semiotic 3.2.0 → 3.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CLAUDE.md +50 -8
- package/README.md +11 -11
- package/ai/examples.md +91 -0
- package/ai/schema.json +223 -9
- package/ai/system-prompt.md +12 -4
- package/dist/components/ChartContainer.d.ts +2 -0
- package/dist/components/DataSummaryContext.d.ts +12 -0
- package/dist/components/Tooltip/FlippingTooltip.d.ts +34 -0
- package/dist/components/charts/index.d.ts +4 -0
- package/dist/components/charts/ordinal/BarChart.d.ts +3 -1
- package/dist/components/charts/ordinal/BoxPlot.d.ts +3 -1
- package/dist/components/charts/ordinal/DonutChart.d.ts +0 -1
- package/dist/components/charts/ordinal/DotPlot.d.ts +3 -1
- package/dist/components/charts/ordinal/FunnelChart.d.ts +3 -1
- package/dist/components/charts/ordinal/GroupedBarChart.d.ts +3 -1
- package/dist/components/charts/ordinal/Histogram.d.ts +16 -2
- package/dist/components/charts/ordinal/LikertChart.d.ts +94 -0
- package/dist/components/charts/ordinal/PieChart.d.ts +0 -1
- package/dist/components/charts/ordinal/RidgelinePlot.d.ts +11 -7
- package/dist/components/charts/ordinal/StackedBarChart.d.ts +3 -1
- package/dist/components/charts/ordinal/SwarmPlot.d.ts +14 -1
- package/dist/components/charts/ordinal/SwimlaneChart.d.ts +65 -0
- package/dist/components/charts/ordinal/ViolinPlot.d.ts +16 -2
- package/dist/components/charts/realtime/RealtimeHistogram.d.ts +20 -0
- package/dist/components/charts/shared/annotationResolvers.d.ts +28 -0
- package/dist/components/charts/shared/hooks.d.ts +23 -2
- package/dist/components/charts/shared/selectionUtils.d.ts +5 -1
- package/dist/components/charts/shared/statsTooltip.d.ts +11 -0
- package/dist/components/charts/shared/types.d.ts +22 -1
- package/dist/components/charts/shared/useChartSetup.d.ts +12 -2
- package/dist/components/charts/shared/useLikertAggregation.d.ts +51 -0
- package/dist/components/charts/shared/useOrdinalBrush.d.ts +28 -0
- package/dist/components/charts/shared/useOrdinalStreaming.d.ts +54 -0
- package/dist/components/charts/shared/useStreamingLegend.d.ts +2 -2
- package/dist/components/charts/shared/validateProps.d.ts +2 -2
- package/dist/components/charts/shared/validationMap.d.ts +12 -0
- package/dist/components/charts/xy/AreaChart.d.ts +11 -0
- package/dist/components/charts/xy/MinimapChart.d.ts +1 -1
- package/dist/components/charts/xy/StackedAreaChart.d.ts +11 -0
- package/dist/components/realtime/types.d.ts +4 -0
- package/dist/components/semiotic-ai.d.ts +1 -0
- package/dist/components/semiotic-ordinal.d.ts +2 -0
- package/dist/components/semiotic-themes.d.ts +16 -0
- package/dist/components/semiotic-utils.d.ts +30 -0
- package/dist/components/semiotic.d.ts +4 -4
- package/dist/components/store/LinkedCrosshairStore.d.ts +11 -0
- package/dist/components/store/useSelection.d.ts +1 -0
- package/dist/components/stream/AccessibleDataTable.d.ts +28 -6
- package/dist/components/stream/FocusRing.d.ts +33 -0
- package/dist/components/stream/OrdinalBrushOverlay.d.ts +43 -0
- package/dist/components/stream/OrdinalPipelineStore.d.ts +16 -0
- package/dist/components/stream/OrdinalSVGOverlay.d.ts +1 -1
- package/dist/components/stream/PipelineStore.d.ts +5 -47
- package/dist/components/stream/SVGOverlay.d.ts +4 -0
- package/dist/components/stream/SceneGraph.d.ts +6 -1
- package/dist/components/stream/XYBrushOverlay.d.ts +47 -0
- package/dist/components/stream/geoTypes.d.ts +5 -1
- package/dist/components/stream/keyboardNav.d.ts +85 -9
- package/dist/components/stream/layouts/hierarchySceneBuilders.d.ts +35 -0
- package/dist/components/stream/layouts/hierarchyUtils.d.ts +25 -0
- package/dist/components/stream/networkTypes.d.ts +5 -1
- package/dist/components/stream/ordinalSceneBuilders/swimlaneScene.d.ts +12 -0
- package/dist/components/stream/ordinalTypes.d.ts +15 -3
- package/dist/components/stream/pipelineDecay.d.ts +20 -0
- package/dist/components/stream/pipelinePulse.d.ts +24 -0
- package/dist/components/stream/pipelineTransitions.d.ts +59 -0
- package/dist/components/stream/renderers/pointCanvasRenderer.d.ts +2 -1
- package/dist/components/stream/types.d.ts +19 -1
- package/dist/components/stream/useMediaPreferences.d.ts +11 -0
- package/dist/components/stream/xySceneBuilders/areaScene.d.ts +13 -0
- package/dist/components/stream/xySceneBuilders/barScene.d.ts +18 -0
- package/dist/components/stream/xySceneBuilders/boundsScene.d.ts +8 -0
- package/dist/components/stream/xySceneBuilders/candlestickScene.d.ts +10 -0
- package/dist/components/stream/xySceneBuilders/emitPointNodes.d.ts +13 -0
- package/dist/components/stream/xySceneBuilders/heatmapScene.d.ts +3 -0
- package/dist/components/stream/xySceneBuilders/lineScene.d.ts +12 -0
- package/dist/components/stream/xySceneBuilders/pointScene.d.ts +12 -0
- package/dist/components/stream/xySceneBuilders/swarmScene.d.ts +10 -0
- package/dist/components/stream/xySceneBuilders/types.d.ts +93 -0
- package/dist/components/stream/xySceneBuilders/waterfallScene.d.ts +12 -0
- package/dist/geo.min.js +1 -1
- package/dist/geo.module.min.js +1 -1
- package/dist/network.min.js +1 -1
- package/dist/network.module.min.js +1 -1
- package/dist/ordinal.min.js +1 -1
- package/dist/ordinal.module.min.js +1 -1
- package/dist/realtime.min.js +1 -1
- package/dist/realtime.module.min.js +1 -1
- package/dist/semiotic-ai.d.ts +1 -0
- package/dist/semiotic-ai.min.js +1 -1
- package/dist/semiotic-ai.module.min.js +1 -1
- package/dist/semiotic-ordinal.d.ts +2 -0
- package/dist/{semiotic-statisticalOverlays-D8LhSbQt.js → semiotic-statisticalOverlays-DGX_WWc5.js} +1 -1
- package/dist/semiotic-themes.d.ts +16 -0
- package/dist/semiotic-themes.min.js +1 -1
- package/dist/semiotic-themes.module.min.js +1 -1
- package/dist/semiotic-utils.d.ts +30 -0
- package/dist/semiotic-utils.min.js +1 -0
- package/dist/semiotic-utils.module.min.js +1 -0
- package/dist/semiotic.d.ts +4 -4
- package/dist/semiotic.min.js +1 -1
- package/dist/semiotic.module.min.js +1 -1
- package/dist/server.min.js +1 -1
- package/dist/server.module.min.js +1 -1
- package/dist/xy.min.js +1 -1
- package/dist/xy.module.min.js +1 -1
- package/package.json +15 -8
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@@ -106,6 +106,8 @@ export declare class PipelineStore {
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/** Separate group→color map for resolveGroupColor (insertion-order based, never invalidates _colorMapCache) */
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private _groupColorMap;
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private _barCategoryCache;
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/** Sorted bin boundary values from the last bar scene build (for data-driven brush snapping) */
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private _binBoundaries;
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/** Cache stacked area cumulative sums to skip recalculation when buffer hasn't changed */
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private _stackExtentCache;
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/** Monotonic counter incremented on each ingest — used as part of cache keys */
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@@ -149,60 +151,14 @@ export declare class PipelineStore {
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*/
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private remapScene;
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private buildSceneNodes;
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private buildLineScene;
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private buildAreaScene;
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private buildStackedAreaScene;
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private buildPointScene;
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private buildHeatmapScene;
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/**
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* Streaming heatmap: discretize continuous x/y into a grid and aggregate.
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*/
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private buildStreamingHeatmapScene;
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private buildBarScene;
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private buildSwarmScene;
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private buildWaterfallScene;
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private buildCandlestickScene;
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private buildBoundsForGroup;
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private resolveBoundsStyle;
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/**
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* Compute decay opacity for a datum at `bufferIndex` out of `bufferSize` items.
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* Index 0 = oldest, bufferSize-1 = newest. Returns 0–1.
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*/
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computeDecayOpacity(bufferIndex: number, bufferSize: number): number;
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/**
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* Apply decay opacity to a list of discrete scene nodes.
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* Uses the datum's index in the buffer data array.
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*/
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private applyDecay;
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/**
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* Compute pulse intensity for a datum inserted at `insertTime`.
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* Returns 0–1 (1 = just inserted, 0 = pulse expired).
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*/
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private computePulseIntensity;
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/**
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* Apply pulse glow to discrete scene nodes.
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*/
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private applyPulse;
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/**
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* Returns true if there are active pulse animations that need continuous rendering.
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*/
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get hasActivePulses(): boolean;
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* Snapshot current scene node positions before rebuild.
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*/
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private get transitionContext();
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private snapshotPositions;
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/**
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* Get a stable identity key for a scene node.
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*/
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private getNodeIdentity;
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/**
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* After scene rebuild, set up transition from old to new positions.
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* Detects entering nodes (new, no prev match) and exiting nodes (prev, no new match).
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*/
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private startTransition;
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/**
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* Advance the transition animation. Returns true if still animating.
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*/
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advanceTransition(now: number): boolean;
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private groupData;
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/**
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*/
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private getBufferArray;
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getData(): Record<string, any>[];
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/** Returns sorted bin boundary values from the last bar scene build. Persists until clear() or the next bar scene build. */
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getBinBoundaries(): number[];
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getExtents(): {
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x: [number, number];
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y: [number, number];
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curve?: string;
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/** When true, grid lines and axis baselines are skipped (rendered by SVGUnderlay instead) */
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underlayRendered?: boolean;
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/** Name of the linked crosshair store entry to read */
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linkedCrosshairName?: string;
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/** Source chart ID — crosshair line is suppressed on the source to avoid double rendering */
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linkedCrosshairSourceId?: string;
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children?: ReactNode;
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}
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interface SVGUnderlayProps {
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import type { SceneNode, LineSceneNode, AreaSceneNode, PointSceneNode, RectSceneNode, HeatcellSceneNode, Style, StreamScales, CurveType } from "./types";
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export declare function buildLineNode(data: Record<string, any>[], scales: StreamScales, xGet: (d: Record<string, any>) => number, yGet: (d: Record<string, any>) => number, style: Style, group?: string): LineSceneNode;
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export declare function buildAreaNode(data: Record<string, any>[], scales: StreamScales, xGet: (d: Record<string, any>) => number, yGet: (d: Record<string, any>) => number, baselineY: number, style: Style, group?: string, y0Get?: (d: Record<string, any>) => number): AreaSceneNode;
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/** Per-group-per-x stacked top values, keyed by group then x */
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export type StackedTops = Map<string, Map<number, number>>;
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export declare function buildStackedAreaNodes(groups: {
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key: string;
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data: Record<string, any>[];
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}[], scales: StreamScales, xGet: (d: Record<string, any>) => number, yGet: (d: Record<string, any>) => number, styleFn: (group: string, sampleDatum?: Record<string, any>) => Style, normalize?: boolean, curve?: CurveType):
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}[], scales: StreamScales, xGet: (d: Record<string, any>) => number, yGet: (d: Record<string, any>) => number, styleFn: (group: string, sampleDatum?: Record<string, any>) => Style, normalize?: boolean, curve?: CurveType): {
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nodes: AreaSceneNode[];
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stackedTops: StackedTops;
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};
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export declare function buildPointNode(datum: Record<string, any>, scales: StreamScales, xGet: (d: Record<string, any>) => number, yGet: (d: Record<string, any>) => number, r: number, style: Style, pointId?: string): PointSceneNode | null;
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export declare function buildRectNode(x: number, y: number, w: number, h: number, style: Style, datum: any, group?: string): RectSceneNode;
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export declare function buildHeatcellNode(x: number, y: number, w: number, h: number, fill: string, datum: any, options?: {
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/**
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* XYBrushOverlay — d3-brush SVG overlay for XY frames.
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*
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* Renders a transparent SVG positioned above the canvas. Supports x, y, and
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* xy brush dimensions, bin snapping, and streaming brush tracking (shrinks/
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* clears the brush as data scrolls past the selected range).
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*
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* Key design decisions:
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* - d3-brush lifecycle depends on [width, height, dimension, snap, binSize, snapDuring]
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* only — scales and binBoundaries are read from refs to avoid teardown mid-drag.
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* edges. Falls back to uniform grid math (binSize) when no boundaries are provided.
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* - Bin snapping applies on "end" events by default. Set snapDuring=true to also
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* snap during drag (the "brush" event).
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* - Streaming tracking guards against y-only dimension (no x-domain to track).
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* - isProgrammaticMoveRef prevents re-entrant brush events from .move() calls.
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*
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* Consumed by: StreamXYFrame (rendered when brush prop is set).
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*/
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import type { StreamScales } from "./types";
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export interface XYBrushOverlayProps {
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width: number;
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height: number;
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totalWidth: number;
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totalHeight: number;
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margin: {
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top: number;
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right: number;
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bottom: number;
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left: number;
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};
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dimension: "x" | "y" | "xy";
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scales: StreamScales | null;
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onBrush: (extent: {
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x: [number, number];
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y: [number, number];
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} | null) => void;
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binSize?: number;
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snap?: "continuous" | "bin";
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binBoundaries?: number[];
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/** When true, snap during drag (not just on release). Default false. */
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snapDuring?: boolean;
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streaming?: boolean;
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}
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export declare function XYBrushOverlay({ width, height, totalWidth, totalHeight, margin, dimension, scales, onBrush, binSize, snap, binBoundaries, snapDuring, streaming }: XYBrushOverlayProps): React.JSX.Element;
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showAxes?: boolean;
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/** Render a visually-hidden data table from the scene graph for screen readers
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/** Render a visually-hidden data table from the scene graph for screen readers */
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accessibleTable?: boolean;
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/** Accessible description overriding the auto-generated aria-label on the chart container */
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description?: string;
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/** Accessible summary rendered as a screen-reader-only note */
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summary?: string;
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}
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push(datum: Record<string, any>): void;
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/**
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* Keyboard navigation utilities for Stream Frames.
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* - **Flat**: ArrowRight/Left and ArrowUp/Down both advance linearly (geo, simple charts)
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* - **Graph**: ArrowRight/Left navigates within a series/group, ArrowUp/Down switches
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* between series/groups at a similar position (XY lines, stacked bars, networks)
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*
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export interface NavPoint {
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datum: any;
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/** Shape hint for focus ring rendering */
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shape?: "circle" | "rect" | "wedge";
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/** Width of rect-shaped elements (bars, sankey nodes) */
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w?: number;
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/** Group identifier for graph navigation (series name, category, node id) */
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}
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* A navigation graph that organizes NavPoints into groups (series/categories)
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* and positions within each group, enabling 2D keyboard navigation.
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*
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* ArrowRight/Left = next/prev within the current group (e.g. along a line series)
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* ArrowUp/Down = switch to the nearest point in an adjacent group (e.g. switch series)
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*/
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export interface NavGraph {
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/** All points in flat order (for PageUp/Down, Home/End) */
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flat: NavPoint[];
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/** Group names in stable order */
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groups: string[];
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/** Points per group, in position order */
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byGroup: Map<string, NavPoint[]>;
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/** Precomputed node id → flat index lookup (for network navigation) */
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idToIdx: Map<string, number>;
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}
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export interface NavPosition {
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/** Index into NavGraph.flat */
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flatIndex: number;
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/** Current group name */
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group: string;
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/** Index within the current group */
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indexInGroup: number;
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}
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/**
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* Build a navigation graph from grouped NavPoints.
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* Points within each group are sorted by x then y.
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* Groups are sorted by their first-point y position (top to bottom).
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*/
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export declare function buildNavGraph(points: NavPoint[]): NavGraph;
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/**
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* Resolve the current NavPosition from a flat index.
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* Clamps to valid range if the index is stale (e.g. scene changed between key presses).
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*/
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export declare function resolvePosition(graph: NavGraph, flatIndex: number): NavPosition;
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/**
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* Compute the next navigation position given a key press and current position.
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* Returns the flat index into graph.flat, -1 to clear, or null for unhandled keys.
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*/
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export declare function nextGraphIndex(key: string, pos: NavPosition, graph: NavGraph): number | null;
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/**
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* Extract navigable data points from XY scene nodes.
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-
*
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*
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* Lines/areas carry a `group` field identifying the series.
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* ArrowRight/Left = within series, ArrowUp/Down = switch series.
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*/
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export declare function extractXYNavPoints(scene: any[]): NavPoint[];
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/**
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* Extract navigable points from ordinal scene nodes.
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-
*
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* Bars use `node.group` (stack/group key) falling back to `datum.category`.
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* ArrowRight/Left = across categories, ArrowUp/Down = within stacked segments.
|
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*/
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export declare function extractOrdinalNavPoints(scene: any[]): NavPoint[];
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/**
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* Extract navigable points from network scene nodes.
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-
*
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* Each node's group is its own id, enabling neighbor traversal via edges.
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*/
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export declare function extractNetworkNavPoints(scene: any[]): NavPoint[];
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+
/**
|
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* Network-specific navigation: spatial arrow keys + edge following.
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*
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* ArrowRight/Left/Up/Down: move to the nearest node in that direction.
|
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* Enter: follow an edge to a connected neighbor of the current node.
|
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+
* PageUp/Down, Home/End, Escape: flat navigation.
|
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+
*
|
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+
* Returns the flat index of the target node, -1 to clear, or null for unhandled keys.
|
|
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+
*/
|
|
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|
+
export declare function nextNetworkIndex(key: string, pos: NavPosition, graph: NavGraph, edges: any[], neighborIndexRef: {
|
|
98
|
+
current: number;
|
|
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|
+
}): number | null;
|
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+
/**
|
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* Extract navigable points from geo scene nodes.
|
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* Flat navigation only (no meaningful grouping for geo).
|
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+
*/
|
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+
export declare function extractGeoNavPoints(scene: any[]): NavPoint[];
|
|
31
105
|
/**
|
|
32
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* Compute the next focus index given a key and current index.
|
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|
-
* Returns -1 to clear focus.
|
|
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|
+
* Returns -1 to clear focus. Returns null for unhandled keys.
|
|
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|
+
*
|
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|
+
* Used by Geo frame (flat navigation) and as fallback.
|
|
34
110
|
*/
|
|
35
111
|
export declare function nextIndex(key: string, current: number, total: number): number | null;
|
|
36
112
|
/**
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Scene builders for hierarchy layouts (tree, treemap, circlepack).
|
|
3
|
+
*
|
|
4
|
+
* Converts RealtimeNode/Edge arrays (positioned by d3-hierarchy) into
|
|
5
|
+
* NetworkSceneNode/Edge arrays for canvas rendering.
|
|
6
|
+
*
|
|
7
|
+
* Three builder functions, one per visual form:
|
|
8
|
+
* buildTreeScene — circle nodes + curved edges (tree/cluster)
|
|
9
|
+
* buildRectScene — rect nodes, no edges (treemap/partition)
|
|
10
|
+
* buildCircleScene — circle nodes, no edges (circlepack)
|
|
11
|
+
*
|
|
12
|
+
* Dependencies: hierarchyUtils (palette, contrast, label resolution)
|
|
13
|
+
* Consumed by: hierarchyLayoutPlugin.ts (buildScene dispatcher)
|
|
14
|
+
*/
|
|
15
|
+
import type { NetworkPipelineConfig, NetworkSceneNode, NetworkSceneEdge, NetworkLabel, RealtimeNode, RealtimeEdge } from "../networkTypes";
|
|
16
|
+
export declare function buildTreeScene(nodes: RealtimeNode[], edges: RealtimeEdge[], config: NetworkPipelineConfig, size: [number, number], nodeStyleFn: (d: any) => Record<string, any>, edgeStyleFn: (d: any) => Record<string, any>): {
|
|
17
|
+
sceneNodes: NetworkSceneNode[];
|
|
18
|
+
sceneEdges: NetworkSceneEdge[];
|
|
19
|
+
labels: NetworkLabel[];
|
|
20
|
+
};
|
|
21
|
+
export declare function buildRectScene(nodes: RealtimeNode[], config: NetworkPipelineConfig, size: [number, number], nodeStyleFn: (d: any) => Record<string, any>): {
|
|
22
|
+
sceneNodes: NetworkSceneNode[];
|
|
23
|
+
sceneEdges: NetworkSceneEdge[];
|
|
24
|
+
labels: NetworkLabel[];
|
|
25
|
+
};
|
|
26
|
+
export declare function buildCircleScene(nodes: RealtimeNode[], config: NetworkPipelineConfig, size: [number, number], nodeStyleFn: (d: any) => Record<string, any>): {
|
|
27
|
+
sceneNodes: NetworkSceneNode[];
|
|
28
|
+
sceneEdges: NetworkSceneEdge[];
|
|
29
|
+
labels: NetworkLabel[];
|
|
30
|
+
};
|
|
31
|
+
/**
|
|
32
|
+
* Generate a cubic bezier path string for a tree/cluster edge.
|
|
33
|
+
* Uses different curve strategies based on tree orientation.
|
|
34
|
+
*/
|
|
35
|
+
export declare function generateTreeEdgePath(sx: number, sy: number, tx: number, ty: number, orientation: string): string;
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Shared utilities for hierarchy layout plugins.
|
|
3
|
+
*
|
|
4
|
+
* CSS color parsing, contrast text, depth palette, and accessor resolution
|
|
5
|
+
* used across tree, treemap, and circlepack scene builders.
|
|
6
|
+
*
|
|
7
|
+
* Consumed by: hierarchyLayoutPlugin.ts, hierarchySceneBuilders.ts
|
|
8
|
+
*/
|
|
9
|
+
import type { NetworkPipelineConfig } from "../networkTypes";
|
|
10
|
+
/** Depth-based color palette shared across all hierarchy scene builders */
|
|
11
|
+
export declare const DEPTH_PALETTE: string[];
|
|
12
|
+
/**
|
|
13
|
+
* Parse a CSS color string (hex or rgb/rgba) into [r, g, b].
|
|
14
|
+
* Falls back to mid-gray if the format is unrecognized.
|
|
15
|
+
*/
|
|
16
|
+
export declare function parseColor(color: string): [number, number, number];
|
|
17
|
+
/**
|
|
18
|
+
* Return a high-contrast text color (white or near-black) for the given background.
|
|
19
|
+
* Uses perceived luminance (ITU-R BT.601).
|
|
20
|
+
*/
|
|
21
|
+
export declare function contrastTextColor(bgColor: string): string;
|
|
22
|
+
export declare function resolveChildrenAccessor(accessor: string | ((d: any) => any[]) | undefined): ((d: any) => any[]) | undefined;
|
|
23
|
+
export declare function resolveNodeId(d: any, config: NetworkPipelineConfig, index: number): string;
|
|
24
|
+
export declare function resolveLabelFn(nodeLabel: string | ((d: any) => string) | undefined): ((d: any) => string) | null;
|
|
25
|
+
export declare function resolveDefaultNodeSize(nodeSize: number | string | ((d: any) => number) | undefined): number;
|
|
@@ -440,8 +440,12 @@ export interface StreamNetworkFrameProps<T = Record<string, any>> {
|
|
|
440
440
|
orbitEccentricity?: number | ((node: any) => number);
|
|
441
441
|
orbitShowRings?: boolean;
|
|
442
442
|
orbitAnimated?: boolean;
|
|
443
|
-
/** Render a visually-hidden data table from the scene graph for screen readers
|
|
443
|
+
/** Render a visually-hidden data table from the scene graph for screen readers */
|
|
444
444
|
accessibleTable?: boolean;
|
|
445
|
+
/** Accessible description overriding the auto-generated aria-label on the chart container */
|
|
446
|
+
description?: string;
|
|
447
|
+
/** Accessible summary rendered as a screen-reader-only note */
|
|
448
|
+
summary?: string;
|
|
445
449
|
}
|
|
446
450
|
export interface StreamNetworkFrameHandle {
|
|
447
451
|
push(edge: EdgePush): void;
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import type { OrdinalSceneNode, OrdinalLayout } from "../ordinalTypes";
|
|
2
|
+
import type { OrdinalSceneContext } from "./types";
|
|
3
|
+
/**
|
|
4
|
+
* Swimlane scene builder.
|
|
5
|
+
*
|
|
6
|
+
* Each category (oAccessor) defines a horizontal lane.
|
|
7
|
+
* Items within a lane are stacked left-to-right (or bottom-to-top in vertical),
|
|
8
|
+
* colored by subcategory (stackBy/colorBy). Unlike a standard stacked bar,
|
|
9
|
+
* multiple items with the same subcategory can appear in the same lane —
|
|
10
|
+
* they simply stack sequentially.
|
|
11
|
+
*/
|
|
12
|
+
export declare function buildSwimlaneScene(ctx: OrdinalSceneContext, layout: OrdinalLayout): OrdinalSceneNode[];
|
|
@@ -3,7 +3,7 @@ import type { ScaleLinear, ScaleBand } from "d3-scale";
|
|
|
3
3
|
import type { ArrowOfTime, WindowMode, HoverAnnotationConfig, HoverData, AnnotationContext } from "../realtime/types";
|
|
4
4
|
import type { Style, DecayConfig, PulseConfig, TransitionConfig, StalenessConfig } from "./types";
|
|
5
5
|
import type { LegendGroup } from "../types/legendTypes";
|
|
6
|
-
export type OrdinalChartType = "bar" | "clusterbar" | "point" | "swarm" | "pie" | "donut" | "boxplot" | "violin" | "histogram" | "ridgeline" | "timeline" | "funnel" | "bar-funnel";
|
|
6
|
+
export type OrdinalChartType = "bar" | "clusterbar" | "point" | "swarm" | "pie" | "donut" | "boxplot" | "violin" | "histogram" | "ridgeline" | "timeline" | "funnel" | "bar-funnel" | "swimlane";
|
|
7
7
|
export interface OrdinalScales {
|
|
8
8
|
o: ScaleBand<string>;
|
|
9
9
|
r: ScaleLinear<number, number>;
|
|
@@ -219,7 +219,7 @@ export interface StreamOrdinalFrameProps<T = Record<string, any>> {
|
|
|
219
219
|
showCategoryTicks?: boolean;
|
|
220
220
|
oLabel?: string;
|
|
221
221
|
rLabel?: string;
|
|
222
|
-
oFormat?: (d: string) => string;
|
|
222
|
+
oFormat?: (d: string, index?: number) => string;
|
|
223
223
|
rFormat?: (d: number | string) => string;
|
|
224
224
|
enableHover?: boolean;
|
|
225
225
|
hoverAnnotation?: boolean | HoverAnnotationConfig;
|
|
@@ -248,12 +248,24 @@ export interface StreamOrdinalFrameProps<T = Record<string, any>> {
|
|
|
248
248
|
className?: string;
|
|
249
249
|
background?: string;
|
|
250
250
|
centerContent?: ReactNode;
|
|
251
|
+
/** Brush configuration. "r" brushes the value axis. */
|
|
252
|
+
brush?: boolean | "r" | {
|
|
253
|
+
dimension?: "r";
|
|
254
|
+
};
|
|
255
|
+
/** Callback when brush selection changes. Extent is in data coordinates, or null when cleared. */
|
|
256
|
+
onBrush?: (extent: {
|
|
257
|
+
r: [number, number];
|
|
258
|
+
} | null) => void;
|
|
251
259
|
decay?: DecayConfig;
|
|
252
260
|
pulse?: PulseConfig;
|
|
253
261
|
transition?: TransitionConfig;
|
|
254
262
|
staleness?: StalenessConfig;
|
|
255
|
-
/** Render a visually-hidden data table from the scene graph for screen readers
|
|
263
|
+
/** Render a visually-hidden data table from the scene graph for screen readers */
|
|
256
264
|
accessibleTable?: boolean;
|
|
265
|
+
/** Accessible description overriding the auto-generated aria-label on the chart container */
|
|
266
|
+
description?: string;
|
|
267
|
+
/** Accessible summary rendered as a screen-reader-only note */
|
|
268
|
+
summary?: string;
|
|
257
269
|
}
|
|
258
270
|
export interface StreamOrdinalFrameHandle<T = Record<string, any>> {
|
|
259
271
|
push(datum: T): void;
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Decay encoding for XY pipeline scene nodes.
|
|
3
|
+
*
|
|
4
|
+
* Applies age-based opacity fade to scene nodes — linear, exponential, or step.
|
|
5
|
+
* Per-vertex decay for line/area nodes, uniform for discrete nodes (point, rect, etc.).
|
|
6
|
+
*
|
|
7
|
+
* Dependencies: types (SceneNode, DecayConfig)
|
|
8
|
+
* Consumed by: PipelineStore.computeScene (after scene build, before transitions)
|
|
9
|
+
*/
|
|
10
|
+
import type { SceneNode, DecayConfig } from "./types";
|
|
11
|
+
/**
|
|
12
|
+
* Compute decay opacity for a datum at `bufferIndex` out of `bufferSize` items.
|
|
13
|
+
* Index 0 = oldest, bufferSize-1 = newest. Returns 0–1.
|
|
14
|
+
*/
|
|
15
|
+
export declare function computeDecayOpacity(decay: DecayConfig, bufferIndex: number, bufferSize: number): number;
|
|
16
|
+
/**
|
|
17
|
+
* Apply decay opacity to a list of scene nodes.
|
|
18
|
+
* Uses the datum's index in the buffer data array.
|
|
19
|
+
*/
|
|
20
|
+
export declare function applyDecay(decay: DecayConfig, nodes: SceneNode[], data: Record<string, any>[]): void;
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Pulse encoding for XY pipeline scene nodes.
|
|
3
|
+
*
|
|
4
|
+
* Applies time-based glow to recently-inserted data points. Intensity fades
|
|
5
|
+
* from 1 (just inserted) to 0 (pulse expired) over a configurable duration.
|
|
6
|
+
*
|
|
7
|
+
* Dependencies: types (SceneNode, PulseConfig), RingBuffer (timestamp buffer)
|
|
8
|
+
* Consumed by: PipelineStore.computeScene (after decay, before transitions)
|
|
9
|
+
*/
|
|
10
|
+
import type { SceneNode, PulseConfig } from "./types";
|
|
11
|
+
import type { RingBuffer } from "../realtime/RingBuffer";
|
|
12
|
+
/**
|
|
13
|
+
* Compute pulse intensity for a datum inserted at `insertTime`.
|
|
14
|
+
* Returns 0–1 (1 = just inserted, 0 = pulse expired).
|
|
15
|
+
*/
|
|
16
|
+
export declare function computePulseIntensity(pulse: PulseConfig, insertTime: number, now: number): number;
|
|
17
|
+
/**
|
|
18
|
+
* Apply pulse glow to scene nodes using insertion timestamps.
|
|
19
|
+
*/
|
|
20
|
+
export declare function applyPulse(pulse: PulseConfig, nodes: SceneNode[], data: Record<string, any>[], timestampBuffer: RingBuffer<number>): void;
|
|
21
|
+
/**
|
|
22
|
+
* Check whether there are active pulse animations needing continuous rendering.
|
|
23
|
+
*/
|
|
24
|
+
export declare function hasActivePulses(pulse: PulseConfig, timestampBuffer: RingBuffer<number> | null): boolean;
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Transition animation for XY pipeline scene nodes.
|
|
3
|
+
*
|
|
4
|
+
* Handles identity-based enter/update/exit transitions:
|
|
5
|
+
* - snapshotPositions: captures current scene state before rebuild
|
|
6
|
+
* - getNodeIdentity: stable key generation per node type
|
|
7
|
+
* - startTransition: sets up interpolation from old→new positions
|
|
8
|
+
* - advanceTransition: per-frame tick with easing
|
|
9
|
+
*
|
|
10
|
+
* Dependencies: pipelineTransitionUtils (lerp, easing, ActiveTransition)
|
|
11
|
+
* Consumed by: PipelineStore.computeScene (after decay/pulse)
|
|
12
|
+
*/
|
|
13
|
+
import type { SceneNode, TransitionConfig } from "./types";
|
|
14
|
+
import type { ActiveTransition } from "./pipelineTransitionUtils";
|
|
15
|
+
export type PrevPosition = {
|
|
16
|
+
x: number;
|
|
17
|
+
y: number;
|
|
18
|
+
w?: number;
|
|
19
|
+
h?: number;
|
|
20
|
+
r?: number;
|
|
21
|
+
opacity?: number;
|
|
22
|
+
};
|
|
23
|
+
export type PrevPath = {
|
|
24
|
+
topPath?: [number, number][];
|
|
25
|
+
bottomPath?: [number, number][];
|
|
26
|
+
path?: [number, number][];
|
|
27
|
+
opacity?: number;
|
|
28
|
+
};
|
|
29
|
+
/** Context needed from PipelineStore for identity resolution */
|
|
30
|
+
export interface TransitionContext {
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runtimeMode?: "streaming" | "bounded";
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getX: (d: any) => number;
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getY: (d: any) => number;
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34
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getCategory?: (d: any) => string;
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}
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/**
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* Get a stable identity key for a scene node.
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*/
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export declare function getNodeIdentity(ctx: TransitionContext, node: SceneNode, index: number): string | null;
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40
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/**
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* Snapshot current scene node positions before rebuild.
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*/
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+
export declare function snapshotPositions(ctx: TransitionContext, scene: SceneNode[], prevPositionMap: Map<string, PrevPosition>, prevPathMap: Map<string, PrevPath>): void;
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44
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+
export interface TransitionState {
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45
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+
scene: SceneNode[];
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+
exitNodes: SceneNode[];
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47
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+
activeTransition: ActiveTransition | null;
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48
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+
}
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49
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+
/**
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50
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* After scene rebuild, set up transition from old to new positions.
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* Detects entering nodes (new, no prev match) and exiting nodes (prev, no new match).
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52
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+
* Mutates scene and exitNodes in place. Returns updated state.
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+
*/
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54
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+
export declare function startTransition(ctx: TransitionContext, transition: TransitionConfig, state: TransitionState, prevPositionMap: Map<string, PrevPosition>, prevPathMap: Map<string, PrevPath>): TransitionState;
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55
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+
/**
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56
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+
* Advance the transition animation. Returns true if still animating.
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57
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+
* Mutates scene nodes in place.
|
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58
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+
*/
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59
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+
export declare function advanceTransition(now: number, transition: TransitionConfig, state: TransitionState, prevPositionMap: Map<string, PrevPosition>, prevPathMap: Map<string, PrevPath>): boolean;
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@@ -1,7 +1,8 @@
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1
1
|
import type { StreamRendererFn } from "./types";
|
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2
2
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/**
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3
3
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* Canvas point renderer.
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4
|
-
* Renders PointSceneNode as circles. Used
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4
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+
* Renders PointSceneNode as circles. Used by Scatterplot, BubbleChart, SwarmChart,
|
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5
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+
* and showPoints on LineChart, AreaChart, and StackedAreaChart.
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5
6
|
* Supports pulse glow effect via _pulseIntensity/_pulseColor fields.
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6
7
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*/
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7
8
|
export declare const pointCanvasRenderer: StreamRendererFn;
|
|
@@ -92,6 +92,8 @@ export interface LineSceneNode {
|
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|
92
92
|
_decayOpacities?: number[];
|
|
93
93
|
/** Animation target opacity (set during enter/exit transitions) */
|
|
94
94
|
_targetOpacity?: number;
|
|
95
|
+
/** Captured start opacity for linear interpolation (avoids compounding from per-tick mutation) */
|
|
96
|
+
_startOpacity?: number;
|
|
95
97
|
/** Stable identity key for transition tracking */
|
|
96
98
|
_transitionKey?: string;
|
|
97
99
|
/** Previous path coordinates for interpolation during transitions */
|
|
@@ -123,6 +125,8 @@ export interface AreaSceneNode {
|
|
|
123
125
|
_decayOpacities?: number[];
|
|
124
126
|
/** Animation target opacity (set during enter/exit transitions) */
|
|
125
127
|
_targetOpacity?: number;
|
|
128
|
+
/** Captured start opacity for linear interpolation (avoids compounding from per-tick mutation) */
|
|
129
|
+
_startOpacity?: number;
|
|
126
130
|
/** Stable identity key for transition tracking */
|
|
127
131
|
_transitionKey?: string;
|
|
128
132
|
/** Previous top path coordinates for interpolation during transitions */
|
|
@@ -363,6 +367,12 @@ export interface StreamXYFrameProps<T = Record<string, any>> {
|
|
|
363
367
|
brush?: {
|
|
364
368
|
/** Which dimension(s) to brush: "x", "y", or "xy" (default "xy") */
|
|
365
369
|
dimension?: "x" | "y" | "xy";
|
|
370
|
+
/** Snap mode: "continuous" (default) for pixel-precise, "bin" to snap to bin boundaries */
|
|
371
|
+
snap?: "continuous" | "bin";
|
|
372
|
+
/** Actual bin boundary values for data-driven snapping (overrides uniform grid math) */
|
|
373
|
+
binBoundaries?: number[];
|
|
374
|
+
/** When true, snap during drag (not just on release). Default false. */
|
|
375
|
+
snapDuring?: boolean;
|
|
366
376
|
};
|
|
367
377
|
/** Callback when brush selection changes. Called with data-space extent, or null when cleared. */
|
|
368
378
|
onBrush?: (extent: {
|
|
@@ -418,8 +428,16 @@ export interface StreamXYFrameProps<T = Record<string, any>> {
|
|
|
418
428
|
showValues?: boolean;
|
|
419
429
|
/** Format function for heatmap cell value labels */
|
|
420
430
|
heatmapValueFormat?: (v: number) => string;
|
|
421
|
-
/** Render a visually-hidden data table from the scene graph for screen readers
|
|
431
|
+
/** Render a visually-hidden data table from the scene graph for screen readers */
|
|
422
432
|
accessibleTable?: boolean;
|
|
433
|
+
/** Accessible description overriding the auto-generated aria-label on the chart container */
|
|
434
|
+
description?: string;
|
|
435
|
+
/** Accessible summary rendered as a screen-reader-only note */
|
|
436
|
+
summary?: string;
|
|
437
|
+
/** Name of the linked crosshair store entry — enables coordinate-based crosshair rendering */
|
|
438
|
+
linkedCrosshairName?: string;
|
|
439
|
+
/** Source chart ID — crosshair is suppressed on the source chart to avoid double rendering */
|
|
440
|
+
linkedCrosshairSourceId?: string;
|
|
423
441
|
}
|
|
424
442
|
export interface StreamXYFrameHandle<T = Record<string, any>> {
|
|
425
443
|
push(datum: T): void;
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
/** Safari 14 fallback for MediaQueryList listener registration */
|
|
2
|
+
export declare function addMqlListener(mql: MediaQueryList, handler: (e: MediaQueryListEvent) => void): () => void;
|
|
3
|
+
/**
|
|
4
|
+
* SSR-safe hook that returns true when the user prefers reduced motion.
|
|
5
|
+
* Initializes from matchMedia synchronously to avoid a flash of animation.
|
|
6
|
+
*/
|
|
7
|
+
export declare function useReducedMotion(): boolean;
|
|
8
|
+
/**
|
|
9
|
+
* SSR-safe hook that returns true when forced-colors or high-contrast mode is active.
|
|
10
|
+
*/
|
|
11
|
+
export declare function useHighContrast(): boolean;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Area and stacked area scene builders.
|
|
3
|
+
*
|
|
4
|
+
* buildAreaScene — single/multi-group areas with gradient fill and curve support.
|
|
5
|
+
* buildStackedAreaScene — stable-order stacking with optional normalization.
|
|
6
|
+
*
|
|
7
|
+
* Dependencies: SceneGraph (buildAreaNode, buildStackedAreaNodes)
|
|
8
|
+
* Consumed by: PipelineStore.buildSceneNodes (chartTypes "area", "stackedarea")
|
|
9
|
+
*/
|
|
10
|
+
import type { SceneNode } from "../types";
|
|
11
|
+
import type { XYSceneContext } from "./types";
|
|
12
|
+
export declare function buildAreaScene(ctx: XYSceneContext, data: Record<string, any>[]): SceneNode[];
|
|
13
|
+
export declare function buildStackedAreaScene(ctx: XYSceneContext, data: Record<string, any>[]): SceneNode[];
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Realtime histogram bar scene builder.
|
|
3
|
+
*
|
|
4
|
+
* Builds binned bars with optional category stacking. Maintains stable
|
|
5
|
+
* category order via barColors keys + alphabetical fallback to prevent
|
|
6
|
+
* flicker when bins partially exit the sliding window.
|
|
7
|
+
*
|
|
8
|
+
* Dependencies: BinAccumulator (computeBins), SceneGraph (buildRectNode)
|
|
9
|
+
* Consumed by: PipelineStore.buildSceneNodes (chartType "bar")
|
|
10
|
+
*/
|
|
11
|
+
import type { SceneNode } from "../types";
|
|
12
|
+
import type { XYSceneContext } from "./types";
|
|
13
|
+
export interface BarSceneResult {
|
|
14
|
+
nodes: SceneNode[];
|
|
15
|
+
/** Sorted bin boundary values (edges of all bins) for data-driven brush snapping */
|
|
16
|
+
binBoundaries: number[];
|
|
17
|
+
}
|
|
18
|
+
export declare function buildBarScene(ctx: XYSceneContext, data: Record<string, any>[]): BarSceneResult;
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Bounds scene builder — produces an AreaSceneNode for confidence bands/envelopes.
|
|
3
|
+
*
|
|
4
|
+
* Consumed by: lineScene (renders bounds behind lines)
|
|
5
|
+
*/
|
|
6
|
+
import type { AreaSceneNode } from "../types";
|
|
7
|
+
import type { XYSceneContext } from "./types";
|
|
8
|
+
export declare function buildBoundsForGroup(ctx: XYSceneContext, data: Record<string, any>[], group: string): AreaSceneNode | null;
|