shaders 2.2.0 → 2.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (182) hide show
  1. package/dist/core/{AngularBlur-BJi-Edw-.js → AngularBlur-BZENxuhv.js} +4 -4
  2. package/dist/core/{Ascii-B1KHvM1u.js → Ascii-joVW9dAD.js} +11 -11
  3. package/dist/core/{Blob-CBASKMfO.js → Blob-Ds3jasiC.js} +15 -14
  4. package/dist/core/{Blur-bz9Ubr0x.js → Blur-sKjcr9_K.js} +1 -1
  5. package/dist/core/Bulge-CdcB9we6.js +103 -0
  6. package/dist/core/{CRTScreen-BnfROw0f.js → CRTScreen-BWDSeX_0.js} +6 -6
  7. package/dist/core/{ChannelBlur-DhWT-55L.js → ChannelBlur-i9M5gbkh.js} +6 -6
  8. package/dist/core/{Checkerboard-CgWGd9t7.js → Checkerboard-D9-UAs26.js} +17 -16
  9. package/dist/core/{ChromaFlow-DOVrymVB.js → ChromaFlow-DZAJwEBw.js} +6 -6
  10. package/dist/core/{ChromaticAberration-CyTSXY7j.js → ChromaticAberration-DLYIcjJx.js} +2 -2
  11. package/dist/core/{Circle-0WHV1HrM.js → Circle-Ca-LtXkF.js} +13 -12
  12. package/dist/core/{CursorTrail-3zQ5rtjh.js → CursorTrail-B_VZJBOK.js} +11 -11
  13. package/dist/core/{DiffuseBlur-DLIKRsnf.js → DiffuseBlur-COpm1qrw.js} +5 -5
  14. package/dist/core/{Dither-Cnbknfji.js → Dither-MK-9r3tw.js} +2 -2
  15. package/dist/core/{DotGrid-BkItF2C8.js → DotGrid-DP__DqQj.js} +12 -11
  16. package/dist/core/{Duotone-BI4tJI3k.js → Duotone-CmkF6eDj.js} +3 -3
  17. package/dist/core/FilmGrain-ByNyK2gs.js +28 -0
  18. package/dist/core/FloatingParticles-CxcXDtZg.js +160 -0
  19. package/dist/core/GlassTiles-CxUl9MxF.js +52 -0
  20. package/dist/core/{Glow-BD0t9E1L.js → Glow-Cz3ImaBH.js} +5 -5
  21. package/dist/core/{Godrays-CPIAbymT.js → Godrays-BHfh6URI.js} +18 -17
  22. package/dist/core/{Grayscale-BtOqK43k.js → Grayscale-FPSUcFGC.js} +1 -1
  23. package/dist/core/{Grid-Ro0Yi5WY.js → Grid-BvM0M3Hl.js} +12 -11
  24. package/dist/core/GridDistortion-yjmNv0Q3.js +147 -0
  25. package/dist/core/{Group-DTXP-whY.js → Group-jZZimqG1.js} +1 -1
  26. package/dist/core/{Halftone-B_MuXCD8.js → Halftone-DWIVrS2s.js} +4 -4
  27. package/dist/core/{HueShift-CKG9M-d2.js → HueShift-CBupF7d4.js} +1 -1
  28. package/dist/core/{ImageTexture-B6zFP2fB.js → ImageTexture-GrTz4Fx7.js} +20 -19
  29. package/dist/core/{Invert-Cd7GK1vs.js → Invert-CCQ1H_Qr.js} +1 -1
  30. package/dist/core/{LinearBlur-JFLMQBY4.js → LinearBlur-DHBRP6Yh.js} +4 -4
  31. package/dist/core/{LinearGradient-Ztg5Lzwj.js → LinearGradient-B4C3CKhf.js} +16 -15
  32. package/dist/core/Liquify-DNHtcXxv.js +139 -0
  33. package/dist/core/Pixelate-BKooNVcb.js +38 -0
  34. package/dist/core/{PolarCoordinates-qzU8gNXR.js → PolarCoordinates-DKhEbQhq.js} +20 -16
  35. package/dist/core/{Posterize-BkBU8tnN.js → Posterize-D81ZG2A9.js} +1 -1
  36. package/dist/core/{ProgressiveBlur-HAQf188T.js → ProgressiveBlur-CPdReTnY.js} +7 -7
  37. package/dist/core/{RadialGradient-DISqJuTZ.js → RadialGradient-XmwfZ91d.js} +15 -14
  38. package/dist/core/RectangularCoordinates-DWY7ptY1.js +92 -0
  39. package/dist/core/{Ripples-CX8Qgnog.js → Ripples-CndvRX-N.js} +13 -12
  40. package/dist/core/{Saturation-DMxPYmIU.js → Saturation-C6u9sNkr.js} +1 -1
  41. package/dist/core/{SimplexNoise-B5ygfckG.js → SimplexNoise-BH0ZZzP4.js} +12 -11
  42. package/dist/core/{SineWave-KPFlP3Wk.js → SineWave-DBH8MraQ.js} +13 -12
  43. package/dist/core/{SolidColor-B8oxlGge.js → SolidColor-DR665qss.js} +6 -5
  44. package/dist/core/{Spiral-CX22hUJ3.js → Spiral--7KUy0u3.js} +15 -14
  45. package/dist/core/{Strands-Bv7RvyRC.js → Strands-Bi1Is8_o.js} +19 -18
  46. package/dist/core/{Swirl-CIXreSgZ.js → Swirl-DuYM23jG.js} +14 -13
  47. package/dist/core/{TiltShift-J0UUcoh-.js → TiltShift-BUvZWBsh.js} +11 -11
  48. package/dist/core/{Tritone-E9eHvjJV.js → Tritone-CKifp6Ob.js} +3 -3
  49. package/dist/core/{Twirl-ClhPpapm.js → Twirl-Ztlb9x_h.js} +21 -17
  50. package/dist/core/{Vibrance-CqnE9Zco.js → Vibrance-B7EsDw6e.js} +1 -1
  51. package/dist/core/{WaveDistortion-gecgVpvO.js → WaveDistortion-HCnk54tD.js} +20 -17
  52. package/dist/core/{ZoomBlur-CaGbSDG3.js → ZoomBlur-Ck6M9A2W.js} +2 -2
  53. package/dist/core/{colorMixing-C_ESXyqX.js → colorMixing-DPZ-Td4U.js} +3 -3
  54. package/dist/core/edges-B-tVdqcI.js +16 -0
  55. package/dist/core/index.js +1315 -945
  56. package/dist/core/performanceTracker.d.ts +2 -0
  57. package/dist/core/performanceTracker.d.ts.map +1 -1
  58. package/dist/core/renderer.d.ts +12 -0
  59. package/dist/core/renderer.d.ts.map +1 -1
  60. package/dist/core/shaderRegistry.d.ts.map +1 -1
  61. package/dist/core/shaders/AngularBlur/index.js +3 -3
  62. package/dist/core/shaders/Ascii/index.js +2 -2
  63. package/dist/core/shaders/Blob/index.d.ts.map +1 -1
  64. package/dist/core/shaders/Blob/index.js +5 -5
  65. package/dist/core/shaders/Blur/index.js +2 -2
  66. package/dist/core/shaders/Bulge/index.d.ts.map +1 -1
  67. package/dist/core/shaders/Bulge/index.js +4 -4
  68. package/dist/core/shaders/CRTScreen/index.js +2 -2
  69. package/dist/core/shaders/ChannelBlur/index.js +2 -2
  70. package/dist/core/shaders/Checkerboard/index.d.ts.map +1 -1
  71. package/dist/core/shaders/Checkerboard/index.js +4 -4
  72. package/dist/core/shaders/ChromaFlow/index.js +3 -3
  73. package/dist/core/shaders/ChromaticAberration/index.js +3 -3
  74. package/dist/core/shaders/Circle/index.d.ts.map +1 -1
  75. package/dist/core/shaders/Circle/index.js +3 -3
  76. package/dist/core/shaders/CursorTrail/index.js +4 -4
  77. package/dist/core/shaders/DiffuseBlur/index.js +2 -2
  78. package/dist/core/shaders/Dither/index.js +3 -3
  79. package/dist/core/shaders/DotGrid/index.d.ts.map +1 -1
  80. package/dist/core/shaders/DotGrid/index.js +3 -3
  81. package/dist/core/shaders/Duotone/index.js +4 -4
  82. package/dist/core/shaders/FilmGrain/index.d.ts.map +1 -1
  83. package/dist/core/shaders/FilmGrain/index.js +2 -2
  84. package/dist/core/shaders/FloatingParticles/index.d.ts.map +1 -1
  85. package/dist/core/shaders/FloatingParticles/index.js +3 -3
  86. package/dist/core/shaders/GlassTiles/index.d.ts.map +1 -1
  87. package/dist/core/shaders/GlassTiles/index.js +2 -2
  88. package/dist/core/shaders/Glow/index.js +2 -2
  89. package/dist/core/shaders/Godrays/index.d.ts.map +1 -1
  90. package/dist/core/shaders/Godrays/index.js +3 -3
  91. package/dist/core/shaders/Grayscale/index.js +2 -2
  92. package/dist/core/shaders/Grid/index.d.ts.map +1 -1
  93. package/dist/core/shaders/Grid/index.js +3 -3
  94. package/dist/core/shaders/GridDistortion/index.d.ts.map +1 -1
  95. package/dist/core/shaders/GridDistortion/index.js +4 -4
  96. package/dist/core/shaders/Group/index.js +2 -2
  97. package/dist/core/shaders/Halftone/index.js +3 -3
  98. package/dist/core/shaders/HueShift/index.js +2 -2
  99. package/dist/core/shaders/ImageTexture/index.d.ts.map +1 -1
  100. package/dist/core/shaders/ImageTexture/index.js +2 -2
  101. package/dist/core/shaders/Invert/index.js +2 -2
  102. package/dist/core/shaders/LinearBlur/index.js +3 -3
  103. package/dist/core/shaders/LinearGradient/index.d.ts.map +1 -1
  104. package/dist/core/shaders/LinearGradient/index.js +4 -4
  105. package/dist/core/shaders/Liquify/index.d.ts.map +1 -1
  106. package/dist/core/shaders/Liquify/index.js +4 -4
  107. package/dist/core/shaders/Pixelate/index.d.ts.map +1 -1
  108. package/dist/core/shaders/Pixelate/index.js +2 -2
  109. package/dist/core/shaders/PolarCoordinates/index.d.ts.map +1 -1
  110. package/dist/core/shaders/PolarCoordinates/index.js +4 -4
  111. package/dist/core/shaders/Posterize/index.js +2 -2
  112. package/dist/core/shaders/ProgressiveBlur/index.js +3 -3
  113. package/dist/core/shaders/RadialGradient/index.d.ts.map +1 -1
  114. package/dist/core/shaders/RadialGradient/index.js +4 -4
  115. package/dist/core/shaders/RectangularCoordinates/index.d.ts +38 -0
  116. package/dist/core/shaders/RectangularCoordinates/index.d.ts.map +1 -0
  117. package/dist/core/shaders/RectangularCoordinates/index.js +8 -0
  118. package/dist/core/shaders/Ripples/index.d.ts.map +1 -1
  119. package/dist/core/shaders/Ripples/index.js +4 -4
  120. package/dist/core/shaders/Saturation/index.js +2 -2
  121. package/dist/core/shaders/SimplexNoise/index.d.ts.map +1 -1
  122. package/dist/core/shaders/SimplexNoise/index.js +4 -4
  123. package/dist/core/shaders/SineWave/index.d.ts.map +1 -1
  124. package/dist/core/shaders/SineWave/index.js +3 -3
  125. package/dist/core/shaders/SolidColor/index.d.ts.map +1 -1
  126. package/dist/core/shaders/SolidColor/index.js +3 -3
  127. package/dist/core/shaders/Spiral/index.d.ts.map +1 -1
  128. package/dist/core/shaders/Spiral/index.js +4 -4
  129. package/dist/core/shaders/Strands/index.d.ts.map +1 -1
  130. package/dist/core/shaders/Strands/index.js +4 -4
  131. package/dist/core/shaders/Swirl/index.d.ts.map +1 -1
  132. package/dist/core/shaders/Swirl/index.js +5 -5
  133. package/dist/core/shaders/TiltShift/index.js +3 -3
  134. package/dist/core/shaders/Tritone/index.js +4 -4
  135. package/dist/core/shaders/Twirl/index.d.ts.map +1 -1
  136. package/dist/core/shaders/Twirl/index.js +4 -4
  137. package/dist/core/shaders/Vibrance/index.js +2 -2
  138. package/dist/core/shaders/WaveDistortion/index.d.ts.map +1 -1
  139. package/dist/core/shaders/WaveDistortion/index.js +6 -7
  140. package/dist/core/shaders/ZoomBlur/index.js +3 -3
  141. package/dist/core/telemetry/collector.d.ts.map +1 -1
  142. package/dist/core/telemetry/index.js +19 -19
  143. package/dist/core/{three.tsl-CgyjOhns.js → three.tsl-BqgDcRt9.js} +21 -20
  144. package/dist/core/{time-myrFQH-u.js → time-5uQ65blS.js} +1 -1
  145. package/dist/core/{transformations-Bs66Qh16.js → transformations-DBjTkQ5b.js} +1 -1
  146. package/dist/core/types.d.ts +81 -0
  147. package/dist/core/types.d.ts.map +1 -1
  148. package/dist/core/utilities/edges.d.ts +13 -2
  149. package/dist/core/utilities/edges.d.ts.map +1 -1
  150. package/dist/core/utilities/uvTransform.d.ts +20 -0
  151. package/dist/core/utilities/uvTransform.d.ts.map +1 -1
  152. package/dist/react/components/RectangularCoordinates.d.ts +31 -0
  153. package/dist/react/components/RectangularCoordinates.d.ts.map +1 -0
  154. package/dist/react/index.cjs +233 -233
  155. package/dist/react/index.d.ts +1 -0
  156. package/dist/react/index.d.ts.map +1 -1
  157. package/dist/react/index.js +16300 -15647
  158. package/dist/react/utils/generatePresetCode.cjs +2 -2
  159. package/dist/react/utils/generatePresetCode.d.ts.map +1 -1
  160. package/dist/react/utils/generatePresetCode.js +12 -0
  161. package/dist/registry.js +151 -0
  162. package/dist/svelte/components/RectangularCoordinates.svelte.d.ts +19 -0
  163. package/dist/svelte/index.d.ts +1 -0
  164. package/dist/svelte/index.js +15134 -14523
  165. package/dist/svelte/utils/generatePresetCode.js +12 -0
  166. package/dist/vue/components/RectangularCoordinates.vue.d.ts +57 -0
  167. package/dist/vue/components/RectangularCoordinates.vue.d.ts.map +1 -0
  168. package/dist/vue/{generatePresetCode-B6Ks_W3s.js → generatePresetCode-T78GxN5X.js} +12 -0
  169. package/dist/vue/index.d.ts +1 -0
  170. package/dist/vue/index.d.ts.map +1 -1
  171. package/dist/vue/index.js +15219 -14598
  172. package/dist/vue/utils/generatePresetCode.d.ts.map +1 -1
  173. package/dist/vue/utils/generatePresetCode.js +1 -1
  174. package/package.json +6 -1
  175. package/dist/core/Bulge-Ceythf-i.js +0 -99
  176. package/dist/core/FilmGrain-BAZORehh.js +0 -27
  177. package/dist/core/FloatingParticles-7wvOBUbD.js +0 -158
  178. package/dist/core/GlassTiles-C0y_PWTa.js +0 -48
  179. package/dist/core/GridDistortion-CuxRQdzs.js +0 -137
  180. package/dist/core/Liquify-rmJGJAdt.js +0 -126
  181. package/dist/core/Pixelate-BIANS3t9.js +0 -34
  182. package/dist/core/edges-Cj8yVYgz.js +0 -10
@@ -0,0 +1,160 @@
1
+ import { k as Q, m as W } from "./three.tsl-BqgDcRt9.js";
2
+ import { r as X } from "./transformations-DBjTkQ5b.js";
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+ W();
4
+ var { vec2: a, vec3: L, vec4: N, float: c, sin: g, cos: U, smoothstep: Y, mix: q, min: k, floor: Z, fract: B, length: j, dot: I, screenUV: $, viewportSize: H, time: T, Fn: m } = Q, ee = m(([e]) => B(g(I(e, a(127.1, 311.7))).mul(43758.5453123))), G = m(([e]) => B(g(a(I(e, a(127.1, 311.7)), I(e, a(269.5, 183.3)))).mul(43758.5453))), te = m(([e, n]) => {
5
+ const l = G(e).sub(0.5), u = g(n), x = U(n);
6
+ return a(x.mul(l.x).sub(u.mul(l.y)).mul(0.66), u.mul(l.x).add(x.mul(l.y)).mul(0.66)).add(e).add(0.5);
7
+ }), ae = m(([e, n]) => T.mul(n).mul(ee(e).sub(0.5)).mul(2)), v = m(([e, n, l]) => {
8
+ const u = te(n, ae(n, l));
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+ return j(e.sub(u));
10
+ });
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+ const ne = {
12
+ name: "FloatingParticles",
13
+ category: "Effects",
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+ requiresRTT: !1,
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+ acceptsUVContext: !0,
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+ props: {
17
+ randomness: {
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+ default: 0.25,
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+ description: "Randomness of particle animation",
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+ ui: {
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+ type: "range",
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+ min: 0,
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+ max: 1,
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+ step: 0.01,
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+ label: "Randomness"
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+ }
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+ },
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+ speed: {
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+ default: 0.25,
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+ description: "Speed of particle movement",
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+ ui: {
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+ type: "range",
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+ min: 0,
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+ max: 1,
35
+ step: 0.01,
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+ label: "Speed"
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+ }
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+ },
39
+ angle: {
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+ default: 90,
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+ description: "Movement angle in degrees (0=right, 90=down, 180=left, 270=up)",
42
+ ui: {
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+ type: "range",
44
+ min: 0,
45
+ max: 360,
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+ step: 1,
47
+ label: "Angle"
48
+ }
49
+ },
50
+ particleSize: {
51
+ default: 1,
52
+ description: "Size of particles",
53
+ ui: {
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+ type: "range",
55
+ min: 0.1,
56
+ max: 20,
57
+ step: 0.1,
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+ label: "Particle Size"
59
+ }
60
+ },
61
+ particleSoftness: {
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+ default: 0,
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+ description: "Edge softness of particles (0 = sharp, 1 = very soft)",
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+ ui: {
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+ type: "range",
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+ min: 0,
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+ max: 5,
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+ step: 0.01,
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+ label: "Particle Softness"
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+ }
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+ },
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+ twinkle: {
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+ default: 0.5,
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+ description: "Intensity of the twinkle effect (0 = off, 1 = full twinkle)",
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+ ui: {
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+ type: "range",
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+ min: 0,
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+ max: 1,
79
+ step: 0.01,
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+ label: "Twinkle"
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+ }
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+ },
83
+ count: {
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+ default: 5,
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+ description: "Number of particle layers",
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+ ui: {
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+ type: "range",
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+ min: 1,
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+ max: 5,
90
+ step: 1,
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+ label: "Count"
92
+ }
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+ },
94
+ particleColor: {
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+ default: "#ffffff",
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+ transform: X,
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+ description: "Color of the particles",
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+ ui: {
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+ type: "color",
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+ label: "Particle Color"
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+ }
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+ },
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+ speedVariance: {
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+ default: 0.3,
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+ description: "Per-layer speed variance (0 = all layers same speed, 1 = high variance)",
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+ ui: {
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+ type: "range",
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+ min: 0,
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+ max: 1,
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+ step: 0.01,
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+ label: "Speed Variance"
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+ }
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+ },
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+ angleVariance: {
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+ default: 30,
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+ description: "Per-layer angle variance in degrees (0 = all layers same angle, 180 = full variance)",
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+ ui: {
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+ type: "range",
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+ min: 0,
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+ max: 180,
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+ step: 1,
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+ label: "Angle Variance"
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+ }
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+ },
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+ particleDensity: {
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+ default: 3,
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+ description: "Particle density (lower = more spread out, higher = more dense)",
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+ ui: {
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+ type: "range",
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+ min: 0.5,
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+ max: 3,
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+ step: 0.1,
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+ label: "Particle Density"
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+ }
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+ }
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+ },
137
+ fragmentNode: ({ uniforms: e, childNode: n, uvContext: l }) => {
138
+ const u = l ?? $, x = m(([s]) => {
139
+ const r = Z(s), p = B(s);
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+ let t = v(s, r, e.randomness.uniform);
141
+ const y = e.particleSoftness.uniform, d = e.particleSize.uniform.mul(0.01), o = d.mul(0.6).add(y.mul(d.mul(2.4))), i = o.greaterThan(0.35), h = p.x.lessThan(0.4), V = p.x.greaterThan(0.6), R = p.y.lessThan(0.4), z = p.y.greaterThan(0.6), D = i.and(h), f = i.and(V), C = i.and(R), b = i.and(z);
142
+ t = D.select(k(t, v(s, r.add(a(-1, 0)), e.randomness.uniform)), t), t = f.select(k(t, v(s, r.add(a(1, 0)), e.randomness.uniform)), t), t = C.select(k(t, v(s, r.add(a(0, -1)), e.randomness.uniform)), t), t = b.select(k(t, v(s, r.add(a(0, 1)), e.randomness.uniform)), t);
143
+ const M = Y(o, d.mul(0.6), t), _ = e.twinkle.uniform, P = r.x.mul(12.9898).add(r.y.mul(78.233)).sin().mul(43758.5453).fract(), A = g(T.mul(2).add(P.mul(6.28318))).mul(0.5).add(0.5), F = q(c(1), A, _);
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+ return M.mul(F).mul(e.particleColor.uniform.rgb);
145
+ }), J = m(([s]) => {
146
+ const r = c(1.05), p = c(0.9), t = e.count.uniform, y = L(0).toVar(), d = c(1).toVar(), o = c(1).toVar(), i = a(0).toVar(), h = e.angle.uniform.mul(3.14159).div(180), V = a(U(h), g(h)), R = T.mul(V).mul(e.speed.uniform), z = e.speedVariance.uniform, D = e.angleVariance.uniform.mul(3.14159).div(180);
147
+ for (let f = 0; f < 4; f++) {
148
+ const C = c(f).lessThan(t).and(o.greaterThan(0.02)), b = G(a(o, c(f).mul(7.919))), M = c(1).add(b.x.sub(0.5).mul(z)), _ = b.y.sub(0.5).mul(D).mul(2), P = h.add(_), A = a(U(P), g(P)), F = R.mul(M).add(A.sub(V).mul(T).mul(e.speed.uniform)), O = x(s.mul(d).add(F).add(i)).mul(o);
149
+ y.assign(y.add(C.select(O, L(0)))), i.assign(i.add(b.mul(10))), o.assign(o.mul(p)), d.assign(d.mul(r));
150
+ }
151
+ return y;
152
+ }), E = u.mul(2).sub(1), K = H.x.div(H.y), S = J(a(E.x.mul(K), E.y).mul(e.particleDensity.uniform)), w = j(S);
153
+ return n ? N(q(n.xyz, S, w.greaterThan(0.01).select(w, 0)), 1) : N(S, w);
154
+ }
155
+ };
156
+ var le = ne;
157
+ export {
158
+ ne as n,
159
+ le as t
160
+ };
@@ -0,0 +1,52 @@
1
+ import { k as b, m as V } from "./three.tsl-BqgDcRt9.js";
2
+ V();
3
+ const G = {
4
+ name: "GlassTiles",
5
+ category: "Distortions",
6
+ requiresRTT: !0,
7
+ requiresChild: !0,
8
+ props: {
9
+ intensity: {
10
+ default: 1,
11
+ description: "The intensity of the glass tiles effect",
12
+ ui: {
13
+ type: "range",
14
+ min: 0,
15
+ max: 5,
16
+ step: 0.1,
17
+ label: "Intensity"
18
+ }
19
+ },
20
+ tileCount: {
21
+ default: 100,
22
+ description: "Number of tiles across the shortest dimension",
23
+ ui: {
24
+ type: "range",
25
+ min: 1,
26
+ max: 200,
27
+ step: 1,
28
+ label: "Tile Count"
29
+ }
30
+ }
31
+ },
32
+ uvTransformNode: ({ uv: o, uniforms: n, viewportSize: i }) => {
33
+ const { vec2: r, floor: l, select: a } = b, p = n.intensity.uniform, t = n.tileCount.uniform, e = i.x.div(i.y), s = r(a(e.greaterThanEqual(1), t.mul(e), t), a(e.lessThan(1), t.div(e), t)), c = l(o.mul(s)).div(s), d = o.sub(c), T = r(0.5, 0.5), h = p.mul(0.025), u = d.div(r(1, 1).div(s)).sub(T).mul(h);
34
+ return d.add(u).add(c);
35
+ },
36
+ fragmentNode: ({ uniforms: o, childNode: n, dimensions: i, onCleanup: r }) => {
37
+ const { vec2: l, vec4: a, floor: p, mul: t, div: e, sub: s, add: c, screenUV: d, uniform: T, convertToTexture: h } = b;
38
+ if (!n)
39
+ return console.error("You must pass a child component into the Glass Tiles shader."), a(0);
40
+ const u = h(n);
41
+ r(() => {
42
+ u?.renderTarget?.dispose && u.renderTarget.dispose();
43
+ });
44
+ const m = T(i.width / i.height), v = d, x = o.intensity.uniform, f = o.tileCount.uniform, C = l(m.greaterThanEqual(1).select(t(f, m), f), m.lessThan(1).select(e(f, m), f)), y = e(p(t(v, C)), C), g = s(v, y), U = l(0.5, 0.5), _ = t(x, 0.025), q = c(c(g, t(s(e(g, e(l(1), C)), U), _)), y);
45
+ return a(u.sample(q));
46
+ }
47
+ };
48
+ var R = G;
49
+ export {
50
+ G as n,
51
+ R as t
52
+ };
@@ -1,5 +1,5 @@
1
- import { O as U, m as k } from "./three.tsl-CgyjOhns.js";
2
- k();
1
+ import { k as R, m as U } from "./three.tsl-BqgDcRt9.js";
2
+ U();
3
3
  const B = {
4
4
  name: "Glow",
5
5
  category: "Effects",
@@ -41,7 +41,7 @@ const B = {
41
41
  }
42
42
  },
43
43
  fragmentNode: ({ uniforms: s, childNode: a, onCleanup: g }) => {
44
- const { vec2: c, vec3: h, vec4: r, float: t, max: d, dot: w, screenUV: f, convertToTexture: b, viewportSize: x, Fn: y } = U;
44
+ const { vec2: c, vec3: h, vec4: r, float: t, max: d, dot: w, screenUV: f, convertToTexture: b, viewportSize: x, Fn: y } = R;
45
45
  if (!a) return r(0, 0, 0, 0);
46
46
  const o = b(a);
47
47
  g(() => {
@@ -50,8 +50,8 @@ const B = {
50
50
  const u = o.sample(f), v = y(() => {
51
51
  const z = s.size.uniform, G = s.threshold.uniform, S = c(1).div(x), n = r(0, 0, 0, 0).toVar(), e = 5;
52
52
  for (let i = -e; i <= e; i++) for (let l = -e; l <= e; l++) {
53
- const C = c(t(i), t(l)).mul(S).mul(z), V = f.add(C), p = o.sample(V), q = w(p.rgb, h(0.299, 0.587, 0.114)), E = d(t(0), q.sub(G)), R = p.mul(E);
54
- n.assign(n.add(R));
53
+ const C = c(t(i), t(l)).mul(S).mul(z), V = f.add(C), p = o.sample(V), k = w(p.rgb, h(0.299, 0.587, 0.114)), q = d(t(0), k.sub(G)), E = p.mul(q);
54
+ n.assign(n.add(E));
55
55
  }
56
56
  const _ = t((e * 2 + 1) * (e * 2 + 1));
57
57
  return n.div(_);
@@ -1,17 +1,18 @@
1
- import { O as U, m as q, t as A } from "./three.tsl-CgyjOhns.js";
2
- import { o as L, r as _ } from "./transformations-Bs66Qh16.js";
3
- q();
4
- const M = {
1
+ import { k as A, m as L, t as M } from "./three.tsl-BqgDcRt9.js";
2
+ import { o as j, r as _ } from "./transformations-DBjTkQ5b.js";
3
+ L();
4
+ const z = {
5
5
  name: "Godrays",
6
6
  category: "Effects",
7
7
  requiresRTT: !1,
8
+ acceptsUVContext: !0,
8
9
  props: {
9
10
  center: {
10
11
  default: {
11
12
  x: 0,
12
13
  y: 0
13
14
  },
14
- transform: L,
15
+ transform: j,
15
16
  description: "The center point of the god rays",
16
17
  ui: {
17
18
  type: "position",
@@ -81,24 +82,24 @@ const M = {
81
82
  }
82
83
  }
83
84
  },
84
- fragmentNode: ({ uniforms: s }) => {
85
- const { vec2: c, vec4: R, float: a, sin: T, atan2: v, length: D, pow: h, smoothstep: P, mix: m, clamp: x, screenUV: S, time: w, PI: B, Fn: b } = U, E = c(s.center.uniform.x, s.center.uniform.y.oneMinus()), d = S.sub(E), C = b(([n]) => {
85
+ fragmentNode: ({ uniforms: s, uvContext: v }) => {
86
+ const { vec2: c, vec4: R, float: a, sin: T, atan2: D, length: P, pow: h, smoothstep: S, mix: m, clamp: x, screenUV: U, time: w, PI: B, Fn: b } = A, E = v ?? U, F = c(s.center.uniform.x, s.center.uniform.y.oneMinus()), d = E.sub(F), C = b(([n]) => {
86
87
  const t = n.floor(), e = n.fract(), o = (u) => T(u.x.mul(127.1).add(u.y.mul(311.7))).mul(43758.5453).fract(), l = o(t), r = o(t.add(c(1, 0))), y = o(t.add(c(0, 1))), p = o(t.add(c(1, 1))), i = e.mul(e).mul(e.mul(-2).add(3));
87
88
  return m(m(l, r, i.x), m(y, p, i.x), i.y);
88
89
  }), f = b(([n, t, e, o]) => {
89
- const l = v(n.y, n.x), r = c(l.mul(e), t), y = c(l.mod(B.mul(2)).mul(e), t), p = h(C(r), o);
90
- return m(h(C(y), o), p, P(-0.15, 0.15, n.x));
90
+ const l = D(n.y, n.x), r = c(l.mul(e), t), y = c(l.mod(B.mul(2)).mul(e), t), p = h(C(r), o);
91
+ return m(h(C(y), o), p, S(-0.15, 0.15, n.x));
91
92
  }), k = b(() => {
92
- const n = w.mul(s.speed.uniform).mul(0.2), t = D(d), e = a(6.5).mul(A(s.spotty.uniform)), o = a(4).sub(a(3).mul(x(s.intensity.uniform, 0, 1))), l = a(6).mul(s.density.uniform), r = a(0).toVar(), y = t.mul(1).sub(n.mul(3)), p = t.mul(0.5).mul(a(1).add(e)).sub(n.mul(2)), i = l.mul(5), u = f(d, y, i, o).toVar();
93
+ const n = w.mul(s.speed.uniform).mul(0.2), t = P(d), e = a(6.5).mul(M(s.spotty.uniform)), o = a(4).sub(a(3).mul(x(s.intensity.uniform, 0, 1))), l = a(6).mul(s.density.uniform), r = a(0).toVar(), y = t.mul(1).sub(n.mul(3)), p = t.mul(0.5).mul(a(1).add(e)).sub(n.mul(2)), i = l.mul(5), u = f(d, y, i, o).toVar();
93
94
  u.assign(u.mul(f(d, p, i.mul(4), o))), r.assign(r.add(u));
94
- const I = t.mul(1.4).sub(n.mul(2.5)), N = t.mul(0.7).mul(a(1).add(e)).sub(n.mul(1.8)), V = l.mul(4.5), g = f(d, I, V, o).toVar();
95
- return g.assign(g.mul(f(d, N, V.mul(3.5), o))), r.assign(r.add(g.mul(0.7))), x(r, 0, 1);
96
- })(), F = s.rayColor.uniform.rgb, G = s.backgroundColor.uniform.rgb;
97
- return R(m(G, F, k), s.backgroundColor.uniform.a.add(k.mul(s.rayColor.uniform.a)));
95
+ const N = t.mul(1.4).sub(n.mul(2.5)), q = t.mul(0.7).mul(a(1).add(e)).sub(n.mul(1.8)), V = l.mul(4.5), g = f(d, N, V, o).toVar();
96
+ return g.assign(g.mul(f(d, q, V.mul(3.5), o))), r.assign(r.add(g.mul(0.7))), x(r, 0, 1);
97
+ })(), G = s.rayColor.uniform.rgb, I = s.backgroundColor.uniform.rgb;
98
+ return R(m(I, G, k), s.backgroundColor.uniform.a.add(k.mul(s.rayColor.uniform.a)));
98
99
  }
99
100
  };
100
- var z = M;
101
+ var K = z;
101
102
  export {
102
- M as n,
103
- z as t
103
+ z as n,
104
+ K as t
104
105
  };
@@ -1,4 +1,4 @@
1
- import { O as o, m as s } from "./three.tsl-CgyjOhns.js";
1
+ import { k as o, m as s } from "./three.tsl-BqgDcRt9.js";
2
2
  import { t as a } from "./ColorAdjustment-CKwpE_4M.js";
3
3
  s();
4
4
  const n = {
@@ -1,13 +1,14 @@
1
- import { O as k, m as v } from "./three.tsl-CgyjOhns.js";
2
- import { r as b } from "./transformations-Bs66Qh16.js";
3
- v();
4
- const M = {
1
+ import { k as b, m as M } from "./three.tsl-BqgDcRt9.js";
2
+ import { r as T } from "./transformations-DBjTkQ5b.js";
3
+ M();
4
+ const _ = {
5
5
  name: "Grid",
6
6
  category: "Shapes & Masks",
7
+ acceptsUVContext: !0,
7
8
  props: {
8
9
  color: {
9
10
  default: "#ffffff",
10
- transform: b,
11
+ transform: T,
11
12
  description: "The color of the grid lines",
12
13
  ui: {
13
14
  type: "color",
@@ -37,13 +38,13 @@ const M = {
37
38
  }
38
39
  }
39
40
  },
40
- fragmentNode: ({ uniforms: e }) => {
41
- const { vec2: l, vec4: a, fract: d, max: m, screenUV: t, viewportSize: n, fwidth: f, smoothstep: r } = k, p = n.x.div(n.y), u = l(t.x.mul(p), t.y.oneMinus()), h = e.cells.uniform, i = u.mul(h), o = d(i), s = e.thickness.uniform.mul(0.01), g = o.x.min(o.x.oneMinus()), x = o.y.min(o.y.oneMinus()), c = f(i), y = m(r(s.add(c.x), s, g), r(s.add(c.y), s, x));
42
- return a(e.color.uniform.rgb, e.color.uniform.a.mul(y));
41
+ fragmentNode: ({ uniforms: e, uvContext: l }) => {
42
+ const { vec2: a, vec4: d, fract: m, max: f, screenUV: p, viewportSize: s, fwidth: u, smoothstep: n } = b, r = l ?? p, h = s.x.div(s.y), g = a(r.x.mul(h), r.y.oneMinus()), x = e.cells.uniform, i = g.mul(x), t = m(i), o = e.thickness.uniform.mul(0.01), y = t.x.min(t.x.oneMinus()), k = t.y.min(t.y.oneMinus()), c = u(i), v = f(n(o.add(c.x), o, y), n(o.add(c.y), o, k));
43
+ return d(e.color.uniform.rgb, e.color.uniform.a.mul(v));
43
44
  }
44
45
  };
45
- var z = M;
46
+ var V = _;
46
47
  export {
47
- M as n,
48
- z as t
48
+ _ as n,
49
+ V as t
49
50
  };
@@ -0,0 +1,147 @@
1
+ import { O as $, k as B, m as J } from "./three.tsl-BqgDcRt9.js";
2
+ import { t as K } from "./edges-B-tVdqcI.js";
3
+ import { a as Q } from "./transformations-DBjTkQ5b.js";
4
+ import { DataTexture as ee, FloatType as te, LinearFilter as C, RGFormat as ae } from "three";
5
+ J();
6
+ var ie = 20, f = /* @__PURE__ */ new WeakMap(), re = (e) => {
7
+ let t = f.get(e);
8
+ const s = e?.gridSize?.uniform?.value ? Math.max(8, Math.min(128, Math.floor(e.gridSize.uniform.value))) : ie;
9
+ if (t && t.gridSize !== s && (t.texture.dispose(), t = void 0, f.delete(e)), !t) {
10
+ const l = new Float32Array(s * s * 2), n = new ee(l, s, s, ae, te);
11
+ n.magFilter = C, n.minFilter = C, n.needsUpdate = !0, t = {
12
+ texture: n,
13
+ data: l,
14
+ tslNode: $(n),
15
+ gridSize: s
16
+ }, f.set(e, t);
17
+ }
18
+ return t;
19
+ };
20
+ const se = {
21
+ name: "GridDistortion",
22
+ category: "Interactive",
23
+ requiresRTT: !0,
24
+ requiresChild: !0,
25
+ props: {
26
+ intensity: {
27
+ default: 1,
28
+ description: "Strength of the distortion effect",
29
+ ui: {
30
+ type: "range",
31
+ min: 0,
32
+ max: 5,
33
+ step: 0.1,
34
+ label: "Intensity"
35
+ }
36
+ },
37
+ swirl: {
38
+ default: 0,
39
+ description: "Amount of swirl motion",
40
+ ui: {
41
+ type: "range",
42
+ min: 0,
43
+ max: 2,
44
+ step: 0.1,
45
+ label: "Swirl"
46
+ }
47
+ },
48
+ decay: {
49
+ default: 3,
50
+ description: "Rate of distortion decay (higher = faster)",
51
+ ui: {
52
+ type: "range",
53
+ min: 0,
54
+ max: 10,
55
+ step: 0.1,
56
+ label: "Decay"
57
+ }
58
+ },
59
+ radius: {
60
+ default: 1,
61
+ description: "Radius of the distortion effect",
62
+ ui: {
63
+ type: "range",
64
+ min: 0,
65
+ max: 3,
66
+ step: 0.01,
67
+ label: "Radius"
68
+ }
69
+ },
70
+ gridSize: {
71
+ default: 20,
72
+ description: "Resolution of the distortion grid (higher = more detailed)",
73
+ ui: {
74
+ type: "range",
75
+ min: 8,
76
+ max: 128,
77
+ step: 1,
78
+ label: "Grid Size"
79
+ }
80
+ },
81
+ edges: {
82
+ default: "stretch",
83
+ description: "How to handle edges when distortion pushes content out of bounds",
84
+ transform: Q,
85
+ ui: {
86
+ type: "select",
87
+ options: [
88
+ {
89
+ label: "Stretch",
90
+ value: "stretch"
91
+ },
92
+ {
93
+ label: "Transparent",
94
+ value: "transparent"
95
+ },
96
+ {
97
+ label: "Mirror",
98
+ value: "mirror"
99
+ },
100
+ {
101
+ label: "Wrap",
102
+ value: "wrap"
103
+ }
104
+ ],
105
+ label: "Edges"
106
+ }
107
+ }
108
+ },
109
+ fragmentNode: ({ uniforms: e, onBeforeRender: t, childNode: s, onCleanup: l }) => {
110
+ const { vec2: n, vec4: k, float: g, uniform: T, screenUV: w, convertToTexture: H } = B, { texture: z, data: a, tslNode: L, gridSize: d } = re(e), h = T(0), v = T(0);
111
+ let F = 0.5, R = 0.5, _ = Date.now();
112
+ if (t(({ pointer: o }) => {
113
+ const G = Date.now(), i = Math.min((G - _) / 1e3, 0.016);
114
+ _ = G;
115
+ const V = i > 0 ? (o.x - F) / i : 0, X = i > 0 ? (o.y - R) / i : 0;
116
+ h.value = h.value * 0.85 + V * 0.15, v.value = v.value * 0.85 + X * 0.15;
117
+ const Y = e.decay.uniform.value, q = e.intensity.uniform.value, y = e.radius.uniform.value * 0.05, M = e.swirl.uniform.value;
118
+ for (let u = 0; u < d; u++) for (let m = 0; m < d; m++) {
119
+ const r = (u * d + m) * 2;
120
+ a[r] *= 1 - Y * i, a[r + 1] *= 1 - Y * i;
121
+ const j = (m + 0.5) / d, P = (u + 0.5) / d, S = j - o.x, D = P - o.y, b = Math.sqrt(S * S + D * D);
122
+ if (b < y * 2 && Math.abs(V) + Math.abs(X) > 0.01) {
123
+ const p = Math.exp(-b * b / (y * y));
124
+ if (a[r] += h.value * p * q * i * 0.5, a[r + 1] += v.value * p * q * i * 0.5, M > 0) {
125
+ const A = Math.atan2(D, S) + Math.PI * 0.5;
126
+ a[r] += Math.cos(A) * M * p * i * 2, a[r + 1] += Math.sin(A) * M * p * i * 2;
127
+ }
128
+ }
129
+ a[r] = Math.max(-1, Math.min(1, a[r])), a[r + 1] = Math.max(-1, Math.min(1, a[r + 1]));
130
+ }
131
+ z.needsUpdate = !0, F = o.x, R = o.y;
132
+ }), l(() => {
133
+ z.dispose(), f.delete(e);
134
+ }), !s) return k(0, 0, 0, 0);
135
+ const c = H(s);
136
+ l(() => {
137
+ c?.renderTarget?.dispose && c.renderTarget.dispose();
138
+ });
139
+ const N = e.gridSize.uniform, x = g(1).div(N), O = w.div(x).floor().mul(x).add(x.mul(0.5)), W = L.sample(O).xy, I = g(0.1), U = g(-0.1), Z = W.clamp(n(U, U), n(I, I)), E = w.sub(Z);
140
+ return K(E, c.sample(E), c, e.edges.uniform);
141
+ }
142
+ };
143
+ var ce = se;
144
+ export {
145
+ se as n,
146
+ ce as t
147
+ };
@@ -1,4 +1,4 @@
1
- import { O as r, m as o } from "./three.tsl-CgyjOhns.js";
1
+ import { k as r, m as o } from "./three.tsl-BqgDcRt9.js";
2
2
  o();
3
3
  const n = {
4
4
  name: "Group",
@@ -1,5 +1,5 @@
1
- import { O as A, m as D } from "./three.tsl-CgyjOhns.js";
2
- import { n as E } from "./transformations-Bs66Qh16.js";
1
+ import { k as A, m as D } from "./three.tsl-BqgDcRt9.js";
2
+ import { n as E } from "./transformations-DBjTkQ5b.js";
3
3
  D();
4
4
  const F = {
5
5
  name: "Halftone",
@@ -48,8 +48,8 @@ const F = {
48
48
  return r(o.rgb.mul(g), o.a.mul(g));
49
49
  }
50
50
  };
51
- var O = F;
51
+ var w = F;
52
52
  export {
53
53
  F as n,
54
- O as t
54
+ w as t
55
55
  };
@@ -1,4 +1,4 @@
1
- import { O as s, m as n } from "./three.tsl-CgyjOhns.js";
1
+ import { k as s, m as n } from "./three.tsl-BqgDcRt9.js";
2
2
  import { n as i } from "./ColorAdjustment-CKwpE_4M.js";
3
3
  n();
4
4
  const a = {
@@ -1,9 +1,10 @@
1
- import { C as ee, I as te, O as oe, U as ae, V as S, W as ne, b as x, k as y, m as se } from "./three.tsl-CgyjOhns.js";
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- se();
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- te();
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- const ie = {
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+ import { A as S, C as oe, G as ae, H as x, L as ne, W as se, b as y, k as ie, m as ce } from "./three.tsl-BqgDcRt9.js";
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+ ce();
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+ ne();
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+ const le = {
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  name: "ImageTexture",
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  category: "Sources",
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+ acceptsUVContext: !0,
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  props: {
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  url: {
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  default: "https://shaders.com/og.png",
@@ -51,12 +52,12 @@ const ie = {
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  }
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  }
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  },
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- fragmentNode: ({ uniforms: m, onCleanup: L, onBeforeRender: W }) => {
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- const { vec2: o, vec4: D, float: t, texture: A, screenUV: N, viewportSize: c, step: a, min: u, max: O } = oe, H = new ne();
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+ fragmentNode: ({ uniforms: m, onCleanup: j, onBeforeRender: W, uvContext: A }) => {
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+ const { vec2: o, vec4: D, float: t, texture: H, screenUV: N, viewportSize: l, step: a, min: u, max: O } = ie, $ = A ?? N, q = new ae();
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  let T = "", r = !1;
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- const n = new ae();
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- n.colorSpace = S;
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- const $ = A(n), s = y(1), f = y(0), w = y(0), V = (e) => {
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+ const n = new se();
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+ n.colorSpace = x;
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+ const z = H(n), s = S(1), f = S(0), w = S(0), V = (e) => {
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  if (!(!e || e.trim() === "" || r)) {
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  r = !0;
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  try {
@@ -65,12 +66,12 @@ const ie = {
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  h = new URL(e, window.location.href).href;
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  } catch {
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  }
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- H.load(e, (d) => {
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- d.colorSpace = S;
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- const p = d.image, U = p.width || 1, b = p.height || 1, Z = U / b;
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+ q.load(e, (d) => {
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+ d.colorSpace = x;
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+ const p = d.image, U = p.width || 1, b = p.height || 1, te = U / b;
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  d.dispose(), T = e, requestAnimationFrame(() => {
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  const g = n.image;
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- g && typeof g == "object" && (g.width !== U || g.height !== b) && n.dispose(), s.value = Z, f.value = U, w.value = b, n.image = p, n.colorSpace = S, n.needsUpdate = !0;
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+ g && typeof g == "object" && (g.width !== U || g.height !== b) && n.dispose(), s.value = te, f.value = U, w.value = b, n.image = p, n.colorSpace = x, n.needsUpdate = !0;
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  }), r = !1;
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  }, void 0, (d) => {
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  const p = !e.startsWith("http://") && !e.startsWith("https://") && !e.startsWith("data:");
@@ -91,15 +92,15 @@ const ie = {
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  }, 0), W(() => {
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  const e = m?.url?.uniform?.value ?? "";
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  e !== T && !r && V(e);
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- }), L(() => {
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+ }), j(() => {
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  n.dispose();
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  });
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- const q = N, l = c.x.div(c.y), i = m.objectFit.uniform, F = O(l.div(s), t(1)), z = o(s.div(l).mul(F), F), I = u(l.div(s), t(1)), B = o(s.div(l).mul(I), I), E = o(1, 1), R = u(u(l.div(s), t(1)), u(c.x.div(f), c.y.div(w))), k = o(s.div(l).mul(R), R), C = u(c.x.div(f), c.y.div(w)), G = o(s.div(l).mul(C), C), M = a(i, t(0.5)), P = a(t(0.5), i).mul(a(i, t(1.5))), J = a(t(1.5), i).mul(a(i, t(2.5))), K = a(t(2.5), i).mul(a(i, t(3.5))), Q = a(t(3.5), i), X = o(0).add(z.mul(M)).add(B.mul(P)).add(E.mul(J)).add(k.mul(K)).add(G.mul(Q)), _ = q.sub(o(0.5)).div(X).add(o(0.5)), v = o(_.x, t(1).sub(_.y)), j = $.sample(v), Y = x(x(v.x.lessThan(0), v.x.greaterThan(1)), x(v.y.lessThan(0), v.y.greaterThan(1)));
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- return D(j.rgb, ee(Y, t(0), j.a));
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+ const B = $, c = l.x.div(l.y), i = m.objectFit.uniform, C = O(c.div(s), t(1)), E = o(s.div(c).mul(C), C), F = u(c.div(s), t(1)), G = o(s.div(c).mul(F), F), k = o(1, 1), R = u(u(c.div(s), t(1)), u(l.x.div(f), l.y.div(w))), M = o(s.div(c).mul(R), R), I = u(l.x.div(f), l.y.div(w)), P = o(s.div(c).mul(I), I), J = a(i, t(0.5)), K = a(t(0.5), i).mul(a(i, t(1.5))), Q = a(t(1.5), i).mul(a(i, t(2.5))), X = a(t(2.5), i).mul(a(i, t(3.5))), Y = a(t(3.5), i), Z = o(0).add(E.mul(J)).add(G.mul(K)).add(k.mul(Q)).add(M.mul(X)).add(P.mul(Y)), L = B.sub(o(0.5)).div(Z).add(o(0.5)), v = o(L.x, t(1).sub(L.y)), _ = z.sample(v), ee = y(y(v.x.lessThan(0), v.x.greaterThan(1)), y(v.y.lessThan(0), v.y.greaterThan(1)));
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+ return D(_.rgb, oe(ee, t(0), _.a));
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  }
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  };
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- var ce = ie;
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+ var de = le;
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  export {
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- ie as n,
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- ce as t
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+ le as n,
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+ de as t
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  };
@@ -1,4 +1,4 @@
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- import { O as a, m as c } from "./three.tsl-CgyjOhns.js";
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+ import { k as a, m as c } from "./three.tsl-BqgDcRt9.js";
2
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  c();
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  const i = {
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  name: "Invert",
@@ -1,5 +1,5 @@
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- import { O as q, m as w } from "./three.tsl-CgyjOhns.js";
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- import { n as A } from "./transformations-Bs66Qh16.js";
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+ import { k as q, m as w } from "./three.tsl-BqgDcRt9.js";
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+ import { n as A } from "./transformations-DBjTkQ5b.js";
3
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  w();
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  const I = {
5
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  name: "LinearBlur",
@@ -49,8 +49,8 @@ const I = {
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  })();
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  }
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  };
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- var z = I;
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+ var k = I;
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  export {
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  I as n,
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- z as t
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+ k as t
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  };