scream-code 0.6.3 → 0.6.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{app-Uko4bajP.mjs → app-BwuBgXNw.mjs} +880 -297
- package/dist/main.mjs +1 -1
- package/package.json +23 -23
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@@ -38493,7 +38493,7 @@ function normalizeScreamToolSchema(schema) {
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}
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function ensureScreamPropertyTypes(schema) {
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const normalized = cloneJsonValue(schema);
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-
if (!isRecord$
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if (!isRecord$7(normalized)) throw new Error("JSON Schema root must normalize to an object.");
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recurseSchema(normalized);
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return normalized;
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}
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@@ -38554,7 +38554,7 @@ function resolveLocalJsonPointer(root, ref) {
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let current = root;
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for (const rawPart of ref.slice(2).split("/")) {
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const part = unescapeJsonPointerPart(rawPart);
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if (isRecord$
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if (isRecord$7(current)) {
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if (!hasOwn$1(current, part)) return { found: false };
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current = current[part];
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} else if (Array.isArray(current)) {
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@@ -38576,20 +38576,20 @@ function parseJsonPointerArrayIndex(part) {
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return Number(part);
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}
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function recurseSchema(node) {
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if (!isRecord$
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if (!isRecord$7(node)) return;
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visitChildSchemas(node, normalizeProperty);
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}
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function visitChildSchemas(node, visit) {
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for (const { key, kind } of CHILD_SCHEMA_SLOTS) {
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const value = node[key];
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if (kind === "single") {
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-
if (isRecord$
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if (isRecord$7(value)) visit(value);
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} else if (kind === "array") {
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if (Array.isArray(value)) for (const item of value) visit(item);
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} else if (kind === "map") {
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if (isRecord$
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if (isRecord$7(value)) for (const item of Object.values(value)) visit(item);
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} else if (kind === "schema-or-array") {
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-
if (isRecord$
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if (isRecord$7(value)) visit(value);
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else if (Array.isArray(value)) for (const item of value) visit(item);
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}
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}
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@@ -38601,7 +38601,7 @@ function childSchemaKeysForParentType(parentType) {
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});
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}
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function normalizeProperty(node) {
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if (!isRecord$
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if (!isRecord$7(node)) return;
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if (!hasOwn$1(node, "type") && !hasAnyKey(node, TYPE_COMPLETION_SKIP_KEYS)) {
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const enumValues = node["enum"];
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if (Array.isArray(enumValues) && enumValues.length > 0) node["type"] = inferTypeFromValues(enumValues);
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@@ -38665,14 +38665,14 @@ function hasAnyKey(obj, keys) {
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}
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function cloneJsonValue(value) {
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if (Array.isArray(value)) return value.map((item) => cloneJsonValue(item));
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-
if (isRecord$
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+
if (isRecord$7(value)) {
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const cloned = {};
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for (const [key, child] of Object.entries(value)) cloned[key] = cloneJsonValue(child);
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return cloned;
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}
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return value;
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}
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-
function isRecord$
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+
function isRecord$7(value) {
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return typeof value === "object" && value !== null && !Array.isArray(value);
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}
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function hasOwn$1(obj, key) {
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@@ -53912,7 +53912,7 @@ function canonicalizePath(path, cwd, pathClass = DEFAULT_PATH_CLASS) {
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* True iff `candidate` is `base` itself or a descendant of it, compared
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* on path-component boundaries. Both arguments must already be canonical.
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*/
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-
function isWithinDirectory(candidate, base, pathClass = DEFAULT_PATH_CLASS) {
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function isWithinDirectory$1(candidate, base, pathClass = DEFAULT_PATH_CLASS) {
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const nc = normalize(candidate);
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const nb = normalize(base);
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const comparableCandidate = pathClass === "win32" ? nc.toLowerCase() : nc;
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@@ -53926,8 +53926,8 @@ function isWithinDirectory(candidate, base, pathClass = DEFAULT_PATH_CLASS) {
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* roots listed in `config` (primary `workspaceDir` or any `additionalDirs`).
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*/
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function isWithinWorkspace(candidate, config, pathClass = DEFAULT_PATH_CLASS) {
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if (isWithinDirectory(candidate, config.workspaceDir, pathClass)) return true;
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for (const dir of config.additionalDirs) if (isWithinDirectory(candidate, dir, pathClass)) return true;
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if (isWithinDirectory$1(candidate, config.workspaceDir, pathClass)) return true;
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for (const dir of config.additionalDirs) if (isWithinDirectory$1(candidate, dir, pathClass)) return true;
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return false;
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}
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function outsideWorkspaceMessage(path, canonical, config, operation) {
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@@ -55014,14 +55014,14 @@ function fileOperationWrites(operation) {
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}
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}
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function fileAccessesOverlap(left, right) {
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const leftPath = normalizePath(left.path);
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const rightPath = normalizePath(right.path);
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const leftPath = normalizePath$1(left.path);
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const rightPath = normalizePath$1(right.path);
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if (leftPath === rightPath) return true;
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const leftPrefix = leftPath.endsWith("/") ? leftPath : `${leftPath}/`;
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const rightPrefix = rightPath.endsWith("/") ? rightPath : `${rightPath}/`;
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return left.recursive === true && rightPath.startsWith(leftPrefix) || right.recursive === true && leftPath.startsWith(rightPrefix);
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}
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function normalizePath(path) {
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function normalizePath$1(path) {
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const folded = path.replaceAll("\\", "/").replaceAll(/\/+/g, "/").toLowerCase();
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if (folded.length > 1 && folded.endsWith("/")) return folded.slice(0, -1);
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return folded;
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@@ -56573,20 +56573,33 @@ var MemoryMemoStore = class MemoryMemoStore {
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embeddingQueue = /* @__PURE__ */ new Set();
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embeddingTimer;
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embeddingFlushing = false;
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-
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embeddingDegraded = false;
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embeddingConsecutiveFailures = 0;
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lastEmbeddingError;
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log;
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constructor(projectDir, log) {
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this.projectDir = projectDir;
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this.jsonlPath = join$1(projectDir, "memory", FILE_NAME);
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this.dbPath = join$1(projectDir, "memory", "memos.sqlite");
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this.log = log ?? {};
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}
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/**
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* Open the SQLite database and run schema migrations. Call this once after
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* construction before relying on reads/writes.
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*
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* Note on async SQLite: Node.js added the asynchronous `Database` class to
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* `node:sqlite` in v23.4.0 (experimental). This package currently supports
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* Node >=22.0.0 and uses `DatabaseSync` because the v22 type definitions do
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* not yet include `Database`. Once the project baseline moves to Node 23+ and
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* the types catch up, the synchronous calls here should be migrated to the
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* async API to avoid blocking the event loop on large operations.
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*/
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async init() {
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if (this.initialized) return;
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await this.ensureDir();
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this.db = new DatabaseSync(this.dbPath);
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this.db.exec("PRAGMA journal_mode = WAL;");
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this.db.exec("PRAGMA foreign_keys = ON;");
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this.createSchema();
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await this.migrateFromJsonl();
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this.initialized = true;
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@@ -57040,15 +57053,19 @@ var MemoryMemoStore = class MemoryMemoStore {
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this.flushEmbeddings();
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}, 2e3);
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}
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/**
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* Flush queued embedding generation. Retries once on failure to tolerate
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* transient model-load contention, then marks embeddings as degraded and
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* logs the problem. Callers can still retrieve memos through keyword search.
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*/
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async flushEmbeddings() {
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if (this.embeddingFlushing || this.embeddingEngine === void 0 || !this.embeddingEngine.available) return;
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const ids = [...this.embeddingQueue];
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this.embeddingQueue.clear();
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if (ids.length === 0) return;
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this.embeddingFlushing = true;
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try {
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await this.init();
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if (this.db === void 0) return;
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const ids = [...this.embeddingQueue];
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this.embeddingQueue.clear();
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const pending = [];
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for (const id of ids) {
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if (this.db.prepare("SELECT id FROM memory_embeddings WHERE memory_id = ?").get(id) !== void 0) continue;
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@@ -57059,21 +57076,66 @@ var MemoryMemoStore = class MemoryMemoStore {
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});
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}
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if (pending.length === 0) return;
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const vectors = await this.
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if (vectors === null || vectors.length !== pending.length)
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const vectors = await this.tryEmbedBatch(pending.map((p) => p.text));
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if (vectors === null || vectors.length !== pending.length) {
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this.markEmbeddingFailure(/* @__PURE__ */ new Error(vectors === null ? "embedBatch returned null" : "embedding count mismatch"));
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return;
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}
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this.clearEmbeddingFailure();
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const insert = this.db.prepare("INSERT OR REPLACE INTO memory_embeddings (memory_id, embedding_json, model, created_at) VALUES (?, ?, ?, ?)");
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const now = Date.now();
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this.db.exec("BEGIN TRANSACTION");
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try {
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for (let i = 0; i < pending.length; i++) insert.run(pending[i].id, JSON.stringify([...vectors[i]]), "bge-small-zh-v1.5", now);
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this.db.exec("COMMIT");
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-
} catch {
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} catch (err) {
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this.db.exec("ROLLBACK");
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this.markEmbeddingFailure(err instanceof Error ? err : new Error(String(err)));
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}
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-
} catch
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} catch (err) {
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this.markEmbeddingFailure(err instanceof Error ? err : new Error(String(err)));
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} finally {
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this.embeddingFlushing = false;
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}
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}
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async tryEmbedBatch(texts) {
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if (this.embeddingEngine === void 0) return null;
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try {
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const first = await this.embeddingEngine.embedBatch(texts);
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if (first !== null) return first;
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} catch {}
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try {
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return await this.embeddingEngine.embedBatch(texts);
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} catch {
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return null;
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}
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}
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markEmbeddingFailure(error) {
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this.embeddingDegraded = true;
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this.embeddingConsecutiveFailures += 1;
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this.lastEmbeddingError = error;
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this.log.warn?.("embedding flush failed", {
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error: error.message,
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consecutiveFailures: this.embeddingConsecutiveFailures
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});
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}
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clearEmbeddingFailure() {
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this.embeddingDegraded = false;
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this.embeddingConsecutiveFailures = 0;
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this.lastEmbeddingError = void 0;
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}
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/**
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* Runtime health of the embedding subsystem. When `degraded` is true, the
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* store still serves keyword search; only vector similarity is unavailable.
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*/
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embeddingStatus() {
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return {
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available: this.embeddingEngine !== void 0 && this.embeddingEngine.available,
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degraded: this.embeddingDegraded,
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consecutiveFailures: this.embeddingConsecutiveFailures,
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lastError: this.lastEmbeddingError?.message
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};
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}
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listAll(limit, offset, projectDir) {
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if (this.db === void 0) return {
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rows: [],
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@@ -61738,7 +61800,8 @@ function summarizeSkill(skill) {
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path: skill.path,
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source: skill.source,
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type: skill.metadata.type,
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-
disableModelInvocation: skill.metadata.disableModelInvocation
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disableModelInvocation: skill.metadata.disableModelInvocation,
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pluginId: skill.plugin?.id
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};
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}
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//#endregion
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@@ -61822,7 +61885,7 @@ function parseSkillText(options) {
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throw error;
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}
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const frontmatter = parsed.data ?? {};
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-
if (!isRecord$
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if (!isRecord$6(frontmatter)) throw new SkillParseError(`Frontmatter in ${options.skillMdPath} must be a mapping at the top level`);
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const metadata = normalizeMetadata(frontmatter);
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if (!isSupportedSkillType(metadata.type)) throw new UnsupportedSkillTypeError(metadata.type ?? String(frontmatter["type"]));
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const name = nonEmptyString$2(metadata.name);
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@@ -61935,7 +61998,7 @@ function tokenizeArgs(raw) {
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function nonEmptyString$2(value) {
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return typeof value === "string" && value.trim() !== "" ? value.trim() : void 0;
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}
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function isRecord$
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function isRecord$6(value) {
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return typeof value === "object" && value !== null && !Array.isArray(value);
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}
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//#endregion
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@@ -62215,6 +62278,31 @@ function isWithin$2(child, parent) {
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return rel === "" || !rel.startsWith("..") && !isAbsolute$1(rel);
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}
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//#endregion
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+
//#region ../../packages/agent-core/src/skill/install-paths.ts
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const MANAGED_SKILL_ROOT_NAMES = new Set([".scream-code", ".agents"]);
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+
/**
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* Given a skill path, return the filesystem entry that represents the whole
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* skill installation unit. For directory-based skills this is the skill's root
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* directory (so bundled sub-skills are removed together); for flat `.md`
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+
* skills this is the `.md` file itself.
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*
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+
* The install unit is the first ancestor of `skillPath` whose parent is a
|
|
62290
|
+
* managed skill root such as `<...>/.scream-code/skills` or
|
|
62291
|
+
* `<...>/.agents/skills`.
|
|
62292
|
+
*/
|
|
62293
|
+
function resolveSkillInstallUnit(skillPath) {
|
|
62294
|
+
let current = normalize(skillPath).replaceAll("\\", "/");
|
|
62295
|
+
while (true) {
|
|
62296
|
+
const parent = dirname$2(current).replaceAll("\\", "/");
|
|
62297
|
+
if (parent === current || parent === ".") throw new Error(`Skill path "${skillPath}" is not under a managed skill root`);
|
|
62298
|
+
const parentBase = basename$1(parent);
|
|
62299
|
+
const grandparent = dirname$2(parent).replaceAll("\\", "/");
|
|
62300
|
+
const grandparentBase = grandparent === "." ? "" : basename$1(grandparent);
|
|
62301
|
+
if (parentBase === "skills" && MANAGED_SKILL_ROOT_NAMES.has(grandparentBase)) return current;
|
|
62302
|
+
current = parent;
|
|
62303
|
+
}
|
|
62304
|
+
}
|
|
62305
|
+
//#endregion
|
|
62218
62306
|
//#region ../../packages/agent-core/src/skill/registry.ts
|
|
62219
62307
|
const LISTING_DESC_MAX = 250;
|
|
62220
62308
|
var SkillRegistry = class {
|
|
@@ -62275,6 +62363,40 @@ var SkillRegistry = class {
|
|
|
62275
62363
|
const key = pluginSkillKey(skill.plugin.id, skill.name);
|
|
62276
62364
|
if (options.replace === true || !this.byPluginAndName.has(key)) this.byPluginAndName.set(key, skill);
|
|
62277
62365
|
}
|
|
62366
|
+
/**
|
|
62367
|
+
* Remove every skill and root contributed by a plugin that is being
|
|
62368
|
+
* uninstalled, so the running session no longer offers those skills.
|
|
62369
|
+
*/
|
|
62370
|
+
ejectPlugin(pluginId) {
|
|
62371
|
+
const rootsToRemove = /* @__PURE__ */ new Set();
|
|
62372
|
+
for (const skill of this.byName.values()) {
|
|
62373
|
+
if (skill.plugin?.id !== pluginId) continue;
|
|
62374
|
+
for (const rootPath of this.roots) if (isPathUnderOrEqual(skill.path, rootPath)) rootsToRemove.add(rootPath);
|
|
62375
|
+
}
|
|
62376
|
+
for (const [name, skill] of this.byName) if (skill.plugin?.id === pluginId) this.byName.delete(name);
|
|
62377
|
+
for (const [key, skill] of this.byPluginAndName) if (skill.plugin?.id === pluginId) this.byPluginAndName.delete(key);
|
|
62378
|
+
const keptRoots = this.roots.filter((rootPath) => !rootsToRemove.has(rootPath));
|
|
62379
|
+
this.roots.length = 0;
|
|
62380
|
+
this.roots.push(...keptRoots);
|
|
62381
|
+
}
|
|
62382
|
+
/**
|
|
62383
|
+
* Remove every skill whose path lives under `skillPath` (inclusive), and any
|
|
62384
|
+
* skill root that is contained by `skillPath`. Used when a manual skill
|
|
62385
|
+
* installation unit has been deleted from disk.
|
|
62386
|
+
*/
|
|
62387
|
+
removeSkillPath(skillPath) {
|
|
62388
|
+
const normalizedPrefix = normalizePath(skillPath);
|
|
62389
|
+
let removed = 0;
|
|
62390
|
+
for (const [name, skill] of this.byName) if (isPathUnderOrEqual(skill.path, normalizedPrefix)) {
|
|
62391
|
+
this.byName.delete(name);
|
|
62392
|
+
removed++;
|
|
62393
|
+
}
|
|
62394
|
+
for (const [key, skill] of this.byPluginAndName) if (isPathUnderOrEqual(skill.path, normalizedPrefix)) this.byPluginAndName.delete(key);
|
|
62395
|
+
const keptRoots = this.roots.filter((rootPath) => !isPathUnderOrEqual(rootPath, normalizedPrefix));
|
|
62396
|
+
this.roots.length = 0;
|
|
62397
|
+
this.roots.push(...keptRoots);
|
|
62398
|
+
return removed;
|
|
62399
|
+
}
|
|
62278
62400
|
renderSkillPrompt(skill, rawArgs) {
|
|
62279
62401
|
const argumentNames = skillArgumentNames(skill.metadata);
|
|
62280
62402
|
const content = expandSkillParameters(skill.content, rawArgs, {
|
|
@@ -62311,6 +62433,16 @@ var SkillRegistry = class {
|
|
|
62311
62433
|
return lines.length === 1 ? "" : lines.join("\n");
|
|
62312
62434
|
}
|
|
62313
62435
|
};
|
|
62436
|
+
function normalizePath(value) {
|
|
62437
|
+
return value.replaceAll("\\", "/").replace(/\/$/, "");
|
|
62438
|
+
}
|
|
62439
|
+
function isPathUnderOrEqual(skillPath, rootPath) {
|
|
62440
|
+
const normalizedSkill = normalizePath(skillPath);
|
|
62441
|
+
const normalizedRoot = normalizePath(rootPath);
|
|
62442
|
+
if (normalizedSkill === normalizedRoot) return true;
|
|
62443
|
+
const separator = normalizedRoot.endsWith("/") ? "" : "/";
|
|
62444
|
+
return normalizedSkill.startsWith(`${normalizedRoot}${separator}`);
|
|
62445
|
+
}
|
|
62314
62446
|
function pluginSkillKey(pluginId, skillName) {
|
|
62315
62447
|
return `${pluginId}\0${normalizeSkillName(skillName)}`;
|
|
62316
62448
|
}
|
|
@@ -68836,7 +68968,8 @@ const LoopControlSchema = z.object({
|
|
|
68836
68968
|
maxRetriesPerStep: z.number().int().min(0).optional(),
|
|
68837
68969
|
maxRalphIterations: z.number().int().min(-1).optional(),
|
|
68838
68970
|
reservedContextSize: z.number().int().min(0).optional(),
|
|
68839
|
-
compactionTriggerRatio: z.number().min(.5).max(.99).optional()
|
|
68971
|
+
compactionTriggerRatio: z.number().min(.5).max(.99).optional(),
|
|
68972
|
+
maxGoalTurns: z.number().int().min(0).optional()
|
|
68840
68973
|
});
|
|
68841
68974
|
const BackgroundConfigSchema = z.object({
|
|
68842
68975
|
maxRunningTasks: z.number().int().min(1).optional(),
|
|
@@ -69099,11 +69232,11 @@ async function parseManifest(pluginRoot) {
|
|
|
69099
69232
|
return {
|
|
69100
69233
|
manifest: {
|
|
69101
69234
|
name,
|
|
69102
|
-
version: stringField$
|
|
69103
|
-
description: stringField$
|
|
69104
|
-
keywords: stringArrayField(raw, "keywords"),
|
|
69105
|
-
homepage: stringField$
|
|
69106
|
-
license: stringField$
|
|
69235
|
+
version: stringField$2(raw, "version"),
|
|
69236
|
+
description: stringField$2(raw, "description"),
|
|
69237
|
+
keywords: stringArrayField$1(raw, "keywords"),
|
|
69238
|
+
homepage: stringField$2(raw, "homepage"),
|
|
69239
|
+
license: stringField$2(raw, "license"),
|
|
69107
69240
|
author: readAuthor(raw["author"]),
|
|
69108
69241
|
skills,
|
|
69109
69242
|
sessionStart: readSessionStart(raw["sessionStart"], diagnostics),
|
|
@@ -69294,8 +69427,8 @@ async function normalizePluginMcpServer(input) {
|
|
|
69294
69427
|
function readAuthor(raw) {
|
|
69295
69428
|
if (typeof raw === "string") return { name: raw };
|
|
69296
69429
|
if (!isObject(raw)) return void 0;
|
|
69297
|
-
const name = stringField$
|
|
69298
|
-
const email = stringField$
|
|
69430
|
+
const name = stringField$2(raw, "name");
|
|
69431
|
+
const email = stringField$2(raw, "email");
|
|
69299
69432
|
if (name === void 0 && email === void 0) return void 0;
|
|
69300
69433
|
return {
|
|
69301
69434
|
name,
|
|
@@ -69305,21 +69438,21 @@ function readAuthor(raw) {
|
|
|
69305
69438
|
function readInterface(raw) {
|
|
69306
69439
|
if (!isObject(raw)) return void 0;
|
|
69307
69440
|
const out = {
|
|
69308
|
-
displayName: stringField$
|
|
69309
|
-
shortDescription: stringField$
|
|
69310
|
-
longDescription: stringField$
|
|
69311
|
-
developerName: stringField$
|
|
69312
|
-
websiteURL: stringField$
|
|
69441
|
+
displayName: stringField$2(raw, "displayName"),
|
|
69442
|
+
shortDescription: stringField$2(raw, "shortDescription"),
|
|
69443
|
+
longDescription: stringField$2(raw, "longDescription"),
|
|
69444
|
+
developerName: stringField$2(raw, "developerName"),
|
|
69445
|
+
websiteURL: stringField$2(raw, "websiteURL")
|
|
69313
69446
|
};
|
|
69314
69447
|
return Object.values(out).some((value) => value !== void 0) ? out : void 0;
|
|
69315
69448
|
}
|
|
69316
|
-
function stringField$
|
|
69449
|
+
function stringField$2(raw, key) {
|
|
69317
69450
|
const value = raw[key];
|
|
69318
69451
|
if (typeof value !== "string") return void 0;
|
|
69319
69452
|
const trimmed = value.trim();
|
|
69320
69453
|
return trimmed.length === 0 ? void 0 : trimmed;
|
|
69321
69454
|
}
|
|
69322
|
-
function stringArrayField(raw, key) {
|
|
69455
|
+
function stringArrayField$1(raw, key) {
|
|
69323
69456
|
const value = raw[key];
|
|
69324
69457
|
if (!Array.isArray(value) || !value.every((entry) => typeof entry === "string")) return;
|
|
69325
69458
|
return value;
|
|
@@ -76160,17 +76293,13 @@ var BashTool = class {
|
|
|
76160
76293
|
"-c",
|
|
76161
76294
|
`cd ${shellQuote$1(shellCwd)} && ${preamble}\n${command}`
|
|
76162
76295
|
];
|
|
76163
|
-
const
|
|
76296
|
+
const mergedEnv = {
|
|
76164
76297
|
NO_COLOR: "1",
|
|
76165
76298
|
TERM: "dumb",
|
|
76166
76299
|
GIT_TERMINAL_PROMPT: process.env["GIT_TERMINAL_PROMPT"] ?? "0",
|
|
76167
76300
|
SHELL: this.jian.osEnv.shellPath,
|
|
76168
76301
|
SCREAM_PID: String(process.pid)
|
|
76169
76302
|
};
|
|
76170
|
-
const mergedEnv = {
|
|
76171
|
-
...process.env,
|
|
76172
|
-
...noninteractiveEnv
|
|
76173
|
-
};
|
|
76174
76303
|
return this.jian.execWithEnv(shellArgs, mergedEnv);
|
|
76175
76304
|
}
|
|
76176
76305
|
async execution(args, signal) {
|
|
@@ -78987,7 +79116,7 @@ const OptionalStringSchema = z.preprocess((value) => {
|
|
|
78987
79116
|
if (typeof value === "string") return value;
|
|
78988
79117
|
if (typeof value === "number" || typeof value === "boolean" || typeof value === "bigint") return String(value);
|
|
78989
79118
|
}, z.string().optional());
|
|
78990
|
-
const HookSpecificOutputSchema = z.preprocess((value) => isRecord$
|
|
79119
|
+
const HookSpecificOutputSchema = z.preprocess((value) => isRecord$5(value) ? value : void 0, z.looseObject({
|
|
78991
79120
|
message: OptionalStringSchema,
|
|
78992
79121
|
permissionDecision: z.unknown().optional(),
|
|
78993
79122
|
permissionDecisionReason: OptionalStringSchema
|
|
@@ -79147,7 +79276,7 @@ function tryKillProcess(child, signal) {
|
|
|
79147
79276
|
} catch {}
|
|
79148
79277
|
}
|
|
79149
79278
|
}
|
|
79150
|
-
function isRecord$
|
|
79279
|
+
function isRecord$5(value) {
|
|
79151
79280
|
return typeof value === "object" && value !== null && !Array.isArray(value);
|
|
79152
79281
|
}
|
|
79153
79282
|
function errorMessage$2(error) {
|
|
@@ -80105,7 +80234,7 @@ var CwdOutsideFileWriteAskPermissionPolicy = class {
|
|
|
80105
80234
|
if (cwd.length === 0) return;
|
|
80106
80235
|
const pathClass = this.agent.jian.pathClass();
|
|
80107
80236
|
const access = writeFileAccesses(context).find((fileAccess) => {
|
|
80108
|
-
return !isWithinDirectory(fileAccess.path, cwd, pathClass);
|
|
80237
|
+
return !isWithinDirectory$1(fileAccess.path, cwd, pathClass);
|
|
80109
80238
|
});
|
|
80110
80239
|
if (access === void 0) return;
|
|
80111
80240
|
return {
|
|
@@ -80131,7 +80260,7 @@ function hasGitPathComponent(targetPath, cwd, pathClass) {
|
|
|
80131
80260
|
return relativePathParts(targetPath, cwd, pathClass).some((part) => part.toLowerCase() === ".git");
|
|
80132
80261
|
}
|
|
80133
80262
|
function isGitControlPath(targetPath, marker, pathClass) {
|
|
80134
|
-
return isWithinDirectory(targetPath, marker.dotGitPath, pathClass) || isWithinDirectory(targetPath, marker.controlDirPath, pathClass);
|
|
80263
|
+
return isWithinDirectory$1(targetPath, marker.dotGitPath, pathClass) || isWithinDirectory$1(targetPath, marker.controlDirPath, pathClass);
|
|
80135
80264
|
}
|
|
80136
80265
|
function relativePathParts(targetPath, cwd, pathClass) {
|
|
80137
80266
|
return pathMod(pathClass).relative(cwd, targetPath).split(/[\\/]+/).filter((part) => part.length > 0);
|
|
@@ -80155,7 +80284,7 @@ var GitCwdWriteApprovePermissionPolicy = class {
|
|
|
80155
80284
|
if (cwd.length === 0) return;
|
|
80156
80285
|
const writeAccesses = writeFileAccesses(context);
|
|
80157
80286
|
if (writeAccesses.length === 0) return;
|
|
80158
|
-
if (!writeAccesses.every((access) => isWithinDirectory(access.path, cwd, "posix"))) return;
|
|
80287
|
+
if (!writeAccesses.every((access) => isWithinDirectory$1(access.path, cwd, "posix"))) return;
|
|
80159
80288
|
if (await findGitWorkTreeMarker(this.agent.jian, cwd) === null) return;
|
|
80160
80289
|
return { kind: "approve" };
|
|
80161
80290
|
}
|
|
@@ -94466,7 +94595,7 @@ const PROFILE_SOURCES = {
|
|
|
94466
94595
|
"profile/default/oracle.yaml": "extends: agent\nname: oracle\npromptVars:\n roleAdditional: |\n You are now running as a sub-agent. All `user` messages are sent by the main agent.\n You are the Oracle sub-agent. Your role is deep debugging, architecture decisions,\n and second opinions.\n\n # Behavior\n\n - Investigate root causes, not symptoms.\n - Ask clarifying questions only when the premise is genuinely ambiguous.\n - Return concise, evidence-based conclusions with concrete file paths and line numbers.\n - Do NOT implement fixes unless explicitly asked to do so.\n - Do NOT run project-wide verification, lint, or format unless explicitly asked.\n - Do NOT ask the end user questions.\n\n # Output format\n\n When the task is complete, return:\n 1. A one-sentence verdict.\n 2. The key evidence (file paths, line numbers, command output, or URLs).\n 3. The recommended next step for the parent agent.\nwhenToUse: |\n Use when the main agent is stuck on a complex bug, needs an architecture trade-off,\n or wants a second opinion before a risky change.\ntools:\n - Bash\n - Read\n - ReadMediaFile\n - Glob\n - Grep\n - Write\n - Edit\n - WebSearch\n - FetchURL\n - MemoryLookup\n - MemoryConsolidatePlan\n - MemoryConsolidateApply\n - mcp__*\n",
|
|
94467
94596
|
"profile/default/plan.yaml": "extends: agent\nname: plan\npromptVars:\n roleAdditional: |\n You are now running as a subagent. All the `user` messages are sent by the main agent. The main agent cannot see your context, it can only see your last message when you finish the task. You must treat the parent agent as your caller. Do not directly ask the end user questions. If something is unclear, explain the ambiguity in your final summary to the parent agent.\n\n Before designing your implementation plan, consider whether you fully understand the codebase areas relevant to the task. If not, recommend the parent agent to use the explore agent (subagent_type=\"explore\") to investigate key questions first. In your response, clearly state:\n 1. What you already know from the information provided\n 2. What questions remain unanswered that would benefit from explore agent investigation\n 3. Your implementation plan (either preliminary if questions remain, or final if sufficient context exists)\nwhenToUse: |\n Use this agent when the parent agent needs a step-by-step implementation plan, key file identification, and architectural trade-off analysis before code changes are made.\ntools:\n - Read\n - ReadMediaFile\n - Glob\n - Grep\n - WebSearch\n - MemoryLookup\n - MemoryConsolidatePlan\n - MemoryConsolidateApply\n - FetchURL\n",
|
|
94468
94597
|
"profile/default/reviewer.yaml": "extends: agent\nname: reviewer\npromptVars:\n roleAdditional: |\n You are now running as a subagent. All the `user` messages are sent by the main agent. The main agent cannot see your context, it can only see your last message when you finish the task. You must treat the parent agent as your caller. Do not directly ask the end user questions. If something is unclear, explain the ambiguity in your final summary to the parent agent.\n\n You are a code review specialist. Your job is to identify bugs the author would want fixed before merge.\n\n # Procedure\n\n 1. Run `git diff`, `jj diff --git`, or read modified files to view the patch.\n 2. Read modified files for full context.\n 3. Call `ReportFinding` for each issue you identify.\n 4. End with a concise final summary that states:\n - `overall_correctness`: \"correct\" or \"incorrect\"\n - `explanation`: 1-3 sentence verdict\n - `confidence`: 0.0-1.0\n\n You NEVER make file edits or trigger builds. Bash is read-only: `git diff`, `git log`, `git show`, `jj diff --git`.\n\n # Criteria\n\n Report an issue only when ALL conditions hold:\n - **Provable impact**: Show specific affected code paths (no speculation).\n - **Actionable**: Discrete fix, not vague \"consider improving X\".\n - **Unintentional**: Clearly not a deliberate design choice.\n - **Introduced in patch**: Do not flag pre-existing bugs unless asked.\n - **No unstated assumptions**: Bug does not rely on assumptions about codebase or author intent.\n - **Proportionate rigor**: Fix does not demand rigor absent elsewhere in codebase.\n\n # Cross-boundary checks\n\n For every new type, variant, or value introduced by the patch that crosses a function or module boundary (event, message, command, frame, enum variant, queue item, IPC payload):\n 1. Locate the **dispatch point** — the switch, router, filter chain, handler registry, or loop body that receives and routes values of that kind on the **consuming** side.\n 2. Confirm the new type has an explicit branch, or that the existing catch-all forwards it correctly.\n 3. If the new type falls through to a silent drop, no-op, or discard, report it as a defect.\n\n # Priority levels\n\n | Level | Criteria | Example |\n |-------|----------|---------|\n | P0 | Blocks release/operations; universal (no input assumptions) | Data corruption, auth bypass |\n | P1 | High; fix next cycle | Race condition under load |\n | P2 | Medium; fix eventually | Edge case mishandling |\n | P3 | Info; nice to have | Suboptimal but correct |\n\n # Output\n\n Each `ReportFinding` requires:\n - `title`: Imperative, ≤80 chars.\n - `body`: One paragraph — bug, trigger, impact.\n - `priority`: P0, P1, P2, or P3.\n - `confidence`: 0.0-1.0.\n - `file_path`: Path to affected file.\n - `line_start`, `line_end`: Range ≤10 lines, must overlap the diff.\n\n Final summary format:\n ```\n Review verdict: incorrect\n Confidence: 0.85\n Explanation: The patch changes the restore() API to throw on missing keys without updating callers, and uses ?? '' to hide missing data instead of surfacing the error.\n ```\n\n You NEVER output JSON or code blocks except inside ReportFinding arguments.\n\n Correctness ignores non-blocking issues (style, docs, nits).\nwhenToUse: |\n Code review specialist. Use after non-trivial file changes to catch bugs, API contract violations, and integration issues before verification.\ntools:\n - Bash\n - Read\n - Grep\n - Glob\n - LSP\n - ReportFinding\n - MemoryLookup\n - MemoryConsolidatePlan\n - MemoryConsolidateApply\n - mcp__*\n",
|
|
94469
|
-
"profile/default/system.md": "You are Scream Code, an interactive general AI Agent assistant running on the user's computer.\n\nYour primary goal is to help users with software engineering tasks by taking action — use the tools available to you to make real changes on the user's system. You should also answer questions when asked. Always adhere strictly to the following system instructions and the user's requirements.\n\n{{ ROLE_ADDITIONAL }}\n\n# Prompt and Tool Use\n\nThe user's messages may contain questions and/or task descriptions in natural language, code snippets, logs, file paths, or other forms of information. Read them, understand them and do what they requested. For simple questions/greetings that do not involve any information in the working directory or on the internet, you may simply reply directly. For anything else, default to taking action with tools. When the request could be interpreted as either a question to answer or a task to complete, treat it as a task.\n\nYou MUST use the specialized built-in tool instead of shell equivalents. The built-in tools preserve anchors, respect path policies, and integrate with verification. Bash is for commands that genuinely require a shell.\n\n| Instead of this shell pattern | Use this tool |\n|-------------------------------|---------------|\n| `cat`, `head`, `tail`, `less`, `more` to read a file | `Read` |\n| `grep`, `rg`, `ag`, `ack` to search code | `Grep` or `LSP` |\n| `find`, `fd`, `ls **/*.ext` to list files | `Glob` |\n| `sed -i`, `perl -i`, `awk` to edit files | `Edit` |\n| `echo ... > file` or heredocs to create files | `Write` |\n| Looking up symbol definitions or references | `LSP` |\n| Renaming a symbol across files | `LSP` |\n\nOnly use `Bash` when the task genuinely requires a shell: running builds/tests, package managers, git operations, starting dev servers, or executing compiled programs.\n\nIf you are unsure which specialized tool covers a shell command, prefer the specialized tool and only fall back to `Bash` when it cannot do what you need.\n\nWhen handling the user's request, if it involves creating, modifying, or running code or files, you MUST use the appropriate tools (e.g., `Write`, `Bash`) to make actual changes — do not just describe the solution in text. For questions that only need an explanation, you may reply in text directly. When calling tools, do not provide explanations because the tool calls themselves should be self-explanatory. You MUST follow the description of each tool and its parameters when calling tools.\n\nIf the `Agent` tool is available, you can use it to delegate a focused subtask to a subagent instance. The tool can either start a new instance or resume an existing one by its agent id. Subagent instances are persistent session objects with their own context history. When delegating, provide a complete prompt with all necessary context — a new subagent instance does not see your current context. If an existing subagent already has useful context or the task clearly continues its prior work, prefer resuming it over creating a new instance. Default to foreground subagents; use `run_in_background=true` only when there is a clear benefit to letting the conversation continue before the subagent finishes and you do not need the result immediately.\n\nYou can spawn multiple subagents concurrently by issuing several `Agent` tool calls in a single response. The system executes all tool calls in parallel automatically. Use this for independent subtasks that operate on DIFFERENT files or directories — for example, analyzing three separate modules in parallel, or reviewing code from security/performance/quality perspectives simultaneously. Never parallelize when tasks would write to the same file or have dependencies on each other. When in doubt about whether tasks have hidden dependencies, check the file paths each task would touch before deciding.\n\nYou have the capability to output any number of tool calls in a single response. If you anticipate making multiple non-interfering tool calls, you are HIGHLY RECOMMENDED to make them in parallel to significantly improve efficiency. This is very important to your performance.\n\nThe results of the tool calls will be returned to you in a tool message. You must determine your next action based on the tool call results, which could be one of the following: 1. Continue working on the task, 2. Inform the user that the task is completed or has failed, or 3. Ask the user for more information.\n\nThe system may insert information wrapped in `<system>` tags within user or tool messages. This information provides supplementary context relevant to the current task — take it into consideration when determining your next action.\n\nTool results and user messages may also include `<system-reminder>` tags. Unlike `<system>` tags, these are **authoritative system directives** that you MUST follow. They bear no direct relation to the specific tool results or user messages in which they appear. Always read them carefully and comply with their instructions — they may override or constrain your normal behavior (e.g., restricting you to read-only actions during plan mode).\n\nIf the `Bash`, `TaskList`, `TaskOutput`, and `TaskStop` tools are available and you are the root agent, you can use background `Bash` for long-running shell commands. Launch it via `Bash` with `run_in_background=true` and a short `description`. The system will notify you when the background task reaches a terminal state. Use `TaskList` to re-enumerate active tasks when needed, especially after context compaction. Use `TaskOutput` for non-blocking status/output snapshots; only set `block=true` when you intentionally want to wait for completion. After starting a background task, default to returning control to the user instead of immediately waiting on it. Use `TaskStop` only when you need to cancel the task. For human users in the interactive shell, the only use of background Bash is to start a long-running process (e.g. a dev server) and then interact with it through other tools. Do not start a background task and then immediately block waiting for it.\n\nIf a foreground tool call or a background agent requests approval, the approval is coordinated through the unified approval runtime and surfaced through the root UI channel. Do not assume approvals are local to a single subagent turn.\n\nWhen responding to the user, you MUST use the SAME language as the user, unless explicitly instructed to do otherwise.\n\n\n# Available Subagents\n\nWhen delegating with the `Agent` tool, choose the appropriate `subagent_type`:\n\n- `coder` — General software engineering. Use for reading files, editing code, running commands, and returning a compact but technically complete summary to the parent agent.\n- `explore` — Fast codebase exploration with prompt-enforced read-only behavior. Use when your task will clearly require more than 3 search queries, or when investigating multiple files and patterns. Prefer launching multiple explore agents concurrently for independent questions.\n- `plan` — Read-only implementation planning and architecture design. Use when you need a step-by-step plan, key file identification, and architectural trade-off analysis before code changes are made.\n- `verify` — Verification specialist. Runs build, test, and lint commands. Use after writing or modifying code to confirm correctness before delivering to the user.\n- `reviewer` — Code review specialist. Identifies bugs and API contract violations before merge.\n- `writer` — Content production and research specialist. Produces structured, data-driven reports, analyses, and Markdown documents.\n\n# When to Parallelize\n\nTo run multiple subagents in parallel, call the `Agent` tool multiple times in a single response — one call per subtask. All calls execute concurrently.\n\n**Parallelize when:**\n- Analyzing/reviewing independent modules (non-overlapping files)\n- Multi-perspective evaluation (security, performance, code quality)\n- Large-scale refactors across different directories\n\n**Don't parallelize when:**\n- Tasks have dependencies (one needs the other's output)\n- Multiple tasks would write to the same file or directory\n- The task is simple enough for a single Agent call\n\nWhen in doubt about whether tasks have hidden dependencies, check the file paths each task would touch before deciding.\n\n# Verification Protocol\n\nAfter completing a code change (creating or modifying files), verify your work once before\ndelivering. One change receives exactly one verification pass.\n\n## When to verify\n\n- You wrote or edited source files — verify once\n- You ran a code-generating shell command — verify once\n- Pure Q&A / read-only operations — skip\n- A verification command was already run for the current change and passed — skip\n\n## How to verify\n\n1. Note any tests that were ALREADY failing before your changes (check earlier test output in the\n conversation).\n2. **Default to direct Bash verification.** For simple / single-file fixes, run the obvious\n verification command directly with Bash. Examples: `npx -p typescript tsc --noEmit --strict file.ts`,\n `python3 -m py_compile file.py`, `python3 file.py`, `go test ./...`, `cargo test`. Do not spawn a\n subagent for these unless the project structure makes the correct command unclear.\n3. **Use the `verify` subagent as a fallback.** If the project is complex or you are unsure which\n command to run, call `Agent(subagent_type=\"verify\", prompt=\"Verify the current changes. Pre-existing failures: <list if any>\")`.\n The verify agent handles project detection and command selection.\n4. On pass: deliver to the user. Do NOT run another verification command in the same conversation\n unless files changed again or the prior run failed. Do not substitute a different command to\n satisfy the same verification urge.\n5. On fail: fix the issues, then re-verify. Maximum 2 rounds total (initial + one retry).\n6. Pre-existing failures: mark and report, but do NOT block delivery.\n\n## Verification deduplication\n\nThe system records recent successful verification commands. If the same command is requested again\nwithin 60 seconds and no unverified file has changed since, the shell execution is skipped and the\ncached result is returned automatically. Do not request the same verification command repeatedly.\n\n## Do not downgrade verification\n\nIf a verification command reports a typecheck/build/test failure, you MUST fix it or explicitly\nexplain why it cannot be fixed. Do NOT switch to a runtime smoke test, a manual file read, or a\nshorter command to \"make it pass\". A failed verification is a red light — do not proceed until it\nis green or explicitly accepted.\n\nThe correct tool to spawn a subagent is `Agent`, not `spawn_agent`. Use\n`Agent(subagent_type=\"verify\", prompt=\"...\")` when you choose to delegate verification.\n\n## When to use orchestrator mode\n\nFor complex requests — words like \"audit\", \"refactor\", \"migrate\", \"multi-file\",\n\"plan\", \"comprehensive\", \"review all\", or tasks involving more than 3\nindependent files — consider switching to orchestrator mode. Prefer it when the\nwork is large enough that parallel subagents will materially reduce latency or\ncatch integration issues early.\n\nIn orchestrator mode:\n- You do not edit files yourself.\n- You decompose the work into discrete subtasks.\n- You spawn specialized subagents via the `Agent` tool in parallel.\n- Each subtask uses `target`, `change`, and `acceptance` so the result is verifiable.\n- You verify the aggregate result with the `verify` subagent before delivering.\n- You produce a final summary that synthesizes all subagent outputs.\n\nFor small or straightforward multi-file changes where you already have clear\ncontext, you may edit files directly and verify once with Bash rather than\nspawning an orchestrator.\n\n# Review Protocol\n\nAfter making non-trivial changes, consider calling\n`Agent(subagent_type=\"reviewer\", prompt=\"Review these changes for bugs and API contract violations. Modified files: <list>\")`.\nReview is especially valuable for: core modules, public API changes, complex\nlogic, security-sensitive code, or when tests fail unexpectedly.\n\nYou may skip the reviewer for small, low-risk fixes (e.g., typo fixes,\nsingle-file refactors, updating constants, or clearly isolated changes) and\nproceed directly to verification.\n\n## Review rules\n\n- Treat reviewer findings as binding input, not optional suggestions.\n- P0/P1 findings should be fixed before verifying.\n- If the reviewer reports `overall_correctness: incorrect` with confidence > 0.7, fix the issues first.\n- P2/P3 findings may proceed with verification but note them in the final summary.\n- The reviewer is read-only. You (the main agent) are responsible for fixing issues.\n\n# Delivering Results\n\nWhen you finish a task for the user — especially after creating, modifying, or verifying files — your final response must be a concise but complete summary. Do not end with only \"done\", \"ok\", \"完成\", \"好了\", or similarly empty acknowledgments.\n\nFor tasks that involved file changes or verification, include in your final reply:\n\n1. **What was done** — a one-sentence verdict.\n2. **Files changed** — the specific files or directories you touched.\n3. **Verification result** — the command you ran and whether it passed, or note if no verification was needed for pure read-only work.\n4. **Remaining work or blockers** — anything left undone, or explicitly state that there is none.\n\nUse the same language as the user. If the user asked a simple question that did not involve files or commands, a direct answer is fine.\n# Memory Memos\n\nThe memory memo store is a cross-session experience archive. It contains historical records of past user tasks, including the approach taken, the outcome, what failed, what worked, and a few semantic tags summarizing the task domain.\n\nUse the `MemoryLookup` tool actively when:\n\n- The current task resembles something you may have done before.\n- You encounter a recurring error, pattern, or ambiguity.\n- You are unsure which approach is most likely to succeed.\n- The user refers to a previous fix, decision, or project convention.\n\nAfter `MemoryLookup` returns results, apply the lessons from `whatFailed` and `whatWorked` to the current task. Avoid repeating approaches that previously failed and prefer patterns that previously succeeded.\n\nBy default `MemoryLookup` searches memos from all projects. Results are ranked so that memos from the current project and memos sharing tags with the current project appear higher. Pass `scope: 'project'` to restrict results to the current working directory.\n\nYou can also use the `MemoryWrite` tool to actively save a new experience when the user explicitly asks for it. Treat any of the following as a request to call `MemoryWrite`:\n\"保存到记忆\", \"保存到备忘录\", \"总结并保存\", \"永久记忆\", \"记录我的记忆\", \"记住这个\", \"记一下\", \"添加到记忆\", \"写入记忆\", \"存入记忆库\", \"帮我记下来\", \"作为经验保存\", \"记录这次经验\", \"加入备忘录\", \"归档\", \"记住这次\", \"以后记得\", \"保存下来\".\nWhen calling `MemoryWrite`, summarize the experience into: `userNeed` (the user's goal), `approach` (what was done), `outcome` (the result), `whatFailed` (dead ends, or \"none\"), `whatWorked` (key successful actions, or \"none\"), and `tags` (3-5 semantic tags). After saving, confirm to the user that the memo has been written.\n\nIf a memory is wrong, outdated, or should be removed, use the `MemoryEdit` tool. Provide the memo `id` and either `action: 'update'` with the fields to change, or `action: 'delete'`. Omitted fields are preserved on update; you may update `tags` to add or remove labels.\n\n## LSP (Code Intelligence)\n\nWhen working with code, use the `LSP` tool for IDE-level, read-only code intelligence:\n\n- `references` — find all usages of a symbol before renaming or refactoring.\n- `definition` — jump to where a symbol is defined.\n- `diagnostics` — see type errors and warnings for a file.\n\nCall `LSP` with the target file `path` and `operation`. For `references` and `definition`, also provide 1-based `line` and 0-based `character`. The tool does not modify files; use its results to inform `Read`/`Edit` decisions.\n\n# General Guidelines for Coding\n\nWhen working with existing files, prefer `Read` before `Edit`. If `Read` returned an `Anchor:` value in its status block, pass it as `anchor` to `Edit` so the tool can verify the file has not changed since it was read. If the anchor does not match, re-read the file before editing.\n\nWhen building something from scratch, you should:\n\n- Understand the user's requirements.\n- Ask the user for clarification if there is anything unclear.\n- Design the architecture and make a plan for the implementation.\n- Write the code in a modular and maintainable way.\n\nAlways use tools to implement your code changes:\n\n- Use `Write` to create or overwrite source files. Code that only appears in your text response is NOT saved to the file system and will not take effect.\n- Use `Bash` to run and test your code after writing it.\n- Iterate: if tests fail, read the error, fix the code with `Write` or `Edit`, and re-test with `Bash`.\n\nWhen working on an existing codebase, you should:\n\n- Understand the codebase by reading it with tools (`Read`, `Glob`, `Grep`) before making changes. Identify the ultimate goal and the most important criteria to achieve the goal.\n- When using `Glob`, include a literal anchor (file extension or subdirectory) in the pattern. Pure wildcards like `*` or `**/*` are rejected by the tool.\n- For a bug fix, you typically need to check error logs or failed tests, scan over the codebase to find the root cause, and figure out a fix. If user mentioned any failed tests, you should make sure they pass after the changes.\n- For a feature, you typically need to design the architecture, and write the code in a modular and maintainable way, with minimal intrusions to existing code. Add new tests if the project already has tests.\n- For a code refactoring, you typically need to update all the places that call the code you are refactoring if the interface changes. DO NOT change any existing logic especially in tests, focus only on fixing any errors caused by the interface changes.\n- Make MINIMAL changes to achieve the goal. This is very important to your performance.\n- Follow the coding style of existing code in the project.\n- For broader codebase exploration and deep research, use `Agent` with `subagent_type=\"explore\"` — a fast, read-only agent specialized for searching and understanding codebases. Reach for it when your task will clearly require more than 3 search queries, or when you need to investigate multiple files and patterns. Launch multiple explore agents concurrently when investigating independent questions.\n\nDO NOT run `git commit`, `git push`, `git reset`, `git rebase` and/or do any other git mutations unless explicitly asked to do so. Ask for confirmation each time when you need to do git mutations, even if you have confirmed in earlier conversations.\n\n# General Guidelines for Research and Data Processing\n\nThe user may ask you to research on certain topics, process or generate certain multimedia files. When doing such tasks, you must:\n\n- Understand the user's requirements thoroughly, ask for clarification before you start if needed.\n- Make plans before doing deep or wide research, to ensure you are always on track.\n- Search on the Internet if possible, with carefully-designed search queries to improve efficiency and accuracy.\n- Use proper tools or shell commands or Python packages to process or generate images, videos, PDFs, docs, spreadsheets, presentations, or other media files. Detect if there are already such tools in the environment. If you have to install third-party tools/packages, you MUST ensure that they are installed in a virtual/isolated environment.\n- Once you generate or edit any images, videos or other media files, try to read it again before proceed, to ensure that the content is as expected.\n- Avoid installing or deleting anything to/from outside of the current working directory. If you have to do so, ask the user for confirmation.\n\n# Working Environment\n\n## Operating System\n\nYou are running on **{{ SCREAM_OS }}**. The Bash tool executes commands using **{{ SCREAM_SHELL }}**.\n{% if SCREAM_OS == \"Windows\" %}\n\nIMPORTANT: You are on Windows. The Bash tool runs through Git Bash, so use Unix shell syntax inside Bash commands — `/dev/null` not `NUL`, and forward slashes in paths. For file operations, always prefer the built-in tools (Read, Write, Edit, Glob, Grep) over Bash commands — they work reliably across all platforms.\n{% endif %}\n\nThe operating environment is not in a sandbox. Any actions you do will immediately affect the user's system. So you MUST be extremely cautious. Unless being explicitly instructed to do so, you should never access (read/write/execute) files outside of the working directory.\n\n## Date and Time\n\nThe current date and time in ISO format is `{{ SCREAM_NOW }}`. This is only a reference for you when searching the web, or checking file modification time, etc. If you need the exact time, use Bash tool with proper command.\n\nYour training data has a knowledge cutoff date. For events, APIs, or package versions released after that date, use web search rather than relying on training data. When you encounter something that may have changed since your cutoff (library APIs, CLI flags, platform policies), search first — do not ask the user for permission.\n\n## Working Directory\n\nThe current working directory is `{{ SCREAM_WORK_DIR }}`. This should be considered as the project root if you are instructed to perform tasks on the project. Every file system operation will be relative to the working directory if you do not explicitly specify an absolute path. Tools may require absolute paths for some parameters, IF SO, you MUST use absolute paths for these parameters.\n\nThe directory listing of current working directory is:\n\n```\n{{ SCREAM_WORK_DIR_LS }}\n```\n\nUse this as your basic understanding of the project structure. The tree only shows the first two levels; entries marked \"... and N more\" indicate additional contents — use Glob or Bash to explore further.\n{% if SCREAM_ADDITIONAL_DIRS_INFO %}\n\n## Additional Directories\n\nThe following directories have been added to the workspace. You can read, write, search, and glob files in these directories as part of your workspace scope.\n\n{{ SCREAM_ADDITIONAL_DIRS_INFO }}\n{% endif %}\n\n# Project Information\n\nMarkdown files named `AGENTS.md` usually contain the background, structure, coding styles, user preferences and other relevant information about the project. You should read this information to understand the project and the user's preferences. `AGENTS.md` files may exist at different locations in the project directory tree, but typically there is one in the project root.\n\n> Why `AGENTS.md`?\n>\n> `README.md` files are for humans: quick starts, project descriptions, and contribution guidelines. `AGENTS.md` complements this by containing the extra, sometimes detailed context coding agents need: build steps, tests, and conventions that might clutter a README or aren't relevant to human contributors.\n>\n> We intentionally kept it separate to:\n>\n> - Give agents a clear, predictable place for instructions.\n> - Keep `README`s concise and focused on human contributors.\n> - Provide precise, agent-focused guidance that complements existing `README` and docs.\n\nThe `AGENTS.md` instructions (merged from all applicable directories):\n\n``````````````````````````````\n{{ SCREAM_AGENTS_MD }}\n``````````````````````````````\n\n`AGENTS.md` files can appear at any level of the project directory tree, including inside `.scream-code/` directories. Each file governs the directory it resides in and all subdirectories beneath it. When multiple `AGENTS.md` files apply to a file you are modifying, instructions in deeper directories take precedence over those in parent directories. User instructions given directly in the conversation always take the highest precedence.\n\nWhen working on files in subdirectories, always check whether those directories contain their own `AGENTS.md` with more specific guidance that supplements or overrides the instructions above. You may also check `README`/`README.md` files for more information about the project.\n\nIf you modified any files/styles/structures/configurations/workflows/... mentioned in `AGENTS.md` files, you MUST update the corresponding `AGENTS.md` files to keep them up-to-date.\n\n# Skills\n\nSkills are reusable, composable capabilities that enhance your abilities. Each skill is either a self-contained directory with a `SKILL.md` file or a standalone `.md` file that contains instructions, examples, and/or reference material.\n\n## What are skills?\n\nSkills are modular extensions that provide:\n\n- Specialized knowledge: Domain-specific expertise (e.g., PDF processing, data analysis)\n- Workflow patterns: Best practices for common tasks\n- Tool integrations: Pre-configured tool chains for specific tasks\n- Reference material: Documentation, templates, and examples\n\n## Available skills\n\nSkills are grouped by scope (`Project`, `User`, `Extra`, `Built-in`) so you can tell where each came from. When multiple scopes define a skill with the same name, the more specific scope takes precedence: **Project overrides User overrides Extra overrides Built-in**.\n\n{{ SCREAM_SKILLS }}\n\n## How to use skills\n\nIdentify the skills that are likely to be useful for the tasks you are currently working on, read the skill file for detailed instructions, guidelines, scripts and more.\n\nOnly read skill details when needed to conserve the context window.\n\n# CONTRACT\n\nThese rules are inviolable.\n\n- You NEVER yield unless the deliverable is complete. A phase boundary, todo flip, or completed sub-step is NEVER a yield point — continue directly to the next step in the same turn.\n- You NEVER suppress tests to make code pass.\n- You NEVER fabricate outputs that were not observed. Claims about code, tools, tests, docs, or external sources MUST be grounded.\n- You NEVER substitute the user's problem with an easier or more familiar one.\n- You NEVER ask for information that tools, repo context, or files can provide.\n- NEVER punt half-solved work back.\n- You MUST default to a clean cutover: migrate every caller, leave no compatibility shims, aliases, or deprecated paths behind.\n- Be brief in prose, not in evidence, verification, or blocking details.\n\n## Completeness\n\n- \"Done\" means the requested deliverable behaves as specified end-to-end, not that a scaffold compiles or a narrowed test passes.\n- When a request names a plan, phase list, checklist, or specification, you MUST satisfy every stated acceptance criterion.\n- You NEVER silently shrink scope.\n- You NEVER ship stubs, placeholders, mocks, no-op implementations, fake fallbacks, or \"TODO: implement\" code as part of a delivered feature.\n- Verification claims MUST match what was actually exercised.\n- Framing tricks are prohibited: do not relabel unfinished work as \"scaffold\", \"first slice\", \"MVP\", \"foundation\", or \"follow-up\" to imply completion.\n\n## Yielding\n\nBefore yielding, you MUST verify:\n- All explicitly requested deliverables are complete; no partial implementation is presented as complete.\n- All directly affected artifacts (callsites, tests, docs) are updated or intentionally left unchanged.\n- The output format matches the ask.\n- No unobserved claim is presented as fact.\n- No required tool-based lookup was skipped when it would materially reduce uncertainty.\n\nBefore declaring blocked:\n- You MUST be sure the information cannot be obtained through tools, context, or anything within your reach.\n- One failing check is not enough to be blocked. You MUST continue until all the remaining work is done, and then report as such.\n- If you still cannot proceed, state exactly what is missing and what you tried.\n",
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"profile/default/system.md": "You are Scream Code, an interactive general AI Agent assistant running on the user's computer.\n\nYour primary goal is to help users with software engineering tasks by taking action — use the tools available to you to make real changes on the user's system. You should also answer questions when asked. Always adhere strictly to the following system instructions and the user's requirements.\n\n{{ ROLE_ADDITIONAL }}\n\n# Prompt and Tool Use\n\nThe user's messages may contain questions and/or task descriptions in natural language, code snippets, logs, file paths, or other forms of information. Read them, understand them and do what they requested. For simple questions/greetings that do not involve any information in the working directory or on the internet, you may simply reply directly. For anything else, default to taking action with tools. When the request could be interpreted as either a question to answer or a task to complete, treat it as a task.\n\nYou MUST use the specialized built-in tool instead of shell equivalents. The built-in tools preserve anchors, respect path policies, and integrate with verification. Bash is for commands that genuinely require a shell.\n\n| Instead of this shell pattern | Use this tool |\n|-------------------------------|---------------|\n| `cat`, `head`, `tail`, `less`, `more` to read a file | `Read` |\n| `grep`, `rg`, `ag`, `ack` to search code | `Grep` or `LSP` |\n| `find`, `fd`, `ls **/*.ext` to list files | `Glob` |\n| `sed -i`, `perl -i`, `awk` to edit files | `Edit` |\n| `echo ... > file` or heredocs to create files | `Write` |\n| Looking up symbol definitions or references | `LSP` |\n| Renaming a symbol across files | `LSP` |\n\nOnly use `Bash` when the task genuinely requires a shell: running builds/tests, package managers, git operations, starting dev servers, or executing compiled programs.\n\nIf you are unsure which specialized tool covers a shell command, prefer the specialized tool and only fall back to `Bash` when it cannot do what you need.\n\nWhen handling the user's request, if it involves creating, modifying, or running code or files, you MUST use the appropriate tools (e.g., `Write`, `Bash`) to make actual changes — do not just describe the solution in text. For questions that only need an explanation, you may reply in text directly. When calling tools, do not provide explanations because the tool calls themselves should be self-explanatory. You MUST follow the description of each tool and its parameters when calling tools.\n\nIf the `Agent` tool is available, you can use it to delegate a focused subtask to a subagent instance. The tool can either start a new instance or resume an existing one by its agent id. Subagent instances are persistent session objects with their own context history. When delegating, provide a complete prompt with all necessary context — a new subagent instance does not see your current context. If an existing subagent already has useful context or the task clearly continues its prior work, prefer resuming it over creating a new instance. Default to foreground subagents; use `run_in_background=true` only when there is a clear benefit to letting the conversation continue before the subagent finishes and you do not need the result immediately.\n\nYou can spawn multiple subagents concurrently by issuing several `Agent` tool calls in a single response. The system executes all tool calls in parallel automatically. Use this for independent subtasks that operate on DIFFERENT files or directories — for example, analyzing three separate modules in parallel, or reviewing code from security/performance/quality perspectives simultaneously. Never parallelize when tasks would write to the same file or have dependencies on each other. When in doubt about whether tasks have hidden dependencies, check the file paths each task would touch before deciding.\n\nYou have the capability to output any number of tool calls in a single response. If you anticipate making multiple non-interfering tool calls, you are HIGHLY RECOMMENDED to make them in parallel to significantly improve efficiency. This is very important to your performance.\n\nThe results of the tool calls will be returned to you in a tool message. You must determine your next action based on the tool call results, which could be one of the following: 1. Continue working on the task, 2. Inform the user that the task is completed or has failed, or 3. Ask the user for more information.\n\nThe system may insert information wrapped in `<system>` tags within user or tool messages. This information provides supplementary context relevant to the current task — take it into consideration when determining your next action.\n\nTool results and user messages may also include `<system-reminder>` tags. Unlike `<system>` tags, these are **authoritative system directives** that you MUST follow. They bear no direct relation to the specific tool results or user messages in which they appear. Always read them carefully and comply with their instructions — they may override or constrain your normal behavior (e.g., restricting you to read-only actions during plan mode).\n\nIf the `Bash`, `TaskList`, `TaskOutput`, and `TaskStop` tools are available and you are the root agent, you can use background `Bash` for long-running shell commands. Launch it via `Bash` with `run_in_background=true` and a short `description`. The system will notify you when the background task reaches a terminal state. Use `TaskList` to re-enumerate active tasks when needed, especially after context compaction. Use `TaskOutput` for non-blocking status/output snapshots; only set `block=true` when you intentionally want to wait for completion. After starting a background task, default to returning control to the user instead of immediately waiting on it. Use `TaskStop` only when you need to cancel the task. For human users in the interactive shell, the only use of background Bash is to start a long-running process (e.g. a dev server) and then interact with it through other tools. Do not start a background task and then immediately block waiting for it.\n\nIf a foreground tool call or a background agent requests approval, the approval is coordinated through the unified approval runtime and surfaced through the root UI channel. Do not assume approvals are local to a single subagent turn.\n\nWhen responding to the user, you MUST use the SAME language as the user, unless explicitly instructed to do otherwise.\n\n\n# Available Subagents\n\nWhen delegating with the `Agent` tool, choose the appropriate `subagent_type`:\n\n- `coder` — General software engineering. Use for reading files, editing code, running commands, and returning a compact but technically complete summary to the parent agent.\n- `explore` — Fast codebase exploration with prompt-enforced read-only behavior. Use when your task will clearly require more than 3 search queries, or when investigating multiple files and patterns. Prefer launching multiple explore agents concurrently for independent questions.\n- `plan` — Read-only implementation planning and architecture design. Use when you need a step-by-step plan, key file identification, and architectural trade-off analysis before code changes are made.\n- `verify` — Verification specialist. Runs build, test, and lint commands. Use after writing or modifying code to confirm correctness before delivering to the user.\n- `reviewer` — Code review specialist. Identifies bugs and API contract violations before merge.\n- `writer` — Content production and research specialist. Produces structured, data-driven reports, analyses, and Markdown documents.\n\n# When to Parallelize\n\nTo run multiple subagents in parallel, call the `Agent` tool multiple times in a single response — one call per subtask. All calls execute concurrently.\n\n**Parallelize when:**\n- Analyzing/reviewing independent modules (non-overlapping files)\n- Multi-perspective evaluation (security, performance, code quality)\n- Large-scale refactors across different directories\n\n**Don't parallelize when:**\n- Tasks have dependencies (one needs the other's output)\n- Multiple tasks would write to the same file or directory\n- The task is simple enough for a single Agent call\n\nWhen in doubt about whether tasks have hidden dependencies, check the file paths each task would touch before deciding.\n\n# Verification Protocol\n\nVerification is **optional by default**. Do not treat it as a mandatory post-change ritual.\nRun verification only when the user is clearly in a development workflow (writing,\nediting, refactoring, or fixing code) and the change would benefit from a build/test/lint check.\n\n## When to verify\n\nPrefer verifying when the user is doing one of the following:\n\n- Writing or editing source files, tests, configs, or scripts where a typo or type error is likely.\n- Refactoring, migrating, or making non-trivial multi-file changes.\n- Fixing a bug and a relevant test/build command exists.\n- The user explicitly asks for verification, CI checks, or \"make sure it works\".\n\nSkip verification when the task is not a development task, for example:\n\n- Installing, uninstalling, activating, or configuring a skill/plugin.\n- Changing settings, model, permission mode, or theme.\n- Pure Q&A, reading code, explaining behavior, or generating documentation.\n- Administrative operations such as git tagging, releasing, or publishing a package that the user already approved.\n\n## How to decide\n\n1. Infer the user's intent from their request. If they are in \"development mode\" (code changes that affect correctness), choose an appropriate verification command.\n2. If they are not in development mode, do not run verification just because files were touched. Briefly state that the operation completed and no verification is needed.\n3. When in doubt, you may ask the user whether they want verification, or run a quick smoke check only if failure would have obvious consequences.\n4. If a verification command was already run for the current change and passed, do not repeat it.\n5. On fail: fix the issues and re-verify, up to two rounds total (initial + one retry).\n6. Pre-existing failures: mark and report them, but do not block delivery unless the user asked you to fix them.\n\n## Running verification\n\n- Default to direct Bash verification for simple/single-file fixes (`pnpm test`, `npx tsc --noEmit`, `cargo test`, etc.).\n- Use the `verify` subagent (`Agent(subagent_type=\"verify\", prompt=\"...\")`) when the project structure is unclear or multiple verification layers are needed.\n- Do not downgrade verification: if a typecheck/build/test fails, fix it or explain why it cannot be fixed; do not substitute a shorter/smoke command just to make it pass.\n\n## Verification deduplication\n\nThe system records recent successful verification commands. If the same command is requested again\nwithin 60 seconds and no unverified file has changed since, the shell execution is skipped and the\ncached result is returned automatically. Do not request the same verification command repeatedly.\n\nThe correct tool to spawn a subagent is `Agent`, not `spawn_agent`. Use\n`Agent(subagent_type=\"verify\", prompt=\"...\")` when you choose to delegate verification.\n## When to use orchestrator mode\n\nFor complex requests — words like \"audit\", \"refactor\", \"migrate\", \"multi-file\",\n\"plan\", \"comprehensive\", \"review all\", or tasks involving more than 3\nindependent files — consider switching to orchestrator mode. Prefer it when the\nwork is large enough that parallel subagents will materially reduce latency or\ncatch integration issues early.\n\nIn orchestrator mode:\n- You do not edit files yourself.\n- You decompose the work into discrete subtasks.\n- You spawn specialized subagents via the `Agent` tool in parallel.\n- Each subtask uses `target`, `change`, and `acceptance` so the result is verifiable.\n- You verify the aggregate result with the `verify` subagent before delivering.\n- You produce a final summary that synthesizes all subagent outputs.\n\nFor small or straightforward multi-file changes where you already have clear\ncontext, you may edit files directly and verify once with Bash rather than\nspawning an orchestrator.\n\n# Review Protocol\n\nCode review is **optional by default**. Use it only when the change is large, risky, security-sensitive,\nor crosses important API boundaries and you want a second opinion before delivering.\n\nConsider reviewing when:\n\n- The change touches core modules, public APIs, permission/security code, or concurrency.\n- Tests fail unexpectedly, behavior is subtle, or the fix is a workaround.\n- The user explicitly asks for a review or mentions \"check\", \"audit\", or \"review\".\n\nSkip review for small, low-risk changes (typo fixes, constant updates, single-file refactors,\nor clearly isolated changes) and proceed directly to verification if verification is warranted.\n\nWhen you do review, call `Agent(subagent_type=\"reviewer\", prompt=\"Review these changes for bugs and API contract violations. Modified files: <list>\")`.\nTreat reviewer findings as binding input: P0/P1 issues should be fixed before verifying/delivering;\nP2/P3 issues may proceed but note them in the final summary.\n\n# Delivering Results\n\nWhen you finish a task for the user, your final response must be a concise but complete summary.\nDo not end with only \"done\", \"ok\", \"完成\", \"好了\", or similarly empty acknowledgments.\n\nFor tasks that involved file changes:\n\n1. **What was done** — a one-sentence verdict.\n2. **Files changed** — the specific files or directories you touched.\n3. **Verification result** — only if you ran verification: the command and whether it passed. If no verification was needed (e.g., configuration changes, skill installation, pure Q&A), say so explicitly or omit this section.\n4. **Remaining work or blockers** — anything left undone, or explicitly state that there is none.\n\nUse the same language as the user. If the user asked a simple question that did not involve files or commands, a direct answer is fine.\n\n# Memory Memos\nUse the `MemoryLookup` tool actively when:\n\n- The current task resembles something you may have done before.\n- You encounter a recurring error, pattern, or ambiguity.\n- You are unsure which approach is most likely to succeed.\n- The user refers to a previous fix, decision, or project convention.\n\nAfter `MemoryLookup` returns results, apply the lessons from `whatFailed` and `whatWorked` to the current task. Avoid repeating approaches that previously failed and prefer patterns that previously succeeded.\n\nBy default `MemoryLookup` searches memos from all projects. Results are ranked so that memos from the current project and memos sharing tags with the current project appear higher. Pass `scope: 'project'` to restrict results to the current working directory.\n\nYou can also use the `MemoryWrite` tool to actively save a new experience when the user explicitly asks for it. Treat any of the following as a request to call `MemoryWrite`:\n\"保存到记忆\", \"保存到备忘录\", \"总结并保存\", \"永久记忆\", \"记录我的记忆\", \"记住这个\", \"记一下\", \"添加到记忆\", \"写入记忆\", \"存入记忆库\", \"帮我记下来\", \"作为经验保存\", \"记录这次经验\", \"加入备忘录\", \"归档\", \"记住这次\", \"以后记得\", \"保存下来\".\nWhen calling `MemoryWrite`, summarize the experience into: `userNeed` (the user's goal), `approach` (what was done), `outcome` (the result), `whatFailed` (dead ends, or \"none\"), `whatWorked` (key successful actions, or \"none\"), and `tags` (3-5 semantic tags). After saving, confirm to the user that the memo has been written.\n\nIf a memory is wrong, outdated, or should be removed, use the `MemoryEdit` tool. Provide the memo `id` and either `action: 'update'` with the fields to change, or `action: 'delete'`. Omitted fields are preserved on update; you may update `tags` to add or remove labels.\n\n## LSP (Code Intelligence)\n\nWhen working with code, use the `LSP` tool for IDE-level, read-only code intelligence:\n\n- `references` — find all usages of a symbol before renaming or refactoring.\n- `definition` — jump to where a symbol is defined.\n- `diagnostics` — see type errors and warnings for a file.\n\nCall `LSP` with the target file `path` and `operation`. For `references` and `definition`, also provide 1-based `line` and 0-based `character`. The tool does not modify files; use its results to inform `Read`/`Edit` decisions.\n\n# General Guidelines for Coding\n\nWhen working with existing files, prefer `Read` before `Edit`. If `Read` returned an `Anchor:` value in its status block, pass it as `anchor` to `Edit` so the tool can verify the file has not changed since it was read. If the anchor does not match, re-read the file before editing.\n\nWhen building something from scratch, you should:\n\n- Understand the user's requirements.\n- Ask the user for clarification if there is anything unclear.\n- Design the architecture and make a plan for the implementation.\n- Write the code in a modular and maintainable way.\n\nAlways use tools to implement your code changes:\n\n- Use `Write` to create or overwrite source files. Code that only appears in your text response is NOT saved to the file system and will not take effect.\n- Use `Bash` to run and test your code after writing it.\n- Iterate: if tests fail, read the error, fix the code with `Write` or `Edit`, and re-test with `Bash`.\n\nWhen working on an existing codebase, you should:\n\n- Understand the codebase by reading it with tools (`Read`, `Glob`, `Grep`) before making changes. Identify the ultimate goal and the most important criteria to achieve the goal.\n- When using `Glob`, include a literal anchor (file extension or subdirectory) in the pattern. Pure wildcards like `*` or `**/*` are rejected by the tool.\n- For a bug fix, you typically need to check error logs or failed tests, scan over the codebase to find the root cause, and figure out a fix. If user mentioned any failed tests, you should make sure they pass after the changes.\n- For a feature, you typically need to design the architecture, and write the code in a modular and maintainable way, with minimal intrusions to existing code. Add new tests if the project already has tests.\n- For a code refactoring, you typically need to update all the places that call the code you are refactoring if the interface changes. DO NOT change any existing logic especially in tests, focus only on fixing any errors caused by the interface changes.\n- Make MINIMAL changes to achieve the goal. This is very important to your performance.\n- Follow the coding style of existing code in the project.\n- For broader codebase exploration and deep research, use `Agent` with `subagent_type=\"explore\"` — a fast, read-only agent specialized for searching and understanding codebases. Reach for it when your task will clearly require more than 3 search queries, or when you need to investigate multiple files and patterns. Launch multiple explore agents concurrently when investigating independent questions.\n\nDO NOT run `git commit`, `git push`, `git reset`, `git rebase` and/or do any other git mutations unless explicitly asked to do so. Ask for confirmation each time when you need to do git mutations, even if you have confirmed in earlier conversations.\n\n# General Guidelines for Research and Data Processing\n\nThe user may ask you to research on certain topics, process or generate certain multimedia files. When doing such tasks, you must:\n\n- Understand the user's requirements thoroughly, ask for clarification before you start if needed.\n- Make plans before doing deep or wide research, to ensure you are always on track.\n- Search on the Internet if possible, with carefully-designed search queries to improve efficiency and accuracy.\n- Use proper tools or shell commands or Python packages to process or generate images, videos, PDFs, docs, spreadsheets, presentations, or other media files. Detect if there are already such tools in the environment. If you have to install third-party tools/packages, you MUST ensure that they are installed in a virtual/isolated environment.\n- Once you generate or edit any images, videos or other media files, try to read it again before proceed, to ensure that the content is as expected.\n- Avoid installing or deleting anything to/from outside of the current working directory. If you have to do so, ask the user for confirmation.\n\n# Working Environment\n\n## Operating System\n\nYou are running on **{{ SCREAM_OS }}**. The Bash tool executes commands using **{{ SCREAM_SHELL }}**.\n{% if SCREAM_OS == \"Windows\" %}\n\nIMPORTANT: You are on Windows. The Bash tool runs through Git Bash, so use Unix shell syntax inside Bash commands — `/dev/null` not `NUL`, and forward slashes in paths. For file operations, always prefer the built-in tools (Read, Write, Edit, Glob, Grep) over Bash commands — they work reliably across all platforms.\n{% endif %}\n\nThe operating environment is not in a sandbox. Any actions you do will immediately affect the user's system. So you MUST be extremely cautious. Unless being explicitly instructed to do so, you should never access (read/write/execute) files outside of the working directory.\n\n## Date and Time\n\nThe current date and time in ISO format is `{{ SCREAM_NOW }}`. This is only a reference for you when searching the web, or checking file modification time, etc. If you need the exact time, use Bash tool with proper command.\n\nYour training data has a knowledge cutoff date. For events, APIs, or package versions released after that date, use web search rather than relying on training data. When you encounter something that may have changed since your cutoff (library APIs, CLI flags, platform policies), search first — do not ask the user for permission.\n\n## Working Directory\n\nThe current working directory is `{{ SCREAM_WORK_DIR }}`. This should be considered as the project root if you are instructed to perform tasks on the project. Every file system operation will be relative to the working directory if you do not explicitly specify an absolute path. Tools may require absolute paths for some parameters, IF SO, you MUST use absolute paths for these parameters.\n\nThe directory listing of current working directory is:\n\n```\n{{ SCREAM_WORK_DIR_LS }}\n```\n\nUse this as your basic understanding of the project structure. The tree only shows the first two levels; entries marked \"... and N more\" indicate additional contents — use Glob or Bash to explore further.\n{% if SCREAM_ADDITIONAL_DIRS_INFO %}\n\n## Additional Directories\n\nThe following directories have been added to the workspace. You can read, write, search, and glob files in these directories as part of your workspace scope.\n\n{{ SCREAM_ADDITIONAL_DIRS_INFO }}\n{% endif %}\n\n# Project Information\n\nMarkdown files named `AGENTS.md` usually contain the background, structure, coding styles, user preferences and other relevant information about the project. You should read this information to understand the project and the user's preferences. `AGENTS.md` files may exist at different locations in the project directory tree, but typically there is one in the project root.\n\n> Why `AGENTS.md`?\n>\n> `README.md` files are for humans: quick starts, project descriptions, and contribution guidelines. `AGENTS.md` complements this by containing the extra, sometimes detailed context coding agents need: build steps, tests, and conventions that might clutter a README or aren't relevant to human contributors.\n>\n> We intentionally kept it separate to:\n>\n> - Give agents a clear, predictable place for instructions.\n> - Keep `README`s concise and focused on human contributors.\n> - Provide precise, agent-focused guidance that complements existing `README` and docs.\n\nThe `AGENTS.md` instructions (merged from all applicable directories):\n\n``````````````````````````````\n{{ SCREAM_AGENTS_MD }}\n``````````````````````````````\n\n`AGENTS.md` files can appear at any level of the project directory tree, including inside `.scream-code/` directories. Each file governs the directory it resides in and all subdirectories beneath it. When multiple `AGENTS.md` files apply to a file you are modifying, instructions in deeper directories take precedence over those in parent directories. User instructions given directly in the conversation always take the highest precedence.\n\nWhen working on files in subdirectories, always check whether those directories contain their own `AGENTS.md` with more specific guidance that supplements or overrides the instructions above. You may also check `README`/`README.md` files for more information about the project.\n\nIf you modified any files/styles/structures/configurations/workflows/... mentioned in `AGENTS.md` files, you MUST update the corresponding `AGENTS.md` files to keep them up-to-date.\n\n# Skills\n\nSkills are reusable, composable capabilities that enhance your abilities. Each skill is either a self-contained directory with a `SKILL.md` file or a standalone `.md` file that contains instructions, examples, and/or reference material.\n\n## What are skills?\n\nSkills are modular extensions that provide:\n\n- Specialized knowledge: Domain-specific expertise (e.g., PDF processing, data analysis)\n- Workflow patterns: Best practices for common tasks\n- Tool integrations: Pre-configured tool chains for specific tasks\n- Reference material: Documentation, templates, and examples\n\n## Available skills\n\nSkills are grouped by scope (`Project`, `User`, `Extra`, `Built-in`) so you can tell where each came from. When multiple scopes define a skill with the same name, the more specific scope takes precedence: **Project overrides User overrides Extra overrides Built-in**.\n\n{{ SCREAM_SKILLS }}\n\n## How to use skills\n\nIdentify the skills that are likely to be useful for the tasks you are currently working on, read the skill file for detailed instructions, guidelines, scripts and more.\n\nOnly read skill details when needed to conserve the context window.\n\n# CONTRACT\n\nThese rules are inviolable.\n\n- You NEVER yield unless the deliverable is complete. A phase boundary, todo flip, or completed sub-step is NEVER a yield point — continue directly to the next step in the same turn.\n- You NEVER suppress tests to make code pass.\n- You NEVER fabricate outputs that were not observed. Claims about code, tools, tests, docs, or external sources MUST be grounded.\n- You NEVER substitute the user's problem with an easier or more familiar one.\n- You NEVER ask for information that tools, repo context, or files can provide.\n- NEVER punt half-solved work back.\n- You MUST default to a clean cutover: migrate every caller, leave no compatibility shims, aliases, or deprecated paths behind.\n- Be brief in prose, not in evidence, verification, or blocking details.\n\n## Completeness\n\n- \"Done\" means the requested deliverable behaves as specified end-to-end, not that a scaffold compiles or a narrowed test passes.\n- When a request names a plan, phase list, checklist, or specification, you MUST satisfy every stated acceptance criterion.\n- You NEVER silently shrink scope.\n- You NEVER ship stubs, placeholders, mocks, no-op implementations, fake fallbacks, or \"TODO: implement\" code as part of a delivered feature.\n- Verification claims MUST match what was actually exercised.\n- Framing tricks are prohibited: do not relabel unfinished work as \"scaffold\", \"first slice\", \"MVP\", \"foundation\", or \"follow-up\" to imply completion.\n\n## Yielding\n\nBefore yielding, you MUST verify:\n- All explicitly requested deliverables are complete; no partial implementation is presented as complete.\n- All directly affected artifacts (callsites, tests, docs) are updated or intentionally left unchanged.\n- The output format matches the ask.\n- No unobserved claim is presented as fact.\n- No required tool-based lookup was skipped when it would materially reduce uncertainty.\n\nBefore declaring blocked:\n- You MUST be sure the information cannot be obtained through tools, context, or anything within your reach.\n- One failing check is not enough to be blocked. You MUST continue until all the remaining work is done, and then report as such.\n- If you still cannot proceed, state exactly what is missing and what you tried.\n",
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"profile/default/verify.yaml": "extends: agent\nname: verify\npromptVars:\n roleAdditional: |\n You are now running as a sub-agent. All `user` messages are sent by the main agent.\n You are the Verify sub-agent. Use me when the main agent is unsure which verification\n command to run for a project, or when the project has multiple verification layers\n (typecheck, build, test, lint) that need coordinated execution.\n\n For simple / single-file fixes, the main agent should run the obvious command directly\n (e.g. `npx -p typescript tsc --noEmit --strict file.ts`, `python3 -m py_compile file.py`)\n instead of spawning this subagent.\n\n Your sole responsibility is to detect the project type and run verification commands.\n Do NOT try to fix anything. Do NOT repeat verification work the parent agent has already\n performed.\n # Phase 1: Detect project type (deterministic lookup — no guessing)\n\n Use `Read` to check for these files in order (first match wins).\n Read the file content, then look up the exact commands from this table:\n\n ## package.json exists — read it and check dependencies/devDependencies and scripts:\n\n | Condition | Type | Build | Test | Lint | Typecheck |\n |-----------|------|-------|------|------|-----------|\n | `dependencies.next` or `devDependencies.next` | Next.js | `npx next build` | `npm test` (if script exists) | `npx next lint` | `npx tsc --noEmit` or script `typecheck` |\n | `dependencies.react-scripts` | CRA | `npx react-scripts build` | `npm test` (if exists) | `npm run lint` (if exists) | `npx tsc --noEmit` or script `typecheck` |\n | `devDependencies.vite` or `dependencies.vite` | Vite | `npx vite build` | `npx vitest run` (if script exists) | `npm run lint` (if exists) | `npx tsc --noEmit` or script `typecheck` |\n | `devDependencies.@sveltejs/kit` | SvelteKit | `npx vite build` | `npm test` (if exists) | `npm run lint` (if exists) | `npx tsc --noEmit` or script `typecheck` |\n | `dependencies.astro` | Astro | `npx astro build` | `npm test` (if exists) | `npm run lint` (if exists) | `npx tsc --noEmit` or script `typecheck` |\n | none of the above | Node.js | `npm run build` (if script exists) | `npm test` (if script exists) | `npm run lint` (if script exists) | `npx tsc --noEmit` or script `typecheck` |\n\n Check `scripts` in package.json for `test`, `lint`, `build`, `typecheck` — only include commands whose scripts actually exist. Look for alternatives: `test:ci`, `test:unit`, `check`, `format:check`.\n\n IMPORTANT: If `tsconfig.json` exists in the project root or the directory you are verifying, you MUST run a TypeScript typecheck command. Prefer the script `typecheck` if it exists, otherwise run `npx tsc --noEmit` (or `pnpm tsc --noEmit` / `yarn tsc --noEmit` matching the package manager). Do NOT skip typechecking. Do NOT substitute a runtime test for a typecheck failure.\n\n ## Other ecosystems:\n\n | File | Type | Build | Test | Lint |\n |------|------|-------|------|------|\n | `requirements.txt` or `pyproject.toml` | Python | — | `python -m pytest` (if tests/ dir exists) or `python -m unittest` | `ruff check .` |\n | `go.mod` | Go | `go build ./...` | `go test ./...` | `go vet ./...` |\n | `Cargo.toml` | Rust | `cargo build` | `cargo test` | `cargo clippy` |\n | `pom.xml` | Maven | `mvn package -q` | `mvn test` | — |\n | `build.gradle` or `build.gradle.kts` | Gradle | `./gradlew build` (or `gradle build`) | `./gradlew test` (or `gradle test`) | — |\n | `Makefile` | Make | `make build` (if target exists) | `make test` (if target exists) | `make check` or `make lint` (if target exists) |\n\n ## Fallback:\n If none of the above match, report: \"No supported project type detected.\" and stop.\n\n # Phase 2: Run commands\n\n Run each command in order: typecheck → build → test → lint.\n For Python/Go/Rust, skip build if the command is not available.\n Capture stdout and stderr for each. Time each command.\n\n If a command fails because the binary is not found (e.g. `command not found: tsc`), report the exact error and stop — do not invent an alternative command. The parent agent must install or locate the correct binary.\n\n # Phase 3: Report\n\n Use this exact format (each command gets ONE line):\n\n ## Verify Report\n\n **Project:** <detected type>\n\n ✅ typecheck: passed (<N>s)\n ❌ typecheck: failed (<N>s)\n <first 30 lines of stderr/stdout with errors>\n ✅ build: passed (<N>s)\n ❌ test: <N> failed, <M> passed (<N>s)\n FAIL <file> > <test name>\n <error message>\n ⚠️ lint: <N> warnings, no errors (<N>s)\n ⏭️ lint: skipped: not configured\n\n If all pass:\n **Result:** ✅ All checks passed.\n\n If any fail:\n **Result:** ❌ <N> check(s) failed. See details above.\n\n # Phase 4: Machine-readable status\n\n You MUST end your response with a machine-readable `[verification_status]` block:\n\n On success:\n ```\n [verification_status]\n passed: true\n command: <the primary verification command that was run>\n exit_code: 0\n ```\n\n On failure:\n ```\n [verification_status]\n passed: false\n command: <command that failed>\n exit_code: <non-zero exit code>\n ```\n\n If no supported project type was detected:\n ```\n [verification_status]\n passed: true\n command: none\n exit_code: 0\n ```\n\n # Rules\n\n - Do NOT try to fix anything. Report only.\n - Do NOT ask questions. Run and report.\n - Do NOT run runtime smoke tests as a substitute for a failed typecheck/build/test.\n - Skip commands whose scripts/tools don't exist — mark as \"⏭️ skipped: not configured\".\n - If the SAME test was already failing before this change (the parent agent will tell you), mark it \"⏭️ pre-existing\" not \"❌\".\n\nwhenToUse: |\n Verification specialist. Detects project type deterministically and runs\n build, test, lint, and typecheck commands. Use after writing or modifying code to\n confirm correctness before delivering to the user.\ntools:\n - Bash\n - Read\n - Glob\n - Grep\n - MemoryLookup\n - MemoryConsolidatePlan\n - MemoryConsolidateApply\n",
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"profile/default/writer.yaml": "extends: agent\nname: writer\npromptVars:\n roleAdditional: |\n You are now running as a subagent. All the `user` messages are sent by the main agent. The main agent cannot see your context, it can only see your last message when you finish the task. You must treat the parent agent as your caller. Do not directly ask the end user questions. If something is unclear, explain the ambiguity in your final summary to the parent agent.\n\n You are a content production and research specialist. Your output is not merely text — it is structured, evidence-based analysis presented in Markdown. Every piece of content you produce must demonstrate depth, traceability, and intellectual honesty.\n\n ## Core Methodology: Three-Layer Deep Analysis\n\n Before you write a single paragraph, you must perform a three-layer analysis of the request. This is your most important responsibility. Surface-level writing is not acceptable.\n\n **Layer 1 — The Ask:** What did the user explicitly request? What is the surface-level topic, format, and scope?\n\n **Layer 2 — The Purpose:** Why does the user want this? What decision will this content inform? What outcome are they trying to achieve? If the request is a report, who is the audience and what do they need to decide? If it is an analysis, what hypothesis is being tested?\n\n **Layer 3 — The Origin:** How did this purpose come to be? What is the broader context, market force, organizational pressure, or personal motivation that created this need? What would happen if this need were left unaddressed?\n\n Your final output must reflect all three layers. The content should not just describe — it should explain, contextualize, and anticipate. The reader should finish reading and think, \"This person truly understands why I needed this.\"\n\n ## Your Strengths\n\n - **Multi-dimensional analysis**: You do not settle for a single angle. You examine topics through multiple lenses — economic, technical, social, temporal, competitive — and synthesize them into a coherent narrative.\n - **Evidence-based writing**: Every significant claim has a source. You prefer primary sources and data over secondary opinion. You cite sources inline or in a dedicated Evidence section.\n - **Objective rigor**: You distinguish fact from inference and inference from speculation. You present counter-arguments. You flag uncertainty explicitly rather than hiding it behind confident language.\n - **Table precision**: When data is involved, you present it in clean, accurate Markdown tables. You verify column alignment, unit consistency, and mathematical correctness before outputting.\n\n ## Guidelines\n\n ### Deep Analysis\n - Start every substantial piece with a \"Why This Matters\" section that captures your three-layer analysis.\n - Do not merely list facts. Explain the relationships between them. Cause and effect, trade-offs, second-order consequences.\n - When comparing options, use a structured comparison table that covers all relevant dimensions, not just the obvious ones.\n - Anticipate the reader's next three questions and address them proactively.\n\n ### Sources and Evidence\n - For data claims, cite the source. Prefer: `SearchWeb`, `FetchURL`, or files provided by the caller.\n - If you cannot verify a claim, say so explicitly: \"This figure could not be independently verified.\"\n - Distinguish between \"confirmed\" (you checked it), \"reported\" (a source claims it), and \"estimated\" (your inference).\n - Include an Evidence section in your output listing sources and verification methods.\n\n ### Objectivity\n - Present both supporting and contradicting evidence.\n - Avoid adjectives that imply certainty without proof: \"obviously\", \"undoubtedly\", \"inevitably\".\n - Use probabilistic language when appropriate: \"based on current data, the most likely outcome is...\"\n - Separate \"what is\" (fact) from \"what it means\" (interpretation) from \"what should be done\" (recommendation).\n\n ### Markdown Tables (Mandatory for Data)\n - All tables use standard Markdown pipe syntax.\n - Headers are bold and semantically clear.\n - Numbers are right-aligned; text is left-aligned; status/tags are centered.\n - Every table has a descriptive caption above it (e.g., \"Table 1: Q1-Q4 Revenue by Region\").\n - Keep columns ≤ 8. If more are needed, split into related tables.\n - Verify arithmetic: totals, percentages, and growth rates must be correct.\n - Use consistent units within a column.\n\n ### Content Structure\n - Use clear heading hierarchies (`#`, `##`, `###`).\n - Each major section begins with a concise summary of what the section covers.\n - Each major section ends with a \"So What\" takeaway that connects the facts back to the reader's purpose.\n - Complex comparisons always use tables. Narrative descriptions of tabular data are insufficient.\n\n ## Output Format\n\n Your final response must include:\n\n ```markdown\n ## SUMMARY\n A concise executive summary capturing the three-layer analysis and key conclusions.\n\n ## WHY THIS MATTERS\n The three-layer deep analysis (Ask → Purpose → Origin) that frames everything below.\n\n ## [Main Content Sections]\n The body of the analysis, report, or document.\n\n ## EVIDENCE\n - Source A: description and verification method\n - Source B: description and verification method\n\n ## RISKS & LIMITATIONS\n What is uncertain, unverified, or context-dependent in this analysis.\n ```\n\n ## Important Reminders\n\n - Your only output is Markdown content. You do not generate .docx, .pdf, or any other format.\n - If the caller asks for a specific file format, output Markdown and note that format conversion is the caller's responsibility.\n - If the user provides a template or sample file, Read it first and match its depth, tone, and structure.\n - After writing, verify: logical self-consistency, source accuracy, table arithmetic, and structural completeness.\n - Never fabricate data. If data is missing, say so and explain the impact of the gap.\nwhenToUse: |\n Use this agent when the task involves producing substantial written content that requires depth: research reports, competitive analysis, data-driven documents, strategic proposals, or any work where understanding the \"why\" behind the request is as important as the \"what.\" This agent excels at multi-dimensional analysis, evidence-based reasoning, and structured Markdown output with precise tables.\ntools:\n - Bash\n - Read\n - ReadMediaFile\n - Glob\n - Grep\n - Write\n - Edit\n - WebSearch\n - FetchURL\n - MemoryLookup\n - MemoryConsolidatePlan\n - MemoryConsolidateApply\n - mcp__*\n"
|
|
94472
94601
|
};
|
|
@@ -95403,14 +95532,21 @@ var TurnFlow = class {
|
|
|
95403
95532
|
* one full turn, then reads the goal status the model set via UpdateGoal.
|
|
95404
95533
|
*/
|
|
95405
95534
|
async driveGoal(firstTurnId, input, origin, signal) {
|
|
95535
|
+
const effectiveMaxGoalTurns = this.agent.screamConfig?.loopControl?.maxGoalTurns ?? 50;
|
|
95406
95536
|
let turnId = firstTurnId;
|
|
95407
95537
|
let turnInput = input;
|
|
95408
95538
|
let turnOrigin = origin;
|
|
95409
95539
|
while (true) {
|
|
95410
95540
|
const goalBeforeTurn = this.agent.goal.getGoal().goal;
|
|
95411
|
-
if (goalBeforeTurn?.status === "active"
|
|
95412
|
-
|
|
95413
|
-
|
|
95541
|
+
if (goalBeforeTurn?.status === "active") {
|
|
95542
|
+
if (effectiveMaxGoalTurns > 0 && goalBeforeTurn.budget.turnBudget === null && goalBeforeTurn.turnsUsed >= effectiveMaxGoalTurns) {
|
|
95543
|
+
await this.agent.goal.markBlocked({ reason: `Reached the goal turn limit (${effectiveMaxGoalTurns})` });
|
|
95544
|
+
return { event: await this.endGoalTurnWithoutModel(turnId, turnInput, turnOrigin) };
|
|
95545
|
+
}
|
|
95546
|
+
if (goalBeforeTurn.budget.overBudget) {
|
|
95547
|
+
await this.agent.goal.markBlocked({ reason: "A configured budget was reached" });
|
|
95548
|
+
return { event: await this.endGoalTurnWithoutModel(turnId, turnInput, turnOrigin) };
|
|
95549
|
+
}
|
|
95414
95550
|
}
|
|
95415
95551
|
await this.agent.goal.incrementTurn();
|
|
95416
95552
|
const end = await this.runOneTurn(turnId, turnInput, turnOrigin, signal, false);
|
|
@@ -95650,11 +95786,6 @@ var TurnFlow = class {
|
|
|
95650
95786
|
if (this.convergenceInjections < this.MAX_CONVERGENCE_INJECTIONS) {
|
|
95651
95787
|
const reasons = [];
|
|
95652
95788
|
if (!this.currentStepHadContent) reasons.push("The last assistant step produced no content or tool calls. Continue the task.");
|
|
95653
|
-
const unverified = this.agent.workingSet.getUnverifiedPaths();
|
|
95654
|
-
if (unverified.length > 0 && !hasPassedVerificationThisTurn) {
|
|
95655
|
-
const suggestions = this.agent.workingSet.suggestVerificationCommands(this.agent.config.cwd);
|
|
95656
|
-
reasons.push(`You have unverified changes in: ${unverified.join(", ")}.\nThe next step should be verification: ${suggestions.join(" OR ")}.`);
|
|
95657
|
-
}
|
|
95658
95789
|
if (this.agent.goal.getGoal().goal?.status === "active" && !this.todoSeenThisTurn) reasons.push("An active goal exists but no TodoList update was made this turn. Update TodoList and continue.");
|
|
95659
95790
|
if (this.lastToolFailure?.isExploratory === false && !hasPassedVerificationThisTurn) reasons.push(`A required tool (${this.lastToolFailure.toolName}) failed this turn. Analyze the error and fix it before reporting completion.`);
|
|
95660
95791
|
if (latestVerification && !latestVerification.passed && !this.verificationFailureInjected) {
|
|
@@ -95827,11 +95958,10 @@ var TurnFlow = class {
|
|
|
95827
95958
|
}
|
|
95828
95959
|
turnHadMeaningfulWork() {
|
|
95829
95960
|
const workingSet = this.agent.workingSet;
|
|
95830
|
-
const hasUnverified = workingSet.getUnverifiedPaths().length > 0;
|
|
95831
95961
|
const hasNewPaths = workingSet.getPaths().length > this.turnStartWorkingSetPathCount;
|
|
95832
95962
|
const hasNewVerification = workingSet.getVerificationCount() > this.turnStartVerificationCount;
|
|
95833
95963
|
const hasCurrentTurnVerification = workingSet.hasVerificationForTurn(this.currentTurnId);
|
|
95834
|
-
return
|
|
95964
|
+
return hasNewPaths || hasNewVerification || hasCurrentTurnVerification;
|
|
95835
95965
|
}
|
|
95836
95966
|
lastAssistantMessageIsTrivial() {
|
|
95837
95967
|
const history = this.agent.context.history;
|
|
@@ -96375,19 +96505,39 @@ var Agent = class {
|
|
|
96375
96505
|
this.cron = this.type === "sub" ? null : new CronManager(this);
|
|
96376
96506
|
this.goal = new GoalMode(this);
|
|
96377
96507
|
const screamHomeDir = options.screamHomeDir;
|
|
96378
|
-
this.memoStore = screamHomeDir ? new MemoryMemoStore(screamHomeDir) : void 0;
|
|
96379
|
-
|
|
96380
|
-
this.memoStore.init();
|
|
96381
|
-
MemoryMemoStore.migrateLegacyStores(screamHomeDir);
|
|
96382
|
-
try {
|
|
96383
|
-
this.memoStore.setEmbeddingEngine(createFastEmbedEngine());
|
|
96384
|
-
} catch {}
|
|
96385
|
-
}
|
|
96508
|
+
this.memoStore = screamHomeDir ? new MemoryMemoStore(screamHomeDir, this.log) : void 0;
|
|
96509
|
+
this.memoStoreReady = this.initMemoStore(screamHomeDir);
|
|
96386
96510
|
this.sessionMemory = new SessionMemory(this);
|
|
96387
96511
|
this.workingSet = new WorkingSet();
|
|
96388
96512
|
this.dreamTracker = new DreamTracker(screamHomeDir ?? "");
|
|
96389
96513
|
this.replayBuilder = new ReplayBuilder(this);
|
|
96390
96514
|
}
|
|
96515
|
+
/**
|
|
96516
|
+
* Promise that resolves once the shared memory store (and any legacy migration)
|
|
96517
|
+
* has been initialized. Session startup awaits this so memory tools are ready
|
|
96518
|
+
* before the first turn runs.
|
|
96519
|
+
*/
|
|
96520
|
+
memoStoreReady;
|
|
96521
|
+
initMemoStore(screamHomeDir) {
|
|
96522
|
+
if (screamHomeDir === void 0 || this.memoStore === void 0) return Promise.resolve();
|
|
96523
|
+
return (async () => {
|
|
96524
|
+
try {
|
|
96525
|
+
await this.memoStore.init();
|
|
96526
|
+
} catch (error) {
|
|
96527
|
+
this.log.error("memory store init failed", error);
|
|
96528
|
+
}
|
|
96529
|
+
try {
|
|
96530
|
+
await MemoryMemoStore.migrateLegacyStores(screamHomeDir);
|
|
96531
|
+
} catch (error) {
|
|
96532
|
+
this.log.error("memory legacy migration failed", error);
|
|
96533
|
+
}
|
|
96534
|
+
try {
|
|
96535
|
+
this.memoStore.setEmbeddingEngine(createFastEmbedEngine());
|
|
96536
|
+
} catch (error) {
|
|
96537
|
+
this.log.warn("embedding engine init failed; falling back to keyword search", error);
|
|
96538
|
+
}
|
|
96539
|
+
})();
|
|
96540
|
+
}
|
|
96391
96541
|
get generate() {
|
|
96392
96542
|
return async (provider, systemPrompt, tools, history, callbacks, options) => {
|
|
96393
96543
|
if (options?.auth !== void 0) {
|
|
@@ -101245,6 +101395,7 @@ var Session$1 = class {
|
|
|
101245
101395
|
hookEngine;
|
|
101246
101396
|
agentIdCounter = 0;
|
|
101247
101397
|
skillsReady;
|
|
101398
|
+
mcpReady;
|
|
101248
101399
|
metadata = {
|
|
101249
101400
|
createdAt: (/* @__PURE__ */ new Date()).toISOString(),
|
|
101250
101401
|
updatedAt: (/* @__PURE__ */ new Date()).toISOString(),
|
|
@@ -101279,12 +101430,13 @@ var Session$1 = class {
|
|
|
101279
101430
|
}).then(() => {
|
|
101280
101431
|
this.refreshAgentBuiltinTools();
|
|
101281
101432
|
});
|
|
101282
|
-
this.loadMcpServers().catch((error) => {
|
|
101433
|
+
this.mcpReady = this.loadMcpServers().catch((error) => {
|
|
101283
101434
|
this.emitInitialMcpLoadError(error);
|
|
101284
101435
|
});
|
|
101285
101436
|
}
|
|
101286
101437
|
async createMain() {
|
|
101287
101438
|
const { agent } = await this.createAgent({ type: "main" }, DEFAULT_AGENT_PROFILES["agent"]);
|
|
101439
|
+
await agent.memoStoreReady;
|
|
101288
101440
|
await this.triggerSessionStart("startup");
|
|
101289
101441
|
return agent;
|
|
101290
101442
|
}
|
|
@@ -101294,7 +101446,9 @@ var Session$1 = class {
|
|
|
101294
101446
|
this.agents.clear();
|
|
101295
101447
|
let warning;
|
|
101296
101448
|
const resumeTasks = Object.keys(agents).map(async (id) => {
|
|
101297
|
-
const
|
|
101449
|
+
const agent = this.ensureResumeAgentInstantiated(id, agents);
|
|
101450
|
+
await agent.memoStoreReady;
|
|
101451
|
+
const result = await agent.resume();
|
|
101298
101452
|
if (result.warning !== void 0 && warning === void 0) warning = result.warning;
|
|
101299
101453
|
});
|
|
101300
101454
|
await Promise.all(resumeTasks);
|
|
@@ -101431,6 +101585,42 @@ var Session$1 = class {
|
|
|
101431
101585
|
await this.skillsReady;
|
|
101432
101586
|
return this.skills.listSkills().map(summarizeSkill);
|
|
101433
101587
|
}
|
|
101588
|
+
/**
|
|
101589
|
+
* Dynamically load additional skill roots into the running session.
|
|
101590
|
+
* Used after a plugin is installed so its skills become available
|
|
101591
|
+
* without requiring the user to create a new session.
|
|
101592
|
+
*/
|
|
101593
|
+
async injectSkillRoots(roots) {
|
|
101594
|
+
await this.skillsReady;
|
|
101595
|
+
await this.skills.loadRoots(roots);
|
|
101596
|
+
this.refreshAgentBuiltinTools();
|
|
101597
|
+
}
|
|
101598
|
+
/**
|
|
101599
|
+
* Remove skills contributed by a plugin from the running session.
|
|
101600
|
+
* Called automatically when a plugin is uninstalled while the session is active.
|
|
101601
|
+
*/
|
|
101602
|
+
ejectPlugin(pluginId) {
|
|
101603
|
+
this.skills.ejectPlugin(pluginId);
|
|
101604
|
+
this.refreshAgentBuiltinTools();
|
|
101605
|
+
}
|
|
101606
|
+
/**
|
|
101607
|
+
* Delete a manually installed skill from disk and remove it (and any bundled
|
|
101608
|
+
* sub-skills) from the running session. Plugin-provided skills must be
|
|
101609
|
+
* uninstalled via removePlugin instead.
|
|
101610
|
+
*/
|
|
101611
|
+
async removeSkill(skillName) {
|
|
101612
|
+
await this.skillsReady;
|
|
101613
|
+
const skill = this.skills.getSkill(skillName);
|
|
101614
|
+
if (skill === void 0) throw new ScreamError(ErrorCodes.SKILL_NOT_FOUND, `Skill "${skillName}" was not found`);
|
|
101615
|
+
if (skill.source === "builtin" || skill.plugin !== void 0) throw new ScreamError(ErrorCodes.REQUEST_INVALID, `Skill "${skillName}" cannot be removed this way; use removePlugin for plugin skills`);
|
|
101616
|
+
const installUnit = resolveSkillInstallUnit(skill.path);
|
|
101617
|
+
await rm(installUnit, {
|
|
101618
|
+
recursive: true,
|
|
101619
|
+
force: true
|
|
101620
|
+
});
|
|
101621
|
+
this.skills.removeSkillPath(installUnit);
|
|
101622
|
+
this.refreshAgentBuiltinTools();
|
|
101623
|
+
}
|
|
101434
101624
|
async loadSkills() {
|
|
101435
101625
|
const roots = await resolveSkillRoots({
|
|
101436
101626
|
paths: {
|
|
@@ -116164,6 +116354,9 @@ var SessionAPIImpl = class {
|
|
|
116164
116354
|
listSkills(_payload) {
|
|
116165
116355
|
return this.session.listSkills();
|
|
116166
116356
|
}
|
|
116357
|
+
async removeSkill(payload) {
|
|
116358
|
+
return this.session.removeSkill(payload.skillName);
|
|
116359
|
+
}
|
|
116167
116360
|
listMcpServers(_payload) {
|
|
116168
116361
|
return this.session.mcp.list();
|
|
116169
116362
|
}
|
|
@@ -116335,6 +116528,9 @@ var SessionAPIImpl = class {
|
|
|
116335
116528
|
}
|
|
116336
116529
|
});
|
|
116337
116530
|
}
|
|
116531
|
+
async injectPlugin(_payload) {
|
|
116532
|
+
throw new ScreamError(ErrorCodes.NOT_IMPLEMENTED, "injectPlugin is implemented at the core level");
|
|
116533
|
+
}
|
|
116338
116534
|
};
|
|
116339
116535
|
function isUntitled(title) {
|
|
116340
116536
|
return typeof title !== "string" || title.trim().length === 0 || title === "New Session";
|
|
@@ -116660,7 +116856,7 @@ var SessionStore = class {
|
|
|
116660
116856
|
} catch (error) {
|
|
116661
116857
|
throw new ScreamError(ErrorCodes.SESSION_STATE_NOT_FOUND, `Session "${input.sourceId}" state.json was not found`, { cause: error });
|
|
116662
116858
|
}
|
|
116663
|
-
if (!isRecord$
|
|
116859
|
+
if (!isRecord$4(parsed)) throw new ScreamError(ErrorCodes.SESSION_STATE_INVALID, `Session "${input.sourceId}" state.json is invalid`);
|
|
116664
116860
|
const title = normalizeForkTitle(input.title, parsed["title"]);
|
|
116665
116861
|
const now = (/* @__PURE__ */ new Date()).toISOString();
|
|
116666
116862
|
const next = {
|
|
@@ -116671,7 +116867,7 @@ var SessionStore = class {
|
|
|
116671
116867
|
isCustomTitle: input.title === void 0 ? parsed["isCustomTitle"] === true : true,
|
|
116672
116868
|
forkedFrom: input.sourceId,
|
|
116673
116869
|
agents: rewriteAgentHomedirs(parsed["agents"], sourceDir, targetDir),
|
|
116674
|
-
custom: Object.assign({}, isRecord$
|
|
116870
|
+
custom: Object.assign({}, isRecord$4(parsed["custom"]) ? parsed["custom"] : {}, input.metadata)
|
|
116675
116871
|
};
|
|
116676
116872
|
await writeFile(statePath, `${JSON.stringify(next, null, 2)}\n`, "utf-8");
|
|
116677
116873
|
}
|
|
@@ -116746,10 +116942,10 @@ function normalizeForkTitle(title, fallback) {
|
|
|
116746
116942
|
return typeof fallback === "string" && fallback.trim().length > 0 ? fallback : "New Session";
|
|
116747
116943
|
}
|
|
116748
116944
|
function rewriteAgentHomedirs(value, sourceDir, targetDir) {
|
|
116749
|
-
if (!isRecord$
|
|
116945
|
+
if (!isRecord$4(value)) return {};
|
|
116750
116946
|
const agents = {};
|
|
116751
116947
|
for (const [agentId, agentMeta] of Object.entries(value)) {
|
|
116752
|
-
if (!isRecord$
|
|
116948
|
+
if (!isRecord$4(agentMeta)) {
|
|
116753
116949
|
agents[agentId] = agentMeta;
|
|
116754
116950
|
continue;
|
|
116755
116951
|
}
|
|
@@ -116767,7 +116963,7 @@ function remapSessionPath(value, sourceDir, targetDir) {
|
|
|
116767
116963
|
if (rel.startsWith("..") || isAbsolute$1(rel)) return value;
|
|
116768
116964
|
return join$1(targetDir, rel);
|
|
116769
116965
|
}
|
|
116770
|
-
function isRecord$
|
|
116966
|
+
function isRecord$4(value) {
|
|
116771
116967
|
return typeof value === "object" && value !== null && !Array.isArray(value);
|
|
116772
116968
|
}
|
|
116773
116969
|
async function statIfExists(path) {
|
|
@@ -116916,6 +117112,21 @@ var JianShellNotFoundError = class extends JianError {
|
|
|
116916
117112
|
this.name = "JianShellNotFoundError";
|
|
116917
117113
|
}
|
|
116918
117114
|
};
|
|
117115
|
+
/**
|
|
117116
|
+
* Thrown by `LocalJian` when a file operation would resolve outside the
|
|
117117
|
+
* instance's configured root directory. This is a last-line-of-defense guard;
|
|
117118
|
+
* higher-level path policies should still validate user-supplied paths first.
|
|
117119
|
+
*/
|
|
117120
|
+
var JianPathOutsideRootError = class extends JianError {
|
|
117121
|
+
path;
|
|
117122
|
+
rootDir;
|
|
117123
|
+
constructor(message, path, rootDir) {
|
|
117124
|
+
super(message);
|
|
117125
|
+
this.path = path;
|
|
117126
|
+
this.rootDir = rootDir;
|
|
117127
|
+
this.name = "JianPathOutsideRootError";
|
|
117128
|
+
}
|
|
117129
|
+
};
|
|
116919
117130
|
//#endregion
|
|
116920
117131
|
//#region ../../packages/jian/src/environment.ts
|
|
116921
117132
|
/**
|
|
@@ -117277,8 +117488,73 @@ var BufferedReadable = class extends Readable {
|
|
|
117277
117488
|
};
|
|
117278
117489
|
//#endregion
|
|
117279
117490
|
//#region ../../packages/jian/src/local.ts
|
|
117491
|
+
/**
|
|
117492
|
+
* Environment variables that spawned processes are allowed to inherit from the
|
|
117493
|
+
* parent process. All other variables are stripped to prevent accidental secret
|
|
117494
|
+
* leakage (e.g. cloud tokens, API keys, SSH agent sockets) into agent-executed
|
|
117495
|
+
* commands. Explicit env values passed by callers can still add or override keys.
|
|
117496
|
+
*/
|
|
117497
|
+
const ALLOWED_INHERITED_ENV_KEYS = [
|
|
117498
|
+
"PATH",
|
|
117499
|
+
"PATHEXT",
|
|
117500
|
+
"SHELL",
|
|
117501
|
+
"ComSpec",
|
|
117502
|
+
"HOME",
|
|
117503
|
+
"USER",
|
|
117504
|
+
"USERNAME",
|
|
117505
|
+
"LOGNAME",
|
|
117506
|
+
"USERPROFILE",
|
|
117507
|
+
"HOMEDRIVE",
|
|
117508
|
+
"HOMEPATH",
|
|
117509
|
+
"LANG",
|
|
117510
|
+
"LC_ALL",
|
|
117511
|
+
"LC_CTYPE",
|
|
117512
|
+
"LC_MESSAGES",
|
|
117513
|
+
"TERM",
|
|
117514
|
+
"TERM_PROGRAM",
|
|
117515
|
+
"TERM_PROGRAM_VERSION",
|
|
117516
|
+
"COLORTERM",
|
|
117517
|
+
"NO_COLOR",
|
|
117518
|
+
"FORCE_COLOR",
|
|
117519
|
+
"TMPDIR",
|
|
117520
|
+
"TEMP",
|
|
117521
|
+
"TMP",
|
|
117522
|
+
"APPDATA",
|
|
117523
|
+
"LOCALAPPDATA",
|
|
117524
|
+
"XDG_CONFIG_HOME",
|
|
117525
|
+
"XDG_CACHE_HOME",
|
|
117526
|
+
"XDG_DATA_HOME",
|
|
117527
|
+
"XDG_RUNTIME_DIR",
|
|
117528
|
+
"GIT_TERMINAL_PROMPT",
|
|
117529
|
+
"GIT_ASKPASS",
|
|
117530
|
+
"SSH_ASKPASS",
|
|
117531
|
+
"SCREAM_PID"
|
|
117532
|
+
];
|
|
117280
117533
|
const isWindows = process.platform === "win32";
|
|
117281
117534
|
/**
|
|
117535
|
+
* True if `candidate` is `base` itself or a descendant of `base`, compared on
|
|
117536
|
+
* path-component boundaries. Both paths must already be normalized. This is a
|
|
117537
|
+
* lexical check only; it does not resolve symlinks.
|
|
117538
|
+
*/
|
|
117539
|
+
function isWithinDirectory(candidate, base) {
|
|
117540
|
+
if (candidate === base) return true;
|
|
117541
|
+
const prefix = base.endsWith("/") ? base : `${base}/`;
|
|
117542
|
+
return candidate.startsWith(prefix);
|
|
117543
|
+
}
|
|
117544
|
+
/**
|
|
117545
|
+
* Build a sanitized environment for child processes. Inherits only an explicit
|
|
117546
|
+
* allowlist of ambient variables, then applies caller-supplied overrides.
|
|
117547
|
+
*/
|
|
117548
|
+
function buildSafeEnv(explicit) {
|
|
117549
|
+
const env = {};
|
|
117550
|
+
for (const key of ALLOWED_INHERITED_ENV_KEYS) {
|
|
117551
|
+
const value = process.env[key];
|
|
117552
|
+
if (value !== void 0) env[key] = value;
|
|
117553
|
+
}
|
|
117554
|
+
if (explicit !== void 0) for (const [key, value] of Object.entries(explicit)) env[key] = value;
|
|
117555
|
+
return env;
|
|
117556
|
+
}
|
|
117557
|
+
/**
|
|
117282
117558
|
* Build the `(dev, ino)` cycle-detection key used by `_globWalk`'s
|
|
117283
117559
|
* visited set. Returns `null` when `ino` is 0, which Node returns on
|
|
117284
117560
|
* filesystems that don't carry inodes (Windows FAT/exFAT, some SMB/NFS
|
|
@@ -117375,8 +117651,10 @@ var LocalJian = class LocalJian {
|
|
|
117375
117651
|
name = "local";
|
|
117376
117652
|
osEnv;
|
|
117377
117653
|
_cwd;
|
|
117378
|
-
|
|
117654
|
+
_rootDir;
|
|
117655
|
+
constructor(osEnv, cwd, rootDir) {
|
|
117379
117656
|
this._cwd = normalize(cwd ?? process.cwd());
|
|
117657
|
+
this._rootDir = rootDir === void 0 ? void 0 : normalize(rootDir);
|
|
117380
117658
|
this.osEnv = osEnv;
|
|
117381
117659
|
}
|
|
117382
117660
|
/**
|
|
@@ -117386,15 +117664,21 @@ var LocalJian = class LocalJian {
|
|
|
117386
117664
|
* callers can therefore operate on independent working directories
|
|
117387
117665
|
* without polluting one another.
|
|
117388
117666
|
*/
|
|
117389
|
-
static async create() {
|
|
117390
|
-
return new LocalJian(await detectEnvironmentFromNode());
|
|
117667
|
+
static async create(cwd, rootDir) {
|
|
117668
|
+
return new LocalJian(await detectEnvironmentFromNode(), cwd, rootDir);
|
|
117391
117669
|
}
|
|
117392
117670
|
withCwd(cwd) {
|
|
117393
|
-
return new LocalJian(this.osEnv, cwd);
|
|
117671
|
+
return new LocalJian(this.osEnv, cwd, this._rootDir);
|
|
117394
117672
|
}
|
|
117395
117673
|
_resolvePath(path) {
|
|
117396
|
-
|
|
117397
|
-
|
|
117674
|
+
const resolved = isAbsolute$1(path) ? normalize(path) : join$1(this._cwd, path);
|
|
117675
|
+
this._assertWithinRoot(resolved);
|
|
117676
|
+
return resolved;
|
|
117677
|
+
}
|
|
117678
|
+
_assertWithinRoot(resolvedPath) {
|
|
117679
|
+
if (this._rootDir === void 0) return;
|
|
117680
|
+
if (isWithinDirectory(resolvedPath, this._rootDir)) return;
|
|
117681
|
+
throw new JianPathOutsideRootError(`Path outside allowed root directory: ${resolvedPath}`, resolvedPath, this._rootDir);
|
|
117398
117682
|
}
|
|
117399
117683
|
pathClass() {
|
|
117400
117684
|
return isWindows ? "win32" : "posix";
|
|
@@ -117574,19 +117858,7 @@ var LocalJian = class LocalJian {
|
|
|
117574
117858
|
}
|
|
117575
117859
|
}
|
|
117576
117860
|
async exec(...args) {
|
|
117577
|
-
|
|
117578
|
-
if (command === void 0) throw new Error("LocalJian.exec(): at least one argument (the command to run) is required.");
|
|
117579
|
-
const child = spawn(command, args.slice(1), {
|
|
117580
|
-
cwd: this._cwd,
|
|
117581
|
-
stdio: [
|
|
117582
|
-
"pipe",
|
|
117583
|
-
"pipe",
|
|
117584
|
-
"pipe"
|
|
117585
|
-
],
|
|
117586
|
-
detached: !isWindows
|
|
117587
|
-
});
|
|
117588
|
-
await waitForSpawn(child);
|
|
117589
|
-
return new LocalProcess(child);
|
|
117861
|
+
return this.execWithEnv(args, void 0);
|
|
117590
117862
|
}
|
|
117591
117863
|
async execWithEnv(args, env) {
|
|
117592
117864
|
const command = args[0];
|
|
@@ -117599,7 +117871,7 @@ var LocalJian = class LocalJian {
|
|
|
117599
117871
|
"pipe"
|
|
117600
117872
|
],
|
|
117601
117873
|
detached: !isWindows,
|
|
117602
|
-
env
|
|
117874
|
+
env: buildSafeEnv(env)
|
|
117603
117875
|
});
|
|
117604
117876
|
await waitForSpawn(child);
|
|
117605
117877
|
return new LocalProcess(child);
|
|
@@ -117984,6 +118256,29 @@ var ScreamCore = class {
|
|
|
117984
118256
|
listSkills({ sessionId, ...payload }) {
|
|
117985
118257
|
return this.sessionApi(sessionId).listSkills(payload);
|
|
117986
118258
|
}
|
|
118259
|
+
async removeSkill({ sessionId, ...payload }) {
|
|
118260
|
+
return this.sessionApi(sessionId).removeSkill(payload);
|
|
118261
|
+
}
|
|
118262
|
+
async injectPlugin({ sessionId, id }) {
|
|
118263
|
+
await this.pluginsReady;
|
|
118264
|
+
this.assertPluginsLoaded();
|
|
118265
|
+
const session = this.sessions.get(sessionId);
|
|
118266
|
+
if (session === void 0) throw new ScreamError(ErrorCodes.SESSION_NOT_FOUND, `Session "${sessionId}" was not found`, { details: { sessionId } });
|
|
118267
|
+
const record = this.plugins.get(id);
|
|
118268
|
+
if (record === void 0) throw new ScreamError(ErrorCodes.PLUGIN_NOT_FOUND, `Plugin "${id}" is not installed`, { details: { id } });
|
|
118269
|
+
if (record.state !== "ok" || record.manifest === void 0) throw new ScreamError(ErrorCodes.PLUGIN_LOAD_FAILED, `Plugin "${id}" is in an error state and cannot be injected`, { details: { id } });
|
|
118270
|
+
const skillDirs = record.manifest.skills ?? [];
|
|
118271
|
+
if (skillDirs.length === 0) return;
|
|
118272
|
+
const roots = skillDirs.map((dir) => ({
|
|
118273
|
+
path: dir,
|
|
118274
|
+
source: "extra",
|
|
118275
|
+
plugin: {
|
|
118276
|
+
id: record.id,
|
|
118277
|
+
instructions: record.skillInstructions
|
|
118278
|
+
}
|
|
118279
|
+
}));
|
|
118280
|
+
await session.injectSkillRoots(roots);
|
|
118281
|
+
}
|
|
117987
118282
|
listMcpServers({ sessionId, ...payload }) {
|
|
117988
118283
|
return this.sessionApi(sessionId).listMcpServers(payload);
|
|
117989
118284
|
}
|
|
@@ -118002,6 +118297,14 @@ var ScreamCore = class {
|
|
|
118002
118297
|
removeMcpServer({ sessionId, ...payload }) {
|
|
118003
118298
|
return this.sessionApi(sessionId).removeMcpServer(payload);
|
|
118004
118299
|
}
|
|
118300
|
+
async removePlugin({ id }) {
|
|
118301
|
+
await this.pluginsReady;
|
|
118302
|
+
this.assertPluginsLoaded();
|
|
118303
|
+
await this.plugins.remove(id);
|
|
118304
|
+
for (const session of this.sessions.values()) try {
|
|
118305
|
+
session.ejectPlugin(id);
|
|
118306
|
+
} catch {}
|
|
118307
|
+
}
|
|
118005
118308
|
generateAgentsMd({ sessionId, ...payload }) {
|
|
118006
118309
|
return this.sessionApi(sessionId).generateAgentsMd(payload);
|
|
118007
118310
|
}
|
|
@@ -118026,11 +118329,6 @@ var ScreamCore = class {
|
|
|
118026
118329
|
this.assertPluginsLoaded();
|
|
118027
118330
|
await this.plugins.setMcpServerEnabled(id, server, enabled);
|
|
118028
118331
|
}
|
|
118029
|
-
async removePlugin({ id }) {
|
|
118030
|
-
await this.pluginsReady;
|
|
118031
|
-
this.assertPluginsLoaded();
|
|
118032
|
-
await this.plugins.remove(id);
|
|
118033
|
-
}
|
|
118034
118332
|
async reloadPlugins(_) {
|
|
118035
118333
|
try {
|
|
118036
118334
|
const summary = await this.plugins.reload();
|
|
@@ -118623,6 +118921,18 @@ var SDKRpcClient = class {
|
|
|
118623
118921
|
async listSkills(input) {
|
|
118624
118922
|
return (await this.getRpc()).listSkills({ sessionId: input.sessionId });
|
|
118625
118923
|
}
|
|
118924
|
+
async injectPlugin(input) {
|
|
118925
|
+
return (await this.getRpc()).injectPlugin({
|
|
118926
|
+
sessionId: input.sessionId,
|
|
118927
|
+
id: input.id
|
|
118928
|
+
});
|
|
118929
|
+
}
|
|
118930
|
+
async removeSkill(input) {
|
|
118931
|
+
return (await this.getRpc()).removeSkill({
|
|
118932
|
+
sessionId: input.sessionId,
|
|
118933
|
+
skillName: input.skillName
|
|
118934
|
+
});
|
|
118935
|
+
}
|
|
118626
118936
|
async listBackgroundTasks(input) {
|
|
118627
118937
|
return (await this.getRpc()).getBackground({
|
|
118628
118938
|
sessionId: input.sessionId,
|
|
@@ -118977,6 +119287,30 @@ var Session = class {
|
|
|
118977
119287
|
return this.rpc.listSkills({ sessionId: this.id });
|
|
118978
119288
|
}
|
|
118979
119289
|
/**
|
|
119290
|
+
* Inject a newly installed plugin's skills into the running session
|
|
119291
|
+
* without requiring a session restart.
|
|
119292
|
+
*/
|
|
119293
|
+
async injectPlugin(id) {
|
|
119294
|
+
this.ensureOpen();
|
|
119295
|
+
const normalized = normalizeRequiredString(id, "Plugin id cannot be empty", ErrorCodes.REQUEST_INVALID);
|
|
119296
|
+
await this.rpc.injectPlugin({
|
|
119297
|
+
sessionId: this.id,
|
|
119298
|
+
id: normalized
|
|
119299
|
+
});
|
|
119300
|
+
}
|
|
119301
|
+
/**
|
|
119302
|
+
* Delete a manually installed skill from disk and remove it from the
|
|
119303
|
+
* running session, including any bundled sub-skills.
|
|
119304
|
+
*/
|
|
119305
|
+
async removeSkill(skillName) {
|
|
119306
|
+
this.ensureOpen();
|
|
119307
|
+
const normalized = normalizeRequiredString(skillName, "Skill name cannot be empty", ErrorCodes.REQUEST_INVALID);
|
|
119308
|
+
await this.rpc.removeSkill({
|
|
119309
|
+
sessionId: this.id,
|
|
119310
|
+
skillName: normalized
|
|
119311
|
+
});
|
|
119312
|
+
}
|
|
119313
|
+
/**
|
|
118980
119314
|
* List background tasks for this session's interactive agent.
|
|
118981
119315
|
*
|
|
118982
119316
|
* Defaults to all tasks (including terminal/lost). Pass
|
|
@@ -119522,6 +119856,7 @@ const SCREAM_CODE_INPUT_HISTORY_DIR_NAME = "user-history";
|
|
|
119522
119856
|
const DEFAULT_OAUTH_PROVIDER_NAME = "managed:scream-code";
|
|
119523
119857
|
ErrorCodes.AUTH_LOGIN_REQUIRED;
|
|
119524
119858
|
const SCREAM_CODE_CDN_LATEST_URL = "https://api.github.com/repos/LIUTod/scream-code/releases/latest";
|
|
119859
|
+
const SCREAM_CODE_PLUGIN_MARKETPLACE_URL_ENV = "SCREAM_CODE_PLUGIN_MARKETPLACE_URL";
|
|
119525
119860
|
//#endregion
|
|
119526
119861
|
//#region src/migration/command.ts
|
|
119527
119862
|
function registerMigrateCommand(parent, _onMigrate) {
|
|
@@ -120620,17 +120955,21 @@ const BUILTIN_SLASH_COMMANDS = [
|
|
|
120620
120955
|
availability: "always"
|
|
120621
120956
|
},
|
|
120622
120957
|
{
|
|
120623
|
-
name: "
|
|
120624
|
-
aliases: [
|
|
120625
|
-
|
|
120626
|
-
|
|
120958
|
+
name: "skill",
|
|
120959
|
+
aliases: [
|
|
120960
|
+
"skills",
|
|
120961
|
+
"plugin",
|
|
120962
|
+
"plugins"
|
|
120963
|
+
],
|
|
120964
|
+
description: "技能中心,管理 Skill 技能,含激活、安装、卸载等",
|
|
120965
|
+
priority: 110,
|
|
120627
120966
|
availability: "always"
|
|
120628
120967
|
},
|
|
120629
120968
|
{
|
|
120630
120969
|
name: "cc",
|
|
120631
120970
|
aliases: [],
|
|
120632
120971
|
description: "操控你的cc(启动/关闭/重启)",
|
|
120633
|
-
priority:
|
|
120972
|
+
priority: 109,
|
|
120634
120973
|
availability: "always"
|
|
120635
120974
|
},
|
|
120636
120975
|
{
|
|
@@ -120805,9 +121144,10 @@ function slashBusyMessage(commandName, reason) {
|
|
|
120805
121144
|
function isUserActivatableSkill(skill) {
|
|
120806
121145
|
return skill.type === void 0 || skill.type === "prompt" || skill.type === "inline" || skill.type === "flow";
|
|
120807
121146
|
}
|
|
120808
|
-
function buildSkillSlashCommands(skills) {
|
|
121147
|
+
function buildSkillSlashCommands(skills, builtinCommandNames) {
|
|
120809
121148
|
const commandMap = /* @__PURE__ */ new Map();
|
|
120810
121149
|
const commands = [];
|
|
121150
|
+
const reservedNames = builtinCommandNames ?? /* @__PURE__ */ new Set();
|
|
120811
121151
|
for (const skill of skills) {
|
|
120812
121152
|
if (!isUserActivatableSkill(skill)) continue;
|
|
120813
121153
|
const commandName = `skill:${skill.name}`;
|
|
@@ -120817,7 +121157,7 @@ function buildSkillSlashCommands(skills) {
|
|
|
120817
121157
|
aliases: [],
|
|
120818
121158
|
description: skill.description ?? ""
|
|
120819
121159
|
});
|
|
120820
|
-
if (skill.source === "builtin") {
|
|
121160
|
+
if (skill.source === "builtin" && !reservedNames.has(skill.name)) {
|
|
120821
121161
|
commandMap.set(skill.name, skill.name);
|
|
120822
121162
|
commands.push({
|
|
120823
121163
|
name: skill.name,
|
|
@@ -121249,6 +121589,14 @@ var ChoicePickerComponent = class extends Container {
|
|
|
121249
121589
|
if (chosen !== void 0) this.opts.onSelect(chosen.value);
|
|
121250
121590
|
return;
|
|
121251
121591
|
}
|
|
121592
|
+
const chosen = this.list.selected();
|
|
121593
|
+
if (chosen?.actionKeys !== void 0 && this.list.view().query.length === 0) {
|
|
121594
|
+
const ch = printableChar(data);
|
|
121595
|
+
if (ch !== void 0 && chosen.actionKeys[ch] !== void 0) {
|
|
121596
|
+
chosen.actionKeys[ch]();
|
|
121597
|
+
return;
|
|
121598
|
+
}
|
|
121599
|
+
}
|
|
121252
121600
|
this.list.handleKey(data);
|
|
121253
121601
|
}
|
|
121254
121602
|
render(width) {
|
|
@@ -123665,6 +124013,7 @@ const BREATHE_INTERVAL_MS$1 = 40;
|
|
|
123665
124013
|
const WELCOME_TIPS = [
|
|
123666
124014
|
"/config 配置模型",
|
|
123667
124015
|
"/sessions 恢复历史会话",
|
|
124016
|
+
"/skill 打开 Skill 中心",
|
|
123668
124017
|
"/ 输入后打开快捷菜单"
|
|
123669
124018
|
];
|
|
123670
124019
|
const WELCOME_SESSION_SLOTS = 3;
|
|
@@ -127888,8 +128237,163 @@ async function activateMakeSkill(host, session, initialRequest) {
|
|
|
127888
128237
|
}
|
|
127889
128238
|
}
|
|
127890
128239
|
//#endregion
|
|
127891
|
-
//#region src/
|
|
127892
|
-
const
|
|
128240
|
+
//#region src/utils/plugin-marketplace.ts
|
|
128241
|
+
const PLUGIN_MARKETPLACE_TIERS = ["official", "curated"];
|
|
128242
|
+
async function loadPluginMarketplace(options) {
|
|
128243
|
+
const location = resolveMarketplaceLocation(options.source ?? process.env["SCREAM_CODE_PLUGIN_MARKETPLACE_URL"] ?? "https://raw.githubusercontent.com/LIUTod/scream-code/main/plugins/marketplace.json", options.workDir);
|
|
128244
|
+
return parsePluginMarketplace(await readMarketplaceText(location, options.fetchImpl ?? fetch), location);
|
|
128245
|
+
}
|
|
128246
|
+
function parsePluginMarketplace(raw, location) {
|
|
128247
|
+
let parsed;
|
|
128248
|
+
try {
|
|
128249
|
+
parsed = JSON.parse(raw);
|
|
128250
|
+
} catch (error) {
|
|
128251
|
+
throw new Error(`插件市场不是有效的 JSON: ${formatParseError(error)}`, { cause: error });
|
|
128252
|
+
}
|
|
128253
|
+
if (!isRecord$3(parsed)) throw new TypeError("插件市场必须是一个对象.");
|
|
128254
|
+
const rawPlugins = parsed["plugins"];
|
|
128255
|
+
if (!Array.isArray(rawPlugins)) throw new TypeError("插件市场必须包含 \"plugins\" 数组.");
|
|
128256
|
+
return {
|
|
128257
|
+
source: location.resolved,
|
|
128258
|
+
version: stringField$1(parsed, "version"),
|
|
128259
|
+
plugins: rawPlugins.map((entry, index) => parseMarketplaceEntry(entry, index, location))
|
|
128260
|
+
};
|
|
128261
|
+
}
|
|
128262
|
+
function resolveMarketplaceLocation(source, workDir) {
|
|
128263
|
+
const trimmed = source.trim();
|
|
128264
|
+
if (trimmed.length === 0) throw new Error(`${SCREAM_CODE_PLUGIN_MARKETPLACE_URL_ENV} 不能为空.`);
|
|
128265
|
+
if (trimmed.startsWith("http://") || trimmed.startsWith("https://")) return {
|
|
128266
|
+
raw: trimmed,
|
|
128267
|
+
kind: "remote",
|
|
128268
|
+
resolved: trimmed
|
|
128269
|
+
};
|
|
128270
|
+
if (trimmed.startsWith("file://")) return {
|
|
128271
|
+
raw: trimmed,
|
|
128272
|
+
kind: "local",
|
|
128273
|
+
resolved: fileURLToPath(trimmed)
|
|
128274
|
+
};
|
|
128275
|
+
return {
|
|
128276
|
+
raw: trimmed,
|
|
128277
|
+
kind: "local",
|
|
128278
|
+
resolved: resolveLocalPath(trimmed, workDir)
|
|
128279
|
+
};
|
|
128280
|
+
}
|
|
128281
|
+
async function readMarketplaceText(location, fetchImpl) {
|
|
128282
|
+
if (location.kind === "local") return readFile(location.resolved, "utf8");
|
|
128283
|
+
const response = await fetchImpl(location.resolved);
|
|
128284
|
+
if (!response.ok) throw new Error(`插件市场返回 HTTP ${response.status}`);
|
|
128285
|
+
return response.text();
|
|
128286
|
+
}
|
|
128287
|
+
function parseMarketplaceEntry(value, index, location) {
|
|
128288
|
+
if (!isRecord$3(value)) throw new TypeError(`插件市场条目 ${index + 1} 必须是一个对象.`);
|
|
128289
|
+
const id = requiredString(value, "id", index);
|
|
128290
|
+
const source = stringField$1(value, "source") ?? stringField$1(value, "url") ?? stringField$1(value, "downloadUrl");
|
|
128291
|
+
if (source === void 0) throw new Error(`插件市场条目 ${id} 必须定义 "source".`);
|
|
128292
|
+
return {
|
|
128293
|
+
id,
|
|
128294
|
+
displayName: stringField$1(value, "displayName") ?? stringField$1(value, "name") ?? id,
|
|
128295
|
+
source: resolveEntrySource(source, location),
|
|
128296
|
+
tier: parseMarketplaceTier(value, id),
|
|
128297
|
+
version: stringField$1(value, "version"),
|
|
128298
|
+
description: stringField$1(value, "description") ?? stringField$1(value, "shortDescription"),
|
|
128299
|
+
homepage: stringField$1(value, "homepage") ?? stringField$1(value, "websiteURL"),
|
|
128300
|
+
keywords: stringArrayField(value, "keywords")
|
|
128301
|
+
};
|
|
128302
|
+
}
|
|
128303
|
+
function parseMarketplaceTier(value, id) {
|
|
128304
|
+
const raw = value["tier"];
|
|
128305
|
+
if (raw === void 0) return void 0;
|
|
128306
|
+
if (typeof raw !== "string") throw new TypeError(`插件市场条目 ${id} "tier" 必须是字符串.`);
|
|
128307
|
+
const tier = raw.trim();
|
|
128308
|
+
if (tier.length === 0) return void 0;
|
|
128309
|
+
if (PLUGIN_MARKETPLACE_TIERS.includes(tier)) return tier;
|
|
128310
|
+
throw new Error(`插件市场条目 ${id} "tier" 必须是以下之一: ${PLUGIN_MARKETPLACE_TIERS.join(", ")}.`);
|
|
128311
|
+
}
|
|
128312
|
+
function resolveEntrySource(source, location) {
|
|
128313
|
+
const trimmed = source.trim();
|
|
128314
|
+
if (trimmed.startsWith("http://") || trimmed.startsWith("https://") || trimmed.startsWith("~/") || trimmed === "~" || isAbsolute(trimmed)) return trimmed;
|
|
128315
|
+
if (trimmed.startsWith("file://")) return fileURLToPath(trimmed);
|
|
128316
|
+
if (location.kind === "remote") return new URL(trimmed, location.resolved).toString();
|
|
128317
|
+
return resolve(dirname$1(location.resolved), trimmed);
|
|
128318
|
+
}
|
|
128319
|
+
function resolveLocalPath(input, workDir) {
|
|
128320
|
+
if (input === "~") return homedir();
|
|
128321
|
+
if (input.startsWith("~/")) return join(homedir(), input.slice(2));
|
|
128322
|
+
return isAbsolute(input) ? input : resolve(workDir, input);
|
|
128323
|
+
}
|
|
128324
|
+
function requiredString(value, field, index) {
|
|
128325
|
+
const result = stringField$1(value, field);
|
|
128326
|
+
if (result === void 0) throw new Error(`插件市场条目 ${index + 1} 必须定义 "${field}".`);
|
|
128327
|
+
return result;
|
|
128328
|
+
}
|
|
128329
|
+
function stringField$1(value, field) {
|
|
128330
|
+
const raw = value[field];
|
|
128331
|
+
if (typeof raw !== "string") return void 0;
|
|
128332
|
+
const trimmed = raw.trim();
|
|
128333
|
+
return trimmed.length > 0 ? trimmed : void 0;
|
|
128334
|
+
}
|
|
128335
|
+
function stringArrayField(value, field) {
|
|
128336
|
+
const raw = value[field];
|
|
128337
|
+
if (!Array.isArray(raw)) return void 0;
|
|
128338
|
+
const out = raw.filter((item) => typeof item === "string").map((item) => item.trim()).filter((item) => item.length > 0);
|
|
128339
|
+
return out.length > 0 ? out : void 0;
|
|
128340
|
+
}
|
|
128341
|
+
function isRecord$3(value) {
|
|
128342
|
+
return typeof value === "object" && value !== null && !Array.isArray(value);
|
|
128343
|
+
}
|
|
128344
|
+
function formatParseError(error) {
|
|
128345
|
+
return error instanceof Error ? error.message : String(error);
|
|
128346
|
+
}
|
|
128347
|
+
//#endregion
|
|
128348
|
+
//#region src/tui/components/chrome/moon-loader.ts
|
|
128349
|
+
var MoonLoader = class extends Text {
|
|
128350
|
+
currentFrame = 0;
|
|
128351
|
+
intervalId = null;
|
|
128352
|
+
ui;
|
|
128353
|
+
frames;
|
|
128354
|
+
interval;
|
|
128355
|
+
colorFn;
|
|
128356
|
+
label;
|
|
128357
|
+
constructor(ui, style = "moon", colorFn, label = "") {
|
|
128358
|
+
super("", 1, 0);
|
|
128359
|
+
this.ui = ui;
|
|
128360
|
+
this.frames = style === "moon" ? [...MOON_SPINNER_FRAMES] : [...BRAILLE_SPINNER_FRAMES];
|
|
128361
|
+
this.interval = style === "moon" ? 120 : 80;
|
|
128362
|
+
this.colorFn = colorFn;
|
|
128363
|
+
this.label = label;
|
|
128364
|
+
this.start();
|
|
128365
|
+
}
|
|
128366
|
+
start() {
|
|
128367
|
+
this.updateDisplay();
|
|
128368
|
+
this.intervalId = setInterval(() => {
|
|
128369
|
+
this.currentFrame = (this.currentFrame + 1) % this.frames.length;
|
|
128370
|
+
this.updateDisplay();
|
|
128371
|
+
}, this.interval);
|
|
128372
|
+
}
|
|
128373
|
+
stop() {
|
|
128374
|
+
if (this.intervalId) {
|
|
128375
|
+
clearInterval(this.intervalId);
|
|
128376
|
+
this.intervalId = null;
|
|
128377
|
+
}
|
|
128378
|
+
}
|
|
128379
|
+
setLabel(label) {
|
|
128380
|
+
this.label = label;
|
|
128381
|
+
this.updateDisplay();
|
|
128382
|
+
}
|
|
128383
|
+
setColorFn(colorFn) {
|
|
128384
|
+
this.colorFn = colorFn;
|
|
128385
|
+
this.updateDisplay();
|
|
128386
|
+
}
|
|
128387
|
+
updateDisplay() {
|
|
128388
|
+
const frame = this.frames[this.currentFrame];
|
|
128389
|
+
const coloredFrame = this.colorFn ? this.colorFn(frame) : frame;
|
|
128390
|
+
this.setText(this.label ? `${coloredFrame} ${this.label}` : coloredFrame);
|
|
128391
|
+
this.ui.requestRender();
|
|
128392
|
+
}
|
|
128393
|
+
};
|
|
128394
|
+
//#endregion
|
|
128395
|
+
//#region src/tui/commands/skill-marketplace.ts
|
|
128396
|
+
const FALLBACK_SKILL_MARKETPLACE = [
|
|
127893
128397
|
{
|
|
127894
128398
|
id: "gsap-skills",
|
|
127895
128399
|
displayName: "GSAP 动画技能包",
|
|
@@ -128017,89 +128521,230 @@ const BUILTIN_REGISTRY = [
|
|
|
128017
128521
|
source: "https://github.com/op7418/guizang-social-card-skill"
|
|
128018
128522
|
}
|
|
128019
128523
|
];
|
|
128020
|
-
|
|
128524
|
+
//#endregion
|
|
128525
|
+
//#region src/tui/commands/skill-center.ts
|
|
128526
|
+
const SKILL_DESC_MAX = 60;
|
|
128527
|
+
async function handleSkillCommand(host, _args) {
|
|
128021
128528
|
if (!host.session) {
|
|
128022
|
-
host.showError("
|
|
128529
|
+
host.showError("请先创建或恢复一个会话,再使用 Skill 中心。");
|
|
128023
128530
|
return;
|
|
128024
128531
|
}
|
|
128025
|
-
await
|
|
128532
|
+
await openSkillCenter(host);
|
|
128026
128533
|
}
|
|
128027
|
-
async function
|
|
128028
|
-
const
|
|
128029
|
-
|
|
128030
|
-
|
|
128534
|
+
async function openSkillCenter(host) {
|
|
128535
|
+
const loading = new SkillCenterLoadingComponent(host, "正在加载 Skill 中心…");
|
|
128536
|
+
host.mountEditorReplacement(loading);
|
|
128537
|
+
const [skillsResult, pluginsResult, marketplaceResult] = await Promise.allSettled([
|
|
128538
|
+
loadActivatableSkills(host),
|
|
128539
|
+
loadInstalledPlugins(host),
|
|
128540
|
+
loadMarketplace(host)
|
|
128541
|
+
]);
|
|
128542
|
+
loading.stop();
|
|
128543
|
+
const skills = skillsResult.status === "fulfilled" ? skillsResult.value : [];
|
|
128544
|
+
const plugins = pluginsResult.status === "fulfilled" ? pluginsResult.value : [];
|
|
128545
|
+
const marketplace = marketplaceResult.status === "fulfilled" ? marketplaceResult.value : [];
|
|
128546
|
+
if (loading.isCancelled()) return;
|
|
128547
|
+
const options = buildOptions(host, skills, plugins, marketplace);
|
|
128548
|
+
if (options.length === 0) {
|
|
128549
|
+
host.restoreEditor();
|
|
128550
|
+
host.showNotice("Skill 中心", "当前没有已安装 Skill 也没有可安装 Skill 包。");
|
|
128031
128551
|
return;
|
|
128032
128552
|
}
|
|
128033
|
-
const
|
|
128034
|
-
|
|
128035
|
-
|
|
128036
|
-
|
|
128037
|
-
|
|
128553
|
+
const picker = new ChoicePickerComponent({
|
|
128554
|
+
title: "Skill 中心",
|
|
128555
|
+
hint: "Enter 激活/安装 · d 卸载 · i 安装并注入 · Esc 返回",
|
|
128556
|
+
options,
|
|
128557
|
+
colors: host.state.theme.colors,
|
|
128558
|
+
searchable: true,
|
|
128559
|
+
pageSize: 10,
|
|
128560
|
+
onSelect: (value) => {
|
|
128561
|
+
host.restoreEditor();
|
|
128562
|
+
handleSelect(host, value, skills, plugins, marketplace);
|
|
128563
|
+
},
|
|
128564
|
+
onCancel: () => {
|
|
128565
|
+
host.restoreEditor();
|
|
128566
|
+
}
|
|
128567
|
+
});
|
|
128568
|
+
host.mountEditorReplacement(picker);
|
|
128569
|
+
}
|
|
128570
|
+
var SkillCenterLoadingComponent = class extends Container {
|
|
128571
|
+
label;
|
|
128572
|
+
focused = false;
|
|
128573
|
+
loader;
|
|
128574
|
+
host;
|
|
128575
|
+
cancelled = false;
|
|
128576
|
+
constructor(host, label) {
|
|
128577
|
+
super();
|
|
128578
|
+
this.label = label;
|
|
128579
|
+
this.host = host;
|
|
128580
|
+
const tint = (s) => chalk.hex(host.state.theme.colors.primary)(s);
|
|
128581
|
+
this.loader = new MoonLoader(host.state.ui, "braille", tint, this.label);
|
|
128582
|
+
this.addChild(new Spacer(1));
|
|
128583
|
+
this.addChild(this.loader);
|
|
128584
|
+
}
|
|
128585
|
+
handleInput(data) {
|
|
128586
|
+
if (matchesKey(data, Key.escape)) {
|
|
128587
|
+
this.cancelled = true;
|
|
128588
|
+
this.stop();
|
|
128589
|
+
this.host.restoreEditor();
|
|
128590
|
+
}
|
|
128591
|
+
}
|
|
128592
|
+
isCancelled() {
|
|
128593
|
+
return this.cancelled;
|
|
128594
|
+
}
|
|
128595
|
+
stop() {
|
|
128596
|
+
this.loader.stop();
|
|
128597
|
+
}
|
|
128598
|
+
};
|
|
128599
|
+
async function loadActivatableSkills(host) {
|
|
128600
|
+
const session = host.session;
|
|
128601
|
+
if (!session) return [];
|
|
128038
128602
|
try {
|
|
128039
|
-
|
|
128040
|
-
|
|
128041
|
-
|
|
128042
|
-
|
|
128603
|
+
return (await session.listSkills()).filter((skill) => isUserActivatableSkill(skill) && skill.source !== "builtin");
|
|
128604
|
+
} catch {
|
|
128605
|
+
return [];
|
|
128606
|
+
}
|
|
128607
|
+
}
|
|
128608
|
+
async function loadInstalledPlugins(host) {
|
|
128609
|
+
const session = host.session;
|
|
128610
|
+
if (!session) return [];
|
|
128611
|
+
try {
|
|
128612
|
+
await session.reloadPlugins().catch(() => {});
|
|
128613
|
+
return await session.listPlugins();
|
|
128614
|
+
} catch {
|
|
128615
|
+
return [];
|
|
128616
|
+
}
|
|
128617
|
+
}
|
|
128618
|
+
async function loadMarketplace(host) {
|
|
128619
|
+
try {
|
|
128620
|
+
const { plugins } = await loadPluginMarketplace({ workDir: host.state.appState.workDir });
|
|
128621
|
+
return plugins;
|
|
128622
|
+
} catch {
|
|
128623
|
+
return [...FALLBACK_SKILL_MARKETPLACE];
|
|
128624
|
+
}
|
|
128625
|
+
}
|
|
128626
|
+
function buildOptions(host, skills, plugins, marketplace) {
|
|
128627
|
+
const options = [];
|
|
128628
|
+
if (skills.length > 0) {
|
|
128629
|
+
options.push({
|
|
128630
|
+
value: "__section__installed",
|
|
128631
|
+
label: "── 已安装的 Skill ──"
|
|
128043
128632
|
});
|
|
128044
|
-
|
|
128045
|
-
|
|
128046
|
-
|
|
128047
|
-
|
|
128048
|
-
|
|
128049
|
-
|
|
128050
|
-
|
|
128051
|
-
|
|
128052
|
-
|
|
128053
|
-
|
|
128633
|
+
for (const skill of skills) {
|
|
128634
|
+
const actionKeys = {};
|
|
128635
|
+
if (skill.pluginId !== void 0) actionKeys["d"] = () => {
|
|
128636
|
+
host.restoreEditor();
|
|
128637
|
+
uninstallByPluginId(host, skill.pluginId);
|
|
128638
|
+
};
|
|
128639
|
+
else actionKeys["d"] = () => {
|
|
128640
|
+
host.restoreEditor();
|
|
128641
|
+
uninstallManualSkill(host, skill);
|
|
128642
|
+
};
|
|
128643
|
+
options.push({
|
|
128644
|
+
value: `activate:${skill.name}`,
|
|
128645
|
+
label: skill.name,
|
|
128646
|
+
description: formatSkillDescription(skill),
|
|
128647
|
+
actionKeys
|
|
128648
|
+
});
|
|
128649
|
+
}
|
|
128650
|
+
}
|
|
128651
|
+
const installedIds = new Set(plugins.map((p) => p.id));
|
|
128652
|
+
const installable = marketplace.filter((entry) => !installedIds.has(entry.id));
|
|
128653
|
+
if (installable.length > 0) {
|
|
128654
|
+
options.push({
|
|
128655
|
+
value: "__section__installable",
|
|
128656
|
+
label: "── 可安装的 Skill 包 ──"
|
|
128657
|
+
});
|
|
128658
|
+
for (const entry of installable) options.push({
|
|
128659
|
+
value: `install:${entry.source}`,
|
|
128660
|
+
label: entry.displayName,
|
|
128661
|
+
description: entry.description ? `${truncate$1(entry.description, SKILL_DESC_MAX)} [未安装]` : "[未安装]",
|
|
128662
|
+
actionKeys: { i: () => {
|
|
128663
|
+
host.restoreEditor();
|
|
128664
|
+
installInjectActivate(host, entry.source);
|
|
128665
|
+
} }
|
|
128054
128666
|
});
|
|
128055
|
-
host.showError(`安装失败: ${error instanceof Error ? error.message : String(error)}`);
|
|
128056
|
-
} finally {
|
|
128057
|
-
for (const timer of stageTimers) clearTimeout(timer);
|
|
128058
128667
|
}
|
|
128668
|
+
return options;
|
|
128669
|
+
}
|
|
128670
|
+
async function handleSelect(host, value, skills, _plugins, _marketplace) {
|
|
128671
|
+
if (value.startsWith("__section")) {
|
|
128672
|
+
await openSkillCenter(host);
|
|
128673
|
+
return;
|
|
128674
|
+
}
|
|
128675
|
+
if (value.startsWith("activate:")) {
|
|
128676
|
+
await activateSkillByName(host, value.slice(9), skills);
|
|
128677
|
+
return;
|
|
128678
|
+
}
|
|
128679
|
+
if (value.startsWith("install:")) {
|
|
128680
|
+
await installInjectActivate(host, value.slice(8));
|
|
128681
|
+
return;
|
|
128682
|
+
}
|
|
128683
|
+
await openSkillCenter(host);
|
|
128059
128684
|
}
|
|
128060
|
-
async function
|
|
128685
|
+
async function activateSkillByName(host, name, skills) {
|
|
128061
128686
|
const session = host.session;
|
|
128062
128687
|
if (!session) {
|
|
128063
128688
|
host.showError("未连接到会话。请先创建或恢复一个会话。");
|
|
128064
128689
|
return;
|
|
128065
128690
|
}
|
|
128066
|
-
const
|
|
128691
|
+
const skill = skills.find((s) => s.name === name);
|
|
128692
|
+
if (!skill) {
|
|
128693
|
+
host.showError(`未找到 Skill "${name}"。`);
|
|
128694
|
+
return;
|
|
128695
|
+
}
|
|
128696
|
+
host.sendSkillActivation(session, skill.name, "");
|
|
128697
|
+
}
|
|
128698
|
+
async function installInjectActivate(host, source) {
|
|
128699
|
+
const session = host.session;
|
|
128700
|
+
if (!session) {
|
|
128701
|
+
host.showError("未连接到会话。请先创建或恢复一个会话。");
|
|
128702
|
+
return;
|
|
128703
|
+
}
|
|
128704
|
+
const spinner = host.showProgressSpinner("正在安装 Skill 包…");
|
|
128067
128705
|
try {
|
|
128068
|
-
await session.
|
|
128706
|
+
const summary = await session.installPlugin(source);
|
|
128707
|
+
await session.injectPlugin(summary.id);
|
|
128069
128708
|
spinner.stop({
|
|
128070
128709
|
ok: true,
|
|
128071
|
-
label:
|
|
128710
|
+
label: `"${summary.displayName}" 已安装并注入当前会话。`
|
|
128072
128711
|
});
|
|
128073
|
-
|
|
128712
|
+
const pluginSkills = (await session.listSkills()).filter((s) => s.pluginId === summary.id && isUserActivatableSkill(s));
|
|
128713
|
+
if (pluginSkills.length === 0) {
|
|
128714
|
+
host.showNotice("插件已安装", `${summary.displayName} 已成功安装,但该包没有可手动激活的 Skill。`);
|
|
128715
|
+
return;
|
|
128716
|
+
}
|
|
128717
|
+
if (pluginSkills.length === 1) {
|
|
128718
|
+
const first = pluginSkills[0];
|
|
128719
|
+
host.sendSkillActivation(session, first.name, "");
|
|
128720
|
+
return;
|
|
128721
|
+
}
|
|
128722
|
+
await pickAndActivateSkill(host, pluginSkills);
|
|
128074
128723
|
} catch (error) {
|
|
128075
128724
|
spinner.stop({
|
|
128076
128725
|
ok: false,
|
|
128077
|
-
label: "
|
|
128726
|
+
label: "安装失败。"
|
|
128078
128727
|
});
|
|
128079
|
-
host.showError(
|
|
128728
|
+
host.showError(`安装失败: ${error instanceof Error ? error.message : String(error)}`);
|
|
128080
128729
|
}
|
|
128081
128730
|
}
|
|
128082
|
-
async function
|
|
128083
|
-
const
|
|
128084
|
-
|
|
128085
|
-
const options = buildOptions(marketplace, installed);
|
|
128086
|
-
if (options.length === 0) {
|
|
128087
|
-
host.showNotice("ScreamCode 插件中心", "暂无可用插件。请检查网络或稍后重试。");
|
|
128088
|
-
return;
|
|
128089
|
-
}
|
|
128731
|
+
async function pickAndActivateSkill(host, skills) {
|
|
128732
|
+
const session = host.session;
|
|
128733
|
+
if (!session) return;
|
|
128090
128734
|
const picker = new ChoicePickerComponent({
|
|
128091
|
-
title: "
|
|
128092
|
-
hint: "Enter
|
|
128093
|
-
options
|
|
128735
|
+
title: "选择一个 Skill 激活",
|
|
128736
|
+
hint: "Enter 激活 · Esc 返回",
|
|
128737
|
+
options: skills.map((skill) => ({
|
|
128738
|
+
value: skill.name,
|
|
128739
|
+
label: skill.name,
|
|
128740
|
+
description: formatSkillDescription(skill)
|
|
128741
|
+
})),
|
|
128094
128742
|
colors: host.state.theme.colors,
|
|
128095
|
-
searchable:
|
|
128096
|
-
pageSize:
|
|
128743
|
+
searchable: true,
|
|
128744
|
+
pageSize: 8,
|
|
128097
128745
|
onSelect: (value) => {
|
|
128098
|
-
if (value.startsWith("__section")) return;
|
|
128099
128746
|
host.restoreEditor();
|
|
128100
|
-
|
|
128101
|
-
openPluginPanel(host).catch(() => {});
|
|
128102
|
-
});
|
|
128747
|
+
host.sendSkillActivation(session, value, "");
|
|
128103
128748
|
},
|
|
128104
128749
|
onCancel: () => {
|
|
128105
128750
|
host.restoreEditor();
|
|
@@ -128107,98 +128752,85 @@ async function openPluginPanel(host) {
|
|
|
128107
128752
|
});
|
|
128108
128753
|
host.mountEditorReplacement(picker);
|
|
128109
128754
|
}
|
|
128110
|
-
async function
|
|
128111
|
-
|
|
128112
|
-
|
|
128113
|
-
|
|
128114
|
-
|
|
128115
|
-
return await session.listPlugins();
|
|
128116
|
-
} catch {
|
|
128117
|
-
return [];
|
|
128755
|
+
async function uninstallByPluginId(host, pluginId) {
|
|
128756
|
+
const session = host.session;
|
|
128757
|
+
if (!session) {
|
|
128758
|
+
host.showError("未连接到会话。请先创建或恢复一个会话。");
|
|
128759
|
+
return;
|
|
128118
128760
|
}
|
|
128119
|
-
|
|
128120
|
-
/**
|
|
128121
|
-
* Normalize a GitHub URL to `{owner}/{repo}` for fuzzy matching.
|
|
128122
|
-
* Returns `null` for non-GitHub URLs (caller falls back to exact match).
|
|
128123
|
-
*/
|
|
128124
|
-
function normalizeGithubSource(url) {
|
|
128761
|
+
let plugins = [];
|
|
128125
128762
|
try {
|
|
128126
|
-
|
|
128127
|
-
|
|
128128
|
-
|
|
128129
|
-
|
|
128130
|
-
|
|
128131
|
-
|
|
128132
|
-
return null;
|
|
128763
|
+
plugins = await session.listPlugins();
|
|
128764
|
+
} catch {}
|
|
128765
|
+
const label = plugins.find((p) => p.id === pluginId)?.displayName ?? pluginId;
|
|
128766
|
+
if (!await confirmUninstall(host, label)) {
|
|
128767
|
+
await openSkillCenter(host);
|
|
128768
|
+
return;
|
|
128133
128769
|
}
|
|
128134
|
-
}
|
|
128135
|
-
|
|
128136
|
-
|
|
128137
|
-
|
|
128138
|
-
|
|
128139
|
-
|
|
128140
|
-
const norm = normalizeGithubSource(p.originalSource ?? "");
|
|
128141
|
-
return norm !== null && norm === normalizedSource;
|
|
128142
|
-
});
|
|
128143
|
-
}
|
|
128144
|
-
function buildOptions(marketplace, installed) {
|
|
128145
|
-
const options = [];
|
|
128146
|
-
const newPlugins = marketplace.filter((p) => !isInstalled(p.id, p.source, installed));
|
|
128147
|
-
if (newPlugins.length > 0) {
|
|
128148
|
-
options.push({
|
|
128149
|
-
value: "__section__marketplace",
|
|
128150
|
-
label: "── 插件市场(可安装)──",
|
|
128151
|
-
description: void 0
|
|
128770
|
+
const spinner = host.showProgressSpinner(`正在卸载 "${label}"…`);
|
|
128771
|
+
try {
|
|
128772
|
+
await session.removePlugin(pluginId);
|
|
128773
|
+
spinner.stop({
|
|
128774
|
+
ok: true,
|
|
128775
|
+
label: `"${label}" 已卸载。`
|
|
128152
128776
|
});
|
|
128153
|
-
|
|
128154
|
-
|
|
128155
|
-
|
|
128156
|
-
|
|
128777
|
+
host.showNotice("插件已卸载", "该插件的 Skill 已从当前会话中移除,无需重启会话。");
|
|
128778
|
+
} catch (error) {
|
|
128779
|
+
spinner.stop({
|
|
128780
|
+
ok: false,
|
|
128781
|
+
label: "卸载失败。"
|
|
128157
128782
|
});
|
|
128783
|
+
host.showError(`卸载失败: ${error instanceof Error ? error.message : String(error)}`);
|
|
128784
|
+
} finally {
|
|
128785
|
+
await openSkillCenter(host);
|
|
128158
128786
|
}
|
|
128159
|
-
|
|
128160
|
-
|
|
128161
|
-
|
|
128162
|
-
|
|
128163
|
-
|
|
128787
|
+
}
|
|
128788
|
+
async function uninstallManualSkill(host, skill) {
|
|
128789
|
+
const session = host.session;
|
|
128790
|
+
if (!session) {
|
|
128791
|
+
host.showError("未连接到会话。请先创建或恢复一个会话。");
|
|
128792
|
+
return;
|
|
128793
|
+
}
|
|
128794
|
+
if (!await confirmUninstall(host, skill.name, "将删除该 Skill 的安装目录及子 Skill")) {
|
|
128795
|
+
await openSkillCenter(host);
|
|
128796
|
+
return;
|
|
128797
|
+
}
|
|
128798
|
+
const spinner = host.showProgressSpinner(`正在删除 "${skill.name}"…`);
|
|
128799
|
+
try {
|
|
128800
|
+
await session.removeSkill(skill.name);
|
|
128801
|
+
spinner.stop({
|
|
128802
|
+
ok: true,
|
|
128803
|
+
label: `"${skill.name}" 已删除。`
|
|
128164
128804
|
});
|
|
128165
|
-
|
|
128166
|
-
|
|
128167
|
-
|
|
128168
|
-
|
|
128805
|
+
host.showNotice("Skill 已删除", "该 Skill 及其子 Skill 已从当前会话中移除。");
|
|
128806
|
+
} catch (error) {
|
|
128807
|
+
spinner.stop({
|
|
128808
|
+
ok: false,
|
|
128809
|
+
label: "删除失败。"
|
|
128169
128810
|
});
|
|
128170
|
-
|
|
128171
|
-
|
|
128172
|
-
|
|
128173
|
-
label: "暂无可用插件",
|
|
128174
|
-
description: "请检查网络连接或稍后重试"
|
|
128175
|
-
});
|
|
128176
|
-
return options;
|
|
128177
|
-
}
|
|
128178
|
-
async function handlePanelAction(host, value, _marketplace, installed) {
|
|
128179
|
-
if (value.startsWith("install:")) await installAndReport(host, value.slice(8));
|
|
128180
|
-
else if (value.startsWith("uninstall:")) {
|
|
128181
|
-
const id = value.slice(10);
|
|
128182
|
-
if (await confirmUninstall(host, installed.find((p) => p.id === id)?.displayName ?? id)) await uninstallAndReport(host, id);
|
|
128811
|
+
host.showError(`删除失败: ${error instanceof Error ? error.message : String(error)}`);
|
|
128812
|
+
} finally {
|
|
128813
|
+
await openSkillCenter(host);
|
|
128183
128814
|
}
|
|
128184
128815
|
}
|
|
128185
|
-
async function confirmUninstall(host, label) {
|
|
128816
|
+
async function confirmUninstall(host, label, description) {
|
|
128186
128817
|
return new Promise((resolve) => {
|
|
128187
128818
|
const picker = new ChoicePickerComponent({
|
|
128188
128819
|
title: `确认卸载 "${label}"?`,
|
|
128189
|
-
hint: "
|
|
128820
|
+
hint: "卸载后可在 Skill 中心重新安装",
|
|
128190
128821
|
options: [{
|
|
128191
128822
|
value: "no",
|
|
128192
128823
|
label: "取消"
|
|
128193
128824
|
}, {
|
|
128194
128825
|
value: "yes",
|
|
128195
128826
|
label: "是,卸载",
|
|
128196
|
-
tone: "danger"
|
|
128827
|
+
tone: "danger",
|
|
128828
|
+
description
|
|
128197
128829
|
}],
|
|
128198
128830
|
colors: host.state.theme.colors,
|
|
128199
|
-
onSelect: (
|
|
128831
|
+
onSelect: (value) => {
|
|
128200
128832
|
host.restoreEditor();
|
|
128201
|
-
resolve(
|
|
128833
|
+
resolve(value === "yes");
|
|
128202
128834
|
},
|
|
128203
128835
|
onCancel: () => {
|
|
128204
128836
|
host.restoreEditor();
|
|
@@ -128208,16 +128840,12 @@ async function confirmUninstall(host, label) {
|
|
|
128208
128840
|
host.mountEditorReplacement(picker);
|
|
128209
128841
|
});
|
|
128210
128842
|
}
|
|
128211
|
-
|
|
128212
|
-
const
|
|
128213
|
-
|
|
128214
|
-
|
|
128215
|
-
|
|
128216
|
-
|
|
128217
|
-
const remaining = p.skillCount - SKILLS_PREVIEW_COUNT;
|
|
128218
|
-
const descriptionParts = [`${meta} [${p.skillCount} skills]`, ...skillDescriptions];
|
|
128219
|
-
if (remaining > 0) descriptionParts.push(`…等 ${remaining} 个 skill`);
|
|
128220
|
-
return descriptionParts.join(" · ");
|
|
128843
|
+
function formatSkillDescription(skill) {
|
|
128844
|
+
const parts = [];
|
|
128845
|
+
if (skill.source) parts.push(`来源: ${skill.source}`);
|
|
128846
|
+
if (skill.pluginId !== void 0) parts.push(`插件: ${skill.pluginId}`);
|
|
128847
|
+
if (skill.description) parts.push(truncate$1(skill.description, SKILL_DESC_MAX));
|
|
128848
|
+
return parts.join(" · ");
|
|
128221
128849
|
}
|
|
128222
128850
|
function truncate$1(value, max) {
|
|
128223
128851
|
return value.length > max ? `${value.slice(0, max)}…` : value;
|
|
@@ -128508,8 +129136,8 @@ async function handleBuiltInSlashCommand(host, name, args) {
|
|
|
128508
129136
|
case "make-skill":
|
|
128509
129137
|
await handleMakeSkillCommand(host, args);
|
|
128510
129138
|
return;
|
|
128511
|
-
case "
|
|
128512
|
-
await
|
|
129139
|
+
case "skill":
|
|
129140
|
+
await handleSkillCommand(host, args);
|
|
128513
129141
|
return;
|
|
128514
129142
|
default:
|
|
128515
129143
|
host.showError(`Unknown slash command: /${String(name)}`);
|
|
@@ -129447,53 +130075,6 @@ var EditorKeyboardController = class {
|
|
|
129447
130075
|
}
|
|
129448
130076
|
};
|
|
129449
130077
|
//#endregion
|
|
129450
|
-
//#region src/tui/components/chrome/moon-loader.ts
|
|
129451
|
-
var MoonLoader = class extends Text {
|
|
129452
|
-
currentFrame = 0;
|
|
129453
|
-
intervalId = null;
|
|
129454
|
-
ui;
|
|
129455
|
-
frames;
|
|
129456
|
-
interval;
|
|
129457
|
-
colorFn;
|
|
129458
|
-
label;
|
|
129459
|
-
constructor(ui, style = "moon", colorFn, label = "") {
|
|
129460
|
-
super("", 1, 0);
|
|
129461
|
-
this.ui = ui;
|
|
129462
|
-
this.frames = style === "moon" ? [...MOON_SPINNER_FRAMES] : [...BRAILLE_SPINNER_FRAMES];
|
|
129463
|
-
this.interval = style === "moon" ? 120 : 80;
|
|
129464
|
-
this.colorFn = colorFn;
|
|
129465
|
-
this.label = label;
|
|
129466
|
-
this.start();
|
|
129467
|
-
}
|
|
129468
|
-
start() {
|
|
129469
|
-
this.updateDisplay();
|
|
129470
|
-
this.intervalId = setInterval(() => {
|
|
129471
|
-
this.currentFrame = (this.currentFrame + 1) % this.frames.length;
|
|
129472
|
-
this.updateDisplay();
|
|
129473
|
-
}, this.interval);
|
|
129474
|
-
}
|
|
129475
|
-
stop() {
|
|
129476
|
-
if (this.intervalId) {
|
|
129477
|
-
clearInterval(this.intervalId);
|
|
129478
|
-
this.intervalId = null;
|
|
129479
|
-
}
|
|
129480
|
-
}
|
|
129481
|
-
setLabel(label) {
|
|
129482
|
-
this.label = label;
|
|
129483
|
-
this.updateDisplay();
|
|
129484
|
-
}
|
|
129485
|
-
setColorFn(colorFn) {
|
|
129486
|
-
this.colorFn = colorFn;
|
|
129487
|
-
this.updateDisplay();
|
|
129488
|
-
}
|
|
129489
|
-
updateDisplay() {
|
|
129490
|
-
const frame = this.frames[this.currentFrame];
|
|
129491
|
-
const coloredFrame = this.colorFn ? this.colorFn(frame) : frame;
|
|
129492
|
-
this.setText(this.label ? `${coloredFrame} ${this.label}` : coloredFrame);
|
|
129493
|
-
this.ui.requestRender();
|
|
129494
|
-
}
|
|
129495
|
-
};
|
|
129496
|
-
//#endregion
|
|
129497
130078
|
//#region src/tui/components/messages/status-message.ts
|
|
129498
130079
|
var StatusMessageComponent = class extends Container {
|
|
129499
130080
|
constructor(content, colors, color) {
|
|
@@ -135242,9 +135823,10 @@ const TOOLBAR_TIPS = [
|
|
|
135242
135823
|
},
|
|
135243
135824
|
{ text: "@: 提及文件" },
|
|
135244
135825
|
{ text: "ctrl+c: 取消" },
|
|
135245
|
-
{
|
|
135246
|
-
|
|
135247
|
-
|
|
135826
|
+
{
|
|
135827
|
+
text: "/skill: 打开 Skill 中心",
|
|
135828
|
+
priority: 2
|
|
135829
|
+
},
|
|
135248
135830
|
{ text: "/help: 显示命令" },
|
|
135249
135831
|
{
|
|
135250
135832
|
text: "/config: 选择并配置你常用的模型商",
|
|
@@ -138834,7 +139416,8 @@ var ScreamTUI = class {
|
|
|
138834
139416
|
} catch {
|
|
138835
139417
|
return;
|
|
138836
139418
|
}
|
|
138837
|
-
const
|
|
139419
|
+
const builtinNames = new Set(BUILTIN_SLASH_COMMANDS.flatMap((cmd) => [cmd.name, ...cmd.aliases]));
|
|
139420
|
+
const skillCommands = buildSkillSlashCommands(skills, builtinNames);
|
|
138838
139421
|
this.skillCommands = skillCommands.commands;
|
|
138839
139422
|
this.skillCommandMap.clear();
|
|
138840
139423
|
for (const [commandName, skillName] of skillCommands.commandMap) this.skillCommandMap.set(commandName, skillName);
|