shaders 2.0.668 → 2.0.670

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -147,24 +147,11 @@
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  rendererInstance.cleanup();
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  });
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- // Canvas styles - always provide defaults that can be overridden by any CSS
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- const canvasStyles = $derived({
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- width: '1200px',
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- height: '800px',
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- ...(typeof rest.style === 'object' ? rest.style : {})
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- });
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-
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- const styleString = $derived(Object.entries(canvasStyles)
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- .map(([key, value]) => `${key.replace(/([A-Z])/g, '-$1').toLowerCase()}: ${value}`)
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- .join('; '));
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  </script>
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- <div {...rest}>
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- <canvas
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- data-renderer="shaders"
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- bind:this={canvasRef}
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- style={styleString}
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- {...rest}
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- ></canvas>
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- {@render children?.()}
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- </div>
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+ <canvas
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+ data-renderer="shaders"
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+ bind:this={canvasRef}
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+ {...rest}
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+ ></canvas>
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+ {@render children?.()}
@@ -1 +1 @@
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- {"version":3,"file":"Shader.vue.d.ts","sourceRoot":"","sources":["../../src/engine/Shader.vue"],"names":[],"mappings":"AAQA,UAAU,KAAK;IACb,UAAU,CAAC,EAAE,OAAO,CAAA;CACrB;AAqJD,iBAAS,cAAc;qBAoDO,GAAG;EAKhC;AASD,QAAA,MAAM,eAAe;;;;;gBAxNN,OAAO;4EA8NpB,CAAC;wBACkB,uBAAuB,CAAC,OAAO,eAAe,EAAE,UAAU,CAAC,OAAO,cAAc,CAAC,CAAC;AAAvG,wBAAwG;AACxG,KAAK,sBAAsB,CAAC,CAAC,IAAI,CAAC,SAAS,SAAS,GAAG,KAAK,GAAG,CAAC,CAAC;AACjE,KAAK,6BAA6B,CAAC,CAAC,IAAI;KAAG,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,SAAS,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG;QAAE,IAAI,EAAE,OAAO,KAAK,EAAE,QAAQ,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;KAAE,GAAG;QAAE,IAAI,EAAE,OAAO,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAAC,QAAQ,EAAE,IAAI,CAAA;KAAE;CAAE,CAAC;AAC9M,KAAK,kBAAkB,CAAC,CAAC,EAAE,CAAC,IAAI;KAE1B,CAAC,IAAI,MAAM,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,SAAS,MAAM,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG;QACxE,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC,CAAA;KACb,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;CACT,CAAC;AACN,KAAK,cAAc,CAAC,CAAC,IAAI;KAAG,CAAC,IAAI,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;CAAG,GAAG,EAAE,CAAC;AACxD,KAAK,uBAAuB,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG;IAAE,QAAO;QAClD,MAAM,EAAE,CAAC,CAAC;KACT,CAAA;CAAE,CAAC"}
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+ {"version":3,"file":"Shader.vue.d.ts","sourceRoot":"","sources":["../../src/engine/Shader.vue"],"names":[],"mappings":"AAQA,UAAU,KAAK;IACb,UAAU,CAAC,EAAE,OAAO,CAAA;CACrB;AAqJD,iBAAS,cAAc;qBAqCM,GAAG;EAK/B;AASD,QAAA,MAAM,eAAe;;;;;gBAzMN,OAAO;4EA+MpB,CAAC;wBACkB,uBAAuB,CAAC,OAAO,eAAe,EAAE,UAAU,CAAC,OAAO,cAAc,CAAC,CAAC;AAAvG,wBAAwG;AACxG,KAAK,sBAAsB,CAAC,CAAC,IAAI,CAAC,SAAS,SAAS,GAAG,KAAK,GAAG,CAAC,CAAC;AACjE,KAAK,6BAA6B,CAAC,CAAC,IAAI;KAAG,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,SAAS,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG;QAAE,IAAI,EAAE,OAAO,KAAK,EAAE,QAAQ,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;KAAE,GAAG;QAAE,IAAI,EAAE,OAAO,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAAC,QAAQ,EAAE,IAAI,CAAA;KAAE;CAAE,CAAC;AAC9M,KAAK,kBAAkB,CAAC,CAAC,EAAE,CAAC,IAAI;KAE1B,CAAC,IAAI,MAAM,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,SAAS,MAAM,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG;QACxE,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC,CAAA;KACb,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;CACT,CAAC;AACN,KAAK,cAAc,CAAC,CAAC,IAAI;KAAG,CAAC,IAAI,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;CAAG,GAAG,EAAE,CAAC;AACxD,KAAK,uBAAuB,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG;IAAE,QAAO;QAClD,MAAM,EAAE,CAAC,CAAC;KACT,CAAA;CAAE,CAAC"}
@@ -1,50 +1,45 @@
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  import { Je as e } from "./index56.js";
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  import { vec4 as t } from "./index156.js";
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- import { createElementBlock as n, createElementVNode as r, defineComponent as i, mergeProps as a, onBeforeUnmount as o, onMounted as s, openBlock as c, provide as l, ref as u, renderSlot as d } from "vue";
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- var f = /* @__PURE__ */ i({
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+ import { Fragment as n, createElementBlock as r, createElementVNode as i, defineComponent as a, mergeProps as o, onBeforeUnmount as s, onMounted as c, openBlock as l, provide as u, ref as d, renderSlot as f } from "vue";
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+ var p = /* @__PURE__ */ a({
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  __name: "Shader",
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  props: { hideNotice: {
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  type: Boolean,
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  default: !1
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  } },
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- setup(i) {
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- let f = i, p = u(null), m = u("ombre-root-" + Math.random().toString(36).substring(7)), h = u(e()), g = u(0);
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- l("ombreParentId", m.value), l("ombreRendererResetSignal", g), l("ombreNodeRegister", (e, t, n, r, i = null, a = null) => {
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- t === null ? h.value.removeNode(e) : h.value.registerNode(e, t, n, r, i, a);
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- }), l("ombreUniformUpdate", (e, t, n) => {
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- h.value.updateUniformValue(e, t, n);
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- }), l("ombreMetadataUpdate", (e, t) => {
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- h.value.updateNodeMetadata(e, t);
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+ setup(a) {
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+ let p = a, m = d(null), h = d("ombre-root-" + Math.random().toString(36).substring(7)), g = d(e()), _ = d(0);
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+ u("ombreParentId", h.value), u("ombreRendererResetSignal", _), u("ombreNodeRegister", (e, t, n, r, i = null, a = null) => {
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+ t === null ? g.value.removeNode(e) : g.value.registerNode(e, t, n, r, i, a);
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+ }), u("ombreUniformUpdate", (e, t, n) => {
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+ g.value.updateUniformValue(e, t, n);
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+ }), u("ombreMetadataUpdate", (e, t) => {
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+ g.value.updateNodeMetadata(e, t);
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  });
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- let _ = async () => {
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- p.value && (console.log("[Shader] Initializing renderer..."), h.value.isInitialized() || await h.value.initialize({ canvas: p.value }), h.value.registerNode(m.value, ({ childNode: e }) => e || t(0, 0, 0, 0), null, null, {}, void 0), f.hideNotice || h.value.showLicenseWarning(), console.log("[Shader] Renderer initialized successfully"));
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- }, v = !1, y = null, b = () => {
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- !p.value || y || (y = new IntersectionObserver((e) => {
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+ let v = async () => {
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+ m.value && (console.log("[Shader] Initializing renderer..."), g.value.isInitialized() || await g.value.initialize({ canvas: m.value }), g.value.registerNode(h.value, ({ childNode: e }) => e || t(0, 0, 0, 0), null, null, {}, void 0), p.hideNotice || g.value.showLicenseWarning(), console.log("[Shader] Renderer initialized successfully"));
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+ }, y = !1, b = null, x = () => {
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+ !m.value || b || (b = new IntersectionObserver((e) => {
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  let t = e[0];
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  if (!t) return;
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- let n = p.value?.getBoundingClientRect(), r = t.isIntersecting && n && n.width > 0 && n.height > 0;
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- r && !v ? (console.log("[Shader] Canvas became visible, initializing..."), _().then(() => {
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- g.value++;
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- }), v = !0) : !r && v && (console.log("[Shader] Canvas became hidden, cleaning up renderer..."), h.value.cleanup(), v = !1);
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- }, { threshold: 0 }), y.observe(p.value));
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+ let n = m.value?.getBoundingClientRect(), r = t.isIntersecting && n && n.width > 0 && n.height > 0;
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+ r && !y ? (console.log("[Shader] Canvas became visible, initializing..."), v().then(() => {
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+ _.value++;
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+ }), y = !0) : !r && y && (console.log("[Shader] Canvas became hidden, cleaning up renderer..."), g.value.cleanup(), y = !1);
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+ }, { threshold: 0 }), b.observe(m.value));
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  };
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- return s(async () => {
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- if (p.value) {
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- let e = p.value.getBoundingClientRect(), t = e.width > 0 && e.height > 0;
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- t ? (console.log("[Shader] Canvas visible on mount, initializing..."), await _(), g.value++, v = !0) : (console.log("[Shader] Canvas hidden on mount, setting up observer..."), v = !1), b();
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+ return c(async () => {
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+ if (m.value) {
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+ let e = m.value.getBoundingClientRect(), t = e.width > 0 && e.height > 0;
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+ t ? (console.log("[Shader] Canvas visible on mount, initializing..."), await v(), _.value++, y = !0) : (console.log("[Shader] Canvas hidden on mount, setting up observer..."), y = !1), x();
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  }
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- }), o(() => {
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- y && (y.disconnect(), y = null), h.value.cleanup();
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- }), (e, t) => (c(), n("div", null, [r("canvas", a({
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+ }), s(() => {
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+ b && (b.disconnect(), b = null), g.value.cleanup();
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+ }), (e, t) => (l(), r(n, null, [i("canvas", o({
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  "data-renderer": "ombre",
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  ref_key: "canvasRef",
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- ref: p,
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- style: {
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- width: "1200px",
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- height: "800px",
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- ...typeof e.$attrs.style == "object" ? e.$attrs.style : {}
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- }
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- }, e.$attrs), null, 16), d(e.$slots, "default")]));
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+ ref: m
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+ }, e.$attrs), null, 16), f(e.$slots, "default")], 64));
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  }
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  });
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- export { f as default };
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+ export { p as default };
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "shaders",
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  "private": false,
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- "version": "2.0.668",
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+ "version": "2.0.670",
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  "description": "Declarative shader components",
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  "author": "Simon Le Marchant<https://github.com/marchantweb>",
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  "homepage": "https://shaders.com/",