shaders 2.0.649 → 2.0.650
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/react/engine/Shader.d.ts.map +1 -1
- package/dist/react/index.cjs +2 -2
- package/dist/react/index.cjs.map +1 -1
- package/dist/react/index.js +171 -168
- package/dist/react/index.js.map +1 -1
- package/dist/vue/index.js +1 -1
- package/package.json +1 -1
package/dist/react/index.js
CHANGED
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@@ -1,5 +1,5 @@
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1
1
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import { jsx as Nt, jsxs as pz } from "react/jsx-runtime";
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2
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-
import { createContext as mz, useRef as
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2
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+
import { createContext as mz, useRef as ft, useMemo as pe, useEffect as ge, useContext as Ot } from "react";
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var fz = Object.defineProperty, gz = (t, e) => {
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4
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for (var r in e) fz(t, r, { get: e[r], enumerable: !0 });
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};
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@@ -966,7 +966,7 @@ function gB() {
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} }, e = [0.64, 0.33, 0.3, 0.6, 0.15, 0.06], r = [0.2126, 0.7152, 0.0722], s = [0.3127, 0.329];
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967
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return t.define({ [dl]: { primaries: e, whitePoint: s, transfer: If, toXYZ: xw, fromXYZ: bw, luminanceCoefficients: r, workingColorSpaceConfig: { unpackColorSpace: Ms }, outputColorSpaceConfig: { drawingBufferColorSpace: Ms } }, [Ms]: { primaries: e, whitePoint: s, transfer: Fe, toXYZ: xw, fromXYZ: bw, luminanceCoefficients: r, outputColorSpaceConfig: { drawingBufferColorSpace: Ms } } }), t;
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}
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-
const
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const xt = gB();
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function ma(t) {
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return t < 0.04045 ? t * 0.0773993808 : (t * 0.9478672986 + 0.0521327014) ** 2.4;
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}
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@@ -2342,18 +2342,18 @@ var et = class {
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return this.r = e, this.g = e, this.b = e, this;
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}
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setHex(e, r = Ms) {
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-
return e = Math.floor(e), this.r = (e >> 16 & 255) / 255, this.g = (e >> 8 & 255) / 255, this.b = (e & 255) / 255,
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+
return e = Math.floor(e), this.r = (e >> 16 & 255) / 255, this.g = (e >> 8 & 255) / 255, this.b = (e & 255) / 255, xt.colorSpaceToWorking(this, r), this;
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}
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-
setRGB(e, r, s, i =
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-
return this.r = e, this.g = r, this.b = s,
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setRGB(e, r, s, i = xt.workingColorSpace) {
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return this.r = e, this.g = r, this.b = s, xt.colorSpaceToWorking(this, i), this;
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}
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-
setHSL(e, r, s, i =
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setHSL(e, r, s, i = xt.workingColorSpace) {
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if (e = d1(e, 1), r = He(r, 0, 1), s = He(s, 0, 1), r === 0) this.r = this.g = this.b = s;
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else {
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let n = s <= 0.5 ? s * (1 + r) : s + r - s * r, a = 2 * s - n;
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this.r = Uy(a, n, e + 1 / 3), this.g = Uy(a, n, e), this.b = Uy(a, n, e - 1 / 3);
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}
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return
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return xt.colorSpaceToWorking(this, i), this;
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}
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setStyle(e, r = Ms) {
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function s(n) {
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@@ -2406,13 +2406,13 @@ var et = class {
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return this.copyLinearToSRGB(this), this;
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}
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getHex(e = Ms) {
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-
return
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return xt.workingToColorSpace(Zr.copy(this), e), Math.round(He(Zr.r * 255, 0, 255)) * 65536 + Math.round(He(Zr.g * 255, 0, 255)) * 256 + Math.round(He(Zr.b * 255, 0, 255));
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}
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getHexString(e = Ms) {
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return ("000000" + this.getHex(e).toString(16)).slice(-6);
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}
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-
getHSL(e, r =
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-
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getHSL(e, r = xt.workingColorSpace) {
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xt.workingToColorSpace(Zr.copy(this), r);
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let s = Zr.r, i = Zr.g, n = Zr.b, a = Math.max(s, i, n), o = Math.min(s, i, n), l, h, u = (o + a) / 2;
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if (o === a) l = 0, h = 0;
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else {
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@@ -2432,11 +2432,11 @@ var et = class {
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}
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return e.h = l, e.s = h, e.l = u, e;
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}
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-
getRGB(e, r =
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return
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getRGB(e, r = xt.workingColorSpace) {
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return xt.workingToColorSpace(Zr.copy(this), r), e.r = Zr.r, e.g = Zr.g, e.b = Zr.b, e;
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}
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getStyle(e = Ms) {
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-
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xt.workingToColorSpace(Zr.copy(this), e);
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let r = Zr.r, s = Zr.g, i = Zr.b;
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return e === Ms ? `rgb(${Math.round(r * 255)},${Math.round(s * 255)},${Math.round(i * 255)})` : `color(${e} ${r.toFixed(3)} ${s.toFixed(3)} ${i.toFixed(3)})`;
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}
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@@ -3157,8 +3157,8 @@ var m1 = class f2 extends Rl {
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}
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}
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for (let ue = 0; ue < A; ue++) for (let we = 0; we < M; we++) {
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-
let je = d + we + ne * ue, qe = d + we + ne * (ue + 1),
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-
l.push(je, qe, ct), l.push(qe,
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let je = d + we + ne * ue, qe = d + we + ne * (ue + 1), yt = d + (we + 1) + ne * (ue + 1), ct = d + (we + 1) + ne * ue;
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l.push(je, qe, ct), l.push(qe, yt, ct), Te += 6;
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}
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o.addGroup(p, Te, U), p += Te, d += fe;
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}
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@@ -5517,11 +5517,11 @@ var Y1 = class extends Yt {
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super("vec4"), this.colorNode = t, this.source = e, this.target = r;
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}
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resolveColorSpace(t, e) {
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-
return e === X1 ?
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return e === X1 ? xt.workingColorSpace : e === o4 ? t.context.outputColorSpace || t.renderer.outputColorSpace : e;
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}
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setup(t) {
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let { colorNode: e } = this, r = this.resolveColorSpace(t, this.source), s = this.resolveColorSpace(t, this.target), i = e;
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-
return
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return xt.enabled === !1 || r === s || !r || !s || (xt.getTransfer(r) === Fe && (i = be(iC(i.rgb), i.a)), xt.getPrimaries(r) !== xt.getPrimaries(s) && (i = be(as(xt._getMatrix(new Ri(), r, s)).mul(i.rgb), i.a)), xt.getTransfer(s) === Fe && (i = be(nC(i.rgb), i.a))), i;
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}
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};
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const aC = (t, e) => H(new Y1(H(t), X1, e)), Bg = (t, e) => H(new Y1(H(t), e, X1)), l4 = (t, e, r) => H(new Y1(H(t), e, r));
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@@ -5773,7 +5773,7 @@ var x4 = class extends Yt {
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}
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setup({ context: t }) {
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let e = this.colorNode || t.color, r = (this.toneMapping === null ? t.toneMapping : this.toneMapping) || Zu, s = (this.outputColorSpace === null ? t.outputColorSpace : this.outputColorSpace) || Ta;
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return r !== Zu && (e = e.toneMapping(r)), s !== Ta && s !==
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return r !== Zu && (e = e.toneMapping(r)), s !== Ta && s !== xt.workingColorSpace && (e = e.workingToColorSpace(s)), e;
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}
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};
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const bC = (t, e = null, r = null) => H(new x4(H(t), e, r));
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@@ -6309,7 +6309,7 @@ var q4 = class extends Fl {
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Array.isArray(t) ? this.node.array = t : this.node.value = t;
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}
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};
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-
const
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const bt = (t, e, r) => H(new Ug(t, e, r)), sb = (t, e, r, s) => H(new Ug(t, e, s, r));
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var X4 = class extends Ug {
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static get type() {
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return "MaterialReferenceNode";
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@@ -6428,9 +6428,9 @@ var K = class Ut extends _e {
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i = Ag(Lu.x, Lu.y, Lu.y.negate(), Lu.x).mul(n.rg.mul(2).sub(J(1)).normalize().mul(n.b));
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} else i = Lu;
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else if (s === Ut.IRIDESCENCE_THICKNESS) {
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let n =
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let n = bt("1", "float", r.iridescenceThicknessRange);
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if (r.iridescenceThicknessMap) {
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let a =
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let a = bt("0", "float", r.iridescenceThicknessRange);
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i = n.sub(a).mul(this.getTexture(s).g).add(a);
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} else i = n;
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} else if (s === Ut.TRANSMISSION) {
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@@ -6643,7 +6643,7 @@ var MR = class extends _e {
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return "SkinningNode";
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}
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constructor(t) {
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super("void"), this.skinnedMesh = t, this.updateType = Ve.OBJECT, this.skinIndexNode = Ma("skinIndex", "uvec4"), this.skinWeightNode = Ma("skinWeight", "vec4"), this.bindMatrixNode =
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super("void"), this.skinnedMesh = t, this.updateType = Ve.OBJECT, this.skinIndexNode = Ma("skinIndex", "uvec4"), this.skinWeightNode = Ma("skinWeight", "vec4"), this.bindMatrixNode = bt("bindMatrix", "mat4"), this.bindMatrixInverseNode = bt("bindMatrixInverse", "mat4"), this.boneMatricesNode = sb("skeleton.boneMatrices", "mat4", t.skeleton.bones.length), this.positionNode = qt, this.toPositionNode = qt, this.previousBoneMatricesNode = null;
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}
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getSkinnedPosition(t = this.boneMatricesNode, e = this.positionNode) {
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let { skinIndexNode: r, skinWeightNode: s, bindMatrixNode: i, bindMatrixInverseNode: n } = this, a = t.element(r.x), o = t.element(r.y), l = t.element(r.z), h = t.element(r.w), u = i.mul(e), c = ir(a.mul(s.x).mul(u), o.mul(s.y).mul(u), l.mul(s.z).mul(u), h.mul(s.w).mul(u));
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@@ -6794,7 +6794,7 @@ var wO = class extends _e {
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let h = R(l.width);
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it(n, ({ i: u }) => {
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let c = _(0).toVar();
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this.mesh.count > 1 && this.mesh.morphTexture !== null && this.mesh.morphTexture !== void 0 ? c.assign(jt(this.mesh.morphTexture, Nr(R(u).add(1), R(xo))).r) : c.assign(
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this.mesh.count > 1 && this.mesh.morphTexture !== null && this.mesh.morphTexture !== void 0 ? c.assign(jt(this.mesh.morphTexture, Nr(R(u).add(1), R(xo))).r) : c.assign(bt("morphTargetInfluences", "float").element(u).toVar()), ze(c.notEqual(0), () => {
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r === !0 && qt.addAssign(Hw({ bufferMap: a, influence: c, stride: o, width: h, depth: u, offset: R(0) })), s === !0 && Ps.addAssign(Hw({ bufferMap: a, influence: c, stride: o, width: h, depth: u, offset: R(1) }));
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});
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});
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@@ -9432,7 +9432,7 @@ var ya = class Dc extends _e {
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}
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setup(e) {
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let r = this.scope, s = this.scene === null ? e.scene : this.scene, i;
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return r === Dc.BACKGROUND_BLURRINESS ? i =
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return r === Dc.BACKGROUND_BLURRINESS ? i = bt("backgroundBlurriness", "float", s) : r === Dc.BACKGROUND_INTENSITY ? i = bt("backgroundIntensity", "float", s) : r === Dc.BACKGROUND_ROTATION ? i = ve("mat4").label("backgroundRotation").setGroup(Se).onRenderUpdate(() => {
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let n = s.background;
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return n !== null && n.isTexture && n.mapping !== s1 ? (xc.copy(s.backgroundRotation), xc.x *= -1, xc.y *= -1, xc.z *= -1, cx.makeRotationFromEuler(xc)) : cx.identity(), cx;
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}) : console.error("THREE.SceneNode: Unknown scope:", r), i;
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@@ -9582,7 +9582,7 @@ const ID = se(LD), vE = L(([t, e]) => Es(1, t.oneMinus().div(e)).oneMinus()).set
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}), WD = L(([t, e = _(1)]) => {
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let r = F(0.57735, 0.57735, 0.57735), s = e.cos();
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return F(t.rgb.mul(s).add(r.cross(t.rgb).mul(e.sin()).add(r.mul(Po(r, t.rgb).mul(s.oneMinus())))));
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}), bv = (t, e = F(
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}), bv = (t, e = F(xt.getLuminanceCoefficients(new z()))) => Po(t, e), HD = L(([t, e = F(1), r = F(0), s = F(1), i = _(1), n = F(xt.getLuminanceCoefficients(new z(), dl))]) => {
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let a = t.rgb.dot(F(n)), o = Gt(t.rgb.mul(e).add(r), 0).toVar(), l = o.pow(s).toVar();
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return ze(o.r.greaterThan(0), () => {
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o.r.assign(l.r);
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@@ -10355,13 +10355,13 @@ const _S = /* @__PURE__ */ new WeakMap(), OE = L(({ depthTexture: t, shadowCoord
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let i = (g, b) => {
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let v = De(t, g);
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return t.isArrayTexture && (v = v.depth(s)), v.compare(b);
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}, n =
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}, n = bt("mapSize", "vec2", r).setGroup(Se), a = bt("radius", "float", r).setGroup(Se), o = J(1).div(n), l = o.x.negate().mul(a), h = o.y.negate().mul(a), u = o.x.mul(a), c = o.y.mul(a), d = l.div(2), p = h.div(2), m = u.div(2), f = c.div(2);
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return ir(i(e.xy.add(J(l, h)), e.z), i(e.xy.add(J(0, h)), e.z), i(e.xy.add(J(u, h)), e.z), i(e.xy.add(J(d, p)), e.z), i(e.xy.add(J(0, p)), e.z), i(e.xy.add(J(m, p)), e.z), i(e.xy.add(J(l, 0)), e.z), i(e.xy.add(J(d, 0)), e.z), i(e.xy, e.z), i(e.xy.add(J(m, 0)), e.z), i(e.xy.add(J(u, 0)), e.z), i(e.xy.add(J(d, f)), e.z), i(e.xy.add(J(0, f)), e.z), i(e.xy.add(J(m, f)), e.z), i(e.xy.add(J(l, c)), e.z), i(e.xy.add(J(0, c)), e.z), i(e.xy.add(J(u, c)), e.z)).mul(1 / 17);
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}), UE = L(({ depthTexture: t, shadowCoord: e, shadow: r, depthLayer: s }) => {
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let i = (c, d) => {
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let p = De(t, c);
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return t.isArrayTexture && (p = p.depth(s)), p.compare(d);
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}, n =
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}, n = bt("mapSize", "vec2", r).setGroup(Se), a = J(1).div(n), o = a.x, l = a.y, h = e.xy, u = Fa(h.mul(n).add(0.5));
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return h.subAssign(u.mul(a)), ir(i(h, e.z), i(h.add(J(o, 0)), e.z), i(h.add(J(0, l)), e.z), i(h.add(a), e.z), st(i(h.add(J(o.negate(), 0)), e.z), i(h.add(J(o.mul(2), 0)), e.z), u.x), st(i(h.add(J(o.negate(), l)), e.z), i(h.add(J(o.mul(2), l)), e.z), u.x), st(i(h.add(J(0, l.negate())), e.z), i(h.add(J(0, l.mul(2))), e.z), u.y), st(i(h.add(J(o, l.negate())), e.z), i(h.add(J(o, l.mul(2))), e.z), u.y), st(st(i(h.add(J(o.negate(), l.negate())), e.z), i(h.add(J(o.mul(2), l.negate())), e.z), u.x), st(i(h.add(J(o.negate(), l.mul(2))), e.z), i(h.add(J(o.mul(2), l.mul(2))), e.z), u.x), u.y)).mul(1 / 9);
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}), DE = L(({ depthTexture: t, shadowCoord: e, depthLayer: r }) => {
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let s = _(1).toVar(), i = De(t).sample(e.xy);
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@@ -10375,7 +10375,7 @@ const _S = /* @__PURE__ */ new WeakMap(), OE = L(({ depthTexture: t, shadowCoord
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let s = fa.sub(t).length();
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10376
|
return s = s.sub(e).div(r.sub(e)), s = s.saturate(), s;
|
|
10377
10377
|
}), K6 = (t) => {
|
|
10378
|
-
let e = t.shadow.camera, r =
|
|
10378
|
+
let e = t.shadow.camera, r = bt("near", "float", e).setGroup(Se), s = bt("far", "float", e).setGroup(Se), i = MC(t);
|
|
10379
10379
|
return Q6(i, r, s);
|
|
10380
10380
|
}, $E = (t) => {
|
|
10381
10381
|
let e = _S.get(t);
|
|
@@ -10421,12 +10421,12 @@ var jE = class extends G6 {
|
|
|
10421
10421
|
return a.select(o, _(1));
|
|
10422
10422
|
}
|
|
10423
10423
|
setupShadowCoord(t, e) {
|
|
10424
|
-
let { shadow: r } = this, { renderer: s } = t, i =
|
|
10424
|
+
let { shadow: r } = this, { renderer: s } = t, i = bt("bias", "float", r).setGroup(Se), n = e, a;
|
|
10425
10425
|
if (r.camera.isOrthographicCamera || s.logarithmicDepthBuffer !== !0) n = n.xyz.div(n.w), a = n.z, s.coordinateSystem === An && (a = a.mul(2).sub(1));
|
|
10426
10426
|
else {
|
|
10427
10427
|
let o = n.w;
|
|
10428
10428
|
n = n.xy.div(o);
|
|
10429
|
-
let l =
|
|
10429
|
+
let l = bt("near", "float", r.camera).setGroup(Se), h = bt("far", "float", r.camera).setGroup(Se);
|
|
10430
10430
|
a = uv(o.negate(), l, h);
|
|
10431
10431
|
}
|
|
10432
10432
|
return n = F(n.x, n.y.oneMinus(), a.add(i)), n;
|
|
@@ -10448,10 +10448,10 @@ var jE = class extends G6 {
|
|
|
10448
10448
|
n.isArrayTexture && (g = g.depth(this.depthLayer));
|
|
10449
10449
|
let b = De(this.vsmShadowMapVertical.texture);
|
|
10450
10450
|
n.isArrayTexture && (b = b.depth(this.depthLayer));
|
|
10451
|
-
let v =
|
|
10451
|
+
let v = bt("blurSamples", "float", s).setGroup(Se), w = bt("radius", "float", s).setGroup(Se), T = bt("mapSize", "vec2", s).setGroup(Se), N = this.vsmMaterialVertical || (this.vsmMaterialVertical = new Xt());
|
|
10452
10452
|
N.fragmentNode = e8({ samples: v, radius: w, size: T, shadowPass: g, depthLayer: this.depthLayer }).context(t.getSharedContext()), N.name = "VSMVertical", N = this.vsmMaterialHorizontal || (this.vsmMaterialHorizontal = new Xt()), N.fragmentNode = t8({ samples: v, radius: w, size: T, shadowPass: b, depthLayer: this.depthLayer }).context(t.getSharedContext()), N.name = "VSMHorizontal";
|
|
10453
10453
|
}
|
|
10454
|
-
let o =
|
|
10454
|
+
let o = bt("intensity", "float", s).setGroup(Se), l = bt("normalBias", "float", s).setGroup(Se), h = Sv(r).mul(Cv.add(kg.mul(l))), u = this.setupShadowCoord(t, h), c = s.filterNode || this.getShadowFilterFn(e.shadowMap.type) || null;
|
|
10455
10455
|
if (c === null) throw Error("THREE.WebGPURenderer: Shadow map type not supported yet.");
|
|
10456
10456
|
let d = i === rf && s.isPointLightShadow !== !0 ? this.vsmShadowMapHorizontal.texture : n, p = this.setupShadowFilter(t, { filterFn: c, shadowTexture: a.texture, depthTexture: d, shadowCoord: u, shadow: s, depthLayer: this.depthLayer }), m = De(a.texture, u);
|
|
10457
10457
|
n.isArrayTexture && (m = m.depth(this.depthLayer));
|
|
@@ -10504,10 +10504,10 @@ const WE = (t, e) => H(new jE(t, e)), s8 = new et(), Hi = L(([t, e]) => {
|
|
|
10504
10504
|
n.x.assign(r.x.add(l.mul(2)).add(2)), n.y.assign(r.z.mul(l).sub(2));
|
|
10505
10505
|
}), J(0.125, 0.25).mul(n).add(J(0.375, 0.75)).flipY();
|
|
10506
10506
|
}).setLayout({ name: "cubeToUV", type: "vec2", inputs: [{ name: "pos", type: "vec3" }, { name: "texelSizeY", type: "float" }] }), HE = L(({ depthTexture: t, bd3D: e, dp: r, texelSize: s }) => De(t, Hi(e, s.y)).compare(r)), qE = L(({ depthTexture: t, bd3D: e, dp: r, texelSize: s, shadow: i }) => {
|
|
10507
|
-
let n =
|
|
10507
|
+
let n = bt("radius", "float", i).setGroup(Se), a = J(-1, 1).mul(n).mul(s.y);
|
|
10508
10508
|
return De(t, Hi(e.add(a.xyy), s.y)).compare(r).add(De(t, Hi(e.add(a.yyy), s.y)).compare(r)).add(De(t, Hi(e.add(a.xyx), s.y)).compare(r)).add(De(t, Hi(e.add(a.yyx), s.y)).compare(r)).add(De(t, Hi(e, s.y)).compare(r)).add(De(t, Hi(e.add(a.xxy), s.y)).compare(r)).add(De(t, Hi(e.add(a.yxy), s.y)).compare(r)).add(De(t, Hi(e.add(a.xxx), s.y)).compare(r)).add(De(t, Hi(e.add(a.yxx), s.y)).compare(r)).mul(1 / 9);
|
|
10509
10509
|
}), i8 = L(({ filterFn: t, depthTexture: e, shadowCoord: r, shadow: s }) => {
|
|
10510
|
-
let i = r.xyz.toVar(), n = i.length(), a = ve("float").setGroup(Se).onRenderUpdate(() => s.camera.near), o = ve("float").setGroup(Se).onRenderUpdate(() => s.camera.far), l =
|
|
10510
|
+
let i = r.xyz.toVar(), n = i.length(), a = ve("float").setGroup(Se).onRenderUpdate(() => s.camera.near), o = ve("float").setGroup(Se).onRenderUpdate(() => s.camera.far), l = bt("bias", "float", s).setGroup(Se), h = ve(s.mapSize).setGroup(Se), u = _(1).toVar();
|
|
10511
10511
|
return ze(n.sub(o).lessThanEqual(0).and(n.sub(a).greaterThanEqual(0)), () => {
|
|
10512
10512
|
let c = n.sub(a).div(o.sub(a)).toVar();
|
|
10513
10513
|
c.addAssign(l);
|
|
@@ -10908,7 +10908,7 @@ const o8 = L(([t = Ft()]) => {
|
|
|
10908
10908
|
let r = t.x, s = t.y, i = t.z, n = e.element(0).mul(0.886227);
|
|
10909
10909
|
return n = n.add(e.element(1).mul(2 * 0.511664).mul(s)), n = n.add(e.element(2).mul(2 * 0.511664).mul(i)), n = n.add(e.element(3).mul(2 * 0.511664).mul(r)), n = n.add(e.element(4).mul(2 * 0.429043).mul(r).mul(s)), n = n.add(e.element(5).mul(2 * 0.429043).mul(s).mul(i)), n = n.add(e.element(6).mul(i.mul(i).mul(0.743125).sub(0.247708))), n = n.add(e.element(7).mul(2 * 0.429043).mul(r).mul(i)), n = n.add(e.element(8).mul(0.429043).mul(Le(r, r).sub(Le(s, s)))), n;
|
|
10910
10910
|
});
|
|
10911
|
-
var y = Object.freeze({ __proto__: null, BRDF_GGX: ab, BRDF_Lambert: Ml, BasicPointShadowFilter: HE, BasicShadowFilter: OE, Break: AR, Const: tC, Continue: bO, DFGApprox: mv, D_GGX: jR, Discard: xC, EPSILON: NA, F_Schlick: Uh, Fn: L, INFINITY: e4, If: ze, Loop: it, NodeAccess: ts, NodeShaderStage: kc, NodeType: _V, NodeUpdateType: Ve, PCFShadowFilter: kE, PCFSoftShadowFilter: UE, PI: Gf, PI2: t4, PointShadowFilter: qE, Return: y4, Schlick_to_F0: HR, ScriptableNodeResources: yf, ShaderNode: Uu, Stack: Ng, Switch: jV, TBNViewMatrix: hl, VSMShadowFilter: DE, V_GGX_SmithCorrelated: GR, Var: eC, abs: wt, acesFilmicToneMapping: RE, acos: V1, add: ir, addMethodChaining: $, addNodeElement: v4, agxToneMapping: EE, all: AA, alphaT: Uf, and: hA, anisotropy: ro, anisotropyB: fl, anisotropyT: Kc, any: CA, append: XV, array: sA, arrayBuffer: HV, asin: FA, assign: iA, atan: O1, atan2: ZA, atomicAdd: L6, atomicAnd: V6, atomicFunc: Un, atomicLoad: P6, atomicMax: z6, atomicMin: B6, atomicOr: O6, atomicStore: F6, atomicSub: I6, atomicXor: k6, attenuationColor: E1, attenuationDistance: R1, attribute: Ma, attributeArray: SD, backgroundBlurriness: fE, backgroundIntensity: db, backgroundRotation: gE, batch: _R, billboarding: iD, bitAnd: mA, bitNot: fA, bitOr: gA, bitXor: yA, bitangentGeometry: Z4, bitangentLocal: J4, bitangentView: OC, bitangentWorld: Q4, bitcast: r4, blendBurn: vE, blendColor: zD, blendDodge: TE, blendOverlay: SE, blendScreen: wE, blur: KR, bool: En, buffer: Ud, bufferAttribute: kd, bumpMap: $C, burn: OD, bvec2: q2, bvec3: M1, bvec4: J2, bypass: mC, cache: td, call: nA, cameraFar: ao, cameraIndex: Vg, cameraNear: no, cameraNormalMatrix: F4, cameraPosition: _C, cameraProjectionMatrix: Ll, cameraProjectionMatrixInverse: E4, cameraViewMatrix: Ls, cameraWorldMatrix: P4, cbrt: HA, cdl: HD, ceil: Fg, checker: o8, cineonToneMapping: CE, clamp: Pn, clearcoat: kf, clearcoatRoughness: vd, code: qg, color: W2, colorSpaceToWorking: Bg, colorToDirection: qO, compute: dC, computeSkinning: yO, cond: JA, context: zg, convert: K2, convertColorSpace: l4, convertToTexture: xD, cos: ta, cross: Ig, cubeTexture: kh, cubeTextureBase: tv, cubeToUV: Hi, dFdx: k1, dFdy: U1, dashSize: uf, debug: vC, decrement: SA, decrementBefore: TA, defaultBuildStages: q0, defaultShaderStages: k2, defined: gd, degrees: EA, deltaTime: cE, densityFog: m6, densityFogFactor: Tv, depth: hv, depthPass: JD, difference: $A, diffuseColor: Qe, directPointLight: YE, directionToColor: zR, dispersion: P1, distance: DA, div: Si, dodge: kD, dot: Po, drawIndex: TR, dynamicBufferAttribute: cC, element: Q2, emissive: J0, equal: L1, equals: kA, equirectUV: cv, exp: z1, exp2: Oh, expression: _a, faceDirection: Gd, faceForward: H1, faceforward: s4, float: _, floor: wn, fog: _d, fract: Fa, frameGroup: rA, frameId: XU, frontFacing: CC, fwidth: VA, gain: DU, gapSize: Q0, getConstNodeType: j2, getCurrentStack: _1, getDirection: JR, getDistanceAttenuation: Rv, getGeometryRoughness: $R, getNormalFromDepth: vD, getParallaxCorrectNormal: T9, getRoughness: pv, getScreenPosition: bD, getShIrradianceAt: a3, getShadowMaterial: $E, getShadowRenderObjectFunction: GE, getTextureIndex: uE, getViewPosition: Iu, globalId: v6, glsl: a6, glslFn: o6, grayscale: $D, greaterThan: I1, greaterThanEqual: uA, hash: UU, highpModelNormalViewMatrix: rb, highpModelViewMatrix: tb, hue: WD, increment: wA, incrementBefore: vA, instance: hO, instanceIndex: xo, instancedArray: _D, instancedBufferAttribute: jf, instancedDynamicBufferAttribute: eb, instancedMesh: SR, int: R, inverseSqrt: B1, inversesqrt: i4, invocationLocalIndex: uO, invocationSubgroupIndex: lO, ior: ed, iridescence: Rg, iridescenceIOR: N1, iridescenceThickness: A1, ivec2: Nr, ivec3: X2, ivec4: Y2, js: i6, label: KA, length: Sn, lengthSq: G1, lessThan: oA, lessThanEqual: lA, lightPosition: _v, lightProjectionUV: BE, lightShadowMatrix: Sv, lightTargetDirection: Nv, lightTargetPosition: VE, lightViewPosition: Mv, lightingContext: RR, lights: $6, linearDepth: Hf, linearToneMapping: NE, localId: T6, log: Pg, log2: Tn, logarithmicDepthToViewZ: LO, loop: vO, luminance: bv, mat2: Ag, mat3: as, mat4: ml, matcapUV: rE, materialAO: bR, materialAlphaTest: GC, materialAnisotropy: iR, materialAnisotropyVector: Lu, materialAttenuationColor: dR, materialAttenuationDistance: cR, materialClearcoat: QC, materialClearcoatNormal: eR, materialClearcoatRoughness: KC, materialColor: jC, materialDispersion: xR, materialEmissive: HC, materialEnvIntensity: df, materialEnvRotation: ev, materialIOR: hR, materialIridescence: nR, materialIridescenceIOR: aR, materialIridescenceThickness: oR, materialLightMap: iv, materialLineDashOffset: gR, materialLineDashSize: mR, materialLineGapSize: fR, materialLineScale: pR, materialLineWidth: aO, materialMetalness: ZC, materialNormal: JC, materialOpacity: sv, materialPointSize: yR, materialReference: aa, materialReflectivity: pf, materialRefractionRatio: PC, materialRotation: tR, materialRoughness: YC, materialSheen: rR, materialSheenRoughness: sR, materialShininess: WC, materialSpecular: qC, materialSpecularColor: XC, materialSpecularIntensity: nb, materialSpecularStrength: rd, materialThickness: uR, materialTransmission: lR, max: Gt, maxMipLevel: wC, mediumpModelViewMatrix: AC, metalness: bd, min: Es, mix: st, mixElement: XA, mod: Od, modInt: MA, modelDirection: O4, modelNormalMatrix: NC, modelPosition: k4, modelRadius: $4, modelScale: U4, modelViewMatrix: Il, modelViewPosition: D4, modelViewProjection: nv, modelWorldMatrix: yi, modelWorldMatrixInverse: G4, morphReference: CR, mrt: hE, mul: Le, mx_aastep: s3, mx_cell_noise_float: g9, mx_contrast: u9, mx_fractal_noise_float: y9, mx_fractal_noise_vec2: x9, mx_fractal_noise_vec3: b9, mx_fractal_noise_vec4: v9, mx_hsvtorgb: e9, mx_noise_float: h9, mx_noise_vec3: c9, mx_noise_vec4: d9, mx_ramplr: s9, mx_ramptb: i9, mx_rgbtohsv: t9, mx_safepower: l9, mx_splitlr: n9, mx_splittb: a9, mx_srgb_texture_to_lin_rec709: r9, mx_transform_uv: o9, mx_worley_noise_float: p9, mx_worley_noise_vec2: m9, mx_worley_noise_vec3: f9, namespace: pC, negate: LA, neutralToneMapping: PE, nodeArray: pl, nodeImmutable: se, nodeObject: H, nodeObjects: Bd, nodeProxy: X, normalFlat: RC, normalGeometry: Og, normalLocal: Ps, normalMap: ib, normalView: an, normalWorld: jd, normalize: Sa, not: dA, notEqual: aA, numWorkgroups: x6, objectDirection: L4, objectGroup: F1, objectPosition: MC, objectRadius: V4, objectScale: z4, objectViewPosition: B4, objectWorldMatrix: I4, oneMinus: IA, or: cA, orthographicDepthToViewZ: FO, oscSawtooth: tD, oscSine: QU, oscSquare: KU, oscTriangle: eD, output: Ku, outputStruct: OU, overlay: DD, overloadingFn: Hr, parabola: cb, parallaxDirection: UC, parallaxUV: eO, parameter: FU, pass: YD, passTexture: ZD, pcurve: $U, perspectiveDepthToViewZ: lv, pmremTexture: yv, pointShadow: XE, pointUV: ND, pointWidth: ZV, positionGeometry: $d, positionLocal: qt, positionPrevious: Wf, positionView: er, positionViewDirection: Ct, positionWorld: fa, positionWorldDirection: Q1, posterize: XD, pow: en, pow2: $1, pow3: GA, pow4: jA, premult: BD, property: Jh, radians: RA, rand: qA, range: g6, rangeFog: p6, rangeFogFactor: vv, reciprocal: BA, reference:
|
|
10911
|
+
var y = Object.freeze({ __proto__: null, BRDF_GGX: ab, BRDF_Lambert: Ml, BasicPointShadowFilter: HE, BasicShadowFilter: OE, Break: AR, Const: tC, Continue: bO, DFGApprox: mv, D_GGX: jR, Discard: xC, EPSILON: NA, F_Schlick: Uh, Fn: L, INFINITY: e4, If: ze, Loop: it, NodeAccess: ts, NodeShaderStage: kc, NodeType: _V, NodeUpdateType: Ve, PCFShadowFilter: kE, PCFSoftShadowFilter: UE, PI: Gf, PI2: t4, PointShadowFilter: qE, Return: y4, Schlick_to_F0: HR, ScriptableNodeResources: yf, ShaderNode: Uu, Stack: Ng, Switch: jV, TBNViewMatrix: hl, VSMShadowFilter: DE, V_GGX_SmithCorrelated: GR, Var: eC, abs: wt, acesFilmicToneMapping: RE, acos: V1, add: ir, addMethodChaining: $, addNodeElement: v4, agxToneMapping: EE, all: AA, alphaT: Uf, and: hA, anisotropy: ro, anisotropyB: fl, anisotropyT: Kc, any: CA, append: XV, array: sA, arrayBuffer: HV, asin: FA, assign: iA, atan: O1, atan2: ZA, atomicAdd: L6, atomicAnd: V6, atomicFunc: Un, atomicLoad: P6, atomicMax: z6, atomicMin: B6, atomicOr: O6, atomicStore: F6, atomicSub: I6, atomicXor: k6, attenuationColor: E1, attenuationDistance: R1, attribute: Ma, attributeArray: SD, backgroundBlurriness: fE, backgroundIntensity: db, backgroundRotation: gE, batch: _R, billboarding: iD, bitAnd: mA, bitNot: fA, bitOr: gA, bitXor: yA, bitangentGeometry: Z4, bitangentLocal: J4, bitangentView: OC, bitangentWorld: Q4, bitcast: r4, blendBurn: vE, blendColor: zD, blendDodge: TE, blendOverlay: SE, blendScreen: wE, blur: KR, bool: En, buffer: Ud, bufferAttribute: kd, bumpMap: $C, burn: OD, bvec2: q2, bvec3: M1, bvec4: J2, bypass: mC, cache: td, call: nA, cameraFar: ao, cameraIndex: Vg, cameraNear: no, cameraNormalMatrix: F4, cameraPosition: _C, cameraProjectionMatrix: Ll, cameraProjectionMatrixInverse: E4, cameraViewMatrix: Ls, cameraWorldMatrix: P4, cbrt: HA, cdl: HD, ceil: Fg, checker: o8, cineonToneMapping: CE, clamp: Pn, clearcoat: kf, clearcoatRoughness: vd, code: qg, color: W2, colorSpaceToWorking: Bg, colorToDirection: qO, compute: dC, computeSkinning: yO, cond: JA, context: zg, convert: K2, convertColorSpace: l4, convertToTexture: xD, cos: ta, cross: Ig, cubeTexture: kh, cubeTextureBase: tv, cubeToUV: Hi, dFdx: k1, dFdy: U1, dashSize: uf, debug: vC, decrement: SA, decrementBefore: TA, defaultBuildStages: q0, defaultShaderStages: k2, defined: gd, degrees: EA, deltaTime: cE, densityFog: m6, densityFogFactor: Tv, depth: hv, depthPass: JD, difference: $A, diffuseColor: Qe, directPointLight: YE, directionToColor: zR, dispersion: P1, distance: DA, div: Si, dodge: kD, dot: Po, drawIndex: TR, dynamicBufferAttribute: cC, element: Q2, emissive: J0, equal: L1, equals: kA, equirectUV: cv, exp: z1, exp2: Oh, expression: _a, faceDirection: Gd, faceForward: H1, faceforward: s4, float: _, floor: wn, fog: _d, fract: Fa, frameGroup: rA, frameId: XU, frontFacing: CC, fwidth: VA, gain: DU, gapSize: Q0, getConstNodeType: j2, getCurrentStack: _1, getDirection: JR, getDistanceAttenuation: Rv, getGeometryRoughness: $R, getNormalFromDepth: vD, getParallaxCorrectNormal: T9, getRoughness: pv, getScreenPosition: bD, getShIrradianceAt: a3, getShadowMaterial: $E, getShadowRenderObjectFunction: GE, getTextureIndex: uE, getViewPosition: Iu, globalId: v6, glsl: a6, glslFn: o6, grayscale: $D, greaterThan: I1, greaterThanEqual: uA, hash: UU, highpModelNormalViewMatrix: rb, highpModelViewMatrix: tb, hue: WD, increment: wA, incrementBefore: vA, instance: hO, instanceIndex: xo, instancedArray: _D, instancedBufferAttribute: jf, instancedDynamicBufferAttribute: eb, instancedMesh: SR, int: R, inverseSqrt: B1, inversesqrt: i4, invocationLocalIndex: uO, invocationSubgroupIndex: lO, ior: ed, iridescence: Rg, iridescenceIOR: N1, iridescenceThickness: A1, ivec2: Nr, ivec3: X2, ivec4: Y2, js: i6, label: KA, length: Sn, lengthSq: G1, lessThan: oA, lessThanEqual: lA, lightPosition: _v, lightProjectionUV: BE, lightShadowMatrix: Sv, lightTargetDirection: Nv, lightTargetPosition: VE, lightViewPosition: Mv, lightingContext: RR, lights: $6, linearDepth: Hf, linearToneMapping: NE, localId: T6, log: Pg, log2: Tn, logarithmicDepthToViewZ: LO, loop: vO, luminance: bv, mat2: Ag, mat3: as, mat4: ml, matcapUV: rE, materialAO: bR, materialAlphaTest: GC, materialAnisotropy: iR, materialAnisotropyVector: Lu, materialAttenuationColor: dR, materialAttenuationDistance: cR, materialClearcoat: QC, materialClearcoatNormal: eR, materialClearcoatRoughness: KC, materialColor: jC, materialDispersion: xR, materialEmissive: HC, materialEnvIntensity: df, materialEnvRotation: ev, materialIOR: hR, materialIridescence: nR, materialIridescenceIOR: aR, materialIridescenceThickness: oR, materialLightMap: iv, materialLineDashOffset: gR, materialLineDashSize: mR, materialLineGapSize: fR, materialLineScale: pR, materialLineWidth: aO, materialMetalness: ZC, materialNormal: JC, materialOpacity: sv, materialPointSize: yR, materialReference: aa, materialReflectivity: pf, materialRefractionRatio: PC, materialRotation: tR, materialRoughness: YC, materialSheen: rR, materialSheenRoughness: sR, materialShininess: WC, materialSpecular: qC, materialSpecularColor: XC, materialSpecularIntensity: nb, materialSpecularStrength: rd, materialThickness: uR, materialTransmission: lR, max: Gt, maxMipLevel: wC, mediumpModelViewMatrix: AC, metalness: bd, min: Es, mix: st, mixElement: XA, mod: Od, modInt: MA, modelDirection: O4, modelNormalMatrix: NC, modelPosition: k4, modelRadius: $4, modelScale: U4, modelViewMatrix: Il, modelViewPosition: D4, modelViewProjection: nv, modelWorldMatrix: yi, modelWorldMatrixInverse: G4, morphReference: CR, mrt: hE, mul: Le, mx_aastep: s3, mx_cell_noise_float: g9, mx_contrast: u9, mx_fractal_noise_float: y9, mx_fractal_noise_vec2: x9, mx_fractal_noise_vec3: b9, mx_fractal_noise_vec4: v9, mx_hsvtorgb: e9, mx_noise_float: h9, mx_noise_vec3: c9, mx_noise_vec4: d9, mx_ramplr: s9, mx_ramptb: i9, mx_rgbtohsv: t9, mx_safepower: l9, mx_splitlr: n9, mx_splittb: a9, mx_srgb_texture_to_lin_rec709: r9, mx_transform_uv: o9, mx_worley_noise_float: p9, mx_worley_noise_vec2: m9, mx_worley_noise_vec3: f9, namespace: pC, negate: LA, neutralToneMapping: PE, nodeArray: pl, nodeImmutable: se, nodeObject: H, nodeObjects: Bd, nodeProxy: X, normalFlat: RC, normalGeometry: Og, normalLocal: Ps, normalMap: ib, normalView: an, normalWorld: jd, normalize: Sa, not: dA, notEqual: aA, numWorkgroups: x6, objectDirection: L4, objectGroup: F1, objectPosition: MC, objectRadius: V4, objectScale: z4, objectViewPosition: B4, objectWorldMatrix: I4, oneMinus: IA, or: cA, orthographicDepthToViewZ: FO, oscSawtooth: tD, oscSine: QU, oscSquare: KU, oscTriangle: eD, output: Ku, outputStruct: OU, overlay: DD, overloadingFn: Hr, parabola: cb, parallaxDirection: UC, parallaxUV: eO, parameter: FU, pass: YD, passTexture: ZD, pcurve: $U, perspectiveDepthToViewZ: lv, pmremTexture: yv, pointShadow: XE, pointUV: ND, pointWidth: ZV, positionGeometry: $d, positionLocal: qt, positionPrevious: Wf, positionView: er, positionViewDirection: Ct, positionWorld: fa, positionWorldDirection: Q1, posterize: XD, pow: en, pow2: $1, pow3: GA, pow4: jA, premult: BD, property: Jh, radians: RA, rand: qA, range: g6, rangeFog: p6, rangeFogFactor: vv, reciprocal: BA, reference: bt, referenceBuffer: sb, reflect: UA, reflectVector: IC, reflectView: FC, reflector: pD, refract: W1, refractVector: zC, refractView: LC, reinhardToneMapping: AE, remainder: _A, remap: gC, remapClamp: yC, renderGroup: Se, renderOutput: bC, rendererReference: lC, rotate: Wg, rotateUV: rD, roughness: yn, round: zA, rtt: mE, sRGBTransferEOTF: iC, sRGBTransferOETF: nC, sampler: M4, samplerComparison: N4, saturate: j1, saturation: GD, screen: UD, screenCoordinate: Xd, screenSize: Sd, screenUV: sn, scriptable: d6, scriptableValue: gf, select: Fr, setCurrentStack: yd, shaderStages: X0, shadow: WE, shadowPositionWorld: Cv, shapeCircle: l8, sharedUniformGroup: Eg, sheen: ul, sheenRoughness: Cg, shiftLeft: xA, shiftRight: bA, shininess: Df, sign: wd, sin: qs, sinc: GU, skinning: NR, smoothstep: Fn, smoothstepElement: YA, specularColor: _s, specularF90: Td, spherizeUV: sD, split: qV, spritesheetUV: oD, sqrt: kn, stack: ff, step: Lg, storage: gl, storageBarrier: M6, storageObject: gO, storageTexture: yE, string: WV, struct: VU, sub: Xe, subgroupIndex: oO, subgroupSize: w6, tan: PA, tangentGeometry: Dg, tangentLocal: Wd, tangentView: Hd, tangentWorld: VC, temp: rC, texture: De, texture3D: xE, textureBarrier: N6, textureBicubic: YR, textureCubeUV: QR, textureLoad: jt, textureSize: yo, textureStore: CD, thickness: C1, time: zl, timerDelta: JU, timerGlobal: ZU, timerLocal: YU, toneMapping: uC, toneMappingExposure: hC, toonOutlinePass: KD, transformDirection: WA, transformNormal: EC, transformNormalToView: K1, transformedBentNormalView: DC, transformedBitangentView: kC, transformedBitangentWorld: K4, transformedClearcoatNormalView: Du, transformedNormalView: Ht, transformedNormalWorld: kg, transformedTangentView: rv, transformedTangentWorld: Y4, transmission: $f, transpose: OA, triNoise3D: WU, triplanarTexture: uD, triplanarTextures: dE, trunc: D1, tslFn: YV, uint: he, uniform: ve, uniformArray: fi, uniformCubeTexture: H4, uniformGroup: tA, uniformTexture: _4, uniforms: C4, unpremult: VD, userData: FD, uv: Ft, uvec2: H2, uvec3: Zh, uvec4: Z2, varying: ti, varyingProperty: xd, vec2: J, vec3: F, vec4: be, vectorComponents: Pl, velocity: ID, vertexColor: IR, vertexIndex: vR, vertexStage: sC, vibrance: jD, viewZToLogarithmicDepth: uv, viewZToOrthographicDepth: th, viewZToPerspectiveDepth: FR, viewport: eh, viewportBottomLeft: RO, viewportCoordinate: PR, viewportDepthTexture: ov, viewportLinearDepth: IO, viewportMipTexture: av, viewportResolution: AO, viewportSafeUV: nD, viewportSharedTexture: HO, viewportSize: ER, viewportTexture: EO, viewportTopLeft: CO, viewportUV: NO, wgsl: n6, wgslFn: l6, workgroupArray: R6, workgroupBarrier: _6, workgroupId: b6, workingToColorSpace: aC, xor: pA });
|
|
10912
10912
|
const Ui = new xv();
|
|
10913
10913
|
var w9 = class extends Fo {
|
|
10914
10914
|
constructor(t, e) {
|
|
@@ -12005,10 +12005,10 @@ var a$ = class extends Fo {
|
|
|
12005
12005
|
if (e.fog !== r) {
|
|
12006
12006
|
let s = this.getCacheNode("fog", r, () => {
|
|
12007
12007
|
if (r.isFogExp2) {
|
|
12008
|
-
let i =
|
|
12008
|
+
let i = bt("color", "color", r).setGroup(Se), n = bt("density", "float", r).setGroup(Se);
|
|
12009
12009
|
return _d(i, Tv(n));
|
|
12010
12010
|
} else if (r.isFog) {
|
|
12011
|
-
let i =
|
|
12011
|
+
let i = bt("color", "color", r).setGroup(Se), n = bt("near", "float", r).setGroup(Se), a = bt("far", "float", r).setGroup(Se);
|
|
12012
12012
|
return _d(i, vv(n, a));
|
|
12013
12013
|
} else console.error("THREE.Renderer: Unsupported fog configuration.", r);
|
|
12014
12014
|
});
|
|
@@ -13884,7 +13884,7 @@ var I$ = class {
|
|
|
13884
13884
|
this.backend = t, this.gl = this.backend.gl, this.extensions = t.extensions;
|
|
13885
13885
|
}
|
|
13886
13886
|
convert(t, e = Ta) {
|
|
13887
|
-
let { gl: r, extensions: s } = this, i, n =
|
|
13887
|
+
let { gl: r, extensions: s } = this, i, n = xt.getTransfer(e);
|
|
13888
13888
|
if (t === ys) return r.UNSIGNED_BYTE;
|
|
13889
13889
|
if (t === Lz) return r.UNSIGNED_SHORT_4_4_4_4;
|
|
13890
13890
|
if (t === Iz) return r.UNSIGNED_SHORT_5_5_5_1;
|
|
@@ -13995,17 +13995,17 @@ var B$ = class {
|
|
|
13995
13995
|
}
|
|
13996
13996
|
let o = e;
|
|
13997
13997
|
if (e === n.RED && (r === n.FLOAT && (o = n.R32F), r === n.HALF_FLOAT && (o = n.R16F), r === n.UNSIGNED_BYTE && (o = n.R8), r === n.UNSIGNED_SHORT && (o = n.R16), r === n.UNSIGNED_INT && (o = n.R32UI), r === n.BYTE && (o = n.R8I), r === n.SHORT && (o = n.R16I), r === n.INT && (o = n.R32I)), e === n.RED_INTEGER && (r === n.UNSIGNED_BYTE && (o = n.R8UI), r === n.UNSIGNED_SHORT && (o = n.R16UI), r === n.UNSIGNED_INT && (o = n.R32UI), r === n.BYTE && (o = n.R8I), r === n.SHORT && (o = n.R16I), r === n.INT && (o = n.R32I)), e === n.RG && (r === n.FLOAT && (o = n.RG32F), r === n.HALF_FLOAT && (o = n.RG16F), r === n.UNSIGNED_BYTE && (o = n.RG8), r === n.UNSIGNED_SHORT && (o = n.RG16), r === n.UNSIGNED_INT && (o = n.RG32UI), r === n.BYTE && (o = n.RG8I), r === n.SHORT && (o = n.RG16I), r === n.INT && (o = n.RG32I)), e === n.RG_INTEGER && (r === n.UNSIGNED_BYTE && (o = n.RG8UI), r === n.UNSIGNED_SHORT && (o = n.RG16UI), r === n.UNSIGNED_INT && (o = n.RG32UI), r === n.BYTE && (o = n.RG8I), r === n.SHORT && (o = n.RG16I), r === n.INT && (o = n.RG32I)), e === n.RGB) {
|
|
13998
|
-
let l = i ? If :
|
|
13998
|
+
let l = i ? If : xt.getTransfer(s);
|
|
13999
13999
|
r === n.FLOAT && (o = n.RGB32F), r === n.HALF_FLOAT && (o = n.RGB16F), r === n.UNSIGNED_BYTE && (o = n.RGB8), r === n.UNSIGNED_SHORT && (o = n.RGB16), r === n.UNSIGNED_INT && (o = n.RGB32UI), r === n.BYTE && (o = n.RGB8I), r === n.SHORT && (o = n.RGB16I), r === n.INT && (o = n.RGB32I), r === n.UNSIGNED_BYTE && (o = l === Fe ? n.SRGB8 : n.RGB8), r === n.UNSIGNED_SHORT_5_6_5 && (o = n.RGB565), r === n.UNSIGNED_SHORT_5_5_5_1 && (o = n.RGB5_A1), r === n.UNSIGNED_SHORT_4_4_4_4 && (o = n.RGB4), r === n.UNSIGNED_INT_5_9_9_9_REV && (o = n.RGB9_E5);
|
|
14000
14000
|
}
|
|
14001
14001
|
if (e === n.RGB_INTEGER && (r === n.UNSIGNED_BYTE && (o = n.RGB8UI), r === n.UNSIGNED_SHORT && (o = n.RGB16UI), r === n.UNSIGNED_INT && (o = n.RGB32UI), r === n.BYTE && (o = n.RGB8I), r === n.SHORT && (o = n.RGB16I), r === n.INT && (o = n.RGB32I)), e === n.RGBA) {
|
|
14002
|
-
let l = i ? If :
|
|
14002
|
+
let l = i ? If : xt.getTransfer(s);
|
|
14003
14003
|
r === n.FLOAT && (o = n.RGBA32F), r === n.HALF_FLOAT && (o = n.RGBA16F), r === n.UNSIGNED_BYTE && (o = n.RGBA8), r === n.UNSIGNED_SHORT && (o = n.RGBA16), r === n.UNSIGNED_INT && (o = n.RGBA32UI), r === n.BYTE && (o = n.RGBA8I), r === n.SHORT && (o = n.RGBA16I), r === n.INT && (o = n.RGBA32I), r === n.UNSIGNED_BYTE && (o = l === Fe ? n.SRGB8_ALPHA8 : n.RGBA8), r === n.UNSIGNED_SHORT_4_4_4_4 && (o = n.RGBA4), r === n.UNSIGNED_SHORT_5_5_5_1 && (o = n.RGB5_A1);
|
|
14004
14004
|
}
|
|
14005
14005
|
return e === n.RGBA_INTEGER && (r === n.UNSIGNED_BYTE && (o = n.RGBA8UI), r === n.UNSIGNED_SHORT && (o = n.RGBA16UI), r === n.UNSIGNED_INT && (o = n.RGBA32UI), r === n.BYTE && (o = n.RGBA8I), r === n.SHORT && (o = n.RGBA16I), r === n.INT && (o = n.RGBA32I)), e === n.DEPTH_COMPONENT && (r === n.UNSIGNED_SHORT && (o = n.DEPTH_COMPONENT16), r === n.UNSIGNED_INT && (o = n.DEPTH_COMPONENT24), r === n.FLOAT && (o = n.DEPTH_COMPONENT32F)), e === n.DEPTH_STENCIL && r === n.UNSIGNED_INT_24_8 && (o = n.DEPTH24_STENCIL8), (o === n.R16F || o === n.R32F || o === n.RG16F || o === n.RG32F || o === n.RGBA16F || o === n.RGBA32F) && a.get("EXT_color_buffer_float"), o;
|
|
14006
14006
|
}
|
|
14007
14007
|
setTextureParameters(t, e) {
|
|
14008
|
-
let { gl: r, extensions: s, backend: i } = this, n =
|
|
14008
|
+
let { gl: r, extensions: s, backend: i } = this, n = xt.getPrimaries(xt.workingColorSpace), a = e.colorSpace === Ta ? null : xt.getPrimaries(e.colorSpace), o = e.colorSpace === Ta || n === a ? r.NONE : r.BROWSER_DEFAULT_WEBGL;
|
|
14009
14009
|
r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL, e.flipY), r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL, e.premultiplyAlpha), r.pixelStorei(r.UNPACK_ALIGNMENT, e.unpackAlignment), r.pixelStorei(r.UNPACK_COLORSPACE_CONVERSION_WEBGL, o), r.texParameteri(t, r.TEXTURE_WRAP_S, cm[e.wrapS]), r.texParameteri(t, r.TEXTURE_WRAP_T, cm[e.wrapT]), (t === r.TEXTURE_3D || t === r.TEXTURE_2D_ARRAY) && (e.isArrayTexture || r.texParameteri(t, r.TEXTURE_WRAP_R, cm[e.wrapR])), r.texParameteri(t, r.TEXTURE_MAG_FILTER, wx[e.magFilter]);
|
|
14010
14010
|
let l = e.mipmaps !== void 0 && e.mipmaps.length > 0, h = e.minFilter === ri && l ? ca : e.minFilter;
|
|
14011
14011
|
if (r.texParameteri(t, r.TEXTURE_MIN_FILTER, wx[h]), e.compareFunction && (r.texParameteri(t, r.TEXTURE_COMPARE_MODE, r.COMPARE_REF_TO_TEXTURE), r.texParameteri(t, r.TEXTURE_COMPARE_FUNC, GS[e.compareFunction])), s.has("EXT_texture_filter_anisotropic") === !0) {
|
|
@@ -15230,7 +15230,7 @@ var Z$ = class {
|
|
|
15230
15230
|
}
|
|
15231
15231
|
};
|
|
15232
15232
|
function fb(t, e = null) {
|
|
15233
|
-
let r = t.format, s = t.type, i = t.colorSpace, n =
|
|
15233
|
+
let r = t.format, s = t.type, i = t.colorSpace, n = xt.getTransfer(i), a;
|
|
15234
15234
|
if (t.isCompressedTexture === !0 || t.isCompressedArrayTexture === !0) switch (r) {
|
|
15235
15235
|
case sf:
|
|
15236
15236
|
a = n === Fe ? P.BC1RGBAUnormSRGB : P.BC1RGBAUnorm;
|
|
@@ -17164,7 +17164,7 @@ function xQ() {
|
|
|
17164
17164
|
if (o.nodes.get(o.rootId)) {
|
|
17165
17165
|
U = !0;
|
|
17166
17166
|
try {
|
|
17167
|
-
let de =
|
|
17167
|
+
let de = yt(o.rootId);
|
|
17168
17168
|
de && a && (a.fragmentNode = de, a.needsUpdate = !0);
|
|
17169
17169
|
} catch (de) {
|
|
17170
17170
|
console.error("Error composing shader tree:", de);
|
|
@@ -17188,7 +17188,7 @@ function xQ() {
|
|
|
17188
17188
|
if (Ee.has(hr)) return console.error("Uh oh, looks like you've got a circular dependency in your shader masks."), oe;
|
|
17189
17189
|
let Bo = new Set(Ee);
|
|
17190
17190
|
Bo.add(xe);
|
|
17191
|
-
let hs =
|
|
17191
|
+
let hs = yt(hr, Bo), $l = de.metadata.mask.type || "alpha";
|
|
17192
17192
|
return gQ(oe, hs, $l);
|
|
17193
17193
|
}, qe = (oe) => {
|
|
17194
17194
|
let de = o.nodes.get(oe);
|
|
@@ -17196,7 +17196,7 @@ function xQ() {
|
|
|
17196
17196
|
let xe = de.metadata.id;
|
|
17197
17197
|
for (let Ee of o.nodes.values()) if (Ee.metadata.mask?.source === xe) return !0;
|
|
17198
17198
|
return !1;
|
|
17199
|
-
},
|
|
17199
|
+
}, yt = (oe, de = /* @__PURE__ */ new Set()) => {
|
|
17200
17200
|
let xe = o.nodes.get(oe);
|
|
17201
17201
|
if (!xe) return Gr(0, 0, 0, 0);
|
|
17202
17202
|
let Ee = (hs) => {
|
|
@@ -17215,7 +17215,7 @@ function xQ() {
|
|
|
17215
17215
|
let Bi;
|
|
17216
17216
|
for (let Sr of hs) {
|
|
17217
17217
|
if ((Sr.metadata.opacity ?? (qe(Sr.id) ? 0 : 1)) === 0 && !qe(Sr.id)) continue;
|
|
17218
|
-
let Cp =
|
|
17218
|
+
let Cp = yt(Sr.id, de), jn;
|
|
17219
17219
|
jn = Sr.metadata.opacity === void 0 ? qe(Sr.id) ? 0 : 1 : Sr.metadata.opacity, Bi = Bi === void 0 ? jn === 1 ? uu(Gr(1, 1, 1, 0), Cp, "normal", 1) : uu(Gr(1, 1, 1, 0), Cp, Sr.metadata.blendMode, jn) : uu(Bi, Cp, Sr.metadata.blendMode, jn);
|
|
17220
17220
|
}
|
|
17221
17221
|
let nc = xe.fragmentNodeFunc({ uniforms: xe.uniforms ?? {}, childNode: Bi, onCleanup: Ee, onBeforeRender: Tt, onAfterRender: hr, canvas: e });
|
|
@@ -17223,7 +17223,7 @@ function xQ() {
|
|
|
17223
17223
|
} else {
|
|
17224
17224
|
let Bi;
|
|
17225
17225
|
for (let Sr of hs) {
|
|
17226
|
-
let Ap =
|
|
17226
|
+
let Ap = yt(Sr.id, de);
|
|
17227
17227
|
if ((Sr.metadata.opacity ?? (qe(Sr.id) ? 0 : 1)) === 0 && !qe(Sr.id)) continue;
|
|
17228
17228
|
let jn;
|
|
17229
17229
|
jn = Sr.metadata.opacity === void 0 ? qe(Sr.id) ? 0 : 1 : Sr.metadata.opacity, Bi = Bi === void 0 ? jn === 1 ? uu(Gr(1, 1, 1, 0), Ap, "normal", 1) : uu(Gr(1, 1, 1, 0), Ap, Sr.metadata.blendMode, jn) : uu(Bi, Ap, Sr.metadata.blendMode, jn);
|
|
@@ -17364,7 +17364,7 @@ function xQ() {
|
|
|
17364
17364
|
d = !1, m === de && (m = null);
|
|
17365
17365
|
}
|
|
17366
17366
|
}, cleanup: () => {
|
|
17367
|
-
if (console.log(`[${t}] Cleanup called`), m && m.abort(), h && (h.disconnect(), h = null), u && (u.disconnect(), u = null), Q && (console.log(`[${t}] Removing event listeners`), e && (e.removeEventListener("mousedown", Mp), e.removeEventListener("touchstart", Np)), window && (window.removeEventListener("mousemove", us), window.removeEventListener("touchmove", zi), window.removeEventListener("mouseup", Sp), window.removeEventListener("touchend", _p)), Q = !1), Ii(), o.nodes.clear(), o.rootId = null, o.idToNodeId.clear(), Z = [], te = !1, ee = [], ae = !1, n && (i && i.remove(n), n.geometry && n.geometry.dispose(), n.material instanceof ws && n.material.dispose()), r) try {
|
|
17367
|
+
if (console.log(`[${t}] Cleanup called`), m && m.abort(), h && (h.disconnect(), h = null), u && (u.disconnect(), u = null), Q && (console.log(`[${t}] Removing event listeners`), e && (e.removeEventListener("mousedown", Mp), e.removeEventListener("touchstart", Np)), window && (window.removeEventListener("mousemove", us), window.removeEventListener("touchmove", zi), window.removeEventListener("mouseup", Sp), window.removeEventListener("touchend", _p)), Q = !1), Ii(), o.nodes.clear(), o.rootId = null, o.idToNodeId.clear(), Z = [], te = !1, ee = [], ae = !1, n && (i && i.remove(n), n.geometry && n.geometry.dispose(), n.material instanceof ws && n.material.dispose()), r && typeof r.dispose == "function") try {
|
|
17368
17368
|
r.dispose();
|
|
17369
17369
|
} catch (oe) {
|
|
17370
17370
|
console.warn("Error disposing renderer:", oe);
|
|
@@ -22006,7 +22006,7 @@ class eK {
|
|
|
22006
22006
|
return new this.constructor().copy(this);
|
|
22007
22007
|
}
|
|
22008
22008
|
}
|
|
22009
|
-
class
|
|
22009
|
+
class vt {
|
|
22010
22010
|
/**
|
|
22011
22011
|
* Constructs a new 4x4 matrix. The arguments are supposed to be
|
|
22012
22012
|
* in row-major order. If no arguments are provided, the constructor
|
|
@@ -22030,7 +22030,7 @@ class bt {
|
|
|
22030
22030
|
* @param {number} [n44] - 4-4 matrix element.
|
|
22031
22031
|
*/
|
|
22032
22032
|
constructor(e, r, s, i, n, a, o, l, h, u, c, d, p, m, f, g) {
|
|
22033
|
-
|
|
22033
|
+
vt.prototype.isMatrix4 = !0, this.elements = [
|
|
22034
22034
|
1,
|
|
22035
22035
|
0,
|
|
22036
22036
|
0,
|
|
@@ -22106,7 +22106,7 @@ class bt {
|
|
|
22106
22106
|
* @return {Matrix4} A clone of this instance.
|
|
22107
22107
|
*/
|
|
22108
22108
|
clone() {
|
|
22109
|
-
return new
|
|
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return new vt().fromArray(this.elements);
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}
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/**
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* Copies the values of the given matrix to this instance.
|
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@@ -22710,7 +22710,7 @@ class bt {
|
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return e[r] = s[0], e[r + 1] = s[1], e[r + 2] = s[2], e[r + 3] = s[3], e[r + 4] = s[4], e[r + 5] = s[5], e[r + 6] = s[6], e[r + 7] = s[7], e[r + 8] = s[8], e[r + 9] = s[9], e[r + 10] = s[10], e[r + 11] = s[11], e[r + 12] = s[12], e[r + 13] = s[13], e[r + 14] = s[14], e[r + 15] = s[15], e;
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}
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}
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const fu = /* @__PURE__ */ new D(), $i = /* @__PURE__ */ new
|
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+
const fu = /* @__PURE__ */ new D(), $i = /* @__PURE__ */ new vt(), tK = /* @__PURE__ */ new D(0, 0, 0), rK = /* @__PURE__ */ new D(1, 1, 1), qa = /* @__PURE__ */ new D(), bm = /* @__PURE__ */ new D(), ks = /* @__PURE__ */ new D(), S_ = /* @__PURE__ */ new vt(), __ = /* @__PURE__ */ new Qd();
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class Ol {
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/**
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* Constructs a new euler instance.
|
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@@ -22982,7 +22982,7 @@ class sK {
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|
}
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}
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let iK = 0;
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const M_ = /* @__PURE__ */ new D(), gu = /* @__PURE__ */ new Qd(), Qn = /* @__PURE__ */ new
|
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+
const M_ = /* @__PURE__ */ new D(), gu = /* @__PURE__ */ new Qd(), Qn = /* @__PURE__ */ new vt(), vm = /* @__PURE__ */ new D(), Cc = /* @__PURE__ */ new D(), nK = /* @__PURE__ */ new D(), aK = /* @__PURE__ */ new Qd(), N_ = /* @__PURE__ */ new D(1, 0, 0), A_ = /* @__PURE__ */ new D(0, 1, 0), C_ = /* @__PURE__ */ new D(0, 0, 1), R_ = { type: "added" }, oK = { type: "removed" }, yu = { type: "childadded", child: null }, Bx = { type: "childremoved", child: null };
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class nn extends Vl {
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/**
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* Constructs a new 3D object.
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@@ -23051,7 +23051,7 @@ class nn extends Vl {
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* @type {Matrix4}
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*/
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modelViewMatrix: {
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value: new
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+
value: new vt()
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},
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/**
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* Represents the object's normal matrix.
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@@ -23062,7 +23062,7 @@ class nn extends Vl {
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normalMatrix: {
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value: new Ei()
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}
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-
}), this.matrix = new
|
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+
}), this.matrix = new vt(), this.matrixWorld = new vt(), this.matrixAutoUpdate = nn.DEFAULT_MATRIX_AUTO_UPDATE, this.matrixWorldAutoUpdate = nn.DEFAULT_MATRIX_WORLD_AUTO_UPDATE, this.matrixWorldNeedsUpdate = !1, this.layers = new sK(), this.visible = !0, this.castShadow = !1, this.receiveShadow = !1, this.frustumCulled = !0, this.renderOrder = 0, this.animations = [], this.customDepthMaterial = void 0, this.customDistanceMaterial = void 0, this.userData = {};
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}
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/**
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* A callback that is executed immediately before a 3D object is rendered to a shadow map.
|
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@@ -25095,7 +25095,7 @@ class sh extends Ti {
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}
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}
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|
let dK = 0;
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-
const oi = /* @__PURE__ */ new
|
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+
const oi = /* @__PURE__ */ new vt(), Wx = /* @__PURE__ */ new nn(), vu = /* @__PURE__ */ new D(), Us = /* @__PURE__ */ new ep(), Rc = /* @__PURE__ */ new ep(), Br = /* @__PURE__ */ new D();
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class ec extends Vl {
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/**
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* Constructs a new geometry.
|
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@@ -25625,7 +25625,7 @@ class ec extends Vl {
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this.dispatchEvent({ type: "dispose" });
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}
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}
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const P_ = /* @__PURE__ */ new
|
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+
const P_ = /* @__PURE__ */ new vt(), Xo = /* @__PURE__ */ new eK(), Sm = /* @__PURE__ */ new Gv(), F_ = /* @__PURE__ */ new D(), _m = /* @__PURE__ */ new D(), Mm = /* @__PURE__ */ new D(), Nm = /* @__PURE__ */ new D(), Hx = /* @__PURE__ */ new D(), Am = /* @__PURE__ */ new D(), L_ = /* @__PURE__ */ new D(), Cm = /* @__PURE__ */ new D();
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class tg extends nn {
|
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/**
|
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* Constructs a new mesh.
|
|
@@ -25791,8 +25791,8 @@ class jv extends ec {
|
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}
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|
for (let ue = 0; ue < A; ue++)
|
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|
for (let we = 0; we < M; we++) {
|
|
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|
-
const je = d + we + ne * ue, qe = d + we + ne * (ue + 1),
|
|
25795
|
-
l.push(je, qe, ct), l.push(qe,
|
|
25794
|
+
const je = d + we + ne * ue, qe = d + we + ne * (ue + 1), yt = d + (we + 1) + ne * (ue + 1), ct = d + (we + 1) + ne * ue;
|
|
25795
|
+
l.push(je, qe, ct), l.push(qe, yt, ct), Te += 6;
|
|
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|
}
|
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|
o.addGroup(p, Te, U), p += Te, d += fe;
|
|
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25798
|
}
|
|
@@ -25816,7 +25816,7 @@ class F3 extends nn {
|
|
|
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|
* Constructs a new camera.
|
|
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|
*/
|
|
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|
constructor() {
|
|
25819
|
-
super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new
|
|
25819
|
+
super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new vt(), this.projectionMatrix = new vt(), this.projectionMatrixInverse = new vt(), this.coordinateSystem = oa;
|
|
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|
}
|
|
25821
25821
|
copy(e, r) {
|
|
25822
25822
|
return super.copy(e, r), this.matrixWorldInverse.copy(e.matrixWorldInverse), this.projectionMatrix.copy(e.projectionMatrix), this.projectionMatrixInverse.copy(e.projectionMatrixInverse), this.coordinateSystem = e.coordinateSystem, this;
|
|
@@ -27173,7 +27173,7 @@ const nh = { name: "ASCII", props: { characters: { default: "@%#*+=-:.", descrip
|
|
|
27173
27173
|
}), r(() => {
|
|
27174
27174
|
w.dispose();
|
|
27175
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|
});
|
|
27176
|
-
let U = t.cellSize.uniform, Q = n(m, f).div(U), Z = c.mul(Q), te = l(Z), ee = h(Z), ae = te.add(n(0.5)).div(Q), ne = g.sample(ae), ye = u(ne.rgb, a(0.299, 0.587, 0.114)), fe = v.charCount, Te = ye.mul(0.8).add(0.1), me = Te.mul(fe), ue = l(me.min(fe - 1e-4)), we = v.atlasSize, je = ue.mod(we), qe = l(ue.div(we)),
|
|
27176
|
+
let U = t.cellSize.uniform, Q = n(m, f).div(U), Z = c.mul(Q), te = l(Z), ee = h(Z), ae = te.add(n(0.5)).div(Q), ne = g.sample(ae), ye = u(ne.rgb, a(0.299, 0.587, 0.114)), fe = v.charCount, Te = ye.mul(0.8).add(0.1), me = Te.mul(fe), ue = l(me.min(fe - 1e-4)), we = v.atlasSize, je = ue.mod(we), qe = l(ue.div(we)), yt = 1 / we, ct = n(ee.x, ee.y.sub(1).mul(-1)), It = n(je, qe).mul(yt).add(ct.mul(yt)), ni = T.sample(It);
|
|
27177
27177
|
return o(ni.rgb.mul(ne.rgb), ne.a);
|
|
27178
27178
|
} };
|
|
27179
27179
|
/**
|
|
@@ -27496,7 +27496,7 @@ function fo(t) {
|
|
|
27496
27496
|
}
|
|
27497
27497
|
function U3(t, ...e) {
|
|
27498
27498
|
const r = t ? t.slice(-4) : void 0;
|
|
27499
|
-
return e.length === 1 && (r === "vec2" ? e = [e[0], e[0]] : r === "vec3" ? e = [e[0], e[0], e[0]] : r === "vec4" && (e = [e[0], e[0], e[0], e[0]])), t === "color" ? new La(...e) : r === "vec2" ? new $t(...e) : r === "vec3" ? new D(...e) : r === "vec4" ? new os(...e) : r === "mat2" ? new Xv(...e) : r === "mat3" ? new Ei(...e) : r === "mat4" ? new
|
|
27499
|
+
return e.length === 1 && (r === "vec2" ? e = [e[0], e[0]] : r === "vec3" ? e = [e[0], e[0], e[0]] : r === "vec4" && (e = [e[0], e[0], e[0], e[0]])), t === "color" ? new La(...e) : r === "vec2" ? new $t(...e) : r === "vec3" ? new D(...e) : r === "vec4" ? new os(...e) : r === "mat2" ? new Xv(...e) : r === "mat3" ? new Ei(...e) : r === "mat4" ? new vt(...e) : t === "bool" ? e[0] || !1 : t === "float" || t === "int" || t === "uint" ? e[0] || 0 : t === "string" ? e[0] || "" : t === "ArrayBuffer" ? G3(e[0]) : null;
|
|
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27500
|
}
|
|
27501
27501
|
function D3(t) {
|
|
27502
27502
|
let e = V_.get(t);
|
|
@@ -30777,7 +30777,7 @@ class Ci extends We {
|
|
|
30777
30777
|
this.object3d = e.object, super.update(e);
|
|
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30778
|
}
|
|
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|
}
|
|
30780
|
-
const gte = /* @__PURE__ */ ie(Ci, Ci.DIRECTION), la = /* @__PURE__ */ ie(Ci, Ci.WORLD_MATRIX), yte = /* @__PURE__ */ ie(Ci, Ci.POSITION), xte = /* @__PURE__ */ ie(Ci, Ci.SCALE), bte = /* @__PURE__ */ ie(Ci, Ci.VIEW_POSITION), vte = /* @__PURE__ */ ie(Ci, Ci.RADIUS), kP = /* @__PURE__ */ Ce(new Ei()).onObjectUpdate(({ object: t }, e) => e.value.getNormalMatrix(t.matrixWorld)), Tte = /* @__PURE__ */ Ce(new
|
|
30780
|
+
const gte = /* @__PURE__ */ ie(Ci, Ci.DIRECTION), la = /* @__PURE__ */ ie(Ci, Ci.WORLD_MATRIX), yte = /* @__PURE__ */ ie(Ci, Ci.POSITION), xte = /* @__PURE__ */ ie(Ci, Ci.SCALE), bte = /* @__PURE__ */ ie(Ci, Ci.VIEW_POSITION), vte = /* @__PURE__ */ ie(Ci, Ci.RADIUS), kP = /* @__PURE__ */ Ce(new Ei()).onObjectUpdate(({ object: t }, e) => e.value.getNormalMatrix(t.matrixWorld)), Tte = /* @__PURE__ */ Ce(new vt()).onObjectUpdate(({ object: t }, e) => e.value.copy(t.matrixWorld).invert()), lp = /* @__PURE__ */ B((t) => t.renderer.overrideNodes.modelViewMatrix || UP).once()().toVar("modelViewMatrix"), UP = /* @__PURE__ */ Fi.mul(la), wte = /* @__PURE__ */ B((t) => (t.context.isHighPrecisionModelViewMatrix = !0, Ce("mat4").onObjectUpdate(({ object: e, camera: r }) => e.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse, e.matrixWorld)))).once()().toVar("highpModelViewMatrix"), Ste = /* @__PURE__ */ B((t) => {
|
|
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30781
|
const e = t.context.isHighPrecisionModelViewMatrix;
|
|
30782
30782
|
return Ce("mat3").onObjectUpdate(({ object: r, camera: s }) => (e !== !0 && r.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse, r.matrixWorld), r.normalMatrix.getNormalMatrix(r.modelViewMatrix)));
|
|
30783
30783
|
}).once()().toVar("highpModelNormalViewMatrix"), yT = /* @__PURE__ */ Mo("position", "vec3"), tr = /* @__PURE__ */ yT.toVarying("positionLocal"), og = /* @__PURE__ */ yT.toVarying("positionPrevious"), vl = /* @__PURE__ */ B((t) => la.mul(tr).xyz.toVarying(t.getNamespace("v_positionWorld")), "vec3").once("POSITION")(), DP = /* @__PURE__ */ B((t) => tr.transformDirection(la).toVarying(t.getNamespace("v_positionWorldDirection")).normalize().toVar("positionWorldDirection"), "vec3").once("POSITION")(), Dr = /* @__PURE__ */ B((t) => t.context.setupPositionView().toVarying(t.getNamespace("v_positionView")), "vec3").once("POSITION")(), Js = /* @__PURE__ */ Dr.negate().toVarying("v_positionViewDirection").normalize().toVar("positionViewDirection");
|
|
@@ -30817,9 +30817,9 @@ const $P = /* @__PURE__ */ ie(_te), up = /* @__PURE__ */ C($P).mul(2).sub(1), xT
|
|
|
30817
30817
|
return r.transformDirection(t);
|
|
30818
30818
|
const s = kP.mul(t);
|
|
30819
30819
|
return Fi.transformDirection(s);
|
|
30820
|
-
}), j_ = /* @__PURE__ */ new Ol(), Yx = /* @__PURE__ */ new
|
|
30820
|
+
}), j_ = /* @__PURE__ */ new Ol(), Yx = /* @__PURE__ */ new vt(), qP = /* @__PURE__ */ Ce(0).onReference(({ material: t }) => t).onObjectUpdate(({ material: t }) => t.refractionRatio), Nte = /* @__PURE__ */ Ce(1).onReference(({ material: t }) => t).onObjectUpdate(function({ material: t, scene: e }) {
|
|
30821
30821
|
return t.envMap ? t.envMapIntensity : e.environmentIntensity;
|
|
30822
|
-
}), vT = /* @__PURE__ */ Ce(new
|
|
30822
|
+
}), vT = /* @__PURE__ */ Ce(new vt()).onReference(function(t) {
|
|
30823
30823
|
return t.material;
|
|
30824
30824
|
}).onObjectUpdate(function({ material: t, scene: e }) {
|
|
30825
30825
|
const r = e.environment !== null && t.envMap === null ? e.environmentRotation : t.envMapRotation;
|
|
@@ -31878,7 +31878,7 @@ class Ere extends Me {
|
|
|
31878
31878
|
return e.addFlowTab(), a;
|
|
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31879
|
}
|
|
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31880
|
}
|
|
31881
|
-
const
|
|
31881
|
+
const gt = (...t) => q(new Ere(xl(t, "int"))).toStack(), Pre = () => Aa("continue").toStack(), bF = () => Aa("break").toStack(), Fre = (...t) => (console.warn("THREE.TSL: loop() has been renamed to Loop()."), gt(...t)), Zx = /* @__PURE__ */ new WeakMap(), Ds = /* @__PURE__ */ new os(), q_ = /* @__PURE__ */ B(({ bufferMap: t, influence: e, stride: r, width: s, depth: i, offset: n }) => {
|
|
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31882
|
const a = E(dF).mul(r).add(n), o = a.div(s), l = a.sub(o.mul(s));
|
|
31883
31883
|
return Wt(t, Cr(l, o)).depth(i).xyz.mul(e);
|
|
31884
31884
|
});
|
|
@@ -31936,7 +31936,7 @@ class Ire extends Me {
|
|
|
31936
31936
|
const { geometry: r } = e, s = r.morphAttributes.position !== void 0, i = r.hasAttribute("normal") && r.morphAttributes.normal !== void 0, n = r.morphAttributes.position || r.morphAttributes.normal || r.morphAttributes.color, a = n !== void 0 ? n.length : 0, { texture: o, stride: l, size: h } = Lre(r);
|
|
31937
31937
|
s === !0 && tr.mulAssign(this.morphBaseInfluence), i === !0 && Fs.mulAssign(this.morphBaseInfluence);
|
|
31938
31938
|
const u = E(h.width);
|
|
31939
|
-
|
|
31939
|
+
gt(a, ({ i: c }) => {
|
|
31940
31940
|
const d = C(0).toVar();
|
|
31941
31941
|
this.mesh.count > 1 && this.mesh.morphTexture !== null && this.mesh.morphTexture !== void 0 ? d.assign(Wt(this.mesh.morphTexture, Cr(E(c).add(1), E(To))).r) : d.assign(Dt("morphTargetInfluences", "float").element(c).toVar()), ke(d.notEqual(0), () => {
|
|
31942
31942
|
s === !0 && tr.addAssign(q_({
|
|
@@ -32251,7 +32251,7 @@ class wi extends Me {
|
|
|
32251
32251
|
const s = C().toVar("distanceToPlane"), i = C().toVar("distanceToGradient"), n = C(1).toVar("clipOpacity"), a = r.length;
|
|
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32252
|
if (this.hardwareClipping === !1 && a > 0) {
|
|
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32253
|
const l = Qi(r);
|
|
32254
|
-
|
|
32254
|
+
gt(a, ({ i: h }) => {
|
|
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32255
|
const u = l.element(h);
|
|
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32256
|
s.assign(Dr.dot(u.xyz).negate().add(u.w)), i.assign(s.fwidth().div(2)), n.mulAssign(Cl(i.negate(), i, s));
|
|
32257
32257
|
});
|
|
@@ -32259,7 +32259,7 @@ class wi extends Me {
|
|
|
32259
32259
|
const o = e.length;
|
|
32260
32260
|
if (o > 0) {
|
|
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32261
|
const l = Qi(e), h = C(1).toVar("intersectionClipOpacity");
|
|
32262
|
-
|
|
32262
|
+
gt(o, ({ i: u }) => {
|
|
32263
32263
|
const c = l.element(u);
|
|
32264
32264
|
s.assign(Dr.dot(c.xyz).negate().add(c.w)), i.assign(s.fwidth().div(2)), h.mulAssign(Cl(i.negate(), i, s).oneMinus());
|
|
32265
32265
|
}), n.mulAssign(h.oneMinus());
|
|
@@ -32279,7 +32279,7 @@ class wi extends Me {
|
|
|
32279
32279
|
const s = r.length;
|
|
32280
32280
|
if (this.hardwareClipping === !1 && s > 0) {
|
|
32281
32281
|
const n = Qi(r);
|
|
32282
|
-
|
|
32282
|
+
gt(s, ({ i: a }) => {
|
|
32283
32283
|
const o = n.element(a);
|
|
32284
32284
|
Dr.dot(o.xyz).greaterThan(o.w).discard();
|
|
32285
32285
|
});
|
|
@@ -32287,7 +32287,7 @@ class wi extends Me {
|
|
|
32287
32287
|
const i = e.length;
|
|
32288
32288
|
if (i > 0) {
|
|
32289
32289
|
const n = Qi(e), a = In(!0).toVar("clipped");
|
|
32290
|
-
|
|
32290
|
+
gt(i, ({ i: o }) => {
|
|
32291
32291
|
const l = n.element(o);
|
|
32292
32292
|
a.assign(Dr.dot(l.xyz).greaterThan(l.w).and(a));
|
|
32293
32293
|
}), a.discard();
|
|
@@ -32305,7 +32305,7 @@ class wi extends Me {
|
|
|
32305
32305
|
const s = e.length;
|
|
32306
32306
|
return r.enableHardwareClipping(s), B(() => {
|
|
32307
32307
|
const i = Qi(e), n = ny(r.getClipDistance());
|
|
32308
|
-
|
|
32308
|
+
gt(s, ({ i: a }) => {
|
|
32309
32309
|
const o = i.element(a), l = Dr.dot(o.xyz).sub(o.w).negate();
|
|
32310
32310
|
n.element(a).assign(l);
|
|
32311
32311
|
});
|
|
@@ -32962,7 +32962,7 @@ const tM = /* @__PURE__ */ C(1), Bb = /* @__PURE__ */ C(-2), Em = /* @__PURE__ *
|
|
|
32962
32962
|
d.assign(V(s.z, 0, s.x.negate()));
|
|
32963
32963
|
}), d.assign(Ul(d));
|
|
32964
32964
|
const p = V().toVar();
|
|
32965
|
-
return p.addAssign(i.element(0).mul(r0({ theta: 0, axis: d, outputDirection: s, mipInt: o, envMap: l, CUBEUV_TEXEL_WIDTH: h, CUBEUV_TEXEL_HEIGHT: u, CUBEUV_MAX_MIP: c }))),
|
|
32965
|
+
return p.addAssign(i.element(0).mul(r0({ theta: 0, axis: d, outputDirection: s, mipInt: o, envMap: l, CUBEUV_TEXEL_WIDTH: h, CUBEUV_TEXEL_HEIGHT: u, CUBEUV_MAX_MIP: c }))), gt({ start: E(1), end: t }, ({ i: m }) => {
|
|
32966
32966
|
ke(m.greaterThanEqual(n), () => {
|
|
32967
32967
|
bF();
|
|
32968
32968
|
});
|
|
@@ -33904,7 +33904,7 @@ const $F = /* @__PURE__ */ Y(Wse), Hse = /* @__PURE__ */ B(([t]) => {
|
|
|
33904
33904
|
]
|
|
33905
33905
|
}), Jse = /* @__PURE__ */ B(([t, e, r]) => {
|
|
33906
33906
|
const s = V(t).toVar(), i = C(1.4).toVar(), n = C(0).toVar(), a = V(s).toVar();
|
|
33907
|
-
return
|
|
33907
|
+
return gt({ start: C(0), end: C(3), type: "float", condition: "<=" }, () => {
|
|
33908
33908
|
const o = V(Zse(a.mul(2))).toVar();
|
|
33909
33909
|
s.addAssign(o.add(r.mul(C(0.1).mul(e)))), a.mulAssign(1.8), i.mulAssign(1.5), s.mulAssign(1.2);
|
|
33910
33910
|
const l = C(ia(s.z.add(ia(s.x.add(ia(s.y)))))).toVar();
|
|
@@ -34023,7 +34023,7 @@ class mie extends Me {
|
|
|
34023
34023
|
return nr(m, f, g);
|
|
34024
34024
|
}
|
|
34025
34025
|
}
|
|
34026
|
-
const jF = /* @__PURE__ */ Y(mie).setParameterLength(1, 6), fie = (...t) => jF(...t), wu = new xK(), Yo = new D(), Su = new D(), l0 = new D(), Lc = new
|
|
34026
|
+
const jF = /* @__PURE__ */ Y(mie).setParameterLength(1, 6), fie = (...t) => jF(...t), wu = new xK(), Yo = new D(), Su = new D(), l0 = new D(), Lc = new vt(), Im = new D(0, 0, -1), gn = new os(), Ic = new D(), zm = new D(), zc = new os(), Bm = new $t(), hg = new Kd(), gie = zo.flipX();
|
|
34027
34027
|
hg.depthTexture = new tp(1, 1);
|
|
34028
34028
|
let Vm = !1;
|
|
34029
34029
|
class FT extends Ca {
|
|
@@ -34357,7 +34357,7 @@ class Eie extends Me {
|
|
|
34357
34357
|
return "vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )";
|
|
34358
34358
|
}
|
|
34359
34359
|
}
|
|
34360
|
-
const Pie = /* @__PURE__ */ ie(Eie), Bc = /* @__PURE__ */ new Ol(), h0 = /* @__PURE__ */ new
|
|
34360
|
+
const Pie = /* @__PURE__ */ ie(Eie), Bc = /* @__PURE__ */ new Ol(), h0 = /* @__PURE__ */ new vt();
|
|
34361
34361
|
class Rs extends Me {
|
|
34362
34362
|
static get type() {
|
|
34363
34363
|
return "SceneNode";
|
|
@@ -34607,7 +34607,7 @@ class $ie extends or {
|
|
|
34607
34607
|
* Constructs a new vertex color node.
|
|
34608
34608
|
*/
|
|
34609
34609
|
constructor() {
|
|
34610
|
-
super("vec2"), this.projectionMatrix = null, this.updateType = ht.OBJECT, this.updateAfterType = ht.OBJECT, this.previousModelWorldMatrix = Ce(new
|
|
34610
|
+
super("vec2"), this.projectionMatrix = null, this.updateType = ht.OBJECT, this.updateAfterType = ht.OBJECT, this.previousModelWorldMatrix = Ce(new vt()), this.previousProjectionMatrix = Ce(new vt()).setGroup($e), this.previousCameraViewMatrix = Ce(new vt());
|
|
34611
34611
|
}
|
|
34612
34612
|
/**
|
|
34613
34613
|
* Sets the given projection matrix.
|
|
@@ -34626,7 +34626,7 @@ class $ie extends or {
|
|
|
34626
34626
|
const i = dM(s);
|
|
34627
34627
|
this.previousModelWorldMatrix.value.copy(i);
|
|
34628
34628
|
const n = XF(r);
|
|
34629
|
-
n.frameId !== e && (n.frameId = e, n.previousProjectionMatrix === void 0 ? (n.previousProjectionMatrix = new
|
|
34629
|
+
n.frameId !== e && (n.frameId = e, n.previousProjectionMatrix === void 0 ? (n.previousProjectionMatrix = new vt(), n.previousCameraViewMatrix = new vt(), n.currentProjectionMatrix = new vt(), n.currentCameraViewMatrix = new vt(), n.previousProjectionMatrix.copy(this.projectionMatrix || r.projectionMatrix), n.previousCameraViewMatrix.copy(r.matrixWorldInverse)) : (n.previousProjectionMatrix.copy(n.currentProjectionMatrix), n.previousCameraViewMatrix.copy(n.currentCameraViewMatrix)), n.currentProjectionMatrix.copy(this.projectionMatrix || r.projectionMatrix), n.currentCameraViewMatrix.copy(r.matrixWorldInverse), this.previousProjectionMatrix.value.copy(n.previousProjectionMatrix), this.previousCameraViewMatrix.value.copy(n.previousCameraViewMatrix));
|
|
34630
34630
|
}
|
|
34631
34631
|
/**
|
|
34632
34632
|
* Overwritten to updated velocity specific uniforms.
|
|
@@ -34654,7 +34654,7 @@ function XF(t) {
|
|
|
34654
34654
|
function dM(t, e = 0) {
|
|
34655
34655
|
const r = XF(t);
|
|
34656
34656
|
let s = r[e];
|
|
34657
|
-
return s === void 0 && (r[e] = s = new
|
|
34657
|
+
return s === void 0 && (r[e] = s = new vt(), r[e].copy(t.matrixWorld)), s;
|
|
34658
34658
|
}
|
|
34659
34659
|
const Gie = /* @__PURE__ */ ie($ie), YF = /* @__PURE__ */ B(([t, e]) => Ai(1, t.oneMinus().div(e)).oneMinus()).setLayout({
|
|
34660
34660
|
name: "blendBurn",
|
|
@@ -36236,7 +36236,7 @@ const mM = /* @__PURE__ */ new WeakMap(), oL = /* @__PURE__ */ B(({ depthTexture
|
|
|
36236
36236
|
}, i.shadowType = r, i.useVelocity = s, fM.set(_u, i)), _u[0] = null, _u[1] = null, i;
|
|
36237
36237
|
}, vae = /* @__PURE__ */ B(({ samples: t, radius: e, size: r, shadowPass: s, depthLayer: i }) => {
|
|
36238
36238
|
const n = C(0).toVar("meanVertical"), a = C(0).toVar("squareMeanVertical"), o = t.lessThanEqual(C(1)).select(C(0), C(2).div(t.sub(1))), l = t.lessThanEqual(C(1)).select(C(0), C(-1));
|
|
36239
|
-
|
|
36239
|
+
gt({ start: E(0), end: E(t), type: "int", condition: "<" }, ({ i: u }) => {
|
|
36240
36240
|
const c = l.add(C(u).mul(o));
|
|
36241
36241
|
let d = s.sample(nr(pp.xy, re(0, c).mul(e)).div(r));
|
|
36242
36242
|
s.value.isArrayTexture && (d = d.depth(i)), d = d.x, n.addAssign(d), a.addAssign(d.mul(d));
|
|
@@ -36245,7 +36245,7 @@ const mM = /* @__PURE__ */ new WeakMap(), oL = /* @__PURE__ */ B(({ depthTexture
|
|
|
36245
36245
|
return re(n, h);
|
|
36246
36246
|
}), Tae = /* @__PURE__ */ B(({ samples: t, radius: e, size: r, shadowPass: s, depthLayer: i }) => {
|
|
36247
36247
|
const n = C(0).toVar("meanHorizontal"), a = C(0).toVar("squareMeanHorizontal"), o = t.lessThanEqual(C(1)).select(C(0), C(2).div(t.sub(1))), l = t.lessThanEqual(C(1)).select(C(0), C(-1));
|
|
36248
|
-
|
|
36248
|
+
gt({ start: E(0), end: E(t), type: "int", condition: "<" }, ({ i: u }) => {
|
|
36249
36249
|
const c = l.add(C(u).mul(o));
|
|
36250
36250
|
let d = s.sample(nr(pp.xy, re(c, 0).mul(e)).div(r));
|
|
36251
36251
|
s.value.isArrayTexture && (d = d.depth(i)), n.addAssign(d.x), a.addAssign(nr(d.y.mul(d.y), d.x.mul(d.x)));
|
|
@@ -36955,7 +36955,7 @@ const Aae = (t, e) => q(new Nae(t, e)), gL = /* @__PURE__ */ B(({ lightDistance:
|
|
|
36955
36955
|
]
|
|
36956
36956
|
}), wL = /* @__PURE__ */ qr([noe, aoe, ooe, loe]), dg = /* @__PURE__ */ B(([t, e, r, s]) => {
|
|
36957
36957
|
const i = C(s).toVar(), n = C(r).toVar(), a = E(e).toVar(), o = V(t).toVar(), l = C(0).toVar(), h = C(1).toVar();
|
|
36958
|
-
return
|
|
36958
|
+
return gt(a, () => {
|
|
36959
36959
|
l.addAssign(h.mul(OT(o))), h.mulAssign(i), o.mulAssign(n);
|
|
36960
36960
|
}), l;
|
|
36961
36961
|
}).setLayout({
|
|
@@ -36969,7 +36969,7 @@ const Aae = (t, e) => q(new Nae(t, e)), gL = /* @__PURE__ */ B(({ lightDistance:
|
|
|
36969
36969
|
]
|
|
36970
36970
|
}), SL = /* @__PURE__ */ B(([t, e, r, s]) => {
|
|
36971
36971
|
const i = C(s).toVar(), n = C(r).toVar(), a = E(e).toVar(), o = V(t).toVar(), l = V(0).toVar(), h = C(1).toVar();
|
|
36972
|
-
return
|
|
36972
|
+
return gt(a, () => {
|
|
36973
36973
|
l.addAssign(h.mul(kT(o))), h.mulAssign(i), o.mulAssign(n);
|
|
36974
36974
|
}), l;
|
|
36975
36975
|
}).setLayout({
|
|
@@ -37043,8 +37043,8 @@ const Aae = (t, e) => q(new Nae(t, e)), gL = /* @__PURE__ */ B(({ lightDistance:
|
|
|
37043
37043
|
]
|
|
37044
37044
|
}), ic = /* @__PURE__ */ qr([coe, doe]), poe = /* @__PURE__ */ B(([t, e, r]) => {
|
|
37045
37045
|
const s = E(r).toVar(), i = C(e).toVar(), n = re(t).toVar(), a = E().toVar(), o = E().toVar(), l = re(Pt(n.x, a), Pt(n.y, o)).toVar(), h = C(1e6).toVar();
|
|
37046
|
-
return
|
|
37047
|
-
|
|
37046
|
+
return gt({ start: -1, end: E(1), name: "x", condition: "<=" }, ({ x: u }) => {
|
|
37047
|
+
gt({ start: -1, end: E(1), name: "y", condition: "<=" }, ({ y: c }) => {
|
|
37048
37048
|
const d = C(ic(l, u, c, a, o, i, s)).toVar();
|
|
37049
37049
|
h.assign(Ai(h, d));
|
|
37050
37050
|
});
|
|
@@ -37061,8 +37061,8 @@ const Aae = (t, e) => q(new Nae(t, e)), gL = /* @__PURE__ */ B(({ lightDistance:
|
|
|
37061
37061
|
]
|
|
37062
37062
|
}), moe = /* @__PURE__ */ B(([t, e, r]) => {
|
|
37063
37063
|
const s = E(r).toVar(), i = C(e).toVar(), n = re(t).toVar(), a = E().toVar(), o = E().toVar(), l = re(Pt(n.x, a), Pt(n.y, o)).toVar(), h = re(1e6, 1e6).toVar();
|
|
37064
|
-
return
|
|
37065
|
-
|
|
37064
|
+
return gt({ start: -1, end: E(1), name: "x", condition: "<=" }, ({ x: u }) => {
|
|
37065
|
+
gt({ start: -1, end: E(1), name: "y", condition: "<=" }, ({ y: c }) => {
|
|
37066
37066
|
const d = C(ic(l, u, c, a, o, i, s)).toVar();
|
|
37067
37067
|
ke(d.lessThan(h.x), () => {
|
|
37068
37068
|
h.y.assign(h.x), h.x.assign(d);
|
|
@@ -37083,8 +37083,8 @@ const Aae = (t, e) => q(new Nae(t, e)), gL = /* @__PURE__ */ B(({ lightDistance:
|
|
|
37083
37083
|
]
|
|
37084
37084
|
}), foe = /* @__PURE__ */ B(([t, e, r]) => {
|
|
37085
37085
|
const s = E(r).toVar(), i = C(e).toVar(), n = re(t).toVar(), a = E().toVar(), o = E().toVar(), l = re(Pt(n.x, a), Pt(n.y, o)).toVar(), h = V(1e6, 1e6, 1e6).toVar();
|
|
37086
|
-
return
|
|
37087
|
-
|
|
37086
|
+
return gt({ start: -1, end: E(1), name: "x", condition: "<=" }, ({ x: u }) => {
|
|
37087
|
+
gt({ start: -1, end: E(1), name: "y", condition: "<=" }, ({ y: c }) => {
|
|
37088
37088
|
const d = C(ic(l, u, c, a, o, i, s)).toVar();
|
|
37089
37089
|
ke(d.lessThan(h.x), () => {
|
|
37090
37090
|
h.z.assign(h.y), h.y.assign(h.x), h.x.assign(d);
|
|
@@ -37107,9 +37107,9 @@ const Aae = (t, e) => q(new Nae(t, e)), gL = /* @__PURE__ */ B(({ lightDistance:
|
|
|
37107
37107
|
]
|
|
37108
37108
|
}), goe = /* @__PURE__ */ B(([t, e, r]) => {
|
|
37109
37109
|
const s = E(r).toVar(), i = C(e).toVar(), n = V(t).toVar(), a = E().toVar(), o = E().toVar(), l = E().toVar(), h = V(Pt(n.x, a), Pt(n.y, o), Pt(n.z, l)).toVar(), u = C(1e6).toVar();
|
|
37110
|
-
return
|
|
37111
|
-
|
|
37112
|
-
|
|
37110
|
+
return gt({ start: -1, end: E(1), name: "x", condition: "<=" }, ({ x: c }) => {
|
|
37111
|
+
gt({ start: -1, end: E(1), name: "y", condition: "<=" }, ({ y: d }) => {
|
|
37112
|
+
gt({ start: -1, end: E(1), name: "z", condition: "<=" }, ({ z: p }) => {
|
|
37113
37113
|
const m = C(ic(h, c, d, p, a, o, l, i, s)).toVar();
|
|
37114
37114
|
u.assign(Ai(u, m));
|
|
37115
37115
|
});
|
|
@@ -37127,9 +37127,9 @@ const Aae = (t, e) => q(new Nae(t, e)), gL = /* @__PURE__ */ B(({ lightDistance:
|
|
|
37127
37127
|
]
|
|
37128
37128
|
}), yoe = /* @__PURE__ */ qr([poe, goe]), xoe = /* @__PURE__ */ B(([t, e, r]) => {
|
|
37129
37129
|
const s = E(r).toVar(), i = C(e).toVar(), n = V(t).toVar(), a = E().toVar(), o = E().toVar(), l = E().toVar(), h = V(Pt(n.x, a), Pt(n.y, o), Pt(n.z, l)).toVar(), u = re(1e6, 1e6).toVar();
|
|
37130
|
-
return
|
|
37131
|
-
|
|
37132
|
-
|
|
37130
|
+
return gt({ start: -1, end: E(1), name: "x", condition: "<=" }, ({ x: c }) => {
|
|
37131
|
+
gt({ start: -1, end: E(1), name: "y", condition: "<=" }, ({ y: d }) => {
|
|
37132
|
+
gt({ start: -1, end: E(1), name: "z", condition: "<=" }, ({ z: p }) => {
|
|
37133
37133
|
const m = C(ic(h, c, d, p, a, o, l, i, s)).toVar();
|
|
37134
37134
|
ke(m.lessThan(u.x), () => {
|
|
37135
37135
|
u.y.assign(u.x), u.x.assign(m);
|
|
@@ -37151,9 +37151,9 @@ const Aae = (t, e) => q(new Nae(t, e)), gL = /* @__PURE__ */ B(({ lightDistance:
|
|
|
37151
37151
|
]
|
|
37152
37152
|
}), boe = /* @__PURE__ */ qr([moe, xoe]), voe = /* @__PURE__ */ B(([t, e, r]) => {
|
|
37153
37153
|
const s = E(r).toVar(), i = C(e).toVar(), n = V(t).toVar(), a = E().toVar(), o = E().toVar(), l = E().toVar(), h = V(Pt(n.x, a), Pt(n.y, o), Pt(n.z, l)).toVar(), u = V(1e6, 1e6, 1e6).toVar();
|
|
37154
|
-
return
|
|
37155
|
-
|
|
37156
|
-
|
|
37154
|
+
return gt({ start: -1, end: E(1), name: "x", condition: "<=" }, ({ x: c }) => {
|
|
37155
|
+
gt({ start: -1, end: E(1), name: "y", condition: "<=" }, ({ y: d }) => {
|
|
37156
|
+
gt({ start: -1, end: E(1), name: "z", condition: "<=" }, ({ z: p }) => {
|
|
37157
37157
|
const m = C(ic(h, c, d, p, a, o, l, i, s)).toVar();
|
|
37158
37158
|
ke(m.lessThan(u.x), () => {
|
|
37159
37159
|
u.z.assign(u.y), u.y.assign(u.x), u.x.assign(m);
|
|
@@ -37268,7 +37268,7 @@ var x = /* @__PURE__ */ Object.freeze({
|
|
|
37268
37268
|
Fn: B,
|
|
37269
37269
|
INFINITY: Ree,
|
|
37270
37270
|
If: ke,
|
|
37271
|
-
Loop:
|
|
37271
|
+
Loop: gt,
|
|
37272
37272
|
NodeAccess: xn,
|
|
37273
37273
|
NodeShaderStage: Hc,
|
|
37274
37274
|
NodeType: FK,
|
|
@@ -38421,73 +38421,76 @@ const Pe = mz(null), Ume = ({
|
|
|
38421
38421
|
className: s = "",
|
|
38422
38422
|
...i
|
|
38423
38423
|
}) => {
|
|
38424
|
-
const n =
|
|
38424
|
+
const n = ft(null), a = pe(() => "ombre-root-" + Math.random().toString(36).substring(7), []), o = ft(null);
|
|
38425
38425
|
o.current === null && (o.current = xQ());
|
|
38426
|
-
const l = pe(() => (
|
|
38427
|
-
if (
|
|
38426
|
+
const l = pe(() => (g, b, v, w, T = null) => {
|
|
38427
|
+
if (b === null) {
|
|
38428
38428
|
try {
|
|
38429
|
-
o.current.removeNode(
|
|
38430
|
-
} catch (
|
|
38431
|
-
console.warn("Error removing node:",
|
|
38429
|
+
o.current.removeNode(g);
|
|
38430
|
+
} catch (N) {
|
|
38431
|
+
console.warn("Error removing node:", N);
|
|
38432
38432
|
}
|
|
38433
38433
|
return;
|
|
38434
38434
|
}
|
|
38435
38435
|
try {
|
|
38436
|
-
o.current.registerNode(
|
|
38437
|
-
} catch (
|
|
38438
|
-
console.error("Error registering node:",
|
|
38436
|
+
o.current.registerNode(g, b, v, w, T);
|
|
38437
|
+
} catch (N) {
|
|
38438
|
+
console.error("Error registering node:", N, { id: g, parentId: v, metadata: w });
|
|
38439
38439
|
}
|
|
38440
|
-
}, []), h = pe(() => (
|
|
38440
|
+
}, []), h = pe(() => (g, b, v) => {
|
|
38441
38441
|
try {
|
|
38442
|
-
o.current.updateUniformValue(
|
|
38443
|
-
} catch (
|
|
38444
|
-
console.warn("Error updating uniform:",
|
|
38442
|
+
o.current.updateUniformValue(g, b, v);
|
|
38443
|
+
} catch (w) {
|
|
38444
|
+
console.warn("Error updating uniform:", w);
|
|
38445
38445
|
}
|
|
38446
|
-
}, []), u = pe(() => (
|
|
38446
|
+
}, []), u = pe(() => (g, b) => {
|
|
38447
38447
|
try {
|
|
38448
|
-
o.current.updateNodeMetadata(
|
|
38449
|
-
} catch (
|
|
38450
|
-
console.warn("Error updating metadata:",
|
|
38448
|
+
o.current.updateNodeMetadata(g, b);
|
|
38449
|
+
} catch (v) {
|
|
38450
|
+
console.warn("Error updating metadata:", v);
|
|
38451
38451
|
}
|
|
38452
38452
|
}, []), c = pe(() => ({
|
|
38453
38453
|
ombreParentId: a,
|
|
38454
38454
|
ombreNodeRegister: l,
|
|
38455
38455
|
ombreUniformUpdate: h,
|
|
38456
38456
|
ombreMetadataUpdate: u
|
|
38457
|
-
}), [a, l, h, u]), d =
|
|
38457
|
+
}), [a, l, h, u]), d = ft(!1), p = ft(!1), m = ft(!1);
|
|
38458
38458
|
ge(() => {
|
|
38459
38459
|
if (d.current || p.current)
|
|
38460
38460
|
return;
|
|
38461
|
-
const
|
|
38462
|
-
if (!
|
|
38461
|
+
const g = n.current;
|
|
38462
|
+
if (!g)
|
|
38463
38463
|
return;
|
|
38464
38464
|
p.current = !0;
|
|
38465
|
-
const
|
|
38466
|
-
return
|
|
38467
|
-
canvas:
|
|
38465
|
+
const b = o.current;
|
|
38466
|
+
return b.initialize({
|
|
38467
|
+
canvas: g
|
|
38468
38468
|
}).then(() => {
|
|
38469
|
-
|
|
38469
|
+
b.registerNode(
|
|
38470
38470
|
a,
|
|
38471
38471
|
// @ts-ignore
|
|
38472
|
-
({ childNode:
|
|
38472
|
+
({ childNode: v }) => v || Woe(0, 0, 0, 0),
|
|
38473
38473
|
// Root node that passes through children
|
|
38474
38474
|
null,
|
|
38475
38475
|
// No parent (this is the root)
|
|
38476
38476
|
null,
|
|
38477
38477
|
// No metadata to pass
|
|
38478
38478
|
{}
|
|
38479
|
-
), d.current = !0, p.current = !1, e ||
|
|
38480
|
-
}).catch((
|
|
38481
|
-
console.error("[Shader] Initialization failed:",
|
|
38479
|
+
), d.current = !0, p.current = !1, e || b.showLicenseWarning();
|
|
38480
|
+
}).catch((v) => {
|
|
38481
|
+
console.error("[Shader] Initialization failed:", v), p.current = !1;
|
|
38482
38482
|
}), () => {
|
|
38483
|
-
|
|
38484
|
-
|
|
38485
|
-
|
|
38486
|
-
|
|
38483
|
+
if (!m.current) {
|
|
38484
|
+
m.current = !0;
|
|
38485
|
+
try {
|
|
38486
|
+
b.cleanup(), d.current = !1, p.current = !1, console.log("[Shader] Renderer cleaned up successfully");
|
|
38487
|
+
} catch (v) {
|
|
38488
|
+
console.warn("[Shader] Error during cleanup:", v);
|
|
38489
|
+
}
|
|
38487
38490
|
}
|
|
38488
38491
|
};
|
|
38489
38492
|
}, [a, e]);
|
|
38490
|
-
const
|
|
38493
|
+
const f = {
|
|
38491
38494
|
...s === "" ? {
|
|
38492
38495
|
width: "1200px",
|
|
38493
38496
|
height: "800px"
|
|
@@ -38511,7 +38514,7 @@ const Pe = mz(null), Ume = ({
|
|
|
38511
38514
|
{
|
|
38512
38515
|
"data-renderer": "ombre",
|
|
38513
38516
|
ref: n,
|
|
38514
|
-
style:
|
|
38517
|
+
style: f
|
|
38515
38518
|
}
|
|
38516
38519
|
),
|
|
38517
38520
|
t
|
|
@@ -38546,7 +38549,7 @@ const Dme = (t) => {
|
|
|
38546
38549
|
ombreNodeRegister: s,
|
|
38547
38550
|
ombreUniformUpdate: i,
|
|
38548
38551
|
ombreMetadataUpdate: n
|
|
38549
|
-
} = e, a = pe(() => t.id || `${nh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Hoe(t, AL), [t]), l =
|
|
38552
|
+
} = e, a = pe(() => t.id || `${nh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Hoe(t, AL), [t]), l = ft(null);
|
|
38550
38553
|
l.current === null && (l.current = kt(nh, o, a));
|
|
38551
38554
|
const h = pe(() => ({
|
|
38552
38555
|
...e,
|
|
@@ -39042,8 +39045,8 @@ function BL(t, e, { kL: r = 1, kC: s = 1, kH: i = 1 } = {}) {
|
|
|
39042
39045
|
ye = v * w === 0 ? U : Q <= 180 ? U / 2 : U < 360 ? (U + 360) / 2 : (U - 360) / 2;
|
|
39043
39046
|
let fe = (ee - 50) ** 2, Te = 1 + 0.015 * fe / Math.sqrt(20 + fe), me = 1 + 0.045 * ae, ue = 1;
|
|
39044
39047
|
ue -= 0.17 * Math.cos((ye - 30) * Au), ue += 0.24 * Math.cos(2 * ye * Au), ue += 0.32 * Math.cos((3 * ye + 6) * Au), ue -= 0.2 * Math.cos((4 * ye - 63) * Au);
|
|
39045
|
-
let we = 1 + 0.015 * ae * ue, je = 30 * Math.exp(-1 * ((ye - 275) / 25) ** 2), qe = 2 * Math.sqrt(ne / (ne + TM)),
|
|
39046
|
-
return ct += (M / (s * me)) ** 2, ct += (te / (i * we)) ** 2, ct +=
|
|
39048
|
+
let we = 1 + 0.015 * ae * ue, je = 30 * Math.exp(-1 * ((ye - 275) / 25) ** 2), qe = 2 * Math.sqrt(ne / (ne + TM)), yt = -1 * Math.sin(2 * je * Au) * qe, ct = (S / (r * Te)) ** 2;
|
|
39049
|
+
return ct += (M / (s * me)) ** 2, ct += (te / (i * we)) ** 2, ct += yt * (M / (s * me)) * (te / (i * we)), Math.sqrt(ct);
|
|
39047
39050
|
}
|
|
39048
39051
|
const tle = [[0.819022437996703, 0.3619062600528904, -0.1288737815209879], [0.0329836539323885, 0.9292868615863434, 0.0361446663506424], [0.0481771893596242, 0.2642395317527308, 0.6335478284694309]], rle = [[1.2268798758459243, -0.5578149944602171, 0.2813910456659647], [-0.0405757452148008, 1.112286803280317, -0.0717110580655164], [-0.0763729366746601, -0.4214933324022432, 1.5869240198367816]], sle = [[0.210454268309314, 0.7936177747023054, -0.0040720430116193], [1.9779985324311684, -2.42859224204858, 0.450593709617411], [0.0259040424655478, 0.7827717124575296, -0.8086757549230774]], ile = [[1, 0.3963377773761749, 0.2158037573099136], [1, -0.1055613458156586, -0.0638541728258133], [1, -0.0894841775298119, -1.2914855480194092]];
|
|
39049
39052
|
var jh = new Ne({ id: "oklab", name: "Oklab", coords: { l: { refRange: [0, 1], name: "Lightness" }, a: { refRange: [-0.4, 0.4] }, b: { refRange: [-0.4, 0.4] } }, white: "D65", base: Wr, fromBase(t) {
|
|
@@ -39998,7 +40001,7 @@ const jme = (t) => {
|
|
|
39998
40001
|
ombreNodeRegister: s,
|
|
39999
40002
|
ombreUniformUpdate: i,
|
|
40000
40003
|
ombreMetadataUpdate: n
|
|
40001
|
-
} = e, a = pe(() => t.id || `${uh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Zue(t, hI), [t]), l =
|
|
40004
|
+
} = e, a = pe(() => t.id || `${uh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Zue(t, hI), [t]), l = ft(null);
|
|
40002
40005
|
l.current === null && (l.current = kt(uh, o, a));
|
|
40003
40006
|
const h = pe(() => ({
|
|
40004
40007
|
...e,
|
|
@@ -40104,7 +40107,7 @@ const Wme = (t) => {
|
|
|
40104
40107
|
ombreNodeRegister: s,
|
|
40105
40108
|
ombreUniformUpdate: i,
|
|
40106
40109
|
ombreMetadataUpdate: n
|
|
40107
|
-
} = e, a = pe(() => t.id || `${hh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Jue(t, cI), [t]), l =
|
|
40110
|
+
} = e, a = pe(() => t.id || `${hh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Jue(t, cI), [t]), l = ft(null);
|
|
40108
40111
|
l.current === null && (l.current = kt(hh, o, a));
|
|
40109
40112
|
const h = pe(() => ({
|
|
40110
40113
|
...e,
|
|
@@ -40210,7 +40213,7 @@ const Hme = (t) => {
|
|
|
40210
40213
|
ombreNodeRegister: s,
|
|
40211
40214
|
ombreUniformUpdate: i,
|
|
40212
40215
|
ombreMetadataUpdate: n
|
|
40213
|
-
} = e, a = pe(() => t.id || `${ch.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Que(t, dI), [t]), l =
|
|
40216
|
+
} = e, a = pe(() => t.id || `${ch.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Que(t, dI), [t]), l = ft(null);
|
|
40214
40217
|
l.current === null && (l.current = kt(ch, o, a));
|
|
40215
40218
|
const h = pe(() => ({
|
|
40216
40219
|
...e,
|
|
@@ -40316,7 +40319,7 @@ const qme = (t) => {
|
|
|
40316
40319
|
ombreNodeRegister: s,
|
|
40317
40320
|
ombreUniformUpdate: i,
|
|
40318
40321
|
ombreMetadataUpdate: n
|
|
40319
|
-
} = e, a = pe(() => t.id || `${dh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Kue(t, pI), [t]), l =
|
|
40322
|
+
} = e, a = pe(() => t.id || `${dh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Kue(t, pI), [t]), l = ft(null);
|
|
40320
40323
|
l.current === null && (l.current = kt(dh, o, a));
|
|
40321
40324
|
const h = pe(() => ({
|
|
40322
40325
|
...e,
|
|
@@ -40438,7 +40441,7 @@ const Xme = (t) => {
|
|
|
40438
40441
|
ombreNodeRegister: s,
|
|
40439
40442
|
ombreUniformUpdate: i,
|
|
40440
40443
|
ombreMetadataUpdate: n
|
|
40441
|
-
} = e, a = pe(() => t.id || `${ph.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ehe(t, mI), [t]), l =
|
|
40444
|
+
} = e, a = pe(() => t.id || `${ph.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ehe(t, mI), [t]), l = ft(null);
|
|
40442
40445
|
l.current === null && (l.current = kt(ph, o, a));
|
|
40443
40446
|
const h = pe(() => ({
|
|
40444
40447
|
...e,
|
|
@@ -43703,7 +43706,7 @@ const Yme = (t) => {
|
|
|
43703
43706
|
ombreNodeRegister: s,
|
|
43704
43707
|
ombreUniformUpdate: i,
|
|
43705
43708
|
ombreMetadataUpdate: n
|
|
43706
|
-
} = e, a = pe(() => t.id || `${gh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => qpe(t, YI), [t]), l =
|
|
43709
|
+
} = e, a = pe(() => t.id || `${gh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => qpe(t, YI), [t]), l = ft(null);
|
|
43707
43710
|
l.current === null && (l.current = kt(gh, o, a));
|
|
43708
43711
|
const h = pe(() => ({
|
|
43709
43712
|
...e,
|
|
@@ -43809,7 +43812,7 @@ const Zme = (t) => {
|
|
|
43809
43812
|
ombreNodeRegister: s,
|
|
43810
43813
|
ombreUniformUpdate: i,
|
|
43811
43814
|
ombreMetadataUpdate: n
|
|
43812
|
-
} = e, a = pe(() => t.id || `${yh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Xpe(t, ZI), [t]), l =
|
|
43815
|
+
} = e, a = pe(() => t.id || `${yh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Xpe(t, ZI), [t]), l = ft(null);
|
|
43813
43816
|
l.current === null && (l.current = kt(yh, o, a));
|
|
43814
43817
|
const h = pe(() => ({
|
|
43815
43818
|
...e,
|
|
@@ -43895,14 +43898,14 @@ const Zme = (t) => {
|
|
|
43895
43898
|
U = me;
|
|
43896
43899
|
let we = ue > 0 ? (Te.x - M) / ue : 0, je = ue > 0 ? (Te.y - A) / ue : 0;
|
|
43897
43900
|
N.value = N.value * 0.85 + we * 0.15, S.value = S.value * 0.85 + je * 0.15, w.value = Te.x, T.value = Te.y;
|
|
43898
|
-
let qe = t.duration.uniform.value,
|
|
43901
|
+
let qe = t.duration.uniform.value, yt = t.intensity.uniform.value, ct = t.radius.uniform.value * 0.05, It = t.swirl.uniform.value;
|
|
43899
43902
|
for (let ni = 0; ni < f; ni++) for (let ur = 0; ur < f; ur++) {
|
|
43900
43903
|
let tt = (ni * f + ur) * 2;
|
|
43901
43904
|
g[tt] *= 1 - qe * ue, g[tt + 1] *= 1 - qe * ue;
|
|
43902
43905
|
let Xr = (ur + 0.5) / f, Zt = (ni + 0.5) / f, wr = Xr - Te.x, Ii = Zt - Te.y, ls = Math.sqrt(wr * wr + Ii * Ii);
|
|
43903
43906
|
if (ls < ct * 2 && Math.abs(we) + Math.abs(je) > 0.01) {
|
|
43904
43907
|
let us = Math.exp(-ls * ls / (ct * ct));
|
|
43905
|
-
if (g[tt] += N.value * us *
|
|
43908
|
+
if (g[tt] += N.value * us * yt * ue * 0.5, g[tt + 1] += S.value * us * yt * ue * 0.5, It > 0) {
|
|
43906
43909
|
let zi = Math.atan2(Ii, wr) + Math.PI * 0.5;
|
|
43907
43910
|
g[tt] += Math.cos(zi) * It * us * ue * 2, g[tt + 1] += Math.sin(zi) * It * us * ue * 2;
|
|
43908
43911
|
}
|
|
@@ -43943,7 +43946,7 @@ const Jme = (t) => {
|
|
|
43943
43946
|
ombreNodeRegister: s,
|
|
43944
43947
|
ombreUniformUpdate: i,
|
|
43945
43948
|
ombreMetadataUpdate: n
|
|
43946
|
-
} = e, a = pe(() => t.id || `${xh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Ype(t, JI), [t]), l =
|
|
43949
|
+
} = e, a = pe(() => t.id || `${xh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Ype(t, JI), [t]), l = ft(null);
|
|
43947
43950
|
l.current === null && (l.current = kt(xh, o, a));
|
|
43948
43951
|
const h = pe(() => ({
|
|
43949
43952
|
...e,
|
|
@@ -44051,7 +44054,7 @@ const Qme = (t) => {
|
|
|
44051
44054
|
ombreNodeRegister: s,
|
|
44052
44055
|
ombreUniformUpdate: i,
|
|
44053
44056
|
ombreMetadataUpdate: n
|
|
44054
|
-
} = e, a = pe(() => t.id || `${bh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Zpe(t, QI), [t]), l =
|
|
44057
|
+
} = e, a = pe(() => t.id || `${bh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Zpe(t, QI), [t]), l = ft(null);
|
|
44055
44058
|
l.current === null && (l.current = kt(bh, o, a));
|
|
44056
44059
|
const h = pe(() => ({
|
|
44057
44060
|
...e,
|
|
@@ -44163,7 +44166,7 @@ const Kme = (t) => {
|
|
|
44163
44166
|
ombreNodeRegister: s,
|
|
44164
44167
|
ombreUniformUpdate: i,
|
|
44165
44168
|
ombreMetadataUpdate: n
|
|
44166
|
-
} = e, a = pe(() => t.id || `${vh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Jpe(t, KI), [t]), l =
|
|
44169
|
+
} = e, a = pe(() => t.id || `${vh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Jpe(t, KI), [t]), l = ft(null);
|
|
44167
44170
|
l.current === null && (l.current = kt(vh, o, a));
|
|
44168
44171
|
const h = pe(() => ({
|
|
44169
44172
|
...e,
|
|
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} = e, a = pe(() => t.id || `${Th.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Qpe(t, ez), [t]), l =
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} = e, a = pe(() => t.id || `${Th.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Qpe(t, ez), [t]), l = ft(null);
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l.current === null && (l.current = kt(Th, o, a));
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const h = pe(() => ({
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} = e, a = pe(() => t.id || `${wh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Kpe(t, tz), [t]), l =
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} = e, a = pe(() => t.id || `${wh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => Kpe(t, tz), [t]), l = ft(null);
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l.current === null && (l.current = kt(wh, o, a));
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const h = pe(() => ({
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@@ -44464,10 +44467,10 @@ const tfe = (t) => {
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let Te = fe > 0 ? (ne.x - M) / fe : 0, me = fe > 0 ? (ne.y - A) / fe : 0;
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N.value = N.value * 0.85 + Te * 0.15, S.value = S.value * 0.85 + me * 0.15, w.value = ne.x, T.value = ne.y;
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let ue = t.duration.uniform.value, we = t.intensity.uniform.value, je = t.radius.uniform.value * 0.05, qe = t.swirl.uniform.value;
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for (let
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for (let yt = 0; yt < f; yt++) for (let ct = 0; ct < f; ct++) {
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let It = (yt * f + ct) * 2;
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g[It] *= 1 - ue * fe, g[It + 1] *= 1 - ue * fe;
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let ni = (ct + 0.5) / f, ur = (
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let ni = (ct + 0.5) / f, ur = (yt + 0.5) / f, tt = ni - ne.x, Xr = ur - ne.y, Zt = Math.sqrt(tt * tt + Xr * Xr);
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if (Zt < je * 2 && Math.abs(Te) + Math.abs(me) > 0.01) {
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if (g[It] += N.value * wr * we * fe * 0.5, g[It + 1] += S.value * wr * we * fe * 0.5, qe > 0) {
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} = e, a = pe(() => t.id || `${Sh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => eme(t, rz), [t]), l =
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} = e, a = pe(() => t.id || `${Sh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => eme(t, rz), [t]), l = ft(null);
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l.current === null && (l.current = kt(Sh, o, a));
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const h = pe(() => ({
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} = e, a = pe(() => t.id || `${_h.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => tme(t, sz), [t]), l =
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} = e, a = pe(() => t.id || `${_h.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => tme(t, sz), [t]), l = ft(null);
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l.current === null && (l.current = kt(_h, o, a));
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const h = pe(() => ({
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} = e, a = pe(() => t.id || `${Mh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ime(t, iz), [t]), l =
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} = e, a = pe(() => t.id || `${Mh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ime(t, iz), [t]), l = ft(null);
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l.current === null && (l.current = kt(Mh, o, a));
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const h = pe(() => ({
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} = e, a = pe(() => t.id || `${Nh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => nme(t, nz), [t]), l =
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} = e, a = pe(() => t.id || `${Nh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => nme(t, nz), [t]), l = ft(null);
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l.current === null && (l.current = kt(Nh, o, a));
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const h = pe(() => ({
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@@ -44931,11 +44934,11 @@ const afe = (t) => {
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let g = h(f), b = 0.5, v = 0.5, w = 0, T = (ee, ae, ne) => {
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let ye = ee / i.clientWidth, fe = ae / i.clientHeight, Te = Math.floor(ye * p), me = Math.floor(fe * p), ue = 8, we = ne * 0.5;
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for (let je = -8; je <= ue; je++) for (let qe = -8; qe <= ue; qe++) {
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if (
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if (ct >= 0 && ct < p && It >= 0 && It < p) {
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let ni = It * p + ct, ur = Math.sqrt(
|
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let ni = It * p + ct, ur = Math.sqrt(yt), tt = 1 - ur / ue, Xr = Math.cos(ur / ue * Math.PI * 0.5) * we * tt;
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m.previous[ni] += Xr;
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}
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} = e, a = pe(() => t.id || `${Ah.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ame(t, az), [t]), l =
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} = e, a = pe(() => t.id || `${Ah.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ame(t, az), [t]), l = ft(null);
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l.current === null && (l.current = kt(Ah, o, a));
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} = e, a = pe(() => t.id || `${Ch.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ome(t, oz), [t]), l =
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} = e, a = pe(() => t.id || `${Ch.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ome(t, oz), [t]), l = ft(null);
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const h = pe(() => ({
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} = e, a = pe(() => t.id || `${Rh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => lme(t, lz), [t]), l =
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} = e, a = pe(() => t.id || `${Rh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => lme(t, lz), [t]), l = ft(null);
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}
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return /* @__PURE__ */ Nt(Pe.Provider, { value: h, children: t.children });
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}, Eh = { name: "Spiral", props: { colorBack: { default: "#000000", transform: Ts, description: "Background color", ui: { type: "color", label: "Background Color" } }, colorFront: { default: "#ffffff", transform: Ts, description: "Spiral stroke color", ui: { type: "color", label: "Spiral Color" } }, strokeWidth: { default: 0.5, description: "Thickness of spiral stroke", ui: { type: "range", min: 0, max: 2, step: 0.01, label: "Stroke Width" } }, strokeFalloff: { default: 0, description: "Stroke losing width further from center", ui: { type: "range", min: 0, max: 1, step: 0.01, label: "Stroke Falloff" } }, softness: { default: 0, description: "Color transition sharpness (0 = hard edge, 1 = smooth fade)", ui: { type: "range", min: 0, max: 1, step: 0.01, label: "Softness" } }, speed: { default: 1, description: "Animation speed (negative values reverse direction)", ui: { type: "range", min: -3, max: 3, step: 0.1, label: "Speed" } }, center: { default: { x: 0.5, y: 0.5 }, transform: bp, description: "The center point of the spiral" }, scale: { default: 1, description: "Scale factor for spiral bands (higher = more bands, lower = fewer bands)", ui: { type: "range", min: 0.1, max: 5, step: 0.1, label: "Scale" } } }, fragmentNode: ({ uniforms: t }) => {
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let { vec2: e, vec4: r, float: s, atan2: i, length: n, clamp: a, fract: o, abs: l, mix: h, smoothstep: u, screenUV: c, time: d, fwidth: p, viewportSize: m } = At, f = m.x.div(m.y), g = e(c.x.mul(f), c.y), b = e(t.center.uniform.x.mul(f), t.center.uniform.y.oneMinus()), v = g.sub(b), w = d.mul(t.speed.uniform), T = n(v), N = T, S = i(v.y, v.x).sub(w), M = s(6.283185307), A = S.div(M), U = N.mul(t.scale.uniform).add(A), Q = o(U), Z = l(Q.sub(0.5)).mul(2), te = a(t.strokeWidth.uniform, t.strokeFalloff.uniform.mul(5e-3), 1), ee = a(t.strokeFalloff.uniform, 0, 1).mul(T).oneMinus(), ae = te.mul(ee), ne = p(U), ye = s(4).sub(u(0.05, 0.4, t.strokeWidth.uniform.mul(2)).mul(u(0.05, 0.4, t.strokeWidth.uniform.oneMinus().mul(2))).mul(3)), fe = h(ye.mul(ne), p(Z), a(ne, 0, 1)), Te = u(ae.sub(fe).sub(t.softness.uniform), ae.add(fe).add(t.softness.uniform), Z), me = t.colorFront.uniform.rgb.mul(t.colorFront.uniform.a), ue = t.colorFront.uniform.a, we = t.colorBack.uniform.rgb.mul(t.colorBack.uniform.a), je = t.colorBack.uniform.a, qe = me.mul(Te),
|
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let { vec2: e, vec4: r, float: s, atan2: i, length: n, clamp: a, fract: o, abs: l, mix: h, smoothstep: u, screenUV: c, time: d, fwidth: p, viewportSize: m } = At, f = m.x.div(m.y), g = e(c.x.mul(f), c.y), b = e(t.center.uniform.x.mul(f), t.center.uniform.y.oneMinus()), v = g.sub(b), w = d.mul(t.speed.uniform), T = n(v), N = T, S = i(v.y, v.x).sub(w), M = s(6.283185307), A = S.div(M), U = N.mul(t.scale.uniform).add(A), Q = o(U), Z = l(Q.sub(0.5)).mul(2), te = a(t.strokeWidth.uniform, t.strokeFalloff.uniform.mul(5e-3), 1), ee = a(t.strokeFalloff.uniform, 0, 1).mul(T).oneMinus(), ae = te.mul(ee), ne = p(U), ye = s(4).sub(u(0.05, 0.4, t.strokeWidth.uniform.mul(2)).mul(u(0.05, 0.4, t.strokeWidth.uniform.oneMinus().mul(2))).mul(3)), fe = h(ye.mul(ne), p(Z), a(ne, 0, 1)), Te = u(ae.sub(fe).sub(t.softness.uniform), ae.add(fe).add(t.softness.uniform), Z), me = t.colorFront.uniform.rgb.mul(t.colorFront.uniform.a), ue = t.colorFront.uniform.a, we = t.colorBack.uniform.rgb.mul(t.colorBack.uniform.a), je = t.colorBack.uniform.a, qe = me.mul(Te), yt = ue.mul(Te), ct = qe.add(we.mul(yt.oneMinus())), It = yt.add(je.mul(yt.oneMinus()));
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return r(ct, It);
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} };
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function ume(t, e) {
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} = e, a = pe(() => t.id || `${Eh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ume(t, uz), [t]), l =
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} = e, a = pe(() => t.id || `${Eh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => ume(t, uz), [t]), l = ft(null);
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} = e, a = pe(() => t.id || `${Ph.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => hme(t, hz), [t]), l =
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} = e, a = pe(() => t.id || `${Ph.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => hme(t, hz), [t]), l = ft(null);
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} = e, a = pe(() => t.id || `${Fh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => cme(t, cz), [t]), l =
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} = e, a = pe(() => t.id || `${Fh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => cme(t, cz), [t]), l = ft(null);
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l.current === null && (l.current = kt(Fh, o, a));
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const h = pe(() => ({
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} = e, a = pe(() => t.id || `${Lh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => dme(t, dz), [t]), l =
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} = e, a = pe(() => t.id || `${Lh.name.toLowerCase()}_${Math.random().toString(36).substring(7)}`, [t.id]), o = pe(() => dme(t, dz), [t]), l = ft(null);
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