sdl-mcp 0.12.2 → 0.12.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -0
- package/config/sdlmcp.config.example.json +53 -8
- package/config/sdlmcp.config.schema.json +530 -106
- package/dist/.tsbuildinfo +1 -1
- package/dist/benchmark/external-manifest.d.ts +162 -0
- package/dist/benchmark/external-manifest.d.ts.map +1 -0
- package/dist/benchmark/external-manifest.js +336 -0
- package/dist/benchmark/external-manifest.js.map +1 -0
- package/dist/benchmark/external-runner.d.ts +100 -0
- package/dist/benchmark/external-runner.d.ts.map +1 -0
- package/dist/benchmark/external-runner.js +1171 -0
- package/dist/benchmark/external-runner.js.map +1 -0
- package/dist/benchmark/output-file.d.ts +3 -0
- package/dist/benchmark/output-file.d.ts.map +1 -0
- package/dist/benchmark/output-file.js +8 -0
- package/dist/benchmark/output-file.js.map +1 -0
- package/dist/cli/argParsing.d.ts.map +1 -1
- package/dist/cli/argParsing.js +6 -0
- package/dist/cli/argParsing.js.map +1 -1
- package/dist/cli/commands/benchmark.d.ts.map +1 -1
- package/dist/cli/commands/benchmark.js +3 -2
- package/dist/cli/commands/benchmark.js.map +1 -1
- package/dist/cli/commands/index.d.ts +1 -0
- package/dist/cli/commands/index.d.ts.map +1 -1
- package/dist/cli/commands/index.js +13 -7
- package/dist/cli/commands/index.js.map +1 -1
- package/dist/cli/commands/init.d.ts +5 -1
- package/dist/cli/commands/init.d.ts.map +1 -1
- package/dist/cli/commands/init.js +73 -3
- package/dist/cli/commands/init.js.map +1 -1
- package/dist/cli/commands/serve.d.ts.map +1 -1
- package/dist/cli/commands/serve.js +2 -0
- package/dist/cli/commands/serve.js.map +1 -1
- package/dist/cli/index.js +2 -0
- package/dist/cli/index.js.map +1 -1
- package/dist/cli/transport/http.d.ts +1 -35
- package/dist/cli/transport/http.d.ts.map +1 -1
- package/dist/cli/transport/http.js +151 -175
- package/dist/cli/transport/http.js.map +1 -1
- package/dist/cli/types.d.ts +1 -0
- package/dist/cli/types.d.ts.map +1 -1
- package/dist/config/constants.d.ts +30 -0
- package/dist/config/constants.d.ts.map +1 -1
- package/dist/config/constants.js +30 -0
- package/dist/config/constants.js.map +1 -1
- package/dist/config/types.d.ts +53 -1
- package/dist/config/types.d.ts.map +1 -1
- package/dist/config/types.js +62 -14
- package/dist/config/types.js.map +1 -1
- package/dist/db/ladybug-batching.d.ts +1 -0
- package/dist/db/ladybug-batching.d.ts.map +1 -1
- package/dist/db/ladybug-batching.js +1 -0
- package/dist/db/ladybug-batching.js.map +1 -1
- package/dist/db/ladybug-core.d.ts +3 -0
- package/dist/db/ladybug-core.d.ts.map +1 -1
- package/dist/db/ladybug-core.js +72 -2
- package/dist/db/ladybug-core.js.map +1 -1
- package/dist/db/ladybug-embeddings.d.ts +6 -1
- package/dist/db/ladybug-embeddings.d.ts.map +1 -1
- package/dist/db/ladybug-embeddings.js +6 -1
- package/dist/db/ladybug-embeddings.js.map +1 -1
- package/dist/db/ladybug-file-summaries.d.ts.map +1 -1
- package/dist/db/ladybug-file-summaries.js +23 -0
- package/dist/db/ladybug-file-summaries.js.map +1 -1
- package/dist/db/ladybug-queries.js +1 -1
- package/dist/db/ladybug-queries.js.map +1 -1
- package/dist/db/migrations/index.d.ts.map +1 -1
- package/dist/db/migrations/index.js +2 -0
- package/dist/db/migrations/index.js.map +1 -1
- package/dist/db/migrations/m007-copy-embeddings-to-symbol.d.ts +5 -9
- package/dist/db/migrations/m007-copy-embeddings-to-symbol.d.ts.map +1 -1
- package/dist/db/migrations/m007-copy-embeddings-to-symbol.js +24 -126
- package/dist/db/migrations/m007-copy-embeddings-to-symbol.js.map +1 -1
- package/dist/db/migrations/m021-remediate-symbol-embeddings.d.ts +5 -0
- package/dist/db/migrations/m021-remediate-symbol-embeddings.d.ts.map +1 -0
- package/dist/db/migrations/m021-remediate-symbol-embeddings.js +7 -0
- package/dist/db/migrations/m021-remediate-symbol-embeddings.js.map +1 -0
- package/dist/db/migrations/symbol-embedding-remediation.d.ts +57 -0
- package/dist/db/migrations/symbol-embedding-remediation.d.ts.map +1 -0
- package/dist/db/migrations/symbol-embedding-remediation.js +335 -0
- package/dist/db/migrations/symbol-embedding-remediation.js.map +1 -0
- package/dist/graph/layout/force-layout.d.ts +4 -0
- package/dist/graph/layout/force-layout.d.ts.map +1 -0
- package/dist/graph/layout/force-layout.js +127 -0
- package/dist/graph/layout/force-layout.js.map +1 -0
- package/dist/graph/layout/layout-service.d.ts +37 -0
- package/dist/graph/layout/layout-service.d.ts.map +1 -0
- package/dist/graph/layout/layout-service.js +172 -0
- package/dist/graph/layout/layout-service.js.map +1 -0
- package/dist/graph/layout/native-engine.d.ts +9 -0
- package/dist/graph/layout/native-engine.d.ts.map +1 -0
- package/dist/graph/layout/native-engine.js +59 -0
- package/dist/graph/layout/native-engine.js.map +1 -0
- package/dist/graph/layout/prng.d.ts +3 -0
- package/dist/graph/layout/prng.d.ts.map +1 -0
- package/dist/graph/layout/prng.js +19 -0
- package/dist/graph/layout/prng.js.map +1 -0
- package/dist/graph/layout/serializer.d.ts +3 -0
- package/dist/graph/layout/serializer.d.ts.map +1 -0
- package/dist/graph/layout/serializer.js +20 -0
- package/dist/graph/layout/serializer.js.map +1 -0
- package/dist/graph/layout/types.d.ts +30 -0
- package/dist/graph/layout/types.d.ts.map +1 -0
- package/dist/graph/layout/types.js +2 -0
- package/dist/graph/layout/types.js.map +1 -0
- package/dist/indexer/embeddings.d.ts +7 -0
- package/dist/indexer/embeddings.d.ts.map +1 -1
- package/dist/indexer/embeddings.js +44 -4
- package/dist/indexer/embeddings.js.map +1 -1
- package/dist/indexer/file-summary-embeddings.d.ts +12 -0
- package/dist/indexer/file-summary-embeddings.d.ts.map +1 -1
- package/dist/indexer/file-summary-embeddings.js +83 -21
- package/dist/indexer/file-summary-embeddings.js.map +1 -1
- package/dist/indexer/fileWalker.d.ts.map +1 -1
- package/dist/indexer/fileWalker.js +2 -1
- package/dist/indexer/fileWalker.js.map +1 -1
- package/dist/indexer/metrics-updater.d.ts.map +1 -1
- package/dist/indexer/metrics-updater.js +27 -4
- package/dist/indexer/metrics-updater.js.map +1 -1
- package/dist/indexer/watcher.d.ts.map +1 -1
- package/dist/indexer/watcher.js +2 -1
- package/dist/indexer/watcher.js.map +1 -1
- package/dist/mcp/context-response-projection.d.ts.map +1 -1
- package/dist/mcp/context-response-projection.js +49 -13
- package/dist/mcp/context-response-projection.js.map +1 -1
- package/dist/mcp/tools/search-edit/planner.d.ts.map +1 -1
- package/dist/mcp/tools/search-edit/planner.js +10 -3
- package/dist/mcp/tools/search-edit/planner.js.map +1 -1
- package/dist/observability/event-tap.d.ts +2 -1
- package/dist/observability/event-tap.d.ts.map +1 -1
- package/dist/observability/event-tap.js.map +1 -1
- package/dist/observability/service.d.ts +11 -4
- package/dist/observability/service.d.ts.map +1 -1
- package/dist/observability/service.js +83 -13
- package/dist/observability/service.js.map +1 -1
- package/dist/observability/types.d.ts +48 -2
- package/dist/observability/types.d.ts.map +1 -1
- package/dist/ui/.tsbuildinfo +1 -0
- package/dist/ui/vendor/fflate.js +2692 -0
- package/dist/ui/vendor/jsm/controls/ArcballControls.js +3543 -0
- package/dist/ui/vendor/jsm/controls/DragControls.js +452 -0
- package/dist/ui/vendor/jsm/controls/FirstPersonControls.js +488 -0
- package/dist/ui/vendor/jsm/controls/FlyControls.js +384 -0
- package/dist/ui/vendor/jsm/controls/MapControls.js +116 -0
- package/dist/ui/vendor/jsm/controls/OrbitControls.js +1963 -0
- package/dist/ui/vendor/jsm/controls/PointerLockControls.js +264 -0
- package/dist/ui/vendor/jsm/controls/TrackballControls.js +1001 -0
- package/dist/ui/vendor/jsm/controls/TransformControls.js +2003 -0
- package/dist/ui/vendor/jsm/loaders/3DMLoader.js +1836 -0
- package/dist/ui/vendor/jsm/loaders/3MFLoader.js +1621 -0
- package/dist/ui/vendor/jsm/loaders/AMFLoader.js +541 -0
- package/dist/ui/vendor/jsm/loaders/BVHLoader.js +484 -0
- package/dist/ui/vendor/jsm/loaders/ColladaLoader.js +153 -0
- package/dist/ui/vendor/jsm/loaders/DDSLoader.js +385 -0
- package/dist/ui/vendor/jsm/loaders/DRACOLoader.js +772 -0
- package/dist/ui/vendor/jsm/loaders/EXRLoader.js +3395 -0
- package/dist/ui/vendor/jsm/loaders/FBXLoader.js +4580 -0
- package/dist/ui/vendor/jsm/loaders/FontLoader.js +260 -0
- package/dist/ui/vendor/jsm/loaders/GCodeLoader.js +318 -0
- package/dist/ui/vendor/jsm/loaders/GLTFLoader.js +4860 -0
- package/dist/ui/vendor/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/dist/ui/vendor/jsm/loaders/HDRLoader.js +463 -0
- package/dist/ui/vendor/jsm/loaders/IESLoader.js +379 -0
- package/dist/ui/vendor/jsm/loaders/KMZLoader.js +163 -0
- package/dist/ui/vendor/jsm/loaders/KTX2Loader.js +1276 -0
- package/dist/ui/vendor/jsm/loaders/KTXLoader.js +197 -0
- package/dist/ui/vendor/jsm/loaders/LDrawLoader.js +2510 -0
- package/dist/ui/vendor/jsm/loaders/LUT3dlLoader.js +205 -0
- package/dist/ui/vendor/jsm/loaders/LUTCubeLoader.js +190 -0
- package/dist/ui/vendor/jsm/loaders/LUTImageLoader.js +190 -0
- package/dist/ui/vendor/jsm/loaders/LWOLoader.js +1051 -0
- package/dist/ui/vendor/jsm/loaders/LottieLoader.js +130 -0
- package/dist/ui/vendor/jsm/loaders/MD2Loader.js +435 -0
- package/dist/ui/vendor/jsm/loaders/MDDLoader.js +147 -0
- package/dist/ui/vendor/jsm/loaders/MTLLoader.js +593 -0
- package/dist/ui/vendor/jsm/loaders/MaterialXLoader.js +1126 -0
- package/dist/ui/vendor/jsm/loaders/NRRDLoader.js +718 -0
- package/dist/ui/vendor/jsm/loaders/OBJLoader.js +955 -0
- package/dist/ui/vendor/jsm/loaders/PCDLoader.js +620 -0
- package/dist/ui/vendor/jsm/loaders/PDBLoader.js +272 -0
- package/dist/ui/vendor/jsm/loaders/PLYLoader.js +968 -0
- package/dist/ui/vendor/jsm/loaders/PVRLoader.js +270 -0
- package/dist/ui/vendor/jsm/loaders/RGBELoader.js +18 -0
- package/dist/ui/vendor/jsm/loaders/STLLoader.js +421 -0
- package/dist/ui/vendor/jsm/loaders/SVGLoader.js +3319 -0
- package/dist/ui/vendor/jsm/loaders/TDSLoader.js +1142 -0
- package/dist/ui/vendor/jsm/loaders/TGALoader.js +538 -0
- package/dist/ui/vendor/jsm/loaders/TIFFLoader.js +59 -0
- package/dist/ui/vendor/jsm/loaders/TTFLoader.js +261 -0
- package/dist/ui/vendor/jsm/loaders/USDLoader.js +303 -0
- package/dist/ui/vendor/jsm/loaders/USDZLoader.js +16 -0
- package/dist/ui/vendor/jsm/loaders/UltraHDRLoader.js +755 -0
- package/dist/ui/vendor/jsm/loaders/VOXLoader.js +919 -0
- package/dist/ui/vendor/jsm/loaders/VRMLLoader.js +3646 -0
- package/dist/ui/vendor/jsm/loaders/VTKLoader.js +1293 -0
- package/dist/ui/vendor/jsm/loaders/XYZLoader.js +143 -0
- package/dist/ui/vendor/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/dist/ui/vendor/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/dist/ui/vendor/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/dist/ui/vendor/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/dist/ui/vendor/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/dist/ui/vendor/jsm/loaders/usd/USDAParser.js +901 -0
- package/dist/ui/vendor/jsm/loaders/usd/USDCParser.js +1878 -0
- package/dist/ui/vendor/jsm/loaders/usd/USDComposer.js +4627 -0
- package/dist/ui/vendor/jsm/utils/BufferGeometryUtils.js +1501 -0
- package/dist/ui/vendor/jsm/utils/CameraUtils.js +82 -0
- package/dist/ui/vendor/jsm/utils/ColorUtils.js +76 -0
- package/dist/ui/vendor/jsm/utils/GeometryCompressionUtils.js +547 -0
- package/dist/ui/vendor/jsm/utils/GeometryUtils.js +226 -0
- package/dist/ui/vendor/jsm/utils/LDrawUtils.js +211 -0
- package/dist/ui/vendor/jsm/utils/SceneOptimizer.js +458 -0
- package/dist/ui/vendor/jsm/utils/SceneUtils.js +363 -0
- package/dist/ui/vendor/jsm/utils/ShadowMapViewer.js +244 -0
- package/dist/ui/vendor/jsm/utils/ShadowMapViewerGPU.js +233 -0
- package/dist/ui/vendor/jsm/utils/SkeletonUtils.js +496 -0
- package/dist/ui/vendor/jsm/utils/SortUtils.js +175 -0
- package/dist/ui/vendor/jsm/utils/UVsDebug.js +173 -0
- package/dist/ui/vendor/jsm/utils/WebGLTextureUtils.js +115 -0
- package/dist/ui/vendor/jsm/utils/WebGPUTextureUtils.js +81 -0
- package/dist/ui/vendor/jsm/utils/WorkerPool.js +167 -0
- package/dist/ui/vendor/three.core.min.js +6 -0
- package/dist/ui/vendor/three.module.min.js +6 -0
- package/dist/ui/viewer/ambient.js +39 -0
- package/dist/ui/viewer/api.js +93 -0
- package/dist/ui/viewer/chrome.js +36 -0
- package/dist/ui/viewer/edges.js +33 -0
- package/dist/ui/viewer/index.html +32 -0
- package/dist/ui/viewer/inspector.js +23 -0
- package/dist/ui/viewer/lenses/activity.js +24 -0
- package/dist/ui/viewer/lenses/community.js +5 -0
- package/dist/ui/viewer/lenses/edges.js +4 -0
- package/dist/ui/viewer/lenses/impact.js +6 -0
- package/dist/ui/viewer/lenses/search.js +69 -0
- package/dist/ui/viewer/lod.js +100 -0
- package/dist/ui/viewer/main.js +92 -0
- package/dist/ui/viewer/picking.js +45 -0
- package/dist/ui/viewer/scene.js +85 -0
- package/dist/ui/viewer/skins/default-skin.js +15 -0
- package/dist/ui/viewer/skins/loader.js +44 -0
- package/dist/ui/viewer/skins/manifest-schema.js +30 -0
- package/dist/ui/viewer/state.js +44 -0
- package/dist/ui/viewer/theme.js +23 -0
- package/dist/ui/viewer/universe.js +151 -0
- package/dist/ui/viewer/viewer.css +85 -0
- package/dist/util/safeRegex.d.ts.map +1 -1
- package/dist/util/safeRegex.js +221 -68
- package/dist/util/safeRegex.js.map +1 -1
- package/dist/viewer/legacy-graph.d.ts +40 -0
- package/dist/viewer/legacy-graph.d.ts.map +1 -0
- package/dist/viewer/legacy-graph.js +152 -0
- package/dist/viewer/legacy-graph.js.map +1 -0
- package/dist/viewer/routes.d.ts +10 -0
- package/dist/viewer/routes.d.ts.map +1 -0
- package/dist/viewer/routes.js +221 -0
- package/dist/viewer/routes.js.map +1 -0
- package/dist/viewer/service.d.ts +44 -0
- package/dist/viewer/service.d.ts.map +1 -0
- package/dist/viewer/service.js +160 -0
- package/dist/viewer/service.js.map +1 -0
- package/dist/viewer/types.d.ts +63 -0
- package/dist/viewer/types.d.ts.map +1 -0
- package/dist/viewer/types.js +2 -0
- package/dist/viewer/types.js.map +1 -0
- package/dist/viewer/viewer-config.d.ts +12 -0
- package/dist/viewer/viewer-config.d.ts.map +1 -0
- package/dist/viewer/viewer-config.js +36 -0
- package/dist/viewer/viewer-config.js.map +1 -0
- package/package.json +18 -9
- package/templates/SDL.md +19 -0
- package/templates/claude-code.json +8 -43
- package/dist/ui/graph.css +0 -108
- package/dist/ui/graph.d.ts +0 -2
- package/dist/ui/graph.d.ts.map +0 -1
- package/dist/ui/graph.html +0 -52
- package/dist/ui/graph.js +0 -259
- package/dist/ui/graph.js.map +0 -1
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import {
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DoubleSide,
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CanvasTexture,
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Mesh,
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NodeMaterial,
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Vector2
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} from 'three/webgpu';
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/**
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* This is a helper for visualising a given light's shadow map.
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* It works for shadow casting lights: DirectionalLight and SpotLight.
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* It renders out the shadow map and displays it on a HUD.
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*
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constructor( light ) {
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width: 256,
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height: 256
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};
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const shadowMapUniform = textureLoad( new DepthTexture(), uv().flipY().mul( textureDimension ) );
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material.fragmentNode = shadowMapUniform.x.oneMinus();
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const plane = new PlaneGeometry( frame.width, frame.height );
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|
+
let labelCanvas, labelMesh;
|
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76
|
+
|
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77
|
+
if ( doRenderLabel ) {
|
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78
|
+
|
|
79
|
+
labelCanvas = document.createElement( 'canvas' );
|
|
80
|
+
|
|
81
|
+
const context = labelCanvas.getContext( '2d' );
|
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82
|
+
context.font = 'Bold 20px Arial';
|
|
83
|
+
|
|
84
|
+
const labelWidth = context.measureText( light.name ).width;
|
|
85
|
+
labelCanvas.width = labelWidth;
|
|
86
|
+
labelCanvas.height = 25; //25 to account for g, p, etc.
|
|
87
|
+
|
|
88
|
+
context.font = 'Bold 20px Arial';
|
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89
|
+
context.fillStyle = 'rgba( 255, 0, 0, 1 )';
|
|
90
|
+
context.fillText( light.name, 0, 20 );
|
|
91
|
+
|
|
92
|
+
const labelTexture = new CanvasTexture( labelCanvas );
|
|
93
|
+
|
|
94
|
+
const labelMaterial = new MeshBasicMaterial( { map: labelTexture, side: DoubleSide, transparent: true } );
|
|
95
|
+
|
|
96
|
+
const labelPlane = new PlaneGeometry( labelCanvas.width, labelCanvas.height );
|
|
97
|
+
labelMesh = new Mesh( labelPlane, labelMaterial );
|
|
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|
+
|
|
99
|
+
scene.add( labelMesh );
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
function resetPosition() {
|
|
104
|
+
|
|
105
|
+
scope.position.set( scope.position.x, scope.position.y );
|
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106
|
+
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|
+
}
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|
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|
+
|
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109
|
+
/**
|
|
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|
+
* Whether to display the shadow map viewer or not.
|
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|
+
*
|
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112
|
+
* @type {boolean}
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|
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* @default true
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|
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|
+
*/
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|
+
this.enabled = true;
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116
|
+
|
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117
|
+
/**
|
|
118
|
+
* The size of the viewer. When changing this property, make sure
|
|
119
|
+
* to call {@link ShadowMapViewer#update}.
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120
|
+
*
|
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121
|
+
* @type {{width:number,height:number}}
|
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|
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* @default true
|
|
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|
+
*/
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|
+
this.size = {
|
|
125
|
+
width: frame.width,
|
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|
+
height: frame.height,
|
|
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|
+
set: function ( width, height ) {
|
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|
+
|
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|
+
this.width = width;
|
|
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|
+
this.height = height;
|
|
131
|
+
|
|
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|
+
mesh.scale.set( this.width / frame.width, this.height / frame.height, 1 );
|
|
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|
+
|
|
134
|
+
//Reset the position as it is off when we scale stuff
|
|
135
|
+
resetPosition();
|
|
136
|
+
|
|
137
|
+
}
|
|
138
|
+
};
|
|
139
|
+
|
|
140
|
+
/**
|
|
141
|
+
* The position of the viewer. When changing this property, make sure
|
|
142
|
+
* to call {@link ShadowMapViewer#update}.
|
|
143
|
+
*
|
|
144
|
+
* @type {{width:number,height:number}}
|
|
145
|
+
* @default true
|
|
146
|
+
*/
|
|
147
|
+
this.position = {
|
|
148
|
+
x: frame.x,
|
|
149
|
+
y: frame.y,
|
|
150
|
+
set: function ( x, y ) {
|
|
151
|
+
|
|
152
|
+
this.x = x;
|
|
153
|
+
this.y = y;
|
|
154
|
+
|
|
155
|
+
const width = scope.size.width;
|
|
156
|
+
const height = scope.size.height;
|
|
157
|
+
|
|
158
|
+
mesh.position.set( - window.innerWidth / 2 + width / 2 + this.x, window.innerHeight / 2 - height / 2 - this.y, 0 );
|
|
159
|
+
|
|
160
|
+
if ( doRenderLabel ) labelMesh.position.set( mesh.position.x, mesh.position.y - scope.size.height / 2 + labelCanvas.height / 2, 0 );
|
|
161
|
+
|
|
162
|
+
}
|
|
163
|
+
};
|
|
164
|
+
|
|
165
|
+
/**
|
|
166
|
+
* Renders the viewer. This method must be called in the app's animation loop.
|
|
167
|
+
*
|
|
168
|
+
* @param {WebGPURenderer} renderer - The renderer.
|
|
169
|
+
*/
|
|
170
|
+
this.render = function ( renderer ) {
|
|
171
|
+
|
|
172
|
+
if ( this.enabled ) {
|
|
173
|
+
|
|
174
|
+
//Because a light's .shadowMap is only initialised after the first render pass
|
|
175
|
+
//we have to make sure the correct map is sent into the shader, otherwise we
|
|
176
|
+
//always end up with the scene's first added shadow casting light's shadowMap
|
|
177
|
+
//in the shader
|
|
178
|
+
//See: https://github.com/mrdoob/three.js/issues/5932
|
|
179
|
+
|
|
180
|
+
const depthTexture = light.shadow.map.depthTexture;
|
|
181
|
+
|
|
182
|
+
shadowMapUniform.value = depthTexture;
|
|
183
|
+
textureDimension.value.set( depthTexture.width, depthTexture.height );
|
|
184
|
+
|
|
185
|
+
currentAutoClear = renderer.autoClear;
|
|
186
|
+
renderer.autoClear = false; // To allow render overlay
|
|
187
|
+
renderer.clearDepth();
|
|
188
|
+
renderer.render( scene, camera );
|
|
189
|
+
renderer.autoClear = currentAutoClear;
|
|
190
|
+
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
};
|
|
194
|
+
|
|
195
|
+
/**
|
|
196
|
+
* Resizes the viewer. This method should be called whenever the app's
|
|
197
|
+
* window is resized.
|
|
198
|
+
*/
|
|
199
|
+
this.updateForWindowResize = function () {
|
|
200
|
+
|
|
201
|
+
if ( this.enabled ) {
|
|
202
|
+
|
|
203
|
+
camera.left = window.innerWidth / - 2;
|
|
204
|
+
camera.right = window.innerWidth / 2;
|
|
205
|
+
camera.top = window.innerHeight / 2;
|
|
206
|
+
camera.bottom = window.innerHeight / - 2;
|
|
207
|
+
camera.updateProjectionMatrix();
|
|
208
|
+
|
|
209
|
+
this.update();
|
|
210
|
+
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
};
|
|
214
|
+
|
|
215
|
+
/**
|
|
216
|
+
* Updates the viewer.
|
|
217
|
+
*/
|
|
218
|
+
this.update = function () {
|
|
219
|
+
|
|
220
|
+
this.position.set( this.position.x, this.position.y );
|
|
221
|
+
this.size.set( this.size.width, this.size.height );
|
|
222
|
+
|
|
223
|
+
};
|
|
224
|
+
|
|
225
|
+
//Force an update to set position/size
|
|
226
|
+
this.update();
|
|
227
|
+
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
|
|
233
|
+
export { ShadowMapViewer };
|
|
@@ -0,0 +1,496 @@
|
|
|
1
|
+
import {
|
|
2
|
+
AnimationClip,
|
|
3
|
+
AnimationMixer,
|
|
4
|
+
Matrix4,
|
|
5
|
+
Quaternion,
|
|
6
|
+
QuaternionKeyframeTrack,
|
|
7
|
+
SkeletonHelper,
|
|
8
|
+
Vector3,
|
|
9
|
+
VectorKeyframeTrack
|
|
10
|
+
} from 'three';
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* @module SkeletonUtils
|
|
14
|
+
* @three_import import * as SkeletonUtils from 'three/addons/utils/SkeletonUtils.js';
|
|
15
|
+
*/
|
|
16
|
+
|
|
17
|
+
function getBoneName( bone, options ) {
|
|
18
|
+
|
|
19
|
+
if ( options.getBoneName !== undefined ) {
|
|
20
|
+
|
|
21
|
+
return options.getBoneName( bone );
|
|
22
|
+
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
return options.names[ bone.name ];
|
|
26
|
+
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* Retargets the skeleton from the given source to the target.
|
|
31
|
+
*
|
|
32
|
+
* Both `target` and `source` can be a 3D object with a skeleton property (e.g. a skinned mesh)
|
|
33
|
+
* or a {@link Skeleton} directly.
|
|
34
|
+
*
|
|
35
|
+
* @param {Object3D|Skeleton} target - The target object.
|
|
36
|
+
* @param {Object3D|Skeleton} source - The source object.
|
|
37
|
+
* @param {module:SkeletonUtils~RetargetOptions} options - The options.
|
|
38
|
+
*/
|
|
39
|
+
function retarget( target, source, options = {} ) {
|
|
40
|
+
|
|
41
|
+
const quat = new Quaternion(),
|
|
42
|
+
scale = new Vector3(),
|
|
43
|
+
relativeMatrix = new Matrix4(),
|
|
44
|
+
globalMatrix = new Matrix4();
|
|
45
|
+
|
|
46
|
+
options.preserveBoneMatrix = options.preserveBoneMatrix !== undefined ? options.preserveBoneMatrix : true;
|
|
47
|
+
options.preserveBonePositions = options.preserveBonePositions !== undefined ? options.preserveBonePositions : true;
|
|
48
|
+
options.useTargetMatrix = options.useTargetMatrix !== undefined ? options.useTargetMatrix : false;
|
|
49
|
+
options.hip = options.hip !== undefined ? options.hip : 'hip';
|
|
50
|
+
options.hipInfluence = options.hipInfluence !== undefined ? options.hipInfluence : new Vector3( 1, 1, 1 );
|
|
51
|
+
options.scale = options.scale !== undefined ? options.scale : 1;
|
|
52
|
+
options.names = options.names || {};
|
|
53
|
+
|
|
54
|
+
const sourceBones = source.isObject3D ? source.skeleton.bones : getBones( source ),
|
|
55
|
+
bones = target.isObject3D ? target.skeleton.bones : getBones( target );
|
|
56
|
+
|
|
57
|
+
let bone, name, boneTo,
|
|
58
|
+
bonesPosition;
|
|
59
|
+
|
|
60
|
+
// reset bones
|
|
61
|
+
|
|
62
|
+
if ( target.isObject3D ) {
|
|
63
|
+
|
|
64
|
+
target.skeleton.pose();
|
|
65
|
+
|
|
66
|
+
} else {
|
|
67
|
+
|
|
68
|
+
options.useTargetMatrix = true;
|
|
69
|
+
options.preserveBoneMatrix = false;
|
|
70
|
+
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
if ( options.preserveBonePositions ) {
|
|
74
|
+
|
|
75
|
+
bonesPosition = [];
|
|
76
|
+
|
|
77
|
+
for ( let i = 0; i < bones.length; i ++ ) {
|
|
78
|
+
|
|
79
|
+
bonesPosition.push( bones[ i ].position.clone() );
|
|
80
|
+
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
if ( options.preserveBoneMatrix ) {
|
|
86
|
+
|
|
87
|
+
// reset matrix
|
|
88
|
+
|
|
89
|
+
target.updateMatrixWorld();
|
|
90
|
+
|
|
91
|
+
target.matrixWorld.identity();
|
|
92
|
+
|
|
93
|
+
// reset children matrix
|
|
94
|
+
|
|
95
|
+
for ( let i = 0; i < target.children.length; ++ i ) {
|
|
96
|
+
|
|
97
|
+
target.children[ i ].updateMatrixWorld( true );
|
|
98
|
+
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
for ( let i = 0; i < bones.length; ++ i ) {
|
|
104
|
+
|
|
105
|
+
bone = bones[ i ];
|
|
106
|
+
name = getBoneName( bone, options );
|
|
107
|
+
|
|
108
|
+
boneTo = getBoneByName( name, sourceBones );
|
|
109
|
+
|
|
110
|
+
globalMatrix.copy( bone.matrixWorld );
|
|
111
|
+
|
|
112
|
+
if ( boneTo ) {
|
|
113
|
+
|
|
114
|
+
boneTo.updateMatrixWorld();
|
|
115
|
+
|
|
116
|
+
if ( options.useTargetMatrix ) {
|
|
117
|
+
|
|
118
|
+
relativeMatrix.copy( boneTo.matrixWorld );
|
|
119
|
+
|
|
120
|
+
} else {
|
|
121
|
+
|
|
122
|
+
relativeMatrix.copy( target.matrixWorld ).invert();
|
|
123
|
+
relativeMatrix.multiply( boneTo.matrixWorld );
|
|
124
|
+
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
// ignore scale to extract rotation
|
|
128
|
+
|
|
129
|
+
scale.setFromMatrixScale( relativeMatrix );
|
|
130
|
+
relativeMatrix.scale( scale.set( 1 / scale.x, 1 / scale.y, 1 / scale.z ) );
|
|
131
|
+
|
|
132
|
+
// apply to global matrix
|
|
133
|
+
|
|
134
|
+
globalMatrix.makeRotationFromQuaternion( quat.setFromRotationMatrix( relativeMatrix ) );
|
|
135
|
+
|
|
136
|
+
if ( target.isObject3D ) {
|
|
137
|
+
|
|
138
|
+
if ( options.localOffsets ) {
|
|
139
|
+
|
|
140
|
+
if ( options.localOffsets[ bone.name ] ) {
|
|
141
|
+
|
|
142
|
+
globalMatrix.multiply( options.localOffsets[ bone.name ] );
|
|
143
|
+
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
globalMatrix.copyPosition( relativeMatrix );
|
|
151
|
+
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
if ( name === options.hip ) {
|
|
155
|
+
|
|
156
|
+
globalMatrix.elements[ 12 ] *= options.scale * options.hipInfluence.x;
|
|
157
|
+
globalMatrix.elements[ 13 ] *= options.scale * options.hipInfluence.y;
|
|
158
|
+
globalMatrix.elements[ 14 ] *= options.scale * options.hipInfluence.z;
|
|
159
|
+
|
|
160
|
+
if ( options.hipPosition !== undefined ) {
|
|
161
|
+
|
|
162
|
+
globalMatrix.elements[ 12 ] += options.hipPosition.x * options.scale;
|
|
163
|
+
globalMatrix.elements[ 13 ] += options.hipPosition.y * options.scale;
|
|
164
|
+
globalMatrix.elements[ 14 ] += options.hipPosition.z * options.scale;
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
if ( bone.parent ) {
|
|
171
|
+
|
|
172
|
+
bone.matrix.copy( bone.parent.matrixWorld ).invert();
|
|
173
|
+
bone.matrix.multiply( globalMatrix );
|
|
174
|
+
|
|
175
|
+
} else {
|
|
176
|
+
|
|
177
|
+
bone.matrix.copy( globalMatrix );
|
|
178
|
+
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
bone.matrix.decompose( bone.position, bone.quaternion, bone.scale );
|
|
182
|
+
|
|
183
|
+
bone.updateMatrixWorld();
|
|
184
|
+
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
if ( options.preserveBonePositions ) {
|
|
188
|
+
|
|
189
|
+
for ( let i = 0; i < bones.length; ++ i ) {
|
|
190
|
+
|
|
191
|
+
bone = bones[ i ];
|
|
192
|
+
name = getBoneName( bone, options ) || bone.name;
|
|
193
|
+
|
|
194
|
+
if ( name !== options.hip ) {
|
|
195
|
+
|
|
196
|
+
bone.position.copy( bonesPosition[ i ] );
|
|
197
|
+
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
if ( options.preserveBoneMatrix ) {
|
|
205
|
+
|
|
206
|
+
// restore matrix
|
|
207
|
+
|
|
208
|
+
target.updateMatrixWorld( true );
|
|
209
|
+
|
|
210
|
+
}
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}
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+
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/**
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* Retargets the animation clip of the source to the target 3D object.
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+
*
|
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* The `source` can be a 3D object with a skeleton property (e.g. a skinned mesh)
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* or a {@link Skeleton} directly.
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+
*
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* @param {Object3D} target - The target 3D object. Must have a `skeleton` property.
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* @param {Object3D|Skeleton} source - The source object.
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* @param {AnimationClip} clip - The animation clip.
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* @param {module:SkeletonUtils~RetargetOptions} options - The options.
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+
* @return {AnimationClip} The retargeted animation clip.
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+
*/
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+
function retargetClip( target, source, clip, options = {} ) {
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+
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+
options.useFirstFramePosition = options.useFirstFramePosition !== undefined ? options.useFirstFramePosition : false;
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+
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230
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+
// Calculate the fps from the source clip based on the track with the most frames, unless fps is already provided.
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+
options.fps = options.fps !== undefined ? options.fps : ( Math.max( ...clip.tracks.map( track => track.times.length ) ) / clip.duration );
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232
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+
options.names = options.names || [];
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+
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if ( ! source.isObject3D ) {
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+
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source = getHelperFromSkeleton( source );
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+
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}
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+
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const numFrames = Math.round( clip.duration * ( options.fps / 1000 ) * 1000 ),
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+
delta = clip.duration / ( numFrames - 1 ),
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+
convertedTracks = [],
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+
mixer = new AnimationMixer( source ),
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+
bones = getBones( target.skeleton ),
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+
boneDatas = [];
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+
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let positionOffset,
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bone, boneTo, boneData,
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+
name;
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+
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+
mixer.clipAction( clip ).play();
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+
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253
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+
// trim
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+
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|
255
|
+
let start = 0, end = numFrames;
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256
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+
|
|
257
|
+
if ( options.trim !== undefined ) {
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+
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+
start = Math.round( options.trim[ 0 ] * options.fps );
|
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+
end = Math.min( Math.round( options.trim[ 1 ] * options.fps ), numFrames ) - start;
|
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261
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+
|
|
262
|
+
mixer.update( options.trim[ 0 ] );
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|
+
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264
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+
} else {
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+
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+
mixer.update( 0 );
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+
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268
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+
}
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+
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270
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+
source.updateMatrixWorld();
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|
+
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|
+
//
|
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+
|
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274
|
+
for ( let frame = 0; frame < end; ++ frame ) {
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|
+
|
|
276
|
+
const time = frame * delta;
|
|
277
|
+
|
|
278
|
+
retarget( target, source, options );
|
|
279
|
+
|
|
280
|
+
for ( let j = 0; j < bones.length; ++ j ) {
|
|
281
|
+
|
|
282
|
+
bone = bones[ j ];
|
|
283
|
+
name = getBoneName( bone, options ) || bone.name;
|
|
284
|
+
boneTo = getBoneByName( name, source.skeleton );
|
|
285
|
+
|
|
286
|
+
if ( boneTo ) {
|
|
287
|
+
|
|
288
|
+
boneData = boneDatas[ j ] = boneDatas[ j ] || { bone: bone };
|
|
289
|
+
|
|
290
|
+
if ( options.hip === name ) {
|
|
291
|
+
|
|
292
|
+
if ( ! boneData.pos ) {
|
|
293
|
+
|
|
294
|
+
boneData.pos = {
|
|
295
|
+
times: new Float32Array( end ),
|
|
296
|
+
values: new Float32Array( end * 3 )
|
|
297
|
+
};
|
|
298
|
+
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
if ( options.useFirstFramePosition ) {
|
|
302
|
+
|
|
303
|
+
if ( frame === 0 ) {
|
|
304
|
+
|
|
305
|
+
positionOffset = bone.position.clone();
|
|
306
|
+
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
bone.position.sub( positionOffset );
|
|
310
|
+
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
boneData.pos.times[ frame ] = time;
|
|
314
|
+
|
|
315
|
+
bone.position.toArray( boneData.pos.values, frame * 3 );
|
|
316
|
+
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
if ( ! boneData.quat ) {
|
|
320
|
+
|
|
321
|
+
boneData.quat = {
|
|
322
|
+
times: new Float32Array( end ),
|
|
323
|
+
values: new Float32Array( end * 4 )
|
|
324
|
+
};
|
|
325
|
+
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
boneData.quat.times[ frame ] = time;
|
|
329
|
+
|
|
330
|
+
bone.quaternion.toArray( boneData.quat.values, frame * 4 );
|
|
331
|
+
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
if ( frame === end - 2 ) {
|
|
337
|
+
|
|
338
|
+
// last mixer update before final loop iteration
|
|
339
|
+
// make sure we do not go over or equal to clip duration
|
|
340
|
+
mixer.update( delta - 0.0000001 );
|
|
341
|
+
|
|
342
|
+
} else {
|
|
343
|
+
|
|
344
|
+
mixer.update( delta );
|
|
345
|
+
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
source.updateMatrixWorld();
|
|
349
|
+
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
for ( let i = 0; i < boneDatas.length; ++ i ) {
|
|
353
|
+
|
|
354
|
+
boneData = boneDatas[ i ];
|
|
355
|
+
|
|
356
|
+
if ( boneData ) {
|
|
357
|
+
|
|
358
|
+
if ( boneData.pos ) {
|
|
359
|
+
|
|
360
|
+
convertedTracks.push( new VectorKeyframeTrack(
|
|
361
|
+
'.bones[' + boneData.bone.name + '].position',
|
|
362
|
+
boneData.pos.times,
|
|
363
|
+
boneData.pos.values
|
|
364
|
+
) );
|
|
365
|
+
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
convertedTracks.push( new QuaternionKeyframeTrack(
|
|
369
|
+
'.bones[' + boneData.bone.name + '].quaternion',
|
|
370
|
+
boneData.quat.times,
|
|
371
|
+
boneData.quat.values
|
|
372
|
+
) );
|
|
373
|
+
|
|
374
|
+
}
|
|
375
|
+
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
mixer.uncacheAction( clip );
|
|
379
|
+
|
|
380
|
+
return new AnimationClip( clip.name, - 1, convertedTracks );
|
|
381
|
+
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
/**
|
|
385
|
+
* Clones the given 3D object and its descendants, ensuring that any `SkinnedMesh` instances are
|
|
386
|
+
* correctly associated with their bones. Bones are also cloned, and must be descendants of the
|
|
387
|
+
* object passed to this method. Other data, like geometries and materials, are reused by reference.
|
|
388
|
+
*
|
|
389
|
+
* @param {Object3D} source - The 3D object to clone.
|
|
390
|
+
* @return {Object3D} The cloned 3D object.
|
|
391
|
+
*/
|
|
392
|
+
function clone( source ) {
|
|
393
|
+
|
|
394
|
+
const sourceLookup = new Map();
|
|
395
|
+
const cloneLookup = new Map();
|
|
396
|
+
|
|
397
|
+
const clone = source.clone();
|
|
398
|
+
|
|
399
|
+
parallelTraverse( source, clone, function ( sourceNode, clonedNode ) {
|
|
400
|
+
|
|
401
|
+
sourceLookup.set( clonedNode, sourceNode );
|
|
402
|
+
cloneLookup.set( sourceNode, clonedNode );
|
|
403
|
+
|
|
404
|
+
} );
|
|
405
|
+
|
|
406
|
+
clone.traverse( function ( node ) {
|
|
407
|
+
|
|
408
|
+
if ( ! node.isSkinnedMesh ) return;
|
|
409
|
+
|
|
410
|
+
const clonedMesh = node;
|
|
411
|
+
const sourceMesh = sourceLookup.get( node );
|
|
412
|
+
const sourceBones = sourceMesh.skeleton.bones;
|
|
413
|
+
|
|
414
|
+
clonedMesh.skeleton = sourceMesh.skeleton.clone();
|
|
415
|
+
clonedMesh.bindMatrix.copy( sourceMesh.bindMatrix );
|
|
416
|
+
|
|
417
|
+
clonedMesh.skeleton.bones = sourceBones.map( function ( bone ) {
|
|
418
|
+
|
|
419
|
+
return cloneLookup.get( bone );
|
|
420
|
+
|
|
421
|
+
} );
|
|
422
|
+
|
|
423
|
+
clonedMesh.bind( clonedMesh.skeleton, clonedMesh.bindMatrix );
|
|
424
|
+
|
|
425
|
+
} );
|
|
426
|
+
|
|
427
|
+
return clone;
|
|
428
|
+
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
// internal helper
|
|
432
|
+
|
|
433
|
+
function getBoneByName( name, skeleton ) {
|
|
434
|
+
|
|
435
|
+
for ( let i = 0, bones = getBones( skeleton ); i < bones.length; i ++ ) {
|
|
436
|
+
|
|
437
|
+
if ( name === bones[ i ].name )
|
|
438
|
+
|
|
439
|
+
return bones[ i ];
|
|
440
|
+
|
|
441
|
+
}
|
|
442
|
+
|
|
443
|
+
}
|
|
444
|
+
|
|
445
|
+
function getBones( skeleton ) {
|
|
446
|
+
|
|
447
|
+
return Array.isArray( skeleton ) ? skeleton : skeleton.bones;
|
|
448
|
+
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
|
|
452
|
+
function getHelperFromSkeleton( skeleton ) {
|
|
453
|
+
|
|
454
|
+
const source = new SkeletonHelper( skeleton.bones[ 0 ] );
|
|
455
|
+
source.skeleton = skeleton;
|
|
456
|
+
|
|
457
|
+
return source;
|
|
458
|
+
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
function parallelTraverse( a, b, callback ) {
|
|
462
|
+
|
|
463
|
+
callback( a, b );
|
|
464
|
+
|
|
465
|
+
for ( let i = 0; i < a.children.length; i ++ ) {
|
|
466
|
+
|
|
467
|
+
parallelTraverse( a.children[ i ], b.children[ i ], callback );
|
|
468
|
+
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
}
|
|
472
|
+
|
|
473
|
+
/**
|
|
474
|
+
* Retarget options of `SkeletonUtils`.
|
|
475
|
+
*
|
|
476
|
+
* @typedef {Object} module:SkeletonUtils~RetargetOptions
|
|
477
|
+
* @property {boolean} [useFirstFramePosition=false] - Whether to use the position of the first frame or not.
|
|
478
|
+
* @property {number} [fps] - The FPS of the clip.
|
|
479
|
+
* @property {Object<string,string>} [names] - A dictionary for mapping target to source bone names.
|
|
480
|
+
* @property {function(string):string} [getBoneName] - A function for mapping bone names. Alternative to `names`.
|
|
481
|
+
* @property {Array<number>} [trim] - Whether to trim the clip or not. If set the array should hold two values for the start and end.
|
|
482
|
+
* @property {boolean} [preserveBoneMatrix=true] - Whether to preserve bone matrices or not.
|
|
483
|
+
* @property {boolean} [preserveBonePositions=true] - Whether to preserve bone positions or not.
|
|
484
|
+
* @property {boolean} [useTargetMatrix=false] - Whether to use the target matrix or not.
|
|
485
|
+
* @property {string} [hip='hip'] - The name of the source's hip bone.
|
|
486
|
+
* @property {Vector3} [hipInfluence=(1,1,1)] - The hip influence.
|
|
487
|
+
* @property {number} [scale=1] - The scale.
|
|
488
|
+
* @property {Object<string,Matrix4>} [localOffsets] - Per-bone local offset matrices, keyed by bone name.
|
|
489
|
+
* @property {Vector3} [hipPosition] - An additional position offset applied to the hip bone.
|
|
490
|
+
**/
|
|
491
|
+
|
|
492
|
+
export {
|
|
493
|
+
retarget,
|
|
494
|
+
retargetClip,
|
|
495
|
+
clone,
|
|
496
|
+
};
|