scenri 0.7.4 → 0.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +88 -0
- package/dist/index.js +1 -1
- package/dist/{launcher-RETYUGSR.js → launcher-DIZ4MQRF.js} +2 -2
- package/dist/serve.js +590 -124
- package/package.json +2 -2
- package/studio-dist/assets/{index-B6onUYQF.css → index-CLW2Ca_7.css} +1 -1
- package/studio-dist/assets/index-D0hEbSDx.js +104 -0
- package/studio-dist/index.html +2 -2
- package/studio-dist/assets/index-BxcB2_fl.js +0 -103
package/CHANGELOG.md
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# Changelog
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## [0.8.0](https://github.com/tonygorb/Scenri/compare/v0.7.5...v0.8.0) (2026-09-02)
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### Features
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* **cli:** a reference or mark that found no seat is carried in words ([5a85996](https://github.com/tonygorb/Scenri/commit/5a859969b0ad922a8fc1fea062d58f39aa477776))
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* **cli:** photo seats go out in the brief's order, marks and references first ([f4b342e](https://github.com/tonygorb/Scenri/commit/f4b342e030cca84e7cc275fba8f13eaee4457fe5))
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* **cli:** photo seats go out in the brief's own order, whatever the kind ([989d26f](https://github.com/tonygorb/Scenri/commit/989d26f7892da72081341bbde7e00e72a6b765bf))
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* **studio:** 26px pill chips with 18px thumbs on the token ladder ([fa8cdc0](https://github.com/tonygorb/Scenri/commit/fa8cdc083fa6fde3bfc4c664c9bc1916b59f36e3))
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* **studio:** a hard photo cap at every door, the reason on every chip ([f0b7fd0](https://github.com/tonygorb/Scenri/commit/f0b7fd01ec5a7835725534202b804bc8a416dc96))
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* **studio:** a reference chip says what it is ([05a1177](https://github.com/tonygorb/Scenri/commit/05a11777d6addcbbba6f2cbe80760984483f4bd4))
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* **studio:** add composer chip, refine, and send tokens ([0fc8d88](https://github.com/tonygorb/Scenri/commit/0fc8d8815bc79afe545c3c4dee295c371bd201b1))
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* **studio:** brand mark thumb keeps the circle, contained on white ([b9cede9](https://github.com/tonygorb/Scenri/commit/b9cede910103ca4bf36da438aa5980e11254f903))
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* **studio:** compact 24px chips and the inverse Refining card ([a7a81ff](https://github.com/tonygorb/Scenri/commit/a7a81ff8ec5defb8324ea8bd728a9c9ca26d9de3))
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* **studio:** composer shell rest shadow and editing border from Figma pass ([7485bac](https://github.com/tonygorb/Scenri/commit/7485bacb9ba2befe33522601976b8f7aa39e12b9))
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* **studio:** custom scenes tint from their preview, chips peek on hover ([9033b46](https://github.com/tonygorb/Scenri/commit/9033b46d000ac87bb66b813faf72f8bef8025346))
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* **studio:** iris treatment for brand-owned custom scene chips ([d6e09e9](https://github.com/tonygorb/Scenri/commit/d6e09e958102d4ae42db49d10bacfefc92219caf))
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* **studio:** refine-blue Refining chip in every refine composer ([386992c](https://github.com/tonygorb/Scenri/commit/386992c792edea044b7a8cb4610d230d8bc8f800))
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* **studio:** refuse a photo chip the engine cannot carry ([5b5f550](https://github.com/tonygorb/Scenri/commit/5b5f5509e059e0abfe381ed6b36b0e3e4d77d2d3))
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* **studio:** the band keeps its world, folds the rest into a stack of faces ([0d6dc36](https://github.com/tonygorb/Scenri/commit/0d6dc36ce0976effea7055261dad20997c0ef74d))
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* **studio:** the band shows what fits and counts the rest ([b8e0d56](https://github.com/tonygorb/Scenri/commit/b8e0d56596184e7aaf3368268911a34da5572eed))
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* **studio:** the band's +N opens its rest in a popover, and handled keys stay handled ([9462c9e](https://github.com/tonygorb/Scenri/commit/9462c9e251961352efbf1901824a94aa960b3e12))
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* **studio:** the brief fades where more of it waits below the fold ([5e2b477](https://github.com/tonygorb/Scenri/commit/5e2b47749f3fcdddfca7f687632c3f81241a858f))
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* **studio:** the Create rail is the composer's mirror ([172489b](https://github.com/tonygorb/Scenri/commit/172489be5f5804052a5a4a9ad786c54e70863850))
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* **studio:** the overlay composer wears the picture's contents in its band ([36a0e8f](https://github.com/tonygorb/Scenri/commit/36a0e8f0f2252681ade35de4c5fca720ea3800d5))
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* **studio:** the refine sidebar redesigned to its Figma frames, with a draggable seam ([e0daf6a](https://github.com/tonygorb/Scenri/commit/e0daf6aab9a880f40e81350f6a2701f426ec59f4))
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* **studio:** the source cards ride one sideways strip, however many ([321317a](https://github.com/tonygorb/Scenri/commit/321317a3646537d0841f1c8f5d53b1c1971a9358))
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* **studio:** toolbar rhythm, quiet aspect trigger, dark send pill ([dc62bd2](https://github.com/tonygorb/Scenri/commit/dc62bd239e953ff27f4b27c3bdbbf22e18b52951))
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* **studio:** twelve identities per shot, the pictured ones lit, the rest dimmed ([6b54966](https://github.com/tonygorb/Scenri/commit/6b5496611592c7caf55c53b309326e7556fad2eb))
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* **studio:** words carry look, pixels carry likeness ([c380b1e](https://github.com/tonygorb/Scenri/commit/c380b1e068a49cad9a96c6ce04d8eb3d65e1787f))
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* the composer, the Create rail and the shot feed to their Figma frames ([dc2338d](https://github.com/tonygorb/Scenri/commit/dc2338d40a79ee7d1986f9c2d3dd2719724b4414))
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### Bug Fixes
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* **cli:** a budget loss on an engine that reads images generates ([e28987f](https://github.com/tonygorb/Scenri/commit/e28987f7f877f262a4be72aa5ca9ef335a852fee))
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* **cli:** a colour chip is a parenthetical, and the names line leads the directives ([e94b196](https://github.com/tonygorb/Scenri/commit/e94b196c1f21941c222065b11fabebd203ca34db))
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* **cli:** a finished shot settles the moment it lands, not when its siblings do ([ea3fc02](https://github.com/tonygorb/Scenri/commit/ea3fc023a1ad0e21a3c9bc8bc0b466b74e6cf66a))
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* **cli:** a name in the brief is a thing to show, never a word to write ([118f86e](https://github.com/tonygorb/Scenri/commit/118f86ee59a993aa06f26028b1d48d20920e589b))
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* **cli:** a refinement seats its own chips in the brief's order too ([130425d](https://github.com/tonygorb/Scenri/commit/130425d3225ffc96628df39ed4ed0a0ca14090da))
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* **cli:** two presenters share a scene's figure, a seatless photo is not called lost, a same-size step-down is no step ([bcd4ef9](https://github.com/tonygorb/Scenri/commit/bcd4ef9fb1d16b4353aaaac410c2ee2d57cb1a3e))
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* **studio:** a batch sent from a set files every shot, and a late answer stays with its brand ([5f55d84](https://github.com/tonygorb/Scenri/commit/5f55d84b006941261744028d2baf47e2719f71bb))
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* **studio:** a caret on the line beside a chip is drawn, and a press at a line edge takes nothing ([c98449b](https://github.com/tonygorb/Scenri/commit/c98449b788c180db47edd85d4f4db1b74a6c8c43))
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* **studio:** a chip and the space after it are one thing to the keyboard ([9c3f64d](https://github.com/tonygorb/Scenri/commit/9c3f64da7349e630f8a0ef140dc7988c89656a5b))
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* **studio:** a chip centres its label and never flips for a right-to-left name ([0bbad13](https://github.com/tonygorb/Scenri/commit/0bbad13adf62ac6a0974d14cfbed4b36b64c30cf))
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* **studio:** a chip's mark costs no layout and does not blink ([5af13f2](https://github.com/tonygorb/Scenri/commit/5af13f2b5f6fc5b068cef4235baa1c6a7213ef8d))
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* **studio:** a drag closes the peek and shows one drop target ([4c7eb53](https://github.com/tonygorb/Scenri/commit/4c7eb531b73c678f58216843b2726c864a0c7f94))
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* **studio:** a drop after a row's last chip lands after it, and a row-start slot draws on its row ([2d42e18](https://github.com/tonygorb/Scenri/commit/2d42e189a628efeb0fbd954319b8ebccb5f9af36))
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* **studio:** a landed shot changes one tile, and the bell reads the whole batch ([8c77615](https://github.com/tonygorb/Scenri/commit/8c77615ab2d8e1d99114ee8c3a022e7a259cddb2))
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* **studio:** a seatless reference or mark dims and explains itself, no dot ([90c5014](https://github.com/tonygorb/Scenri/commit/90c501414cdbaaf84ff999f19b4f59ceb39795e6))
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* **studio:** a space typed at a chip's edge never doubles the one the chip owns ([916bff7](https://github.com/tonygorb/Scenri/commit/916bff7c6e6a24f164e593281389ece4d6feb005))
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* **studio:** an unknown cap says nothing about why a photo stayed home ([3894965](https://github.com/tonygorb/Scenri/commit/38949657da2ac431760d0de902b9708dd5af4bf0))
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* **studio:** band-owned composer paddings survive the editor's scroll ([ece0de2](https://github.com/tonygorb/Scenri/commit/ece0de2611a80b172ec7c796c9153648e5d9fe2f))
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* **studio:** brand rules are the compiler's context, not a row in the composer ([a6c8f5a](https://github.com/tonygorb/Scenri/commit/a6c8f5a129843bc239f58e3606511e9b8951ff0a))
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* **studio:** chip rows keep their 4px gap, and the rail dims at the ceiling too ([013e727](https://github.com/tonygorb/Scenri/commit/013e727fb7679c1136db78d6aac506e1f48c13b0))
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* **studio:** light editing border meets the 3:1 register its dark twin holds ([781b07c](https://github.com/tonygorb/Scenri/commit/781b07c6c254c1f0484677f03212a733a369b78c))
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* **studio:** one chip per thing, whichever door asked ([6ce90e8](https://github.com/tonygorb/Scenri/commit/6ce90e8153d42b2de3dd60efb6900d5bd7df2a43))
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* **studio:** one drop caret per gap, centred in it, and the dashed slot is back ([060aa15](https://github.com/tonygorb/Scenri/commit/060aa151d5c6a91068a23f60b310329422bf5528))
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* **studio:** one sentence for every chip whose photo found no seat ([3d25870](https://github.com/tonygorb/Scenri/commit/3d258708de83fb8e5c1598e9b7ab03ddbf7b442e))
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* **studio:** sturdier chips, warn as a warm wash, Refining back to the hub alone ([95b554b](https://github.com/tonygorb/Scenri/commit/95b554bb85ed34c45a50318252949df568636ae7))
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* **studio:** the band carries the source, never the shot's own ask ([de59e54](https://github.com/tonygorb/Scenri/commit/de59e54a5c7db5c78b469d803818368ee9b465e9))
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* **studio:** the card's line keeps the stronger hook where it is true ([3e6c3b8](https://github.com/tonygorb/Scenri/commit/3e6c3b8a0a93060f493f8a037fd45e5a1c353773))
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* **studio:** the caret between two chips sits in the middle of the gap, and a tap in prose keeps the platform's caret ([248f4da](https://github.com/tonygorb/Scenri/commit/248f4da838505bc380bb80e9bf279b7301aa9995))
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* **studio:** the caret lives in text again, and a keystroke never shapes the prose ([61dd6a8](https://github.com/tonygorb/Scenri/commit/61dd6a8978cbc3aa504a5208dca1eccd740babc0))
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* **studio:** the ceiling explains itself on hover, and nothing moves ([943b400](https://github.com/tonygorb/Scenri/commit/943b40021738debaf88417fc5249c429e3d6aa0c))
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* **studio:** the ceiling tooltip wears the app's own surface, in one short line ([41909f8](https://github.com/tonygorb/Scenri/commit/41909f8caa3e1d7f826a7256b144a27a9c1eaacd))
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* **studio:** the chip's X fade takes its direction as an angle ([d70c5e6](https://github.com/tonygorb/Scenri/commit/d70c5e64d70a359681d3779b4821e6f41663f50f))
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* **studio:** the Create row and its asset rail take the Figma's numbers ([195518e](https://github.com/tonygorb/Scenri/commit/195518e14bb6a66aa636420fbb4124462854cbc5))
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* **studio:** the dragged chip leaves the line, so there is one place to drop ([3bed9ef](https://github.com/tonygorb/Scenri/commit/3bed9ef01fa4756c5c1b029985ba78316b8c99a3))
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* **studio:** the peek card always opens the lightbox, and dies when a picker opens ([9254e67](https://github.com/tonygorb/Scenri/commit/9254e67dcfd7a42ccb7fe5a386cbcc93bbaec18d))
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* **studio:** the peek card names the thing, and a right-to-left chip keeps its X gutter ([40b8605](https://github.com/tonygorb/Scenri/commit/40b860574396bae581944059e7dfdc0dda60262b))
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* **studio:** the phone panel's dividers run full width too ([abb8ec6](https://github.com/tonygorb/Scenri/commit/abb8ec6b55b7d4e0defba1b0927fb865b41a61c0))
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* **studio:** the quiet toolbar controls wear the row's full-round shape ([f4ae578](https://github.com/tonygorb/Scenri/commit/f4ae578cfad607a6a35473fdf5230b1acccc9a65))
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* **studio:** the rail opens on one clock, and the row's left group speaks one size ([d82d032](https://github.com/tonygorb/Scenri/commit/d82d032ba54898adfc2aa0ffe58d87cd07e2e773))
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* **studio:** the running clock reads minutes and seconds ([f3122e1](https://github.com/tonygorb/Scenri/commit/f3122e1f52c4cbc48511f3385a407d4c1db4fd7e))
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* **studio:** the scene card's reason for sitting out can be read ([e1790ed](https://github.com/tonygorb/Scenri/commit/e1790edd388fe2cf24b43b4ff463a70b4eb19ae6))
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* **studio:** the source cards read the whole lineage, the record says nothing twice ([909730e](https://github.com/tonygorb/Scenri/commit/909730eed2bdce3fb079104f411449e202d0a74f))
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* **studio:** true 4px chip gaps, a warn dot instead of colour, full-width dividers ([b8c7e40](https://github.com/tonygorb/Scenri/commit/b8c7e400a4fee673189e9312417f2f1914c1966a))
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* **studio:** two chips keep the one space between them, however the one before them left ([29f3b9d](https://github.com/tonygorb/Scenri/commit/29f3b9dbbe2eb60aefb582f0bb317adbc8f9cda0))
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* **studio:** warn ring fits the pill, and only a settled preview may flag ([d89ac37](https://github.com/tonygorb/Scenri/commit/d89ac37e4b99137764a7da1195ff82d299cd651a))
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## [0.7.5](https://github.com/tonygorb/Scenri/compare/v0.7.4...v0.7.5) (2026-09-01)
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### Bug Fixes
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* one shot per card, an honest refine panel, and truthful transport ([91e00c4](https://github.com/tonygorb/Scenri/commit/91e00c40c90f0d9872469908c8a387f08f70ed99))
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## [0.7.4](https://github.com/tonygorb/Scenri/compare/v0.7.3...v0.7.4) (2026-08-31)
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package/dist/index.js
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await (await import('./serve.js')).serve();
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break;
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}
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const { runLauncher } = await import('./launcher-
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const { runLauncher } = await import('./launcher-DIZ4MQRF.js');
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const { readMeta } = await import('./meta-MPQPBPBK.js');
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const { defaultHome } = await import('./versionsDir-ILQ4CI7B.js');
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const meta = readMeta();
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export { LAUNCHER_PROTOCOL, RESTART_EXIT_CODE, runLauncher };
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//# sourceMappingURL=launcher-DIZ4MQRF.js.map
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