schematic-symbols 0.0.100 → 0.0.102

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package/drawing/arc.ts CHANGED
@@ -12,7 +12,7 @@ export function approximateArc(
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  ): Point[] {
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  // This is a simplified approximation. For a more accurate representation,
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  // you might want to use a dedicated SVG path library.
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- const steps = 30
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+ const steps = 40
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  const points: Point[] = []
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  for (let i = 1; i < steps; i++) {
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  const t = i / steps
@@ -0,0 +1,28 @@
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+ import type { Point } from "./types"
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+
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+ export function approximateBezier(
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+ p0: Point,
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+ p1: Point,
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+ p2: Point,
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+ p3: Point,
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+ ): Point[] {
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+ const points: Point[] = []
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+ const steps = 30
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+ for (let t = 0; t <= 1; t += 1 / steps) {
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+ const x =
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+ Math.pow(1 - t, 3) * p0.x +
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+ 3 * Math.pow(1 - t, 2) * t * p1.x +
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+ 3 * (1 - t) * Math.pow(t, 2) * p2.x +
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+ Math.pow(t, 3) * p3.x
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+
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+ const y =
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+ Math.pow(1 - t, 3) * p0.y +
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+ 3 * Math.pow(1 - t, 2) * t * p1.y +
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+ 3 * (1 - t) * Math.pow(t, 2) * p2.y +
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+ Math.pow(t, 3) * p3.y
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+
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+ points.push({ x, y })
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+ }
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+
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+ return points
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+ }
@@ -0,0 +1,91 @@
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+ import { NinePointAnchor, SchSymbol } from "drawing/types"
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+ import { rotateRightFacingSymbol } from "drawing/rotateSymbol"
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+
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+ interface ModifySymbolBuilder {
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+ changeTextAnchor(
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+ text: "{REF}" | "{VAL}" | string,
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+ newAnchor: NinePointAnchor,
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+ ): ModifySymbolBuilder
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+ rotateRightFacingSymbol(
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+ newOrientation: "up" | "down" | "left" | "right",
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+ ): ModifySymbolBuilder
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+ labelPort(currentLabel: string, newLabels: string[]): ModifySymbolBuilder
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+ build(): SchSymbol
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+ }
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+
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+ class SymbolModifier implements ModifySymbolBuilder {
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+ private symbol: SchSymbol
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+
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+ constructor(symbol: SchSymbol) {
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+ this.symbol = JSON.parse(JSON.stringify(symbol))
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+ }
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+
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+ changeTextAnchor(
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+ text: "{REF}" | "{VAL}" | string,
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+ newAnchor: NinePointAnchor,
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+ ): ModifySymbolBuilder {
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+ this.symbol = {
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+ ...this.symbol,
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+ primitives: this.symbol.primitives.map((primitive) => {
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+ if (primitive.type === "text" && primitive.text === text) {
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+ return {
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+ ...primitive,
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+ anchor: newAnchor,
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+ }
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+ }
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+ return primitive
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+ }),
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+ }
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+ return this
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+ }
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+
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+ labelPort(currentLabel: string, newLabels: string[]): ModifySymbolBuilder {
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+ this.symbol = {
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+ ...this.symbol,
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+ ports: this.symbol.ports.map((port) => {
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+ return port.labels.includes(currentLabel)
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+ ? { ...port, labels: newLabels }
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+ : port
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+ }),
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+ }
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+ return this
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+ }
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+
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+ rotateRightFacingSymbol(
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+ newOrientation: "up" | "down" | "left" | "right",
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+ ): ModifySymbolBuilder {
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+ this.symbol = rotateRightFacingSymbol(this.symbol, {
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+ newOrientation,
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+ })
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+ return this
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+ }
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+
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+ build(): SchSymbol {
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+ return this.symbol
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+ }
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+ }
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+
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+ export const modifySymbol = (symbol: any): ModifySymbolBuilder => {
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+ return new SymbolModifier({
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+ ...symbol,
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+ primitives: symbol.primitives ?? [
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+ ...Object.values(symbol.paths ?? {}),
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+ ...Object.values(symbol.texts ?? {}),
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+ ...Object.values(symbol.circles ?? {}),
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+ ...Object.values(symbol.rects ?? {}),
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+ ],
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+ ports:
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+ symbol.ports ??
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+ Object.entries(symbol.refblocks).flatMap(([key, refblock]) => {
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+ return [{ ...(refblock as object), labels: [key] }]
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+ }),
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+ center: symbol.center ?? {
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+ x: symbol.bounds.centerX,
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+ y: symbol.bounds.centerY,
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+ },
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+ size: symbol.size ?? {
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+ width: symbol.bounds.width,
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+ height: symbol.bounds.height,
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+ },
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+ })
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+ }
@@ -1,5 +1,6 @@
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  import type { Point } from "./types"
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  import { approximateArc } from "./arc"
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+ import { approximateBezier } from "./cubicBezierCurveArc"
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  export function svgPathToPoints(pathString: string): Point[] {
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  const points: Point[] = []
@@ -35,12 +36,21 @@ export function svgPathToPoints(pathString: string): Point[] {
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  case "V":
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  addPoint(currentX, args[0])
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  break
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- case "C":
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- // For C command, we add both control points and the end point
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- points.push({ x: args[0], y: args[1] }) // First control point
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- points.push({ x: args[2], y: args[3] }) // Second control point
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- addPoint(args[4], args[5]) // End point
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+ case "C": {
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+ const [x1, y1, x2, y2, x, y] = args
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+
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+ // Approximate the cubic Bézier curve
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+ const bezierPoints = approximateBezier(
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+ { x: currentX, y: currentY }, // Start point
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+ { x: x1, y: y1 }, // Control point 1
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+ { x: x2, y: y2 }, // Control point 2
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+ { x, y }, // End point
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+ )
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+
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+ points.push(...bezierPoints)
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+ addPoint(x, y) // Update the current position
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  break
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+ }
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  case "Q":
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  // For Q command, we add both the control point and the end point
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  points.push({ x: args[0], y: args[1] }) // Control point
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "schematic-symbols",
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  "main": "./dist/index.js",
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- "version": "0.0.100",
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+ "version": "0.0.102",
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  "type": "module",
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  "files": [
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  "dist",
@@ -0,0 +1,10 @@
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+ import { modifySymbol } from "../drawing/modify-symbol/modify-symbol"
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+ import svgJson from "./capacitor_polarized_right"
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+
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+ export default modifySymbol(svgJson)
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+ .changeTextAnchor("{VAL}", "middle_top")
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+ .rotateRightFacingSymbol("down")
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+ .labelPort("left1", ["1"])
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+ .labelPort("right1", ["2"])
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+ .changeTextAnchor("{REF}", "middle_left")
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+ .build()
@@ -0,0 +1,10 @@
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+ import { modifySymbol } from "../drawing/modify-symbol/modify-symbol"
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+ import svgJson from "./capacitor_polarized_right"
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+
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+ export default modifySymbol(svgJson)
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+ .changeTextAnchor("{VAL}", "middle_top")
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+ .rotateRightFacingSymbol("left")
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+ .labelPort("left1", ["1"])
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+ .labelPort("right1", ["2"])
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+ .changeTextAnchor("{REF}", "middle_top")
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+ .build()
@@ -0,0 +1,10 @@
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+ import { modifySymbol } from "../drawing/modify-symbol/modify-symbol"
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+ import svgJson from "assets/generated/capacitor_polarized.json"
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+
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+ export default modifySymbol(svgJson)
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+ .changeTextAnchor("{VAL}", "middle_top")
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+ .rotateRightFacingSymbol("right")
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+ .labelPort("left1", ["1"])
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+ .labelPort("right1", ["2"])
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+ .changeTextAnchor("{REF}", "middle_bottom")
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+ .build()
@@ -0,0 +1,10 @@
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+ import { modifySymbol } from "../drawing/modify-symbol/modify-symbol"
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+ import svgJson from "./capacitor_polarized_right"
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+
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+ export default modifySymbol(svgJson)
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+ .changeTextAnchor("{VAL}", "middle_top")
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+ .rotateRightFacingSymbol("up")
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+ .labelPort("left1", ["1"])
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+ .labelPort("right1", ["2"])
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+ .changeTextAnchor("{REF}", "middle_right")
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+ .build()
@@ -1,6 +1,6 @@
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  import { defineSymbol } from "drawing/defineSymbol"
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  import svgJson from "assets/generated/diode.json"
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- import { modifySymbol } from "scripts/lib/modify-symbol/modify-symbol"
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+ import { modifySymbol } from "drawing/modify-symbol/modify-symbol"
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  export default modifySymbol(svgJson)
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  .labelPort("left1", ["1", "pos"])
@@ -2,6 +2,6 @@ import { defineSymbol } from "drawing/defineSymbol"
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  import svgJson from "assets/generated/ground.json"
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  import { Primitive } from "drawing/types"
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  import groundHorz from "./ground_horz"
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- import { modifySymbol } from "scripts/lib/modify-symbol/modify-symbol"
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+ import { modifySymbol } from "drawing/modify-symbol/modify-symbol"
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  export default modifySymbol(groundHorz).rotateRightFacingSymbol("down").build()
@@ -1,6 +1,6 @@
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  import { defineSymbol } from "drawing/defineSymbol"
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  import svgJson from "assets/generated/schottky_diode.json"
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- import { modifySymbol } from "scripts/lib/modify-symbol/modify-symbol"
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+ import { modifySymbol } from "drawing/modify-symbol/modify-symbol"
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  export default modifySymbol(svgJson)
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  .labelPort("left1", ["1", "pos"])