scratch-storage 2.3.284 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.browserslistrc +7 -0
- package/CHANGELOG.md +11 -0
- package/dist/{web/f6240eab828e6d415177.worker.js → node/chunks/fetch-worker.eefe62e3c8ee125d3436.js} +105 -180
- package/dist/node/chunks/fetch-worker.eefe62e3c8ee125d3436.js.map +1 -0
- package/dist/node/scratch-storage.js +3898 -6304
- package/dist/node/scratch-storage.js.map +1 -1
- package/dist/types/Asset.d.ts +38 -0
- package/dist/types/AssetType.d.ts +49 -0
- package/dist/types/BuiltinHelper.d.ts +69 -0
- package/dist/types/DataFormat.d.ts +15 -0
- package/dist/types/FetchTool.d.ts +33 -0
- package/dist/types/FetchWorkerTool.d.ts +29 -0
- package/dist/types/Helper.d.ts +20 -0
- package/dist/types/ProxyTool.d.ts +53 -0
- package/dist/types/ScratchStorage.d.ts +202 -0
- package/dist/types/Tool.d.ts +13 -0
- package/dist/types/WebHelper.d.ts +59 -0
- package/dist/types/index.d.ts +11 -0
- package/dist/types/log.d.ts +2 -0
- package/dist/types/memoizedToString.d.ts +5 -0
- package/dist/web/chunks/fetch-worker.85da71862ab8ee15f1cd.js +2 -0
- package/dist/web/chunks/fetch-worker.85da71862ab8ee15f1cd.js.map +1 -0
- package/dist/web/chunks/fetch-worker.ba5eddd48c8ae259073b.js +676 -0
- package/dist/web/chunks/fetch-worker.ba5eddd48c8ae259073b.js.map +1 -0
- package/dist/web/scratch-storage.js +2002 -2758
- package/dist/web/scratch-storage.js.map +1 -1
- package/dist/web/scratch-storage.min.js +2 -6398
- package/dist/web/scratch-storage.min.js.LICENSE.txt +18 -0
- package/dist/web/scratch-storage.min.js.map +1 -1
- package/jest.config.js +32 -0
- package/package.json +18 -13
- package/src/.eslintrc.js +13 -1
- package/src/Asset.ts +100 -0
- package/src/{AssetType.js → AssetType.ts} +10 -5
- package/src/{BuiltinHelper.js → BuiltinHelper.ts} +44 -35
- package/src/{DataFormat.js → DataFormat.ts} +3 -3
- package/src/{FetchTool.js → FetchTool.ts} +8 -9
- package/src/{FetchWorkerTool.js → FetchWorkerTool.ts} +47 -22
- package/src/{Helper.js → Helper.ts} +10 -5
- package/src/{ProxyTool.js → ProxyTool.ts} +32 -29
- package/src/{ScratchStorage.js → ScratchStorage.ts} +57 -34
- package/src/Tool.ts +10 -0
- package/src/{WebHelper.js → WebHelper.ts} +42 -15
- package/src/index.ts +19 -0
- package/src/log.ts +4 -0
- package/src/{Asset.js → memoizedToString.ts} +16 -76
- package/src/scratchFetch.js +0 -2
- package/src/types.d.ts +3 -0
- package/test/integration/download-known-assets.test.js +1 -1
- package/test/unit/add-helper.test.js +1 -1
- package/test/unit/fetch-tool.test.js +1 -1
- package/test/unit/load-default-assets.test.js +1 -1
- package/test/unit/metadata.test.js +6 -6
- package/tsconfig.json +29 -0
- package/tsconfig.test.json +11 -0
- package/webpack.config.js +58 -65
- package/dist/node/ce8a01e629587e4f90e4.worker.js +0 -4274
- package/dist/node/ce8a01e629587e4f90e4.worker.js.map +0 -1
- package/dist/web/f6240eab828e6d415177.worker.js.map +0 -1
- package/src/index.js +0 -7
- package/src/log.js +0 -4
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Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <http://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n","var global = typeof self !== 'undefined' ? self : this;\nvar __self__ = (function () {\nfunction F() {\nthis.fetch = false;\nthis.DOMException = global.DOMException\n}\nF.prototype = global;\nreturn new F();\n})();\n(function(self) {\n\nvar irrelevant = (function (exports) {\n\n var support = {\n searchParams: 'URLSearchParams' in self,\n iterable: 'Symbol' in self && 'iterator' in Symbol,\n blob:\n 'FileReader' in self &&\n 'Blob' in self &&\n (function() {\n try {\n new Blob();\n return true\n } catch (e) {\n return false\n }\n })(),\n formData: 'FormData' in self,\n arrayBuffer: 'ArrayBuffer' in self\n };\n\n function isDataView(obj) {\n return obj && DataView.prototype.isPrototypeOf(obj)\n }\n\n if (support.arrayBuffer) {\n var viewClasses = [\n '[object Int8Array]',\n '[object Uint8Array]',\n '[object Uint8ClampedArray]',\n '[object Int16Array]',\n '[object Uint16Array]',\n '[object Int32Array]',\n '[object Uint32Array]',\n '[object Float32Array]',\n '[object Float64Array]'\n ];\n\n var isArrayBufferView =\n ArrayBuffer.isView ||\n function(obj) {\n return obj && viewClasses.indexOf(Object.prototype.toString.call(obj)) > -1\n };\n }\n\n function normalizeName(name) {\n if (typeof name !== 'string') {\n name = String(name);\n }\n if (/[^a-z0-9\\-#$%&'*+.^_`|~]/i.test(name)) {\n throw new TypeError('Invalid character in header field name')\n }\n return name.toLowerCase()\n }\n\n function normalizeValue(value) {\n if (typeof value !== 'string') {\n value = String(value);\n }\n return value\n }\n\n // Build a destructive iterator for the value list\n function iteratorFor(items) {\n var iterator = {\n next: function() {\n var value = items.shift();\n return {done: value === undefined, value: value}\n }\n };\n\n if (support.iterable) {\n iterator[Symbol.iterator] = function() {\n return iterator\n };\n }\n\n return iterator\n }\n\n function Headers(headers) {\n this.map = {};\n\n if (headers instanceof Headers) {\n headers.forEach(function(value, name) {\n this.append(name, value);\n }, this);\n } else if (Array.isArray(headers)) {\n headers.forEach(function(header) {\n this.append(header[0], header[1]);\n }, this);\n } else if (headers) {\n Object.getOwnPropertyNames(headers).forEach(function(name) {\n this.append(name, headers[name]);\n }, this);\n }\n }\n\n Headers.prototype.append = function(name, value) {\n name = normalizeName(name);\n value = normalizeValue(value);\n var oldValue = this.map[name];\n this.map[name] = oldValue ? oldValue + ', ' + value : value;\n };\n\n Headers.prototype['delete'] = function(name) {\n delete this.map[normalizeName(name)];\n };\n\n Headers.prototype.get = function(name) {\n name = normalizeName(name);\n return this.has(name) ? this.map[name] : null\n };\n\n Headers.prototype.has = function(name) {\n return this.map.hasOwnProperty(normalizeName(name))\n };\n\n Headers.prototype.set = function(name, value) {\n this.map[normalizeName(name)] = normalizeValue(value);\n };\n\n Headers.prototype.forEach = function(callback, thisArg) {\n for (var name in this.map) {\n if (this.map.hasOwnProperty(name)) {\n callback.call(thisArg, this.map[name], name, this);\n }\n }\n };\n\n Headers.prototype.keys = function() {\n var items = [];\n this.forEach(function(value, name) {\n items.push(name);\n });\n return iteratorFor(items)\n };\n\n Headers.prototype.values = function() {\n var items = [];\n this.forEach(function(value) {\n items.push(value);\n });\n return iteratorFor(items)\n };\n\n Headers.prototype.entries = function() {\n var items = [];\n this.forEach(function(value, name) {\n items.push([name, value]);\n });\n return iteratorFor(items)\n };\n\n if (support.iterable) {\n Headers.prototype[Symbol.iterator] = Headers.prototype.entries;\n }\n\n function consumed(body) {\n if (body.bodyUsed) {\n return Promise.reject(new TypeError('Already read'))\n }\n body.bodyUsed = true;\n }\n\n function fileReaderReady(reader) {\n return new Promise(function(resolve, reject) {\n reader.onload = function() {\n resolve(reader.result);\n };\n reader.onerror = function() {\n reject(reader.error);\n };\n })\n }\n\n function readBlobAsArrayBuffer(blob) {\n var reader = new FileReader();\n var promise = fileReaderReady(reader);\n reader.readAsArrayBuffer(blob);\n return promise\n }\n\n function readBlobAsText(blob) {\n var reader = new FileReader();\n var promise = fileReaderReady(reader);\n reader.readAsText(blob);\n return promise\n }\n\n function readArrayBufferAsText(buf) {\n var view = new Uint8Array(buf);\n var chars = new Array(view.length);\n\n for (var i = 0; i < view.length; i++) {\n chars[i] = String.fromCharCode(view[i]);\n }\n return chars.join('')\n }\n\n function bufferClone(buf) {\n if (buf.slice) {\n return buf.slice(0)\n } else {\n var view = new Uint8Array(buf.byteLength);\n view.set(new Uint8Array(buf));\n return view.buffer\n }\n }\n\n function Body() {\n this.bodyUsed = false;\n\n this._initBody = function(body) {\n this._bodyInit = body;\n if (!body) {\n this._bodyText = '';\n } else if (typeof body === 'string') {\n this._bodyText = body;\n } else if (support.blob && Blob.prototype.isPrototypeOf(body)) {\n this._bodyBlob = body;\n } else if (support.formData && FormData.prototype.isPrototypeOf(body)) {\n this._bodyFormData = body;\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this._bodyText = body.toString();\n } else if (support.arrayBuffer && support.blob && isDataView(body)) {\n this._bodyArrayBuffer = bufferClone(body.buffer);\n // IE 10-11 can't handle a DataView body.\n this._bodyInit = new Blob([this._bodyArrayBuffer]);\n } else if (support.arrayBuffer && (ArrayBuffer.prototype.isPrototypeOf(body) || isArrayBufferView(body))) {\n this._bodyArrayBuffer = bufferClone(body);\n } else {\n this._bodyText = body = Object.prototype.toString.call(body);\n }\n\n if (!this.headers.get('content-type')) {\n if (typeof body === 'string') {\n this.headers.set('content-type', 'text/plain;charset=UTF-8');\n } else if (this._bodyBlob && this._bodyBlob.type) {\n this.headers.set('content-type', this._bodyBlob.type);\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this.headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8');\n }\n }\n };\n\n if (support.blob) {\n this.blob = function() {\n var rejected = consumed(this);\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return Promise.resolve(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(new Blob([this._bodyArrayBuffer]))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as blob')\n } else {\n return Promise.resolve(new Blob([this._bodyText]))\n }\n };\n\n this.arrayBuffer = function() {\n if (this._bodyArrayBuffer) {\n return consumed(this) || Promise.resolve(this._bodyArrayBuffer)\n } else {\n return this.blob().then(readBlobAsArrayBuffer)\n }\n };\n }\n\n this.text = function() {\n var rejected = consumed(this);\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return readBlobAsText(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(readArrayBufferAsText(this._bodyArrayBuffer))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as text')\n } else {\n return Promise.resolve(this._bodyText)\n }\n };\n\n if (support.formData) {\n this.formData = function() {\n return this.text().then(decode)\n };\n }\n\n this.json = function() {\n return this.text().then(JSON.parse)\n };\n\n return this\n }\n\n // HTTP methods whose capitalization should be normalized\n var methods = ['DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT'];\n\n function normalizeMethod(method) {\n var upcased = method.toUpperCase();\n return methods.indexOf(upcased) > -1 ? upcased : method\n }\n\n function Request(input, options) {\n options = options || {};\n var body = options.body;\n\n if (input instanceof Request) {\n if (input.bodyUsed) {\n throw new TypeError('Already read')\n }\n this.url = input.url;\n this.credentials = input.credentials;\n if (!options.headers) {\n this.headers = new Headers(input.headers);\n }\n this.method = input.method;\n this.mode = input.mode;\n this.signal = input.signal;\n if (!body && input._bodyInit != null) {\n body = input._bodyInit;\n input.bodyUsed = true;\n }\n } else {\n this.url = String(input);\n }\n\n this.credentials = options.credentials || this.credentials || 'same-origin';\n if (options.headers || !this.headers) {\n this.headers = new Headers(options.headers);\n }\n this.method = normalizeMethod(options.method || this.method || 'GET');\n this.mode = options.mode || this.mode || null;\n this.signal = options.signal || this.signal;\n this.referrer = null;\n\n if ((this.method === 'GET' || this.method === 'HEAD') && body) {\n throw new TypeError('Body not allowed for GET or HEAD requests')\n }\n this._initBody(body);\n }\n\n Request.prototype.clone = function() {\n return new Request(this, {body: this._bodyInit})\n };\n\n function decode(body) {\n var form = new FormData();\n body\n .trim()\n .split('&')\n .forEach(function(bytes) {\n if (bytes) {\n var split = bytes.split('=');\n var name = split.shift().replace(/\\+/g, ' ');\n var value = split.join('=').replace(/\\+/g, ' ');\n form.append(decodeURIComponent(name), decodeURIComponent(value));\n }\n });\n return form\n }\n\n function parseHeaders(rawHeaders) {\n var headers = new Headers();\n // Replace instances of \\r\\n and \\n followed by at least one space or horizontal tab with a space\n // https://tools.ietf.org/html/rfc7230#section-3.2\n var preProcessedHeaders = rawHeaders.replace(/\\r?\\n[\\t ]+/g, ' ');\n preProcessedHeaders.split(/\\r?\\n/).forEach(function(line) {\n var parts = line.split(':');\n var key = parts.shift().trim();\n if (key) {\n var value = parts.join(':').trim();\n headers.append(key, value);\n }\n });\n return headers\n }\n\n Body.call(Request.prototype);\n\n function Response(bodyInit, options) {\n if (!options) {\n options = {};\n }\n\n this.type = 'default';\n this.status = options.status === undefined ? 200 : options.status;\n this.ok = this.status >= 200 && this.status < 300;\n this.statusText = 'statusText' in options ? options.statusText : 'OK';\n this.headers = new Headers(options.headers);\n this.url = options.url || '';\n this._initBody(bodyInit);\n }\n\n Body.call(Response.prototype);\n\n Response.prototype.clone = function() {\n return new Response(this._bodyInit, {\n status: this.status,\n statusText: this.statusText,\n headers: new Headers(this.headers),\n url: this.url\n })\n };\n\n Response.error = function() {\n var response = new Response(null, {status: 0, statusText: ''});\n response.type = 'error';\n return response\n };\n\n var redirectStatuses = [301, 302, 303, 307, 308];\n\n Response.redirect = function(url, status) {\n if (redirectStatuses.indexOf(status) === -1) {\n throw new RangeError('Invalid status code')\n }\n\n return new Response(null, {status: status, headers: {location: url}})\n };\n\n exports.DOMException = self.DOMException;\n try {\n new exports.DOMException();\n } catch (err) {\n exports.DOMException = function(message, name) {\n this.message = message;\n this.name = name;\n var error = Error(message);\n this.stack = error.stack;\n };\n exports.DOMException.prototype = Object.create(Error.prototype);\n exports.DOMException.prototype.constructor = exports.DOMException;\n }\n\n function fetch(input, init) {\n return new Promise(function(resolve, reject) {\n var request = new Request(input, init);\n\n if (request.signal && 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property added by whatwg-fetch\ndelete __self__.fetch.polyfill;\n// Choose between native implementation (global) or custom implementation (__self__)\n// var ctx = global.fetch ? global : __self__;\nvar ctx = __self__; // this line disable service worker support temporarily\nexports = ctx.fetch // To enable: import fetch from 'cross-fetch'\nexports.default = ctx.fetch // For TypeScript consumers without esModuleInterop.\nexports.fetch = ctx.fetch // To enable: import {fetch} from 'cross-fetch'\nexports.Headers = ctx.Headers\nexports.Request = ctx.Request\nexports.Response = ctx.Response\nmodule.exports = exports\n","'use strict';(function(r){function x(){}function y(){}var z=String.fromCharCode,v={}.toString,A=v.call(r.SharedArrayBuffer),B=v(),q=r.Uint8Array,t=q||Array,w=q?ArrayBuffer:t,C=w.isView||function(g){return g&&\"length\"in g},D=v.call(w.prototype);w=y.prototype;var E=r.TextEncoder,a=new (q?Uint16Array:t)(32);x.prototype.decode=function(g){if(!C(g)){var 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8:}a[k]=65533}f+=z(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15],a[16],a[17],a[18],a[19],a[20],a[21],a[22],a[23],a[24],a[25],a[26],a[27],a[28],a[29],a[30],a[31]);32>k&&(f=f.slice(0,k-32|0));if(b<c){if(a[0]=n,k=~n>>>31,n=-1,f.length<l.length)continue}else-1!==n&&(f+=z(n));l+=f;f=\"\"}return l};w.encode=function(g){g=void 0===g?\"\":\"\"+g;var l=g.length|\n0,f=new t((l<<1)+8|0),b,c=0,u=!q;for(b=0;b<l;b=b+1|0,c=c+1|0){var e=g.charCodeAt(b)|0;if(127>=e)f[c]=e;else{if(2047>=e)f[c]=192|e>>6;else{a:{if(55296<=e)if(56319>=e){var d=g.charCodeAt(b=b+1|0)|0;if(56320<=d&&57343>=d){e=(e<<10)+d-56613888|0;if(65535<e){f[c]=240|e>>18;f[c=c+1|0]=128|e>>12&63;f[c=c+1|0]=128|e>>6&63;f[c=c+1|0]=128|e&63;continue}break a}e=65533}else 57343>=e&&(e=65533);!u&&b<<1<c&&b<<1<(c-7|0)&&(u=!0,d=new t(3*l),d.set(f),f=d)}f[c]=224|e>>12;f[c=c+1|0]=128|e>>6&63}f[c=c+1|0]=128|e&63}}return q?\nf.subarray(0,c):f.slice(0,c)};E||(r.TextDecoder=x,r.TextEncoder=y)})(\"\"+void 0==typeof global?\"\"+void 0==typeof self?this:self:global);//AnonyCo\n//# sourceMappingURL=https://cdn.jsdelivr.net/gh/AnonyCo/FastestSmallestTextEncoderDecoder/EncoderDecoderTogether.min.js.map\n","/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n","/**\n * [js-md5]{@link https://github.com/emn178/js-md5}\n *\n * @namespace md5\n * @version 0.7.3\n * @author Chen, Yi-Cyuan [emn178@gmail.com]\n * @copyright Chen, Yi-Cyuan 2014-2017\n * @license MIT\n */\n(function () {\n 'use strict';\n\n var ERROR = 'input is invalid type';\n var WINDOW = typeof window === 'object';\n var root = WINDOW ? window : {};\n if (root.JS_MD5_NO_WINDOW) {\n WINDOW = false;\n }\n var WEB_WORKER = !WINDOW && typeof self === 'object';\n var NODE_JS = !root.JS_MD5_NO_NODE_JS && typeof process === 'object' && process.versions && process.versions.node;\n if (NODE_JS) {\n root = global;\n } else if (WEB_WORKER) {\n root = self;\n }\n var COMMON_JS = !root.JS_MD5_NO_COMMON_JS && typeof module === 'object' && module.exports;\n var AMD = typeof define === 'function' && define.amd;\n var ARRAY_BUFFER = !root.JS_MD5_NO_ARRAY_BUFFER && typeof ArrayBuffer !== 'undefined';\n var HEX_CHARS = '0123456789abcdef'.split('');\n var EXTRA = [128, 32768, 8388608, -2147483648];\n var SHIFT = [0, 8, 16, 24];\n var OUTPUT_TYPES = ['hex', 'array', 'digest', 'buffer', 'arrayBuffer', 'base64'];\n var BASE64_ENCODE_CHAR = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'.split('');\n\n var blocks = [], buffer8;\n if (ARRAY_BUFFER) {\n var buffer = new ArrayBuffer(68);\n buffer8 = new Uint8Array(buffer);\n blocks = new Uint32Array(buffer);\n }\n\n if (root.JS_MD5_NO_NODE_JS || !Array.isArray) {\n Array.isArray = function (obj) {\n return Object.prototype.toString.call(obj) === '[object Array]';\n };\n }\n\n if (ARRAY_BUFFER && (root.JS_MD5_NO_ARRAY_BUFFER_IS_VIEW || !ArrayBuffer.isView)) {\n ArrayBuffer.isView = function (obj) {\n return typeof obj === 'object' && obj.buffer && obj.buffer.constructor === ArrayBuffer;\n };\n }\n\n /**\n * @method hex\n * @memberof md5\n * @description Output hash as hex string\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {String} Hex string\n * @example\n * md5.hex('The quick brown fox jumps over the lazy dog');\n * // equal to\n * md5('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method digest\n * @memberof md5\n * @description Output hash as bytes array\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {Array} Bytes array\n * @example\n * md5.digest('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method array\n * @memberof md5\n * @description Output hash as bytes array\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {Array} Bytes array\n * @example\n * md5.array('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method arrayBuffer\n * @memberof md5\n * @description Output hash as ArrayBuffer\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {ArrayBuffer} ArrayBuffer\n * @example\n * md5.arrayBuffer('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method buffer\n * @deprecated This maybe confuse with Buffer in node.js. Please use arrayBuffer instead.\n * @memberof md5\n * @description Output hash as ArrayBuffer\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {ArrayBuffer} ArrayBuffer\n * @example\n * md5.buffer('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method base64\n * @memberof md5\n * @description Output hash as base64 string\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {String} base64 string\n * @example\n * md5.base64('The quick brown fox jumps over the lazy dog');\n */\n var createOutputMethod = function (outputType) {\n return function (message) {\n return new Md5(true).update(message)[outputType]();\n };\n };\n\n /**\n * @method create\n * @memberof md5\n * @description Create Md5 object\n * @returns {Md5} Md5 object.\n * @example\n * var hash = md5.create();\n */\n /**\n * @method update\n * @memberof md5\n * @description Create and update Md5 object\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {Md5} Md5 object.\n * @example\n * var hash = md5.update('The quick brown fox jumps over the lazy dog');\n * // equal to\n * var hash = md5.create();\n * hash.update('The quick brown fox jumps over the lazy dog');\n */\n var createMethod = function () {\n var method = createOutputMethod('hex');\n if (NODE_JS) {\n method = nodeWrap(method);\n }\n method.create = function () {\n return new Md5();\n };\n method.update = function (message) {\n return method.create().update(message);\n };\n for (var i = 0; i < OUTPUT_TYPES.length; ++i) {\n var type = OUTPUT_TYPES[i];\n method[type] = createOutputMethod(type);\n }\n return method;\n };\n\n var nodeWrap = function (method) {\n var crypto = eval(\"require('crypto')\");\n var Buffer = eval(\"require('buffer').Buffer\");\n var nodeMethod = function (message) {\n if (typeof message === 'string') {\n return crypto.createHash('md5').update(message, 'utf8').digest('hex');\n } else {\n if (message === null || message === undefined) {\n throw ERROR;\n } else if (message.constructor === ArrayBuffer) {\n message = new Uint8Array(message);\n }\n }\n if (Array.isArray(message) || ArrayBuffer.isView(message) ||\n message.constructor === Buffer) {\n return crypto.createHash('md5').update(new Buffer(message)).digest('hex');\n } else {\n return method(message);\n }\n };\n return nodeMethod;\n };\n\n /**\n * Md5 class\n * @class Md5\n * @description This is internal class.\n * @see {@link md5.create}\n */\n function Md5(sharedMemory) {\n if (sharedMemory) {\n blocks[0] = blocks[16] = blocks[1] = blocks[2] = blocks[3] =\n blocks[4] = blocks[5] = blocks[6] = blocks[7] =\n blocks[8] = blocks[9] = blocks[10] = blocks[11] =\n blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0;\n this.blocks = blocks;\n this.buffer8 = buffer8;\n } else {\n if (ARRAY_BUFFER) {\n var buffer = new ArrayBuffer(68);\n this.buffer8 = new Uint8Array(buffer);\n this.blocks = new Uint32Array(buffer);\n } else {\n this.blocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];\n }\n }\n this.h0 = this.h1 = this.h2 = this.h3 = this.start = this.bytes = this.hBytes = 0;\n this.finalized = this.hashed = false;\n this.first = true;\n }\n\n /**\n * @method update\n * @memberof Md5\n * @instance\n * @description Update hash\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {Md5} Md5 object.\n * @see {@link md5.update}\n */\n Md5.prototype.update = function (message) {\n if (this.finalized) {\n return;\n }\n\n var notString, type = typeof message;\n if (type !== 'string') {\n if (type === 'object') {\n if (message === null) {\n throw ERROR;\n } else if (ARRAY_BUFFER && message.constructor === ArrayBuffer) {\n message = new Uint8Array(message);\n } else if (!Array.isArray(message)) {\n if (!ARRAY_BUFFER || !ArrayBuffer.isView(message)) {\n throw ERROR;\n }\n }\n } else {\n throw ERROR;\n }\n notString = true;\n }\n var code, index = 0, i, length = message.length, blocks = this.blocks;\n var buffer8 = this.buffer8;\n\n while (index < length) {\n if (this.hashed) {\n this.hashed = false;\n blocks[0] = blocks[16];\n blocks[16] = blocks[1] = blocks[2] = blocks[3] =\n blocks[4] = blocks[5] = blocks[6] = blocks[7] =\n blocks[8] = blocks[9] = blocks[10] = blocks[11] =\n blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0;\n }\n\n if (notString) {\n if (ARRAY_BUFFER) {\n for (i = this.start; index < length && i < 64; ++index) {\n buffer8[i++] = message[index];\n }\n } else {\n for (i = this.start; index < length && i < 64; ++index) {\n blocks[i >> 2] |= message[index] << SHIFT[i++ & 3];\n }\n }\n } else {\n if (ARRAY_BUFFER) {\n for (i = this.start; index < length && i < 64; ++index) {\n code = message.charCodeAt(index);\n if (code < 0x80) {\n buffer8[i++] = code;\n } else if (code < 0x800) {\n buffer8[i++] = 0xc0 | (code >> 6);\n buffer8[i++] = 0x80 | (code & 0x3f);\n } else if (code < 0xd800 || code >= 0xe000) {\n buffer8[i++] = 0xe0 | (code >> 12);\n buffer8[i++] = 0x80 | ((code >> 6) & 0x3f);\n buffer8[i++] = 0x80 | (code & 0x3f);\n } else {\n code = 0x10000 + (((code & 0x3ff) << 10) | (message.charCodeAt(++index) & 0x3ff));\n buffer8[i++] = 0xf0 | (code >> 18);\n buffer8[i++] = 0x80 | ((code >> 12) & 0x3f);\n buffer8[i++] = 0x80 | ((code >> 6) & 0x3f);\n buffer8[i++] = 0x80 | (code & 0x3f);\n }\n }\n } else {\n for (i = this.start; index < length && i < 64; ++index) {\n code = message.charCodeAt(index);\n if (code < 0x80) {\n blocks[i >> 2] |= code << SHIFT[i++ & 3];\n } else if (code < 0x800) {\n blocks[i >> 2] |= (0xc0 | (code >> 6)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];\n } else if (code < 0xd800 || code >= 0xe000) {\n blocks[i >> 2] |= (0xe0 | (code >> 12)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | ((code >> 6) & 0x3f)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];\n } else {\n code = 0x10000 + (((code & 0x3ff) << 10) | (message.charCodeAt(++index) & 0x3ff));\n blocks[i >> 2] |= (0xf0 | (code >> 18)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | ((code >> 12) & 0x3f)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | ((code >> 6) & 0x3f)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];\n }\n }\n }\n }\n this.lastByteIndex = i;\n this.bytes += i - this.start;\n if (i >= 64) {\n this.start = i - 64;\n this.hash();\n this.hashed = true;\n } else {\n this.start = i;\n }\n }\n if (this.bytes > 4294967295) {\n this.hBytes += this.bytes / 4294967296 << 0;\n this.bytes = this.bytes % 4294967296;\n }\n return this;\n };\n\n Md5.prototype.finalize = function () {\n if (this.finalized) {\n return;\n }\n this.finalized = true;\n var blocks = this.blocks, i = this.lastByteIndex;\n blocks[i >> 2] |= EXTRA[i & 3];\n if (i >= 56) {\n if (!this.hashed) {\n this.hash();\n }\n blocks[0] = blocks[16];\n blocks[16] = blocks[1] = blocks[2] = blocks[3] =\n blocks[4] = blocks[5] = blocks[6] = blocks[7] =\n blocks[8] = blocks[9] = blocks[10] = blocks[11] =\n blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0;\n }\n blocks[14] = this.bytes << 3;\n blocks[15] = this.hBytes << 3 | this.bytes >>> 29;\n this.hash();\n };\n\n Md5.prototype.hash = function () {\n var a, b, c, d, bc, da, blocks = this.blocks;\n\n if (this.first) {\n a = blocks[0] - 680876937;\n a = (a << 7 | a >>> 25) - 271733879 << 0;\n d = (-1732584194 ^ a & 2004318071) + blocks[1] - 117830708;\n d = (d << 12 | d >>> 20) + a << 0;\n c = (-271733879 ^ (d & (a ^ -271733879))) + blocks[2] - 1126478375;\n c = (c << 17 | c >>> 15) + d << 0;\n b = (a ^ (c & (d ^ a))) + blocks[3] - 1316259209;\n b = (b << 22 | b >>> 10) + c << 0;\n } else {\n a = this.h0;\n b = this.h1;\n c = this.h2;\n d = this.h3;\n a += (d ^ (b & (c ^ d))) + blocks[0] - 680876936;\n a = (a << 7 | a >>> 25) + b << 0;\n d += (c ^ (a & (b ^ c))) + blocks[1] - 389564586;\n d = (d << 12 | d >>> 20) + a << 0;\n c += (b ^ (d & (a ^ b))) + blocks[2] + 606105819;\n c = (c << 17 | c >>> 15) + d << 0;\n b += (a ^ (c & (d ^ a))) + blocks[3] - 1044525330;\n b = (b << 22 | b >>> 10) + c << 0;\n }\n\n a += (d ^ (b & (c ^ d))) + blocks[4] - 176418897;\n a = (a << 7 | a >>> 25) + b << 0;\n d += (c ^ (a & (b ^ c))) + blocks[5] + 1200080426;\n d = (d << 12 | d >>> 20) + a << 0;\n c += (b ^ (d & (a ^ b))) + blocks[6] - 1473231341;\n c = (c << 17 | c >>> 15) + d << 0;\n b += (a ^ (c & (d ^ a))) + blocks[7] - 45705983;\n b = (b << 22 | b >>> 10) + c << 0;\n a += (d ^ (b & (c ^ d))) + blocks[8] + 1770035416;\n a = (a << 7 | a >>> 25) + b << 0;\n d += (c ^ (a & (b ^ c))) + blocks[9] - 1958414417;\n d = (d << 12 | d >>> 20) + a << 0;\n c += (b ^ (d & (a ^ b))) + blocks[10] - 42063;\n c = (c << 17 | c >>> 15) + d << 0;\n b += (a ^ (c & (d ^ a))) + blocks[11] - 1990404162;\n b = (b << 22 | b >>> 10) + c << 0;\n a += (d ^ (b & (c ^ d))) + blocks[12] + 1804603682;\n a = (a << 7 | a >>> 25) + b << 0;\n d += (c ^ (a & (b ^ c))) + blocks[13] - 40341101;\n d = (d << 12 | d >>> 20) + a << 0;\n c += (b ^ (d & (a ^ b))) + blocks[14] - 1502002290;\n c = (c << 17 | c >>> 15) + d << 0;\n b += (a ^ (c & (d ^ a))) + blocks[15] + 1236535329;\n b = (b << 22 | b >>> 10) + c << 0;\n a += (c ^ (d & (b ^ c))) + blocks[1] - 165796510;\n a = (a << 5 | a >>> 27) + b << 0;\n d += (b ^ (c & (a ^ b))) + blocks[6] - 1069501632;\n d = (d << 9 | d >>> 23) + a << 0;\n c += (a ^ (b & (d ^ a))) + blocks[11] + 643717713;\n c = (c << 14 | c >>> 18) + d << 0;\n b += (d ^ (a & (c ^ d))) + blocks[0] - 373897302;\n b = (b << 20 | b >>> 12) + c << 0;\n a += (c ^ (d & (b ^ c))) + blocks[5] - 701558691;\n a = (a << 5 | a >>> 27) + b << 0;\n d += (b ^ (c & (a ^ b))) + blocks[10] + 38016083;\n d = (d << 9 | d >>> 23) + a << 0;\n c += (a ^ (b & (d ^ a))) + blocks[15] - 660478335;\n c = (c << 14 | c >>> 18) + d << 0;\n b += (d ^ (a & (c ^ d))) + blocks[4] - 405537848;\n b = (b << 20 | b >>> 12) + c << 0;\n a += (c ^ (d & (b ^ c))) + blocks[9] + 568446438;\n a = (a << 5 | a >>> 27) + b << 0;\n d += (b ^ (c & (a ^ b))) + blocks[14] - 1019803690;\n d = (d << 9 | d >>> 23) + a << 0;\n c += (a ^ (b & (d ^ a))) + blocks[3] - 187363961;\n c = (c << 14 | c >>> 18) + d << 0;\n b += (d ^ (a & (c ^ d))) + blocks[8] + 1163531501;\n b = (b << 20 | b >>> 12) + c << 0;\n a += (c ^ (d & (b ^ c))) + blocks[13] - 1444681467;\n a = (a << 5 | a >>> 27) + b << 0;\n d += (b ^ (c & (a ^ b))) + blocks[2] - 51403784;\n d = (d << 9 | d >>> 23) + a << 0;\n c += (a ^ (b & (d ^ a))) + blocks[7] + 1735328473;\n c = (c << 14 | c >>> 18) + d << 0;\n b += (d ^ (a & (c ^ d))) + blocks[12] - 1926607734;\n b = (b << 20 | b >>> 12) + c << 0;\n bc = b ^ c;\n a += (bc ^ d) + blocks[5] - 378558;\n a = (a << 4 | a >>> 28) + b << 0;\n d += (bc ^ a) + blocks[8] - 2022574463;\n d = (d << 11 | d >>> 21) + a << 0;\n da = d ^ a;\n c += (da ^ b) + blocks[11] + 1839030562;\n c = (c << 16 | c >>> 16) + d << 0;\n b += (da ^ c) + blocks[14] - 35309556;\n b = (b << 23 | b >>> 9) + c << 0;\n bc = b ^ c;\n a += (bc ^ d) + blocks[1] - 1530992060;\n a = (a << 4 | a >>> 28) + b << 0;\n d += (bc ^ a) + blocks[4] + 1272893353;\n d = (d << 11 | d >>> 21) + a << 0;\n da = d ^ a;\n c += (da ^ b) + blocks[7] - 155497632;\n c = (c << 16 | c >>> 16) + d << 0;\n b += (da ^ c) + blocks[10] - 1094730640;\n b = (b << 23 | b >>> 9) + c << 0;\n bc = b ^ c;\n a += (bc ^ d) + blocks[13] + 681279174;\n a = (a << 4 | a >>> 28) + b << 0;\n d += (bc ^ a) + blocks[0] - 358537222;\n d = (d << 11 | d >>> 21) + a << 0;\n da = d ^ a;\n c += (da ^ b) + blocks[3] - 722521979;\n c = (c << 16 | c >>> 16) + d << 0;\n b += (da ^ c) + blocks[6] + 76029189;\n b = (b << 23 | b >>> 9) + c << 0;\n bc = b ^ c;\n a += (bc ^ d) + blocks[9] - 640364487;\n a = (a << 4 | a >>> 28) + b << 0;\n d += (bc ^ a) + blocks[12] - 421815835;\n d = (d << 11 | d >>> 21) + a << 0;\n da = d ^ a;\n c += (da ^ b) + blocks[15] + 530742520;\n c = (c << 16 | c >>> 16) + d << 0;\n b += (da ^ c) + blocks[2] - 995338651;\n b = (b << 23 | b >>> 9) + c << 0;\n a += (c ^ (b | ~d)) + blocks[0] - 198630844;\n a = (a << 6 | a >>> 26) + b << 0;\n d += (b ^ (a | ~c)) + blocks[7] + 1126891415;\n d = (d << 10 | d >>> 22) + a << 0;\n c += (a ^ (d | ~b)) + blocks[14] - 1416354905;\n c = (c << 15 | c >>> 17) + d << 0;\n b += (d ^ (c | ~a)) + blocks[5] - 57434055;\n b = (b << 21 | b >>> 11) + c << 0;\n a += (c ^ (b | ~d)) + blocks[12] + 1700485571;\n a = (a << 6 | a >>> 26) + b << 0;\n d += (b ^ (a | ~c)) + blocks[3] - 1894986606;\n d = (d << 10 | d >>> 22) + a << 0;\n c += (a ^ (d | ~b)) + blocks[10] - 1051523;\n c = (c << 15 | c >>> 17) + d << 0;\n b += (d ^ (c | ~a)) + blocks[1] - 2054922799;\n b = (b << 21 | b >>> 11) + c << 0;\n a += (c ^ (b | ~d)) + blocks[8] + 1873313359;\n a = (a << 6 | a >>> 26) + b << 0;\n d += (b ^ (a | ~c)) + blocks[15] - 30611744;\n d = (d << 10 | d >>> 22) + a << 0;\n c += (a ^ (d | ~b)) + blocks[6] - 1560198380;\n c = (c << 15 | c >>> 17) + d << 0;\n b += (d ^ (c | ~a)) + blocks[13] + 1309151649;\n b = (b << 21 | b >>> 11) + c << 0;\n a += (c ^ (b | ~d)) + blocks[4] - 145523070;\n a = (a << 6 | a >>> 26) + b << 0;\n d += (b ^ (a | ~c)) + blocks[11] - 1120210379;\n d = (d << 10 | d >>> 22) + a << 0;\n c += (a ^ (d | ~b)) + blocks[2] + 718787259;\n c = (c << 15 | c >>> 17) + d << 0;\n b += (d ^ (c | ~a)) + blocks[9] - 343485551;\n b = (b << 21 | b >>> 11) + c << 0;\n\n if (this.first) {\n this.h0 = a + 1732584193 << 0;\n this.h1 = b - 271733879 << 0;\n this.h2 = c - 1732584194 << 0;\n this.h3 = d + 271733878 << 0;\n this.first = false;\n } else {\n this.h0 = this.h0 + a << 0;\n this.h1 = this.h1 + b << 0;\n this.h2 = this.h2 + c << 0;\n this.h3 = this.h3 + d << 0;\n }\n };\n\n /**\n * @method hex\n * @memberof Md5\n * @instance\n * @description Output hash as hex string\n * @returns {String} Hex string\n * @see {@link md5.hex}\n * @example\n * hash.hex();\n */\n Md5.prototype.hex = function () {\n this.finalize();\n\n var h0 = this.h0, h1 = this.h1, h2 = this.h2, h3 = this.h3;\n\n return HEX_CHARS[(h0 >> 4) & 0x0F] + HEX_CHARS[h0 & 0x0F] +\n HEX_CHARS[(h0 >> 12) & 0x0F] + HEX_CHARS[(h0 >> 8) & 0x0F] +\n HEX_CHARS[(h0 >> 20) & 0x0F] + HEX_CHARS[(h0 >> 16) & 0x0F] +\n HEX_CHARS[(h0 >> 28) & 0x0F] + HEX_CHARS[(h0 >> 24) & 0x0F] +\n HEX_CHARS[(h1 >> 4) & 0x0F] + HEX_CHARS[h1 & 0x0F] +\n HEX_CHARS[(h1 >> 12) & 0x0F] + HEX_CHARS[(h1 >> 8) & 0x0F] +\n HEX_CHARS[(h1 >> 20) & 0x0F] + HEX_CHARS[(h1 >> 16) & 0x0F] +\n HEX_CHARS[(h1 >> 28) & 0x0F] + HEX_CHARS[(h1 >> 24) & 0x0F] +\n HEX_CHARS[(h2 >> 4) & 0x0F] + HEX_CHARS[h2 & 0x0F] +\n HEX_CHARS[(h2 >> 12) & 0x0F] + HEX_CHARS[(h2 >> 8) & 0x0F] +\n HEX_CHARS[(h2 >> 20) & 0x0F] + HEX_CHARS[(h2 >> 16) & 0x0F] +\n HEX_CHARS[(h2 >> 28) & 0x0F] + HEX_CHARS[(h2 >> 24) & 0x0F] +\n HEX_CHARS[(h3 >> 4) & 0x0F] + HEX_CHARS[h3 & 0x0F] +\n HEX_CHARS[(h3 >> 12) & 0x0F] + HEX_CHARS[(h3 >> 8) & 0x0F] +\n HEX_CHARS[(h3 >> 20) & 0x0F] + HEX_CHARS[(h3 >> 16) & 0x0F] +\n HEX_CHARS[(h3 >> 28) & 0x0F] + HEX_CHARS[(h3 >> 24) & 0x0F];\n };\n\n /**\n * @method toString\n * @memberof Md5\n * @instance\n * @description Output hash as hex string\n * @returns {String} Hex string\n * @see {@link md5.hex}\n * @example\n * hash.toString();\n */\n Md5.prototype.toString = Md5.prototype.hex;\n\n /**\n * @method digest\n * @memberof Md5\n * @instance\n * @description Output hash as bytes array\n * @returns {Array} Bytes array\n * @see {@link md5.digest}\n * @example\n * hash.digest();\n */\n Md5.prototype.digest = function () {\n this.finalize();\n\n var h0 = this.h0, h1 = this.h1, h2 = this.h2, h3 = this.h3;\n return [\n h0 & 0xFF, (h0 >> 8) & 0xFF, (h0 >> 16) & 0xFF, (h0 >> 24) & 0xFF,\n h1 & 0xFF, (h1 >> 8) & 0xFF, (h1 >> 16) & 0xFF, (h1 >> 24) & 0xFF,\n h2 & 0xFF, (h2 >> 8) & 0xFF, (h2 >> 16) & 0xFF, (h2 >> 24) & 0xFF,\n h3 & 0xFF, (h3 >> 8) & 0xFF, (h3 >> 16) & 0xFF, (h3 >> 24) & 0xFF\n ];\n };\n\n /**\n * @method array\n * @memberof Md5\n * @instance\n * @description Output hash as bytes array\n * @returns {Array} Bytes array\n * @see {@link md5.array}\n * @example\n * hash.array();\n */\n Md5.prototype.array = Md5.prototype.digest;\n\n /**\n * @method arrayBuffer\n * @memberof Md5\n * @instance\n * @description Output hash as ArrayBuffer\n * @returns {ArrayBuffer} ArrayBuffer\n * @see {@link md5.arrayBuffer}\n * @example\n * hash.arrayBuffer();\n */\n Md5.prototype.arrayBuffer = function () {\n this.finalize();\n\n var buffer = new ArrayBuffer(16);\n var blocks = new Uint32Array(buffer);\n blocks[0] = this.h0;\n blocks[1] = this.h1;\n blocks[2] = this.h2;\n blocks[3] = this.h3;\n return buffer;\n };\n\n /**\n * @method buffer\n * @deprecated This maybe confuse with Buffer in node.js. Please use arrayBuffer instead.\n * @memberof Md5\n * @instance\n * @description Output hash as ArrayBuffer\n * @returns {ArrayBuffer} ArrayBuffer\n * @see {@link md5.buffer}\n * @example\n * hash.buffer();\n */\n Md5.prototype.buffer = Md5.prototype.arrayBuffer;\n\n /**\n * @method base64\n * @memberof Md5\n * @instance\n * @description Output hash as base64 string\n * @returns {String} base64 string\n * @see {@link md5.base64}\n * @example\n * hash.base64();\n */\n Md5.prototype.base64 = function () {\n var v1, v2, v3, base64Str = '', bytes = this.array();\n for (var i = 0; i < 15;) {\n v1 = bytes[i++];\n v2 = bytes[i++];\n v3 = bytes[i++];\n base64Str += BASE64_ENCODE_CHAR[v1 >>> 2] +\n BASE64_ENCODE_CHAR[(v1 << 4 | v2 >>> 4) & 63] +\n BASE64_ENCODE_CHAR[(v2 << 2 | v3 >>> 6) & 63] +\n BASE64_ENCODE_CHAR[v3 & 63];\n }\n v1 = bytes[i];\n base64Str += BASE64_ENCODE_CHAR[v1 >>> 2] +\n BASE64_ENCODE_CHAR[(v1 << 4) & 63] +\n '==';\n return base64Str;\n };\n\n var exports = createMethod();\n\n if (COMMON_JS) {\n module.exports = exports;\n } else {\n /**\n * @method md5\b\n * @description Md5 hash function, export to global in browsers.\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {String} md5 hashes\n * @example\n * md5(''); // d41d8cd98f00b204e9800998ecf8427e\n * md5('The quick brown fox jumps over the lazy dog'); // 9e107d9d372bb6826bd81d3542a419d6\n * md5('The quick brown fox jumps over the lazy dog.'); // e4d909c290d0fb1ca068ffaddf22cbd0\n *\n * // It also supports UTF-8 encoding\n * md5('中文'); // a7bac2239fcdcb3a067903d8077c4a07\n *\n * // It also supports byte `Array`, `Uint8Array`, `ArrayBuffer`\n * md5([]); // d41d8cd98f00b204e9800998ecf8427e\n * md5(new Uint8Array([])); // d41d8cd98f00b204e9800998ecf8427e\n */\n root.md5 = exports;\n if (AMD) {\n define(function () {\n return exports;\n });\n }\n }\n})();\n","function M() { this._events = {}; }\nM.prototype = {\n on: function(ev, cb) {\n this._events || (this._events = {});\n var e = this._events;\n (e[ev] || (e[ev] = [])).push(cb);\n return this;\n },\n removeListener: function(ev, cb) {\n var e = this._events[ev] || [], i;\n for(i = e.length-1; i >= 0 && e[i]; i--){\n if(e[i] === cb || e[i].cb === cb) { e.splice(i, 1); }\n }\n },\n removeAllListeners: function(ev) {\n if(!ev) { this._events = {}; }\n else { this._events[ev] && (this._events[ev] = []); }\n },\n listeners: function(ev) {\n return (this._events ? this._events[ev] || [] : []);\n },\n emit: function(ev) {\n this._events || (this._events = {});\n var args = Array.prototype.slice.call(arguments, 1), i, e = this._events[ev] || [];\n for(i = e.length-1; i >= 0 && e[i]; i--){\n e[i].apply(this, args);\n }\n return this;\n },\n when: function(ev, cb) {\n return this.once(ev, cb, true);\n },\n once: function(ev, cb, when) {\n if(!cb) return this;\n function c() {\n if(!when) this.removeListener(ev, c);\n if(cb.apply(this, arguments) && when) this.removeListener(ev, c);\n }\n c.cb = cb;\n this.on(ev, c);\n return this;\n }\n};\nM.mixin = function(dest) {\n var o = M.prototype, k;\n for (k in o) {\n o.hasOwnProperty(k) && (dest.prototype[k] = o[k]);\n }\n};\nmodule.exports = M;\n","// default filter\nvar Transform = require('./transform.js');\n\nvar levelMap = { debug: 1, info: 2, warn: 3, error: 4 };\n\nfunction Filter() {\n this.enabled = true;\n this.defaultResult = true;\n this.clear();\n}\n\nTransform.mixin(Filter);\n\n// allow all matching, with level >= given level\nFilter.prototype.allow = function(name, level) {\n this._white.push({ n: name, l: levelMap[level] });\n return this;\n};\n\n// deny all matching, with level <= given level\nFilter.prototype.deny = function(name, level) {\n this._black.push({ n: name, l: levelMap[level] });\n return this;\n};\n\nFilter.prototype.clear = function() {\n this._white = [];\n this._black = [];\n return this;\n};\n\nfunction test(rule, name) {\n // use .test for RegExps\n return (rule.n.test ? rule.n.test(name) : rule.n == name);\n};\n\nFilter.prototype.test = function(name, level) {\n var i, len = Math.max(this._white.length, this._black.length);\n for(i = 0; i < len; i++) {\n if(this._white[i] && test(this._white[i], name) && levelMap[level] >= this._white[i].l) {\n return true;\n }\n if(this._black[i] && test(this._black[i], name) && levelMap[level] <= this._black[i].l) {\n return false;\n }\n }\n return this.defaultResult;\n};\n\nFilter.prototype.write = function(name, level, args) {\n if(!this.enabled || this.test(name, level)) {\n return this.emit('item', name, level, args);\n }\n};\n\nmodule.exports = Filter;\n","var Transform = require('./transform.js'),\n Filter = require('./filter.js');\n\nvar log = new Transform(),\n slice = Array.prototype.slice;\n\nexports = module.exports = function create(name) {\n var o = function() { log.write(name, undefined, slice.call(arguments)); return o; };\n o.debug = function() { log.write(name, 'debug', slice.call(arguments)); return o; };\n o.info = function() { log.write(name, 'info', slice.call(arguments)); return o; };\n o.warn = function() { log.write(name, 'warn', slice.call(arguments)); return o; };\n o.error = function() { log.write(name, 'error', slice.call(arguments)); return o; };\n o.log = o.debug; // for interface compliance with Node and browser consoles\n o.suggest = exports.suggest;\n o.format = log.format;\n return o;\n};\n\n// filled in separately\nexports.defaultBackend = exports.defaultFormatter = null;\n\nexports.pipe = function(dest) {\n return log.pipe(dest);\n};\n\nexports.end = exports.unpipe = exports.disable = function(from) {\n return log.unpipe(from);\n};\n\nexports.Transform = Transform;\nexports.Filter = Filter;\n// this is the default filter that's applied when .enable() is called normally\n// you can bypass it completely and set up your own pipes\nexports.suggest = new Filter();\n\nexports.enable = function() {\n if(exports.defaultFormatter) {\n return log.pipe(exports.suggest) // filter\n .pipe(exports.defaultFormatter) // formatter\n .pipe(exports.defaultBackend); // backend\n }\n return log.pipe(exports.suggest) // filter\n .pipe(exports.defaultBackend); // formatter\n};\n\n","var microee = require('microee');\n\n// Implements a subset of Node's stream.Transform - in a cross-platform manner.\nfunction Transform() {}\n\nmicroee.mixin(Transform);\n\n// The write() signature is different from Node's\n// --> makes it much easier to work with objects in logs.\n// One of the lessons from v1 was that it's better to target\n// a good browser rather than the lowest common denominator\n// internally.\n// If you want to use external streams, pipe() to ./stringify.js first.\nTransform.prototype.write = function(name, level, args) {\n this.emit('item', name, level, args);\n};\n\nTransform.prototype.end = function() {\n this.emit('end');\n this.removeAllListeners();\n};\n\nTransform.prototype.pipe = function(dest) {\n var s = this;\n // prevent double piping\n s.emit('unpipe', dest);\n // tell the dest that it's being piped to\n dest.emit('pipe', s);\n\n function onItem() {\n dest.write.apply(dest, Array.prototype.slice.call(arguments));\n }\n function onEnd() { !dest._isStdio && dest.end(); }\n\n s.on('item', onItem);\n s.on('end', onEnd);\n\n s.when('unpipe', function(from) {\n var match = (from === dest) || typeof from == 'undefined';\n if(match) {\n s.removeListener('item', onItem);\n s.removeListener('end', onEnd);\n dest.emit('unpipe');\n }\n return match;\n });\n\n return dest;\n};\n\nTransform.prototype.unpipe = function(from) {\n this.emit('unpipe', from);\n return this;\n};\n\nTransform.prototype.format = function(dest) {\n throw new Error([\n 'Warning: .format() is deprecated in Minilog v2! Use .pipe() instead. For example:',\n 'var Minilog = require(\\'minilog\\');',\n 'Minilog',\n ' .pipe(Minilog.backends.console.formatClean)',\n ' .pipe(Minilog.backends.console);'].join('\\n'));\n};\n\nTransform.mixin = function(dest) {\n var o = Transform.prototype, k;\n for (k in o) {\n o.hasOwnProperty(k) && (dest.prototype[k] = o[k]);\n }\n};\n\nmodule.exports = Transform;\n","var Transform = require('../common/transform.js'),\n cache = [ ];\n\nvar logger = new Transform();\n\nlogger.write = function(name, level, args) {\n cache.push([ name, level, args ]);\n};\n\n// utility functions\nlogger.get = function() { return cache; };\nlogger.empty = function() { cache = []; };\n\nmodule.exports = logger;\n","var Transform = require('../common/transform.js');\n\nvar newlines = /\\n+$/,\n logger = new Transform();\n\nlogger.write = function(name, level, args) {\n var i = args.length-1;\n if (typeof console === 'undefined' || !console.log) {\n return;\n }\n if(console.log.apply) {\n return console.log.apply(console, [name, level].concat(args));\n } else if(JSON && JSON.stringify) {\n // console.log.apply is undefined in IE8 and IE9\n // for IE8/9: make console.log at least a bit less awful\n if(args[i] && typeof args[i] == 'string') {\n args[i] = args[i].replace(newlines, '');\n }\n try {\n for(i = 0; i < args.length; i++) {\n args[i] = JSON.stringify(args[i]);\n }\n } catch(e) {}\n console.log(args.join(' '));\n }\n};\n\nlogger.formatters = ['color', 'minilog'];\nlogger.color = require('./formatters/color.js');\nlogger.minilog = require('./formatters/minilog.js');\n\nmodule.exports = logger;\n","var Transform = require('../../common/transform.js'),\n color = require('./util.js');\n\nvar colors = { debug: ['cyan'], info: ['purple' ], warn: [ 'yellow', true ], error: [ 'red', true ] },\n logger = new Transform();\n\nlogger.write = function(name, level, args) {\n var fn = console.log;\n if(console[level] && console[level].apply) {\n fn = console[level];\n fn.apply(console, [ '%c'+name+' %c'+level, color('gray'), color.apply(color, colors[level])].concat(args));\n }\n};\n\n// NOP, because piping the formatted logs can only cause trouble.\nlogger.pipe = function() { };\n\nmodule.exports = logger;\n","var Transform = require('../../common/transform.js'),\n color = require('./util.js'),\n colors = { debug: ['gray'], info: ['purple' ], warn: [ 'yellow', true ], error: [ 'red', true ] },\n logger = new Transform();\n\nlogger.write = function(name, level, args) {\n var fn = console.log;\n if(level != 'debug' && console[level]) {\n fn = console[level];\n }\n\n var subset = [], i = 0;\n if(level != 'info') {\n for(; i < args.length; i++) {\n if(typeof args[i] != 'string') break;\n }\n fn.apply(console, [ '%c'+name +' '+ args.slice(0, i).join(' '), color.apply(color, colors[level]) ].concat(args.slice(i)));\n } else {\n fn.apply(console, [ '%c'+name, color.apply(color, colors[level]) ].concat(args));\n }\n};\n\n// NOP, because piping the formatted logs can only cause trouble.\nlogger.pipe = function() { };\n\nmodule.exports = logger;\n","var hex = {\n black: '#000',\n red: '#c23621',\n green: '#25bc26',\n yellow: '#bbbb00',\n blue: '#492ee1',\n magenta: '#d338d3',\n cyan: '#33bbc8',\n gray: '#808080',\n purple: '#708'\n};\nfunction color(fg, isInverse) {\n if(isInverse) {\n return 'color: #fff; background: '+hex[fg]+';';\n } else {\n return 'color: '+hex[fg]+';';\n }\n}\n\nmodule.exports = color;\n","var Minilog = require('../common/minilog.js');\n\nvar oldEnable = Minilog.enable,\n oldDisable = Minilog.disable,\n isChrome = (typeof navigator != 'undefined' && /chrome/i.test(navigator.userAgent)),\n console = require('./console.js');\n\n// Use a more capable logging backend if on Chrome\nMinilog.defaultBackend = (isChrome ? console.minilog : console);\n\n// apply enable inputs from localStorage and from the URL\nif(typeof window != 'undefined') {\n try {\n Minilog.enable(JSON.parse(window.localStorage['minilogSettings']));\n } catch(e) {}\n if(window.location && window.location.search) {\n var match = RegExp('[?&]minilog=([^&]*)').exec(window.location.search);\n match && Minilog.enable(decodeURIComponent(match[1]));\n }\n}\n\n// Make enable also add to localStorage\nMinilog.enable = function() {\n oldEnable.call(Minilog, true);\n try { window.localStorage['minilogSettings'] = JSON.stringify(true); } catch(e) {}\n return this;\n};\n\nMinilog.disable = function() {\n oldDisable.call(Minilog);\n try { delete window.localStorage.minilogSettings; } catch(e) {}\n return this;\n};\n\nexports = module.exports = Minilog;\n\nexports.backends = {\n array: require('./array.js'),\n browser: Minilog.defaultBackend,\n localStorage: require('./localstorage.js'),\n jQuery: require('./jquery_simple.js')\n};\n","var Transform = require('../common/transform.js');\n\nvar cid = new Date().valueOf().toString(36);\n\nfunction AjaxLogger(options) {\n this.url = options.url || '';\n this.cache = [];\n this.timer = null;\n this.interval = options.interval || 30*1000;\n this.enabled = true;\n this.jQuery = window.jQuery;\n this.extras = {};\n}\n\nTransform.mixin(AjaxLogger);\n\nAjaxLogger.prototype.write = function(name, level, args) {\n if(!this.timer) { this.init(); }\n this.cache.push([name, level].concat(args));\n};\n\nAjaxLogger.prototype.init = function() {\n if(!this.enabled || !this.jQuery) return;\n var self = this;\n this.timer = setTimeout(function() {\n var i, logs = [], ajaxData, url = self.url;\n if(self.cache.length == 0) return self.init();\n // Test each log line and only log the ones that are valid (e.g. don't have circular references).\n // Slight performance hit but benefit is we log all valid lines.\n for(i = 0; i < self.cache.length; i++) {\n try {\n JSON.stringify(self.cache[i]);\n logs.push(self.cache[i]);\n } catch(e) { }\n }\n if(self.jQuery.isEmptyObject(self.extras)) {\n ajaxData = JSON.stringify({ logs: logs });\n url = self.url + '?client_id=' + cid;\n } else {\n ajaxData = JSON.stringify(self.jQuery.extend({logs: logs}, self.extras));\n }\n\n self.jQuery.ajax(url, {\n type: 'POST',\n cache: false,\n processData: false,\n data: ajaxData,\n contentType: 'application/json',\n timeout: 10000\n }).success(function(data, status, jqxhr) {\n if(data.interval) {\n self.interval = Math.max(1000, data.interval);\n }\n }).error(function() {\n self.interval = 30000;\n }).always(function() {\n self.init();\n });\n self.cache = [];\n }, this.interval);\n};\n\nAjaxLogger.prototype.end = function() {};\n\n// wait until jQuery is defined. Useful if you don't control the load order.\nAjaxLogger.jQueryWait = function(onDone) {\n if(typeof window !== 'undefined' && (window.jQuery || window.$)) {\n return onDone(window.jQuery || window.$);\n } else if (typeof window !== 'undefined') {\n setTimeout(function() { AjaxLogger.jQueryWait(onDone); }, 200);\n }\n};\n\nmodule.exports = AjaxLogger;\n","var Transform = require('../common/transform.js'),\n cache = false;\n\nvar logger = new Transform();\n\nlogger.write = function(name, level, args) {\n if(typeof window == 'undefined' || typeof JSON == 'undefined' || !JSON.stringify || !JSON.parse) return;\n try {\n if(!cache) { cache = (window.localStorage.minilog ? JSON.parse(window.localStorage.minilog) : []); }\n cache.push([ new Date().toString(), name, level, args ]);\n window.localStorage.minilog = JSON.stringify(cache);\n } catch(e) {}\n};\n\nmodule.exports = logger;","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","/* globals __webpack_amd_options__ */\nmodule.exports = __webpack_amd_options__;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","module.exports = function() {\n return require(\"!!/home/runner/work/scratch-storage/scratch-storage/node_modules/worker-loader/dist/workers/InlineWorker.js\")(\"/******/ (function(modules) { // webpackBootstrap\\n/******/ \\t// The module cache\\n/******/ \\tvar installedModules = {};\\n/******/\\n/******/ \\t// The require function\\n/******/ \\tfunction __webpack_require__(moduleId) {\\n/******/\\n/******/ \\t\\t// Check if module is in cache\\n/******/ \\t\\tif(installedModules[moduleId]) {\\n/******/ \\t\\t\\treturn installedModules[moduleId].exports;\\n/******/ \\t\\t}\\n/******/ \\t\\t// Create a new module (and put it into the cache)\\n/******/ \\t\\tvar module = installedModules[moduleId] = {\\n/******/ \\t\\t\\ti: moduleId,\\n/******/ \\t\\t\\tl: false,\\n/******/ \\t\\t\\texports: {}\\n/******/ \\t\\t};\\n/******/\\n/******/ \\t\\t// Execute the module function\\n/******/ \\t\\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\\n/******/\\n/******/ \\t\\t// Flag the module as loaded\\n/******/ \\t\\tmodule.l = true;\\n/******/\\n/******/ \\t\\t// Return the exports of the module\\n/******/ \\t\\treturn module.exports;\\n/******/ \\t}\\n/******/\\n/******/\\n/******/ \\t// expose the modules object (__webpack_modules__)\\n/******/ \\t__webpack_require__.m = modules;\\n/******/\\n/******/ \\t// expose the module cache\\n/******/ \\t__webpack_require__.c = installedModules;\\n/******/\\n/******/ \\t// define getter function for harmony exports\\n/******/ \\t__webpack_require__.d = function(exports, name, getter) {\\n/******/ \\t\\tif(!__webpack_require__.o(exports, name)) {\\n/******/ \\t\\t\\tObject.defineProperty(exports, name, { enumerable: true, get: getter });\\n/******/ \\t\\t}\\n/******/ \\t};\\n/******/\\n/******/ \\t// define __esModule on exports\\n/******/ \\t__webpack_require__.r = function(exports) {\\n/******/ \\t\\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\\n/******/ \\t\\t\\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\\n/******/ \\t\\t}\\n/******/ \\t\\tObject.defineProperty(exports, '__esModule', { value: true });\\n/******/ \\t};\\n/******/\\n/******/ \\t// create a fake namespace object\\n/******/ \\t// mode & 1: value is a module id, require it\\n/******/ \\t// mode & 2: merge all properties of value into the ns\\n/******/ \\t// mode & 4: return value when already ns object\\n/******/ \\t// mode & 8|1: behave like require\\n/******/ \\t__webpack_require__.t = function(value, mode) {\\n/******/ \\t\\tif(mode & 1) value = __webpack_require__(value);\\n/******/ \\t\\tif(mode & 8) return value;\\n/******/ \\t\\tif((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;\\n/******/ \\t\\tvar ns = Object.create(null);\\n/******/ \\t\\t__webpack_require__.r(ns);\\n/******/ \\t\\tObject.defineProperty(ns, 'default', { enumerable: true, value: value });\\n/******/ \\t\\tif(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));\\n/******/ \\t\\treturn ns;\\n/******/ \\t};\\n/******/\\n/******/ \\t// getDefaultExport function for compatibility with non-harmony modules\\n/******/ \\t__webpack_require__.n = function(module) {\\n/******/ \\t\\tvar getter = module && module.__esModule ?\\n/******/ \\t\\t\\tfunction getDefault() { return module['default']; } :\\n/******/ \\t\\t\\tfunction getModuleExports() { return module; };\\n/******/ \\t\\t__webpack_require__.d(getter, 'a', getter);\\n/******/ \\t\\treturn getter;\\n/******/ \\t};\\n/******/\\n/******/ \\t// Object.prototype.hasOwnProperty.call\\n/******/ \\t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\\n/******/\\n/******/ \\t// __webpack_public_path__\\n/******/ \\t__webpack_require__.p = \\\"\\\";\\n/******/\\n/******/\\n/******/ \\t// Load entry module and return exports\\n/******/ \\treturn __webpack_require__(__webpack_require__.s = \\\"./node_modules/babel-loader/lib/index.js?!./src/FetchWorkerTool.worker.js\\\");\\n/******/ })\\n/************************************************************************/\\n/******/ ({\\n\\n/***/ \\\"./node_modules/babel-loader/lib/index.js?!./src/FetchWorkerTool.worker.js\\\":\\n/*!*******************************************************************************!*\\\\\\n !*** ./node_modules/babel-loader/lib??ref--4!./src/FetchWorkerTool.worker.js ***!\\n \\\\*******************************************************************************/\\n/*! no static exports found */\\n/***/ (function(module, exports, __webpack_require__) {\\n\\n/* eslint-env worker */\\n\\nvar crossFetch = __webpack_require__(/*! cross-fetch */ \\\"./node_modules/cross-fetch/dist/browser-ponyfill.js\\\").default;\\nvar jobsActive = 0;\\nvar complete = [];\\nvar intervalId = null;\\n\\n/**\\n * Register a step function.\\n *\\n * Step checks if there are completed jobs and if there are sends them to the\\n * parent. Then it checks the jobs count. If there are no further jobs, clear\\n * the step.\\n */\\nvar registerStep = function registerStep() {\\n intervalId = setInterval(function () {\\n if (complete.length) {\\n // Send our chunk of completed requests and instruct postMessage to\\n // transfer the buffers instead of copying them.\\n postMessage(complete.slice(),\\n // Instruct postMessage that these buffers in the sent message\\n // should use their Transferable trait. After the postMessage\\n // call the \\\"buffers\\\" will still be in complete if you looked,\\n // but they will all be length 0 as the data they reference has\\n // been sent to the window. This lets us send a lot of data\\n // without the normal postMessage behaviour of making a copy of\\n // all of the data for the window.\\n complete.map(function (response) {\\n return response.buffer;\\n }).filter(Boolean));\\n complete.length = 0;\\n }\\n if (jobsActive === 0) {\\n clearInterval(intervalId);\\n intervalId = null;\\n }\\n }, 1);\\n};\\n\\n/**\\n * Receive a job from the parent and fetch the requested data.\\n * @param {object} options.job A job id, url, and options descriptor to perform.\\n */\\nvar onMessage = function onMessage(_ref) {\\n var job = _ref.data;\\n if (jobsActive === 0 && !intervalId) {\\n registerStep();\\n }\\n jobsActive++;\\n crossFetch(job.url, job.options).then(function (result) {\\n if (result.ok) return result.arrayBuffer();\\n if (result.status === 404) return null;\\n return Promise.reject(result.status);\\n }).then(function (buffer) {\\n return complete.push({\\n id: job.id,\\n buffer: buffer\\n });\\n }).catch(function (error) {\\n return complete.push({\\n id: job.id,\\n error: error && error.message || \\\"Failed request: \\\".concat(job.url)\\n });\\n }).then(function () {\\n return jobsActive--;\\n });\\n};\\n\\n// crossFetch means \\\"fetch\\\" is now always supported\\npostMessage({\\n support: {\\n fetch: true\\n }\\n});\\nself.addEventListener('message', onMessage);\\n\\n/***/ }),\\n\\n/***/ \\\"./node_modules/cross-fetch/dist/browser-ponyfill.js\\\":\\n/*!***********************************************************!*\\\\\\n !*** ./node_modules/cross-fetch/dist/browser-ponyfill.js ***!\\n \\\\***********************************************************/\\n/*! no static exports found */\\n/***/ (function(module, exports) {\\n\\nvar global = typeof self !== 'undefined' ? self : this;\\nvar __self__ = (function () {\\nfunction F() {\\nthis.fetch = false;\\nthis.DOMException = global.DOMException\\n}\\nF.prototype = global;\\nreturn new F();\\n})();\\n(function(self) {\\n\\nvar irrelevant = (function (exports) {\\n\\n var support = {\\n searchParams: 'URLSearchParams' in self,\\n iterable: 'Symbol' in self && 'iterator' in Symbol,\\n blob:\\n 'FileReader' in self &&\\n 'Blob' in self &&\\n (function() {\\n try {\\n new Blob();\\n return true\\n } catch (e) {\\n return false\\n }\\n })(),\\n formData: 'FormData' in self,\\n arrayBuffer: 'ArrayBuffer' in self\\n };\\n\\n function isDataView(obj) {\\n return obj && DataView.prototype.isPrototypeOf(obj)\\n }\\n\\n if (support.arrayBuffer) {\\n var viewClasses = [\\n '[object Int8Array]',\\n '[object Uint8Array]',\\n '[object Uint8ClampedArray]',\\n '[object Int16Array]',\\n '[object Uint16Array]',\\n '[object Int32Array]',\\n '[object Uint32Array]',\\n '[object Float32Array]',\\n '[object Float64Array]'\\n ];\\n\\n var isArrayBufferView =\\n ArrayBuffer.isView ||\\n function(obj) {\\n return obj && viewClasses.indexOf(Object.prototype.toString.call(obj)) > -1\\n };\\n }\\n\\n function normalizeName(name) {\\n if (typeof name !== 'string') {\\n name = String(name);\\n }\\n if (/[^a-z0-9\\\\-#$%&'*+.^_`|~]/i.test(name)) {\\n throw new TypeError('Invalid character in header field name')\\n }\\n return name.toLowerCase()\\n }\\n\\n function normalizeValue(value) {\\n if (typeof value !== 'string') {\\n value = String(value);\\n }\\n return value\\n }\\n\\n // Build a destructive iterator for the value list\\n function iteratorFor(items) {\\n var iterator = {\\n next: function() {\\n var value = items.shift();\\n return {done: value === undefined, value: value}\\n }\\n };\\n\\n if (support.iterable) {\\n iterator[Symbol.iterator] = function() {\\n return iterator\\n };\\n }\\n\\n return iterator\\n }\\n\\n function Headers(headers) {\\n this.map = {};\\n\\n if (headers instanceof Headers) {\\n headers.forEach(function(value, name) {\\n this.append(name, value);\\n }, this);\\n } else if (Array.isArray(headers)) {\\n headers.forEach(function(header) {\\n this.append(header[0], header[1]);\\n }, this);\\n } else if (headers) {\\n Object.getOwnPropertyNames(headers).forEach(function(name) {\\n this.append(name, headers[name]);\\n }, this);\\n }\\n }\\n\\n Headers.prototype.append = function(name, value) {\\n name = normalizeName(name);\\n value = normalizeValue(value);\\n var oldValue = this.map[name];\\n this.map[name] = oldValue ? oldValue + ', ' + value : value;\\n };\\n\\n Headers.prototype['delete'] = function(name) {\\n delete this.map[normalizeName(name)];\\n };\\n\\n Headers.prototype.get = function(name) {\\n name = normalizeName(name);\\n return this.has(name) ? this.map[name] : null\\n };\\n\\n Headers.prototype.has = function(name) {\\n return this.map.hasOwnProperty(normalizeName(name))\\n };\\n\\n Headers.prototype.set = function(name, value) {\\n this.map[normalizeName(name)] = normalizeValue(value);\\n };\\n\\n Headers.prototype.forEach = function(callback, thisArg) {\\n for (var name in this.map) {\\n if (this.map.hasOwnProperty(name)) {\\n callback.call(thisArg, this.map[name], name, this);\\n }\\n }\\n };\\n\\n Headers.prototype.keys = function() {\\n var items = [];\\n this.forEach(function(value, name) {\\n items.push(name);\\n });\\n return iteratorFor(items)\\n };\\n\\n Headers.prototype.values = function() {\\n var items = [];\\n this.forEach(function(value) {\\n items.push(value);\\n });\\n return iteratorFor(items)\\n };\\n\\n Headers.prototype.entries = function() {\\n var items = [];\\n this.forEach(function(value, name) {\\n items.push([name, value]);\\n });\\n return iteratorFor(items)\\n };\\n\\n if (support.iterable) {\\n Headers.prototype[Symbol.iterator] = Headers.prototype.entries;\\n }\\n\\n function consumed(body) {\\n if (body.bodyUsed) {\\n return Promise.reject(new TypeError('Already read'))\\n }\\n body.bodyUsed = true;\\n }\\n\\n function fileReaderReady(reader) {\\n return new Promise(function(resolve, reject) {\\n reader.onload = function() {\\n resolve(reader.result);\\n };\\n reader.onerror = function() {\\n reject(reader.error);\\n };\\n })\\n }\\n\\n function readBlobAsArrayBuffer(blob) {\\n var reader = new FileReader();\\n var promise = fileReaderReady(reader);\\n reader.readAsArrayBuffer(blob);\\n return promise\\n }\\n\\n function readBlobAsText(blob) {\\n var reader = new FileReader();\\n var promise = fileReaderReady(reader);\\n reader.readAsText(blob);\\n return promise\\n }\\n\\n function readArrayBufferAsText(buf) {\\n var view = new Uint8Array(buf);\\n var chars = new Array(view.length);\\n\\n for (var i = 0; i < view.length; i++) {\\n chars[i] = String.fromCharCode(view[i]);\\n }\\n return chars.join('')\\n }\\n\\n function bufferClone(buf) {\\n if (buf.slice) {\\n return buf.slice(0)\\n } else {\\n var view = new Uint8Array(buf.byteLength);\\n view.set(new Uint8Array(buf));\\n return view.buffer\\n }\\n }\\n\\n function Body() {\\n this.bodyUsed = false;\\n\\n this._initBody = function(body) {\\n this._bodyInit = body;\\n if (!body) {\\n this._bodyText = '';\\n } else if (typeof body === 'string') {\\n this._bodyText = body;\\n } else if (support.blob && Blob.prototype.isPrototypeOf(body)) {\\n this._bodyBlob = body;\\n } else if (support.formData && FormData.prototype.isPrototypeOf(body)) {\\n this._bodyFormData = body;\\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\\n this._bodyText = body.toString();\\n } else if (support.arrayBuffer && support.blob && isDataView(body)) {\\n this._bodyArrayBuffer = bufferClone(body.buffer);\\n // IE 10-11 can't handle a DataView body.\\n this._bodyInit = new Blob([this._bodyArrayBuffer]);\\n } else if (support.arrayBuffer && (ArrayBuffer.prototype.isPrototypeOf(body) || isArrayBufferView(body))) {\\n this._bodyArrayBuffer = bufferClone(body);\\n } else {\\n this._bodyText = body = Object.prototype.toString.call(body);\\n }\\n\\n if (!this.headers.get('content-type')) {\\n if (typeof body === 'string') {\\n this.headers.set('content-type', 'text/plain;charset=UTF-8');\\n } else if (this._bodyBlob && this._bodyBlob.type) {\\n this.headers.set('content-type', this._bodyBlob.type);\\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\\n this.headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8');\\n }\\n }\\n };\\n\\n if (support.blob) {\\n this.blob = function() {\\n var rejected = consumed(this);\\n if (rejected) {\\n return rejected\\n }\\n\\n if (this._bodyBlob) {\\n return Promise.resolve(this._bodyBlob)\\n } else if (this._bodyArrayBuffer) {\\n return Promise.resolve(new Blob([this._bodyArrayBuffer]))\\n } else if (this._bodyFormData) {\\n throw new Error('could not read FormData body as blob')\\n } else {\\n return Promise.resolve(new Blob([this._bodyText]))\\n }\\n };\\n\\n this.arrayBuffer = function() {\\n if (this._bodyArrayBuffer) {\\n return consumed(this) || Promise.resolve(this._bodyArrayBuffer)\\n } else {\\n return this.blob().then(readBlobAsArrayBuffer)\\n }\\n };\\n }\\n\\n this.text = function() {\\n var rejected = consumed(this);\\n if (rejected) {\\n return rejected\\n }\\n\\n if (this._bodyBlob) {\\n return readBlobAsText(this._bodyBlob)\\n } else if (this._bodyArrayBuffer) {\\n return Promise.resolve(readArrayBufferAsText(this._bodyArrayBuffer))\\n } else if (this._bodyFormData) {\\n throw new Error('could not read FormData body as text')\\n } else {\\n return Promise.resolve(this._bodyText)\\n }\\n };\\n\\n if (support.formData) {\\n this.formData = function() {\\n return this.text().then(decode)\\n };\\n }\\n\\n this.json = function() {\\n return this.text().then(JSON.parse)\\n };\\n\\n return this\\n }\\n\\n // HTTP methods whose capitalization should be normalized\\n var methods = ['DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT'];\\n\\n function normalizeMethod(method) {\\n var upcased = method.toUpperCase();\\n return methods.indexOf(upcased) > -1 ? upcased : method\\n }\\n\\n function Request(input, options) {\\n options = options || {};\\n var body = options.body;\\n\\n if (input instanceof Request) {\\n if (input.bodyUsed) {\\n throw new TypeError('Already read')\\n }\\n this.url = input.url;\\n this.credentials = input.credentials;\\n if (!options.headers) {\\n this.headers = new Headers(input.headers);\\n }\\n this.method = input.method;\\n this.mode = input.mode;\\n this.signal = input.signal;\\n if (!body && input._bodyInit != null) {\\n body = input._bodyInit;\\n input.bodyUsed = true;\\n }\\n } else {\\n this.url = String(input);\\n }\\n\\n this.credentials = options.credentials || this.credentials || 'same-origin';\\n if (options.headers || !this.headers) {\\n this.headers = new Headers(options.headers);\\n }\\n this.method = normalizeMethod(options.method || this.method || 'GET');\\n this.mode = options.mode || this.mode || null;\\n this.signal = options.signal || this.signal;\\n this.referrer = null;\\n\\n if ((this.method === 'GET' || this.method === 'HEAD') && body) {\\n throw new TypeError('Body not allowed for GET or HEAD requests')\\n }\\n this._initBody(body);\\n }\\n\\n Request.prototype.clone = function() {\\n return new Request(this, {body: this._bodyInit})\\n };\\n\\n function decode(body) {\\n var form = new FormData();\\n body\\n .trim()\\n .split('&')\\n .forEach(function(bytes) {\\n if (bytes) {\\n var split = bytes.split('=');\\n var name = split.shift().replace(/\\\\+/g, ' ');\\n var value = split.join('=').replace(/\\\\+/g, ' ');\\n form.append(decodeURIComponent(name), decodeURIComponent(value));\\n }\\n });\\n return form\\n }\\n\\n function parseHeaders(rawHeaders) {\\n var headers = new Headers();\\n // Replace instances of \\\\r\\\\n and \\\\n followed by at least one space or horizontal tab with a space\\n // https://tools.ietf.org/html/rfc7230#section-3.2\\n var preProcessedHeaders = rawHeaders.replace(/\\\\r?\\\\n[\\\\t ]+/g, ' ');\\n preProcessedHeaders.split(/\\\\r?\\\\n/).forEach(function(line) {\\n var parts = line.split(':');\\n var key = parts.shift().trim();\\n if (key) {\\n var value = parts.join(':').trim();\\n headers.append(key, value);\\n }\\n });\\n return headers\\n }\\n\\n Body.call(Request.prototype);\\n\\n function Response(bodyInit, options) {\\n if (!options) {\\n options = {};\\n }\\n\\n this.type = 'default';\\n this.status = options.status === undefined ? 200 : options.status;\\n this.ok = this.status >= 200 && this.status < 300;\\n this.statusText = 'statusText' in options ? options.statusText : 'OK';\\n this.headers = new Headers(options.headers);\\n this.url = options.url || '';\\n this._initBody(bodyInit);\\n }\\n\\n Body.call(Response.prototype);\\n\\n Response.prototype.clone = function() {\\n return new Response(this._bodyInit, {\\n status: this.status,\\n statusText: this.statusText,\\n headers: new Headers(this.headers),\\n url: this.url\\n })\\n };\\n\\n Response.error = function() {\\n var response = new Response(null, {status: 0, statusText: ''});\\n response.type = 'error';\\n return response\\n };\\n\\n var redirectStatuses = [301, 302, 303, 307, 308];\\n\\n Response.redirect = function(url, status) {\\n if (redirectStatuses.indexOf(status) === -1) {\\n throw new RangeError('Invalid status code')\\n }\\n\\n return new Response(null, {status: status, headers: {location: url}})\\n };\\n\\n exports.DOMException = self.DOMException;\\n try {\\n new exports.DOMException();\\n } catch (err) {\\n exports.DOMException = function(message, name) {\\n this.message = message;\\n this.name = name;\\n var error = Error(message);\\n this.stack = error.stack;\\n };\\n exports.DOMException.prototype = Object.create(Error.prototype);\\n exports.DOMException.prototype.constructor = exports.DOMException;\\n }\\n\\n function fetch(input, init) {\\n return new Promise(function(resolve, reject) {\\n var request = new Request(input, init);\\n\\n if (request.signal && request.signal.aborted) {\\n return reject(new exports.DOMException('Aborted', 'AbortError'))\\n }\\n\\n var xhr = new XMLHttpRequest();\\n\\n function abortXhr() {\\n xhr.abort();\\n }\\n\\n xhr.onload = function() {\\n var options = {\\n status: xhr.status,\\n statusText: xhr.statusText,\\n headers: parseHeaders(xhr.getAllResponseHeaders() || '')\\n };\\n options.url = 'responseURL' in xhr ? xhr.responseURL : options.headers.get('X-Request-URL');\\n var body = 'response' in xhr ? xhr.response : xhr.responseText;\\n resolve(new Response(body, options));\\n };\\n\\n xhr.onerror = function() {\\n reject(new TypeError('Network request failed'));\\n };\\n\\n xhr.ontimeout = function() {\\n reject(new TypeError('Network request failed'));\\n };\\n\\n xhr.onabort = function() {\\n reject(new exports.DOMException('Aborted', 'AbortError'));\\n };\\n\\n xhr.open(request.method, request.url, true);\\n\\n if (request.credentials === 'include') {\\n xhr.withCredentials = true;\\n } else if (request.credentials === 'omit') {\\n xhr.withCredentials = false;\\n }\\n\\n if ('responseType' in xhr && support.blob) {\\n xhr.responseType = 'blob';\\n }\\n\\n request.headers.forEach(function(value, name) {\\n xhr.setRequestHeader(name, value);\\n });\\n\\n if (request.signal) {\\n request.signal.addEventListener('abort', abortXhr);\\n\\n xhr.onreadystatechange = function() {\\n // DONE (success or failure)\\n if (xhr.readyState === 4) {\\n request.signal.removeEventListener('abort', abortXhr);\\n }\\n };\\n }\\n\\n xhr.send(typeof request._bodyInit === 'undefined' ? null : request._bodyInit);\\n })\\n }\\n\\n fetch.polyfill = true;\\n\\n if (!self.fetch) {\\n self.fetch = fetch;\\n self.Headers = Headers;\\n self.Request = Request;\\n self.Response = Response;\\n }\\n\\n exports.Headers = Headers;\\n exports.Request = Request;\\n exports.Response = Response;\\n exports.fetch = fetch;\\n\\n Object.defineProperty(exports, '__esModule', { value: true });\\n\\n return exports;\\n\\n})({});\\n})(__self__);\\n__self__.fetch.ponyfill = true;\\n// Remove \\\"polyfill\\\" property added by whatwg-fetch\\ndelete __self__.fetch.polyfill;\\n// Choose between native implementation (global) or custom implementation (__self__)\\n// var ctx = global.fetch ? global : __self__;\\nvar ctx = __self__; // this line disable service worker support temporarily\\nexports = ctx.fetch // To enable: import fetch from 'cross-fetch'\\nexports.default = ctx.fetch // For TypeScript consumers without esModuleInterop.\\nexports.fetch = ctx.fetch // To enable: import {fetch} from 'cross-fetch'\\nexports.Headers = ctx.Headers\\nexports.Request = ctx.Request\\nexports.Response = ctx.Response\\nmodule.exports = exports\\n\\n\\n/***/ })\\n\\n/******/ });\\n//# sourceMappingURL=f6240eab828e6d415177.worker.js.map\", __webpack_public_path__ + \"f6240eab828e6d415177.worker.js\");\n};","'use strict';\n\n// http://stackoverflow.com/questions/10343913/how-to-create-a-web-worker-from-a-string\n\nvar URL = window.URL || window.webkitURL;\n\nmodule.exports = function (content, url) {\n try {\n try {\n var blob;\n\n try {\n // BlobBuilder = Deprecated, but widely implemented\n var BlobBuilder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;\n\n blob = new BlobBuilder();\n\n blob.append(content);\n\n blob = blob.getBlob();\n } catch (e) {\n // The proposed API\n blob = new Blob([content]);\n }\n\n return new Worker(URL.createObjectURL(blob));\n } catch (e) {\n return new Worker('data:application/javascript,' + encodeURIComponent(content));\n }\n } catch (e) {\n if (!url) {\n throw Error('Inline worker is not supported');\n }\n\n return new Worker(url);\n }\n};","// Use JS implemented TextDecoder and TextEncoder if it is not provided by the\n// browser.\nlet _TextDecoder;\nlet _TextEncoder;\nif (typeof TextDecoder === 'undefined' || typeof TextEncoder === 'undefined') {\n // Wait to require the text encoding polyfill until we know it's needed.\n // eslint-disable-next-line global-require\n const encoding = require('fastestsmallesttextencoderdecoder');\n _TextDecoder = encoding.TextDecoder;\n _TextEncoder = encoding.TextEncoder;\n} else {\n _TextDecoder = TextDecoder;\n _TextEncoder = TextEncoder;\n}\n\nconst md5 = require('js-md5');\n\nconst memoizedToString = (function () {\n /**\n * The maximum length of a chunk before encoding it into base64.\n *\n * 32766 is a multiple of 3 so btoa does not need to use padding characters\n * except for the final chunk where that is fine. 32766 is also close to\n * 32768 so it is close to a size an memory allocator would prefer.\n * @const {number}\n */\n const BTOA_CHUNK_MAX_LENGTH = 32766;\n\n /**\n * An array cache of bytes to characters.\n * @const {?Array.<string>}\n */\n let fromCharCode = null;\n\n const strings = {};\n return (assetId, data) => {\n if (!Object.prototype.hasOwnProperty.call(strings, assetId)) {\n if (typeof btoa === 'undefined') {\n // Use a library that does not need btoa to run.\n /* eslint-disable-next-line global-require */\n const base64js = require('base64-js');\n strings[assetId] = base64js.fromByteArray(data);\n } else {\n // Native btoa is faster than javascript translation. Use js to\n // create a \"binary\" string and btoa to encode it.\n if (fromCharCode === null) {\n // Cache the first 256 characters for input byte values.\n fromCharCode = new Array(256);\n for (let i = 0; i < 256; i++) {\n fromCharCode[i] = String.fromCharCode(i);\n }\n }\n\n const {length} = data;\n let s = '';\n // Iterate over chunks of the binary data.\n for (let i = 0, e = 0; i < length; i = e) {\n // Create small chunks to cause more small allocations and\n // less large allocations.\n e = Math.min(e + BTOA_CHUNK_MAX_LENGTH, length);\n let s_ = '';\n for (let j = i; j < e; j += 1) {\n s_ += fromCharCode[data[j]];\n }\n // Encode the latest chunk so the we create one big output\n // string instead of creating a big input string and then\n // one big output string.\n s += btoa(s_);\n }\n strings[assetId] = s;\n }\n }\n return strings[assetId];\n };\n}());\n\nclass Asset {\n /**\n * Construct an Asset.\n * @param {AssetType} assetType - The type of this asset (sound, image, etc.)\n * @param {string} assetId - The ID of this asset.\n * @param {DataFormat} [dataFormat] - The format of the data (WAV, PNG, etc.); required iff `data` is present.\n * @param {Buffer} [data] - The in-memory data for this asset; optional.\n * @param {bool} [generateId] - Whether to create id from an md5 hash of data\n */\n constructor (assetType, assetId, dataFormat, data, generateId) {\n /** @type {AssetType} */\n this.assetType = assetType;\n\n /** @type {string} */\n this.assetId = assetId;\n\n this.setData(data, dataFormat || assetType.runtimeFormat, generateId);\n\n /** @type {Asset[]} */\n this.dependencies = [];\n }\n\n setData (data, dataFormat, generateId) {\n if (data && !dataFormat) {\n throw new Error('Data provided without specifying its format');\n }\n\n /** @type {DataFormat} */\n this.dataFormat = dataFormat;\n\n /** @type {Buffer} */\n this.data = data;\n\n if (generateId) this.assetId = md5(data);\n\n // Mark as clean only if set is being called without generateId\n // If a new id is being generated, mark this asset as not clean\n this.clean = !generateId;\n }\n\n /**\n * @returns {string} - This asset's data, decoded as text.\n */\n decodeText () {\n const decoder = new _TextDecoder();\n return decoder.decode(this.data);\n }\n\n /**\n * Same as `setData` but encodes text first.\n * @param {string} data - the text data to encode and store.\n * @param {DataFormat} dataFormat - the format of the data (DataFormat.SVG for example).\n * @param {bool} generateId - after setting data, set the id to an md5 of the data?\n */\n encodeTextData (data, dataFormat, generateId) {\n const encoder = new _TextEncoder();\n this.setData(encoder.encode(data), dataFormat, generateId);\n }\n\n /**\n * @param {string} [contentType] - Optionally override the content type to be included in the data URI.\n * @returns {string} - A data URI representing the asset's data.\n */\n encodeDataURI (contentType) {\n contentType = contentType || this.assetType.contentType;\n return `data:${contentType};base64,${memoizedToString(this.assetId, this.data)}`;\n }\n}\n\nmodule.exports = Asset;\n","const DataFormat = require('./DataFormat');\n\n/**\n * Enumeration of the supported asset types.\n * @type {Object.<String,AssetType>}\n * @typedef {Object} AssetType - Information about a supported asset type.\n * @property {string} contentType - the MIME type associated with this kind of data. Useful for data URIs, etc.\n * @property {string} name - The human-readable name of this asset type.\n * @property {DataFormat} runtimeFormat - The default format used for runtime, in-memory storage of this asset. For\n * example, a project stored in SB2 format on disk will be returned as JSON when loaded into memory.\n * @property {boolean} immutable - Indicates if the asset id is determined by the asset content.\n */\nconst AssetType = {\n ImageBitmap: {\n contentType: 'image/png',\n name: 'ImageBitmap',\n runtimeFormat: DataFormat.PNG,\n immutable: true\n },\n ImageVector: {\n contentType: 'image/svg+xml',\n name: 'ImageVector',\n runtimeFormat: DataFormat.SVG,\n immutable: true\n },\n Project: {\n contentType: 'application/json',\n name: 'Project',\n runtimeFormat: DataFormat.JSON,\n immutable: false\n },\n Sound: {\n contentType: 'audio/x-wav',\n name: 'Sound',\n runtimeFormat: DataFormat.WAV,\n immutable: true\n },\n Sprite: {\n contentType: 'application/json',\n name: 'Sprite',\n runtimeFormat: DataFormat.JSON,\n immutable: true\n }\n};\n\nmodule.exports = AssetType;\n","const md5 = require('js-md5');\n\nconst log = require('./log');\n\nconst Asset = require('./Asset');\nconst AssetType = require('./AssetType');\nconst DataFormat = require('./DataFormat');\nconst Helper = require('./Helper');\n\n/**\n * @typedef {object} BuiltinAssetRecord\n * @property {AssetType} type - The type of the asset.\n * @property {DataFormat} format - The format of the asset's data.\n * @property {?string} id - The asset's unique ID.\n * @property {Buffer} data - The asset's data.\n */\n\n/**\n * @type {BuiltinAssetRecord[]}\n */\nconst DefaultAssets = [\n {\n type: AssetType.ImageBitmap,\n format: DataFormat.PNG,\n id: null,\n data: Buffer.from(\n require('./builtins/defaultBitmap.png') // eslint-disable-line global-require\n )\n },\n {\n type: AssetType.Sound,\n format: DataFormat.WAV,\n id: null,\n data: Buffer.from(\n require('./builtins/defaultSound.wav') // eslint-disable-line global-require\n )\n },\n {\n type: AssetType.ImageVector,\n format: DataFormat.SVG,\n id: null,\n data: Buffer.from(\n require('./builtins/defaultVector.svg') // eslint-disable-line global-require\n )\n }\n];\n\n/**\n * @type {BuiltinAssetRecord[]}\n */\nconst BuiltinAssets = DefaultAssets.concat([\n]);\n\nclass BuiltinHelper extends Helper {\n constructor (parent) {\n super(parent);\n\n /**\n * In-memory storage for all built-in assets.\n * @type {Object.<AssetType, AssetIdMap>} Maps asset type to a map of asset ID to actual assets.\n * @typedef {Object.<string, BuiltinAssetRecord>} AssetIdMap - Maps asset ID to asset.\n */\n this.assets = {};\n\n BuiltinAssets.forEach(assetRecord => {\n assetRecord.id = this._store(assetRecord.type, assetRecord.format, assetRecord.data, assetRecord.id);\n });\n }\n\n /**\n * Call `setDefaultAssetId` on the parent `ScratchStorage` instance to register all built-in default assets.\n */\n registerDefaultAssets () {\n const numAssets = DefaultAssets.length;\n for (let assetIndex = 0; assetIndex < numAssets; ++assetIndex) {\n const assetRecord = DefaultAssets[assetIndex];\n this.parent.setDefaultAssetId(assetRecord.type, assetRecord.id);\n }\n }\n\n\n /**\n * Synchronously fetch a cached asset for a given asset id. Returns null if not found.\n * @param {string} assetId - The id for the asset to fetch.\n * @returns {?Asset} The asset for assetId, if it exists.\n */\n get (assetId) {\n let asset = null;\n if (Object.prototype.hasOwnProperty.call(this.assets, assetId)) {\n /** @type{BuiltinAssetRecord} */\n const assetRecord = this.assets[assetId];\n asset = new Asset(assetRecord.type, assetRecord.id, assetRecord.format, assetRecord.data);\n }\n return asset;\n }\n\n /**\n * Alias for store (old name of store)\n * @deprecated Use BuiltinHelper.store\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {string} id - The id for the cached asset.\n * @returns {string} The calculated id of the cached asset, or the supplied id if the asset is mutable.\n */\n cache (assetType, dataFormat, data, id) {\n log.warn('Deprecation: BuiltinHelper.cache has been replaced with BuiltinHelper.store.');\n return this.store(assetType, dataFormat, data, id);\n }\n\n /**\n * Deprecated external API for _store\n * @deprecated Not for external use. Create assets and keep track of them outside of the storage instance.\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {(string|number)} id - The id for the cached asset.\n * @returns {string} The calculated id of the cached asset, or the supplied id if the asset is mutable.\n */\n store (assetType, dataFormat, data, id) {\n log.warn('Deprecation: use Storage.createAsset. BuiltinHelper is for internal use only.');\n return this._store(assetType, dataFormat, data, id);\n }\n\n /**\n * Cache an asset for future lookups by ID.\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {(string|number)} id - The id for the cached asset.\n * @returns {string} The calculated id of the cached asset, or the supplied id if the asset is mutable.\n */\n _store (assetType, dataFormat, data, id) {\n if (!dataFormat) throw new Error('Data cached without specifying its format');\n if (id !== '' && id !== null && typeof id !== 'undefined') {\n if (Object.prototype.hasOwnProperty.call(this.assets, id) && assetType.immutable) return id;\n } else if (assetType.immutable) {\n id = md5(data);\n } else {\n throw new Error('Tried to cache data without an id');\n }\n this.assets[id] = {\n type: assetType,\n format: dataFormat,\n id: id,\n data: data\n };\n return id;\n }\n\n /**\n * Fetch an asset but don't process dependencies.\n * @param {AssetType} assetType - The type of asset to fetch.\n * @param {string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @return {?Promise.<Asset>} A promise for the contents of the asset.\n */\n load (assetType, assetId) {\n if (!this.get(assetId)) {\n // Return null immediately so Storage can quickly move to trying the\n // next helper.\n return null;\n }\n return Promise.resolve(this.get(assetId));\n }\n}\n\nmodule.exports = BuiltinHelper;\n","/**\n * Enumeration of the supported data formats.\n * @enum {string}\n */\nconst DataFormat = {\n JPG: 'jpg',\n JSON: 'json',\n MP3: 'mp3',\n PNG: 'png',\n SB2: 'sb2',\n SB3: 'sb3',\n SVG: 'svg',\n WAV: 'wav'\n};\n\nmodule.exports = DataFormat;\n","const {scratchFetch} = require('./scratchFetch');\n\n/**\n * @typedef {Request & {withCredentials: boolean}} ScratchSendRequest\n */\n\n/**\n * Get and send assets with the fetch standard web api.\n */\nclass FetchTool {\n /**\n * Is get supported?\n * Always true for `FetchTool` because `scratchFetch` ponyfills `fetch` if necessary.\n * @returns {boolean} Is get supported?\n */\n get isGetSupported () {\n return true;\n }\n\n /**\n * Request data from a server with fetch.\n * @param {Request} reqConfig - Request configuration for data to get.\n * @returns {Promise.<Uint8Array?>} Resolve to Buffer of data from server.\n */\n get ({url, ...options}) {\n return scratchFetch(url, Object.assign({method: 'GET'}, options))\n .then(result => {\n if (result.ok) return result.arrayBuffer().then(b => new Uint8Array(b));\n if (result.status === 404) return null;\n return Promise.reject(result.status); // TODO: we should throw a proper error\n });\n }\n\n /**\n * Is sending supported?\n * Always true for `FetchTool` because `scratchFetch` ponyfills `fetch` if necessary.\n * @returns {boolean} Is sending supported?\n */\n get isSendSupported () {\n return true;\n }\n\n /**\n * Send data to a server with fetch.\n * @param {ScratchSendRequest} reqConfig - Request configuration for data to send.\n * @returns {Promise.<string>} Server returned metadata.\n */\n send ({url, withCredentials = false, ...options}) {\n return scratchFetch(url, Object.assign({\n credentials: withCredentials ? 'include' : 'omit'\n }, options))\n .then(response => {\n if (response.ok) return response.text();\n return Promise.reject(response.status);\n });\n }\n}\n\nmodule.exports = FetchTool;\n","const {Headers, applyMetadata} = require('./scratchFetch');\n\n/**\n * Get and send assets with a worker that uses fetch.\n */\nclass PrivateFetchWorkerTool {\n constructor () {\n /**\n * What does the worker support of the APIs we need?\n * @type {{fetch:boolean}}\n */\n this._workerSupport = {\n fetch: typeof fetch !== 'undefined'\n };\n\n /**\n * A possible error occurred standing up the worker.\n * @type {Error?}\n */\n this._supportError = null;\n\n /**\n * The worker that runs fetch and returns data for us.\n * @type {Worker?}\n */\n this.worker = null;\n\n /**\n * A map of ids to fetch job objects.\n * @type {object}\n */\n this.jobs = {};\n\n try {\n if (this.isGetSupported) {\n // eslint-disable-next-line global-require\n const FetchWorker = require('worker-loader?{\"inline\":true,\"fallback\":true}!./FetchWorkerTool.worker');\n\n const worker = new FetchWorker();\n\n worker.addEventListener('message', ({data}) => {\n if (data.support) {\n this._workerSupport = data.support;\n return;\n }\n for (const message of data) {\n if (this.jobs[message.id]) {\n if (message.error) {\n this.jobs[message.id].reject(message.error);\n } else {\n this.jobs[message.id].resolve(message.buffer);\n }\n delete this.jobs[message.id];\n }\n }\n });\n\n this.worker = worker;\n }\n } catch (error) {\n this._supportError = error;\n }\n }\n\n /**\n * Is get supported?\n *\n * false if the environment does not workers, fetch, or fetch from inside a\n * worker. Finding out the worker supports fetch is asynchronous and will\n * guess that it does if the window does until the worker can inform us.\n * @returns {boolean} Is get supported?\n */\n get isGetSupported () {\n return (\n typeof Worker !== 'undefined' &&\n this._workerSupport.fetch &&\n !this._supportError\n );\n }\n\n /**\n * Request data from a server with a worker using fetch.\n * @param {{url:string}} reqConfig - Request configuration for data to get.\n * @param {{method:string}} options - Additional options to configure fetch.\n * @returns {Promise.<Buffer|Uint8Array|null>} Resolve to Buffer of data from server.\n */\n get ({url, ...options}) {\n return new Promise((resolve, reject) => {\n // TODO: Use a Scratch standard ID generator ...\n const id = Math.random().toString(16)\n .substring(2);\n const augmentedOptions = applyMetadata(\n Object.assign({method: 'GET'}, options)\n );\n // the Fetch spec says options.headers could be:\n // \"A Headers object, an object literal, or an array of two-item arrays to set request's headers.\"\n // structured clone (postMessage) doesn't support Headers objects\n // so turn it into an array of two-item arrays to make it to the worker intact\n if (augmentedOptions && augmentedOptions.headers instanceof Headers) {\n augmentedOptions.headers = Array.from(augmentedOptions.headers.entries());\n }\n this.worker.postMessage({\n id,\n url,\n options: augmentedOptions\n });\n this.jobs[id] = {\n id,\n resolve,\n reject\n };\n })\n /* eslint no-confusing-arrow: [\"error\", {\"allowParens\": true}] */\n .then(body => (body ? new Uint8Array(body) : null));\n }\n\n /**\n * Is sending supported? always false for FetchWorkerTool.\n * @returns {boolean} Is sending supported?\n */\n get isSendSupported () {\n return false;\n }\n\n /**\n * Send data to a server.\n * @throws {Error} A not implemented error.\n */\n send () {\n throw new Error('Not implemented.');\n }\n\n /**\n * Return a static PrivateFetchWorkerTool instance on demand.\n * @returns {PrivateFetchWorkerTool} A static PrivateFetchWorkerTool\n * instance\n */\n static get instance () {\n if (!this._instance) {\n this._instance = new PrivateFetchWorkerTool();\n }\n return this._instance;\n }\n}\n\n/**\n * Get and send assets with a worker that uses fetch.\n */\nclass PublicFetchWorkerTool {\n constructor () {\n /**\n * Shared instance of an internal worker. PublicFetchWorkerTool proxies\n * it.\n * @type {PrivateFetchWorkerTool}\n */\n this.inner = PrivateFetchWorkerTool.instance;\n }\n\n /**\n * Is get supported?\n * @returns {boolean} Is get supported?\n */\n get isGetSupported () {\n return this.inner.isGetSupported;\n }\n\n /**\n * Request data from a server with a worker that uses fetch.\n * @param {{url:string}} reqConfig - Request configuration for data to get.\n * @returns {Promise.<Buffer|Uint8Array|null>} Resolve to Buffer of data from server.\n */\n get (reqConfig) {\n return this.inner.get(reqConfig);\n }\n\n /**\n * Is sending supported?\n * @returns {boolean} Is sending supported?\n */\n get isSendSupported () {\n return false;\n }\n\n /**\n * Send data to a server with a worker that uses fetch.\n * @throws {Error} A not implemented error.\n */\n send () {\n throw new Error('Not implemented.');\n }\n}\n\nmodule.exports = PublicFetchWorkerTool;\n","/**\n * Base class for asset load/save helpers.\n * @abstract\n */\nclass Helper {\n constructor (parent) {\n this.parent = parent;\n }\n\n /**\n * Fetch an asset but don't process dependencies.\n * @param {AssetType} assetType - The type of asset to fetch.\n * @param {string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @param {DataFormat} dataFormat - The file format / file extension of the asset to fetch: PNG, JPG, etc.\n * @return {Promise.<Asset>} A promise for the contents of the asset.\n */\n load (assetType, assetId, dataFormat) {\n return Promise.reject(new Error(`No asset of type ${assetType} for ID ${assetId} with format ${dataFormat}`));\n }\n}\n\nmodule.exports = Helper;\n","const FetchWorkerTool = require('./FetchWorkerTool');\nconst FetchTool = require('./FetchTool');\n\n/**\n * @typedef {object} Request\n * @property {string} url\n * @property {*} body\n * @property {string} method\n * @property {boolean} withCredentials\n */\n\n/**\n * Get and send assets with other tools in sequence.\n */\nclass ProxyTool {\n constructor (filter = ProxyTool.TOOL_FILTER.ALL) {\n let tools;\n if (filter === ProxyTool.TOOL_FILTER.READY) {\n tools = [new FetchTool()];\n } else {\n tools = [new FetchWorkerTool(), new FetchTool()];\n }\n\n /**\n * Sequence of tools to proxy.\n * @type {Array.<Tool>}\n */\n this.tools = tools;\n }\n\n /**\n * Is get supported? false if all proxied tool return false.\n * @returns {boolean} Is get supported?\n */\n get isGetSupported () {\n return this.tools.some(tool => tool.isGetSupported);\n }\n\n /**\n * Request data from with one of the proxied tools.\n * @param {Request} reqConfig - Request configuration for data to get.\n * @returns {Promise.<Buffer>} Resolve to Buffer of data from server.\n */\n get (reqConfig) {\n let toolIndex = 0;\n const nextTool = err => {\n const tool = this.tools[toolIndex++];\n if (!tool) {\n throw err;\n }\n if (!tool.isGetSupported) {\n return nextTool(err);\n }\n return tool.get(reqConfig).catch(nextTool);\n };\n return nextTool();\n }\n\n /**\n * Is sending supported? false if all proxied tool return false.\n * @returns {boolean} Is sending supported?\n */\n get isSendSupported () {\n return this.tools.some(tool => tool.isSendSupported);\n }\n\n /**\n * Send data to a server with one of the proxied tools.\n * @param {Request} reqConfig - Request configuration for data to send.\n * @returns {Promise.<Buffer|string|object>} Server returned metadata.\n */\n send (reqConfig) {\n let toolIndex = 0;\n const nextTool = err => {\n const tool = this.tools[toolIndex++];\n if (!tool) {\n throw err;\n }\n if (!tool.isSendSupported) {\n return nextTool(err);\n }\n return tool.send(reqConfig).catch(nextTool);\n };\n return nextTool();\n }\n}\n\n/**\n * Constant values that filter the set of tools in a ProxyTool instance.\n * @enum {string}\n */\nProxyTool.TOOL_FILTER = {\n /**\n * Use all tools.\n */\n ALL: 'all',\n\n /**\n * Use tools that are ready right now.\n */\n READY: 'ready'\n};\n\nmodule.exports = ProxyTool;\n","const log = require('./log');\n\nconst BuiltinHelper = require('./BuiltinHelper');\nconst WebHelper = require('./WebHelper');\n\nconst _Asset = require('./Asset');\nconst _AssetType = require('./AssetType');\nconst _DataFormat = require('./DataFormat');\nconst _scratchFetch = require('./scratchFetch');\n\nclass ScratchStorage {\n constructor () {\n this.defaultAssetId = {};\n\n this.builtinHelper = new BuiltinHelper(this);\n this.webHelper = new WebHelper(this);\n this.builtinHelper.registerDefaultAssets(this);\n\n this._helpers = [\n {\n helper: this.builtinHelper,\n priority: 100\n },\n {\n helper: this.webHelper,\n priority: -100\n }\n ];\n }\n\n /**\n * @return {Asset} - the `Asset` class constructor.\n * @constructor\n */\n get Asset () {\n return _Asset;\n }\n\n /**\n * @return {AssetType} - the list of supported asset types.\n * @constructor\n */\n get AssetType () {\n return _AssetType;\n }\n\n /**\n * @return {DataFormat} - the list of supported data formats.\n * @constructor\n */\n get DataFormat () {\n return _DataFormat;\n }\n\n /**\n * Access the `scratchFetch` module within this library.\n * @return {module} the scratchFetch module, with properties for `scratchFetch`, `setMetadata`, etc.\n */\n get scratchFetch () {\n return _scratchFetch;\n }\n\n /**\n * @deprecated Please use the `Asset` member of a storage instance instead.\n * @return {Asset} - the `Asset` class constructor.\n * @constructor\n */\n static get Asset () {\n return _Asset;\n }\n\n /**\n * @deprecated Please use the `AssetType` member of a storage instance instead.\n * @return {AssetType} - the list of supported asset types.\n * @constructor\n */\n static get AssetType () {\n return _AssetType;\n }\n\n /**\n * Add a storage helper to this manager. Helpers with a higher priority number will be checked first when loading\n * or storing assets. For comparison, the helper for built-in assets has `priority=100` and the default web helper\n * has `priority=-100`. The relative order of helpers with equal priorities is undefined.\n * @param {Helper} helper - the helper to be added.\n * @param {number} [priority] - the priority for this new helper (default: 0).\n */\n addHelper (helper, priority = 0) {\n this._helpers.push({helper, priority});\n this._helpers.sort((a, b) => b.priority - a.priority);\n }\n\n /**\n * Synchronously fetch a cached asset from built-in storage. Assets are cached when they are loaded.\n * @param {string} assetId - The id of the asset to fetch.\n * @returns {?Asset} The asset, if it exists.\n */\n get (assetId) {\n return this.builtinHelper.get(assetId);\n }\n\n /**\n * Deprecated API for caching built-in assets. Use createAsset.\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {string} id - The id for the cached asset.\n * @returns {string} The calculated id of the cached asset, or the supplied id if the asset is mutable.\n */\n cache (assetType, dataFormat, data, id) {\n log.warn('Deprecation: Storage.cache is deprecated. Use Storage.createAsset, and store assets externally.');\n return this.builtinHelper._store(assetType, dataFormat, data, id);\n }\n\n /**\n * Construct an Asset, and optionally generate an md5 hash of its data to create an id\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {string} [id] - The id for the cached asset.\n * @param {bool} [generateId] - flag to set id to an md5 hash of data if `id` isn't supplied\n * @returns {Asset} generated Asset with `id` attribute set if not supplied\n */\n createAsset (assetType, dataFormat, data, id, generateId) {\n if (!dataFormat) throw new Error('Tried to create asset without a dataFormat');\n return new _Asset(assetType, id, dataFormat, data, generateId);\n }\n\n /**\n * Register a web-based source for assets. Sources will be checked in order of registration.\n * @param {Array.<AssetType>} types - The types of asset provided by this source.\n * @param {UrlFunction} getFunction - A function which computes a GET URL from an Asset.\n * @param {UrlFunction} createFunction - A function which computes a POST URL for asset data.\n * @param {UrlFunction} updateFunction - A function which computes a PUT URL for asset data.\n */\n addWebStore (types, getFunction, createFunction, updateFunction) {\n this.webHelper.addStore(types, getFunction, createFunction, updateFunction);\n }\n\n /**\n * Register a web-based source for assets. Sources will be checked in order of registration.\n * @deprecated Please use addWebStore\n * @param {Array.<AssetType>} types - The types of asset provided by this source.\n * @param {UrlFunction} urlFunction - A function which computes a GET URL from an Asset.\n */\n addWebSource (types, urlFunction) {\n log.warn('Deprecation: Storage.addWebSource has been replaced by addWebStore.');\n this.addWebStore(types, urlFunction);\n }\n\n /**\n * TODO: Should this be removed in favor of requesting an asset with `null` as the ID?\n * @param {AssetType} type - Get the default ID for assets of this type.\n * @return {?string} The ID of the default asset of the given type, if any.\n */\n getDefaultAssetId (type) {\n if (Object.prototype.hasOwnProperty.call(this.defaultAssetId, type.name)) {\n return this.defaultAssetId[type.name];\n }\n }\n\n /**\n * Set the default ID for a particular type of asset. This default asset will be used if a requested asset cannot\n * be found and automatic fallback is enabled. Ideally this should be an asset that is available locally or even\n * one built into this module.\n * TODO: Should this be removed in favor of requesting an asset with `null` as the ID?\n * @param {AssetType} type - The type of asset for which the default will be set.\n * @param {string} id - The default ID to use for this type of asset.\n */\n setDefaultAssetId (type, id) {\n this.defaultAssetId[type.name] = id;\n }\n\n /**\n * Fetch an asset by type & ID.\n * @param {AssetType} assetType - The type of asset to fetch. This also determines which asset store to use.\n * @param {string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @param {DataFormat} [dataFormat] - Optional: load this format instead of the AssetType's default.\n * @return {Promise.<Asset>} A promise for the requested Asset.\n * If the promise is resolved with non-null, the value is the requested asset.\n * If the promise is resolved with null, the desired asset could not be found with the current asset sources.\n * If the promise is rejected, there was an error on at least one asset source. HTTP 404 does not count as an\n * error here, but (for example) HTTP 403 does.\n */\n load (assetType, assetId, dataFormat) {\n /** @type {Helper[]} */\n const helpers = this._helpers.map(x => x.helper);\n const errors = [];\n dataFormat = dataFormat || assetType.runtimeFormat;\n\n let helperIndex = 0;\n let helper;\n const tryNextHelper = err => {\n if (err) { // Track the error, but continue looking\n errors.push(err);\n }\n\n helper = helpers[helperIndex++];\n\n if (helper) {\n const loading = helper.load(assetType, assetId, dataFormat);\n if (loading === null) {\n return tryNextHelper();\n }\n // Note that other attempts may have logged errors; if this succeeds they will be suppressed.\n return loading\n // TODO: maybe some types of error should prevent trying the next helper?\n .catch(tryNextHelper);\n } else if (errors.length > 0) {\n // We looked through all the helpers and couldn't find the asset, AND\n // at least one thing went wrong while we were looking.\n return Promise.reject(errors);\n }\n\n // Nothing went wrong but we couldn't find the asset.\n return Promise.resolve(null);\n };\n\n return tryNextHelper();\n }\n\n /**\n * Store an asset by type & ID.\n * @param {AssetType} assetType - The type of asset to fetch. This also determines which asset store to use.\n * @param {?DataFormat} [dataFormat] - Optional: load this format instead of the AssetType's default.\n * @param {Buffer} data - Data to store for the asset\n * @param {?string} [assetId] - The ID of the asset to fetch: a project ID, MD5, etc.\n * @return {Promise.<object>} A promise for asset metadata\n */\n store (assetType, dataFormat, data, assetId) {\n dataFormat = dataFormat || assetType.runtimeFormat;\n return new Promise(\n (resolve, reject) =>\n this.webHelper.store(assetType, dataFormat, data, assetId)\n .then(body => {\n this.builtinHelper._store(assetType, dataFormat, data, body.id);\n return resolve(body);\n })\n .catch(error => reject(error))\n );\n }\n}\n\nmodule.exports = ScratchStorage;\n","const log = require('./log');\n\nconst Asset = require('./Asset');\nconst Helper = require('./Helper');\nconst ProxyTool = require('./ProxyTool');\n\nconst ensureRequestConfig = reqConfig => {\n if (typeof reqConfig === 'string') {\n return {\n url: reqConfig\n };\n }\n return reqConfig;\n};\n\n/**\n * @typedef {function} UrlFunction - A function which computes a URL from asset information.\n * @param {Asset} - The asset for which the URL should be computed.\n * @returns {(string|object)} - A string representing the URL for the asset request OR an object with configuration for\n * the underlying fetch call (necessary for configuring e.g. authentication)\n */\n\nclass WebHelper extends Helper {\n constructor (parent) {\n super(parent);\n\n /**\n * @type {Array.<StoreRecord>}\n * @typedef {object} StoreRecord\n * @property {Array.<string>} types - The types of asset provided by this store, from AssetType's name field.\n * @property {UrlFunction} getFunction - A function which computes a URL from an Asset.\n * @property {UrlFunction} createFunction - A function which computes a URL from an Asset.\n * @property {UrlFunction} updateFunction - A function which computes a URL from an Asset.\n */\n this.stores = [];\n\n /**\n * Set of tools to best load many assets in parallel. If one tool\n * cannot be used, it will use the next.\n * @type {ProxyTool}\n */\n this.assetTool = new ProxyTool();\n\n /**\n * Set of tools to best load project data in parallel with assets. This\n * tool set prefers tools that are immediately ready. Some tools have\n * to initialize before they can load files.\n * @type {ProxyTool}\n */\n this.projectTool = new ProxyTool(ProxyTool.TOOL_FILTER.READY);\n }\n\n /**\n * Register a web-based source for assets. Sources will be checked in order of registration.\n * @deprecated Please use addStore\n * @param {Array.<AssetType>} types - The types of asset provided by this source.\n * @param {UrlFunction} urlFunction - A function which computes a URL from an Asset.\n */\n addSource (types, urlFunction) {\n log.warn('Deprecation: WebHelper.addSource has been replaced with WebHelper.addStore.');\n this.addStore(types, urlFunction);\n }\n\n /**\n * Register a web-based store for assets. Sources will be checked in order of registration.\n * @param {Array.<AssetType>} types - The types of asset provided by this store.\n * @param {UrlFunction} getFunction - A function which computes a GET URL for an Asset\n * @param {UrlFunction} createFunction - A function which computes a POST URL for an Asset\n * @param {UrlFunction} updateFunction - A function which computes a PUT URL for an Asset\n */\n addStore (types, getFunction, createFunction, updateFunction) {\n this.stores.push({\n types: types.map(assetType => assetType.name),\n get: getFunction,\n create: createFunction,\n update: updateFunction\n });\n }\n\n /**\n * Fetch an asset but don't process dependencies.\n * @param {AssetType} assetType - The type of asset to fetch.\n * @param {string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @param {DataFormat} dataFormat - The file format / file extension of the asset to fetch: PNG, JPG, etc.\n * @return {Promise.<Asset>} A promise for the contents of the asset.\n */\n load (assetType, assetId, dataFormat) {\n\n /** @type {Array.<{url:string, result:*}>} List of URLs attempted & errors encountered. */\n const errors = [];\n const stores = this.stores.slice()\n .filter(store => store.types.indexOf(assetType.name) >= 0);\n \n // New empty asset but it doesn't have data yet\n const asset = new Asset(assetType, assetId, dataFormat);\n\n let tool = this.assetTool;\n if (assetType.name === 'Project') {\n tool = this.projectTool;\n }\n\n let storeIndex = 0;\n const tryNextSource = err => {\n if (err) {\n errors.push(err);\n }\n const store = stores[storeIndex++];\n\n /** @type {UrlFunction} */\n const reqConfigFunction = store && store.get;\n\n if (reqConfigFunction) {\n const reqConfig = ensureRequestConfig(reqConfigFunction(asset));\n if (reqConfig === false) {\n return tryNextSource();\n }\n\n return tool.get(reqConfig)\n .then(body => {\n if (body) {\n asset.setData(body, dataFormat);\n return asset;\n }\n return tryNextSource();\n })\n .catch(tryNextSource);\n } else if (errors.length > 0) {\n return Promise.reject(errors);\n }\n\n // no stores matching asset\n return Promise.resolve(null);\n };\n\n return tryNextSource();\n }\n\n /**\n * Create or update an asset with provided data. The create function is called if no asset id is provided\n * @param {AssetType} assetType - The type of asset to create or update.\n * @param {?DataFormat} dataFormat - DataFormat of the data for the stored asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {?string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @return {Promise.<object>} A promise for the response from the create or update request\n */\n store (assetType, dataFormat, data, assetId) {\n const asset = new Asset(assetType, assetId, dataFormat);\n // If we have an asset id, we should update, otherwise create to get an id\n const create = assetId === '' || assetId === null || typeof assetId === 'undefined';\n\n // Use the first store with the appropriate asset type and url function\n const store = this.stores.filter(s =>\n // Only use stores for the incoming asset type\n s.types.indexOf(assetType.name) !== -1 && (\n // Only use stores that have a create function if this is a create request\n // or an update function if this is an update request\n (create && s.create) || s.update\n )\n )[0];\n\n const method = create ? 'post' : 'put';\n\n if (!store) return Promise.reject(new Error('No appropriate stores'));\n\n let tool = this.assetTool;\n if (assetType.name === 'Project') {\n tool = this.projectTool;\n }\n\n const reqConfig = ensureRequestConfig(\n create ? store.create(asset) : store.update(asset)\n );\n const reqBodyConfig = Object.assign({body: data, method}, reqConfig);\n return tool.send(reqBodyConfig)\n .then(body => {\n // xhr makes it difficult to both send FormData and\n // automatically parse a JSON response. So try to parse\n // everything as JSON.\n if (typeof body === 'string') {\n try {\n body = JSON.parse(body);\n } catch (parseError) {\n // If it's not parseable, then we can't add the id even\n // if we want to, so stop here\n return body;\n }\n }\n return Object.assign({\n id: body['content-name'] || assetId\n }, body);\n });\n }\n}\n\nmodule.exports = WebHelper;\n","module.exports = require(\"../../node_modules/arraybuffer-loader/lib/to-array-buffer.js\")(\"iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAAAAADmVT4XAAADZElEQVR42u3a70vbQBgH8O/7vOibvsmbFUEEWUGGUhQ25nDuhSKIUFDxlYi0SAd94atRmFiHCH2x4W8iiNtwowXRgd1QipJYY3N/1F4kTQ6XLKS9yyHcvWyO8MnT5y53Tw5EcIMESIAESIAESIAESIAEPFVAq/6l8G4oAQCp4aniwbUVJ6BVzafwqKXy1VZMgNb+CHzbyK4ZB+Bi0nnk0VyhsDiSoAmvvnMHmGUVAF6UG+0ffsxRhsRHky/AyCsAUpumX0wAAIs6T4CxDADDtcdZsal6gjmdH8AsAEC6+s8Fa48SFExeAKusAEju+V367AmUCi9ANQ0AU3pwcOw2cMEH0FwAAKz5X228pRLR5AI4TgIAtIDL24oLUE94AB6W7LsH/cONN14Ilh44AOqD9s2LQR1KHiB9zgGgOSGeuA3ocPrME1Q4ANaceyePAzrcjHmAZYs9IBeW4/fzHiAwTCwAgTle9ACZK44ALDT9e6x7gL4aT0BQCHb4AqgA5/1TTOMLoJ7vZSMM0H/GHnCeDnu+CrU8vGYPcN5FADBYD0vCaYPDy+i0p337GSMsS1Z4vA3t9QgAZTt0IuIxFRPSKicAQHlvhk3FXF5GhBByMa8qo/sBO6BarwuYbYrYnFKDYEvE7phKgcxvEQBqnvhgiQCUOgoAO4C3JOS3L/hv23UXxVldBECfcueAqpAa0WGy/QeULREAY6aTXRFDgBuA13+ElOncAERMAGaA9hBQD4gQQHsIRE1AZoD2xrgQS5nOZyHgFKmWDSIG4GRAVidiAE4GRB6AzAB2AKIPQFaA5myHA5AV4ESNugZhC7BLR50lIBPAebrzBGQCKAFQNSIMcDvRTQIwAHxNApM3RBygGK0uyhxwOwGsPAgEnPWj5ycRCNiJtBHlAChGKQVwANzPY+CXSMDNWISiLA9AfRA5IhJQ68UnoQAt+AtOPIBKhJosF8B6UM0yLkAxQk2WCyDX9SiUh1gkQAIkoCuAvjGuquMbuijAtwG7MPL8yBICOHSPk3W8Ne8KcEUdmBi6FADYos+QleIH0N/ogOxd7AD6uAS6WRU8WcBdlgZMG/EnYUlwEpLLoQ4PjzGbiA5UsRMRsbQ+5ziDJmYqJuR6NaMomdXuFuZyPSABEiABEiABEiABEiAc8Bd6VyvCEKGqcQAAAABJRU5ErkJggg==\")","module.exports = require(\"../../node_modules/arraybuffer-loader/lib/to-array-buffer.js\")(\"UklGRiYAAABXQVZFZm10IBAAAAABAAEAIlYAAESsAAACABAAZGF0YQIAAAAAAA==\")","module.exports = require(\"../../node_modules/arraybuffer-loader/lib/to-array-buffer.js\")(\"PD94bWwgdmVyc2lvbj0iMS4wIj8+Cjxzdmcgd2lkdGg9IjEyOCIgaGVpZ2h0PSIxMjgiIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6c3ZnPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CiA8Zz4KICA8cmVjdCBmaWxsPSIjQ0NDIiBoZWlnaHQ9IjEyOCIgd2lkdGg9IjEyOCIvPgogIDx0ZXh0IGZpbGw9ImJsYWNrIiB5PSIxMDciIHg9IjM1LjUiIGZvbnQtc2l6ZT0iMTI4Ij4/PC90ZXh0PgogPC9nPgo8L3N2Zz4K\")","const ScratchStorage = require('./ScratchStorage');\n\n/**\n * Export for use with NPM & Node.js.\n * @type {ScratchStorage}\n */\nmodule.exports = ScratchStorage;\n","const minilog = require('minilog');\nminilog.enable();\n\nmodule.exports = minilog('storage');\n","const crossFetch = require('cross-fetch');\n\n/**\n * Metadata header names\n * @enum {string} The enum value is the name of the associated header.\n * @readonly\n */\nconst RequestMetadata = {\n /** The ID of the project associated with this request */\n ProjectId: 'X-Project-ID',\n /** The ID of the project run associated with this request */\n RunId: 'X-Run-ID'\n};\n\n/**\n * Metadata headers for requests\n * @type {Headers}\n */\nconst metadata = new crossFetch.Headers();\n\n/**\n * Check if there is any metadata to apply.\n * @returns {boolean} true if `metadata` has contents, or false if it is empty.\n */\nconst hasMetadata = () => {\n /* global self */\n const searchParams = (\n typeof self !== 'undefined' &&\n self &&\n self.location &&\n self.location.search &&\n self.location.search.split(/[?&]/)\n ) || [];\n if (!searchParams.includes('scratchMetadata=1')) {\n // for now, disable this feature unless scratchMetadata=1\n // TODO: remove this check once we're sure the feature works correctly in production\n return false;\n }\n for (const _ of metadata) {\n return true;\n }\n return false;\n};\n\n/**\n * Non-destructively merge any metadata state (if any) with the provided options object (if any).\n * If there is metadata state but no options object is provided, make a new object.\n * If there is no metadata state, return the provided options parameter without modification.\n * If there is metadata and an options object is provided, modify a copy and return it.\n * Headers in the provided options object may override headers generated from metadata state.\n * @param {RequestInit} [options] The initial request options. May be null or undefined.\n * @returns {RequestInit|undefined} the provided options parameter without modification, or a new options object.\n */\nconst applyMetadata = options => {\n if (hasMetadata()) {\n const augmentedOptions = Object.assign({}, options);\n augmentedOptions.headers = new crossFetch.Headers(metadata);\n if (options && options.headers) {\n // the Fetch spec says options.headers could be:\n // \"A Headers object, an object literal, or an array of two-item arrays to set request's headers.\"\n // turn it into a Headers object to be sure of how to interact with it\n const overrideHeaders = options.headers instanceof crossFetch.Headers ?\n options.headers : new crossFetch.Headers(options.headers);\n for (const [name, value] of overrideHeaders.entries()) {\n augmentedOptions.headers.set(name, value);\n }\n }\n return augmentedOptions;\n }\n return options;\n};\n\n/**\n * Make a network request.\n * This is a wrapper for the global fetch method, adding some Scratch-specific functionality.\n * @param {RequestInfo|URL} resource The resource to fetch.\n * @param {RequestInit} options Optional object containing custom settings for this request.\n * @see {@link https://developer.mozilla.org/docs/Web/API/fetch} for more about the fetch API.\n * @returns {Promise<Response>} A promise for the response to the request.\n */\nconst scratchFetch = (resource, options) => {\n const augmentedOptions = applyMetadata(options);\n return crossFetch.fetch(resource, augmentedOptions);\n};\n\n/**\n * Set the value of a named request metadata item.\n * Setting the value to `null` or `undefined` will NOT remove the item.\n * Use `unsetMetadata` for that.\n * @param {RequestMetadata} name The name of the metadata item to set.\n * @param {any} value The value to set (will be converted to a string).\n */\nconst setMetadata = (name, value) => {\n metadata.set(name, value);\n};\n\n/**\n * Remove a named request metadata item.\n * @param {RequestMetadata} name The name of the metadata item to remove.\n */\nconst unsetMetadata = name => {\n metadata.delete(name);\n};\n\nmodule.exports = {\n default: scratchFetch,\n\n Headers: crossFetch.Headers,\n RequestMetadata,\n applyMetadata,\n scratchFetch,\n setMetadata,\n unsetMetadata\n};\n\nif (process.env.NODE_ENV === 'development') {\n /**\n * Retrieve a named request metadata item.\n * Only for use in tests.\n * @param {RequestMetadata} name The name of the metadata item to retrieve.\n * @returns {any} value The value of the metadata item, or `undefined` if it was not found.\n */\n const getMetadata = name => metadata.get(name);\n\n module.exports.getMetadata = 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require(\"../../node_modules/arraybuffer-loader/lib/to-array-buffer.js\")(\"iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAAAAADmVT4XAAADZElEQVR42u3a70vbQBgH8O/7vOibvsmbFUEEWUGGUhQ25nDuhSKIUFDxlYi0SAd94atRmFiHCH2x4W8iiNtwowXRgd1QipJYY3N/1F4kTQ6XLKS9yyHcvWyO8MnT5y53Tw5EcIMESIAESIAESIAESIAEPFVAq/6l8G4oAQCp4aniwbUVJ6BVzafwqKXy1VZMgNb+CHzbyK4ZB+Bi0nnk0VyhsDiSoAmvvnMHmGUVAF6UG+0ffsxRhsRHky/AyCsAUpumX0wAAIs6T4CxDADDtcdZsal6gjmdH8AsAEC6+s8Fa48SFExeAKusAEju+V367AmUCi9ANQ0AU3pwcOw2cMEH0FwAAKz5X228pRLR5AI4TgIAtIDL24oLUE94AB6W7LsH/cONN14Ilh44AOqD9s2LQR1KHiB9zgGgOSGeuA3ocPrME1Q4ANaceyePAzrcjHmAZYs9IBeW4/fzHiAwTCwAgTle9ACZK44ALDT9e6x7gL4aT0BQCHb4AqgA5/1TTOMLoJ7vZSMM0H/GHnCeDnu+CrU8vGYPcN5FADBYD0vCaYPDy+i0p337GSMsS1Z4vA3t9QgAZTt0IuIxFRPSKicAQHlvhk3FXF5GhBByMa8qo/sBO6BarwuYbYrYnFKDYEvE7phKgcxvEQBqnvhgiQCUOgoAO4C3JOS3L/hv23UXxVldBECfcueAqpAa0WGy/QeULREAY6aTXRFDgBuA13+ElOncAERMAGaA9hBQD4gQQHsIRE1AZoD2xrgQS5nOZyHgFKmWDSIG4GRAVidiAE4GRB6AzAB2AKIPQFaA5myHA5AV4ESNugZhC7BLR50lIBPAebrzBGQCKAFQNSIMcDvRTQIwAHxNApM3RBygGK0uyhxwOwGsPAgEnPWj5ycRCNiJtBHlAChGKQVwANzPY+CXSMDNWISiLA9AfRA5IhJQ68UnoQAt+AtOPIBKhJosF8B6UM0yLkAxQk2WCyDX9SiUh1gkQAIkoCuAvjGuquMbuijAtwG7MPL8yBICOHSPk3W8Ne8KcEUdmBi6FADYos+QleIH0N/ogOxd7AD6uAS6WRU8WcBdlgZMG/EnYUlwEpLLoQ4PjzGbiA5UsRMRsbQ+5ziDJmYqJuR6NaMomdXuFuZyPSABEiABEiABEiABEiAc8Bd6VyvCEKGqcQAAAABJRU5ErkJggg==\")","module.exports = require(\"../../node_modules/arraybuffer-loader/lib/to-array-buffer.js\")(\"UklGRiYAAABXQVZFZm10IBAAAAABAAEAIlYAAESsAAACABAAZGF0YQIAAAAAAA==\")","module.exports = require(\"../../node_modules/arraybuffer-loader/lib/to-array-buffer.js\")(\"PD94bWwgdmVyc2lvbj0iMS4wIj8+Cjxzdmcgd2lkdGg9IjEyOCIgaGVpZ2h0PSIxMjgiIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6c3ZnPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CiA8Zz4KICA8cmVjdCBmaWxsPSIjQ0NDIiBoZWlnaHQ9IjEyOCIgd2lkdGg9IjEyOCIvPgogIDx0ZXh0IGZpbGw9ImJsYWNrIiB5PSIxMDciIHg9IjM1LjUiIGZvbnQtc2l6ZT0iMTI4Ij4/PC90ZXh0PgogPC9nPgo8L3N2Zz4K\")","'use strict'\n\nmodule.exports = function (base64Data) {\n var isBrowser = typeof window !== 'undefined' && typeof window.atob === 'function'\n var binary = isBrowser ? window.atob(base64Data) : Buffer.from(base64Data, 'base64').toString('binary')\n var bytes = new Uint8Array(binary.length)\n\n for (var i = 0; i < binary.length; ++i) {\n bytes[i] = binary.charCodeAt(i)\n }\n\n return bytes.buffer\n}\n","const crossFetch = require('cross-fetch');\n\n/**\n * Metadata header names\n * @enum {string} The enum value is the name of the associated header.\n * @readonly\n */\nconst RequestMetadata = {\n /** The ID of the project associated with this request */\n ProjectId: 'X-Project-ID',\n /** The ID of the project run associated with this request */\n RunId: 'X-Run-ID'\n};\n\n/**\n * Metadata headers for requests\n * @type {Headers}\n */\nconst metadata = new crossFetch.Headers();\n\n/**\n * Check if there is any metadata to apply.\n * @returns {boolean} true if `metadata` has contents, or false if it is empty.\n */\nconst hasMetadata = () => {\n /* global self */\n const searchParams = (\n typeof self !== 'undefined' &&\n self &&\n self.location &&\n self.location.search &&\n self.location.search.split(/[?&]/)\n ) || [];\n if (!searchParams.includes('scratchMetadata=1')) {\n // for now, disable this feature unless scratchMetadata=1\n // TODO: remove this check once we're sure the feature works correctly in production\n return false;\n }\n for (const _ of metadata) {\n return true;\n }\n return false;\n};\n\n/**\n * Non-destructively merge any metadata state (if any) with the provided options object (if any).\n * If there is metadata state but no options object is provided, make a new object.\n * If there is no metadata state, return the provided options parameter without modification.\n * If there is metadata and an options object is provided, modify a copy and return it.\n * Headers in the provided options object may override headers generated from metadata state.\n * @param {RequestInit} [options] The initial request options. May be null or undefined.\n * @returns {RequestInit|undefined} the provided options parameter without modification, or a new options object.\n */\nconst applyMetadata = options => {\n if (hasMetadata()) {\n const augmentedOptions = Object.assign({}, options);\n augmentedOptions.headers = new crossFetch.Headers(metadata);\n if (options && options.headers) {\n // the Fetch spec says options.headers could be:\n // \"A Headers object, an object literal, or an array of two-item arrays to set request's headers.\"\n // turn it into a Headers object to be sure of how to interact with it\n const overrideHeaders = options.headers instanceof crossFetch.Headers ?\n options.headers : new crossFetch.Headers(options.headers);\n for (const [name, value] of overrideHeaders.entries()) {\n augmentedOptions.headers.set(name, value);\n }\n }\n return augmentedOptions;\n }\n return options;\n};\n\n/**\n * Make a network request.\n * This is a wrapper for the global fetch method, adding some Scratch-specific functionality.\n * @param {RequestInfo|URL} resource The resource to fetch.\n * @param {RequestInit} options Optional object containing custom settings for this request.\n * @see {@link https://developer.mozilla.org/docs/Web/API/fetch} for more about the fetch API.\n * @returns {Promise<Response>} A promise for the response to the request.\n */\nconst scratchFetch = (resource, options) => {\n const augmentedOptions = applyMetadata(options);\n return crossFetch.fetch(resource, augmentedOptions);\n};\n\n/**\n * Set the value of a named request metadata item.\n * Setting the value to `null` or `undefined` will NOT remove the item.\n * Use `unsetMetadata` for that.\n * @param {RequestMetadata} name The name of the metadata item to set.\n * @param {any} value The value to set (will be converted to a string).\n */\nconst setMetadata = (name, value) => {\n metadata.set(name, value);\n};\n\n/**\n * Remove a named request metadata item.\n * @param {RequestMetadata} name The name of the metadata item to remove.\n */\nconst unsetMetadata = name => {\n metadata.delete(name);\n};\n\nmodule.exports = {\n Headers: crossFetch.Headers,\n RequestMetadata,\n applyMetadata,\n scratchFetch,\n setMetadata,\n unsetMetadata\n};\n\nif (process.env.NODE_ENV === 'development') {\n /**\n * Retrieve a named request metadata item.\n * Only for use in tests.\n * @param {RequestMetadata} name The name of the metadata item to retrieve.\n * @returns {any} value The value of the metadata item, or `undefined` if it was not found.\n */\n const getMetadata = name => metadata.get(name);\n\n module.exports.getMetadata = getMetadata;\n}\n","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <https://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nconst base64 = require('base64-js')\nconst ieee754 = require('ieee754')\nconst customInspectSymbol =\n (typeof Symbol === 'function' && typeof Symbol['for'] === 'function') // eslint-disable-line dot-notation\n ? Symbol['for']('nodejs.util.inspect.custom') // eslint-disable-line dot-notation\n : null\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\nconst K_MAX_LENGTH = 0x7fffffff\nexports.kMaxLength = K_MAX_LENGTH\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Print warning and recommend using `buffer` v4.x which has an Object\n * implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * We report that the browser does not support typed arrays if the are not subclassable\n * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`\n * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support\n * for __proto__ and has a buggy typed array implementation.\n */\nBuffer.TYPED_ARRAY_SUPPORT = typedArraySupport()\n\nif (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&\n typeof console.error === 'function') {\n console.error(\n 'This browser lacks typed array (Uint8Array) support which is required by ' +\n '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'\n )\n}\n\nfunction typedArraySupport () {\n // Can typed array instances can be augmented?\n try {\n const arr = new Uint8Array(1)\n const proto = { foo: function () { return 42 } }\n Object.setPrototypeOf(proto, Uint8Array.prototype)\n Object.setPrototypeOf(arr, proto)\n return arr.foo() === 42\n } catch (e) {\n return false\n }\n}\n\nObject.defineProperty(Buffer.prototype, 'parent', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.buffer\n }\n})\n\nObject.defineProperty(Buffer.prototype, 'offset', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.byteOffset\n }\n})\n\nfunction createBuffer (length) {\n if (length > K_MAX_LENGTH) {\n throw new RangeError('The value \"' + length + '\" is invalid for option \"size\"')\n }\n // Return an augmented `Uint8Array` instance\n const buf = new Uint8Array(length)\n Object.setPrototypeOf(buf, Buffer.prototype)\n return buf\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new TypeError(\n 'The \"string\" argument must be of type string. Received type number'\n )\n }\n return allocUnsafe(arg)\n }\n return from(arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\nfunction from (value, encodingOrOffset, length) {\n if (typeof value === 'string') {\n return fromString(value, encodingOrOffset)\n }\n\n if (ArrayBuffer.isView(value)) {\n return fromArrayView(value)\n }\n\n if (value == null) {\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n }\n\n if (isInstance(value, ArrayBuffer) ||\n (value && isInstance(value.buffer, ArrayBuffer))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof SharedArrayBuffer !== 'undefined' &&\n (isInstance(value, SharedArrayBuffer) ||\n (value && isInstance(value.buffer, SharedArrayBuffer)))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof value === 'number') {\n throw new TypeError(\n 'The \"value\" argument must not be of type number. Received type number'\n )\n }\n\n const valueOf = value.valueOf && value.valueOf()\n if (valueOf != null && valueOf !== value) {\n return Buffer.from(valueOf, encodingOrOffset, length)\n }\n\n const b = fromObject(value)\n if (b) return b\n\n if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&\n typeof value[Symbol.toPrimitive] === 'function') {\n return Buffer.from(value[Symbol.toPrimitive]('string'), encodingOrOffset, length)\n }\n\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(value, encodingOrOffset, length)\n}\n\n// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:\n// https://github.com/feross/buffer/pull/148\nObject.setPrototypeOf(Buffer.prototype, Uint8Array.prototype)\nObject.setPrototypeOf(Buffer, Uint8Array)\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be of type number')\n } else if (size < 0) {\n throw new RangeError('The value \"' + size + '\" is invalid for option \"size\"')\n }\n}\n\nfunction alloc (size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpreted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(size).fill(fill, encoding)\n : createBuffer(size).fill(fill)\n }\n return createBuffer(size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(size, fill, encoding)\n}\n\nfunction allocUnsafe (size) {\n assertSize(size)\n return createBuffer(size < 0 ? 0 : checked(size) | 0)\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(size)\n}\n\nfunction fromString (string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n\n const length = byteLength(string, encoding) | 0\n let buf = createBuffer(length)\n\n const actual = buf.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n buf = buf.slice(0, actual)\n }\n\n return buf\n}\n\nfunction fromArrayLike (array) {\n const length = array.length < 0 ? 0 : checked(array.length) | 0\n const buf = createBuffer(length)\n for (let i = 0; i < length; i += 1) {\n buf[i] = array[i] & 255\n }\n return buf\n}\n\nfunction fromArrayView (arrayView) {\n if (isInstance(arrayView, Uint8Array)) {\n const copy = new Uint8Array(arrayView)\n return fromArrayBuffer(copy.buffer, copy.byteOffset, copy.byteLength)\n }\n return fromArrayLike(arrayView)\n}\n\nfunction fromArrayBuffer (array, byteOffset, length) {\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\"offset\" is outside of buffer bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\"length\" is outside of buffer bounds')\n }\n\n let buf\n if (byteOffset === undefined && length === undefined) {\n buf = new Uint8Array(array)\n } else if (length === undefined) {\n buf = new Uint8Array(array, byteOffset)\n } else {\n buf = new Uint8Array(array, byteOffset, length)\n }\n\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(buf, Buffer.prototype)\n\n return buf\n}\n\nfunction fromObject (obj) {\n if (Buffer.isBuffer(obj)) {\n const len = checked(obj.length) | 0\n const buf = createBuffer(len)\n\n if (buf.length === 0) {\n return buf\n }\n\n obj.copy(buf, 0, 0, len)\n return buf\n }\n\n if (obj.length !== undefined) {\n if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {\n return createBuffer(0)\n }\n return fromArrayLike(obj)\n }\n\n if (obj.type === 'Buffer' && Array.isArray(obj.data)) {\n return fromArrayLike(obj.data)\n }\n}\n\nfunction checked (length) {\n // Note: cannot use `length < K_MAX_LENGTH` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= K_MAX_LENGTH) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return b != null && b._isBuffer === true &&\n b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false\n}\n\nBuffer.compare = function compare (a, b) {\n if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)\n if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError(\n 'The \"buf1\", \"buf2\" arguments must be one of type Buffer or Uint8Array'\n )\n }\n\n if (a === b) return 0\n\n let x = a.length\n let y = b.length\n\n for (let i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!Array.isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n let i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n const buffer = Buffer.allocUnsafe(length)\n let pos = 0\n for (i = 0; i < list.length; ++i) {\n let buf = list[i]\n if (isInstance(buf, Uint8Array)) {\n if (pos + buf.length > buffer.length) {\n if (!Buffer.isBuffer(buf)) buf = Buffer.from(buf)\n buf.copy(buffer, pos)\n } else {\n Uint8Array.prototype.set.call(\n buffer,\n buf,\n pos\n )\n }\n } else if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n } else {\n buf.copy(buffer, pos)\n }\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n throw new TypeError(\n 'The \"string\" argument must be one of type string, Buffer, or ArrayBuffer. ' +\n 'Received type ' + typeof string\n )\n }\n\n const len = string.length\n const mustMatch = (arguments.length > 2 && arguments[2] === true)\n if (!mustMatch && len === 0) return 0\n\n // Use a for loop to avoid recursion\n let loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) {\n return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8\n }\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n let loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coercion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)\n// to detect a Buffer instance. It's not possible to use `instanceof Buffer`\n// reliably in a browserify context because there could be multiple different\n// copies of the 'buffer' package in use. This method works even for Buffer\n// instances that were created from another copy of the `buffer` package.\n// See: https://github.com/feross/buffer/issues/154\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n const i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n const len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (let i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n const len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (let i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n const len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (let i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n const length = this.length\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.toLocaleString = Buffer.prototype.toString\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n let str = ''\n const max = exports.INSPECT_MAX_BYTES\n str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()\n if (this.length > max) str += ' ... '\n return '<Buffer ' + str + '>'\n}\nif (customInspectSymbol) {\n Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (isInstance(target, Uint8Array)) {\n target = Buffer.from(target, target.offset, target.byteLength)\n }\n if (!Buffer.isBuffer(target)) {\n throw new TypeError(\n 'The \"target\" argument must be one of type Buffer or Uint8Array. ' +\n 'Received type ' + (typeof target)\n )\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n let x = thisEnd - thisStart\n let y = end - start\n const len = Math.min(x, y)\n\n const thisCopy = this.slice(thisStart, thisEnd)\n const targetCopy = target.slice(start, end)\n\n for (let i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (numberIsNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n let indexSize = 1\n let arrLength = arr.length\n let valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n let i\n if (dir) {\n let foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n let found = true\n for (let j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n const remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n const strLen = string.length\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n let i\n for (i = 0; i < length; ++i) {\n const parsed = parseInt(string.substr(i * 2, 2), 16)\n if (numberIsNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset >>> 0\n if (isFinite(length)) {\n length = length >>> 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n const remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n let loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n case 'latin1':\n case 'binary':\n return asciiWrite(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n const res = []\n\n let i = start\n while (i < end) {\n const firstByte = buf[i]\n let codePoint = null\n let bytesPerSequence = (firstByte > 0xEF)\n ? 4\n : (firstByte > 0xDF)\n ? 3\n : (firstByte > 0xBF)\n ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n let secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nconst MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n const len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n let res = ''\n let i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n let ret = ''\n end = Math.min(buf.length, end)\n\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n let ret = ''\n end = Math.min(buf.length, end)\n\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n const len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n let out = ''\n for (let i = start; i < end; ++i) {\n out += hexSliceLookupTable[buf[i]]\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n const bytes = buf.slice(start, end)\n let res = ''\n // If bytes.length is odd, the last 8 bits must be ignored (same as node.js)\n for (let i = 0; i < bytes.length - 1; i += 2) {\n res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n const len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n const newBuf = this.subarray(start, end)\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(newBuf, Buffer.prototype)\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUintLE =\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let val = this[offset]\n let mul = 1\n let i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUintBE =\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n let val = this[offset + --byteLength]\n let mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUint8 =\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUint16LE =\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUint16BE =\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUint32LE =\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUint32BE =\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readBigUInt64LE = defineBigIntMethod(function readBigUInt64LE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const lo = first +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 24\n\n const hi = this[++offset] +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n last * 2 ** 24\n\n return BigInt(lo) + (BigInt(hi) << BigInt(32))\n})\n\nBuffer.prototype.readBigUInt64BE = defineBigIntMethod(function readBigUInt64BE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const hi = first * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n this[++offset]\n\n const lo = this[++offset] * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n last\n\n return (BigInt(hi) << BigInt(32)) + BigInt(lo)\n})\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let val = this[offset]\n let mul = 1\n let i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let i = byteLength\n let mul = 1\n let val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n const val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n const val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readBigInt64LE = defineBigIntMethod(function readBigInt64LE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const val = this[offset + 4] +\n this[offset + 5] * 2 ** 8 +\n this[offset + 6] * 2 ** 16 +\n (last << 24) // Overflow\n\n return (BigInt(val) << BigInt(32)) +\n BigInt(first +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 24)\n})\n\nBuffer.prototype.readBigInt64BE = defineBigIntMethod(function readBigInt64BE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const val = (first << 24) + // Overflow\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n this[++offset]\n\n return (BigInt(val) << BigInt(32)) +\n BigInt(this[++offset] * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n last)\n})\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUintLE =\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n let mul = 1\n let i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUintBE =\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n let i = byteLength - 1\n let mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUint8 =\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeUint16LE =\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeUint16BE =\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeUint32LE =\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeUint32BE =\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nfunction wrtBigUInt64LE (buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7)\n\n let lo = Number(value & BigInt(0xffffffff))\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff))\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n return offset\n}\n\nfunction wrtBigUInt64BE (buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7)\n\n let lo = Number(value & BigInt(0xffffffff))\n buf[offset + 7] = lo\n lo = lo >> 8\n buf[offset + 6] = lo\n lo = lo >> 8\n buf[offset + 5] = lo\n lo = lo >> 8\n buf[offset + 4] = lo\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff))\n buf[offset + 3] = hi\n hi = hi >> 8\n buf[offset + 2] = hi\n hi = hi >> 8\n buf[offset + 1] = hi\n hi = hi >> 8\n buf[offset] = hi\n return offset + 8\n}\n\nBuffer.prototype.writeBigUInt64LE = defineBigIntMethod(function writeBigUInt64LE (value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'))\n})\n\nBuffer.prototype.writeBigUInt64BE = defineBigIntMethod(function writeBigUInt64BE (value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'))\n})\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n const limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n let i = 0\n let mul = 1\n let sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n const limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n let i = byteLength - 1\n let mul = 1\n let sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeBigInt64LE = defineBigIntMethod(function writeBigInt64LE (value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'))\n})\n\nBuffer.prototype.writeBigInt64BE = defineBigIntMethod(function writeBigInt64BE (value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'))\n})\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('Index out of range')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n const len = end - start\n\n if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {\n // Use built-in when available, missing from IE11\n this.copyWithin(targetStart, start, end)\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, end),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n if (val.length === 1) {\n const code = val.charCodeAt(0)\n if ((encoding === 'utf8' && code < 128) ||\n encoding === 'latin1') {\n // Fast path: If `val` fits into a single byte, use that numeric value.\n val = code\n }\n }\n } else if (typeof val === 'number') {\n val = val & 255\n } else if (typeof val === 'boolean') {\n val = Number(val)\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n let i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n const bytes = Buffer.isBuffer(val)\n ? val\n : Buffer.from(val, encoding)\n const len = bytes.length\n if (len === 0) {\n throw new TypeError('The value \"' + val +\n '\" is invalid for argument \"value\"')\n }\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// CUSTOM ERRORS\n// =============\n\n// Simplified versions from Node, changed for Buffer-only usage\nconst errors = {}\nfunction E (sym, getMessage, Base) {\n errors[sym] = class NodeError extends Base {\n constructor () {\n super()\n\n Object.defineProperty(this, 'message', {\n value: getMessage.apply(this, arguments),\n writable: true,\n configurable: true\n })\n\n // Add the error code to the name to include it in the stack trace.\n this.name = `${this.name} [${sym}]`\n // Access the stack to generate the error message including the error code\n // from the name.\n this.stack // eslint-disable-line no-unused-expressions\n // Reset the name to the actual name.\n delete this.name\n }\n\n get code () {\n return sym\n }\n\n set code (value) {\n Object.defineProperty(this, 'code', {\n configurable: true,\n enumerable: true,\n value,\n writable: true\n })\n }\n\n toString () {\n return `${this.name} [${sym}]: ${this.message}`\n }\n }\n}\n\nE('ERR_BUFFER_OUT_OF_BOUNDS',\n function (name) {\n if (name) {\n return `${name} is outside of buffer bounds`\n }\n\n return 'Attempt to access memory outside buffer bounds'\n }, RangeError)\nE('ERR_INVALID_ARG_TYPE',\n function (name, actual) {\n return `The \"${name}\" argument must be of type number. Received type ${typeof actual}`\n }, TypeError)\nE('ERR_OUT_OF_RANGE',\n function (str, range, input) {\n let msg = `The value of \"${str}\" is out of range.`\n let received = input\n if (Number.isInteger(input) && Math.abs(input) > 2 ** 32) {\n received = addNumericalSeparator(String(input))\n } else if (typeof input === 'bigint') {\n received = String(input)\n if (input > BigInt(2) ** BigInt(32) || input < -(BigInt(2) ** BigInt(32))) {\n received = addNumericalSeparator(received)\n }\n received += 'n'\n }\n msg += ` It must be ${range}. Received ${received}`\n return msg\n }, RangeError)\n\nfunction addNumericalSeparator (val) {\n let res = ''\n let i = val.length\n const start = val[0] === '-' ? 1 : 0\n for (; i >= start + 4; i -= 3) {\n res = `_${val.slice(i - 3, i)}${res}`\n }\n return `${val.slice(0, i)}${res}`\n}\n\n// CHECK FUNCTIONS\n// ===============\n\nfunction checkBounds (buf, offset, byteLength) {\n validateNumber(offset, 'offset')\n if (buf[offset] === undefined || buf[offset + byteLength] === undefined) {\n boundsError(offset, buf.length - (byteLength + 1))\n }\n}\n\nfunction checkIntBI (value, min, max, buf, offset, byteLength) {\n if (value > max || value < min) {\n const n = typeof min === 'bigint' ? 'n' : ''\n let range\n if (byteLength > 3) {\n if (min === 0 || min === BigInt(0)) {\n range = `>= 0${n} and < 2${n} ** ${(byteLength + 1) * 8}${n}`\n } else {\n range = `>= -(2${n} ** ${(byteLength + 1) * 8 - 1}${n}) and < 2 ** ` +\n `${(byteLength + 1) * 8 - 1}${n}`\n }\n } else {\n range = `>= ${min}${n} and <= ${max}${n}`\n }\n throw new errors.ERR_OUT_OF_RANGE('value', range, value)\n }\n checkBounds(buf, offset, byteLength)\n}\n\nfunction validateNumber (value, name) {\n if (typeof value !== 'number') {\n throw new errors.ERR_INVALID_ARG_TYPE(name, 'number', value)\n }\n}\n\nfunction boundsError (value, length, type) {\n if (Math.floor(value) !== value) {\n validateNumber(value, type)\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset', 'an integer', value)\n }\n\n if (length < 0) {\n throw new errors.ERR_BUFFER_OUT_OF_BOUNDS()\n }\n\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset',\n `>= ${type ? 1 : 0} and <= ${length}`,\n value)\n}\n\n// HELPER FUNCTIONS\n// ================\n\nconst INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node takes equal signs as end of the Base64 encoding\n str = str.split('=')[0]\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = str.trim().replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n let codePoint\n const length = string.length\n let leadSurrogate = null\n const bytes = []\n\n for (let i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n const byteArray = []\n for (let i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n let c, hi, lo\n const byteArray = []\n for (let i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n let i\n for (i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\n// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass\n// the `instanceof` check but they should be treated as of that type.\n// See: https://github.com/feross/buffer/issues/166\nfunction isInstance (obj, type) {\n return obj instanceof type ||\n (obj != null && obj.constructor != null && obj.constructor.name != null &&\n obj.constructor.name === type.name)\n}\nfunction numberIsNaN (obj) {\n // For IE11 support\n return obj !== obj // eslint-disable-line no-self-compare\n}\n\n// Create lookup table for `toString('hex')`\n// See: https://github.com/feross/buffer/issues/219\nconst hexSliceLookupTable = (function () {\n const alphabet = '0123456789abcdef'\n const table = new Array(256)\n for (let i = 0; i < 16; ++i) {\n const i16 = i * 16\n for (let j = 0; j < 16; ++j) {\n table[i16 + j] = alphabet[i] + alphabet[j]\n }\n }\n return table\n})()\n\n// Return not function with Error if BigInt not supported\nfunction defineBigIntMethod (fn) {\n return typeof BigInt === 'undefined' ? BufferBigIntNotDefined : fn\n}\n\nfunction BufferBigIntNotDefined () {\n throw new Error('BigInt not supported')\n}\n","var global = typeof self !== 'undefined' ? self : this;\nvar __self__ = (function () {\nfunction F() {\nthis.fetch = false;\nthis.DOMException = global.DOMException\n}\nF.prototype = global;\nreturn new F();\n})();\n(function(self) {\n\nvar irrelevant = (function (exports) {\n\n var support = {\n searchParams: 'URLSearchParams' in self,\n iterable: 'Symbol' in self && 'iterator' in Symbol,\n blob:\n 'FileReader' in self &&\n 'Blob' in self &&\n (function() {\n try {\n new Blob();\n return true\n } catch (e) {\n return false\n }\n })(),\n formData: 'FormData' in self,\n arrayBuffer: 'ArrayBuffer' in self\n };\n\n function isDataView(obj) {\n return obj && DataView.prototype.isPrototypeOf(obj)\n }\n\n if (support.arrayBuffer) {\n var viewClasses = [\n '[object Int8Array]',\n '[object Uint8Array]',\n '[object Uint8ClampedArray]',\n '[object Int16Array]',\n '[object Uint16Array]',\n '[object Int32Array]',\n '[object Uint32Array]',\n '[object Float32Array]',\n '[object Float64Array]'\n ];\n\n var isArrayBufferView =\n ArrayBuffer.isView ||\n function(obj) {\n return obj && viewClasses.indexOf(Object.prototype.toString.call(obj)) > -1\n };\n }\n\n function normalizeName(name) {\n if (typeof name !== 'string') {\n name = String(name);\n }\n if (/[^a-z0-9\\-#$%&'*+.^_`|~]/i.test(name)) {\n throw new TypeError('Invalid character in header field name')\n }\n return name.toLowerCase()\n }\n\n function normalizeValue(value) {\n if (typeof value !== 'string') {\n value = String(value);\n }\n return value\n }\n\n // Build a destructive iterator for the value list\n function iteratorFor(items) {\n var iterator = {\n next: function() {\n var value = items.shift();\n return {done: value === undefined, value: value}\n }\n };\n\n if (support.iterable) {\n iterator[Symbol.iterator] = function() {\n return iterator\n };\n }\n\n return iterator\n }\n\n function Headers(headers) {\n this.map = {};\n\n if (headers instanceof Headers) {\n headers.forEach(function(value, name) {\n this.append(name, value);\n }, this);\n } else if (Array.isArray(headers)) {\n headers.forEach(function(header) {\n this.append(header[0], header[1]);\n }, this);\n } else if (headers) {\n Object.getOwnPropertyNames(headers).forEach(function(name) {\n this.append(name, headers[name]);\n }, this);\n }\n }\n\n Headers.prototype.append = function(name, value) {\n name = normalizeName(name);\n value = normalizeValue(value);\n var oldValue = this.map[name];\n this.map[name] = oldValue ? oldValue + ', ' + value : value;\n };\n\n Headers.prototype['delete'] = function(name) {\n delete this.map[normalizeName(name)];\n };\n\n Headers.prototype.get = function(name) {\n name = normalizeName(name);\n return this.has(name) ? this.map[name] : null\n };\n\n Headers.prototype.has = function(name) {\n return this.map.hasOwnProperty(normalizeName(name))\n };\n\n Headers.prototype.set = function(name, value) {\n this.map[normalizeName(name)] = normalizeValue(value);\n };\n\n Headers.prototype.forEach = function(callback, thisArg) {\n for (var name in this.map) {\n if (this.map.hasOwnProperty(name)) {\n callback.call(thisArg, this.map[name], name, this);\n }\n }\n };\n\n Headers.prototype.keys = function() {\n var items = [];\n this.forEach(function(value, name) {\n items.push(name);\n });\n return iteratorFor(items)\n };\n\n Headers.prototype.values = function() {\n var items = [];\n this.forEach(function(value) {\n items.push(value);\n });\n return iteratorFor(items)\n };\n\n Headers.prototype.entries = function() {\n var items = [];\n this.forEach(function(value, name) {\n items.push([name, value]);\n });\n return iteratorFor(items)\n };\n\n if (support.iterable) {\n Headers.prototype[Symbol.iterator] = Headers.prototype.entries;\n }\n\n function consumed(body) {\n if (body.bodyUsed) {\n return Promise.reject(new TypeError('Already read'))\n }\n body.bodyUsed = true;\n }\n\n function fileReaderReady(reader) {\n return new Promise(function(resolve, reject) {\n reader.onload = function() {\n resolve(reader.result);\n };\n reader.onerror = function() {\n reject(reader.error);\n };\n })\n }\n\n function readBlobAsArrayBuffer(blob) {\n var reader = new FileReader();\n var promise = fileReaderReady(reader);\n reader.readAsArrayBuffer(blob);\n return promise\n }\n\n function readBlobAsText(blob) {\n var reader = new FileReader();\n var promise = fileReaderReady(reader);\n reader.readAsText(blob);\n return promise\n }\n\n function readArrayBufferAsText(buf) {\n var view = new Uint8Array(buf);\n var chars = new Array(view.length);\n\n for (var i = 0; i < view.length; i++) {\n chars[i] = String.fromCharCode(view[i]);\n }\n return chars.join('')\n }\n\n function bufferClone(buf) {\n if (buf.slice) {\n return buf.slice(0)\n } else {\n var view = new Uint8Array(buf.byteLength);\n view.set(new Uint8Array(buf));\n return view.buffer\n }\n }\n\n function Body() {\n this.bodyUsed = false;\n\n this._initBody = function(body) {\n this._bodyInit = body;\n if (!body) {\n this._bodyText = '';\n } else if (typeof body === 'string') {\n this._bodyText = body;\n } else if (support.blob && Blob.prototype.isPrototypeOf(body)) {\n this._bodyBlob = body;\n } else if (support.formData && FormData.prototype.isPrototypeOf(body)) {\n this._bodyFormData = body;\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this._bodyText = body.toString();\n } else if (support.arrayBuffer && support.blob && isDataView(body)) {\n this._bodyArrayBuffer = bufferClone(body.buffer);\n // IE 10-11 can't handle a DataView body.\n this._bodyInit = new Blob([this._bodyArrayBuffer]);\n } else if (support.arrayBuffer && (ArrayBuffer.prototype.isPrototypeOf(body) || isArrayBufferView(body))) {\n this._bodyArrayBuffer = bufferClone(body);\n } else {\n this._bodyText = body = Object.prototype.toString.call(body);\n }\n\n if (!this.headers.get('content-type')) {\n if (typeof body === 'string') {\n this.headers.set('content-type', 'text/plain;charset=UTF-8');\n } else if (this._bodyBlob && this._bodyBlob.type) {\n this.headers.set('content-type', this._bodyBlob.type);\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this.headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8');\n }\n }\n };\n\n if (support.blob) {\n this.blob = function() {\n var rejected = consumed(this);\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return Promise.resolve(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(new Blob([this._bodyArrayBuffer]))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as blob')\n } else {\n return Promise.resolve(new Blob([this._bodyText]))\n }\n };\n\n this.arrayBuffer = function() {\n if (this._bodyArrayBuffer) {\n return consumed(this) || Promise.resolve(this._bodyArrayBuffer)\n } else {\n return this.blob().then(readBlobAsArrayBuffer)\n }\n };\n }\n\n this.text = function() {\n var rejected = consumed(this);\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return readBlobAsText(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(readArrayBufferAsText(this._bodyArrayBuffer))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as text')\n } else {\n return Promise.resolve(this._bodyText)\n }\n };\n\n if (support.formData) {\n this.formData = function() {\n return this.text().then(decode)\n };\n }\n\n this.json = function() {\n return this.text().then(JSON.parse)\n };\n\n return this\n }\n\n // HTTP methods whose capitalization should be normalized\n var methods = ['DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT'];\n\n function normalizeMethod(method) {\n var upcased = method.toUpperCase();\n return methods.indexOf(upcased) > -1 ? upcased : method\n }\n\n function Request(input, options) {\n options = options || {};\n var body = options.body;\n\n if (input instanceof Request) {\n if (input.bodyUsed) {\n throw new TypeError('Already read')\n }\n this.url = input.url;\n this.credentials = input.credentials;\n if (!options.headers) {\n this.headers = new Headers(input.headers);\n }\n this.method = input.method;\n this.mode = input.mode;\n this.signal = input.signal;\n if (!body && input._bodyInit != null) {\n body = input._bodyInit;\n input.bodyUsed = true;\n }\n } else {\n this.url = String(input);\n }\n\n this.credentials = options.credentials || this.credentials || 'same-origin';\n if (options.headers || !this.headers) {\n this.headers = new Headers(options.headers);\n }\n this.method = normalizeMethod(options.method || this.method || 'GET');\n this.mode = options.mode || this.mode || null;\n this.signal = options.signal || this.signal;\n this.referrer = null;\n\n if ((this.method === 'GET' || this.method === 'HEAD') && body) {\n throw new TypeError('Body not allowed for GET or HEAD requests')\n }\n this._initBody(body);\n }\n\n Request.prototype.clone = function() {\n return new Request(this, {body: this._bodyInit})\n };\n\n function decode(body) {\n var form = new FormData();\n body\n .trim()\n .split('&')\n .forEach(function(bytes) {\n if (bytes) {\n var split = bytes.split('=');\n var name = split.shift().replace(/\\+/g, ' ');\n var value = split.join('=').replace(/\\+/g, ' ');\n form.append(decodeURIComponent(name), decodeURIComponent(value));\n }\n });\n return form\n }\n\n function parseHeaders(rawHeaders) {\n var headers = new Headers();\n // Replace instances of \\r\\n and \\n followed by at least one space or horizontal tab with a space\n // https://tools.ietf.org/html/rfc7230#section-3.2\n var preProcessedHeaders = rawHeaders.replace(/\\r?\\n[\\t ]+/g, ' ');\n preProcessedHeaders.split(/\\r?\\n/).forEach(function(line) {\n var parts = line.split(':');\n var key = parts.shift().trim();\n if (key) {\n var value = parts.join(':').trim();\n headers.append(key, value);\n }\n });\n return headers\n }\n\n Body.call(Request.prototype);\n\n function Response(bodyInit, options) {\n if (!options) {\n options = {};\n }\n\n this.type = 'default';\n this.status = options.status === undefined ? 200 : options.status;\n this.ok = this.status >= 200 && this.status < 300;\n this.statusText = 'statusText' in options ? options.statusText : 'OK';\n this.headers = new Headers(options.headers);\n this.url = options.url || '';\n this._initBody(bodyInit);\n }\n\n Body.call(Response.prototype);\n\n Response.prototype.clone = function() {\n return new Response(this._bodyInit, {\n status: this.status,\n statusText: this.statusText,\n headers: new Headers(this.headers),\n url: this.url\n })\n };\n\n Response.error = function() {\n var response = new Response(null, {status: 0, statusText: ''});\n response.type = 'error';\n return response\n };\n\n var redirectStatuses = [301, 302, 303, 307, 308];\n\n 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// this line disable service worker support temporarily\nexports = ctx.fetch // To enable: import fetch from 'cross-fetch'\nexports.default = ctx.fetch // For TypeScript consumers without esModuleInterop.\nexports.fetch = ctx.fetch // To enable: import {fetch} from 'cross-fetch'\nexports.Headers = ctx.Headers\nexports.Request = ctx.Request\nexports.Response = ctx.Response\nmodule.exports = exports\n","'use strict';(function(r){function x(){}function y(){}var z=String.fromCharCode,v={}.toString,A=v.call(r.SharedArrayBuffer),B=v(),q=r.Uint8Array,t=q||Array,w=q?ArrayBuffer:t,C=w.isView||function(g){return g&&\"length\"in g},D=v.call(w.prototype);w=y.prototype;var E=r.TextEncoder,a=new (q?Uint16Array:t)(32);x.prototype.decode=function(g){if(!C(g)){var l=v.call(g);if(l!==D&&l!==A&&l!==B)throw TypeError(\"Failed to execute 'decode' on 'TextDecoder': The provided value is not of type '(ArrayBuffer or ArrayBufferView)'\");\ng=q?new t(g):g||[]}for(var 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l=g.length|\n0,f=new t((l<<1)+8|0),b,c=0,u=!q;for(b=0;b<l;b=b+1|0,c=c+1|0){var e=g.charCodeAt(b)|0;if(127>=e)f[c]=e;else{if(2047>=e)f[c]=192|e>>6;else{a:{if(55296<=e)if(56319>=e){var d=g.charCodeAt(b=b+1|0)|0;if(56320<=d&&57343>=d){e=(e<<10)+d-56613888|0;if(65535<e){f[c]=240|e>>18;f[c=c+1|0]=128|e>>12&63;f[c=c+1|0]=128|e>>6&63;f[c=c+1|0]=128|e&63;continue}break a}e=65533}else 57343>=e&&(e=65533);!u&&b<<1<c&&b<<1<(c-7|0)&&(u=!0,d=new t(3*l),d.set(f),f=d)}f[c]=224|e>>12;f[c=c+1|0]=128|e>>6&63}f[c=c+1|0]=128|e&63}}return q?\nf.subarray(0,c):f.slice(0,c)};E||(r.TextDecoder=x,r.TextEncoder=y)})(\"\"+void 0==typeof global?\"\"+void 0==typeof self?this:self:global);//AnonyCo\n//# sourceMappingURL=https://cdn.jsdelivr.net/gh/AnonyCo/FastestSmallestTextEncoderDecoder/EncoderDecoderTogether.min.js.map\n","/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n","/**\n * [js-md5]{@link https://github.com/emn178/js-md5}\n *\n * @namespace md5\n * @version 0.7.3\n * @author Chen, Yi-Cyuan [emn178@gmail.com]\n * @copyright Chen, Yi-Cyuan 2014-2017\n * @license MIT\n */\n(function () {\n 'use strict';\n\n var ERROR = 'input is invalid type';\n var WINDOW = typeof window === 'object';\n var root = WINDOW ? window : {};\n if (root.JS_MD5_NO_WINDOW) {\n WINDOW = false;\n }\n var WEB_WORKER = !WINDOW && typeof self === 'object';\n var NODE_JS = !root.JS_MD5_NO_NODE_JS && typeof process === 'object' && process.versions && process.versions.node;\n if (NODE_JS) {\n root = global;\n } else if (WEB_WORKER) {\n root = self;\n }\n var COMMON_JS = !root.JS_MD5_NO_COMMON_JS && typeof module === 'object' && module.exports;\n var AMD = typeof define === 'function' && define.amd;\n var ARRAY_BUFFER = !root.JS_MD5_NO_ARRAY_BUFFER && typeof ArrayBuffer !== 'undefined';\n var HEX_CHARS = '0123456789abcdef'.split('');\n var EXTRA = [128, 32768, 8388608, -2147483648];\n var SHIFT = [0, 8, 16, 24];\n var OUTPUT_TYPES = ['hex', 'array', 'digest', 'buffer', 'arrayBuffer', 'base64'];\n var BASE64_ENCODE_CHAR = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'.split('');\n\n var blocks = [], buffer8;\n if (ARRAY_BUFFER) {\n var buffer = new ArrayBuffer(68);\n buffer8 = new Uint8Array(buffer);\n blocks = new Uint32Array(buffer);\n }\n\n if (root.JS_MD5_NO_NODE_JS || !Array.isArray) {\n Array.isArray = function (obj) {\n return Object.prototype.toString.call(obj) === '[object Array]';\n };\n }\n\n if (ARRAY_BUFFER && (root.JS_MD5_NO_ARRAY_BUFFER_IS_VIEW || !ArrayBuffer.isView)) {\n ArrayBuffer.isView = function (obj) {\n return typeof obj === 'object' && obj.buffer && obj.buffer.constructor === ArrayBuffer;\n };\n }\n\n /**\n * @method hex\n * @memberof md5\n * @description Output hash as hex string\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {String} Hex string\n * @example\n * md5.hex('The quick brown fox jumps over the lazy dog');\n * // equal to\n * md5('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method digest\n * @memberof md5\n * @description Output hash as bytes array\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {Array} Bytes array\n * @example\n * md5.digest('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method array\n * @memberof md5\n * @description Output hash as bytes array\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {Array} Bytes array\n * @example\n * md5.array('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method arrayBuffer\n * @memberof md5\n * @description Output hash as ArrayBuffer\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {ArrayBuffer} ArrayBuffer\n * @example\n * md5.arrayBuffer('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method buffer\n * @deprecated This maybe confuse with Buffer in node.js. Please use arrayBuffer instead.\n * @memberof md5\n * @description Output hash as ArrayBuffer\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {ArrayBuffer} ArrayBuffer\n * @example\n * md5.buffer('The quick brown fox jumps over the lazy dog');\n */\n /**\n * @method base64\n * @memberof md5\n * @description Output hash as base64 string\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {String} base64 string\n * @example\n * md5.base64('The quick brown fox jumps over the lazy dog');\n */\n var createOutputMethod = function (outputType) {\n return function (message) {\n return new Md5(true).update(message)[outputType]();\n };\n };\n\n /**\n * @method create\n * @memberof md5\n * @description Create Md5 object\n * @returns {Md5} Md5 object.\n * @example\n * var hash = md5.create();\n */\n /**\n * @method update\n * @memberof md5\n * @description Create and update Md5 object\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {Md5} Md5 object.\n * @example\n * var hash = md5.update('The quick brown fox jumps over the lazy dog');\n * // equal to\n * var hash = md5.create();\n * hash.update('The quick brown fox jumps over the lazy dog');\n */\n var createMethod = function () {\n var method = createOutputMethod('hex');\n if (NODE_JS) {\n method = nodeWrap(method);\n }\n method.create = function () {\n return new Md5();\n };\n method.update = function (message) {\n return method.create().update(message);\n };\n for (var i = 0; i < OUTPUT_TYPES.length; ++i) {\n var type = OUTPUT_TYPES[i];\n method[type] = createOutputMethod(type);\n }\n return method;\n };\n\n var nodeWrap = function (method) {\n var crypto = eval(\"require('crypto')\");\n var Buffer = eval(\"require('buffer').Buffer\");\n var nodeMethod = function (message) {\n if (typeof message === 'string') {\n return crypto.createHash('md5').update(message, 'utf8').digest('hex');\n } else {\n if (message === null || message === undefined) {\n throw ERROR;\n } else if (message.constructor === ArrayBuffer) {\n message = new Uint8Array(message);\n }\n }\n if (Array.isArray(message) || ArrayBuffer.isView(message) ||\n message.constructor === Buffer) {\n return crypto.createHash('md5').update(new Buffer(message)).digest('hex');\n } else {\n return method(message);\n }\n };\n return nodeMethod;\n };\n\n /**\n * Md5 class\n * @class Md5\n * @description This is internal class.\n * @see {@link md5.create}\n */\n function Md5(sharedMemory) {\n if (sharedMemory) {\n blocks[0] = blocks[16] = blocks[1] = blocks[2] = blocks[3] =\n blocks[4] = blocks[5] = blocks[6] = blocks[7] =\n blocks[8] = blocks[9] = blocks[10] = blocks[11] =\n blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0;\n this.blocks = blocks;\n this.buffer8 = buffer8;\n } else {\n if (ARRAY_BUFFER) {\n var buffer = new ArrayBuffer(68);\n this.buffer8 = new Uint8Array(buffer);\n this.blocks = new Uint32Array(buffer);\n } else {\n this.blocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];\n }\n }\n this.h0 = this.h1 = this.h2 = this.h3 = this.start = this.bytes = this.hBytes = 0;\n this.finalized = this.hashed = false;\n this.first = true;\n }\n\n /**\n * @method update\n * @memberof Md5\n * @instance\n * @description Update hash\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {Md5} Md5 object.\n * @see {@link md5.update}\n */\n Md5.prototype.update = function (message) {\n if (this.finalized) {\n return;\n }\n\n var notString, type = typeof message;\n if (type !== 'string') {\n if (type === 'object') {\n if (message === null) {\n throw ERROR;\n } else if (ARRAY_BUFFER && message.constructor === ArrayBuffer) {\n message = new Uint8Array(message);\n } else if (!Array.isArray(message)) {\n if (!ARRAY_BUFFER || !ArrayBuffer.isView(message)) {\n throw ERROR;\n }\n }\n } else {\n throw ERROR;\n }\n notString = true;\n }\n var code, index = 0, i, length = message.length, blocks = this.blocks;\n var buffer8 = this.buffer8;\n\n while (index < length) {\n if (this.hashed) {\n this.hashed = false;\n blocks[0] = blocks[16];\n blocks[16] = blocks[1] = blocks[2] = blocks[3] =\n blocks[4] = blocks[5] = blocks[6] = blocks[7] =\n blocks[8] = blocks[9] = blocks[10] = blocks[11] =\n blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0;\n }\n\n if (notString) {\n if (ARRAY_BUFFER) {\n for (i = this.start; index < length && i < 64; ++index) {\n buffer8[i++] = message[index];\n }\n } else {\n for (i = this.start; index < length && i < 64; ++index) {\n blocks[i >> 2] |= message[index] << SHIFT[i++ & 3];\n }\n }\n } else {\n if (ARRAY_BUFFER) {\n for (i = this.start; index < length && i < 64; ++index) {\n code = message.charCodeAt(index);\n if (code < 0x80) {\n buffer8[i++] = code;\n } else if (code < 0x800) {\n buffer8[i++] = 0xc0 | (code >> 6);\n buffer8[i++] = 0x80 | (code & 0x3f);\n } else if (code < 0xd800 || code >= 0xe000) {\n buffer8[i++] = 0xe0 | (code >> 12);\n buffer8[i++] = 0x80 | ((code >> 6) & 0x3f);\n buffer8[i++] = 0x80 | (code & 0x3f);\n } else {\n code = 0x10000 + (((code & 0x3ff) << 10) | (message.charCodeAt(++index) & 0x3ff));\n buffer8[i++] = 0xf0 | (code >> 18);\n buffer8[i++] = 0x80 | ((code >> 12) & 0x3f);\n buffer8[i++] = 0x80 | ((code >> 6) & 0x3f);\n buffer8[i++] = 0x80 | (code & 0x3f);\n }\n }\n } else {\n for (i = this.start; index < length && i < 64; ++index) {\n code = message.charCodeAt(index);\n if (code < 0x80) {\n blocks[i >> 2] |= code << SHIFT[i++ & 3];\n } else if (code < 0x800) {\n blocks[i >> 2] |= (0xc0 | (code >> 6)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];\n } else if (code < 0xd800 || code >= 0xe000) {\n blocks[i >> 2] |= (0xe0 | (code >> 12)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | ((code >> 6) & 0x3f)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];\n } else {\n code = 0x10000 + (((code & 0x3ff) << 10) | (message.charCodeAt(++index) & 0x3ff));\n blocks[i >> 2] |= (0xf0 | (code >> 18)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | ((code >> 12) & 0x3f)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | ((code >> 6) & 0x3f)) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];\n }\n }\n }\n }\n this.lastByteIndex = i;\n this.bytes += i - this.start;\n if (i >= 64) {\n this.start = i - 64;\n this.hash();\n this.hashed = true;\n } else {\n this.start = i;\n }\n }\n if (this.bytes > 4294967295) {\n this.hBytes += this.bytes / 4294967296 << 0;\n this.bytes = this.bytes % 4294967296;\n }\n return this;\n };\n\n Md5.prototype.finalize = function () {\n if (this.finalized) {\n return;\n }\n this.finalized = true;\n var blocks = this.blocks, i = this.lastByteIndex;\n blocks[i >> 2] |= EXTRA[i & 3];\n if (i >= 56) {\n if (!this.hashed) {\n this.hash();\n }\n blocks[0] = blocks[16];\n blocks[16] = blocks[1] = blocks[2] = blocks[3] =\n blocks[4] = blocks[5] = blocks[6] = blocks[7] =\n blocks[8] = blocks[9] = blocks[10] = blocks[11] =\n blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0;\n }\n blocks[14] = this.bytes << 3;\n blocks[15] = this.hBytes << 3 | this.bytes >>> 29;\n this.hash();\n };\n\n Md5.prototype.hash = function () {\n var a, b, c, d, bc, da, blocks = this.blocks;\n\n if (this.first) {\n a = blocks[0] - 680876937;\n a = (a << 7 | a >>> 25) - 271733879 << 0;\n d = (-1732584194 ^ a & 2004318071) + blocks[1] - 117830708;\n d = (d << 12 | d >>> 20) + a << 0;\n c = (-271733879 ^ (d & (a ^ -271733879))) + blocks[2] - 1126478375;\n c = (c << 17 | c >>> 15) + d << 0;\n b = (a ^ (c & (d ^ a))) + blocks[3] - 1316259209;\n b = (b << 22 | b >>> 10) + c << 0;\n } else {\n a = this.h0;\n b = this.h1;\n c = this.h2;\n d = this.h3;\n a += (d ^ (b & (c ^ d))) + blocks[0] - 680876936;\n a = (a << 7 | a >>> 25) + b << 0;\n d += (c ^ (a & (b ^ c))) + blocks[1] - 389564586;\n d = (d << 12 | d >>> 20) + a << 0;\n c += (b ^ (d & (a ^ b))) + blocks[2] + 606105819;\n c = (c << 17 | c >>> 15) + d << 0;\n b += (a ^ (c & (d ^ a))) + blocks[3] - 1044525330;\n b = (b << 22 | b >>> 10) + c << 0;\n }\n\n a += (d ^ (b & (c ^ d))) + blocks[4] - 176418897;\n a = (a << 7 | a >>> 25) + b << 0;\n d += (c ^ (a & (b ^ c))) + blocks[5] + 1200080426;\n d = (d << 12 | d >>> 20) + a << 0;\n c += (b ^ (d & (a ^ b))) + blocks[6] - 1473231341;\n c = (c << 17 | c >>> 15) + d << 0;\n b += (a ^ (c & (d ^ a))) + blocks[7] - 45705983;\n b = (b << 22 | b >>> 10) + c << 0;\n a += (d ^ (b & (c ^ d))) + blocks[8] + 1770035416;\n a = (a << 7 | a >>> 25) + b << 0;\n d += (c ^ (a & (b ^ c))) + blocks[9] - 1958414417;\n d = (d << 12 | d >>> 20) + a << 0;\n c += (b ^ (d & (a ^ b))) + blocks[10] - 42063;\n c = (c << 17 | c >>> 15) + d << 0;\n b += (a ^ (c & (d ^ a))) + blocks[11] - 1990404162;\n b = (b << 22 | b >>> 10) + c << 0;\n a += (d ^ (b & (c ^ d))) + blocks[12] + 1804603682;\n a = (a << 7 | a >>> 25) + b << 0;\n d += (c ^ (a & (b ^ c))) + blocks[13] - 40341101;\n d = (d << 12 | d >>> 20) + a << 0;\n c += (b ^ (d & (a ^ b))) + blocks[14] - 1502002290;\n c = (c << 17 | c >>> 15) + d << 0;\n b += (a ^ (c & (d ^ a))) + blocks[15] + 1236535329;\n b = (b << 22 | b >>> 10) + c << 0;\n a += (c ^ (d & (b ^ c))) + blocks[1] - 165796510;\n a = (a << 5 | a >>> 27) + b << 0;\n d += (b ^ (c & (a ^ b))) + blocks[6] - 1069501632;\n d = (d << 9 | d >>> 23) + a << 0;\n c += (a ^ (b & (d ^ a))) + blocks[11] + 643717713;\n c = (c << 14 | c >>> 18) + d << 0;\n b += (d ^ (a & (c ^ d))) + blocks[0] - 373897302;\n b = (b << 20 | b >>> 12) + c << 0;\n a += (c ^ (d & (b ^ c))) + blocks[5] - 701558691;\n a = (a << 5 | a >>> 27) + b << 0;\n d += (b ^ (c & (a ^ b))) + blocks[10] + 38016083;\n d = (d << 9 | d >>> 23) + a << 0;\n c += (a ^ (b & (d ^ a))) + blocks[15] - 660478335;\n c = (c << 14 | c >>> 18) + d << 0;\n b += (d ^ (a & (c ^ d))) + blocks[4] - 405537848;\n b = (b << 20 | b >>> 12) + c << 0;\n a += (c ^ (d & (b ^ c))) + blocks[9] + 568446438;\n a = (a << 5 | a >>> 27) + b << 0;\n d += (b ^ (c & (a ^ b))) + blocks[14] - 1019803690;\n d = (d << 9 | d >>> 23) + a << 0;\n c += (a ^ (b & (d ^ a))) + blocks[3] - 187363961;\n c = (c << 14 | c >>> 18) + d << 0;\n b += (d ^ (a & (c ^ d))) + blocks[8] + 1163531501;\n b = (b << 20 | b >>> 12) + c << 0;\n a += (c ^ (d & (b ^ c))) + blocks[13] - 1444681467;\n a = (a << 5 | a >>> 27) + b << 0;\n d += (b ^ (c & (a ^ b))) + blocks[2] - 51403784;\n d = (d << 9 | d >>> 23) + a << 0;\n c += (a ^ (b & (d ^ a))) + blocks[7] + 1735328473;\n c = (c << 14 | c >>> 18) + d << 0;\n b += (d ^ (a & (c ^ d))) + blocks[12] - 1926607734;\n b = (b << 20 | b >>> 12) + c << 0;\n bc = b ^ c;\n a += (bc ^ d) + blocks[5] - 378558;\n a = (a << 4 | a >>> 28) + b << 0;\n d += (bc ^ a) + blocks[8] - 2022574463;\n d = (d << 11 | d >>> 21) + a << 0;\n da = d ^ a;\n c += (da ^ b) + blocks[11] + 1839030562;\n c = (c << 16 | c >>> 16) + d << 0;\n b += (da ^ c) + blocks[14] - 35309556;\n b = (b << 23 | b >>> 9) + c << 0;\n bc = b ^ c;\n a += (bc ^ d) + blocks[1] - 1530992060;\n a = (a << 4 | a >>> 28) + b << 0;\n d += (bc ^ a) + blocks[4] + 1272893353;\n d = (d << 11 | d >>> 21) + a << 0;\n da = d ^ a;\n c += (da ^ b) + blocks[7] - 155497632;\n c = (c << 16 | c >>> 16) + d << 0;\n b += (da ^ c) + blocks[10] - 1094730640;\n b = (b << 23 | b >>> 9) + c << 0;\n bc = b ^ c;\n a += (bc ^ d) + blocks[13] + 681279174;\n a = (a << 4 | a >>> 28) + b << 0;\n d += (bc ^ a) + blocks[0] - 358537222;\n d = (d << 11 | d >>> 21) + a << 0;\n da = d ^ a;\n c += (da ^ b) + blocks[3] - 722521979;\n c = (c << 16 | c >>> 16) + d << 0;\n b += (da ^ c) + blocks[6] + 76029189;\n b = (b << 23 | b >>> 9) + c << 0;\n bc = b ^ c;\n a += (bc ^ d) + blocks[9] - 640364487;\n a = (a << 4 | a >>> 28) + b << 0;\n d += (bc ^ a) + blocks[12] - 421815835;\n d = (d << 11 | d >>> 21) + a << 0;\n da = d ^ a;\n c += (da ^ b) + blocks[15] + 530742520;\n c = (c << 16 | c >>> 16) + d << 0;\n b += (da ^ c) + blocks[2] - 995338651;\n b = (b << 23 | b >>> 9) + c << 0;\n a += (c ^ (b | ~d)) + blocks[0] - 198630844;\n a = (a << 6 | a >>> 26) + b << 0;\n d += (b ^ (a | ~c)) + blocks[7] + 1126891415;\n d = (d << 10 | d >>> 22) + a << 0;\n c += (a ^ (d | ~b)) + blocks[14] - 1416354905;\n c = (c << 15 | c >>> 17) + d << 0;\n b += (d ^ (c | ~a)) + blocks[5] - 57434055;\n b = (b << 21 | b >>> 11) + c << 0;\n a += (c ^ (b | ~d)) + blocks[12] + 1700485571;\n a = (a << 6 | a >>> 26) + b << 0;\n d += (b ^ (a | ~c)) + blocks[3] - 1894986606;\n d = (d << 10 | d >>> 22) + a << 0;\n c += (a ^ (d | ~b)) + blocks[10] - 1051523;\n c = (c << 15 | c >>> 17) + d << 0;\n b += (d ^ (c | ~a)) + blocks[1] - 2054922799;\n b = (b << 21 | b >>> 11) + c << 0;\n a += (c ^ (b | ~d)) + blocks[8] + 1873313359;\n a = (a << 6 | a >>> 26) + b << 0;\n d += (b ^ (a | ~c)) + blocks[15] - 30611744;\n d = (d << 10 | d >>> 22) + a << 0;\n c += (a ^ (d | ~b)) + blocks[6] - 1560198380;\n c = (c << 15 | c >>> 17) + d << 0;\n b += (d ^ (c | ~a)) + blocks[13] + 1309151649;\n b = (b << 21 | b >>> 11) + c << 0;\n a += (c ^ (b | ~d)) + blocks[4] - 145523070;\n a = (a << 6 | a >>> 26) + b << 0;\n d += (b ^ (a | ~c)) + blocks[11] - 1120210379;\n d = (d << 10 | d >>> 22) + a << 0;\n c += (a ^ (d | ~b)) + blocks[2] + 718787259;\n c = (c << 15 | c >>> 17) + d << 0;\n b += (d ^ (c | ~a)) + blocks[9] - 343485551;\n b = (b << 21 | b >>> 11) + c << 0;\n\n if (this.first) {\n this.h0 = a + 1732584193 << 0;\n this.h1 = b - 271733879 << 0;\n this.h2 = c - 1732584194 << 0;\n this.h3 = d + 271733878 << 0;\n this.first = false;\n } else {\n this.h0 = this.h0 + a << 0;\n this.h1 = this.h1 + b << 0;\n this.h2 = this.h2 + c << 0;\n this.h3 = this.h3 + d << 0;\n }\n };\n\n /**\n * @method hex\n * @memberof Md5\n * @instance\n * @description Output hash as hex string\n * @returns {String} Hex string\n * @see {@link md5.hex}\n * @example\n * hash.hex();\n */\n Md5.prototype.hex = function () {\n this.finalize();\n\n var h0 = this.h0, h1 = this.h1, h2 = this.h2, h3 = this.h3;\n\n return HEX_CHARS[(h0 >> 4) & 0x0F] + HEX_CHARS[h0 & 0x0F] +\n HEX_CHARS[(h0 >> 12) & 0x0F] + HEX_CHARS[(h0 >> 8) & 0x0F] +\n HEX_CHARS[(h0 >> 20) & 0x0F] + HEX_CHARS[(h0 >> 16) & 0x0F] +\n HEX_CHARS[(h0 >> 28) & 0x0F] + HEX_CHARS[(h0 >> 24) & 0x0F] +\n HEX_CHARS[(h1 >> 4) & 0x0F] + HEX_CHARS[h1 & 0x0F] +\n HEX_CHARS[(h1 >> 12) & 0x0F] + HEX_CHARS[(h1 >> 8) & 0x0F] +\n HEX_CHARS[(h1 >> 20) & 0x0F] + HEX_CHARS[(h1 >> 16) & 0x0F] +\n HEX_CHARS[(h1 >> 28) & 0x0F] + HEX_CHARS[(h1 >> 24) & 0x0F] +\n HEX_CHARS[(h2 >> 4) & 0x0F] + HEX_CHARS[h2 & 0x0F] +\n HEX_CHARS[(h2 >> 12) & 0x0F] + HEX_CHARS[(h2 >> 8) & 0x0F] +\n HEX_CHARS[(h2 >> 20) & 0x0F] + HEX_CHARS[(h2 >> 16) & 0x0F] +\n HEX_CHARS[(h2 >> 28) & 0x0F] + HEX_CHARS[(h2 >> 24) & 0x0F] +\n HEX_CHARS[(h3 >> 4) & 0x0F] + HEX_CHARS[h3 & 0x0F] +\n HEX_CHARS[(h3 >> 12) & 0x0F] + HEX_CHARS[(h3 >> 8) & 0x0F] +\n HEX_CHARS[(h3 >> 20) & 0x0F] + HEX_CHARS[(h3 >> 16) & 0x0F] +\n HEX_CHARS[(h3 >> 28) & 0x0F] + HEX_CHARS[(h3 >> 24) & 0x0F];\n };\n\n /**\n * @method toString\n * @memberof Md5\n * @instance\n * @description Output hash as hex string\n * @returns {String} Hex string\n * @see {@link md5.hex}\n * @example\n * hash.toString();\n */\n Md5.prototype.toString = Md5.prototype.hex;\n\n /**\n * @method digest\n * @memberof Md5\n * @instance\n * @description Output hash as bytes array\n * @returns {Array} Bytes array\n * @see {@link md5.digest}\n * @example\n * hash.digest();\n */\n Md5.prototype.digest = function () {\n this.finalize();\n\n var h0 = this.h0, h1 = this.h1, h2 = this.h2, h3 = this.h3;\n return [\n h0 & 0xFF, (h0 >> 8) & 0xFF, (h0 >> 16) & 0xFF, (h0 >> 24) & 0xFF,\n h1 & 0xFF, (h1 >> 8) & 0xFF, (h1 >> 16) & 0xFF, (h1 >> 24) & 0xFF,\n h2 & 0xFF, (h2 >> 8) & 0xFF, (h2 >> 16) & 0xFF, (h2 >> 24) & 0xFF,\n h3 & 0xFF, (h3 >> 8) & 0xFF, (h3 >> 16) & 0xFF, (h3 >> 24) & 0xFF\n ];\n };\n\n /**\n * @method array\n * @memberof Md5\n * @instance\n * @description Output hash as bytes array\n * @returns {Array} Bytes array\n * @see {@link md5.array}\n * @example\n * hash.array();\n */\n Md5.prototype.array = Md5.prototype.digest;\n\n /**\n * @method arrayBuffer\n * @memberof Md5\n * @instance\n * @description Output hash as ArrayBuffer\n * @returns {ArrayBuffer} ArrayBuffer\n * @see {@link md5.arrayBuffer}\n * @example\n * hash.arrayBuffer();\n */\n Md5.prototype.arrayBuffer = function () {\n this.finalize();\n\n var buffer = new ArrayBuffer(16);\n var blocks = new Uint32Array(buffer);\n blocks[0] = this.h0;\n blocks[1] = this.h1;\n blocks[2] = this.h2;\n blocks[3] = this.h3;\n return buffer;\n };\n\n /**\n * @method buffer\n * @deprecated This maybe confuse with Buffer in node.js. Please use arrayBuffer instead.\n * @memberof Md5\n * @instance\n * @description Output hash as ArrayBuffer\n * @returns {ArrayBuffer} ArrayBuffer\n * @see {@link md5.buffer}\n * @example\n * hash.buffer();\n */\n Md5.prototype.buffer = Md5.prototype.arrayBuffer;\n\n /**\n * @method base64\n * @memberof Md5\n * @instance\n * @description Output hash as base64 string\n * @returns {String} base64 string\n * @see {@link md5.base64}\n * @example\n * hash.base64();\n */\n Md5.prototype.base64 = function () {\n var v1, v2, v3, base64Str = '', bytes = this.array();\n for (var i = 0; i < 15;) {\n v1 = bytes[i++];\n v2 = bytes[i++];\n v3 = bytes[i++];\n base64Str += BASE64_ENCODE_CHAR[v1 >>> 2] +\n BASE64_ENCODE_CHAR[(v1 << 4 | v2 >>> 4) & 63] +\n BASE64_ENCODE_CHAR[(v2 << 2 | v3 >>> 6) & 63] +\n BASE64_ENCODE_CHAR[v3 & 63];\n }\n v1 = bytes[i];\n base64Str += BASE64_ENCODE_CHAR[v1 >>> 2] +\n BASE64_ENCODE_CHAR[(v1 << 4) & 63] +\n '==';\n return base64Str;\n };\n\n var exports = createMethod();\n\n if (COMMON_JS) {\n module.exports = exports;\n } else {\n /**\n * @method md5\b\n * @description Md5 hash function, export to global in browsers.\n * @param {String|Array|Uint8Array|ArrayBuffer} message message to hash\n * @returns {String} md5 hashes\n * @example\n * md5(''); // d41d8cd98f00b204e9800998ecf8427e\n * md5('The quick brown fox jumps over the lazy dog'); // 9e107d9d372bb6826bd81d3542a419d6\n * md5('The quick brown fox jumps over the lazy dog.'); // e4d909c290d0fb1ca068ffaddf22cbd0\n *\n * // It also supports UTF-8 encoding\n * md5('中文'); // a7bac2239fcdcb3a067903d8077c4a07\n *\n * // It also supports byte `Array`, `Uint8Array`, `ArrayBuffer`\n * md5([]); // d41d8cd98f00b204e9800998ecf8427e\n * md5(new Uint8Array([])); // d41d8cd98f00b204e9800998ecf8427e\n */\n root.md5 = exports;\n if (AMD) {\n define(function () {\n return exports;\n });\n }\n }\n})();\n","function M() { this._events = {}; }\nM.prototype = {\n on: function(ev, cb) {\n this._events || (this._events = {});\n var e = this._events;\n (e[ev] || (e[ev] = [])).push(cb);\n return this;\n },\n removeListener: function(ev, cb) {\n var e = this._events[ev] || [], i;\n for(i = e.length-1; i >= 0 && e[i]; i--){\n if(e[i] === cb || e[i].cb === cb) { e.splice(i, 1); }\n }\n },\n removeAllListeners: function(ev) {\n if(!ev) { this._events = {}; }\n else { this._events[ev] && (this._events[ev] = []); }\n },\n listeners: function(ev) {\n return (this._events ? this._events[ev] || [] : []);\n },\n emit: function(ev) {\n this._events || (this._events = {});\n var args = Array.prototype.slice.call(arguments, 1), i, e = this._events[ev] || [];\n for(i = e.length-1; i >= 0 && e[i]; i--){\n e[i].apply(this, args);\n }\n return this;\n },\n when: function(ev, cb) {\n return this.once(ev, cb, true);\n },\n once: function(ev, cb, when) {\n if(!cb) return this;\n function c() {\n if(!when) this.removeListener(ev, c);\n if(cb.apply(this, arguments) && when) this.removeListener(ev, c);\n }\n c.cb = cb;\n this.on(ev, c);\n return this;\n }\n};\nM.mixin = function(dest) {\n var o = M.prototype, k;\n for (k in o) {\n o.hasOwnProperty(k) && (dest.prototype[k] = o[k]);\n }\n};\nmodule.exports = M;\n","// default filter\nvar Transform = require('./transform.js');\n\nvar levelMap = { debug: 1, info: 2, warn: 3, error: 4 };\n\nfunction Filter() {\n this.enabled = true;\n this.defaultResult = true;\n this.clear();\n}\n\nTransform.mixin(Filter);\n\n// allow all matching, with level >= given level\nFilter.prototype.allow = function(name, level) {\n this._white.push({ n: name, l: levelMap[level] });\n return this;\n};\n\n// deny all matching, with level <= given level\nFilter.prototype.deny = function(name, level) {\n this._black.push({ n: name, l: levelMap[level] });\n return this;\n};\n\nFilter.prototype.clear = function() {\n this._white = [];\n this._black = [];\n return this;\n};\n\nfunction test(rule, name) {\n // use .test for RegExps\n return (rule.n.test ? rule.n.test(name) : rule.n == name);\n};\n\nFilter.prototype.test = function(name, level) {\n var i, len = Math.max(this._white.length, this._black.length);\n for(i = 0; i < len; i++) {\n if(this._white[i] && test(this._white[i], name) && levelMap[level] >= this._white[i].l) {\n return true;\n }\n if(this._black[i] && test(this._black[i], name) && levelMap[level] <= this._black[i].l) {\n return false;\n }\n }\n return this.defaultResult;\n};\n\nFilter.prototype.write = function(name, level, args) {\n if(!this.enabled || this.test(name, level)) {\n return this.emit('item', name, level, args);\n }\n};\n\nmodule.exports = Filter;\n","var Transform = require('./transform.js'),\n Filter = require('./filter.js');\n\nvar log = new Transform(),\n slice = Array.prototype.slice;\n\nexports = module.exports = function create(name) {\n var o = function() { log.write(name, undefined, slice.call(arguments)); return o; };\n o.debug = function() { log.write(name, 'debug', slice.call(arguments)); return o; };\n o.info = function() { log.write(name, 'info', slice.call(arguments)); return o; };\n o.warn = function() { log.write(name, 'warn', slice.call(arguments)); return o; };\n o.error = function() { log.write(name, 'error', slice.call(arguments)); return o; };\n o.log = o.debug; // for interface compliance with Node and browser consoles\n o.suggest = exports.suggest;\n o.format = log.format;\n return o;\n};\n\n// filled in separately\nexports.defaultBackend = exports.defaultFormatter = null;\n\nexports.pipe = function(dest) {\n return log.pipe(dest);\n};\n\nexports.end = exports.unpipe = exports.disable = function(from) {\n return log.unpipe(from);\n};\n\nexports.Transform = Transform;\nexports.Filter = Filter;\n// this is the default filter that's applied when .enable() is called normally\n// you can bypass it completely and set up your own pipes\nexports.suggest = new Filter();\n\nexports.enable = function() {\n if(exports.defaultFormatter) {\n return log.pipe(exports.suggest) // filter\n .pipe(exports.defaultFormatter) // formatter\n .pipe(exports.defaultBackend); // backend\n }\n return log.pipe(exports.suggest) // filter\n .pipe(exports.defaultBackend); // formatter\n};\n\n","var microee = require('microee');\n\n// Implements a subset of Node's stream.Transform - in a cross-platform manner.\nfunction Transform() {}\n\nmicroee.mixin(Transform);\n\n// The write() signature is different from Node's\n// --> makes it much easier to work with objects in logs.\n// One of the lessons from v1 was that it's better to target\n// a good browser rather than the lowest common denominator\n// internally.\n// If you want to use external streams, pipe() to ./stringify.js first.\nTransform.prototype.write = function(name, level, args) {\n this.emit('item', name, level, args);\n};\n\nTransform.prototype.end = function() {\n this.emit('end');\n this.removeAllListeners();\n};\n\nTransform.prototype.pipe = function(dest) {\n var s = this;\n // prevent double piping\n s.emit('unpipe', dest);\n // tell the dest that it's being piped to\n dest.emit('pipe', s);\n\n function onItem() {\n dest.write.apply(dest, Array.prototype.slice.call(arguments));\n }\n function onEnd() { !dest._isStdio && dest.end(); }\n\n s.on('item', onItem);\n s.on('end', onEnd);\n\n s.when('unpipe', function(from) {\n var match = (from === dest) || typeof from == 'undefined';\n if(match) {\n s.removeListener('item', onItem);\n s.removeListener('end', onEnd);\n dest.emit('unpipe');\n }\n return match;\n });\n\n return dest;\n};\n\nTransform.prototype.unpipe = function(from) {\n this.emit('unpipe', from);\n return this;\n};\n\nTransform.prototype.format = function(dest) {\n throw new Error([\n 'Warning: .format() is deprecated in Minilog v2! Use .pipe() instead. For example:',\n 'var Minilog = require(\\'minilog\\');',\n 'Minilog',\n ' .pipe(Minilog.backends.console.formatClean)',\n ' .pipe(Minilog.backends.console);'].join('\\n'));\n};\n\nTransform.mixin = function(dest) {\n var o = Transform.prototype, k;\n for (k in o) {\n o.hasOwnProperty(k) && (dest.prototype[k] = o[k]);\n }\n};\n\nmodule.exports = Transform;\n","var Transform = require('../common/transform.js'),\n cache = [ ];\n\nvar logger = new Transform();\n\nlogger.write = function(name, level, args) {\n cache.push([ name, level, args ]);\n};\n\n// utility functions\nlogger.get = function() { return cache; };\nlogger.empty = function() { cache = []; };\n\nmodule.exports = logger;\n","var Transform = require('../common/transform.js');\n\nvar newlines = /\\n+$/,\n logger = new Transform();\n\nlogger.write = function(name, level, args) {\n var i = args.length-1;\n if (typeof console === 'undefined' || !console.log) {\n return;\n }\n if(console.log.apply) {\n return console.log.apply(console, [name, level].concat(args));\n } else if(JSON && JSON.stringify) {\n // console.log.apply is undefined in IE8 and IE9\n // for IE8/9: make console.log at least a bit less awful\n if(args[i] && typeof args[i] == 'string') {\n args[i] = args[i].replace(newlines, '');\n }\n try {\n for(i = 0; i < args.length; i++) {\n args[i] = JSON.stringify(args[i]);\n }\n } catch(e) {}\n console.log(args.join(' '));\n }\n};\n\nlogger.formatters = ['color', 'minilog'];\nlogger.color = require('./formatters/color.js');\nlogger.minilog = require('./formatters/minilog.js');\n\nmodule.exports = logger;\n","var Transform = require('../../common/transform.js'),\n color = require('./util.js');\n\nvar colors = { debug: ['cyan'], info: ['purple' ], warn: [ 'yellow', true ], error: [ 'red', true ] },\n logger = new Transform();\n\nlogger.write = function(name, level, args) {\n var fn = console.log;\n if(console[level] && console[level].apply) {\n fn = console[level];\n fn.apply(console, [ '%c'+name+' %c'+level, color('gray'), color.apply(color, colors[level])].concat(args));\n }\n};\n\n// NOP, because piping the formatted logs can only cause trouble.\nlogger.pipe = function() { };\n\nmodule.exports = logger;\n","var Transform = require('../../common/transform.js'),\n color = require('./util.js'),\n colors = { debug: ['gray'], info: ['purple' ], warn: [ 'yellow', true ], error: [ 'red', true ] },\n logger = new Transform();\n\nlogger.write = function(name, level, args) {\n var fn = console.log;\n if(level != 'debug' && console[level]) {\n fn = console[level];\n }\n\n var subset = [], i = 0;\n if(level != 'info') {\n for(; i < args.length; i++) {\n if(typeof args[i] != 'string') break;\n }\n fn.apply(console, [ '%c'+name +' '+ args.slice(0, i).join(' '), color.apply(color, colors[level]) ].concat(args.slice(i)));\n } else {\n fn.apply(console, [ '%c'+name, color.apply(color, colors[level]) ].concat(args));\n }\n};\n\n// NOP, because piping the formatted logs can only cause trouble.\nlogger.pipe = function() { };\n\nmodule.exports = logger;\n","var hex = {\n black: '#000',\n red: '#c23621',\n green: '#25bc26',\n yellow: '#bbbb00',\n blue: '#492ee1',\n magenta: '#d338d3',\n cyan: '#33bbc8',\n gray: '#808080',\n purple: '#708'\n};\nfunction color(fg, isInverse) {\n if(isInverse) {\n return 'color: #fff; background: '+hex[fg]+';';\n } else {\n return 'color: '+hex[fg]+';';\n }\n}\n\nmodule.exports = color;\n","var Minilog = require('../common/minilog.js');\n\nvar oldEnable = Minilog.enable,\n oldDisable = Minilog.disable,\n isChrome = (typeof navigator != 'undefined' && /chrome/i.test(navigator.userAgent)),\n console = require('./console.js');\n\n// Use a more capable logging backend if on Chrome\nMinilog.defaultBackend = (isChrome ? console.minilog : console);\n\n// apply enable inputs from localStorage and from the URL\nif(typeof window != 'undefined') {\n try {\n Minilog.enable(JSON.parse(window.localStorage['minilogSettings']));\n } catch(e) {}\n if(window.location && window.location.search) {\n var match = RegExp('[?&]minilog=([^&]*)').exec(window.location.search);\n match && Minilog.enable(decodeURIComponent(match[1]));\n }\n}\n\n// Make enable also add to localStorage\nMinilog.enable = function() {\n oldEnable.call(Minilog, true);\n try { window.localStorage['minilogSettings'] = JSON.stringify(true); } catch(e) {}\n return this;\n};\n\nMinilog.disable = function() {\n oldDisable.call(Minilog);\n try { delete window.localStorage.minilogSettings; } catch(e) {}\n return this;\n};\n\nexports = module.exports = Minilog;\n\nexports.backends = {\n array: require('./array.js'),\n browser: Minilog.defaultBackend,\n localStorage: require('./localstorage.js'),\n jQuery: require('./jquery_simple.js')\n};\n","var Transform = require('../common/transform.js');\n\nvar cid = new Date().valueOf().toString(36);\n\nfunction AjaxLogger(options) {\n this.url = options.url || '';\n this.cache = [];\n this.timer = null;\n this.interval = options.interval || 30*1000;\n this.enabled = true;\n this.jQuery = window.jQuery;\n this.extras = {};\n}\n\nTransform.mixin(AjaxLogger);\n\nAjaxLogger.prototype.write = function(name, level, args) {\n if(!this.timer) { this.init(); }\n this.cache.push([name, level].concat(args));\n};\n\nAjaxLogger.prototype.init = function() {\n if(!this.enabled || !this.jQuery) return;\n var self = this;\n this.timer = setTimeout(function() {\n var i, logs = [], ajaxData, url = self.url;\n if(self.cache.length == 0) return self.init();\n // Test each log line and only log the ones that are valid (e.g. don't have circular references).\n // Slight performance hit but benefit is we log all valid lines.\n for(i = 0; i < self.cache.length; i++) {\n try {\n JSON.stringify(self.cache[i]);\n logs.push(self.cache[i]);\n } catch(e) { }\n }\n if(self.jQuery.isEmptyObject(self.extras)) {\n ajaxData = JSON.stringify({ logs: logs });\n url = self.url + '?client_id=' + cid;\n } else {\n ajaxData = JSON.stringify(self.jQuery.extend({logs: logs}, self.extras));\n }\n\n self.jQuery.ajax(url, {\n type: 'POST',\n cache: false,\n processData: false,\n data: ajaxData,\n contentType: 'application/json',\n timeout: 10000\n }).success(function(data, status, jqxhr) {\n if(data.interval) {\n self.interval = Math.max(1000, data.interval);\n }\n }).error(function() {\n self.interval = 30000;\n }).always(function() {\n self.init();\n });\n self.cache = [];\n }, this.interval);\n};\n\nAjaxLogger.prototype.end = function() {};\n\n// wait until jQuery is defined. Useful if you don't control the load order.\nAjaxLogger.jQueryWait = function(onDone) {\n if(typeof window !== 'undefined' && (window.jQuery || window.$)) {\n return onDone(window.jQuery || window.$);\n } else if (typeof window !== 'undefined') {\n setTimeout(function() { AjaxLogger.jQueryWait(onDone); }, 200);\n }\n};\n\nmodule.exports = AjaxLogger;\n","var Transform = require('../common/transform.js'),\n cache = false;\n\nvar logger = new Transform();\n\nlogger.write = function(name, level, args) {\n if(typeof window == 'undefined' || typeof JSON == 'undefined' || !JSON.stringify || !JSON.parse) return;\n try {\n if(!cache) { cache = (window.localStorage.minilog ? JSON.parse(window.localStorage.minilog) : []); }\n cache.push([ new Date().toString(), name, level, args ]);\n window.localStorage.minilog = JSON.stringify(cache);\n } catch(e) {}\n};\n\nmodule.exports = logger;","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n// expose the modules object (__webpack_modules__)\n__webpack_require__.m = __webpack_modules__;\n\n","__webpack_require__.amdO = {};","// getDefaultExport function for compatibility with non-harmony modules\n__webpack_require__.n = (module) => {\n\tvar getter = module && module.__esModule ?\n\t\t() => (module['default']) :\n\t\t() => (module);\n\t__webpack_require__.d(getter, { a: getter });\n\treturn getter;\n};","// define getter functions for harmony exports\n__webpack_require__.d = (exports, definition) => {\n\tfor(var key in definition) {\n\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t}\n\t}\n};","// This function allow to reference async chunks\n__webpack_require__.u = (chunkId) => {\n\t// return url for filenames based on template\n\treturn \"chunks/\" + \"fetch-worker\" + \".\" + \"ba5eddd48c8ae259073b\" + \".js\";\n};","__webpack_require__.g = (function() {\n\tif (typeof globalThis === 'object') return globalThis;\n\ttry {\n\t\treturn this || new Function('return this')();\n\t} catch (e) {\n\t\tif (typeof window === 'object') return window;\n\t}\n})();","__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))","// define __esModule on exports\n__webpack_require__.r = (exports) => {\n\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n\t}\n\tObject.defineProperty(exports, '__esModule', { value: true });\n};","__webpack_require__.p = \"/\";","__webpack_require__.b = document.baseURI || self.location.href;\n\n// object to store loaded and loading chunks\n// undefined = chunk not loaded, null = chunk preloaded/prefetched\n// [resolve, reject, Promise] = chunk loading, 0 = chunk loaded\nvar installedChunks = {\n\t139: 0\n};\n\n// no chunk on demand loading\n\n// no prefetching\n\n// no preloaded\n\n// no HMR\n\n// no HMR manifest\n\n// no on chunks loaded\n\n// no jsonp function","import minilog from 'minilog';\nminilog.enable();\n\nexport default minilog('storage');\n","import {AssetId} from './Asset';\n\ndeclare function require(name: 'fastestsmallesttextencoderdecoder'): {\n TextEncoder: typeof TextEncoder,\n TextDecoder: typeof TextDecoder\n};\n\ndeclare function require(name: 'base64-js'): {\n fromByteArray: (data: Uint8Array) => string;\n};\n\n// Use JS implemented TextDecoder and TextEncoder if it is not provided by the\n// browser.\nlet _TextDecoder: typeof TextDecoder;\nlet _TextEncoder: typeof TextEncoder;\nif (typeof TextDecoder === 'undefined' || typeof TextEncoder === 'undefined') {\n // Wait to require the text encoding polyfill until we know it's needed.\n // eslint-disable-next-line global-require\n const encoding = require('fastestsmallesttextencoderdecoder');\n _TextDecoder = encoding.TextDecoder;\n _TextEncoder = encoding.TextEncoder;\n} else {\n _TextDecoder = TextDecoder;\n _TextEncoder = TextEncoder;\n}\n\nconst memoizedToString = (function () {\n /**\n * The maximum length of a chunk before encoding it into base64.\n *\n * 32766 is a multiple of 3 so btoa does not need to use padding characters\n * except for the final chunk where that is fine. 32766 is also close to\n * 32768 so it is close to a size an memory allocator would prefer.\n * @const {number}\n */\n const BTOA_CHUNK_MAX_LENGTH = 32766;\n\n /**\n * An array cache of bytes to characters.\n * @const {?Array.<string>}\n */\n let fromCharCode: string[] | null = null;\n\n const strings = {};\n return (assetId: AssetId, data: Uint8Array) => {\n if (!Object.prototype.hasOwnProperty.call(strings, assetId)) {\n if (typeof btoa === 'undefined') {\n // Use a library that does not need btoa to run.\n /* eslint-disable-next-line global-require */\n const base64js = require('base64-js');\n strings[assetId] = base64js.fromByteArray(data);\n } else {\n // Native btoa is faster than javascript translation. Use js to\n // create a \"binary\" string and btoa to encode it.\n if (fromCharCode === null) {\n // Cache the first 256 characters for input byte values.\n fromCharCode = new Array(256);\n for (let i = 0; i < 256; i++) {\n fromCharCode[i] = String.fromCharCode(i);\n }\n }\n\n const {length} = data;\n let s = '';\n // Iterate over chunks of the binary data.\n for (let i = 0, e = 0; i < length; i = e) {\n // Create small chunks to cause more small allocations and\n // less large allocations.\n e = Math.min(e + BTOA_CHUNK_MAX_LENGTH, length);\n let s_ = '';\n for (let j = i; j < e; j += 1) {\n s_ += fromCharCode[data[j]];\n }\n // Encode the latest chunk so the we create one big output\n // string instead of creating a big input string and then\n // one big output string.\n s += btoa(s_);\n }\n strings[assetId] = s;\n }\n }\n return strings[assetId];\n };\n}());\n\nexport {memoizedToString, _TextEncoder, _TextDecoder};\n","import md5 from 'js-md5';\nimport {memoizedToString, _TextEncoder, _TextDecoder} from './memoizedToString';\nimport {AssetType} from './AssetType';\nimport {DataFormat} from './DataFormat';\n\n// TODO: The comments in this file indicate that the asset id is a string only, but\n// the types in BuiltinHelper and the default project builder in scratch-gui\n// allow for it to be a number as well.\nexport type AssetId = string | number;\n\n// Projects are strings, other assets are byte arrays\nexport type AssetData = string | Uint8Array;\n\nexport default class Asset {\n public assetType: AssetType;\n public assetId?: AssetId;\n public data?: AssetData;\n public dataFormat?: DataFormat;\n public dependencies: Asset[];\n public clean?: boolean;\n\n /**\n * Construct an Asset.\n * @param {AssetType} assetType - The type of this asset (sound, image, etc.)\n * @param {string} assetId - The ID of this asset.\n * @param {DataFormat} [dataFormat] - The format of the data (WAV, PNG, etc.); required iff `data` is present.\n * @param {Buffer} [data] - The in-memory data for this asset; optional.\n * @param {bool} [generateId] - Whether to create id from an md5 hash of data\n */\n constructor (\n assetType: AssetType,\n assetId?: AssetId,\n dataFormat?: DataFormat,\n data?: AssetData,\n generateId?: boolean\n ) {\n /** @type {AssetType} */\n this.assetType = assetType;\n\n /** @type {string} */\n this.assetId = assetId;\n\n this.setData(data, dataFormat || assetType.runtimeFormat, generateId);\n\n /** @type {Asset[]} */\n this.dependencies = [];\n }\n\n setData (data: AssetData | undefined, dataFormat: DataFormat | undefined, generateId?: boolean) {\n if (data && !dataFormat) {\n throw new Error('Data provided without specifying its format');\n }\n\n /** @type {DataFormat} */\n this.dataFormat = dataFormat;\n\n /** @type {Buffer} */\n this.data = data;\n\n if (generateId) this.assetId = md5(data);\n\n // Mark as clean only if set is being called without generateId\n // If a new id is being generated, mark this asset as not clean\n this.clean = !generateId;\n }\n\n /**\n * @returns {string} - This asset's data, decoded as text.\n */\n decodeText (): string {\n const decoder = new _TextDecoder();\n\n // The data may be string, but it seems like this function is only called if the data is a byte array?\n // This was the behavior of the code when we added TS\n return decoder.decode(this.data as Uint8Array);\n }\n\n /**\n * Same as `setData` but encodes text first.\n * @param {string} data - the text data to encode and store.\n * @param {DataFormat} dataFormat - the format of the data (DataFormat.SVG for example).\n * @param {bool} generateId - after setting data, set the id to an md5 of the data?\n */\n encodeTextData (data: string, dataFormat: DataFormat, generateId: boolean): void {\n const encoder = new _TextEncoder();\n this.setData(encoder.encode(data), dataFormat, generateId);\n }\n\n /**\n * @param {string} [contentType] - Optionally override the content type to be included in the data URI.\n * @returns {string} - A data URI representing the asset's data.\n */\n encodeDataURI (contentType: string): string {\n contentType = contentType || this.assetType.contentType;\n\n // The data may be string, but it seems like this function is only called if the data is a byte array?\n // This was the behavior of the code when we added TS\n return `data:${contentType};base64,${memoizedToString(this.assetId!, this.data as Uint8Array)}`;\n }\n}\n","/**\n * Enumeration of the supported data formats.\n * @enum {string}\n */\nexport const DataFormat = {\n JPG: 'jpg',\n JSON: 'json',\n MP3: 'mp3',\n PNG: 'png',\n SB2: 'sb2',\n SB3: 'sb3',\n SVG: 'svg',\n WAV: 'wav'\n} as const;\n\nexport type DataFormat = typeof DataFormat[keyof typeof DataFormat];\n","import {DataFormat} from './DataFormat';\n\nexport interface AssetType {\n contentType: string,\n name: string,\n runtimeFormat: DataFormat,\n immutable: boolean\n}\n\n/**\n * Enumeration of the supported asset types.\n * @type {Object.<String,AssetType>}\n * @typedef {Object} AssetType - Information about a supported asset type.\n * @property {string} contentType - the MIME type associated with this kind of data. Useful for data URIs, etc.\n * @property {string} name - The human-readable name of this asset type.\n * @property {DataFormat} runtimeFormat - The default format used for runtime, in-memory storage of this asset. For\n * example, a project stored in SB2 format on disk will be returned as JSON when loaded into memory.\n * @property {boolean} immutable - Indicates if the asset id is determined by the asset content.\n */\nexport const AssetType = {\n ImageBitmap: {\n contentType: 'image/png',\n name: 'ImageBitmap',\n runtimeFormat: DataFormat.PNG,\n immutable: true\n },\n ImageVector: {\n contentType: 'image/svg+xml',\n name: 'ImageVector',\n runtimeFormat: DataFormat.SVG,\n immutable: true\n },\n Project: {\n contentType: 'application/json',\n name: 'Project',\n runtimeFormat: DataFormat.JSON,\n immutable: false\n },\n Sound: {\n contentType: 'audio/x-wav',\n name: 'Sound',\n runtimeFormat: DataFormat.WAV,\n immutable: true\n },\n Sprite: {\n contentType: 'application/json',\n name: 'Sprite',\n runtimeFormat: DataFormat.JSON,\n immutable: true\n }\n} as const;\n","import Asset, {AssetId} from './Asset';\nimport {AssetType} from './AssetType';\nimport {DataFormat} from './DataFormat';\nimport {ScratchStorage} from './ScratchStorage';\n\n/**\n * Base class for asset load/save helpers.\n * @abstract\n */\nexport default class Helper {\n public parent!: ScratchStorage;\n\n constructor (parent: ScratchStorage) {\n this.parent = parent;\n }\n\n /**\n * Fetch an asset but don't process dependencies.\n * @param {AssetType} assetType - The type of asset to fetch.\n * @param {string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @param {DataFormat} dataFormat - The file format / file extension of the asset to fetch: PNG, JPG, etc.\n * @return {Promise.<Asset>} A promise for the contents of the asset.\n */\n load (assetType: AssetType, assetId: AssetId, dataFormat: DataFormat): Promise<Asset | null> | null {\n return Promise.reject(new Error(`No asset of type ${assetType} for ID ${assetId} with format ${dataFormat}`));\n }\n}\n","import md5 from 'js-md5';\n\nimport log from './log';\n\nimport Asset, {AssetData, AssetId} from './Asset';\nimport {AssetType} from './AssetType';\nimport {DataFormat} from './DataFormat';\nimport Helper from './Helper';\n\nimport defaultImageBitmap from './builtins/defaultBitmap.png?arrayBuffer';\nimport defaultSound from './builtins/defaultSound.wav?arrayBuffer';\nimport defaultImageVector from './builtins/defaultVector.svg?arrayBuffer';\n\nimport {Buffer} from 'buffer/';\nimport {ScratchStorage} from './ScratchStorage';\n\n/**\n * @typedef {object} BuiltinAssetRecord\n * @property {AssetType} type - The type of the asset.\n * @property {DataFormat} format - The format of the asset's data.\n * @property {?string} id - The asset's unique ID.\n * @property {Buffer} data - The asset's data.\n */\n\ninterface BuiltinAssetRecord {\n type: AssetType,\n format: DataFormat,\n id: AssetId | null,\n data: AssetData\n}\n\n/**\n * @type {BuiltinAssetRecord[]}\n */\nconst DefaultAssets: BuiltinAssetRecord[] = [\n {\n type: AssetType.ImageBitmap,\n format: DataFormat.PNG,\n id: null,\n data: Buffer.from(defaultImageBitmap)\n },\n {\n type: AssetType.Sound,\n format: DataFormat.WAV,\n id: null,\n data: Buffer.from(defaultSound)\n },\n {\n type: AssetType.ImageVector,\n format: DataFormat.SVG,\n id: null,\n data: Buffer.from(defaultImageVector)\n }\n];\n\n/**\n * @type {BuiltinAssetRecord[]}\n */\nconst BuiltinAssets = DefaultAssets.concat([\n]);\n\nexport default class BuiltinHelper extends Helper {\n public assets: Record<string, BuiltinAssetRecord>;\n\n constructor (parent: ScratchStorage) {\n super(parent);\n\n /**\n * In-memory storage for all built-in assets.\n * @type {Object.<AssetType, AssetIdMap>} Maps asset type to a map of asset ID to actual assets.\n * @typedef {Object.<string, BuiltinAssetRecord>} AssetIdMap - Maps asset ID to asset.\n */\n this.assets = {};\n\n BuiltinAssets.forEach(assetRecord => {\n assetRecord.id = this._store(assetRecord.type, assetRecord.format, assetRecord.data, assetRecord.id);\n });\n }\n\n /**\n * Call `setDefaultAssetId` on the parent `ScratchStorage` instance to register all built-in default assets.\n */\n registerDefaultAssets (): void {\n const numAssets = DefaultAssets.length;\n for (let assetIndex = 0; assetIndex < numAssets; ++assetIndex) {\n const assetRecord = DefaultAssets[assetIndex];\n this.parent.setDefaultAssetId(assetRecord.type, assetRecord.id!);\n }\n }\n\n\n /**\n * Synchronously fetch a cached asset for a given asset id. Returns null if not found.\n * @param {string} assetId - The id for the asset to fetch.\n * @returns {?Asset} The asset for assetId, if it exists.\n */\n get (assetId: AssetId): Asset | null {\n let asset: Asset | null = null;\n if (Object.prototype.hasOwnProperty.call(this.assets, assetId)) {\n /** @type{BuiltinAssetRecord} */\n const assetRecord = this.assets[assetId];\n asset = new Asset(assetRecord.type, assetRecord.id!, assetRecord.format, assetRecord.data);\n }\n return asset;\n }\n\n /**\n * Alias for store (old name of store)\n * @deprecated Use BuiltinHelper.store\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {string} id - The id for the cached asset.\n * @returns {string} The calculated id of the cached asset, or the supplied id if the asset is mutable.\n */\n cache (assetType: AssetType, dataFormat: DataFormat, data: AssetData, id: AssetId): AssetId {\n log.warn('Deprecation: BuiltinHelper.cache has been replaced with BuiltinHelper.store.');\n return this.store(assetType, dataFormat, data, id);\n }\n\n /**\n * Deprecated external API for _store\n * @deprecated Not for external use. Create assets and keep track of them outside of the storage instance.\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {(string|number)} id - The id for the cached asset.\n * @returns {string} The calculated id of the cached asset, or the supplied id if the asset is mutable.\n */\n store (assetType: AssetType, dataFormat: DataFormat, data: AssetData, id: AssetId): AssetId {\n log.warn('Deprecation: use Storage.createAsset. BuiltinHelper is for internal use only.');\n return this._store(assetType, dataFormat, data, id);\n }\n\n /**\n * Cache an asset for future lookups by ID.\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {(string|number)} id - The id for the cached asset.\n * @returns {string} The calculated id of the cached asset, or the supplied id if the asset is mutable.\n */\n _store (assetType: AssetType, dataFormat: DataFormat, data: AssetData, id?: AssetId | null): AssetId {\n let assetId = id;\n if (!dataFormat) throw new Error('Data cached without specifying its format');\n if (assetId !== '' && assetId !== null && typeof assetId !== 'undefined') {\n if (Object.prototype.hasOwnProperty.call(this.assets, assetId) && assetType.immutable) return assetId;\n } else if (assetType.immutable) {\n assetId = md5(data);\n } else {\n throw new Error('Tried to cache data without an id');\n }\n this.assets[assetId!] = {\n type: assetType,\n format: dataFormat,\n id: assetId!,\n data: data\n };\n return assetId!;\n }\n\n /**\n * Fetch an asset but don't process dependencies.\n * @param {AssetType} assetType - The type of asset to fetch.\n * @param {string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @return {?Promise.<Asset>} A promise for the contents of the asset.\n */\n load (assetType: AssetType, assetId: AssetId): Promise<Asset | null> | null {\n if (!this.get(assetId)) {\n // Return null immediately so Storage can quickly move to trying the\n // next helper.\n return null;\n }\n return Promise.resolve(this.get(assetId));\n }\n}\n","import {Headers, applyMetadata} from './scratchFetch';\nimport {ScratchGetRequest, Tool} from './Tool';\n\ninterface DeferredJob {\n id: string,\n resolve: (buffer: ArrayBuffer) => void;\n reject: (error: unknown) => void;\n}\n\n/**\n * Get and send assets with a worker that uses fetch.\n */\nclass PrivateFetchWorkerTool implements Tool {\n private _workerSupport: {fetch: boolean};\n private _supportError: unknown;\n private worker: Worker | null;\n private jobs: Record<string, DeferredJob | undefined>;\n\n constructor () {\n /**\n * What does the worker support of the APIs we need?\n * @type {{fetch:boolean}}\n */\n this._workerSupport = {\n fetch: typeof fetch !== 'undefined'\n };\n\n /**\n * A possible error occurred standing up the worker.\n * @type {Error?}\n */\n this._supportError = null;\n\n /**\n * The worker that runs fetch and returns data for us.\n * @type {Worker?}\n */\n this.worker = null;\n\n /**\n * A map of ids to fetch job objects.\n * @type {object}\n */\n this.jobs = {};\n\n try {\n if (this.isGetSupported) {\n // Yes, this is a browser API and we've specified `browser: false` in the eslint env,\n // but `isGetSupported` checks for the presence of Worker and uses it only if present.\n // Also see https://webpack.js.org/guides/web-workers/\n // eslint-disable-next-line no-undef\n const worker = new Worker(\n /* webpackChunkName: \"fetch-worker\" */ new URL('./FetchWorkerTool.worker', import.meta.url)\n );\n\n worker.addEventListener('message', ({data}) => {\n if (data.support) {\n this._workerSupport = data.support;\n return;\n }\n for (const message of data) {\n const job = this.jobs[message.id];\n if (job) {\n if (message.error) {\n job.reject(message.error);\n } else {\n job.resolve(message.buffer);\n }\n delete this.jobs[message.id];\n }\n }\n });\n\n this.worker = worker;\n }\n } catch (error) {\n this._supportError = error;\n }\n }\n\n /**\n * Is get supported?\n *\n * false if the environment does not workers, fetch, or fetch from inside a\n * worker. Finding out the worker supports fetch is asynchronous and will\n * guess that it does if the window does until the worker can inform us.\n * @returns {boolean} Is get supported?\n */\n get isGetSupported (): boolean {\n return (\n typeof Worker !== 'undefined' &&\n this._workerSupport.fetch &&\n !this._supportError\n );\n }\n\n /**\n * Request data from a server with a worker using fetch.\n * @param {{url:string}} reqConfig - Request configuration for data to get.\n * @param {{method:string}} options - Additional options to configure fetch.\n * @returns {Promise.<Buffer|Uint8Array|null>} Resolve to Buffer of data from server.\n */\n get ({url, ...options}: ScratchGetRequest): Promise<Uint8Array | null> {\n const worker = this.worker;\n\n if (!worker) {\n return Promise.reject(new Error('The worker could not be initialized'));\n }\n\n return new Promise<ArrayBuffer>((resolve, reject) => {\n // TODO: Use a Scratch standard ID generator ...\n const id = Math.random().toString(16)\n .substring(2);\n const augmentedOptions = applyMetadata(\n Object.assign({method: 'GET'}, options)\n );\n // the Fetch spec says options.headers could be:\n // \"A Headers object, an object literal, or an array of two-item arrays to set request's headers.\"\n // structured clone (postMessage) doesn't support Headers objects\n // so turn it into an array of two-item arrays to make it to the worker intact\n if (augmentedOptions && augmentedOptions.headers instanceof Headers) {\n augmentedOptions.headers = Array.from(augmentedOptions.headers.entries());\n }\n\n worker.postMessage({\n id,\n url,\n options: augmentedOptions\n });\n this.jobs[id] = {\n id,\n resolve,\n reject\n };\n })\n /* eslint no-confusing-arrow: [\"error\", {\"allowParens\": true}] */\n .then(body => (body ? new Uint8Array(body) : null));\n }\n\n /**\n * Is sending supported? always false for FetchWorkerTool.\n * @returns {boolean} Is sending supported?\n */\n get isSendSupported (): boolean {\n return false;\n }\n\n /**\n * Send data to a server.\n * @throws {Error} A not implemented error.\n */\n send (): never {\n throw new Error('Not implemented.');\n }\n\n private static _instance?: PrivateFetchWorkerTool;\n\n /**\n * Return a static PrivateFetchWorkerTool instance on demand.\n * @returns {PrivateFetchWorkerTool} A static PrivateFetchWorkerTool\n * instance\n */\n static get instance () {\n if (!this._instance) {\n this._instance = new PrivateFetchWorkerTool();\n }\n return this._instance;\n }\n}\n\n/**\n * Get and send assets with a worker that uses fetch.\n */\nexport default class PublicFetchWorkerTool {\n private inner: PrivateFetchWorkerTool;\n\n constructor () {\n /**\n * Shared instance of an internal worker. PublicFetchWorkerTool proxies\n * it.\n * @type {PrivateFetchWorkerTool}\n */\n this.inner = PrivateFetchWorkerTool.instance;\n }\n\n /**\n * Is get supported?\n * @returns {boolean} Is get supported?\n */\n get isGetSupported (): boolean {\n return this.inner.isGetSupported;\n }\n\n /**\n * Request data from a server with a worker that uses fetch.\n * @param {{url:string}} reqConfig - Request configuration for data to get.\n * @returns {Promise.<Buffer|Uint8Array|null>} Resolve to Buffer of data from server.\n */\n get (reqConfig: ScratchGetRequest): Promise<Uint8Array | null> {\n return this.inner.get(reqConfig);\n }\n\n /**\n * Is sending supported?\n * @returns {boolean} Is sending supported?\n */\n get isSendSupported (): boolean {\n return false;\n }\n\n /**\n * Send data to a server with a worker that uses fetch.\n * @throws {Error} A not implemented error.\n */\n send (): never {\n throw new Error('Not implemented.');\n }\n}\n","import {scratchFetch} from './scratchFetch';\nimport {ScratchGetRequest, ScratchSendRequest, Tool} from './Tool';\n\n/**\n * @typedef {Request & {withCredentials: boolean}} ScratchSendRequest\n */\n\n/**\n * Get and send assets with the fetch standard web api.\n */\nexport class FetchTool implements Tool {\n /**\n * Is get supported?\n * Always true for `FetchTool` because `scratchFetch` ponyfills `fetch` if necessary.\n * @returns {boolean} Is get supported?\n */\n get isGetSupported (): boolean {\n return true;\n }\n\n /**\n * Request data from a server with fetch.\n * @param {Request} reqConfig - Request configuration for data to get.\n * @returns {Promise.<Uint8Array?>} Resolve to Buffer of data from server.\n */\n get ({url, ...options}: ScratchGetRequest): Promise<Uint8Array | null> {\n return scratchFetch(url, Object.assign({method: 'GET'}, options))\n .then((result: Response) => {\n if (result.ok) return result.arrayBuffer().then(b => new Uint8Array(b));\n if (result.status === 404) return null;\n return Promise.reject(result.status); // TODO: we should throw a proper error\n });\n }\n\n /**\n * Is sending supported?\n * Always true for `FetchTool` because `scratchFetch` ponyfills `fetch` if necessary.\n * @returns {boolean} Is sending supported?\n */\n get isSendSupported (): boolean {\n return true;\n }\n\n /**\n * Send data to a server with fetch.\n * @param {ScratchSendRequest} reqConfig - Request configuration for data to send.\n * @returns {Promise.<string>} Server returned metadata.\n */\n send ({url, withCredentials = false, ...options}: ScratchSendRequest): Promise<string> {\n return scratchFetch(url, Object.assign({\n credentials: withCredentials ? 'include' : 'omit'\n }, options))\n .then(response => {\n if (response.ok) return response.text();\n return Promise.reject(response.status);\n });\n }\n}\n","import FetchWorkerTool from './FetchWorkerTool';\nimport {FetchTool} from './FetchTool';\nimport {ScratchGetRequest, ScratchSendRequest, Tool} from './Tool';\n\n/**\n * @typedef {object} Request\n * @property {string} url\n * @property {*} body\n * @property {string} method\n * @property {boolean} withCredentials\n */\n\ntype ToolFilter = typeof ProxyTool.TOOL_FILTER[keyof typeof ProxyTool.TOOL_FILTER];\n\n/**\n * Get and send assets with other tools in sequence.\n */\nexport default class ProxyTool implements Tool {\n public tools: Tool[];\n\n /**\n * Constant values that filter the set of tools in a ProxyTool instance.\n * @enum {string}\n */\n public static TOOL_FILTER = {\n /**\n * Use all tools.\n */\n ALL: 'all',\n\n /**\n * Use tools that are ready right now.\n */\n READY: 'ready'\n } as const;\n\n constructor (filter: ToolFilter = ProxyTool.TOOL_FILTER.ALL) {\n let tools: Tool[];\n if (filter === ProxyTool.TOOL_FILTER.READY) {\n tools = [new FetchTool()];\n } else {\n tools = [new FetchWorkerTool(), new FetchTool()];\n }\n\n /**\n * Sequence of tools to proxy.\n * @type {Array.<Tool>}\n */\n this.tools = tools;\n }\n\n /**\n * Is get supported? false if all proxied tool return false.\n * @returns {boolean} Is get supported?\n */\n get isGetSupported (): boolean {\n return this.tools.some(tool => tool.isGetSupported);\n }\n\n /**\n * Request data from with one of the proxied tools.\n * @param {Request} reqConfig - Request configuration for data to get.\n * @returns {Promise.<Buffer>} Resolve to Buffer of data from server.\n */\n get (reqConfig: ScratchGetRequest): Promise<Uint8Array | null> {\n let toolIndex = 0;\n const nextTool = (err?: unknown): Promise<Uint8Array | null> => {\n const tool = this.tools[toolIndex++];\n if (!tool) {\n throw err;\n }\n if (!tool.isGetSupported) {\n return nextTool(err);\n }\n return tool.get(reqConfig).catch(nextTool);\n };\n return nextTool();\n }\n\n /**\n * Is sending supported? false if all proxied tool return false.\n * @returns {boolean} Is sending supported?\n */\n get isSendSupported (): boolean {\n return this.tools.some(tool => tool.isSendSupported);\n }\n\n /**\n * Send data to a server with one of the proxied tools.\n * @param {Request} reqConfig - Request configuration for data to send.\n * @returns {Promise.<Buffer|string|object>} Server returned metadata.\n */\n send (reqConfig: ScratchSendRequest): Promise<string> {\n let toolIndex = 0;\n const nextTool = (err?: unknown): Promise<string> => {\n const tool = this.tools[toolIndex++];\n if (!tool) {\n throw err;\n }\n if (!tool.isSendSupported) {\n return nextTool(err);\n }\n return tool.send(reqConfig).catch(nextTool);\n };\n return nextTool();\n }\n}\n","import log from './log';\n\nimport Asset, {AssetData, AssetId} from './Asset';\nimport Helper from './Helper';\nimport ProxyTool from './ProxyTool';\nimport {ScratchGetRequest, ScratchSendRequest, Tool} from './Tool';\nimport {AssetType} from './AssetType';\nimport {DataFormat} from './DataFormat';\n\nconst ensureRequestConfig = reqConfig => {\n if (typeof reqConfig === 'string') {\n return {\n url: reqConfig\n };\n }\n return reqConfig;\n};\n\n/**\n * @typedef {function} UrlFunction - A function which computes a URL from asset information.\n * @param {Asset} - The asset for which the URL should be computed.\n * @returns {(string|object)} - A string representing the URL for the asset request OR an object with configuration for\n * the underlying fetch call (necessary for configuring e.g. authentication)\n */\n\nexport type UrlFunction = (asset: Asset) => string | ScratchGetRequest | ScratchSendRequest;\n\ninterface StoreRecord {\n types: string[],\n get: UrlFunction,\n create?: UrlFunction,\n update?: UrlFunction\n}\n\nexport default class WebHelper extends Helper {\n public stores: StoreRecord[];\n public assetTool: Tool;\n public projectTool: Tool;\n\n constructor (parent) {\n super(parent);\n\n /**\n * @type {Array.<StoreRecord>}\n * @typedef {object} StoreRecord\n * @property {Array.<string>} types - The types of asset provided by this store, from AssetType's name field.\n * @property {UrlFunction} getFunction - A function which computes a URL from an Asset.\n * @property {UrlFunction} createFunction - A function which computes a URL from an Asset.\n * @property {UrlFunction} updateFunction - A function which computes a URL from an Asset.\n */\n this.stores = [];\n\n /**\n * Set of tools to best load many assets in parallel. If one tool\n * cannot be used, it will use the next.\n * @type {ProxyTool}\n */\n this.assetTool = new ProxyTool();\n\n /**\n * Set of tools to best load project data in parallel with assets. This\n * tool set prefers tools that are immediately ready. Some tools have\n * to initialize before they can load files.\n * @type {ProxyTool}\n */\n this.projectTool = new ProxyTool(ProxyTool.TOOL_FILTER.READY);\n }\n\n /**\n * Register a web-based source for assets. Sources will be checked in order of registration.\n * @deprecated Please use addStore\n * @param {Array.<AssetType>} types - The types of asset provided by this source.\n * @param {UrlFunction} urlFunction - A function which computes a URL from an Asset.\n */\n addSource (types: AssetType[], urlFunction: UrlFunction): void {\n log.warn('Deprecation: WebHelper.addSource has been replaced with WebHelper.addStore.');\n this.addStore(types, urlFunction);\n }\n\n /**\n * Register a web-based store for assets. Sources will be checked in order of registration.\n * @param {Array.<AssetType>} types - The types of asset provided by this store.\n * @param {UrlFunction} getFunction - A function which computes a GET URL for an Asset\n * @param {UrlFunction} createFunction - A function which computes a POST URL for an Asset\n * @param {UrlFunction} updateFunction - A function which computes a PUT URL for an Asset\n */\n addStore (\n types: AssetType[],\n getFunction: UrlFunction,\n createFunction?: UrlFunction,\n updateFunction?: UrlFunction\n ): void {\n this.stores.push({\n types: types.map(assetType => assetType.name),\n get: getFunction,\n create: createFunction,\n update: updateFunction\n });\n }\n\n /**\n * Fetch an asset but don't process dependencies.\n * @param {AssetType} assetType - The type of asset to fetch.\n * @param {string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @param {DataFormat} dataFormat - The file format / file extension of the asset to fetch: PNG, JPG, etc.\n * @return {Promise.<Asset>} A promise for the contents of the asset.\n */\n load (assetType: AssetType, assetId: AssetId, dataFormat: DataFormat): Promise<Asset | null> {\n\n /** @type {Array.<{url:string, result:*}>} List of URLs attempted & errors encountered. */\n const errors: unknown[] = [];\n const stores = this.stores.slice()\n .filter(store => store.types.indexOf(assetType.name) >= 0);\n\n // New empty asset but it doesn't have data yet\n const asset = new Asset(assetType, assetId, dataFormat);\n\n let tool = this.assetTool;\n if (assetType.name === 'Project') {\n tool = this.projectTool;\n }\n\n let storeIndex = 0;\n const tryNextSource = (err?: unknown): Promise<Asset | null> => {\n if (err) {\n errors.push(err);\n }\n const store = stores[storeIndex++];\n\n /** @type {UrlFunction} */\n const reqConfigFunction = store && store.get;\n\n if (reqConfigFunction) {\n const reqConfig = ensureRequestConfig(reqConfigFunction(asset));\n if (reqConfig === false) {\n return tryNextSource();\n }\n\n return tool.get(reqConfig)\n .then(body => {\n if (body) {\n asset.setData(body, dataFormat);\n return asset;\n }\n return tryNextSource();\n })\n .catch(tryNextSource);\n } else if (errors.length > 0) {\n return Promise.reject(errors);\n }\n\n // no stores matching asset\n return Promise.resolve(null);\n };\n\n return tryNextSource();\n }\n\n /**\n * Create or update an asset with provided data. The create function is called if no asset id is provided\n * @param {AssetType} assetType - The type of asset to create or update.\n * @param {?DataFormat} dataFormat - DataFormat of the data for the stored asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {?string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @return {Promise.<object>} A promise for the response from the create or update request\n */\n store (\n assetType: AssetType,\n dataFormat: DataFormat | undefined,\n data: AssetData,\n assetId?: AssetId\n ): Promise<string | {id: string}> {\n const asset = new Asset(assetType, assetId, dataFormat);\n // If we have an asset id, we should update, otherwise create to get an id\n const create = assetId === '' || assetId === null || typeof assetId === 'undefined';\n\n // Use the first store with the appropriate asset type and url function\n const store = this.stores.filter(s =>\n // Only use stores for the incoming asset type\n s.types.indexOf(assetType.name) !== -1 && (\n // Only use stores that have a create function if this is a create request\n // or an update function if this is an update request\n (create && s.create) || s.update\n )\n )[0];\n\n const method = create ? 'post' : 'put';\n\n if (!store) return Promise.reject(new Error('No appropriate stores'));\n\n let tool = this.assetTool;\n if (assetType.name === 'Project') {\n tool = this.projectTool;\n }\n\n const reqConfig = ensureRequestConfig(\n // The non-nullability of this gets checked above while looking up the store.\n // Making TS understand that is going to require code refactoring which we currently don't\n // feel safe to do.\n create ? store.create!(asset) : store.update!(asset)\n );\n const reqBodyConfig = Object.assign({body: data, method}, reqConfig);\n return tool.send(reqBodyConfig)\n .then(body => {\n // xhr makes it difficult to both send FormData and\n // automatically parse a JSON response. So try to parse\n // everything as JSON.\n if (typeof body === 'string') {\n try {\n body = JSON.parse(body);\n } catch (parseError) {\n // If it's not parseable, then we can't add the id even\n // if we want to, so stop here\n return body;\n }\n }\n return Object.assign({\n id: body['content-name'] || assetId\n }, body);\n });\n }\n}\n","import log from './log';\n\nimport BuiltinHelper from './BuiltinHelper';\nimport WebHelper, {UrlFunction} from './WebHelper';\n\nimport _Asset, {AssetData, AssetId} from './Asset';\nimport {AssetType as _AssetType, AssetType} from './AssetType';\nimport {DataFormat as _DataFormat, DataFormat} from './DataFormat';\nimport _scratchFetch from './scratchFetch';\nimport Helper from './Helper';\n\ninterface HelperWithPriority {\n helper: Helper,\n priority: number\n}\n\nexport class ScratchStorage {\n public defaultAssetId: Record<AssetType['name'], AssetId>;\n public builtinHelper: BuiltinHelper;\n public webHelper: WebHelper;\n\n private _helpers: HelperWithPriority[];\n\n constructor () {\n this.defaultAssetId = {};\n\n this.builtinHelper = new BuiltinHelper(this);\n this.webHelper = new WebHelper(this);\n this.builtinHelper.registerDefaultAssets();\n\n this._helpers = [\n {\n helper: this.builtinHelper,\n priority: 100\n },\n {\n helper: this.webHelper,\n priority: -100\n }\n ];\n }\n\n /**\n * @return {Asset} - the `Asset` class constructor.\n * @constructor\n */\n get Asset () {\n return _Asset;\n }\n\n /**\n * @return {AssetType} - the list of supported asset types.\n * @constructor\n */\n get AssetType () {\n return _AssetType;\n }\n\n /**\n * @return {DataFormat} - the list of supported data formats.\n * @constructor\n */\n get DataFormat () {\n return _DataFormat;\n }\n\n /**\n * Access the `scratchFetch` module within this library.\n * @return {module} the scratchFetch module, with properties for `scratchFetch`, `setMetadata`, etc.\n */\n get scratchFetch () {\n return _scratchFetch;\n }\n\n /**\n * @deprecated Please use the `Asset` member of a storage instance instead.\n * @return {Asset} - the `Asset` class constructor.\n * @constructor\n */\n static get Asset () {\n return _Asset;\n }\n\n /**\n * @deprecated Please use the `AssetType` member of a storage instance instead.\n * @return {AssetType} - the list of supported asset types.\n * @constructor\n */\n static get AssetType () {\n return _AssetType;\n }\n\n /**\n * Add a storage helper to this manager. Helpers with a higher priority number will be checked first when loading\n * or storing assets. For comparison, the helper for built-in assets has `priority=100` and the default web helper\n * has `priority=-100`. The relative order of helpers with equal priorities is undefined.\n * @param {Helper} helper - the helper to be added.\n * @param {number} [priority] - the priority for this new helper (default: 0).\n */\n addHelper (helper: Helper, priority: number = 0) {\n this._helpers.push({helper, priority});\n this._helpers.sort((a, b) => b.priority - a.priority);\n }\n\n /**\n * Synchronously fetch a cached asset from built-in storage. Assets are cached when they are loaded.\n * @param {string} assetId - The id of the asset to fetch.\n * @returns {?Asset} The asset, if it exists.\n */\n get (assetId: string): _Asset | null {\n return this.builtinHelper.get(assetId);\n }\n\n /**\n * Deprecated API for caching built-in assets. Use createAsset.\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {string} id - The id for the cached asset.\n * @returns {string} The calculated id of the cached asset, or the supplied id if the asset is mutable.\n */\n cache (assetType: AssetType, dataFormat: DataFormat, data: AssetData, id: AssetId): AssetId {\n log.warn('Deprecation: Storage.cache is deprecated. Use Storage.createAsset, and store assets externally.');\n return this.builtinHelper._store(assetType, dataFormat, data, id);\n }\n\n /**\n * Construct an Asset, and optionally generate an md5 hash of its data to create an id\n * @param {AssetType} assetType - The type of the asset to cache.\n * @param {DataFormat} dataFormat - The dataFormat of the data for the cached asset.\n * @param {Buffer} data - The data for the cached asset.\n * @param {string} [id] - The id for the cached asset.\n * @param {bool} [generateId] - flag to set id to an md5 hash of data if `id` isn't supplied\n * @returns {Asset} generated Asset with `id` attribute set if not supplied\n */\n createAsset (\n assetType: AssetType,\n dataFormat: DataFormat,\n data: AssetData,\n id: AssetId,\n generateId: boolean\n ): _Asset {\n if (!dataFormat) throw new Error('Tried to create asset without a dataFormat');\n return new _Asset(assetType, id, dataFormat, data, generateId);\n }\n\n /**\n * Register a web-based source for assets. Sources will be checked in order of registration.\n * @param {Array.<AssetType>} types - The types of asset provided by this source.\n * @param {UrlFunction} getFunction - A function which computes a GET URL from an Asset.\n * @param {UrlFunction} createFunction - A function which computes a POST URL for asset data.\n * @param {UrlFunction} updateFunction - A function which computes a PUT URL for asset data.\n */\n addWebStore (\n types: AssetType[],\n getFunction: UrlFunction,\n createFunction?: UrlFunction,\n updateFunction?: UrlFunction\n ): void {\n this.webHelper.addStore(types, getFunction, createFunction, updateFunction);\n }\n\n /**\n * Register a web-based source for assets. Sources will be checked in order of registration.\n * @deprecated Please use addWebStore\n * @param {Array.<AssetType>} types - The types of asset provided by this source.\n * @param {UrlFunction} urlFunction - A function which computes a GET URL from an Asset.\n */\n addWebSource (types: AssetType[], urlFunction: UrlFunction): void {\n log.warn('Deprecation: Storage.addWebSource has been replaced by addWebStore.');\n this.addWebStore(types, urlFunction);\n }\n\n /**\n * TODO: Should this be removed in favor of requesting an asset with `null` as the ID?\n * @param {AssetType} type - Get the default ID for assets of this type.\n * @return {?string} The ID of the default asset of the given type, if any.\n */\n getDefaultAssetId (type: AssetType): AssetId | undefined {\n if (Object.prototype.hasOwnProperty.call(this.defaultAssetId, type.name)) {\n return this.defaultAssetId[type.name];\n }\n }\n\n /**\n * Set the default ID for a particular type of asset. This default asset will be used if a requested asset cannot\n * be found and automatic fallback is enabled. Ideally this should be an asset that is available locally or even\n * one built into this module.\n * TODO: Should this be removed in favor of requesting an asset with `null` as the ID?\n * @param {AssetType} type - The type of asset for which the default will be set.\n * @param {string} id - The default ID to use for this type of asset.\n */\n setDefaultAssetId (type: AssetType, id: AssetId): void {\n this.defaultAssetId[type.name] = id;\n }\n\n /**\n * Fetch an asset by type & ID.\n * @param {AssetType} assetType - The type of asset to fetch. This also determines which asset store to use.\n * @param {string} assetId - The ID of the asset to fetch: a project ID, MD5, etc.\n * @param {DataFormat} [dataFormat] - Optional: load this format instead of the AssetType's default.\n * @return {Promise.<Asset>} A promise for the requested Asset.\n * If the promise is resolved with non-null, the value is the requested asset.\n * If the promise is resolved with null, the desired asset could not be found with the current asset sources.\n * If the promise is rejected, there was an error on at least one asset source. HTTP 404 does not count as an\n * error here, but (for example) HTTP 403 does.\n */\n load (assetType: AssetType, assetId: AssetId, dataFormat: DataFormat): Promise<_Asset | null> {\n const helpers = this._helpers.map(x => x.helper);\n const errors: unknown[] = [];\n dataFormat = dataFormat || assetType.runtimeFormat;\n\n let helperIndex = 0;\n let helper: Helper;\n const tryNextHelper = (err?: unknown): Promise<_Asset | null> => {\n if (err) { // Track the error, but continue looking\n errors.push(err);\n }\n\n helper = helpers[helperIndex++];\n\n if (helper) {\n const loading = helper.load(assetType, assetId, dataFormat);\n if (loading === null) {\n return tryNextHelper();\n }\n // Note that other attempts may have logged errors; if this succeeds they will be suppressed.\n return loading\n // TODO: maybe some types of error should prevent trying the next helper?\n .catch(tryNextHelper);\n } else if (errors.length > 0) {\n // We looked through all the helpers and couldn't find the asset, AND\n // at least one thing went wrong while we were looking.\n return Promise.reject(errors);\n }\n\n // Nothing went wrong but we couldn't find the asset.\n return Promise.resolve(null);\n };\n\n return tryNextHelper();\n }\n\n /**\n * Store an asset by type & ID.\n * @param {AssetType} assetType - The type of asset to fetch. This also determines which asset store to use.\n * @param {?DataFormat} [dataFormat] - Optional: load this format instead of the AssetType's default.\n * @param {Buffer} data - Data to store for the asset\n * @param {?string} [assetId] - The ID of the asset to fetch: a project ID, MD5, etc.\n * @return {Promise.<object>} A promise for asset metadata\n */\n store (assetType: AssetType, dataFormat: DataFormat | null | undefined, data: AssetData, assetId?: AssetId) {\n dataFormat = dataFormat || assetType.runtimeFormat;\n\n return this.webHelper.store(assetType, dataFormat, data, assetId)\n .then(body => {\n // The previous logic here ignored that the body can be a string (if it's not a JSON),\n // so just ignore that case.\n // Also, having undefined was the previous behavior\n // eslint-disable-next-line no-undefined\n const id = typeof body === 'string' ? undefined : body.id;\n\n this.builtinHelper._store(assetType, dataFormat, data, id);\n return body;\n });\n }\n}\n","import {ScratchStorage} from './ScratchStorage';\nimport Asset, {AssetId} from './Asset';\nimport {AssetType} from './AssetType';\nimport {DataFormat} from './DataFormat';\nimport Helper from './Helper';\n\nexport {\n /**\n * Export for use with NPM & Node.js.\n * @type {ScratchStorage}\n */\n ScratchStorage,\n\n Asset,\n AssetId,\n AssetType,\n DataFormat,\n Helper\n};\n"],"names":[],"sourceRoot":""}
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