parentUniformUpdate,
6254
6439
  shaderMetadataUpdate: parentMetadataUpdate
6255
6440
  } = context;
6256
- const instanceId = props.id || `${componentDefinition$H.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6441
+ const instanceId = props.id || `${componentDefinition$I.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6257
6442
  const effectiveProps = createMemo(() => {
6258
6443
  let baseProps = {
6259
6444
  ...defaultProps$d
@@ -6272,7 +6457,7 @@ function ShaderComponent$d(props) {
6272
6457
  let uniformsMap = null;
6273
6458
  const getUniformsMap = () => {
6274
6459
  if (!uniformsMap) {
6275
- uniformsMap = createUniformsMap(componentDefinition$H, effectiveProps(), instanceId);
6460
+ uniformsMap = createUniformsMap(componentDefinition$I, effectiveProps(), instanceId);
6276
6461
  }
6277
6462
  return uniformsMap;
6278
6463
  };
@@ -6280,6 +6465,7 @@ function ShaderComponent$d(props) {
6280
6465
  ...context,
6281
6466
  shaderParentId: instanceId
6282
6467
  }));
6468
+ const resolved = children(() => props.children);
6283
6469
  let isRegistered = false;
6284
6470
  onMount(() => {
6285
6471
  const uniforms = getUniformsMap();
@@ -6297,7 +6483,7 @@ function ShaderComponent$d(props) {
6297
6483
  renderOrder: props.renderOrder || 0,
6298
6484
  transform: effectiveTransform()
6299
6485
  };
6300
- parentRegister(instanceId, componentDefinition$H.fragmentNode, parentId, metadata, uniforms, componentDefinition$H);
6486
+ parentRegister(instanceId, componentDefinition$I.fragmentNode, parentId, metadata, uniforms, componentDefinition$I);
6301
6487
  isRegistered = true;
6302
6488
  } catch (error) {
6303
6489
  console.error("Error registering shader node:", error);
@@ -6352,7 +6538,7 @@ function ShaderComponent$d(props) {
6352
6538
  return childContextValue();
6353
6539
  },
6354
6540
  get children() {
6355
- return props.children;
6541
+ return resolved();
6356
6542
  }
6357
6543
  });
6358
6544
  }
@@ -6373,8 +6559,8 @@ const defaultProps$c = {
6373
6559
  // transform intentionally has no default - handled by effectiveTransform
6374
6560
  };
6375
6561
  try {
6376
- if (componentDefinition$I && componentDefinition$I.props) {
6377
- Object.entries(componentDefinition$I.props).forEach(([key, config]) => {
6562
+ if (componentDefinition$J && componentDefinition$J.props) {
6563
+ Object.entries(componentDefinition$J.props).forEach(([key, config]) => {
6378
6564
  const propConfig = config;
6379
6565
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
6380
6566
  defaultProps$c[key] = propConfig.default;
@@ -6392,7 +6578,7 @@ function ShaderComponent$c(props) {
6392
6578
  shaderUniformUpdate: parentUniformUpdate,
6393
6579
  shaderMetadataUpdate: parentMetadataUpdate
6394
6580
  } = context;
6395
- const instanceId = props.id || `${componentDefinition$I.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6581
+ const instanceId = props.id || `${componentDefinition$J.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6396
6582
  const effectiveProps = createMemo(() => {
6397
6583
  let baseProps = {
6398
6584
  ...defaultProps$c
@@ -6411,7 +6597,7 @@ function ShaderComponent$c(props) {
6411
6597
  let uniformsMap = null;
6412
6598
  const getUniformsMap = () => {
6413
6599
  if (!uniformsMap) {
6414
- uniformsMap = createUniformsMap(componentDefinition$I, effectiveProps(), instanceId);
6600
+ uniformsMap = createUniformsMap(componentDefinition$J, effectiveProps(), instanceId);
6415
6601
  }
6416
6602
  return uniformsMap;
6417
6603
  };
@@ -6419,6 +6605,7 @@ function ShaderComponent$c(props) {
6419
6605
  ...context,
6420
6606
  shaderParentId: instanceId
6421
6607
  }));
6608
+ const resolved = children(() => props.children);
6422
6609
  let isRegistered = false;
6423
6610
  onMount(() => {
6424
6611
  const uniforms = getUniformsMap();
@@ -6436,7 +6623,7 @@ function ShaderComponent$c(props) {
6436
6623
  renderOrder: props.renderOrder || 0,
6437
6624
  transform: effectiveTransform()
6438
6625
  };
6439
- parentRegister(instanceId, componentDefinition$I.fragmentNode, parentId, metadata, uniforms, componentDefinition$I);
6626
+ parentRegister(instanceId, componentDefinition$J.fragmentNode, parentId, metadata, uniforms, componentDefinition$J);
6440
6627
  isRegistered = true;
6441
6628
  } catch (error) {
6442
6629
  console.error("Error registering shader node:", error);
@@ -6491,7 +6678,7 @@ function ShaderComponent$c(props) {
6491
6678
  return childContextValue();
6492
6679
  },
6493
6680
  get children() {
6494
- return props.children;
6681
+ return resolved();
6495
6682
  }
6496
6683
  });
6497
6684
  }
@@ -6512,8 +6699,8 @@ const defaultProps$b = {
6512
6699
  // transform intentionally has no default - handled by effectiveTransform
6513
6700
  };
6514
6701
  try {
6515
- if (componentDefinition$J && componentDefinition$J.props) {
6516
- Object.entries(componentDefinition$J.props).forEach(([key, config]) => {
6702
+ if (componentDefinition$K && componentDefinition$K.props) {
6703
+ Object.entries(componentDefinition$K.props).forEach(([key, config]) => {
6517
6704
  const propConfig = config;
6518
6705
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
6519
6706
  defaultProps$b[key] = propConfig.default;
@@ -6531,7 +6718,7 @@ function ShaderComponent$b(props) {
6531
6718
  shaderUniformUpdate: parentUniformUpdate,
6532
6719
  shaderMetadataUpdate: parentMetadataUpdate
6533
6720
  } = context;
6534
- const instanceId = props.id || `${componentDefinition$J.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6721
+ const instanceId = props.id || `${componentDefinition$K.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6535
6722
  const effectiveProps = createMemo(() => {
6536
6723
  let baseProps = {
6537
6724
  ...defaultProps$b
@@ -6550,7 +6737,7 @@ function ShaderComponent$b(props) {
6550
6737
  let uniformsMap = null;
6551
6738
  const getUniformsMap = () => {
6552
6739
  if (!uniformsMap) {
6553
- uniformsMap = createUniformsMap(componentDefinition$J, effectiveProps(), instanceId);
6740
+ uniformsMap = createUniformsMap(componentDefinition$K, effectiveProps(), instanceId);
6554
6741
  }
6555
6742
  return uniformsMap;
6556
6743
  };
@@ -6558,6 +6745,7 @@ function ShaderComponent$b(props) {
6558
6745
  ...context,
6559
6746
  shaderParentId: instanceId
6560
6747
  }));
6748
+ const resolved = children(() => props.children);
6561
6749
  let isRegistered = false;
6562
6750
  onMount(() => {
6563
6751
  const uniforms = getUniformsMap();
@@ -6575,7 +6763,7 @@ function ShaderComponent$b(props) {
6575
6763
  renderOrder: props.renderOrder || 0,
6576
6764
  transform: effectiveTransform()
6577
6765
  };
6578
- parentRegister(instanceId, componentDefinition$J.fragmentNode, parentId, metadata, uniforms, componentDefinition$J);
6766
+ parentRegister(instanceId, componentDefinition$K.fragmentNode, parentId, metadata, uniforms, componentDefinition$K);
6579
6767
  isRegistered = true;
6580
6768
  } catch (error) {
6581
6769
  console.error("Error registering shader node:", error);
@@ -6630,7 +6818,7 @@ function ShaderComponent$b(props) {
6630
6818
  return childContextValue();
6631
6819
  },
6632
6820
  get children() {
6633
- return props.children;
6821
+ return resolved();
6634
6822
  }
6635
6823
  });
6636
6824
  }
@@ -6651,8 +6839,8 @@ const defaultProps$a = {
6651
6839
  // transform intentionally has no default - handled by effectiveTransform
6652
6840
  };
6653
6841
  try {
6654
- if (componentDefinition$K && componentDefinition$K.props) {
6655
- Object.entries(componentDefinition$K.props).forEach(([key, config]) => {
6842
+ if (componentDefinition$L && componentDefinition$L.props) {
6843
+ Object.entries(componentDefinition$L.props).forEach(([key, config]) => {
6656
6844
  const propConfig = config;
6657
6845
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
6658
6846
  defaultProps$a[key] = propConfig.default;
@@ -6670,7 +6858,7 @@ function ShaderComponent$a(props) {
6670
6858
  shaderUniformUpdate: parentUniformUpdate,
6671
6859
  shaderMetadataUpdate: parentMetadataUpdate
6672
6860
  } = context;
6673
- const instanceId = props.id || `${componentDefinition$K.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6861
+ const instanceId = props.id || `${componentDefinition$L.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6674
6862
  const effectiveProps = createMemo(() => {
6675
6863
  let baseProps = {
6676
6864
  ...defaultProps$a
@@ -6689,7 +6877,7 @@ function ShaderComponent$a(props) {
6689
6877
  let uniformsMap = null;
6690
6878
  const getUniformsMap = () => {
6691
6879
  if (!uniformsMap) {
6692
- uniformsMap = createUniformsMap(componentDefinition$K, effectiveProps(), instanceId);
6880
+ uniformsMap = createUniformsMap(componentDefinition$L, effectiveProps(), instanceId);
6693
6881
  }
6694
6882
  return uniformsMap;
6695
6883
  };
@@ -6697,6 +6885,7 @@ function ShaderComponent$a(props) {
6697
6885
  ...context,
6698
6886
  shaderParentId: instanceId
6699
6887
  }));
6888
+ const resolved = children(() => props.children);
6700
6889
  let isRegistered = false;
6701
6890
  onMount(() => {
6702
6891
  const uniforms = getUniformsMap();
@@ -6714,7 +6903,7 @@ function ShaderComponent$a(props) {
6714
6903
  renderOrder: props.renderOrder || 0,
6715
6904
  transform: effectiveTransform()
6716
6905
  };
6717
- parentRegister(instanceId, componentDefinition$K.fragmentNode, parentId, metadata, uniforms, componentDefinition$K);
6906
+ parentRegister(instanceId, componentDefinition$L.fragmentNode, parentId, metadata, uniforms, componentDefinition$L);
6718
6907
  isRegistered = true;
6719
6908
  } catch (error) {
6720
6909
  console.error("Error registering shader node:", error);
@@ -6769,7 +6958,7 @@ function ShaderComponent$a(props) {
6769
6958
  return childContextValue();
6770
6959
  },
6771
6960
  get children() {
6772
- return props.children;
6961
+ return resolved();
6773
6962
  }
6774
6963
  });
6775
6964
  }
@@ -6790,8 +6979,8 @@ const defaultProps$9 = {
6790
6979
  // transform intentionally has no default - handled by effectiveTransform
6791
6980
  };
6792
6981
  try {
6793
- if (componentDefinition$L && componentDefinition$L.props) {
6794
- Object.entries(componentDefinition$L.props).forEach(([key, config]) => {
6982
+ if (componentDefinition$M && componentDefinition$M.props) {
6983
+ Object.entries(componentDefinition$M.props).forEach(([key, config]) => {
6795
6984
  const propConfig = config;
6796
6985
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
6797
6986
  defaultProps$9[key] = propConfig.default;
@@ -6809,7 +6998,7 @@ function ShaderComponent$9(props) {
6809
6998
  shaderUniformUpdate: parentUniformUpdate,
6810
6999
  shaderMetadataUpdate: parentMetadataUpdate
6811
7000
  } = context;
6812
- const instanceId = props.id || `${componentDefinition$L.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7001
+ const instanceId = props.id || `${componentDefinition$M.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6813
7002
  const effectiveProps = createMemo(() => {
6814
7003
  let baseProps = {
6815
7004
  ...defaultProps$9
@@ -6828,7 +7017,7 @@ function ShaderComponent$9(props) {
6828
7017
  let uniformsMap = null;
6829
7018
  const getUniformsMap = () => {
6830
7019
  if (!uniformsMap) {
6831
- uniformsMap = createUniformsMap(componentDefinition$L, effectiveProps(), instanceId);
7020
+ uniformsMap = createUniformsMap(componentDefinition$M, effectiveProps(), instanceId);
6832
7021
  }
6833
7022
  return uniformsMap;
6834
7023
  };
@@ -6836,6 +7025,7 @@ function ShaderComponent$9(props) {
6836
7025
  ...context,
6837
7026
  shaderParentId: instanceId
6838
7027
  }));
7028
+ const resolved = children(() => props.children);
6839
7029
  let isRegistered = false;
6840
7030
  onMount(() => {
6841
7031
  const uniforms = getUniformsMap();
@@ -6853,7 +7043,7 @@ function ShaderComponent$9(props) {
6853
7043
  renderOrder: props.renderOrder || 0,
6854
7044
  transform: effectiveTransform()
6855
7045
  };
6856
- parentRegister(instanceId, componentDefinition$L.fragmentNode, parentId, metadata, uniforms, componentDefinition$L);
7046
+ parentRegister(instanceId, componentDefinition$M.fragmentNode, parentId, metadata, uniforms, componentDefinition$M);
6857
7047
  isRegistered = true;
6858
7048
  } catch (error) {
6859
7049
  console.error("Error registering shader node:", error);
@@ -6908,7 +7098,7 @@ function ShaderComponent$9(props) {
6908
7098
  return childContextValue();
6909
7099
  },
6910
7100
  get children() {
6911
- return props.children;
7101
+ return resolved();
6912
7102
  }
6913
7103
  });
6914
7104
  }
@@ -6929,8 +7119,8 @@ const defaultProps$8 = {
6929
7119
  // transform intentionally has no default - handled by effectiveTransform
6930
7120
  };
6931
7121
  try {
6932
- if (componentDefinition$M && componentDefinition$M.props) {
6933
- Object.entries(componentDefinition$M.props).forEach(([key, config]) => {
7122
+ if (componentDefinition$N && componentDefinition$N.props) {
7123
+ Object.entries(componentDefinition$N.props).forEach(([key, config]) => {
6934
7124
  const propConfig = config;
6935
7125
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
6936
7126
  defaultProps$8[key] = propConfig.default;
@@ -6948,7 +7138,7 @@ function ShaderComponent$8(props) {
6948
7138
  shaderUniformUpdate: parentUniformUpdate,
6949
7139
  shaderMetadataUpdate: parentMetadataUpdate
6950
7140
  } = context;
6951
- const instanceId = props.id || `${componentDefinition$M.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7141
+ const instanceId = props.id || `${componentDefinition$N.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
6952
7142
  const effectiveProps = createMemo(() => {
6953
7143
  let baseProps = {
6954
7144
  ...defaultProps$8
@@ -6967,7 +7157,7 @@ function ShaderComponent$8(props) {
6967
7157
  let uniformsMap = null;
6968
7158
  const getUniformsMap = () => {
6969
7159
  if (!uniformsMap) {
6970
- uniformsMap = createUniformsMap(componentDefinition$M, effectiveProps(), instanceId);
7160
+ uniformsMap = createUniformsMap(componentDefinition$N, effectiveProps(), instanceId);
6971
7161
  }
6972
7162
  return uniformsMap;
6973
7163
  };
@@ -6975,6 +7165,7 @@ function ShaderComponent$8(props) {
6975
7165
  ...context,
6976
7166
  shaderParentId: instanceId
6977
7167
  }));
7168
+ const resolved = children(() => props.children);
6978
7169
  let isRegistered = false;
6979
7170
  onMount(() => {
6980
7171
  const uniforms = getUniformsMap();
@@ -6992,7 +7183,7 @@ function ShaderComponent$8(props) {
6992
7183
  renderOrder: props.renderOrder || 0,
6993
7184
  transform: effectiveTransform()
6994
7185
  };
6995
- parentRegister(instanceId, componentDefinition$M.fragmentNode, parentId, metadata, uniforms, componentDefinition$M);
7186
+ parentRegister(instanceId, componentDefinition$N.fragmentNode, parentId, metadata, uniforms, componentDefinition$N);
6996
7187
  isRegistered = true;
6997
7188
  } catch (error) {
6998
7189
  console.error("Error registering shader node:", error);
@@ -7047,7 +7238,7 @@ function ShaderComponent$8(props) {
7047
7238
  return childContextValue();
7048
7239
  },
7049
7240
  get children() {
7050
- return props.children;
7241
+ return resolved();
7051
7242
  }
7052
7243
  });
7053
7244
  }
@@ -7068,8 +7259,8 @@ const defaultProps$7 = {
7068
7259
  // transform intentionally has no default - handled by effectiveTransform
7069
7260
  };
7070
7261
  try {
7071
- if (componentDefinition$N && componentDefinition$N.props) {
7072
- Object.entries(componentDefinition$N.props).forEach(([key, config]) => {
7262
+ if (componentDefinition$O && componentDefinition$O.props) {
7263
+ Object.entries(componentDefinition$O.props).forEach(([key, config]) => {
7073
7264
  const propConfig = config;
7074
7265
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
7075
7266
  defaultProps$7[key] = propConfig.default;
@@ -7087,7 +7278,7 @@ function ShaderComponent$7(props) {
7087
7278
  shaderUniformUpdate: parentUniformUpdate,
7088
7279
  shaderMetadataUpdate: parentMetadataUpdate
7089
7280
  } = context;
7090
- const instanceId = props.id || `${componentDefinition$N.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7281
+ const instanceId = props.id || `${componentDefinition$O.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7091
7282
  const effectiveProps = createMemo(() => {
7092
7283
  let baseProps = {
7093
7284
  ...defaultProps$7
@@ -7106,7 +7297,7 @@ function ShaderComponent$7(props) {
7106
7297
  let uniformsMap = null;
7107
7298
  const getUniformsMap = () => {
7108
7299
  if (!uniformsMap) {
7109
- uniformsMap = createUniformsMap(componentDefinition$N, effectiveProps(), instanceId);
7300
+ uniformsMap = createUniformsMap(componentDefinition$O, effectiveProps(), instanceId);
7110
7301
  }
7111
7302
  return uniformsMap;
7112
7303
  };
@@ -7114,6 +7305,7 @@ function ShaderComponent$7(props) {
7114
7305
  ...context,
7115
7306
  shaderParentId: instanceId
7116
7307
  }));
7308
+ const resolved = children(() => props.children);
7117
7309
  let isRegistered = false;
7118
7310
  onMount(() => {
7119
7311
  const uniforms = getUniformsMap();
@@ -7131,7 +7323,7 @@ function ShaderComponent$7(props) {
7131
7323
  renderOrder: props.renderOrder || 0,
7132
7324
  transform: effectiveTransform()
7133
7325
  };
7134
- parentRegister(instanceId, componentDefinition$N.fragmentNode, parentId, metadata, uniforms, componentDefinition$N);
7326
+ parentRegister(instanceId, componentDefinition$O.fragmentNode, parentId, metadata, uniforms, componentDefinition$O);
7135
7327
  isRegistered = true;
7136
7328
  } catch (error) {
7137
7329
  console.error("Error registering shader node:", error);
@@ -7186,7 +7378,7 @@ function ShaderComponent$7(props) {
7186
7378
  return childContextValue();
7187
7379
  },
7188
7380
  get children() {
7189
- return props.children;
7381
+ return resolved();
7190
7382
  }
7191
7383
  });
7192
7384
  }
@@ -7207,8 +7399,8 @@ const defaultProps$6 = {
7207
7399
  // transform intentionally has no default - handled by effectiveTransform
7208
7400
  };
7209
7401
  try {
7210
- if (componentDefinition$O && componentDefinition$O.props) {
7211
- Object.entries(componentDefinition$O.props).forEach(([key, config]) => {
7402
+ if (componentDefinition$P && componentDefinition$P.props) {
7403
+ Object.entries(componentDefinition$P.props).forEach(([key, config]) => {
7212
7404
  const propConfig = config;
7213
7405
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
7214
7406
  defaultProps$6[key] = propConfig.default;
@@ -7226,7 +7418,7 @@ function ShaderComponent$6(props) {
7226
7418
  shaderUniformUpdate: parentUniformUpdate,
7227
7419
  shaderMetadataUpdate: parentMetadataUpdate
7228
7420
  } = context;
7229
- const instanceId = props.id || `${componentDefinition$O.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7421
+ const instanceId = props.id || `${componentDefinition$P.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7230
7422
  const effectiveProps = createMemo(() => {
7231
7423
  let baseProps = {
7232
7424
  ...defaultProps$6
@@ -7245,7 +7437,7 @@ function ShaderComponent$6(props) {
7245
7437
  let uniformsMap = null;
7246
7438
  const getUniformsMap = () => {
7247
7439
  if (!uniformsMap) {
7248
- uniformsMap = createUniformsMap(componentDefinition$O, effectiveProps(), instanceId);
7440
+ uniformsMap = createUniformsMap(componentDefinition$P, effectiveProps(), instanceId);
7249
7441
  }
7250
7442
  return uniformsMap;
7251
7443
  };
@@ -7253,6 +7445,7 @@ function ShaderComponent$6(props) {
7253
7445
  ...context,
7254
7446
  shaderParentId: instanceId
7255
7447
  }));
7448
+ const resolved = children(() => props.children);
7256
7449
  let isRegistered = false;
7257
7450
  onMount(() => {
7258
7451
  const uniforms = getUniformsMap();
@@ -7270,7 +7463,7 @@ function ShaderComponent$6(props) {
7270
7463
  renderOrder: props.renderOrder || 0,
7271
7464
  transform: effectiveTransform()
7272
7465
  };
7273
- parentRegister(instanceId, componentDefinition$O.fragmentNode, parentId, metadata, uniforms, componentDefinition$O);
7466
+ parentRegister(instanceId, componentDefinition$P.fragmentNode, parentId, metadata, uniforms, componentDefinition$P);
7274
7467
  isRegistered = true;
7275
7468
  } catch (error) {
7276
7469
  console.error("Error registering shader node:", error);
@@ -7325,7 +7518,7 @@ function ShaderComponent$6(props) {
7325
7518
  return childContextValue();
7326
7519
  },
7327
7520
  get children() {
7328
- return props.children;
7521
+ return resolved();
7329
7522
  }
7330
7523
  });
7331
7524
  }
@@ -7346,8 +7539,8 @@ const defaultProps$5 = {
7346
7539
  // transform intentionally has no default - handled by effectiveTransform
7347
7540
  };
7348
7541
  try {
7349
- if (componentDefinition$P && componentDefinition$P.props) {
7350
- Object.entries(componentDefinition$P.props).forEach(([key, config]) => {
7542
+ if (componentDefinition$Q && componentDefinition$Q.props) {
7543
+ Object.entries(componentDefinition$Q.props).forEach(([key, config]) => {
7351
7544
  const propConfig = config;
7352
7545
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
7353
7546
  defaultProps$5[key] = propConfig.default;
@@ -7365,7 +7558,7 @@ function ShaderComponent$5(props) {
7365
7558
  shaderUniformUpdate: parentUniformUpdate,
7366
7559
  shaderMetadataUpdate: parentMetadataUpdate
7367
7560
  } = context;
7368
- const instanceId = props.id || `${componentDefinition$P.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7561
+ const instanceId = props.id || `${componentDefinition$Q.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7369
7562
  const effectiveProps = createMemo(() => {
7370
7563
  let baseProps = {
7371
7564
  ...defaultProps$5
@@ -7384,7 +7577,7 @@ function ShaderComponent$5(props) {
7384
7577
  let uniformsMap = null;
7385
7578
  const getUniformsMap = () => {
7386
7579
  if (!uniformsMap) {
7387
- uniformsMap = createUniformsMap(componentDefinition$P, effectiveProps(), instanceId);
7580
+ uniformsMap = createUniformsMap(componentDefinition$Q, effectiveProps(), instanceId);
7388
7581
  }
7389
7582
  return uniformsMap;
7390
7583
  };
@@ -7392,6 +7585,7 @@ function ShaderComponent$5(props) {
7392
7585
  ...context,
7393
7586
  shaderParentId: instanceId
7394
7587
  }));
7588
+ const resolved = children(() => props.children);
7395
7589
  let isRegistered = false;
7396
7590
  onMount(() => {
7397
7591
  const uniforms = getUniformsMap();
@@ -7409,7 +7603,7 @@ function ShaderComponent$5(props) {
7409
7603
  renderOrder: props.renderOrder || 0,
7410
7604
  transform: effectiveTransform()
7411
7605
  };
7412
- parentRegister(instanceId, componentDefinition$P.fragmentNode, parentId, metadata, uniforms, componentDefinition$P);
7606
+ parentRegister(instanceId, componentDefinition$Q.fragmentNode, parentId, metadata, uniforms, componentDefinition$Q);
7413
7607
  isRegistered = true;
7414
7608
  } catch (error) {
7415
7609
  console.error("Error registering shader node:", error);
@@ -7464,7 +7658,7 @@ function ShaderComponent$5(props) {
7464
7658
  return childContextValue();
7465
7659
  },
7466
7660
  get children() {
7467
- return props.children;
7661
+ return resolved();
7468
7662
  }
7469
7663
  });
7470
7664
  }
@@ -7485,8 +7679,8 @@ const defaultProps$4 = {
7485
7679
  // transform intentionally has no default - handled by effectiveTransform
7486
7680
  };
7487
7681
  try {
7488
- if (componentDefinition$Q && componentDefinition$Q.props) {
7489
- Object.entries(componentDefinition$Q.props).forEach(([key, config]) => {
7682
+ if (componentDefinition$R && componentDefinition$R.props) {
7683
+ Object.entries(componentDefinition$R.props).forEach(([key, config]) => {
7490
7684
  const propConfig = config;
7491
7685
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
7492
7686
  defaultProps$4[key] = propConfig.default;
@@ -7504,7 +7698,7 @@ function ShaderComponent$4(props) {
7504
7698
  shaderUniformUpdate: parentUniformUpdate,
7505
7699
  shaderMetadataUpdate: parentMetadataUpdate
7506
7700
  } = context;
7507
- const instanceId = props.id || `${componentDefinition$Q.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7701
+ const instanceId = props.id || `${componentDefinition$R.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7508
7702
  const effectiveProps = createMemo(() => {
7509
7703
  let baseProps = {
7510
7704
  ...defaultProps$4
@@ -7523,7 +7717,7 @@ function ShaderComponent$4(props) {
7523
7717
  let uniformsMap = null;
7524
7718
  const getUniformsMap = () => {
7525
7719
  if (!uniformsMap) {
7526
- uniformsMap = createUniformsMap(componentDefinition$Q, effectiveProps(), instanceId);
7720
+ uniformsMap = createUniformsMap(componentDefinition$R, effectiveProps(), instanceId);
7527
7721
  }
7528
7722
  return uniformsMap;
7529
7723
  };
@@ -7531,6 +7725,7 @@ function ShaderComponent$4(props) {
7531
7725
  ...context,
7532
7726
  shaderParentId: instanceId
7533
7727
  }));
7728
+ const resolved = children(() => props.children);
7534
7729
  let isRegistered = false;
7535
7730
  onMount(() => {
7536
7731
  const uniforms = getUniformsMap();
@@ -7548,7 +7743,7 @@ function ShaderComponent$4(props) {
7548
7743
  renderOrder: props.renderOrder || 0,
7549
7744
  transform: effectiveTransform()
7550
7745
  };
7551
- parentRegister(instanceId, componentDefinition$Q.fragmentNode, parentId, metadata, uniforms, componentDefinition$Q);
7746
+ parentRegister(instanceId, componentDefinition$R.fragmentNode, parentId, metadata, uniforms, componentDefinition$R);
7552
7747
  isRegistered = true;
7553
7748
  } catch (error) {
7554
7749
  console.error("Error registering shader node:", error);
@@ -7603,7 +7798,7 @@ function ShaderComponent$4(props) {
7603
7798
  return childContextValue();
7604
7799
  },
7605
7800
  get children() {
7606
- return props.children;
7801
+ return resolved();
7607
7802
  }
7608
7803
  });
7609
7804
  }
@@ -7624,8 +7819,8 @@ const defaultProps$3 = {
7624
7819
  // transform intentionally has no default - handled by effectiveTransform
7625
7820
  };
7626
7821
  try {
7627
- if (componentDefinition$R && componentDefinition$R.props) {
7628
- Object.entries(componentDefinition$R.props).forEach(([key, config]) => {
7822
+ if (componentDefinition$S && componentDefinition$S.props) {
7823
+ Object.entries(componentDefinition$S.props).forEach(([key, config]) => {
7629
7824
  const propConfig = config;
7630
7825
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
7631
7826
  defaultProps$3[key] = propConfig.default;
@@ -7643,7 +7838,7 @@ function ShaderComponent$3(props) {
7643
7838
  shaderUniformUpdate: parentUniformUpdate,
7644
7839
  shaderMetadataUpdate: parentMetadataUpdate
7645
7840
  } = context;
7646
- const instanceId = props.id || `${componentDefinition$R.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7841
+ const instanceId = props.id || `${componentDefinition$S.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7647
7842
  const effectiveProps = createMemo(() => {
7648
7843
  let baseProps = {
7649
7844
  ...defaultProps$3
@@ -7662,7 +7857,7 @@ function ShaderComponent$3(props) {
7662
7857
  let uniformsMap = null;
7663
7858
  const getUniformsMap = () => {
7664
7859
  if (!uniformsMap) {
7665
- uniformsMap = createUniformsMap(componentDefinition$R, effectiveProps(), instanceId);
7860
+ uniformsMap = createUniformsMap(componentDefinition$S, effectiveProps(), instanceId);
7666
7861
  }
7667
7862
  return uniformsMap;
7668
7863
  };
@@ -7670,6 +7865,7 @@ function ShaderComponent$3(props) {
7670
7865
  ...context,
7671
7866
  shaderParentId: instanceId
7672
7867
  }));
7868
+ const resolved = children(() => props.children);
7673
7869
  let isRegistered = false;
7674
7870
  onMount(() => {
7675
7871
  const uniforms = getUniformsMap();
@@ -7687,7 +7883,7 @@ function ShaderComponent$3(props) {
7687
7883
  renderOrder: props.renderOrder || 0,
7688
7884
  transform: effectiveTransform()
7689
7885
  };
7690
- parentRegister(instanceId, componentDefinition$R.fragmentNode, parentId, metadata, uniforms, componentDefinition$R);
7886
+ parentRegister(instanceId, componentDefinition$S.fragmentNode, parentId, metadata, uniforms, componentDefinition$S);
7691
7887
  isRegistered = true;
7692
7888
  } catch (error) {
7693
7889
  console.error("Error registering shader node:", error);
@@ -7742,7 +7938,7 @@ function ShaderComponent$3(props) {
7742
7938
  return childContextValue();
7743
7939
  },
7744
7940
  get children() {
7745
- return props.children;
7941
+ return resolved();
7746
7942
  }
7747
7943
  });
7748
7944
  }
@@ -7763,8 +7959,8 @@ const defaultProps$2 = {
7763
7959
  // transform intentionally has no default - handled by effectiveTransform
7764
7960
  };
7765
7961
  try {
7766
- if (componentDefinition$S && componentDefinition$S.props) {
7767
- Object.entries(componentDefinition$S.props).forEach(([key, config]) => {
7962
+ if (componentDefinition$T && componentDefinition$T.props) {
7963
+ Object.entries(componentDefinition$T.props).forEach(([key, config]) => {
7768
7964
  const propConfig = config;
7769
7965
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
7770
7966
  defaultProps$2[key] = propConfig.default;
@@ -7782,7 +7978,7 @@ function ShaderComponent$2(props) {
7782
7978
  shaderUniformUpdate: parentUniformUpdate,
7783
7979
  shaderMetadataUpdate: parentMetadataUpdate
7784
7980
  } = context;
7785
- const instanceId = props.id || `${componentDefinition$S.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7981
+ const instanceId = props.id || `${componentDefinition$T.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7786
7982
  const effectiveProps = createMemo(() => {
7787
7983
  let baseProps = {
7788
7984
  ...defaultProps$2
@@ -7801,7 +7997,7 @@ function ShaderComponent$2(props) {
7801
7997
  let uniformsMap = null;
7802
7998
  const getUniformsMap = () => {
7803
7999
  if (!uniformsMap) {
7804
- uniformsMap = createUniformsMap(componentDefinition$S, effectiveProps(), instanceId);
8000
+ uniformsMap = createUniformsMap(componentDefinition$T, effectiveProps(), instanceId);
7805
8001
  }
7806
8002
  return uniformsMap;
7807
8003
  };
@@ -7809,6 +8005,7 @@ function ShaderComponent$2(props) {
7809
8005
  ...context,
7810
8006
  shaderParentId: instanceId
7811
8007
  }));
8008
+ const resolved = children(() => props.children);
7812
8009
  let isRegistered = false;
7813
8010
  onMount(() => {
7814
8011
  const uniforms = getUniformsMap();
@@ -7826,7 +8023,7 @@ function ShaderComponent$2(props) {
7826
8023
  renderOrder: props.renderOrder || 0,
7827
8024
  transform: effectiveTransform()
7828
8025
  };
7829
- parentRegister(instanceId, componentDefinition$S.fragmentNode, parentId, metadata, uniforms, componentDefinition$S);
8026
+ parentRegister(instanceId, componentDefinition$T.fragmentNode, parentId, metadata, uniforms, componentDefinition$T);
7830
8027
  isRegistered = true;
7831
8028
  } catch (error) {
7832
8029
  console.error("Error registering shader node:", error);
@@ -7881,7 +8078,7 @@ function ShaderComponent$2(props) {
7881
8078
  return childContextValue();
7882
8079
  },
7883
8080
  get children() {
7884
- return props.children;
8081
+ return resolved();
7885
8082
  }
7886
8083
  });
7887
8084
  }
@@ -7902,8 +8099,8 @@ const defaultProps$1 = {
7902
8099
  // transform intentionally has no default - handled by effectiveTransform
7903
8100
  };
7904
8101
  try {
7905
- if (componentDefinition$T && componentDefinition$T.props) {
7906
- Object.entries(componentDefinition$T.props).forEach(([key, config]) => {
8102
+ if (componentDefinition$U && componentDefinition$U.props) {
8103
+ Object.entries(componentDefinition$U.props).forEach(([key, config]) => {
7907
8104
  const propConfig = config;
7908
8105
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
7909
8106
  defaultProps$1[key] = propConfig.default;
@@ -7921,7 +8118,7 @@ function ShaderComponent$1(props) {
7921
8118
  shaderUniformUpdate: parentUniformUpdate,
7922
8119
  shaderMetadataUpdate: parentMetadataUpdate
7923
8120
  } = context;
7924
- const instanceId = props.id || `${componentDefinition$T.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
8121
+ const instanceId = props.id || `${componentDefinition$U.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
7925
8122
  const effectiveProps = createMemo(() => {
7926
8123
  let baseProps = {
7927
8124
  ...defaultProps$1
@@ -7940,7 +8137,7 @@ function ShaderComponent$1(props) {
7940
8137
  let uniformsMap = null;
7941
8138
  const getUniformsMap = () => {
7942
8139
  if (!uniformsMap) {
7943
- uniformsMap = createUniformsMap(componentDefinition$T, effectiveProps(), instanceId);
8140
+ uniformsMap = createUniformsMap(componentDefinition$U, effectiveProps(), instanceId);
7944
8141
  }
7945
8142
  return uniformsMap;
7946
8143
  };
@@ -7948,6 +8145,7 @@ function ShaderComponent$1(props) {
7948
8145
  ...context,
7949
8146
  shaderParentId: instanceId
7950
8147
  }));
8148
+ const resolved = children(() => props.children);
7951
8149
  let isRegistered = false;
7952
8150
  onMount(() => {
7953
8151
  const uniforms = getUniformsMap();
@@ -7965,7 +8163,7 @@ function ShaderComponent$1(props) {
7965
8163
  renderOrder: props.renderOrder || 0,
7966
8164
  transform: effectiveTransform()
7967
8165
  };
7968
- parentRegister(instanceId, componentDefinition$T.fragmentNode, parentId, metadata, uniforms, componentDefinition$T);
8166
+ parentRegister(instanceId, componentDefinition$U.fragmentNode, parentId, metadata, uniforms, componentDefinition$U);
7969
8167
  isRegistered = true;
7970
8168
  } catch (error) {
7971
8169
  console.error("Error registering shader node:", error);
@@ -8020,7 +8218,7 @@ function ShaderComponent$1(props) {
8020
8218
  return childContextValue();
8021
8219
  },
8022
8220
  get children() {
8023
- return props.children;
8221
+ return resolved();
8024
8222
  }
8025
8223
  });
8026
8224
  }
@@ -8041,8 +8239,8 @@ const defaultProps = {
8041
8239
  // transform intentionally has no default - handled by effectiveTransform
8042
8240
  };
8043
8241
  try {
8044
- if (componentDefinition$U && componentDefinition$U.props) {
8045
- Object.entries(componentDefinition$U.props).forEach(([key, config]) => {
8242
+ if (componentDefinition$V && componentDefinition$V.props) {
8243
+ Object.entries(componentDefinition$V.props).forEach(([key, config]) => {
8046
8244
  const propConfig = config;
8047
8245
  if (propConfig && typeof propConfig === "object" && "default" in propConfig) {
8048
8246
  defaultProps[key] = propConfig.default;
@@ -8060,7 +8258,7 @@ function ShaderComponent(props) {
8060
8258
  shaderUniformUpdate: parentUniformUpdate,
8061
8259
  shaderMetadataUpdate: parentMetadataUpdate
8062
8260
  } = context;
8063
- const instanceId = props.id || `${componentDefinition$U.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
8261
+ const instanceId = props.id || `${componentDefinition$V.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`;
8064
8262
  const effectiveProps = createMemo(() => {
8065
8263
  let baseProps = {
8066
8264
  ...defaultProps
@@ -8079,7 +8277,7 @@ function ShaderComponent(props) {
8079
8277
  let uniformsMap = null;
8080
8278
  const getUniformsMap = () => {
8081
8279
  if (!uniformsMap) {
8082
- uniformsMap = createUniformsMap(componentDefinition$U, effectiveProps(), instanceId);
8280
+ uniformsMap = createUniformsMap(componentDefinition$V, effectiveProps(), instanceId);
8083
8281
  }
8084
8282
  return uniformsMap;
8085
8283
  };
@@ -8087,6 +8285,7 @@ function ShaderComponent(props) {
8087
8285
  ...context,
8088
8286
  shaderParentId: instanceId
8089
8287
  }));
8288
+ const resolved = children(() => props.children);
8090
8289
  let isRegistered = false;
8091
8290
  onMount(() => {
8092
8291
  const uniforms = getUniformsMap();
@@ -8104,7 +8303,7 @@ function ShaderComponent(props) {
8104
8303
  renderOrder: props.renderOrder || 0,
8105
8304
  transform: effectiveTransform()
8106
8305
  };
8107
- parentRegister(instanceId, componentDefinition$U.fragmentNode, parentId, metadata, uniforms, componentDefinition$U);
8306
+ parentRegister(instanceId, componentDefinition$V.fragmentNode, parentId, metadata, uniforms, componentDefinition$V);
8108
8307
  isRegistered = true;
8109
8308
  } catch (error) {
8110
8309
  console.error("Error registering shader node:", error);
@@ -8159,45 +8358,46 @@ function ShaderComponent(props) {
8159
8358
  return childContextValue();
8160
8359
  },
8161
8360
  get children() {
8162
- return props.children;
8361
+ return resolved();
8163
8362
  }
8164
8363
  });
8165
8364
  }
8166
8365
  export {
8167
- ShaderComponent$U as AngularBlur,
8168
- ShaderComponent$T as Ascii,
8169
- ShaderComponent$S as Beam,
8170
- ShaderComponent$R as Blob,
8171
- ShaderComponent$Q as Blur,
8172
- ShaderComponent$P as BrightnessContrast,
8173
- ShaderComponent$O as Bulge,
8174
- ShaderComponent$N as CRTScreen,
8175
- ShaderComponent$M as ChannelBlur,
8176
- ShaderComponent$L as Checkerboard,
8177
- ShaderComponent$K as ChromaFlow,
8178
- ShaderComponent$J as ChromaticAberration,
8179
- ShaderComponent$I as Circle,
8180
- ShaderComponent$H as CursorTrail,
8181
- ShaderComponent$G as DiffuseBlur,
8182
- ShaderComponent$F as Dither,
8183
- ShaderComponent$E as DotGrid,
8184
- ShaderComponent$D as Duotone,
8185
- ShaderComponent$C as FilmGrain,
8186
- ShaderComponent$B as FloatingParticles,
8187
- ShaderComponent$A as GlassTiles,
8188
- ShaderComponent$z as Glow,
8189
- ShaderComponent$y as Godrays,
8190
- ShaderComponent$x as Grayscale,
8191
- ShaderComponent$w as Grid,
8192
- ShaderComponent$v as GridDistortion,
8193
- ShaderComponent$u as Group,
8194
- ShaderComponent$t as Halftone,
8195
- ShaderComponent$s as HueShift,
8196
- ShaderComponent$r as ImageTexture,
8197
- ShaderComponent$q as Invert,
8198
- ShaderComponent$p as LinearBlur,
8199
- ShaderComponent$o as LinearGradient,
8200
- ShaderComponent$n as Liquify,
8366
+ ShaderComponent$V as AngularBlur,
8367
+ ShaderComponent$U as Ascii,
8368
+ ShaderComponent$T as Beam,
8369
+ ShaderComponent$S as Blob,
8370
+ ShaderComponent$R as Blur,
8371
+ ShaderComponent$Q as BrightnessContrast,
8372
+ ShaderComponent$P as Bulge,
8373
+ ShaderComponent$O as CRTScreen,
8374
+ ShaderComponent$N as ChannelBlur,
8375
+ ShaderComponent$M as Checkerboard,
8376
+ ShaderComponent$L as ChromaFlow,
8377
+ ShaderComponent$K as ChromaticAberration,
8378
+ ShaderComponent$J as Circle,
8379
+ ShaderComponent$I as CursorTrail,
8380
+ ShaderComponent$H as DiffuseBlur,
8381
+ ShaderComponent$G as Dither,
8382
+ ShaderComponent$F as DotGrid,
8383
+ ShaderComponent$E as Duotone,
8384
+ ShaderComponent$D as FilmGrain,
8385
+ ShaderComponent$C as FloatingParticles,
8386
+ ShaderComponent$B as GlassTiles,
8387
+ ShaderComponent$A as Glow,
8388
+ ShaderComponent$z as Godrays,
8389
+ ShaderComponent$y as Grayscale,
8390
+ ShaderComponent$x as Grid,
8391
+ ShaderComponent$w as GridDistortion,
8392
+ ShaderComponent$v as Group,
8393
+ ShaderComponent$u as Halftone,
8394
+ ShaderComponent$t as HueShift,
8395
+ ShaderComponent$s as ImageTexture,
8396
+ ShaderComponent$r as Invert,
8397
+ ShaderComponent$q as LinearBlur,
8398
+ ShaderComponent$p as LinearGradient,
8399
+ ShaderComponent$o as Liquify,
8400
+ ShaderComponent$n as Perspective,
8201
8401
  ShaderComponent$m as Pixelate,
8202
8402
  ShaderComponent$l as PolarCoordinates,
8203
8403
  ShaderComponent$k as Posterize,