sanity-plugin-image-resizer 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,389 @@
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+ import { useCallback, useEffect, useMemo, useRef, useState } from 'react'
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+ import { useClient } from 'sanity'
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+ import {
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+ Badge,
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+ Box,
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+ Button,
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+ Card,
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+ Container,
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+ Dialog,
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+ Flex,
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+ Heading,
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+ Label,
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+ Spinner,
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+ Stack,
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+ Switch,
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+ Text,
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+ } from '@sanity/ui'
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+ import { CogIcon } from '@sanity/icons'
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+ import {
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+ type ConversionSettings,
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+ type ImageAsset,
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+ CONCURRENCY,
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+ DEFAULT_SETTINGS,
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+ IMAGE_MAX_SIZE,
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+ IMAGE_MAX_WIDTH,
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+ buildReplacementPatch,
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+ getViolations,
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+ processImage,
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+ } from '../helpers'
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+ import { AssetCard } from './components/AssetCard'
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+
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+ /** Human-readable size limit for display purposes */
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+ const MAX_SIZE_MB = IMAGE_MAX_SIZE / 1024 / 1024
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+
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+ const KV_SETTINGS_KEY = 'image-resizer-settings'
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+
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+ function loadSettings(): ConversionSettings {
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+ try {
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+ const raw = localStorage.getItem(KV_SETTINGS_KEY)
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+ if (raw) {
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+ const parsed = JSON.parse(raw)
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+ return {
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+ pngToWebp:
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+ typeof parsed.pngToWebp === 'boolean'
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+ ? parsed.pngToWebp
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+ : DEFAULT_SETTINGS.pngToWebp,
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+ tiffToJpg:
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+ typeof parsed.tiffToJpg === 'boolean'
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+ ? parsed.tiffToJpg
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+ : DEFAULT_SETTINGS.tiffToJpg,
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+ }
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+ }
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+ } catch {
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+ // ignore corrupt data
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+ }
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+ return DEFAULT_SETTINGS
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+ }
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+
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+ /**
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+ * Studio tool that scans all image assets for constraint violations
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+ * (TIFF format, oversized width/filesize) and lets editors batch-optimise
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+ * them in-place — re-encoding, resizing and re-linking references.
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+ */
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+ export function ImageResizerView() {
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+ const client = useClient({ apiVersion: '2025-02-19' })
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+ const [assets, setAssets] = useState<ImageAsset[]>([])
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+ const [loading, setLoading] = useState(true)
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+ const [processingAll, setProcessingAll] = useState(false)
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+ const [settings, setSettings] = useState<ConversionSettings>(loadSettings)
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+ const [showSettings, setShowSettings] = useState(false)
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+
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+ /** Wraps setSettings to also persist to localStorage. */
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+ const updateSettings = useCallback(
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+ (updater: (prev: ConversionSettings) => ConversionSettings) => {
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+ setSettings((prev) => {
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+ const next = updater(prev)
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+ localStorage.setItem(KV_SETTINGS_KEY, JSON.stringify(next))
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+ return next
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+ })
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+ },
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+ []
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+ )
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+
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+ // Ref keeps processAll's sequential loop in sync with latest state
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+ const assetsRef = useRef(assets)
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+ useEffect(() => {
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+ assetsRef.current = assets
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+ }, [assets])
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+
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+ // ── data fetching ───────────────────────────────────────────────────────
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+
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+ /** Fetches all image assets that violate at least one constraint. */
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+ const fetchAssets = useCallback(async () => {
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+ setLoading(true)
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+ try {
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+ const raw = await client.fetch<
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+ Omit<ImageAsset, 'violations' | 'status'>[]
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+ >(
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+ `*[_type == "sanity.imageAsset" && (
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+ mimeType == "image/tiff" ||
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+ metadata.dimensions.width > ${IMAGE_MAX_WIDTH} ||
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+ size > ${IMAGE_MAX_SIZE}
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+ )][] {
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+ _id, url, originalFilename, mimeType, size,
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+ "width": metadata.dimensions.width
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+ }`
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+ )
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+ setAssets(
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+ raw.map((a) => ({
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+ ...a,
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+ violations: getViolations(a, settings),
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+ status: 'idle',
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+ }))
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+ )
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+ } finally {
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+ setLoading(false)
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+ }
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+ }, [client, settings])
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+
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+ useEffect(() => {
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+ fetchAssets()
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+ }, [fetchAssets])
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+
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+ // ── single-asset processing ─────────────────────────────────────────────
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+
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+ /** Helper to update a single asset's state by ID. */
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+ const updateAsset = useCallback(
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+ (id: string, patch: Partial<ImageAsset>) =>
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+ setAssets((prev) =>
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+ prev.map((a) => (a._id === id ? { ...a, ...patch } : a))
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+ ),
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+ []
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+ )
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+
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+ /**
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+ * Processes one asset end-to-end:
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+ * 1. Re-encode / resize via Sanity Image API transformations
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+ * 2. Upload the transformed image as a new asset
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+ * 3. Find & patch all documents that reference the old asset
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+ * 4. Delete the old asset
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+ */
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+ const processAsset = useCallback(
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+ async (asset: ImageAsset) => {
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+ updateAsset(asset._id, { status: 'processing', error: undefined })
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+
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+ try {
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+ // 1 — Resize / convert via Sanity Image API
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+ const { blob, outFormat } = await processImage(
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+ asset.url,
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+ asset.mimeType,
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+ asset.width,
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+ settings
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+ )
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+
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+ // Skip replacement if the new file is bigger than the original
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+ if (blob.size >= asset.size) {
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+ updateAsset(asset._id, {
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+ status: 'error',
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+ error: `Skipped: optimised file (${(blob.size / 1024 / 1024).toFixed(1)} MB) is not smaller than original (${(asset.size / 1024 / 1024).toFixed(1)} MB)`,
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+ })
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+ return
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+ }
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+
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+ // 2 — Upload replacement asset
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+ const baseName =
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+ asset.originalFilename?.replace(/\.[^.]+$/, '') || 'image'
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+ const newAsset = await client.assets.upload('image', blob, {
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+ filename: `${baseName}.${outFormat}`,
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+ contentType: `image/${outFormat}`,
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+ })
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+
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+ // 3 — Re-link all referencing documents
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+ const refs = await client.fetch<{ _id: string }[]>(
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+ `*[references($id)]{ _id }`,
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+ { id: asset._id }
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+ )
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+
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+ for (const { _id } of refs) {
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+ const doc = await client.getDocument(_id)
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+ if (!doc) continue
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+ const patch = buildReplacementPatch(doc, asset._id, newAsset._id)
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+ if (Object.keys(patch).length > 0) {
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+ await client.patch(_id).set(patch).commit()
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+ }
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+ }
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+
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+ // 4 — Delete the old asset now that all references point to the new one
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+ await client.delete(asset._id)
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+
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+ // Fetch the new asset's metadata for display
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+ const newMeta = await client.fetch<{
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+ url: string
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+ size: number
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+ width: number
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+ originalFilename: string
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+ }>(
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+ `*[_id == $id][0]{ url, size, originalFilename, "width": metadata.dimensions.width }`,
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+ { id: newAsset._id }
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+ )
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+
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+ updateAsset(asset._id, {
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+ status: 'done',
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+ newUrl: newMeta?.url ?? newAsset.url,
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+ newSize: newMeta?.size ?? blob.size,
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+ newWidth: newMeta?.width ?? Math.min(asset.width, IMAGE_MAX_WIDTH),
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+ newFilename: newMeta?.originalFilename ?? `${baseName}.${outFormat}`,
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+ })
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+ } catch (err: unknown) {
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+ const message = err instanceof Error ? err.message : String(err)
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+ updateAsset(asset._id, { status: 'error', error: message })
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+ }
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+ },
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+ [client, updateAsset, settings]
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+ )
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+
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+ // ── batch processing ────────────────────────────────────────────────────
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+
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+ /**
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+ * Processes all pending / failed assets with up to `CONCURRENCY`
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+ * tasks running in parallel using a simple worker-pool pattern.
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+ */
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+ const processAll = useCallback(async () => {
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+ setProcessingAll(true)
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+ const pending = assetsRef.current.filter(
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+ (a) => a.status === 'idle' || a.status === 'error'
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+ )
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+
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+ let idx = 0
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+ const next = async (): Promise<void> => {
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+ while (idx < pending.length) {
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+ const asset = pending[idx++]
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+ await processAsset(asset)
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+ }
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+ }
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+
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+ // Spawn `CONCURRENCY` workers that all pull from the same queue
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+ await Promise.all(Array.from({ length: CONCURRENCY }, () => next()))
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+
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+ setProcessingAll(false)
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+ }, [processAsset])
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+
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+ // ── derived state (memoised) ────────────────────────────────────────────
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+
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+ /** Aggregated status counts used for badges and conditional rendering. */
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+ const counts = useMemo(
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+ () => ({
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+ pending: assets.filter((a) => a.status === 'idle').length,
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+ processing: assets.filter((a) => a.status === 'processing').length,
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+ done: assets.filter((a) => a.status === 'done').length,
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+ error: assets.filter((a) => a.status === 'error').length,
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+ }),
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+ [assets]
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+ )
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+
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+ // ── render ──────────────────────────────────────────────────────────────
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+
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+ return (
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+ <Container
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+ width={4}
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+ padding={4}
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+ style={{ width: 'calc(100vw - 1.25rem * 2)' }}
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+ >
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+ <Stack space={5}>
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+ {/* ── Header ─────────────────────────────────────────────────── */}
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+ <Flex align="flex-start" justify="space-between" gap={4} wrap="wrap">
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+ <Stack space={2} style={{ flex: 1, minWidth: 0 }}>
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+ <Heading size={2}>Image Optimiser</Heading>
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+ <Text size={1} muted style={{ wordBreak: 'break-word' }}>
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+ Converts TIFF images to WebP. Resizes/compresses all images to fit
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+ within {IMAGE_MAX_WIDTH}px / {MAX_SIZE_MB} MB.
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+ </Text>
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+ </Stack>
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+ <Flex gap={2} align="center" wrap="wrap" style={{ flexShrink: 0 }}>
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+ <Button
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+ icon={CogIcon}
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+ mode="ghost"
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+ onClick={() => setShowSettings(true)}
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+ disabled={processingAll}
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+ />
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+ <Button
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+ text="Refresh"
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+ mode="ghost"
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+ onClick={fetchAssets}
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+ disabled={loading || processingAll}
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+ />
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+ {counts.pending > 0 && (
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+ <Button
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+ text={
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+ processingAll
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+ ? 'Processing…'
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+ : `Process All (${counts.pending})`
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+ }
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+ tone="primary"
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+ onClick={processAll}
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+ disabled={processingAll || loading}
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+ icon={processingAll ? Spinner : undefined}
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+ />
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+ )}
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+ </Flex>
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+ </Flex>
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+
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+ {/* ── Status badges ──────────────────────────────────────────── */}
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+ {!loading && assets.length > 0 && (
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+ <Flex gap={3} wrap="wrap">
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+ {counts.pending > 0 && (
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+ <Badge tone="caution">{counts.pending} pending</Badge>
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+ )}
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+ {counts.processing > 0 && (
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+ <Badge tone="primary">{counts.processing} processing</Badge>
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+ )}
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+ {counts.done > 0 && (
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+ <Badge tone="positive">{counts.done} done</Badge>
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+ )}
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+ {counts.error > 0 && (
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+ <Badge tone="critical">{counts.error} failed</Badge>
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+ )}
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+ </Flex>
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+ )}
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+
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+ {/* ── Asset list ─────────────────────────────────────────────── */}
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+ {loading ? (
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+ <Flex padding={6} justify="center" align="center" gap={3}>
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+ <Spinner />
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+ <Text muted>Scanning assets…</Text>
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+ </Flex>
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+ ) : assets.length === 0 ? (
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+ <Card padding={5} radius={2} tone="positive" border>
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+ <Text align="center">All images meet the requirements.</Text>
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+ </Card>
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+ ) : (
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+ <Stack space={2}>
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+ {assets.map((asset) => (
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+ <AssetCard
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+ key={asset._id}
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+ asset={asset}
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+ onProcess={processAsset}
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+ settings={settings}
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+ />
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+ ))}
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+ </Stack>
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+ )}
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+ </Stack>
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+
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+ {/* ── Settings dialog ────────────────────────────────────────── */}
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+ {showSettings && (
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+ <Dialog
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+ id="image-optimiser-settings"
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+ header="Conversion Settings"
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+ onClose={() => setShowSettings(false)}
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+ width={1}
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+ >
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+ <Box padding={4}>
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+ <Stack space={4}>
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+ <Flex align="center" gap={3}>
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+ <Switch
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+ id="png-to-webp"
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+ checked={settings.pngToWebp}
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+ onChange={(e) => {
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+ const checked = e.currentTarget.checked
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+ updateSettings((s) => ({ ...s, pngToWebp: checked }))
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+ }}
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+ />
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+ <Label htmlFor="png-to-webp" style={{ cursor: 'pointer' }}>
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+ Convert PNG → WebP
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+ </Label>
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+ </Flex>
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+ <Flex align="center" gap={3}>
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+ <Switch
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+ id="tiff-to-jpg"
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+ checked={settings.tiffToJpg}
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+ onChange={(e) => {
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+ const checked = e.currentTarget.checked
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+ updateSettings((s) => ({ ...s, tiffToJpg: checked }))
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+ }}
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+ />
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+ <Label htmlFor="tiff-to-jpg" style={{ cursor: 'pointer' }}>
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+ Convert TIFF → JPG (instead of WebP)
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+ </Label>
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+ </Flex>
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+ <Text size={1} muted>
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+ Changes apply on next Refresh.
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+ </Text>
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+ </Stack>
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+ </Box>
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+ </Dialog>
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+ )}
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+ </Container>
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+ )
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+ }
@@ -0,0 +1,185 @@
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+ import {
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+ Badge,
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+ Box,
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+ Button,
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+ Card,
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+ Flex,
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+ Spinner,
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+ Stack,
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+ Text,
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+ } from '@sanity/ui'
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+ import {
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+ type ConversionSettings,
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+ type ImageAsset,
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+ type ProcessStatus,
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+ type Violation,
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+ IMAGE_MAX_WIDTH,
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+ IMAGE_MAX_SIZE,
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+ } from '../../helpers'
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+
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+ /** Human-readable size limit for display purposes */
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+ const MAX_SIZE_MB = IMAGE_MAX_SIZE / 1024 / 1024
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+
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+ /** Labels shown on violation badges */
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+ const VIOLATION_LABELS: Record<Violation, string> = {
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+ format: 'TIFF → WebP',
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+ width: `> ${IMAGE_MAX_WIDTH}px`,
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+ size: `> ${MAX_SIZE_MB} MB`,
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+ }
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+
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+ /** Builds a human-readable label for the format violation badge. */
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+ function formatViolationLabel(settings: ConversionSettings): string {
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+ const parts: string[] = []
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+ parts.push(settings.tiffToJpg ? 'TIFF → JPG' : 'TIFF → WebP')
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+ if (settings.pngToWebp) parts.push('PNG → WebP')
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+ return parts.join(', ')
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+ }
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+
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+ /** Displays a caution badge indicating which constraint was violated. */
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+ function ViolationBadge({
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+ type,
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+ settings,
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+ }: {
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+ type: Violation
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+ settings: ConversionSettings
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+ }) {
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+ const label =
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+ type === 'format' ? formatViolationLabel(settings) : VIOLATION_LABELS[type]
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+ return (
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+ <Badge tone="caution" size={1}>
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+ {label}
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+ </Badge>
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+ )
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+ }
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+
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+ /** Resolves the visual tone for an asset card based on its processing status. */
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+ function statusTone(status: ProcessStatus) {
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+ const map: Record<
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+ ProcessStatus,
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+ 'positive' | 'critical' | 'primary' | 'default'
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+ > = {
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+ done: 'positive',
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+ error: 'critical',
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+ processing: 'primary',
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+ idle: 'default',
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+ }
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+ return map[status]
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+ }
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+
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+ /** Renders a single asset row with thumbnail, info, badges and action button. */
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+ export function AssetCard({
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+ asset,
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+ onProcess,
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+ settings,
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+ }: {
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+ asset: ImageAsset
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+ onProcess: (asset: ImageAsset) => void
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+ settings: ConversionSettings
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+ }) {
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+ const isDone = asset.status === 'done' && asset.newUrl
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+ const thumbUrl = isDone ? asset.newUrl! : asset.url
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+ const sizeReduction =
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+ isDone && asset.newSize != null
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+ ? Math.round((1 - asset.newSize / asset.size) * 100)
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+ : null
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+
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+ return (
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+ <Card
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+ key={asset._id}
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+ tone={statusTone(asset.status)}
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+ style={{ width: 'calc(100vw - 1.25rem * 2)' }}
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+ >
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+ <Flex gap={3} align="center">
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+ {/* Thumbnail — 64×64 with 2× source for retina */}
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+ <Box style={{ width: 64, height: 64, flexShrink: 0 }}>
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+ <img
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+ src={`${thumbUrl}?w=128&h=128&fit=crop&auto=format`}
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+ alt=""
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+ loading="lazy"
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+ style={{
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+ width: 64,
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+ height: 64,
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+ objectFit: 'cover',
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+ borderRadius: 4,
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+ }}
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+ />
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+ </Box>
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+
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+ {/* File info + violation badges */}
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+ <Stack space={2} style={{ flex: 1, minWidth: 0 }}>
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+ <Box style={{ width: '100%', minWidth: 0 }}>
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+ <Text size={1} weight="semibold">
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+ {isDone
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+ ? asset.newFilename || asset.originalFilename || asset._id
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+ : asset.originalFilename || asset._id}
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+ </Text>
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+ </Box>
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+ {isDone ? (
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+ <>
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+ <Text size={1} muted style={{ wordBreak: 'break-word' }}>
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+ {(asset.size / 1024 / 1024).toFixed(1)} MB →{' '}
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+ {(asset.newSize! / 1024 / 1024).toFixed(1)} MB
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+ {sizeReduction !== null && sizeReduction > 0
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+ ? ` (−${sizeReduction}%)`
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+ : ''}{' '}
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+ — {asset.newWidth}px wide
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+ </Text>
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+ <Flex gap={2} wrap="wrap">
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+ {asset.newWidth != null && asset.newWidth < asset.width && (
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+ <Badge tone="positive" size={1}>
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+ {asset.width}px → {asset.newWidth}px
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+ </Badge>
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+ )}
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+ </Flex>
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+ </>
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+ ) : (
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+ <>
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+ <Flex gap={2} wrap="wrap">
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+ {asset.violations.map((v) => (
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+ <ViolationBadge key={v} type={v} settings={settings} />
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+ ))}
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+ </Flex>
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+ <Text size={1} muted style={{ wordBreak: 'break-word' }}>
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+ {(asset.size / 1024 / 1024).toFixed(1)} MB — {asset.width}px
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+ wide
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+ </Text>
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+ </>
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+ )}
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+ {asset.status === 'error' && (
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+ <Text
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+ size={1}
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+ style={{
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+ color: 'var(--card-badge-critical-dot-color)',
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+ wordBreak: 'break-word',
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+ }}
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+ >
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+ {asset.error}
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+ </Text>
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+ )}
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+ </Stack>
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+
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+ {/* Action button — contextual per status */}
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+ <Box style={{ flexShrink: 0 }}>
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+ {asset.status === 'idle' && (
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+ <Button
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+ text="Process"
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+ mode="ghost"
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+ tone="primary"
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+ onClick={() => onProcess(asset)}
169
+ />
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+ )}
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+ {asset.status === 'processing' && <Spinner />}
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+ {asset.status === 'done' && <Badge tone="positive">Done</Badge>}
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+ {asset.status === 'error' && (
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+ <Button
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+ text="Retry"
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+ mode="ghost"
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+ tone="critical"
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+ onClick={() => onProcess(asset)}
179
+ />
180
+ )}
181
+ </Box>
182
+ </Flex>
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+ </Card>
184
+ )
185
+ }
@@ -0,0 +1,11 @@
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+ const { showIncompatiblePluginDialog } = require('@sanity/incompatible-plugin')
2
+ const { name, version, sanityExchangeUrl } = require('./package.json')
3
+
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+ export default showIncompatiblePluginDialog({
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+ name: name,
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+ versions: {
7
+ v3: version,
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+ v2: undefined,
9
+ },
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+ sanityExchangeUrl,
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+ })