screeps-connectivity 0.13.0 → 0.14.0

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,68 @@
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  # Changelog
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+ ## 0.14.0
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+
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+ ### Minor Changes
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+
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+ - 57a7e1d: Hide the connection ("server") password field for xxscreeps servers.
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+
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+ `screeps-connectivity` adds a `hasOfficialLike(version)` capability helper that
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+ detects the `official-like` feature advertised at `/api/version`. The login
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+ screens (web and desktop) now use it to hide the server-password field on
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+ xxscreeps servers, where the screepsmod-auth connection password does not apply.
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+
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+ ### Patch Changes
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+
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+ - 5d46b8e: Fix flag removal and color changes failing with "invalid shard" on multi-shard servers. `removeFlag` and `changeFlagColor` now accept and forward the current shard, matching the other room-scoped game endpoints.
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+ - 3b9b951: Revamp the public profile page (`/profile/<username>`):
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+
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+ - Header now mirrors the self Overview chrome — small badge, the player's name
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+ as the title, and a compact GCL/GPL readout rendered as rounded chips bordered
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+ in the rank color (teal / red).
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+ - The "Last 7 days" stat block is now a dropdown (1 hour / 24 hours / 7 days);
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+ the tiles refetch the user's public stats for the selected window.
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+ - Stat tiles now render correctly on servers that return `/api/user/stats`
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+ metrics as a single pre-summed total per interval, not just per-tick buckets
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+ (`ApiUserStatsResponse.stats` widened to `number | bucket[]`).
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+ - Cross-links between the two account views: the username on the self Overview
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+ links to the public profile, and your own public profile links back to your
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+ private Overview.
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+ - The top-bar Overview button no longer appears active while a profile is open —
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+ a profile is a separate view.
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+
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+ - 79bd3d0: Add a read-only per-room overview page at `/room-overview/<shard>/<room>` (or
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+ `/room-overview/<room>` on single-shard servers):
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+
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+ - Header with the room name, owner (badge + profile link, or "Unclaimed room"),
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+ and a room minimap thumbnail that opens the live room view.
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+ - The same seven stat tiles as the account Overview, summed over a selectable
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+ interval (1 hour / 24 hours / 7 days).
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+ - A history graph rendering the six per-bucket metrics (energy harvested,
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+ construction, control, energy on creeps, creeps produced/lost) as
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+ opacity-scaled dot strips.
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+ - Entry points: a chart button next to each room name on the self Overview and
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+ public Profile pages, plus a button in the in-game room view's left toolbar
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+ (between the World Map and History buttons).
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+ - `screeps-connectivity`: the existing `game.roomOverview` endpoint is now typed
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+ with the new exported `ApiRoomOverviewResponse` (was `unknown`).
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+
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+ ## 0.13.1
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+
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+ ### Patch Changes
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+
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+ - 661a53f: Don't show the "Connection lost" modal after an intentional disconnect. A guest hitting Login (or any user logging out) tore the session down synchronously, but the socket's async `onclose` still fired `server:disconnected` with `willReconnect: false`, which re-raised a fatal session error over the login screen. The disconnected event now carries an `intentional` flag so the client can distinguish a user-initiated close from a genuinely lost connection.
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+ - 9bc39f8: History viewer fixes and a couple of supporting connectivity additions:
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+
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+ - Render terrain when reloading directly into history mode. Terrain loading was gated behind the room-subscription effect, which is skipped in history mode, so a fresh reload into a `#tick=` URL showed no terrain. Terrain/decoration loading now runs independently of history mode.
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+ - Open the history view at the start of the previous, fully-written chunk instead of the current tick (whose chunk isn't flushed yet), avoiding an immediate 404 + fallback round-trip.
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+ - Suppress the red failure toast when a history chunk is missing (404). `roomHistory` requests are now `silent`, and the viewer shows an in-room "No data available for this tick" hint instead, prompting the user to pick another tick from the timeline.
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+ - During playback, skip to the start of the next chunk when the current chunk is missing, instead of re-fetching the same non-existent file on every tick.
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+ - Expose `serverData.historyKeepTicks` (non-official field from the xxscreeps history mod) on the version types, used to size the history timeline's replayable range (falls back to a default window when absent).
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+ - HTTP errors thrown by `HttpClient` now carry a `status` property so callers can distinguish a 404 from other failures.
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+ - Dev-only: proxy `/room-history` to `VITE_PROXY_TARGET` in the Vite dev server.
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+
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+ - 1e85697: Accept the xxscreeps `{ error: "actually, it was fine" }` sentinel (returned with status 200 by the `create-construction` route to signal success) as a successful response instead of throwing.
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+
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  ## 0.13.0
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  ### Minor Changes
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "screeps-connectivity",
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- "version": "0.13.0",
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+ "version": "0.14.0",
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  "license": "ISC",
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  "type": "module",
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  "repository": {
@@ -11,6 +11,12 @@ import { createRegisterEndpoints, type RegisterEndpoints } from './endpoints/reg
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  import type { HttpClientEvents } from '../types/events.js'
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  import type { Subscription } from '../subscription/index.js'
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+ /** xxscreeps' /api/game/create-construction route returns this in an { error }
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+ * field with status 200 to signal success. Official Screeps inserts the site
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+ * directly and returns an id, but xxscreeps returns this fake error and relies
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+ * on the room socket to show the site next tick. It is not a real error. */
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+ const XXSCREEPS_FALSE_ERROR = 'actually, it was fine'
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+
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  export interface RateLimitInfo {
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  limit: number
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  remaining: number
@@ -133,7 +139,8 @@ export class HttpClient extends EventTarget {
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  if (!res.ok && res.status !== 304) {
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  let body = ''
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  try { body = await res.text() } catch { /* ignore */ }
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- const error = new Error(`HTTP ${res.status}: ${body}`)
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+ const error = new Error(`HTTP ${res.status}: ${body}`) as Error & { status?: number }
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+ error.status = res.status
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  this.emit('http:error', { method, path, status: res.status, error, silent: opts.silent })
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  throw error
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  }
@@ -142,6 +149,13 @@ export class HttpClient extends EventTarget {
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  const data = await res.json() as Record<string, unknown>
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+ // xxscreeps' create-construction route returns { error: 'actually, it was
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+ // fine' } with status 200 to signal success (see XXSCREEPS_FALSE_ERROR).
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+ // Treat this sentinel as success, not an error.
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+ if (data['error'] === XXSCREEPS_FALSE_ERROR) {
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+ delete data['error']
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+ }
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+
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  if (typeof data['error'] === 'string') {
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  const error = new Error(`Screeps API error: ${data['error']}`)
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  this.emit('http:error', { method, path, status: res.status, error, silent: opts.silent })
@@ -19,6 +19,7 @@ import type {
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19
  ApiMarketOrdersResponse,
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  ApiMarketMyOrdersResponse,
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  ApiMarketStatsResponse,
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+ ApiRoomOverviewResponse,
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  } from '../../types/api.js'
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  import { createPowerCreepsEndpoints, type PowerCreepsEndpoints } from './power-creeps.js'
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@@ -28,7 +29,7 @@ export interface GameEndpoints {
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  roomObjects(room: string, shard?: string | null): Promise<ApiRoomObjectsResponse>
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  roomDecorations(room: string, shard?: string | null): Promise<ApiRoomDecorationsResponse>
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  roomStatus(room: string, shard?: string | null): Promise<{ ok: number; status: string; novice?: string }>
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- roomOverview(room: string, interval?: number, shard?: string | null): Promise<unknown>
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+ roomOverview(room: string, interval?: number, shard?: string | null): Promise<ApiRoomOverviewResponse>
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  time(shard?: string | null): Promise<{ ok: number; time: number }>
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34
  tick(): Promise<ApiGameTickResponse>
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35
  worldSize(shard?: string | null): Promise<unknown>
@@ -37,8 +38,8 @@ export interface GameEndpoints {
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  createFlag(room: string, x: number, y: number, name: string, color: number, secondaryColor: number, shard?: string | null): Promise<ApiCreateFlagResponse>
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  genUniqueFlagName(): Promise<ApiGenUniqueFlagNameResponse>
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  checkUniqueFlagName(name: string): Promise<ApiCheckUniqueFlagNameResponse>
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- changeFlagColor(room: string, name: string, color: number, secondaryColor: number): Promise<ApiChangeFlagColorResponse>
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- removeFlag(room: string, name: string): Promise<ApiRemoveFlagResponse>
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+ changeFlagColor(room: string, name: string, color: number, secondaryColor: number, shard?: string | null): Promise<ApiChangeFlagColorResponse>
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+ removeFlag(room: string, name: string, shard?: string | null): Promise<ApiRemoveFlagResponse>
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  genUniqueObjectName(type: string, shard?: string | null): Promise<ApiGenUniqueObjectNameResponse>
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  checkUniqueObjectName(type: string, name: string, shard?: string | null): Promise<ApiCheckUniqueObjectNameResponse>
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  placeSpawn(room: string, x: number, y: number, name?: string, shard?: string | null): Promise<{ ok: number }>
@@ -88,8 +89,8 @@ export function createGameEndpoints(http: HttpClient, decorationsMock?: ApiRoomD
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  createFlag: (room, x, y, name, color, secondaryColor, shard) => http.request('POST', '/api/game/create-flag', withShard({ room, x, y, name, color, secondaryColor }, shard)),
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  genUniqueFlagName: () => http.request('POST', '/api/game/gen-unique-flag-name'),
90
91
  checkUniqueFlagName: (name) => http.request('POST', '/api/game/check-unique-flag-name', { name }),
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- changeFlagColor: (room, name, color, secondaryColor) => http.request('POST', '/api/game/change-flag-color', { room, name, color, secondaryColor }),
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- removeFlag: (room, name) => http.request('POST', '/api/game/remove-flag', { room, name }),
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+ changeFlagColor: (room, name, color, secondaryColor, shard) => http.request('POST', '/api/game/change-flag-color', withShard({ room, name, color, secondaryColor }, shard)),
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+ removeFlag: (room, name, shard) => http.request('POST', '/api/game/remove-flag', withShard({ room, name }, shard)),
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94
  genUniqueObjectName: (type, shard) => http.request('POST', '/api/game/gen-unique-object-name', withShard({ type }, shard)),
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95
  checkUniqueObjectName: (type, name, shard) => http.request('POST', '/api/game/check-unique-object-name', withShard({ type, name }, shard)),
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96
  placeSpawn: (room, x, y, name, shard) => http.request('POST', '/api/game/place-spawn', withShard({ room, x, y, ...(name ? { name } : {}) }, shard)),
@@ -98,9 +99,11 @@ export function createGameEndpoints(http: HttpClient, decorationsMock?: ApiRoomD
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  addObjectIntent: (id, room, name, intent, shard) => http.request('POST', '/api/game/add-object-intent', withShard({ _id: id, room, name, intent }, shard)),
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100
  addGlobalIntent: (name, intent) => http.request('POST', '/api/game/add-global-intent', { name, intent }),
100
101
  roomHistory: (room, time, shard) =>
102
+ // silent: a missing chunk 404s while history is still being written; the caller
103
+ // handles that gracefully, so don't surface a global "request failed" toast.
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104
  shard
102
- ? http.request('GET', `/room-history/${encodeURIComponent(shard)}/${encodeURIComponent(room)}/${time}.json`)
103
- : http.request('GET', '/room-history', { room, time }),
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+ ? http.request('GET', `/room-history/${encodeURIComponent(shard)}/${encodeURIComponent(room)}/${time}.json`, undefined, { silent: true })
106
+ : http.request('GET', '/room-history', { room, time }, { silent: true }),
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107
  setNotifyWhenAttacked: (id, enabled) => http.request('POST', '/api/game/set-notify-when-attacked', { _id: id, enabled }),
105
108
  createInvader: (room, x, y, size, type, boosted) => http.request('POST', '/api/game/create-invader', { room, x, y, size, type, ...(boosted != null ? { boosted } : {}) }),
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109
  removeInvader: (id) => http.request('POST', '/api/game/remove-invader', { _id: id }),
@@ -206,3 +206,16 @@ export function getXxscreepsModClientFeature(version: ServerVersion): XxscreepsM
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206
  export function getDiscordFeature(version: ServerVersion): DiscordFeature | undefined {
207
207
  return getServerFeature<DiscordFeature>(version, 'discord')
208
208
  }
209
+
210
+ /**
211
+ * Returns `true` when the server advertises the `official-like` feature — the
212
+ * marker xxscreeps servers publish at `/api/version`. Such servers do not
213
+ * implement the screepsmod-auth connection ("server") password, so the client
214
+ * can hide that field entirely.
215
+ *
216
+ * @example
217
+ * if (hasOfficialLike(version)) hideServerPasswordField()
218
+ */
219
+ export function hasOfficialLike(version: ServerVersion): boolean {
220
+ return getServerFeature(version, 'official-like') !== undefined
221
+ }
package/src/index.ts CHANGED
@@ -42,9 +42,9 @@ export type {
42
42
  MapVisualEntry,
43
43
  } from './types/game.js'
44
44
 
45
- export { fetchServerVersion, fetchAuthModInfo, checkUsername, checkEmail, registerUser, fetchAuthMeWithToken, completeProviderRegistration, getServerFeature, getScreepsmodAuth, getXxscreepsModClientFeature, getDiscordFeature } from './http/fetchServerVersion.js'
45
+ export { fetchServerVersion, fetchAuthModInfo, checkUsername, checkEmail, registerUser, fetchAuthMeWithToken, completeProviderRegistration, getServerFeature, getScreepsmodAuth, getXxscreepsModClientFeature, getDiscordFeature, hasOfficialLike } from './http/fetchServerVersion.js'
46
46
  export type { ApiAuthModInfoResponse } from './http/fetchServerVersion.js'
47
- export type { ApiAuthMeResponse, RoomHistoryChunk, ApiRoomDecorationsResponse, ApiRoomDecorationItem, ApiRoomDecorationDef, ApiRoomDecorationGraphic, ApiRoomDecorationActive, ApiUserOverviewResponse, ApiUserOverviewTotals, ApiUserRoomsResponse, ApiUserStatsResponse, ApiLeaderboardFindResponse, ApiUserMoneyHistoryResponse, ApiMarketOrder, ApiMarketOrdersIndexResponse, ApiMarketOrdersResponse, ApiMarketMyOrdersResponse, ApiMarketStat, ApiMarketStatsResponse, ApiPowerCreep, ApiPowerCreepsListResponse, ApiUserMessage, ApiUserMessagesListResponse, ApiUserMessagesIndexEntry, ApiUserMessagesIndexResponse, ApiUserMessagesUnreadCountResponse, ApiUserFindResponse } from './types/api.js'
47
+ export type { ApiAuthMeResponse, RoomHistoryChunk, ApiRoomDecorationsResponse, ApiRoomDecorationItem, ApiRoomDecorationDef, ApiRoomDecorationGraphic, ApiRoomDecorationActive, ApiUserOverviewResponse, ApiUserOverviewTotals, ApiRoomOverviewResponse, ApiUserRoomsResponse, ApiUserStatsResponse, ApiLeaderboardFindResponse, ApiUserMoneyHistoryResponse, ApiMarketOrder, ApiMarketOrdersIndexResponse, ApiMarketOrdersResponse, ApiMarketMyOrdersResponse, ApiMarketStat, ApiMarketStatsResponse, ApiPowerCreep, ApiPowerCreepsListResponse, ApiUserMessage, ApiUserMessagesListResponse, ApiUserMessagesIndexEntry, ApiUserMessagesIndexResponse, ApiUserMessagesUnreadCountResponse, ApiUserFindResponse } from './types/api.js'
48
48
  export { ROOM_DECORATIONS_MOCK } from './mocks/roomDecorations.js'
49
49
 
50
50
  export { badgeToSvg } from './badge/index.js'
@@ -79,7 +79,7 @@ export class SocketClient {
79
79
  this.authed = false
80
80
  this.authSub?.dispose()
81
81
  this.authSub = null
82
- this.emit('disconnected', { willReconnect: this.reconnecting })
82
+ this.emit('disconnected', { willReconnect: this.reconnecting, intentional: this._intentionalClose })
83
83
  void this.scheduleReconnect()
84
84
  }
85
85
  this.ws.onerror = (err) => {
@@ -29,8 +29,8 @@ export class ServerStore extends TypedStore<ServerStoreEvents> {
29
29
  this.emit('server:connected', {})
30
30
  }))
31
31
  this.socketSubs.push(socket.on('disconnected', (data) => {
32
- const d = data as { willReconnect: boolean }
33
- this.emit('server:disconnected', { willReconnect: d.willReconnect })
32
+ const d = data as { willReconnect: boolean; intentional?: boolean }
33
+ this.emit('server:disconnected', { willReconnect: d.willReconnect, intentional: d.intentional ?? false })
34
34
  }))
35
35
  this.socketSubs.push(socket.on('socket:error', (data) => {
36
36
  this.emit('server:error', { error: data instanceof Error ? data : new Error(String(data)) })
package/src/types/api.ts CHANGED
@@ -46,6 +46,15 @@ export interface ApiUserOverviewResponse {
46
46
  statsMax?: number
47
47
  }
48
48
 
49
+ /** Response of GET /api/game/room-overview?room=&interval=&shard=. `stats` holds per-stat time-series buckets over the requested interval (same metric keys as the account overview tiles); `owner` is absent for unowned rooms. */
50
+ export interface ApiRoomOverviewResponse {
51
+ ok: number
52
+ owner?: { username: string; badge: import('./game.js').Badge } | null
53
+ stats?: Record<string, Array<{ value: number; endTime: number }>>
54
+ statsMax?: Record<string, number>
55
+ totals?: ApiUserOverviewTotals
56
+ }
57
+
49
58
  /** Response of GET /api/user/rooms?id=<userId> — the rooms a user owns. Multishard servers key by shard; single-shard servers may return a flat list. */
50
59
  export interface ApiUserRoomsResponse {
51
60
  ok: number
@@ -102,6 +111,13 @@ export interface ApiVersionResponse {
102
111
  users: number
103
112
  serverData: {
104
113
  historyChunkSize: number
114
+ /**
115
+ * Retention window for room history, in ticks. Non-official field added by the
116
+ * xxscreeps history mod. When present, the earliest replayable tick is roughly
117
+ * `currentTick - historyKeepTicks`; a value of `0` means history is kept forever
118
+ * (unbounded). Absent on servers without the mod.
119
+ */
120
+ historyKeepTicks?: number
105
121
  features: Array<{ name: string }>
106
122
  shards: string[]
107
123
  customObjectTypes?: unknown
@@ -264,10 +280,14 @@ export interface ApiUserFindResponse {
264
280
  }
265
281
  }
266
282
 
267
- /** Response of GET /api/user/stats?id=&interval=. `stats` maps a metric to per-tick buckets; consumers sum the bucket values over the interval. */
283
+ /**
284
+ * Response of GET /api/user/stats?id=&interval=. `stats` maps a metric to
285
+ * either per-tick buckets (consumers sum the bucket values over the interval)
286
+ * or a single pre-summed total for the interval — servers differ on which.
287
+ */
268
288
  export interface ApiUserStatsResponse {
269
289
  ok: number
270
- stats?: Record<string, Array<{ value: number; endTime?: number }>>
290
+ stats?: Record<string, number | Array<{ value: number; endTime?: number }>>
271
291
  statsMax?: Record<string, number>
272
292
  }
273
293
 
@@ -47,7 +47,7 @@ export interface UserStoreEvents {
47
47
 
48
48
  export interface ServerStoreEvents {
49
49
  'server:connected': Record<string, never>
50
- 'server:disconnected': { willReconnect: boolean }
50
+ 'server:disconnected': { willReconnect: boolean; intentional: boolean }
51
51
  'server:error': { error: Error }
52
52
  'server:version': ServerVersion
53
53
  'server:shards': ShardInfo[]
package/src/types/game.ts CHANGED
@@ -145,6 +145,14 @@ export interface ServerVersion {
145
145
  users: number
146
146
  serverData: {
147
147
  historyChunkSize: number
148
+ /**
149
+ * Retention window for room history, in ticks. Non-official field added by the
150
+ * xxscreeps history mod. When present, the earliest replayable tick is roughly
151
+ * `currentTick - historyKeepTicks`; a value of `0` means history is kept forever
152
+ * (unbounded). Absent on servers without the mod — callers should fall back to a
153
+ * sensible default in that case.
154
+ */
155
+ historyKeepTicks?: number
148
156
  features: ServerFeature[]
149
157
  shards: Array<string | null>
150
158
  welcomeText?: string
@@ -205,6 +205,16 @@ describe('HttpClient', () => {
205
205
  await expect(http.request('GET', '/api/game/create-flag')).rejects.toThrow('Screeps API error: invalid params')
206
206
  })
207
207
 
208
+ it('treats the xxscreeps "actually, it was fine" sentinel as success', async () => {
209
+ fetchMock.mockResolvedValue(mockResponse({ error: 'actually, it was fine' }))
210
+ const http = new HttpClient({ url: 'http://test.local', auth: new TokenAuth({ token: 't' }) })
211
+ const errorHandler = vi.fn()
212
+ http.on('http:error', errorHandler)
213
+ const res = await http.request<{ error?: string }>('POST', '/api/game/create-construction')
214
+ expect(res.error).toBeUndefined()
215
+ expect(errorHandler).not.toHaveBeenCalled()
216
+ })
217
+
208
218
  it('emits http:error on 200 with error in response body', async () => {
209
219
  fetchMock.mockResolvedValue(mockResponse({ ok: 0, error: 'flags limit exceeded' }))
210
220
  const http = new HttpClient({ url: 'http://test.local', auth: new TokenAuth({ token: 't' }) })
@@ -141,4 +141,15 @@ describe('SocketClient', () => {
141
141
  client.disconnect()
142
142
  expect(willReconnect).toBe(false)
143
143
  })
144
+
145
+ it('disconnected event is flagged intentional when disconnect() is called', async () => {
146
+ const client = makeClient()
147
+ const _ws = await connectClient(client)
148
+ let intentional: boolean | undefined
149
+ client.on('disconnected', (data) => {
150
+ intentional = (data as { intentional: boolean }).intentional
151
+ })
152
+ client.disconnect()
153
+ expect(intentional).toBe(true)
154
+ })
144
155
  })