sandstone 1.0.1 → 1.0.3

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Files changed (40) hide show
  1. package/dist/_internal/index.d.ts +11 -11
  2. package/dist/_internal/index.d.ts.map +1 -1
  3. package/dist/_internal/index.js +45 -43
  4. package/dist/_internal/index.js.map +1 -1
  5. package/dist/_internal/types/arguments/generated/resources.d.ts +2 -2
  6. package/dist/_internal/types/arguments/generated/resources.d.ts.map +1 -1
  7. package/dist/_internal/types/commands/implementations/block/place.d.ts +1 -1
  8. package/dist/_internal/types/commands/implementations/block/place.d.ts.map +1 -1
  9. package/dist/_internal/types/commands/implementations/server/schedule.d.ts +1 -1
  10. package/dist/_internal/types/core/resources/index.d.ts +1 -1
  11. package/dist/_internal/types/core/resources/resourcepack/blockstate.d.ts +13 -13
  12. package/dist/_internal/types/core/resources/resourcepack/blockstate.d.ts.map +1 -1
  13. package/dist/_internal/types/flow/Flow.d.ts +11 -11
  14. package/dist/_internal/types/flow/loop.d.ts +1 -1
  15. package/dist/_internal/types/pack/index.d.ts +1 -1
  16. package/dist/_internal/types/pack/pack.d.ts +7 -7
  17. package/dist/_internal/types/pack/pack.d.ts.map +1 -1
  18. package/dist/_internal/types/utils.d.ts +1 -1
  19. package/dist/_internal/types/utils.d.ts.map +1 -1
  20. package/dist/_internal/types/variables/Data.d.ts +1 -1
  21. package/dist/_internal/types/variables/DataSets.d.ts +4 -4
  22. package/dist/_internal/types/variables/DataSets.d.ts.map +1 -1
  23. package/dist/_internal/types/variables/ResolveNBT.d.ts +2 -2
  24. package/dist/browser/sandstone.esm.js +45 -43
  25. package/dist/browser/sandstone.esm.js.map +1 -1
  26. package/dist/exports/core/index.d.ts +1 -1
  27. package/dist/exports/core/index.js +1 -1
  28. package/dist/exports/index.d.ts +1 -1
  29. package/dist/exports/index.js +1 -1
  30. package/dist/exports/variables/index.d.ts +1 -1
  31. package/dist/exports/variables/index.js +1 -1
  32. package/package.json +1 -1
  33. package/src/arguments/generated/resources.ts +2 -2
  34. package/src/commands/implementations/block/place.ts +1 -1
  35. package/src/core/resources/datapack/itemModifier.ts +2 -2
  36. package/src/core/resources/resourcepack/blockstate.ts +32 -32
  37. package/src/pack/pack.ts +17 -15
  38. package/src/sandstone.ts +34 -5
  39. package/src/utils.ts +1 -1
  40. package/src/variables/DataSets.ts +4 -4
@@ -1 +1 @@
1
- export { AdvancementClassArguments, AdvancementNode, AtlasClassArguments, AtlasNode, AudibleVariantType, AwaitNode, BannerPatternClassArguments, BannerPatternNode, BlockStateArguments, BlockStateJSON, BlockStateNode, BlockStateType, CallableResourceClass, ChatTypeClassArguments, ChatTypeNode, CommandNode, ConditionalDataPointPickClass, ContainerCommandNode, ContainerNode, CustomResourceClass, CustomResourceClassArguments, CustomResourceNode, DamageTypeClassArguments, DamageTypeNode, DataPointPickClass, DialogClassArguments, DialogNode, EnchantmentClassArguments, EnchantmentNode, EnchantmentProviderClassArguments, EnchantmentProviderNode, EquipmentClassArguments, EquipmentNode, FontArguments, FontNode, HintedTagStringType, InstrumentClassArguments, InstrumentNode, ItemModelBuilder, ItemModelDefinitionClassArguments, ItemModelDefinitionInput, ItemModelDefinitionNode, ItemModifierClassArguments, ItemModifierNode, JukeboxSongClassArguments, JukeboxSongNode, LanguageArguments, LanguageNode, ListResource, LootTableClassArguments, LootTableNode, MCFunctionClassArguments, MCFunctionNode, MacroArgument, MacroLiteral, Macroable, ModelClassArguments, ModelNode, Node, ParticleClassArguments, ParticleNode, PlainTextArguments, PlainTextClass, PlainTextNode, PostEffectClassArguments, PostEffectNode, PredicateClassArguments, PredicateNode, RecipeClassArguments, RecipeNode, ResourceClass, ResourceClassArguments, ResourceNode, ResourceNodeConstructor, ResourceNodesMap, SandstoneCore, ShaderClass, ShaderClassArguments, ShaderNode, SoundEventArguments, SoundEventNode, SoundsIndexArguments, SoundsIndexNode, StructureClassArguments, StructureNode, TagClassArguments, TagNode, TagSingleValue, TagValuesJSON, TestEnvironmentClassArguments, TestEnvironmentNode, TestInstanceClassArguments, TestInstanceNode, TextureArguments, TextureNode, TimelineClassArguments, TimelineNode, TradeSetClassArguments, TradeSetNode, TrialSpawnerClassArguments, TrialSpawnerNode, TrimMaterialClassArguments, TrimMaterialNode, TrimPatternClassArguments, TrimPatternNode, VariantClassArguments, VariantNode, VariantType, VillagerTradeClassArguments, VillagerTradeNode, WaypointStyleClassArguments, WaypointStyleNode, WorldClockClassArguments, WorldClockNode, _RawMCFunctionClass, isMacroArgument, jsonStringify } from '../../_internal/index.js'
1
+ export { AdvancementClassArguments, AdvancementNode, AtlasClassArguments, AtlasNode, AudibleVariantType, AwaitNode, BannerPatternClassArguments, BannerPatternNode, BlockStateDefinitionArguments, BlockStateDefinitionJSON, BlockStateDefinitionNode, BlockStateDefinitionType, CallableResourceClass, ChatTypeClassArguments, ChatTypeNode, CommandNode, ConditionalDataPointPickClass, ContainerCommandNode, ContainerNode, CustomResourceClass, CustomResourceClassArguments, CustomResourceNode, DamageTypeClassArguments, DamageTypeNode, DataPointPickClass, DialogClassArguments, DialogNode, EnchantmentClassArguments, EnchantmentNode, EnchantmentProviderClassArguments, EnchantmentProviderNode, EquipmentClassArguments, EquipmentNode, FontArguments, FontNode, HintedTagStringType, InstrumentClassArguments, InstrumentNode, ItemModelBuilder, ItemModelDefinitionClassArguments, ItemModelDefinitionInput, ItemModelDefinitionNode, ItemModifierClassArguments, ItemModifierNode, JukeboxSongClassArguments, JukeboxSongNode, LanguageArguments, LanguageNode, ListResource, LootTableClassArguments, LootTableNode, MCFunctionClassArguments, MCFunctionNode, MacroArgument, MacroLiteral, Macroable, ModelClassArguments, ModelNode, Node, ParticleClassArguments, ParticleNode, PlainTextArguments, PlainTextClass, PlainTextNode, PostEffectClassArguments, PostEffectNode, PredicateClassArguments, PredicateNode, RecipeClassArguments, RecipeNode, ResourceClass, ResourceClassArguments, ResourceNode, ResourceNodeConstructor, ResourceNodesMap, SandstoneCore, ShaderClass, ShaderClassArguments, ShaderNode, SoundEventArguments, SoundEventNode, SoundsIndexArguments, SoundsIndexNode, StructureClassArguments, StructureNode, TagClassArguments, TagNode, TagSingleValue, TagValuesJSON, TestEnvironmentClassArguments, TestEnvironmentNode, TestInstanceClassArguments, TestInstanceNode, TextureArguments, TextureNode, TimelineClassArguments, TimelineNode, TradeSetClassArguments, TradeSetNode, TrialSpawnerClassArguments, TrialSpawnerNode, TrimMaterialClassArguments, TrimMaterialNode, TrimPatternClassArguments, TrimPatternNode, VariantClassArguments, VariantNode, VariantType, VillagerTradeClassArguments, VillagerTradeNode, WaypointStyleClassArguments, WaypointStyleNode, WorldClockClassArguments, WorldClockNode, _RawMCFunctionClass, isMacroArgument, jsonStringify } from '../../_internal/index.js'
@@ -1 +1 @@
1
- export { AdvancementNode, AtlasNode, AwaitNode, BannerPatternNode, BlockStateNode, CallableResourceClass, ChatTypeNode, CommandNode, ConditionalDataPointPickClass, ContainerCommandNode, ContainerNode, CustomResourceClass, CustomResourceNode, DamageTypeNode, DataPointPickClass, DialogNode, EnchantmentNode, EnchantmentProviderNode, EquipmentNode, FontNode, InstrumentNode, ItemModelBuilder, ItemModelDefinitionNode, ItemModifierNode, JukeboxSongNode, LanguageNode, ListResource, LootTableNode, MCFunctionNode, MacroArgument, MacroLiteral, ModelNode, Node, ParticleNode, PlainTextClass, PlainTextNode, PostEffectNode, PredicateNode, RecipeNode, ResourceClass, ResourceNodesMap, SandstoneCore, ShaderClass, ShaderNode, SoundEventNode, SoundsIndexNode, StructureNode, TagNode, TestEnvironmentNode, TestInstanceNode, TextureNode, TimelineNode, TradeSetNode, TrialSpawnerNode, TrimMaterialNode, TrimPatternNode, VariantNode, VillagerTradeNode, WaypointStyleNode, WorldClockNode, _RawMCFunctionClass, isMacroArgument, jsonStringify } from '../../_internal/index.js'
1
+ export { AdvancementNode, AtlasNode, AwaitNode, BannerPatternNode, BlockStateDefinitionNode, CallableResourceClass, ChatTypeNode, CommandNode, ConditionalDataPointPickClass, ContainerCommandNode, ContainerNode, CustomResourceClass, CustomResourceNode, DamageTypeNode, DataPointPickClass, DialogNode, EnchantmentNode, EnchantmentProviderNode, EquipmentNode, FontNode, InstrumentNode, ItemModelBuilder, ItemModelDefinitionNode, ItemModifierNode, JukeboxSongNode, LanguageNode, ListResource, LootTableNode, MCFunctionNode, MacroArgument, MacroLiteral, ModelNode, Node, ParticleNode, PlainTextClass, PlainTextNode, PostEffectNode, PredicateNode, RecipeNode, ResourceClass, ResourceNodesMap, SandstoneCore, ShaderClass, ShaderNode, SoundEventNode, SoundsIndexNode, StructureNode, TagNode, TestEnvironmentNode, TestInstanceNode, TextureNode, TimelineNode, TradeSetNode, TrialSpawnerNode, TrimMaterialNode, TrimPatternNode, VariantNode, VillagerTradeNode, WaypointStyleNode, WorldClockNode, _RawMCFunctionClass, isMacroArgument, jsonStringify } from '../../_internal/index.js'
@@ -1 +1 @@
1
- export { Advancement, AdvancementClass, Atlas, AtlasClass, BannerPattern, BannerPatternClass, BlockState, BlockStateClass, ChatType, ChatTypeClass, Condition, ContentStrategyKind, DamageType, DamageTypeClass, Data, DataArray, DataIndexMap, DataPointClass, DataVariable, DatapackConfig, Dialog, DialogClass, Enchantment, EnchantmentClass, EnchantmentProvider, EnchantmentProviderClass, Equipment, EquipmentClass, Font, FontClass, HandlerFile, Instrument, InstrumentClass, ItemModelDefinition, ItemModelDefinitionClass, ItemModifier, ItemModifierClass, ItemPredicate, JukeboxSong, JukeboxSongClass, Label, LabelClass, Language, LanguageClass, LiteralUnion, LootTable, LootTableClass, MCFunction, MCFunctionClass, Macro, Model, ModelClass, NBT, NBTAllArrays, NBTAllNumberClasses, NBTAllNumbers, NBTAllPrimitives, NBTAllValues, NBTAnyValue, NBTByte, NBTByteArray, NBTClass, NBTDouble, NBTFloat, NBTInt, NBTIntArray, NBTList, NBTLong, NBTLongArray, NBTPrimitive, NBTRange, NBTShort, NBTSimpleClasses, NBTString, NBTTypedArray, NamespacedLiteralUnion, NotNBT, Objective, ObjectiveClass, ParticleClass, ParticleResource, PlainText, PostEffect, PostEffectClass, Predicate, PredicateClass, RawResource, Recipe, RecipeClass, ResolveNBT, ResolveNBTPart, ResolvedNBT, ResourcePackConfig, SandstoneConfig, SandstoneContext, SandstonePack, Score, Selector, SelectorClass, Set, SetType, Shader, SoundEvent, SoundEventClass, SoundsIndex, SoundsIndexClass, StructureClass, Tag, TagClass, TestEnvironment, TestEnvironmentClass, TestInstance, TestInstanceClass, Texture, TextureClass, Timeline, TimelineClass, TradeSet, TradeSetClass, TrialSpawner, TrialSpawnerClass, Trigger, TrimMaterial, TrimMaterialClass, TrimPattern, TrimPatternClass, UUID, UUIDClass, Variable, Variant, VariantClass, VillagerTrade, VillagerTradeClass, WaypointStyle, WaypointStyleClass, WorldClock, WorldClockClass, _, abs, absolute, advancement, attribute, bossbar, clear, clone, comment, createSandstonePack, damage, data, datapack, debug, defaultNamespace, defaultgamemode, depend, dialog, difficulty, effect, enchant, execute, experience, fill, fillbiome, flowVariable, forceload, functionCmd, gamemode, gamerule, getExistingResource, getSandstoneContext, getTempStorage, getVanillaResource, give, hasContext, help, item, jfr, kill, list, loadTags, loc, local, locate, loot, makeCustomResource, mcMetaCache, me, msg, nbtResolver, particle, perf, place, playsound, random, randomUUID, raw, recipe, rel, relative, reload, resetContext, resetSandstonePack, returnCmd, ride, rotate, sandstonePack, say, schedule, scoreboard, seed, setSandstoneContext, setblock, setidletimeout, setworldspawn, sleep, spawnpoint, spectate, spreadplayers, stopsound, stopwatch, summon, swing, tag, team, teammsg, teleport, tell, tellraw, test, time, title, tm, tp, transfer, trigger, version, w, waypoint, weather, worldborder, xp } from '../_internal/index.js'
1
+ export { Advancement, AdvancementClass, Atlas, AtlasClass, BannerPattern, BannerPatternClass, BlockStateDefinition, BlockStateDefinitionClass, ChatType, ChatTypeClass, Condition, ContentStrategyKind, DamageType, DamageTypeClass, Data, DataArray, DataIndexMap, DataPointClass, DataVariable, DatapackConfig, Dialog, DialogClass, Enchantment, EnchantmentClass, EnchantmentProvider, EnchantmentProviderClass, Equipment, EquipmentClass, Font, FontClass, HandlerFile, Instrument, InstrumentClass, ItemModelDefinition, ItemModelDefinitionClass, ItemModifier, ItemModifierClass, ItemPredicate, JukeboxSong, JukeboxSongClass, Label, LabelClass, Language, LanguageClass, LiteralUnion, LootTable, LootTableClass, MCFunction, MCFunctionClass, Macro, Model, ModelClass, NBTAllArrays, NBTAllNumberClasses, NBTAllNumbers, NBTAllPrimitives, NBTAllValues, NBTAnyValue, NBTByte, NBTByteArray, NBTClass, NBTDouble, NBTFloat, NBTInt, NBTIntArray, NBTList, NBTLong, NBTLongArray, NBTPrimitive, NBTRange, NBTShort, NBTSimpleClasses, NBTString, NBTTypedArray, NamespacedLiteralUnion, NotNBT, Objective, ObjectiveClass, ParticleClass, ParticleResource, PlainText, PostEffect, PostEffectClass, Predicate, PredicateClass, RawResource, Recipe, RecipeClass, ResolveNBT, ResolveNBTPart, ResolvedNBT, ResourcePackConfig, SandstoneConfig, SandstoneContext, SandstonePack, Score, Selector, SelectorClass, Set, SetType, Shader, SoundEvent, SoundEventClass, SoundsIndex, SoundsIndexClass, StructureClass, Tag, TagClass, TestEnvironment, TestEnvironmentClass, TestInstance, TestInstanceClass, Texture, TextureClass, Timeline, TimelineClass, TradeSet, TradeSetClass, TrialSpawner, TrialSpawnerClass, Trigger, TrimMaterial, TrimMaterialClass, TrimPattern, TrimPatternClass, UUID, UUIDClass, Variable, Variant, VariantClass, VillagerTrade, VillagerTradeClass, WaypointStyle, WaypointStyleClass, WorldClock, WorldClockClass, _, abs, absolute, advancement, attribute, bossbar, clear, clone, comment, createSandstonePack, damage, data, datapack, debug, defaultNamespace, defaultgamemode, depend, dialog, difficulty, effect, enchant, execute, experience, fill, fillbiome, flowVariable, forceload, functionCmd, gamemode, gamerule, getExistingResource, getSandstoneContext, getTempStorage, getVanillaResource, give, hasContext, help, item, jfr, kill, list, loadTags, loc, local, locate, loot, makeCustomResource, mcMetaCache, me, msg, particle, perf, place, playsound, random, randomUUID, raw, recipe, rel, relative, reload, resetContext, resetSandstonePack, returnCmd, ride, rotate, sandstonePack, say, schedule, scoreboard, seed, setSandstoneContext, setblock, setidletimeout, setworldspawn, sleep, spawnpoint, spectate, spreadplayers, stopsound, stopwatch, summon, swing, tag, team, teammsg, teleport, tell, tellraw, test, time, title, tm, tp, transfer, trigger, version, w, waypoint, weather, worldborder, xp } from '../_internal/index.js'
@@ -1 +1 @@
1
- export { Advancement, AdvancementClass, Atlas, AtlasClass, BannerPattern, BannerPatternClass, BlockState, BlockStateClass, ChatType, ChatTypeClass, DamageType, DamageTypeClass, Data, DataArray, DataIndexMap, DataPointClass, DataVariable, Dialog, DialogClass, Enchantment, EnchantmentClass, EnchantmentProvider, EnchantmentProviderClass, Equipment, EquipmentClass, Font, FontClass, Instrument, InstrumentClass, ItemModelDefinition, ItemModelDefinitionClass, ItemModifier, ItemModifierClass, ItemPredicate, JukeboxSong, JukeboxSongClass, Label, LabelClass, Language, LanguageClass, LootTable, LootTableClass, MCFunction, MCFunctionClass, Macro, Model, ModelClass, NBT, NBTAnyValue, NBTByte, NBTByteArray, NBTClass, NBTDouble, NBTFloat, NBTInt, NBTIntArray, NBTLong, NBTLongArray, NBTPrimitive, NBTShort, NBTString, NBTTypedArray, NotNBT, Objective, ObjectiveClass, ParticleClass, ParticleResource, PlainText, PostEffect, PostEffectClass, Predicate, PredicateClass, RawResource, Recipe, RecipeClass, ResolveNBT, ResolveNBTPart, ResolvedNBT, SandstonePack, Score, Selector, SelectorClass, Set, Shader, SoundEvent, SoundEventClass, SoundsIndex, SoundsIndexClass, StructureClass, Tag, TagClass, TestEnvironment, TestEnvironmentClass, TestInstance, TestInstanceClass, Texture, TextureClass, Timeline, TimelineClass, TradeSet, TradeSetClass, TrialSpawner, TrialSpawnerClass, Trigger, TrimMaterial, TrimMaterialClass, TrimPattern, TrimPatternClass, UUID, UUIDClass, Variable, Variant, VariantClass, VillagerTrade, VillagerTradeClass, WaypointStyle, WaypointStyleClass, WorldClock, WorldClockClass, _, abs, absolute, advancement, attribute, bossbar, clear, clone, comment, createSandstonePack, damage, data, datapack, debug, defaultNamespace, defaultgamemode, depend, dialog, difficulty, effect, enchant, execute, experience, fill, fillbiome, flowVariable, forceload, functionCmd, gamemode, gamerule, getExistingResource, getSandstoneContext, getTempStorage, getVanillaResource, give, hasContext, help, item, jfr, kill, list, loadTags, loc, local, locate, loot, makeCustomResource, mcMetaCache, me, msg, nbtResolver, particle, perf, place, playsound, random, randomUUID, raw, recipe, rel, relative, reload, resetContext, resetSandstonePack, returnCmd, ride, rotate, sandstonePack, say, schedule, scoreboard, seed, setSandstoneContext, setblock, setidletimeout, setworldspawn, sleep, spawnpoint, spectate, spreadplayers, stopsound, stopwatch, summon, swing, tag, team, teammsg, teleport, tell, tellraw, test, time, title, tm, tp, transfer, trigger, version, w, waypoint, weather, worldborder, xp } from '../_internal/index.js'
1
+ export { Advancement, AdvancementClass, Atlas, AtlasClass, BannerPattern, BannerPatternClass, BlockStateDefinition, BlockStateDefinitionClass, ChatType, ChatTypeClass, DamageType, DamageTypeClass, Data, DataArray, DataIndexMap, DataPointClass, DataVariable, Dialog, DialogClass, Enchantment, EnchantmentClass, EnchantmentProvider, EnchantmentProviderClass, Equipment, EquipmentClass, Font, FontClass, Instrument, InstrumentClass, ItemModelDefinition, ItemModelDefinitionClass, ItemModifier, ItemModifierClass, ItemPredicate, JukeboxSong, JukeboxSongClass, Label, LabelClass, Language, LanguageClass, LootTable, LootTableClass, MCFunction, MCFunctionClass, Macro, Model, ModelClass, NBTAnyValue, NBTByte, NBTByteArray, NBTClass, NBTDouble, NBTFloat, NBTInt, NBTIntArray, NBTLong, NBTLongArray, NBTPrimitive, NBTShort, NBTString, NBTTypedArray, NotNBT, Objective, ObjectiveClass, ParticleClass, ParticleResource, PlainText, PostEffect, PostEffectClass, Predicate, PredicateClass, RawResource, Recipe, RecipeClass, ResolveNBT, ResolveNBTPart, ResolvedNBT, SandstonePack, Score, Selector, SelectorClass, Set, Shader, SoundEvent, SoundEventClass, SoundsIndex, SoundsIndexClass, StructureClass, Tag, TagClass, TestEnvironment, TestEnvironmentClass, TestInstance, TestInstanceClass, Texture, TextureClass, Timeline, TimelineClass, TradeSet, TradeSetClass, TrialSpawner, TrialSpawnerClass, Trigger, TrimMaterial, TrimMaterialClass, TrimPattern, TrimPatternClass, UUID, UUIDClass, Variable, Variant, VariantClass, VillagerTrade, VillagerTradeClass, WaypointStyle, WaypointStyleClass, WorldClock, WorldClockClass, _, abs, absolute, advancement, attribute, bossbar, clear, clone, comment, createSandstonePack, damage, data, datapack, debug, defaultNamespace, defaultgamemode, depend, dialog, difficulty, effect, enchant, execute, experience, fill, fillbiome, flowVariable, forceload, functionCmd, gamemode, gamerule, getExistingResource, getSandstoneContext, getTempStorage, getVanillaResource, give, hasContext, help, item, jfr, kill, list, loadTags, loc, local, locate, loot, makeCustomResource, mcMetaCache, me, msg, particle, perf, place, playsound, random, randomUUID, raw, recipe, rel, relative, reload, resetContext, resetSandstonePack, returnCmd, ride, rotate, sandstonePack, say, schedule, scoreboard, seed, setSandstoneContext, setblock, setidletimeout, setworldspawn, sleep, spawnpoint, spectate, spreadplayers, stopsound, stopwatch, summon, swing, tag, team, teammsg, teleport, tell, tellraw, test, time, title, tm, tp, transfer, trigger, version, w, waypoint, weather, worldborder, xp } from '../_internal/index.js'
@@ -1 +1 @@
1
- export { ConditionClass, ConditionTextComponentClass, DATA_PATH, DATA_TARGET, DATA_TYPES, DataArrayClass, DataArrayInitial, DataClass, DataIndexMapClass, DataIndexMapInitial, EntityLabel, ItemPredicateClass, ItemPredicateItem, IterableDataClass, JSONTextComponentClass, LoopArgument, NBTpathToString, ResolveEntityValues, ResolveNBTClass, ResolveNBTPartClass, ScoreDisplay, SelectorEntityType, SelectorPickClass, SelectorProperties, SleepClass, StringDataPointClass, StructureMirror, StructureRotation, TargetFor, TargetlessDataClass, TargetlessDataPointClass, TextComponentClass, TriggerClass, TriggerHandler, UUIDOptions, UUIDSource, UUIDinNumber, UUIDinScore, VectorClass, _RawLabelClass, _RawObjectiveClass, coordinatesParser, parseJSONText, parseNBT, rangeParser, rotationParser, sanitizeValue, structureMirrorParser, structureRotationParser, targetParser } from '../../_internal/index.js'
1
+ export { ConditionClass, ConditionTextComponentClass, DATA_PATH, DATA_TARGET, DATA_TYPES, DataArrayClass, DataArrayInitial, DataArrayInternal, DataArrayType, DataClass, DataIndexMapClass, DataIndexMapInitial, DataIndexMapInternal, DataIndexMapType, EntityLabel, ItemPredicateClass, ItemPredicateItem, IterableDataClass, JSONTextComponentClass, LoopArgument, NBT, NBTpathToString, ResolveEntityValues, ResolveNBTClass, ResolveNBTPartClass, ScoreDisplay, SelectorEntityType, SelectorPickClass, SelectorProperties, SleepClass, StringDataPointClass, StructureMirror, StructureRotation, TargetFor, TargetlessDataClass, TargetlessDataPointClass, TextComponentClass, TriggerClass, TriggerHandler, UUIDOptions, UUIDSource, UUIDinNumber, UUIDinScore, VectorClass, _RawLabelClass, _RawObjectiveClass, coordinatesParser, nbtResolver, parseJSONText, parseNBT, rangeParser, rotationParser, sanitizeValue, structureMirrorParser, structureRotationParser, targetParser } from '../../_internal/index.js'
@@ -1 +1 @@
1
- export { ConditionClass, ConditionTextComponentClass, DataArrayClass, DataClass, DataIndexMapClass, EntityLabel, ItemPredicateClass, IterableDataClass, JSONTextComponentClass, LoopArgument, NBTpathToString, ResolveNBTClass, ResolveNBTPartClass, SelectorPickClass, SleepClass, StringDataPointClass, TargetlessDataClass, TargetlessDataPointClass, TextComponentClass, TriggerClass, VectorClass, _RawLabelClass, _RawObjectiveClass, coordinatesParser, parseJSONText, parseNBT, rangeParser, rotationParser, sanitizeValue, structureMirrorParser, structureRotationParser, targetParser } from '../../_internal/index.js'
1
+ export { ConditionClass, ConditionTextComponentClass, DataArrayClass, DataArrayInternal, DataClass, DataIndexMapClass, DataIndexMapInternal, EntityLabel, ItemPredicateClass, IterableDataClass, JSONTextComponentClass, LoopArgument, NBT, NBTpathToString, ResolveNBTClass, ResolveNBTPartClass, SelectorPickClass, SleepClass, StringDataPointClass, TargetlessDataClass, TargetlessDataPointClass, TextComponentClass, TriggerClass, VectorClass, _RawLabelClass, _RawObjectiveClass, coordinatesParser, nbtResolver, parseJSONText, parseNBT, rangeParser, rotationParser, sanitizeValue, structureMirrorParser, structureRotationParser, targetParser } from '../../_internal/index.js'
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "sandstone",
3
3
  "description": "Sandstone, a Typescript library for Minecraft datapacks & resource packs.",
4
- "version": "1.0.1",
4
+ "version": "1.0.3",
5
5
  "contributors": [
6
6
  {
7
7
  "name": "TheMrZZ - Florian ERNST",
@@ -24,7 +24,7 @@ import {
24
24
  VillagerTradeClass,
25
25
  WorldClockClass,
26
26
  AtlasClass,
27
- BlockStateClass,
27
+ BlockStateDefinitionClass,
28
28
  EquipmentClass,
29
29
  FontClass,
30
30
  ItemModelDefinitionClass,
@@ -64,7 +64,7 @@ export const RESOURCE_CLASS_TYPES = [
64
64
  [VillagerTradeClass, 'villager_trade'],
65
65
  [WorldClockClass, 'world_clock'],
66
66
  [AtlasClass, 'atlas'],
67
- [BlockStateClass, 'block_definition'],
67
+ [BlockStateDefinitionClass, 'block_definition'],
68
68
  [EquipmentClass, 'equipment'],
69
69
  [FontClass, 'font'],
70
70
  [ItemModelDefinitionClass, 'item_definition'],
@@ -26,7 +26,7 @@ export class PlaceCommand<MACRO extends boolean> extends CommandArguments {
26
26
  * @param pos Optional. Where the placement should be tried.
27
27
  */
28
28
  feature = (
29
- feature: Macroable<Registry['minecraft:worldgen/configured_feature'], MACRO>,
29
+ feature: Macroable<Registry['minecraft:worldgen/feature'], MACRO>,
30
30
  pos: Macroable<Coordinates<MACRO>, MACRO> = '~ ~ ~' as Coordinates<MACRO>,
31
31
  ) => this.finalCommand(['feature', feature, coordinatesParser(pos)])
32
32
 
@@ -63,7 +63,7 @@ export class ItemModifierClass extends ResourceClass<ItemModifierNode> implement
63
63
  }
64
64
 
65
65
  for (const modifier of modifiers) {
66
- let modifierJSON: ItemModifierJSON
66
+ let modifierJSON: any
67
67
  if (modifier instanceof ItemModifierClass) {
68
68
  modifierJSON = modifier.itemModifierJSON
69
69
  } else {
@@ -83,7 +83,7 @@ export class ItemModifierClass extends ResourceClass<ItemModifierNode> implement
83
83
  }
84
84
 
85
85
  for (const modifier of modifiers) {
86
- let modifierJSON: ItemModifierJSON
86
+ let modifierJSON: any
87
87
  if (modifier instanceof ItemModifierClass) {
88
88
  modifierJSON = modifier.itemModifierJSON
89
89
  } else {
@@ -6,115 +6,115 @@ import type { ListResource, ResourceClassArguments, ResourceNode } from '../reso
6
6
  import { ResourceClass, jsonStringify } from '../resource'
7
7
  import type { AllKeys } from 'sandstone/utils'
8
8
 
9
- export type BlockStateJSON = NonNullable<MCDocToJSON<SymbolResource['block_definition']>>
10
- export type BlockStateType = AllKeys<BlockStateJSON>
9
+ export type BlockStateDefinitionJSON = NonNullable<MCDocToJSON<SymbolResource['block_definition']>>
10
+ export type BlockStateDefinitionType = AllKeys<BlockStateDefinitionJSON>
11
11
 
12
12
  /**
13
- * A node representing a Minecraft block state.
13
+ * A node representing a Minecraft block state definition.
14
14
  */
15
- export class BlockStateNode<JSON extends BlockStateJSON>
15
+ export class BlockStateDefinitionNode<JSON extends BlockStateDefinitionJSON>
16
16
  extends ContainerNode
17
- implements ResourceNode<BlockStateClass<JSON>> {
17
+ implements ResourceNode<BlockStateDefinitionClass<JSON>> {
18
18
  constructor(
19
19
  sandstoneCore: SandstoneCore,
20
- public resource: BlockStateClass<JSON>,
20
+ public resource: BlockStateDefinitionClass<JSON>,
21
21
  ) {
22
22
  super(sandstoneCore)
23
23
  }
24
24
 
25
- getValue = () => jsonStringify(this.resource.blockStateJSON, this.resource._resourceType as keyof typeof RESOURCE_PATHS)
25
+ getValue = () => jsonStringify(this.resource.blockStateDefinitionJSON, this.resource._resourceType as keyof typeof RESOURCE_PATHS)
26
26
  }
27
27
 
28
- export type BlockStateArguments<JSON extends BlockStateJSON> = {
28
+ export type BlockStateDefinitionArguments<JSON extends BlockStateDefinitionJSON> = {
29
29
  /**
30
- * The block state's JSON.
30
+ * The block state definition's JSON.
31
31
  */
32
32
  json: JSON
33
33
  } & ResourceClassArguments<'list'>
34
34
 
35
- export class BlockStateClass<JSON extends BlockStateJSON, Type = Extract<AllKeys<JSON>, BlockStateType>>
36
- extends ResourceClass<BlockStateNode<JSON>>
35
+ export class BlockStateDefinitionClass<JSON extends BlockStateDefinitionJSON, Type = Extract<AllKeys<JSON>, BlockStateDefinitionType>>
36
+ extends ResourceClass<BlockStateDefinitionNode<JSON>>
37
37
  implements ListResource {
38
38
  static readonly resourceType = 'block_definition'
39
39
 
40
- blockStateJSON: JSON
40
+ blockStateDefinitionJSON: JSON
41
41
 
42
42
  type: Type
43
43
 
44
44
  constructor(
45
45
  core: SandstoneCore,
46
46
  name: string,
47
- args: BlockStateArguments<JSON>,
47
+ args: BlockStateDefinitionArguments<JSON>,
48
48
  ) {
49
49
  super(
50
50
  core,
51
51
  { packType: core.pack.resourcePack() },
52
- BlockStateNode,
53
- BlockStateClass.resourceType,
54
- core.pack.resourceToPath(name, RESOURCE_PATHS[BlockStateClass.resourceType].path),
52
+ BlockStateDefinitionNode,
53
+ BlockStateDefinitionClass.resourceType,
54
+ core.pack.resourceToPath(name, RESOURCE_PATHS[BlockStateDefinitionClass.resourceType].path),
55
55
  args,
56
56
  )
57
57
 
58
- this.blockStateJSON = args.json
58
+ this.blockStateDefinitionJSON = args.json
59
59
 
60
- this.type = Object.keys(this.blockStateJSON)[0] as Type
60
+ this.type = Object.keys(this.blockStateDefinitionJSON)[0] as Type
61
61
 
62
62
  this.handleConflicts()
63
63
  }
64
64
 
65
- push(...states: BlockStateClass<any, Type>[] | BlockStateJSON[]) {
65
+ push(...states: BlockStateDefinitionClass<any, Type>[] | BlockStateDefinitionJSON[]) {
66
66
  if (this.type === 'variants') {
67
- if (states[0] instanceof BlockStateClass) {
67
+ if (states[0] instanceof BlockStateDefinitionClass) {
68
68
  for (const state of states) {
69
69
  /** @ts-ignore */
70
- this.blockStateJSON.variants = { ...this.blockStateJSON.variants, ...state.blockStateJSON.variants }
70
+ this.blockStateDefinitionJSON.variants = { ...this.blockStateDefinitionJSON.variants, ...state.blockStateDefinitionJSON.variants }
71
71
  }
72
72
  } else {
73
73
  for (const state of states) {
74
74
  /** @ts-ignore */
75
- this.blockStateJSON.variants = { ...this.blockStateJSON.variants, ...state.variants }
75
+ this.blockStateDefinitionJSON.variants = { ...this.blockStateDefinitionJSON.variants, ...state.variants }
76
76
  }
77
77
  }
78
78
  }
79
79
  if (this.type === 'multipart') {
80
- if (states[0] instanceof BlockStateClass) {
80
+ if (states[0] instanceof BlockStateDefinitionClass) {
81
81
  for (const state of states) {
82
82
  /** @ts-ignore */
83
- this.blockStateJSON.multipart.push(...state.blockStateJSON.multipart)
83
+ this.blockStateDefinitionJSON.multipart.push(...state.blockStateDefinitionJSON.multipart)
84
84
  }
85
85
  } else {
86
86
  for (const state of states) {
87
87
  /** @ts-ignore */
88
- this.blockStateJSON.multipart.push(...state.multipart)
88
+ this.blockStateDefinitionJSON.multipart.push(...state.multipart)
89
89
  }
90
90
  }
91
91
  }
92
92
  }
93
93
 
94
- unshift(...states: BlockStateClass<any, Type>[] | BlockStateJSON[]) {
94
+ unshift(...states: BlockStateDefinitionClass<any, Type>[] | BlockStateDefinitionJSON[]) {
95
95
  if (this.type === 'variants') {
96
- if (states[0] instanceof BlockStateClass) {
96
+ if (states[0] instanceof BlockStateDefinitionClass) {
97
97
  for (const state of states) {
98
98
  /** @ts-ignore */
99
- this.blockStateJSON.variants = { ...state.blockStateJSON.variants, ...this.blockStateJSON.variants }
99
+ this.blockStateDefinitionJSON.variants = { ...state.blockStateDefinitionJSON.variants, ...this.blockStateDefinitionJSON.variants }
100
100
  }
101
101
  } else {
102
102
  for (const state of states) {
103
103
  /** @ts-ignore */
104
- this.blockStateJSON.variants = { ...state.variants, ...this.blockStateJSON.variants }
104
+ this.blockStateDefinitionJSON.variants = { ...state.variants, ...this.blockStateDefinitionJSON.variants }
105
105
  }
106
106
  }
107
107
  }
108
108
  if (this.type === 'multipart') {
109
- if (states[0] instanceof BlockStateClass) {
109
+ if (states[0] instanceof BlockStateDefinitionClass) {
110
110
  for (const state of states) {
111
111
  /** @ts-ignore */
112
- this.blockStateJSON.multipart.unshift(...state.blockStateJSON.multipart)
112
+ this.blockStateDefinitionJSON.multipart.unshift(...state.blockStateDefinitionJSON.multipart)
113
113
  }
114
114
  } else {
115
115
  for (const state of states) {
116
116
  /** @ts-ignore */
117
- this.blockStateJSON.multipart.unshift(...state.multipart)
117
+ this.blockStateDefinitionJSON.multipart.unshift(...state.multipart)
118
118
  }
119
119
  }
120
120
  }
package/src/pack/pack.ts CHANGED
@@ -24,8 +24,8 @@ import type {
24
24
  AdvancementClassArguments,
25
25
  AtlasClassArguments,
26
26
  BannerPatternClassArguments,
27
- BlockStateArguments,
28
- BlockStateJSON,
27
+ BlockStateDefinitionArguments,
28
+ BlockStateDefinitionJSON,
29
29
  ChatTypeClassArguments,
30
30
  DamageTypeClassArguments,
31
31
  DataPointPickClass,
@@ -73,7 +73,7 @@ import {
73
73
  AdvancementClass,
74
74
  AtlasClass,
75
75
  BannerPatternClass,
76
- BlockStateClass,
76
+ BlockStateDefinitionClass,
77
77
  ChatTypeClass,
78
78
  DamageTypeClass,
79
79
  DialogClass,
@@ -134,9 +134,11 @@ import type {
134
134
  } from 'sandstone/variables'
135
135
  import {
136
136
  coordinatesParser,
137
- DataArray,
137
+ DataArrayType,
138
+ DataArrayInternal,
138
139
  DataClass,
139
- DataIndexMap,
140
+ DataIndexMapType,
141
+ DataIndexMapInternal,
140
142
  DataPointClass,
141
143
  ItemPredicateClass,
142
144
  LabelClass,
@@ -310,11 +312,11 @@ export class SandstonePack {
310
312
  }
311
313
  return {
312
314
  datapack: {
313
- packFormat: 61,
315
+ packFormat: 111,
314
316
  description: 'A Sandstone datapack',
315
317
  },
316
318
  resourcepack: {
317
- packFormat: 46,
319
+ packFormat: 92,
318
320
  description: 'A Sandstone resource pack',
319
321
  },
320
322
  }
@@ -440,7 +442,7 @@ export class SandstonePack {
440
442
  let pack = this.packTypes.get('datapack') as DataPack
441
443
 
442
444
  if (!pack) {
443
- const options = this.packOptions.datapack ?? { packFormat: 98, description: 'A Sandstone datapack' }
445
+ const options = this.packOptions.datapack ?? { packFormat: 111, description: 'A Sandstone datapack' }
444
446
  pack = this.packTypes.set('datapack', new DataPack(false, options)).get('datapack') as DataPack
445
447
  }
446
448
 
@@ -451,7 +453,7 @@ export class SandstonePack {
451
453
  let pack = this.packTypes.get('resourcepack') as ResourcePack
452
454
 
453
455
  if (!pack) {
454
- const options = this.packOptions.resourcepack ?? { packFormat: 79, description: 'A Sandstone resource pack' }
456
+ const options = this.packOptions.resourcepack ?? { packFormat: 92, description: 'A Sandstone resource pack' }
455
457
  pack = this.packTypes
456
458
  .set('resourcepack', new ResourcePack(options))
457
459
  .get('resourcepack') as ResourcePack
@@ -826,14 +828,14 @@ export class SandstonePack {
826
828
  initialize: INITIAL,
827
829
  dataPoint?: DataPointClass<'storage'>,
828
830
  ) {
829
- return DataIndexMap(this, initialize, dataPoint) as DataIndexMap<INITIAL>
831
+ return DataIndexMapInternal(this, initialize, dataPoint) as DataIndexMapType<INITIAL>
830
832
  }
831
833
 
832
834
  DataArray<INITIAL extends readonly NBTObject[] | readonly [string, DataPointClass | DataPointPickClass]>(
833
835
  initialize: INITIAL,
834
836
  dataPoint?: DataPointClass<'storage'>,
835
837
  ) {
836
- return DataArray(this, initialize, dataPoint) as DataArray<INITIAL>
838
+ return DataArrayInternal(this, initialize, dataPoint) as DataArrayType<INITIAL>
837
839
  }
838
840
 
839
841
  getTempStorage = (name: string) => {
@@ -1333,16 +1335,16 @@ export class SandstonePack {
1333
1335
  ...options,
1334
1336
  })
1335
1337
 
1336
- BlockState<JSON extends BlockStateJSON>(
1338
+ BlockStateDefinition<JSON extends BlockStateDefinitionJSON>(
1337
1339
  name: string,
1338
1340
  json: JSON,
1339
- options?: Omit<Partial<BlockStateArguments<JSON>>, 'json'>,
1341
+ options?: Omit<Partial<BlockStateDefinitionArguments<JSON>>, 'json'>,
1340
1342
  ) {
1341
- return new BlockStateClass(this.core, name, {
1343
+ return new BlockStateDefinitionClass(this.core, name, {
1342
1344
  json,
1343
1345
  creator: 'user',
1344
1346
  addToSandstoneCore: true,
1345
- onConflict: conflictDefaults('blockstate') as BlockStateArguments<JSON>['onConflict'],
1347
+ onConflict: conflictDefaults('block_definition') as BlockStateDefinitionArguments<JSON>['onConflict'],
1346
1348
  ...options,
1347
1349
  })
1348
1350
  }
package/src/sandstone.ts CHANGED
@@ -5,7 +5,7 @@ import type {
5
5
  AdvancementClassArguments,
6
6
  AtlasClassArguments,
7
7
  BannerPatternClassArguments,
8
- BlockStateArguments,
8
+ BlockStateDefinitionArguments,
9
9
  ChatTypeClassArguments,
10
10
  DamageTypeClassArguments,
11
11
  DialogClassArguments,
@@ -314,7 +314,7 @@ export const {
314
314
  WorldClock,
315
315
 
316
316
  Atlas,
317
- BlockState,
317
+ BlockStateDefinition,
318
318
  Equipment,
319
319
  Font,
320
320
  ItemModelDefinition,
@@ -352,7 +352,36 @@ export const {
352
352
  defaultNamespace,
353
353
  } = packMethodsProxy
354
354
 
355
- export * from './variables/nbt/NBTs'
355
+ // Explicit re-export (not `export *`) so the library builder can hoist
356
+ // these as top-level imports in the bundled main. Wildcard re-exports
357
+ // make it impossible for the bundler to know which names need to be
358
+ // imported into the bundled main's scope.
359
+ export {
360
+ NBTAnyValue,
361
+ NBTByte,
362
+ NBTByteArray,
363
+ NBTClass,
364
+ NBTDouble,
365
+ NBTFloat,
366
+ NBTInt,
367
+ NBTIntArray,
368
+ NBTList,
369
+ NBTLong,
370
+ NBTLongArray,
371
+ NBTPrimitive,
372
+ NBTRange,
373
+ NBTShort,
374
+ NBTString,
375
+ NBTTypedArray,
376
+ NotNBT,
377
+ ResolvedNBT,
378
+ type NBTAllArrays,
379
+ type NBTAllNumberClasses,
380
+ type NBTAllNumbers,
381
+ type NBTAllPrimitives,
382
+ type NBTAllValues,
383
+ type NBTSimpleClasses,
384
+ } from './variables/nbt/NBTs'
356
385
 
357
386
  export type { Condition } from './flow'
358
387
  export {
@@ -398,7 +427,7 @@ export {
398
427
 
399
428
  // Resourcepack resources
400
429
  AtlasClass,
401
- BlockStateClass,
430
+ BlockStateDefinitionClass,
402
431
  EquipmentClass,
403
432
  FontClass,
404
433
  ItemModelDefinitionClass,
@@ -769,7 +798,7 @@ type ContentStrategy =
769
798
  * The conflict strategy to use for Block states.
770
799
  * Will override the defined `default` strategy.
771
800
  */
772
- | ContentStrategyKind<'block_state', NonNullable<BlockStateArguments<any>['onConflict']>>
801
+ | ContentStrategyKind<'block_definition', NonNullable<BlockStateDefinitionArguments<any>['onConflict']>>
773
802
  /**
774
803
  * The conflict strategy to use for Fonts.
775
804
  * Will override the defined `default` strategy.
package/src/utils.ts CHANGED
@@ -723,4 +723,4 @@ export type SmartRange<Min extends number, Max extends number> = (
723
723
  PositiveRange<Min, Max>
724
724
  )
725
725
 
726
- export type AllowConst<T> = T | (readonly [T])[0]
726
+ export type AllowConst<T> = T | Readonly<T>
@@ -456,7 +456,7 @@ export class DataArrayClass<INITIAL extends DataArrayInitial> extends IterableDa
456
456
  }
457
457
  }
458
458
 
459
- export function DataIndexMap<INITIAL extends DataIndexMapInitial>(
459
+ export function DataIndexMapInternal<INITIAL extends DataIndexMapInitial>(
460
460
  pack: SandstonePack,
461
461
  initialize: INITIAL,
462
462
  dataPoint?: DataPointClass<'storage'>,
@@ -486,11 +486,11 @@ export function DataIndexMap<INITIAL extends DataIndexMapInitial>(
486
486
  }
487
487
  }
488
488
 
489
- export type DataIndexMap<INITIAL extends DataIndexMapInitial> = DataIndexMapClass<INITIAL> & {
489
+ export type DataIndexMapType<INITIAL extends DataIndexMapInitial> = DataIndexMapClass<INITIAL> & {
490
490
  [K in keyof INITIAL]: DataIndexMapInitial[`${any}${string}`]
491
491
  } & { [K in string]: DataIndexMapInitial[`${any}${string}`] }
492
492
 
493
- export function DataArray<INITIAL extends DataArrayInitial>(
493
+ export function DataArrayInternal<INITIAL extends DataArrayInitial>(
494
494
  pack: SandstonePack,
495
495
  initialize: INITIAL,
496
496
  dataPoint?: DataPointClass<'storage'>,
@@ -520,6 +520,6 @@ export function DataArray<INITIAL extends DataArrayInitial>(
520
520
  }
521
521
  }
522
522
 
523
- export type DataArray<INITIAL extends DataArrayInitial> = DataArrayClass<INITIAL> & {
523
+ export type DataArrayType<INITIAL extends DataArrayInitial> = DataArrayClass<INITIAL> & {
524
524
  [K in keyof INITIAL]: DataArrayInitial[number]
525
525
  } & { [K in number]: DataArrayInitial[number] }