screeps 4.2.14 → 4.2.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (337) hide show
  1. package/package.json +2 -2
  2. package/.screepsrc +0 -39
  3. package/assets/gift.png +0 -0
  4. package/assets/map/W0N0.png +0 -0
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  134. package/assets/season1/floor.png +0 -0
  135. package/assets/season1/score-container.svg +0 -28
  136. package/assets/season1/season-collector-body.svg +0 -1
  137. package/assets/season1/season-collector-core.svg +0 -1
  138. package/assets/season1/walls.png +0 -0
  139. package/assets/season2/symbol_aleph-container.svg +0 -24
  140. package/assets/season2/symbol_aleph-decoder.svg +0 -1
  141. package/assets/season2/symbol_ayin-container.svg +0 -21
  142. package/assets/season2/symbol_ayin-decoder.svg +0 -1
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  147. package/assets/season2/symbol_gimmel-container.svg +0 -17
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  167. package/assets/season2/symbol_samekh-container.svg +0 -27
  168. package/assets/season2/symbol_samekh-decoder.svg +0 -1
  169. package/assets/season2/symbol_sim-container.svg +0 -20
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  181. package/assets/season2/symbol_zayin-container.svg +0 -21
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  183. package/assets-stock/gift.png +0 -0
  184. package/assets-stock/map/W0N0.png +0 -0
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  314. package/db.json +0 -1
  315. package/example-mods/change-constant.js +0 -30
  316. package/example-mods/cli-method.js +0 -12
  317. package/example-mods/cronjob.js +0 -14
  318. package/example-mods/custom-objects/advanced.js +0 -93
  319. package/example-mods/custom-objects/intent-custom.js +0 -76
  320. package/example-mods/custom-objects/intent.js +0 -102
  321. package/example-mods/custom-objects/simple.js +0 -35
  322. package/example-mods/driver-method.js +0 -17
  323. package/example-mods/http-endpoint.js +0 -9
  324. package/example-mods/notifications-mailer/notifications-mailer.js +0 -35
  325. package/example-mods/player-sandbox.js +0 -15
  326. package/example-mods/process-object.js +0 -12
  327. package/example-mods/renderer/draw-parameterized.js +0 -111
  328. package/example-mods/renderer/draw.js +0 -49
  329. package/example-mods/renderer/sprite-animated.js +0 -89
  330. package/example-mods/renderer/sprite-parameterized.js +0 -75
  331. package/example-mods/renderer/sprite.js +0 -24
  332. package/example-mods/room-history.js +0 -49
  333. package/example-mods/tick-duration.js +0 -7
  334. package/example-mods/welcome-text.js +0 -8
  335. package/nomods.json +0 -6
  336. package/season2.json +0 -7
  337. package/steam_appid.txt +0 -1
@@ -1,89 +0,0 @@
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- // Add PNG sprite graphic for custom object type "test"
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- // Animate sprite scale and lighting color
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- // Use this CLI command to add it in the game:
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- // storage.db['rooms.objects'].insert({type: "test", room: "W3N3", x: 20, y: 20});
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- //
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- // See renderer documentation: https://github.com/screeps/renderer
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-
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- module.exports = function(config) {
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- if(config.backend) {
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- config.backend.renderer.resources['my_gift_texture'] = '{ASSETS_URL}/gift.png';
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- config.backend.renderer.metadata['test'] = {
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- processors: [
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- {
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- type: 'sprite',
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- once: true,
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- payload: {
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- texture: 'my_gift_texture',
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- width: 100,
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- height: 100,
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- },
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- actions: [{
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- action: 'Repeat',
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- params: [{
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- action: 'Sequence',
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- params: [
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- [
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- {
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- action: 'ScaleTo',
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- params: [
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- 1.5, // x scale
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- 1.5, // y scale
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- 0.3, // duration in seconds
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- ],
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- },
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- {
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- action: 'ScaleTo',
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- params: [
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- 1,
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- 1,
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- 1,
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- ],
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- },
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- ],
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- ],
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- }],
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- }],
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-
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- },
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-
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- // Add some animated lighting
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- {
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- type: 'sprite',
53
- once: true,
54
- layer: 'lighting',
55
- payload: {
56
- texture: 'glow',
57
- width: 800,
58
- height: 800,
59
- tint: 0xFFFFFF,
60
- },
61
- actions: [{
62
- action: 'Repeat',
63
- params: [{
64
- action: 'Sequence',
65
- params: [
66
- [
67
- {
68
- action: 'TintTo',
69
- params: [
70
- 0xFFFFFF, // tint color
71
- 0.3, // duration in seconds
72
- ],
73
- },
74
- {
75
- action: 'TintTo',
76
- params: [
77
- 0x33AA33,
78
- 1,
79
- ],
80
- },
81
- ],
82
- ],
83
- }],
84
- }],
85
- },
86
- ],
87
- }
88
- }
89
- }
@@ -1,75 +0,0 @@
1
- // Add PNG sprite graphic for custom object type "test"
2
- // Use this CLI command to add it in the game:
3
- // storage.db['rooms.objects'].insert({type: "test", room: "W3N3", x: 20, y: 20, hasGift: false});
4
- // Then try to set the hasGift property:
5
- // storage.db['rooms.objects'].update({type: 'test'}, {$set: {hasGift: true}});
6
- //
7
- // See renderer documentation: https://github.com/screeps/renderer
8
-
9
- module.exports = function(config) {
10
- if(config.backend) {
11
- config.backend.renderer.resources['my_gift_texture'] = '{ASSETS_URL}/gift.png';
12
- config.backend.renderer.metadata['test'] = {
13
- processors: [
14
- {
15
- id: 'baseSprite',
16
- type: 'sprite',
17
- once: true,
18
- payload: {
19
- texture: 'my_gift_texture',
20
- width: 100,
21
- height: 100,
22
- },
23
- },
24
-
25
- // Add some conditional lighting
26
- {
27
- type: 'sprite',
28
- props: ['hasGift'], // recreate this sprite when `hasGift` is changed
29
- layer: 'lighting',
30
- payload: {
31
- texture: 'glow',
32
- width: 800,
33
- height: 800,
34
- tint: 0xFFFFFF,
35
- alpha: {$if: {$state: 'hasGift'}, then: 1.0, else: 0.5}
36
- },
37
- },
38
- ],
39
-
40
- actions: [
41
- //this action should be outside the sprite processor since it should have its own `when` condition
42
- {
43
- targetId: 'baseSprite',
44
- when: {$state: 'hasGift'}, // only animate if `hasGift` property is truthy
45
- actions: [{
46
- action: 'Repeat',
47
- params: [{
48
- action: 'Sequence',
49
- params: [
50
- [
51
- {
52
- action: 'ScaleTo',
53
- params: [
54
- 1.5, // x scale
55
- 1.5, // y scale
56
- 0.3, // duration in seconds
57
- ],
58
- },
59
- {
60
- action: 'ScaleTo',
61
- params: [
62
- 1,
63
- 1,
64
- 1,
65
- ],
66
- },
67
- ],
68
- ],
69
- }],
70
- }],
71
- }
72
- ]
73
- }
74
- }
75
- }
@@ -1,24 +0,0 @@
1
- // Add PNG sprite graphic for custom object type "test"
2
- // Use this CLI command to add it in the game:
3
- // storage.db['rooms.objects'].insert({type: "test", room: "W3N3", x: 20, y: 20});
4
- //
5
- // See renderer documentation: https://github.com/screeps/renderer
6
-
7
- module.exports = function(config) {
8
- if(config.backend) {
9
- config.backend.renderer.resources['my_gift_texture'] = '{ASSETS_URL}/gift.png';
10
- config.backend.renderer.metadata['test'] = {
11
- processors: [
12
- {
13
- type: 'sprite',
14
- once: true,
15
- payload: {
16
- texture: 'my_gift_texture',
17
- width: 100,
18
- height: 100,
19
- },
20
- },
21
- ],
22
- }
23
- }
24
- }
@@ -1,49 +0,0 @@
1
- // Enable storing room history in local JSON files
2
-
3
- var fs = require('fs'),
4
- path = require('path');
5
-
6
- module.exports = function(config) {
7
-
8
- var dir = path.resolve(__dirname, 'replay-data');
9
-
10
- if(config.engine) {
11
-
12
- // This event is fired when the history data should be saved to disk
13
- config.engine.on('saveRoomHistory', function(roomName, baseTime, data) {
14
- try {
15
- fs.statSync(dir);
16
- }
17
- catch(e) {
18
- fs.mkdirSync(dir);
19
- }
20
-
21
- try {
22
- fs.statSync(path.resolve(dir, roomName));
23
- }
24
- catch(e) {
25
- fs.mkdirSync(path.resolve(dir, roomName));
26
- }
27
-
28
- fs.writeFile(
29
- path.resolve(dir, roomName, baseTime+'.json'),
30
- JSON.stringify(data));
31
- });
32
- }
33
-
34
- if(config.backend) {
35
-
36
- // This callback is called when the user client asks for a history chunk to display
37
- config.backend.onGetRoomHistory = function(roomName, baseTime, callback) {
38
- try {
39
- fs.readFile(
40
- path.resolve(dir, roomName, baseTime+'.json'),
41
- {encoding: 'utf8'},
42
- callback);
43
- }
44
- catch(error) {
45
- callback(error);
46
- }
47
- }
48
- }
49
- };
@@ -1,7 +0,0 @@
1
- // Change tick duration to 200 ms
2
-
3
- module.exports = function(config) {
4
- if(config.engine) {
5
- config.engine.mainLoopMinDuration = 200;
6
- }
7
- };
@@ -1,8 +0,0 @@
1
- // Change the server welcome text dialog
2
-
3
- module.exports = function(config) {
4
- if(config.backend) {
5
- config.backend.welcomeText = `This is my Screeps server.
6
- <b>HTML</b> <i>markup</i> is <span style="font-size: 20px; color: #33ff99">allowed</span>.`;
7
- }
8
- };
package/nomods.json DELETED
@@ -1,6 +0,0 @@
1
- {
2
- "mods": [
3
- ],
4
- "bots": {
5
- }
6
- }
package/season2.json DELETED
@@ -1,7 +0,0 @@
1
- {
2
- "mods": [
3
- "mods/season2/index.js"
4
- ],
5
- "bots": {
6
- }
7
- }
package/steam_appid.txt DELETED
@@ -1 +0,0 @@
1
- 464350