sceneview-web 3.5.1 → 3.6.0

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Files changed (2) hide show
  1. package/README.md +39 -1
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -29,6 +29,40 @@ SceneView.create(
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  )
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  ```
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+ ## JavaScript API (sceneview.js v1.5.0)
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+ For browser usage without Kotlin, use `sceneview.js` directly:
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+ ```html
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+ <script src="https://cdn.jsdelivr.net/npm/sceneview-web@3.6.0/sceneview.js"></script>
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+ <script>
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+ SceneView.modelViewer("canvas", "model.glb", {
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+ backgroundColor: [0.05, 0.05, 0.08, 1],
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+ lightIntensity: 150000,
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+ fov: 35
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+ });
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+ </script>
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+ ```
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+
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+ ### Full API
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+ | Method | Description |
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+ |---|---|
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+ | `SceneView.modelViewer(canvas, url, options?)` | One-line 3D model viewer |
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+ | `SceneView.create(canvas, options?)` | Create instance for full API |
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+ | `instance.loadModel(url)` | Load glTF/GLB model |
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+ | `instance.setAutoRotate(enabled)` | Toggle auto-rotation |
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+ | `instance.setCameraDistance(d)` | Set orbit camera distance |
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+ | `instance.setBackgroundColor(r, g, b, a?)` | Set clear color |
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+ | `instance.setQuality('low'\|'medium'\|'high')` | AO + anti-aliasing quality |
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+ | `instance.setBloom(true\|false\|options)` | Bloom post-processing |
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+ | `instance.addLight(options)` | Add directional/point/spot light |
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+ | `instance.createText(options)` | Render text as 3D quad |
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+ | `instance.createImage(options)` | Render image as 3D quad |
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+ | `instance.createVideo(options)` | Stream video to 3D quad |
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+ | `instance.removeNode(entity)` | Remove node from scene |
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+ | `instance.dispose()` | Clean up resources |
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+
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  ## Features
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  - Same Filament PBR renderer as Android (compiled to WASM)
@@ -37,7 +71,11 @@ SceneView.create(
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  - Camera configuration (FOV, position, exposure)
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  - Directional, point, and spot lights
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  - Animation playback
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- - Kotlin/JS DSL API
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+ - Quality presets (low/medium/high)
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+ - Bloom post-processing
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+ - Text, image, and video nodes
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+ - Billboard mode (always face camera)
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+ - Kotlin/JS DSL API + vanilla JavaScript API
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  ## Requirements
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "sceneview-web",
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- "version": "3.5.1",
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+ "version": "3.6.0",
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  "description": "SceneView for Web \u2014 3D rendering with Filament.js (WebGL2/WASM). Same engine as SceneView Android.",
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  "main": "build/dist/js/productionExecutable/sceneview-web.js",
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  "files": [