seyfert 1.2.0 → 1.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/cache/index.d.ts +1 -5
- package/lib/cache/resources/voice-states.d.ts +7 -2
- package/lib/cache/resources/voice-states.js +11 -0
- package/lib/client/http/adapters/bun.d.ts +14 -0
- package/lib/client/http/adapters/bun.js +117 -0
- package/lib/client/http/adapters/index.d.ts +15 -0
- package/lib/client/http/adapters/index.js +27 -0
- package/lib/client/http/adapters/uws.d.ts +17 -0
- package/lib/client/http/adapters/uws.js +142 -0
- package/lib/client/http/httpclient.d.ts +13 -0
- package/lib/client/http/httpclient.js +48 -0
- package/lib/client/httpclient.js +31 -29
- package/lib/client/oninteractioncreate.js +7 -7
- package/lib/client/onmessagecreate.js +12 -3
- package/lib/client/workerclient.js +1 -1
- package/lib/commands/applications/chat.d.ts +11 -9
- package/lib/commands/applications/chat.js +9 -6
- package/lib/commands/applications/chatcontext.d.ts +2 -1
- package/lib/commands/applications/chatcontext.js +3 -0
- package/lib/commands/applications/menu.d.ts +4 -3
- package/lib/commands/applications/menu.js +9 -6
- package/lib/commands/applications/menucontext.d.ts +5 -2
- package/lib/commands/applications/menucontext.js +11 -2
- package/lib/commands/basecontex.d.ts +1 -1
- package/lib/commands/basecontex.js +5 -11
- package/lib/commands/decorators.d.ts +3 -3
- package/lib/commands/decorators.js +5 -5
- package/lib/commands/handler.js +2 -0
- package/lib/common/shorters/channels.d.ts +9 -2
- package/lib/common/shorters/channels.js +13 -0
- package/lib/common/shorters/members.d.ts +6 -0
- package/lib/common/shorters/members.js +6 -0
- package/lib/common/shorters/messages.d.ts +2 -2
- package/lib/common/shorters/messages.js +7 -3
- package/lib/components/componentcontext.d.ts +76 -4
- package/lib/components/componentcontext.js +68 -9
- package/lib/components/index.d.ts +1 -0
- package/lib/components/index.js +1 -0
- package/lib/structures/GuildMember.d.ts +1 -5
- package/lib/structures/GuildMember.js +2 -2
- package/lib/structures/Message.d.ts +1 -1
- package/lib/structures/User.js +3 -2
- package/lib/structures/VoiceState.d.ts +18 -0
- package/lib/structures/VoiceState.js +48 -0
- package/lib/structures/channels.d.ts +6 -3
- package/lib/structures/channels.js +14 -1
- package/lib/structures/extra/Permissions.d.ts +1 -1
- package/lib/structures/index.d.ts +1 -0
- package/lib/structures/index.js +1 -0
- package/lib/websocket/discord/shard.d.ts +4 -4
- package/lib/websocket/discord/shard.js +12 -17
- package/lib/websocket/discord/sharder.d.ts +1 -1
- package/lib/websocket/discord/sharder.js +2 -2
- package/lib/websocket/discord/workermanager.js +1 -1
- package/lib/websocket/structures/index.d.ts +6 -99
- package/lib/websocket/structures/index.js +29 -211
- package/lib/websocket/structures/timeout.d.ts +2 -2
- package/lib/websocket/structures/timeout.js +4 -4
- package/package.json +2 -2
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.
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exports.DynamicBucket = void 0;
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const common_1 = require("../../common");
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/**
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* generally useless for interaction based bots
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* ideally this would only be triggered on certain paths
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* example: a huge amount of messages being spammed
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*
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* a dynamic bucket is just a priority queue implemented using linked lists
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* we create an empty bucket for every path
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* dynamically allocating memory improves the final memory footprint
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*/
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class DynamicBucket {
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refillAmount;
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/** The queue of requests to acquire an available request. Mapped by <shardId, resolve()> */
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queue = new PriorityQueue();
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/** The amount of requests that have been used up already. */
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options;
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queue = [];
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used = 0;
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processing = false;
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/** The timeout id for the timer to reduce the used amount by the refill amount. */
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timeoutId;
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/** The timestamp in milliseconds when the next refill is scheduled. */
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processing;
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refillsAt;
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timeoutId;
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constructor(options) {
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this.
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this.refillInterval = options.refillInterval;
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this.refillAmount = options.refillAmount;
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if (options.debugger) {
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this.debugger = options.debugger;
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}
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this.options = options;
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}
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get remaining() {
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if (this.limit < this.used) {
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if (this.options.limit < this.used) {
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return 0;
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}
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return this.limit - this.used;
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return this.options.limit - this.used;
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}
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refill() {
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// Lower the used amount by the refill amount
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this.used = this.refillAmount > this.used ? 0 : this.used - this.refillAmount;
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// Reset the refillsAt timestamp since it just got refilled
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this.refillsAt = undefined;
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if (this.timeoutId) {
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clearTimeout(this.timeoutId);
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this.timeoutId = undefined;
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}
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if (this.used > 0) {
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clearTimeout(this.timeoutId);
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}
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this.used = 0;
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this.timeoutId = setTimeout(() => {
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this.refill();
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}, this.refillInterval);
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this.refillsAt = Date.now() + this.refillInterval;
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}, this.options.refillInterval);
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this.refillsAt = Date.now() + this.options.refillInterval;
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}
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}
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/** Begin processing the queue. */
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async processQueue() {
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if (this.processing) {
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if (this.processing)
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return;
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while (!this.queue.isEmpty()) {
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this.processing = true;
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while (this.queue.length) {
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if (this.remaining) {
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this.debugger?.debug(`Processing queue. Remaining: ${this.remaining} Length: ${this.queue.
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this.queue.peek()();
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this.queue.pop();
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// A request can be made
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this.options.debugger?.debug(`Processing queue. Remaining: ${this.remaining} Length: ${this.queue.length}`);
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this.queue.shift()();
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this.used++;
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// Create a new timeout for this request if none exists.
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if (!this.timeoutId) {
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this.timeoutId = setTimeout(() => {
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this.refill();
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}, this.refillInterval);
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this.refillsAt = Date.now() + this.refillInterval;
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}, this.options.refillInterval);
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this.refillsAt = Date.now() + this.options.refillInterval;
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}
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// Check if a refill is scheduled, since we have used up all available requests
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}
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else if (this.refillsAt) {
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const now = Date.now();
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// If there is time left until next refill, just delay execution.
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if (this.refillsAt > now) {
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this.options.debugger?.info(`Waiting ${this.refillsAt - now}ms to process queue`);
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await (0, common_1.delay)(this.refillsAt - now);
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this.used = 0;
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}
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}
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}
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// Loop has ended mark false so it can restart later when needed
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this.processing = false;
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}
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this.queue.push(resolve, priority);
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acquire(force = false) {
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return new Promise(res => {
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this.queue[force ? 'unshift' : 'push'](res);
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void this.processQueue();
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});
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}
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toString() {
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return [...this.queue].toString();
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}
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}
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exports.DynamicBucket = DynamicBucket;
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class TNode {
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data;
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next;
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constructor(data) {
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this.data = data;
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this.next = null;
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}
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static null(list) {
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return !list;
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}
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}
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exports.TNode = TNode;
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class PNode extends TNode {
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priority;
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constructor(data, priority) {
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super(data);
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this.priority = priority;
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}
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}
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exports.PNode = PNode;
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class Queue {
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/**
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* O(1)
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*/
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pop() {
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if (TNode.null(this.head)) {
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throw new Error('cannot pop a list without elements');
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}
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return (this.head = this.head.next);
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}
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/**
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* O(1)
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*/
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peek() {
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if (TNode.null(this.head)) {
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throw new Error('cannot peek an empty list');
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}
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return this.head.data;
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}
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/**
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* O(n)
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*/
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size() {
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let aux = this.head;
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if (TNode.null(aux)) {
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return 0;
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}
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let count = 1;
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while (aux.next !== null) {
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count++;
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aux = aux.next;
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}
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return count;
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}
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/**
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* O(1)
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*/
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isEmpty() {
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return TNode.null(this.head);
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}
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*[Symbol.iterator]() {
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let temp = this.head;
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while (temp !== null) {
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yield temp.data;
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temp = temp.next;
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}
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}
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toArray() {
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return Array.from(this);
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}
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toString() {
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return this.head?.toString() || '';
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}
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}
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exports.Queue = Queue;
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class LinkedList extends Queue {
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head = null;
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/**
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* O(1)
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*/
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push(data) {
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const temp = new TNode(data);
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temp.next = this.head;
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this.head = temp;
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return this.head;
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}
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}
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exports.LinkedList = LinkedList;
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class PriorityQueue extends Queue {
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head = null;
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/**
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* O(#priorities)
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*/
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push(data, priority) {
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let start = this.head;
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const temp = new PNode(data, priority);
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if (TNode.null(this.head) || TNode.null(start)) {
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this.head = temp;
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return this.head;
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}
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if (this.head.priority > priority) {
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temp.next = this.head;
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this.head = temp;
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return this.head;
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}
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while (start.next !== null && start.next.priority < priority) {
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start = start.next;
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}
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temp.next = start.next;
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start.next = temp;
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return this.head;
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}
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}
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exports.PriorityQueue = PriorityQueue;
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class SequentialBucket {
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connections;
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capacity; // max_concurrency
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spawnTimeout;
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constructor(maxCapacity) {
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this.connections = new LinkedList();
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this.capacity = maxCapacity;
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this.spawnTimeout = 5000;
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}
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async destroy() {
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this.connections = new LinkedList();
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}
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async push(promise) {
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this.connections.push(promise);
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if (this.capacity <= this.connections.size()) {
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await this.acquire();
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await (0, common_1.delay)(this.spawnTimeout);
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}
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return;
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}
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async acquire(promises = this.connections) {
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while (!promises.isEmpty()) {
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const item = promises.peek();
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item().catch((...args) => {
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Promise.reject(...args);
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});
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promises.pop();
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}
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return Promise.resolve(true);
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}
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static chunk(array, chunks) {
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const result = Array(Math.ceil(array.length / chunks));
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const result = new Array(Math.ceil(array.length / chunks));
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while (index < array.length) {
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result[resIndex] = array.slice(index, (index += chunks));
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exports.
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exports.DynamicBucket = DynamicBucket;
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protected interval?: NodeJS.Timeout;
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constructor(intervalTime?: number, concurrency?: number);
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push(callback: () => any): void
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shift(): any
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push(callback: () => any): Promise<void>;
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shift(): Promise<any>;
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this.intervalTime = intervalTime;
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41
|
this.concurrency = concurrency;
|
|
42
42
|
}
|
|
43
|
-
push(callback) {
|
|
43
|
+
async push(callback) {
|
|
44
44
|
this.queue.push({ cb: callback });
|
|
45
45
|
if (this.queue.length === this.concurrency) {
|
|
46
46
|
for (let i = 0; i < this.concurrency; i++) {
|
|
47
|
-
this.queue[i].cb?.();
|
|
47
|
+
await this.queue[i].cb?.();
|
|
48
48
|
this.queue[i].cb = undefined;
|
|
49
49
|
}
|
|
50
50
|
this.interval = setInterval(() => {
|
|
@@ -54,7 +54,7 @@ class ConnectQueue {
|
|
|
54
54
|
}, this.intervalTime);
|
|
55
55
|
}
|
|
56
56
|
}
|
|
57
|
-
shift() {
|
|
57
|
+
async shift() {
|
|
58
58
|
const shift = this.queue.shift();
|
|
59
59
|
if (!shift) {
|
|
60
60
|
if (!this.queue.length) {
|
|
@@ -65,7 +65,7 @@ class ConnectQueue {
|
|
|
65
65
|
}
|
|
66
66
|
if (!shift.cb)
|
|
67
67
|
return this.shift();
|
|
68
|
-
shift.cb?.();
|
|
68
|
+
await shift.cb?.();
|
|
69
69
|
if (!this.queue.length) {
|
|
70
70
|
clearInterval(this.interval);
|
|
71
71
|
this.interval = undefined;
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "seyfert",
|
|
3
|
-
"version": "1.2.
|
|
3
|
+
"version": "1.2.2",
|
|
4
4
|
"description": "The most advanced framework for discord bots",
|
|
5
5
|
"main": "./lib/index.js",
|
|
6
6
|
"module": "./lib/index.js",
|
|
@@ -71,4 +71,4 @@
|
|
|
71
71
|
"url": "https://github.com/socram03"
|
|
72
72
|
}
|
|
73
73
|
]
|
|
74
|
-
}
|
|
74
|
+
}
|