scad-gltf 0.3.0 → 0.3.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "scad-gltf",
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- "version": "0.3.0",
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+ "version": "0.3.1",
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  "description": "WASM build of a custom OpenSCAD fork that compiles .scad scripts directly to glTF/GLB with PBR and animation support",
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  "type": "module",
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  "main": "./src/ext/openscad.js",
@@ -82,7 +82,7 @@ ${promptRules}
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  - Ensure all string file contents inside the Node.js script are properly escaped.`,
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  buildInputRequest: (task) =>
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  `Design and implement a Rust Bevy engine game for the following concept: "${task}"`,
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- allowedTools: ["render_scad_model", "compile_bevy_project"],
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+ allowedTools: ["render_scad_model", "compile_rust_project"],
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  };
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  }
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