s2cfgtojson 7.0.9 → 7.0.11

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Files changed (3) hide show
  1. package/package.json +1 -1
  2. package/types.mts +371 -396
  3. package/utility-types.mts +52 -0
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "s2cfgtojson",
3
- "version": "7.0.9",
3
+ "version": "7.0.11",
4
4
  "description": "Converts Stalker 2 Cfg file into POJOs",
5
5
  "keywords": [
6
6
  "stalker",
package/types.mts CHANGED
@@ -201,6 +201,7 @@ import {
201
201
  Faction,
202
202
  FactionGoalType,
203
203
  HumanAbilityName,
204
+ MeshSlotName,
204
205
  ObjectAbilityName,
205
206
  Rank,
206
207
  Reaction,
@@ -558,33 +559,32 @@ export type AbilityPrototypeTriggeredCooldownsItem = GetStructType<{
558
559
  Duration: number;
559
560
  }>;
560
561
 
561
- export type Achievement = GetStructType<
562
- AchievementAchievementGoalsItem[] & {
563
- AcceptableInterval: number;
564
- AnomalyPrototypeSID: string;
565
- ArmorSIDs: AchievementArmorSIDs;
566
- BleedingThreshold: number;
567
- Calibers: AchievementCalibers;
568
- DrunkennessThreshold: number;
569
- DrunknessThreshold: number;
570
- FoodSet: AchievementFoodSet;
571
- HeadshotDistance: number;
572
- HungerThreshold: number;
573
- Items: AchievementItems;
574
- MarkerTypes: AchievementMarkerTypes;
575
- MinHeight: number;
576
- MinSquadSize: number;
577
- MutantSID: string;
578
- MutantsSID: AchievementArmorSIDs;
579
- NumberOfWeapons: number;
580
- PsyThreshold: number;
581
- RadiationThreshold: number;
582
- RequiredCount: number;
583
- SleepinessThreshold: number;
584
- TargetSID: string;
585
- TimeWindow: number;
586
- }
587
- >;
562
+ export type Achievement = GetStructType<{
563
+ AcceptableInterval: number;
564
+ AnomalyPrototypeSID: string;
565
+ ArmorSIDs: AchievementArmorSIDs;
566
+ BleedingThreshold: number;
567
+ Calibers: AchievementCalibers;
568
+ DrunkennessThreshold: number;
569
+ DrunknessThreshold: number;
570
+ FoodSet: AchievementFoodSet;
571
+ HeadshotDistance: number;
572
+ HungerThreshold: number;
573
+ Items: AchievementItems;
574
+ MarkerTypes: AchievementMarkerTypes;
575
+ MinHeight: number;
576
+ MinSquadSize: number;
577
+ MutantSID: string;
578
+ MutantsSID: AchievementArmorSIDs;
579
+ NumberOfWeapons: number;
580
+ PsyThreshold: number;
581
+ RadiationThreshold: number;
582
+ RequiredCount: number;
583
+ SleepinessThreshold: number;
584
+ TargetSID: string;
585
+ TimeWindow: number;
586
+ }> &
587
+ GetStructType<AchievementAchievementGoalsItem[]>;
588
588
 
589
589
  export type AchievementAchievementGoalsItem = GetStructType<{
590
590
  Goal: number;
@@ -1533,11 +1533,10 @@ export type ArtifactPrototypeAnomalyDamageDeflectionsItem = GetStructType<{
1533
1533
  TimeToReduceCharge: number;
1534
1534
  }>;
1535
1535
 
1536
- export type ArtifactPrototypeEffectOnPickPrototypeSIDs = GetStructType<
1537
- string[] & {
1538
- ViewOffset: AIGlobalRelativeLocation;
1539
- }
1540
- >;
1536
+ export type ArtifactPrototypeEffectOnPickPrototypeSIDs = GetStructType<{
1537
+ ViewOffset: AIGlobalRelativeLocation;
1538
+ }> &
1539
+ GetStructType<string[]>;
1541
1540
 
1542
1541
  export type ArtifactPrototypeEffectsDisplayTypes = GetStructType<
1543
1542
  EEffectDisplayType[]
@@ -1742,49 +1741,48 @@ export type AssetLibraryUIWidgetBlueprint = GetStructType<{
1742
1741
  WorldMapRegionMarkerClass: string;
1743
1742
  }>;
1744
1743
 
1745
- export type AttachMeshPrototype = GetStructType<
1746
- AttachMeshPrototypeTor_mer_01_a_PSYItem[] & {
1747
- AdditionalCollisions: AttachMeshPrototypeAdditionalCollisions;
1748
- AdditionalMesh: AttachMeshPrototypeAdditionalMesh;
1749
- AnimPath: string;
1750
- bHasClothSimulation: boolean;
1751
- bHasExoskeleton: boolean;
1752
- BodyMeshType: EBodyMeshType;
1753
- bReceiveAttachedDecals: boolean;
1754
- bReceiveDecals: boolean;
1755
- bRenderCustomDepthPass: boolean;
1756
- bShouldUseParentBound: boolean;
1757
- bUseCustomLODSync: boolean;
1758
- ComponentTags: NPCPrototypeSkills;
1759
- FaceBlockingBlendMaskPrototypeSID: string;
1760
- GroomBlockingMappingPrototypeSID: string;
1761
- GroomPrototypeSID: string;
1762
- IsSkeletal: boolean;
1763
- ItemPrototypeSID: string;
1764
- LODSyncMapping: AttachMeshPrototypeLODSyncMapping;
1765
- MaterialCount: number;
1766
- MaterialLODs: AttachMeshPrototypeMaterialLODs;
1767
- Materials: AttachMeshPrototypeMaterials;
1768
- MeshPath: string;
1769
- MeshType: EMeshSubType;
1770
- OffsetX: number;
1771
- OffsetY: number;
1772
- OffsetZ: number;
1773
- ParentMeshPath: string;
1774
- RotationPitch: number;
1775
- RotationRoll: number;
1776
- RotationYaw: number;
1777
- ScaleX: number;
1778
- ScaleY: number;
1779
- ScaleZ: number;
1780
- ShadowMeshPath: string;
1781
- SID: string;
1782
- SkeletonPath: string;
1783
- SocketName: string;
1784
- SyncOption: string;
1785
- VoiceModulatorSID: string;
1786
- }
1787
- >;
1744
+ export type AttachMeshPrototype = GetStructType<{
1745
+ AdditionalCollisions: AttachMeshPrototypeAdditionalCollisions;
1746
+ AdditionalMesh: AttachMeshPrototypeAdditionalMesh;
1747
+ AnimPath: string;
1748
+ bHasClothSimulation: boolean;
1749
+ bHasExoskeleton: boolean;
1750
+ BodyMeshType: EBodyMeshType;
1751
+ bReceiveAttachedDecals: boolean;
1752
+ bReceiveDecals: boolean;
1753
+ bRenderCustomDepthPass: boolean;
1754
+ bShouldUseParentBound: boolean;
1755
+ bUseCustomLODSync: boolean;
1756
+ ComponentTags: NPCPrototypeSkills;
1757
+ FaceBlockingBlendMaskPrototypeSID: string;
1758
+ GroomBlockingMappingPrototypeSID: string;
1759
+ GroomPrototypeSID: string;
1760
+ IsSkeletal: boolean;
1761
+ ItemPrototypeSID: string;
1762
+ LODSyncMapping: AttachMeshPrototypeLODSyncMapping;
1763
+ MaterialCount: number;
1764
+ MaterialLODs: AttachMeshPrototypeMaterialLODs;
1765
+ Materials: AttachMeshPrototypeMaterials;
1766
+ MeshPath: string;
1767
+ MeshType: EMeshSubType;
1768
+ OffsetX: number;
1769
+ OffsetY: number;
1770
+ OffsetZ: number;
1771
+ ParentMeshPath: string;
1772
+ RotationPitch: number;
1773
+ RotationRoll: number;
1774
+ RotationYaw: number;
1775
+ ScaleX: number;
1776
+ ScaleY: number;
1777
+ ScaleZ: number;
1778
+ ShadowMeshPath: string;
1779
+ SID: string;
1780
+ SkeletonPath: string;
1781
+ SocketName: string;
1782
+ SyncOption: string;
1783
+ VoiceModulatorSID: string;
1784
+ }> &
1785
+ GetStructType<AttachMeshPrototypeTor_mer_01_a_PSYItem[]>;
1788
1786
 
1789
1787
  export type AttachMeshPrototypeAdditionalCollisions = GetStructType<{
1790
1788
  BoxCollisions: AttachMeshPrototypeBoxCollisions;
@@ -3829,14 +3827,13 @@ export type DialogPoolPrototype = GetStructType<{
3829
3827
 
3830
3828
  export type DialogPoolPrototypeAvailableDialogs = StringArray;
3831
3829
 
3832
- export type DialogPoolPrototypeDialogMemberRestrictions = GetStructType<
3833
- DialogPoolPrototypeDialogMemberRestrictionsItem[] & {
3834
- ExcludedFactions: DialogPoolPrototypeExcludedFactions;
3835
- ExcludedObjPrototypes: DialogPoolPrototypeExcludedObjPrototypes;
3836
- FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
3837
- ObjPrototypeRestrictions: DialogPoolPrototypeObjPrototypeRestrictions;
3838
- }
3839
- >;
3830
+ export type DialogPoolPrototypeDialogMemberRestrictions = GetStructType<{
3831
+ ExcludedFactions: DialogPoolPrototypeExcludedFactions;
3832
+ ExcludedObjPrototypes: DialogPoolPrototypeExcludedObjPrototypes;
3833
+ FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
3834
+ ObjPrototypeRestrictions: DialogPoolPrototypeObjPrototypeRestrictions;
3835
+ }> &
3836
+ GetStructType<DialogPoolPrototypeDialogMemberRestrictionsItem[]>;
3840
3837
 
3841
3838
  export type DialogPoolPrototypeDialogMemberRestrictionsItem = GetStructType<{
3842
3839
  FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
@@ -3912,14 +3909,13 @@ export type DialogPrototypeConditions = GetStructType<
3912
3909
  DialogPrototypeConditionsItem[]
3913
3910
  >;
3914
3911
 
3915
- export type DialogPrototypeConditionsItem = GetStructType<
3916
- DialogPrototypeConditionsItemItem[] & {
3917
- ConditionComparance: EConditionComparance;
3918
- ConditionType: EQuestConditionType;
3919
- NumericValue: number;
3920
- TargetCharacter: string;
3921
- }
3922
- >;
3912
+ export type DialogPrototypeConditionsItem = GetStructType<{
3913
+ ConditionComparance: EConditionComparance;
3914
+ ConditionType: EQuestConditionType;
3915
+ NumericValue: number;
3916
+ TargetCharacter: string;
3917
+ }> &
3918
+ GetStructType<DialogPrototypeConditionsItemItem[]>;
3923
3919
 
3924
3920
  export type DialogPrototypeConditionsItemItem = GetStructType<{
3925
3921
  bTriggersByAnybody: boolean;
@@ -4021,14 +4017,13 @@ export type DialogPrototypeMoney = GetStructType<{
4021
4017
  VariableValue: VariableValue;
4022
4018
  }>;
4023
4019
 
4024
- export type DialogPrototypeNextDialogOptions = GetStructType<
4025
- DialogPrototypeNextDialogOptionsItem[] & {
4026
- False: DialogPrototypeFalse;
4027
- General_PC_DeclineFastTravel_Random: DialogPrototypePripyat_return_to_topics;
4028
- Pripyat_return_to_topics: DialogPrototypePripyat_return_to_topics;
4029
- True: DialogPrototypeTrue;
4030
- }
4031
- >;
4020
+ export type DialogPrototypeNextDialogOptions = GetStructType<{
4021
+ False: DialogPrototypeFalse;
4022
+ General_PC_DeclineFastTravel_Random: DialogPrototypePripyat_return_to_topics;
4023
+ Pripyat_return_to_topics: DialogPrototypePripyat_return_to_topics;
4024
+ True: DialogPrototypeTrue;
4025
+ }> &
4026
+ GetStructType<DialogPrototypeNextDialogOptionsItem[]>;
4032
4027
 
4033
4028
  export type DialogPrototypeNextDialogOptionsItem = GetStructType<{
4034
4029
  AnswerTo: number;
@@ -4054,14 +4049,13 @@ export type DialogPrototypeTopicAvailabilityConditions = GetStructType<
4054
4049
  DialogPrototypeTopicAvailabilityConditionsItem[]
4055
4050
  >;
4056
4051
 
4057
- export type DialogPrototypeTopicAvailabilityConditionsItem = GetStructType<
4058
- DialogPrototypeTopicAvailabilityConditionsItemItem[] & {
4059
- ConditionComparance: EConditionComparance;
4060
- ConditionType: EQuestConditionType;
4061
- EmissionPrototypeSID: string;
4062
- IncludePartialOverload: boolean;
4063
- }
4064
- >;
4052
+ export type DialogPrototypeTopicAvailabilityConditionsItem = GetStructType<{
4053
+ ConditionComparance: EConditionComparance;
4054
+ ConditionType: EQuestConditionType;
4055
+ EmissionPrototypeSID: string;
4056
+ IncludePartialOverload: boolean;
4057
+ }> &
4058
+ GetStructType<DialogPrototypeTopicAvailabilityConditionsItemItem[]>;
4065
4059
 
4066
4060
  export type DialogPrototypeTopicAvailabilityConditionsItemItem = GetStructType<{
4067
4061
  bTriggersByAnybody: boolean;
@@ -5072,11 +5066,10 @@ export type GroomGeneratorPrototypeCategoryItem = GetStructType<{
5072
5066
  Variations: GroomGeneratorPrototypeVariations;
5073
5067
  }>;
5074
5068
 
5075
- export type GroomGeneratorPrototypeCustomData = GetStructType<
5076
- GroomGeneratorPrototypeCustomDataItem[] & {
5077
- ShortHair: GroomGeneratorPrototypeShortHair;
5078
- }
5079
- >;
5069
+ export type GroomGeneratorPrototypeCustomData = GetStructType<{
5070
+ ShortHair: GroomGeneratorPrototypeShortHair;
5071
+ }> &
5072
+ GetStructType<GroomGeneratorPrototypeCustomDataItem[]>;
5080
5073
 
5081
5074
  export type GroomGeneratorPrototypeCustomDataItem = GetStructType<{
5082
5075
  Distribution: ECustomDataDistribution;
@@ -5312,14 +5305,13 @@ export type ItemGeneratorPrototypeHead = GetStructType<{
5312
5305
  PossibleItems: ItemGeneratorPrototypePossibleItems;
5313
5306
  }>;
5314
5307
 
5315
- export type ItemGeneratorPrototypeItemGenerator = GetStructType<
5316
- ItemGeneratorPrototypeItemGeneratorItem[] & {
5317
- Attach: ItemGeneratorPrototypeHead;
5318
- BodyArmor: ItemGeneratorPrototypeHead;
5319
- Head: ItemGeneratorPrototypeHead;
5320
- WeaponPrimary: ItemGeneratorPrototypeHead;
5321
- }
5322
- >;
5308
+ export type ItemGeneratorPrototypeItemGenerator = GetStructType<{
5309
+ Attach: ItemGeneratorPrototypeHead;
5310
+ BodyArmor: ItemGeneratorPrototypeHead;
5311
+ Head: ItemGeneratorPrototypeHead;
5312
+ WeaponPrimary: ItemGeneratorPrototypeHead;
5313
+ }> &
5314
+ GetStructType<ItemGeneratorPrototypeItemGeneratorItem[]>;
5323
5315
 
5324
5316
  export type ItemGeneratorPrototypeItemGeneratorItem = GetStructType<{
5325
5317
  bAllowSameCategoryGeneration: boolean;
@@ -5678,11 +5670,10 @@ export type LR_MeshGeneratorPrototypeAttachesItem = GetStructType<{
5678
5670
  Weight: number;
5679
5671
  }>;
5680
5672
 
5681
- export type LR_MeshGeneratorPrototypeAttachments = GetStructType<
5682
- LR_MeshGeneratorPrototypeAttachmentsItem[] & {
5683
- [Bbe in string]: LR_MeshGeneratorPrototypeBbe;
5684
- }
5685
- >;
5673
+ export type LR_MeshGeneratorPrototypeAttachments = GetStructType<{
5674
+ [Bbe in MeshSlotName]: LR_MeshGeneratorPrototypeBbe;
5675
+ }> &
5676
+ GetStructType<LR_MeshGeneratorPrototypeAttachmentsItem[]>;
5686
5677
 
5687
5678
  export type LR_MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
5688
5679
  Attaches: LR_MeshGeneratorPrototypeAttaches;
@@ -5809,11 +5800,10 @@ export type MeshGeneratorPrototypeAttachesItem = GetStructType<{
5809
5800
  Weight: number;
5810
5801
  }>;
5811
5802
 
5812
- export type MeshGeneratorPrototypeAttachments = GetStructType<
5813
- MeshGeneratorPrototypeAttachmentsItem[] & {
5814
- [Bbe in string]: MeshGeneratorPrototypeBbe;
5815
- }
5816
- >;
5803
+ export type MeshGeneratorPrototypeAttachments = GetStructType<{
5804
+ [Bbe in MeshSlotName]: MeshGeneratorPrototypeBbe;
5805
+ }> &
5806
+ GetStructType<MeshGeneratorPrototypeAttachmentsItem[]>;
5817
5807
 
5818
5808
  export type MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
5819
5809
  Attaches: MeshGeneratorPrototypeAttaches;
@@ -6133,11 +6123,10 @@ export type NPCNeedsPresetPrototypeExpansionResolverFactory = GetStructType<{
6133
6123
  MinSquadSize: number;
6134
6124
  }>;
6135
6125
 
6136
- export type NPCNeedsPresetPrototypeGoalNeeds = GetStructType<
6137
- NPCNeedsPresetPrototypeGoalNeedsItem[] & {
6138
- bEmpty: boolean;
6139
- }
6140
- >;
6126
+ export type NPCNeedsPresetPrototypeGoalNeeds = GetStructType<{
6127
+ bEmpty: boolean;
6128
+ }> &
6129
+ GetStructType<NPCNeedsPresetPrototypeGoalNeedsItem[]>;
6141
6130
 
6142
6131
  export type NPCNeedsPresetPrototypeGoalNeedsItem = GetStructType<{
6143
6132
  InitialNeedValue: number;
@@ -6159,11 +6148,10 @@ export type NPCNeedsPresetPrototypeNeedsItem = GetStructType<{
6159
6148
  Radius: number;
6160
6149
  }>;
6161
6150
 
6162
- export type NPCNeedsPresetPrototypeNeedsResolvers = GetStructType<
6163
- NPCNeedsPresetPrototypeNeedsResolversItem[] & {
6164
- bEmpty: boolean;
6165
- }
6166
- >;
6151
+ export type NPCNeedsPresetPrototypeNeedsResolvers = GetStructType<{
6152
+ bEmpty: boolean;
6153
+ }> &
6154
+ GetStructType<NPCNeedsPresetPrototypeNeedsResolversItem[]>;
6167
6155
 
6168
6156
  export type NPCNeedsPresetPrototypeNeedsResolversItem = GetStructType<{
6169
6157
  ExpansionResolverFactory: NPCNeedsPresetPrototypeExpansionResolverFactory;
@@ -7961,28 +7949,27 @@ export type QuestAnomalyPrototype = GetStructType<{
7961
7949
  VelocityThreshold: number;
7962
7950
  }>;
7963
7951
 
7964
- export type QuestArtifactPrototype = GetStructType<
7965
- string[] & {
7966
- AnomalyElementType: EAnomalyElementType;
7967
- ArtifactType: EArtifactType;
7968
- DetectorRequired: boolean;
7969
- EffectPrototypeSIDs: NPCPrototypeSkills;
7970
- ID: number;
7971
- IsQuestItem: boolean;
7972
- JumpAmount: number;
7973
- JumpDelay: number;
7974
- JumpDistance: number;
7975
- JumpForce: number;
7976
- JumpHeight: number;
7977
- JumpSeriesDelay: number;
7978
- JumpSpeedCoef: number;
7979
- LandingForce: number;
7980
- LifeTime: number;
7981
- PlayerDistance: number;
7982
- Rarity: EArtifactRarity;
7983
- ReturnDistanceValue: number;
7984
- }
7985
- >;
7952
+ export type QuestArtifactPrototype = GetStructType<{
7953
+ AnomalyElementType: EAnomalyElementType;
7954
+ ArtifactType: EArtifactType;
7955
+ DetectorRequired: boolean;
7956
+ EffectPrototypeSIDs: NPCPrototypeSkills;
7957
+ ID: number;
7958
+ IsQuestItem: boolean;
7959
+ JumpAmount: number;
7960
+ JumpDelay: number;
7961
+ JumpDistance: number;
7962
+ JumpForce: number;
7963
+ JumpHeight: number;
7964
+ JumpSeriesDelay: number;
7965
+ JumpSpeedCoef: number;
7966
+ LandingForce: number;
7967
+ LifeTime: number;
7968
+ PlayerDistance: number;
7969
+ Rarity: EArtifactRarity;
7970
+ ReturnDistanceValue: number;
7971
+ }> &
7972
+ GetStructType<string[]>;
7986
7973
 
7987
7974
  export type QuestArtifactSpawnerPrototype = GetStructType<{
7988
7975
  Experienced: QuestArtifactSpawnerPrototypeMaster;
@@ -8487,25 +8474,23 @@ export type QuestNodePrototypeCondition = GetStructType<{
8487
8474
  SID: string;
8488
8475
  }>;
8489
8476
 
8490
- export type QuestNodePrototypeConditions = GetStructType<
8491
- QuestNodePrototypeConditionsItem[] & {
8492
- ConditionCheckType: EConditionCheckType;
8493
- }
8494
- >;
8477
+ export type QuestNodePrototypeConditions = GetStructType<{
8478
+ ConditionCheckType: EConditionCheckType;
8479
+ }> &
8480
+ GetStructType<QuestNodePrototypeConditionsItem[]>;
8495
8481
 
8496
- export type QuestNodePrototypeConditionsItem = GetStructType<
8497
- QuestNodePrototypeConditionsItemItem[] & {
8498
- ConditionComparance: EConditionComparance;
8499
- ConditionType: EQuestConditionType;
8500
- ItemPrototypeSID: string;
8501
- NumericValue: number;
8502
- TargetCharacter: string;
8503
- TargetItemContainer: string;
8504
- TargetPoint: AIGlobalRelativeLocation;
8505
- WithEquipped: boolean;
8506
- WithInventory: boolean;
8507
- }
8508
- >;
8482
+ export type QuestNodePrototypeConditionsItem = GetStructType<{
8483
+ ConditionComparance: EConditionComparance;
8484
+ ConditionType: EQuestConditionType;
8485
+ ItemPrototypeSID: string;
8486
+ NumericValue: number;
8487
+ TargetCharacter: string;
8488
+ TargetItemContainer: string;
8489
+ TargetPoint: AIGlobalRelativeLocation;
8490
+ WithEquipped: boolean;
8491
+ WithInventory: boolean;
8492
+ }> &
8493
+ GetStructType<QuestNodePrototypeConditionsItemItem[]>;
8509
8494
 
8510
8495
  export type QuestNodePrototypeConditionsItemItem = GetStructType<{
8511
8496
  AITarget: string;
@@ -10564,22 +10549,21 @@ export type ScriptScriptsArrayItem = GetStructType<{
10564
10549
  ScriptsSubArray: NPCPrototypeSkills;
10565
10550
  }>;
10566
10551
 
10567
- export type SettingsVariablesPC = GetStructType<
10568
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10569
- AimAssistMagnetismModifier: number;
10570
- AimAssistSnappingModifier: number;
10571
- AimAssistStickinessModifier: number;
10572
- AimAssistTrackingModifier: number;
10573
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10574
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10575
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10576
- RightTrigger: SettingsVariablesPCLeftTrigger;
10577
- SnappingAutomaticTargetChangeEnabled: boolean;
10578
- SnappingCameraMovementToleranceEnabled: boolean;
10579
- SnappingCameraRadiusToleranceEnabled: boolean;
10580
- SnappingTime: number;
10581
- }
10582
- >;
10552
+ export type SettingsVariablesPC = GetStructType<{
10553
+ AimAssistMagnetismModifier: number;
10554
+ AimAssistSnappingModifier: number;
10555
+ AimAssistStickinessModifier: number;
10556
+ AimAssistTrackingModifier: number;
10557
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10558
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10559
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10560
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10561
+ SnappingAutomaticTargetChangeEnabled: boolean;
10562
+ SnappingCameraMovementToleranceEnabled: boolean;
10563
+ SnappingCameraRadiusToleranceEnabled: boolean;
10564
+ SnappingTime: number;
10565
+ }> &
10566
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10583
10567
 
10584
10568
  export type SettingsVariablesPCLeftTrigger = GetStructType<{
10585
10569
  LowerThreshold: number;
@@ -10596,187 +10580,181 @@ export type SettingsVariablesPCLookSensitivityCurveKeysItem = GetStructType<{
10596
10580
  Value: number;
10597
10581
  }>;
10598
10582
 
10599
- export type SettingsVariablesPS5Base = GetStructType<
10600
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10601
- AimAssistMagnetismModifier: number;
10602
- AimAssistSnappingModifier: number;
10603
- AimAssistStickinessModifier: number;
10604
- AimAssistTrackingModifier: number;
10605
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10606
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10607
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10608
- RightTrigger: SettingsVariablesPCLeftTrigger;
10609
- SnappingAutomaticTargetChangeEnabled: boolean;
10610
- SnappingCameraMovementToleranceEnabled: boolean;
10611
- SnappingCameraRadiusToleranceEnabled: boolean;
10612
- SnappingTime: number;
10613
- }
10614
- >;
10615
-
10616
- export type SettingsVariablesPS5Pro = GetStructType<
10617
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10618
- AimAssistMagnetismModifier: number;
10619
- AimAssistSnappingModifier: number;
10620
- AimAssistStickinessModifier: number;
10621
- AimAssistTrackingModifier: number;
10622
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10623
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10624
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10625
- RightTrigger: SettingsVariablesPCLeftTrigger;
10626
- SnappingAutomaticTargetChangeEnabled: boolean;
10627
- SnappingCameraMovementToleranceEnabled: boolean;
10628
- SnappingCameraRadiusToleranceEnabled: boolean;
10629
- SnappingTime: number;
10630
- }
10631
- >;
10632
-
10633
- export type SettingsVariablesWin64 = GetStructType<
10634
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10635
- AimAssistMagnetismModifier: number;
10636
- AimAssistSnappingModifier: number;
10637
- AimAssistStickinessModifier: number;
10638
- AimAssistTrackingModifier: number;
10639
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10640
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10641
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10642
- RightTrigger: SettingsVariablesPCLeftTrigger;
10643
- SnappingAutomaticTargetChangeEnabled: boolean;
10644
- SnappingCameraMovementToleranceEnabled: boolean;
10645
- SnappingCameraRadiusToleranceEnabled: boolean;
10646
- SnappingTime: number;
10647
- }
10648
- >;
10649
-
10650
- export type SettingsVariablesXSS = GetStructType<
10651
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10652
- AimAssistMagnetismModifier: number;
10653
- AimAssistSnappingModifier: number;
10654
- AimAssistStickinessModifier: number;
10655
- AimAssistTrackingModifier: number;
10656
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10657
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10658
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10659
- RightTrigger: SettingsVariablesPCLeftTrigger;
10660
- SnappingAutomaticTargetChangeEnabled: boolean;
10661
- SnappingCameraMovementToleranceEnabled: boolean;
10662
- SnappingCameraRadiusToleranceEnabled: boolean;
10663
- SnappingTime: number;
10664
- }
10665
- >;
10666
-
10667
- export type SettingsVariablesXSX = GetStructType<
10668
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10669
- AimAssistMagnetismModifier: number;
10670
- AimAssistSnappingModifier: number;
10671
- AimAssistStickinessModifier: number;
10672
- AimAssistTrackingModifier: number;
10673
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10674
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10675
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10676
- RightTrigger: SettingsVariablesPCLeftTrigger;
10677
- SnappingAutomaticTargetChangeEnabled: boolean;
10678
- SnappingCameraMovementToleranceEnabled: boolean;
10679
- SnappingCameraRadiusToleranceEnabled: boolean;
10680
- SnappingTime: number;
10681
- }
10682
- >;
10683
-
10684
- export type SingletonConstant = GetStructType<
10685
- (EDialogEventType | SingletonConstantSpotLightIntensityItem)[] & {
10686
- Army: SingletonConstantArmy;
10687
- Bandits: CoreVariableTorso;
10688
- bDebugLogAssetLoading: boolean;
10689
- CallPlayer: number;
10690
- Chatter: number;
10691
- CloudOpacity: number;
10692
- CloudSpeed: number;
10693
- Combat_Action_Cover: number;
10694
- Combat_Action_Detour: number;
10695
- Combat_Action_EnemyDead: number;
10696
- Combat_Action_EnemyGrenade: number;
10697
- Combat_Action_EnemyHit: number;
10698
- Combat_Action_FireSupression: number;
10699
- Combat_Action_Flank: number;
10700
- Combat_Action_FriendlyDead: number;
10701
- Combat_Action_FriendlyFire: number;
10702
- Combat_Action_FriendlyGrenade: number;
10703
- Combat_Action_FriendlyHit: number;
10704
- Combat_Action_Move: number;
10705
- Combat_Action_Reload: number;
10706
- Combat_EnemyFound: number;
10707
- Combat_EnemyRetreat: number;
10708
- Combat_EnemySearch: number;
10709
- Combat_Over: number;
10710
- Combat_SearchEnd: number;
10711
- Combat_SelfRetreat: number;
10712
- Combat_Start: number;
10713
- Combat_Threats_AlertedSearch: number;
10714
- Combat_Threats_AlertedSearchEnd: number;
10715
- Combat_Threats_EnemySearch: number;
10716
- Combat_Threats_ThreatDetected: number;
10717
- Combat_Wounded_GoingToHeal: number;
10718
- Combat_Wounded_Grunt_HealReceive: number;
10719
- Combat_Wounded_Knocked: number;
10720
- Combat_Zombie_Attack: number;
10721
- Combat_Zombie_Moan: number;
10722
- DefeatComment: number;
10723
- Dualshock4: SingletonConstantKeyboard;
10724
- Emission_LeaderEnd: number;
10725
- Emission_LeaderStart: number;
10726
- FreeStalkers: SingletonConstantArmy;
10727
- Interact_Friendly: number;
10728
- Interact_Neutral: number;
10729
- Interact_NonFriendly: number;
10730
- Joke: number;
10731
- Keyboard: SingletonConstantKeyboard;
10732
- Latitude: number;
10733
- LightSourceFadingDurationHoursOnDayNightChange: number;
10734
- Longitude: number;
10735
- Monolith: CoreVariableTorso;
10736
- MoonLightMaxBrightness: number;
10737
- NorthOffsetAngle: number;
10738
- NotifyExpireDuration: number;
10739
- NotifyFadeInDuration: number;
10740
- NotifyFadeOutDuration: number;
10741
- Peaceful_CorpseHubComment: number;
10742
- Peaceful_DropCorpse: number;
10743
- Peaceful_LootingEnemyCorpse: number;
10744
- Peaceful_LootingFriendlyCorpse: number;
10745
- PointLight: SingletonConstantPointLight;
10746
- ReflectionCubemapMipSize: number;
10747
- ReflectionCubemapResolution: number;
10748
- ReflectionFloorHeight: number;
10749
- ReflectionManagerTickTime: number;
10750
- ReflectionNonGeneratedLimit: number;
10751
- ReflectionSphereGlobalGridDepth: number;
10752
- ReflectionSphereGlobalGridHeight: number;
10753
- ReflectionSphereGlobalGridWidth: number;
10754
- ReflectionSphereGridLoadCoef: number;
10755
- ReflectionSphereGridSizeX: number;
10756
- ReflectionSphereGridSizeY: number;
10757
- ReflectionSphereGridSizeZ: number;
10758
- ReflectionSphereGridUnloadCoef: number;
10759
- ReflectionSphereLocalGridDepth: number;
10760
- ReflectionSphereLocalGridHeight: number;
10761
- ReflectionSphereLocalGridWidth: number;
10762
- ReflectionSpherePoolMaxSize: number;
10763
- ReflectionSphereRadius: number;
10764
- ReflectionUpdateDistancesSqr: SingletonConstantReflectionUpdateDistancesSqr;
10765
- RunOn: number;
10766
- SpeechEventCooldown: SingletonConstantSpeechEventCooldown;
10767
- SpotLight: SingletonConstantSpotLight;
10768
- StarsBrightness: number;
10769
- StartDay: number;
10770
- StartHour: number;
10771
- StartMinute: number;
10772
- StartMonth: number;
10773
- StartSecond: number;
10774
- StartYear: number;
10775
- SunLightMaxBrightness: number;
10776
- TimeZone: number;
10777
- Zombie: SingletonConstantZombie;
10778
- }
10779
- >;
10583
+ export type SettingsVariablesPS5Base = GetStructType<{
10584
+ AimAssistMagnetismModifier: number;
10585
+ AimAssistSnappingModifier: number;
10586
+ AimAssistStickinessModifier: number;
10587
+ AimAssistTrackingModifier: number;
10588
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10589
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10590
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10591
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10592
+ SnappingAutomaticTargetChangeEnabled: boolean;
10593
+ SnappingCameraMovementToleranceEnabled: boolean;
10594
+ SnappingCameraRadiusToleranceEnabled: boolean;
10595
+ SnappingTime: number;
10596
+ }> &
10597
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10598
+
10599
+ export type SettingsVariablesPS5Pro = GetStructType<{
10600
+ AimAssistMagnetismModifier: number;
10601
+ AimAssistSnappingModifier: number;
10602
+ AimAssistStickinessModifier: number;
10603
+ AimAssistTrackingModifier: number;
10604
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10605
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10606
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10607
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10608
+ SnappingAutomaticTargetChangeEnabled: boolean;
10609
+ SnappingCameraMovementToleranceEnabled: boolean;
10610
+ SnappingCameraRadiusToleranceEnabled: boolean;
10611
+ SnappingTime: number;
10612
+ }> &
10613
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10614
+
10615
+ export type SettingsVariablesWin64 = GetStructType<{
10616
+ AimAssistMagnetismModifier: number;
10617
+ AimAssistSnappingModifier: number;
10618
+ AimAssistStickinessModifier: number;
10619
+ AimAssistTrackingModifier: number;
10620
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10621
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10622
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10623
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10624
+ SnappingAutomaticTargetChangeEnabled: boolean;
10625
+ SnappingCameraMovementToleranceEnabled: boolean;
10626
+ SnappingCameraRadiusToleranceEnabled: boolean;
10627
+ SnappingTime: number;
10628
+ }> &
10629
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10630
+
10631
+ export type SettingsVariablesXSS = GetStructType<{
10632
+ AimAssistMagnetismModifier: number;
10633
+ AimAssistSnappingModifier: number;
10634
+ AimAssistStickinessModifier: number;
10635
+ AimAssistTrackingModifier: number;
10636
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10637
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10638
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10639
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10640
+ SnappingAutomaticTargetChangeEnabled: boolean;
10641
+ SnappingCameraMovementToleranceEnabled: boolean;
10642
+ SnappingCameraRadiusToleranceEnabled: boolean;
10643
+ SnappingTime: number;
10644
+ }> &
10645
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10646
+
10647
+ export type SettingsVariablesXSX = GetStructType<{
10648
+ AimAssistMagnetismModifier: number;
10649
+ AimAssistSnappingModifier: number;
10650
+ AimAssistStickinessModifier: number;
10651
+ AimAssistTrackingModifier: number;
10652
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10653
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10654
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10655
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10656
+ SnappingAutomaticTargetChangeEnabled: boolean;
10657
+ SnappingCameraMovementToleranceEnabled: boolean;
10658
+ SnappingCameraRadiusToleranceEnabled: boolean;
10659
+ SnappingTime: number;
10660
+ }> &
10661
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10662
+
10663
+ export type SingletonConstant = GetStructType<{
10664
+ Army: SingletonConstantArmy;
10665
+ Bandits: CoreVariableTorso;
10666
+ bDebugLogAssetLoading: boolean;
10667
+ CallPlayer: number;
10668
+ Chatter: number;
10669
+ CloudOpacity: number;
10670
+ CloudSpeed: number;
10671
+ Combat_Action_Cover: number;
10672
+ Combat_Action_Detour: number;
10673
+ Combat_Action_EnemyDead: number;
10674
+ Combat_Action_EnemyGrenade: number;
10675
+ Combat_Action_EnemyHit: number;
10676
+ Combat_Action_FireSupression: number;
10677
+ Combat_Action_Flank: number;
10678
+ Combat_Action_FriendlyDead: number;
10679
+ Combat_Action_FriendlyFire: number;
10680
+ Combat_Action_FriendlyGrenade: number;
10681
+ Combat_Action_FriendlyHit: number;
10682
+ Combat_Action_Move: number;
10683
+ Combat_Action_Reload: number;
10684
+ Combat_EnemyFound: number;
10685
+ Combat_EnemyRetreat: number;
10686
+ Combat_EnemySearch: number;
10687
+ Combat_Over: number;
10688
+ Combat_SearchEnd: number;
10689
+ Combat_SelfRetreat: number;
10690
+ Combat_Start: number;
10691
+ Combat_Threats_AlertedSearch: number;
10692
+ Combat_Threats_AlertedSearchEnd: number;
10693
+ Combat_Threats_EnemySearch: number;
10694
+ Combat_Threats_ThreatDetected: number;
10695
+ Combat_Wounded_GoingToHeal: number;
10696
+ Combat_Wounded_Grunt_HealReceive: number;
10697
+ Combat_Wounded_Knocked: number;
10698
+ Combat_Zombie_Attack: number;
10699
+ Combat_Zombie_Moan: number;
10700
+ DefeatComment: number;
10701
+ Dualshock4: SingletonConstantKeyboard;
10702
+ Emission_LeaderEnd: number;
10703
+ Emission_LeaderStart: number;
10704
+ FreeStalkers: SingletonConstantArmy;
10705
+ Interact_Friendly: number;
10706
+ Interact_Neutral: number;
10707
+ Interact_NonFriendly: number;
10708
+ Joke: number;
10709
+ Keyboard: SingletonConstantKeyboard;
10710
+ Latitude: number;
10711
+ LightSourceFadingDurationHoursOnDayNightChange: number;
10712
+ Longitude: number;
10713
+ Monolith: CoreVariableTorso;
10714
+ MoonLightMaxBrightness: number;
10715
+ NorthOffsetAngle: number;
10716
+ NotifyExpireDuration: number;
10717
+ NotifyFadeInDuration: number;
10718
+ NotifyFadeOutDuration: number;
10719
+ Peaceful_CorpseHubComment: number;
10720
+ Peaceful_DropCorpse: number;
10721
+ Peaceful_LootingEnemyCorpse: number;
10722
+ Peaceful_LootingFriendlyCorpse: number;
10723
+ PointLight: SingletonConstantPointLight;
10724
+ ReflectionCubemapMipSize: number;
10725
+ ReflectionCubemapResolution: number;
10726
+ ReflectionFloorHeight: number;
10727
+ ReflectionManagerTickTime: number;
10728
+ ReflectionNonGeneratedLimit: number;
10729
+ ReflectionSphereGlobalGridDepth: number;
10730
+ ReflectionSphereGlobalGridHeight: number;
10731
+ ReflectionSphereGlobalGridWidth: number;
10732
+ ReflectionSphereGridLoadCoef: number;
10733
+ ReflectionSphereGridSizeX: number;
10734
+ ReflectionSphereGridSizeY: number;
10735
+ ReflectionSphereGridSizeZ: number;
10736
+ ReflectionSphereGridUnloadCoef: number;
10737
+ ReflectionSphereLocalGridDepth: number;
10738
+ ReflectionSphereLocalGridHeight: number;
10739
+ ReflectionSphereLocalGridWidth: number;
10740
+ ReflectionSpherePoolMaxSize: number;
10741
+ ReflectionSphereRadius: number;
10742
+ ReflectionUpdateDistancesSqr: SingletonConstantReflectionUpdateDistancesSqr;
10743
+ RunOn: number;
10744
+ SpeechEventCooldown: SingletonConstantSpeechEventCooldown;
10745
+ SpotLight: SingletonConstantSpotLight;
10746
+ StarsBrightness: number;
10747
+ StartDay: number;
10748
+ StartHour: number;
10749
+ StartMinute: number;
10750
+ StartMonth: number;
10751
+ StartSecond: number;
10752
+ StartYear: number;
10753
+ SunLightMaxBrightness: number;
10754
+ TimeZone: number;
10755
+ Zombie: SingletonConstantZombie;
10756
+ }> &
10757
+ GetStructType<(EDialogEventType | SingletonConstantSpotLightIntensityItem)[]>;
10780
10758
 
10781
10759
  export type SingletonConstantActions = GetStructType<
10782
10760
  SingletonConstantActionsItem[]
@@ -11062,11 +11040,10 @@ export type SpawnActorPrototypeAnomaliesPresets = GetStructType<
11062
11040
  SpawnActorPrototypeAnomaliesPresetsItem[]
11063
11041
  >;
11064
11042
 
11065
- export type SpawnActorPrototypeAnomaliesPresetsItem = GetStructType<
11066
- string[] & {
11067
- AnomaliesSpawnData: SpawnActorPrototypeAnomaliesSpawnData;
11068
- }
11069
- >;
11043
+ export type SpawnActorPrototypeAnomaliesPresetsItem = GetStructType<{
11044
+ AnomaliesSpawnData: SpawnActorPrototypeAnomaliesSpawnData;
11045
+ }> &
11046
+ GetStructType<string[]>;
11070
11047
 
11071
11048
  export type SpawnActorPrototypeAnomaliesSpawnData = GetStructType<
11072
11049
  SpawnActorPrototypeAnomaliesSpawnDataItem[]
@@ -11303,13 +11280,12 @@ export type SpawnActorPrototypeSpawnSettingsPerPlayerRanks = GetStructType<{
11303
11280
 
11304
11281
  export type SpawnActorPrototypeSquadMembersQuestSIDs = StringArray;
11305
11282
 
11306
- export type SpawnActorPrototypeVolumes = GetStructType<
11307
- SpawnActorPrototypeVolumesItem[] & {
11308
- LairCoreVolumes: SingletonConstantArmy;
11309
- LairTerritoryVolumes: SpawnActorPrototypeLairTerritoryVolumes;
11310
- NavModifierVolumes: UpdatePopupPrototypeContentData;
11311
- }
11312
- >;
11283
+ export type SpawnActorPrototypeVolumes = GetStructType<{
11284
+ LairCoreVolumes: SingletonConstantArmy;
11285
+ LairTerritoryVolumes: SpawnActorPrototypeLairTerritoryVolumes;
11286
+ NavModifierVolumes: UpdatePopupPrototypeContentData;
11287
+ }> &
11288
+ GetStructType<SpawnActorPrototypeVolumesItem[]>;
11313
11289
 
11314
11290
  export type SpawnActorPrototypeVolumesItem = GetStructType<{
11315
11291
  bShowMarker: boolean;
@@ -12256,13 +12232,12 @@ export type WeatherPrototypeWeatherTransitionsItem = GetStructType<{
12256
12232
  WeatherPrototypeSID: string;
12257
12233
  }>;
12258
12234
 
12259
- export type WeatherSelectionPrototype = GetStructType<
12260
- {
12261
- EmissionPrototypeSID: string;
12262
- Priority: number;
12263
- SID: string;
12264
- } & Record<WeatherSelection, WeatherSelectionPrototypeFogy>
12265
- >;
12235
+ export type WeatherSelectionPrototype = GetStructType<{
12236
+ EmissionPrototypeSID: string;
12237
+ Priority: number;
12238
+ SID: string;
12239
+ }> &
12240
+ GetStructType<Record<WeatherSelection, WeatherSelectionPrototypeFogy>>;
12266
12241
 
12267
12242
  export type WeatherSelectionPrototypeFogy = GetStructType<{
12268
12243
  bAllowInDialogueTransition: boolean;
package/utility-types.mts CHANGED
@@ -614,3 +614,55 @@ export type EffectConditionalEffect =
614
614
  | "Weak";
615
615
 
616
616
  export type FactionGoalType = "Aggressive" | "Defensive" | "Normal";
617
+ export type MeshSlotName =
618
+ | "Bbe"
619
+ | "BodyArmor"
620
+ | "Bpa"
621
+ | "Bpa_b"
622
+ | "Bpa_c_d_e"
623
+ | "Bpa_f"
624
+ | "Cap"
625
+ | "Clo"
626
+ | "Face"
627
+ | "Fbe"
628
+ | "Fbe_a"
629
+ | "Fbe_b"
630
+ | "Fbe_c"
631
+ | "Fbe_c_d_e"
632
+ | "Fbe_c_d_e_f_g"
633
+ | "Fbe_d"
634
+ | "Fbe_e_f_i"
635
+ | "Fbe_g_h"
636
+ | "FrontBelt_1"
637
+ | "FrontBelt_2"
638
+ | "FrontBelt_3"
639
+ | "Gla"
640
+ | "Han"
641
+ | "Hands"
642
+ | "Hea"
643
+ | "Hea_a"
644
+ | "Hea_b"
645
+ | "Hea_c"
646
+ | "Head"
647
+ | "Lch"
648
+ | "LeftBelt_2"
649
+ | "LefttBelt_1"
650
+ | "Leg"
651
+ | "Lhi"
652
+ | "Lhi_a"
653
+ | "Lhi_a_c"
654
+ | "Lhi_b"
655
+ | "Lhi_c"
656
+ | "Lhi_d"
657
+ | "Mas"
658
+ | "Rch"
659
+ | "Rch_c_d"
660
+ | "Rhi"
661
+ | "Rhi_a"
662
+ | "Rhi_a_b"
663
+ | "Rhi_b"
664
+ | "Rhi_b_c"
665
+ | "Rhi_c"
666
+ | "Rhi_d"
667
+ | "RightBelt_1"
668
+ | "Tor";