sendelp 0.1.91
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103
|
+
|
104
|
+
options = options || {};
|
105
|
+
|
106
|
+
// Duplex streams are both readable and writable, but share
|
107
|
+
// the same options object.
|
108
|
+
// However, some cases require setting options to different
|
109
|
+
// values for the readable and the writable sides of the duplex stream.
|
110
|
+
// These options can be provided separately as readableXXX and writableXXX.
|
111
|
+
var isDuplex = stream instanceof Duplex;
|
112
|
+
|
113
|
+
// object stream flag. Used to make read(n) ignore n and to
|
114
|
+
// make all the buffer merging and length checks go away
|
115
|
+
this.objectMode = !!options.objectMode;
|
116
|
+
|
117
|
+
if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
|
118
|
+
|
119
|
+
// the point at which it stops calling _read() to fill the buffer
|
120
|
+
// Note: 0 is a valid value, means "don't call _read preemptively ever"
|
121
|
+
var hwm = options.highWaterMark;
|
122
|
+
var readableHwm = options.readableHighWaterMark;
|
123
|
+
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
|
124
|
+
|
125
|
+
if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;
|
126
|
+
|
127
|
+
// cast to ints.
|
128
|
+
this.highWaterMark = Math.floor(this.highWaterMark);
|
129
|
+
|
130
|
+
// A linked list is used to store data chunks instead of an array because the
|
131
|
+
// linked list can remove elements from the beginning faster than
|
132
|
+
// array.shift()
|
133
|
+
this.buffer = new BufferList();
|
134
|
+
this.length = 0;
|
135
|
+
this.pipes = null;
|
136
|
+
this.pipesCount = 0;
|
137
|
+
this.flowing = null;
|
138
|
+
this.ended = false;
|
139
|
+
this.endEmitted = false;
|
140
|
+
this.reading = false;
|
141
|
+
|
142
|
+
// a flag to be able to tell if the event 'readable'/'data' is emitted
|
143
|
+
// immediately, or on a later tick. We set this to true at first, because
|
144
|
+
// any actions that shouldn't happen until "later" should generally also
|
145
|
+
// not happen before the first read call.
|
146
|
+
this.sync = true;
|
147
|
+
|
148
|
+
// whenever we return null, then we set a flag to say
|
149
|
+
// that we're awaiting a 'readable' event emission.
|
150
|
+
this.needReadable = false;
|
151
|
+
this.emittedReadable = false;
|
152
|
+
this.readableListening = false;
|
153
|
+
this.resumeScheduled = false;
|
154
|
+
|
155
|
+
// has it been destroyed
|
156
|
+
this.destroyed = false;
|
157
|
+
|
158
|
+
// Crypto is kind of old and crusty. Historically, its default string
|
159
|
+
// encoding is 'binary' so we have to make this configurable.
|
160
|
+
// Everything else in the universe uses 'utf8', though.
|
161
|
+
this.defaultEncoding = options.defaultEncoding || 'utf8';
|
162
|
+
|
163
|
+
// the number of writers that are awaiting a drain event in .pipe()s
|
164
|
+
this.awaitDrain = 0;
|
165
|
+
|
166
|
+
// if true, a maybeReadMore has been scheduled
|
167
|
+
this.readingMore = false;
|
168
|
+
|
169
|
+
this.decoder = null;
|
170
|
+
this.encoding = null;
|
171
|
+
if (options.encoding) {
|
172
|
+
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
|
173
|
+
this.decoder = new StringDecoder(options.encoding);
|
174
|
+
this.encoding = options.encoding;
|
175
|
+
}
|
176
|
+
}
|
177
|
+
|
178
|
+
function Readable(options) {
|
179
|
+
Duplex = Duplex || require('./_stream_duplex');
|
180
|
+
|
181
|
+
if (!(this instanceof Readable)) return new Readable(options);
|
182
|
+
|
183
|
+
this._readableState = new ReadableState(options, this);
|
184
|
+
|
185
|
+
// legacy
|
186
|
+
this.readable = true;
|
187
|
+
|
188
|
+
if (options) {
|
189
|
+
if (typeof options.read === 'function') this._read = options.read;
|
190
|
+
|
191
|
+
if (typeof options.destroy === 'function') this._destroy = options.destroy;
|
192
|
+
}
|
193
|
+
|
194
|
+
Stream.call(this);
|
195
|
+
}
|
196
|
+
|
197
|
+
Object.defineProperty(Readable.prototype, 'destroyed', {
|
198
|
+
get: function () {
|
199
|
+
if (this._readableState === undefined) {
|
200
|
+
return false;
|
201
|
+
}
|
202
|
+
return this._readableState.destroyed;
|
203
|
+
},
|
204
|
+
set: function (value) {
|
205
|
+
// we ignore the value if the stream
|
206
|
+
// has not been initialized yet
|
207
|
+
if (!this._readableState) {
|
208
|
+
return;
|
209
|
+
}
|
210
|
+
|
211
|
+
// backward compatibility, the user is explicitly
|
212
|
+
// managing destroyed
|
213
|
+
this._readableState.destroyed = value;
|
214
|
+
}
|
215
|
+
});
|
216
|
+
|
217
|
+
Readable.prototype.destroy = destroyImpl.destroy;
|
218
|
+
Readable.prototype._undestroy = destroyImpl.undestroy;
|
219
|
+
Readable.prototype._destroy = function (err, cb) {
|
220
|
+
this.push(null);
|
221
|
+
cb(err);
|
222
|
+
};
|
223
|
+
|
224
|
+
// Manually shove something into the read() buffer.
|
225
|
+
// This returns true if the highWaterMark has not been hit yet,
|
226
|
+
// similar to how Writable.write() returns true if you should
|
227
|
+
// write() some more.
|
228
|
+
Readable.prototype.push = function (chunk, encoding) {
|
229
|
+
var state = this._readableState;
|
230
|
+
var skipChunkCheck;
|
231
|
+
|
232
|
+
if (!state.objectMode) {
|
233
|
+
if (typeof chunk === 'string') {
|
234
|
+
encoding = encoding || state.defaultEncoding;
|
235
|
+
if (encoding !== state.encoding) {
|
236
|
+
chunk = Buffer.from(chunk, encoding);
|
237
|
+
encoding = '';
|
238
|
+
}
|
239
|
+
skipChunkCheck = true;
|
240
|
+
}
|
241
|
+
} else {
|
242
|
+
skipChunkCheck = true;
|
243
|
+
}
|
244
|
+
|
245
|
+
return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
|
246
|
+
};
|
247
|
+
|
248
|
+
// Unshift should *always* be something directly out of read()
|
249
|
+
Readable.prototype.unshift = function (chunk) {
|
250
|
+
return readableAddChunk(this, chunk, null, true, false);
|
251
|
+
};
|
252
|
+
|
253
|
+
function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
|
254
|
+
var state = stream._readableState;
|
255
|
+
if (chunk === null) {
|
256
|
+
state.reading = false;
|
257
|
+
onEofChunk(stream, state);
|
258
|
+
} else {
|
259
|
+
var er;
|
260
|
+
if (!skipChunkCheck) er = chunkInvalid(state, chunk);
|
261
|
+
if (er) {
|
262
|
+
stream.emit('error', er);
|
263
|
+
} else if (state.objectMode || chunk && chunk.length > 0) {
|
264
|
+
if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
|
265
|
+
chunk = _uint8ArrayToBuffer(chunk);
|
266
|
+
}
|
267
|
+
|
268
|
+
if (addToFront) {
|
269
|
+
if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
|
270
|
+
} else if (state.ended) {
|
271
|
+
stream.emit('error', new Error('stream.push() after EOF'));
|
272
|
+
} else {
|
273
|
+
state.reading = false;
|
274
|
+
if (state.decoder && !encoding) {
|
275
|
+
chunk = state.decoder.write(chunk);
|
276
|
+
if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
|
277
|
+
} else {
|
278
|
+
addChunk(stream, state, chunk, false);
|
279
|
+
}
|
280
|
+
}
|
281
|
+
} else if (!addToFront) {
|
282
|
+
state.reading = false;
|
283
|
+
}
|
284
|
+
}
|
285
|
+
|
286
|
+
return needMoreData(state);
|
287
|
+
}
|
288
|
+
|
289
|
+
function addChunk(stream, state, chunk, addToFront) {
|
290
|
+
if (state.flowing && state.length === 0 && !state.sync) {
|
291
|
+
stream.emit('data', chunk);
|
292
|
+
stream.read(0);
|
293
|
+
} else {
|
294
|
+
// update the buffer info.
|
295
|
+
state.length += state.objectMode ? 1 : chunk.length;
|
296
|
+
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
|
297
|
+
|
298
|
+
if (state.needReadable) emitReadable(stream);
|
299
|
+
}
|
300
|
+
maybeReadMore(stream, state);
|
301
|
+
}
|
302
|
+
|
303
|
+
function chunkInvalid(state, chunk) {
|
304
|
+
var er;
|
305
|
+
if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
|
306
|
+
er = new TypeError('Invalid non-string/buffer chunk');
|
307
|
+
}
|
308
|
+
return er;
|
309
|
+
}
|
310
|
+
|
311
|
+
// if it's past the high water mark, we can push in some more.
|
312
|
+
// Also, if we have no data yet, we can stand some
|
313
|
+
// more bytes. This is to work around cases where hwm=0,
|
314
|
+
// such as the repl. Also, if the push() triggered a
|
315
|
+
// readable event, and the user called read(largeNumber) such that
|
316
|
+
// needReadable was set, then we ought to push more, so that another
|
317
|
+
// 'readable' event will be triggered.
|
318
|
+
function needMoreData(state) {
|
319
|
+
return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
|
320
|
+
}
|
321
|
+
|
322
|
+
Readable.prototype.isPaused = function () {
|
323
|
+
return this._readableState.flowing === false;
|
324
|
+
};
|
325
|
+
|
326
|
+
// backwards compatibility.
|
327
|
+
Readable.prototype.setEncoding = function (enc) {
|
328
|
+
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
|
329
|
+
this._readableState.decoder = new StringDecoder(enc);
|
330
|
+
this._readableState.encoding = enc;
|
331
|
+
return this;
|
332
|
+
};
|
333
|
+
|
334
|
+
// Don't raise the hwm > 8MB
|
335
|
+
var MAX_HWM = 0x800000;
|
336
|
+
function computeNewHighWaterMark(n) {
|
337
|
+
if (n >= MAX_HWM) {
|
338
|
+
n = MAX_HWM;
|
339
|
+
} else {
|
340
|
+
// Get the next highest power of 2 to prevent increasing hwm excessively in
|
341
|
+
// tiny amounts
|
342
|
+
n--;
|
343
|
+
n |= n >>> 1;
|
344
|
+
n |= n >>> 2;
|
345
|
+
n |= n >>> 4;
|
346
|
+
n |= n >>> 8;
|
347
|
+
n |= n >>> 16;
|
348
|
+
n++;
|
349
|
+
}
|
350
|
+
return n;
|
351
|
+
}
|
352
|
+
|
353
|
+
// This function is designed to be inlinable, so please take care when making
|
354
|
+
// changes to the function body.
|
355
|
+
function howMuchToRead(n, state) {
|
356
|
+
if (n <= 0 || state.length === 0 && state.ended) return 0;
|
357
|
+
if (state.objectMode) return 1;
|
358
|
+
if (n !== n) {
|
359
|
+
// Only flow one buffer at a time
|
360
|
+
if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
|
361
|
+
}
|
362
|
+
// If we're asking for more than the current hwm, then raise the hwm.
|
363
|
+
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
|
364
|
+
if (n <= state.length) return n;
|
365
|
+
// Don't have enough
|
366
|
+
if (!state.ended) {
|
367
|
+
state.needReadable = true;
|
368
|
+
return 0;
|
369
|
+
}
|
370
|
+
return state.length;
|
371
|
+
}
|
372
|
+
|
373
|
+
// you can override either this method, or the async _read(n) below.
|
374
|
+
Readable.prototype.read = function (n) {
|
375
|
+
debug('read', n);
|
376
|
+
n = parseInt(n, 10);
|
377
|
+
var state = this._readableState;
|
378
|
+
var nOrig = n;
|
379
|
+
|
380
|
+
if (n !== 0) state.emittedReadable = false;
|
381
|
+
|
382
|
+
// if we're doing read(0) to trigger a readable event, but we
|
383
|
+
// already have a bunch of data in the buffer, then just trigger
|
384
|
+
// the 'readable' event and move on.
|
385
|
+
if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
|
386
|
+
debug('read: emitReadable', state.length, state.ended);
|
387
|
+
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
|
388
|
+
return null;
|
389
|
+
}
|
390
|
+
|
391
|
+
n = howMuchToRead(n, state);
|
392
|
+
|
393
|
+
// if we've ended, and we're now clear, then finish it up.
|
394
|
+
if (n === 0 && state.ended) {
|
395
|
+
if (state.length === 0) endReadable(this);
|
396
|
+
return null;
|
397
|
+
}
|
398
|
+
|
399
|
+
// All the actual chunk generation logic needs to be
|
400
|
+
// *below* the call to _read. The reason is that in certain
|
401
|
+
// synthetic stream cases, such as passthrough streams, _read
|
402
|
+
// may be a completely synchronous operation which may change
|
403
|
+
// the state of the read buffer, providing enough data when
|
404
|
+
// before there was *not* enough.
|
405
|
+
//
|
406
|
+
// So, the steps are:
|
407
|
+
// 1. Figure out what the state of things will be after we do
|
408
|
+
// a read from the buffer.
|
409
|
+
//
|
410
|
+
// 2. If that resulting state will trigger a _read, then call _read.
|
411
|
+
// Note that this may be asynchronous, or synchronous. Yes, it is
|
412
|
+
// deeply ugly to write APIs this way, but that still doesn't mean
|
413
|
+
// that the Readable class should behave improperly, as streams are
|
414
|
+
// designed to be sync/async agnostic.
|
415
|
+
// Take note if the _read call is sync or async (ie, if the read call
|
416
|
+
// has returned yet), so that we know whether or not it's safe to emit
|
417
|
+
// 'readable' etc.
|
418
|
+
//
|
419
|
+
// 3. Actually pull the requested chunks out of the buffer and return.
|
420
|
+
|
421
|
+
// if we need a readable event, then we need to do some reading.
|
422
|
+
var doRead = state.needReadable;
|
423
|
+
debug('need readable', doRead);
|
424
|
+
|
425
|
+
// if we currently have less than the highWaterMark, then also read some
|
426
|
+
if (state.length === 0 || state.length - n < state.highWaterMark) {
|
427
|
+
doRead = true;
|
428
|
+
debug('length less than watermark', doRead);
|
429
|
+
}
|
430
|
+
|
431
|
+
// however, if we've ended, then there's no point, and if we're already
|
432
|
+
// reading, then it's unnecessary.
|
433
|
+
if (state.ended || state.reading) {
|
434
|
+
doRead = false;
|
435
|
+
debug('reading or ended', doRead);
|
436
|
+
} else if (doRead) {
|
437
|
+
debug('do read');
|
438
|
+
state.reading = true;
|
439
|
+
state.sync = true;
|
440
|
+
// if the length is currently zero, then we *need* a readable event.
|
441
|
+
if (state.length === 0) state.needReadable = true;
|
442
|
+
// call internal read method
|
443
|
+
this._read(state.highWaterMark);
|
444
|
+
state.sync = false;
|
445
|
+
// If _read pushed data synchronously, then `reading` will be false,
|
446
|
+
// and we need to re-evaluate how much data we can return to the user.
|
447
|
+
if (!state.reading) n = howMuchToRead(nOrig, state);
|
448
|
+
}
|
449
|
+
|
450
|
+
var ret;
|
451
|
+
if (n > 0) ret = fromList(n, state);else ret = null;
|
452
|
+
|
453
|
+
if (ret === null) {
|
454
|
+
state.needReadable = true;
|
455
|
+
n = 0;
|
456
|
+
} else {
|
457
|
+
state.length -= n;
|
458
|
+
}
|
459
|
+
|
460
|
+
if (state.length === 0) {
|
461
|
+
// If we have nothing in the buffer, then we want to know
|
462
|
+
// as soon as we *do* get something into the buffer.
|
463
|
+
if (!state.ended) state.needReadable = true;
|
464
|
+
|
465
|
+
// If we tried to read() past the EOF, then emit end on the next tick.
|
466
|
+
if (nOrig !== n && state.ended) endReadable(this);
|
467
|
+
}
|
468
|
+
|
469
|
+
if (ret !== null) this.emit('data', ret);
|
470
|
+
|
471
|
+
return ret;
|
472
|
+
};
|
473
|
+
|
474
|
+
function onEofChunk(stream, state) {
|
475
|
+
if (state.ended) return;
|
476
|
+
if (state.decoder) {
|
477
|
+
var chunk = state.decoder.end();
|
478
|
+
if (chunk && chunk.length) {
|
479
|
+
state.buffer.push(chunk);
|
480
|
+
state.length += state.objectMode ? 1 : chunk.length;
|
481
|
+
}
|
482
|
+
}
|
483
|
+
state.ended = true;
|
484
|
+
|
485
|
+
// emit 'readable' now to make sure it gets picked up.
|
486
|
+
emitReadable(stream);
|
487
|
+
}
|
488
|
+
|
489
|
+
// Don't emit readable right away in sync mode, because this can trigger
|
490
|
+
// another read() call => stack overflow. This way, it might trigger
|
491
|
+
// a nextTick recursion warning, but that's not so bad.
|
492
|
+
function emitReadable(stream) {
|
493
|
+
var state = stream._readableState;
|
494
|
+
state.needReadable = false;
|
495
|
+
if (!state.emittedReadable) {
|
496
|
+
debug('emitReadable', state.flowing);
|
497
|
+
state.emittedReadable = true;
|
498
|
+
if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);
|
499
|
+
}
|
500
|
+
}
|
501
|
+
|
502
|
+
function emitReadable_(stream) {
|
503
|
+
debug('emit readable');
|
504
|
+
stream.emit('readable');
|
505
|
+
flow(stream);
|
506
|
+
}
|
507
|
+
|
508
|
+
// at this point, the user has presumably seen the 'readable' event,
|
509
|
+
// and called read() to consume some data. that may have triggered
|
510
|
+
// in turn another _read(n) call, in which case reading = true if
|
511
|
+
// it's in progress.
|
512
|
+
// However, if we're not ended, or reading, and the length < hwm,
|
513
|
+
// then go ahead and try to read some more preemptively.
|
514
|
+
function maybeReadMore(stream, state) {
|
515
|
+
if (!state.readingMore) {
|
516
|
+
state.readingMore = true;
|
517
|
+
pna.nextTick(maybeReadMore_, stream, state);
|
518
|
+
}
|
519
|
+
}
|
520
|
+
|
521
|
+
function maybeReadMore_(stream, state) {
|
522
|
+
var len = state.length;
|
523
|
+
while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
|
524
|
+
debug('maybeReadMore read 0');
|
525
|
+
stream.read(0);
|
526
|
+
if (len === state.length)
|
527
|
+
// didn't get any data, stop spinning.
|
528
|
+
break;else len = state.length;
|
529
|
+
}
|
530
|
+
state.readingMore = false;
|
531
|
+
}
|
532
|
+
|
533
|
+
// abstract method. to be overridden in specific implementation classes.
|
534
|
+
// call cb(er, data) where data is <= n in length.
|
535
|
+
// for virtual (non-string, non-buffer) streams, "length" is somewhat
|
536
|
+
// arbitrary, and perhaps not very meaningful.
|
537
|
+
Readable.prototype._read = function (n) {
|
538
|
+
this.emit('error', new Error('_read() is not implemented'));
|
539
|
+
};
|
540
|
+
|
541
|
+
Readable.prototype.pipe = function (dest, pipeOpts) {
|
542
|
+
var src = this;
|
543
|
+
var state = this._readableState;
|
544
|
+
|
545
|
+
switch (state.pipesCount) {
|
546
|
+
case 0:
|
547
|
+
state.pipes = dest;
|
548
|
+
break;
|
549
|
+
case 1:
|
550
|
+
state.pipes = [state.pipes, dest];
|
551
|
+
break;
|
552
|
+
default:
|
553
|
+
state.pipes.push(dest);
|
554
|
+
break;
|
555
|
+
}
|
556
|
+
state.pipesCount += 1;
|
557
|
+
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
|
558
|
+
|
559
|
+
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
|
560
|
+
|
561
|
+
var endFn = doEnd ? onend : unpipe;
|
562
|
+
if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);
|
563
|
+
|
564
|
+
dest.on('unpipe', onunpipe);
|
565
|
+
function onunpipe(readable, unpipeInfo) {
|
566
|
+
debug('onunpipe');
|
567
|
+
if (readable === src) {
|
568
|
+
if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
|
569
|
+
unpipeInfo.hasUnpiped = true;
|
570
|
+
cleanup();
|
571
|
+
}
|
572
|
+
}
|
573
|
+
}
|
574
|
+
|
575
|
+
function onend() {
|
576
|
+
debug('onend');
|
577
|
+
dest.end();
|
578
|
+
}
|
579
|
+
|
580
|
+
// when the dest drains, it reduces the awaitDrain counter
|
581
|
+
// on the source. This would be more elegant with a .once()
|
582
|
+
// handler in flow(), but adding and removing repeatedly is
|
583
|
+
// too slow.
|
584
|
+
var ondrain = pipeOnDrain(src);
|
585
|
+
dest.on('drain', ondrain);
|
586
|
+
|
587
|
+
var cleanedUp = false;
|
588
|
+
function cleanup() {
|
589
|
+
debug('cleanup');
|
590
|
+
// cleanup event handlers once the pipe is broken
|
591
|
+
dest.removeListener('close', onclose);
|
592
|
+
dest.removeListener('finish', onfinish);
|
593
|
+
dest.removeListener('drain', ondrain);
|
594
|
+
dest.removeListener('error', onerror);
|
595
|
+
dest.removeListener('unpipe', onunpipe);
|
596
|
+
src.removeListener('end', onend);
|
597
|
+
src.removeListener('end', unpipe);
|
598
|
+
src.removeListener('data', ondata);
|
599
|
+
|
600
|
+
cleanedUp = true;
|
601
|
+
|
602
|
+
// if the reader is waiting for a drain event from this
|
603
|
+
// specific writer, then it would cause it to never start
|
604
|
+
// flowing again.
|
605
|
+
// So, if this is awaiting a drain, then we just call it now.
|
606
|
+
// If we don't know, then assume that we are waiting for one.
|
607
|
+
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
|
608
|
+
}
|
609
|
+
|
610
|
+
// If the user pushes more data while we're writing to dest then we'll end up
|
611
|
+
// in ondata again. However, we only want to increase awaitDrain once because
|
612
|
+
// dest will only emit one 'drain' event for the multiple writes.
|
613
|
+
// => Introduce a guard on increasing awaitDrain.
|
614
|
+
var increasedAwaitDrain = false;
|
615
|
+
src.on('data', ondata);
|
616
|
+
function ondata(chunk) {
|
617
|
+
debug('ondata');
|
618
|
+
increasedAwaitDrain = false;
|
619
|
+
var ret = dest.write(chunk);
|
620
|
+
if (false === ret && !increasedAwaitDrain) {
|
621
|
+
// If the user unpiped during `dest.write()`, it is possible
|
622
|
+
// to get stuck in a permanently paused state if that write
|
623
|
+
// also returned false.
|
624
|
+
// => Check whether `dest` is still a piping destination.
|
625
|
+
if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
|
626
|
+
debug('false write response, pause', src._readableState.awaitDrain);
|
627
|
+
src._readableState.awaitDrain++;
|
628
|
+
increasedAwaitDrain = true;
|
629
|
+
}
|
630
|
+
src.pause();
|
631
|
+
}
|
632
|
+
}
|
633
|
+
|
634
|
+
// if the dest has an error, then stop piping into it.
|
635
|
+
// however, don't suppress the throwing behavior for this.
|
636
|
+
function onerror(er) {
|
637
|
+
debug('onerror', er);
|
638
|
+
unpipe();
|
639
|
+
dest.removeListener('error', onerror);
|
640
|
+
if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
|
641
|
+
}
|
642
|
+
|
643
|
+
// Make sure our error handler is attached before userland ones.
|
644
|
+
prependListener(dest, 'error', onerror);
|
645
|
+
|
646
|
+
// Both close and finish should trigger unpipe, but only once.
|
647
|
+
function onclose() {
|
648
|
+
dest.removeListener('finish', onfinish);
|
649
|
+
unpipe();
|
650
|
+
}
|
651
|
+
dest.once('close', onclose);
|
652
|
+
function onfinish() {
|
653
|
+
debug('onfinish');
|
654
|
+
dest.removeListener('close', onclose);
|
655
|
+
unpipe();
|
656
|
+
}
|
657
|
+
dest.once('finish', onfinish);
|
658
|
+
|
659
|
+
function unpipe() {
|
660
|
+
debug('unpipe');
|
661
|
+
src.unpipe(dest);
|
662
|
+
}
|
663
|
+
|
664
|
+
// tell the dest that it's being piped to
|
665
|
+
dest.emit('pipe', src);
|
666
|
+
|
667
|
+
// start the flow if it hasn't been started already.
|
668
|
+
if (!state.flowing) {
|
669
|
+
debug('pipe resume');
|
670
|
+
src.resume();
|
671
|
+
}
|
672
|
+
|
673
|
+
return dest;
|
674
|
+
};
|
675
|
+
|
676
|
+
function pipeOnDrain(src) {
|
677
|
+
return function () {
|
678
|
+
var state = src._readableState;
|
679
|
+
debug('pipeOnDrain', state.awaitDrain);
|
680
|
+
if (state.awaitDrain) state.awaitDrain--;
|
681
|
+
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
|
682
|
+
state.flowing = true;
|
683
|
+
flow(src);
|
684
|
+
}
|
685
|
+
};
|
686
|
+
}
|
687
|
+
|
688
|
+
Readable.prototype.unpipe = function (dest) {
|
689
|
+
var state = this._readableState;
|
690
|
+
var unpipeInfo = { hasUnpiped: false };
|
691
|
+
|
692
|
+
// if we're not piping anywhere, then do nothing.
|
693
|
+
if (state.pipesCount === 0) return this;
|
694
|
+
|
695
|
+
// just one destination. most common case.
|
696
|
+
if (state.pipesCount === 1) {
|
697
|
+
// passed in one, but it's not the right one.
|
698
|
+
if (dest && dest !== state.pipes) return this;
|
699
|
+
|
700
|
+
if (!dest) dest = state.pipes;
|
701
|
+
|
702
|
+
// got a match.
|
703
|
+
state.pipes = null;
|
704
|
+
state.pipesCount = 0;
|
705
|
+
state.flowing = false;
|
706
|
+
if (dest) dest.emit('unpipe', this, unpipeInfo);
|
707
|
+
return this;
|
708
|
+
}
|
709
|
+
|
710
|
+
// slow case. multiple pipe destinations.
|
711
|
+
|
712
|
+
if (!dest) {
|
713
|
+
// remove all.
|
714
|
+
var dests = state.pipes;
|
715
|
+
var len = state.pipesCount;
|
716
|
+
state.pipes = null;
|
717
|
+
state.pipesCount = 0;
|
718
|
+
state.flowing = false;
|
719
|
+
|
720
|
+
for (var i = 0; i < len; i++) {
|
721
|
+
dests[i].emit('unpipe', this, unpipeInfo);
|
722
|
+
}return this;
|
723
|
+
}
|
724
|
+
|
725
|
+
// try to find the right one.
|
726
|
+
var index = indexOf(state.pipes, dest);
|
727
|
+
if (index === -1) return this;
|
728
|
+
|
729
|
+
state.pipes.splice(index, 1);
|
730
|
+
state.pipesCount -= 1;
|
731
|
+
if (state.pipesCount === 1) state.pipes = state.pipes[0];
|
732
|
+
|
733
|
+
dest.emit('unpipe', this, unpipeInfo);
|
734
|
+
|
735
|
+
return this;
|
736
|
+
};
|
737
|
+
|
738
|
+
// set up data events if they are asked for
|
739
|
+
// Ensure readable listeners eventually get something
|
740
|
+
Readable.prototype.on = function (ev, fn) {
|
741
|
+
var res = Stream.prototype.on.call(this, ev, fn);
|
742
|
+
|
743
|
+
if (ev === 'data') {
|
744
|
+
// Start flowing on next tick if stream isn't explicitly paused
|
745
|
+
if (this._readableState.flowing !== false) this.resume();
|
746
|
+
} else if (ev === 'readable') {
|
747
|
+
var state = this._readableState;
|
748
|
+
if (!state.endEmitted && !state.readableListening) {
|
749
|
+
state.readableListening = state.needReadable = true;
|
750
|
+
state.emittedReadable = false;
|
751
|
+
if (!state.reading) {
|
752
|
+
pna.nextTick(nReadingNextTick, this);
|
753
|
+
} else if (state.length) {
|
754
|
+
emitReadable(this);
|
755
|
+
}
|
756
|
+
}
|
757
|
+
}
|
758
|
+
|
759
|
+
return res;
|
760
|
+
};
|
761
|
+
Readable.prototype.addListener = Readable.prototype.on;
|
762
|
+
|
763
|
+
function nReadingNextTick(self) {
|
764
|
+
debug('readable nexttick read 0');
|
765
|
+
self.read(0);
|
766
|
+
}
|
767
|
+
|
768
|
+
// pause() and resume() are remnants of the legacy readable stream API
|
769
|
+
// If the user uses them, then switch into old mode.
|
770
|
+
Readable.prototype.resume = function () {
|
771
|
+
var state = this._readableState;
|
772
|
+
if (!state.flowing) {
|
773
|
+
debug('resume');
|
774
|
+
state.flowing = true;
|
775
|
+
resume(this, state);
|
776
|
+
}
|
777
|
+
return this;
|
778
|
+
};
|
779
|
+
|
780
|
+
function resume(stream, state) {
|
781
|
+
if (!state.resumeScheduled) {
|
782
|
+
state.resumeScheduled = true;
|
783
|
+
pna.nextTick(resume_, stream, state);
|
784
|
+
}
|
785
|
+
}
|
786
|
+
|
787
|
+
function resume_(stream, state) {
|
788
|
+
if (!state.reading) {
|
789
|
+
debug('resume read 0');
|
790
|
+
stream.read(0);
|
791
|
+
}
|
792
|
+
|
793
|
+
state.resumeScheduled = false;
|
794
|
+
state.awaitDrain = 0;
|
795
|
+
stream.emit('resume');
|
796
|
+
flow(stream);
|
797
|
+
if (state.flowing && !state.reading) stream.read(0);
|
798
|
+
}
|
799
|
+
|
800
|
+
Readable.prototype.pause = function () {
|
801
|
+
debug('call pause flowing=%j', this._readableState.flowing);
|
802
|
+
if (false !== this._readableState.flowing) {
|
803
|
+
debug('pause');
|
804
|
+
this._readableState.flowing = false;
|
805
|
+
this.emit('pause');
|
806
|
+
}
|
807
|
+
return this;
|
808
|
+
};
|
809
|
+
|
810
|
+
function flow(stream) {
|
811
|
+
var state = stream._readableState;
|
812
|
+
debug('flow', state.flowing);
|
813
|
+
while (state.flowing && stream.read() !== null) {}
|
814
|
+
}
|
815
|
+
|
816
|
+
// wrap an old-style stream as the async data source.
|
817
|
+
// This is *not* part of the readable stream interface.
|
818
|
+
// It is an ugly unfortunate mess of history.
|
819
|
+
Readable.prototype.wrap = function (stream) {
|
820
|
+
var _this = this;
|
821
|
+
|
822
|
+
var state = this._readableState;
|
823
|
+
var paused = false;
|
824
|
+
|
825
|
+
stream.on('end', function () {
|
826
|
+
debug('wrapped end');
|
827
|
+
if (state.decoder && !state.ended) {
|
828
|
+
var chunk = state.decoder.end();
|
829
|
+
if (chunk && chunk.length) _this.push(chunk);
|
830
|
+
}
|
831
|
+
|
832
|
+
_this.push(null);
|
833
|
+
});
|
834
|
+
|
835
|
+
stream.on('data', function (chunk) {
|
836
|
+
debug('wrapped data');
|
837
|
+
if (state.decoder) chunk = state.decoder.write(chunk);
|
838
|
+
|
839
|
+
// don't skip over falsy values in objectMode
|
840
|
+
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
|
841
|
+
|
842
|
+
var ret = _this.push(chunk);
|
843
|
+
if (!ret) {
|
844
|
+
paused = true;
|
845
|
+
stream.pause();
|
846
|
+
}
|
847
|
+
});
|
848
|
+
|
849
|
+
// proxy all the other methods.
|
850
|
+
// important when wrapping filters and duplexes.
|
851
|
+
for (var i in stream) {
|
852
|
+
if (this[i] === undefined && typeof stream[i] === 'function') {
|
853
|
+
this[i] = function (method) {
|
854
|
+
return function () {
|
855
|
+
return stream[method].apply(stream, arguments);
|
856
|
+
};
|
857
|
+
}(i);
|
858
|
+
}
|
859
|
+
}
|
860
|
+
|
861
|
+
// proxy certain important events.
|
862
|
+
for (var n = 0; n < kProxyEvents.length; n++) {
|
863
|
+
stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
|
864
|
+
}
|
865
|
+
|
866
|
+
// when we try to consume some more bytes, simply unpause the
|
867
|
+
// underlying stream.
|
868
|
+
this._read = function (n) {
|
869
|
+
debug('wrapped _read', n);
|
870
|
+
if (paused) {
|
871
|
+
paused = false;
|
872
|
+
stream.resume();
|
873
|
+
}
|
874
|
+
};
|
875
|
+
|
876
|
+
return this;
|
877
|
+
};
|
878
|
+
|
879
|
+
Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
|
880
|
+
// making it explicit this property is not enumerable
|
881
|
+
// because otherwise some prototype manipulation in
|
882
|
+
// userland will fail
|
883
|
+
enumerable: false,
|
884
|
+
get: function () {
|
885
|
+
return this._readableState.highWaterMark;
|
886
|
+
}
|
887
|
+
});
|
888
|
+
|
889
|
+
// exposed for testing purposes only.
|
890
|
+
Readable._fromList = fromList;
|
891
|
+
|
892
|
+
// Pluck off n bytes from an array of buffers.
|
893
|
+
// Length is the combined lengths of all the buffers in the list.
|
894
|
+
// This function is designed to be inlinable, so please take care when making
|
895
|
+
// changes to the function body.
|
896
|
+
function fromList(n, state) {
|
897
|
+
// nothing buffered
|
898
|
+
if (state.length === 0) return null;
|
899
|
+
|
900
|
+
var ret;
|
901
|
+
if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
|
902
|
+
// read it all, truncate the list
|
903
|
+
if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
|
904
|
+
state.buffer.clear();
|
905
|
+
} else {
|
906
|
+
// read part of list
|
907
|
+
ret = fromListPartial(n, state.buffer, state.decoder);
|
908
|
+
}
|
909
|
+
|
910
|
+
return ret;
|
911
|
+
}
|
912
|
+
|
913
|
+
// Extracts only enough buffered data to satisfy the amount requested.
|
914
|
+
// This function is designed to be inlinable, so please take care when making
|
915
|
+
// changes to the function body.
|
916
|
+
function fromListPartial(n, list, hasStrings) {
|
917
|
+
var ret;
|
918
|
+
if (n < list.head.data.length) {
|
919
|
+
// slice is the same for buffers and strings
|
920
|
+
ret = list.head.data.slice(0, n);
|
921
|
+
list.head.data = list.head.data.slice(n);
|
922
|
+
} else if (n === list.head.data.length) {
|
923
|
+
// first chunk is a perfect match
|
924
|
+
ret = list.shift();
|
925
|
+
} else {
|
926
|
+
// result spans more than one buffer
|
927
|
+
ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
|
928
|
+
}
|
929
|
+
return ret;
|
930
|
+
}
|
931
|
+
|
932
|
+
// Copies a specified amount of characters from the list of buffered data
|
933
|
+
// chunks.
|
934
|
+
// This function is designed to be inlinable, so please take care when making
|
935
|
+
// changes to the function body.
|
936
|
+
function copyFromBufferString(n, list) {
|
937
|
+
var p = list.head;
|
938
|
+
var c = 1;
|
939
|
+
var ret = p.data;
|
940
|
+
n -= ret.length;
|
941
|
+
while (p = p.next) {
|
942
|
+
var str = p.data;
|
943
|
+
var nb = n > str.length ? str.length : n;
|
944
|
+
if (nb === str.length) ret += str;else ret += str.slice(0, n);
|
945
|
+
n -= nb;
|
946
|
+
if (n === 0) {
|
947
|
+
if (nb === str.length) {
|
948
|
+
++c;
|
949
|
+
if (p.next) list.head = p.next;else list.head = list.tail = null;
|
950
|
+
} else {
|
951
|
+
list.head = p;
|
952
|
+
p.data = str.slice(nb);
|
953
|
+
}
|
954
|
+
break;
|
955
|
+
}
|
956
|
+
++c;
|
957
|
+
}
|
958
|
+
list.length -= c;
|
959
|
+
return ret;
|
960
|
+
}
|
961
|
+
|
962
|
+
// Copies a specified amount of bytes from the list of buffered data chunks.
|
963
|
+
// This function is designed to be inlinable, so please take care when making
|
964
|
+
// changes to the function body.
|
965
|
+
function copyFromBuffer(n, list) {
|
966
|
+
var ret = Buffer.allocUnsafe(n);
|
967
|
+
var p = list.head;
|
968
|
+
var c = 1;
|
969
|
+
p.data.copy(ret);
|
970
|
+
n -= p.data.length;
|
971
|
+
while (p = p.next) {
|
972
|
+
var buf = p.data;
|
973
|
+
var nb = n > buf.length ? buf.length : n;
|
974
|
+
buf.copy(ret, ret.length - n, 0, nb);
|
975
|
+
n -= nb;
|
976
|
+
if (n === 0) {
|
977
|
+
if (nb === buf.length) {
|
978
|
+
++c;
|
979
|
+
if (p.next) list.head = p.next;else list.head = list.tail = null;
|
980
|
+
} else {
|
981
|
+
list.head = p;
|
982
|
+
p.data = buf.slice(nb);
|
983
|
+
}
|
984
|
+
break;
|
985
|
+
}
|
986
|
+
++c;
|
987
|
+
}
|
988
|
+
list.length -= c;
|
989
|
+
return ret;
|
990
|
+
}
|
991
|
+
|
992
|
+
function endReadable(stream) {
|
993
|
+
var state = stream._readableState;
|
994
|
+
|
995
|
+
// If we get here before consuming all the bytes, then that is a
|
996
|
+
// bug in node. Should never happen.
|
997
|
+
if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
|
998
|
+
|
999
|
+
if (!state.endEmitted) {
|
1000
|
+
state.ended = true;
|
1001
|
+
pna.nextTick(endReadableNT, state, stream);
|
1002
|
+
}
|
1003
|
+
}
|
1004
|
+
|
1005
|
+
function endReadableNT(state, stream) {
|
1006
|
+
// Check that we didn't get one last unshift.
|
1007
|
+
if (!state.endEmitted && state.length === 0) {
|
1008
|
+
state.endEmitted = true;
|
1009
|
+
stream.readable = false;
|
1010
|
+
stream.emit('end');
|
1011
|
+
}
|
1012
|
+
}
|
1013
|
+
|
1014
|
+
function indexOf(xs, x) {
|
1015
|
+
for (var i = 0, l = xs.length; i < l; i++) {
|
1016
|
+
if (xs[i] === x) return i;
|
1017
|
+
}
|
1018
|
+
return -1;
|
1019
|
+
}
|