sam-coder-cli 1.0.52 → 1.0.54
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bin/agi-animation.js +14 -3
- package/package.json +1 -1
package/bin/agi-animation.js
CHANGED
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@@ -859,6 +859,10 @@ async function runAGIAnimation() {
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859
859
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frameCount++;
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860
860
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}
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861
861
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862
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+
// Debug: Confirm neural pathways completed
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863
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+
console.log('\n[DEBUG] Neural pathways phase completed, starting consciousness...');
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864
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await sleep(1000);
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865
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+
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862
866
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// PHASE 10: Consciousness Awakening (2 seconds - 60 frames)
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863
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// Play consciousness sound (non-blocking)
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864
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sound.playConsciousnessSound().catch(() => {});
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@@ -1407,7 +1411,16 @@ async function runAGIAnimation() {
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1407
1411
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safeWrite(chalk.gray(centerText('\n\n[ SYSTEM READY ]')));
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1408
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safeWrite(chalk.dim(centerText('\n\nPress any key to continue...')));
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1409
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1410
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-
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1414
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+
// Wait for actual user input
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1415
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await new Promise(resolve => {
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1416
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process.stdin.setRawMode(true);
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1417
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process.stdin.resume();
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1418
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process.stdin.once('data', () => {
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1419
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process.stdin.setRawMode(false);
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1420
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process.stdin.pause();
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1421
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resolve();
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1422
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});
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1423
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});
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1411
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const totalTime = Date.now() - startTime;
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const actualFPS = Math.round(frameCount / (totalTime / 1000));
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@@ -1417,8 +1430,6 @@ async function runAGIAnimation() {
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1417
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console.log(chalk.gray(`\n\nAnimation completed: ${frameCount} frames in ${totalTime}ms (${actualFPS} FPS)`));
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1418
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}
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1419
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1420
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-
await sleep(1000);
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1421
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-
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1422
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} finally {
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process.stdout.write(ANSI.showCursor);
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clearScreen();
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