safex-webgl 1.2.2 → 1.2.4

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@@ -1,5 +0,0 @@
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- import { _tmp } from '../helper/global';
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- import { TextureAtlas } from './TextureAtlas';
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- _tmp.WebGLTextureAtlas = function () {
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- const _p = TextureAtlas.prototype;
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- };
@@ -1,6 +0,0 @@
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- export declare const ProtectedNodeRenderCmd: {
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- _updateDisplayColor: (parentColor: any) => void;
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- _updateDisplayOpacity: (parentOpacity: any) => void;
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- _changeProtectedChild: (child: any) => void;
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- };
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- //# sourceMappingURL=ProtectedNodeRenderCmd.d.ts.map
@@ -1 +0,0 @@
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- {"version":3,"file":"ProtectedNodeRenderCmd.d.ts","sourceRoot":"","sources":["../../../src/ui/base/ProtectedNodeRenderCmd.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,sBAAsB;;;;CAwGlC,CAAA"}
@@ -1,110 +0,0 @@
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- import { Color, Node } from './../..';
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- export const ProtectedNodeRenderCmd = {
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- _updateDisplayColor: function (parentColor) {
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- const node = this._node;
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- const locDispColor = this._displayedColor, locRealColor = node._realColor;
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- let i, len, selChildren, item;
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- if (this._cascadeColorEnabledDirty && !node._cascadeColorEnabled) {
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- locDispColor.r = locRealColor.r;
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- locDispColor.g = locRealColor.g;
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- locDispColor.b = locRealColor.b;
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- const whiteColor = new Color(255, 255, 255, 255);
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- selChildren = node._children;
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- for (i = 0, len = selChildren.length; i < len; i++) {
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- item = selChildren[i];
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- if (item && item._renderCmd)
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- item._renderCmd._updateDisplayColor(whiteColor);
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- }
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- this._cascadeColorEnabledDirty = false;
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- }
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- else {
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- if (parentColor === undefined) {
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- const locParent = node._parent;
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- if (locParent && locParent._cascadeColorEnabled)
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- parentColor = locParent.getDisplayedColor();
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- else
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- parentColor = Color.WHITE;
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- }
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- locDispColor.r = 0 | ((locRealColor.r * parentColor.r) / 255.0);
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- locDispColor.g = 0 | ((locRealColor.g * parentColor.g) / 255.0);
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- locDispColor.b = 0 | ((locRealColor.b * parentColor.b) / 255.0);
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- if (node._cascadeColorEnabled) {
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- selChildren = node._children;
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- for (i = 0, len = selChildren.length; i < len; i++) {
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- item = selChildren[i];
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- if (item && item._renderCmd) {
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- item._renderCmd._updateDisplayColor(locDispColor);
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- item._renderCmd._updateColor();
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- }
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- }
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- }
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- selChildren = node._protectedChildren;
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- for (i = 0, len = selChildren.length; i < len; i++) {
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- item = selChildren[i];
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- if (item && item._renderCmd) {
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- item._renderCmd._updateDisplayColor(locDispColor);
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- item._renderCmd._updateColor();
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- }
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- }
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- }
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- this._dirtyFlag = (this._dirtyFlag & Node._dirtyFlags.colorDirty) ^ this._dirtyFlag;
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- },
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- _updateDisplayOpacity: function (parentOpacity) {
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- const node = this._node;
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- let i, len, selChildren, item;
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- if (this._cascadeOpacityEnabledDirty && !node._cascadeOpacityEnabled) {
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- this._displayedOpacity = node._realOpacity;
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- selChildren = node._children;
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- for (i = 0, len = selChildren.length; i < len; i++) {
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- item = selChildren[i];
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- if (item && item._renderCmd)
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- item._renderCmd._updateDisplayOpacity(255);
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- }
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- this._cascadeOpacityEnabledDirty = false;
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- }
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- else {
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- if (parentOpacity === undefined) {
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- const locParent = node._parent;
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- parentOpacity = 255;
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- if (locParent && locParent._cascadeOpacityEnabled)
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- parentOpacity = locParent.getDisplayedOpacity();
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- }
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- this._displayedOpacity = (node._realOpacity * parentOpacity) / 255.0;
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- if (node._cascadeOpacityEnabled) {
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- selChildren = node._children;
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- for (i = 0, len = selChildren.length; i < len; i++) {
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- item = selChildren[i];
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- if (item && item._renderCmd) {
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- item._renderCmd._updateDisplayOpacity(this._displayedOpacity);
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- item._renderCmd._updateColor();
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- }
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- }
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- }
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- selChildren = node._protectedChildren;
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- for (i = 0, len = selChildren.length; i < len; i++) {
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- item = selChildren[i];
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- if (item && item._renderCmd) {
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- item._renderCmd._updateDisplayOpacity(this._displayedOpacity);
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- item._renderCmd._updateColor();
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- }
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- }
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- }
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- this._dirtyFlag = (this._dirtyFlag & Node._dirtyFlags.opacityDirty) ^ this._dirtyFlag;
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- },
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- _changeProtectedChild: function (child) {
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- const cmd = child._renderCmd;
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- let dirty = cmd._dirtyFlag;
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- const flags = Node._dirtyFlags;
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- if (this._dirtyFlag & flags.colorDirty)
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- dirty |= flags.colorDirty;
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- if (this._dirtyFlag & flags.opacityDirty)
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- dirty |= flags.opacityDirty;
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- const colorDirty = dirty & flags.colorDirty, opacityDirty = dirty & flags.opacityDirty;
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- if (colorDirty)
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- cmd._updateDisplayColor(this._displayedColor);
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- if (opacityDirty)
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- cmd._updateDisplayOpacity(this._displayedOpacity);
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- if (colorDirty || opacityDirty)
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- cmd._updateColor();
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- },
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- };