sceneview-web 3.5.2 → 3.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md ADDED
@@ -0,0 +1,90 @@
1
+ # SceneView Web
2
+
3
+ 3D rendering for browsers using **Filament.js** (WebGL2/WASM) — the same rendering engine as SceneView Android.
4
+
5
+ ## Install
6
+
7
+ ```bash
8
+ npm install @sceneview/sceneview-web
9
+ ```
10
+
11
+ ## Quick Start
12
+
13
+ ```html
14
+ <canvas id="scene-canvas" style="width:100%;height:100vh"></canvas>
15
+ <script src="sceneview-web.js"></script>
16
+ ```
17
+
18
+ ```kotlin
19
+ SceneView.create(
20
+ canvas = document.getElementById("scene-canvas") as HTMLCanvasElement,
21
+ configure = {
22
+ camera {
23
+ eye(0.0, 1.5, 5.0)
24
+ target(0.0, 0.0, 0.0)
25
+ }
26
+ model("models/DamagedHelmet.glb")
27
+ },
28
+ onReady = { it.startRendering() }
29
+ )
30
+ ```
31
+
32
+ ## JavaScript API (sceneview.js v1.5.0)
33
+
34
+ For browser usage without Kotlin, use `sceneview.js` directly:
35
+
36
+ ```html
37
+ <script src="https://cdn.jsdelivr.net/npm/sceneview-web@3.6.0/sceneview.js"></script>
38
+ <script>
39
+ SceneView.modelViewer("canvas", "model.glb", {
40
+ backgroundColor: [0.05, 0.05, 0.08, 1],
41
+ lightIntensity: 150000,
42
+ fov: 35
43
+ });
44
+ </script>
45
+ ```
46
+
47
+ ### Full API
48
+
49
+ | Method | Description |
50
+ |---|---|
51
+ | `SceneView.modelViewer(canvas, url, options?)` | One-line 3D model viewer |
52
+ | `SceneView.create(canvas, options?)` | Create instance for full API |
53
+ | `instance.loadModel(url)` | Load glTF/GLB model |
54
+ | `instance.setAutoRotate(enabled)` | Toggle auto-rotation |
55
+ | `instance.setCameraDistance(d)` | Set orbit camera distance |
56
+ | `instance.setBackgroundColor(r, g, b, a?)` | Set clear color |
57
+ | `instance.setQuality('low'\|'medium'\|'high')` | AO + anti-aliasing quality |
58
+ | `instance.setBloom(true\|false\|options)` | Bloom post-processing |
59
+ | `instance.addLight(options)` | Add directional/point/spot light |
60
+ | `instance.createText(options)` | Render text as 3D quad |
61
+ | `instance.createImage(options)` | Render image as 3D quad |
62
+ | `instance.createVideo(options)` | Stream video to 3D quad |
63
+ | `instance.removeNode(entity)` | Remove node from scene |
64
+ | `instance.dispose()` | Clean up resources |
65
+
66
+ ## Features
67
+
68
+ - Same Filament PBR renderer as Android (compiled to WASM)
69
+ - glTF 2.0 / GLB model loading
70
+ - IBL environment lighting (KTX)
71
+ - Camera configuration (FOV, position, exposure)
72
+ - Directional, point, and spot lights
73
+ - Animation playback
74
+ - Quality presets (low/medium/high)
75
+ - Bloom post-processing
76
+ - Text, image, and video nodes
77
+ - Billboard mode (always face camera)
78
+ - Kotlin/JS DSL API + vanilla JavaScript API
79
+
80
+ ## Requirements
81
+
82
+ - WebGL2 browser (~95% coverage)
83
+ - No AR support (requires native sensors)
84
+
85
+ ## Part of SceneView
86
+
87
+ SceneView is a declarative 3D/AR SDK for Android, iOS, macOS, visionOS, Web, and Desktop.
88
+
89
+ - [GitHub](https://github.com/sceneview/sceneview)
90
+ - [Documentation](https://sceneview.github.io)
package/package.json CHANGED
@@ -1,14 +1,31 @@
1
1
  {
2
2
  "name": "sceneview-web",
3
- "version": "3.5.2",
4
- "description": "SceneView for Web 3D rendering with Filament.js (WebGL2/WASM)",
5
- "main": "sceneview-web.js",
6
- "keywords": ["3d", "webgl", "filament", "sceneview", "gltf", "wasm"],
3
+ "version": "3.6.0",
4
+ "description": "SceneView for Web \u2014 3D rendering with Filament.js (WebGL2/WASM). Same engine as SceneView Android.",
5
+ "main": "build/dist/js/productionExecutable/sceneview-web.js",
6
+ "files": [
7
+ "build/dist/js/productionExecutable/sceneview-web.js",
8
+ "build/dist/js/productionExecutable/sceneview-web.js.map"
9
+ ],
10
+ "keywords": [
11
+ "3d",
12
+ "webgl",
13
+ "filament",
14
+ "sceneview",
15
+ "gltf",
16
+ "wasm",
17
+ "pbr",
18
+ "rendering",
19
+ "kotlin"
20
+ ],
7
21
  "homepage": "https://github.com/sceneview/sceneview",
8
22
  "repository": {
9
23
  "type": "git",
10
24
  "url": "https://github.com/sceneview/sceneview.git",
11
25
  "directory": "sceneview-web"
12
26
  },
13
- "license": "Apache-2.0"
27
+ "license": "Apache-2.0",
28
+ "peerDependencies": {
29
+ "filament": ">=1.52.0"
30
+ }
14
31
  }