sapdon 3.1.0 → 3.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -1
- package/doc/api.md +2 -2
- package/package.json +18 -19
- package/{dist → prod}/cli/index.d.ts +1 -1
- package/prod/cli/index.js +1 -0
- package/{dist → prod}/cli/start.js +997 -967
- package/{dist → prod}/core/index.d.ts +2155 -1652
- package/prod/core/index.js +59017 -0
- package/prod/utils/index.d.ts +41 -0
- package/prod/utils/index.js +1 -0
- package/dist/cli/build.d.ts +0 -7
- package/dist/cli/build.js +0 -236
- package/dist/cli/dev-server/client.d.ts +0 -2
- package/dist/cli/dev-server/client.js +0 -21
- package/dist/cli/dev-server/config.d.ts +0 -3
- package/dist/cli/dev-server/config.js +0 -3
- package/dist/cli/dev-server/handles.d.ts +0 -4
- package/dist/cli/dev-server/handles.js +0 -5
- package/dist/cli/dev-server/hmr.d.ts +0 -1
- package/dist/cli/dev-server/hmr.js +0 -13
- package/dist/cli/dev-server/index.d.ts +0 -4
- package/dist/cli/dev-server/index.js +0 -17
- package/dist/cli/dev-server/server.d.ts +0 -14
- package/dist/cli/dev-server/server.js +0 -59
- package/dist/cli/dev-server/syncFiles.d.ts +0 -3
- package/dist/cli/dev-server/syncFiles.js +0 -45
- package/dist/cli/index.js +0 -90
- package/dist/cli/init.d.ts +0 -9
- package/dist/cli/init.js +0 -80
- package/dist/cli/load.d.ts +0 -3
- package/dist/cli/load.js +0 -94
- package/dist/cli/start.d.ts +0 -2
- package/dist/cli/tools/textureSet.d.ts +0 -13
- package/dist/cli/tools/textureSet.js +0 -103
- package/dist/cli/utils.d.ts +0 -13
- package/dist/cli/utils.js +0 -89
- package/dist/core/addon/biome.d.ts +0 -22
- package/dist/core/addon/biome.js +0 -27
- package/dist/core/addon/block/block.d.ts +0 -41
- package/dist/core/addon/block/block.js +0 -46
- package/dist/core/addon/controllers/animationController.d.ts +0 -43
- package/dist/core/addon/controllers/animationController.js +0 -73
- package/dist/core/addon/controllers/render_controllers.js +0 -162
- package/dist/core/addon/entity/clientEntity.d.ts +0 -107
- package/dist/core/addon/entity/clientEntity.js +0 -149
- package/dist/core/addon/entity/entity.d.ts +0 -42
- package/dist/core/addon/entity/entity.js +0 -50
- package/dist/core/addon/feature/oreFeature.d.ts +0 -19
- package/dist/core/addon/feature/oreFeature.js +0 -24
- package/dist/core/addon/featureRule.d.ts +0 -20
- package/dist/core/addon/featureRule.js +0 -25
- package/dist/core/addon/item/attachable.d.ts +0 -94
- package/dist/core/addon/item/attachable.js +0 -134
- package/dist/core/addon/item/item.d.ts +0 -19
- package/dist/core/addon/item/item.js +0 -26
- package/dist/core/addon/manifest.d.ts +0 -49
- package/dist/core/addon/manifest.js +0 -65
- package/dist/core/addon/menuCategory.d.ts +0 -6
- package/dist/core/addon/menuCategory.js +0 -7
- package/dist/core/addon/recipe/baseRecipe.d.ts +0 -12
- package/dist/core/addon/recipe/baseRecipe.js +0 -23
- package/dist/core/addon/recipe/data.d.ts +0 -66
- package/dist/core/addon/recipe/data.js +0 -74
- package/dist/core/addon/recipe/furnace.d.ts +0 -17
- package/dist/core/addon/recipe/furnace.js +0 -43
- package/dist/core/addon/recipe/shaped.d.ts +0 -26
- package/dist/core/addon/recipe/shaped.js +0 -53
- package/dist/core/addon/recipe/shapeless.d.ts +0 -18
- package/dist/core/addon/recipe/shapeless.js +0 -36
- package/dist/core/biome/biome.d.ts +0 -14
- package/dist/core/biome/biome.js +0 -23
- package/dist/core/biome/biomeComponent.d.ts +0 -46
- package/dist/core/biome/biomeComponent.js +0 -77
- package/dist/core/block/basicBlock.d.ts +0 -48
- package/dist/core/block/basicBlock.js +0 -105
- package/dist/core/block/block.d.ts +0 -32
- package/dist/core/block/block.js +0 -92
- package/dist/core/block/blockComponent.d.ts +0 -187
- package/dist/core/block/blockComponent.js +0 -500
- package/dist/core/block/cropBlock.d.ts +0 -4
- package/dist/core/block/cropBlock.js +0 -27
- package/dist/core/block/geometryBlock.d.ts +0 -12
- package/dist/core/block/geometryBlock.js +0 -16
- package/dist/core/block/oreBlock.d.ts +0 -9
- package/dist/core/block/oreBlock.js +0 -25
- package/dist/core/block/rotatableBlock.d.ts +0 -27
- package/dist/core/block/rotatableBlock.js +0 -107
- package/dist/core/block/tileBlock.d.ts +0 -17
- package/dist/core/block/tileBlock.js +0 -125
- package/dist/core/entity/basicEntity.d.ts +0 -111
- package/dist/core/entity/basicEntity.js +0 -170
- package/dist/core/entity/behavior/followMob.d.ts +0 -12
- package/dist/core/entity/behavior/followMob.js +0 -35
- package/dist/core/entity/behavior/followParent.d.ts +0 -7
- package/dist/core/entity/behavior/followParent.js +0 -15
- package/dist/core/entity/behavior/randomStroll.d.ts +0 -31
- package/dist/core/entity/behavior/randomStroll.js +0 -63
- package/dist/core/entity/behavior/tempt.d.ts +0 -73
- package/dist/core/entity/behavior/tempt.js +0 -134
- package/dist/core/entity/bundles/BasicMoveBundle.js +0 -8
- package/dist/core/entity/bundles/basicBundle.d.ts +0 -13
- package/dist/core/entity/bundles/basicBundle.js +0 -38
- package/dist/core/entity/clientEntity.d.ts +0 -20
- package/dist/core/entity/clientEntity.js +0 -37
- package/dist/core/entity/componets/entityComponet.d.ts +0 -202
- package/dist/core/entity/componets/entityComponet.js +0 -354
- package/dist/core/entity/data/nativeEntityData.d.ts +0 -9
- package/dist/core/entity/data/nativeEntityData.js +0 -38
- package/dist/core/entity/dummyEntity.js +0 -14
- package/dist/core/entity/entity.d.ts +0 -15
- package/dist/core/entity/entity.js +0 -11
- package/dist/core/entity/nativeEntity.d.ts +0 -8
- package/dist/core/entity/nativeEntity.js +0 -28
- package/dist/core/entity/navigation/walk.d.ts +0 -23
- package/dist/core/entity/navigation/walk.js +0 -56
- package/dist/core/entity/projectile.d.ts +0 -3
- package/dist/core/entity/projectile.js +0 -7
- package/dist/core/factory/biomeFactory.d.ts +0 -4
- package/dist/core/factory/biomeFactory.js +0 -13
- package/dist/core/factory/blockFactory.d.ts +0 -34
- package/dist/core/factory/blockFactory.js +0 -143
- package/dist/core/factory/entityFactory.d.ts +0 -17
- package/dist/core/factory/entityFactory.js +0 -75
- package/dist/core/factory/featureFactory.d.ts +0 -6
- package/dist/core/factory/featureFactory.js +0 -23
- package/dist/core/factory/itemExtra.d.ts +0 -8
- package/dist/core/factory/itemExtra.js +0 -9
- package/dist/core/factory/itemFactory.d.ts +0 -27
- package/dist/core/factory/itemFactory.js +0 -112
- package/dist/core/factory/recipeFactory.d.ts +0 -18
- package/dist/core/factory/recipeFactory.js +0 -39
- package/dist/core/factory/uiFactory.d.ts +0 -12
- package/dist/core/factory/uiFactory.js +0 -32
- package/dist/core/feature/oreFeature.d.ts +0 -10
- package/dist/core/feature/oreFeature.js +0 -11
- package/dist/core/feature-rule/condition/biomeFilter.d.ts +0 -26
- package/dist/core/feature-rule/condition/biomeFilter.js +0 -36
- package/dist/core/feature-rule/condition/featureConditions.d.ts +0 -27
- package/dist/core/feature-rule/condition/featureConditions.js +0 -37
- package/dist/core/feature-rule/distribution/coordinateDistribution.d.ts +0 -17
- package/dist/core/feature-rule/distribution/coordinateDistribution.js +0 -23
- package/dist/core/feature-rule/distribution/featureDistribution.d.ts +0 -31
- package/dist/core/feature-rule/distribution/featureDistribution.js +0 -41
- package/dist/core/feature-rule/featureRule.d.ts +0 -17
- package/dist/core/feature-rule/featureRule.js +0 -26
- package/dist/core/index.js +0 -1
- package/dist/core/item/armor.d.ts +0 -21
- package/dist/core/item/armor.js +0 -90
- package/dist/core/item/attachable.d.ts +0 -6
- package/dist/core/item/attachable.js +0 -26
- package/dist/core/item/food.d.ts +0 -24
- package/dist/core/item/food.js +0 -38
- package/dist/core/item/item.d.ts +0 -36
- package/dist/core/item/item.js +0 -69
- package/dist/core/item/itemComponents.d.ts +0 -113
- package/dist/core/item/itemComponents.js +0 -225
- package/dist/core/registry.d.ts +0 -12
- package/dist/core/registry.js +0 -17
- package/dist/core/texture.d.ts +0 -18
- package/dist/core/texture.js +0 -38
- package/dist/core/ui/buttonMapping.d.ts +0 -97
- package/dist/core/ui/buttonMapping.js +0 -132
- package/dist/core/ui/dataBindingObject.d.ts +0 -97
- package/dist/core/ui/dataBindingObject.js +0 -134
- package/dist/core/ui/elements/button.d.ts +0 -21
- package/dist/core/ui/elements/button.js +0 -101
- package/dist/core/ui/elements/collectionPanel.d.ts +0 -12
- package/dist/core/ui/elements/collectionPanel.js +0 -53
- package/dist/core/ui/elements/grid.d.ts +0 -8
- package/dist/core/ui/elements/grid.js +0 -33
- package/dist/core/ui/elements/image.d.ts +0 -13
- package/dist/core/ui/elements/image.js +0 -55
- package/dist/core/ui/elements/label.d.ts +0 -14
- package/dist/core/ui/elements/label.js +0 -61
- package/dist/core/ui/elements/panel.d.ts +0 -11
- package/dist/core/ui/elements/panel.js +0 -49
- package/dist/core/ui/elements/scrollingPanel.d.ts +0 -14
- package/dist/core/ui/elements/scrollingPanel.js +0 -59
- package/dist/core/ui/elements/stackPanel.d.ts +0 -14
- package/dist/core/ui/elements/stackPanel.js +0 -37
- package/dist/core/ui/elements/uiElement.d.ts +0 -53
- package/dist/core/ui/elements/uiElement.js +0 -129
- package/dist/core/ui/properties/control.d.ts +0 -214
- package/dist/core/ui/properties/control.js +0 -286
- package/dist/core/ui/properties/dataBinding.d.ts +0 -6
- package/dist/core/ui/properties/dataBinding.js +0 -16
- package/dist/core/ui/properties/factory.d.ts +0 -37
- package/dist/core/ui/properties/factory.js +0 -62
- package/dist/core/ui/properties/gridProp.d.ts +0 -65
- package/dist/core/ui/properties/gridProp.js +0 -90
- package/dist/core/ui/properties/input.d.ts +0 -97
- package/dist/core/ui/properties/input.js +0 -134
- package/dist/core/ui/properties/layout.d.ts +0 -105
- package/dist/core/ui/properties/layout.js +0 -145
- package/dist/core/ui/properties/scrollView.d.ts +0 -105
- package/dist/core/ui/properties/scrollView.js +0 -145
- package/dist/core/ui/properties/sound.d.ts +0 -47
- package/dist/core/ui/properties/sound.js +0 -66
- package/dist/core/ui/properties/sprite.d.ts +0 -161
- package/dist/core/ui/properties/sprite.js +0 -222
- package/dist/core/ui/properties/text.d.ts +0 -135
- package/dist/core/ui/properties/text.js +0 -187
- package/dist/core/ui/registry/uiSystemRegistry.d.ts +0 -8
- package/dist/core/ui/registry/uiSystemRegistry.js +0 -26
- package/dist/core/ui/systems/chest.d.ts +0 -5
- package/dist/core/ui/systems/chest.js +0 -21
- package/dist/core/ui/systems/containerUISystem.d.ts +0 -67
- package/dist/core/ui/systems/containerUISystem.js +0 -214
- package/dist/core/ui/systems/guidebook.d.ts +0 -9
- package/dist/core/ui/systems/guidebook.js +0 -206
- package/dist/core/ui/systems/serverForm.d.ts +0 -13
- package/dist/core/ui/systems/serverForm.js +0 -116
- package/dist/core/ui/systems/system.d.ts +0 -16
- package/dist/core/ui/systems/system.js +0 -37
- package/dist/oc/actor.js +0 -44
- package/dist/oc/core.js +0 -201
- package/dist/oc/input.js +0 -67
- package/dist/oc/optional.js +0 -31
- /package/{dist → prod}/oc/index.d.ts +0 -0
- /package/{dist → prod}/oc/index.js +0 -0
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/**
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* ScrollView 类
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*
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* 该类表示一个滚动视图控件,用于管理滚动行为及其相关属性。
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*
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* 属性:
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* - scrollbar_track_button: string - 滚动条轨道按钮的 ID
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* - scrollbar_touch_button: string - 滚动条触摸按钮的 ID
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* - scroll_speed: number - 滚动速度
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* - gesture_control_enabled: boolean - 是否启用手势控制
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* - always_handle_scrolling: boolean - 是否始终处理滚动
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* - touch_mode: boolean - 是否启用触摸模式
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* - scrollbar_box: string - 滚动条滑块子元素的名称
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* - scrollbar_track: string - 滚动条轨道子元素的名称
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* - scroll_view_port: string - 视口子元素的名称
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* - scroll_content: string - 内容根父元素的名称
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* - scroll_box_and_track_panel: string - 包含滚动条滑块和轨道的子元素名称
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* - jump_to_bottom_on_update: boolean - 是否在更新时跳转到底部
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*/
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export class ScrollView {
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constructor() {
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/*
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this.scrollbar_track_button = '';
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this.scrollbar_touch_button = '';
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this.scroll_speed = null;
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this.gesture_control_enabled = false;
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this.always_handle_scrolling = false;
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this.touch_mode = false;
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this.scrollbar_box = '';
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this.scrollbar_track = '';
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this.scroll_view_port = '';
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this.scroll_content = '';
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this.scroll_box_and_track_panel = '';
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this.jump_to_bottom_on_update = false;
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*/
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}
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/**
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* 设置滚动条轨道按钮的 ID。
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* @param {string} buttonId - 滚动条轨道按钮的 ID
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* @returns {ScrollView} 返回当前实例以支持链式调用
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*/
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setScrollbarTrackButton(buttonId) {
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this.scrollbar_track_button = buttonId;
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return this;
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}
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/**
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* 设置滚动条触摸按钮的 ID。
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* @param {string} buttonId - 滚动条触摸按钮的 ID
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* @returns {ScrollView} 返回当前实例以支持链式调用
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*/
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setScrollbarTouchButton(buttonId) {
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this.scrollbar_touch_button = buttonId;
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return this;
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}
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/**
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* 设置滚动速度。
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* @param {number} speed - 滚动速度
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* @returns {ScrollView} 返回当前实例以支持链式调用
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*/
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setScrollSpeed(speed) {
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this.scroll_speed = speed;
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return this;
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}
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/**
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* 设置是否启用手势控制。
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* @param {boolean} enabled - 是否启用手势控制(默认值:false)
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* @returns {ScrollView} 返回当前实例以支持链式调用
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*/
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setGestureControlEnabled(enabled = false) {
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this.gesture_control_enabled = enabled;
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return this;
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}
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/**
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* 设置是否始终处理滚动。
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* @param {boolean} alwaysHandle - 是否始终处理滚动(默认值:false)
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setAlwaysHandleScrolling(alwaysHandle = false) {
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}
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/**
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* @param {boolean} touchMode - 是否启用触摸模式(默认值:false)
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this.touch_mode = touchMode;
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* @param {string} boxName - 滚动条滑块子元素的名称
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}
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/**
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* 设置滚动条轨道子元素的名称。
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* @param {string} trackName - 滚动条轨道子元素的名称
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this.scrollbar_track = trackName;
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return this;
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}
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/**
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* 设置视口子元素的名称。
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* @param {string} viewPortName - 视口子元素的名称
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*/
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setScrollViewPort(viewPortName) {
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this.scroll_view_port = viewPortName;
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return this;
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}
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/**
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* 设置内容根父元素的名称。
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* @param {string} contentName - 内容根父元素的名称
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* @returns {ScrollView} 返回当前实例以支持链式调用
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*/
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setScrollContent(contentName) {
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/**
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* Sound 类
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*
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* 该类表示一个声音控件,用于管理声音播放及其相关属性。
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*
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* 属性:
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* - sound_name: string - 声音名称(定义在 RP/sounds/sound_definitions.json 文件中)
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* - sound_volume: float - 声音音量(默认值:1.0)
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* - sound_pitch: float - 声音音调(默认值:1.0)
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export class Sound {
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/**
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* 设置声音名称。
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* @param {string} name - 声音名称(定义在 RP/sounds/sound_definitions.json 文件中)
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*/
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setSoundName(name: string): Sound;
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sound_name: string | undefined;
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/**
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* 设置声音音量。
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* @param {number} volume - 音量(范围:0.0 到 1.0,默认值:1.0)
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* @returns {Sound} 返回当前实例以支持链式调用
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*/
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setSoundVolume(volume?: number): Sound;
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sound_volume: number | undefined;
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/**
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* 设置声音音调。
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* @param {number} pitch - 音调(默认值:1.0)
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* @returns {Sound} 返回当前实例以支持链式调用
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*/
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setSoundPitch(pitch?: number): Sound;
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sound_pitch: number | undefined;
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/**
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* 设置触发事件时播放的声音数组。
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|
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* @param {object[]} sounds - 声音对象数组
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* @returns {Sound} 返回当前实例以支持链式调用
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*/
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setSounds(sounds: object[]): Sound;
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sounds: object[] | undefined;
|
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/**
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* 添加一个声音对象到声音数组。
|
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* @param {object} sound - 声音对象
|
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|
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* @returns {Sound} 返回当前实例以支持链式调用
|
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*/
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addSound(sound: object): Sound;
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}
|
|
@@ -1,66 +0,0 @@
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/**
|
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|
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* Sound 类
|
|
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|
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*
|
|
4
|
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* 该类表示一个声音控件,用于管理声音播放及其相关属性。
|
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|
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*
|
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|
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* 属性:
|
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|
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* - sound_name: string - 声音名称(定义在 RP/sounds/sound_definitions.json 文件中)
|
|
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|
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* - sound_volume: float - 声音音量(默认值:1.0)
|
|
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|
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* - sound_pitch: float - 声音音调(默认值:1.0)
|
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|
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* - sounds: Array of sound objects - 触发事件时播放的声音数组
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*/
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export class Sound {
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constructor() {
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/*
|
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|
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this.sound_name = '';
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|
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this.sound_volume = 1.0;
|
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this.sound_pitch = 1.0;
|
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this.sounds = [];
|
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*/
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}
|
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|
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/**
|
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|
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* 设置声音名称。
|
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* @param {string} name - 声音名称(定义在 RP/sounds/sound_definitions.json 文件中)
|
|
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|
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* @returns {Sound} 返回当前实例以支持链式调用
|
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|
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*/
|
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|
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setSoundName(name) {
|
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|
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this.sound_name = name;
|
|
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|
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return this;
|
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|
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}
|
|
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|
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/**
|
|
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|
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* 设置声音音量。
|
|
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|
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* @param {number} volume - 音量(范围:0.0 到 1.0,默认值:1.0)
|
|
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|
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* @returns {Sound} 返回当前实例以支持链式调用
|
|
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|
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*/
|
|
35
|
-
setSoundVolume(volume = 1.0) {
|
|
36
|
-
this.sound_volume = volume;
|
|
37
|
-
return this;
|
|
38
|
-
}
|
|
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|
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/**
|
|
40
|
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* 设置声音音调。
|
|
41
|
-
* @param {number} pitch - 音调(默认值:1.0)
|
|
42
|
-
* @returns {Sound} 返回当前实例以支持链式调用
|
|
43
|
-
*/
|
|
44
|
-
setSoundPitch(pitch = 1.0) {
|
|
45
|
-
this.sound_pitch = pitch;
|
|
46
|
-
return this;
|
|
47
|
-
}
|
|
48
|
-
/**
|
|
49
|
-
* 设置触发事件时播放的声音数组。
|
|
50
|
-
* @param {object[]} sounds - 声音对象数组
|
|
51
|
-
* @returns {Sound} 返回当前实例以支持链式调用
|
|
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|
-
*/
|
|
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|
-
setSounds(sounds) {
|
|
54
|
-
this.sounds = sounds;
|
|
55
|
-
return this;
|
|
56
|
-
}
|
|
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|
-
/**
|
|
58
|
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* 添加一个声音对象到声音数组。
|
|
59
|
-
* @param {object} sound - 声音对象
|
|
60
|
-
* @returns {Sound} 返回当前实例以支持链式调用
|
|
61
|
-
*/
|
|
62
|
-
addSound(sound) {
|
|
63
|
-
this.sounds.push(sound);
|
|
64
|
-
return this;
|
|
65
|
-
}
|
|
66
|
-
}
|
|
@@ -1,161 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Sprite 类
|
|
3
|
-
*
|
|
4
|
-
* 该类表示一个 Sprite 控件,用于管理图像纹理及其相关属性。
|
|
5
|
-
*
|
|
6
|
-
* 属性:
|
|
7
|
-
* - texture: string - 图像路径(从包根目录开始,例如:"textures/ui/White")
|
|
8
|
-
* - allow_debug_missing_texture: boolean - 是否在纹理未找到时显示缺失纹理(默认值:true)
|
|
9
|
-
* - uv: Vector [u, v] - 纹理映射的起始位置
|
|
10
|
-
* - uv_size: Vector [width, height] - 纹理映射的大小
|
|
11
|
-
* - texture_file_system: string - 纹理来源(默认值:InUserPackage)
|
|
12
|
-
* - nineslice_size: int or Vector [x0, y0, x1, y1] - 9-slice 分割大小
|
|
13
|
-
* - tiled: boolean or enum - 是否平铺纹理(可能值:true/false, x, y)
|
|
14
|
-
* - tiled_scale: Vector [sX, sY] - 平铺纹理的缩放比例(默认值:false)
|
|
15
|
-
* - clip_direction: enum - 裁剪方向的起始点(可能值:left, right, up, down, center)
|
|
16
|
-
* - clip_ratio: float - 裁剪比例(范围:0.0 到 1.0)
|
|
17
|
-
* - clip_pixelperfect: boolean - 是否尽可能保持像素精确裁剪
|
|
18
|
-
* - keep_ratio: boolean - 是否在调整大小时保持比例(默认值:true)
|
|
19
|
-
* - bilinear: boolean - 是否在调整大小时使用双线性函数(默认值:false)
|
|
20
|
-
* - fill: boolean - 是否拉伸图像以适应大小(默认值:false)
|
|
21
|
-
* - $fit_to_width: boolean - 是否适应宽度
|
|
22
|
-
* - zip_folder: string - 压缩文件夹路径
|
|
23
|
-
* - grayscale: boolean - 是否以黑白渲染图像(默认值:false)
|
|
24
|
-
* - force_texture_reload: boolean - 是否在纹理路径更改时强制重新加载图像
|
|
25
|
-
* - base_size: Vector [width, height] - 基础大小
|
|
26
|
-
*/
|
|
27
|
-
export class Sprite {
|
|
28
|
-
/**
|
|
29
|
-
* 设置图像纹理路径。
|
|
30
|
-
* @param {string} texture - 图像路径(例如:"textures/ui/White")
|
|
31
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
32
|
-
*/
|
|
33
|
-
setTexture(texture: string): Sprite;
|
|
34
|
-
texture: string | undefined;
|
|
35
|
-
/**
|
|
36
|
-
* 设置是否在纹理未找到时显示缺失纹理。
|
|
37
|
-
* @param {boolean} allow - 是否显示缺失纹理(默认值:true)
|
|
38
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
39
|
-
*/
|
|
40
|
-
setAllowDebugMissingTexture(allow?: boolean): Sprite;
|
|
41
|
-
allow_debug_missing_texture: boolean | undefined;
|
|
42
|
-
/**
|
|
43
|
-
* 设置纹理映射的起始位置。
|
|
44
|
-
* @param {number[]} uv - 起始位置,格式为 [u, v]
|
|
45
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
46
|
-
*/
|
|
47
|
-
setUV(uv: number[]): Sprite;
|
|
48
|
-
uv: number[] | undefined;
|
|
49
|
-
/**
|
|
50
|
-
* 设置纹理映射的大小。
|
|
51
|
-
* @param {number[]} uvSize - 大小,格式为 [width, height]
|
|
52
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
53
|
-
*/
|
|
54
|
-
setUVSize(uvSize: number[]): Sprite;
|
|
55
|
-
uv_size: number[] | undefined;
|
|
56
|
-
/**
|
|
57
|
-
* 设置纹理来源。
|
|
58
|
-
* @param {string} source - 纹理来源(可能值:InUserPackage, InAppPackage, RawPath, RawPersistent, InSettingsDir, InExternalDir, InServerPackage, InDataDir, InUserDir, InWorldDir, StoreCache, Usage is Unknown)
|
|
59
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
60
|
-
*/
|
|
61
|
-
setTextureFileSystem(source?: string): Sprite;
|
|
62
|
-
texture_file_system: string | undefined;
|
|
63
|
-
/**
|
|
64
|
-
* 设置 9-slice 分割大小。
|
|
65
|
-
* @param {number|number[]} size - 9-slice 分割大小(可以是单个数字或 [x0, y0, x1, y1] 数组)
|
|
66
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
67
|
-
*/
|
|
68
|
-
setNineSliceSize(size: number | number[]): Sprite;
|
|
69
|
-
nineslice_size: number | number[] | undefined;
|
|
70
|
-
/**
|
|
71
|
-
* 设置是否平铺纹理。
|
|
72
|
-
* @param {boolean|string} tiled - 是否平铺纹理(可能值:true/false, x, y)
|
|
73
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
74
|
-
*/
|
|
75
|
-
setTiled(tiled: boolean | string): Sprite;
|
|
76
|
-
tiled: string | boolean | undefined;
|
|
77
|
-
/**
|
|
78
|
-
* 设置平铺纹理的缩放比例。
|
|
79
|
-
* @param {number[]} scale - 缩放比例,格式为 [sX, sY](默认值:[1, 1])
|
|
80
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
81
|
-
*/
|
|
82
|
-
setTiledScale(scale?: number[]): Sprite;
|
|
83
|
-
tiled_scale: number[] | undefined;
|
|
84
|
-
/**
|
|
85
|
-
* 设置裁剪方向的起始点。
|
|
86
|
-
* @param {string} direction - 裁剪方向(可能值:left, right, up, down, center)
|
|
87
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
88
|
-
*/
|
|
89
|
-
setClipDirection(direction: string): Sprite;
|
|
90
|
-
clip_direction: string | undefined;
|
|
91
|
-
/**
|
|
92
|
-
* 设置裁剪比例。
|
|
93
|
-
* @param {number} ratio - 裁剪比例(范围:0.0 到 1.0)
|
|
94
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
95
|
-
*/
|
|
96
|
-
setClipRatio(ratio: number): Sprite;
|
|
97
|
-
clip_ratio: number | undefined;
|
|
98
|
-
/**
|
|
99
|
-
* 设置是否尽可能保持像素精确裁剪。
|
|
100
|
-
* @param {boolean} pixelPerfect - 是否保持像素精确裁剪
|
|
101
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
102
|
-
*/
|
|
103
|
-
setClipPixelPerfect(pixelPerfect?: boolean): Sprite;
|
|
104
|
-
clip_pixelperfect: boolean | undefined;
|
|
105
|
-
/**
|
|
106
|
-
* 设置是否在调整大小时保持比例。
|
|
107
|
-
* @param {boolean} keep - 是否保持比例(默认值:true)
|
|
108
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
109
|
-
*/
|
|
110
|
-
setKeepRatio(keep?: boolean): Sprite;
|
|
111
|
-
keep_ratio: boolean | undefined;
|
|
112
|
-
/**
|
|
113
|
-
* 设置是否在调整大小时使用双线性函数。
|
|
114
|
-
* @param {boolean} bilinear - 是否使用双线性函数(默认值:false)
|
|
115
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
116
|
-
*/
|
|
117
|
-
setBilinear(bilinear?: boolean): Sprite;
|
|
118
|
-
bilinear: boolean | undefined;
|
|
119
|
-
/**
|
|
120
|
-
* 设置是否拉伸图像以适应大小。
|
|
121
|
-
* @param {boolean} fill - 是否拉伸图像(默认值:false)
|
|
122
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
123
|
-
*/
|
|
124
|
-
setFill(fill?: boolean): Sprite;
|
|
125
|
-
fill: boolean | undefined;
|
|
126
|
-
/**
|
|
127
|
-
* 设置是否适应宽度。
|
|
128
|
-
* @param {boolean} fit - 是否适应宽度
|
|
129
|
-
* @returns {Sprite} 返回当前实例以支持链式调用
|
|
130
|
-
*/
|
|
131
|
-
setFitToWidth(fit?: boolean): Sprite;
|
|
132
|
-
$fit_to_width: boolean | undefined;
|
|
133
|
-
/**
|
|
134
|
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* 设置压缩文件夹路径。
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* @param {string} folder - 压缩文件夹路径
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setZipFolder(folder: string): Sprite;
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zip_folder: string | undefined;
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/**
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* 设置是否以黑白渲染图像。
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* @param {boolean} grayscale - 是否以黑白渲染图像(默认值:false)
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setGrayscale(grayscale?: boolean): Sprite;
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grayscale: boolean | undefined;
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/**
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* 设置是否在纹理路径更改时强制重新加载图像。
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* @param {boolean} force - 是否强制重新加载图像
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setForceTextureReload(force?: boolean): Sprite;
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force_texture_reload: boolean | undefined;
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/**
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setBaseSize(size: number[]): Sprite;
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/**
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* Sprite 类
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*
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* 该类表示一个 Sprite 控件,用于管理图像纹理及其相关属性。
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*
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* 属性:
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* - texture: string - 图像路径(从包根目录开始,例如:"textures/ui/White")
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* - allow_debug_missing_texture: boolean - 是否在纹理未找到时显示缺失纹理(默认值:true)
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* - uv: Vector [u, v] - 纹理映射的起始位置
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* - uv_size: Vector [width, height] - 纹理映射的大小
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* - texture_file_system: string - 纹理来源(默认值:InUserPackage)
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* - nineslice_size: int or Vector [x0, y0, x1, y1] - 9-slice 分割大小
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* - tiled: boolean or enum - 是否平铺纹理(可能值:true/false, x, y)
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* - tiled_scale: Vector [sX, sY] - 平铺纹理的缩放比例(默认值:false)
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* - clip_direction: enum - 裁剪方向的起始点(可能值:left, right, up, down, center)
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* - clip_ratio: float - 裁剪比例(范围:0.0 到 1.0)
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* - clip_pixelperfect: boolean - 是否尽可能保持像素精确裁剪
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* - keep_ratio: boolean - 是否在调整大小时保持比例(默认值:true)
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* - bilinear: boolean - 是否在调整大小时使用双线性函数(默认值:false)
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* - fill: boolean - 是否拉伸图像以适应大小(默认值:false)
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* - $fit_to_width: boolean - 是否适应宽度
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* - zip_folder: string - 压缩文件夹路径
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* - grayscale: boolean - 是否以黑白渲染图像(默认值:false)
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* - force_texture_reload: boolean - 是否在纹理路径更改时强制重新加载图像
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* - base_size: Vector [width, height] - 基础大小
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*/
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export class Sprite {
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constructor() {
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/*
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this.texture = '';
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this.allow_debug_missing_texture = true;
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this.uv = null;
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this.uv_size = null;
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this.texture_file_system = 'InUserPackage';
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this.nineslice_size = null;
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this.tiled = false;
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this.tiled_scale = [1, 1];
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this.clip_direction = null;
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this.clip_ratio = null;
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this.clip_pixelperfect = false;
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this.keep_ratio = true;
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this.bilinear = false;
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this.fill = false;
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this.$fit_to_width = false;
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this.zip_folder = '';
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this.grayscale = false;
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this.force_texture_reload = false;
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this.base_size = null;
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*/
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}
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/**
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* 设置图像纹理路径。
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* @param {string} texture - 图像路径(例如:"textures/ui/White")
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*/
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setTexture(texture) {
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this.texture = texture;
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return this;
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}
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/**
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* 设置是否在纹理未找到时显示缺失纹理。
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* @param {boolean} allow - 是否显示缺失纹理(默认值:true)
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*/
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setAllowDebugMissingTexture(allow = true) {
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this.allow_debug_missing_texture = allow;
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return this;
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}
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/**
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* 设置纹理映射的起始位置。
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* @param {number[]} uv - 起始位置,格式为 [u, v]
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setUV(uv) {
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this.uv = uv;
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return this;
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}
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/**
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* 设置纹理映射的大小。
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* @param {number[]} uvSize - 大小,格式为 [width, height]
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setUVSize(uvSize) {
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this.uv_size = uvSize;
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return this;
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}
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/**
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* 设置纹理来源。
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* @param {string} source - 纹理来源(可能值:InUserPackage, InAppPackage, RawPath, RawPersistent, InSettingsDir, InExternalDir, InServerPackage, InDataDir, InUserDir, InWorldDir, StoreCache, Usage is Unknown)
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setTextureFileSystem(source = 'InUserPackage') {
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this.texture_file_system = source;
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return this;
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}
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/**
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* 设置 9-slice 分割大小。
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* @param {number|number[]} size - 9-slice 分割大小(可以是单个数字或 [x0, y0, x1, y1] 数组)
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setNineSliceSize(size) {
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this.nineslice_size = size;
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return this;
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}
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/**
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* 设置是否平铺纹理。
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* @param {boolean|string} tiled - 是否平铺纹理(可能值:true/false, x, y)
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setTiled(tiled) {
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this.tiled = tiled;
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return this;
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}
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/**
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* 设置平铺纹理的缩放比例。
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* @param {number[]} scale - 缩放比例,格式为 [sX, sY](默认值:[1, 1])
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setTiledScale(scale = [1, 1]) {
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this.tiled_scale = scale;
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return this;
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}
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/**
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* 设置裁剪方向的起始点。
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* @param {string} direction - 裁剪方向(可能值:left, right, up, down, center)
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setClipDirection(direction) {
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this.clip_direction = direction;
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return this;
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}
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/**
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* 设置裁剪比例。
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* @param {number} ratio - 裁剪比例(范围:0.0 到 1.0)
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setClipRatio(ratio) {
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this.clip_ratio = ratio;
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return this;
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}
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/**
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* 设置是否尽可能保持像素精确裁剪。
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* @param {boolean} pixelPerfect - 是否保持像素精确裁剪
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setClipPixelPerfect(pixelPerfect = false) {
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this.clip_pixelperfect = pixelPerfect;
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return this;
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}
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/**
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* 设置是否在调整大小时保持比例。
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* @param {boolean} keep - 是否保持比例(默认值:true)
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setKeepRatio(keep = true) {
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this.keep_ratio = keep;
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return this;
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}
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/**
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* 设置是否在调整大小时使用双线性函数。
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* @param {boolean} bilinear - 是否使用双线性函数(默认值:false)
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setBilinear(bilinear = false) {
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this.bilinear = bilinear;
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return this;
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}
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/**
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* 设置是否拉伸图像以适应大小。
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* @param {boolean} fill - 是否拉伸图像(默认值:false)
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setFill(fill = false) {
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this.fill = fill;
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return this;
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}
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/**
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* 设置是否适应宽度。
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* @param {boolean} fit - 是否适应宽度
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setFitToWidth(fit = false) {
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this.$fit_to_width = fit;
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return this;
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}
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/**
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* 设置压缩文件夹路径。
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* @param {string} folder - 压缩文件夹路径
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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setZipFolder(folder) {
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this.zip_folder = folder;
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return this;
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}
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|
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/**
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* 设置是否以黑白渲染图像。
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|
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* @param {boolean} grayscale - 是否以黑白渲染图像(默认值:false)
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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|
-
setGrayscale(grayscale = false) {
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this.grayscale = grayscale;
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return this;
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|
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}
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|
-
/**
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|
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* 设置是否在纹理路径更改时强制重新加载图像。
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|
206
|
-
* @param {boolean} force - 是否强制重新加载图像
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|
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* @returns {Sprite} 返回当前实例以支持链式调用
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|
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*/
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|
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setForceTextureReload(force = false) {
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this.force_texture_reload = force;
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return this;
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}
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|
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/**
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|
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* 设置基础大小。
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|
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* @param {number[]} size - 基础大小,格式为 [width, height]
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|
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* @returns {Sprite} 返回当前实例以支持链式调用
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*/
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|
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setBaseSize(size) {
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this.base_size = size;
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return this;
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|
-
}
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}
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