scratch-l10n 5.0.290 → 5.0.292

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,6 +3,20 @@
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  All notable changes to this project will be documented in this file. See
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  [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [5.0.292](https://github.com/scratchfoundation/scratch-l10n/compare/v5.0.291...v5.0.292) (2025-07-02)
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+
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+ ### Bug Fixes
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+
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+ * pull new editor translations from Transifex ([7285698](https://github.com/scratchfoundation/scratch-l10n/commit/7285698b2545487d009eedb2c618ccb0f33108d1))
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+
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+ ## [5.0.291](https://github.com/scratchfoundation/scratch-l10n/compare/v5.0.290...v5.0.291) (2025-07-01)
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+
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+
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+ ### Bug Fixes
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+
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+ * pull new editor translations from Transifex ([f10e0ef](https://github.com/scratchfoundation/scratch-l10n/commit/f10e0ef9833498c393f6418ef3db93627eab1579))
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+
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  ## [5.0.290](https://github.com/scratchfoundation/scratch-l10n/compare/v5.0.289...v5.0.290) (2025-06-30)
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@@ -50,7 +50,7 @@
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  "gui.connection.search": "Ververs",
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  "gui.connection.scanning.updatePeripheralButton": "Update mijn Apparaat",
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  "gui.connection.unavailable.installscratchlink": "Zorg ervoor Scratch Link geïnstalleerd is en draait.",
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- "gui.connection.unavailable.enablebluetooth": "Controleer dat Bluetooth aan staat",
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+ "gui.connection.unavailable.enablebluetooth": "Controleer of Bluetooth aan staat",
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  "gui.connection.unavailable.tryagainbutton": "Probeer opnieuw",
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  "gui.connection.unavailable.helpbutton": "Help",
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  "gui.connection.updatePeripheral.microBitConnect": "Verbind je {extensionName} met dit apparaat met een USB-kabel.",
@@ -59,14 +59,14 @@
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  "gui.connection.updatePeripheral.updateSuccessful": "Update geslaagd!",
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  "gui.connection.updatePeripheral.updateFailed": "Update mislukt.",
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  "gui.connection.updatePeripheral.goBackButton": "Ga terug",
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- "gui.connection.updatePeripheral.updateNowButton": "Update Uitvoeren",
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+ "gui.connection.updatePeripheral.updateNowButton": "Update uitvoeren",
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  "gui.connection.updatePeripheral.updateAgainButton": "Probeer opnieuw",
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  "gui.controls.go": "Ga",
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  "gui.controls.stop": "Stop",
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  "gui.crashMessage.label": "Oeps! Er is iets fout gegaan.",
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- "gui.crashMessage.description": "Het spijt ons, maar het ziet er naar uit dat Scratch het heeft begeven. Deze fout wordt automatisch gerapporteerd aan het Scratch Team. Ververs je pagina om opnieuw te proberen.",
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- "gui.crashMessage.errorNumber": "Je pagina is vastgelopen, en dat is geregistreerd met ID{errorId}",
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- "gui.crashMessage.reload": "Herladen",
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+ "gui.crashMessage.description": "Het spijt ons, maar het ziet er naar uit dat Scratch is gecrasht. Deze fout wordt automatisch gerapporteerd aan het Scratch Team. Ververs je pagina om opnieuw te proberen.",
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+ "gui.crashMessage.errorNumber": "Er ging iets verkeerd en dat is geregistreerd met ID {errorId}",
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+ "gui.crashMessage.reload": "Opnieuw laden",
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  "gui.customProcedures.myblockModalTitle": "Maak een blok",
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  "gui.customProcedures.addAnInputNumberText": "Voeg een invoer toe",
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  "gui.customProcedures.numberTextType": "getal of tekst",
@@ -44408,7 +44408,7 @@ export default {
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  "gui.connection.search": "Ververs",
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  "gui.connection.scanning.updatePeripheralButton": "Update mijn Apparaat",
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  "gui.connection.unavailable.installscratchlink": "Zorg ervoor Scratch Link geïnstalleerd is en draait.",
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- "gui.connection.unavailable.enablebluetooth": "Controleer dat Bluetooth aan staat",
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+ "gui.connection.unavailable.enablebluetooth": "Controleer of Bluetooth aan staat",
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  "gui.connection.unavailable.tryagainbutton": "Probeer opnieuw",
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  "gui.connection.unavailable.helpbutton": "Help",
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  "gui.connection.updatePeripheral.microBitConnect": "Verbind je {extensionName} met dit apparaat met een USB-kabel.",
@@ -44417,14 +44417,14 @@ export default {
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  "gui.connection.updatePeripheral.updateSuccessful": "Update geslaagd!",
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  "gui.connection.updatePeripheral.updateFailed": "Update mislukt.",
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  "gui.connection.updatePeripheral.goBackButton": "Ga terug",
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- "gui.connection.updatePeripheral.updateNowButton": "Update Uitvoeren",
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+ "gui.connection.updatePeripheral.updateNowButton": "Update uitvoeren",
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  "gui.connection.updatePeripheral.updateAgainButton": "Probeer opnieuw",
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  "gui.controls.go": "Ga",
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  "gui.controls.stop": "Stop",
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  "gui.crashMessage.label": "Oeps! Er is iets fout gegaan.",
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- "gui.crashMessage.description": "Het spijt ons, maar het ziet er naar uit dat Scratch het heeft begeven. Deze fout wordt automatisch gerapporteerd aan het Scratch Team. Ververs je pagina om opnieuw te proberen.",
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- "gui.crashMessage.errorNumber": "Je pagina is vastgelopen, en dat is geregistreerd met ID{errorId}",
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- "gui.crashMessage.reload": "Herladen",
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+ "gui.crashMessage.description": "Het spijt ons, maar het ziet er naar uit dat Scratch is gecrasht. Deze fout wordt automatisch gerapporteerd aan het Scratch Team. Ververs je pagina om opnieuw te proberen.",
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+ "gui.crashMessage.errorNumber": "Er ging iets verkeerd en dat is geregistreerd met ID {errorId}",
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+ "gui.crashMessage.reload": "Opnieuw laden",
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  "gui.customProcedures.myblockModalTitle": "Maak een blok",
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  "gui.customProcedures.addAnInputNumberText": "Voeg een invoer toe",
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  "gui.customProcedures.numberTextType": "getal of tekst",
@@ -31252,7 +31252,7 @@ export default {
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  "gui.connection.search": "Ververs",
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  "gui.connection.scanning.updatePeripheralButton": "Update mijn Apparaat",
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  "gui.connection.unavailable.installscratchlink": "Zorg ervoor Scratch Link geïnstalleerd is en draait.",
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- "gui.connection.unavailable.enablebluetooth": "Controleer dat Bluetooth aan staat",
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+ "gui.connection.unavailable.enablebluetooth": "Controleer of Bluetooth aan staat",
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  "gui.connection.unavailable.tryagainbutton": "Probeer opnieuw",
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  "gui.connection.unavailable.helpbutton": "Help",
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  "gui.connection.updatePeripheral.microBitConnect": "Verbind je {extensionName} met dit apparaat met een USB-kabel.",
@@ -31261,14 +31261,14 @@ export default {
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  "gui.connection.updatePeripheral.updateSuccessful": "Update geslaagd!",
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  "gui.connection.updatePeripheral.updateFailed": "Update mislukt.",
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  "gui.connection.updatePeripheral.goBackButton": "Ga terug",
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- "gui.connection.updatePeripheral.updateNowButton": "Update Uitvoeren",
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+ "gui.connection.updatePeripheral.updateNowButton": "Update uitvoeren",
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  "gui.connection.updatePeripheral.updateAgainButton": "Probeer opnieuw",
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  "gui.controls.go": "Ga",
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  "gui.controls.stop": "Stop",
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  "gui.crashMessage.label": "Oeps! Er is iets fout gegaan.",
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- "gui.crashMessage.description": "Het spijt ons, maar het ziet er naar uit dat Scratch het heeft begeven. Deze fout wordt automatisch gerapporteerd aan het Scratch Team. Ververs je pagina om opnieuw te proberen.",
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- "gui.crashMessage.errorNumber": "Je pagina is vastgelopen, en dat is geregistreerd met ID{errorId}",
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- "gui.crashMessage.reload": "Herladen",
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+ "gui.crashMessage.description": "Het spijt ons, maar het ziet er naar uit dat Scratch is gecrasht. Deze fout wordt automatisch gerapporteerd aan het Scratch Team. Ververs je pagina om opnieuw te proberen.",
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+ "gui.crashMessage.errorNumber": "Er ging iets verkeerd en dat is geregistreerd met ID {errorId}",
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+ "gui.crashMessage.reload": "Opnieuw laden",
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  "gui.customProcedures.myblockModalTitle": "Maak een blok",
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  "gui.customProcedures.addAnInputNumberText": "Voeg een invoer toe",
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  "gui.customProcedures.numberTextType": "getal of tekst",
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "scratch-l10n",
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- "version": "5.0.290",
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+ "version": "5.0.292",
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  "description": "Localization for the Scratch 3.0 components",
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  "main": "./dist/l10n.js",
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  "browser": "./src/index.mjs",
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  "async": "3.2.6",
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  "babel-loader": "8.4.1",
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  "babel-plugin-react-intl": "3.5.1",
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- "eslint": "9.29.0",
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- "eslint-config-scratch": "11.0.28",
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+ "eslint": "9.30.0",
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+ "eslint-config-scratch": "11.0.30",
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  "format-message-cli": "6.2.4",
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  "format-message-parse": "6.2.4",
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  "glob": "7.2.3",
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  {
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  "annualReport.subnavMessage": "Missatge",
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- "annualReport.subnavMission": "Mission",
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+ "annualReport.subnavMission": "Missió",
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  "annualReport.subnavMilestones": "Milestones",
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- "annualReport.subnavReach": "Reach",
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+ "annualReport.subnavReach": "Abast",
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  "annualReport.subnavInitiatives": "Initiatives",
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  "annualReport.subnavFinancials": "Financials",
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- "annualReport.subnavSupporters": "Supporters",
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- "annualReport.subnavTeam": "Team",
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+ "annualReport.subnavSupporters": "Seguidors",
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+ "annualReport.subnavTeam": "Equip",
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  "annualReport.subnavDonate": "Dona",
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  "annualReport.mastheadYear": "2019 Annual Report",
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  "annualReport.mastheadTitle": "Cultivating a World of Creative Learning",
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  "annualReport.missionTitle": "Our Mission",
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  "annualReport.missionSubtitle": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and collaborate with new technologies — so they can shape the world of tomorrow.",
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  "annualReport.missionP1": "We are committed to prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators furthest from educational justice.",
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- "annualReport.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
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+ "annualReport.missionP2": "Hem desenvolupat Scratch com un entorn d'aprenentatge gratuït, segur i lúdic que involucra tots els nens en el pensament creatiu, el raonament sistemàtic i el treball col·laboratiu: habilitats essencials per a tothom a la societat actual. Treballem amb educadors i famílies per donar suport als nens en l'exploració, la compartició i l'aprenentatge.",
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  "annualReport.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the {fourPsItalics}:",
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- "annualReport.fourPs": "Four P’s of Creative Learning",
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+ "annualReport.fourPs": "Les quatre P de l'aprenentatge creatiu",
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  "annualReport.missionProjectsTitle": "Projectes",
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  "annualReport.missionPeersTitle": "Companys",
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  "annualReport.missionPassionTitle": "Passió",
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  "annualReport.missionPlayTitle": "Reprodueix",
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- "annualReport.missionProjectsDescription": "Engage children in designing, creating, and expressing themselves creatively",
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- "annualReport.missionPeersDescription": "Support children in collaborating, sharing, remixing, and mentoring",
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- "annualReport.missionPassionDescription": "Enable children to build on their interests and work on personally meaningful projects",
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- "annualReport.missionPlayDescription": "Encourage children to tinker, experiment, and iterate",
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+ "annualReport.missionProjectsDescription": "Involucrar els infants en el disseny, la creació i l'expressió creativa",
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+ "annualReport.missionPeersDescription": "Donar suport als infants en la col·laboració, la compartició, la remescla i la mentoria",
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+ "annualReport.missionPassionDescription": "Permetre als infants desenvolupar els seus interessos i treballar en projectes personalment significatius.",
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+ "annualReport.missionPlayDescription": "Animar els nens a jugar, experimentar i iterar",
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  "annualReport.milestonesTitle": "Milestones",
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  "annualReport.milestonesDescription": "Here are some key events and accomplishments in the history of Scratch and the global Scratch community.",
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  "annualReport.milestones2003Message": "Awarded a National Science Foundation grant to start development of Scratch",
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  "annualReport.milestones2017Message": "Scratch Day grows to 1,100 events in 60 countries",
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  "annualReport.milestones2019MessageScratch3": "Launch of Scratch 3.0, expanding what kids can create with code",
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  "annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
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- "annualReport.reachTitle": "Reaching Children Around the World",
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- "annualReport.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
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- "annualReport.reachMillion": "million",
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+ "annualReport.reachTitle": "Arribar a nens d'arreu del món",
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+ "annualReport.reachSubtitle": "Scratch és la comunitat de codificació més gran del món per a nens i adolescents, a partir de 8 anys.",
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+ "annualReport.reachMillion": "milió",
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  "annualReport.reach170million": "170 {million}",
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  "annualReport.reach60million": "60 {million}",
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  "annualReport.reach20million": "20 {million}",
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  "annualReport.reach48million": "48 {million}",
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  "annualReport.reachUniqueVisitors": "Unique Visitors",
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- "annualReport.reachProjectsCreated": "Projects Created",
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+ "annualReport.reachProjectsCreated": "Projectes creats",
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  "annualReport.reachProjectCreators": "People Created Projects",
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  "annualReport.reachComments": "Comments Posted in the Online Community",
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  "annualReport.reachGrowthTitle": "Community Growth",
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  "annualReport.reachGrowthBlurb": "New accounts created in the Scratch Online Community within the last 5 years.",
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- "annualReport.reachGlobalCommunity": "Our Global Community",
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+ "annualReport.reachGlobalCommunity": "La nostra comunitat global",
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  "annualReport.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through 2019",
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  "annualReport.reachMap20M": "20M",
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- "annualReport.reachMapLog": "on a logarithmic scale",
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+ "annualReport.reachMapLog": "a escala logarítmica",
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  "annualReport.reachTranslationTitle": "Scratch is Translated into 60+ Languages",
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- "annualReport.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
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- "annualReport.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
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+ "annualReport.reachTranslationBlurb": "Gràcies als traductors voluntaris d'arreu del món.",
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+ "annualReport.reachScratchJrBlurb": "ScratchJr és un entorn de programació introductori que permet als nens petits (de 5 a 7 anys) crear les seves pròpies històries i jocs interactius.",
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  "annualReport.reach22million": "22 {million}",
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  "annualReport.reachDownloads": "Downloads Since Launching in 2014",
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  "annualReport.initiativesTitle": "Initiatives",
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  "annualReport.initiativesDescription": "The work at the Scratch Foundation centers on three strategic areas: creative tools, community, and schools. Each area prioritizes the voice and needs of children who are underrepresented in creative computing and seeks to support children in diverse settings and cultures around the world.",
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- "annualReport.equity": "Equity",
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- "annualReport.globalStrategy": "Global Strategy",
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+ "annualReport.equity": "Equitat",
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+ "annualReport.globalStrategy": "Estratègia global",
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  "annualReport.toolsTitle": "Creative Tools",
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  "annualReport.toolsIntro": "We are constantly experimenting and innovating with new technologies and new designs — always striving to provide children with new ways to create, collaborate, and learn.",
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  "annualReport.toolsSpotlight": "Creative Tools — Spotlight Story",
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  {
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- "annualReport.2020.subnavFoundersMessage": "Founder's Message",
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- "annualReport.2020.subnavMission": "Mission",
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- "annualReport.2020.subnavReach": "Reach",
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+ "annualReport.2020.subnavFoundersMessage": "Missatge del fundador",
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+ "annualReport.2020.subnavMission": "Missió",
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+ "annualReport.2020.subnavReach": "Abast",
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  "annualReport.2020.subnavThemes": "Temes",
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- "annualReport.2020.subnavDirectorsMessage": "Director's Message",
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- "annualReport.2020.subnavSupporters": "Supporters",
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- "annualReport.2020.subnavTeam": "Team",
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+ "annualReport.2020.subnavDirectorsMessage": "Missatge del director",
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+ "annualReport.2020.subnavSupporters": "Seguidors",
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+ "annualReport.2020.subnavTeam": "Equip",
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  "annualReport.2020.subnavDonate": "Dona",
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- "annualReport.2020.mastheadYear": "2020 Annual Report",
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- "annualReport.2020.mastheadTitle": "Adapting to a Changing World",
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- "annualReport.2020.foundersMessageTitle": "A Message from Our Founder",
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- "annualReport.2020.foundersMessageP1": "The year 2020 will be remembered as the year when the COVID pandemic swept across the world, causing hardships and disruptions in the lives of everyone -- with the greatest hardships falling inequitably on those already facing challenges in their lives.",
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- "annualReport.2020.foundersMessageP2": "Throughout the pandemic, young people around the world, many isolated in their homes, have come to the Scratch website in greater numbers than ever before, seeing Scratch as a safe space where they can express themselves creatively, learn new skills, and collaborate with one another. We were inspired by so many of the Scratch projects that young people created during 2020, many of them sharing their thoughts and feelings about the pandemic, climate change, racial injustice, and other issues on their minds. Young people were not just learning computational concepts and skills, but also developing their voice and their identities.",
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- "annualReport.2020.foundersMessageP3": "To ensure that Scratch can continue to play this important role in young people’s lives in the years ahead, we’ve been making significant organizational changes at Scratch. At the start of 2020, the Scratch Team moved out of its longtime home at the MIT Media Lab and into the new offices of the Scratch Foundation in downtown Boston. This move will help us to build a sustainable organization capable of supporting Scratch as a global creative coding platform into the future.",
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- "annualReport.2020.foundersMessageP4": "Later in 2020, as part of this organizational transition, we hired Shawna Young to serve as Executive Director of the Scratch Foundation. Shawna comes to the Scratch Foundation with a strong background in education and nonprofit management, and a deep commitment to equity and inclusion. Throughout her career in institutions such as Duke and MIT, Shawna has worked to expand learning experiences for students from diverse communities. That commitment is strongly aligned with Scratch’s mission and values, and it will play an important role in her leadership at Scratch. I encourage you to read Shawna’s message at the end of this annual report.",
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- "annualReport.2020.foundersMessageP5": "Over the past decade, Scratch has had phenomenal success, engaging tens of millions of young people around the world. But we are just beginning. The challenge for the years ahead is to ensure that we can continue to spread and support not just our technology but also our creative, caring, collaborative learning approach, so that young people around the world have equitable opportunities to imagine, create, share, and learn. We look forward to working with all of you to make that happen!",
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- "annualReport.2020.foundersMessageScratchTitle": "Chair, Scratch Foundation",
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+ "annualReport.2020.mastheadYear": "Informe anual 2020",
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+ "annualReport.2020.mastheadTitle": "Adaptant-se a un món canviant",
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+ "annualReport.2020.foundersMessageTitle": "Un missatge del nostre fundador",
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+ "annualReport.2020.foundersMessageP1": "L'any 2020 serà recordat com l'any en què la pandèmia de la COVID va arrasar el món, causant dificultats i interrupcions en la vida de tothom, i les majors dificultats van recaure de manera desigual sobre aquells que ja s'enfrontaven a reptes a les seves vides.",
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+ "annualReport.2020.foundersMessageP2": "Durant la pandèmia, joves d'arreu del món, molts aïllats a casa seva, han vingut al lloc web de Scratch en nombre més gran que mai, veient Scratch com un espai segur on poden expressar-se creativament, aprendre noves habilitats i col·laborar entre ells. Ens van inspirar molts dels projectes de Scratch que els joves van crear durant el 2020, molts d'ells compartint els seus pensaments i sentiments sobre la pandèmia, el canvi climàtic, la injustícia racial i altres temes que els preocupen. Els joves no només aprenien conceptes i habilitats computacionals, sinó que també desenvolupaven la seva veu i les seves identitats.",
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+ "annualReport.2020.foundersMessageP3": "Per garantir que Scratch pugui continuar jugant aquest paper important en la vida dels joves en els propers anys, hem estat fent canvis organitzatius significatius a Scratch. A principis del 2020, l'equip de Scratch es va traslladar de la seva seu de tota la vida al MIT Media Lab a les noves oficines de la Scratch Foundation al centre de Boston. Aquest trasllat ens ajudarà a construir una organització sostenible capaç de donar suport a Scratch com a plataforma global de codificació creativa en el futur.",
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+ "annualReport.2020.foundersMessageP4": "Més tard, el 2020, com a part d'aquesta transició organitzativa, vam contractar Shawna Young per exercir de directora executiva de la Fundació Scratch. Shawna arriba a la Fundació Scratch amb una sòlida experiència en educació i gestió d'organitzacions sense ànim de lucre, i un profund compromís amb l'equitat i la inclusió. Al llarg de la seva carrera en institucions com Duke i el MIT, Shawna ha treballat per ampliar les experiències d'aprenentatge per a estudiants de comunitats diverses. Aquest compromís està fortament alineat amb la missió i els valors de Scratch, i tindrà un paper important en el seu lideratge a Scratch. Us animo a llegir el missatge de Shawna al final d'aquest informe anual.",
17
+ "annualReport.2020.foundersMessageP5": "Durant l'última dècada, Scratch ha tingut un èxit fenomenal, involucrant desenes de milions de joves d'arreu del món. Però tot just estem començant. El repte per als propers anys és garantir que puguem continuar difonent i donant suport no només a la nostra tecnologia, sinó també al nostre enfocament d'aprenentatge creatiu, solidari i col·laboratiu, de manera que els joves d'arreu del món tinguin oportunitats equitatives per imaginar, crear, compartir i aprendre. Esperem poder treballar amb tots vosaltres per fer-ho possible!",
18
+ "annualReport.2020.foundersMessageScratchTitle": "Presidenta, Fundació Scratch",
19
19
  "annualReport.2020.foundersMessageAffiliation": "Professor, MIT Media Lab",
20
20
  "annualReport.2020.watchVideo": "Mira el vídeo",
21
- "annualReport.2020.missionTitle": "Our Mission & Vision",
22
- "annualReport.2020.visionHeader": "Vision",
23
- "annualReport.2020.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.",
24
- "annualReport.2020.missionHeader": "Mission",
25
- "annualReport.2020.missionSubtitle": "Providing young people with digital tools and opportunities to imagine, create, share, and learn.",
26
- "annualReport.2020.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators excluded from creative computing.",
27
- "annualReport.2020.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaborativelyessential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
28
- "annualReport.2020.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the Four P’s of Creative Learning:",
29
- "annualReport.2020.fourPs": "Four P’s of Creative Learning",
21
+ "annualReport.2020.missionTitle": "La nostra missió i visió",
22
+ "annualReport.2020.visionHeader": "Visió",
23
+ "annualReport.2020.visionSubtitle": "Difondre enfocaments creatius, solidaris, col·laboratius i equitatius per a la codificació i l'aprenentatge arreu del món.",
24
+ "annualReport.2020.missionHeader": "Missió",
25
+ "annualReport.2020.missionSubtitle": "Proporcionar als joves eines digitals i oportunitats per imaginar, crear, compartir i aprendre.",
26
+ "annualReport.2020.missionP1": "Estem compromesos amb la justícia educativa i prioritzem l'equitat en tots els aspectes de la nostra feina, amb un enfocament particular en iniciatives i enfocaments que donin suport a infants, famílies i educadors exclosos de la informàtica creativa.",
27
+ "annualReport.2020.missionP2": "Hem desenvolupat Scratch com un entorn d'aprenentatge gratuït, segur i lúdic que involucra tots els nens en el pensament creatiu, el raonament sistemàtic i el treball col·laboratiuhabilitats essencials per a tothom a la societat actual. Treballem amb educadors i famílies per donar suport als nens en l'exploració, la compartició i l'aprenentatge.",
28
+ "annualReport.2020.missionP3": "En el desenvolupament de noves tecnologies, activitats i materials d'aprenentatge, ens guiem pel que anomenem les Quatre P de l'Aprenentatge Creatiu:",
29
+ "annualReport.2020.fourPs": "Les quatre P de l'aprenentatge creatiu",
30
30
  "annualReport.2020.missionProjectsTitle": "Projectes",
31
31
  "annualReport.2020.missionPeersTitle": "Companys",
32
32
  "annualReport.2020.missionPassionTitle": "Passió",
33
33
  "annualReport.2020.missionPlayTitle": "Reprodueix",
34
- "annualReport.2020.missionProjectsDescription": "Engage children in designing, creating, and expressing themselves creatively",
35
- "annualReport.2020.missionPeersDescription": "Support children in collaborating, sharing, remixing, and mentoring",
36
- "annualReport.2020.missionPassionDescription": "Enable children to build on their interests and work on personally meaningful projects",
37
- "annualReport.2020.missionPlayDescription": "Encourage children to tinker, experiment, and iterate",
38
- "annualReport.2020.reachTitle": "Reaching Children Around the World",
39
- "annualReport.2020.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
40
- "annualReport.2020.reachMillion": "million",
34
+ "annualReport.2020.missionProjectsDescription": "Involucrar els infants en el disseny, la creació i l'expressió creativa",
35
+ "annualReport.2020.missionPeersDescription": "Donar suport als infants en la col·laboració, la compartició, la remescla i la mentoria",
36
+ "annualReport.2020.missionPassionDescription": "Permetre als infants desenvolupar els seus interessos i treballar en projectes personalment significatius.",
37
+ "annualReport.2020.missionPlayDescription": "Animar els nens a jugar, experimentar i iterar",
38
+ "annualReport.2020.reachTitle": "Arribar a nens d'arreu del món",
39
+ "annualReport.2020.reachSubtitle": "Scratch és la comunitat de codificació més gran del món per a nens i adolescents, a partir de 8 anys.",
40
+ "annualReport.2020.reachMillion": "milió",
41
41
  "annualReport.2020.reachNewUsersNumber": "15 {million}",
42
- "annualReport.2020.reachNewUsersIncrease": "3.8% from 2019",
42
+ "annualReport.2020.reachNewUsersIncrease": "3.8% del 2019",
43
43
  "annualReport.2020.reachProjectsCreatedNumber": "80 {million}",
44
- "annualReport.2020.reachProjectsCreatedIncrease": "37% from 2019",
45
- "annualReport.2020.reachProjectCreatorsNumber": "29 {million}",
46
- "annualReport.2020.reachProjectCreatorsIncrease": "44% from 2019",
44
+ "annualReport.2020.reachProjectsCreatedIncrease": "37% del 2019",
45
+ "annualReport.2020.reachProjectCreatorsNumber": "29 {million} ",
46
+ "annualReport.2020.reachProjectCreatorsIncrease": "44% del 2019",
47
47
  "annualReport.2020.reachIncreaseInCommentsNumber": "217%",
48
48
  "annualReport.2020.reachIncreaseInCommentsOld": "48 {million}",
49
49
  "annualReport.2020.reachIncreaseInCommentsIncrease": "150 {million}",
50
- "annualReport.2020.reachNewUsers": "New Users",
51
- "annualReport.2020.reachProjectsCreated": "Projects Created",
52
- "annualReport.2020.reachProjectCreators": "People Creating Projects",
53
- "annualReport.2020.reachComments": "increase in comments posted",
54
- "annualReport.2020.reachGlobalCommunity": "Our Global Community",
55
- "annualReport.2020.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through December 2020",
50
+ "annualReport.2020.reachNewUsers": "Nous usuaris",
51
+ "annualReport.2020.reachProjectsCreated": "Projectes creats",
52
+ "annualReport.2020.reachProjectCreators": "Persones creant projectes",
53
+ "annualReport.2020.reachComments": "augment de comentaris publicats",
54
+ "annualReport.2020.reachGlobalCommunity": "La nostra comunitat global",
55
+ "annualReport.2020.reachMapBlurb": "Total de comptes registrats a la comunitat en línia de Scratch des del llançament de Scratch fins al desembre de 2020",
56
56
  "annualReport.2020.reachMap24M": "24M",
57
- "annualReport.2020.reachMapLog": "on a logarithmic scale",
58
- "annualReport.2020.reachTranslationTitle": "Scratch is Translated into 64 Languages",
59
- "annualReport.2020.reachTranslationIncrease": "3 languages from 2019",
60
- "annualReport.2020.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
61
- "annualReport.2020.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
57
+ "annualReport.2020.reachMapLog": "a escala logarítmica",
58
+ "annualReport.2020.reachTranslationTitle": "Scratch està traduït a 64 idiomes",
59
+ "annualReport.2020.reachTranslationIncrease": "3 idiomes des del 2019",
60
+ "annualReport.2020.reachTranslationBlurb": "Gràcies als traductors voluntaris d'arreu del món.",
61
+ "annualReport.2020.reachScratchJrBlurb": "ScratchJr és un entorn de programació introductori que permet als nens petits (de 5-7 anys) crear les seves pròpies històries i jocs interactius.",
62
62
  "annualReport.2020.reachDownloadsMillion": "3 {million}",
63
- "annualReport.2020.reachDownloads": "Downloads in 2020",
64
- "annualReport.2020.reachDownloadsIncrease": "2 {million} from 2019",
65
- "annualReport.2020.themesTitle": "Emerging Themes",
66
- "annualReport.2020.themesDescription": "As young people faced the unprecedented challenges of COVID-19, Scratch became a more important place than ever for them to connect, create, and express themselves. Throughout the year, our work was focused on three areas to best support our growing global community: connectivity, adaptation, and community. As always, our efforts were grounded in our commitment to equity and inclusion.",
67
- "annualReport.2020.equity": "Equity",
68
- "annualReport.2020.globalStrategy": "Global Strategy",
69
- "annualReport.2020.connectivityTitle": "Connectivity",
70
- "annualReport.2020.connectivityIntro": "While young people were isolated inside of their homes due to COVID-19, Scratch offered an opportunity for them to connect and create with faraway friends, classmates, and family members. It also served as a portal to the outside world, where they discovered that millions of kids across countries and continents were experiencing the same things they were.",
71
- "annualReport.2020.aaronText": "Aaron’s students worked together to build a “kooky” version of their town called Norwouldnt,” packed with storybook creatures, original artwork, and interconnecting narratives. It was one of many collaborative Scratch projects Aaron facilitated to remind students that even while COVID-19 kept them inside their homes, they were still part of a caring and joyful community.",
72
- "annualReport.2020.spotlightStory": "Spotlight Story",
73
- "annualReport.2020.connectivityIndia": "Scratch in India",
74
- "annualReport.2020.connectivityIndiaIntro": "In India, the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches.",
75
- "annualReport.2020.connectivityIndiaParagraph": "Across the entire global Scratch community, we saw a huge spike in activity beginning in March 2020. Nowhere was this sudden spike more evident than in India, where the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches of time. Through Scratch, kids in India found connection by creating and sharing 602% more projects than the year before.",
63
+ "annualReport.2020.reachDownloads": "Descàrregues el 2020",
64
+ "annualReport.2020.reachDownloadsIncrease": "2 {million} del 2019",
65
+ "annualReport.2020.themesTitle": "Temes emergents",
66
+ "annualReport.2020.themesDescription": "A mesura que els joves s'enfrontaven als reptes sense precedents de la COVID-19, Scratch es va convertir en un lloc més important que mai per connectar-se, crear i expressar-se. Al llarg de l'any, el nostre treball es va centrar en tres àrees per donar millor suport a la nostra creixent comunitat global: connectivitat, adaptació i comunitat. Com sempre, els nostres esforços es van basar en el nostre compromís amb l'equitat i la inclusió.",
67
+ "annualReport.2020.equity": "Equitat",
68
+ "annualReport.2020.globalStrategy": "Estratègia global",
69
+ "annualReport.2020.connectivityTitle": "Connectivitat",
70
+ "annualReport.2020.connectivityIntro": "Mentre els joves estaven aïllats a casa seva a causa de la COVID-19, Scratch els va oferir l'oportunitat de connectar-se i crear amb amics, companys de classe i familiars llunyans. També va servir com a portal al món exterior, on van descobrir que milions de nens de tot països i continents estaven experimentant el mateix que ells.",
71
+ "annualReport.2020.aaronText": "Els alumnes d'Aaron van treballar junts per construir una versió \"extravagant\" del seu poble anomenada \"Norwouldn't\", plena de criatures de contes, obres d'art originals i narratives interconnectades. Va ser un dels molts projectes col·laboratius de Scratch que Aaron va facilitar per recordar als alumnes que, tot i que la COVID-19 els va mantenir a casa, encara formaven part d'una comunitat solidària i alegre.",
72
+ "annualReport.2020.spotlightStory": "Història destacada",
73
+ "annualReport.2020.connectivityIndia": "Scratch a l'Índia",
74
+ "annualReport.2020.connectivityIndiaIntro": "A l'Índia, la pandèmia de la COVID-19 va tenir un cost enorme i va mantenir molts joves i famílies aïllats a casa durant llargs períodes.",
75
+ "annualReport.2020.connectivityIndiaParagraph": "A tota la comunitat global de Scratch, vam veure un gran augment d'activitat a partir del març del 2020. Enlloc aquest augment sobtat va ser més evident que a l'Índia, on la pandèmia de la COVID-19 va tenir un impacte enorme i va mantenir molts joves i famílies aïllats durant llargs períodes de temps. A través de Scratch, els nens de l'Índia van trobar connexió creant i compartint un 602% més de projectes que l'any anterior.",
76
76
  "annualReport.2020.connectivityIndiaProjectsNumber": "2.3 {million}",
77
77
  "annualReport.2020.connectivityIndiaProjectsSubhead": "Projects Were Created Online in 2020",
78
78
  "annualReport.2020.connectivityIndiaProjectsIncreasePercent": "602% from 2019",
@@ -118,7 +118,7 @@
118
118
  "annualReport.2020.adaptationHighlightName": "Aaron Reuland",
119
119
  "annualReport.2020.adaptationHighlightTitle": "K-5 Library Media Teacher, Norwood, MA",
120
120
  "annualReport.2020.adaptationHighlightText": "In Aaron Reuland’s Title One school in Norwood, Massachusetts, he counted on Scratch to help engage remote students in creative learning and rekindle their sense of community “when the only things I could count on us all having were a working computer and an internet connection.”",
121
- "annualReport.2020.adaptationHighlightText2": "Aaron’s students worked together to build a “kooky” version of their town called Norwouldnt,” packed with storybook creatures, original artwork, and interconnecting narratives. It was one of many collaborative Scratch projects Aaron facilitated to remind students that even while COVID-19 kept them inside their homes, they were still part of a caring and joyful community.",
121
+ "annualReport.2020.adaptationHighlightText2": "Els alumnes d'Aaron van treballar junts per construir una versió \"extravagant\" del seu poble anomenada \"Norwouldn't\", plena de criatures de contes, obres d'art originals i narratives interconnectades. Va ser un dels molts projectes col·laboratius de Scratch que Aaron va facilitar per recordar als alumnes que, tot i que la COVID-19 els va mantenir a casa, encara formaven part d'una comunitat solidària i alegre.",
122
122
  "annualReport.2020.adaptationHighlightTitle2": "Scratch at Home",
123
123
  "annualReport.2020.adaptationHighlightText2b": "On March 17, we responded to the COVID-19 crisis by launching the {linkText} to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. It was an invaluable way to connect with our community and adapt to a whole new way of learning and interacting online.",
124
124
  "annualReport.2020.adaptationHighlightTitle3": "Live Create-Alongs",
@@ -141,7 +141,7 @@
141
141
  "annualReport.2020.communityQuoteName": "Kendra Mallory, M.Ed.",
142
142
  "annualReport.2020.communityQuoteTitle": "Ruggles Elementary S.T.E.M. Coordinator",
143
143
  "annualReport.2020.communityQuoteText": "[In 2020], there were not many opportunities to engage with parents in such a fun, high energy way. So this opportunity provided much needed engagement...Teachers were apprehensive, but the students' level of excitement pushed them into a space where they had to trust the process and allow kids to learn from one another.",
144
- "annualReport.2020.communityScratchCommunity": "Scratch Community",
144
+ "annualReport.2020.communityScratchCommunity": "Comunitat de Scratch",
145
145
  "annualReport.2020.communityScratchCommunityIntro": "When asked why they use Scratch, most Scratchers talk about the importance of the online community for motivating their ongoing participation, providing a space where they can express their creativity, make friends, receive feedback, get new ideas, and learn new skills. Many Scratchers express their appreciation for the Scratch community as a safe and welcoming space to connect, share, and learn from one another.",
146
146
  "annualReport.2020.communityQuoteGroupText1": "I joined Scratch when I was 11 years old and the things I learned from using the platform and interacting with the community were really a vital part of my learning growing up.",
147
147
  "annualReport.2020.communityQuoteGroupText2": "Scratch has allowed me to do things from home, like\n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say ¡GRACIAS!",
@@ -1,11 +1,11 @@
1
1
  {
2
- "annualReport.2021.subnavFoundersMessage": "Founder's Message",
3
- "annualReport.2021.subnavMission": "Mission",
4
- "annualReport.2021.subnavReach": "Reach",
2
+ "annualReport.2021.subnavFoundersMessage": "Missatge del fundador",
3
+ "annualReport.2021.subnavMission": "Missió",
4
+ "annualReport.2021.subnavReach": "Abast",
5
5
  "annualReport.2021.subnavThemes": "Temes",
6
- "annualReport.2021.subnavDirectorsMessage": "Director's Message",
7
- "annualReport.2021.subnavSupporters": "Supporters",
8
- "annualReport.2021.subnavTeam": "Team",
6
+ "annualReport.2021.subnavDirectorsMessage": "Missatge del director",
7
+ "annualReport.2021.subnavSupporters": "Seguidors",
8
+ "annualReport.2021.subnavTeam": "Equip",
9
9
  "annualReport.2021.subnavDonate": "Dona",
10
10
  "annualReport.2021.mastheadYear": "2021 Annual Report",
11
11
  "annualReport.2021.mastheadTitle": "Building an Equitable Community Together",
@@ -20,11 +20,11 @@
20
20
  "annualReport.2021.watchVideo": "Mira el vídeo",
21
21
  "annualReport.2021.missionTitle": "Our Mission, Vision, & Values",
22
22
  "annualReport.2021.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators who have been excluded from creative computing.",
23
- "annualReport.2021.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively—essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
24
- "annualReport.2021.missionHeader": "Mission",
25
- "annualReport.2021.missionSubtitle": "Providing young people with digital tools and opportunities to imagine, create, share, and learn.",
26
- "annualReport.2021.visionHeader": "Vision",
27
- "annualReport.2021.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.",
23
+ "annualReport.2021.missionP2": "Hem desenvolupat Scratch com un entorn d'aprenentatge gratuït, segur i lúdic que involucra tots els nens en el pensament creatiu, el raonament sistemàtic i el treball col·laboratiu: habilitats essencials per a tothom a la societat actual. Treballem amb educadors i famílies per donar suport als nens en l'exploració, la compartició i l'aprenentatge.",
24
+ "annualReport.2021.missionHeader": "Missió",
25
+ "annualReport.2021.missionSubtitle": "Proporcionar als joves eines digitals i oportunitats per imaginar, crear, compartir i aprendre.",
26
+ "annualReport.2021.visionHeader": "Vsió",
27
+ "annualReport.2021.visionSubtitle": "Difondre enfocaments creatius, solidaris, col·laboratius i equitatius per a la codificació i l'aprenentatge arreu del món.",
28
28
  "annualReport.2021.valuesHeader": "Values",
29
29
  "annualReport.2021.valuesSubtitle": "In this work, we are guided by our core values that define our principles as an organization and a community:",
30
30
  "annualReport.2021.creativeExpressionTitle": "Creative Expression",
@@ -35,30 +35,30 @@
35
35
  "annualReport.2021.progressiveImprovementDescription": "We hold ourselves to a high standard and always strive to iterate, improve, and inspire one another to best serve young people around the world and the community that makes our work possible.",
36
36
  "annualReport.2021.EquitableOpportunitiesDescription": "We are building an educational movement inclusive of people from diverse backgrounds so we can reach children around the world who have been excluded from creative coding opportunities.",
37
37
  "annualReport.2021.playfulEngagementDescription": "At Scratch, play is an approach for making, sharing, learning, and engaging with the world. We encourage joyful exploration, experimentation, and collaboration.",
38
- "annualReport.2021.reachTitle": "Reaching Children Around the World",
39
- "annualReport.2021.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
40
- "annualReport.2021.reachMillion": "million",
38
+ "annualReport.2021.reachTitle": "Arribar a nens d'arreu del món",
39
+ "annualReport.2021.reachSubtitle": "Scratch és la comunitat de codificació més gran del món per a nens i adolescents, a partir de 8 anys.",
40
+ "annualReport.2021.reachMillion": "milió",
41
41
  "annualReport.2021.reachNewUsersNumber": "18 {million}",
42
42
  "annualReport.2021.reachNewUsersIncrease": "22% from 2020",
43
43
  "annualReport.2021.reachProjectsCreatedNumber": "113 {million}",
44
44
  "annualReport.2021.reachProjectsCreatedIncrease": "39% from 2020",
45
45
  "annualReport.2021.reachProjectCreatorsNumber": "42 {million}",
46
46
  "annualReport.2021.reachProjectCreatorsIncrease": "44% from 2020",
47
- "annualReport.2021.reachNewUsers": "New Users",
48
- "annualReport.2021.reachProjectsCreated": "Projects Created",
49
- "annualReport.2021.reachProjectCreators": "People Creating Projects",
47
+ "annualReport.2021.reachNewUsers": "Nous usuaris",
48
+ "annualReport.2021.reachProjectsCreated": "Projectes creats",
49
+ "annualReport.2021.reachProjectCreators": "Persones creant projectes",
50
50
  "annualReport.2021.reachScratchAroundTheWorld": "Scratch is used around the world across {numberOfCountries}",
51
51
  "annualReport.2021.reachScratchAroundTheWorldBold": "more than 200 countries and territories",
52
52
  "annualReport.2021.reachSaudiArabiaTitle": "Saudi Arabia",
53
53
  "annualReport.2021.reachSaudiArabiaDescription": "We saw tremendous growth around the world in 2021, but we were amazed to see the growth in Saudi Arabia, where we saw twice as many new users as the year before.",
54
54
  "annualReport.2021.reachTranslationTitle": "Scratch is Translated into 74 Languages",
55
55
  "annualReport.2021.reachTranslationIncrease": "10 languages from 2020",
56
- "annualReport.2021.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
57
- "annualReport.2021.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
56
+ "annualReport.2021.reachTranslationBlurb": "Gràcies als traductors voluntaris d'arreu del món.",
57
+ "annualReport.2021.reachScratchJrBlurb": "ScratchJr és un entorn de programació introductori que permet als nens petits (de 5 a 7 anys) crear les seves pròpies històries i jocs interactius.",
58
58
  "annualReport.2021.reachDownloadsMillion": "5 {million}",
59
59
  "annualReport.2021.reachDownloads": "Downloads in 2021",
60
60
  "annualReport.2021.reachDownloadsIncrease": "2 million from 2020",
61
- "annualReport.2021.themesTitle": "Emerging Themes",
61
+ "annualReport.2021.themesTitle": "Temes emergents",
62
62
  "annualReport.2021.themesDescription": "Amidst ongoing uncertainty from COVID-19, Scratch continued to serve as a key space for young people to connect and create together. In 2021, we focused our efforts on building a strong foundation to equitably support our growing global community and our growing Scratch Team. Our work was centered around three major themes: fostering community, increasing access and accessibility, and developing the Scratch Education Collaborative (SEC).",
63
63
  "annualReport.2021.SECTitle": "Scratch Education Collaborative",
64
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  "annualReport.2021.SECIntro": "Community voices and partnerships are deeply woven into the fabric of Scratch’s history. They have, and continue to be, integral in helping us increase accessible and equitable coding opportunities worldwide. In 2021, we launched the Scratch Education Collaborative, an initiative committed to identifying and eliminating the barriers to access to creative coding that connects remarkable organizations around the world.",
@@ -73,7 +73,7 @@
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  "annualReport.2021.SECPartnerNumber": "7",
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  "annualReport.2021.SECPartnerLabel": "partners",
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  "annualReport.2021.SECMapParagraph": "Our first cohort included 41 organizations representing 13 countries around the world, united by their commitment to supporting learners from historically marginalized communities in developing their confidence with creative computing. Their locations are highlighted below:",
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- "annualReport.2021.spotlightStory": "Spotlight Story",
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+ "annualReport.2021.spotlightStory": "Història destacada",
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  "annualReport.2021.SECSpotlightTitle": "Bridges to Science",
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  "annualReport.2021.SECSpotlightLocation": "Fulshear, Texas",
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  "annualReport.2021.SECSpotlightText1": "Bridges to Science; a Texas-based nonprofit providing math, coding, and robotics programs for underserved youth; was one of 41 exceptional organizations to join the Scratch Education Collaborative's first cohort.",
@@ -93,7 +93,7 @@
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  "annualReport.2021.accessPullQuoteAttr": "- Shireen Hafeez, Founder of Deaf Kids Code ",
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  "annualReport.2021.accessDEICommittee": "DEI Committees at Scratch",
95
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  "annualReport.2021.accessDEICommitteeText": "In 2021, several committees at Scratch embarked on work to make Scratch more diverse, equitable, and inclusive for all users. We’re excited to share the progress each committee has made and the work still ahead.",
96
- "annualReport.2021.accessDEICommitteeAccessibility": "Accessibility",
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+ "annualReport.2021.accessDEICommitteeAccessibility": "Accessibilitat",
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  "annualReport.2021.accessDEICommitteeAccessibilityText": "The Accessibility Committee was created in response to one Scratch Team member’s own difficulty using Scratch’s coding blocks and a recognized need to better support Scratchers of all abilities.",
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  "annualReport.2021.accessDEICommitteeAccessibilityText2": "In October of 2021, the committee launched a project to make the color of our coding blocks accessible for Scratchers with vision impairments. The committee is excited to partner with teachers and community organizations specializing in accessibility so the coding blocks meet web accessibility guidelines, and more importantly, lower floors to make Scratch more accessible for all.",
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  "annualReport.2021.accessDEICommitteeG-JEDI": "G-JEDI",
@@ -164,7 +164,7 @@
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  "annualReport.2021.tutorial1": "How to Make an 'About Me'",
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  "annualReport.2021.tutorial2": "How to Make a Clicker Game",
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  "annualReport.2021.tutorial3": "How to Make a Mouse Trail",
167
- "annualReport.2021.FounderMessageTitle": "A Message from Our Founder",
167
+ "annualReport.2021.FounderMessageTitle": "Un missatge del nostre fundador",
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  "annualReport.2021.FounderMessageSubTitle": "Support and Inspiration from a Founding Partner",
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  "annualReport.2021.FounderMessageText1": "As you read through this annual report, you’ll learn about many ways that Scratch is expanding creative computing opportunities for millions of young people around the world, especially those from marginalized communities. This global impact is possible because of the tireless work of the growing team of engineers, designers, educators, community moderators, and others at the Scratch Foundation.",
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  "annualReport.2021.FounderMessageText2": "To continue to grow our efforts and impact, we rely on the generous financial support of an incredible collection of companies, foundations, and individual donors who are aligned with our mission and vision. Here, I want to highlight the support and inspiration we’ve received from one of our Founding Partners: the LEGO Foundation.",
@@ -55,8 +55,8 @@
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  "teacherfaq.studentPrivacyLawsTitle": "Onko Scratch Yhdysvaltojen paikallisten ja liittovaltion tietosuojalakien mukainen?",
56
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  "teacherfaq.studentPrivacyLawsBody": "Scratch välittää syvästi opiskelijoiden ja kaikkien alustaamme käyttävien henkilöiden yksityisyydestä. Meillä on käytössä fyysiset ja sähköiset menettelyt keräämiemme tietojen suojaamiseksi. Vaikka emme voi tarjota sopimustakuita jokaisen tahon kanssa, joka käyttää ilmaista opetustuotettamme, noudatamme kaikkia Yhdysvaltain liittovaltion lakeja, joita sovelletaan 501(c)(3) voittoa tavoittelemattomaan organisaatioon. Suosittelemme lukemaan {privacyPolicyLink} saadaksesi lisätietoja.",
57
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  "teacherfaq.studentCountTitle": "I want to add more than 150 students to a class, how can I do this?",
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- "teacherfaq.studentCountBody": "It is not possible to add more than 150 students to a single class. You can, however, create a new class on the {myClassesLink} and add another 150 student accounts to each new class.",
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- "teacherfaq.myClasses": "Omat luokat -sivu",
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+ "teacherfaq.studentCountBody": "Yhteen luokkaan ei voi lisätä yli 150 oppilasta. Voit kuitenkin luoda uuden luokan osoitteessa {myClassesLink} ja lisätä jokaiseen uuteen luokkaan toiset 150 oppilastiliä.",
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+ "teacherfaq.myClasses": "Luokkani-sivu",
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  "teacherfaq.commTitle": "Yhteisö",
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  "teacherfaq.commHiddenTitle": "Voinko luoda yksityisen luokan?",
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  "teacherfaq.commHiddenBody": "Ei. Scratch-yhteisöllä on pääsy kaikkeen luokassasi jaettuun sisältöön.",
@@ -41,7 +41,7 @@
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  "teacherRegistration.emailStepDescription2": "Once you confirm your email, we will proceed with reviewing your request for a Teacher Account.",
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  "teacherRegistration.reviewProcess": "The review process may take up to 24 hours.",
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  "teacherRegistration.confirmYourEmailDescription": "Please check your inbox for a confirmation email from <a>no-reply@scratch.mit.edu</a> to verify your email address before your account can be approved.",
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- "teacherRegistration.confirmYourEmailFirewall": "Many schools use email firewalls. To prevent delays in approving your account, please ask your school's IT department to whitelist <a>no-reply@scratch.mit.edu</a>. This will ensure that you can get automated emails from Scratch in the future, which you'll need for things like changing your or your students' passwords.",
44
+ "teacherRegistration.confirmYourEmailFirewall": "Monet koulut käyttävät sähköpostin palomuureja. Jotta tilisi hyväksyminen ei viivästyisi, pyydä koulusi IT-osastoa lisäämään <a>no-reply@scratch.mit.edu</a> sallittujen osoitteiden luetteloon. Tämä varmistaa, että saat Scratchilta automaattisia sähköposteja tulevaisuudessa, joita tarvitset esimerkiksi omien tai oppilaidesi salasanojen vaihtamiseen.",
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  "teacherRegistration.confirmationEmail": "Click the link in the confirmation email sent to: ",
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  "teacherRegistration.validationEmailMatch": "Sähköpostit eivät täsmää",
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  "teacherRegistration.validationAge": "Anteeksi, opettajien täytyy olla vähintään 16-vuotiaita"