shaders 2.0.659 → 2.0.660

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3151,14 +3151,14 @@ var u1 = class o2 extends Jl {
3151
3151
  let K = T / N, Z = M / A, ee = T / 2, re = M / 2, he = S / 2, pe = N + 1, Te = A + 1, we = 0, Re = 0, be = new z();
3152
3152
  for (let de = 0; de < Te; de++) {
3153
3153
  let ve = de * Z - re;
3154
- for (let ct = 0; ct < pe; ct++) {
3155
- let Lt = ct * K - ee;
3156
- be[f] = Lt * v, be[g] = ve * w, be[b] = he, h.push(be.x, be.y, be.z), be[f] = 0, be[g] = 0, be[b] = S > 0 ? 1 : -1, u.push(be.x, be.y, be.z), c.push(ct / N), c.push(1 - de / A), we += 1;
3154
+ for (let ht = 0; ht < pe; ht++) {
3155
+ let Lt = ht * K - ee;
3156
+ be[f] = Lt * v, be[g] = ve * w, be[b] = he, h.push(be.x, be.y, be.z), be[f] = 0, be[g] = 0, be[b] = S > 0 ? 1 : -1, u.push(be.x, be.y, be.z), c.push(ht / N), c.push(1 - de / A), we += 1;
3157
3157
  }
3158
3158
  }
3159
3159
  for (let de = 0; de < A; de++) for (let ve = 0; ve < N; ve++) {
3160
- let ct = d + ve + pe * de, Lt = d + ve + pe * (de + 1), It = d + (ve + 1) + pe * (de + 1), nt = d + (ve + 1) + pe * de;
3161
- l.push(ct, Lt, nt), l.push(Lt, It, nt), Re += 6;
3160
+ let ht = d + ve + pe * de, Lt = d + ve + pe * (de + 1), It = d + (ve + 1) + pe * (de + 1), it = d + (ve + 1) + pe * de;
3161
+ l.push(ht, Lt, it), l.push(Lt, It, it), Re += 6;
3162
3162
  }
3163
3163
  o.addGroup(p, Re, U), p += Re, d += we;
3164
3164
  }
@@ -5041,7 +5041,7 @@ $("element", j2), $("convert", W2);
5041
5041
  const $V = (t) => (console.warn("THREE.TSL: append() has been renamed to Stack()."), wg(t));
5042
5042
  $("append", (t) => (console.warn("THREE.TSL: .append() has been renamed to .toStack()."), wg(t)));
5043
5043
  const GV = (...t) => (console.warn("THREE.TSL: tslFn() has been renamed to Fn()."), L(...t));
5044
- var st = class extends _e {
5044
+ var rt = class extends _e {
5045
5045
  static get type() {
5046
5046
  return "PropertyNode";
5047
5047
  }
@@ -5056,7 +5056,7 @@ var st = class extends _e {
5056
5056
  return this.varying === !0 ? (e = t.getVaryingFromNode(this, this.name), e.needsInterpolation = !0) : e = t.getVarFromNode(this, this.name), t.getPropertyName(e);
5057
5057
  }
5058
5058
  };
5059
- const Xh = (t, e) => H(new st(t, e)), fd = (t, e) => H(new st(t, e, !0)), Ze = se(st, "vec4", "DiffuseColor"), X0 = se(st, "vec3", "EmissiveColor"), xn = se(st, "float", "Roughness"), gd = se(st, "float", "Metalness"), zf = se(st, "float", "Clearcoat"), yd = se(st, "float", "ClearcoatRoughness"), hl = se(st, "vec3", "Sheen"), _g = se(st, "float", "SheenRoughness"), Mg = se(st, "float", "Iridescence"), T1 = se(st, "float", "IridescenceIOR"), w1 = se(st, "float", "IridescenceThickness"), Bf = se(st, "float", "AlphaT"), no = se(st, "float", "Anisotropy"), Yc = se(st, "vec3", "AnisotropyT"), gl = se(st, "vec3", "AnisotropyB"), Ns = se(st, "color", "SpecularColor"), xd = se(st, "float", "SpecularF90"), Vf = se(st, "float", "Shininess"), vh = se(st, "vec4", "Output"), nf = se(st, "float", "dashSize"), Y0 = se(st, "float", "gapSize"), jV = se(st, "float", "pointWidth"), Zc = se(st, "float", "IOR"), Of = se(st, "float", "Transmission"), S1 = se(st, "float", "Thickness"), _1 = se(st, "float", "AttenuationDistance"), M1 = se(st, "color", "AttenuationColor"), N1 = se(st, "float", "Dispersion");
5059
+ const Xh = (t, e) => H(new rt(t, e)), fd = (t, e) => H(new rt(t, e, !0)), Ze = se(rt, "vec4", "DiffuseColor"), X0 = se(rt, "vec3", "EmissiveColor"), xn = se(rt, "float", "Roughness"), gd = se(rt, "float", "Metalness"), zf = se(rt, "float", "Clearcoat"), yd = se(rt, "float", "ClearcoatRoughness"), hl = se(rt, "vec3", "Sheen"), _g = se(rt, "float", "SheenRoughness"), Mg = se(rt, "float", "Iridescence"), T1 = se(rt, "float", "IridescenceIOR"), w1 = se(rt, "float", "IridescenceThickness"), Bf = se(rt, "float", "AlphaT"), no = se(rt, "float", "Anisotropy"), Yc = se(rt, "vec3", "AnisotropyT"), gl = se(rt, "vec3", "AnisotropyB"), Ns = se(rt, "color", "SpecularColor"), xd = se(rt, "float", "SpecularF90"), Vf = se(rt, "float", "Shininess"), vh = se(rt, "vec4", "Output"), nf = se(rt, "float", "dashSize"), Y0 = se(rt, "float", "gapSize"), jV = se(rt, "float", "pointWidth"), Zc = se(rt, "float", "IOR"), Of = se(rt, "float", "Transmission"), S1 = se(rt, "float", "Thickness"), _1 = se(rt, "float", "AttenuationDistance"), M1 = se(rt, "color", "AttenuationColor"), N1 = se(rt, "float", "Dispersion");
5060
5060
  var H2 = class extends _e {
5061
5061
  static get type() {
5062
5062
  return "UniformGroupNode";
@@ -5338,10 +5338,10 @@ var O = class St extends Jt {
5338
5338
  }
5339
5339
  };
5340
5340
  O.ALL = "all", O.ANY = "any", O.RADIANS = "radians", O.DEGREES = "degrees", O.EXP = "exp", O.EXP2 = "exp2", O.LOG = "log", O.LOG2 = "log2", O.SQRT = "sqrt", O.INVERSE_SQRT = "inversesqrt", O.FLOOR = "floor", O.CEIL = "ceil", O.NORMALIZE = "normalize", O.FRACT = "fract", O.SIN = "sin", O.COS = "cos", O.TAN = "tan", O.ASIN = "asin", O.ACOS = "acos", O.ATAN = "atan", O.ABS = "abs", O.SIGN = "sign", O.LENGTH = "length", O.NEGATE = "negate", O.ONE_MINUS = "oneMinus", O.DFDX = "dFdx", O.DFDY = "dFdy", O.ROUND = "round", O.RECIPROCAL = "reciprocal", O.TRUNC = "trunc", O.FWIDTH = "fwidth", O.TRANSPOSE = "transpose", O.BITCAST = "bitcast", O.EQUALS = "equals", O.MIN = "min", O.MAX = "max", O.STEP = "step", O.REFLECT = "reflect", O.DISTANCE = "distance", O.DIFFERENCE = "difference", O.DOT = "dot", O.CROSS = "cross", O.POW = "pow", O.TRANSFORM_DIRECTION = "transformDirection", O.MIX = "mix", O.CLAMP = "clamp", O.REFRACT = "refract", O.SMOOTHSTEP = "smoothstep", O.FACEFORWARD = "faceforward";
5341
- const xA = _(1e-6), XV = _(1e6), kf = _(Math.PI), YV = _(Math.PI * 2), bA = X(O, O.ALL).setParameterLength(1), vA = X(O, O.ANY).setParameterLength(1), TA = X(O, O.RADIANS).setParameterLength(1), wA = X(O, O.DEGREES).setParameterLength(1), E1 = X(O, O.EXP).setParameterLength(1), zh = X(O, O.EXP2).setParameterLength(1), Ag = X(O, O.LOG).setParameterLength(1), wn = X(O, O.LOG2).setParameterLength(1), Un = X(O, O.SQRT).setParameterLength(1), P1 = X(O, O.INVERSE_SQRT).setParameterLength(1), Sn = X(O, O.FLOOR).setParameterLength(1), Cg = X(O, O.CEIL).setParameterLength(1), _a = X(O, O.NORMALIZE).setParameterLength(1), Ia = X(O, O.FRACT).setParameterLength(1), Ys = X(O, O.SIN).setParameterLength(1), ra = X(O, O.COS).setParameterLength(1), SA = X(O, O.TAN).setParameterLength(1), _A = X(O, O.ASIN).setParameterLength(1), F1 = X(O, O.ACOS).setParameterLength(1), L1 = X(O, O.ATAN).setParameterLength(1, 2), Tt = X(O, O.ABS).setParameterLength(1), bd = X(O, O.SIGN).setParameterLength(1), _n = X(O, O.LENGTH).setParameterLength(1), MA = X(O, O.NEGATE).setParameterLength(1), NA = X(O, O.ONE_MINUS).setParameterLength(1), I1 = X(O, O.DFDX).setParameterLength(1), z1 = X(O, O.DFDY).setParameterLength(1), AA = X(O, O.ROUND).setParameterLength(1), CA = X(O, O.RECIPROCAL).setParameterLength(1), B1 = X(O, O.TRUNC).setParameterLength(1), RA = X(O, O.FWIDTH).setParameterLength(1), EA = X(O, O.TRANSPOSE).setParameterLength(1), ZV = X(O, O.BITCAST).setParameterLength(2), PA = (t, e) => (console.warn('THREE.TSL: "equals" is deprecated. Use "equal" inside a vector instead, like: "bvec*( equal( ... ) )"'), C1(t, e)), Fs = X(O, O.MIN).setParameterLength(2, 1 / 0), Gt = X(O, O.MAX).setParameterLength(2, 1 / 0), Rg = X(O, O.STEP).setParameterLength(2), FA = X(O, O.REFLECT).setParameterLength(2), LA = X(O, O.DISTANCE).setParameterLength(2), IA = X(O, O.DIFFERENCE).setParameterLength(2), Lo = X(O, O.DOT).setParameterLength(2), Eg = X(O, O.CROSS).setParameterLength(2), en = X(O, O.POW).setParameterLength(2), V1 = X(O, O.POW, 2).setParameterLength(1), zA = X(O, O.POW, 3).setParameterLength(1), BA = X(O, O.POW, 4).setParameterLength(1), VA = X(O, O.TRANSFORM_DIRECTION).setParameterLength(2), OA = (t) => Fe(bd(t), en(Tt(t), 1 / 3)), O1 = (t) => Lo(t, t), tt = X(O, O.MIX).setParameterLength(3), Fn = (t, e = 0, r = 1) => H(new O(O.CLAMP, H(t), H(e), H(r))), k1 = (t) => Fn(t), U1 = X(O, O.REFRACT).setParameterLength(3), Ln = X(O, O.SMOOTHSTEP).setParameterLength(3), D1 = X(O, O.FACEFORWARD).setParameterLength(3), kA = L(([t]) => {
5341
+ const xA = _(1e-6), XV = _(1e6), kf = _(Math.PI), YV = _(Math.PI * 2), bA = X(O, O.ALL).setParameterLength(1), vA = X(O, O.ANY).setParameterLength(1), TA = X(O, O.RADIANS).setParameterLength(1), wA = X(O, O.DEGREES).setParameterLength(1), E1 = X(O, O.EXP).setParameterLength(1), zh = X(O, O.EXP2).setParameterLength(1), Ag = X(O, O.LOG).setParameterLength(1), wn = X(O, O.LOG2).setParameterLength(1), Un = X(O, O.SQRT).setParameterLength(1), P1 = X(O, O.INVERSE_SQRT).setParameterLength(1), Sn = X(O, O.FLOOR).setParameterLength(1), Cg = X(O, O.CEIL).setParameterLength(1), _a = X(O, O.NORMALIZE).setParameterLength(1), Ia = X(O, O.FRACT).setParameterLength(1), Ys = X(O, O.SIN).setParameterLength(1), ra = X(O, O.COS).setParameterLength(1), SA = X(O, O.TAN).setParameterLength(1), _A = X(O, O.ASIN).setParameterLength(1), F1 = X(O, O.ACOS).setParameterLength(1), L1 = X(O, O.ATAN).setParameterLength(1, 2), Tt = X(O, O.ABS).setParameterLength(1), bd = X(O, O.SIGN).setParameterLength(1), _n = X(O, O.LENGTH).setParameterLength(1), MA = X(O, O.NEGATE).setParameterLength(1), NA = X(O, O.ONE_MINUS).setParameterLength(1), I1 = X(O, O.DFDX).setParameterLength(1), z1 = X(O, O.DFDY).setParameterLength(1), AA = X(O, O.ROUND).setParameterLength(1), CA = X(O, O.RECIPROCAL).setParameterLength(1), B1 = X(O, O.TRUNC).setParameterLength(1), RA = X(O, O.FWIDTH).setParameterLength(1), EA = X(O, O.TRANSPOSE).setParameterLength(1), ZV = X(O, O.BITCAST).setParameterLength(2), PA = (t, e) => (console.warn('THREE.TSL: "equals" is deprecated. Use "equal" inside a vector instead, like: "bvec*( equal( ... ) )"'), C1(t, e)), Fs = X(O, O.MIN).setParameterLength(2, 1 / 0), Gt = X(O, O.MAX).setParameterLength(2, 1 / 0), Rg = X(O, O.STEP).setParameterLength(2), FA = X(O, O.REFLECT).setParameterLength(2), LA = X(O, O.DISTANCE).setParameterLength(2), IA = X(O, O.DIFFERENCE).setParameterLength(2), Lo = X(O, O.DOT).setParameterLength(2), Eg = X(O, O.CROSS).setParameterLength(2), en = X(O, O.POW).setParameterLength(2), V1 = X(O, O.POW, 2).setParameterLength(1), zA = X(O, O.POW, 3).setParameterLength(1), BA = X(O, O.POW, 4).setParameterLength(1), VA = X(O, O.TRANSFORM_DIRECTION).setParameterLength(2), OA = (t) => Fe(bd(t), en(Tt(t), 1 / 3)), O1 = (t) => Lo(t, t), et = X(O, O.MIX).setParameterLength(3), Fn = (t, e = 0, r = 1) => H(new O(O.CLAMP, H(t), H(e), H(r))), k1 = (t) => Fn(t), U1 = X(O, O.REFRACT).setParameterLength(3), Ln = X(O, O.SMOOTHSTEP).setParameterLength(3), D1 = X(O, O.FACEFORWARD).setParameterLength(3), kA = L(([t]) => {
5342
5342
  let e = 12.9898, r = 78.233, s = 43758.5453, i = Lo(t.xy, J(e, r)), n = Id(i, kf);
5343
5343
  return Ia(Ys(n).mul(s));
5344
- }), UA = (t, e, r) => tt(e, r, t), DA = (t, e, r) => Ln(e, r, t), $A = (t, e) => (console.warn('THREE.TSL: "atan2" is overloaded. Use "atan" instead.'), L1(t, e)), JV = D1, QV = P1;
5344
+ }), UA = (t, e, r) => et(e, r, t), DA = (t, e, r) => Ln(e, r, t), $A = (t, e) => (console.warn('THREE.TSL: "atan2" is overloaded. Use "atan" instead.'), L1(t, e)), JV = D1, QV = P1;
5345
5345
  $("all", bA), $("any", vA), $("equals", PA), $("radians", TA), $("degrees", wA), $("exp", E1), $("exp2", zh), $("log", Ag), $("log2", wn), $("sqrt", Un), $("inverseSqrt", P1), $("floor", Sn), $("ceil", Cg), $("normalize", _a), $("fract", Ia), $("sin", Ys), $("cos", ra), $("tan", SA), $("asin", _A), $("acos", F1), $("atan", L1), $("abs", Tt), $("sign", bd), $("length", _n), $("lengthSq", O1), $("negate", MA), $("oneMinus", NA), $("dFdx", I1), $("dFdy", z1), $("round", AA), $("reciprocal", CA), $("trunc", B1), $("fwidth", RA), $("atan2", $A), $("min", Fs), $("max", Gt), $("step", Rg), $("reflect", FA), $("distance", LA), $("dot", Lo), $("cross", Eg), $("pow", en), $("pow2", V1), $("pow3", zA), $("pow4", BA), $("transformDirection", VA), $("mix", UA), $("clamp", Fn), $("refract", U1), $("smoothstep", DA), $("faceForward", D1), $("difference", IA), $("saturate", k1), $("cbrt", OA), $("transpose", EA), $("rand", kA);
5346
5346
  var KV = class extends _e {
5347
5347
  static get type() {
@@ -5504,10 +5504,10 @@ const si = X(eO).setParameterLength(1, 2), YA = (t) => si(t);
5504
5504
  $("toVarying", si), $("toVertexStage", YA), $("varying", (...t) => (console.warn("THREE.TSL: .varying() has been renamed to .toVarying()."), si(...t))), $("vertexStage", (...t) => (console.warn("THREE.TSL: .vertexStage() has been renamed to .toVertexStage()."), si(...t)));
5505
5505
  const ZA = L(([t]) => {
5506
5506
  let e = t.mul(0.9478672986).add(0.0521327014).pow(2.4), r = t.mul(0.0773993808), s = t.lessThanEqual(0.04045);
5507
- return tt(e, r, s);
5507
+ return et(e, r, s);
5508
5508
  }).setLayout({ name: "sRGBTransferEOTF", type: "vec3", inputs: [{ name: "color", type: "vec3" }] }), JA = L(([t]) => {
5509
5509
  let e = t.pow(0.41666).mul(1.055).sub(0.055), r = t.mul(12.92), s = t.lessThanEqual(31308e-7);
5510
- return tt(e, r, s);
5510
+ return et(e, r, s);
5511
5511
  }).setLayout({ name: "sRGBTransferOETF", type: "vec3", inputs: [{ name: "color", type: "vec3" }] }), G1 = "WorkingColorSpace", tO = "OutputColorSpace";
5512
5512
  var j1 = class extends Jt {
5513
5513
  static get type() {
@@ -6326,7 +6326,7 @@ const oa = (t, e, r = null) => H(new $O(t, e, r)), Vg = L((t) => (t.geometry.has
6326
6326
  return r.material.flatShading !== !0 && (s = si(s, e)), s;
6327
6327
  }).once(), jO = Gd(Ig.cross(Vg), "v_bitangentGeometry").normalize().toVar("bitangentGeometry"), WO = Gd(Ls.cross(Dd), "v_bitangentLocal").normalize().toVar("bitangentLocal"), EC = Gd(an.cross($d), "v_bitangentView").normalize().toVar("bitangentView"), HO = Gd(Ud.cross(RC), "v_bitangentWorld").normalize().toVar("bitangentWorld"), PC = Gd(qt.cross(J1), "v_transformedBitangentView").normalize().toVar("transformedBitangentView"), qO = PC.transformDirection(zs).normalize().toVar("transformedBitangentWorld"), cl = os($d, EC, an), FC = Nt.mul(cl), XO = (t, e) => t.sub(FC.mul(e)), LC = (() => {
6328
6328
  let t = gl.cross(Nt);
6329
- return t = t.cross(gl).normalize(), t = tt(t, qt, no.mul(xn.oneMinus()).oneMinus().pow2().pow2()).normalize(), t;
6329
+ return t = t.cross(gl).normalize(), t = et(t, qt, no.mul(xn.oneMinus()).oneMinus().pow2().pow2()).normalize(), t;
6330
6330
  })(), YO = L((t) => {
6331
6331
  let { eye_pos: e, surf_norm: r, mapN: s, uv: i } = t, n = e.dFdx(), a = e.dFdy(), o = i.dFdx(), l = i.dFdy(), h = r, u = a.cross(h), c = h.cross(n), d = u.mul(o.x).add(c.mul(l.x)), p = u.mul(o.y).add(c.mul(l.y)), m = d.dot(d).max(p.dot(p)), f = kd.mul(m.inverseSqrt());
6332
6332
  return ar(d.mul(s.x, f), p.mul(s.y, f), h.mul(s.z)).normalize();
@@ -6752,7 +6752,7 @@ var d4 = class extends _e {
6752
6752
  return t.addFlowTab(), n;
6753
6753
  }
6754
6754
  };
6755
- const rt = (...t) => H(new d4(ml(t, "int"))).toStack(), p4 = () => Ma("continue").toStack(), bR = () => Ma("break").toStack(), m4 = (...t) => (console.warn("THREE.TSL: loop() has been renamed to Loop()."), rt(...t)), Wy = /* @__PURE__ */ new WeakMap(), Us = new Xe(), Ow = L(({ bufferMap: t, influence: e, stride: r, width: s, depth: i, offset: n }) => {
6755
+ const tt = (...t) => H(new d4(ml(t, "int"))).toStack(), p4 = () => Ma("continue").toStack(), bR = () => Ma("break").toStack(), m4 = (...t) => (console.warn("THREE.TSL: loop() has been renamed to Loop()."), tt(...t)), Wy = /* @__PURE__ */ new WeakMap(), Us = new Xe(), Ow = L(({ bufferMap: t, influence: e, stride: r, width: s, depth: i, offset: n }) => {
6756
6756
  let a = R(dR).mul(r).add(n), o = a.div(s), l = a.sub(o.mul(s));
6757
6757
  return Wt(t, Nr(l, o)).depth(i).xyz.mul(e);
6758
6758
  });
@@ -6792,7 +6792,7 @@ var g4 = class extends _e {
6792
6792
  let { geometry: e } = t, r = e.morphAttributes.position !== void 0, s = e.hasAttribute("normal") && e.morphAttributes.normal !== void 0, i = e.morphAttributes.position || e.morphAttributes.normal || e.morphAttributes.color, n = i === void 0 ? 0 : i.length, { texture: a, stride: o, size: l } = f4(e);
6793
6793
  r === !0 && Xt.mulAssign(this.morphBaseInfluence), s === !0 && Ls.mulAssign(this.morphBaseInfluence);
6794
6794
  let h = R(l.width);
6795
- rt(n, ({ i: u }) => {
6795
+ tt(n, ({ i: u }) => {
6796
6796
  let c = _(0).toVar();
6797
6797
  this.mesh.count > 1 && this.mesh.morphTexture !== null && this.mesh.morphTexture !== void 0 ? c.assign(Wt(this.mesh.morphTexture, Nr(R(u).add(1), R(vo))).r) : c.assign(bt("morphTargetInfluences", "float").element(u).toVar()), Ie(c.notEqual(0), () => {
6798
6798
  r === !0 && Xt.addAssign(Ow({ bufferMap: a, influence: c, stride: o, width: h, depth: u, offset: R(0) })), s === !0 && Ls.addAssign(Ow({ bufferMap: a, influence: c, stride: o, width: h, depth: u, offset: R(1) }));
@@ -6967,7 +6967,7 @@ var To = class hf extends _e {
6967
6967
  let s = _().toVar("distanceToPlane"), i = _().toVar("distanceToGradient"), n = _(1).toVar("clipOpacity"), a = r.length;
6968
6968
  if (this.hardwareClipping === !1 && a > 0) {
6969
6969
  let l = yi(r);
6970
- rt(a, ({ i: h }) => {
6970
+ tt(a, ({ i: h }) => {
6971
6971
  let u = l.element(h);
6972
6972
  s.assign(rr.dot(u.xyz).negate().add(u.w)), i.assign(s.fwidth().div(2)), n.mulAssign(Ln(i.negate(), i, s));
6973
6973
  });
@@ -6975,7 +6975,7 @@ var To = class hf extends _e {
6975
6975
  let o = e.length;
6976
6976
  if (o > 0) {
6977
6977
  let l = yi(e), h = _(1).toVar("intersectionClipOpacity");
6978
- rt(o, ({ i: u }) => {
6978
+ tt(o, ({ i: u }) => {
6979
6979
  let c = l.element(u);
6980
6980
  s.assign(rr.dot(c.xyz).negate().add(c.w)), i.assign(s.fwidth().div(2)), h.mulAssign(Ln(i.negate(), i, s).oneMinus());
6981
6981
  }), n.mulAssign(h.oneMinus());
@@ -6988,7 +6988,7 @@ var To = class hf extends _e {
6988
6988
  let s = r.length;
6989
6989
  if (this.hardwareClipping === !1 && s > 0) {
6990
6990
  let n = yi(r);
6991
- rt(s, ({ i: a }) => {
6991
+ tt(s, ({ i: a }) => {
6992
6992
  let o = n.element(a);
6993
6993
  rr.dot(o.xyz).greaterThan(o.w).discard();
6994
6994
  });
@@ -6996,7 +6996,7 @@ var To = class hf extends _e {
6996
6996
  let i = e.length;
6997
6997
  if (i > 0) {
6998
6998
  let n = yi(e), a = Pn(!0).toVar("clipped");
6999
- rt(i, ({ i: o }) => {
6999
+ tt(i, ({ i: o }) => {
7000
7000
  let l = n.element(o);
7001
7001
  a.assign(rr.dot(l.xyz).greaterThan(l.w).and(a));
7002
7002
  }), a.discard();
@@ -7007,7 +7007,7 @@ var To = class hf extends _e {
7007
7007
  let s = e.length;
7008
7008
  return r.enableHardwareClipping(s), L(() => {
7009
7009
  let i = yi(e), n = Vd(r.getClipDistance());
7010
- rt(s, ({ i: a }) => {
7010
+ tt(s, ({ i: a }) => {
7011
7011
  let o = i.element(a), l = rr.dot(o.xyz).sub(o.w).negate();
7012
7012
  n.element(a).assign(l);
7013
7013
  });
@@ -7171,7 +7171,7 @@ var Yt = class extends Ss {
7171
7171
  if (a && a.getScope().hasLights) {
7172
7172
  let l = this.setupLightingModel(t) || null;
7173
7173
  o = TR(a, l, r, s);
7174
- } else r !== null && (o = F(s === null ? r : tt(o, r, s)));
7174
+ } else r !== null && (o = F(s === null ? r : et(o, r, s)));
7175
7175
  return (i && i.isNode === !0 || e.emissive && e.emissive.isColor === !0) && (X0.assign(F(i || OC)), o = o.add(X0)), o;
7176
7176
  }
7177
7177
  setupFog(t, e) {
@@ -7385,10 +7385,10 @@ var ov = class extends Yh {
7385
7385
  let { material: e, context: r } = t, s = r.outgoingLight, i = t.context.environment;
7386
7386
  if (i) switch (e.combine) {
7387
7387
  case mg:
7388
- s.rgb.assign(tt(s.rgb, s.rgb.mul(i.rgb), Qc.mul(uf)));
7388
+ s.rgb.assign(et(s.rgb, s.rgb.mul(i.rgb), Qc.mul(uf)));
7389
7389
  break;
7390
7390
  case xz:
7391
- s.rgb.assign(tt(s.rgb, i.rgb, Qc.mul(uf)));
7391
+ s.rgb.assign(et(s.rgb, i.rgb, Qc.mul(uf)));
7392
7392
  break;
7393
7393
  case bz:
7394
7394
  s.rgb.addAssign(i.rgb.mul(Qc.mul(uf)));
@@ -7562,7 +7562,7 @@ const IR = L((t) => {
7562
7562
  if (m) {
7563
7563
  f = ye().toVar(), g = F().toVar();
7564
7564
  let M = u.sub(1).mul(m.mul(0.025)), S = F(u.sub(M), u, u.add(M));
7565
- rt({ start: 0, end: 3 }, ({ i: N }) => {
7565
+ tt({ start: 0, end: 3 }, ({ i: N }) => {
7566
7566
  let A = S.element(N), U = Xw(t, e, c, A, o), K = a.add(U), Z = h.mul(l.mul(ye(K, 1))), ee = J(Z.xy.div(Z.w)).toVar();
7567
7567
  ee.addAssign(1), ee.divAssign(2), ee.assign(J(ee.x, ee.y.oneMinus()));
7568
7568
  let re = Yw(ee, r, A);
@@ -7581,10 +7581,10 @@ const IR = L((t) => {
7581
7581
  let r = t.mul(2 * Math.PI * 1e-9), s = F(54856e-17, 44201e-17, 52481e-17), i = F(1681e3, 1795300, 2208400), n = F(43278e5, 93046e5, 66121e5), a = _(9747e-17 * Math.sqrt(2 * Math.PI * 45282e5)).mul(r.mul(2239900).add(e.x).cos()).mul(r.pow2().mul(-45282e5).exp()), o = s.mul(n.mul(2 * Math.PI).sqrt()).mul(i.mul(r).add(e).cos()).mul(r.pow2().negate().mul(n).exp());
7582
7582
  return o = F(o.x.add(a), o.y, o.z).div(10685e-11), mk.mul(o);
7583
7583
  }, yk = L(({ outsideIOR: t, eta2: e, cosTheta1: r, thinFilmThickness: s, baseF0: i }) => {
7584
- let n = tt(t, e, Ln(0, 0.03, s)), a = t.div(n).pow2().mul(r.pow2().oneMinus()), o = a.oneMinus();
7584
+ let n = et(t, e, Ln(0, 0.03, s)), a = t.div(n).pow2().mul(r.pow2().oneMinus()), o = a.oneMinus();
7585
7585
  Ie(o.lessThan(0), () => F(1));
7586
7586
  let l = o.sqrt(), h = Jw(n, t), u = Vh({ f0: h, f90: 1, dotVH: r }), c = u.oneMinus(), d = n.lessThan(t).select(Math.PI, 0), p = _(Math.PI).sub(d), m = fk(i.clamp(0, 0.9999)), f = Jw(m, n.toVec3()), g = Vh({ f0: f, f90: 1, dotVH: l }), b = F(m.x.lessThan(n).select(Math.PI, 0), m.y.lessThan(n).select(Math.PI, 0), m.z.lessThan(n).select(Math.PI, 0)), v = n.mul(s, l, 2), w = F(p).add(b), T = u.mul(g).clamp(1e-5, 0.9999), M = T.sqrt(), S = c.pow2().mul(g).div(F(1).sub(T)), N = u.add(S), A = N.toVar(), U = S.sub(c).toVar();
7587
- return rt({ start: 1, end: 2, condition: "<=", name: "m" }, ({ m: K }) => {
7587
+ return tt({ start: 1, end: 2, condition: "<=", name: "m" }, ({ m: K }) => {
7588
7588
  U.mulAssign(M);
7589
7589
  let Z = gk(_(K).mul(v), _(K).mul(w)).mul(2);
7590
7590
  A.addAssign(U.mul(Z));
@@ -7604,7 +7604,7 @@ var $R = class extends kg {
7604
7604
  }
7605
7605
  if (this.transmission === !0) {
7606
7606
  let e = ga, r = gC.sub(ga).normalize(), s = zg, i = t.context;
7607
- i.backdrop = pk(s, r, xn, Ze, Ns, xd, e, bi, zs, tu, Zc, S1, M1, _1, this.dispersion ? N1 : null), i.backdropAlpha = Of, Ze.a.mulAssign(tt(1, i.backdrop.a, Of));
7607
+ i.backdrop = pk(s, r, xn, Ze, Ns, xd, e, bi, zs, tu, Zc, S1, M1, _1, this.dispersion ? N1 : null), i.backdropAlpha = Of, Ze.a.mulAssign(et(1, i.backdrop.a, Of));
7608
7608
  }
7609
7609
  super.start(t);
7610
7610
  }
@@ -7722,7 +7722,7 @@ const Qw = _(1), ab = _(-2), qp = _(0.8), Zy = _(-1), Xp = _(0.4), Jy = _(2), Yp
7722
7722
  let a = _(r), o = F(e), l = Fn(Sk(a), ab, n), h = Ia(l), u = Sn(l), c = F(ob(t, o, u, s, i, n)).toVar();
7723
7723
  return Ie(h.notEqual(0), () => {
7724
7724
  let d = F(ob(t, o, u.add(1), s, i, n)).toVar();
7725
- c.assign(tt(c, d, h));
7725
+ c.assign(et(c, d, h));
7726
7726
  }), c;
7727
7727
  }), ob = L(([t, e, r, s, i, n]) => {
7728
7728
  let a = _(r).toVar(), o = F(e), l = _(Tk(o)).toVar(), h = _(Gt(eS.sub(a), 0)).toVar();
@@ -7740,7 +7740,7 @@ const Qw = _(1), ab = _(-2), qp = _(0.8), Zy = _(-1), Xp = _(0.4), Jy = _(2), Yp
7740
7740
  d.assign(F(s.z, 0, s.x.negate()));
7741
7741
  }), d.assign(_a(d));
7742
7742
  let p = F().toVar();
7743
- return p.addAssign(i.element(0).mul(Ky({ theta: 0, axis: d, outputDirection: s, mipInt: o, envMap: l, CUBEUV_TEXEL_WIDTH: h, CUBEUV_TEXEL_HEIGHT: u, CUBEUV_MAX_MIP: c }))), rt({ start: R(1), end: t }, ({ i: m }) => {
7743
+ return p.addAssign(i.element(0).mul(Ky({ theta: 0, axis: d, outputDirection: s, mipInt: o, envMap: l, CUBEUV_TEXEL_WIDTH: h, CUBEUV_TEXEL_HEIGHT: u, CUBEUV_MAX_MIP: c }))), tt({ start: R(1), end: t }, ({ i: m }) => {
7744
7744
  Ie(m.greaterThanEqual(n), () => {
7745
7745
  bR();
7746
7746
  });
@@ -8047,7 +8047,7 @@ var qR = class extends Yt {
8047
8047
  return new $R();
8048
8048
  }
8049
8049
  setupSpecular() {
8050
- let t = tt(F(0.04), Ze.rgb, gd);
8050
+ let t = et(F(0.04), Ze.rgb, gd);
8051
8051
  Ns.assign(t), xd.assign(1);
8052
8052
  }
8053
8053
  setupVariants() {
@@ -8088,7 +8088,7 @@ var Uk = class extends qR {
8088
8088
  }
8089
8089
  setupSpecular() {
8090
8090
  let t = this.iorNode ? _(this.iorNode) : rR;
8091
- Zc.assign(t), Ns.assign(tt(Fs(V1(Zc.sub(1).div(Zc.add(1))).mul(UC), F(1)).mul(rb), Ze.rgb, gd)), xd.assign(tt(rb, 1, gd));
8091
+ Zc.assign(t), Ns.assign(et(Fs(V1(Zc.sub(1).div(Zc.add(1))).mul(UC), F(1)).mul(rb), Ze.rgb, gd)), xd.assign(et(rb, 1, gd));
8092
8092
  }
8093
8093
  setupLightingModel() {
8094
8094
  return new $R(this.useClearcoat, this.useSheen, this.useIridescence, this.useAnisotropy, this.useTransmission, this.useDispersion);
@@ -8139,7 +8139,7 @@ const Dk = L(({ normal: t, lightDirection: e, builder: r }) => {
8139
8139
  return F(n.r);
8140
8140
  } else {
8141
8141
  let n = i.fwidth().mul(0.5);
8142
- return tt(F(0.7), F(1), Ln(_(0.7).sub(n.x), _(0.7).add(n.x), i.x));
8142
+ return et(F(0.7), F(1), Ln(_(0.7).sub(n.x), _(0.7).add(n.x), i.x));
8143
8143
  }
8144
8144
  });
8145
8145
  var $k = class extends kg {
@@ -8185,7 +8185,7 @@ var qk = class extends Yt {
8185
8185
  }
8186
8186
  setupVariants(t) {
8187
8187
  let e = XR, r;
8188
- r = t.material.matcap ? oa("matcap", "texture").context({ getUV: () => e }) : F(tt(0.2, 0.8, e.y)), Ze.rgb.mulAssign(r.rgb);
8188
+ r = t.material.matcap ? oa("matcap", "texture").context({ getUV: () => e }) : F(et(0.2, 0.8, e.y)), Ze.rgb.mulAssign(r.rgb);
8189
8189
  }
8190
8190
  }, Xk = class extends Jt {
8191
8191
  static get type() {
@@ -8954,7 +8954,7 @@ var MU = class extends Io {
8954
8954
  clone() {
8955
8955
  return new this.constructor(this.r, this.g, this.b, this.a);
8956
8956
  }
8957
- }, KR = class extends st {
8957
+ }, KR = class extends rt {
8958
8958
  static get type() {
8959
8959
  return "ParameterNode";
8960
8960
  }
@@ -9157,7 +9157,7 @@ const rE = X(LU), IU = L(([t]) => {
9157
9157
  return r.shiftRight(22).bitXor(r).toFloat().mul(1 / 2 ** 32);
9158
9158
  }), lb = (t, e) => en(Fe(4, t.mul(He(1, t))), e), zU = (t, e) => t.lessThan(0.5) ? lb(t.mul(2), e).div(2) : He(1, lb(Fe(He(1, t), 2), e).div(2)), BU = (t, e, r) => en(Mi(en(t, e), ar(en(t, e), en(He(1, t), r))), 1 / e), VU = (t, e) => Ys(kf.mul(e.mul(t).sub(1))).div(kf.mul(e.mul(t).sub(1))), sa = L(([t]) => t.fract().sub(0.5).abs()).setLayout({ name: "tri", type: "float", inputs: [{ name: "x", type: "float" }] }), OU = L(([t]) => F(sa(t.z.add(sa(t.y.mul(1)))), sa(t.z.add(sa(t.x.mul(1)))), sa(t.y.add(sa(t.x.mul(1)))))).setLayout({ name: "tri3", type: "vec3", inputs: [{ name: "p", type: "vec3" }] }), kU = L(([t, e, r]) => {
9159
9159
  let s = F(t).toVar(), i = _(1.4).toVar(), n = _(0).toVar(), a = F(s).toVar();
9160
- return rt({ start: _(0), end: _(3), type: "float", condition: "<=" }, () => {
9160
+ return tt({ start: _(0), end: _(3), type: "float", condition: "<=" }, () => {
9161
9161
  let o = F(OU(a.mul(2))).toVar();
9162
9162
  s.addAssign(o.add(r.mul(_(0.1).mul(e)))), a.mulAssign(1.8), i.mulAssign(1.5), s.mulAssign(1.2);
9163
9163
  let l = _(sa(s.z.add(sa(s.x.add(sa(s.y)))))).toVar();
@@ -9573,12 +9573,12 @@ function mS(t, e = 0) {
9573
9573
  let r = cE(t), s = r[e];
9574
9574
  return s === void 0 && (r[e] = s = new Je(), r[e].copy(t.matrixWorld)), s;
9575
9575
  }
9576
- const CD = se(AD), dE = L(([t, e]) => Fs(1, t.oneMinus().div(e)).oneMinus()).setLayout({ name: "blendBurn", type: "vec3", inputs: [{ name: "base", type: "vec3" }, { name: "blend", type: "vec3" }] }), pE = L(([t, e]) => Fs(t.div(e.oneMinus()), 1)).setLayout({ name: "blendDodge", type: "vec3", inputs: [{ name: "base", type: "vec3" }, { name: "blend", type: "vec3" }] }), mE = L(([t, e]) => t.oneMinus().mul(e.oneMinus()).oneMinus()).setLayout({ name: "blendScreen", type: "vec3", inputs: [{ name: "base", type: "vec3" }, { name: "blend", type: "vec3" }] }), fE = L(([t, e]) => tt(t.mul(2).mul(e), t.oneMinus().mul(2).mul(e.oneMinus()).oneMinus(), Rg(0.5, t))).setLayout({ name: "blendOverlay", type: "vec3", inputs: [{ name: "base", type: "vec3" }, { name: "blend", type: "vec3" }] }), RD = L(([t, e]) => {
9576
+ const CD = se(AD), dE = L(([t, e]) => Fs(1, t.oneMinus().div(e)).oneMinus()).setLayout({ name: "blendBurn", type: "vec3", inputs: [{ name: "base", type: "vec3" }, { name: "blend", type: "vec3" }] }), pE = L(([t, e]) => Fs(t.div(e.oneMinus()), 1)).setLayout({ name: "blendDodge", type: "vec3", inputs: [{ name: "base", type: "vec3" }, { name: "blend", type: "vec3" }] }), mE = L(([t, e]) => t.oneMinus().mul(e.oneMinus()).oneMinus()).setLayout({ name: "blendScreen", type: "vec3", inputs: [{ name: "base", type: "vec3" }, { name: "blend", type: "vec3" }] }), fE = L(([t, e]) => et(t.mul(2).mul(e), t.oneMinus().mul(2).mul(e.oneMinus()).oneMinus(), Rg(0.5, t))).setLayout({ name: "blendOverlay", type: "vec3", inputs: [{ name: "base", type: "vec3" }, { name: "blend", type: "vec3" }] }), RD = L(([t, e]) => {
9577
9577
  let r = e.a.add(t.a.mul(e.a.oneMinus()));
9578
9578
  return ye(e.rgb.mul(e.a).add(t.rgb.mul(t.a).mul(e.a.oneMinus())).div(r), r);
9579
9579
  }).setLayout({ name: "blendColor", type: "vec4", inputs: [{ name: "base", type: "vec4" }, { name: "blend", type: "vec4" }] }), ED = L(([t]) => ye(t.rgb.mul(t.a), t.a), { color: "vec4", return: "vec4" }), PD = L(([t]) => (Ie(t.a.equal(0), () => ye(0)), ye(t.rgb.div(t.a), t.a)), { color: "vec4", return: "vec4" }), FD = (...t) => (console.warn('THREE.TSL: "burn" has been renamed. Use "blendBurn" instead.'), dE(t)), LD = (...t) => (console.warn('THREE.TSL: "dodge" has been renamed. Use "blendDodge" instead.'), pE(t)), ID = (...t) => (console.warn('THREE.TSL: "screen" has been renamed. Use "blendScreen" instead.'), mE(t)), zD = (...t) => (console.warn('THREE.TSL: "overlay" has been renamed. Use "blendOverlay" instead.'), fE(t)), BD = L(([t]) => mv(t.rgb)), VD = L(([t, e = _(1)]) => e.mix(mv(t.rgb), t.rgb)), OD = L(([t, e = _(1)]) => {
9580
9580
  let r = ar(t.r, t.g, t.b).div(3), s = t.r.max(t.g.max(t.b)), i = s.sub(r).mul(e).mul(-3);
9581
- return tt(t.rgb, s, i);
9581
+ return et(t.rgb, s, i);
9582
9582
  }), kD = L(([t, e = _(1)]) => {
9583
9583
  let r = F(0.57735, 0.57735, 0.57735), s = e.cos();
9584
9584
  return F(t.rgb.mul(s).add(r.cross(t.rgb).mul(e.sin()).add(r.mul(Lo(r, t.rgb).mul(s.oneMinus())))));
@@ -9780,7 +9780,7 @@ const qD = (t, e, r = new Qe(0, 0, 0), s = 3e-3, i = 1) => H(new HD(t, e, H(r),
9780
9780
  let o = He(1, r), l = He(1, o.mul(o).div(a.add(o.sub(r))));
9781
9781
  t.mulAssign(l.div(a));
9782
9782
  let h = He(1, Mi(1, s.mul(a.sub(l)).add(1)));
9783
- return tt(t, F(l), h);
9783
+ return et(t, F(l), h);
9784
9784
  }).setLayout({ name: "neutralToneMapping", type: "vec3", inputs: [{ name: "color", type: "vec3" }, { name: "exposure", type: "float" }] });
9785
9785
  var fr = class extends _e {
9786
9786
  static get type() {
@@ -10362,7 +10362,7 @@ const gS = /* @__PURE__ */ new WeakMap(), EE = L(({ depthTexture: t, shadowCoord
10362
10362
  let p = De(t, c);
10363
10363
  return t.isArrayTexture && (p = p.depth(s)), p.compare(d);
10364
10364
  }, n = bt("mapSize", "vec2", r).setGroup(Se), a = J(1).div(n), o = a.x, l = a.y, h = e.xy, u = Ia(h.mul(n).add(0.5));
10365
- return h.subAssign(u.mul(a)), ar(i(h, e.z), i(h.add(J(o, 0)), e.z), i(h.add(J(0, l)), e.z), i(h.add(a), e.z), tt(i(h.add(J(o.negate(), 0)), e.z), i(h.add(J(o.mul(2), 0)), e.z), u.x), tt(i(h.add(J(o.negate(), l)), e.z), i(h.add(J(o.mul(2), l)), e.z), u.x), tt(i(h.add(J(0, l.negate())), e.z), i(h.add(J(0, l.mul(2))), e.z), u.y), tt(i(h.add(J(o, l.negate())), e.z), i(h.add(J(o, l.mul(2))), e.z), u.y), tt(tt(i(h.add(J(o.negate(), l.negate())), e.z), i(h.add(J(o.mul(2), l.negate())), e.z), u.x), tt(i(h.add(J(o.negate(), l.mul(2))), e.z), i(h.add(J(o.mul(2), l.mul(2))), e.z), u.x), u.y)).mul(1 / 9);
10365
+ return h.subAssign(u.mul(a)), ar(i(h, e.z), i(h.add(J(o, 0)), e.z), i(h.add(J(0, l)), e.z), i(h.add(a), e.z), et(i(h.add(J(o.negate(), 0)), e.z), i(h.add(J(o.mul(2), 0)), e.z), u.x), et(i(h.add(J(o.negate(), l)), e.z), i(h.add(J(o.mul(2), l)), e.z), u.x), et(i(h.add(J(0, l.negate())), e.z), i(h.add(J(0, l.mul(2))), e.z), u.y), et(i(h.add(J(o, l.negate())), e.z), i(h.add(J(o, l.mul(2))), e.z), u.y), et(et(i(h.add(J(o.negate(), l.negate())), e.z), i(h.add(J(o.mul(2), l.negate())), e.z), u.x), et(i(h.add(J(o.negate(), l.mul(2))), e.z), i(h.add(J(o.mul(2), l.mul(2))), e.z), u.x), u.y)).mul(1 / 9);
10366
10366
  }), LE = L(({ depthTexture: t, shadowCoord: e, depthLayer: r }) => {
10367
10367
  let s = _(1).toVar(), i = De(t).sample(e.xy);
10368
10368
  t.isArrayTexture && (i = i.depth(r)), i = i.rg;
@@ -10392,7 +10392,7 @@ const gS = /* @__PURE__ */ new WeakMap(), EE = L(({ depthTexture: t, shadowCoord
10392
10392
  }, i.shadowType = r, i.useVelocity = s, yS.set(Au, i)), Au[0] = null, Au[1] = null, i;
10393
10393
  }, X6 = L(({ samples: t, radius: e, size: r, shadowPass: s, depthLayer: i }) => {
10394
10394
  let n = _(0).toVar("meanVertical"), a = _(0).toVar("squareMeanVertical"), o = t.lessThanEqual(_(1)).select(_(0), _(2).div(t.sub(1))), l = t.lessThanEqual(_(1)).select(_(0), _(-1));
10395
- rt({ start: R(0), end: R(t), type: "int", condition: "<" }, ({ i: u }) => {
10395
+ tt({ start: R(0), end: R(t), type: "int", condition: "<" }, ({ i: u }) => {
10396
10396
  let c = l.add(_(u).mul(o)), d = s.sample(ar(jd.xy, J(0, c).mul(e)).div(r));
10397
10397
  s.value.isArrayTexture && (d = d.depth(i)), d = d.x, n.addAssign(d), a.addAssign(d.mul(d));
10398
10398
  }), n.divAssign(t), a.divAssign(t);
@@ -10400,7 +10400,7 @@ const gS = /* @__PURE__ */ new WeakMap(), EE = L(({ depthTexture: t, shadowCoord
10400
10400
  return J(n, h);
10401
10401
  }), Y6 = L(({ samples: t, radius: e, size: r, shadowPass: s, depthLayer: i }) => {
10402
10402
  let n = _(0).toVar("meanHorizontal"), a = _(0).toVar("squareMeanHorizontal"), o = t.lessThanEqual(_(1)).select(_(0), _(2).div(t.sub(1))), l = t.lessThanEqual(_(1)).select(_(0), _(-1));
10403
- rt({ start: R(0), end: R(t), type: "int", condition: "<" }, ({ i: u }) => {
10403
+ tt({ start: R(0), end: R(t), type: "int", condition: "<" }, ({ i: u }) => {
10404
10404
  let c = l.add(_(u).mul(o)), d = s.sample(ar(jd.xy, J(c, 0).mul(e)).div(r));
10405
10405
  s.value.isArrayTexture && (d = d.depth(i)), n.addAssign(d.x), a.addAssign(ar(d.y.mul(d.y), d.x.mul(d.x)));
10406
10406
  }), n.divAssign(t), a.divAssign(t);
@@ -10455,7 +10455,7 @@ var BE = class extends V6 {
10455
10455
  if (c === null) throw Error("THREE.WebGPURenderer: Shadow map type not supported yet.");
10456
10456
  let d = i === Qm && s.isPointLightShadow !== !0 ? this.vsmShadowMapHorizontal.texture : n, p = this.setupShadowFilter(t, { filterFn: c, shadowTexture: a.texture, depthTexture: d, shadowCoord: u, shadow: s, depthLayer: this.depthLayer }), m = De(a.texture, u);
10457
10457
  n.isArrayTexture && (m = m.depth(this.depthLayer));
10458
- let f = tt(1, p.rgb.mix(m, 1), o.mul(m.a)).toVar();
10458
+ let f = et(1, p.rgb.mix(m, 1), o.mul(m.a)).toVar();
10459
10459
  return this.shadowMap = a, this.shadow.map = a, f;
10460
10460
  }
10461
10461
  setup(t) {
@@ -10697,17 +10697,17 @@ const t8 = L(([t = Et()]) => {
10697
10697
  }).setLayout({ name: "mx_hash_int_3", type: "uint", inputs: [{ name: "x", type: "int" }, { name: "y", type: "int" }, { name: "z", type: "int" }, { name: "xx", type: "int" }] }), b8 = L(([t, e, r, s, i]) => {
10698
10698
  let n = R(i).toVar(), a = R(s).toVar(), o = R(r).toVar(), l = R(e).toVar(), h = R(t).toVar(), u = le(le(5)).toVar(), c = le().toVar(), d = le().toVar(), p = le().toVar();
10699
10699
  return c.assign(d.assign(p.assign(le(R(3735928559)).add(u.shiftLeft(le(2))).add(le(13))))), c.addAssign(le(h)), d.addAssign(le(l)), p.addAssign(le(o)), HE(c, d, p), c.addAssign(le(a)), d.addAssign(le(n)), Hd(c, d, p);
10700
- }).setLayout({ name: "mx_hash_int_4", type: "uint", inputs: [{ name: "x", type: "int" }, { name: "y", type: "int" }, { name: "z", type: "int" }, { name: "xx", type: "int" }, { name: "yy", type: "int" }] }), lt = Hr([f8, g8, y8, x8, b8]), v8 = L(([t, e]) => {
10701
- let r = R(e).toVar(), s = R(t).toVar(), i = le(lt(s, r)).toVar(), n = qh().toVar();
10700
+ }).setLayout({ name: "mx_hash_int_4", type: "uint", inputs: [{ name: "x", type: "int" }, { name: "y", type: "int" }, { name: "z", type: "int" }, { name: "xx", type: "int" }, { name: "yy", type: "int" }] }), ot = Hr([f8, g8, y8, x8, b8]), v8 = L(([t, e]) => {
10701
+ let r = R(e).toVar(), s = R(t).toVar(), i = le(ot(s, r)).toVar(), n = qh().toVar();
10702
10702
  return n.x.assign(i.bitAnd(R(255))), n.y.assign(i.shiftRight(R(8)).bitAnd(R(255))), n.z.assign(i.shiftRight(R(16)).bitAnd(R(255))), n;
10703
10703
  }).setLayout({ name: "mx_hash_vec3_0", type: "uvec3", inputs: [{ name: "x", type: "int" }, { name: "y", type: "int" }] }), T8 = L(([t, e, r]) => {
10704
- let s = R(r).toVar(), i = R(e).toVar(), n = R(t).toVar(), a = le(lt(n, i, s)).toVar(), o = qh().toVar();
10704
+ let s = R(r).toVar(), i = R(e).toVar(), n = R(t).toVar(), a = le(ot(n, i, s)).toVar(), o = qh().toVar();
10705
10705
  return o.x.assign(a.bitAnd(R(255))), o.y.assign(a.shiftRight(R(8)).bitAnd(R(255))), o.z.assign(a.shiftRight(R(16)).bitAnd(R(255))), o;
10706
10706
  }).setLayout({ name: "mx_hash_vec3_1", type: "uvec3", inputs: [{ name: "x", type: "int" }, { name: "y", type: "int" }, { name: "z", type: "int" }] }), di = Hr([v8, T8]), w8 = L(([t]) => {
10707
- let e = J(t).toVar(), r = R().toVar(), s = R().toVar(), i = _(Ct(e.x, r)).toVar(), n = _(Ct(e.y, s)).toVar(), a = _(Mn(i)).toVar(), o = _(Mn(n)).toVar(), l = _($E(Vr(lt(r, s), i, n), Vr(lt(r.add(R(1)), s), i.sub(1), n), Vr(lt(r, s.add(R(1))), i, n.sub(1)), Vr(lt(r.add(R(1)), s.add(R(1))), i.sub(1), n.sub(1)), a, o)).toVar();
10707
+ let e = J(t).toVar(), r = R().toVar(), s = R().toVar(), i = _(Ct(e.x, r)).toVar(), n = _(Ct(e.y, s)).toVar(), a = _(Mn(i)).toVar(), o = _(Mn(n)).toVar(), l = _($E(Vr(ot(r, s), i, n), Vr(ot(r.add(R(1)), s), i.sub(1), n), Vr(ot(r, s.add(R(1))), i, n.sub(1)), Vr(ot(r.add(R(1)), s.add(R(1))), i.sub(1), n.sub(1)), a, o)).toVar();
10708
10708
  return jE(l);
10709
10709
  }).setLayout({ name: "mx_perlin_noise_float_0", type: "float", inputs: [{ name: "p", type: "vec2" }] }), S8 = L(([t]) => {
10710
- let e = F(t).toVar(), r = R().toVar(), s = R().toVar(), i = R().toVar(), n = _(Ct(e.x, r)).toVar(), a = _(Ct(e.y, s)).toVar(), o = _(Ct(e.z, i)).toVar(), l = _(Mn(n)).toVar(), h = _(Mn(a)).toVar(), u = _(Mn(o)).toVar(), c = _(GE(Vr(lt(r, s, i), n, a, o), Vr(lt(r.add(R(1)), s, i), n.sub(1), a, o), Vr(lt(r, s.add(R(1)), i), n, a.sub(1), o), Vr(lt(r.add(R(1)), s.add(R(1)), i), n.sub(1), a.sub(1), o), Vr(lt(r, s, i.add(R(1))), n, a, o.sub(1)), Vr(lt(r.add(R(1)), s, i.add(R(1))), n.sub(1), a, o.sub(1)), Vr(lt(r, s.add(R(1)), i.add(R(1))), n, a.sub(1), o.sub(1)), Vr(lt(r.add(R(1)), s.add(R(1)), i.add(R(1))), n.sub(1), a.sub(1), o.sub(1)), l, h, u)).toVar();
10710
+ let e = F(t).toVar(), r = R().toVar(), s = R().toVar(), i = R().toVar(), n = _(Ct(e.x, r)).toVar(), a = _(Ct(e.y, s)).toVar(), o = _(Ct(e.z, i)).toVar(), l = _(Mn(n)).toVar(), h = _(Mn(a)).toVar(), u = _(Mn(o)).toVar(), c = _(GE(Vr(ot(r, s, i), n, a, o), Vr(ot(r.add(R(1)), s, i), n.sub(1), a, o), Vr(ot(r, s.add(R(1)), i), n, a.sub(1), o), Vr(ot(r.add(R(1)), s.add(R(1)), i), n.sub(1), a.sub(1), o), Vr(ot(r, s, i.add(R(1))), n, a, o.sub(1)), Vr(ot(r.add(R(1)), s, i.add(R(1))), n.sub(1), a, o.sub(1)), Vr(ot(r, s.add(R(1)), i.add(R(1))), n, a.sub(1), o.sub(1)), Vr(ot(r.add(R(1)), s.add(R(1)), i.add(R(1))), n.sub(1), a.sub(1), o.sub(1)), l, h, u)).toVar();
10711
10711
  return WE(c);
10712
10712
  }).setLayout({ name: "mx_perlin_noise_float_1", type: "float", inputs: [{ name: "p", type: "vec3" }] }), Mv = Hr([w8, S8]), _8 = L(([t]) => {
10713
10713
  let e = J(t).toVar(), r = R().toVar(), s = R().toVar(), i = _(Ct(e.x, r)).toVar(), n = _(Ct(e.y, s)).toVar(), a = _(Mn(i)).toVar(), o = _(Mn(n)).toVar(), l = F($E(ci(di(r, s), i, n), ci(di(r.add(R(1)), s), i.sub(1), n), ci(di(r, s.add(R(1))), i, n.sub(1)), ci(di(r.add(R(1)), s.add(R(1))), i.sub(1), n.sub(1)), a, o)).toVar();
@@ -10717,36 +10717,36 @@ const t8 = L(([t = Et()]) => {
10717
10717
  return WE(c);
10718
10718
  }).setLayout({ name: "mx_perlin_noise_vec3_1", type: "vec3", inputs: [{ name: "p", type: "vec3" }] }), Nv = Hr([_8, M8]), N8 = L(([t]) => {
10719
10719
  let e = _(t).toVar(), r = R(ir(e)).toVar();
10720
- return ns(lt(r));
10720
+ return ns(ot(r));
10721
10721
  }).setLayout({ name: "mx_cell_noise_float_0", type: "float", inputs: [{ name: "p", type: "float" }] }), A8 = L(([t]) => {
10722
10722
  let e = J(t).toVar(), r = R(ir(e.x)).toVar(), s = R(ir(e.y)).toVar();
10723
- return ns(lt(r, s));
10723
+ return ns(ot(r, s));
10724
10724
  }).setLayout({ name: "mx_cell_noise_float_1", type: "float", inputs: [{ name: "p", type: "vec2" }] }), C8 = L(([t]) => {
10725
10725
  let e = F(t).toVar(), r = R(ir(e.x)).toVar(), s = R(ir(e.y)).toVar(), i = R(ir(e.z)).toVar();
10726
- return ns(lt(r, s, i));
10726
+ return ns(ot(r, s, i));
10727
10727
  }).setLayout({ name: "mx_cell_noise_float_2", type: "float", inputs: [{ name: "p", type: "vec3" }] }), R8 = L(([t]) => {
10728
10728
  let e = ye(t).toVar(), r = R(ir(e.x)).toVar(), s = R(ir(e.y)).toVar(), i = R(ir(e.z)).toVar(), n = R(ir(e.w)).toVar();
10729
- return ns(lt(r, s, i, n));
10729
+ return ns(ot(r, s, i, n));
10730
10730
  }).setLayout({ name: "mx_cell_noise_float_3", type: "float", inputs: [{ name: "p", type: "vec4" }] }), E8 = Hr([N8, A8, C8, R8]), P8 = L(([t]) => {
10731
10731
  let e = _(t).toVar(), r = R(ir(e)).toVar();
10732
- return F(ns(lt(r, R(0))), ns(lt(r, R(1))), ns(lt(r, R(2))));
10732
+ return F(ns(ot(r, R(0))), ns(ot(r, R(1))), ns(ot(r, R(2))));
10733
10733
  }).setLayout({ name: "mx_cell_noise_vec3_0", type: "vec3", inputs: [{ name: "p", type: "float" }] }), F8 = L(([t]) => {
10734
10734
  let e = J(t).toVar(), r = R(ir(e.x)).toVar(), s = R(ir(e.y)).toVar();
10735
- return F(ns(lt(r, s, R(0))), ns(lt(r, s, R(1))), ns(lt(r, s, R(2))));
10735
+ return F(ns(ot(r, s, R(0))), ns(ot(r, s, R(1))), ns(ot(r, s, R(2))));
10736
10736
  }).setLayout({ name: "mx_cell_noise_vec3_1", type: "vec3", inputs: [{ name: "p", type: "vec2" }] }), L8 = L(([t]) => {
10737
10737
  let e = F(t).toVar(), r = R(ir(e.x)).toVar(), s = R(ir(e.y)).toVar(), i = R(ir(e.z)).toVar();
10738
- return F(ns(lt(r, s, i, R(0))), ns(lt(r, s, i, R(1))), ns(lt(r, s, i, R(2))));
10738
+ return F(ns(ot(r, s, i, R(0))), ns(ot(r, s, i, R(1))), ns(ot(r, s, i, R(2))));
10739
10739
  }).setLayout({ name: "mx_cell_noise_vec3_2", type: "vec3", inputs: [{ name: "p", type: "vec3" }] }), I8 = L(([t]) => {
10740
10740
  let e = ye(t).toVar(), r = R(ir(e.x)).toVar(), s = R(ir(e.y)).toVar(), i = R(ir(e.z)).toVar(), n = R(ir(e.w)).toVar();
10741
- return F(ns(lt(r, s, i, n, R(0))), ns(lt(r, s, i, n, R(1))), ns(lt(r, s, i, n, R(2))));
10741
+ return F(ns(ot(r, s, i, n, R(0))), ns(ot(r, s, i, n, R(1))), ns(ot(r, s, i, n, R(2))));
10742
10742
  }).setLayout({ name: "mx_cell_noise_vec3_3", type: "vec3", inputs: [{ name: "p", type: "vec4" }] }), qE = Hr([P8, F8, L8, I8]), Wf = L(([t, e, r, s]) => {
10743
10743
  let i = _(s).toVar(), n = _(r).toVar(), a = R(e).toVar(), o = F(t).toVar(), l = _(0).toVar(), h = _(1).toVar();
10744
- return rt(a, () => {
10744
+ return tt(a, () => {
10745
10745
  l.addAssign(h.mul(Mv(o))), h.mulAssign(i), o.mulAssign(n);
10746
10746
  }), l;
10747
10747
  }).setLayout({ name: "mx_fractal_noise_float", type: "float", inputs: [{ name: "p", type: "vec3" }, { name: "octaves", type: "int" }, { name: "lacunarity", type: "float" }, { name: "diminish", type: "float" }] }), XE = L(([t, e, r, s]) => {
10748
10748
  let i = _(s).toVar(), n = _(r).toVar(), a = R(e).toVar(), o = F(t).toVar(), l = F(0).toVar(), h = _(1).toVar();
10749
- return rt(a, () => {
10749
+ return tt(a, () => {
10750
10750
  l.addAssign(h.mul(Nv(o))), h.mulAssign(i), o.mulAssign(n);
10751
10751
  }), l;
10752
10752
  }).setLayout({ name: "mx_fractal_noise_vec3", type: "vec3", inputs: [{ name: "p", type: "vec3" }, { name: "octaves", type: "int" }, { name: "lacunarity", type: "float" }, { name: "diminish", type: "float" }] }), z8 = L(([t, e, r, s]) => {
@@ -10767,8 +10767,8 @@ const t8 = L(([t = Et()]) => {
10767
10767
  return Ie(h.equal(R(2)), () => Tt(T.x).add(Tt(T.y)).add(Tt(T.z))), Ie(h.equal(R(3)), () => Gt(Tt(T.x), Tt(T.y), Tt(T.z))), Lo(T, T);
10768
10768
  }).setLayout({ name: "mx_worley_distance_1", type: "float", inputs: [{ name: "p", type: "vec3" }, { name: "x", type: "int" }, { name: "y", type: "int" }, { name: "z", type: "int" }, { name: "xoff", type: "int" }, { name: "yoff", type: "int" }, { name: "zoff", type: "int" }, { name: "jitter", type: "float" }, { name: "metric", type: "int" }] }), Zh = Hr([V8, O8]), k8 = L(([t, e, r]) => {
10769
10769
  let s = R(r).toVar(), i = _(e).toVar(), n = J(t).toVar(), a = R().toVar(), o = R().toVar(), l = J(Ct(n.x, a), Ct(n.y, o)).toVar(), h = _(1e6).toVar();
10770
- return rt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: u }) => {
10771
- rt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: c }) => {
10770
+ return tt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: u }) => {
10771
+ tt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: c }) => {
10772
10772
  let d = _(Zh(l, u, c, a, o, i, s)).toVar();
10773
10773
  h.assign(Fs(h, d));
10774
10774
  });
@@ -10777,8 +10777,8 @@ const t8 = L(([t = Et()]) => {
10777
10777
  }), h;
10778
10778
  }).setLayout({ name: "mx_worley_noise_float_0", type: "float", inputs: [{ name: "p", type: "vec2" }, { name: "jitter", type: "float" }, { name: "metric", type: "int" }] }), U8 = L(([t, e, r]) => {
10779
10779
  let s = R(r).toVar(), i = _(e).toVar(), n = J(t).toVar(), a = R().toVar(), o = R().toVar(), l = J(Ct(n.x, a), Ct(n.y, o)).toVar(), h = J(1e6, 1e6).toVar();
10780
- return rt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: u }) => {
10781
- rt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: c }) => {
10780
+ return tt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: u }) => {
10781
+ tt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: c }) => {
10782
10782
  let d = _(Zh(l, u, c, a, o, i, s)).toVar();
10783
10783
  Ie(d.lessThan(h.x), () => {
10784
10784
  h.y.assign(h.x), h.x.assign(d);
@@ -10791,8 +10791,8 @@ const t8 = L(([t = Et()]) => {
10791
10791
  }), h;
10792
10792
  }).setLayout({ name: "mx_worley_noise_vec2_0", type: "vec2", inputs: [{ name: "p", type: "vec2" }, { name: "jitter", type: "float" }, { name: "metric", type: "int" }] }), D8 = L(([t, e, r]) => {
10793
10793
  let s = R(r).toVar(), i = _(e).toVar(), n = J(t).toVar(), a = R().toVar(), o = R().toVar(), l = J(Ct(n.x, a), Ct(n.y, o)).toVar(), h = F(1e6, 1e6, 1e6).toVar();
10794
- return rt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: u }) => {
10795
- rt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: c }) => {
10794
+ return tt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: u }) => {
10795
+ tt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: c }) => {
10796
10796
  let d = _(Zh(l, u, c, a, o, i, s)).toVar();
10797
10797
  Ie(d.lessThan(h.x), () => {
10798
10798
  h.z.assign(h.y), h.y.assign(h.x), h.x.assign(d);
@@ -10807,9 +10807,9 @@ const t8 = L(([t = Et()]) => {
10807
10807
  }), h;
10808
10808
  }).setLayout({ name: "mx_worley_noise_vec3_0", type: "vec3", inputs: [{ name: "p", type: "vec2" }, { name: "jitter", type: "float" }, { name: "metric", type: "int" }] }), $8 = L(([t, e, r]) => {
10809
10809
  let s = R(r).toVar(), i = _(e).toVar(), n = F(t).toVar(), a = R().toVar(), o = R().toVar(), l = R().toVar(), h = F(Ct(n.x, a), Ct(n.y, o), Ct(n.z, l)).toVar(), u = _(1e6).toVar();
10810
- return rt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: c }) => {
10811
- rt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: d }) => {
10812
- rt({ start: -1, end: R(1), name: "z", condition: "<=" }, ({ z: p }) => {
10810
+ return tt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: c }) => {
10811
+ tt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: d }) => {
10812
+ tt({ start: -1, end: R(1), name: "z", condition: "<=" }, ({ z: p }) => {
10813
10813
  let m = _(Zh(h, c, d, p, a, o, l, i, s)).toVar();
10814
10814
  u.assign(Fs(u, m));
10815
10815
  });
@@ -10819,9 +10819,9 @@ const t8 = L(([t = Et()]) => {
10819
10819
  }), u;
10820
10820
  }).setLayout({ name: "mx_worley_noise_float_1", type: "float", inputs: [{ name: "p", type: "vec3" }, { name: "jitter", type: "float" }, { name: "metric", type: "int" }] }), G8 = Hr([k8, $8]), j8 = L(([t, e, r]) => {
10821
10821
  let s = R(r).toVar(), i = _(e).toVar(), n = F(t).toVar(), a = R().toVar(), o = R().toVar(), l = R().toVar(), h = F(Ct(n.x, a), Ct(n.y, o), Ct(n.z, l)).toVar(), u = J(1e6, 1e6).toVar();
10822
- return rt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: c }) => {
10823
- rt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: d }) => {
10824
- rt({ start: -1, end: R(1), name: "z", condition: "<=" }, ({ z: p }) => {
10822
+ return tt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: c }) => {
10823
+ tt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: d }) => {
10824
+ tt({ start: -1, end: R(1), name: "z", condition: "<=" }, ({ z: p }) => {
10825
10825
  let m = _(Zh(h, c, d, p, a, o, l, i, s)).toVar();
10826
10826
  Ie(m.lessThan(u.x), () => {
10827
10827
  u.y.assign(u.x), u.x.assign(m);
@@ -10835,9 +10835,9 @@ const t8 = L(([t = Et()]) => {
10835
10835
  }), u;
10836
10836
  }).setLayout({ name: "mx_worley_noise_vec2_1", type: "vec2", inputs: [{ name: "p", type: "vec3" }, { name: "jitter", type: "float" }, { name: "metric", type: "int" }] }), W8 = Hr([U8, j8]), H8 = L(([t, e, r]) => {
10837
10837
  let s = R(r).toVar(), i = _(e).toVar(), n = F(t).toVar(), a = R().toVar(), o = R().toVar(), l = R().toVar(), h = F(Ct(n.x, a), Ct(n.y, o), Ct(n.z, l)).toVar(), u = F(1e6, 1e6, 1e6).toVar();
10838
- return rt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: c }) => {
10839
- rt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: d }) => {
10840
- rt({ start: -1, end: R(1), name: "z", condition: "<=" }, ({ z: p }) => {
10838
+ return tt({ start: -1, end: R(1), name: "x", condition: "<=" }, ({ x: c }) => {
10839
+ tt({ start: -1, end: R(1), name: "y", condition: "<=" }, ({ y: d }) => {
10840
+ tt({ start: -1, end: R(1), name: "z", condition: "<=" }, ({ z: p }) => {
10841
10841
  let m = _(Zh(h, c, d, p, a, o, l, i, s)).toVar();
10842
10842
  Ie(m.lessThan(u.x), () => {
10843
10843
  u.z.assign(u.y), u.y.assign(u.x), u.x.assign(m);
@@ -10894,12 +10894,12 @@ const t8 = L(([t = Et()]) => {
10894
10894
  }), F(l, h, u);
10895
10895
  }).setLayout({ name: "mx_rgbtohsv", type: "vec3", inputs: [{ name: "c", type: "vec3" }] }), Z8 = L(([t]) => {
10896
10896
  let e = F(t).toVar(), r = v1(R1(e, F(0.04045))).toVar(), s = F(e.div(12.92)).toVar(), i = F(en(Gt(e.add(F(0.055)), F(0)).div(1.055), F(2.4))).toVar();
10897
- return tt(s, i, r);
10897
+ return et(s, i, r);
10898
10898
  }).setLayout({ name: "mx_srgb_texture_to_lin_rec709", type: "vec3", inputs: [{ name: "color", type: "vec3" }] }), YE = (t, e) => {
10899
10899
  t = _(t), e = _(e);
10900
10900
  let r = J(e.dFdx(), e.dFdy()).length().mul(0.7071067811865476);
10901
10901
  return Ln(t.sub(r), t.add(r), e);
10902
- }, ZE = (t, e, r, s) => tt(t, e, r[s].clamp()), J8 = (t, e, r = Et()) => ZE(t, e, r, "x"), Q8 = (t, e, r = Et()) => ZE(t, e, r, "y"), JE = (t, e, r, s, i) => tt(t, e, YE(r, s[i])), K8 = (t, e, r, s = Et()) => JE(t, e, r, s, "x"), e9 = (t, e, r, s = Et()) => JE(t, e, r, s, "y"), t9 = (t = 1, e = 0, r = Et()) => r.mul(t).add(e), r9 = (t, e = 1) => (t = _(t), t.abs().pow(e).mul(t.sign())), s9 = (t, e = 1, r = 0.5) => _(t).sub(r).mul(e).add(r), i9 = (t = Et(), e = 1, r = 0) => Mv(t.convert("vec2|vec3")).mul(e).add(r), n9 = (t = Et(), e = 1, r = 0) => Nv(t.convert("vec2|vec3")).mul(e).add(r), a9 = (t = Et(), e = 1, r = 0) => (t = t.convert("vec2|vec3"), ye(Nv(t), Mv(t.add(J(19, 73)))).mul(e).add(r)), o9 = (t = Et(), e = 1) => G8(t.convert("vec2|vec3"), e, R(1)), l9 = (t = Et(), e = 1) => W8(t.convert("vec2|vec3"), e, R(1)), u9 = (t = Et(), e = 1) => q8(t.convert("vec2|vec3"), e, R(1)), h9 = (t = Et()) => E8(t.convert("vec2|vec3")), c9 = (t = Et(), e = 3, r = 2, s = 0.5, i = 1) => Wf(t, R(e), r, s).mul(i), d9 = (t = Et(), e = 3, r = 2, s = 0.5, i = 1) => z8(t, R(e), r, s).mul(i), p9 = (t = Et(), e = 3, r = 2, s = 0.5, i = 1) => XE(t, R(e), r, s).mul(i), m9 = (t = Et(), e = 3, r = 2, s = 0.5, i = 1) => B8(t, R(e), r, s).mul(i), f9 = L(([t, e, r]) => {
10902
+ }, ZE = (t, e, r, s) => et(t, e, r[s].clamp()), J8 = (t, e, r = Et()) => ZE(t, e, r, "x"), Q8 = (t, e, r = Et()) => ZE(t, e, r, "y"), JE = (t, e, r, s, i) => et(t, e, YE(r, s[i])), K8 = (t, e, r, s = Et()) => JE(t, e, r, s, "x"), e9 = (t, e, r, s = Et()) => JE(t, e, r, s, "y"), t9 = (t = 1, e = 0, r = Et()) => r.mul(t).add(e), r9 = (t, e = 1) => (t = _(t), t.abs().pow(e).mul(t.sign())), s9 = (t, e = 1, r = 0.5) => _(t).sub(r).mul(e).add(r), i9 = (t = Et(), e = 1, r = 0) => Mv(t.convert("vec2|vec3")).mul(e).add(r), n9 = (t = Et(), e = 1, r = 0) => Nv(t.convert("vec2|vec3")).mul(e).add(r), a9 = (t = Et(), e = 1, r = 0) => (t = t.convert("vec2|vec3"), ye(Nv(t), Mv(t.add(J(19, 73)))).mul(e).add(r)), o9 = (t = Et(), e = 1) => G8(t.convert("vec2|vec3"), e, R(1)), l9 = (t = Et(), e = 1) => W8(t.convert("vec2|vec3"), e, R(1)), u9 = (t = Et(), e = 1) => q8(t.convert("vec2|vec3"), e, R(1)), h9 = (t = Et()) => E8(t.convert("vec2|vec3")), c9 = (t = Et(), e = 3, r = 2, s = 0.5, i = 1) => Wf(t, R(e), r, s).mul(i), d9 = (t = Et(), e = 3, r = 2, s = 0.5, i = 1) => z8(t, R(e), r, s).mul(i), p9 = (t = Et(), e = 3, r = 2, s = 0.5, i = 1) => XE(t, R(e), r, s).mul(i), m9 = (t = Et(), e = 3, r = 2, s = 0.5, i = 1) => B8(t, R(e), r, s).mul(i), f9 = L(([t, e, r]) => {
10903
10903
  let s = _a(t).toVar(), i = He(_(0.5).mul(e.sub(r)), ga).div(s).toVar(), n = He(_(-0.5).mul(e.sub(r)), ga).div(s).toVar(), a = F().toVar();
10904
10904
  a.x = s.x.greaterThan(_(0)).select(i.x, n.x), a.y = s.y.greaterThan(_(0)).select(i.y, n.y), a.z = s.z.greaterThan(_(0)).select(i.z, n.z);
10905
10905
  let o = Fs(a.x, a.y, a.z).toVar();
@@ -10908,7 +10908,7 @@ const t8 = L(([t = Et()]) => {
10908
10908
  let r = t.x, s = t.y, i = t.z, n = e.element(0).mul(0.886227);
10909
10909
  return n = n.add(e.element(1).mul(2 * 0.511664).mul(s)), n = n.add(e.element(2).mul(2 * 0.511664).mul(i)), n = n.add(e.element(3).mul(2 * 0.511664).mul(r)), n = n.add(e.element(4).mul(2 * 0.429043).mul(r).mul(s)), n = n.add(e.element(5).mul(2 * 0.429043).mul(s).mul(i)), n = n.add(e.element(6).mul(i.mul(i).mul(0.743125).sub(0.247708))), n = n.add(e.element(7).mul(2 * 0.429043).mul(r).mul(i)), n = n.add(e.element(8).mul(0.429043).mul(Fe(r, r).sub(Fe(s, s)))), n;
10910
10910
  });
10911
- var y = Object.freeze({ __proto__: null, BRDF_GGX: sb, BRDF_Lambert: ql, BasicPointShadowFilter: OE, BasicShadowFilter: EE, Break: bR, Const: qA, Continue: p4, DFGApprox: uv, D_GGX: BR, Discard: hC, EPSILON: xA, F_Schlick: Vh, Fn: L, INFINITY: XV, If: Ie, Loop: rt, NodeAccess: rs, NodeShaderStage: zc, NodeType: xV, NodeUpdateType: Be, PCFShadowFilter: PE, PCFSoftShadowFilter: FE, PI: kf, PI2: YV, PointShadowFilter: kE, Return: cO, Schlick_to_F0: OR, ScriptableNodeResources: pf, ShaderNode: oh, Stack: wg, Switch: OV, TBNViewMatrix: cl, VSMShadowFilter: LE, V_GGX_SmithCorrelated: zR, Var: HA, abs: Tt, acesFilmicToneMapping: TE, acos: F1, add: ar, addMethodChaining: $, addNodeElement: mO, agxToneMapping: wE, all: bA, alphaT: Bf, and: rA, anisotropy: no, anisotropyB: gl, anisotropyT: Yc, any: vA, append: $V, array: Y2, arrayBuffer: UV, asin: _A, assign: Z2, atan: L1, atan2: $A, atomicAdd: A6, atomicAnd: P6, atomicFunc: Dn, atomicLoad: M6, atomicMax: R6, atomicMin: E6, atomicOr: F6, atomicStore: N6, atomicSub: C6, atomicXor: L6, attenuationColor: M1, attenuationDistance: _1, attribute: Na, attributeArray: yD, backgroundBlurriness: oE, backgroundIntensity: ub, backgroundRotation: lE, batch: gR, billboarding: QU, bitAnd: aA, bitNot: oA, bitOr: lA, bitXor: uA, bitangentGeometry: jO, bitangentLocal: WO, bitangentView: EC, bitangentWorld: HO, bitcast: ZV, blendBurn: dE, blendColor: RD, blendDodge: pE, blendOverlay: fE, blendScreen: mE, blur: WR, bool: Pn, buffer: Bd, bufferAttribute: zd, bumpMap: IC, burn: FD, bvec2: k2, bvec3: v1, bvec4: G2, bypass: aC, cache: Jc, call: J2, cameraFar: uo, cameraIndex: Lg, cameraNear: lo, cameraNormalMatrix: NO, cameraPosition: gC, cameraProjectionMatrix: tu, cameraProjectionMatrixInverse: _O, cameraViewMatrix: zs, cameraWorldMatrix: MO, cbrt: OA, cdl: UD, ceil: Cg, checker: t8, cineonToneMapping: vE, clamp: Fn, clearcoat: zf, clearcoatRoughness: yd, code: Gg, color: V2, colorSpaceToWorking: Fg, colorToDirection: D4, compute: iC, computeSkinning: c4, cond: GA, context: Pg, convert: W2, convertColorSpace: rO, convertToTexture: dD, cos: ra, cross: Eg, cubeTexture: Bh, cubeTextureBase: Z1, cubeToUV: Hi, dFdx: I1, dFdy: z1, dashSize: nf, debug: dC, decrement: fA, decrementBefore: pA, defaultBuildStages: j0, defaultShaderStages: P2, defined: pd, degrees: wA, deltaTime: sE, densityFog: l6, densityFogFactor: gv, depth: nv, depthPass: WD, difference: IA, diffuseColor: Ze, directPointLight: DE, directionToColor: AR, dispersion: N1, distance: LA, div: Mi, dodge: LD, dot: Lo, drawIndex: pR, dynamicBufferAttribute: sC, element: j2, emissive: X0, equal: C1, equals: PA, equirectUV: av, exp: E1, exp2: zh, expression: Ma, faceDirection: kd, faceForward: D1, faceforward: JV, float: _, floor: Sn, fog: Td, fract: Ia, frameGroup: X2, frameId: $U, frontFacing: vC, fwidth: RA, gain: zU, gapSize: Y0, getConstNodeType: B2, getCurrentStack: b1, getDirection: GR, getDistanceAttenuation: _v, getGeometryRoughness: IR, getNormalFromDepth: mD, getParallaxCorrectNormal: f9, getRoughness: lv, getScreenPosition: pD, getShIrradianceAt: QE, getShadowMaterial: IE, getShadowRenderObjectFunction: zE, getTextureIndex: tE, getViewPosition: eh, globalId: m6, glsl: e6, glslFn: t6, grayscale: BD, greaterThan: R1, greaterThanEqual: tA, hash: IU, highpModelNormalViewMatrix: K0, highpModelViewMatrix: Q0, hue: kD, increment: mA, incrementBefore: dA, instance: i4, instanceIndex: vo, instancedArray: xD, instancedBufferAttribute: Uf, instancedDynamicBufferAttribute: J0, instancedMesh: fR, int: R, inverseSqrt: P1, inversesqrt: QV, invocationLocalIndex: s4, invocationSubgroupIndex: r4, ior: Zc, iridescence: Mg, iridescenceIOR: T1, iridescenceThickness: w1, ivec2: Nr, ivec3: U2, ivec4: D2, js: QD, label: WA, length: _n, lengthSq: O1, lessThan: K2, lessThanEqual: eA, lightPosition: bv, lightProjectionUV: CE, lightShadowMatrix: xv, lightTargetDirection: Tv, lightTargetPosition: RE, lightViewPosition: vv, lightingContext: TR, lights: B6, linearDepth: $f, linearToneMapping: xE, localId: f6, log: Ag, log2: wn, logarithmicDepthToViewZ: A4, loop: m4, luminance: mv, mat2: Sg, mat3: os, mat4: fl, matcapUV: XR, materialAO: cR, materialAlphaTest: zC, materialAnisotropy: ZC, materialAnisotropyVector: Ku, materialAttenuationColor: iR, materialAttenuationDistance: sR, materialClearcoat: jC, materialClearcoatNormal: HC, materialClearcoatRoughness: WC, materialColor: BC, materialDispersion: hR, materialEmissive: OC, materialEnvIntensity: lf, materialEnvRotation: Y1, materialIOR: rR, materialIridescence: JC, materialIridescenceIOR: QC, materialIridescenceThickness: KC, materialLightMap: K1, materialLineDashOffset: lR, materialLineDashSize: aR, materialLineGapSize: oR, materialLineScale: nR, materialLineWidth: e4, materialMetalness: $C, materialNormal: GC, materialOpacity: Q1, materialPointSize: uR, materialReference: oa, materialReflectivity: uf, materialRefractionRatio: SC, materialRotation: qC, materialRoughness: DC, materialSheen: XC, materialSheenRoughness: YC, materialShininess: VC, materialSpecular: kC, materialSpecularColor: UC, materialSpecularIntensity: rb, materialSpecularStrength: Qc, materialThickness: tR, materialTransmission: eR, max: Gt, maxMipLevel: mC, mediumpModelViewMatrix: bC, metalness: gd, min: Fs, mix: tt, mixElement: UA, mod: Id, modInt: yA, modelDirection: FO, modelNormalMatrix: xC, modelPosition: LO, modelRadius: BO, modelScale: IO, modelViewMatrix: ru, modelViewPosition: zO, modelViewProjection: ev, modelWorldMatrix: bi, modelWorldMatrixInverse: VO, morphReference: vR, mrt: rE, mul: Fe, mx_aastep: YE, mx_cell_noise_float: h9, mx_contrast: s9, mx_fractal_noise_float: c9, mx_fractal_noise_vec2: d9, mx_fractal_noise_vec3: p9, mx_fractal_noise_vec4: m9, mx_hsvtorgb: X8, mx_noise_float: i9, mx_noise_vec3: n9, mx_noise_vec4: a9, mx_ramplr: J8, mx_ramptb: Q8, mx_rgbtohsv: Y8, mx_safepower: r9, mx_splitlr: K8, mx_splittb: e9, mx_srgb_texture_to_lin_rec709: Z8, mx_transform_uv: t9, mx_worley_noise_float: o9, mx_worley_noise_vec2: l9, mx_worley_noise_vec3: u9, namespace: nC, negate: MA, neutralToneMapping: SE, nodeArray: ml, nodeImmutable: se, nodeObject: H, nodeObjects: Fd, nodeProxy: X, normalFlat: TC, normalGeometry: Ig, normalLocal: Ls, normalMap: tb, normalView: an, normalWorld: Ud, normalize: _a, not: iA, notEqual: Q2, numWorkgroups: d6, objectDirection: AO, objectGroup: A1, objectPosition: yC, objectRadius: PO, objectScale: RO, objectViewPosition: EO, objectWorldMatrix: CO, oneMinus: NA, or: sA, orthographicDepthToViewZ: N4, oscSawtooth: YU, oscSine: HU, oscSquare: qU, oscTriangle: XU, output: vh, outputStruct: FU, overlay: zD, overloadingFn: Hr, parabola: lb, parallaxDirection: FC, parallaxUV: XO, parameter: NU, pass: GD, passTexture: jD, pcurve: BU, perspectiveDepthToViewZ: sv, pmremTexture: dv, pointShadow: UE, pointUV: vD, pointWidth: jV, positionGeometry: Od, positionLocal: Xt, positionPrevious: Df, positionView: rr, positionViewDirection: Nt, positionWorld: ga, positionWorldDirection: q1, posterize: $D, pow: en, pow2: V1, pow3: zA, pow4: BA, premult: ED, property: Xh, radians: TA, rand: kA, range: h6, rangeFog: o6, rangeFogFactor: fv, reciprocal: CA, reference: bt, referenceBuffer: eb, reflect: FA, reflectVector: NC, reflectView: _C, reflector: oD, refract: U1, refractVector: AC, refractView: MC, reinhardToneMapping: bE, remainder: gA, remap: lC, remapClamp: uC, renderGroup: Se, renderOutput: cC, rendererReference: eC, rotate: Dg, rotateUV: ZU, roughness: xn, round: AA, rtt: aE, sRGBTransferEOTF: ZA, sRGBTransferOETF: JA, sampler: bO, samplerComparison: vO, saturate: k1, saturation: VD, screen: ID, screenCoordinate: jd, screenSize: vd, screenUV: sn, scriptable: a6, scriptableValue: df, select: Fr, setCurrentStack: md, shaderStages: W0, shadow: VE, shadowPositionWorld: Sv, shapeCircle: r8, sharedUniformGroup: Ng, sheen: hl, sheenRoughness: _g, shiftLeft: hA, shiftRight: cA, shininess: Vf, sign: bd, sin: Ys, sinc: VU, skinning: xR, smoothstep: Ln, smoothstepElement: DA, specularColor: Ns, specularF90: xd, spherizeUV: JU, split: DV, spritesheetUV: tD, sqrt: Un, stack: cf, step: Rg, storage: yl, storageBarrier: b6, storageObject: h4, storageTexture: uE, string: kV, struct: PU, sub: He, subgroupIndex: t4, subgroupSize: g6, tan: SA, tangentGeometry: Vg, tangentLocal: Dd, tangentView: $d, tangentWorld: RC, temp: XA, texture: De, texture3D: hE, textureBarrier: v6, textureBicubic: DR, textureCubeUV: jR, textureLoad: Wt, textureSize: bo, textureStore: wD, thickness: S1, time: su, timerDelta: WU, timerGlobal: jU, timerLocal: GU, toneMapping: tC, toneMappingExposure: rC, toonOutlinePass: qD, transformDirection: VA, transformNormal: wC, transformNormalToView: X1, transformedBentNormalView: LC, transformedBitangentView: PC, transformedBitangentWorld: qO, transformedClearcoatNormalView: lh, transformedNormalView: qt, transformedNormalWorld: zg, transformedTangentView: J1, transformedTangentWorld: GO, transmission: Of, transpose: EA, triNoise3D: kU, triplanarTexture: sD, triplanarTextures: iE, trunc: B1, tslFn: GV, uint: le, uniform: xe, uniformArray: yi, uniformCubeTexture: UO, uniformGroup: q2, uniformTexture: xO, uniforms: wO, unpremult: PD, userData: ND, uv: Et, uvec2: O2, uvec3: qh, uvec4: $2, varying: si, varyingProperty: fd, vec2: J, vec3: F, vec4: ye, vectorComponents: Kl, velocity: CD, vertexColor: NR, vertexIndex: dR, vertexStage: YA, vibrance: OD, viewZToLogarithmicDepth: iv, viewZToOrthographicDepth: wh, viewZToPerspectiveDepth: _R, viewport: Th, viewportBottomLeft: S4, viewportCoordinate: SR, viewportDepthTexture: rv, viewportLinearDepth: C4, viewportMipTexture: tv, viewportResolution: T4, viewportSafeUV: KU, viewportSharedTexture: U4, viewportSize: wR, viewportTexture: _4, viewportTopLeft: w4, viewportUV: v4, wgsl: KD, wgslFn: r6, workgroupArray: S6, workgroupBarrier: x6, workgroupId: p6, workingToColorSpace: QA, xor: nA });
10911
+ var y = Object.freeze({ __proto__: null, BRDF_GGX: sb, BRDF_Lambert: ql, BasicPointShadowFilter: OE, BasicShadowFilter: EE, Break: bR, Const: qA, Continue: p4, DFGApprox: uv, D_GGX: BR, Discard: hC, EPSILON: xA, F_Schlick: Vh, Fn: L, INFINITY: XV, If: Ie, Loop: tt, NodeAccess: rs, NodeShaderStage: zc, NodeType: xV, NodeUpdateType: Be, PCFShadowFilter: PE, PCFSoftShadowFilter: FE, PI: kf, PI2: YV, PointShadowFilter: kE, Return: cO, Schlick_to_F0: OR, ScriptableNodeResources: pf, ShaderNode: oh, Stack: wg, Switch: OV, TBNViewMatrix: cl, VSMShadowFilter: LE, V_GGX_SmithCorrelated: zR, Var: HA, abs: Tt, acesFilmicToneMapping: TE, acos: F1, add: ar, addMethodChaining: $, addNodeElement: mO, agxToneMapping: wE, all: bA, alphaT: Bf, and: rA, anisotropy: no, anisotropyB: gl, anisotropyT: Yc, any: vA, append: $V, array: Y2, arrayBuffer: UV, asin: _A, assign: Z2, atan: L1, atan2: $A, atomicAdd: A6, atomicAnd: P6, atomicFunc: Dn, atomicLoad: M6, atomicMax: R6, atomicMin: E6, atomicOr: F6, atomicStore: N6, atomicSub: C6, atomicXor: L6, attenuationColor: M1, attenuationDistance: _1, attribute: Na, attributeArray: yD, backgroundBlurriness: oE, backgroundIntensity: ub, backgroundRotation: lE, batch: gR, billboarding: QU, bitAnd: aA, bitNot: oA, bitOr: lA, bitXor: uA, bitangentGeometry: jO, bitangentLocal: WO, bitangentView: EC, bitangentWorld: HO, bitcast: ZV, blendBurn: dE, blendColor: RD, blendDodge: pE, blendOverlay: fE, blendScreen: mE, blur: WR, bool: Pn, buffer: Bd, bufferAttribute: zd, bumpMap: IC, burn: FD, bvec2: k2, bvec3: v1, bvec4: G2, bypass: aC, cache: Jc, call: J2, cameraFar: uo, cameraIndex: Lg, cameraNear: lo, cameraNormalMatrix: NO, cameraPosition: gC, cameraProjectionMatrix: tu, cameraProjectionMatrixInverse: _O, cameraViewMatrix: zs, cameraWorldMatrix: MO, cbrt: OA, cdl: UD, ceil: Cg, checker: t8, cineonToneMapping: vE, clamp: Fn, clearcoat: zf, clearcoatRoughness: yd, code: Gg, color: V2, colorSpaceToWorking: Fg, colorToDirection: D4, compute: iC, computeSkinning: c4, cond: GA, context: Pg, convert: W2, convertColorSpace: rO, convertToTexture: dD, cos: ra, cross: Eg, cubeTexture: Bh, cubeTextureBase: Z1, cubeToUV: Hi, dFdx: I1, dFdy: z1, dashSize: nf, debug: dC, decrement: fA, decrementBefore: pA, defaultBuildStages: j0, defaultShaderStages: P2, defined: pd, degrees: wA, deltaTime: sE, densityFog: l6, densityFogFactor: gv, depth: nv, depthPass: WD, difference: IA, diffuseColor: Ze, directPointLight: DE, directionToColor: AR, dispersion: N1, distance: LA, div: Mi, dodge: LD, dot: Lo, drawIndex: pR, dynamicBufferAttribute: sC, element: j2, emissive: X0, equal: C1, equals: PA, equirectUV: av, exp: E1, exp2: zh, expression: Ma, faceDirection: kd, faceForward: D1, faceforward: JV, float: _, floor: Sn, fog: Td, fract: Ia, frameGroup: X2, frameId: $U, frontFacing: vC, fwidth: RA, gain: zU, gapSize: Y0, getConstNodeType: B2, getCurrentStack: b1, getDirection: GR, getDistanceAttenuation: _v, getGeometryRoughness: IR, getNormalFromDepth: mD, getParallaxCorrectNormal: f9, getRoughness: lv, getScreenPosition: pD, getShIrradianceAt: QE, getShadowMaterial: IE, getShadowRenderObjectFunction: zE, getTextureIndex: tE, getViewPosition: eh, globalId: m6, glsl: e6, glslFn: t6, grayscale: BD, greaterThan: R1, greaterThanEqual: tA, hash: IU, highpModelNormalViewMatrix: K0, highpModelViewMatrix: Q0, hue: kD, increment: mA, incrementBefore: dA, instance: i4, instanceIndex: vo, instancedArray: xD, instancedBufferAttribute: Uf, instancedDynamicBufferAttribute: J0, instancedMesh: fR, int: R, inverseSqrt: P1, inversesqrt: QV, invocationLocalIndex: s4, invocationSubgroupIndex: r4, ior: Zc, iridescence: Mg, iridescenceIOR: T1, iridescenceThickness: w1, ivec2: Nr, ivec3: U2, ivec4: D2, js: QD, label: WA, length: _n, lengthSq: O1, lessThan: K2, lessThanEqual: eA, lightPosition: bv, lightProjectionUV: CE, lightShadowMatrix: xv, lightTargetDirection: Tv, lightTargetPosition: RE, lightViewPosition: vv, lightingContext: TR, lights: B6, linearDepth: $f, linearToneMapping: xE, localId: f6, log: Ag, log2: wn, logarithmicDepthToViewZ: A4, loop: m4, luminance: mv, mat2: Sg, mat3: os, mat4: fl, matcapUV: XR, materialAO: cR, materialAlphaTest: zC, materialAnisotropy: ZC, materialAnisotropyVector: Ku, materialAttenuationColor: iR, materialAttenuationDistance: sR, materialClearcoat: jC, materialClearcoatNormal: HC, materialClearcoatRoughness: WC, materialColor: BC, materialDispersion: hR, materialEmissive: OC, materialEnvIntensity: lf, materialEnvRotation: Y1, materialIOR: rR, materialIridescence: JC, materialIridescenceIOR: QC, materialIridescenceThickness: KC, materialLightMap: K1, materialLineDashOffset: lR, materialLineDashSize: aR, materialLineGapSize: oR, materialLineScale: nR, materialLineWidth: e4, materialMetalness: $C, materialNormal: GC, materialOpacity: Q1, materialPointSize: uR, materialReference: oa, materialReflectivity: uf, materialRefractionRatio: SC, materialRotation: qC, materialRoughness: DC, materialSheen: XC, materialSheenRoughness: YC, materialShininess: VC, materialSpecular: kC, materialSpecularColor: UC, materialSpecularIntensity: rb, materialSpecularStrength: Qc, materialThickness: tR, materialTransmission: eR, max: Gt, maxMipLevel: mC, mediumpModelViewMatrix: bC, metalness: gd, min: Fs, mix: et, mixElement: UA, mod: Id, modInt: yA, modelDirection: FO, modelNormalMatrix: xC, modelPosition: LO, modelRadius: BO, modelScale: IO, modelViewMatrix: ru, modelViewPosition: zO, modelViewProjection: ev, modelWorldMatrix: bi, modelWorldMatrixInverse: VO, morphReference: vR, mrt: rE, mul: Fe, mx_aastep: YE, mx_cell_noise_float: h9, mx_contrast: s9, mx_fractal_noise_float: c9, mx_fractal_noise_vec2: d9, mx_fractal_noise_vec3: p9, mx_fractal_noise_vec4: m9, mx_hsvtorgb: X8, mx_noise_float: i9, mx_noise_vec3: n9, mx_noise_vec4: a9, mx_ramplr: J8, mx_ramptb: Q8, mx_rgbtohsv: Y8, mx_safepower: r9, mx_splitlr: K8, mx_splittb: e9, mx_srgb_texture_to_lin_rec709: Z8, mx_transform_uv: t9, mx_worley_noise_float: o9, mx_worley_noise_vec2: l9, mx_worley_noise_vec3: u9, namespace: nC, negate: MA, neutralToneMapping: SE, nodeArray: ml, nodeImmutable: se, nodeObject: H, nodeObjects: Fd, nodeProxy: X, normalFlat: TC, normalGeometry: Ig, normalLocal: Ls, normalMap: tb, normalView: an, normalWorld: Ud, normalize: _a, not: iA, notEqual: Q2, numWorkgroups: d6, objectDirection: AO, objectGroup: A1, objectPosition: yC, objectRadius: PO, objectScale: RO, objectViewPosition: EO, objectWorldMatrix: CO, oneMinus: NA, or: sA, orthographicDepthToViewZ: N4, oscSawtooth: YU, oscSine: HU, oscSquare: qU, oscTriangle: XU, output: vh, outputStruct: FU, overlay: zD, overloadingFn: Hr, parabola: lb, parallaxDirection: FC, parallaxUV: XO, parameter: NU, pass: GD, passTexture: jD, pcurve: BU, perspectiveDepthToViewZ: sv, pmremTexture: dv, pointShadow: UE, pointUV: vD, pointWidth: jV, positionGeometry: Od, positionLocal: Xt, positionPrevious: Df, positionView: rr, positionViewDirection: Nt, positionWorld: ga, positionWorldDirection: q1, posterize: $D, pow: en, pow2: V1, pow3: zA, pow4: BA, premult: ED, property: Xh, radians: TA, rand: kA, range: h6, rangeFog: o6, rangeFogFactor: fv, reciprocal: CA, reference: bt, referenceBuffer: eb, reflect: FA, reflectVector: NC, reflectView: _C, reflector: oD, refract: U1, refractVector: AC, refractView: MC, reinhardToneMapping: bE, remainder: gA, remap: lC, remapClamp: uC, renderGroup: Se, renderOutput: cC, rendererReference: eC, rotate: Dg, rotateUV: ZU, roughness: xn, round: AA, rtt: aE, sRGBTransferEOTF: ZA, sRGBTransferOETF: JA, sampler: bO, samplerComparison: vO, saturate: k1, saturation: VD, screen: ID, screenCoordinate: jd, screenSize: vd, screenUV: sn, scriptable: a6, scriptableValue: df, select: Fr, setCurrentStack: md, shaderStages: W0, shadow: VE, shadowPositionWorld: Sv, shapeCircle: r8, sharedUniformGroup: Ng, sheen: hl, sheenRoughness: _g, shiftLeft: hA, shiftRight: cA, shininess: Vf, sign: bd, sin: Ys, sinc: VU, skinning: xR, smoothstep: Ln, smoothstepElement: DA, specularColor: Ns, specularF90: xd, spherizeUV: JU, split: DV, spritesheetUV: tD, sqrt: Un, stack: cf, step: Rg, storage: yl, storageBarrier: b6, storageObject: h4, storageTexture: uE, string: kV, struct: PU, sub: He, subgroupIndex: t4, subgroupSize: g6, tan: SA, tangentGeometry: Vg, tangentLocal: Dd, tangentView: $d, tangentWorld: RC, temp: XA, texture: De, texture3D: hE, textureBarrier: v6, textureBicubic: DR, textureCubeUV: jR, textureLoad: Wt, textureSize: bo, textureStore: wD, thickness: S1, time: su, timerDelta: WU, timerGlobal: jU, timerLocal: GU, toneMapping: tC, toneMappingExposure: rC, toonOutlinePass: qD, transformDirection: VA, transformNormal: wC, transformNormalToView: X1, transformedBentNormalView: LC, transformedBitangentView: PC, transformedBitangentWorld: qO, transformedClearcoatNormalView: lh, transformedNormalView: qt, transformedNormalWorld: zg, transformedTangentView: J1, transformedTangentWorld: GO, transmission: Of, transpose: EA, triNoise3D: kU, triplanarTexture: sD, triplanarTextures: iE, trunc: B1, tslFn: GV, uint: le, uniform: xe, uniformArray: yi, uniformCubeTexture: UO, uniformGroup: q2, uniformTexture: xO, uniforms: wO, unpremult: PD, userData: ND, uv: Et, uvec2: O2, uvec3: qh, uvec4: $2, varying: si, varyingProperty: fd, vec2: J, vec3: F, vec4: ye, vectorComponents: Kl, velocity: CD, vertexColor: NR, vertexIndex: dR, vertexStage: YA, vibrance: OD, viewZToLogarithmicDepth: iv, viewZToOrthographicDepth: wh, viewZToPerspectiveDepth: _R, viewport: Th, viewportBottomLeft: S4, viewportCoordinate: SR, viewportDepthTexture: rv, viewportLinearDepth: C4, viewportMipTexture: tv, viewportResolution: T4, viewportSafeUV: KU, viewportSharedTexture: U4, viewportSize: wR, viewportTexture: _4, viewportTopLeft: w4, viewportUV: v4, wgsl: KD, wgslFn: r6, workgroupArray: S6, workgroupBarrier: x6, workgroupId: p6, workingToColorSpace: QA, xor: nA });
10912
10912
  const Ui = new pv();
10913
10913
  var g9 = class extends Io {
10914
10914
  constructor(t, e) {
@@ -11812,7 +11812,7 @@ var W9 = class extends Cv {
11812
11812
  super.update(t), this.lightPositionNode.object3d = e, this.groundColorNode.value.copy(e.groundColor).multiplyScalar(e.intensity);
11813
11813
  }
11814
11814
  setup(t) {
11815
- let { colorNode: e, groundColorNode: r, lightDirectionNode: s } = this, i = Ud.dot(s), n = i.mul(0.5).add(0.5), a = tt(r, e, n);
11815
+ let { colorNode: e, groundColorNode: r, lightDirectionNode: s } = this, i = Ud.dot(s), n = i.mul(0.5).add(0.5), a = et(r, e, n);
11816
11816
  t.context.irradiance.addAssign(a);
11817
11817
  }
11818
11818
  }, X9 = class extends iu {
@@ -14879,7 +14879,7 @@ void main() {}` };
14879
14879
  t && t.loseContext(), this.renderer.domElement.removeEventListener("webglcontextlost", this._onContextLost);
14880
14880
  }
14881
14881
  };
14882
- const hh = { PointList: "point-list", LineList: "line-list", LineStrip: "line-strip", TriangleList: "triangle-list", TriangleStrip: "triangle-strip" }, Gr = { Never: "never", Less: "less", Equal: "equal", LessEqual: "less-equal", Greater: "greater", NotEqual: "not-equal", GreaterEqual: "greater-equal", Always: "always" }, fs = { Store: "store" }, et = { Load: "load", Clear: "clear" }, vx = { CCW: "ccw" }, Tx = { None: "none", Front: "front", Back: "back" }, Oh = { Uint16: "uint16", Uint32: "uint32" }, P = { R8Unorm: "r8unorm", R8Snorm: "r8snorm", R8Uint: "r8uint", R8Sint: "r8sint", R16Uint: "r16uint", R16Sint: "r16sint", R16Float: "r16float", RG8Unorm: "rg8unorm", RG8Snorm: "rg8snorm", RG8Uint: "rg8uint", RG8Sint: "rg8sint", R32Uint: "r32uint", R32Sint: "r32sint", R32Float: "r32float", RG16Uint: "rg16uint", RG16Sint: "rg16sint", RG16Float: "rg16float", RGBA8Unorm: "rgba8unorm", RGBA8UnormSRGB: "rgba8unorm-srgb", RGBA8Snorm: "rgba8snorm", RGBA8Uint: "rgba8uint", RGBA8Sint: "rgba8sint", BGRA8Unorm: "bgra8unorm", BGRA8UnormSRGB: "bgra8unorm-srgb", RGB9E5UFloat: "rgb9e5ufloat", RGB10A2Unorm: "rgb10a2unorm", RG11B10UFloat: "rgb10a2unorm", RG32Uint: "rg32uint", RG32Sint: "rg32sint", RG32Float: "rg32float", RGBA16Uint: "rgba16uint", RGBA16Sint: "rgba16sint", RGBA16Float: "rgba16float", RGBA32Uint: "rgba32uint", RGBA32Sint: "rgba32sint", RGBA32Float: "rgba32float", Depth16Unorm: "depth16unorm", Depth24Plus: "depth24plus", Depth24PlusStencil8: "depth24plus-stencil8", Depth32Float: "depth32float", Depth32FloatStencil8: "depth32float-stencil8", BC1RGBAUnorm: "bc1-rgba-unorm", BC1RGBAUnormSRGB: "bc1-rgba-unorm-srgb", BC2RGBAUnorm: "bc2-rgba-unorm", BC2RGBAUnormSRGB: "bc2-rgba-unorm-srgb", BC3RGBAUnorm: "bc3-rgba-unorm", BC3RGBAUnormSRGB: "bc3-rgba-unorm-srgb", BC4RUnorm: "bc4-r-unorm", BC4RSnorm: "bc4-r-snorm", BC5RGUnorm: "bc5-rg-unorm", BC5RGSnorm: "bc5-rg-snorm", BC6HRGBUFloat: "bc6h-rgb-ufloat", BC6HRGBFloat: "bc6h-rgb-float", BC7RGBAUnorm: "bc7-rgba-unorm", BC7RGBAUnormSRGB: "bc7-rgba-srgb", ETC2RGB8Unorm: "etc2-rgb8unorm", ETC2RGB8UnormSRGB: "etc2-rgb8unorm-srgb", ETC2RGB8A1Unorm: "etc2-rgb8a1unorm", ETC2RGB8A1UnormSRGB: "etc2-rgb8a1unorm-srgb", ETC2RGBA8Unorm: "etc2-rgba8unorm", ETC2RGBA8UnormSRGB: "etc2-rgba8unorm-srgb", EACR11Unorm: "eac-r11unorm", EACR11Snorm: "eac-r11snorm", EACRG11Unorm: "eac-rg11unorm", EACRG11Snorm: "eac-rg11snorm", ASTC4x4Unorm: "astc-4x4-unorm", ASTC4x4UnormSRGB: "astc-4x4-unorm-srgb", ASTC5x4Unorm: "astc-5x4-unorm", ASTC5x4UnormSRGB: "astc-5x4-unorm-srgb", ASTC5x5Unorm: "astc-5x5-unorm", ASTC5x5UnormSRGB: "astc-5x5-unorm-srgb", ASTC6x5Unorm: "astc-6x5-unorm", ASTC6x5UnormSRGB: "astc-6x5-unorm-srgb", ASTC6x6Unorm: "astc-6x6-unorm", ASTC6x6UnormSRGB: "astc-6x6-unorm-srgb", ASTC8x5Unorm: "astc-8x5-unorm", ASTC8x5UnormSRGB: "astc-8x5-unorm-srgb", ASTC8x6Unorm: "astc-8x6-unorm", ASTC8x6UnormSRGB: "astc-8x6-unorm-srgb", ASTC8x8Unorm: "astc-8x8-unorm", ASTC8x8UnormSRGB: "astc-8x8-unorm-srgb", ASTC10x5Unorm: "astc-10x5-unorm", ASTC10x5UnormSRGB: "astc-10x5-unorm-srgb", ASTC10x6Unorm: "astc-10x6-unorm", ASTC10x6UnormSRGB: "astc-10x6-unorm-srgb", ASTC10x8Unorm: "astc-10x8-unorm", ASTC10x8UnormSRGB: "astc-10x8-unorm-srgb", ASTC10x10Unorm: "astc-10x10-unorm", ASTC10x10UnormSRGB: "astc-10x10-unorm-srgb", ASTC12x10Unorm: "astc-12x10-unorm", ASTC12x10UnormSRGB: "astc-12x10-unorm-srgb", ASTC12x12Unorm: "astc-12x12-unorm", ASTC12x12UnormSRGB: "astc-12x12-unorm-srgb" }, wx = { ClampToEdge: "clamp-to-edge", Repeat: "repeat", MirrorRepeat: "mirror-repeat" }, nl = { Linear: "linear", Nearest: "nearest" }, ze = { Zero: "zero", One: "one", Src: "src", OneMinusSrc: "one-minus-src", SrcAlpha: "src-alpha", OneMinusSrcAlpha: "one-minus-src-alpha", Dst: "dst", OneMinusDst: "one-minus-dst", DstAlpha: "dst-alpha", OneMinusDstAlpha: "one-minus-dst-alpha", SrcAlphaSaturated: "src-alpha-saturated", Constant: "constant", OneMinusConstant: "one-minus-constant" }, Wo = { Add: "add", Subtract: "subtract", ReverseSubtract: "reverse-subtract", Min: "min", Max: "max" }, US = { None: 0, All: 15 }, Ha = { Keep: "keep", Zero: "zero", Replace: "replace", Invert: "invert", IncrementClamp: "increment-clamp", DecrementClamp: "decrement-clamp", IncrementWrap: "increment-wrap", DecrementWrap: "decrement-wrap" }, DS = { Storage: "storage", ReadOnlyStorage: "read-only-storage" }, Sx = { WriteOnly: "write-only", ReadOnly: "read-only", ReadWrite: "read-write" }, $S = { NonFiltering: "non-filtering", Comparison: "comparison" }, Ho = { Float: "float", UnfilterableFloat: "unfilterable-float", Depth: "depth", SInt: "sint", UInt: "uint" }, GS = { TwoD: "2d", ThreeD: "3d" }, kr = { TwoD: "2d", TwoDArray: "2d-array", Cube: "cube", ThreeD: "3d" }, z$ = { All: "all" }, lm = { Vertex: "vertex", Instance: "instance" }, cb = { DepthClipControl: "depth-clip-control", Depth32FloatStencil8: "depth32float-stencil8", TextureCompressionBC: "texture-compression-bc", TextureCompressionETC2: "texture-compression-etc2", TextureCompressionASTC: "texture-compression-astc", TimestampQuery: "timestamp-query", IndirectFirstInstance: "indirect-first-instance", ShaderF16: "shader-f16", RG11B10UFloat: "rg11b10ufloat-renderable", BGRA8UNormStorage: "bgra8unorm-storage", Float32Filterable: "float32-filterable", ClipDistances: "clip-distances", DualSourceBlending: "dual-source-blending", Subgroups: "subgroups" };
14882
+ const hh = { PointList: "point-list", LineList: "line-list", LineStrip: "line-strip", TriangleList: "triangle-list", TriangleStrip: "triangle-strip" }, Gr = { Never: "never", Less: "less", Equal: "equal", LessEqual: "less-equal", Greater: "greater", NotEqual: "not-equal", GreaterEqual: "greater-equal", Always: "always" }, fs = { Store: "store" }, Ke = { Load: "load", Clear: "clear" }, vx = { CCW: "ccw" }, Tx = { None: "none", Front: "front", Back: "back" }, Oh = { Uint16: "uint16", Uint32: "uint32" }, P = { R8Unorm: "r8unorm", R8Snorm: "r8snorm", R8Uint: "r8uint", R8Sint: "r8sint", R16Uint: "r16uint", R16Sint: "r16sint", R16Float: "r16float", RG8Unorm: "rg8unorm", RG8Snorm: "rg8snorm", RG8Uint: "rg8uint", RG8Sint: "rg8sint", R32Uint: "r32uint", R32Sint: "r32sint", R32Float: "r32float", RG16Uint: "rg16uint", RG16Sint: "rg16sint", RG16Float: "rg16float", RGBA8Unorm: "rgba8unorm", RGBA8UnormSRGB: "rgba8unorm-srgb", RGBA8Snorm: "rgba8snorm", RGBA8Uint: "rgba8uint", RGBA8Sint: "rgba8sint", BGRA8Unorm: "bgra8unorm", BGRA8UnormSRGB: "bgra8unorm-srgb", RGB9E5UFloat: "rgb9e5ufloat", RGB10A2Unorm: "rgb10a2unorm", RG11B10UFloat: "rgb10a2unorm", RG32Uint: "rg32uint", RG32Sint: "rg32sint", RG32Float: "rg32float", RGBA16Uint: "rgba16uint", RGBA16Sint: "rgba16sint", RGBA16Float: "rgba16float", RGBA32Uint: "rgba32uint", RGBA32Sint: "rgba32sint", RGBA32Float: "rgba32float", Depth16Unorm: "depth16unorm", Depth24Plus: "depth24plus", Depth24PlusStencil8: "depth24plus-stencil8", Depth32Float: "depth32float", Depth32FloatStencil8: "depth32float-stencil8", BC1RGBAUnorm: "bc1-rgba-unorm", BC1RGBAUnormSRGB: "bc1-rgba-unorm-srgb", BC2RGBAUnorm: "bc2-rgba-unorm", BC2RGBAUnormSRGB: "bc2-rgba-unorm-srgb", BC3RGBAUnorm: "bc3-rgba-unorm", BC3RGBAUnormSRGB: "bc3-rgba-unorm-srgb", BC4RUnorm: "bc4-r-unorm", BC4RSnorm: "bc4-r-snorm", BC5RGUnorm: "bc5-rg-unorm", BC5RGSnorm: "bc5-rg-snorm", BC6HRGBUFloat: "bc6h-rgb-ufloat", BC6HRGBFloat: "bc6h-rgb-float", BC7RGBAUnorm: "bc7-rgba-unorm", BC7RGBAUnormSRGB: "bc7-rgba-srgb", ETC2RGB8Unorm: "etc2-rgb8unorm", ETC2RGB8UnormSRGB: "etc2-rgb8unorm-srgb", ETC2RGB8A1Unorm: "etc2-rgb8a1unorm", ETC2RGB8A1UnormSRGB: "etc2-rgb8a1unorm-srgb", ETC2RGBA8Unorm: "etc2-rgba8unorm", ETC2RGBA8UnormSRGB: "etc2-rgba8unorm-srgb", EACR11Unorm: "eac-r11unorm", EACR11Snorm: "eac-r11snorm", EACRG11Unorm: "eac-rg11unorm", EACRG11Snorm: "eac-rg11snorm", ASTC4x4Unorm: "astc-4x4-unorm", ASTC4x4UnormSRGB: "astc-4x4-unorm-srgb", ASTC5x4Unorm: "astc-5x4-unorm", ASTC5x4UnormSRGB: "astc-5x4-unorm-srgb", ASTC5x5Unorm: "astc-5x5-unorm", ASTC5x5UnormSRGB: "astc-5x5-unorm-srgb", ASTC6x5Unorm: "astc-6x5-unorm", ASTC6x5UnormSRGB: "astc-6x5-unorm-srgb", ASTC6x6Unorm: "astc-6x6-unorm", ASTC6x6UnormSRGB: "astc-6x6-unorm-srgb", ASTC8x5Unorm: "astc-8x5-unorm", ASTC8x5UnormSRGB: "astc-8x5-unorm-srgb", ASTC8x6Unorm: "astc-8x6-unorm", ASTC8x6UnormSRGB: "astc-8x6-unorm-srgb", ASTC8x8Unorm: "astc-8x8-unorm", ASTC8x8UnormSRGB: "astc-8x8-unorm-srgb", ASTC10x5Unorm: "astc-10x5-unorm", ASTC10x5UnormSRGB: "astc-10x5-unorm-srgb", ASTC10x6Unorm: "astc-10x6-unorm", ASTC10x6UnormSRGB: "astc-10x6-unorm-srgb", ASTC10x8Unorm: "astc-10x8-unorm", ASTC10x8UnormSRGB: "astc-10x8-unorm-srgb", ASTC10x10Unorm: "astc-10x10-unorm", ASTC10x10UnormSRGB: "astc-10x10-unorm-srgb", ASTC12x10Unorm: "astc-12x10-unorm", ASTC12x10UnormSRGB: "astc-12x10-unorm-srgb", ASTC12x12Unorm: "astc-12x12-unorm", ASTC12x12UnormSRGB: "astc-12x12-unorm-srgb" }, wx = { ClampToEdge: "clamp-to-edge", Repeat: "repeat", MirrorRepeat: "mirror-repeat" }, nl = { Linear: "linear", Nearest: "nearest" }, ze = { Zero: "zero", One: "one", Src: "src", OneMinusSrc: "one-minus-src", SrcAlpha: "src-alpha", OneMinusSrcAlpha: "one-minus-src-alpha", Dst: "dst", OneMinusDst: "one-minus-dst", DstAlpha: "dst-alpha", OneMinusDstAlpha: "one-minus-dst-alpha", SrcAlphaSaturated: "src-alpha-saturated", Constant: "constant", OneMinusConstant: "one-minus-constant" }, Wo = { Add: "add", Subtract: "subtract", ReverseSubtract: "reverse-subtract", Min: "min", Max: "max" }, US = { None: 0, All: 15 }, Ha = { Keep: "keep", Zero: "zero", Replace: "replace", Invert: "invert", IncrementClamp: "increment-clamp", DecrementClamp: "decrement-clamp", IncrementWrap: "increment-wrap", DecrementWrap: "decrement-wrap" }, DS = { Storage: "storage", ReadOnlyStorage: "read-only-storage" }, Sx = { WriteOnly: "write-only", ReadOnly: "read-only", ReadWrite: "read-write" }, $S = { NonFiltering: "non-filtering", Comparison: "comparison" }, Ho = { Float: "float", UnfilterableFloat: "unfilterable-float", Depth: "depth", SInt: "sint", UInt: "uint" }, GS = { TwoD: "2d", ThreeD: "3d" }, kr = { TwoD: "2d", TwoDArray: "2d-array", Cube: "cube", ThreeD: "3d" }, z$ = { All: "all" }, lm = { Vertex: "vertex", Instance: "instance" }, cb = { DepthClipControl: "depth-clip-control", Depth32FloatStencil8: "depth32float-stencil8", TextureCompressionBC: "texture-compression-bc", TextureCompressionETC2: "texture-compression-etc2", TextureCompressionASTC: "texture-compression-astc", TimestampQuery: "timestamp-query", IndirectFirstInstance: "indirect-first-instance", ShaderF16: "shader-f16", RG11B10UFloat: "rg11b10ufloat-renderable", BGRA8UNormStorage: "bgra8unorm-storage", Float32Filterable: "float32-filterable", ClipDistances: "clip-distances", DualSourceBlending: "dual-source-blending", Subgroups: "subgroups" };
14883
14883
  var B$ = class extends Ev {
14884
14884
  constructor(t, e) {
14885
14885
  super(t), this.texture = e, this.version = e ? e.version : 0, this.isSampler = !0;
@@ -14977,7 +14977,7 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
14977
14977
  }
14978
14978
  flipY(t, e, r = 0) {
14979
14979
  let s = e.format, { width: i, height: n } = e.size, a = this.getTransferPipeline(s), o = this.getFlipYPipeline(s), l = this.device.createTexture({ size: { width: i, height: n, depthOrArrayLayers: 1 }, format: s, usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING }), h = t.createView({ baseMipLevel: 0, mipLevelCount: 1, dimension: kr.TwoD, baseArrayLayer: r }), u = l.createView({ baseMipLevel: 0, mipLevelCount: 1, dimension: kr.TwoD, baseArrayLayer: 0 }), c = this.device.createCommandEncoder({}), d = (p, m, f) => {
14980
- let g = p.getBindGroupLayout(0), b = this.device.createBindGroup({ layout: g, entries: [{ binding: 0, resource: this.flipYSampler }, { binding: 1, resource: m }] }), v = c.beginRenderPass({ colorAttachments: [{ view: f, loadOp: et.Clear, storeOp: fs.Store, clearValue: [0, 0, 0, 0] }] });
14980
+ let g = p.getBindGroupLayout(0), b = this.device.createBindGroup({ layout: g, entries: [{ binding: 0, resource: this.flipYSampler }, { binding: 1, resource: m }] }), v = c.beginRenderPass({ colorAttachments: [{ view: f, loadOp: Ke.Clear, storeOp: fs.Store, clearValue: [0, 0, 0, 0] }] });
14981
14981
  v.setPipeline(p), v.setBindGroup(0, b), v.draw(4, 1, 0, 0), v.end();
14982
14982
  };
14983
14983
  d(a, h, u), d(o, u, h), this.device.queue.submit([c.finish()]), l.destroy();
@@ -14991,7 +14991,7 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
14991
14991
  _mipmapCreateBundles(t, e, r) {
14992
14992
  let s = this.getTransferPipeline(e.format), i = s.getBindGroupLayout(0), n = t.createView({ baseMipLevel: 0, mipLevelCount: 1, dimension: kr.TwoD, baseArrayLayer: r }), a = [];
14993
14993
  for (let o = 1; o < e.mipLevelCount; o++) {
14994
- let l = this.device.createBindGroup({ layout: i, entries: [{ binding: 0, resource: this.mipmapSampler }, { binding: 1, resource: n }] }), h = t.createView({ baseMipLevel: o, mipLevelCount: 1, dimension: kr.TwoD, baseArrayLayer: r }), u = { colorAttachments: [{ view: h, loadOp: et.Clear, storeOp: fs.Store, clearValue: [0, 0, 0, 0] }] }, c = this.device.createRenderBundleEncoder({ colorFormats: [e.format] });
14994
+ let l = this.device.createBindGroup({ layout: i, entries: [{ binding: 0, resource: this.mipmapSampler }, { binding: 1, resource: n }] }), h = t.createView({ baseMipLevel: o, mipLevelCount: 1, dimension: kr.TwoD, baseArrayLayer: r }), u = { colorAttachments: [{ view: h, loadOp: Ke.Clear, storeOp: fs.Store, clearValue: [0, 0, 0, 0] }] }, c = this.device.createRenderBundleEncoder({ colorFormats: [e.format] });
14995
14995
  c.setPipeline(s), c.setBindGroup(0, l), c.draw(4, 1, 0, 0), a.push({ renderBundles: [c.finish()], passDescriptor: u }), n = h;
14996
14996
  }
14997
14997
  return a;
@@ -16687,7 +16687,7 @@ var i7 = class {
16687
16687
  let o = { colorAttachments: [] };
16688
16688
  for (let l = 0; l < a.textureViews.length; l++) {
16689
16689
  let h = a.textureViews[l], u = { r: 0, g: 0, b: 0, a: 1 };
16690
- l === 0 && e.clearValue && (u = e.clearValue), o.colorAttachments.push({ view: h.view, depthSlice: h.depthSlice, resolveTarget: h.resolveTarget, loadOp: e.loadOp || et.Load, storeOp: e.storeOp || fs.Store, clearValue: u });
16690
+ l === 0 && e.clearValue && (u = e.clearValue), o.colorAttachments.push({ view: h.view, depthSlice: h.depthSlice, resolveTarget: h.resolveTarget, loadOp: e.loadOp || Ke.Load, storeOp: e.storeOp || fs.Store, clearValue: u });
16691
16691
  }
16692
16692
  return a.depthStencilView && (o.depthStencilAttachment = { view: a.depthStencilView }), o;
16693
16693
  }
@@ -16695,19 +16695,19 @@ var i7 = class {
16695
16695
  let e = this.get(t), r = this.device, s = t.occlusionQueryCount, i;
16696
16696
  s > 0 && (e.currentOcclusionQuerySet && e.currentOcclusionQuerySet.destroy(), e.currentOcclusionQueryBuffer && e.currentOcclusionQueryBuffer.destroy(), e.currentOcclusionQuerySet = e.occlusionQuerySet, e.currentOcclusionQueryBuffer = e.occlusionQueryBuffer, e.currentOcclusionQueryObjects = e.occlusionQueryObjects, i = r.createQuerySet({ type: "occlusion", count: s, label: `occlusionQuerySet_${t.id}` }), e.occlusionQuerySet = i, e.occlusionQueryIndex = 0, e.occlusionQueryObjects = Array(s), e.lastOcclusionObject = null);
16697
16697
  let n;
16698
- n = t.textures === null ? this._getDefaultRenderPassDescriptor() : this._getRenderPassDescriptor(t, { loadOp: et.Load }), this.initTimestampQuery(t, n), n.occlusionQuerySet = i;
16698
+ n = t.textures === null ? this._getDefaultRenderPassDescriptor() : this._getRenderPassDescriptor(t, { loadOp: Ke.Load }), this.initTimestampQuery(t, n), n.occlusionQuerySet = i;
16699
16699
  let a = n.depthStencilAttachment;
16700
16700
  if (t.textures !== null) {
16701
16701
  let l = n.colorAttachments;
16702
16702
  for (let h = 0; h < l.length; h++) {
16703
16703
  let u = l[h];
16704
- t.clearColor ? (u.clearValue = h === 0 ? t.clearColorValue : { r: 0, g: 0, b: 0, a: 1 }, u.loadOp = et.Clear) : u.loadOp = et.Load, u.storeOp = fs.Store;
16704
+ t.clearColor ? (u.clearValue = h === 0 ? t.clearColorValue : { r: 0, g: 0, b: 0, a: 1 }, u.loadOp = Ke.Clear) : u.loadOp = Ke.Load, u.storeOp = fs.Store;
16705
16705
  }
16706
16706
  } else {
16707
16707
  let l = n.colorAttachments[0];
16708
- t.clearColor ? (l.clearValue = t.clearColorValue, l.loadOp = et.Clear) : l.loadOp = et.Load, l.storeOp = fs.Store;
16708
+ t.clearColor ? (l.clearValue = t.clearColorValue, l.loadOp = Ke.Clear) : l.loadOp = Ke.Load, l.storeOp = fs.Store;
16709
16709
  }
16710
- t.depth && (t.clearDepth ? (a.depthClearValue = t.clearDepthValue, a.depthLoadOp = et.Clear) : a.depthLoadOp = et.Load, a.depthStoreOp = fs.Store), t.stencil && (t.clearStencil ? (a.stencilClearValue = t.clearStencilValue, a.stencilLoadOp = et.Clear) : a.stencilLoadOp = et.Load, a.stencilStoreOp = fs.Store);
16710
+ t.depth && (t.clearDepth ? (a.depthClearValue = t.clearDepthValue, a.depthLoadOp = Ke.Clear) : a.depthLoadOp = Ke.Load, a.depthStoreOp = fs.Store), t.stencil && (t.clearStencil ? (a.stencilClearValue = t.clearStencilValue, a.stencilLoadOp = Ke.Clear) : a.stencilLoadOp = Ke.Load, a.stencilStoreOp = fs.Store);
16711
16711
  let o = r.createCommandEncoder({ label: "renderContext_" + t.id });
16712
16712
  if (this._isRenderCameraDepthArray(t) === !0) {
16713
16713
  let l = t.camera.cameras;
@@ -16735,7 +16735,7 @@ var i7 = class {
16735
16735
  let o = { ...r, colorAttachments: [{ ...r.colorAttachments[0], view: r.colorAttachments[a].view }] };
16736
16736
  if (r.depthStencilAttachment) {
16737
16737
  let l = a;
16738
- n.viewCache[l] || (n.viewCache[l] = n.texture.createView({ dimension: kr.TwoD, baseArrayLayer: a, arrayLayerCount: 1 })), o.depthStencilAttachment = { view: n.viewCache[l], depthLoadOp: i.depthLoadOp || et.Clear, depthStoreOp: i.depthStoreOp || fs.Store, depthClearValue: i.depthClearValue || 1 }, t.stencil && (o.depthStencilAttachment.stencilLoadOp = i.stencilLoadOp, o.depthStencilAttachment.stencilStoreOp = i.stencilStoreOp, o.depthStencilAttachment.stencilClearValue = i.stencilClearValue);
16738
+ n.viewCache[l] || (n.viewCache[l] = n.texture.createView({ dimension: kr.TwoD, baseArrayLayer: a, arrayLayerCount: 1 })), o.depthStencilAttachment = { view: n.viewCache[l], depthLoadOp: i.depthLoadOp || Ke.Clear, depthStoreOp: i.depthStoreOp || fs.Store, depthClearValue: i.depthClearValue || 1 }, t.stencil && (o.depthStencilAttachment.stencilLoadOp = i.stencilLoadOp, o.depthStencilAttachment.stencilStoreOp = i.stencilStoreOp, o.depthStencilAttachment.stencilClearValue = i.stencilClearValue);
16739
16739
  } else o.depthStencilAttachment = { ...i };
16740
16740
  e.layerDescriptors.push(o);
16741
16741
  }
@@ -16745,7 +16745,7 @@ var i7 = class {
16745
16745
  let i = e.layerDescriptors[s];
16746
16746
  if (i.depthStencilAttachment) {
16747
16747
  let n = i.depthStencilAttachment;
16748
- t.depth && (t.clearDepth ? (n.depthClearValue = t.clearDepthValue, n.depthLoadOp = et.Clear) : n.depthLoadOp = et.Load), t.stencil && (t.clearStencil ? (n.stencilClearValue = t.clearStencilValue, n.stencilLoadOp = et.Clear) : n.stencilLoadOp = et.Load);
16748
+ t.depth && (t.clearDepth ? (n.depthClearValue = t.clearDepthValue, n.depthLoadOp = Ke.Clear) : n.depthLoadOp = Ke.Load), t.stencil && (t.clearStencil ? (n.stencilClearValue = t.clearStencilValue, n.stencilLoadOp = Ke.Clear) : n.stencilLoadOp = Ke.Load);
16749
16749
  }
16750
16750
  }
16751
16751
  }
@@ -16820,17 +16820,17 @@ var i7 = class {
16820
16820
  if (t) {
16821
16821
  a = p.colorAttachments;
16822
16822
  let m = a[0];
16823
- m.clearValue = l, m.loadOp = et.Clear, m.storeOp = fs.Store;
16823
+ m.clearValue = l, m.loadOp = Ke.Clear, m.storeOp = fs.Store;
16824
16824
  }
16825
16825
  (h || u) && (o = p.depthStencilAttachment);
16826
16826
  } else {
16827
16827
  h = s.depth, u = s.stencil;
16828
- let p = { loadOp: t ? et.Clear : et.Load, clearValue: t ? l : void 0 };
16829
- h && (p.depthLoadOp = e ? et.Clear : et.Load, p.depthClearValue = e ? n.getClearDepth() : void 0, p.depthStoreOp = fs.Store), u && (p.stencilLoadOp = r ? et.Clear : et.Load, p.stencilClearValue = r ? n.getClearStencil() : void 0, p.stencilStoreOp = fs.Store);
16828
+ let p = { loadOp: t ? Ke.Clear : Ke.Load, clearValue: t ? l : void 0 };
16829
+ h && (p.depthLoadOp = e ? Ke.Clear : Ke.Load, p.depthClearValue = e ? n.getClearDepth() : void 0, p.depthStoreOp = fs.Store), u && (p.stencilLoadOp = r ? Ke.Clear : Ke.Load, p.stencilClearValue = r ? n.getClearStencil() : void 0, p.stencilStoreOp = fs.Store);
16830
16830
  let m = this._getRenderPassDescriptor(s, p);
16831
16831
  a = m.colorAttachments, o = m.depthStencilAttachment;
16832
16832
  }
16833
- h && o && o.depthLoadOp === void 0 && (e ? (o.depthLoadOp = et.Clear, o.depthClearValue = n.getClearDepth(), o.depthStoreOp = fs.Store) : (o.depthLoadOp = et.Load, o.depthStoreOp = fs.Store)), u && o && o.stencilLoadOp === void 0 && (r ? (o.stencilLoadOp = et.Clear, o.stencilClearValue = n.getClearStencil(), o.stencilStoreOp = fs.Store) : (o.stencilLoadOp = et.Load, o.stencilStoreOp = fs.Store));
16833
+ h && o && o.depthLoadOp === void 0 && (e ? (o.depthLoadOp = Ke.Clear, o.depthClearValue = n.getClearDepth(), o.depthStoreOp = fs.Store) : (o.depthLoadOp = Ke.Load, o.depthStoreOp = fs.Store)), u && o && o.stencilLoadOp === void 0 && (r ? (o.stencilLoadOp = Ke.Clear, o.stencilClearValue = n.getClearStencil(), o.stencilStoreOp = fs.Store) : (o.stencilLoadOp = Ke.Load, o.stencilStoreOp = fs.Store));
16834
16834
  let c = i.createCommandEncoder({ label: "clear" });
16835
16835
  c.beginRenderPass({ colorAttachments: a, depthStencilAttachment: o }).end(), i.queue.submit([c.finish()]);
16836
16836
  }
@@ -17054,8 +17054,8 @@ var i7 = class {
17054
17054
  let a;
17055
17055
  if (s.currentPass ? (s.currentPass.end(), a = s.encoder) : a = this.device.createCommandEncoder({ label: "copyFramebufferToTexture_" + t.id }), a.copyTextureToTexture({ texture: i, origin: [r.x, r.y, 0] }, { texture: n }, [r.z, r.w]), s.currentPass) {
17056
17056
  let { descriptor: o } = s;
17057
- for (let l = 0; l < o.colorAttachments.length; l++) o.colorAttachments[l].loadOp = et.Load;
17058
- if (e.depth && (o.depthStencilAttachment.depthLoadOp = et.Load), e.stencil && (o.depthStencilAttachment.stencilLoadOp = et.Load), s.currentPass = a.beginRenderPass(o), s.currentSets = { attributes: {}, bindingGroups: [], pipeline: null, index: null }, e.viewport && this.updateViewport(e), e.scissor) {
17057
+ for (let l = 0; l < o.colorAttachments.length; l++) o.colorAttachments[l].loadOp = Ke.Load;
17058
+ if (e.depth && (o.depthStencilAttachment.depthLoadOp = Ke.Load), e.stencil && (o.depthStencilAttachment.stencilLoadOp = Ke.Load), s.currentPass = a.beginRenderPass(o), s.currentSets = { attributes: {}, bindingGroups: [], pipeline: null, index: null }, e.viewport && this.updateViewport(e), e.scissor) {
17059
17059
  let { x: l, y: h, width: u, height: c } = e.scissorValue;
17060
17060
  s.currentPass.setScissorRect(l, h, u, c);
17061
17061
  }
@@ -25491,15 +25491,15 @@ class Vv extends Jh {
25491
25491
  const be = new D();
25492
25492
  for (let de = 0; de < Te; de++) {
25493
25493
  const ve = de * Z - re;
25494
- for (let ct = 0; ct < pe; ct++) {
25495
- const Lt = ct * K - ee;
25496
- be[f] = Lt * v, be[g] = ve * w, be[b] = he, h.push(be.x, be.y, be.z), be[f] = 0, be[g] = 0, be[b] = S > 0 ? 1 : -1, u.push(be.x, be.y, be.z), c.push(ct / N), c.push(1 - de / A), we += 1;
25494
+ for (let ht = 0; ht < pe; ht++) {
25495
+ const Lt = ht * K - ee;
25496
+ be[f] = Lt * v, be[g] = ve * w, be[b] = he, h.push(be.x, be.y, be.z), be[f] = 0, be[g] = 0, be[b] = S > 0 ? 1 : -1, u.push(be.x, be.y, be.z), c.push(ht / N), c.push(1 - de / A), we += 1;
25497
25497
  }
25498
25498
  }
25499
25499
  for (let de = 0; de < A; de++)
25500
25500
  for (let ve = 0; ve < N; ve++) {
25501
- const ct = d + ve + pe * de, Lt = d + ve + pe * (de + 1), It = d + (ve + 1) + pe * (de + 1), nt = d + (ve + 1) + pe * de;
25502
- l.push(ct, Lt, nt), l.push(Lt, It, nt), Re += 6;
25501
+ const ht = d + ve + pe * de, Lt = d + ve + pe * (de + 1), It = d + (ve + 1) + pe * (de + 1), it = d + (ve + 1) + pe * de;
25502
+ l.push(ht, Lt, it), l.push(Lt, It, it), Re += 6;
25503
25503
  }
25504
25504
  o.addGroup(p, Re, U), p += Re, d += we;
25505
25505
  }
@@ -26859,28 +26859,28 @@ typeof window < "u" && (window.__THREE__ ? console.warn("WARNING: Multiple insta
26859
26859
  const xl = { name: "ASCII", category: "Effects", requiresRTT: !0, props: { characters: { default: "@%#*+=-:.", description: "Characters to use for ASCII effect (light to dark)", ui: { type: "text", label: "Characters" } }, cellSize: { default: 30, description: "Size of each ASCII character cell in pixels", ui: { type: "range", min: 8, max: 100, step: 1, label: "Cell Size" } }, fontFamily: { default: "jetbrains mono", description: "Font family for characters", ui: { type: "select", options: [{ label: "JetBrains Mono", value: "jetbrains mono" }, { label: "Courier New", value: "courier new" }, { label: "Monaco", value: "monaco" }, { label: "Consolas", value: "consolas" }], label: "Font Family" } } }, fragmentNode: ({ uniforms: t, childNode: e, onCleanup: r, onBeforeRender: s, dimensions: i }) => {
26860
26860
  let { vec2: n, vec3: a, vec4: o, floor: l, fract: h, dot: u, screenUV: c, convertToTexture: d, texture: p } = Pt;
26861
26861
  if (!e) return o(0, 0, 0, 0);
26862
- let m = Math.round(i.width), f = Math.round(i.height), g = d(e, m, f), b = (Xr, dt, _s) => {
26863
- let oi = Xr.length, Sr = Math.max(2, Math.ceil(Math.sqrt(oi))), cr = Math.max(8, dt - 4), us = document.createElement("canvas");
26864
- us.width = Sr * dt, us.height = Sr * dt;
26862
+ let m = Math.round(i.width), f = Math.round(i.height), g = d(e, m, f), b = (Xr, ct, _s) => {
26863
+ let oi = Xr.length, Sr = Math.max(2, Math.ceil(Math.sqrt(oi))), cr = Math.max(8, ct - 4), us = document.createElement("canvas");
26864
+ us.width = Sr * ct, us.height = Sr * ct;
26865
26865
  let hs = us.getContext("2d");
26866
26866
  hs.fillStyle = "#000000", hs.fillRect(0, 0, us.width, us.height), hs.fillStyle = "#ffffff", hs.font = `${cr}px ${_s}`, hs.textAlign = "center", hs.textBaseline = "middle";
26867
26867
  for (let Bi = 0; Bi < oi; Bi++) {
26868
- let xp = Xr[Bi], bp = Math.floor(Bi / Sr), vp = Bi % Sr, Tp = vp * dt + dt / 2, wp = bp * dt + dt / 2;
26868
+ let xp = Xr[Bi], bp = Math.floor(Bi / Sr), vp = Bi % Sr, Tp = vp * ct + ct / 2, wp = bp * ct + ct / 2;
26869
26869
  hs.fillText(xp, Tp, wp);
26870
26870
  }
26871
- return console.log(`Atlas created: ${oi} chars, ${Sr}x${Sr} grid, ${us.width}x${us.height}px`), console.log(`Characters: "${Xr}"`), { canvas: us, atlasSize: Sr, cellSize: dt, charCount: oi };
26871
+ return console.log(`Atlas created: ${oi} chars, ${Sr}x${Sr} grid, ${us.width}x${us.height}px`), console.log(`Characters: "${Xr}"`), { canvas: us, atlasSize: Sr, cellSize: ct, charCount: oi };
26872
26872
  }, v = b(t.characters.uniform.value, t.cellSize.uniform.value, t.fontFamily.uniform.value), w = new nK(v.canvas);
26873
26873
  w.minFilter = Ai, w.magFilter = Ai, w.generateMipmaps = !1;
26874
26874
  let T = p(w), M = t.characters.uniform.value, S = t.cellSize.uniform.value, N = t.fontFamily.uniform.value, A = () => {
26875
- let Xr = t.characters.uniform.value, dt = t.cellSize.uniform.value, _s = t.fontFamily.uniform.value;
26876
- (Xr !== M || dt !== S || _s !== N) && (v = b(Xr, dt, _s), w.image = v.canvas, w.needsUpdate = !0, M = Xr, S = dt, N = _s);
26875
+ let Xr = t.characters.uniform.value, ct = t.cellSize.uniform.value, _s = t.fontFamily.uniform.value;
26876
+ (Xr !== M || ct !== S || _s !== N) && (v = b(Xr, ct, _s), w.image = v.canvas, w.needsUpdate = !0, M = Xr, S = ct, N = _s);
26877
26877
  };
26878
26878
  s(() => {
26879
26879
  A();
26880
26880
  }), r(() => {
26881
26881
  w.dispose();
26882
26882
  });
26883
- let U = t.cellSize.uniform, K = n(m, f).div(U), Z = c.mul(K), ee = l(Z), re = h(Z), he = ee.add(n(0.5)).div(K), pe = g.sample(he), Te = u(pe.rgb, a(0.299, 0.587, 0.114)), we = v.charCount, Re = Te.mul(0.8).add(0.1), be = Re.mul(we), de = l(be.min(we - 1e-4)), ve = v.atlasSize, ct = de.mod(ve), Lt = l(de.div(ve)), It = 1 / ve, nt = n(re.x, re.y.sub(1).mul(-1)), kt = n(ct, Lt).mul(It).add(nt.mul(It)), cn = T.sample(kt);
26883
+ let U = t.cellSize.uniform, K = n(m, f).div(U), Z = c.mul(K), ee = l(Z), re = h(Z), he = ee.add(n(0.5)).div(K), pe = g.sample(he), Te = u(pe.rgb, a(0.299, 0.587, 0.114)), we = v.charCount, Re = Te.mul(0.8).add(0.1), be = Re.mul(we), de = l(be.min(we - 1e-4)), ve = v.atlasSize, ht = de.mod(ve), Lt = l(de.div(ve)), It = 1 / ve, it = n(re.x, re.y.sub(1).mul(-1)), kt = n(ht, Lt).mul(It).add(it.mul(It)), cn = T.sample(kt);
26884
26884
  return o(cn.rgb.mul(pe.rgb), pe.a);
26885
26885
  } };
26886
26886
  var M_ = function(t) {
@@ -27303,8 +27303,8 @@ function k3(t, e, { kL: r = 1, kC: s = 1, kH: i = 1 } = {}) {
27303
27303
  Te = v * w === 0 ? U : K <= 180 ? U / 2 : U < 360 ? (U + 360) / 2 : (U - 360) / 2;
27304
27304
  let we = (re - 50) ** 2, Re = 1 + 0.015 * we / Math.sqrt(20 + we), be = 1 + 0.045 * he, de = 1;
27305
27305
  de -= 0.17 * Math.cos((Te - 30) * Du), de += 0.24 * Math.cos(2 * Te * Du), de += 0.32 * Math.cos((3 * Te + 6) * Du), de -= 0.2 * Math.cos((4 * Te - 63) * Du);
27306
- let ve = 1 + 0.015 * he * de, ct = 30 * Math.exp(-1 * ((Te - 275) / 25) ** 2), Lt = 2 * Math.sqrt(pe / (pe + R_)), It = -1 * Math.sin(2 * ct * Du) * Lt, nt = (S / (r * Re)) ** 2;
27307
- return nt += (N / (s * be)) ** 2, nt += (ee / (i * ve)) ** 2, nt += It * (N / (s * be)) * (ee / (i * ve)), Math.sqrt(nt);
27306
+ let ve = 1 + 0.015 * he * de, ht = 30 * Math.exp(-1 * ((Te - 275) / 25) ** 2), Lt = 2 * Math.sqrt(pe / (pe + R_)), It = -1 * Math.sin(2 * ht * Du) * Lt, it = (S / (r * Re)) ** 2;
27307
+ return it += (N / (s * be)) ** 2, it += (ee / (i * ve)) ** 2, it += It * (N / (s * be)) * (ee / (i * ve)), Math.sqrt(it);
27308
27308
  }
27309
27309
  const bK = [[0.819022437996703, 0.3619062600528904, -0.1288737815209879], [0.0329836539323885, 0.9292868615863434, 0.0361446663506424], [0.0481771893596242, 0.2642395317527308, 0.6335478284694309]], vK = [[1.2268798758459243, -0.5578149944602171, 0.2813910456659647], [-0.0405757452148008, 1.112286803280317, -0.0717110580655164], [-0.0763729366746601, -0.4214933324022432, 1.5869240198367816]], TK = [[0.210454268309314, 0.7936177747023054, -0.0040720430116193], [1.9779985324311684, -2.42859224204858, 0.450593709617411], [0.0259040424655478, 0.7827717124575296, -0.8086757549230774]], wK = [[1, 0.3963377773761749, 0.2158037573099136], [1, -0.1055613458156586, -0.0638541728258133], [1, -0.0894841775298119, -1.2914855480194092]];
27310
27310
  var kh = new Ne({ id: "oklab", name: "Oklab", coords: { l: { refRange: [0, 1], name: "Lightness" }, a: { refRange: [-0.4, 0.4] }, b: { refRange: [-0.4, 0.4] } }, white: "D65", base: Wr, fromBase(t) {
@@ -28249,7 +28249,7 @@ function yf() {
28249
28249
  let t = Math.random() * 4294967295 | 0, e = Math.random() * 4294967295 | 0, r = Math.random() * 4294967295 | 0, s = Math.random() * 4294967295 | 0;
28250
28250
  return (Kr[t & 255] + Kr[t >> 8 & 255] + Kr[t >> 16 & 255] + Kr[t >> 24 & 255] + "-" + Kr[e & 255] + Kr[e >> 8 & 255] + "-" + Kr[e >> 16 & 15 | 64] + Kr[e >> 24 & 255] + "-" + Kr[r & 63 | 128] + Kr[r >> 8 & 255] + "-" + Kr[r >> 16 & 255] + Kr[r >> 24 & 255] + Kr[s & 255] + Kr[s >> 8 & 255] + Kr[s >> 16 & 255] + Kr[s >> 24 & 255]).toLowerCase();
28251
28251
  }
28252
- function ot(t, e, r) {
28252
+ function at(t, e, r) {
28253
28253
  return Math.max(e, Math.min(r, t));
28254
28254
  }
28255
28255
  function Yv(t, e) {
@@ -28370,7 +28370,7 @@ function mt(t, e) {
28370
28370
  throw Error("Invalid component type.");
28371
28371
  }
28372
28372
  }
28373
- const Ete = { DEG2RAD: p5, RAD2DEG: m5, generateUUID: yf, clamp: ot, euclideanModulo: Yv, mapLinear: mte, inverseLerp: fte, lerp: ad, damp: gte, pingpong: yte, smoothstep: xte, smootherstep: bte, randInt: vte, randFloat: Tte, randFloatSpread: wte, seededRandom: Ste, degToRad: _te, radToDeg: Mte, isPowerOfTwo: Nte, ceilPowerOfTwo: Ate, floorPowerOfTwo: Cte, setQuaternionFromProperEuler: Rte, normalize: mt, denormalize: Qi }, Rb = 0, Pte = 1015, Eb = "", Xi = "srgb", MM = "srgb-linear", NM = "linear", od = "srgb", rg = 35044, dl = 2e3, Pb = 2001;
28373
+ const Ete = { DEG2RAD: p5, RAD2DEG: m5, generateUUID: yf, clamp: at, euclideanModulo: Yv, mapLinear: mte, inverseLerp: fte, lerp: ad, damp: gte, pingpong: yte, smoothstep: xte, smootherstep: bte, randInt: vte, randFloat: Tte, randFloatSpread: wte, seededRandom: Ste, degToRad: _te, radToDeg: Mte, isPowerOfTwo: Nte, ceilPowerOfTwo: Ate, floorPowerOfTwo: Cte, setQuaternionFromProperEuler: Rte, normalize: mt, denormalize: Qi }, Rb = 0, Pte = 1015, Eb = "", Xi = "srgb", MM = "srgb-linear", NM = "linear", od = "srgb", rg = 35044, dl = 2e3, Pb = 2001;
28374
28374
  var rp = class f5 {
28375
28375
  constructor(e, r, s, i, n, a, o, l, h) {
28376
28376
  f5.prototype.isMatrix3 = !0, this.elements = [1, 0, 0, 0, 1, 0, 0, 0, 1], e !== void 0 && this.set(e, r, s, i, n, a, o, l, h);
@@ -28533,7 +28533,7 @@ var Zv = class {
28533
28533
  return this.r = t, this.g = e, this.b = r, gr.colorSpaceToWorking(this, s), this;
28534
28534
  }
28535
28535
  setHSL(t, e, r, s = gr.workingColorSpace) {
28536
- if (t = Yv(t, 1), e = ot(e, 0, 1), r = ot(r, 0, 1), e === 0) this.r = this.g = this.b = r;
28536
+ if (t = Yv(t, 1), e = at(e, 0, 1), r = at(r, 0, 1), e === 0) this.r = this.g = this.b = r;
28537
28537
  else {
28538
28538
  let i = r <= 0.5 ? r * (1 + e) : r + e - r * e, n = 2 * r - i;
28539
28539
  this.r = t0(n, i, t + 1 / 3), this.g = t0(n, i, t), this.b = t0(n, i, t - 1 / 3);
@@ -28591,7 +28591,7 @@ var Zv = class {
28591
28591
  return this.copyLinearToSRGB(this), this;
28592
28592
  }
28593
28593
  getHex(t = Xi) {
28594
- return gr.workingToColorSpace(es.copy(this), t), Math.round(ot(es.r * 255, 0, 255)) * 65536 + Math.round(ot(es.g * 255, 0, 255)) * 256 + Math.round(ot(es.b * 255, 0, 255));
28594
+ return gr.workingToColorSpace(es.copy(this), t), Math.round(at(es.r * 255, 0, 255)) * 65536 + Math.round(at(es.g * 255, 0, 255)) * 256 + Math.round(at(es.b * 255, 0, 255));
28595
28595
  }
28596
28596
  getHexString(t = Xi) {
28597
28597
  return ("000000" + this.getHex(t).toString(16)).slice(-6);
@@ -28817,7 +28817,7 @@ var Lte = class y5 {
28817
28817
  return r < 2 ** -52 ? (r = 0, Math.abs(t.x) > Math.abs(t.z) ? (this._x = -t.y, this._y = t.x, this._z = 0, this._w = r) : (this._x = 0, this._y = -t.z, this._z = t.y, this._w = r)) : (this._x = t.y * e.z - t.z * e.y, this._y = t.z * e.x - t.x * e.z, this._z = t.x * e.y - t.y * e.x, this._w = r), this.normalize();
28818
28818
  }
28819
28819
  angleTo(t) {
28820
- return 2 * Math.acos(Math.abs(ot(this.dot(t), -1, 1)));
28820
+ return 2 * Math.acos(Math.abs(at(this.dot(t), -1, 1)));
28821
28821
  }
28822
28822
  rotateTowards(t, e) {
28823
28823
  let r = this.angleTo(t);
@@ -29027,14 +29027,14 @@ var Lte = class y5 {
29027
29027
  return this.x = Math.max(this.x, e.x), this.y = Math.max(this.y, e.y), this.z = Math.max(this.z, e.z), this;
29028
29028
  }
29029
29029
  clamp(e, r) {
29030
- return this.x = ot(this.x, e.x, r.x), this.y = ot(this.y, e.y, r.y), this.z = ot(this.z, e.z, r.z), this;
29030
+ return this.x = at(this.x, e.x, r.x), this.y = at(this.y, e.y, r.y), this.z = at(this.z, e.z, r.z), this;
29031
29031
  }
29032
29032
  clampScalar(e, r) {
29033
- return this.x = ot(this.x, e, r), this.y = ot(this.y, e, r), this.z = ot(this.z, e, r), this;
29033
+ return this.x = at(this.x, e, r), this.y = at(this.y, e, r), this.z = at(this.z, e, r), this;
29034
29034
  }
29035
29035
  clampLength(e, r) {
29036
29036
  let s = this.length();
29037
- return this.divideScalar(s || 1).multiplyScalar(ot(s, e, r));
29037
+ return this.divideScalar(s || 1).multiplyScalar(at(s, e, r));
29038
29038
  }
29039
29039
  floor() {
29040
29040
  return this.x = Math.floor(this.x), this.y = Math.floor(this.y), this.z = Math.floor(this.z), this;
@@ -29098,7 +29098,7 @@ var Lte = class y5 {
29098
29098
  let r = Math.sqrt(this.lengthSq() * e.lengthSq());
29099
29099
  if (r === 0) return Math.PI / 2;
29100
29100
  let s = this.dot(e) / r;
29101
- return Math.acos(ot(s, -1, 1));
29101
+ return Math.acos(at(s, -1, 1));
29102
29102
  }
29103
29103
  distanceTo(e) {
29104
29104
  return Math.sqrt(this.distanceToSquared(e));
@@ -29438,14 +29438,14 @@ var v5 = class T5 {
29438
29438
  return this.x = Math.max(this.x, e.x), this.y = Math.max(this.y, e.y), this;
29439
29439
  }
29440
29440
  clamp(e, r) {
29441
- return this.x = ot(this.x, e.x, r.x), this.y = ot(this.y, e.y, r.y), this;
29441
+ return this.x = at(this.x, e.x, r.x), this.y = at(this.y, e.y, r.y), this;
29442
29442
  }
29443
29443
  clampScalar(e, r) {
29444
- return this.x = ot(this.x, e, r), this.y = ot(this.y, e, r), this;
29444
+ return this.x = at(this.x, e, r), this.y = at(this.y, e, r), this;
29445
29445
  }
29446
29446
  clampLength(e, r) {
29447
29447
  let s = this.length();
29448
- return this.divideScalar(s || 1).multiplyScalar(ot(s, e, r));
29448
+ return this.divideScalar(s || 1).multiplyScalar(at(s, e, r));
29449
29449
  }
29450
29450
  floor() {
29451
29451
  return this.x = Math.floor(this.x), this.y = Math.floor(this.y), this;
@@ -29487,7 +29487,7 @@ var v5 = class T5 {
29487
29487
  let r = Math.sqrt(this.lengthSq() * e.lengthSq());
29488
29488
  if (r === 0) return Math.PI / 2;
29489
29489
  let s = this.dot(e) / r;
29490
- return Math.acos(ot(s, -1, 1));
29490
+ return Math.acos(at(s, -1, 1));
29491
29491
  }
29492
29492
  distanceTo(e) {
29493
29493
  return Math.sqrt(this.distanceToSquared(e));
@@ -29667,14 +29667,14 @@ var v5 = class T5 {
29667
29667
  return this.x = Math.max(this.x, e.x), this.y = Math.max(this.y, e.y), this.z = Math.max(this.z, e.z), this.w = Math.max(this.w, e.w), this;
29668
29668
  }
29669
29669
  clamp(e, r) {
29670
- return this.x = ot(this.x, e.x, r.x), this.y = ot(this.y, e.y, r.y), this.z = ot(this.z, e.z, r.z), this.w = ot(this.w, e.w, r.w), this;
29670
+ return this.x = at(this.x, e.x, r.x), this.y = at(this.y, e.y, r.y), this.z = at(this.z, e.z, r.z), this.w = at(this.w, e.w, r.w), this;
29671
29671
  }
29672
29672
  clampScalar(e, r) {
29673
- return this.x = ot(this.x, e, r), this.y = ot(this.y, e, r), this.z = ot(this.z, e, r), this.w = ot(this.w, e, r), this;
29673
+ return this.x = at(this.x, e, r), this.y = at(this.y, e, r), this.z = at(this.z, e, r), this.w = at(this.w, e, r), this;
29674
29674
  }
29675
29675
  clampLength(e, r) {
29676
29676
  let s = this.length();
29677
- return this.divideScalar(s || 1).multiplyScalar(ot(s, e, r));
29677
+ return this.divideScalar(s || 1).multiplyScalar(at(s, e, r));
29678
29678
  }
29679
29679
  floor() {
29680
29680
  return this.x = Math.floor(this.x), this.y = Math.floor(this.y), this.z = Math.floor(this.z), this.w = Math.floor(this.w), this;
@@ -31416,21 +31416,21 @@ const rne = Li(([t]) => H5(t.rgb)), sne = Li(([t, e = zn(1)]) => e.mix(H5(t.rgb)
31416
31416
  e(({ pointer: Re }) => {
31417
31417
  let be = Date.now(), de = Math.min((be - U) / 1e3, 0.016);
31418
31418
  U = be;
31419
- let ve = de > 0 ? (Re.x - N) / de : 0, ct = de > 0 ? (Re.y - A) / de : 0;
31420
- M.value = M.value * 0.85 + ve * 0.15, S.value = S.value * 0.85 + ct * 0.15, w.value = Re.x, T.value = Re.y;
31421
- let Lt = t.duration.uniform.value, It = t.intensity.uniform.value, nt = t.radius.uniform.value * 0.05, kt = t.swirl.uniform.value;
31419
+ let ve = de > 0 ? (Re.x - N) / de : 0, ht = de > 0 ? (Re.y - A) / de : 0;
31420
+ M.value = M.value * 0.85 + ve * 0.15, S.value = S.value * 0.85 + ht * 0.15, w.value = Re.x, T.value = Re.y;
31421
+ let Lt = t.duration.uniform.value, It = t.intensity.uniform.value, it = t.radius.uniform.value * 0.05, kt = t.swirl.uniform.value;
31422
31422
  for (let cn = 0; cn < f; cn++) for (let Xr = 0; Xr < f; Xr++) {
31423
- let dt = (cn * f + Xr) * 2;
31424
- g[dt] *= 1 - Lt * de, g[dt + 1] *= 1 - Lt * de;
31423
+ let ct = (cn * f + Xr) * 2;
31424
+ g[ct] *= 1 - Lt * de, g[ct + 1] *= 1 - Lt * de;
31425
31425
  let _s = (Xr + 0.5) / f, oi = (cn + 0.5) / f, Sr = _s - Re.x, cr = oi - Re.y, us = Math.sqrt(Sr * Sr + cr * cr);
31426
- if (us < nt * 2 && Math.abs(ve) + Math.abs(ct) > 0.01) {
31427
- let hs = Math.exp(-us * us / (nt * nt));
31428
- if (g[dt] += M.value * hs * It * de * 0.5, g[dt + 1] += S.value * hs * It * de * 0.5, kt > 0) {
31426
+ if (us < it * 2 && Math.abs(ve) + Math.abs(ht) > 0.01) {
31427
+ let hs = Math.exp(-us * us / (it * it));
31428
+ if (g[ct] += M.value * hs * It * de * 0.5, g[ct + 1] += S.value * hs * It * de * 0.5, kt > 0) {
31429
31429
  let Bi = Math.atan2(cr, Sr) + Math.PI * 0.5;
31430
- g[dt] += Math.cos(Bi) * kt * hs * de * 2, g[dt + 1] += Math.sin(Bi) * kt * hs * de * 2;
31430
+ g[ct] += Math.cos(Bi) * kt * hs * de * 2, g[ct + 1] += Math.sin(Bi) * kt * hs * de * 2;
31431
31431
  }
31432
31432
  }
31433
- g[dt] = Math.max(-1, Math.min(1, g[dt])), g[dt + 1] = Math.max(-1, Math.min(1, g[dt + 1]));
31433
+ g[ct] = Math.max(-1, Math.min(1, g[ct])), g[ct + 1] = Math.max(-1, Math.min(1, g[ct + 1]));
31434
31434
  }
31435
31435
  b.needsUpdate = !0, N = Re.x, A = Re.y;
31436
31436
  }), s(() => {
@@ -31471,15 +31471,15 @@ const rne = Li(([t]) => H5(t.rgb)), sne = Li(([t, e = zn(1)]) => e.mix(H5(t.rgb)
31471
31471
  U = Te;
31472
31472
  let Re = we > 0 ? (pe.x - N) / we : 0, be = we > 0 ? (pe.y - A) / we : 0;
31473
31473
  M.value = M.value * 0.85 + Re * 0.15, S.value = S.value * 0.85 + be * 0.15, w.value = pe.x, T.value = pe.y;
31474
- let de = t.duration.uniform.value, ve = t.intensity.uniform.value, ct = t.radius.uniform.value * 0.05, Lt = t.swirl.uniform.value;
31475
- for (let It = 0; It < f; It++) for (let nt = 0; nt < f; nt++) {
31476
- let kt = (It * f + nt) * 2;
31474
+ let de = t.duration.uniform.value, ve = t.intensity.uniform.value, ht = t.radius.uniform.value * 0.05, Lt = t.swirl.uniform.value;
31475
+ for (let It = 0; It < f; It++) for (let it = 0; it < f; it++) {
31476
+ let kt = (It * f + it) * 2;
31477
31477
  g[kt] *= 1 - de * we, g[kt + 1] *= 1 - de * we;
31478
- let cn = (nt + 0.5) / f, Xr = (It + 0.5) / f, dt = cn - pe.x, _s = Xr - pe.y, oi = Math.sqrt(dt * dt + _s * _s);
31479
- if (oi < ct * 2 && Math.abs(Re) + Math.abs(be) > 0.01) {
31480
- let Sr = Math.exp(-oi * oi / (ct * ct));
31478
+ let cn = (it + 0.5) / f, Xr = (It + 0.5) / f, ct = cn - pe.x, _s = Xr - pe.y, oi = Math.sqrt(ct * ct + _s * _s);
31479
+ if (oi < ht * 2 && Math.abs(Re) + Math.abs(be) > 0.01) {
31480
+ let Sr = Math.exp(-oi * oi / (ht * ht));
31481
31481
  if (g[kt] += M.value * Sr * ve * we * 0.5, g[kt + 1] += S.value * Sr * ve * we * 0.5, Lt > 0) {
31482
- let cr = Math.atan2(_s, dt) + Math.PI * 0.5;
31482
+ let cr = Math.atan2(_s, ct) + Math.PI * 0.5;
31483
31483
  g[kt] += Math.cos(cr) * Lt * Sr * we * 2, g[kt + 1] += Math.sin(cr) * Lt * Sr * we * 2;
31484
31484
  }
31485
31485
  }
@@ -31523,8 +31523,8 @@ const one = ne(ane).setParameterLength(2), Il = { name: "Posterize", category: "
31523
31523
  let s = e || r(0, 0, 0, 0);
31524
31524
  return r(sne(s.rgb, t.intensity.uniform).rgb, s.a);
31525
31525
  } }, Vl = { name: "SolidColor", category: "Gradients & Colors", props: { color: { default: "#5b18ca", transform: ws, description: "The solid color to display", ui: { type: "color", label: "Color" } } }, fragmentNode: ({ uniforms: t }) => t.color.uniform }, Ol = { name: "Spiral", category: "Shapes & Masks", props: { colorBack: { default: "#000000", transform: ws, description: "Background color", ui: { type: "color", label: "Background Color" } }, colorFront: { default: "#ffffff", transform: ws, description: "Spiral stroke color", ui: { type: "color", label: "Spiral Color" } }, strokeWidth: { default: 0.5, description: "Thickness of spiral stroke", ui: { type: "range", min: 0, max: 2, step: 0.01, label: "Stroke Width" } }, strokeFalloff: { default: 0, description: "Stroke losing width further from center", ui: { type: "range", min: 0, max: 1, step: 0.01, label: "Stroke Falloff" } }, softness: { default: 0, description: "Color transition sharpness (0 = hard edge, 1 = smooth fade)", ui: { type: "range", min: 0, max: 1, step: 0.01, label: "Softness" } }, speed: { default: 1, description: "Animation speed (negative values reverse direction)", ui: { type: "range", min: -3, max: 3, step: 0.1, label: "Speed" } }, center: { default: { x: 0.5, y: 0.5 }, transform: ep, description: "The center point of the spiral" }, scale: { default: 1, description: "Scale factor for spiral bands (higher = more bands, lower = fewer bands)", ui: { type: "range", min: 0.1, max: 5, step: 0.1, label: "Scale" } } }, fragmentNode: ({ uniforms: t }) => {
31526
- let { vec2: e, vec4: r, float: s, atan: i, length: n, clamp: a, fract: o, abs: l, mix: h, smoothstep: u, screenUV: c, time: d, fwidth: p, viewportSize: m } = Pt, f = m.x.div(m.y), g = e(c.x.mul(f), c.y), b = e(t.center.uniform.x.mul(f), t.center.uniform.y.oneMinus()), v = g.sub(b), w = d.mul(t.speed.uniform), T = n(v), M = T, S = i(v.y, v.x).sub(w), N = s(6.283185307), A = S.div(N), U = M.mul(t.scale.uniform).add(A), K = o(U), Z = l(K.sub(0.5)).mul(2), ee = a(t.strokeWidth.uniform, t.strokeFalloff.uniform.mul(5e-3), 1), re = a(t.strokeFalloff.uniform, 0, 1).mul(T).oneMinus(), he = ee.mul(re), pe = p(U), Te = s(4).sub(u(0.05, 0.4, t.strokeWidth.uniform.mul(2)).mul(u(0.05, 0.4, t.strokeWidth.uniform.oneMinus().mul(2))).mul(3)), we = h(Te.mul(pe), p(Z), a(pe, 0, 1)), Re = u(he.sub(we).sub(t.softness.uniform), he.add(we).add(t.softness.uniform), Z), be = t.colorFront.uniform.rgb.mul(t.colorFront.uniform.a), de = t.colorFront.uniform.a, ve = t.colorBack.uniform.rgb.mul(t.colorBack.uniform.a), ct = t.colorBack.uniform.a, Lt = be.mul(Re), It = de.mul(Re), nt = Lt.add(ve.mul(It.oneMinus())), kt = It.add(ct.mul(It.oneMinus()));
31527
- return r(nt, kt);
31526
+ let { vec2: e, vec4: r, float: s, atan: i, length: n, clamp: a, fract: o, abs: l, mix: h, smoothstep: u, screenUV: c, time: d, fwidth: p, viewportSize: m } = Pt, f = m.x.div(m.y), g = e(c.x.mul(f), c.y), b = e(t.center.uniform.x.mul(f), t.center.uniform.y.oneMinus()), v = g.sub(b), w = d.mul(t.speed.uniform), T = n(v), M = T, S = i(v.y, v.x).sub(w), N = s(6.283185307), A = S.div(N), U = M.mul(t.scale.uniform).add(A), K = o(U), Z = l(K.sub(0.5)).mul(2), ee = a(t.strokeWidth.uniform, t.strokeFalloff.uniform.mul(5e-3), 1), re = a(t.strokeFalloff.uniform, 0, 1).mul(T).oneMinus(), he = ee.mul(re), pe = p(U), Te = s(4).sub(u(0.05, 0.4, t.strokeWidth.uniform.mul(2)).mul(u(0.05, 0.4, t.strokeWidth.uniform.oneMinus().mul(2))).mul(3)), we = h(Te.mul(pe), p(Z), a(pe, 0, 1)), Re = u(he.sub(we).sub(t.softness.uniform), he.add(we).add(t.softness.uniform), Z), be = t.colorFront.uniform.rgb.mul(t.colorFront.uniform.a), de = t.colorFront.uniform.a, ve = t.colorBack.uniform.rgb.mul(t.colorBack.uniform.a), ht = t.colorBack.uniform.a, Lt = be.mul(Re), It = de.mul(Re), it = Lt.add(ve.mul(It.oneMinus())), kt = It.add(ht.mul(It.oneMinus()));
31527
+ return r(it, kt);
31528
31528
  } }, kl = { name: "Swirl", category: "Gradients & Colors", props: { colorA: { default: "#1275d8", description: "Primary gradient color", transform: ws, ui: { type: "color", label: "Primary Color" } }, colorB: { default: "#e19136", description: "Secondary gradient color", transform: ws, ui: { type: "color", label: "Secondary Color" } }, colorC: { default: "#320485", description: "Accent gradient color", transform: ws, ui: { type: "color", label: "Accent Color" } }, speed: { default: 1, description: "Flow animation speed", ui: { type: "range", min: 0, max: 5, step: 0.1, label: "Speed" } }, scale: { default: 5, description: "Gradient scale", ui: { type: "range", min: 0.1, max: 20, step: 0.1, label: "Scale" } }, complexity: { default: 5, description: "Flow complexity", ui: { type: "range", min: 1, max: 10, step: 0.1, label: "Complexity" } } }, fragmentNode: ({ uniforms: t }) => {
31529
31529
  let e = y3(), r = f3.mul(t.speed.uniform), s = t.scale.uniform, i = t.complexity.uniform, n = th(e.x.mul(s.mul(1.2)).add(r.mul(0.8))).mul(0.3), a = mf(e.y.mul(s.mul(0.9)).sub(r.mul(0.6))).mul(0.3), o = x3(e.x.add(th(e.y.mul(i.mul(2)).add(r)).mul(0.08)), e.y.add(mf(e.x.mul(i.mul(1.5)).sub(r.mul(0.7))).mul(0.08))), l = th(o.x.mul(s.mul(3)).add(o.y.mul(s.mul(2))).add(r.mul(0.5))), h = mf(o.x.sub(o.y).mul(s.mul(2.5)).add(r.mul(0.3))), u = th(o.x.mul(i).add(n).add(o.y.mul(i.mul(0.8)).add(a)).add(r.mul(0.4))), c = td(l, h, u.mul(0.5).add(0.5)), d = o.x.mul(0.7).add(o.y.mul(0.3)).add(c.mul(0.2)), p = td(t.colorA.uniform, t.colorB.uniform, mb(0.1, 0.6, d)), m = td(p, t.colorC.uniform, mb(0.4, 0.9, d.add(u.mul(0.3)))), f = th(r.mul(3).add(d.mul(10))).mul(0.02).add(1), g = m.mul(f);
31530
31530
  return ts(g, 1);
@@ -31596,26 +31596,26 @@ function gne() {
31596
31596
  if (ae <= 0 || oe <= 0 || ae === g && oe === b) return;
31597
31597
  let ce = performance.now();
31598
31598
  if (ce - w < S) return;
31599
- let ge = g, at = b;
31599
+ let ge = g, nt = b;
31600
31600
  g = ae, b = oe, w = ce, d || (d = !0), e.setSize(ae, oe, !1);
31601
31601
  let jt = ae / oe, $r = 2, Mt = $r * jt;
31602
- r.left = -Mt / 2, r.right = Mt / 2, r.top = $r / 2, r.bottom = -2 / 2, r.updateProjectionMatrix(), i.scale.set(Mt, $r, 1), (a.rootId && (ge === 0 || at === 0) || a.rootId && d) && ve(), cr().catch(console.warn);
31602
+ r.left = -Mt / 2, r.right = Mt / 2, r.top = $r / 2, r.bottom = -2 / 2, r.updateProjectionMatrix(), i.scale.set(Mt, $r, 1), (a.rootId && (ge === 0 || nt === 0) || a.rootId && d) && ve(), cr().catch(console.warn);
31603
31603
  }, Re = (ae) => {
31604
31604
  if (!e || !r || !i) return;
31605
31605
  let oe = ae[0];
31606
31606
  if (!oe) return;
31607
- let { width: ce, height: ge } = oe.contentRect, at = Math.round(ce), jt = Math.round(ge);
31608
- at === 0 || jt === 0 || we(at, jt);
31607
+ let { width: ce, height: ge } = oe.contentRect, nt = Math.round(ce), jt = Math.round(ge);
31608
+ nt === 0 || jt === 0 || we(nt, jt);
31609
31609
  }, be = (ae) => {
31610
31610
  let oe = ae[0];
31611
31611
  if (!oe) return;
31612
31612
  let ce = m;
31613
31613
  m = oe.isIntersecting;
31614
- let ge = t?.getBoundingClientRect(), at = v;
31614
+ let ge = t?.getBoundingClientRect(), nt = v;
31615
31615
  if (v = m && !!ge && ge.width > 0 && ge.height > 0, m && !ce) {
31616
31616
  if (M = !0, t) {
31617
31617
  let { width: jt, height: $r } = t.getBoundingClientRect(), Mt = Math.round(jt), dn = Math.round($r);
31618
- Mt > 0 && dn > 0 && (g === 0 || b === 0 || Mt !== g || dn !== b ? (we(Mt, dn), !at && v && ve()) : n && u && a.rootId && (n.needsUpdate = !0, ve(), cr().catch(console.warn)));
31618
+ Mt > 0 && dn > 0 && (g === 0 || b === 0 || Mt !== g || dn !== b ? (we(Mt, dn), !nt && v && ve()) : n && u && a.rootId && (n.needsUpdate = !0, ve(), cr().catch(console.warn)));
31619
31619
  }
31620
31620
  f && us();
31621
31621
  } else !m && ce && hs();
@@ -31639,7 +31639,7 @@ function gne() {
31639
31639
  }
31640
31640
  m && cr().catch(console.warn);
31641
31641
  }
31642
- }, ct = (ae) => {
31642
+ }, ht = (ae) => {
31643
31643
  let oe = [];
31644
31644
  return a.nodes.forEach((ce) => {
31645
31645
  ce.parentId === ae && oe.push(ce);
@@ -31649,14 +31649,14 @@ function gne() {
31649
31649
  return null;
31650
31650
  }, It = (ae, oe, ce, ge) => {
31651
31651
  if (!oe.metadata.mask?.source) return ae;
31652
- let at = oe.metadata.mask.source, jt = Lt(at);
31652
+ let nt = oe.metadata.mask.source, jt = Lt(nt);
31653
31653
  if (!jt) return ae;
31654
31654
  if (ge.has(jt)) return console.error("Uh oh, looks like you've got a circular dependency in your shader masks."), ae;
31655
31655
  let $r = new Set(ge);
31656
31656
  $r.add(ce);
31657
31657
  let Mt = kt(jt, $r), dn = oe.metadata.mask.type || "alpha";
31658
31658
  return mne(ae, Mt, dn);
31659
- }, nt = (ae) => {
31659
+ }, it = (ae) => {
31660
31660
  let oe = a.nodes.get(ae);
31661
31661
  if (!oe || !oe.metadata.id) return !1;
31662
31662
  let ce = oe.metadata.id;
@@ -31668,47 +31668,47 @@ function gne() {
31668
31668
  if (!ce) return ts(0, 0, 0, 0);
31669
31669
  let ge = (Mt) => {
31670
31670
  ce.cleanupCallbacks.push(Mt);
31671
- }, at = (Mt) => {
31671
+ }, nt = (Mt) => {
31672
31672
  ce.beforeRenderCallbacks.push(Mt);
31673
31673
  }, jt = (Mt) => {
31674
31674
  ce.afterRenderCallbacks.push(Mt);
31675
- }, $r = ct(ae);
31675
+ }, $r = ht(ae);
31676
31676
  if ($r.length === 0) {
31677
31677
  if (ce.requiresRTT && !v) return ts(0, 0, 0, 0);
31678
- let Mt = ce.fragmentNodeFunc({ uniforms: ce.uniforms ?? {}, childNode: void 0, onCleanup: ge, onBeforeRender: at, onAfterRender: jt, canvas: t, dimensions: { width: Math.max(512, g), height: Math.max(512, b) } });
31678
+ let Mt = ce.fragmentNodeFunc({ uniforms: ce.uniforms ?? {}, childNode: void 0, onCleanup: ge, onBeforeRender: nt, onAfterRender: jt, canvas: t, dimensions: { width: Math.max(512, g), height: Math.max(512, b) } });
31679
31679
  return It(Mt, ce, ae, oe);
31680
31680
  } else {
31681
31681
  let Mt = [...$r].sort((cs, Oa) => cs.metadata.renderOrder - Oa.metadata.renderOrder);
31682
31682
  if (ce.parentId === null) {
31683
31683
  let cs;
31684
- for (let Ke of Mt) {
31685
- if ((Ke.metadata.opacity ?? (nt(Ke.id) ? 0 : 1)) === 0 && !nt(Ke.id)) continue;
31686
- let _p = kt(Ke.id, oe), Wn;
31687
- Ke.metadata.opacity === void 0 ? (Wn = nt(Ke.id) ? 0 : 1, Ke.opacityUniform.value = Wn) : Wn = Ke.metadata.opacity, cs === void 0 ? cs = Ke.requiresRTT || Wn !== 1 ? Um(ts(1, 1, 1, 0), _p, Ke.metadata.blendMode, Ke.opacityUniform) : _p : cs = Um(cs, _p, Ke.metadata.blendMode, Ke.opacityUniform);
31684
+ for (let dt of Mt) {
31685
+ if ((dt.metadata.opacity ?? (it(dt.id) ? 0 : 1)) === 0 && !it(dt.id)) continue;
31686
+ let _p = kt(dt.id, oe), Wn;
31687
+ dt.metadata.opacity === void 0 ? (Wn = it(dt.id) ? 0 : 1, dt.opacityUniform.value = Wn) : Wn = dt.metadata.opacity, cs === void 0 ? cs = Wn !== 1 ? Um(ts(1, 1, 1, 0), _p, dt.metadata.blendMode, dt.opacityUniform) : _p : cs = Um(cs, _p, dt.metadata.blendMode, dt.opacityUniform);
31688
31688
  }
31689
31689
  if (ce.requiresRTT && !v) return ts(0, 0, 0, 0);
31690
- let Oa = ce.fragmentNodeFunc({ uniforms: ce.uniforms ?? {}, childNode: cs, onCleanup: ge, onBeforeRender: at, onAfterRender: jt, canvas: t, dimensions: { width: Math.max(512, g), height: Math.max(512, b) } });
31690
+ let Oa = ce.fragmentNodeFunc({ uniforms: ce.uniforms ?? {}, childNode: cs, onCleanup: ge, onBeforeRender: nt, onAfterRender: jt, canvas: t, dimensions: { width: Math.max(512, g), height: Math.max(512, b) } });
31691
31691
  return It(Oa, ce, ae, oe);
31692
31692
  } else {
31693
31693
  let cs;
31694
- for (let Ke of Mt) {
31695
- let Sp = kt(Ke.id, oe);
31696
- if ((Ke.metadata.opacity ?? (nt(Ke.id) ? 0 : 1)) === 0 && !nt(Ke.id)) continue;
31694
+ for (let dt of Mt) {
31695
+ let Sp = kt(dt.id, oe);
31696
+ if ((dt.metadata.opacity ?? (it(dt.id) ? 0 : 1)) === 0 && !it(dt.id)) continue;
31697
31697
  let Wn;
31698
- Ke.metadata.opacity === void 0 ? (Wn = nt(Ke.id) ? 0 : 1, Ke.opacityUniform.value = Wn) : Wn = Ke.metadata.opacity, cs === void 0 ? cs = Ke.requiresRTT || Wn !== 1 ? Um(ts(1, 1, 1, 0), Sp, Ke.metadata.blendMode, Ke.opacityUniform) : Sp : cs = Um(cs, Sp, Ke.metadata.blendMode, Ke.opacityUniform);
31698
+ dt.metadata.opacity === void 0 ? (Wn = it(dt.id) ? 0 : 1, dt.opacityUniform.value = Wn) : Wn = dt.metadata.opacity, cs === void 0 ? cs = Wn !== 1 ? Um(ts(1, 1, 1, 0), Sp, dt.metadata.blendMode, dt.opacityUniform) : Sp : cs = Um(cs, Sp, dt.metadata.blendMode, dt.opacityUniform);
31699
31699
  }
31700
31700
  if (ce.requiresRTT && !v) return ts(0, 0, 0, 0);
31701
- let Oa = ce.fragmentNodeFunc({ uniforms: ce.uniforms ?? {}, childNode: cs, onCleanup: ge, onBeforeRender: at, onAfterRender: jt, canvas: t, dimensions: { width: Math.max(512, g), height: Math.max(512, b) } });
31701
+ let Oa = ce.fragmentNodeFunc({ uniforms: ce.uniforms ?? {}, childNode: cs, onCleanup: ge, onBeforeRender: nt, onAfterRender: jt, canvas: t, dimensions: { width: Math.max(512, g), height: Math.max(512, b) } });
31702
31702
  return It(Oa, ce, ae, oe);
31703
31703
  }
31704
31704
  }
31705
- }, cn = (ae, oe, ce, ge, at = {}, jt) => {
31705
+ }, cn = (ae, oe, ce, ge, nt = {}, jt) => {
31706
31706
  let $r = 0;
31707
31707
  if (ce !== null) {
31708
- let Oa = Array.from(a.nodes.values()).filter((Ke) => Ke.parentId === ce);
31709
- Oa.length > 0 && ($r = Math.max(...Oa.map((Ke) => Ke.metadata.renderOrder)) + 1);
31708
+ let Oa = Array.from(a.nodes.values()).filter((dt) => dt.parentId === ce);
31709
+ Oa.length > 0 && ($r = Math.max(...Oa.map((dt) => dt.metadata.renderOrder)) + 1);
31710
31710
  }
31711
- let Mt = ge?.opacity === void 0 ? 1 : ge.opacity, dn = g3(Mt), cs = { id: ae, fragmentNodeFunc: oe, parentId: ce, requiresRTT: jt?.requiresRTT || !1, opacityUniform: dn, metadata: { blendMode: ge?.blendMode || "normal", opacity: ge?.opacity, id: ge?.id, mask: ge?.mask, renderOrder: ge?.renderOrder === void 0 ? $r : ge?.renderOrder }, uniforms: at, cleanupCallbacks: [], beforeRenderCallbacks: [], afterRenderCallbacks: [] };
31711
+ let Mt = ge?.opacity === void 0 ? 1 : ge.opacity, dn = g3(Mt), cs = { id: ae, fragmentNodeFunc: oe, parentId: ce, requiresRTT: jt?.requiresRTT || !1, opacityUniform: dn, metadata: { blendMode: ge?.blendMode || "normal", opacity: ge?.opacity, id: ge?.id, mask: ge?.mask, renderOrder: ge?.renderOrder === void 0 ? $r : ge?.renderOrder }, uniforms: nt, cleanupCallbacks: [], beforeRenderCallbacks: [], afterRenderCallbacks: [] };
31712
31712
  a.nodes.set(ae, cs), ce === null && (a.rootId = ae), n && u && g > 0 && b > 0 ? (ee.includes(ae) || ee.push(ae), re || (re = !0, queueMicrotask(() => {
31713
31713
  re = !1, ee = [], ve();
31714
31714
  }))) : n && u && (de || (de = !0, requestAnimationFrame(() => {
@@ -31717,15 +31717,15 @@ function gne() {
31717
31717
  }, Xr = (ae, oe, ce) => {
31718
31718
  let ge = a.nodes.get(ae);
31719
31719
  if (!ge || !ge.uniforms) return;
31720
- let at = ge.uniforms[oe];
31721
- !at || !at.uniform || (at.uniform.value = ce, m && cr());
31722
- }, dt = (ae, oe) => {
31720
+ let nt = ge.uniforms[oe];
31721
+ !nt || !nt.uniform || (nt.uniform.value = ce, m && cr());
31722
+ }, ct = (ae, oe) => {
31723
31723
  let ce = a.nodes.get(ae);
31724
31724
  if (!ce) return;
31725
31725
  let ge = !1;
31726
31726
  if (oe.blendMode !== void 0 && ce.metadata.blendMode !== oe.blendMode && (ce.metadata.blendMode = oe.blendMode, ge = !0), oe.opacity !== void 0 && ce.metadata.opacity !== oe.opacity) {
31727
- let at = ce.metadata.opacity === 0, jt = oe.opacity === 0;
31728
- ce.metadata.opacity = oe.opacity, ce.opacityUniform.value = oe.opacity, at !== jt && (ge = !0);
31727
+ let nt = ce.metadata.opacity === 0, jt = oe.opacity === 0;
31728
+ ce.metadata.opacity = oe.opacity, ce.opacityUniform.value = oe.opacity, nt !== jt && (ge = !0);
31729
31729
  }
31730
31730
  oe.renderOrder !== void 0 && ce.metadata.renderOrder !== oe.renderOrder && (ce.metadata.renderOrder = oe.renderOrder, ge = !0), oe.id !== void 0 && ce.metadata.id !== oe.id && (ce.metadata.id = oe.id, ge = !0), oe.mask !== void 0 && (ce.metadata.mask?.source !== oe.mask?.source || ce.metadata.mask?.type !== oe.mask?.type) && (ce.metadata.mask = oe.mask, ge = !0), ge && n && u ? (he.includes(ae) || he.push(ae), pe || (pe = !0, queueMicrotask(() => {
31731
31731
  pe = !1, he = [], ve();
@@ -31735,25 +31735,25 @@ function gne() {
31735
31735
  let oe = a.nodes.get(ae);
31736
31736
  if (oe && oe.cleanupCallbacks.length > 0) for (let ge of oe.cleanupCallbacks) try {
31737
31737
  ge();
31738
- } catch (at) {
31739
- console.error(`Error executing cleanup callback for node ${ae}:`, at);
31738
+ } catch (nt) {
31739
+ console.error(`Error executing cleanup callback for node ${ae}:`, nt);
31740
31740
  }
31741
- let ce = ct(ae);
31741
+ let ce = ht(ae);
31742
31742
  for (let ge of ce) _s(ge.id);
31743
31743
  a.rootId === ae && (a.rootId = null), a.nodes.delete(ae), n && u && ve();
31744
31744
  }, oi = (ae) => {
31745
31745
  let oe = { deltaTime: ae, pointer: { x: N, y: A }, pointerActive: U, dimensions: { width: g, height: b } };
31746
31746
  for (let ce of a.nodes.values()) if (ce.beforeRenderCallbacks.length > 0) for (let ge of ce.beforeRenderCallbacks) try {
31747
31747
  ge(oe);
31748
- } catch (at) {
31749
- console.error(`Error executing before render callback for node ${ce.id}:`, at);
31748
+ } catch (nt) {
31749
+ console.error(`Error executing before render callback for node ${ce.id}:`, nt);
31750
31750
  }
31751
31751
  }, Sr = (ae) => {
31752
31752
  let oe = { deltaTime: ae, pointer: { x: N, y: A }, pointerActive: U, dimensions: { width: g, height: b } };
31753
31753
  for (let ce of a.nodes.values()) if (ce.afterRenderCallbacks.length > 0) for (let ge of ce.afterRenderCallbacks) try {
31754
31754
  ge(oe);
31755
- } catch (at) {
31756
- console.error(`Error executing after render callback for node ${ce.id}:`, at);
31755
+ } catch (nt) {
31756
+ console.error(`Error executing after render callback for node ${ce.id}:`, nt);
31757
31757
  }
31758
31758
  }, cr = async () => {
31759
31759
  if (!u || !e || !s || !r || !n || g === 0 || b === 0) return;
@@ -31784,8 +31784,8 @@ function gne() {
31784
31784
  if (ae.touches.length === 0) return;
31785
31785
  oe = ae.touches[0].clientX, ce = ae.touches[0].clientY;
31786
31786
  } else oe = ae.clientX, ce = ae.clientY;
31787
- let ge = t.getBoundingClientRect(), at = (oe - ge.left) / ge.width, jt = (ce - ge.top) / ge.height;
31788
- N = at, A = jt;
31787
+ let ge = t.getBoundingClientRect(), nt = (oe - ge.left) / ge.width, jt = (ce - ge.top) / ge.height;
31788
+ N = nt, A = jt;
31789
31789
  }, xp = (ae) => {
31790
31790
  Bi(ae);
31791
31791
  }, bp = (ae) => {
@@ -31818,7 +31818,7 @@ function gne() {
31818
31818
  i = new En(ce, n), s.add(i), l = new ResizeObserver(Re), l.observe(ae), h = new IntersectionObserver(be, { threshold: 0 }), h.observe(ae);
31819
31819
  let ge = ae.getBoundingClientRect();
31820
31820
  m = ge.width > 0 && ge.height > 0 && ge.top < window.innerHeight && ge.bottom > 0 && ge.left < window.innerWidth && ge.right > 0, v = m && ge.width > 0 && ge.height > 0, f = !Te();
31821
- let { width: at, height: jt } = ae.getBoundingClientRect(), $r = Math.round(at), Mt = Math.round(jt);
31821
+ let { width: nt, height: jt } = ae.getBoundingClientRect(), $r = Math.round(nt), Mt = Math.round(jt);
31822
31822
  $r > 0 && Mt > 0 ? (we($r, Mt), d = !0, await cr()) : d = !1, f && m && us(), oe.signal.aborted || (u = !0);
31823
31823
  } catch (ce) {
31824
31824
  console.error("[Shaders] Initialization error:", ce);
@@ -31842,7 +31842,7 @@ function gne() {
31842
31842
  } catch {
31843
31843
  }
31844
31844
  t = null, e = null, r = null, s = null, i = null, n = null, u = !1, c = !1, d = !1, p = null, g = 0, b = 0, m = !1, f = !0, N = 0.5, A = 0.5, U = !1;
31845
- }, registerNode: cn, removeNode: _s, updateUniformValue: Xr, updateNodeMetadata: dt, showLicenseWarning: () => {
31845
+ }, registerNode: cn, removeNode: _s, updateUniformValue: Xr, updateNodeMetadata: ct, showLicenseWarning: () => {
31846
31846
  !fne() || $M || (console.warn("Shaders is running in development mode. Please purchase a license at https://shaders.com to use it in production."), $M = !0);
31847
31847
  }, isInitialized: () => u };
31848
31848
  }
@@ -32203,7 +32203,7 @@ function eP(t) {
32203
32203
  const Gc = {
32204
32204
  VERTEX: "vertex",
32205
32205
  FRAGMENT: "fragment"
32206
- }, ht = {
32206
+ }, ut = {
32207
32207
  NONE: "none",
32208
32208
  FRAME: "frame",
32209
32209
  RENDER: "render",
@@ -32237,7 +32237,7 @@ class Me extends nu {
32237
32237
  * @param {?string} nodeType - The node type.
32238
32238
  */
32239
32239
  constructor(e = null) {
32240
- super(), this.nodeType = e, this.updateType = ht.NONE, this.updateBeforeType = ht.NONE, this.updateAfterType = ht.NONE, this.uuid = S3.generateUUID(), this.version = 0, this.global = !1, this.parents = !1, this.isNode = !0, this._cacheKey = null, this._cacheKeyVersion = 0, Object.defineProperty(this, "id", { value: Ene++ });
32240
+ super(), this.nodeType = e, this.updateType = ut.NONE, this.updateBeforeType = ut.NONE, this.updateAfterType = ut.NONE, this.uuid = S3.generateUUID(), this.version = 0, this.global = !1, this.parents = !1, this.isNode = !0, this._cacheKey = null, this._cacheKeyVersion = 0, Object.defineProperty(this, "id", { value: Ene++ });
32241
32241
  }
32242
32242
  /**
32243
32243
  * Set this property to `true` when the node should be regenerated.
@@ -32276,7 +32276,7 @@ class Me extends nu {
32276
32276
  * @return {Node} A reference to this node.
32277
32277
  */
32278
32278
  onFrameUpdate(e) {
32279
- return this.onUpdate(e, ht.FRAME);
32279
+ return this.onUpdate(e, ut.FRAME);
32280
32280
  }
32281
32281
  /**
32282
32282
  * Convenient method for defining {@link Node#update}. Similar to {@link Node#onUpdate}, but
@@ -32286,7 +32286,7 @@ class Me extends nu {
32286
32286
  * @return {Node} A reference to this node.
32287
32287
  */
32288
32288
  onRenderUpdate(e) {
32289
- return this.onUpdate(e, ht.RENDER);
32289
+ return this.onUpdate(e, ut.RENDER);
32290
32290
  }
32291
32291
  /**
32292
32292
  * Convenient method for defining {@link Node#update}. Similar to {@link Node#onUpdate}, but
@@ -32296,7 +32296,7 @@ class Me extends nu {
32296
32296
  * @return {Node} A reference to this node.
32297
32297
  */
32298
32298
  onObjectUpdate(e) {
32299
- return this.onUpdate(e, ht.OBJECT);
32299
+ return this.onUpdate(e, ut.OBJECT);
32300
32300
  }
32301
32301
  /**
32302
32302
  * Convenient method for defining {@link Node#updateReference}.
@@ -33288,7 +33288,7 @@ j("convert", gP);
33288
33288
  const Qne = (t) => (console.warn("THREE.TSL: append() has been renamed to Stack()."), iy(t));
33289
33289
  j("append", (t) => (console.warn("THREE.TSL: .append() has been renamed to .toStack()."), iy(t)));
33290
33290
  const Kne = (...t) => (console.warn("THREE.TSL: tslFn() has been renamed to Fn()."), B(...t));
33291
- class it extends Me {
33291
+ class st extends Me {
33292
33292
  static get type() {
33293
33293
  return "PropertyNode";
33294
33294
  }
@@ -33310,7 +33310,7 @@ class it extends Me {
33310
33310
  return this.varying === !0 ? (r = e.getVaryingFromNode(this, this.name), r.needsInterpolation = !0) : r = e.getVarFromNode(this, this.name), e.getPropertyName(r);
33311
33311
  }
33312
33312
  }
33313
- const ec = (t, e) => q(new it(t, e)), Rd = (t, e) => q(new it(t, e, !0)), hi = /* @__PURE__ */ ie(it, "vec4", "DiffuseColor"), $b = /* @__PURE__ */ ie(it, "vec3", "EmissiveColor"), yP = /* @__PURE__ */ ie(it, "float", "Roughness"), eae = /* @__PURE__ */ ie(it, "float", "Metalness"), tae = /* @__PURE__ */ ie(it, "float", "Clearcoat"), rae = /* @__PURE__ */ ie(it, "float", "ClearcoatRoughness"), sae = /* @__PURE__ */ ie(it, "vec3", "Sheen"), iae = /* @__PURE__ */ ie(it, "float", "SheenRoughness"), xP = /* @__PURE__ */ ie(it, "float", "Iridescence"), nae = /* @__PURE__ */ ie(it, "float", "IridescenceIOR"), aae = /* @__PURE__ */ ie(it, "float", "IridescenceThickness"), Gb = /* @__PURE__ */ ie(it, "float", "AlphaT"), bP = /* @__PURE__ */ ie(it, "float", "Anisotropy"), bf = /* @__PURE__ */ ie(it, "vec3", "AnisotropyT"), Ch = /* @__PURE__ */ ie(it, "vec3", "AnisotropyB"), oae = /* @__PURE__ */ ie(it, "color", "SpecularColor"), lae = /* @__PURE__ */ ie(it, "float", "SpecularF90"), uae = /* @__PURE__ */ ie(it, "float", "Shininess"), Rh = /* @__PURE__ */ ie(it, "vec4", "Output"), hae = /* @__PURE__ */ ie(it, "float", "dashSize"), cae = /* @__PURE__ */ ie(it, "float", "gapSize"), dae = /* @__PURE__ */ ie(it, "float", "pointWidth"), pae = /* @__PURE__ */ ie(it, "float", "IOR"), mae = /* @__PURE__ */ ie(it, "float", "Transmission"), fae = /* @__PURE__ */ ie(it, "float", "Thickness"), gae = /* @__PURE__ */ ie(it, "float", "AttenuationDistance"), yae = /* @__PURE__ */ ie(it, "color", "AttenuationColor"), xae = /* @__PURE__ */ ie(it, "float", "Dispersion");
33313
+ const ec = (t, e) => q(new st(t, e)), Rd = (t, e) => q(new st(t, e, !0)), hi = /* @__PURE__ */ ie(st, "vec4", "DiffuseColor"), $b = /* @__PURE__ */ ie(st, "vec3", "EmissiveColor"), yP = /* @__PURE__ */ ie(st, "float", "Roughness"), eae = /* @__PURE__ */ ie(st, "float", "Metalness"), tae = /* @__PURE__ */ ie(st, "float", "Clearcoat"), rae = /* @__PURE__ */ ie(st, "float", "ClearcoatRoughness"), sae = /* @__PURE__ */ ie(st, "vec3", "Sheen"), iae = /* @__PURE__ */ ie(st, "float", "SheenRoughness"), xP = /* @__PURE__ */ ie(st, "float", "Iridescence"), nae = /* @__PURE__ */ ie(st, "float", "IridescenceIOR"), aae = /* @__PURE__ */ ie(st, "float", "IridescenceThickness"), Gb = /* @__PURE__ */ ie(st, "float", "AlphaT"), bP = /* @__PURE__ */ ie(st, "float", "Anisotropy"), bf = /* @__PURE__ */ ie(st, "vec3", "AnisotropyT"), Ch = /* @__PURE__ */ ie(st, "vec3", "AnisotropyB"), oae = /* @__PURE__ */ ie(st, "color", "SpecularColor"), lae = /* @__PURE__ */ ie(st, "float", "SpecularF90"), uae = /* @__PURE__ */ ie(st, "float", "Shininess"), Rh = /* @__PURE__ */ ie(st, "vec4", "Output"), hae = /* @__PURE__ */ ie(st, "float", "dashSize"), cae = /* @__PURE__ */ ie(st, "float", "gapSize"), dae = /* @__PURE__ */ ie(st, "float", "pointWidth"), pae = /* @__PURE__ */ ie(st, "float", "IOR"), mae = /* @__PURE__ */ ie(st, "float", "Transmission"), fae = /* @__PURE__ */ ie(st, "float", "Thickness"), gae = /* @__PURE__ */ ie(st, "float", "AttenuationDistance"), yae = /* @__PURE__ */ ie(st, "color", "AttenuationColor"), xae = /* @__PURE__ */ ie(st, "float", "Dispersion");
33314
33314
  class vP extends Me {
33315
33315
  static get type() {
33316
33316
  return "UniformGroupNode";
@@ -34253,7 +34253,7 @@ class Iae extends Me {
34253
34253
  * @param {?number} [count=null] - When the linked property is an array-like, this parameter defines its length.
34254
34254
  */
34255
34255
  constructor(e, r, s = null, i = null) {
34256
- super(), this.property = e, this.uniformType = r, this.object = s, this.count = i, this.properties = e.split("."), this.reference = s, this.node = null, this.group = null, this.updateType = ht.OBJECT;
34256
+ super(), this.property = e, this.uniformType = r, this.object = s, this.count = i, this.properties = e.split("."), this.reference = s, this.node = null, this.group = null, this.updateType = ut.OBJECT;
34257
34257
  }
34258
34258
  /**
34259
34259
  * Sets the uniform group for this reference node.
@@ -34509,7 +34509,7 @@ class Oae extends Me {
34509
34509
  * @param {Array<number>} [workgroupSize=[64]] - TODO.
34510
34510
  */
34511
34511
  constructor(e, r, s = [64]) {
34512
- super("void"), this.isComputeNode = !0, this.computeNode = e, this.count = r, this.workgroupSize = s, this.dispatchCount = 0, this.version = 1, this.name = "", this.updateBeforeType = ht.OBJECT, this.onInitFunction = null, this.updateDispatchCount();
34512
+ super("void"), this.isComputeNode = !0, this.computeNode = e, this.count = r, this.workgroupSize = s, this.dispatchCount = 0, this.version = 1, this.name = "", this.updateBeforeType = ut.OBJECT, this.onInitFunction = null, this.updateDispatchCount();
34513
34513
  }
34514
34514
  /**
34515
34515
  * Executes the `dispose` event for this node.
@@ -34822,7 +34822,7 @@ class qae extends np {
34822
34822
  * @param {TextureNode} textureNode - The texture node to compute the max mip level for.
34823
34823
  */
34824
34824
  constructor(e) {
34825
- super(0), this._textureNode = e, this.updateType = ht.FRAME;
34825
+ super(0), this._textureNode = e, this.updateType = ut.FRAME;
34826
34826
  }
34827
34827
  /**
34828
34828
  * The texture node to compute the max mip level for.
@@ -34864,7 +34864,7 @@ class Pa extends np {
34864
34864
  * @param {?Node<float>} [biasNode=null] - The bias node.
34865
34865
  */
34866
34866
  constructor(e = AT, r = null, s = null, i = null) {
34867
- super(e), this.isTextureNode = !0, this.uvNode = r, this.levelNode = s, this.biasNode = i, this.compareNode = null, this.depthNode = null, this.gradNode = null, this.sampler = !0, this.updateMatrix = !1, this.updateType = ht.NONE, this.referenceNode = null, this._value = e, this._matrixUniform = null, this.setUpdateMatrix(r === null);
34867
+ super(e), this.isTextureNode = !0, this.uvNode = r, this.levelNode = s, this.biasNode = i, this.compareNode = null, this.depthNode = null, this.gradNode = null, this.sampler = !0, this.updateMatrix = !1, this.updateType = ut.NONE, this.referenceNode = null, this._value = e, this._matrixUniform = null, this.setUpdateMatrix(r === null);
34868
34868
  }
34869
34869
  set value(e) {
34870
34870
  this.referenceNode ? this.referenceNode.value = e : this._value = e;
@@ -34937,7 +34937,7 @@ class Pa extends np {
34937
34937
  * @return {TextureNode} A reference to this node.
34938
34938
  */
34939
34939
  setUpdateMatrix(e) {
34940
- return this.updateMatrix = e, this.updateType = e ? ht.OBJECT : ht.NONE, this;
34940
+ return this.updateMatrix = e, this.updateType = e ? ut.OBJECT : ut.NONE, this;
34941
34941
  }
34942
34942
  /**
34943
34943
  * Setups the uv node. Depending on the backend as well as texture's image and type, it might be necessary
@@ -35223,7 +35223,7 @@ class XF extends CT {
35223
35223
  * @param {?string} [elementType=null] - The data type of a buffer element.
35224
35224
  */
35225
35225
  constructor(e, r = null) {
35226
- super(null), this.array = e, this.elementType = r === null ? yo(e[0]) : r, this.paddedType = this.getPaddedType(), this.updateType = ht.RENDER, this.isArrayBufferNode = !0;
35226
+ super(null), this.array = e, this.elementType = r === null ? yo(e[0]) : r, this.paddedType = this.getPaddedType(), this.updateType = ut.RENDER, this.isArrayBufferNode = !0;
35227
35227
  }
35228
35228
  /**
35229
35229
  * This method is overwritten since the node type is inferred from the
@@ -35379,7 +35379,7 @@ class je extends Me {
35379
35379
  * @param {?Object3D} [object3d=null] - The 3D object.
35380
35380
  */
35381
35381
  constructor(e, r = null) {
35382
- super(), this.scope = e, this.object3d = r, this.updateType = ht.OBJECT, this.uniformNode = new np(null);
35382
+ super(), this.scope = e, this.object3d = r, this.updateType = ut.OBJECT, this.uniformNode = new np(null);
35383
35383
  }
35384
35384
  /**
35385
35385
  * Overwritten since the node type is inferred from the scope.
@@ -35622,7 +35622,7 @@ class dy extends Me {
35622
35622
  * @param {?number} [count=null] - When the linked property is an array-like, this parameter defines its length.
35623
35623
  */
35624
35624
  constructor(e, r, s = null, i = null) {
35625
- super(), this.property = e, this.uniformType = r, this.object = s, this.count = i, this.properties = e.split("."), this.reference = s, this.node = null, this.group = null, this.name = null, this.updateType = ht.OBJECT;
35625
+ super(), this.property = e, this.uniformType = r, this.object = s, this.count = i, this.properties = e.split("."), this.reference = s, this.node = null, this.group = null, this.name = null, this.updateType = ut.OBJECT;
35626
35626
  }
35627
35627
  /**
35628
35628
  * When the referred property is array-like, this method can be used
@@ -36045,7 +36045,7 @@ class ML extends Me {
36045
36045
  * @param {?InstancedBufferAttribute} instanceColor - Instanced buffer attribute representing the instance colors.
36046
36046
  */
36047
36047
  constructor(e, r, s = null) {
36048
- super("void"), this.count = e, this.instanceMatrix = r, this.instanceColor = s, this.instanceMatrixNode = null, this.instanceColorNode = null, this.updateType = ht.FRAME, this.buffer = null, this.bufferColor = null;
36048
+ super("void"), this.count = e, this.instanceMatrix = r, this.instanceColor = s, this.instanceMatrixNode = null, this.instanceColorNode = null, this.updateType = ut.FRAME, this.buffer = null, this.bufferColor = null;
36049
36049
  }
36050
36050
  /**
36051
36051
  * Setups the internal buffers and nodes and assigns the transformed vertex data
@@ -36369,7 +36369,7 @@ class CL extends Me {
36369
36369
  * @param {SkinnedMesh} skinnedMesh - The skinned mesh.
36370
36370
  */
36371
36371
  constructor(e) {
36372
- super("void"), this.skinnedMesh = e, this.updateType = ht.OBJECT, this.skinIndexNode = Po("skinIndex", "uvec4"), this.skinWeightNode = Po("skinWeight", "vec4"), this.bindMatrixNode = Dt("bindMatrix", "mat4"), this.bindMatrixInverseNode = Dt("bindMatrixInverse", "mat4"), this.boneMatricesNode = Wb("skeleton.boneMatrices", "mat4", e.skeleton.bones.length), this.positionNode = sr, this.toPositionNode = sr, this.previousBoneMatricesNode = null;
36372
+ super("void"), this.skinnedMesh = e, this.updateType = ut.OBJECT, this.skinIndexNode = Po("skinIndex", "uvec4"), this.skinWeightNode = Po("skinWeight", "vec4"), this.bindMatrixNode = Dt("bindMatrix", "mat4"), this.bindMatrixInverseNode = Dt("bindMatrixInverse", "mat4"), this.boneMatricesNode = Wb("skeleton.boneMatrices", "mat4", e.skeleton.bones.length), this.positionNode = sr, this.toPositionNode = sr, this.previousBoneMatricesNode = null;
36373
36373
  }
36374
36374
  /**
36375
36375
  * Transforms the given vertex position via skinning.
@@ -36613,7 +36613,7 @@ class Cle extends Me {
36613
36613
  * @param {Mesh} mesh - The mesh holding the morph targets.
36614
36614
  */
36615
36615
  constructor(e) {
36616
- super("void"), this.mesh = e, this.morphBaseInfluence = Ce(1), this.updateType = ht.OBJECT;
36616
+ super("void"), this.mesh = e, this.morphBaseInfluence = Ce(1), this.updateType = ut.OBJECT;
36617
36617
  }
36618
36618
  /**
36619
36619
  * Setups the morph node by assigning the transformed vertex data to predefined node variables.
@@ -36776,8 +36776,8 @@ class yr extends Me {
36776
36776
  * @return {NodeUpdateType} The update type.
36777
36777
  */
36778
36778
  getUpdateType() {
36779
- let e = ht.NONE;
36780
- return (this.scope === yr.SIZE || this.scope === yr.VIEWPORT) && (e = ht.RENDER), this.updateType = e, e;
36779
+ let e = ut.NONE;
36780
+ return (this.scope === yr.SIZE || this.scope === yr.VIEWPORT) && (e = ut.RENDER), this.updateType = e, e;
36781
36781
  }
36782
36782
  /**
36783
36783
  * `ScreenNode` implements {@link Node#update} to retrieve viewport and size information
@@ -36823,7 +36823,7 @@ class my extends Pa {
36823
36823
  * @param {?Texture} [framebufferTexture=null] - A framebuffer texture holding the viewport data. If not provided, a framebuffer texture is created automatically.
36824
36824
  */
36825
36825
  constructor(e = Vo, r = null, s = null) {
36826
- s === null && (s = new R3(), s.minFilter = v3), super(s, e, r), this.generateMipmaps = !1, this.isOutputTextureNode = !0, this.updateBeforeType = ht.FRAME;
36826
+ s === null && (s = new R3(), s.minFilter = v3), super(s, e, r), this.generateMipmaps = !1, this.isOutputTextureNode = !0, this.updateBeforeType = ut.FRAME;
36827
36827
  }
36828
36828
  updateBefore(e) {
36829
36829
  const r = e.renderer;
@@ -38093,7 +38093,7 @@ class wue extends hr {
38093
38093
  constructor(e, r = null, s = null) {
38094
38094
  super("vec3"), this._value = e, this._pmrem = null, this.uvNode = r, this.levelNode = s, this._generator = null;
38095
38095
  const i = new jr();
38096
- i.isRenderTargetTexture = !0, this._texture = ft(i), this._width = Ce(0), this._height = Ce(0), this._maxMip = Ce(0), this.updateBeforeType = ht.RENDER;
38096
+ i.isRenderTargetTexture = !0, this._texture = ft(i), this._width = Ce(0), this._height = Ce(0), this._maxMip = Ce(0), this.updateBeforeType = ut.RENDER;
38097
38097
  }
38098
38098
  set value(e) {
38099
38099
  this._value = e, this._pmrem = null;
@@ -38249,7 +38249,7 @@ class Rue {
38249
38249
  return r.delete(e[e.length - 1]);
38250
38250
  }
38251
38251
  }
38252
- class Eue extends it {
38252
+ class Eue extends st {
38253
38253
  static get type() {
38254
38254
  return "ParameterNode";
38255
38255
  }
@@ -38804,7 +38804,7 @@ class che extends Me {
38804
38804
  bounces: a = !0,
38805
38805
  depth: o = !1
38806
38806
  } = r;
38807
- this.textureNode = e, this.target = s, this.resolution = i, this.generateMipmaps = n, this.bounces = a, this.depth = o, this.updateBeforeType = a ? ht.RENDER : ht.FRAME, this.virtualCameras = /* @__PURE__ */ new WeakMap(), this.renderTargets = /* @__PURE__ */ new Map(), this.forceUpdate = !1, this.hasOutput = !1;
38807
+ this.textureNode = e, this.target = s, this.resolution = i, this.generateMipmaps = n, this.bounces = a, this.depth = o, this.updateBeforeType = a ? ut.RENDER : ut.FRAME, this.virtualCameras = /* @__PURE__ */ new WeakMap(), this.renderTargets = /* @__PURE__ */ new Map(), this.forceUpdate = !1, this.hasOutput = !1;
38808
38808
  }
38809
38809
  /**
38810
38810
  * Updates the resolution of the internal render target.
@@ -38930,7 +38930,7 @@ class ghe extends Pa {
38930
38930
  */
38931
38931
  constructor(e, r = null, s = null, i = { type: go }) {
38932
38932
  const n = new Xd(r, s, i);
38933
- super(n.texture, Ft()), this.node = e, this.width = r, this.height = s, this.pixelRatio = 1, this.renderTarget = n, this.textureNeedsUpdate = !0, this.autoUpdate = !0, this._rttNode = null, this._quadMesh = new rI(new Wh()), this.updateBeforeType = ht.RENDER;
38933
+ super(n.texture, Ft()), this.node = e, this.width = r, this.height = s, this.pixelRatio = 1, this.renderTarget = n, this.textureNeedsUpdate = !0, this.autoUpdate = !0, this._rttNode = null, this._quadMesh = new rI(new Wh()), this.updateBeforeType = ut.RENDER;
38934
38934
  }
38935
38935
  /**
38936
38936
  * Whether the internal render target should automatically be resized or not.
@@ -39295,7 +39295,7 @@ class Bhe extends hr {
39295
39295
  * Constructs a new vertex color node.
39296
39296
  */
39297
39297
  constructor() {
39298
- super("vec2"), this.projectionMatrix = null, this.updateType = ht.OBJECT, this.updateAfterType = ht.OBJECT, this.previousModelWorldMatrix = Ce(new vt()), this.previousProjectionMatrix = Ce(new vt()).setGroup($e), this.previousCameraViewMatrix = Ce(new vt());
39298
+ super("vec2"), this.projectionMatrix = null, this.updateType = ut.OBJECT, this.updateAfterType = ut.OBJECT, this.previousModelWorldMatrix = Ce(new vt()), this.previousProjectionMatrix = Ce(new vt()).setGroup($e), this.previousCameraViewMatrix = Ce(new vt());
39299
39299
  }
39300
39300
  /**
39301
39301
  * Sets the given projection matrix.
@@ -39492,7 +39492,7 @@ class kn extends hr {
39492
39492
  a.texture.name = "output", a.depthTexture = n, this.renderTarget = a, this._textures = {
39493
39493
  output: a.texture,
39494
39494
  depth: n
39495
- }, this._textureNodes = {}, this._linearDepthNodes = {}, this._viewZNodes = {}, this._previousTextures = {}, this._previousTextureNodes = {}, this._cameraNear = Ce(0), this._cameraFar = Ce(0), this._mrt = null, this._layers = null, this._resolution = 1, this.isPassNode = !0, this.updateBeforeType = ht.FRAME, this.global = !0;
39495
+ }, this._textureNodes = {}, this._linearDepthNodes = {}, this._viewZNodes = {}, this._previousTextures = {}, this._previousTextureNodes = {}, this._cameraNear = Ce(0), this._cameraFar = Ce(0), this._mrt = null, this._layers = null, this._resolution = 1, this.isPassNode = !0, this.updateBeforeType = ut.FRAME, this.global = !0;
39496
39496
  }
39497
39497
  /**
39498
39498
  * Sets the resolution for the pass.
@@ -40786,7 +40786,7 @@ class sde extends Me {
40786
40786
  * @param {Light} light - The shadow casting light.
40787
40787
  */
40788
40788
  constructor(e) {
40789
- super(), this.light = e, this.updateBeforeType = ht.RENDER, this.isShadowBaseNode = !0;
40789
+ super(), this.light = e, this.updateBeforeType = ut.RENDER, this.isShadowBaseNode = !0;
40790
40790
  }
40791
40791
  /**
40792
40792
  * Setups the shadow position node which is by default the predefined TSL node object `shadowPositionWorld`.
@@ -41512,8 +41512,8 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41512
41512
  { name: "xx", type: "int" },
41513
41513
  { name: "yy", type: "int" }
41514
41514
  ]
41515
- }), ut = /* @__PURE__ */ qr([Vde, Ode, kde, Ude, Dde]), $de = /* @__PURE__ */ B(([t, e]) => {
41516
- const r = E(e).toVar(), s = E(t).toVar(), i = ue(ut(s, r)).toVar(), n = Kh().toVar();
41515
+ }), lt = /* @__PURE__ */ qr([Vde, Ode, kde, Ude, Dde]), $de = /* @__PURE__ */ B(([t, e]) => {
41516
+ const r = E(e).toVar(), s = E(t).toVar(), i = ue(lt(s, r)).toVar(), n = Kh().toVar();
41517
41517
  return n.x.assign(i.bitAnd(E(255))), n.y.assign(i.shiftRight(E(8)).bitAnd(E(255))), n.z.assign(i.shiftRight(E(16)).bitAnd(E(255))), n;
41518
41518
  }).setLayout({
41519
41519
  name: "mx_hash_vec3_0",
@@ -41523,7 +41523,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41523
41523
  { name: "y", type: "int" }
41524
41524
  ]
41525
41525
  }), Gde = /* @__PURE__ */ B(([t, e, r]) => {
41526
- const s = E(r).toVar(), i = E(e).toVar(), n = E(t).toVar(), a = ue(ut(n, i, s)).toVar(), o = Kh().toVar();
41526
+ const s = E(r).toVar(), i = E(e).toVar(), n = E(t).toVar(), a = ue(lt(n, i, s)).toVar(), o = Kh().toVar();
41527
41527
  return o.x.assign(a.bitAnd(E(255))), o.y.assign(a.shiftRight(E(8)).bitAnd(E(255))), o.z.assign(a.shiftRight(E(16)).bitAnd(E(255))), o;
41528
41528
  }).setLayout({
41529
41529
  name: "mx_hash_vec3_1",
@@ -41534,7 +41534,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41534
41534
  { name: "z", type: "int" }
41535
41535
  ]
41536
41536
  }), mi = /* @__PURE__ */ qr([$de, Gde]), jde = /* @__PURE__ */ B(([t]) => {
41537
- const e = te(t).toVar(), r = E().toVar(), s = E().toVar(), i = C(Rt(e.x, r)).toVar(), n = C(Rt(e.y, s)).toVar(), a = C(An(i)).toVar(), o = C(An(n)).toVar(), l = C(CI(Or(ut(r, s), i, n), Or(ut(r.add(E(1)), s), i.sub(1), n), Or(ut(r, s.add(E(1))), i, n.sub(1)), Or(ut(r.add(E(1)), s.add(E(1))), i.sub(1), n.sub(1)), a, o)).toVar();
41537
+ const e = te(t).toVar(), r = E().toVar(), s = E().toVar(), i = C(Rt(e.x, r)).toVar(), n = C(Rt(e.y, s)).toVar(), a = C(An(i)).toVar(), o = C(An(n)).toVar(), l = C(CI(Or(lt(r, s), i, n), Or(lt(r.add(E(1)), s), i.sub(1), n), Or(lt(r, s.add(E(1))), i, n.sub(1)), Or(lt(r.add(E(1)), s.add(E(1))), i.sub(1), n.sub(1)), a, o)).toVar();
41538
41538
  return EI(l);
41539
41539
  }).setLayout({
41540
41540
  name: "mx_perlin_noise_float_0",
@@ -41543,7 +41543,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41543
41543
  { name: "p", type: "vec2" }
41544
41544
  ]
41545
41545
  }), Wde = /* @__PURE__ */ B(([t]) => {
41546
- const e = V(t).toVar(), r = E().toVar(), s = E().toVar(), i = E().toVar(), n = C(Rt(e.x, r)).toVar(), a = C(Rt(e.y, s)).toVar(), o = C(Rt(e.z, i)).toVar(), l = C(An(n)).toVar(), h = C(An(a)).toVar(), u = C(An(o)).toVar(), c = C(RI(Or(ut(r, s, i), n, a, o), Or(ut(r.add(E(1)), s, i), n.sub(1), a, o), Or(ut(r, s.add(E(1)), i), n, a.sub(1), o), Or(ut(r.add(E(1)), s.add(E(1)), i), n.sub(1), a.sub(1), o), Or(ut(r, s, i.add(E(1))), n, a, o.sub(1)), Or(ut(r.add(E(1)), s, i.add(E(1))), n.sub(1), a, o.sub(1)), Or(ut(r, s.add(E(1)), i.add(E(1))), n, a.sub(1), o.sub(1)), Or(ut(r.add(E(1)), s.add(E(1)), i.add(E(1))), n.sub(1), a.sub(1), o.sub(1)), l, h, u)).toVar();
41546
+ const e = V(t).toVar(), r = E().toVar(), s = E().toVar(), i = E().toVar(), n = C(Rt(e.x, r)).toVar(), a = C(Rt(e.y, s)).toVar(), o = C(Rt(e.z, i)).toVar(), l = C(An(n)).toVar(), h = C(An(a)).toVar(), u = C(An(o)).toVar(), c = C(RI(Or(lt(r, s, i), n, a, o), Or(lt(r.add(E(1)), s, i), n.sub(1), a, o), Or(lt(r, s.add(E(1)), i), n, a.sub(1), o), Or(lt(r.add(E(1)), s.add(E(1)), i), n.sub(1), a.sub(1), o), Or(lt(r, s, i.add(E(1))), n, a, o.sub(1)), Or(lt(r.add(E(1)), s, i.add(E(1))), n.sub(1), a, o.sub(1)), Or(lt(r, s.add(E(1)), i.add(E(1))), n, a.sub(1), o.sub(1)), Or(lt(r.add(E(1)), s.add(E(1)), i.add(E(1))), n.sub(1), a.sub(1), o.sub(1)), l, h, u)).toVar();
41547
41547
  return PI(c);
41548
41548
  }).setLayout({
41549
41549
  name: "mx_perlin_noise_float_1",
@@ -41571,7 +41571,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41571
41571
  ]
41572
41572
  }), JT = /* @__PURE__ */ qr([Hde, qde]), Xde = /* @__PURE__ */ B(([t]) => {
41573
41573
  const e = C(t).toVar(), r = E(nr(e)).toVar();
41574
- return as(ut(r));
41574
+ return as(lt(r));
41575
41575
  }).setLayout({
41576
41576
  name: "mx_cell_noise_float_0",
41577
41577
  type: "float",
@@ -41580,7 +41580,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41580
41580
  ]
41581
41581
  }), Yde = /* @__PURE__ */ B(([t]) => {
41582
41582
  const e = te(t).toVar(), r = E(nr(e.x)).toVar(), s = E(nr(e.y)).toVar();
41583
- return as(ut(r, s));
41583
+ return as(lt(r, s));
41584
41584
  }).setLayout({
41585
41585
  name: "mx_cell_noise_float_1",
41586
41586
  type: "float",
@@ -41589,7 +41589,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41589
41589
  ]
41590
41590
  }), Zde = /* @__PURE__ */ B(([t]) => {
41591
41591
  const e = V(t).toVar(), r = E(nr(e.x)).toVar(), s = E(nr(e.y)).toVar(), i = E(nr(e.z)).toVar();
41592
- return as(ut(r, s, i));
41592
+ return as(lt(r, s, i));
41593
41593
  }).setLayout({
41594
41594
  name: "mx_cell_noise_float_2",
41595
41595
  type: "float",
@@ -41598,7 +41598,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41598
41598
  ]
41599
41599
  }), Jde = /* @__PURE__ */ B(([t]) => {
41600
41600
  const e = Ee(t).toVar(), r = E(nr(e.x)).toVar(), s = E(nr(e.y)).toVar(), i = E(nr(e.z)).toVar(), n = E(nr(e.w)).toVar();
41601
- return as(ut(r, s, i, n));
41601
+ return as(lt(r, s, i, n));
41602
41602
  }).setLayout({
41603
41603
  name: "mx_cell_noise_float_3",
41604
41604
  type: "float",
@@ -41607,7 +41607,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41607
41607
  ]
41608
41608
  }), Qde = /* @__PURE__ */ qr([Xde, Yde, Zde, Jde]), Kde = /* @__PURE__ */ B(([t]) => {
41609
41609
  const e = C(t).toVar(), r = E(nr(e)).toVar();
41610
- return V(as(ut(r, E(0))), as(ut(r, E(1))), as(ut(r, E(2))));
41610
+ return V(as(lt(r, E(0))), as(lt(r, E(1))), as(lt(r, E(2))));
41611
41611
  }).setLayout({
41612
41612
  name: "mx_cell_noise_vec3_0",
41613
41613
  type: "vec3",
@@ -41616,7 +41616,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41616
41616
  ]
41617
41617
  }), epe = /* @__PURE__ */ B(([t]) => {
41618
41618
  const e = te(t).toVar(), r = E(nr(e.x)).toVar(), s = E(nr(e.y)).toVar();
41619
- return V(as(ut(r, s, E(0))), as(ut(r, s, E(1))), as(ut(r, s, E(2))));
41619
+ return V(as(lt(r, s, E(0))), as(lt(r, s, E(1))), as(lt(r, s, E(2))));
41620
41620
  }).setLayout({
41621
41621
  name: "mx_cell_noise_vec3_1",
41622
41622
  type: "vec3",
@@ -41625,7 +41625,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41625
41625
  ]
41626
41626
  }), tpe = /* @__PURE__ */ B(([t]) => {
41627
41627
  const e = V(t).toVar(), r = E(nr(e.x)).toVar(), s = E(nr(e.y)).toVar(), i = E(nr(e.z)).toVar();
41628
- return V(as(ut(r, s, i, E(0))), as(ut(r, s, i, E(1))), as(ut(r, s, i, E(2))));
41628
+ return V(as(lt(r, s, i, E(0))), as(lt(r, s, i, E(1))), as(lt(r, s, i, E(2))));
41629
41629
  }).setLayout({
41630
41630
  name: "mx_cell_noise_vec3_2",
41631
41631
  type: "vec3",
@@ -41634,7 +41634,7 @@ const Tde = (t, e) => q(new vde(t, e)), AI = /* @__PURE__ */ B(({ lightDistance:
41634
41634
  ]
41635
41635
  }), rpe = /* @__PURE__ */ B(([t]) => {
41636
41636
  const e = Ee(t).toVar(), r = E(nr(e.x)).toVar(), s = E(nr(e.y)).toVar(), i = E(nr(e.z)).toVar(), n = E(nr(e.w)).toVar();
41637
- return V(as(ut(r, s, i, n, E(0))), as(ut(r, s, i, n, E(1))), as(ut(r, s, i, n, E(2))));
41637
+ return V(as(lt(r, s, i, n, E(0))), as(lt(r, s, i, n, E(1))), as(lt(r, s, i, n, E(2))));
41638
41638
  }).setLayout({
41639
41639
  name: "mx_cell_noise_vec3_3",
41640
41640
  type: "vec3",
@@ -41960,7 +41960,7 @@ var x = /* @__PURE__ */ Object.freeze({
41960
41960
  NodeAccess: vn,
41961
41961
  NodeShaderStage: Gc,
41962
41962
  NodeType: Nne,
41963
- NodeUpdateType: ht,
41963
+ NodeUpdateType: ut,
41964
41964
  PCFShadowFilter: bI,
41965
41965
  PCFSoftShadowFilter: vI,
41966
41966
  PI: ng,