schematic-symbols 0.0.100 → 0.0.102
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +5 -1
- package/dist/index.js +1840 -5
- package/dist/index.js.map +1 -1
- package/drawing/arc.ts +1 -1
- package/drawing/cubicBezierCurveArc.ts +28 -0
- package/drawing/modify-symbol/modify-symbol.ts +91 -0
- package/drawing/svgPathToPoints.ts +15 -5
- package/package.json +1 -1
- package/symbols/capacitor_polarized_down.ts +10 -0
- package/symbols/capacitor_polarized_left.ts +10 -0
- package/symbols/capacitor_polarized_right.ts +10 -0
- package/symbols/capacitor_polarized_up.ts +10 -0
- package/symbols/diode_right.ts +1 -1
- package/symbols/ground_vert.ts +1 -1
- package/symbols/schottky_diode_horz.ts +1 -1
package/drawing/arc.ts
CHANGED
@@ -12,7 +12,7 @@ export function approximateArc(
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): Point[] {
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// This is a simplified approximation. For a more accurate representation,
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// you might want to use a dedicated SVG path library.
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-
const steps =
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+
const steps = 40
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const points: Point[] = []
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for (let i = 1; i < steps; i++) {
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const t = i / steps
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@@ -0,0 +1,28 @@
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import type { Point } from "./types"
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export function approximateBezier(
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p0: Point,
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p1: Point,
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p2: Point,
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p3: Point,
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): Point[] {
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const points: Point[] = []
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const steps = 30
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for (let t = 0; t <= 1; t += 1 / steps) {
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const x =
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Math.pow(1 - t, 3) * p0.x +
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3 * Math.pow(1 - t, 2) * t * p1.x +
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3 * (1 - t) * Math.pow(t, 2) * p2.x +
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Math.pow(t, 3) * p3.x
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const y =
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Math.pow(1 - t, 3) * p0.y +
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3 * Math.pow(1 - t, 2) * t * p1.y +
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3 * (1 - t) * Math.pow(t, 2) * p2.y +
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Math.pow(t, 3) * p3.y
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points.push({ x, y })
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}
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return points
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}
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@@ -0,0 +1,91 @@
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import { NinePointAnchor, SchSymbol } from "drawing/types"
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import { rotateRightFacingSymbol } from "drawing/rotateSymbol"
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+
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interface ModifySymbolBuilder {
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changeTextAnchor(
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text: "{REF}" | "{VAL}" | string,
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newAnchor: NinePointAnchor,
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): ModifySymbolBuilder
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rotateRightFacingSymbol(
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newOrientation: "up" | "down" | "left" | "right",
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): ModifySymbolBuilder
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labelPort(currentLabel: string, newLabels: string[]): ModifySymbolBuilder
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build(): SchSymbol
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}
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class SymbolModifier implements ModifySymbolBuilder {
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private symbol: SchSymbol
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constructor(symbol: SchSymbol) {
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this.symbol = JSON.parse(JSON.stringify(symbol))
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}
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changeTextAnchor(
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text: "{REF}" | "{VAL}" | string,
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newAnchor: NinePointAnchor,
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): ModifySymbolBuilder {
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this.symbol = {
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...this.symbol,
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primitives: this.symbol.primitives.map((primitive) => {
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if (primitive.type === "text" && primitive.text === text) {
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return {
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...primitive,
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anchor: newAnchor,
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}
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}
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return primitive
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}),
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}
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return this
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}
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labelPort(currentLabel: string, newLabels: string[]): ModifySymbolBuilder {
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this.symbol = {
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...this.symbol,
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ports: this.symbol.ports.map((port) => {
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return port.labels.includes(currentLabel)
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? { ...port, labels: newLabels }
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: port
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}),
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}
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return this
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}
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rotateRightFacingSymbol(
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newOrientation: "up" | "down" | "left" | "right",
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): ModifySymbolBuilder {
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this.symbol = rotateRightFacingSymbol(this.symbol, {
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newOrientation,
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})
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return this
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}
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build(): SchSymbol {
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return this.symbol
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}
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}
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export const modifySymbol = (symbol: any): ModifySymbolBuilder => {
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return new SymbolModifier({
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...symbol,
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primitives: symbol.primitives ?? [
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...Object.values(symbol.paths ?? {}),
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...Object.values(symbol.texts ?? {}),
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...Object.values(symbol.circles ?? {}),
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...Object.values(symbol.rects ?? {}),
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],
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ports:
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symbol.ports ??
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Object.entries(symbol.refblocks).flatMap(([key, refblock]) => {
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return [{ ...(refblock as object), labels: [key] }]
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}),
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center: symbol.center ?? {
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x: symbol.bounds.centerX,
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y: symbol.bounds.centerY,
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},
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size: symbol.size ?? {
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width: symbol.bounds.width,
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height: symbol.bounds.height,
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},
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})
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}
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@@ -1,5 +1,6 @@
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import type { Point } from "./types"
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import { approximateArc } from "./arc"
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import { approximateBezier } from "./cubicBezierCurveArc"
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export function svgPathToPoints(pathString: string): Point[] {
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const points: Point[] = []
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@@ -35,12 +36,21 @@ export function svgPathToPoints(pathString: string): Point[] {
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case "V":
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addPoint(currentX, args[0])
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break
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-
case "C":
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-
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-
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-
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-
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case "C": {
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const [x1, y1, x2, y2, x, y] = args
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// Approximate the cubic Bézier curve
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const bezierPoints = approximateBezier(
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{ x: currentX, y: currentY }, // Start point
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{ x: x1, y: y1 }, // Control point 1
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{ x: x2, y: y2 }, // Control point 2
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{ x, y }, // End point
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)
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points.push(...bezierPoints)
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addPoint(x, y) // Update the current position
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break
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}
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case "Q":
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// For Q command, we add both the control point and the end point
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points.push({ x: args[0], y: args[1] }) // Control point
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package/package.json
CHANGED
@@ -0,0 +1,10 @@
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import { modifySymbol } from "../drawing/modify-symbol/modify-symbol"
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import svgJson from "./capacitor_polarized_right"
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export default modifySymbol(svgJson)
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.changeTextAnchor("{VAL}", "middle_top")
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.rotateRightFacingSymbol("down")
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.labelPort("left1", ["1"])
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.labelPort("right1", ["2"])
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.changeTextAnchor("{REF}", "middle_left")
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.build()
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@@ -0,0 +1,10 @@
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import { modifySymbol } from "../drawing/modify-symbol/modify-symbol"
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import svgJson from "./capacitor_polarized_right"
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export default modifySymbol(svgJson)
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.changeTextAnchor("{VAL}", "middle_top")
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.rotateRightFacingSymbol("left")
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.labelPort("left1", ["1"])
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.labelPort("right1", ["2"])
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.changeTextAnchor("{REF}", "middle_top")
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.build()
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@@ -0,0 +1,10 @@
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import { modifySymbol } from "../drawing/modify-symbol/modify-symbol"
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import svgJson from "assets/generated/capacitor_polarized.json"
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export default modifySymbol(svgJson)
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.changeTextAnchor("{VAL}", "middle_top")
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.rotateRightFacingSymbol("right")
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.labelPort("left1", ["1"])
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.labelPort("right1", ["2"])
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.changeTextAnchor("{REF}", "middle_bottom")
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.build()
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@@ -0,0 +1,10 @@
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import { modifySymbol } from "../drawing/modify-symbol/modify-symbol"
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import svgJson from "./capacitor_polarized_right"
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export default modifySymbol(svgJson)
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.changeTextAnchor("{VAL}", "middle_top")
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.rotateRightFacingSymbol("up")
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.labelPort("left1", ["1"])
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.labelPort("right1", ["2"])
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.changeTextAnchor("{REF}", "middle_right")
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.build()
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package/symbols/diode_right.ts
CHANGED
@@ -1,6 +1,6 @@
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import { defineSymbol } from "drawing/defineSymbol"
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import svgJson from "assets/generated/diode.json"
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import { modifySymbol } from "
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import { modifySymbol } from "drawing/modify-symbol/modify-symbol"
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export default modifySymbol(svgJson)
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.labelPort("left1", ["1", "pos"])
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package/symbols/ground_vert.ts
CHANGED
@@ -2,6 +2,6 @@ import { defineSymbol } from "drawing/defineSymbol"
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import svgJson from "assets/generated/ground.json"
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import { Primitive } from "drawing/types"
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import groundHorz from "./ground_horz"
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import { modifySymbol } from "
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import { modifySymbol } from "drawing/modify-symbol/modify-symbol"
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export default modifySymbol(groundHorz).rotateRightFacingSymbol("down").build()
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@@ -1,6 +1,6 @@
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import { defineSymbol } from "drawing/defineSymbol"
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import svgJson from "assets/generated/schottky_diode.json"
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import { modifySymbol } from "
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import { modifySymbol } from "drawing/modify-symbol/modify-symbol"
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export default modifySymbol(svgJson)
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.labelPort("left1", ["1", "pos"])
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