seven365-zyprinter 0.0.1

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Files changed (53) hide show
  1. package/Package.swift +43 -0
  2. package/README.md +186 -0
  3. package/Seven365Zyprinter.podspec +27 -0
  4. package/android/build.gradle +58 -0
  5. package/android/src/main/AndroidManifest.xml +2 -0
  6. package/android/src/main/java/com/mycompany/plugins/example/Example.java +342 -0
  7. package/android/src/main/java/com/mycompany/plugins/example/ExamplePlugin.java +161 -0
  8. package/android/src/main/res/.gitkeep +0 -0
  9. package/dist/docs.json +229 -0
  10. package/dist/esm/definitions.d.ts +56 -0
  11. package/dist/esm/definitions.js +2 -0
  12. package/dist/esm/definitions.js.map +1 -0
  13. package/dist/esm/index.d.ts +4 -0
  14. package/dist/esm/index.js +7 -0
  15. package/dist/esm/index.js.map +1 -0
  16. package/dist/esm/web.d.ts +49 -0
  17. package/dist/esm/web.js +40 -0
  18. package/dist/esm/web.js.map +1 -0
  19. package/dist/plugin.cjs.js +54 -0
  20. package/dist/plugin.cjs.js.map +1 -0
  21. package/dist/plugin.js +57 -0
  22. package/dist/plugin.js.map +1 -0
  23. package/ios/Seven365Zyprinter.podspec +28 -0
  24. package/ios/Sources/Plugin/ZyprintPlugin.swift +161 -0
  25. package/ios/Sources/Plugin/ZywellSDK.swift +358 -0
  26. package/ios/Sources/Seven365Zyprinter-Umbrella.h +16 -0
  27. package/ios/Sources/module.modulemap +12 -0
  28. package/ios/Sources/sources/BLEManager.h +658 -0
  29. package/ios/Sources/sources/BLEManager.m +2842 -0
  30. package/ios/Sources/sources/GCD/Documentation.html +47 -0
  31. package/ios/Sources/sources/GCD/GCDAsyncSocket.h +1226 -0
  32. package/ios/Sources/sources/GCD/GCDAsyncSocket.m +8560 -0
  33. package/ios/Sources/sources/GCD/GCDAsyncUdpSocket.h +1036 -0
  34. package/ios/Sources/sources/GCD/GCDAsyncUdpSocket.m +5632 -0
  35. package/ios/Sources/sources/GCD/PrinterManager.h +91 -0
  36. package/ios/Sources/sources/GCD/PrinterManager.m +513 -0
  37. package/ios/Sources/sources/GCD/WifiManager.h +91 -0
  38. package/ios/Sources/sources/GCD/WifiManager.m +510 -0
  39. package/ios/Sources/sources/ImageTranster.h +38 -0
  40. package/ios/Sources/sources/ImageTranster.m +389 -0
  41. package/ios/Sources/sources/POSBLEManager.h +759 -0
  42. package/ios/Sources/sources/POSBLEManager.m +834 -0
  43. package/ios/Sources/sources/POSSDK.h +93 -0
  44. package/ios/Sources/sources/POSWIFIManager.h +116 -0
  45. package/ios/Sources/sources/POSWIFIManager.m +260 -0
  46. package/ios/Sources/sources/POSWIFIManagerAsync.h +745 -0
  47. package/ios/Sources/sources/POSWIFIManagerAsync.m +1847 -0
  48. package/ios/Sources/sources/PosCommand.h +633 -0
  49. package/ios/Sources/sources/PosCommand.m +1019 -0
  50. package/ios/Sources/sources/TscCommand.h +723 -0
  51. package/ios/Sources/sources/TscCommand.m +566 -0
  52. package/ios/Tests/ExamplePluginTests/ExamplePluginTests.swift +15 -0
  53. package/package.json +339 -0
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+ <html>
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+ <body>
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+
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+ <h1>Welcome to the CocoaAsyncSocket project!</h1>
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+
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+ <p>
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+ A wealth of documentation can be found on the GitHub homepage:</br>
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+ <a href="https://github.com/robbiehanson/CocoaAsyncSocket">https://github.com/robbiehanson/CocoaAsyncSocket</a>
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+ </p>
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+
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+ <p>
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+ If you are new to networking, it is recommended you start by reading the Intro page:<br/>
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+ <a href="https://github.com/robbiehanson/CocoaAsyncSocket/wiki/Intro">https://github.com/robbiehanson/CocoaAsyncSocket/wiki/Intro</a>
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+ </p>
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+
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+ <p>
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+ If you are a seasoned networking professional, with 10+ years of experience writing low-level socket code,
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+ and detailed knowledge of the underlying BSD networking stack, then you can skip the CommonPitfalls page.<br/>
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+ Otherwise, it should be considered mandatory reading:<br/>
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+ <a href="https://github.com/robbiehanson/CocoaAsyncSocket/wiki/CommonPitfalls">https://github.com/robbiehanson/CocoaAsyncSocket/wiki/CommonPitfalls</a>
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+ </p>
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+
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+ <h4>
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+ A little bit of investment in your knowledge and understanding of networking fundamentals can go a long way.<br/>
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+ And it can save you a LOT of time and frustration in the long run.
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+ </h4>
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+
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+ <p>
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+ Your first goto for reference should ALWAYS be the header files. They are extremely well documented. Please read them.
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+ </p>
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+
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+ <p>
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+ Did I mention you should read the headers? They're documented very nicely, in plain English.
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+ </p>
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+
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+ <p>
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+ If you have any questions you are welcome to post to the CocoaAsyncSocket mailing list:<br/>
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+ <a href="https://groups.google.com/group/cocoaasyncsocket">http://groups.google.com/group/cocoaasyncsocket</a><br/>
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+ <br/>
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+ The list is archived, and available for browsing online.<br/>
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+ You may be able to instantly find the answer you're looking for with a quick search.<br/>
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+ </p>
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+
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+ <h3>We hope the CocoaAsyncSocket project can provide you with powerful and easy to use networking libraries.</h3>
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+
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+ </body>
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+ </html>