saltfish 0.2.25 → 0.2.26

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@@ -722,11 +722,6 @@ class PlayerStateMachine {
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  }
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  },
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  logErrorRecovery: () => {
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- },
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- autoProgressToNextStep: (_context, event) => {
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- if ((event == null ? void 0 : event.type) === "VIDEO_FINISHED_CONTINUE") {
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- log(`State Machine: Auto-progressing from step: ${event.step.id}`);
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- }
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  }
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  };
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  }
@@ -782,7 +777,7 @@ class PlayerStateMachine {
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  * @param event - The event to process
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  */
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  updateContextFromEvent(event) {
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- if (event.type === "TRANSITION_TO_STEP" || event.type === "MANIFEST_LOADED" || event.type === "VIDEO_FINISHED_CONTINUE" || event.type === "VIDEO_FINISHED_WAIT") {
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+ if (event.type === "TRANSITION_TO_STEP" || event.type === "MANIFEST_LOADED" || event.type === "VIDEO_FINISHED_WAIT") {
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  this.context.currentStep = event.step;
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  } else if (event.type === "ERROR") {
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  this.context.error = event.error;
@@ -856,10 +851,6 @@ const playerStateMachineConfig = {
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  on: {
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  "PAUSE": { target: "paused" },
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  "MINIMIZE": { target: "minimized" },
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- "VIDEO_FINISHED_CONTINUE": {
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- target: "playing",
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- actions: ["autoProgressToNextStep"]
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- },
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  "VIDEO_FINISHED_WAIT": { target: "waitingForInteraction" },
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  "AUTOPLAY_FALLBACK": { target: "autoplayBlocked" },
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  "TRANSITION_TO_STEP": {
@@ -2935,13 +2926,13 @@ class StateMachineActionHandler {
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  if (!hasSpecialTransitions) {
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  log("StateMachineActionHandler: Setting up transitions after video ended");
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  this.managers.transitionManager.setupTransitions(context.currentStep, true);
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+ } else {
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+ const store = useSaltfishStore.getState();
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+ store.sendStateMachineEvent({
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+ type: "VIDEO_FINISHED_WAIT",
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+ step: context.currentStep
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+ });
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  }
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- const eventType = hasSpecialTransitions ? "VIDEO_FINISHED_WAIT" : "VIDEO_FINISHED_CONTINUE";
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- const store = useSaltfishStore.getState();
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- store.sendStateMachineEvent({
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- type: eventType,
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- step: context.currentStep
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- });
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  }
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  });
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  log("StateMachineActionHandler: Starting async video load");