schematic-renderer 1.4.3 → 1.4.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cubane/BlockMeshBuilder.d.ts +0 -1
- package/dist/cubane/BlockMeshBuilder.d.ts.map +1 -1
- package/dist/cubane/mergeBufferGeometries.d.ts +19 -0
- package/dist/cubane/mergeBufferGeometries.d.ts.map +1 -0
- package/dist/managers/CameraManager.d.ts.map +1 -1
- package/dist/schematic-renderer.es.js +68 -91
- package/dist/schematic-renderer.umd.js +101 -101
- package/package.json +1 -1
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{"version":3,"file":"BlockMeshBuilder.d.ts","sourceRoot":"","sources":["../../src/cubane/BlockMeshBuilder.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;
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{"version":3,"file":"BlockMeshBuilder.d.ts","sourceRoot":"","sources":["../../src/cubane/BlockMeshBuilder.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAE/B,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,KAAK,EAAE,UAAU,EAAqB,aAAa,EAAE,MAAM,SAAS,CAAC;AAU9E,qBAAa,gBAAgB;IAC5B,OAAO,CAAC,WAAW,CAAc;IAGjC,OAAO,CAAC,iBAAiB,CAAU;gBAEvB,WAAW,EAAE,WAAW,EAAE,OAAO,GAAE;QAAE,iBAAiB,CAAC,EAAE,OAAO,CAAA;KAAO;IAKtE,eAAe,CAC3B,KAAK,EAAE,UAAU,EACjB,SAAS,GAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,OAAO,CAAC;QAAC,KAAK,CAAC,EAAE,KAAK,CAAA;KAAO,EAC3E,KAAK,CAAC,EAAE,KAAK,EACb,KAAK,GAAE,MAAiB,GACtB,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC;IAWb,sBAAsB,CAClC,KAAK,EAAE,UAAU,EACjB,SAAS,GAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,OAAO,CAAC;QAAC,KAAK,CAAC,EAAE,KAAK,CAAA;KAAO,EAC3E,KAAK,CAAC,EAAE,KAAK,EACb,KAAK,GAAE,MAAiB,GACtB,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC;IAsFb,0BAA0B,CACtC,KAAK,EAAE,UAAU,EACjB,SAAS,GAAE;QACV,CAAC,CAAC,EAAE,MAAM,CAAC;QACX,CAAC,CAAC,EAAE,MAAM,CAAC;QACX,MAAM,CAAC,EAAE,OAAO,CAAC;QACjB,KAAK,CAAC,EAAE,KAAK,CAAC;KACT,EACN,KAAK,CAAC,EAAE,KAAK,EACb,KAAK,GAAE,MAAiB,GACtB,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC;IAuE1B,OAAO,CAAC,aAAa;YAmBP,uBAAuB;YAwDvB,4BAA4B;YA0I5B,sBAAsB;IAmEpC,OAAO,CAAC,8BAA8B;IAuEtC,OAAO,CAAC,cAAc;YA+BR,kBAAkB;IAuGhC;;;OAGG;IACH,OAAO,CAAC,mBAAmB;IA6B3B;;OAEG;IACH,OAAO,CAAC,gBAAgB;IAwExB;;OAEG;IACU,uBAAuB,CACnC,KAAK,EAAE,UAAU,EACjB,SAAS,GAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,OAAO,CAAC;QAAC,KAAK,CAAC,EAAE,KAAK,CAAA;KAAO,EAC3E,KAAK,CAAC,EAAE,KAAK,EACb,KAAK,GAAE,MAAiB,GACtB,OAAO,CAAC;QACV,aAAa,EAAE,GAAG,CAAC,MAAM,EAAE,aAAa,EAAE,CAAC,CAAC;QAC5C,gBAAgB,EAAE,aAAa,EAAE,CAAC;QAClC,eAAe,EAAE,OAAO,CAAC;KACzB,CAAC;IAsCF;;OAEG;YACW,mBAAmB;IAgEjC;;OAEG;IACH,OAAO,CAAC,gBAAgB;IAcxB;;OAEG;IACH,OAAO,CAAC,YAAY;IAKpB,OAAO,CAAC,sBAAsB;IAmF9B,OAAO,CAAC,cAAc;YAiBR,kBAAkB;IAwIhC,OAAO,CAAC,eAAe;IAOvB,OAAO,CAAC,aAAa;IAMrB,OAAO,CAAC,YAAY;IASpB,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,kBAAkB,CAMvC;IAEH,OAAO,CAAC,aAAa;IAMrB,OAAO,CAAC,WAAW;IAMnB,OAAO,CAAC,eAAe;IAqCvB,OAAO,CAAC,qBAAqB;CAiB7B"}
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import * as THREE from "three";
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/**
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* Merge BufferGeometries into one — concatenating position/normal/uv and offsetting
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* each sub-geometry's indices by the running vertex count.
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*
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* Writes straight into preallocated typed arrays with `.set()` (a memcpy-style bulk
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* copy), so there is no per-element `push`, no `Array.from` intermediates, and no
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* argument spread. That makes it both fast (one allocation per attribute, no GC churn
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* from a growing `number[]`) and safe on large meshes: the previous implementation did
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* `array.push(...Array.from(typedArray))`, which spreads every float as a call argument
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* and throws `RangeError: Maximum call stack size exceeded` once a geometry is large
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* enough.
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*
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* Only geometries with a non-empty position attribute and a non-empty index are merged.
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* Empty input yields an empty geometry; a single input is cloned. Normals are computed
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* if the inputs don't supply them.
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*/
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export declare function mergeBufferGeometries(geometries: THREE.BufferGeometry[]): THREE.BufferGeometry;
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//# sourceMappingURL=mergeBufferGeometries.d.ts.map
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{"version":3,"file":"mergeBufferGeometries.d.ts","sourceRoot":"","sources":["../../src/cubane/mergeBufferGeometries.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAE/B;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,qBAAqB,CAAC,UAAU,EAAE,KAAK,CAAC,cAAc,EAAE,GAAG,KAAK,CAAC,cAAc,CA4D9F"}
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{"version":3,"file":"CameraManager.d.ts","sourceRoot":"","sources":["../../src/managers/CameraManager.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,EAAE,YAAY,EAAE,MAAM,QAAQ,CAAC;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAElD,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AAExD,OAAO,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AAIxE,OAAO,EAAE,WAAW,EAAE,kBAAkB,EAAE,MAAM,eAAe,CAAC;AAChE,MAAM,WAAW,oBAAoB;IACpC,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,mBAAmB,CAAC,EAAE,aAAa,GAAG,WAAW,GAAG,iBAAiB,CAAC;IACtE,2BAA2B,CAAC,EAAE,OAAO,CAAC;IACtC,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,sBAAsB,CAAC,EAAE,OAAO,CAAC;IACjC,cAAc,CAAC,EAAE,OAAO,CAAC;CACzB;AAED,MAAM,WAAW,WAAW;IAC3B,QAAQ,EAAE,KAAK,CAAC,OAAO,CAAC;IACxB,QAAQ,EAAE,KAAK,CAAC,KAAK,CAAC;IACtB,MAAM,EAAE,KAAK,CAAC,OAAO,CAAC;IACtB,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED,MAAM,WAAW,YAAY;IAC5B,IAAI,EAAE,aAAa,GAAG,cAAc,CAAC;IACrC,QAAQ,EAAE,KAAK,CAAC,YAAY,CAAC;IAC7B,QAAQ,CAAC,EAAE,KAAK,CAAC,YAAY,CAAC;IAC9B,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,WAAW,EAAE,WAAW,CAAC;IACzB,eAAe,CAAC,EAAE;QACjB,aAAa,CAAC,EAAE,OAAO,CAAC;QACxB,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,UAAU,CAAC,EAAE,OAAO,CAAC;QACrB,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,SAAS,CAAC,EAAE,OAAO,CAAC;QACpB,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB,aAAa,CAAC,EAAE,MAAM,CAAC;KACvB,CAAC;CACF;AAED,MAAM,WAAW,mCAAmC;IACnD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,KAAK,MAAM,CAAC;IAC/B,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IACrB,QAAQ,CAAC,EAAE,CAAC,QAAQ,EAAE,MAAM,KAAK,IAAI,CAAC;IACtC,UAAU,CAAC,EAAE,MAAM,IAAI,CAAC;IACxB,SAAS,CAAC,EAAE;QACX,OAAO,EAAE,OAAO,CAAC;QACjB,OAAO,CAAC,EAAE,gBAAgB,CAAC;KAC3B,CAAC;CACF;AAGD,KAAK,WAAW,GAAG,OAAO,GAAG,UAAU,GAAG,KAAK,GAAG,MAAM,CAAC;AAMzD,qBAAa,aAAc,SAAQ,YAAY;IAC9C,OAAO,CAAC,iBAAiB,CAAoB;IAC7C,OAAO,CAAC,OAAO,CAAyC;IACjD,aAAa,EAAE,oBAAoB,CAAC;IAC3C,OAAO,CAAC,eAAe,CAAS;IACzB,QAAQ,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,CAAa;IACvC,gBAAgB,EAAE,MAAM,CAAC;IAChC,OAAO,CAAC,kBAAkB,CAAoB;IAC9C,OAAO,CAAC,kBAAkB,CAAuB;IACjD,OAAO,CAAC,WAAW,CAAkB;IACrC,OAAO,CAAC,sBAAsB,CAAsC;IACpE,OAAO,CAAC,sBAAsB,CAAkC;IACzD,gBAAgB,EAAE,gBAAgB,CAAC;IAE1C,yCAAyC;IAClC,WAAW,EAAE,WAAW,GAAG,IAAI,CAAQ;IAC9C,OAAO,CAAC,kBAAkB,CAAkB;IAG5C,OAAO,CAAC,gBAAgB,CAAkB;IAC1C,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,kBAAkB,CAAa;IACvC,OAAO,CAAC,iBAAiB,CAAc;IAEhC,iBAAiB,EAAE,iBAAiB,CAAC;IAE5C,gBAAuB,cAAc;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MA0D1B;gBAEC,iBAAiB,EAAE,iBAAiB,EAAE,OAAO,GAAE,oBAAyB;IAyGpF,OAAO,CAAC,YAAY;IAoBpB,OAAO,CAAC,oBAAoB;IAQf,sBAAsB,CAClC,aAAa,CAAC,EAAE,UAAU,GAAG,mCAAmC,GAC9D,OAAO,CAAC,IAAI,CAAC;IA4HT,oBAAoB,IAAI,OAAO;IAI/B,aAAa,IAAI,IAAI;IAcrB,kBAAkB,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IAkE5C,oBAAoB,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,GAAG,IAAI;IAIrD,qBAAqB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIzC,qBAAqB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIzC,aAAa,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,GAAG,SAAS;IAK1D,OAAO,CAAC,cAAc;IAItB,cAAc,CAAC,IAAI,EAAE,WAAW;IAmBhC,OAAO,CAAC,kBAAkB;IAkB1B,OAAO,CAAC,sBAAsB;IAevB,MAAM,CAAC,SAAS,GAAE,MAAU;IAsBnC;;;OAGG;IACI,qBAAqB,CAAC,OAAO,CAAC,EAAE,kBAAkB,GAAG,WAAW;IAmCvE;;OAEG;IACI,iBAAiB,IAAI,IAAI;IAwBhC;;OAEG;IACI,kBAAkB,IAAI,IAAI;IAsBjC;;;OAGG;IACI,iBAAiB,IAAI,OAAO;IAUnC;;OAEG;IACI,oBAAoB,IAAI,OAAO;IAItC;;OAEG;IACI,mBAAmB,IAAI,OAAO;IAIrC;;OAEG;IACI,sBAAsB,IAAI;QAChC,SAAS,EAAE,MAAM,CAAC;QAClB,gBAAgB,EAAE,MAAM,CAAC;QACzB,QAAQ,EAAE,GAAG,CAAC;KACd,GAAG,IAAI;IASR;;OAEG;IACI,sBAAsB,CAAC,QAAQ,EAAE;QACvC,SAAS,CAAC,EAAE,MAAM,CAAC;QACnB,gBAAgB,CAAC,EAAE,MAAM,CAAC;QAC1B,QAAQ,CAAC,EAAE,GAAG,CAAC;KACf,GAAG,IAAI;IAeR,IAAI,YAAY,IAAI,aAAa,CAEhC;IAED,iBAAiB,CAAC,MAAM,EAAE,MAAM;IA2BzB,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,YAAY;IAQjD,sBAAsB;IAQ7B;;OAEG;IACU,iBAAiB,CAC7B,OAAO,GAAE;QACR,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,iBAAiB,CAAC,EAAE,MAAM,CAAC;QAC3B,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,KAAK,MAAM,CAAC;QAC/B,eAAe,CAAC,EAAE,OAAO,CAAC;QAC1B,cAAc,CAAC,EAAE,OAAO,CAAC;QACzB,cAAc,CAAC,EAAE,OAAO,CAAC;KACpB,GACJ,OAAO,CAAC,IAAI,CAAC;IAyIhB;;;OAGG;IACH,OAAO,CAAC,yBAAyB;IA2DjC;;OAEG;IACU,wBAAwB,CACpC,OAAO,GAAE;QACR,MAAM,CAAC,EAAE,OAAO,CAAC;QACjB,YAAY,CAAC,EAAE,MAAM,CAAC;QACtB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,uBAAuB,CAAC,EAAE,MAAM,CAAC;KAC5B,GACJ,OAAO,CAAC,IAAI,CAAC;IAyChB;;OAEG;IACI,eAAe,CAAC,OAAO,EAAE,OAAO,EAAE,QAAQ,GAAE,MAAY,GAAG,IAAI;IAKtE;;OAEG;IACI,qBAAqB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIpD;;OAEG;IACI,iBAAiB,IAAI;QAC3B,kBAAkB,EAAE,OAAO,CAAC;QAC5B,cAAc,EAAE,MAAM,CAAC;QACvB,kBAAkB,EAAE,OAAO,CAAC;QAC5B,gBAAgB,EAAE,OAAO,CAAC;KAC1B;IASD;;OAEG;IACU,qBAAqB,CAAC,YAAY,GAAE,OAAe,GAAG,OAAO,CAAC,IAAI,CAAC;IA4BhF;;OAEG;IACH,OAAO,CAAC,iCAAiC;IAyCzC;;OAEG;IACI,oBAAoB,CAC1B,OAAO,GAAE;QACR,kBAAkB,CAAC,EAAE,MAAM,CAAC;QAC5B,wBAAwB,CAAC,EAAE,OAAO,CAAC;QACnC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,KAAK,MAAM,CAAC;QAC/B,eAAe,CAA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{"version":3,"file":"CameraManager.d.ts","sourceRoot":"","sources":["../../src/managers/CameraManager.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,EAAE,YAAY,EAAE,MAAM,QAAQ,CAAC;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAElD,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AAExD,OAAO,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AAIxE,OAAO,EAAE,WAAW,EAAE,kBAAkB,EAAE,MAAM,eAAe,CAAC;AAChE,MAAM,WAAW,oBAAoB;IACpC,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,mBAAmB,CAAC,EAAE,aAAa,GAAG,WAAW,GAAG,iBAAiB,CAAC;IACtE,2BAA2B,CAAC,EAAE,OAAO,CAAC;IACtC,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,sBAAsB,CAAC,EAAE,OAAO,CAAC;IACjC,cAAc,CAAC,EAAE,OAAO,CAAC;CACzB;AAED,MAAM,WAAW,WAAW;IAC3B,QAAQ,EAAE,KAAK,CAAC,OAAO,CAAC;IACxB,QAAQ,EAAE,KAAK,CAAC,KAAK,CAAC;IACtB,MAAM,EAAE,KAAK,CAAC,OAAO,CAAC;IACtB,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED,MAAM,WAAW,YAAY;IAC5B,IAAI,EAAE,aAAa,GAAG,cAAc,CAAC;IACrC,QAAQ,EAAE,KAAK,CAAC,YAAY,CAAC;IAC7B,QAAQ,CAAC,EAAE,KAAK,CAAC,YAAY,CAAC;IAC9B,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,WAAW,EAAE,WAAW,CAAC;IACzB,eAAe,CAAC,EAAE;QACjB,aAAa,CAAC,EAAE,OAAO,CAAC;QACxB,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,UAAU,CAAC,EAAE,OAAO,CAAC;QACrB,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,SAAS,CAAC,EAAE,OAAO,CAAC;QACpB,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB,aAAa,CAAC,EAAE,MAAM,CAAC;KACvB,CAAC;CACF;AAED,MAAM,WAAW,mCAAmC;IACnD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,KAAK,MAAM,CAAC;IAC/B,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IACrB,QAAQ,CAAC,EAAE,CAAC,QAAQ,EAAE,MAAM,KAAK,IAAI,CAAC;IACtC,UAAU,CAAC,EAAE,MAAM,IAAI,CAAC;IACxB,SAAS,CAAC,EAAE;QACX,OAAO,EAAE,OAAO,CAAC;QACjB,OAAO,CAAC,EAAE,gBAAgB,CAAC;KAC3B,CAAC;CACF;AAGD,KAAK,WAAW,GAAG,OAAO,GAAG,UAAU,GAAG,KAAK,GAAG,MAAM,CAAC;AAMzD,qBAAa,aAAc,SAAQ,YAAY;IAC9C,OAAO,CAAC,iBAAiB,CAAoB;IAC7C,OAAO,CAAC,OAAO,CAAyC;IACjD,aAAa,EAAE,oBAAoB,CAAC;IAC3C,OAAO,CAAC,eAAe,CAAS;IACzB,QAAQ,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,CAAa;IACvC,gBAAgB,EAAE,MAAM,CAAC;IAChC,OAAO,CAAC,kBAAkB,CAAoB;IAC9C,OAAO,CAAC,kBAAkB,CAAuB;IACjD,OAAO,CAAC,WAAW,CAAkB;IACrC,OAAO,CAAC,sBAAsB,CAAsC;IACpE,OAAO,CAAC,sBAAsB,CAAkC;IACzD,gBAAgB,EAAE,gBAAgB,CAAC;IAE1C,yCAAyC;IAClC,WAAW,EAAE,WAAW,GAAG,IAAI,CAAQ;IAC9C,OAAO,CAAC,kBAAkB,CAAkB;IAG5C,OAAO,CAAC,gBAAgB,CAAkB;IAC1C,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,kBAAkB,CAAa;IACvC,OAAO,CAAC,iBAAiB,CAAc;IAEhC,iBAAiB,EAAE,iBAAiB,CAAC;IAE5C,gBAAuB,cAAc;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MA0D1B;gBAEC,iBAAiB,EAAE,iBAAiB,EAAE,OAAO,GAAE,oBAAyB;IAyGpF,OAAO,CAAC,YAAY;IAoBpB,OAAO,CAAC,oBAAoB;IAQf,sBAAsB,CAClC,aAAa,CAAC,EAAE,UAAU,GAAG,mCAAmC,GAC9D,OAAO,CAAC,IAAI,CAAC;IA4HT,oBAAoB,IAAI,OAAO;IAI/B,aAAa,IAAI,IAAI;IAcrB,kBAAkB,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IAkE5C,oBAAoB,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,GAAG,IAAI;IAIrD,qBAAqB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIzC,qBAAqB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIzC,aAAa,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,GAAG,SAAS;IAK1D,OAAO,CAAC,cAAc;IAItB,cAAc,CAAC,IAAI,EAAE,WAAW;IAmBhC,OAAO,CAAC,kBAAkB;IAkB1B,OAAO,CAAC,sBAAsB;IAevB,MAAM,CAAC,SAAS,GAAE,MAAU;IAsBnC;;;OAGG;IACI,qBAAqB,CAAC,OAAO,CAAC,EAAE,kBAAkB,GAAG,WAAW;IAmCvE;;OAEG;IACI,iBAAiB,IAAI,IAAI;IAwBhC;;OAEG;IACI,kBAAkB,IAAI,IAAI;IAsBjC;;;OAGG;IACI,iBAAiB,IAAI,OAAO;IAUnC;;OAEG;IACI,oBAAoB,IAAI,OAAO;IAItC;;OAEG;IACI,mBAAmB,IAAI,OAAO;IAIrC;;OAEG;IACI,sBAAsB,IAAI;QAChC,SAAS,EAAE,MAAM,CAAC;QAClB,gBAAgB,EAAE,MAAM,CAAC;QACzB,QAAQ,EAAE,GAAG,CAAC;KACd,GAAG,IAAI;IASR;;OAEG;IACI,sBAAsB,CAAC,QAAQ,EAAE;QACvC,SAAS,CAAC,EAAE,MAAM,CAAC;QACnB,gBAAgB,CAAC,EAAE,MAAM,CAAC;QAC1B,QAAQ,CAAC,EAAE,GAAG,CAAC;KACf,GAAG,IAAI;IAeR,IAAI,YAAY,IAAI,aAAa,CAEhC;IAED,iBAAiB,CAAC,MAAM,EAAE,MAAM;IA2BzB,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,YAAY;IAQjD,sBAAsB;IAQ7B;;OAEG;IACU,iBAAiB,CAC7B,OAAO,GAAE;QACR,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,iBAAiB,CAAC,EAAE,MAAM,CAAC;QAC3B,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,KAAK,MAAM,CAAC;QAC/B,eAAe,CAAC,EAAE,OAAO,CAAC;QAC1B,cAAc,CAAC,EAAE,OAAO,CAAC;QACzB,cAAc,CAAC,EAAE,OAAO,CAAC;KACpB,GACJ,OAAO,CAAC,IAAI,CAAC;IAyIhB;;;OAGG;IACH,OAAO,CAAC,yBAAyB;IA2DjC;;OAEG;IACU,wBAAwB,CACpC,OAAO,GAAE;QACR,MAAM,CAAC,EAAE,OAAO,CAAC;QACjB,YAAY,CAAC,EAAE,MAAM,CAAC;QACtB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,uBAAuB,CAAC,EAAE,MAAM,CAAC;KAC5B,GACJ,OAAO,CAAC,IAAI,CAAC;IAyChB;;OAEG;IACI,eAAe,CAAC,OAAO,EAAE,OAAO,EAAE,QAAQ,GAAE,MAAY,GAAG,IAAI;IAKtE;;OAEG;IACI,qBAAqB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIpD;;OAEG;IACI,iBAAiB,IAAI;QAC3B,kBAAkB,EAAE,OAAO,CAAC;QAC5B,cAAc,EAAE,MAAM,CAAC;QACvB,kBAAkB,EAAE,OAAO,CAAC;QAC5B,gBAAgB,EAAE,OAAO,CAAC;KAC1B;IASD;;OAEG;IACU,qBAAqB,CAAC,YAAY,GAAE,OAAe,GAAG,OAAO,CAAC,IAAI,CAAC;IA4BhF;;OAEG;IACH,OAAO,CAAC,iCAAiC;IAyCzC;;OAEG;IACI,oBAAoB,CAC1B,OAAO,GAAE;QACR,kBAAkB,CAAC,EAAE,MAAM,CAAC;QAC5B,wBAAwB,CAAC,EAAE,OAAO,CAAC;QACnC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,KAAK,MAAM,CAAC;QAC/B,eAAe,CAA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@@ -5,10 +5,10 @@ var __publicField = (obj, key, value) => {
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return value;
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};
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import dU, { CircuitBuilderWrapper as LU, IoTypeWrapper as cZ, LayoutFunctionWrapper as eD, ExecutionModeWrapper as YD, DefinitionRegionWrapper as ri, BlockPosition as Zi, SortStrategyWrapper as yD, SchematicWrapper as oD } from "nucleation";
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import { BlockPosition as
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+
import { BlockPosition as WT, CircuitBuilderWrapper as nT, DefinitionRegionWrapper as cT, ExecutionModeWrapper as zT, IoLayoutBuilderWrapper as PT, IoLayoutWrapper as OT, IoTypeWrapper as bT, LayoutFunctionWrapper as RT, MchprsWorldWrapper as FT, OutputConditionWrapper as TT, SchematicBuilderWrapper as BT, SchematicWrapper as XT, SimulationOptionsWrapper as eT, SortStrategyWrapper as YT, StateModeConstants as yT, TypedCircuitExecutorWrapper as oT, ValueWrapper as ET, default as tT } from "nucleation";
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import * as Q from "three";
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import { Ray as QU, Plane as UU, MathUtils as _i, Vector3 as UA, Controls as kl, MOUSE as fi, TOUCH as hi, Quaternion as SI, Spherical as ED, Vector2 as EI, Euler as Hl, EventDispatcher as WU, UniformsLib as aZ, ShaderLib as GZ, UniformsUtils as $g, ShaderMaterial as nU, Box3 as fZ, InstancedBufferGeometry as cU, Float32BufferAttribute as xZ, InstancedInterleavedBuffer as Xl, InterleavedBufferAttribute as ni, WireframeGeometry as zU, Sphere as rl, Vector4 as Yw, Matrix4 as QC, Line3 as PU, Mesh as nA, DataTextureLoader as OU, HalfFloatType as zZ, FloatType as Vl, DataUtils as PZ, LinearSRGBColorSpace as TC, LinearFilter as $i, Color as Mi, REVISION as bU, CompressedTexture as sl, Source as RU, NoColorSpace as FU, RGBAFormat as TU, ImageUtils as BU, DoubleSide as fl, PropertyBinding as Xw, InterpolateDiscrete as AV, BufferAttribute as FC, Scene as tD, InterpolateLinear as Kl, NearestFilter as ql, NearestMipmapNearestFilter as IV, NearestMipmapLinearFilter as CV, LinearMipmapNearestFilter as iV, LinearMipmapLinearFilter as _l, ClampToEdgeWrapping as wV, RepeatWrapping as vZ, MirroredRepeatWrapping as ZV, SRGBColorSpace as Aw, Raycaster as XU, Object3D as Iw, MeshBasicMaterial as ci, LineBasicMaterial as MV, CylinderGeometry as vI, BoxGeometry as yI, BufferGeometry as el, OctahedronGeometry as OZ, Line as xC, SphereGeometry as eU, TorusGeometry as Ww, PlaneGeometry as YU, TrianglesDrawMode as yU, TriangleFanDrawMode as Yl, TriangleStripDrawMode as lV, Loader as oU, LoaderUtils as Tw, FileLoader as mV, SpotLight as EU, PointLight as tU, DirectionalLight as SU, MeshPhysicalMaterial as BC, InstancedMesh as aU, InstancedBufferAttribute as GU, TextureLoader as pU, ImageBitmapLoader as uU, InterleavedBuffer as xU, PointsMaterial as vU, Material as Jl, MeshStandardMaterial as jV, SkinnedMesh as hU, LineSegments as kU, LineLoop as HU, Points as rU, Group as Nl, PerspectiveCamera as fU, OrthographicCamera as KU, Skeleton as qU, AnimationClip as _U, Bone as $U, ColorManagement as SD, FrontSide as AW, Texture as aD, VectorKeyframeTrack as GD, NumberKeyframeTrack as pD, QuaternionKeyframeTrack as uD, Interpolant as IW } from "three";
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11
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-
let iw, gc, mc, Bn, sc, SW, ac, Xn, Gc, Im, Ec, _g,
|
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11
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+
let iw, gc, mc, Bn, sc, SW, ac, Xn, Gc, Im, Ec, _g, KF, lc, pV, pc, Nc, jc, ic, Jc, OV, hl, GV, dc, qA, Yc, lA, RC, Mc;
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let __tla = (async () => {
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var _a, _b2, _c2;
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var CW = typeof globalThis < "u" ? globalThis : typeof window < "u" ? window : typeof globalThis < "u" ? globalThis : typeof self < "u" ? self : {};
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@@ -2828,18 +2828,16 @@ ${C || "(no log captured)"}`);
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}
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}
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snapToDirection(A, I = true) {
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var _a2;
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const C = this.
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if (
|
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|
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var _a2, _b3, _c3;
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const C = this.activeCamera.camera, i = new Q.Vector3(A[0], A[1], A[2]);
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if (i.lengthSq() < 1e-6)
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const
|
|
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|
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|
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i.normalize();
|
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const w = this.calculateSchematicBounds(), Z = w ? w.center.clone() : this.getControlsTarget();
|
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|
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let l = C.position.distanceTo(Z);
|
|
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I && w && C instanceof Q.PerspectiveCamera && (l = this.calculateFramingDistance(i, w.boundingBox, 0.05)), C.position.copy(Z.clone().add(i.clone().multiplyScalar(l))), C.lookAt(Z);
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const j = this.controls.get(this.activeControlKey);
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j && "target" in j && (j.target.copy(
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animationDuration: 0
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});
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j && "target" in j && (j.target.copy(Z), (_a2 = j.update) == null ? void 0 : _a2.call(j)), (_c3 = (_b3 = this.schematicRenderer).invalidate) == null ? void 0 : _c3.call(_b3);
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}
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getControlsTarget() {
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const A = this.controls.get(this.activeControlKey);
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@@ -30129,6 +30127,33 @@ function print() { __p += __j.call(arguments, '') }
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return true;
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}
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}
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function rF(U) {
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const A = U.filter((c) => c.attributes.position && c.attributes.position.count > 0 && c.index && c.index.count > 0);
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return new Q.BufferGeometry();
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return A[0].clone();
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let I = 0, C = 0, i = true, w = true;
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for (const c of A)
|
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|
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I += c.attributes.position.count, C += c.index ? c.index.count : c.attributes.position.count, c.attributes.normal || (i = false), c.attributes.uv || (w = false);
|
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const Z = A[0].attributes.position.itemSize, l = i ? A[0].attributes.normal.itemSize : 3, j = w ? A[0].attributes.uv.itemSize : 2, D = new Float32Array(I * Z), g = i ? new Float32Array(I * l) : null, V = w ? new Float32Array(I * j) : null, J = I > 65535 ? new Uint32Array(C) : new Uint16Array(C);
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let N = 0, L = 0;
|
|
30141
|
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for (const c of A) {
|
|
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const n = c.attributes.position.count;
|
|
30143
|
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D.set(c.attributes.position.array, N * Z), g && g.set(c.attributes.normal.array, N * l), V && V.set(c.attributes.uv.array, N * j);
|
|
30144
|
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const z = c.index;
|
|
30145
|
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if (z) {
|
|
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|
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const P = z.array;
|
|
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|
+
for (let F = 0; F < P.length; F++)
|
|
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|
+
J[L++] = P[F] + N;
|
|
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|
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} else
|
|
30150
|
+
for (let P = 0; P < n; P++)
|
|
30151
|
+
J[L++] = N + P;
|
|
30152
|
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N += n;
|
|
30153
|
+
}
|
|
30154
|
+
const d = new Q.BufferGeometry();
|
|
30155
|
+
return d.setAttribute("position", new Q.BufferAttribute(D, Z)), g && d.setAttribute("normal", new Q.BufferAttribute(g, l)), V && d.setAttribute("uv", new Q.BufferAttribute(V, j)), d.setIndex(new Q.BufferAttribute(J, 1)), i || d.computeVertexNormals(), d;
|
|
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|
+
}
|
|
30132
30157
|
const _Cm = class _Cm {
|
|
30133
30158
|
constructor(A, I = {}) {
|
|
30134
30159
|
__publicField(this, "assetLoader");
|
|
@@ -30739,55 +30764,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
30739
30764
|
}
|
|
30740
30765
|
}
|
|
30741
30766
|
mergeGeometries(A) {
|
|
30742
|
-
|
|
30743
|
-
return I.length === 0 ? new Q.BufferGeometry() : I.length === 1 ? I[0].clone() : this.manualMergeGeometries(I);
|
|
30744
|
-
}
|
|
30745
|
-
manualMergeGeometries(A) {
|
|
30746
|
-
const I = new Q.BufferGeometry(), C = [
|
|
30747
|
-
"position",
|
|
30748
|
-
"normal",
|
|
30749
|
-
"uv"
|
|
30750
|
-
], i = {};
|
|
30751
|
-
let w = 0, Z = 0, l = true, j = true;
|
|
30752
|
-
for (const V of A)
|
|
30753
|
-
w += V.attributes.position.count, V.index ? Z += V.index.count : Z += V.attributes.position.count, V.attributes.normal || (l = false), V.attributes.uv || (j = false);
|
|
30754
|
-
for (const V of C) {
|
|
30755
|
-
if (V === "normal" && !l || V === "uv" && !j)
|
|
30756
|
-
continue;
|
|
30757
|
-
const J = A.find((N) => N.attributes[V]);
|
|
30758
|
-
J && (i[V] = {
|
|
30759
|
-
array: [],
|
|
30760
|
-
itemSize: J.attributes[V].itemSize
|
|
30761
|
-
});
|
|
30762
|
-
}
|
|
30763
|
-
const D = [];
|
|
30764
|
-
let g = 0;
|
|
30765
|
-
for (const V of A) {
|
|
30766
|
-
for (const J in i) {
|
|
30767
|
-
const N = V.attributes[J];
|
|
30768
|
-
if (N)
|
|
30769
|
-
i[J].array.push(...Array.from(N.array));
|
|
30770
|
-
else if (J === "normal" || J === "uv") {
|
|
30771
|
-
const L = V.attributes.position.count, d = i[J].itemSize;
|
|
30772
|
-
i[J].array.push(...new Array(L * d).fill(0));
|
|
30773
|
-
}
|
|
30774
|
-
}
|
|
30775
|
-
if (V.index) {
|
|
30776
|
-
const J = Array.from(V.index.array);
|
|
30777
|
-
for (const N of J)
|
|
30778
|
-
D.push(N + g);
|
|
30779
|
-
} else {
|
|
30780
|
-
const J = V.attributes.position.count;
|
|
30781
|
-
for (let N = 0; N < J; N++)
|
|
30782
|
-
D.push(g + N);
|
|
30783
|
-
}
|
|
30784
|
-
g += V.attributes.position.count;
|
|
30785
|
-
}
|
|
30786
|
-
for (const V in i) {
|
|
30787
|
-
const { array: J, itemSize: N } = i[V];
|
|
30788
|
-
I.setAttribute(V, new Q.Float32BufferAttribute(J, N));
|
|
30789
|
-
}
|
|
30790
|
-
return I.setIndex(D), !l && I.attributes.position && I.computeVertexNormals(), I;
|
|
30767
|
+
return rF(A);
|
|
30791
30768
|
}
|
|
30792
30769
|
isLiquidBlock(A) {
|
|
30793
30770
|
if (!A)
|
|
@@ -30874,7 +30851,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
30874
30851
|
"minecraft:bubble_column"
|
|
30875
30852
|
]));
|
|
30876
30853
|
let Cm = _Cm;
|
|
30877
|
-
class
|
|
30854
|
+
class fF {
|
|
30878
30855
|
constructor() {
|
|
30879
30856
|
__publicField(this, "packs", /* @__PURE__ */ new Map());
|
|
30880
30857
|
__publicField(this, "packOrder", []);
|
|
@@ -31613,7 +31590,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
31613
31590
|
__publicField(this, "lastPackLoadedFromCache", false);
|
|
31614
31591
|
this.showUnknownBlocks = (A == null ? void 0 : A.showUnknownBlocks) ?? false, this.assetLoader = new fc(), this.modelResolver = new HF(this.assetLoader), this.blockMeshBuilder = new Cm(this.assetLoader, {
|
|
31615
31592
|
showUnknownBlocks: this.showUnknownBlocks
|
|
31616
|
-
}), this.entityRenderer = new uF(), this.signRenderer = new kF(this.assetLoader), this.packManager = new
|
|
31593
|
+
}), this.entityRenderer = new uF(), this.signRenderer = new kF(this.assetLoader), this.packManager = new fF(), this.assetLoader.setPackManager(this.packManager), this.packManager.setMeshRebuildCallback(() => {
|
|
31617
31594
|
this.clearMeshCaches();
|
|
31618
31595
|
});
|
|
31619
31596
|
const I = (A == null ? void 0 : A.autoRestore) ?? true, C = this.packManager;
|
|
@@ -32253,7 +32230,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
32253
32230
|
this.assetLoader.dispose(), this.clearMeshCaches();
|
|
32254
32231
|
}
|
|
32255
32232
|
}
|
|
32256
|
-
|
|
32233
|
+
KF = class {
|
|
32257
32234
|
constructor(A, I, C = {}) {
|
|
32258
32235
|
__publicField(this, "enabled");
|
|
32259
32236
|
__publicField(this, "flySpeed");
|
|
@@ -32361,7 +32338,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
32361
32338
|
}
|
|
32362
32339
|
};
|
|
32363
32340
|
let aV = null, qg = false;
|
|
32364
|
-
async function
|
|
32341
|
+
async function qF() {
|
|
32365
32342
|
if (qg)
|
|
32366
32343
|
return;
|
|
32367
32344
|
console.log("[InspectorManager] Lazy-loading debug GUI (lil-gui)...");
|
|
@@ -32384,7 +32361,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
32384
32361
|
}, this.options.enableInspector && this.initialize();
|
|
32385
32362
|
}
|
|
32386
32363
|
async initialize() {
|
|
32387
|
-
if (await
|
|
32364
|
+
if (await qF(), this.gui = new aV({
|
|
32388
32365
|
title: "Schematic Renderer",
|
|
32389
32366
|
width: 300
|
|
32390
32367
|
}), this.gui.domElement.parentElement && (this.gui.domElement.parentElement.style.zIndex = "9999"), this.initializeState(), this.addRendererPanel(), this.addScenePanel(), this.addCameraPanel(), this.addPerformancePanel(), this.addGPUPanel(), this.options.customPanels)
|
|
@@ -32664,7 +32641,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
32664
32641
|
this.gui && (this.gui.destroy(), this.gui = null), this.panels.clear();
|
|
32665
32642
|
}
|
|
32666
32643
|
};
|
|
32667
|
-
class
|
|
32644
|
+
class _F {
|
|
32668
32645
|
constructor(A, I) {
|
|
32669
32646
|
__publicField(this, "renderer");
|
|
32670
32647
|
__publicField(this, "name");
|
|
@@ -32903,7 +32880,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
32903
32880
|
return this.baseRegion.free(), this.baseRegion = A.clone(), this.updateActiveRegion(), this;
|
|
32904
32881
|
}
|
|
32905
32882
|
}
|
|
32906
|
-
class
|
|
32883
|
+
class $F extends XC.EventEmitter {
|
|
32907
32884
|
constructor(A) {
|
|
32908
32885
|
super();
|
|
32909
32886
|
__publicField(this, "renderer");
|
|
@@ -32935,7 +32912,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
32935
32912
|
const l = this.regions.get(A);
|
|
32936
32913
|
return l.setBounds(new Q.Vector3(I.x, I.y, I.z), new Q.Vector3(C.x, C.y, C.z)), w && (w.color !== void 0 && l.setColor(w.color), w.opacity !== void 0 && l.setOpacity(w.opacity)), l;
|
|
32937
32914
|
}
|
|
32938
|
-
const Z = new
|
|
32915
|
+
const Z = new _F(this.renderer, {
|
|
32939
32916
|
name: A,
|
|
32940
32917
|
min: I,
|
|
32941
32918
|
max: C,
|
|
@@ -33077,7 +33054,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
33077
33054
|
this.regions.forEach((A) => A.dispose()), this.regions.clear(), this.definitionRegionNames.clear();
|
|
33078
33055
|
}
|
|
33079
33056
|
}
|
|
33080
|
-
class
|
|
33057
|
+
class AT {
|
|
33081
33058
|
constructor(A) {
|
|
33082
33059
|
__publicField(this, "renderer");
|
|
33083
33060
|
__publicField(this, "raycaster");
|
|
@@ -33233,7 +33210,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
33233
33210
|
__publicField(this, "needsRender", true);
|
|
33234
33211
|
__publicField(this, "continuousReasons", /* @__PURE__ */ new Set());
|
|
33235
33212
|
var _a2, _b3, _c3;
|
|
33236
|
-
this.canvas = A, this.options = Xc.merge({}, Bc, i), this.targetFPS = this.options.targetFPS ?? 60, this.frameInterval = this.targetFPS > 0 ? 1e3 / this.targetFPS : 0, this.idleFPS = this.options.idleFPS ?? 1, this.enableAnimatedTextures = this.options.enableAnimatedTextures ?? false, this.timer = new Q.Timer(), this.materialMap = /* @__PURE__ */ new Map(), this.eventEmitter = new XC.EventEmitter(), this.canvas.schematicRenderer = this, this.sceneManager = new hW(this), this.uiManager = new ec(this), this.cameraManager = new oI(this, i.cameraOptions), this.keyboardControls = new
|
|
33213
|
+
this.canvas = A, this.options = Xc.merge({}, Bc, i), this.targetFPS = this.options.targetFPS ?? 60, this.frameInterval = this.targetFPS > 0 ? 1e3 / this.targetFPS : 0, this.idleFPS = this.options.idleFPS ?? 1, this.enableAnimatedTextures = this.options.enableAnimatedTextures ?? false, this.timer = new Q.Timer(), this.materialMap = /* @__PURE__ */ new Map(), this.eventEmitter = new XC.EventEmitter(), this.canvas.schematicRenderer = this, this.sceneManager = new hW(this), this.uiManager = new ec(this), this.cameraManager = new oI(this, i.cameraOptions), this.keyboardControls = new KF(this.cameraManager.activeCamera.camera, this.canvas, i.keyboardControlsOptions), this.sceneManager.updateHelpers(), this.eventEmitter.emit("sceneReady"), this.resourcePackManager = new YV(this.options.resourcePackOptions), this.packs = new ic(this.resourcePackManager), this.setupResourcePackCallbacks(), ((_a2 = this.options.sidebarOptions) == null ? void 0 : _a2.enabled) !== false && (this.sidebar = new dc(this, this.options.sidebarOptions)), this.options.showSlicerOverlay && (this.slicerOverlay = new Xg(this, this.options.slicerOverlayOptions)), this.state = {
|
|
33237
33214
|
cameraPosition: new Q.Vector3()
|
|
33238
33215
|
}, this.options.enableProgressBar && this.uiManager && (this.uiManager.showProgressBar("Initializing renderer..."), this.uiManager.updateProgress(0.1)), this.options.context ? (this.cubane = this.options.context.cubane, this.options.context.attachRenderer(this)) : this.cubane = new vl({
|
|
33239
33216
|
showUnknownBlocks: (_b3 = this.options.debugOptions) == null ? void 0 : _b3.showUnknownBlocks
|
|
@@ -33288,7 +33265,7 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
33288
33265
|
onSchematicFileLoadFailure: (_e = (_d = this.options) == null ? void 0 : _d.callbacks) == null ? void 0 : _e.onSchematicFileLoadFailure
|
|
33289
33266
|
}
|
|
33290
33267
|
};
|
|
33291
|
-
this.schematicManager = new Gn(this, Z), this.renderManager = new _W(this), await this.renderManager.initialize(), this.highlightManager = new en(this), this.insignManager = new Im(this), this.insignIoManager = new Gc(this), this.regionManager = new
|
|
33268
|
+
this.schematicManager = new Gn(this, Z), this.renderManager = new _W(this), await this.renderManager.initialize(), this.highlightManager = new en(this), this.insignManager = new Im(this), this.insignIoManager = new Gc(this), this.regionManager = new $F(this), this.regionInteractionHandler = new AT(this), this.overlayManager = new pc(this), this.options.enableGizmos && (this.gizmoManager = new Tc(this)), Object.keys(A).length > 0 && (C("Loading initial schematics...", 0.75), await this.schematicManager.loadSchematics(A)), C("Finalizing setup...", 0.9), this.schematicManager.isEmpty() || this.cameraManager.focusOnSchematics({
|
|
33292
33269
|
animationDuration: 0
|
|
33293
33270
|
}), this.initializeInteractionComponents(), C("Ready", 1), this.animate(), ((_f = this.options.debugOptions) == null ? void 0 : _f.enableInspector) && (this.inspectorManager = new _g(this, this.options.debugOptions)), (_h = (_g2 = this.options.callbacks) == null ? void 0 : _g2.onRendererInitialized) == null ? void 0 : _h.call(_g2, this), this.canvas.dispatchEvent(new CustomEvent("rendererInitialized")), this.options.enableProgressBar && this.uiManager && this.uiManager.hideProgressBar();
|
|
33294
33271
|
} catch (C) {
|
|
@@ -34057,13 +34034,13 @@ function print() { __p += __j.call(arguments, '') }
|
|
|
34057
34034
|
})();
|
|
34058
34035
|
export {
|
|
34059
34036
|
iw as BasePanel,
|
|
34060
|
-
|
|
34037
|
+
WT as BlockPosition,
|
|
34061
34038
|
gc as CapturePanel,
|
|
34062
|
-
|
|
34039
|
+
nT as CircuitBuilderWrapper,
|
|
34063
34040
|
mc as ControlsPanel,
|
|
34064
34041
|
Bn as CustomIoHighlight,
|
|
34065
|
-
|
|
34066
|
-
|
|
34042
|
+
cT as DefinitionRegionWrapper,
|
|
34043
|
+
zT as ExecutionModeWrapper,
|
|
34067
34044
|
sc as ExportPanel,
|
|
34068
34045
|
SW as FlyControls,
|
|
34069
34046
|
ac as InsignIoHighlight,
|
|
@@ -34072,36 +34049,36 @@ export {
|
|
|
34072
34049
|
Im as InsignManager,
|
|
34073
34050
|
Ec as InsignRegionHighlight,
|
|
34074
34051
|
_g as InspectorManager,
|
|
34075
|
-
|
|
34076
|
-
|
|
34077
|
-
|
|
34078
|
-
|
|
34052
|
+
PT as IoLayoutBuilderWrapper,
|
|
34053
|
+
OT as IoLayoutWrapper,
|
|
34054
|
+
bT as IoTypeWrapper,
|
|
34055
|
+
KF as KeyboardControls,
|
|
34079
34056
|
lc as KeyboardShortcutManager,
|
|
34080
34057
|
pV as KeyframeTrack,
|
|
34081
|
-
|
|
34082
|
-
|
|
34083
|
-
|
|
34058
|
+
RT as LayoutFunctionWrapper,
|
|
34059
|
+
FT as MchprsWorldWrapper,
|
|
34060
|
+
TT as OutputConditionWrapper,
|
|
34084
34061
|
pc as OverlayManager,
|
|
34085
34062
|
Nc as PerformancePanel,
|
|
34086
34063
|
jc as RenderSettingsPanel,
|
|
34087
34064
|
ic as ResourcePackManagerProxy,
|
|
34088
34065
|
Jc as ResourcePackPanel,
|
|
34089
|
-
|
|
34066
|
+
BT as SchematicBuilderWrapper,
|
|
34090
34067
|
OV as SchematicExporter,
|
|
34091
34068
|
hl as SchematicRenderer,
|
|
34092
34069
|
GV as SchematicRendererContext,
|
|
34093
|
-
|
|
34070
|
+
XT as SchematicWrapper,
|
|
34094
34071
|
dc as SidebarManager,
|
|
34095
34072
|
qA as SimulationLogger,
|
|
34096
34073
|
Yc as SimulationManager,
|
|
34097
|
-
|
|
34098
|
-
|
|
34099
|
-
|
|
34100
|
-
|
|
34074
|
+
eT as SimulationOptionsWrapper,
|
|
34075
|
+
YT as SortStrategyWrapper,
|
|
34076
|
+
yT as StateModeConstants,
|
|
34077
|
+
oT as TypedCircuitExecutorWrapper,
|
|
34101
34078
|
lA as UIColors,
|
|
34102
34079
|
RC as UIStyles,
|
|
34103
34080
|
Mc as UnifiedSidebar,
|
|
34104
|
-
|
|
34081
|
+
ET as ValueWrapper,
|
|
34105
34082
|
__tla,
|
|
34106
|
-
|
|
34083
|
+
tT as initializeNucleationWasm
|
|
34107
34084
|
};
|