samcan 0.0.2 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (327) hide show
  1. package/{license → LICENSE} +3 -1
  2. package/README.md +3 -0
  3. package/dist/camera/index.cjs +370 -0
  4. package/dist/camera/index.d.cts +54 -0
  5. package/dist/camera/index.d.ts +54 -0
  6. package/dist/camera/index.js +70 -0
  7. package/dist/document/index.cjs +735 -0
  8. package/dist/document/index.d.cts +174 -0
  9. package/dist/document/index.d.ts +174 -0
  10. package/dist/document/index.js +161 -0
  11. package/dist/editor/index.cjs +5007 -0
  12. package/dist/editor/index.d.cts +374 -0
  13. package/dist/editor/index.d.ts +374 -0
  14. package/dist/editor/index.js +2401 -0
  15. package/dist/engine/index.cjs +3752 -0
  16. package/dist/engine/index.d.cts +183 -0
  17. package/dist/engine/index.d.ts +183 -0
  18. package/dist/engine/index.js +111 -0
  19. package/dist/index.cjs +8899 -0
  20. package/dist/index.d.cts +962 -0
  21. package/dist/index.d.ts +962 -46
  22. package/dist/index.js +1008 -49
  23. package/dist/math/index.cjs +2230 -0
  24. package/dist/math/index.d.cts +302 -0
  25. package/dist/math/index.d.ts +302 -0
  26. package/dist/math/index.js +1109 -0
  27. package/dist/renderer/index.cjs +1865 -0
  28. package/dist/renderer/index.d.cts +91 -0
  29. package/dist/renderer/index.d.ts +91 -0
  30. package/dist/renderer/index.js +89 -0
  31. package/dist/shared/chunk-35pkr0zs.js +110 -0
  32. package/dist/shared/chunk-7sr7q84y.js +80 -0
  33. package/dist/shared/chunk-87399bz7.js +89 -0
  34. package/dist/shared/chunk-8ynnz57m.js +129 -0
  35. package/dist/shared/chunk-d6gxvapt.js +500 -0
  36. package/dist/shared/chunk-hewznwbd.js +305 -0
  37. package/dist/shared/chunk-jdvrd5tv.js +623 -0
  38. package/dist/shared/chunk-rvag1j46.js +461 -0
  39. package/dist/shared/chunk-rzxyjwk8.js +397 -0
  40. package/dist/shared/chunk-s3qdcmcq.js +1392 -0
  41. package/dist/shared/chunk-v53jprrn.js +68 -0
  42. package/dist/shared/chunk-wa3772hp.js +117 -0
  43. package/dist/spatial/index.cjs +954 -0
  44. package/dist/spatial/index.d.cts +136 -0
  45. package/dist/spatial/index.d.ts +136 -0
  46. package/dist/spatial/index.js +301 -0
  47. package/dist/stroke/index.cjs +1010 -0
  48. package/dist/stroke/index.d.cts +143 -0
  49. package/dist/stroke/index.d.ts +143 -0
  50. package/dist/stroke/index.js +343 -0
  51. package/package.json +122 -58
  52. package/dist/bundle.js +0 -5888
  53. package/dist/core/animation/animationruntime.d.ts +0 -238
  54. package/dist/core/animation/animationruntime.d.ts.map +0 -1
  55. package/dist/core/animation/animationruntime.js +0 -530
  56. package/dist/core/animation/animationruntime.js.map +0 -1
  57. package/dist/core/animation/animationstate.d.ts +0 -85
  58. package/dist/core/animation/animationstate.d.ts.map +0 -1
  59. package/dist/core/animation/animationstate.js +0 -119
  60. package/dist/core/animation/animationstate.js.map +0 -1
  61. package/dist/core/animation/animationtrack.d.ts +0 -55
  62. package/dist/core/animation/animationtrack.d.ts.map +0 -1
  63. package/dist/core/animation/animationtrack.js +0 -185
  64. package/dist/core/animation/animationtrack.js.map +0 -1
  65. package/dist/core/animation/easing.d.ts +0 -80
  66. package/dist/core/animation/easing.d.ts.map +0 -1
  67. package/dist/core/animation/easing.js +0 -126
  68. package/dist/core/animation/easing.js.map +0 -1
  69. package/dist/core/animation/index.d.ts +0 -11
  70. package/dist/core/animation/index.d.ts.map +0 -1
  71. package/dist/core/animation/index.js +0 -10
  72. package/dist/core/animation/index.js.map +0 -1
  73. package/dist/core/animation/interpolator.d.ts +0 -82
  74. package/dist/core/animation/interpolator.d.ts.map +0 -1
  75. package/dist/core/animation/interpolator.js +0 -108
  76. package/dist/core/animation/interpolator.js.map +0 -1
  77. package/dist/core/animation/keyframe.d.ts +0 -52
  78. package/dist/core/animation/keyframe.d.ts.map +0 -1
  79. package/dist/core/animation/keyframe.js +0 -65
  80. package/dist/core/animation/keyframe.js.map +0 -1
  81. package/dist/core/animation/logger.d.ts +0 -8
  82. package/dist/core/animation/logger.d.ts.map +0 -1
  83. package/dist/core/animation/logger.js +0 -20
  84. package/dist/core/animation/logger.js.map +0 -1
  85. package/dist/core/animation/statemachine.d.ts +0 -178
  86. package/dist/core/animation/statemachine.d.ts.map +0 -1
  87. package/dist/core/animation/statemachine.js +0 -378
  88. package/dist/core/animation/statemachine.js.map +0 -1
  89. package/dist/core/animation/statetransition.d.ts +0 -142
  90. package/dist/core/animation/statetransition.d.ts.map +0 -1
  91. package/dist/core/animation/statetransition.js +0 -189
  92. package/dist/core/animation/statetransition.js.map +0 -1
  93. package/dist/core/animation/timeline.d.ts +0 -62
  94. package/dist/core/animation/timeline.d.ts.map +0 -1
  95. package/dist/core/animation/timeline.js +0 -102
  96. package/dist/core/animation/timeline.js.map +0 -1
  97. package/dist/core/api.d.ts +0 -245
  98. package/dist/core/api.d.ts.map +0 -1
  99. package/dist/core/api.js +0 -369
  100. package/dist/core/api.js.map +0 -1
  101. package/dist/core/asset/assetmanager.d.ts +0 -196
  102. package/dist/core/asset/assetmanager.d.ts.map +0 -1
  103. package/dist/core/asset/assetmanager.js +0 -502
  104. package/dist/core/asset/assetmanager.js.map +0 -1
  105. package/dist/core/asset/index.d.ts +0 -3
  106. package/dist/core/asset/index.d.ts.map +0 -1
  107. package/dist/core/asset/index.js +0 -3
  108. package/dist/core/asset/index.js.map +0 -1
  109. package/dist/core/asset/types.d.ts +0 -36
  110. package/dist/core/asset/types.d.ts.map +0 -1
  111. package/dist/core/asset/types.js +0 -1
  112. package/dist/core/asset/types.js.map +0 -1
  113. package/dist/core/command/basecommand.d.ts +0 -29
  114. package/dist/core/command/basecommand.d.ts.map +0 -1
  115. package/dist/core/command/basecommand.js +0 -36
  116. package/dist/core/command/basecommand.js.map +0 -1
  117. package/dist/core/command/command.d.ts +0 -55
  118. package/dist/core/command/command.d.ts.map +0 -1
  119. package/dist/core/command/command.js +0 -1
  120. package/dist/core/command/command.js.map +0 -1
  121. package/dist/core/command/commandhistory.d.ts +0 -76
  122. package/dist/core/command/commandhistory.d.ts.map +0 -1
  123. package/dist/core/command/commandhistory.js +0 -122
  124. package/dist/core/command/commandhistory.js.map +0 -1
  125. package/dist/core/command/editorcommands.d.ts +0 -108
  126. package/dist/core/command/editorcommands.d.ts.map +0 -1
  127. package/dist/core/command/editorcommands.js +0 -274
  128. package/dist/core/command/editorcommands.js.map +0 -1
  129. package/dist/core/command/index.d.ts +0 -5
  130. package/dist/core/command/index.d.ts.map +0 -1
  131. package/dist/core/command/index.js +0 -5
  132. package/dist/core/command/index.js.map +0 -1
  133. package/dist/core/editor/events/emitter.d.ts +0 -45
  134. package/dist/core/editor/events/emitter.d.ts.map +0 -1
  135. package/dist/core/editor/events/emitter.js +0 -88
  136. package/dist/core/editor/events/emitter.js.map +0 -1
  137. package/dist/core/error/animationerror.d.ts +0 -27
  138. package/dist/core/error/animationerror.d.ts.map +0 -1
  139. package/dist/core/error/animationerror.js +0 -41
  140. package/dist/core/error/animationerror.js.map +0 -1
  141. package/dist/core/error/asseterror.d.ts +0 -32
  142. package/dist/core/error/asseterror.d.ts.map +0 -1
  143. package/dist/core/error/asseterror.js +0 -48
  144. package/dist/core/error/asseterror.js.map +0 -1
  145. package/dist/core/error/index.d.ts +0 -7
  146. package/dist/core/error/index.d.ts.map +0 -1
  147. package/dist/core/error/index.js +0 -7
  148. package/dist/core/error/index.js.map +0 -1
  149. package/dist/core/error/pluginerror.d.ts +0 -22
  150. package/dist/core/error/pluginerror.d.ts.map +0 -1
  151. package/dist/core/error/pluginerror.js +0 -33
  152. package/dist/core/error/pluginerror.js.map +0 -1
  153. package/dist/core/error/renderererror.d.ts +0 -26
  154. package/dist/core/error/renderererror.d.ts.map +0 -1
  155. package/dist/core/error/renderererror.js +0 -40
  156. package/dist/core/error/renderererror.js.map +0 -1
  157. package/dist/core/error/samcanerror.d.ts +0 -72
  158. package/dist/core/error/samcanerror.d.ts.map +0 -1
  159. package/dist/core/error/samcanerror.js +0 -108
  160. package/dist/core/error/samcanerror.js.map +0 -1
  161. package/dist/core/error/serializationerror.d.ts +0 -31
  162. package/dist/core/error/serializationerror.d.ts.map +0 -1
  163. package/dist/core/error/serializationerror.js +0 -46
  164. package/dist/core/error/serializationerror.js.map +0 -1
  165. package/dist/core/index.d.ts +0 -12
  166. package/dist/core/index.d.ts.map +0 -1
  167. package/dist/core/index.js +0 -12
  168. package/dist/core/index.js.map +0 -1
  169. package/dist/core/math/color.d.ts +0 -56
  170. package/dist/core/math/color.d.ts.map +0 -1
  171. package/dist/core/math/color.js +0 -125
  172. package/dist/core/math/color.js.map +0 -1
  173. package/dist/core/math/index.d.ts +0 -14
  174. package/dist/core/math/index.d.ts.map +0 -1
  175. package/dist/core/math/index.js +0 -14
  176. package/dist/core/math/index.js.map +0 -1
  177. package/dist/core/math/matrix.d.ts +0 -101
  178. package/dist/core/math/matrix.d.ts.map +0 -1
  179. package/dist/core/math/matrix.js +0 -177
  180. package/dist/core/math/matrix.js.map +0 -1
  181. package/dist/core/math/paint.d.ts +0 -104
  182. package/dist/core/math/paint.d.ts.map +0 -1
  183. package/dist/core/math/paint.js +0 -204
  184. package/dist/core/math/paint.js.map +0 -1
  185. package/dist/core/math/path/index.d.ts +0 -94
  186. package/dist/core/math/path/index.d.ts.map +0 -1
  187. package/dist/core/math/path/index.js +0 -180
  188. package/dist/core/math/path/index.js.map +0 -1
  189. package/dist/core/math/path/operations.d.ts +0 -38
  190. package/dist/core/math/path/operations.d.ts.map +0 -1
  191. package/dist/core/math/path/operations.js +0 -149
  192. package/dist/core/math/path/operations.js.map +0 -1
  193. package/dist/core/math/pool.d.ts +0 -54
  194. package/dist/core/math/pool.d.ts.map +0 -1
  195. package/dist/core/math/pool.js +0 -97
  196. package/dist/core/math/pool.js.map +0 -1
  197. package/dist/core/math/pools.d.ts +0 -29
  198. package/dist/core/math/pools.d.ts.map +0 -1
  199. package/dist/core/math/pools.js +0 -50
  200. package/dist/core/math/pools.js.map +0 -1
  201. package/dist/core/math/rectangle.d.ts +0 -68
  202. package/dist/core/math/rectangle.d.ts.map +0 -1
  203. package/dist/core/math/rectangle.js +0 -124
  204. package/dist/core/math/rectangle.js.map +0 -1
  205. package/dist/core/math/utils.d.ts +0 -68
  206. package/dist/core/math/utils.d.ts.map +0 -1
  207. package/dist/core/math/utils.js +0 -110
  208. package/dist/core/math/utils.js.map +0 -1
  209. package/dist/core/math/vector2.d.ts +0 -85
  210. package/dist/core/math/vector2.d.ts.map +0 -1
  211. package/dist/core/math/vector2.js +0 -134
  212. package/dist/core/math/vector2.js.map +0 -1
  213. package/dist/core/plugin/animationcontroller.d.ts +0 -43
  214. package/dist/core/plugin/animationcontroller.d.ts.map +0 -1
  215. package/dist/core/plugin/animationcontroller.js +0 -11
  216. package/dist/core/plugin/animationcontroller.js.map +0 -1
  217. package/dist/core/plugin/index.d.ts +0 -6
  218. package/dist/core/plugin/index.d.ts.map +0 -1
  219. package/dist/core/plugin/index.js +0 -4
  220. package/dist/core/plugin/index.js.map +0 -1
  221. package/dist/core/plugin/plugin.d.ts +0 -53
  222. package/dist/core/plugin/plugin.d.ts.map +0 -1
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  225. package/dist/core/plugin/pluginregistry.d.ts +0 -71
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  227. package/dist/core/plugin/pluginregistry.js +0 -143
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  229. package/dist/core/renderer/batchmanager.d.ts +0 -68
  230. package/dist/core/renderer/batchmanager.d.ts.map +0 -1
  231. package/dist/core/renderer/batchmanager.js +0 -82
  232. package/dist/core/renderer/batchmanager.js.map +0 -1
  233. package/dist/core/renderer/canvas2drenderer.d.ts +0 -139
  234. package/dist/core/renderer/canvas2drenderer.d.ts.map +0 -1
  235. package/dist/core/renderer/canvas2drenderer.js +0 -499
  236. package/dist/core/renderer/canvas2drenderer.js.map +0 -1
  237. package/dist/core/renderer/dirtyregionmanager.d.ts +0 -54
  238. package/dist/core/renderer/dirtyregionmanager.d.ts.map +0 -1
  239. package/dist/core/renderer/dirtyregionmanager.js +0 -129
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  241. package/dist/core/renderer/index.d.ts +0 -8
  242. package/dist/core/renderer/index.d.ts.map +0 -1
  243. package/dist/core/renderer/index.js +0 -6
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  245. package/dist/core/renderer/renderer.d.ts +0 -154
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  249. package/dist/core/renderer/rendererfactory.d.ts +0 -66
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  252. package/dist/core/renderer/rendererfactory.js.map +0 -1
  253. package/dist/core/renderer/webglrenderer.d.ts +0 -185
  254. package/dist/core/renderer/webglrenderer.d.ts.map +0 -1
  255. package/dist/core/renderer/webglrenderer.js +0 -1007
  256. package/dist/core/renderer/webglrenderer.js.map +0 -1
  257. package/dist/core/scene/index.d.ts +0 -4
  258. package/dist/core/scene/index.d.ts.map +0 -1
  259. package/dist/core/scene/index.js +0 -4
  260. package/dist/core/scene/index.js.map +0 -1
  261. package/dist/core/scene/node.d.ts +0 -162
  262. package/dist/core/scene/node.d.ts.map +0 -1
  263. package/dist/core/scene/node.js +0 -402
  264. package/dist/core/scene/node.js.map +0 -1
  265. package/dist/core/scene/nodes/artboard.d.ts +0 -42
  266. package/dist/core/scene/nodes/artboard.d.ts.map +0 -1
  267. package/dist/core/scene/nodes/artboard.js +0 -64
  268. package/dist/core/scene/nodes/artboard.js.map +0 -1
  269. package/dist/core/scene/nodes/groupnode.d.ts +0 -10
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  273. package/dist/core/scene/nodes/imagenode.d.ts +0 -38
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  277. package/dist/core/scene/nodes/index.d.ts +0 -5
  278. package/dist/core/scene/nodes/index.d.ts.map +0 -1
  279. package/dist/core/scene/nodes/index.js +0 -5
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  281. package/dist/core/scene/nodes/shapenode.d.ts +0 -76
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  289. package/dist/core/serialization/index.d.ts +0 -3
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  301. package/dist/core/timing/clock.d.ts +0 -43
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  313. package/dist/index.d.ts.map +0 -1
  314. package/dist/index.js.map +0 -1
  315. package/dist/wrapper/react/index.d.ts +0 -5
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  319. package/dist/wrapper/react/samcan-player.d.ts +0 -26
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  323. package/dist/wrapper/react/use-samcan-player.d.ts +0 -33
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  327. package/readme.md +0 -96
@@ -1,68 +0,0 @@
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- import { Vector2 } from "./vector2";
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- /**
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- * Rectangle class for bounding boxes and spatial operations
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- */
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- export declare class Rectangle {
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- x: number;
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- y: number;
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- width: number;
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- height: number;
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- constructor(x?: number, y?: number, width?: number, height?: number);
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- /**
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- * Get the left edge as a Vector2
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- */
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- get left(): Vector2;
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- /**
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- * Get the right edge as a Vector2
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- */
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- get right(): Vector2;
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- /**
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- * Get the top edge as a Vector2
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- */
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- get top(): Vector2;
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- /**
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- * Get the bottom edge as a Vector2
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- */
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- get bottom(): Vector2;
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- /**
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- * Get the center point of the rectangle as a Vector2
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- */
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- get center(): Vector2;
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- /**
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- * Check if a point is inside this rectangle
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- */
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- contains(point: Vector2): boolean;
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- /**
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- * Check if this rectangle intersects with another rectangle
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- */
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- intersects(other: Rectangle): boolean;
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- /**
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- * Get the intersection of this rectangle with another
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- */
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- intersection(other: Rectangle): Rectangle | null;
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- /**
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- * Get the union of this rectangle with another
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- */
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- boundingBoxUnion(other: Rectangle): Rectangle;
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- /**
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- * Expand this rectangle by a margin
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- */
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- expand(margin: number): Rectangle;
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- /**
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- * Create a copy of this rectangle
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- */
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- clone(): Rectangle;
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- /**
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- * Check if this rectangle equals another rectangle
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- */
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- equals(other: Rectangle, epsilon?: number): boolean;
59
- /**
60
- * Create a rectangle from two points
61
- */
62
- static fromPoints(p1: Vector2, p2: Vector2): Rectangle;
63
- /**
64
- * Create a rectangle from center and size
65
- */
66
- static fromCenter(center: Vector2, width: number, height: number): Rectangle;
67
- }
68
- //# sourceMappingURL=rectangle.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,124 +0,0 @@
1
- import { Vector2 } from "./vector2";
2
- /**
3
- * Rectangle class for bounding boxes and spatial operations
4
- */
5
- export class Rectangle {
6
- x;
7
- y;
8
- width;
9
- height;
10
- constructor(x = 0, y = 0, width = 0, height = 0) {
11
- this.x = x;
12
- this.y = y;
13
- this.width = width;
14
- this.height = height;
15
- }
16
- /**
17
- * Get the left edge as a Vector2
18
- */
19
- get left() {
20
- return new Vector2(this.x, 0);
21
- }
22
- /**
23
- * Get the right edge as a Vector2
24
- */
25
- get right() {
26
- return new Vector2(this.x + this.width, 0);
27
- }
28
- /**
29
- * Get the top edge as a Vector2
30
- */
31
- get top() {
32
- return new Vector2(0, this.y + this.height);
33
- }
34
- /**
35
- * Get the bottom edge as a Vector2
36
- */
37
- get bottom() {
38
- return new Vector2(0, this.y);
39
- }
40
- /**
41
- * Get the center point of the rectangle as a Vector2
42
- */
43
- get center() {
44
- return new Vector2(this.x + this.width / 2, this.y + this.height / 2);
45
- }
46
- /**
47
- * Check if a point is inside this rectangle
48
- */
49
- contains(point) {
50
- return (point.x >= this.x &&
51
- point.x <= this.x + this.width &&
52
- point.y >= this.y &&
53
- point.y <= this.y + this.height);
54
- }
55
- /**
56
- * Check if this rectangle intersects with another rectangle
57
- */
58
- intersects(other) {
59
- return (this.left.x < other.right.x &&
60
- this.right.x > other.left.x &&
61
- this.bottom.y < other.top.y &&
62
- this.top.y > other.bottom.y);
63
- }
64
- /**
65
- * Get the intersection of this rectangle with another
66
- */
67
- intersection(other) {
68
- if (!this.intersects(other))
69
- return null;
70
- const x = Math.max(this.left.x, other.left.x);
71
- const y = Math.max(this.top.y, other.top.y);
72
- const right = Math.min(this.right.x, other.right.x);
73
- const top = Math.min(this.top.y, other.top.y);
74
- return new Rectangle(x, y, right - x, top - y);
75
- }
76
- /**
77
- * Get the union of this rectangle with another
78
- */
79
- boundingBoxUnion(other) {
80
- const minX = Math.min(this.left.x, other.left.x);
81
- const maxX = Math.max(this.right.x, other.right.x);
82
- const minY = Math.min(this.bottom.y, other.bottom.y);
83
- const maxY = Math.max(this.top.y, other.top.y);
84
- return new Rectangle(minX, minY, maxX - minX, maxY - minY);
85
- }
86
- /**
87
- * Expand this rectangle by a margin
88
- */
89
- expand(margin) {
90
- return new Rectangle(this.x - margin, this.y - margin, this.width + margin * 2, this.height + margin * 2);
91
- }
92
- /**
93
- * Create a copy of this rectangle
94
- */
95
- clone() {
96
- return new Rectangle(this.x, this.y, this.width, this.height);
97
- }
98
- /**
99
- * Check if this rectangle equals another rectangle
100
- */
101
- equals(other, epsilon = 0.0001) {
102
- return (Math.abs(this.x - other.x) < epsilon &&
103
- Math.abs(this.y - other.y) < epsilon &&
104
- Math.abs(this.width - other.width) < epsilon &&
105
- Math.abs(this.height - other.height) < epsilon);
106
- }
107
- /**
108
- * Create a rectangle from two points
109
- */
110
- static fromPoints(p1, p2) {
111
- const x = Math.min(p1.x, p2.x);
112
- const y = Math.min(p1.y, p2.y);
113
- const width = Math.abs(p2.x - p1.x);
114
- const height = Math.abs(p2.y - p1.y);
115
- return new Rectangle(x, y, width, height);
116
- }
117
- /**
118
- * Create a rectangle from center and size
119
- */
120
- static fromCenter(center, width, height) {
121
- return new Rectangle(center.x - width / 2, center.y - height / 2, width, height);
122
- }
123
- }
124
- //# sourceMappingURL=rectangle.js.map
@@ -1 +0,0 @@
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@@ -1,68 +0,0 @@
1
- /**
2
- * Common math utility functions
3
- */
4
- /**
5
- * Linear interpolation between two values
6
- */
7
- export declare function lerp(a: number, b: number, t: number): number;
8
- /**
9
- * Clamp a value between min and max
10
- */
11
- export declare function clamp(value: number, min: number, max: number): number;
12
- /**
13
- * Map a value from one range to another
14
- */
15
- export declare function map(value: number, inMin: number, inMax: number, outMin: number, outMax: number): number;
16
- /**
17
- * Check if two numbers are approximately equal
18
- */
19
- export declare function approximately(a: number, b: number, epsilon?: number): boolean;
20
- /**
21
- * Convert degrees to radians
22
- */
23
- export declare function degToRad(degrees: number): number;
24
- /**
25
- * Convert radians to degrees
26
- */
27
- export declare function radToDeg(radians: number): number;
28
- /**
29
- * Normalize an angle to the range [0, 2π)
30
- */
31
- export declare function normalizeAngle(angle: number): number;
32
- /**
33
- * Get the shortest angular distance between two angles
34
- */
35
- export declare function angleDelta(from: number, to: number): number;
36
- /**
37
- * Smooth step interpolation (cubic hermite)
38
- */
39
- export declare function smoothstep(edge0: number, edge1: number, x: number): number;
40
- /**
41
- * Smoother step interpolation (quintic hermite)
42
- */
43
- export declare function smootherstep(edge0: number, edge1: number, x: number): number;
44
- /**
45
- * Inverse lerp - find t for a value between a and b
46
- */
47
- export declare function inverseLerp(a: number, b: number, value: number): number;
48
- /**
49
- * Ping-pong a value between 0 and length
50
- */
51
- export declare function pingPong(t: number, length: number): number;
52
- /**
53
- * Repeat a value within a range
54
- */
55
- export declare function repeat(t: number, length: number): number;
56
- /**
57
- * Sign function that returns -1, 0, or 1
58
- */
59
- export declare function sign(value: number): number;
60
- /**
61
- * Cubic bezier interpolation
62
- */
63
- export declare function cubicBezierInterpolate(t: number, p0: number, p1: number, p2: number, p3: number): number;
64
- /**
65
- * Quadratic bezier interpolation
66
- */
67
- export declare function quadraticBezier(t: number, p0: number, p1: number, p2: number): number;
68
- //# sourceMappingURL=utils.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,110 +0,0 @@
1
- /**
2
- * Common math utility functions
3
- */
4
- /**
5
- * Linear interpolation between two values
6
- */
7
- export function lerp(a, b, t) {
8
- return a + (b - a) * t;
9
- }
10
- /**
11
- * Clamp a value between min and max
12
- */
13
- export function clamp(value, min, max) {
14
- return Math.max(min, Math.min(max, value));
15
- }
16
- /**
17
- * Map a value from one range to another
18
- */
19
- export function map(value, inMin, inMax, outMin, outMax) {
20
- return outMin + (outMax - outMin) * ((value - inMin) / (inMax - inMin));
21
- }
22
- /**
23
- * Check if two numbers are approximately equal
24
- */
25
- export function approximately(a, b, epsilon = 0.0001) {
26
- return Math.abs(a - b) < epsilon;
27
- }
28
- /**
29
- * Convert degrees to radians
30
- */
31
- export function degToRad(degrees) {
32
- return degrees * (Math.PI / 180);
33
- }
34
- /**
35
- * Convert radians to degrees
36
- */
37
- export function radToDeg(radians) {
38
- return radians * (180 / Math.PI);
39
- }
40
- /**
41
- * Normalize an angle to the range [0, 2π)
42
- */
43
- export function normalizeAngle(angle) {
44
- const twoPi = Math.PI * 2;
45
- return ((angle % twoPi) + twoPi) % twoPi;
46
- }
47
- /**
48
- * Get the shortest angular distance between two angles
49
- */
50
- export function angleDelta(from, to) {
51
- const delta = normalizeAngle(to - from);
52
- return delta > Math.PI ? delta - Math.PI * 2 : delta;
53
- }
54
- /**
55
- * Smooth step interpolation (cubic hermite)
56
- */
57
- export function smoothstep(edge0, edge1, x) {
58
- const t = clamp((x - edge0) / (edge1 - edge0), 0, 1);
59
- return t * t * (3 - 2 * t);
60
- }
61
- /**
62
- * Smoother step interpolation (quintic hermite)
63
- */
64
- export function smootherstep(edge0, edge1, x) {
65
- const t = clamp((x - edge0) / (edge1 - edge0), 0, 1);
66
- return t * t * t * (t * (t * 6 - 15) + 10);
67
- }
68
- /**
69
- * Inverse lerp - find t for a value between a and b
70
- */
71
- export function inverseLerp(a, b, value) {
72
- return (value - a) / (b - a);
73
- }
74
- /**
75
- * Ping-pong a value between 0 and length
76
- */
77
- export function pingPong(t, length) {
78
- t = t % (length * 2);
79
- return length - Math.abs(t - length);
80
- }
81
- /**
82
- * Repeat a value within a range
83
- */
84
- export function repeat(t, length) {
85
- return clamp(t - Math.floor(t / length) * length, 0, length);
86
- }
87
- /**
88
- * Sign function that returns -1, 0, or 1
89
- */
90
- export function sign(value) {
91
- return value > 0 ? 1 : value < 0 ? -1 : 0;
92
- }
93
- /**
94
- * Cubic bezier interpolation
95
- */
96
- export function cubicBezierInterpolate(t, p0, p1, p2, p3) {
97
- const oneMinusT = 1 - t;
98
- return (oneMinusT * oneMinusT * oneMinusT * p0 +
99
- 3 * oneMinusT * oneMinusT * t * p1 +
100
- 3 * oneMinusT * t * t * p2 +
101
- t * t * t * p3);
102
- }
103
- /**
104
- * Quadratic bezier interpolation
105
- */
106
- export function quadraticBezier(t, p0, p1, p2) {
107
- const oneMinusT = 1 - t;
108
- return oneMinusT * oneMinusT * p0 + 2 * oneMinusT * t * p1 + t * t * p2;
109
- }
110
- //# sourceMappingURL=utils.js.map
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1
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@@ -1,85 +0,0 @@
1
- /**
2
- * 2D Vector class for position, scale, and direction operations
3
- */
4
- export declare class Vector2 {
5
- x: number;
6
- y: number;
7
- constructor(x?: number, y?: number);
8
- /**
9
- * Add another vector to this vector
10
- */
11
- add(other: Vector2): Vector2;
12
- /**
13
- * Subtract another vector from this vector
14
- */
15
- subtract(other: Vector2): Vector2;
16
- /**
17
- * Multiply this vector by a scalar
18
- */
19
- multiply(scalar: number): Vector2;
20
- /**
21
- * Divide this vector by a scalar
22
- */
23
- divide(scalar: number): Vector2;
24
- /**
25
- * Calculate the dot product with another vector
26
- */
27
- dot(other: Vector2): number;
28
- /**
29
- * Calculate the length (magnitude) of this vector
30
- */
31
- length(): number;
32
- /**
33
- * Calculate the squared length (avoids sqrt for performance)
34
- */
35
- lengthSquared(): number;
36
- /**
37
- * Return a normalized version of this vector (length = 1)
38
- */
39
- normalize(): Vector2;
40
- /**
41
- * Calculate distance to another vector
42
- */
43
- distance(other: Vector2): number;
44
- /**
45
- * Calculate squared distance to another vector
46
- */
47
- distanceSquared(other: Vector2): number;
48
- /**
49
- * Create a copy of this vector
50
- */
51
- clone(): Vector2;
52
- /**
53
- * Check if this vector equals another vector
54
- */
55
- equals(other: Vector2, epsilon?: number): boolean;
56
- /**
57
- * Set the components of this vector
58
- */
59
- set(x: number, y: number): Vector2;
60
- /**
61
- * Set this vector from another vector
62
- */
63
- setFrom(other: Vector2): Vector2;
64
- /**
65
- * Linear interpolation between this vector and another
66
- */
67
- lerp(other: Vector2, t: number): Vector2;
68
- /**
69
- * Create a zero vector
70
- */
71
- static zero(): Vector2;
72
- /**
73
- * Create a unit vector (1, 1)
74
- */
75
- static one(): Vector2;
76
- /**
77
- * Create a unit vector pointing right
78
- */
79
- static right(): Vector2;
80
- /**
81
- * Create a unit vector pointing up
82
- */
83
- static up(): Vector2;
84
- }
85
- //# sourceMappingURL=vector2.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,134 +0,0 @@
1
- /**
2
- * 2D Vector class for position, scale, and direction operations
3
- */
4
- export class Vector2 {
5
- x;
6
- y;
7
- constructor(x = 0, y = 0) {
8
- this.x = x;
9
- this.y = y;
10
- }
11
- /**
12
- * Add another vector to this vector
13
- */
14
- add(other) {
15
- return new Vector2(this.x + other.x, this.y + other.y);
16
- }
17
- /**
18
- * Subtract another vector from this vector
19
- */
20
- subtract(other) {
21
- return new Vector2(this.x - other.x, this.y - other.y);
22
- }
23
- /**
24
- * Multiply this vector by a scalar
25
- */
26
- multiply(scalar) {
27
- return new Vector2(this.x * scalar, this.y * scalar);
28
- }
29
- /**
30
- * Divide this vector by a scalar
31
- */
32
- divide(scalar) {
33
- return new Vector2(this.x / scalar, this.y / scalar);
34
- }
35
- /**
36
- * Calculate the dot product with another vector
37
- */
38
- dot(other) {
39
- return this.x * other.x + this.y * other.y;
40
- }
41
- /**
42
- * Calculate the length (magnitude) of this vector
43
- */
44
- length() {
45
- return Math.sqrt(this.x * this.x + this.y * this.y);
46
- }
47
- /**
48
- * Calculate the squared length (avoids sqrt for performance)
49
- */
50
- lengthSquared() {
51
- return this.x * this.x + this.y * this.y;
52
- }
53
- /**
54
- * Return a normalized version of this vector (length = 1)
55
- */
56
- normalize() {
57
- const len = this.length();
58
- if (len === 0)
59
- return new Vector2(0, 0);
60
- return this.divide(len);
61
- }
62
- /**
63
- * Calculate distance to another vector
64
- */
65
- distance(other) {
66
- return this.subtract(other).length();
67
- }
68
- /**
69
- * Calculate squared distance to another vector
70
- */
71
- distanceSquared(other) {
72
- return this.subtract(other).lengthSquared();
73
- }
74
- /**
75
- * Create a copy of this vector
76
- */
77
- clone() {
78
- return new Vector2(this.x, this.y);
79
- }
80
- /**
81
- * Check if this vector equals another vector
82
- */
83
- equals(other, epsilon = 0.0001) {
84
- return (Math.abs(this.x - other.x) < epsilon &&
85
- Math.abs(this.y - other.y) < epsilon);
86
- }
87
- /**
88
- * Set the components of this vector
89
- */
90
- set(x, y) {
91
- this.x = x;
92
- this.y = y;
93
- return this;
94
- }
95
- /**
96
- * Set this vector from another vector
97
- */
98
- setFrom(other) {
99
- this.x = other.x;
100
- this.y = other.y;
101
- return this;
102
- }
103
- /**
104
- * Linear interpolation between this vector and another
105
- */
106
- lerp(other, t) {
107
- return new Vector2(this.x + (other.x - this.x) * t, this.y + (other.y - this.y) * t);
108
- }
109
- /**
110
- * Create a zero vector
111
- */
112
- static zero() {
113
- return new Vector2(0, 0);
114
- }
115
- /**
116
- * Create a unit vector (1, 1)
117
- */
118
- static one() {
119
- return new Vector2(1, 1);
120
- }
121
- /**
122
- * Create a unit vector pointing right
123
- */
124
- static right() {
125
- return new Vector2(1, 0);
126
- }
127
- /**
128
- * Create a unit vector pointing up
129
- */
130
- static up() {
131
- return new Vector2(0, 1);
132
- }
133
- }
134
- //# sourceMappingURL=vector2.js.map
@@ -1 +0,0 @@
1
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@@ -1,43 +0,0 @@
1
- import type { AnimationState } from "../animation/animationstate";
2
- import type { Plugin } from "./plugin";
3
- /**
4
- * AnimationController is a specialized plugin interface for controlling
5
- * animation state machine behavior. Controllers can hook into state transitions
6
- * and access animation data through a controlled API.
7
- *
8
- * Use cases:
9
- * - Custom transition logic based on game state
10
- * - Procedural animation modifications
11
- * - Animation event handling and coordination
12
- * - Dynamic parameter adjustments during playback
13
- */
14
- export interface AnimationController extends Plugin {
15
- /**
16
- * Called when entering a new animation state.
17
- * Use this to initialize state-specific behavior or modify animation parameters.
18
- *
19
- * @param state - The animation state being entered
20
- */
21
- onStateEnter?(state: AnimationState): void;
22
- /**
23
- * Called when exiting an animation state.
24
- * Use this to clean up state-specific resources or save state data.
25
- *
26
- * @param state - The animation state being exited
27
- */
28
- onStateExit?(state: AnimationState): void;
29
- /**
30
- * Called during a state transition.
31
- * Use this to customize transition behavior or blend parameters.
32
- *
33
- * @param from - The state being transitioned from
34
- * @param to - The state being transitioned to
35
- * @param progress - Transition progress from 0 to 1
36
- */
37
- onTransition?(from: AnimationState, to: AnimationState, progress: number): void;
38
- }
39
- /**
40
- * Type guard to check if a plugin implements the AnimationController interface
41
- */
42
- export declare function isAnimationController(plugin: Plugin): plugin is AnimationController;
43
- //# sourceMappingURL=animationcontroller.d.ts.map
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