scratch-paint 2.2.284 → 2.2.285
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
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@@ -3,6 +3,14 @@
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All notable changes to this project will be documented in this file. See
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[Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [2.2.285](https://github.com/scratchfoundation/scratch-paint/compare/v2.2.284...v2.2.285) (2024-07-14)
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### Bug Fixes
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* **deps:** lock file maintenance ([#2662](https://github.com/scratchfoundation/scratch-paint/issues/2662)) ([1463a1a](https://github.com/scratchfoundation/scratch-paint/commit/1463a1a4b5ba998b8308fe5829a4278b03d275a5))
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* **deps:** update dependency scratch-l10n to v3.18.218 ([#2661](https://github.com/scratchfoundation/scratch-paint/issues/2661)) ([5e47ef1](https://github.com/scratchfoundation/scratch-paint/commit/5e47ef15a13846a14846afc12f5381f578e06205))
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## [2.2.284](https://github.com/scratchfoundation/scratch-paint/compare/v2.2.283...v2.2.284) (2024-07-13)
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package/dist/scratch-paint.js
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@@ -21562,8 +21562,8 @@ function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t =
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function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
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function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var
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function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.
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function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var s = Object.getOwnPropertySymbols(e); for (r = 0; r < s.length; r++) o = s[r], t.includes(o) || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; }
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function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.includes(n)) continue; t[n] = r[n]; } return t; }
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/* DO NOT EDIT
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@todo This file is copied from GUI and should be pulled out into a shared library.
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See https://github.com/LLK/scratch-paint/issues/13 */
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@@ -34325,8 +34325,8 @@ function _extends() { return _extends = Object.assign ? Object.assign.bind() : f
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function button_defineProperty(e, r, t) { return (r = button_toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
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function button_toPropertyKey(t) { var i = button_toPrimitive(t, "string"); return "symbol" == button_typeof(i) ? i : i + ""; }
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function button_toPrimitive(t, r) { if ("object" != button_typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != button_typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var
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function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.
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function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var s = Object.getOwnPropertySymbols(e); for (r = 0; r < s.length; r++) o = s[r], t.includes(o) || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; }
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function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.includes(n)) continue; t[n] = r[n]; } return t; }
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/* DO NOT EDIT
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@todo This file is copied from GUI and should be pulled out into a shared library.
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See #13 */
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@@ -39461,8 +39461,8 @@ var labeled_icon_button_default = /*#__PURE__*/__webpack_require__.n(labeled_ico
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// CONCATENATED MODULE: ./src/components/labeled-icon-button/labeled-icon-button.jsx
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var labeled_icon_button_excluded = ["className", "hideLabel", "imgAlt", "imgSrc", "onClick", "title"];
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function labeled_icon_button_extends() { return labeled_icon_button_extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, labeled_icon_button_extends.apply(null, arguments); }
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function labeled_icon_button_objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = labeled_icon_button_objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var
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function labeled_icon_button_objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.
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function labeled_icon_button_objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = labeled_icon_button_objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var s = Object.getOwnPropertySymbols(e); for (r = 0; r < s.length; r++) o = s[r], t.includes(o) || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; }
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function labeled_icon_button_objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.includes(n)) continue; t[n] = r[n]; } return t; }
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/* @todo This file should be pulled out into a shared library with scratch-gui,
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consolidating this component with icon-button.jsx in gui.
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See #13 */
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@@ -41550,8 +41550,8 @@ var loupe_default = /*#__PURE__*/__webpack_require__.n(loupe);
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function loupe_typeof(o) { "@babel/helpers - typeof"; return loupe_typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, loupe_typeof(o); }
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var loupe_excluded = ["colorInfo", "pixelRatio"];
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function loupe_extends() { return loupe_extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, loupe_extends.apply(null, arguments); }
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function loupe_objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = loupe_objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var
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function loupe_objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.
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function loupe_objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = loupe_objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var s = Object.getOwnPropertySymbols(e); for (r = 0; r < s.length; r++) o = s[r], t.includes(o) || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; }
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function loupe_objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.includes(n)) continue; t[n] = r[n]; } return t; }
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function loupe_classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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function loupe_defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, loupe_toPropertyKey(o.key), o); } }
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function loupe_createClass(e, r, t) { return r && loupe_defineProperties(e.prototype, r), t && loupe_defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
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function input_defineProperty(e, r, t) { return (r = input_toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
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function input_toPropertyKey(t) { var i = input_toPrimitive(t, "string"); return "symbol" == input_typeof(i) ? i : i + ""; }
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function input_toPrimitive(t, r) { if ("object" != input_typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != input_typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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function input_objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = input_objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var
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function input_objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.
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function input_objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = input_objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var s = Object.getOwnPropertySymbols(e); for (r = 0; r < s.length; r++) o = s[r], t.includes(o) || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; }
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function input_objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.includes(n)) continue; t[n] = r[n]; } return t; }
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/* DO NOT EDIT
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@todo This file is copied from GUI and should be pulled out into a shared library.
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See https://github.com/LLK/scratch-paint/issues/13 */
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// CONCATENATED MODULE: ./src/hocs/selection-hoc.jsx
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function selection_hoc_typeof(o) { "@babel/helpers - typeof"; return selection_hoc_typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, selection_hoc_typeof(o); }
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var selection_hoc_excluded = ["hoveredItemId"];
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function selection_hoc_objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = selection_hoc_objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var
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function selection_hoc_objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.
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function selection_hoc_objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = selection_hoc_objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var s = Object.getOwnPropertySymbols(e); for (r = 0; r < s.length; r++) o = s[r], t.includes(o) || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; }
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function selection_hoc_objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.includes(n)) continue; t[n] = r[n]; } return t; }
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function selection_hoc_classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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function selection_hoc_defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, selection_hoc_toPropertyKey(o.key), o); } }
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function selection_hoc_createClass(e, r, t) { return r && selection_hoc_defineProperties(e.prototype, r), t && selection_hoc_defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
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package/package.json
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{
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"name": "scratch-paint",
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"version": "2.2.
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"version": "2.2.285",
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"description": "Graphical User Interface for the Scratch 3.0 paint editor, which is used to make and edit sprites for use in projects.",
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"main": "./dist/scratch-paint.js",
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"browser": "./src/index.js",
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"redux-throttle": "0.1.1",
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"regenerator-runtime": "0.13.9",
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"rimraf": "2.7.1",
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"scratch-l10n": "3.18.
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"scratch-l10n": "3.18.218",
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"scratch-render-fonts": "1.0.71",
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"scratch-semantic-release-config": "1.0.14",
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"semantic-release": "19.0.5",
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