screeps-clockwork 0.7.2 → 0.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -4
- package/dist/index.js +949 -988
- package/dist/index.js.map +1 -1
- package/dist/screeps_clockwork.wasm +0 -0
- package/dist/src/index.d.ts +2 -2
- package/dist/src/wasm/screeps_clockwork.d.ts +637 -407
- package/dist/src/wasm/snippets/screeps-clockwork-869b2861045aa01b/inline0.d.ts +1 -0
- package/dist/src/wrappers/distanceMap.d.ts +24 -0
- package/dist/src/wrappers/multiroomDistanceMap.d.ts +10 -4
- package/dist/src/wrappers/path.d.ts +3 -3
- package/package.json +6 -6
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/* tslint:disable */
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/* eslint-disable */
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export function version(): string;
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/**
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* Exports the global range calculation between two positions.
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* @param {number} packed_pos_1
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* @param {number} packed_pos_2
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* @returns {number}
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*/
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export function get_range(packed_pos_1: number, packed_pos_2: number): number;
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/**
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* @param {number} room_name
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* @param {number | null} [plain_cost]
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* @param {number | null} [swamp_cost]
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* @param {number | null} [wall_cost]
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* @returns {ClockworkCostMatrix}
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*/
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export function get_terrain_cost_matrix(room_name: number, plain_cost?: number | null, swamp_cost?: number | null, wall_cost?: number | null): ClockworkCostMatrix;
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/**
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* @param {Uint32Array} start_packed
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* @param {Function} get_cost_matrix
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* @param {number} max_rooms
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* @param {number} max_ops
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* @param {number} max_path_cost
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* @param {Uint32Array | null} [any_of_destinations]
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* @param {Uint32Array | null} [all_of_destinations]
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* @returns {SearchResult}
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*/
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export function js_astar_multiroom_distance_map(start_packed: Uint32Array, get_cost_matrix: Function, max_rooms: number, max_ops: number, max_path_cost: number, any_of_destinations?: Uint32Array | null, all_of_destinations?: Uint32Array | null): SearchResult;
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/**
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* WASM wrapper for the BFS multiroom distance map function.
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*
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*
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* # Returns
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* A `MultiroomDistanceMap` containing the distances from the start positions
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* @param {Uint32Array} start_packed
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* @param {Function} get_cost_matrix
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* @param {number} max_ops
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* @param {number} max_rooms
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* @param {number} max_path_cost
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* @param {Uint32Array | null} [any_of_destinations]
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* @param {Uint32Array | null} [all_of_destinations]
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* @returns {SearchResult}
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*/
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export function js_bfs_multiroom_distance_map(start_packed: Uint32Array, get_cost_matrix: Function, max_ops: number, max_rooms: number, max_path_cost: number, any_of_destinations?: Uint32Array | null, all_of_destinations?: Uint32Array | null): SearchResult;
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/**
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* @param {Uint32Array} start_packed
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* @param {Function} get_cost_matrix
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* @param {number} max_ops
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* @param {number} max_rooms
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* @param {number} max_path_cost
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* @param {Uint32Array | null} [any_of_destinations]
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* @param {Uint32Array | null} [all_of_destinations]
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* @returns {SearchResult}
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*/
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export function js_dijkstra_multiroom_distance_map(start_packed: Uint32Array, get_cost_matrix: Function, max_ops: number, max_rooms: number, max_path_cost: number, any_of_destinations?: Uint32Array | null, all_of_destinations?: Uint32Array | null): SearchResult;
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/**
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* @param {number} start
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* @param {MultiroomDistanceMap} distance_map
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* @param {DirectionOrder} direction_order
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* @returns {Path}
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*/
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export function js_path_to_multiroom_distance_map_origin(start: number, distance_map: MultiroomDistanceMap, direction_order: DirectionOrder): Path;
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/**
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* @param {number} start
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* @param {MultiroomFlowField} flow_field
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* @returns {Path}
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*/
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export function js_path_to_multiroom_flow_field_origin(start: number, flow_field: MultiroomFlowField): Path;
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/**
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* @param {number} start
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* @param {MultiroomMonoFlowField} flow_field
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* @returns {Path}
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*/
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export function js_path_to_multiroom_mono_flow_field_origin(start: number, flow_field: MultiroomMonoFlowField): Path;
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/**
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* Creates a flow field for the given distance map.
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* @param {MultiroomDistanceMap} distance_map
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* @param {DirectionOrder} direction_order
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* @returns {MultiroomFlowField}
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*/
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export function multiroomFlowField(distance_map: MultiroomDistanceMap, direction_order: DirectionOrder): MultiroomFlowField;
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/**
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* Creates a monodirectional flow field for the given distance map.
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* @param {MultiroomDistanceMap} distance_map
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* @param {DirectionOrder} direction_order
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* @returns {MultiroomMonoFlowField}
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*/
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export function multiroomMonoFlowField(distance_map: MultiroomDistanceMap): MultiroomMonoFlowField;
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export function get_terrain_cost_matrix(room_name: number, plain_cost?: number | null, swamp_cost?: number | null, wall_cost?: number | null): ClockworkCostMatrix;
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export function multiroomMonoFlowField(distance_map: MultiroomDistanceMap, direction_order: DirectionOrder): MultiroomMonoFlowField;
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*
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* @returns {string}
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*/
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export function
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export function js_path_to_multiroom_flow_field_origin(start: number, flow_field: MultiroomFlowField): Path;
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export function js_path_to_multiroom_distance_map_origin(start: number, distance_map: MultiroomDistanceMap): Path;
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export function js_astar_multiroom_distance_map(start_packed: Uint32Array, get_cost_matrix: Function, max_rooms: number, max_ops: number, max_path_cost: number, any_of_destinations?: Uint32Array | null, all_of_destinations?: Uint32Array | null): SearchResult;
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export function version(): string;
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/**
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*
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* A wrapper around the `LocalCostMatrix` type from the Screeps API.
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* Instances can be passed between WASM and JS as a pointer, using the
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* methods to get and set values, rather than copying the entire matrix.
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*/
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export
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export class ClockworkCostMatrix {
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static __wrap(ptr: any): any;
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/**
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* Creates a new cost matrix within the WASM module. Optionally, a default value
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* can be provided to initialize all cells in the matrix to that value.
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* @param {number | null} [_default]
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*/
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constructor(_default?: number | null);
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__destroy_into_raw(): any;
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__wbg_ptr: any;
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free(): void;
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/**
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* Gets the cost of a given position in the cost matrix.
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* @param {number} x
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* @param {number} y
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* @returns {number}
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*/
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get(x: number, y: number): number;
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/**
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* Sets the cost of a given position in the cost matrix.
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* @param {number} x
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* @param {number} y
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* @param {number} value
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*/
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set(x: number, y: number, value: number): void;
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}
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/**
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* Translates `COLOR_*` and `COLORS_ALL` constants.
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*/
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export type Color = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10;
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/**
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* Translates `COLOR_*` and `COLORS_ALL` constants.
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* @enum {1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10}
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*/
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export const Color: Readonly<{
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Red: 1;
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"1": "Red";
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Purple: 2;
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"2": "Purple";
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Blue: 3;
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"3": "Blue";
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Cyan: 4;
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"4": "Cyan";
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Green: 5;
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"5": "Green";
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Yellow: 6;
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"6": "Yellow";
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Orange: 7;
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"7": "Orange";
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Brown: 8;
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"8": "Brown";
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Grey: 9;
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"9": "Grey";
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White: 10;
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"10": "White";
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}>;
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/**
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* Translates the `DENSITY_*` constants.
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*/
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export type Density = 1 | 2 | 3 | 4;
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/**
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* Translates the `DENSITY_*` constants.
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* @enum {1 | 2 | 3 | 4}
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*/
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export const Density: Readonly<{
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Low: 1;
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"1": "Low";
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Moderate: 2;
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"2": "Moderate";
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High: 3;
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"3": "High";
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Ultra: 4;
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"4": "Ultra";
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}>;
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* Translates direction constants.
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export type Direction = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8;
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/**
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* Translates direction constants.
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* @enum {1 | 2 | 3 | 4 | 5 | 6 | 7 | 8}
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*/
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export const Direction: Readonly<{
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Top: 1;
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"1": "Top";
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TopRight: 2;
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"2": "TopRight";
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Right: 3;
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"3": "Right";
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BottomRight: 4;
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"4": "BottomRight";
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Bottom: 5;
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"5": "Bottom";
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BottomLeft: 6;
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"6": "BottomLeft";
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Left: 7;
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"7": "Left";
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TopLeft: 8;
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"8": "TopLeft";
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}>;
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export type DirectionOrder = 0 | 1;
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/**
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* @enum {0 | 1}
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*/
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export const DirectionOrder: Readonly<{
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CardinalFirst: 0;
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"0": "CardinalFirst";
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DiagonalFirst: 1;
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"1": "DiagonalFirst";
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}>;
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/**
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* Maps a distance value onto individual room tile positions.
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*/
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export class DistanceMap {
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static __wrap(ptr: any): any;
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__destroy_into_raw(): number | undefined;
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__wbg_ptr: number | undefined;
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free(): void;
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/**
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* Gets the distance value at a given position.
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* @param {number} x
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* @param {number} y
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* @returns {number}
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*/
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get(x: number, y: number): number;
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/**
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* Sets the distance value at a given position.
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* @param {number} x
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* @param {number} y
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* @param {number} value
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*/
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set(x: number, y: number, value: number): void;
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/**
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* Converts the distance map into a flat array of distances.
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* @returns {Uint32Array}
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*/
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toArray(): Uint32Array;
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}
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/**
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* Type used for when the game returns a direction to an exit.
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* [`Room::find`]: crate::objects::Room::find
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* [`Room::find_exit_to`]: crate::objects::Room::find_exit_to
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*/
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export type ExitDirection = 1 | 3 | 5 | 7;
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/**
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* Type used for when the game returns a direction to an exit.
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*
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* Restricted more than `Direction` in that it can't be diagonal. Used as the
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* result of [`Room::find_exit_to`].
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*
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* Can be converted to [`Find`] for immediate use of [`Room::find`]
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* and [`Direction`].
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*
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* [`Room::find`]: crate::objects::Room::find
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* [`Room::find_exit_to`]: crate::objects::Room::find_exit_to
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* @enum {1 | 3 | 5 | 7}
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*/
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export const ExitDirection: Readonly<{
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Top: 1;
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"1": "Top";
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Right: 3;
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"3": "Right";
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Bottom: 5;
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"5": "Bottom";
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Left: 7;
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"7": "Left";
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}>;
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/**
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Exit = 10,
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MyCreeps = 102,
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HostileCreeps = 103,
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Sources = 105,
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Structures = 107,
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Flags = 110,
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ConstructionSites = 111,
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export type Find = 1 | 3 | 5 | 7 | 10 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 10011 | 10012 | 10021 | 10022 | 10051;
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export enum PowerType {
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GenerateOps = 1,
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OperateSpawn = 2,
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OperateTower = 3,
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Fortify = 17,
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OperateFactory = 19,
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}
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export enum Terrain {
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Wall = 1,
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Swamp = 2,
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}
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* Instances can be passed between WASM and JS as a pointer, using the
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* methods to get and set values, rather than copying the entire matrix.
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export class ClockworkCostMatrix {
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free(): void;
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* can be provided to initialize all cells in the matrix to that value.
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constructor(_default?: number | null);
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get(x: number, y: number): number;
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set(x: number, y: number, value: number): void;
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}
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/**
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* Maps a distance value onto individual room tile positions.
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* Translates `FIND_*` constants for interal API calls
|
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*
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* Unless you're storing the type of find constant to be used for a call, you
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* likely want the constants which implement the `FindConstant` trait to make
|
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* calls to find methods.
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*
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* use case, but wasm_bindgen requires it remain public.
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* @enum {1 | 3 | 5 | 7 | 10 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 10011 | 10012 | 10021 | 10022 | 10051}
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export
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export const Find: Readonly<{
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/**
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* Find all exit positions at the top of the room
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*/
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ExitTop: 1;
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"1": "ExitTop";
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ExitRight: 3;
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"3": "ExitRight";
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ExitBottom: 5;
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"5": "ExitBottom";
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ExitLeft: 7;
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"7": "ExitLeft";
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Exit: 10;
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"10": "Exit";
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Creeps: 101;
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"101": "Creeps";
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MyCreeps: 102;
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"102": "MyCreeps";
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HostileCreeps: 103;
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"103": "HostileCreeps";
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SourcesActive: 104;
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"104": "SourcesActive";
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Sources: 105;
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|
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"105": "Sources";
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DroppedResources: 106;
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|
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"106": "DroppedResources";
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|
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Structures: 107;
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|
+
"107": "Structures";
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|
+
MyStructures: 108;
|
|
330
|
+
"108": "MyStructures";
|
|
331
|
+
HostileStructures: 109;
|
|
332
|
+
"109": "HostileStructures";
|
|
333
|
+
Flags: 110;
|
|
334
|
+
"110": "Flags";
|
|
335
|
+
ConstructionSites: 111;
|
|
336
|
+
"111": "ConstructionSites";
|
|
337
|
+
MySpawns: 112;
|
|
338
|
+
"112": "MySpawns";
|
|
339
|
+
HostileSpawns: 113;
|
|
340
|
+
"113": "HostileSpawns";
|
|
341
|
+
MyConstructionSites: 114;
|
|
342
|
+
"114": "MyConstructionSites";
|
|
343
|
+
HostileConstructionSites: 115;
|
|
344
|
+
"115": "HostileConstructionSites";
|
|
345
|
+
Minerals: 116;
|
|
346
|
+
"116": "Minerals";
|
|
347
|
+
Nukes: 117;
|
|
348
|
+
"117": "Nukes";
|
|
349
|
+
Tombstones: 118;
|
|
350
|
+
"118": "Tombstones";
|
|
351
|
+
PowerCreeps: 119;
|
|
352
|
+
"119": "PowerCreeps";
|
|
353
|
+
MyPowerCreeps: 120;
|
|
354
|
+
"120": "MyPowerCreeps";
|
|
355
|
+
HostilePowerCreeps: 121;
|
|
356
|
+
"121": "HostilePowerCreeps";
|
|
357
|
+
Deposits: 122;
|
|
358
|
+
"122": "Deposits";
|
|
359
|
+
Ruins: 123;
|
|
360
|
+
"123": "Ruins";
|
|
361
|
+
ScoreContainers: 10011;
|
|
362
|
+
"10011": "ScoreContainers";
|
|
363
|
+
ScoreCollectors: 10012;
|
|
364
|
+
"10012": "ScoreCollectors";
|
|
365
|
+
SymbolContainers: 10021;
|
|
366
|
+
"10021": "SymbolContainers";
|
|
367
|
+
SymbolDecoders: 10022;
|
|
368
|
+
"10022": "SymbolDecoders";
|
|
369
|
+
Reactors: 10051;
|
|
370
|
+
"10051": "Reactors";
|
|
371
|
+
}>;
|
|
221
372
|
/**
|
|
222
373
|
* A flow field is a 50x50 grid (representing a room), representing viable directions
|
|
223
374
|
* to travel to reach a particular target (or targets). A given tile may have multiple
|
|
@@ -225,28 +376,45 @@ export class DistanceMap {
|
|
|
225
376
|
* 8-bit unsigned integer represents a direction that is either viable or not).
|
|
226
377
|
*/
|
|
227
378
|
export class FlowField {
|
|
228
|
-
|
|
229
|
-
|
|
230
|
-
|
|
231
|
-
|
|
232
|
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|
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233
|
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|
|
234
|
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|
|
235
|
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|
|
236
|
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|
|
237
|
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|
|
238
|
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|
|
239
|
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|
|
240
|
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|
|
241
|
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|
|
242
|
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|
|
243
|
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|
|
244
|
-
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
249
|
-
|
|
379
|
+
static __wrap(ptr: any): any;
|
|
380
|
+
__destroy_into_raw(): number | undefined;
|
|
381
|
+
__wbg_ptr: number | undefined;
|
|
382
|
+
free(): void;
|
|
383
|
+
/**
|
|
384
|
+
* Add a direction to the list of valid directions for a given coordinate.
|
|
385
|
+
* @param {number} x
|
|
386
|
+
* @param {number} y
|
|
387
|
+
* @param {Direction} direction
|
|
388
|
+
*/
|
|
389
|
+
addDirection(x: number, y: number, direction: Direction): void;
|
|
390
|
+
/**
|
|
391
|
+
* Get the internal value for a given coordinate.
|
|
392
|
+
* @param {number} x
|
|
393
|
+
* @param {number} y
|
|
394
|
+
* @returns {number}
|
|
395
|
+
*/
|
|
396
|
+
get(x: number, y: number): number;
|
|
397
|
+
/**
|
|
398
|
+
* Get the list of valid directions for a given coordinate.
|
|
399
|
+
* @param {number} x
|
|
400
|
+
* @param {number} y
|
|
401
|
+
* @returns {any[]}
|
|
402
|
+
*/
|
|
403
|
+
getDirections(x: number, y: number): any[];
|
|
404
|
+
/**
|
|
405
|
+
* Set the internal value for a given coordinate.
|
|
406
|
+
* @param {number} x
|
|
407
|
+
* @param {number} y
|
|
408
|
+
* @param {number} value
|
|
409
|
+
*/
|
|
410
|
+
set(x: number, y: number, value: number): void;
|
|
411
|
+
/**
|
|
412
|
+
* Set the list of valid directions for a given coordinate.
|
|
413
|
+
* @param {number} x
|
|
414
|
+
* @param {number} y
|
|
415
|
+
* @param {any[]} directions
|
|
416
|
+
*/
|
|
417
|
+
setDirections(x: number, y: number, directions: any[]): void;
|
|
250
418
|
}
|
|
251
419
|
/**
|
|
252
420
|
* A flow field is a 50x50 grid (representing a room), representing viable directions
|
|
@@ -255,156 +423,288 @@ export class FlowField {
|
|
|
255
423
|
* integer (0 for no direction, 1 for TOP, etc.).
|
|
256
424
|
*/
|
|
257
425
|
export class MonoFlowField {
|
|
258
|
-
|
|
259
|
-
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
|
|
263
|
-
|
|
264
|
-
|
|
265
|
-
|
|
266
|
-
|
|
267
|
-
|
|
426
|
+
static __wrap(ptr: any): any;
|
|
427
|
+
__destroy_into_raw(): number | undefined;
|
|
428
|
+
__wbg_ptr: number | undefined;
|
|
429
|
+
free(): void;
|
|
430
|
+
/**
|
|
431
|
+
* Get the direction for a given coordinate.
|
|
432
|
+
* @param {number} x
|
|
433
|
+
* @param {number} y
|
|
434
|
+
* @returns {Direction | undefined}
|
|
435
|
+
*/
|
|
436
|
+
get(x: number, y: number): Direction | undefined;
|
|
437
|
+
/**
|
|
438
|
+
* Set the direction for a given coordinate.
|
|
439
|
+
* @param {number} x
|
|
440
|
+
* @param {number} y
|
|
441
|
+
* @param {Direction | null} [value]
|
|
442
|
+
*/
|
|
443
|
+
set(x: number, y: number, value?: Direction | null): void;
|
|
268
444
|
}
|
|
269
445
|
/**
|
|
270
446
|
* Maps distance values across multiple rooms, storing a DistanceMap for each room
|
|
271
447
|
*/
|
|
272
448
|
export class MultiroomDistanceMap {
|
|
273
|
-
|
|
274
|
-
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
|
|
279
|
-
|
|
280
|
-
|
|
281
|
-
|
|
282
|
-
|
|
283
|
-
|
|
284
|
-
|
|
285
|
-
|
|
286
|
-
|
|
287
|
-
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
292
|
-
|
|
293
|
-
|
|
449
|
+
static __wrap(ptr: any): any;
|
|
450
|
+
__destroy_into_raw(): any;
|
|
451
|
+
__wbg_ptr: any;
|
|
452
|
+
free(): void;
|
|
453
|
+
/**
|
|
454
|
+
* Gets the distance value at a given position
|
|
455
|
+
* @param {number} packed_pos
|
|
456
|
+
* @returns {number}
|
|
457
|
+
*/
|
|
458
|
+
get(packed_pos: number): number;
|
|
459
|
+
/**
|
|
460
|
+
* Gets the DistanceMap for a given room
|
|
461
|
+
* @param {number} room_name
|
|
462
|
+
* @returns {DistanceMap | undefined}
|
|
463
|
+
*/
|
|
464
|
+
get_room(room_name: number): DistanceMap | undefined;
|
|
465
|
+
/**
|
|
466
|
+
* Gets the list of rooms in the map
|
|
467
|
+
* @returns {Uint16Array}
|
|
468
|
+
*/
|
|
469
|
+
get_rooms(): Uint16Array;
|
|
470
|
+
/**
|
|
471
|
+
* Sets the distance value at a given position
|
|
472
|
+
* @param {number} packed_pos
|
|
473
|
+
* @param {number} value
|
|
474
|
+
*/
|
|
475
|
+
set(packed_pos: number, value: number): void;
|
|
294
476
|
}
|
|
295
477
|
/**
|
|
296
478
|
* Maps flow field values across multiple rooms, storing a FlowField for each room
|
|
297
479
|
*/
|
|
298
480
|
export class MultiroomFlowField {
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
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|
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__wbg_ptr: any;
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free(): void;
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+
/**
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* Adds a direction to the list of valid directions at a given position (JavaScript)
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* @param {number} packed_pos
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* @param {Direction} direction
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*/
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addDirection(packed_pos: number, direction: Direction): void;
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+
/**
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* Gets the flow field value at a given position
|
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* @param {number} packed_pos
|
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* @returns {number}
|
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*/
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+
get(packed_pos: number): number;
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+
/**
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* Gets the list of valid directions at a given position (JavaScript)
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* @param {number} packed_pos
|
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|
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* @returns {any[]}
|
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+
*/
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|
+
getDirections(packed_pos: number): any[];
|
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|
+
/**
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+
* Gets the FlowField for a given room
|
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+
* @param {number} room_name
|
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|
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* @returns {FlowField | undefined}
|
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|
+
*/
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|
+
getRoom(room_name: number): FlowField | undefined;
|
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|
+
/**
|
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510
|
+
* Gets the list of rooms in the flow field
|
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|
+
* @returns {Uint16Array}
|
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|
+
*/
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|
+
getRooms(): Uint16Array;
|
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|
+
/**
|
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515
|
+
* Sets the flow field value at a given position
|
|
516
|
+
* @param {number} packed_pos
|
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517
|
+
* @param {number} value
|
|
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|
+
*/
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519
|
+
set(packed_pos: number, value: number): void;
|
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520
|
+
/**
|
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521
|
+
* Sets the list of valid directions at a given position (JavaScript)
|
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522
|
+
* @param {number} packed_pos
|
|
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|
+
* @param {any[]} directions
|
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|
+
*/
|
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525
|
+
setDirections(packed_pos: number, directions: any[]): void;
|
|
332
526
|
}
|
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333
527
|
/**
|
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334
528
|
* Maps monodirectional flow field values across multiple rooms, storing a MonoFlowField for each room
|
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335
529
|
*/
|
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336
530
|
export class MultiroomMonoFlowField {
|
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337
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338
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340
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354
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355
|
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356
|
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357
|
-
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|
531
|
+
static __wrap(ptr: any): any;
|
|
532
|
+
__destroy_into_raw(): any;
|
|
533
|
+
__wbg_ptr: any;
|
|
534
|
+
free(): void;
|
|
535
|
+
/**
|
|
536
|
+
* Gets the direction at a given position
|
|
537
|
+
* @param {number} packed_pos
|
|
538
|
+
* @returns {Direction | undefined}
|
|
539
|
+
*/
|
|
540
|
+
get(packed_pos: number): Direction | undefined;
|
|
541
|
+
/**
|
|
542
|
+
* Gets the MonoFlowField for a given room
|
|
543
|
+
* @param {number} room_name
|
|
544
|
+
* @returns {MonoFlowField | undefined}
|
|
545
|
+
*/
|
|
546
|
+
getRoom(room_name: number): MonoFlowField | undefined;
|
|
547
|
+
/**
|
|
548
|
+
* Gets the list of rooms in the flow field
|
|
549
|
+
* @returns {Uint16Array}
|
|
550
|
+
*/
|
|
551
|
+
getRooms(): Uint16Array;
|
|
552
|
+
/**
|
|
553
|
+
* Sets the direction at a given position
|
|
554
|
+
* @param {number} packed_pos
|
|
555
|
+
* @param {Direction | null} [direction]
|
|
556
|
+
*/
|
|
557
|
+
set(packed_pos: number, direction?: Direction | null): void;
|
|
358
558
|
}
|
|
559
|
+
/**
|
|
560
|
+
* Translates the `EFFECT_*` constants, which are natural effect types
|
|
561
|
+
*/
|
|
562
|
+
export type NaturalEffectType = 1001 | 1002;
|
|
563
|
+
/**
|
|
564
|
+
* Translates the `EFFECT_*` constants, which are natural effect types
|
|
565
|
+
* @enum {1001 | 1002}
|
|
566
|
+
*/
|
|
567
|
+
export const NaturalEffectType: Readonly<{
|
|
568
|
+
Invulnerability: 1001;
|
|
569
|
+
"1001": "Invulnerability";
|
|
570
|
+
CollapseTimer: 1002;
|
|
571
|
+
"1002": "CollapseTimer";
|
|
572
|
+
}>;
|
|
359
573
|
/**
|
|
360
574
|
* A list of positions representing a path.
|
|
361
575
|
*/
|
|
362
576
|
export class Path {
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
|
|
367
|
-
|
|
368
|
-
|
|
369
|
-
|
|
370
|
-
|
|
371
|
-
|
|
372
|
-
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
|
|
376
|
-
|
|
577
|
+
static __wrap(ptr: any): any;
|
|
578
|
+
__destroy_into_raw(): number | undefined;
|
|
579
|
+
__wbg_ptr: number | undefined;
|
|
580
|
+
free(): void;
|
|
581
|
+
/**
|
|
582
|
+
* @param {number} packed_position
|
|
583
|
+
*/
|
|
584
|
+
add(packed_position: number): void;
|
|
585
|
+
/**
|
|
586
|
+
* Given a position, find the index of the next adjacent position
|
|
587
|
+
* in the path. If the position is not in the path, the target is
|
|
588
|
+
* the next adjacent position closest to the end of the path. If
|
|
589
|
+
* the position is neither on nor adjacent to the path, return None.
|
|
590
|
+
* @param {number} packed_position
|
|
591
|
+
* @returns {number | undefined}
|
|
592
|
+
*/
|
|
593
|
+
find_next_index(packed_position: number): number | undefined;
|
|
594
|
+
/**
|
|
595
|
+
* @param {number} index
|
|
596
|
+
* @returns {number | undefined}
|
|
597
|
+
*/
|
|
598
|
+
get(index: number): number | undefined;
|
|
599
|
+
/**
|
|
600
|
+
* @returns {number}
|
|
601
|
+
*/
|
|
602
|
+
len(): number;
|
|
603
|
+
/**
|
|
604
|
+
* @returns {Uint32Array}
|
|
605
|
+
*/
|
|
606
|
+
to_array(): Uint32Array;
|
|
607
|
+
/**
|
|
608
|
+
* @returns {Uint32Array}
|
|
609
|
+
*/
|
|
610
|
+
to_array_reversed(): Uint32Array;
|
|
377
611
|
}
|
|
378
612
|
/**
|
|
379
613
|
* Tracks fatigue cost for each position in a path. Used to calculate move time
|
|
380
614
|
* for a given creep build.
|
|
381
615
|
*/
|
|
382
616
|
export class PathFatigue {
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
|
|
401
|
-
|
|
617
|
+
/**
|
|
618
|
+
* @param {Path} path
|
|
619
|
+
*/
|
|
620
|
+
constructor(path: Path);
|
|
621
|
+
__destroy_into_raw(): any;
|
|
622
|
+
__wbg_ptr: any;
|
|
623
|
+
free(): void;
|
|
624
|
+
/**
|
|
625
|
+
* @returns {number}
|
|
626
|
+
*/
|
|
627
|
+
len(): number;
|
|
628
|
+
/**
|
|
629
|
+
* Calculates the total move time for the path, given a fatigue ratio.
|
|
630
|
+
*
|
|
631
|
+
* For unboosted creeps, the ratio is `Math.floor(moveParts * 2 / fatigueParts)`
|
|
632
|
+
* where `fatigue_parts` are any part except MOVE and empty CARRY parts.
|
|
633
|
+
* @param {number} fatigue_ratio
|
|
634
|
+
* @returns {number}
|
|
635
|
+
*/
|
|
636
|
+
moveTime(fatigue_ratio: number): number;
|
|
637
|
+
/**
|
|
638
|
+
* Refreshes fatigue cost for each position in the path. If the PathFatigue
|
|
639
|
+
* has not been initialized yet, every position's fatigue cost will be set,
|
|
640
|
+
* even if there is no vision in the room, based on terrain costs. If the
|
|
641
|
+
* list *has* been initialized, only positions with vision will be updated.
|
|
642
|
+
*
|
|
643
|
+
* When there is vision, this also accounts for roads at the position.
|
|
644
|
+
* @param {Path} path
|
|
645
|
+
*/
|
|
646
|
+
refresh(path: Path): void;
|
|
402
647
|
}
|
|
648
|
+
/**
|
|
649
|
+
* Translates the `PWR_*` constants, which are types of powers used by power
|
|
650
|
+
* creeps
|
|
651
|
+
*/
|
|
652
|
+
export type PowerType = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19;
|
|
653
|
+
/**
|
|
654
|
+
* Translates the `PWR_*` constants, which are types of powers used by power
|
|
655
|
+
* creeps
|
|
656
|
+
* @enum {1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19}
|
|
657
|
+
*/
|
|
658
|
+
export const PowerType: Readonly<{
|
|
659
|
+
GenerateOps: 1;
|
|
660
|
+
"1": "GenerateOps";
|
|
661
|
+
OperateSpawn: 2;
|
|
662
|
+
"2": "OperateSpawn";
|
|
663
|
+
OperateTower: 3;
|
|
664
|
+
"3": "OperateTower";
|
|
665
|
+
OperateStorage: 4;
|
|
666
|
+
"4": "OperateStorage";
|
|
667
|
+
OperateLab: 5;
|
|
668
|
+
"5": "OperateLab";
|
|
669
|
+
OperateExtension: 6;
|
|
670
|
+
"6": "OperateExtension";
|
|
671
|
+
OperateObserver: 7;
|
|
672
|
+
"7": "OperateObserver";
|
|
673
|
+
OperateTerminal: 8;
|
|
674
|
+
"8": "OperateTerminal";
|
|
675
|
+
DisruptSpawn: 9;
|
|
676
|
+
"9": "DisruptSpawn";
|
|
677
|
+
DisruptTower: 10;
|
|
678
|
+
"10": "DisruptTower";
|
|
679
|
+
Shield: 12;
|
|
680
|
+
"12": "Shield";
|
|
681
|
+
RegenSource: 13;
|
|
682
|
+
"13": "RegenSource";
|
|
683
|
+
RegenMineral: 14;
|
|
684
|
+
"14": "RegenMineral";
|
|
685
|
+
DisruptTerminal: 15;
|
|
686
|
+
"15": "DisruptTerminal";
|
|
687
|
+
OperatePower: 16;
|
|
688
|
+
"16": "OperatePower";
|
|
689
|
+
Fortify: 17;
|
|
690
|
+
"17": "Fortify";
|
|
691
|
+
OperateController: 18;
|
|
692
|
+
"18": "OperateController";
|
|
693
|
+
OperateFactory: 19;
|
|
694
|
+
"19": "OperateFactory";
|
|
695
|
+
}>;
|
|
403
696
|
export class SearchGoal {
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
697
|
+
__destroy_into_raw(): number | undefined;
|
|
698
|
+
__wbg_ptr: number | undefined;
|
|
699
|
+
free(): void;
|
|
700
|
+
/**
|
|
701
|
+
* @returns {any}
|
|
702
|
+
*/
|
|
703
|
+
get pos(): any;
|
|
704
|
+
/**
|
|
705
|
+
* @returns {number}
|
|
706
|
+
*/
|
|
707
|
+
get range(): number;
|
|
408
708
|
}
|
|
409
709
|
/**
|
|
410
710
|
* A distance map search returns both the distance map (filled out
|
|
@@ -416,109 +716,39 @@ export class SearchGoal {
|
|
|
416
716
|
* ones that are in range of the found target(s).
|
|
417
717
|
*/
|
|
418
718
|
export class SearchResult {
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
719
|
+
static __wrap(ptr: any): any;
|
|
720
|
+
__destroy_into_raw(): number | undefined;
|
|
721
|
+
__wbg_ptr: number | undefined;
|
|
722
|
+
free(): void;
|
|
723
|
+
/**
|
|
724
|
+
* @returns {MultiroomDistanceMap}
|
|
725
|
+
*/
|
|
726
|
+
get distance_map(): MultiroomDistanceMap;
|
|
727
|
+
/**
|
|
728
|
+
* @returns {Uint32Array}
|
|
729
|
+
*/
|
|
730
|
+
get found_targets(): Uint32Array;
|
|
731
|
+
/**
|
|
732
|
+
* @returns {number}
|
|
733
|
+
*/
|
|
734
|
+
get ops(): number;
|
|
424
735
|
}
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
export
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
readonly flowfield_setDirections: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
445
|
-
readonly multiroomMonoFlowField: (a: number) => number;
|
|
446
|
-
readonly __wbg_clockworkcostmatrix_free: (a: number, b: number) => void;
|
|
447
|
-
readonly clockworkcostmatrix_get: (a: number, b: number, c: number) => number;
|
|
448
|
-
readonly clockworkcostmatrix_new: (a: number) => number;
|
|
449
|
-
readonly clockworkcostmatrix_set: (a: number, b: number, c: number, d: number) => void;
|
|
450
|
-
readonly __wbg_monoflowfield_free: (a: number, b: number) => void;
|
|
451
|
-
readonly __wbg_multiroommonoflowfield_free: (a: number, b: number) => void;
|
|
452
|
-
readonly get_terrain_cost_matrix: (a: number, b: number, c: number, d: number) => number;
|
|
453
|
-
readonly monoflowfield_get: (a: number, b: number, c: number) => number;
|
|
454
|
-
readonly monoflowfield_set: (a: number, b: number, c: number, d: number) => void;
|
|
455
|
-
readonly multiroomFlowField: (a: number) => number;
|
|
456
|
-
readonly multiroommonoflowfield_get: (a: number, b: number) => number;
|
|
457
|
-
readonly multiroommonoflowfield_getRoom: (a: number, b: number) => number;
|
|
458
|
-
readonly multiroommonoflowfield_getRooms: (a: number, b: number) => void;
|
|
459
|
-
readonly multiroommonoflowfield_js_new: () => number;
|
|
460
|
-
readonly multiroommonoflowfield_set: (a: number, b: number, c: number) => void;
|
|
461
|
-
readonly __wbg_multiroomdistancemap_free: (a: number, b: number) => void;
|
|
462
|
-
readonly __wbg_multiroomflowfield_free: (a: number, b: number) => void;
|
|
463
|
-
readonly __wbg_searchresult_free: (a: number, b: number) => void;
|
|
464
|
-
readonly js_path_to_multiroom_distance_map_origin: (a: number, b: number) => number;
|
|
465
|
-
readonly js_path_to_multiroom_flow_field_origin: (a: number, b: number) => number;
|
|
466
|
-
readonly multiroomdistancemap_get: (a: number, b: number) => number;
|
|
467
|
-
readonly multiroomdistancemap_get_room: (a: number, b: number) => number;
|
|
468
|
-
readonly multiroomdistancemap_get_rooms: (a: number, b: number) => void;
|
|
469
|
-
readonly multiroomdistancemap_js_new: () => number;
|
|
470
|
-
readonly multiroomdistancemap_set: (a: number, b: number, c: number) => void;
|
|
471
|
-
readonly multiroomflowfield_addDirection: (a: number, b: number, c: number) => void;
|
|
472
|
-
readonly multiroomflowfield_get: (a: number, b: number) => number;
|
|
473
|
-
readonly multiroomflowfield_getDirections: (a: number, b: number, c: number) => void;
|
|
474
|
-
readonly multiroomflowfield_getRoom: (a: number, b: number) => number;
|
|
475
|
-
readonly multiroomflowfield_getRooms: (a: number, b: number) => void;
|
|
476
|
-
readonly multiroomflowfield_set: (a: number, b: number, c: number) => void;
|
|
477
|
-
readonly multiroomflowfield_setDirections: (a: number, b: number, c: number, d: number) => void;
|
|
478
|
-
readonly searchresult_distance_map: (a: number) => number;
|
|
479
|
-
readonly searchresult_found_targets: (a: number, b: number) => void;
|
|
480
|
-
readonly searchresult_ops: (a: number) => number;
|
|
481
|
-
readonly multiroomflowfield_js_new: () => number;
|
|
482
|
-
readonly js_astar_multiroom_distance_map: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => number;
|
|
483
|
-
readonly __wbg_path_free: (a: number, b: number) => void;
|
|
484
|
-
readonly __wbg_pathfatigue_free: (a: number, b: number) => void;
|
|
485
|
-
readonly path_add: (a: number, b: number) => void;
|
|
486
|
-
readonly path_find_next_index: (a: number, b: number) => number;
|
|
487
|
-
readonly path_get: (a: number, b: number) => number;
|
|
488
|
-
readonly path_len: (a: number) => number;
|
|
489
|
-
readonly path_to_array: (a: number, b: number) => void;
|
|
490
|
-
readonly path_to_array_reversed: (a: number, b: number) => void;
|
|
491
|
-
readonly pathfatigue_len: (a: number) => number;
|
|
492
|
-
readonly pathfatigue_moveTime: (a: number, b: number) => number;
|
|
493
|
-
readonly pathfatigue_new: (a: number) => number;
|
|
494
|
-
readonly pathfatigue_refresh: (a: number, b: number) => void;
|
|
495
|
-
readonly __wbg_searchgoal_free: (a: number, b: number) => void;
|
|
496
|
-
readonly searchgoal_pos: (a: number) => number;
|
|
497
|
-
readonly searchgoal_range: (a: number) => number;
|
|
498
|
-
readonly __wbindgen_exn_store: (a: number) => void;
|
|
499
|
-
readonly __wbindgen_free: (a: number, b: number, c: number) => void;
|
|
500
|
-
readonly __wbindgen_malloc: (a: number, b: number) => number;
|
|
501
|
-
readonly __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
|
|
502
|
-
readonly __wbindgen_add_to_stack_pointer: (a: number) => number;
|
|
503
|
-
}
|
|
504
|
-
|
|
505
|
-
export type SyncInitInput = BufferSource | WebAssembly.Module;
|
|
506
|
-
/**
|
|
507
|
-
* Instantiates the given `module`, which can either be bytes or
|
|
508
|
-
* a precompiled `WebAssembly.Module`.
|
|
509
|
-
*
|
|
510
|
-
* @param {{ module: SyncInitInput }} module - Passing `SyncInitInput` directly is deprecated.
|
|
511
|
-
*
|
|
512
|
-
* @returns {InitOutput}
|
|
513
|
-
*/
|
|
514
|
-
export function initSync(module: { module: SyncInitInput } | SyncInitInput): InitOutput;
|
|
515
|
-
|
|
516
|
-
/**
|
|
517
|
-
* If `module_or_path` is {RequestInfo} or {URL}, makes a request and
|
|
518
|
-
* for everything else, calls `WebAssembly.instantiate` directly.
|
|
519
|
-
*
|
|
520
|
-
* @param {{ module_or_path: InitInput | Promise<InitInput> }} module_or_path - Passing `InitInput` directly is deprecated.
|
|
521
|
-
*
|
|
522
|
-
* @returns {Promise<InitOutput>}
|
|
523
|
-
*/
|
|
524
|
-
export default function __wbg_init (module_or_path?: { module_or_path: InitInput | Promise<InitInput> } | InitInput | Promise<InitInput>): Promise<InitOutput>;
|
|
736
|
+
/**
|
|
737
|
+
* Translates `TERRAIN_*` constants.
|
|
738
|
+
*/
|
|
739
|
+
export type Terrain = 0 | 1 | 2;
|
|
740
|
+
/**
|
|
741
|
+
* Translates `TERRAIN_*` constants.
|
|
742
|
+
* @enum {0 | 1 | 2}
|
|
743
|
+
*/
|
|
744
|
+
export const Terrain: Readonly<{
|
|
745
|
+
Plain: 0;
|
|
746
|
+
"0": "Plain";
|
|
747
|
+
Wall: 1;
|
|
748
|
+
"1": "Wall";
|
|
749
|
+
Swamp: 2;
|
|
750
|
+
"2": "Swamp";
|
|
751
|
+
}>;
|
|
752
|
+
export function initSync(module: any): any;
|
|
753
|
+
declare function __wbg_init(module_or_path: any): Promise<any>;
|
|
754
|
+
export { __wbg_init as default };
|