shaders 2.2.14 → 2.2.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (122) hide show
  1. package/dist/core/{AngularBlur-BTUdXC0g.js → AngularBlur-ClvtyURQ.js} +12 -13
  2. package/dist/core/{Ascii-Bu8ii7oo.js → Ascii-BT0-K_vw.js} +28 -29
  3. package/dist/core/{Blob-CzWSpVTR.js → Blob-BlQ_1T_8.js} +12 -13
  4. package/dist/core/{Blur-BzUO9yxF.js → Blur-421AjWLH.js} +8 -9
  5. package/dist/core/{Bulge-BCXYAzig.js → Bulge-CZRVoR6C.js} +6 -7
  6. package/dist/core/{CRTScreen-cJ3XHrI9.js → CRTScreen-C_U9g_IR.js} +8 -9
  7. package/dist/core/{ChannelBlur-BEK1qzGn.js → ChannelBlur-5pzcB6Zv.js} +4 -5
  8. package/dist/core/{Checkerboard-B8CnUlbi.js → Checkerboard-CrQkqXhD.js} +10 -11
  9. package/dist/core/{ChromaFlow-AHO3C4o3.js → ChromaFlow-CNrQdL8f.js} +16 -17
  10. package/dist/core/{ChromaticAberration-nVg3r1FK.js → ChromaticAberration-D9H7O17Y.js} +6 -7
  11. package/dist/core/{Circle-C8ltF4BZ.js → Circle-DnLaDn8V.js} +7 -8
  12. package/dist/core/{CursorTrail-BcaRHjU5.js → CursorTrail-NY6n97VG.js} +19 -20
  13. package/dist/core/{DiffuseBlur-Dq_vFrB1.js → DiffuseBlur-C_n01ABk.js} +11 -12
  14. package/dist/core/{Dither-CpN3vGSh.js → Dither-4s-c4zh4.js} +6 -7
  15. package/dist/core/{DotGrid-BFUzeSQw.js → DotGrid-BYl8XdMi.js} +9 -10
  16. package/dist/core/{Duotone-DGNEAlye.js → Duotone-DbewOoB4.js} +12 -13
  17. package/dist/core/{FilmGrain-BAKXXtLg.js → FilmGrain-zA_-knOw.js} +7 -8
  18. package/dist/core/{FloatingParticles-Fv8JIzKk.js → FloatingParticles-BhVnqMsE.js} +22 -23
  19. package/dist/core/{GlassTiles-5MyBj1ff.js → GlassTiles-CFI57glh.js} +7 -8
  20. package/dist/core/{Glow-DvJj7BB7.js → Glow-CQgl3IoS.js} +10 -11
  21. package/dist/core/{Godrays-D3VnYrAm.js → Godrays-BBCtZxbv.js} +18 -19
  22. package/dist/core/{Grayscale-oWIF3PV5.js → Grayscale-CAEFLteL.js} +9 -10
  23. package/dist/core/{Grid-Bov7AA9m.js → Grid-DlM-rVbZ.js} +5 -6
  24. package/dist/core/{GridDistortion-CWYom5Dw.js → GridDistortion-ZOZphSAT.js} +29 -30
  25. package/dist/core/{Group-CPk-7fiA.js → Group-BQAs3RiH.js} +7 -8
  26. package/dist/core/{Halftone-F7fsdu7W.js → Halftone-ci4ga-_J.js} +8 -9
  27. package/dist/core/{HueShift-CiS4hdtk.js → HueShift-CyxzPcJV.js} +11 -12
  28. package/dist/core/{ImageTexture-B3Q29OHX.js → ImageTexture-CdAGsPuH.js} +18 -20
  29. package/dist/core/{Invert-Cyc4JHWc.js → Invert-iPsiIqNZ.js} +7 -8
  30. package/dist/core/{LinearBlur-BTC54qzk.js → LinearBlur-BEaaoIk-.js} +13 -14
  31. package/dist/core/{LinearGradient-DPe-Z-lw.js → LinearGradient-DR_7RxLX.js} +10 -11
  32. package/dist/core/{Liquify-D2nzMDzq.js → Liquify-Bi02_ugh.js} +33 -34
  33. package/dist/core/{Pixelate-irPzmtQm.js → Pixelate-CSsdT1rr.js} +4 -5
  34. package/dist/core/{PolarCoordinates-Ck5ZWrQO.js → PolarCoordinates-D626ml58.js} +10 -11
  35. package/dist/core/{Posterize-DICq_t96.js → Posterize-DhZkMaC7.js} +8 -10
  36. package/dist/core/{ProgressiveBlur-BuORe3VH.js → ProgressiveBlur-CGtCfLF8.js} +16 -17
  37. package/dist/core/{RadialGradient-CbaCbOJj.js → RadialGradient-C0_WzmbH.js} +13 -14
  38. package/dist/core/{RectangularCoordinates-1LIDaeHR.js → RectangularCoordinates-DfXw7fhI.js} +6 -7
  39. package/dist/core/{Ripples-0Ufm3-fY.js → Ripples-DkemN3eh.js} +9 -10
  40. package/dist/core/{Saturation-DbSXtSeK.js → Saturation-Dup81Pnq.js} +7 -8
  41. package/dist/core/{SimplexNoise-BKB94dhx.js → SimplexNoise-BYEiCjDj.js} +9 -10
  42. package/dist/core/{SineWave-CkWtnzHF.js → SineWave-C6MRPtsy.js} +9 -10
  43. package/dist/core/{SolidColor-DaB-FHNX.js → SolidColor-BZHRczgb.js} +1 -1
  44. package/dist/core/{Spherize-CqjZj4yV.js → Spherize-DOAnDx2l.js} +13 -14
  45. package/dist/core/{Spiral-BkzSmPUL.js → Spiral-BMjnWXh1.js} +11 -12
  46. package/dist/core/{Strands-DyrV6zDO.js → Strands-BOVsuJLe.js} +14 -15
  47. package/dist/core/{Stretch-DeBlJ-NH.js → Stretch-D6bHc6yp.js} +13 -14
  48. package/dist/core/{Swirl-BHn9Ji7_.js → Swirl-BFoc0ImG.js} +14 -15
  49. package/dist/core/{TiltShift-DiArippe.js → TiltShift-BiNvvhzj.js} +14 -15
  50. package/dist/core/{Tritone-DrzxJUaq.js → Tritone-gdx2AA0m.js} +9 -10
  51. package/dist/core/{Twirl-C6xj1p52.js → Twirl-BsV8YbqC.js} +8 -9
  52. package/dist/core/{Vibrance-C6lNgpWH.js → Vibrance-C182fbSw.js} +5 -6
  53. package/dist/core/{WaveDistortion-DcXxPZ2w.js → WaveDistortion-CmaS2zDB.js} +12 -13
  54. package/dist/core/{ZoomBlur-_feIVJs6.js → ZoomBlur-DLf5xQ16.js} +10 -11
  55. package/dist/core/{colorMixing-C-FChLp0.js → colorMixing--dhzx0ch.js} +10 -11
  56. package/dist/core/edges-CDzKsauJ.js +15 -0
  57. package/dist/core/index.js +636 -684
  58. package/dist/core/renderer.d.ts.map +1 -1
  59. package/dist/core/shaders/AngularBlur/index.js +3 -3
  60. package/dist/core/shaders/Ascii/index.js +2 -2
  61. package/dist/core/shaders/Blob/index.js +5 -5
  62. package/dist/core/shaders/Blur/index.js +2 -2
  63. package/dist/core/shaders/Bulge/index.js +4 -4
  64. package/dist/core/shaders/CRTScreen/index.js +2 -2
  65. package/dist/core/shaders/ChannelBlur/index.js +2 -2
  66. package/dist/core/shaders/Checkerboard/index.js +4 -4
  67. package/dist/core/shaders/ChromaFlow/index.js +3 -3
  68. package/dist/core/shaders/ChromaticAberration/index.js +3 -3
  69. package/dist/core/shaders/Circle/index.js +3 -3
  70. package/dist/core/shaders/CursorTrail/index.js +4 -4
  71. package/dist/core/shaders/DiffuseBlur/index.js +4 -4
  72. package/dist/core/shaders/Dither/index.js +3 -3
  73. package/dist/core/shaders/DotGrid/index.js +3 -3
  74. package/dist/core/shaders/Duotone/index.js +4 -4
  75. package/dist/core/shaders/FilmGrain/index.js +2 -2
  76. package/dist/core/shaders/FloatingParticles/index.js +3 -3
  77. package/dist/core/shaders/GlassTiles/index.js +2 -2
  78. package/dist/core/shaders/Glow/index.js +2 -2
  79. package/dist/core/shaders/Godrays/index.js +3 -3
  80. package/dist/core/shaders/Grayscale/index.js +2 -2
  81. package/dist/core/shaders/Grid/index.js +3 -3
  82. package/dist/core/shaders/GridDistortion/index.js +4 -4
  83. package/dist/core/shaders/Group/index.js +2 -2
  84. package/dist/core/shaders/Halftone/index.js +3 -3
  85. package/dist/core/shaders/HueShift/index.js +2 -2
  86. package/dist/core/shaders/ImageTexture/index.js +2 -2
  87. package/dist/core/shaders/Invert/index.js +2 -2
  88. package/dist/core/shaders/LinearBlur/index.js +3 -3
  89. package/dist/core/shaders/LinearGradient/index.js +4 -4
  90. package/dist/core/shaders/Liquify/index.js +4 -4
  91. package/dist/core/shaders/Pixelate/index.js +2 -2
  92. package/dist/core/shaders/PolarCoordinates/index.js +4 -4
  93. package/dist/core/shaders/Posterize/index.js +2 -2
  94. package/dist/core/shaders/ProgressiveBlur/index.js +3 -3
  95. package/dist/core/shaders/RadialGradient/index.js +4 -4
  96. package/dist/core/shaders/RectangularCoordinates/index.js +4 -4
  97. package/dist/core/shaders/Ripples/index.js +5 -5
  98. package/dist/core/shaders/Saturation/index.js +2 -2
  99. package/dist/core/shaders/SimplexNoise/index.js +5 -5
  100. package/dist/core/shaders/SineWave/index.js +3 -3
  101. package/dist/core/shaders/SolidColor/index.js +3 -3
  102. package/dist/core/shaders/Spherize/index.js +3 -3
  103. package/dist/core/shaders/Spiral/index.js +4 -4
  104. package/dist/core/shaders/Strands/index.js +4 -4
  105. package/dist/core/shaders/Stretch/index.js +4 -4
  106. package/dist/core/shaders/Swirl/index.js +5 -5
  107. package/dist/core/shaders/TiltShift/index.js +3 -3
  108. package/dist/core/shaders/Tritone/index.js +4 -4
  109. package/dist/core/shaders/Twirl/index.js +4 -4
  110. package/dist/core/shaders/Vibrance/index.js +2 -2
  111. package/dist/core/shaders/WaveDistortion/index.js +4 -4
  112. package/dist/core/shaders/ZoomBlur/index.js +3 -3
  113. package/dist/core/three.tsl-Btj1hLsf.js +43845 -0
  114. package/dist/core/{time-5uQ65blS.js → time-DbRMw6Jm.js} +4 -5
  115. package/dist/core/{transformations-DBjTkQ5b.js → transformations-CsrIJXh-.js} +176 -177
  116. package/dist/react/index.cjs +83 -79
  117. package/dist/react/index.js +50779 -50512
  118. package/dist/svelte/index.js +50786 -50519
  119. package/dist/vue/index.js +50430 -50163
  120. package/package.json +1 -1
  121. package/dist/core/edges-B-tVdqcI.js +0 -16
  122. package/dist/core/three.tsl-BqgDcRt9.js +0 -43424
@@ -1,7 +1,6 @@
1
- import { k as U, m as j } from "./three.tsl-BqgDcRt9.js";
2
- import { n as E, o as G } from "./transformations-DBjTkQ5b.js";
3
- j();
4
- const H = {
1
+ import { O } from "./three.tsl-Btj1hLsf.js";
2
+ import { n as U, o as j } from "./transformations-CsrIJXh-.js";
3
+ const E = {
5
4
  name: "TiltShift",
6
5
  category: "Blurs",
7
6
  description: "Selective focus blur mimicking tilt-shift photography",
@@ -43,7 +42,7 @@ const H = {
43
42
  },
44
43
  angle: {
45
44
  default: 0,
46
- transform: E,
45
+ transform: U,
47
46
  description: "Rotation angle of the focus line (in degrees)",
48
47
  ui: {
49
48
  type: "range",
@@ -58,7 +57,7 @@ const H = {
58
57
  x: 0.5,
59
58
  y: 0.5
60
59
  },
61
- transform: G,
60
+ transform: j,
62
61
  description: "Center point of the focus line",
63
62
  ui: {
64
63
  type: "position",
@@ -67,13 +66,13 @@ const H = {
67
66
  }
68
67
  },
69
68
  fragmentNode: ({ uniforms: e, childNode: g, onCleanup: h }) => {
70
- const { vec2: n, vec4: l, float: o, screenUV: c, convertToTexture: x, viewportSize: y, radians: A, cos: C, sin: R, dot: V, abs: F, smoothstep: W, mix: k, Fn: b } = U;
69
+ const { vec2: n, vec4: l, float: o, screenUV: c, convertToTexture: x, viewportSize: y, radians: C, cos: R, sin: V, dot: F, abs: W, smoothstep: _, mix: q, Fn: b } = O;
71
70
  if (!g) return l(0, 0, 0, 0);
72
71
  const r = x(g);
73
72
  h(() => {
74
73
  r?.renderTarget?.dispose && r.renderTarget.dispose();
75
74
  });
76
- const T = A(e.angle.uniform), q = C(T), D = n(R(T).negate(), q), I = n(e.center.uniform[0], e.center.uniform[1].oneMinus()), M = F(V(c.sub(I), D)), v = e.width.uniform.mul(0.5), P = e.falloff.uniform, w = W(v, v.add(P), M), B = e.intensity.uniform.mul(0.06), S = w.mul(B), _ = [
75
+ const T = C(e.angle.uniform), D = R(T), I = n(V(T).negate(), D), M = n(e.center.uniform[0], e.center.uniform[1].oneMinus()), P = W(F(c.sub(M), I)), v = e.width.uniform.mul(0.5), k = e.falloff.uniform, w = _(v, v.add(k), P), B = e.intensity.uniform.mul(0.06), S = w.mul(B), z = [
77
76
  0.056,
78
77
  0.135,
79
78
  0.278,
@@ -87,10 +86,10 @@ const H = {
87
86
  0.278,
88
87
  0.135,
89
88
  0.056
90
- ], z = 6.214, u = x(b(() => {
89
+ ], A = 6.214, u = x(b(() => {
91
90
  const a = c, d = n(1).div(y), t = l(0).toVar();
92
91
  for (let s = -6; s <= 6; s++) {
93
- const i = o(_[s + 6] / z), f = n(o(s), o(0)).mul(S).mul(d), m = a.add(f), p = r.sample(m).mul(i);
92
+ const i = o(z[s + 6] / A), f = n(o(s), o(0)).mul(S).mul(d), m = a.add(f), p = r.sample(m).mul(i);
94
93
  t.assign(t.add(p));
95
94
  }
96
95
  return t;
@@ -100,16 +99,16 @@ const H = {
100
99
  }), b(() => {
101
100
  const a = c, d = n(1).div(y), t = l(0).toVar();
102
101
  for (let i = -6; i <= 6; i++) {
103
- const f = o(_[i + 6] / z), m = n(o(0), o(i)).mul(S).mul(d), p = a.add(m), L = u.sample(p).mul(f);
102
+ const f = o(z[i + 6] / A), m = n(o(0), o(i)).mul(S).mul(d), p = a.add(m), L = u.sample(p).mul(f);
104
103
  t.assign(t.add(L));
105
104
  }
106
105
  const s = t;
107
- return k(r.sample(a), s, w);
106
+ return q(r.sample(a), s, w);
108
107
  })();
109
108
  }
110
109
  };
111
- var N = H;
110
+ var J = E;
112
111
  export {
113
- H as n,
114
- N as t
112
+ E as n,
113
+ J as t
115
114
  };
@@ -1,8 +1,7 @@
1
- import { k as g, m as C } from "./three.tsl-BqgDcRt9.js";
2
- import { i as M, r as i, t as T } from "./transformations-DBjTkQ5b.js";
3
- import { t as l } from "./colorMixing-C-FChLp0.js";
4
- C();
5
- const S = {
1
+ import { O as g } from "./three.tsl-Btj1hLsf.js";
2
+ import { i as C, r as i, t as M } from "./transformations-CsrIJXh-.js";
3
+ import { t as l } from "./colorMixing--dhzx0ch.js";
4
+ const T = {
6
5
  name: "Tritone",
7
6
  category: "Adjustments",
8
7
  description: "Map colors to three tones: shadows, midtones, highlights",
@@ -49,11 +48,11 @@ const S = {
49
48
  },
50
49
  colorSpace: {
51
50
  default: "linear",
52
- transform: M,
51
+ transform: C,
53
52
  description: "Color space for color interpolation",
54
53
  ui: {
55
54
  type: "select",
56
- options: T,
55
+ options: M,
57
56
  label: "Color Space"
58
57
  }
59
58
  }
@@ -69,8 +68,8 @@ const S = {
69
68
  return s(l(h, l(o.colorB.uniform, o.colorC.uniform, b, o.colorSpace.uniform), e(o.blendMid.uniform.sub(0.1), o.blendMid.uniform.add(0.1), t), o.colorSpace.uniform).rgb, a.a);
70
69
  }
71
70
  };
72
- var B = S;
71
+ var y = T;
73
72
  export {
74
- S as n,
75
- B as t
73
+ T as n,
74
+ y as t
76
75
  };
@@ -1,7 +1,6 @@
1
- import { k as x, m as v } from "./three.tsl-BqgDcRt9.js";
2
- import { t as w } from "./edges-B-tVdqcI.js";
3
- import { a as _, o as A } from "./transformations-DBjTkQ5b.js";
4
- v();
1
+ import { O as x } from "./three.tsl-Btj1hLsf.js";
2
+ import { t as v } from "./edges-CDzKsauJ.js";
3
+ import { a as w, o as A } from "./transformations-CsrIJXh-.js";
5
4
  const E = {
6
5
  name: "Twirl",
7
6
  category: "Distortions",
@@ -35,7 +34,7 @@ const E = {
35
34
  edges: {
36
35
  default: "stretch",
37
36
  description: "How to handle edges when distortion pushes content out of bounds",
38
- transform: _,
37
+ transform: w,
39
38
  ui: {
40
39
  type: "select",
41
40
  options: [
@@ -72,12 +71,12 @@ const E = {
72
71
  i(() => {
73
72
  t?.renderTarget?.dispose && t.renderTarget.dispose();
74
73
  });
75
- const p = c, s = l(n.center.uniform.x, n.center.uniform.y.oneMinus()), a = p.sub(s), f = n.intensity.uniform.mul(e(a)), g = m(f), h = r(f), T = g.mul(a.x).sub(h.mul(a.y)), b = h.mul(a.x).add(g.mul(a.y)), y = l(T.add(s.x), b.add(s.y));
76
- return w(y, t.sample(y), t, n.edges.uniform);
74
+ const p = c, s = l(n.center.uniform.x, n.center.uniform.y.oneMinus()), a = p.sub(s), f = n.intensity.uniform.mul(e(a)), g = m(f), y = r(f), T = g.mul(a.x).sub(y.mul(a.y)), b = y.mul(a.x).add(g.mul(a.y)), h = l(T.add(s.x), b.add(s.y));
75
+ return v(h, t.sample(h), t, n.edges.uniform);
77
76
  }
78
77
  };
79
- var q = E;
78
+ var _ = E;
80
79
  export {
81
80
  E as n,
82
- q as t
81
+ _ as t
83
82
  };
@@ -1,7 +1,6 @@
1
- import { k as i, m as s } from "./three.tsl-BqgDcRt9.js";
1
+ import { O as i } from "./three.tsl-Btj1hLsf.js";
2
2
  import { i as o } from "./ColorAdjustment-CKwpE_4M.js";
3
- s();
4
- const a = {
3
+ const s = {
5
4
  name: "Vibrance",
6
5
  category: "Adjustments",
7
6
  description: "Selective saturation adjustment protecting skin tones",
@@ -25,8 +24,8 @@ const a = {
25
24
  return e(o(n.rgb, r.intensity.uniform).rgb, n.a);
26
25
  }
27
26
  };
28
- var p = a;
27
+ var m = s;
29
28
  export {
30
- a as n,
31
- p as t
29
+ s as n,
30
+ m as t
32
31
  };
@@ -1,7 +1,6 @@
1
- import { k as C, m as X } from "./three.tsl-BqgDcRt9.js";
2
- import { t as Y } from "./edges-B-tVdqcI.js";
3
- import { a as k } from "./transformations-DBjTkQ5b.js";
4
- X();
1
+ import { O as E } from "./three.tsl-Btj1hLsf.js";
2
+ import { t as X } from "./edges-CDzKsauJ.js";
3
+ import { a as Y } from "./transformations-CsrIJXh-.js";
5
4
  const F = {
6
5
  name: "WaveDistortion",
7
6
  category: "Distortions",
@@ -88,7 +87,7 @@ const F = {
88
87
  edges: {
89
88
  default: "stretch",
90
89
  description: "How to handle edges when distortion pushes content out of bounds",
91
- transform: k,
90
+ transform: Y,
92
91
  ui: {
93
92
  type: "select",
94
93
  options: [
@@ -114,20 +113,20 @@ const F = {
114
113
  }
115
114
  },
116
115
  uvTransformNode: ({ uv: r, uniforms: e }) => {
117
- const { vec2: i, sin: y, cos: d, abs: W, fract: w, step: s, float: n, PI: f, time: a } = C, A = a.mul(e.speed.uniform).mul(0.5), T = e.angle.uniform.mul(f).div(180), t = d(T), u = y(T), m = r.sub(i(0.5, 0.5)), c = i(m.x.mul(t).sub(m.y.mul(u)), m.x.mul(u).add(m.y.mul(t))).add(i(0.5, 0.5)).y.mul(e.frequency.uniform).mul(f.mul(2)).add(A), v = w(c.div(f.mul(2))), x = y(c), g = W(v.mul(2).sub(1)).mul(2).sub(1), b = s(n(0.5), v).mul(2).sub(1), p = v.mul(2).sub(1), o = e.waveType.uniform, h = s(o, n(0.5)), D = s(n(0.5), o).mul(s(o, n(1.5))), V = s(n(1.5), o).mul(s(o, n(2.5))), _ = s(n(2.5), o), q = x.mul(h).add(g.mul(D)).add(b.mul(V)).add(p.mul(_)).mul(e.strength.uniform).mul(0.5), l = q.mul(t), N = q.mul(u);
118
- return i(r.x.add(l), r.y.add(N));
116
+ const { vec2: u, sin: y, cos: d, abs: W, fract: w, step: s, float: n, PI: f, time: a } = E, A = a.mul(e.speed.uniform).mul(0.5), T = e.angle.uniform.mul(f).div(180), t = d(T), i = y(T), m = r.sub(u(0.5, 0.5)), c = u(m.x.mul(t).sub(m.y.mul(i)), m.x.mul(i).add(m.y.mul(t))).add(u(0.5, 0.5)).y.mul(e.frequency.uniform).mul(f.mul(2)).add(A), v = w(c.div(f.mul(2))), x = y(c), g = W(v.mul(2).sub(1)).mul(2).sub(1), b = s(n(0.5), v).mul(2).sub(1), p = v.mul(2).sub(1), o = e.waveType.uniform, h = s(o, n(0.5)), D = s(n(0.5), o).mul(s(o, n(1.5))), V = s(n(1.5), o).mul(s(o, n(2.5))), N = s(n(2.5), o), q = x.mul(h).add(g.mul(D)).add(b.mul(V)).add(p.mul(N)).mul(e.strength.uniform).mul(0.5), l = q.mul(t), P = q.mul(i);
117
+ return u(r.x.add(l), r.y.add(P));
119
118
  },
120
119
  fragmentNode: (r) => {
121
- const { uniforms: e, childNode: i, onCleanup: y } = r, { vec2: d, vec4: W, sin: w, cos: s, abs: n, fract: f, step: a, convertToTexture: A, screenUV: T, float: t, PI: u, time: m } = C;
122
- if (!i) return W(0, 0, 0, 0);
123
- const c = T, v = m.mul(e.speed.uniform).mul(0.5), x = e.angle.uniform.mul(u).div(180), g = s(x), b = w(x), p = c.sub(d(0.5, 0.5)), o = d(p.x.mul(g).sub(p.y.mul(b)), p.x.mul(b).add(p.y.mul(g))).add(d(0.5, 0.5)).y.mul(e.frequency.uniform).mul(u.mul(2)).add(v), h = f(o.div(u.mul(2))), D = w(o), V = n(h.mul(2).sub(1)).mul(2).sub(1), _ = a(t(0.5), h).mul(2).sub(1), q = h.mul(2).sub(1), l = e.waveType.uniform, N = a(l, t(0.5)), E = a(t(0.5), l).mul(a(l, t(1.5))), R = a(t(1.5), l).mul(a(l, t(2.5))), z = a(t(2.5), l), P = D.mul(N).add(V.mul(E)).add(_.mul(R)).add(q.mul(z)).mul(e.strength.uniform).mul(0.5), H = P.mul(g), I = P.mul(b), U = d(c.x.add(H), c.y.add(I)), S = A(i);
120
+ const { uniforms: e, childNode: u, onCleanup: y } = r, { vec2: d, vec4: W, sin: w, cos: s, abs: n, fract: f, step: a, convertToTexture: A, screenUV: T, float: t, PI: i, time: m } = E;
121
+ if (!u) return W(0, 0, 0, 0);
122
+ const c = T, v = m.mul(e.speed.uniform).mul(0.5), x = e.angle.uniform.mul(i).div(180), g = s(x), b = w(x), p = c.sub(d(0.5, 0.5)), o = d(p.x.mul(g).sub(p.y.mul(b)), p.x.mul(b).add(p.y.mul(g))).add(d(0.5, 0.5)).y.mul(e.frequency.uniform).mul(i.mul(2)).add(v), h = f(o.div(i.mul(2))), D = w(o), V = n(h.mul(2).sub(1)).mul(2).sub(1), N = a(t(0.5), h).mul(2).sub(1), q = h.mul(2).sub(1), l = e.waveType.uniform, P = a(l, t(0.5)), R = a(t(0.5), l).mul(a(l, t(1.5))), _ = a(t(1.5), l).mul(a(l, t(2.5))), z = a(t(2.5), l), U = D.mul(P).add(V.mul(R)).add(N.mul(_)).add(q.mul(z)).mul(e.strength.uniform).mul(0.5), H = U.mul(g), I = U.mul(b), C = d(c.x.add(H), c.y.add(I)), S = A(u);
124
123
  return y(() => {
125
124
  S?.renderTarget?.dispose && S.renderTarget.dispose();
126
- }), Y(U, S.sample(U), S, e.edges.uniform);
125
+ }), X(C, S.sample(C), S, e.edges.uniform);
127
126
  }
128
127
  };
129
- var G = F;
128
+ var k = F;
130
129
  export {
131
130
  F as n,
132
- G as t
131
+ k as t
133
132
  };
@@ -1,6 +1,5 @@
1
- import { k as _, m as C } from "./three.tsl-BqgDcRt9.js";
2
- import { o as z } from "./transformations-DBjTkQ5b.js";
3
- C();
1
+ import { O as C } from "./three.tsl-Btj1hLsf.js";
2
+ import { o as z } from "./transformations-CsrIJXh-.js";
4
3
  const B = {
5
4
  name: "ZoomBlur",
6
5
  category: "Blurs",
@@ -32,26 +31,26 @@ const B = {
32
31
  }
33
32
  }
34
33
  },
35
- fragmentNode: ({ uniforms: e, childNode: i, onCleanup: m }) => {
36
- const { vec2: p, vec4: a, float: t, screenUV: f, Fn: g, convertToTexture: v } = _;
34
+ fragmentNode: ({ uniforms: t, childNode: i, onCleanup: m }) => {
35
+ const { vec2: p, vec4: a, float: e, screenUV: f, Fn: g, convertToTexture: v } = C;
37
36
  if (!i) return a(0, 0, 0, 0);
38
37
  const o = v(i);
39
38
  m(() => {
40
39
  o?.renderTarget?.dispose && o.renderTarget.dispose();
41
40
  });
42
- const u = p(e.center.uniform.x, e.center.uniform.y.oneMinus()), x = e.intensity.uniform.mul(0.01);
41
+ const u = p(t.center.uniform.x, t.center.uniform.y.oneMinus()), x = t.intensity.uniform.mul(0.01);
43
42
  return g(() => {
44
- const y = f, n = a(0).toVar(), r = t(0).toVar();
43
+ const y = f, n = a(0).toVar(), r = e(0).toVar();
45
44
  for (let s = 0; s < 32; s++) {
46
- const l = t(s).div(t(31)), c = l.sub(0.5).mul(2), d = t(1).div(t(2.506628)).mul(t(-0.5).mul(c).mul(c).div(t(0.64)).exp()), h = t(1).add(x.mul(l)), T = y.sub(u).div(h).add(u), b = o.sample(T).mul(d);
47
- n.assign(n.add(b)), r.assign(r.add(d));
45
+ const c = e(s).div(e(31)), l = c.sub(0.5).mul(2), d = e(1).div(e(2.506628)).mul(e(-0.5).mul(l).mul(l).div(e(0.64)).exp()), T = e(1).add(x.mul(c)), b = y.sub(u).div(T).add(u), h = o.sample(b).mul(d);
46
+ n.assign(n.add(h)), r.assign(r.add(d));
48
47
  }
49
48
  return n.div(r);
50
49
  })();
51
50
  }
52
51
  };
53
- var w = B;
52
+ var q = B;
54
53
  export {
55
54
  B as n,
56
- w as t
55
+ q as t
57
56
  };
@@ -1,22 +1,21 @@
1
- import { h as C, k as E, m as G } from "./three.tsl-BqgDcRt9.js";
2
- G();
3
- var { vec3: o, vec4: M, float: n, pow: r, sqrt: H, atan: P, cos: j, sin: D } = E, k = (u) => o(u.x.mul(1.2249401).sub(u.y.mul(0.2249404)).sub(u.z.mul(0)), u.x.mul(-0.0420569).add(u.y.mul(1.0420571)).add(u.z.mul(0)), u.x.mul(-0.0196376).sub(u.y.mul(0.0786361)).add(u.z.mul(1.0982735))), v = (u) => o(u.x.mul(0.8224621).add(u.y.mul(0.177538)).add(u.z.mul(0)), u.x.mul(0.0331941).add(u.y.mul(0.9668058)).add(u.z.mul(0)), u.x.mul(0.0170826).add(u.y.mul(0.0723974)).add(u.z.mul(0.9105199))), _ = (u) => {
1
+ import { O as C, m as E } from "./three.tsl-Btj1hLsf.js";
2
+ var { vec3: o, vec4: G, float: n, pow: r, sqrt: M, atan: H, cos: P, sin: j } = C, k = (u) => o(u.x.mul(1.2249401).sub(u.y.mul(0.2249404)).sub(u.z.mul(0)), u.x.mul(-0.0420569).add(u.y.mul(1.0420571)).add(u.z.mul(0)), u.x.mul(-0.0196376).sub(u.y.mul(0.0786361)).add(u.z.mul(1.0982735))), v = (u) => o(u.x.mul(0.8224621).add(u.y.mul(0.177538)).add(u.z.mul(0)), u.x.mul(0.0331941).add(u.y.mul(0.9668058)).add(u.z.mul(0)), u.x.mul(0.0170826).add(u.y.mul(0.0723974)).add(u.z.mul(0.9105199))), T = (u) => {
4
3
  const s = u.x, l = u.y, t = u.z, c = s.mul(0.4122214708).add(l.mul(0.5363325363)).add(t.mul(0.0514459929)), e = s.mul(0.2119034982).add(l.mul(0.6806995451).add(t.mul(0.1073969566))), x = s.mul(0.0883024619).add(l.mul(0.2817188376)).add(t.mul(0.6299787005)), d = r(c, n(1 / 3)), m = r(e, n(1 / 3)), a = r(x, n(1 / 3));
5
4
  return o(d.mul(0.2104542553).add(m.mul(0.793617785)).sub(a.mul(0.0040720468)), d.mul(1.9779984951).sub(m.mul(2.428592205)).add(a.mul(0.4505937099)), d.mul(0.0259040371).add(m.mul(0.7827717662)).sub(a.mul(0.808675766)));
6
- }, T = (u) => {
5
+ }, _ = (u) => {
7
6
  const s = u.x, l = u.y, t = u.z, c = s.add(l.mul(0.3963377774)).add(t.mul(0.2158037573)), e = s.sub(l.mul(0.1055613458)).sub(t.mul(0.0638541728)), x = s.sub(l.mul(0.0894841775)).sub(t.mul(1.291485548)), d = r(c, n(3)), m = r(e, n(3)), a = r(x, n(3));
8
7
  return o(d.mul(4.0767416621).sub(m.mul(3.3077115913)).add(a.mul(0.2309699292)), d.mul(-1.2684380046).add(m.mul(2.6097574011)).sub(a.mul(0.3413193965)), d.mul(-0.0041960863).sub(m.mul(0.7034186147)).add(a.mul(1.707614701)));
9
8
  }, w = (u) => {
10
9
  const s = u.x, l = u.y, t = u.z;
11
- return o(s, H(l.mul(l).add(t.mul(t))), P(t, l));
12
- }, F = (u) => {
10
+ return o(s, M(l.mul(l).add(t.mul(t))), H(t, l));
11
+ }, D = (u) => {
13
12
  const s = u.x, l = u.y, t = u.z;
14
- return o(s, l.mul(j(t)), l.mul(D(t)));
13
+ return o(s, l.mul(P(t)), l.mul(j(t)));
15
14
  };
16
- const J = (u, s, l, t) => {
17
- const c = o(u.x, u.y, u.z), e = o(s.x, s.y, s.z), x = u.w, d = s.w, m = x.mul(n(1).sub(l)), a = d.mul(l), b = m.add(a), R = C(b, n(1e-3)), h = (p, A) => p.mul(m).add(A.mul(a)).div(R), g = h(c, e), B = k(c), O = k(e), y = _(B), z = _(O), f = v(T(F(h(w(y), w(z))))), q = v(T(h(y, z))), L = t.greaterThanEqual(n(0.5)), i = t.greaterThanEqual(n(1.5)).select(q, L.select(f, g)), W = b;
18
- return M(i.x, i.y, i.z, W);
15
+ const I = (u, s, l, t) => {
16
+ const c = o(u.x, u.y, u.z), e = o(s.x, s.y, s.z), x = u.w, d = s.w, m = x.mul(n(1).sub(l)), a = d.mul(l), i = m.add(a), O = E(i, n(1e-3)), b = (p, A) => p.mul(m).add(A.mul(a)).div(O), R = b(c, e), g = k(c), B = k(e), y = T(g), z = T(B), f = v(_(D(b(w(y), w(z))))), q = v(_(b(y, z))), L = t.greaterThanEqual(n(0.5)), h = t.greaterThanEqual(n(1.5)).select(q, L.select(f, R)), W = i;
17
+ return G(h.x, h.y, h.z, W);
19
18
  };
20
19
  export {
21
- J as t
20
+ I as t
22
21
  };
@@ -0,0 +1,15 @@
1
+ import { O } from "./three.tsl-Btj1hLsf.js";
2
+ var { vec2: l, vec4: h, step: r, abs: y, mod: b, fract: X, float: n, select: c } = O;
3
+ const k = (s, t) => {
4
+ const o = s.clamp(l(0, 0), l(1, 1)), a = s, p = b(y(s.x), n(2)), m = b(y(s.y), n(2)), x = l(c(r(n(1), p), n(2).sub(p), p), c(r(n(1), m), n(2).sub(m), m)), u = X(s);
5
+ return c(r(n(0.5), t), c(r(n(1.5), t), c(r(n(2.5), t), u, x), a), o);
6
+ }, q = (s, t, o, a) => {
7
+ const p = r(n(0), s.x).mul(r(s.x, n(1))), m = r(n(0), s.y).mul(r(s.y, n(1))), x = p.mul(m), u = h(t.rgb, t.a.mul(x));
8
+ if (!o) return c(r(n(0.5), a), u, t);
9
+ const w = b(y(s.x), n(2)), B = b(y(s.y), n(2)), Y = l(c(r(n(1), w), n(2).sub(w), w), c(r(n(1), B), n(2).sub(B), B)), E = o.sample(Y), _ = l(X(s.x), X(s.y)), H = o.sample(_);
10
+ return c(r(n(0.5), a), c(r(n(1.5), a), c(r(n(2.5), a), H, E), u), t);
11
+ };
12
+ export {
13
+ k as n,
14
+ q as t
15
+ };