shaders 2.2.11 → 2.2.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/dist/core/{Blob-C0G0efjG.js → Blob-CzWSpVTR.js} +1 -1
  2. package/dist/core/{Checkerboard-BPkiSF5I.js → Checkerboard-B8CnUlbi.js} +1 -1
  3. package/dist/core/{CursorTrail-BeJGeovB.js → CursorTrail-BcaRHjU5.js} +1 -1
  4. package/dist/core/{Duotone-_nR_o3-g.js → Duotone-DGNEAlye.js} +1 -1
  5. package/dist/core/Godrays-D3VnYrAm.js +106 -0
  6. package/dist/core/{LinearGradient-LEMeW0KM.js → LinearGradient-DPe-Z-lw.js} +1 -1
  7. package/dist/core/{RadialGradient-D0cN67jm.js → RadialGradient-CbaCbOJj.js} +1 -1
  8. package/dist/core/{Ripples-DH71sFJc.js → Ripples-0Ufm3-fY.js} +9 -8
  9. package/dist/core/{SimplexNoise-DPGC2OPJ.js → SimplexNoise-BKB94dhx.js} +7 -6
  10. package/dist/core/Spherize-CqjZj4yV.js +104 -0
  11. package/dist/core/{Spiral-CcyI8azF.js → Spiral-BkzSmPUL.js} +1 -1
  12. package/dist/core/{Swirl-BpMwkNcm.js → Swirl-BHn9Ji7_.js} +1 -1
  13. package/dist/core/{Tritone-Dx48G3b1.js → Tritone-DrzxJUaq.js} +1 -1
  14. package/dist/core/colorMixing-C-FChLp0.js +22 -0
  15. package/dist/core/index.js +135 -133
  16. package/dist/core/shaderRegistry.d.ts.map +1 -1
  17. package/dist/core/shaders/Blob/index.js +2 -2
  18. package/dist/core/shaders/Checkerboard/index.js +2 -2
  19. package/dist/core/shaders/CursorTrail/index.js +2 -2
  20. package/dist/core/shaders/Duotone/index.js +2 -2
  21. package/dist/core/shaders/Godrays/index.d.ts.map +1 -1
  22. package/dist/core/shaders/Godrays/index.js +1 -1
  23. package/dist/core/shaders/LinearGradient/index.js +2 -2
  24. package/dist/core/shaders/RadialGradient/index.js +2 -2
  25. package/dist/core/shaders/Ripples/index.d.ts.map +1 -1
  26. package/dist/core/shaders/Ripples/index.js +4 -3
  27. package/dist/core/shaders/SimplexNoise/index.d.ts.map +1 -1
  28. package/dist/core/shaders/SimplexNoise/index.js +4 -3
  29. package/dist/core/shaders/Spherize/index.d.ts +62 -0
  30. package/dist/core/shaders/Spherize/index.d.ts.map +1 -0
  31. package/dist/core/shaders/Spherize/index.js +7 -0
  32. package/dist/core/shaders/Spiral/index.js +2 -2
  33. package/dist/core/shaders/Strands/index.js +1 -1
  34. package/dist/core/shaders/Stretch/index.js +1 -1
  35. package/dist/core/shaders/Swirl/index.js +2 -2
  36. package/dist/core/shaders/TiltShift/index.js +1 -1
  37. package/dist/core/shaders/Tritone/index.js +2 -2
  38. package/dist/core/shaders/Twirl/index.js +1 -1
  39. package/dist/core/shaders/Vibrance/index.js +1 -1
  40. package/dist/core/shaders/WaveDistortion/index.js +1 -1
  41. package/dist/core/shaders/ZoomBlur/index.js +1 -1
  42. package/dist/core/utilities/colorMixing.d.ts.map +1 -1
  43. package/dist/react/{generatePresetCode-CbulNGo3.js → generatePresetCode-BXrrE8g5.js} +9 -4
  44. package/dist/react/{generatePresetCode-ClK4i9O1.cjs → generatePresetCode-DWBlTzlt.cjs} +2 -2
  45. package/dist/react/index.cjs +71 -71
  46. package/dist/react/index.js +9016 -8795
  47. package/dist/react/utils/generatePresetCode.cjs +1 -1
  48. package/dist/react/utils/generatePresetCode.js +1 -1
  49. package/dist/registry.js +166 -0
  50. package/dist/svelte/components/Spherize.svelte.d.ts +19 -0
  51. package/dist/svelte/{generatePresetCode-CbulNGo3.js → generatePresetCode-BXrrE8g5.js} +9 -4
  52. package/dist/svelte/index.d.ts +1 -0
  53. package/dist/svelte/index.js +8244 -8064
  54. package/dist/svelte/utils/generatePresetCode.js +1 -1
  55. package/dist/vue/{generatePresetCode-Baa8DyZE.js → generatePresetCode-nej_B_Ke.js} +30 -25
  56. package/dist/vue/index.js +7848 -7646
  57. package/dist/vue/utils/generatePresetCode.js +1 -1
  58. package/package.json +6 -1
  59. package/dist/core/Godrays-cUzAKVXn.js +0 -106
  60. package/dist/core/colorMixing-DPZ-Td4U.js +0 -22
  61. /package/dist/core/{Strands-Co4fkc05.js → Strands-DyrV6zDO.js} +0 -0
  62. /package/dist/core/{Stretch-C8iYAgNS.js → Stretch-DeBlJ-NH.js} +0 -0
  63. /package/dist/core/{TiltShift-D31nakFq.js → TiltShift-DiArippe.js} +0 -0
  64. /package/dist/core/{Twirl-ng6pwyl2.js → Twirl-C6xj1p52.js} +0 -0
  65. /package/dist/core/{Vibrance-D0ArL0qp.js → Vibrance-C6lNgpWH.js} +0 -0
  66. /package/dist/core/{WaveDistortion-DGKrpUdb.js → WaveDistortion-DcXxPZ2w.js} +0 -0
  67. /package/dist/core/{ZoomBlur-uQyy5yko.js → ZoomBlur-_feIVJs6.js} +0 -0
@@ -1,4 +1,4 @@
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- import { n as a, t as o } from "../generatePresetCode-Baa8DyZE.js";
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+ import { n as a, t as o } from "../generatePresetCode-nej_B_Ke.js";
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  export {
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  o as availableComponents,
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  a as generatePresetCode
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "shaders",
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- "version": "2.2.11",
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+ "version": "2.2.14",
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  "description": "Declarative shader components for Vue, React, and Svelte",
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  "author": "Simon Le Marchant<https://github.com/marchantweb>",
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  "homepage": "https://shaders.com/",
@@ -324,6 +324,11 @@
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  "types": "./dist/core/shaders/Stretch/index.d.ts",
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  "import": "./dist/core/shaders/Stretch/index.js",
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  "require": "./dist/core/shaders/Stretch/index.js"
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+ },
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+ "./core/Spherize": {
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+ "types": "./dist/core/shaders/Spherize/index.d.ts",
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+ "import": "./dist/core/shaders/Spherize/index.js",
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+ "require": "./dist/core/shaders/Spherize/index.js"
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  }
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  },
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  "files": [
@@ -1,106 +0,0 @@
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- import { k as A, m as E, t as M } from "./three.tsl-BqgDcRt9.js";
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- import { o as j, r as _ } from "./transformations-DBjTkQ5b.js";
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- E();
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- const z = {
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- name: "Godrays",
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- category: "Base Layers",
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- description: "Volumetric light rays emanating from a point",
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- requiresRTT: !1,
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- acceptsUVContext: !0,
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- props: {
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- center: {
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- default: {
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- x: 0,
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- y: 0
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- },
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- transform: j,
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- description: "The center point of the god rays",
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- ui: {
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- type: "position",
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- label: "Center"
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- }
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- },
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- density: {
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- default: 0.3,
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- description: "Frequency of ray sectors",
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- ui: {
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- type: "range",
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- min: 0,
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- max: 1,
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- step: 0.01,
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- label: "Density"
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- }
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- },
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- intensity: {
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- default: 0.8,
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- description: "Ray visibility within sectors",
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- ui: {
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- type: "range",
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- min: 0,
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- max: 1,
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- step: 0.01,
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- label: "Intensity"
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- }
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- },
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- spotty: {
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- default: 1,
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- description: "Density of spots on rays (higher = more spots)",
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- ui: {
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- type: "range",
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- min: 0,
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- max: 1,
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- step: 0.01,
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- label: "Spotty"
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- }
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- },
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- speed: {
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- default: 0.5,
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- description: "Animation speed of the rays",
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- ui: {
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- type: "range",
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- min: 0,
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- max: 2,
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- step: 0.01,
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- label: "Speed"
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- }
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- },
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- rayColor: {
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- default: "#4283fb",
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- transform: _,
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- description: "Color of the light rays",
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- ui: {
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- type: "color",
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- label: "Ray Color"
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- }
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- },
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- backgroundColor: {
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- default: "transparent",
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- transform: _,
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- description: "Background color",
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- ui: {
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- type: "color",
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- label: "Background Color"
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- }
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- }
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- },
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- fragmentNode: ({ uniforms: e, uvContext: v }) => {
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- const { vec2: i, vec4: R, float: a, sin: T, atan2: B, length: D, pow: h, smoothstep: P, mix: m, clamp: x, screenUV: S, time: U, PI: w, Fn: g } = A, F = v ?? S, G = i(e.center.uniform.x, e.center.uniform.y.oneMinus()), d = F.sub(G), C = g(([n]) => {
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- const t = n.floor(), s = n.fract(), o = (u) => T(u.x.mul(127.1).add(u.y.mul(311.7))).mul(43758.5453).fract(), l = o(t), r = o(t.add(i(1, 0))), y = o(t.add(i(0, 1))), p = o(t.add(i(1, 1))), c = s.mul(s).mul(s.mul(-2).add(3));
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- return m(m(l, r, c.x), m(y, p, c.x), c.y);
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- }), f = g(([n, t, s, o]) => {
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- const l = B(n.y, n.x), r = i(l.mul(s), t), y = i(l.mod(w.mul(2)).mul(s), t), p = h(C(r), o);
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- return m(h(C(y), o), p, P(-0.15, 0.15, n.x));
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- }), k = g(() => {
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- const n = U.mul(e.speed.uniform).mul(0.2), t = D(d), s = a(6.5).mul(M(e.spotty.uniform)), o = a(4).sub(a(3).mul(x(e.intensity.uniform, 0, 1))), l = a(6).mul(e.density.uniform), r = a(0).toVar(), y = t.mul(1).sub(n.mul(3)), p = t.mul(0.5).mul(a(1).add(s)).sub(n.mul(2)), c = l.mul(5), u = f(d, y, c, o).toVar();
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- u.assign(u.mul(f(d, p, c.mul(4), o))), r.assign(r.add(u));
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- const N = t.mul(1.4).sub(n.mul(2.5)), q = t.mul(0.7).mul(a(1).add(s)).sub(n.mul(1.8)), V = l.mul(4.5), b = f(d, N, V, o).toVar();
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- return b.assign(b.mul(f(d, q, V.mul(3.5), o))), r.assign(r.add(b.mul(0.7))), x(r, 0, 1);
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- })(), I = e.rayColor.uniform.rgb, L = e.backgroundColor.uniform.rgb;
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- return R(m(L, I, k), e.backgroundColor.uniform.a.add(k.mul(e.rayColor.uniform.a)));
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- }
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- };
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- var K = z;
103
- export {
104
- z as n,
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- K as t
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- };
@@ -1,22 +0,0 @@
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- import { k as L, m as f } from "./three.tsl-BqgDcRt9.js";
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- f();
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- var { vec3: o, vec4: C, float: d, pow: r, sqrt: E, atan: G, cos: p, sin: A, mix: b } = L, h = (u) => o(u.x.mul(1.2249401).sub(u.y.mul(0.2249404)).sub(u.z.mul(0)), u.x.mul(-0.0420569).add(u.y.mul(1.0420571)).add(u.z.mul(0)), u.x.mul(-0.0196376).sub(u.y.mul(0.0786361)).add(u.z.mul(1.0982735))), i = (u) => o(u.x.mul(0.8224621).add(u.y.mul(0.177538)).add(u.z.mul(0)), u.x.mul(0.0331941).add(u.y.mul(0.9668058)).add(u.z.mul(0)), u.x.mul(0.0170826).add(u.y.mul(0.0723974)).add(u.z.mul(0.9105199))), _ = (u) => {
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- const m = u.x, l = u.y, s = u.z, c = m.mul(0.4122214708).add(l.mul(0.5363325363)).add(s.mul(0.0514459929)), e = m.mul(0.2119034982).add(l.mul(0.6806995451).add(s.mul(0.1073969566))), x = m.mul(0.0883024619).add(l.mul(0.2817188376)).add(s.mul(0.6299787005)), t = r(c, d(1 / 3)), a = r(e, d(1 / 3)), n = r(x, d(1 / 3));
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- return o(t.mul(0.2104542553).add(a.mul(0.793617785)).sub(n.mul(0.0040720468)), t.mul(1.9779984951).sub(a.mul(2.428592205)).add(n.mul(0.4505937099)), t.mul(0.0259040371).add(a.mul(0.7827717662)).sub(n.mul(0.808675766)));
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- }, v = (u) => {
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- const m = u.x, l = u.y, s = u.z, c = m.add(l.mul(0.3963377774)).add(s.mul(0.2158037573)), e = m.sub(l.mul(0.1055613458)).sub(s.mul(0.0638541728)), x = m.sub(l.mul(0.0894841775)).sub(s.mul(1.291485548)), t = r(c, d(3)), a = r(e, d(3)), n = r(x, d(3));
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- return o(t.mul(4.0767416621).sub(a.mul(3.3077115913)).add(n.mul(0.2309699292)), t.mul(-1.2684380046).add(a.mul(2.6097574011)).sub(n.mul(0.3413193965)), t.mul(-0.0041960863).sub(a.mul(0.7034186147)).add(n.mul(1.707614701)));
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- }, T = (u) => {
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- const m = u.x, l = u.y, s = u.z;
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- return o(m, E(l.mul(l).add(s.mul(s))), G(s, l));
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- }, H = (u) => {
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- const m = u.x, l = u.y, s = u.z;
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- return o(m, l.mul(p(s)), l.mul(A(s)));
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- };
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- const P = (u, m, l, s) => {
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- const c = o(u.x, u.y, u.z), e = o(m.x, m.y, m.z), x = u.w, t = m.w, a = b(c, e, l), n = h(c), R = h(e), z = _(n), k = _(R), O = i(v(H(b(T(z), T(k), l)))), q = i(v(b(z, k, l))), w = s.greaterThanEqual(d(0.5)), y = s.greaterThanEqual(d(1.5)).select(q, w.select(O, a)), B = b(x, t, l);
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- return C(y.x, y.y, y.z, B);
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- };
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- export {
21
- P as t
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- };