sci2-ts 0.0.0-stage → 0.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +78 -0
- package/LICENSE +21 -0
- package/README.md +113 -2
- package/apps/viewer/editor.html +43 -0
- package/apps/viewer/explore.html +27 -0
- package/apps/viewer/index.html +26 -0
- package/apps/viewer/package.json +27 -0
- package/apps/viewer/play.html +26 -0
- package/apps/viewer/plugin.d.ts +18 -0
- package/apps/viewer/plugin.js +75 -0
- package/apps/viewer/plugin.ts +84 -0
- package/apps/viewer/src/adlib.d.ts +20 -0
- package/apps/viewer/src/adlib.js +55 -0
- package/apps/viewer/src/adlib.ts +62 -0
- package/apps/viewer/src/app.d.ts +5 -0
- package/apps/viewer/src/app.js +5 -0
- package/apps/viewer/src/app.ts +5 -0
- package/apps/viewer/src/asset-index.d.ts +22 -0
- package/apps/viewer/src/asset-index.js +74 -0
- package/apps/viewer/src/asset-index.ts +90 -0
- package/apps/viewer/src/audio.d.ts +28 -0
- package/apps/viewer/src/audio.js +102 -0
- package/apps/viewer/src/audio.ts +110 -0
- package/apps/viewer/src/editor-handles.d.ts +63 -0
- package/apps/viewer/src/editor-handles.js +332 -0
- package/apps/viewer/src/editor-handles.ts +368 -0
- package/apps/viewer/src/editor-languages.d.ts +23 -0
- package/apps/viewer/src/editor-languages.js +157 -0
- package/apps/viewer/src/editor-languages.ts +135 -0
- package/apps/viewer/src/editor.css +213 -0
- package/apps/viewer/src/editor.d.ts +1 -0
- package/apps/viewer/src/editor.js +393 -0
- package/apps/viewer/src/editor.ts +412 -0
- package/apps/viewer/src/explore/classes.d.ts +7 -0
- package/apps/viewer/src/explore/classes.js +63 -0
- package/apps/viewer/src/explore/classes.ts +61 -0
- package/apps/viewer/src/explore/context.d.ts +33 -0
- package/apps/viewer/src/explore/context.js +96 -0
- package/apps/viewer/src/explore/context.ts +124 -0
- package/apps/viewer/src/explore/explore.css +93 -0
- package/apps/viewer/src/explore/explore.d.ts +1 -0
- package/apps/viewer/src/explore/explore.js +102 -0
- package/apps/viewer/src/explore/explore.ts +104 -0
- package/apps/viewer/src/explore/inspect.d.ts +5 -0
- package/apps/viewer/src/explore/inspect.js +208 -0
- package/apps/viewer/src/explore/inspect.ts +279 -0
- package/apps/viewer/src/explore/live.d.ts +22 -0
- package/apps/viewer/src/explore/live.js +318 -0
- package/apps/viewer/src/explore/live.ts +365 -0
- package/apps/viewer/src/explore/map.d.ts +11 -0
- package/apps/viewer/src/explore/map.js +182 -0
- package/apps/viewer/src/explore/map.ts +193 -0
- package/apps/viewer/src/files.d.ts +21 -0
- package/apps/viewer/src/files.js +69 -0
- package/apps/viewer/src/files.ts +72 -0
- package/apps/viewer/src/game-profile.d.ts +19 -0
- package/apps/viewer/src/game-profile.js +4 -0
- package/apps/viewer/src/game-profile.ts +26 -0
- package/apps/viewer/src/main.d.ts +1 -0
- package/apps/viewer/src/main.js +473 -0
- package/apps/viewer/src/main.ts +527 -0
- package/apps/viewer/src/music.d.ts +14 -0
- package/apps/viewer/src/music.js +32 -0
- package/apps/viewer/src/music.ts +34 -0
- package/apps/viewer/src/opl-worklet.d.ts +1 -0
- package/apps/viewer/src/opl-worklet.js +47 -0
- package/apps/viewer/src/opl-worklet.ts +55 -0
- package/apps/viewer/src/overlay.d.ts +31 -0
- package/apps/viewer/src/overlay.js +103 -0
- package/apps/viewer/src/overlay.ts +123 -0
- package/apps/viewer/src/play.css +14 -0
- package/apps/viewer/src/play.d.ts +1 -0
- package/apps/viewer/src/play.js +179 -0
- package/apps/viewer/src/play.ts +177 -0
- package/apps/viewer/src/saves.d.ts +10 -0
- package/apps/viewer/src/saves.js +50 -0
- package/apps/viewer/src/saves.ts +51 -0
- package/apps/viewer/src/session.d.ts +91 -0
- package/apps/viewer/src/session.js +301 -0
- package/apps/viewer/src/session.ts +321 -0
- package/apps/viewer/src/sound-preview.d.ts +7 -0
- package/apps/viewer/src/sound-preview.js +214 -0
- package/apps/viewer/src/sound-preview.ts +228 -0
- package/apps/viewer/src/style.css +64 -0
- package/apps/viewer/vite.config.ts +25 -0
- package/bin/sci-ts.mjs +9 -0
- package/lib/994.sc +49 -0
- package/lib/995.sc +53 -0
- package/lib/996.sc +299 -0
- package/lib/997.sc +198 -0
- package/lib/998.sc +338 -0
- package/lib/999.sc +189 -0
- package/lib/resources.d.ts +2 -0
- package/lib/resources.js +84 -0
- package/lib/resources.ts +88 -0
- package/lib/system.sh +62 -0
- package/package.json +75 -4
- package/packages/content/room.schema.json +267 -0
- package/packages/content/src/index.d.ts +3 -0
- package/packages/content/src/index.js +3 -0
- package/packages/content/src/index.ts +3 -0
- package/packages/content/src/room.d.ts +111 -0
- package/packages/content/src/room.js +886 -0
- package/packages/content/src/room.ts +1011 -0
- package/packages/content/src/target.d.ts +80 -0
- package/packages/content/src/target.js +1 -0
- package/packages/content/src/target.ts +60 -0
- package/packages/content/src/yarn.d.ts +90 -0
- package/packages/content/src/yarn.js +214 -0
- package/packages/content/src/yarn.ts +261 -0
- package/packages/sci/src/analysis/game.d.ts +90 -0
- package/packages/sci/src/analysis/game.js +221 -0
- package/packages/sci/src/analysis/game.ts +305 -0
- package/packages/sci/src/analysis/runtime.d.ts +58 -0
- package/packages/sci/src/analysis/runtime.js +133 -0
- package/packages/sci/src/analysis/runtime.ts +163 -0
- package/packages/sci/src/audio/adlib.d.ts +73 -0
- package/packages/sci/src/audio/adlib.js +280 -0
- package/packages/sci/src/audio/adlib.ts +329 -0
- package/packages/sci/src/audio/index.d.ts +43 -0
- package/packages/sci/src/audio/index.js +99 -0
- package/packages/sci/src/audio/index.ts +122 -0
- package/packages/sci/src/audio/midi.d.ts +92 -0
- package/packages/sci/src/audio/midi.js +242 -0
- package/packages/sci/src/audio/midi.ts +262 -0
- package/packages/sci/src/audio/opl2.d.ts +74 -0
- package/packages/sci/src/audio/opl2.js +283 -0
- package/packages/sci/src/audio/opl2.ts +283 -0
- package/packages/sci/src/audio/sol.d.ts +32 -0
- package/packages/sci/src/audio/sol.js +81 -0
- package/packages/sci/src/audio/sol.ts +100 -0
- package/packages/sci/src/audio/write.d.ts +35 -0
- package/packages/sci/src/audio/write.js +91 -0
- package/packages/sci/src/audio/write.ts +108 -0
- package/packages/sci/src/gfx/cel.d.ts +36 -0
- package/packages/sci/src/gfx/cel.js +82 -0
- package/packages/sci/src/gfx/cel.ts +110 -0
- package/packages/sci/src/gfx/palette.d.ts +24 -0
- package/packages/sci/src/gfx/palette.js +49 -0
- package/packages/sci/src/gfx/palette.ts +56 -0
- package/packages/sci/src/gfx/pic-file.d.ts +46 -0
- package/packages/sci/src/gfx/pic-file.js +114 -0
- package/packages/sci/src/gfx/pic-file.ts +155 -0
- package/packages/sci/src/gfx/pic.d.ts +27 -0
- package/packages/sci/src/gfx/pic.js +34 -0
- package/packages/sci/src/gfx/pic.ts +53 -0
- package/packages/sci/src/gfx/quantize.d.ts +42 -0
- package/packages/sci/src/gfx/quantize.js +199 -0
- package/packages/sci/src/gfx/quantize.ts +218 -0
- package/packages/sci/src/gfx/view-file.d.ts +62 -0
- package/packages/sci/src/gfx/view-file.js +182 -0
- package/packages/sci/src/gfx/view-file.ts +233 -0
- package/packages/sci/src/gfx/view.d.ts +28 -0
- package/packages/sci/src/gfx/view.js +45 -0
- package/packages/sci/src/gfx/view.ts +62 -0
- package/packages/sci/src/index.d.ts +38 -0
- package/packages/sci/src/index.js +38 -0
- package/packages/sci/src/index.ts +38 -0
- package/packages/sci/src/motion/pathfinding.d.ts +40 -0
- package/packages/sci/src/motion/pathfinding.js +140 -0
- package/packages/sci/src/motion/pathfinding.ts +147 -0
- package/packages/sci/src/resource/archive.d.ts +16 -0
- package/packages/sci/src/resource/archive.js +51 -0
- package/packages/sci/src/resource/archive.ts +56 -0
- package/packages/sci/src/resource/lzs.d.ts +12 -0
- package/packages/sci/src/resource/lzs.js +64 -0
- package/packages/sci/src/resource/lzs.ts +66 -0
- package/packages/sci/src/resource/manager.d.ts +45 -0
- package/packages/sci/src/resource/manager.js +158 -0
- package/packages/sci/src/resource/manager.ts +184 -0
- package/packages/sci/src/resource/map.d.ts +18 -0
- package/packages/sci/src/resource/map.js +34 -0
- package/packages/sci/src/resource/map.ts +44 -0
- package/packages/sci/src/resource/types.d.ts +37 -0
- package/packages/sci/src/resource/types.js +45 -0
- package/packages/sci/src/resource/types.ts +57 -0
- package/packages/sci/src/script/assembly.d.ts +67 -0
- package/packages/sci/src/script/assembly.js +748 -0
- package/packages/sci/src/script/assembly.ts +714 -0
- package/packages/sci/src/script/compiler.d.ts +75 -0
- package/packages/sci/src/script/compiler.js +993 -0
- package/packages/sci/src/script/compiler.ts +1040 -0
- package/packages/sci/src/script/disasm.d.ts +81 -0
- package/packages/sci/src/script/disasm.js +318 -0
- package/packages/sci/src/script/disasm.ts +323 -0
- package/packages/sci/src/script/kernel-names.d.ts +6 -0
- package/packages/sci/src/script/kernel-names.js +165 -0
- package/packages/sci/src/script/kernel-names.ts +165 -0
- package/packages/sci/src/script/opcodes.d.ts +22 -0
- package/packages/sci/src/script/opcodes.js +45 -0
- package/packages/sci/src/script/opcodes.ts +72 -0
- package/packages/sci/src/script/script.d.ts +56 -0
- package/packages/sci/src/script/script.js +63 -0
- package/packages/sci/src/script/script.ts +111 -0
- package/packages/sci/src/script/sexpr.d.ts +45 -0
- package/packages/sci/src/script/sexpr.js +151 -0
- package/packages/sci/src/script/sexpr.ts +139 -0
- package/packages/sci/src/script/vocab.d.ts +15 -0
- package/packages/sci/src/script/vocab.js +44 -0
- package/packages/sci/src/script/vocab.ts +48 -0
- package/packages/sci/src/script/world.d.ts +25 -0
- package/packages/sci/src/script/world.js +65 -0
- package/packages/sci/src/script/world.ts +70 -0
- package/packages/sci/src/text/font.d.ts +37 -0
- package/packages/sci/src/text/font.js +103 -0
- package/packages/sci/src/text/font.ts +125 -0
- package/packages/sci/src/text/message.d.ts +69 -0
- package/packages/sci/src/text/message.js +171 -0
- package/packages/sci/src/text/message.ts +205 -0
- package/packages/sci/src/vm/kernels/arrays.d.ts +19 -0
- package/packages/sci/src/vm/kernels/arrays.js +182 -0
- package/packages/sci/src/vm/kernels/arrays.ts +164 -0
- package/packages/sci/src/vm/kernels/audio.d.ts +70 -0
- package/packages/sci/src/vm/kernels/audio.js +347 -0
- package/packages/sci/src/vm/kernels/audio.ts +349 -0
- package/packages/sci/src/vm/kernels/core.d.ts +5 -0
- package/packages/sci/src/vm/kernels/core.js +87 -0
- package/packages/sci/src/vm/kernels/core.ts +91 -0
- package/packages/sci/src/vm/kernels/graphics.d.ts +141 -0
- package/packages/sci/src/vm/kernels/graphics.js +467 -0
- package/packages/sci/src/vm/kernels/graphics.ts +502 -0
- package/packages/sci/src/vm/kernels/index.d.ts +8 -0
- package/packages/sci/src/vm/kernels/index.js +29 -0
- package/packages/sci/src/vm/kernels/index.ts +32 -0
- package/packages/sci/src/vm/kernels/lists.d.ts +6 -0
- package/packages/sci/src/vm/kernels/lists.js +127 -0
- package/packages/sci/src/vm/kernels/lists.ts +111 -0
- package/packages/sci/src/vm/kernels/motion.d.ts +7 -0
- package/packages/sci/src/vm/kernels/motion.js +204 -0
- package/packages/sci/src/vm/kernels/motion.ts +194 -0
- package/packages/sci/src/vm/kernels/palette.d.ts +82 -0
- package/packages/sci/src/vm/kernels/palette.js +292 -0
- package/packages/sci/src/vm/kernels/palette.ts +303 -0
- package/packages/sci/src/vm/kernels/saves.d.ts +45 -0
- package/packages/sci/src/vm/kernels/saves.js +123 -0
- package/packages/sci/src/vm/kernels/saves.ts +149 -0
- package/packages/sci/src/vm/kernels/system.d.ts +62 -0
- package/packages/sci/src/vm/kernels/system.js +110 -0
- package/packages/sci/src/vm/kernels/system.ts +128 -0
- package/packages/sci/src/vm/kernels/text.d.ts +13 -0
- package/packages/sci/src/vm/kernels/text.js +338 -0
- package/packages/sci/src/vm/kernels/text.ts +328 -0
- package/packages/sci/src/vm/memory.d.ts +138 -0
- package/packages/sci/src/vm/memory.js +168 -0
- package/packages/sci/src/vm/memory.ts +266 -0
- package/packages/sci/src/vm/replace.d.ts +11 -0
- package/packages/sci/src/vm/replace.js +14 -0
- package/packages/sci/src/vm/replace.ts +16 -0
- package/packages/sci/src/vm/savegame.d.ts +89 -0
- package/packages/sci/src/vm/savegame.js +161 -0
- package/packages/sci/src/vm/savegame.ts +188 -0
- package/packages/sci/src/vm/value.d.ts +17 -0
- package/packages/sci/src/vm/value.js +12 -0
- package/packages/sci/src/vm/value.ts +25 -0
- package/packages/sci/src/vm/vm.d.ts +155 -0
- package/packages/sci/src/vm/vm.js +1053 -0
- package/packages/sci/src/vm/vm.ts +914 -0
- package/tools/adlib-render.d.ts +1 -0
- package/tools/adlib-render.js +49 -0
- package/tools/adlib-render.ts +42 -0
- package/tools/analyze.d.ts +1 -0
- package/tools/analyze.js +25 -0
- package/tools/analyze.ts +25 -0
- package/tools/art/build.d.ts +34 -0
- package/tools/art/build.js +175 -0
- package/tools/art/build.ts +153 -0
- package/tools/art.d.ts +1 -0
- package/tools/art.js +31 -0
- package/tools/art.ts +29 -0
- package/tools/asm.d.ts +1 -0
- package/tools/asm.js +61 -0
- package/tools/asm.ts +55 -0
- package/tools/cli.d.ts +1 -0
- package/tools/cli.js +99 -0
- package/tools/cli.ts +100 -0
- package/tools/editor-server.d.ts +29 -0
- package/tools/editor-server.js +162 -0
- package/tools/editor-server.ts +176 -0
- package/tools/explore.d.ts +1 -0
- package/tools/explore.js +305 -0
- package/tools/explore.ts +250 -0
- package/tools/game/audio.d.ts +19 -0
- package/tools/game/audio.js +143 -0
- package/tools/game/audio.ts +130 -0
- package/tools/game/build.d.ts +46 -0
- package/tools/game/build.js +259 -0
- package/tools/game/build.ts +283 -0
- package/tools/game/defaults.d.ts +26 -0
- package/tools/game/defaults.js +82 -0
- package/tools/game/defaults.ts +83 -0
- package/tools/game/font.d.ts +3 -0
- package/tools/game/font.js +124 -0
- package/tools/game/font.ts +126 -0
- package/tools/game/kit.d.ts +7 -0
- package/tools/game/kit.js +7 -0
- package/tools/game/kit.ts +10 -0
- package/tools/game/new.d.ts +8 -0
- package/tools/game/new.js +39 -0
- package/tools/game/new.ts +38 -0
- package/tools/game/target.d.ts +7 -0
- package/tools/game/target.js +41 -0
- package/tools/game/target.ts +42 -0
- package/tools/game/template/resources.ts.tmpl +43 -0
- package/tools/game/template/rooms/1.room.yaml +9 -0
- package/tools/game/template/rooms/1.yarn +17 -0
- package/tools/game/template/scripts/0.sc +24 -0
- package/tools/game.d.ts +1 -0
- package/tools/game.js +77 -0
- package/tools/game.ts +70 -0
- package/tools/mod-build.d.ts +28 -0
- package/tools/mod-build.js +173 -0
- package/tools/mod-build.ts +179 -0
- package/tools/mod-target.d.ts +16 -0
- package/tools/mod-target.js +26 -0
- package/tools/mod-target.ts +32 -0
- package/tools/mod.d.ts +1 -0
- package/tools/mod.js +47 -0
- package/tools/mod.ts +45 -0
- package/tools/msg.d.ts +1 -0
- package/tools/msg.js +40 -0
- package/tools/msg.ts +36 -0
- package/tools/node-files.d.ts +3 -0
- package/tools/node-files.js +34 -0
- package/tools/node-files.ts +33 -0
- package/tools/patches.d.ts +3 -0
- package/tools/patches.js +13 -0
- package/tools/patches.ts +13 -0
- package/tools/pic-build.d.ts +9 -0
- package/tools/pic-build.js +26 -0
- package/tools/pic-build.ts +27 -0
- package/tools/pic.d.ts +1 -0
- package/tools/pic.js +64 -0
- package/tools/pic.ts +61 -0
- package/tools/play.d.ts +1 -0
- package/tools/play.js +54 -0
- package/tools/play.ts +54 -0
- package/tools/png.d.ts +16 -0
- package/tools/png.js +124 -0
- package/tools/png.ts +123 -0
- package/tools/res.d.ts +1 -0
- package/tools/res.js +48 -0
- package/tools/res.ts +50 -0
- package/tools/scenario.d.ts +1 -0
- package/tools/scenario.js +74 -0
- package/tools/scenario.ts +80 -0
- package/tools/site/build.d.ts +8 -0
- package/tools/site/build.js +110 -0
- package/tools/site/build.ts +116 -0
- package/tools/site/markdown.d.ts +11 -0
- package/tools/site/markdown.js +88 -0
- package/tools/site/markdown.ts +84 -0
- package/tools/view-build.d.ts +34 -0
- package/tools/view-build.js +47 -0
- package/tools/view-build.ts +71 -0
- package/tools/view.d.ts +1 -0
- package/tools/view.js +54 -0
- package/tools/view.ts +52 -0
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import { type Palette } from "../../gfx/palette.ts";
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import type { KernelFn, Vm } from "../vm.ts";
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/**
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* SCI32 palette effects, applied in the original's order:
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*
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* source (submitted palettes) → PalVary blend → PalCycle rotation = current palette
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* current → remap tables (shadows etc. are computed against these colours)
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* current → fade table = output palette
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*/
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export declare class PaletteEffects {
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private readonly vm;
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/** Per-colour brightness in percent (Palette subop 2, fades). */
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readonly fade: Uint8Array<ArrayBuffer>;
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vary: Vary | undefined;
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readonly cycles: Map<number, Cycle>;
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readonly remaps: Map<number, Remap>;
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/** Colours excluded from remap matching (RemapColors subop 5). */
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blocked: {
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start: number;
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count: number;
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};
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constructor(vm: Vm);
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/** Serializable state, for save games. */
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save(): PaletteEffectsState;
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load(state: PaletteEffectsState, now: number): void;
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reset(): void;
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paletteResource(id: number): Palette | undefined;
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/** Advances PalVary and PalCycle to `now` (60 Hz ticks). */
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update(now: number): void;
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apply(source: Palette): {
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current: Palette;
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output: Palette;
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remap: Map<number, Uint8Array>;
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};
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/** Maps every colour to the palette entry closest to its transformed RGB. */
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private remapTable;
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}
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export interface PaletteEffectsState {
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fade: number[];
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vary: Vary | undefined;
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cycles: Cycle[];
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remaps: [number, Remap][];
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blocked: {
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|
+
start: number;
|
|
45
|
+
count: number;
|
|
46
|
+
};
|
|
47
|
+
}
|
|
48
|
+
interface Vary {
|
|
49
|
+
target: Palette | undefined;
|
|
50
|
+
start: Palette | undefined;
|
|
51
|
+
percent: number;
|
|
52
|
+
targetPercent: number;
|
|
53
|
+
ticksPerStep: number;
|
|
54
|
+
lastTick: number;
|
|
55
|
+
from: number;
|
|
56
|
+
to: number;
|
|
57
|
+
paused: boolean;
|
|
58
|
+
}
|
|
59
|
+
interface Cycle {
|
|
60
|
+
from: number;
|
|
61
|
+
count: number;
|
|
62
|
+
direction: number;
|
|
63
|
+
delay: number;
|
|
64
|
+
offset: number;
|
|
65
|
+
lastTick: number;
|
|
66
|
+
paused: boolean;
|
|
67
|
+
}
|
|
68
|
+
type Remap = {
|
|
69
|
+
kind: "range";
|
|
70
|
+
from: number;
|
|
71
|
+
to: number;
|
|
72
|
+
delta: number;
|
|
73
|
+
percent: 100;
|
|
74
|
+
gray: 0;
|
|
75
|
+
} | {
|
|
76
|
+
kind: "color";
|
|
77
|
+
percent: number;
|
|
78
|
+
gray: number;
|
|
79
|
+
};
|
|
80
|
+
export declare const paletteEffects: (vm: Vm) => PaletteEffects;
|
|
81
|
+
export declare const paletteKernels: Record<string, KernelFn>;
|
|
82
|
+
export {};
|
|
@@ -0,0 +1,292 @@
|
|
|
1
|
+
import { ResourceType } from "../../resource/types.js";
|
|
2
|
+
import { emptyPalette, mergePalette, parseHunkPalette } from "../../gfx/palette.js";
|
|
3
|
+
import { fromInt, toSigned } from "../value.js";
|
|
4
|
+
import { graphics } from "./graphics.js";
|
|
5
|
+
/**
|
|
6
|
+
* SCI32 palette effects, applied in the original's order:
|
|
7
|
+
*
|
|
8
|
+
* source (submitted palettes) → PalVary blend → PalCycle rotation = current palette
|
|
9
|
+
* current → remap tables (shadows etc. are computed against these colours)
|
|
10
|
+
* current → fade table = output palette
|
|
11
|
+
*/
|
|
12
|
+
export class PaletteEffects {
|
|
13
|
+
vm;
|
|
14
|
+
/** Per-colour brightness in percent (Palette subop 2, fades). */
|
|
15
|
+
fade = new Uint8Array(256).fill(100);
|
|
16
|
+
vary;
|
|
17
|
+
cycles = new Map(); // by first colour
|
|
18
|
+
remaps = new Map(); // by remap colour index
|
|
19
|
+
/** Colours excluded from remap matching (RemapColors subop 5). */
|
|
20
|
+
blocked = { start: 0, count: 0 };
|
|
21
|
+
constructor(vm) {
|
|
22
|
+
this.vm = vm;
|
|
23
|
+
}
|
|
24
|
+
/** Serializable state, for save games. */
|
|
25
|
+
save() {
|
|
26
|
+
return {
|
|
27
|
+
fade: Array.from(this.fade),
|
|
28
|
+
vary: this.vary && { ...this.vary },
|
|
29
|
+
cycles: [...this.cycles.values()].map((c) => ({ ...c })),
|
|
30
|
+
remaps: [...this.remaps].map(([color, r]) => [color, { ...r }]),
|
|
31
|
+
blocked: { ...this.blocked },
|
|
32
|
+
};
|
|
33
|
+
}
|
|
34
|
+
load(state, now) {
|
|
35
|
+
this.fade.set(state.fade);
|
|
36
|
+
this.vary = state.vary && { ...state.vary, lastTick: now };
|
|
37
|
+
this.cycles.clear();
|
|
38
|
+
for (const c of state.cycles)
|
|
39
|
+
this.cycles.set(c.from, { ...c, lastTick: now });
|
|
40
|
+
this.remaps.clear();
|
|
41
|
+
for (const [color, r] of state.remaps)
|
|
42
|
+
this.remaps.set(color, { ...r });
|
|
43
|
+
this.blocked = { ...state.blocked };
|
|
44
|
+
}
|
|
45
|
+
reset() {
|
|
46
|
+
this.load({ fade: new Array(256).fill(100), vary: undefined, cycles: [], remaps: [], blocked: { start: 0, count: 0 } }, 0);
|
|
47
|
+
}
|
|
48
|
+
paletteResource(id) {
|
|
49
|
+
const res = { type: ResourceType.Palette, number: id };
|
|
50
|
+
return this.vm.resources.has(res) ? parseHunkPalette(this.vm.resources.loadSync(res).data) : undefined;
|
|
51
|
+
}
|
|
52
|
+
/** Advances PalVary and PalCycle to `now` (60 Hz ticks). */
|
|
53
|
+
update(now) {
|
|
54
|
+
const v = this.vary;
|
|
55
|
+
if (v && !v.paused && v.percent !== v.targetPercent) {
|
|
56
|
+
const elapsed = now - v.lastTick;
|
|
57
|
+
if (v.ticksPerStep <= 0)
|
|
58
|
+
v.percent = v.targetPercent;
|
|
59
|
+
else if (elapsed >= v.ticksPerStep) {
|
|
60
|
+
const steps = Math.floor(elapsed / v.ticksPerStep);
|
|
61
|
+
v.percent = v.percent < v.targetPercent ? Math.min(v.targetPercent, v.percent + steps) : Math.max(v.targetPercent, v.percent - steps);
|
|
62
|
+
v.lastTick += steps * v.ticksPerStep;
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
for (const c of this.cycles.values()) {
|
|
66
|
+
if (c.paused || c.delay <= 0)
|
|
67
|
+
continue;
|
|
68
|
+
const steps = Math.floor((now - c.lastTick) / c.delay);
|
|
69
|
+
if (steps > 0) {
|
|
70
|
+
c.offset = (c.offset + steps * c.direction) % c.count;
|
|
71
|
+
c.lastTick += steps * c.delay;
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
}
|
|
75
|
+
apply(source) {
|
|
76
|
+
let current = source;
|
|
77
|
+
const v = this.vary;
|
|
78
|
+
if (v && v.percent > 0 && v.target) {
|
|
79
|
+
const start = v.start ?? source;
|
|
80
|
+
current = { rgb: source.rgb.slice(), used: source.used.slice() };
|
|
81
|
+
for (let i = v.from; i <= v.to; i++) {
|
|
82
|
+
if (!v.target.used[i])
|
|
83
|
+
continue;
|
|
84
|
+
for (let k = 0; k < 3; k++) {
|
|
85
|
+
const a = start.rgb[i * 3 + k], b = v.target.rgb[i * 3 + k];
|
|
86
|
+
current.rgb[i * 3 + k] = Math.round(a + ((b - a) * v.percent) / 100);
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
if (this.cycles.size) {
|
|
91
|
+
const src = current.rgb.slice();
|
|
92
|
+
if (current === source)
|
|
93
|
+
current = { rgb: src.slice(), used: source.used };
|
|
94
|
+
for (const c of this.cycles.values()) {
|
|
95
|
+
for (let i = 0; i < c.count; i++) {
|
|
96
|
+
const from = c.from + (((i - c.offset) % c.count) + c.count) % c.count;
|
|
97
|
+
current.rgb.set(src.subarray(from * 3, from * 3 + 3), (c.from + i) * 3);
|
|
98
|
+
}
|
|
99
|
+
}
|
|
100
|
+
}
|
|
101
|
+
const remap = new Map();
|
|
102
|
+
for (const [color, r] of this.remaps)
|
|
103
|
+
remap.set(color, this.remapTable(current, r));
|
|
104
|
+
let output = current;
|
|
105
|
+
if (this.fade.some((f) => f !== 100)) {
|
|
106
|
+
output = { rgb: current.rgb.slice(), used: current.used };
|
|
107
|
+
for (let i = 0; i < 256; i++)
|
|
108
|
+
for (let k = 0; k < 3; k++)
|
|
109
|
+
output.rgb[i * 3 + k] = Math.min(255, Math.round((current.rgb[i * 3 + k] * this.fade[i]) / 100));
|
|
110
|
+
}
|
|
111
|
+
return { current, output, remap };
|
|
112
|
+
}
|
|
113
|
+
/** Maps every colour to the palette entry closest to its transformed RGB. */
|
|
114
|
+
remapTable(pal, r) {
|
|
115
|
+
const table = new Uint8Array(256);
|
|
116
|
+
const candidates = [];
|
|
117
|
+
for (let i = 0; i < 256; i++) {
|
|
118
|
+
const blocked = i >= this.blocked.start && i < this.blocked.start + this.blocked.count;
|
|
119
|
+
if (!blocked && !this.remaps.has(i))
|
|
120
|
+
candidates.push(i);
|
|
121
|
+
}
|
|
122
|
+
for (let c = 0; c < 256; c++) {
|
|
123
|
+
if (r.kind === "range") {
|
|
124
|
+
table[c] = c >= r.from && c <= r.to ? (c + r.delta) & 0xff : c;
|
|
125
|
+
continue;
|
|
126
|
+
}
|
|
127
|
+
let [red, green, blue] = [pal.rgb[c * 3], pal.rgb[c * 3 + 1], pal.rgb[c * 3 + 2]];
|
|
128
|
+
if (r.gray) {
|
|
129
|
+
const lum = (red * 77 + green * 151 + blue * 28) >> 8;
|
|
130
|
+
red += ((lum - red) * r.gray) / 100;
|
|
131
|
+
green += ((lum - green) * r.gray) / 100;
|
|
132
|
+
blue += ((lum - blue) * r.gray) / 100;
|
|
133
|
+
}
|
|
134
|
+
red = (red * r.percent) / 100;
|
|
135
|
+
green = (green * r.percent) / 100;
|
|
136
|
+
blue = (blue * r.percent) / 100;
|
|
137
|
+
let best = c, bestDist = Infinity;
|
|
138
|
+
for (const i of candidates) {
|
|
139
|
+
const dr = pal.rgb[i * 3] - red, dg = pal.rgb[i * 3 + 1] - green, db = pal.rgb[i * 3 + 2] - blue;
|
|
140
|
+
const d = dr * dr + dg * dg + db * db;
|
|
141
|
+
if (d < bestDist)
|
|
142
|
+
(bestDist = d), (best = i);
|
|
143
|
+
}
|
|
144
|
+
table[c] = best;
|
|
145
|
+
}
|
|
146
|
+
return table;
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
const stateOf = new WeakMap();
|
|
150
|
+
export const paletteEffects = (vm) => {
|
|
151
|
+
let p = stateOf.get(vm);
|
|
152
|
+
if (!p)
|
|
153
|
+
stateOf.set(vm, (p = new PaletteEffects(vm)));
|
|
154
|
+
return p;
|
|
155
|
+
};
|
|
156
|
+
const ticks = (vm) => Math.floor((vm.clock() * 60) / 1000);
|
|
157
|
+
export const paletteKernels = {
|
|
158
|
+
Palette: (vm, [subop = 0, a = 0, b = 0, c = 0]) => {
|
|
159
|
+
const fx = paletteEffects(vm);
|
|
160
|
+
switch (subop) {
|
|
161
|
+
case 1: { // set from resource (merged into the source palette)
|
|
162
|
+
const pal = fx.paletteResource(a);
|
|
163
|
+
if (pal)
|
|
164
|
+
graphics(vm).submitPalette(pal);
|
|
165
|
+
return 0;
|
|
166
|
+
}
|
|
167
|
+
case 2: // fade(fromColor, toColor, percent)
|
|
168
|
+
fx.fade.fill(Math.max(0, Math.min(100, c)), a, b + 1);
|
|
169
|
+
return 0;
|
|
170
|
+
case 3: { // find colour closest to (r, g, b)
|
|
171
|
+
const pal = graphics(vm).currentPalette;
|
|
172
|
+
let best = 0, bestDist = Infinity;
|
|
173
|
+
for (let i = 0; i < 256; i++) {
|
|
174
|
+
const d = (pal.rgb[i * 3] - a) ** 2 + (pal.rgb[i * 3 + 1] - b) ** 2 + (pal.rgb[i * 3 + 2] - c) ** 2;
|
|
175
|
+
if (d < bestDist)
|
|
176
|
+
(bestDist = d), (best = i);
|
|
177
|
+
}
|
|
178
|
+
return best;
|
|
179
|
+
}
|
|
180
|
+
}
|
|
181
|
+
return 0;
|
|
182
|
+
},
|
|
183
|
+
// Palette morphing toward a target palette over time (e.g. day to night).
|
|
184
|
+
PalVary: (vm, [subop = 0, ...args]) => {
|
|
185
|
+
const fx = paletteEffects(vm);
|
|
186
|
+
const now = ticks(vm);
|
|
187
|
+
const start = (target, time, percent, from = 0, to = 255) => {
|
|
188
|
+
const current = fx.vary?.percent ?? 0;
|
|
189
|
+
const distance = Math.abs(percent - current);
|
|
190
|
+
fx.vary = { target, start: fx.vary?.start, percent: time > 0 ? current : percent, targetPercent: percent, ticksPerStep: distance ? time / distance : 0, lastTick: now, from, to, paused: false };
|
|
191
|
+
};
|
|
192
|
+
switch (subop) {
|
|
193
|
+
case 0: { // set vary(paletteId, ticks, percent, from, to)
|
|
194
|
+
const [id = 0, time = 0, percent = 100, from = 0, to = 255] = args;
|
|
195
|
+
start(fx.paletteResource(id), toSigned(time), toSigned(percent), from, to);
|
|
196
|
+
return 1;
|
|
197
|
+
}
|
|
198
|
+
case 1: { // set percent(ticks, percent)
|
|
199
|
+
const [time = 0, percent = 0] = args;
|
|
200
|
+
if (fx.vary)
|
|
201
|
+
start(fx.vary.target, toSigned(time), toSigned(percent), fx.vary.from, fx.vary.to);
|
|
202
|
+
return 0;
|
|
203
|
+
}
|
|
204
|
+
case 2: return fromInt(fx.vary?.percent ?? 0);
|
|
205
|
+
case 3:
|
|
206
|
+
fx.vary = undefined;
|
|
207
|
+
return 0;
|
|
208
|
+
case 4: // merge into target
|
|
209
|
+
if (fx.vary)
|
|
210
|
+
fx.vary.target = mergePalette(fx.vary.target ?? emptyPalette(), fx.paletteResource(args[0] ?? 0));
|
|
211
|
+
return fromInt(fx.vary?.percent ?? 0);
|
|
212
|
+
case 5: // set time for the remaining change
|
|
213
|
+
if (fx.vary)
|
|
214
|
+
start(fx.vary.target, toSigned(args[0] ?? 0), fx.vary.targetPercent, fx.vary.from, fx.vary.to);
|
|
215
|
+
return 0;
|
|
216
|
+
case 6:
|
|
217
|
+
if (fx.vary)
|
|
218
|
+
fx.vary.paused = (args[0] ?? 0) !== 0;
|
|
219
|
+
return 0;
|
|
220
|
+
case 7:
|
|
221
|
+
if (fx.vary)
|
|
222
|
+
fx.vary.target = fx.paletteResource(args[0] ?? 0);
|
|
223
|
+
return 0;
|
|
224
|
+
case 8:
|
|
225
|
+
case 9: {
|
|
226
|
+
const pal = fx.paletteResource(args[0] ?? 0);
|
|
227
|
+
if (fx.vary)
|
|
228
|
+
fx.vary.start = subop === 8 ? pal : mergePalette(fx.vary.start ?? emptyPalette(), pal);
|
|
229
|
+
return 0;
|
|
230
|
+
}
|
|
231
|
+
}
|
|
232
|
+
return 0;
|
|
233
|
+
},
|
|
234
|
+
// Colour cycling (fire, water): rotate a range of palette entries.
|
|
235
|
+
PalCycle: (vm, [subop = 0, from = 0, to = 0, direction = 1, delay = 0]) => {
|
|
236
|
+
const fx = paletteEffects(vm);
|
|
237
|
+
const now = ticks(vm);
|
|
238
|
+
switch (subop) {
|
|
239
|
+
case 0: // set cycle(from, to, direction, delay)
|
|
240
|
+
fx.cycles.set(from, { from, count: Math.max(1, to - from + 1), direction: toSigned(direction) < 0 ? -1 : 1, delay: toSigned(delay), offset: 0, lastTick: now, paused: false });
|
|
241
|
+
return 0;
|
|
242
|
+
case 1: { // do cycle(from, steps)
|
|
243
|
+
const c = fx.cycles.get(from);
|
|
244
|
+
if (c)
|
|
245
|
+
c.offset = (c.offset + (toSigned(to) || 1) * c.direction) % c.count;
|
|
246
|
+
return 0;
|
|
247
|
+
}
|
|
248
|
+
case 2:
|
|
249
|
+
case 3: // pause / resume (one or all)
|
|
250
|
+
for (const c of from && fx.cycles.has(from) ? [fx.cycles.get(from)] : fx.cycles.values()) {
|
|
251
|
+
c.paused = subop === 2;
|
|
252
|
+
c.lastTick = now;
|
|
253
|
+
}
|
|
254
|
+
return 0;
|
|
255
|
+
case 4: // off (one or all)
|
|
256
|
+
if (from && fx.cycles.has(from))
|
|
257
|
+
fx.cycles.delete(from);
|
|
258
|
+
else
|
|
259
|
+
fx.cycles.clear();
|
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return 0;
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+
}
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+
return 0;
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},
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264
|
+
// Remap colours: palette indices that transform what's underneath (e.g. 254 = shadow).
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|
+
RemapColors: (vm, [subop = 0, a = 0, b = 0, c = 0, d = 0]) => {
|
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266
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+
const fx = paletteEffects(vm);
|
|
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+
switch (subop) {
|
|
268
|
+
case 0: // off (one colour, or all)
|
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+
if (a)
|
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270
|
+
fx.remaps.delete(a);
|
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+
else
|
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+
fx.remaps.clear();
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return 0;
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+
case 1:
|
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+
fx.remaps.set(a, { kind: "range", from: b, to: c, delta: toSigned(d), percent: 100, gray: 0 });
|
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+
return 0;
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+
case 2:
|
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|
+
fx.remaps.set(a, { kind: "color", percent: b, gray: 0 });
|
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+
return 0; // by percent
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+
case 3:
|
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281
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+
fx.remaps.set(a, { kind: "color", percent: 100, gray: b });
|
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+
return 0; // to gray
|
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+
case 4:
|
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284
|
+
fx.remaps.set(a, { kind: "color", percent: c, gray: b });
|
|
285
|
+
return 0; // to percent gray
|
|
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|
+
case 5:
|
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287
|
+
fx.blocked = { start: a, count: b };
|
|
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|
+
return 0; // exclude a range from matching
|
|
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|
+
}
|
|
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|
+
return 0;
|
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|
+
},
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|
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|
+
};
|
|
@@ -0,0 +1,303 @@
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1
|
+
import { ResourceType } from "../../resource/types.ts";
|
|
2
|
+
import { emptyPalette, mergePalette, parseHunkPalette, type Palette } from "../../gfx/palette.ts";
|
|
3
|
+
import type { KernelFn, Vm } from "../vm.ts";
|
|
4
|
+
import { fromInt, toSigned } from "../value.ts";
|
|
5
|
+
import { graphics } from "./graphics.ts";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* SCI32 palette effects, applied in the original's order:
|
|
9
|
+
*
|
|
10
|
+
* source (submitted palettes) → PalVary blend → PalCycle rotation = current palette
|
|
11
|
+
* current → remap tables (shadows etc. are computed against these colours)
|
|
12
|
+
* current → fade table = output palette
|
|
13
|
+
*/
|
|
14
|
+
export class PaletteEffects {
|
|
15
|
+
/** Per-colour brightness in percent (Palette subop 2, fades). */
|
|
16
|
+
readonly fade = new Uint8Array(256).fill(100);
|
|
17
|
+
vary: Vary | undefined;
|
|
18
|
+
readonly cycles = new Map<number, Cycle>(); // by first colour
|
|
19
|
+
readonly remaps = new Map<number, Remap>(); // by remap colour index
|
|
20
|
+
/** Colours excluded from remap matching (RemapColors subop 5). */
|
|
21
|
+
blocked = { start: 0, count: 0 };
|
|
22
|
+
|
|
23
|
+
constructor(private readonly vm: Vm) {}
|
|
24
|
+
|
|
25
|
+
/** Serializable state, for save games. */
|
|
26
|
+
save(): PaletteEffectsState {
|
|
27
|
+
return {
|
|
28
|
+
fade: Array.from(this.fade),
|
|
29
|
+
vary: this.vary && { ...this.vary },
|
|
30
|
+
cycles: [...this.cycles.values()].map((c) => ({ ...c })),
|
|
31
|
+
remaps: [...this.remaps].map(([color, r]) => [color, { ...r }]),
|
|
32
|
+
blocked: { ...this.blocked },
|
|
33
|
+
};
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
load(state: PaletteEffectsState, now: number): void {
|
|
37
|
+
this.fade.set(state.fade);
|
|
38
|
+
this.vary = state.vary && { ...state.vary, lastTick: now };
|
|
39
|
+
this.cycles.clear();
|
|
40
|
+
for (const c of state.cycles) this.cycles.set(c.from, { ...c, lastTick: now });
|
|
41
|
+
this.remaps.clear();
|
|
42
|
+
for (const [color, r] of state.remaps) this.remaps.set(color, { ...r });
|
|
43
|
+
this.blocked = { ...state.blocked };
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
reset(): void {
|
|
47
|
+
this.load({ fade: new Array(256).fill(100), vary: undefined, cycles: [], remaps: [], blocked: { start: 0, count: 0 } }, 0);
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
paletteResource(id: number): Palette | undefined {
|
|
51
|
+
const res = { type: ResourceType.Palette, number: id };
|
|
52
|
+
return this.vm.resources.has(res) ? parseHunkPalette(this.vm.resources.loadSync(res).data) : undefined;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
/** Advances PalVary and PalCycle to `now` (60 Hz ticks). */
|
|
56
|
+
update(now: number): void {
|
|
57
|
+
const v = this.vary;
|
|
58
|
+
if (v && !v.paused && v.percent !== v.targetPercent) {
|
|
59
|
+
const elapsed = now - v.lastTick;
|
|
60
|
+
if (v.ticksPerStep <= 0) v.percent = v.targetPercent;
|
|
61
|
+
else if (elapsed >= v.ticksPerStep) {
|
|
62
|
+
const steps = Math.floor(elapsed / v.ticksPerStep);
|
|
63
|
+
v.percent = v.percent < v.targetPercent ? Math.min(v.targetPercent, v.percent + steps) : Math.max(v.targetPercent, v.percent - steps);
|
|
64
|
+
v.lastTick += steps * v.ticksPerStep;
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
for (const c of this.cycles.values()) {
|
|
68
|
+
if (c.paused || c.delay <= 0) continue;
|
|
69
|
+
const steps = Math.floor((now - c.lastTick) / c.delay);
|
|
70
|
+
if (steps > 0) {
|
|
71
|
+
c.offset = (c.offset + steps * c.direction) % c.count;
|
|
72
|
+
c.lastTick += steps * c.delay;
|
|
73
|
+
}
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
apply(source: Palette): { current: Palette; output: Palette; remap: Map<number, Uint8Array> } {
|
|
78
|
+
let current = source;
|
|
79
|
+
const v = this.vary;
|
|
80
|
+
if (v && v.percent > 0 && v.target) {
|
|
81
|
+
const start = v.start ?? source;
|
|
82
|
+
current = { rgb: source.rgb.slice(), used: source.used.slice() };
|
|
83
|
+
for (let i = v.from; i <= v.to; i++) {
|
|
84
|
+
if (!v.target.used[i]) continue;
|
|
85
|
+
for (let k = 0; k < 3; k++) {
|
|
86
|
+
const a = start.rgb[i * 3 + k]!, b = v.target.rgb[i * 3 + k]!;
|
|
87
|
+
current.rgb[i * 3 + k] = Math.round(a + ((b - a) * v.percent) / 100);
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
if (this.cycles.size) {
|
|
92
|
+
const src = current.rgb.slice();
|
|
93
|
+
if (current === source) current = { rgb: src.slice(), used: source.used };
|
|
94
|
+
for (const c of this.cycles.values()) {
|
|
95
|
+
for (let i = 0; i < c.count; i++) {
|
|
96
|
+
const from = c.from + (((i - c.offset) % c.count) + c.count) % c.count;
|
|
97
|
+
current.rgb.set(src.subarray(from * 3, from * 3 + 3), (c.from + i) * 3);
|
|
98
|
+
}
|
|
99
|
+
}
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
const remap = new Map<number, Uint8Array>();
|
|
103
|
+
for (const [color, r] of this.remaps) remap.set(color, this.remapTable(current, r));
|
|
104
|
+
|
|
105
|
+
let output = current;
|
|
106
|
+
if (this.fade.some((f) => f !== 100)) {
|
|
107
|
+
output = { rgb: current.rgb.slice(), used: current.used };
|
|
108
|
+
for (let i = 0; i < 256; i++) for (let k = 0; k < 3; k++) output.rgb[i * 3 + k] = Math.min(255, Math.round((current.rgb[i * 3 + k]! * this.fade[i]!) / 100));
|
|
109
|
+
}
|
|
110
|
+
return { current, output, remap };
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
/** Maps every colour to the palette entry closest to its transformed RGB. */
|
|
114
|
+
private remapTable(pal: Palette, r: Remap): Uint8Array {
|
|
115
|
+
const table = new Uint8Array(256);
|
|
116
|
+
const candidates: number[] = [];
|
|
117
|
+
for (let i = 0; i < 256; i++) {
|
|
118
|
+
const blocked = i >= this.blocked.start && i < this.blocked.start + this.blocked.count;
|
|
119
|
+
if (!blocked && !this.remaps.has(i)) candidates.push(i);
|
|
120
|
+
}
|
|
121
|
+
for (let c = 0; c < 256; c++) {
|
|
122
|
+
if (r.kind === "range") {
|
|
123
|
+
table[c] = c >= r.from && c <= r.to ? (c + r.delta) & 0xff : c;
|
|
124
|
+
continue;
|
|
125
|
+
}
|
|
126
|
+
let [red, green, blue] = [pal.rgb[c * 3]!, pal.rgb[c * 3 + 1]!, pal.rgb[c * 3 + 2]!];
|
|
127
|
+
if (r.gray) {
|
|
128
|
+
const lum = (red * 77 + green * 151 + blue * 28) >> 8;
|
|
129
|
+
red += ((lum - red) * r.gray) / 100;
|
|
130
|
+
green += ((lum - green) * r.gray) / 100;
|
|
131
|
+
blue += ((lum - blue) * r.gray) / 100;
|
|
132
|
+
}
|
|
133
|
+
red = (red * r.percent) / 100;
|
|
134
|
+
green = (green * r.percent) / 100;
|
|
135
|
+
blue = (blue * r.percent) / 100;
|
|
136
|
+
let best = c, bestDist = Infinity;
|
|
137
|
+
for (const i of candidates) {
|
|
138
|
+
const dr = pal.rgb[i * 3]! - red, dg = pal.rgb[i * 3 + 1]! - green, db = pal.rgb[i * 3 + 2]! - blue;
|
|
139
|
+
const d = dr * dr + dg * dg + db * db;
|
|
140
|
+
if (d < bestDist) (bestDist = d), (best = i);
|
|
141
|
+
}
|
|
142
|
+
table[c] = best;
|
|
143
|
+
}
|
|
144
|
+
return table;
|
|
145
|
+
}
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
export interface PaletteEffectsState {
|
|
149
|
+
fade: number[];
|
|
150
|
+
vary: Vary | undefined;
|
|
151
|
+
cycles: Cycle[];
|
|
152
|
+
remaps: [number, Remap][];
|
|
153
|
+
blocked: { start: number; count: number };
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
interface Vary {
|
|
157
|
+
target: Palette | undefined;
|
|
158
|
+
start: Palette | undefined;
|
|
159
|
+
percent: number;
|
|
160
|
+
targetPercent: number;
|
|
161
|
+
ticksPerStep: number;
|
|
162
|
+
lastTick: number;
|
|
163
|
+
from: number;
|
|
164
|
+
to: number;
|
|
165
|
+
paused: boolean;
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
interface Cycle {
|
|
169
|
+
from: number;
|
|
170
|
+
count: number;
|
|
171
|
+
direction: number;
|
|
172
|
+
delay: number;
|
|
173
|
+
offset: number;
|
|
174
|
+
lastTick: number;
|
|
175
|
+
paused: boolean;
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
type Remap =
|
|
179
|
+
| { kind: "range"; from: number; to: number; delta: number; percent: 100; gray: 0 }
|
|
180
|
+
| { kind: "color"; percent: number; gray: number };
|
|
181
|
+
|
|
182
|
+
const stateOf = new WeakMap<Vm, PaletteEffects>();
|
|
183
|
+
export const paletteEffects = (vm: Vm): PaletteEffects => {
|
|
184
|
+
let p = stateOf.get(vm);
|
|
185
|
+
if (!p) stateOf.set(vm, (p = new PaletteEffects(vm)));
|
|
186
|
+
return p;
|
|
187
|
+
};
|
|
188
|
+
|
|
189
|
+
const ticks = (vm: Vm) => Math.floor((vm.clock() * 60) / 1000);
|
|
190
|
+
|
|
191
|
+
export const paletteKernels: Record<string, KernelFn> = {
|
|
192
|
+
Palette: (vm, [subop = 0, a = 0, b = 0, c = 0]) => {
|
|
193
|
+
const fx = paletteEffects(vm);
|
|
194
|
+
switch (subop) {
|
|
195
|
+
case 1: { // set from resource (merged into the source palette)
|
|
196
|
+
const pal = fx.paletteResource(a);
|
|
197
|
+
if (pal) graphics(vm).submitPalette(pal);
|
|
198
|
+
return 0;
|
|
199
|
+
}
|
|
200
|
+
case 2: // fade(fromColor, toColor, percent)
|
|
201
|
+
fx.fade.fill(Math.max(0, Math.min(100, c)), a, b + 1);
|
|
202
|
+
return 0;
|
|
203
|
+
case 3: { // find colour closest to (r, g, b)
|
|
204
|
+
const pal = graphics(vm).currentPalette;
|
|
205
|
+
let best = 0, bestDist = Infinity;
|
|
206
|
+
for (let i = 0; i < 256; i++) {
|
|
207
|
+
const d = (pal.rgb[i * 3]! - a) ** 2 + (pal.rgb[i * 3 + 1]! - b) ** 2 + (pal.rgb[i * 3 + 2]! - c) ** 2;
|
|
208
|
+
if (d < bestDist) (bestDist = d), (best = i);
|
|
209
|
+
}
|
|
210
|
+
return best;
|
|
211
|
+
}
|
|
212
|
+
}
|
|
213
|
+
return 0;
|
|
214
|
+
},
|
|
215
|
+
|
|
216
|
+
// Palette morphing toward a target palette over time (e.g. day to night).
|
|
217
|
+
PalVary: (vm, [subop = 0, ...args]) => {
|
|
218
|
+
const fx = paletteEffects(vm);
|
|
219
|
+
const now = ticks(vm);
|
|
220
|
+
const start = (target: Palette | undefined, time: number, percent: number, from = 0, to = 255) => {
|
|
221
|
+
const current = fx.vary?.percent ?? 0;
|
|
222
|
+
const distance = Math.abs(percent - current);
|
|
223
|
+
fx.vary = { target, start: fx.vary?.start, percent: time > 0 ? current : percent, targetPercent: percent, ticksPerStep: distance ? time / distance : 0, lastTick: now, from, to, paused: false };
|
|
224
|
+
};
|
|
225
|
+
switch (subop) {
|
|
226
|
+
case 0: { // set vary(paletteId, ticks, percent, from, to)
|
|
227
|
+
const [id = 0, time = 0, percent = 100, from = 0, to = 255] = args;
|
|
228
|
+
start(fx.paletteResource(id), toSigned(time), toSigned(percent), from, to);
|
|
229
|
+
return 1;
|
|
230
|
+
}
|
|
231
|
+
case 1: { // set percent(ticks, percent)
|
|
232
|
+
const [time = 0, percent = 0] = args;
|
|
233
|
+
if (fx.vary) start(fx.vary.target, toSigned(time), toSigned(percent), fx.vary.from, fx.vary.to);
|
|
234
|
+
return 0;
|
|
235
|
+
}
|
|
236
|
+
case 2: return fromInt(fx.vary?.percent ?? 0);
|
|
237
|
+
case 3: fx.vary = undefined; return 0;
|
|
238
|
+
case 4: // merge into target
|
|
239
|
+
if (fx.vary) fx.vary.target = mergePalette(fx.vary.target ?? emptyPalette(), fx.paletteResource(args[0] ?? 0));
|
|
240
|
+
return fromInt(fx.vary?.percent ?? 0);
|
|
241
|
+
case 5: // set time for the remaining change
|
|
242
|
+
if (fx.vary) start(fx.vary.target, toSigned(args[0] ?? 0), fx.vary.targetPercent, fx.vary.from, fx.vary.to);
|
|
243
|
+
return 0;
|
|
244
|
+
case 6:
|
|
245
|
+
if (fx.vary) fx.vary.paused = (args[0] ?? 0) !== 0;
|
|
246
|
+
return 0;
|
|
247
|
+
case 7:
|
|
248
|
+
if (fx.vary) fx.vary.target = fx.paletteResource(args[0] ?? 0);
|
|
249
|
+
return 0;
|
|
250
|
+
case 8:
|
|
251
|
+
case 9: {
|
|
252
|
+
const pal = fx.paletteResource(args[0] ?? 0);
|
|
253
|
+
if (fx.vary) fx.vary.start = subop === 8 ? pal : mergePalette(fx.vary.start ?? emptyPalette(), pal);
|
|
254
|
+
return 0;
|
|
255
|
+
}
|
|
256
|
+
}
|
|
257
|
+
return 0;
|
|
258
|
+
},
|
|
259
|
+
|
|
260
|
+
// Colour cycling (fire, water): rotate a range of palette entries.
|
|
261
|
+
PalCycle: (vm, [subop = 0, from = 0, to = 0, direction = 1, delay = 0]) => {
|
|
262
|
+
const fx = paletteEffects(vm);
|
|
263
|
+
const now = ticks(vm);
|
|
264
|
+
switch (subop) {
|
|
265
|
+
case 0: // set cycle(from, to, direction, delay)
|
|
266
|
+
fx.cycles.set(from, { from, count: Math.max(1, to - from + 1), direction: toSigned(direction) < 0 ? -1 : 1, delay: toSigned(delay), offset: 0, lastTick: now, paused: false });
|
|
267
|
+
return 0;
|
|
268
|
+
case 1: { // do cycle(from, steps)
|
|
269
|
+
const c = fx.cycles.get(from);
|
|
270
|
+
if (c) c.offset = (c.offset + (toSigned(to) || 1) * c.direction) % c.count;
|
|
271
|
+
return 0;
|
|
272
|
+
}
|
|
273
|
+
case 2: case 3: // pause / resume (one or all)
|
|
274
|
+
for (const c of from && fx.cycles.has(from) ? [fx.cycles.get(from)!] : fx.cycles.values()) {
|
|
275
|
+
c.paused = subop === 2;
|
|
276
|
+
c.lastTick = now;
|
|
277
|
+
}
|
|
278
|
+
return 0;
|
|
279
|
+
case 4: // off (one or all)
|
|
280
|
+
if (from && fx.cycles.has(from)) fx.cycles.delete(from);
|
|
281
|
+
else fx.cycles.clear();
|
|
282
|
+
return 0;
|
|
283
|
+
}
|
|
284
|
+
return 0;
|
|
285
|
+
},
|
|
286
|
+
|
|
287
|
+
// Remap colours: palette indices that transform what's underneath (e.g. 254 = shadow).
|
|
288
|
+
RemapColors: (vm, [subop = 0, a = 0, b = 0, c = 0, d = 0]) => {
|
|
289
|
+
const fx = paletteEffects(vm);
|
|
290
|
+
switch (subop) {
|
|
291
|
+
case 0: // off (one colour, or all)
|
|
292
|
+
if (a) fx.remaps.delete(a);
|
|
293
|
+
else fx.remaps.clear();
|
|
294
|
+
return 0;
|
|
295
|
+
case 1: fx.remaps.set(a, { kind: "range", from: b, to: c, delta: toSigned(d), percent: 100, gray: 0 }); return 0;
|
|
296
|
+
case 2: fx.remaps.set(a, { kind: "color", percent: b, gray: 0 }); return 0; // by percent
|
|
297
|
+
case 3: fx.remaps.set(a, { kind: "color", percent: 100, gray: b }); return 0; // to gray
|
|
298
|
+
case 4: fx.remaps.set(a, { kind: "color", percent: c, gray: b }); return 0; // to percent gray
|
|
299
|
+
case 5: fx.blocked = { start: a, count: b }; return 0; // exclude a range from matching
|
|
300
|
+
}
|
|
301
|
+
return 0;
|
|
302
|
+
},
|
|
303
|
+
};
|