s2cfgtojson 7.0.8 → 7.0.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "s2cfgtojson",
3
- "version": "7.0.8",
3
+ "version": "7.0.10",
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  "description": "Converts Stalker 2 Cfg file into POJOs",
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  "keywords": [
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  "stalker",
package/types.mts CHANGED
@@ -201,12 +201,14 @@ import {
201
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  Faction,
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  FactionGoalType,
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  HumanAbilityName,
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+ MeshSlotName,
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  ObjectAbilityName,
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  Rank,
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  Reaction,
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  ScenarioGroup,
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  SID,
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  StringArray,
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+ VariableValue,
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  WeaponShootDistance,
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  WeatherSelection,
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  } from "./utility-types.mts";
@@ -558,7 +560,7 @@ export type AbilityPrototypeTriggeredCooldownsItem = GetStructType<{
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  }>;
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561
 
560
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  export type Achievement = GetStructType<
561
- AchievementAchievementGoalsItem[] & {
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+ {
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  AcceptableInterval: number;
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  AnomalyPrototypeSID: string;
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  ArmorSIDs: AchievementArmorSIDs;
@@ -582,7 +584,7 @@ export type Achievement = GetStructType<
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  SleepinessThreshold: number;
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  TargetSID: string;
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  TimeWindow: number;
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- }
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+ } & AchievementAchievementGoalsItem[]
586
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  >;
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589
 
588
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  export type AchievementAchievementGoalsItem = GetStructType<{
@@ -1533,9 +1535,9 @@ export type ArtifactPrototypeAnomalyDamageDeflectionsItem = GetStructType<{
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1535
  }>;
1534
1536
 
1535
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  export type ArtifactPrototypeEffectOnPickPrototypeSIDs = GetStructType<
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- string[] & {
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+ {
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  ViewOffset: AIGlobalRelativeLocation;
1538
- }
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+ } & string[]
1539
1541
  >;
1540
1542
 
1541
1543
  export type ArtifactPrototypeEffectsDisplayTypes = GetStructType<
@@ -1742,7 +1744,7 @@ export type AssetLibraryUIWidgetBlueprint = GetStructType<{
1742
1744
  }>;
1743
1745
 
1744
1746
  export type AttachMeshPrototype = GetStructType<
1745
- AttachMeshPrototypeTor_mer_01_a_PSYItem[] & {
1747
+ {
1746
1748
  AdditionalCollisions: AttachMeshPrototypeAdditionalCollisions;
1747
1749
  AdditionalMesh: AttachMeshPrototypeAdditionalMesh;
1748
1750
  AnimPath: string;
@@ -1782,7 +1784,7 @@ export type AttachMeshPrototype = GetStructType<
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  SocketName: string;
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  SyncOption: string;
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  VoiceModulatorSID: string;
1785
- }
1787
+ } & AttachMeshPrototypeTor_mer_01_a_PSYItem[]
1786
1788
  >;
1787
1789
 
1788
1790
  export type AttachMeshPrototypeAdditionalCollisions = GetStructType<{
@@ -3829,12 +3831,12 @@ export type DialogPoolPrototype = GetStructType<{
3829
3831
  export type DialogPoolPrototypeAvailableDialogs = StringArray;
3830
3832
 
3831
3833
  export type DialogPoolPrototypeDialogMemberRestrictions = GetStructType<
3832
- DialogPoolPrototypeDialogMemberRestrictionsItem[] & {
3834
+ {
3833
3835
  ExcludedFactions: DialogPoolPrototypeExcludedFactions;
3834
3836
  ExcludedObjPrototypes: DialogPoolPrototypeExcludedObjPrototypes;
3835
3837
  FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
3836
3838
  ObjPrototypeRestrictions: DialogPoolPrototypeObjPrototypeRestrictions;
3837
- }
3839
+ } & DialogPoolPrototypeDialogMemberRestrictionsItem[]
3838
3840
  >;
3839
3841
 
3840
3842
  export type DialogPoolPrototypeDialogMemberRestrictionsItem = GetStructType<{
@@ -3912,12 +3914,12 @@ export type DialogPrototypeConditions = GetStructType<
3912
3914
  >;
3913
3915
 
3914
3916
  export type DialogPrototypeConditionsItem = GetStructType<
3915
- DialogPrototypeConditionsItemItem[] & {
3917
+ {
3916
3918
  ConditionComparance: EConditionComparance;
3917
3919
  ConditionType: EQuestConditionType;
3918
3920
  NumericValue: number;
3919
3921
  TargetCharacter: string;
3920
- }
3922
+ } & DialogPrototypeConditionsItemItem[]
3921
3923
  >;
3922
3924
 
3923
3925
  export type DialogPrototypeConditionsItemItem = GetStructType<{
@@ -3957,7 +3959,7 @@ export type DialogPrototypeConditionsItemItem = GetStructType<{
3957
3959
  TargetPlaceholder: string;
3958
3960
  TargetPoint: AIGlobalRelativeLocation;
3959
3961
  Trigger: string;
3960
- VariableValue: boolean;
3962
+ VariableValue: VariableValue;
3961
3963
  Weather: EWeather;
3962
3964
  WithEquipped: boolean;
3963
3965
  WithInventory: boolean;
@@ -3974,7 +3976,7 @@ export type DialogPrototypeDialogActionsItem = GetStructType<{
3974
3976
  DialogActionParam: DialogPrototypeMoney;
3975
3977
  GlobalVariablePrototypeSID: string;
3976
3978
  ItemsCount: DialogPrototypeMoney;
3977
- VariableValue: number;
3979
+ VariableValue: VariableValue;
3978
3980
  WithEquipped: boolean;
3979
3981
  }>;
3980
3982
 
@@ -4010,23 +4012,23 @@ export type DialogPrototypeGestureTiming = GetStructType<(number | string)[]>;
4010
4012
 
4011
4013
  export type DialogPrototypeItemPrototypeSID = GetStructType<{
4012
4014
  VariableType: EGlobalVariableType;
4013
- VariableValue: string;
4015
+ VariableValue: VariableValue;
4014
4016
  }>;
4015
4017
 
4016
4018
  export type DialogPrototypeLocalizedSequences = StringArray;
4017
4019
 
4018
4020
  export type DialogPrototypeMoney = GetStructType<{
4019
4021
  VariableType: EGlobalVariableType;
4020
- VariableValue: number;
4022
+ VariableValue: VariableValue;
4021
4023
  }>;
4022
4024
 
4023
4025
  export type DialogPrototypeNextDialogOptions = GetStructType<
4024
- DialogPrototypeNextDialogOptionsItem[] & {
4026
+ {
4025
4027
  False: DialogPrototypeFalse;
4026
4028
  General_PC_DeclineFastTravel_Random: DialogPrototypePripyat_return_to_topics;
4027
4029
  Pripyat_return_to_topics: DialogPrototypePripyat_return_to_topics;
4028
4030
  True: DialogPrototypeTrue;
4029
- }
4031
+ } & DialogPrototypeNextDialogOptionsItem[]
4030
4032
  >;
4031
4033
 
4032
4034
  export type DialogPrototypeNextDialogOptionsItem = GetStructType<{
@@ -4054,12 +4056,12 @@ export type DialogPrototypeTopicAvailabilityConditions = GetStructType<
4054
4056
  >;
4055
4057
 
4056
4058
  export type DialogPrototypeTopicAvailabilityConditionsItem = GetStructType<
4057
- DialogPrototypeTopicAvailabilityConditionsItemItem[] & {
4059
+ {
4058
4060
  ConditionComparance: EConditionComparance;
4059
4061
  ConditionType: EQuestConditionType;
4060
4062
  EmissionPrototypeSID: string;
4061
4063
  IncludePartialOverload: boolean;
4062
- }
4064
+ } & DialogPrototypeTopicAvailabilityConditionsItemItem[]
4063
4065
  >;
4064
4066
 
4065
4067
  export type DialogPrototypeTopicAvailabilityConditionsItemItem = GetStructType<{
@@ -5072,9 +5074,9 @@ export type GroomGeneratorPrototypeCategoryItem = GetStructType<{
5072
5074
  }>;
5073
5075
 
5074
5076
  export type GroomGeneratorPrototypeCustomData = GetStructType<
5075
- GroomGeneratorPrototypeCustomDataItem[] & {
5077
+ {
5076
5078
  ShortHair: GroomGeneratorPrototypeShortHair;
5077
- }
5079
+ } & GroomGeneratorPrototypeCustomDataItem[]
5078
5080
  >;
5079
5081
 
5080
5082
  export type GroomGeneratorPrototypeCustomDataItem = GetStructType<{
@@ -5218,7 +5220,7 @@ export type InfotopicPrototypeBlockingGlobalVariables = GetStructType<
5218
5220
 
5219
5221
  export type InfotopicPrototypeBlockingGlobalVariablesItem = GetStructType<{
5220
5222
  GlobalVariablePrototypeSID: string;
5221
- GlobalVariableValue: number;
5223
+ GlobalVariableValue: VariableValue;
5222
5224
  }>;
5223
5225
 
5224
5226
  export type InfotopicPrototypeBlockingNPCs = GetStructType<{
@@ -5312,12 +5314,12 @@ export type ItemGeneratorPrototypeHead = GetStructType<{
5312
5314
  }>;
5313
5315
 
5314
5316
  export type ItemGeneratorPrototypeItemGenerator = GetStructType<
5315
- ItemGeneratorPrototypeItemGeneratorItem[] & {
5317
+ {
5316
5318
  Attach: ItemGeneratorPrototypeHead;
5317
5319
  BodyArmor: ItemGeneratorPrototypeHead;
5318
5320
  Head: ItemGeneratorPrototypeHead;
5319
5321
  WeaponPrimary: ItemGeneratorPrototypeHead;
5320
- }
5322
+ } & ItemGeneratorPrototypeItemGeneratorItem[]
5321
5323
  >;
5322
5324
 
5323
5325
  export type ItemGeneratorPrototypeItemGeneratorItem = GetStructType<{
@@ -5678,9 +5680,9 @@ export type LR_MeshGeneratorPrototypeAttachesItem = GetStructType<{
5678
5680
  }>;
5679
5681
 
5680
5682
  export type LR_MeshGeneratorPrototypeAttachments = GetStructType<
5681
- LR_MeshGeneratorPrototypeAttachmentsItem[] & {
5682
- [Bbe in string]: LR_MeshGeneratorPrototypeBbe;
5683
- }
5683
+ {
5684
+ [Bbe in MeshSlotName]: LR_MeshGeneratorPrototypeBbe;
5685
+ } & LR_MeshGeneratorPrototypeAttachmentsItem[]
5684
5686
  >;
5685
5687
 
5686
5688
  export type LR_MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
@@ -5809,9 +5811,9 @@ export type MeshGeneratorPrototypeAttachesItem = GetStructType<{
5809
5811
  }>;
5810
5812
 
5811
5813
  export type MeshGeneratorPrototypeAttachments = GetStructType<
5812
- MeshGeneratorPrototypeAttachmentsItem[] & {
5813
- [Bbe in string]: MeshGeneratorPrototypeBbe;
5814
- }
5814
+ {
5815
+ [Bbe in MeshSlotName]: MeshGeneratorPrototypeBbe;
5816
+ } & MeshGeneratorPrototypeAttachmentsItem[]
5815
5817
  >;
5816
5818
 
5817
5819
  export type MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
@@ -6133,9 +6135,9 @@ export type NPCNeedsPresetPrototypeExpansionResolverFactory = GetStructType<{
6133
6135
  }>;
6134
6136
 
6135
6137
  export type NPCNeedsPresetPrototypeGoalNeeds = GetStructType<
6136
- NPCNeedsPresetPrototypeGoalNeedsItem[] & {
6138
+ {
6137
6139
  bEmpty: boolean;
6138
- }
6140
+ } & NPCNeedsPresetPrototypeGoalNeedsItem[]
6139
6141
  >;
6140
6142
 
6141
6143
  export type NPCNeedsPresetPrototypeGoalNeedsItem = GetStructType<{
@@ -6159,9 +6161,9 @@ export type NPCNeedsPresetPrototypeNeedsItem = GetStructType<{
6159
6161
  }>;
6160
6162
 
6161
6163
  export type NPCNeedsPresetPrototypeNeedsResolvers = GetStructType<
6162
- NPCNeedsPresetPrototypeNeedsResolversItem[] & {
6164
+ {
6163
6165
  bEmpty: boolean;
6164
- }
6166
+ } & NPCNeedsPresetPrototypeNeedsResolversItem[]
6165
6167
  >;
6166
6168
 
6167
6169
  export type NPCNeedsPresetPrototypeNeedsResolversItem = GetStructType<{
@@ -7961,7 +7963,7 @@ export type QuestAnomalyPrototype = GetStructType<{
7961
7963
  }>;
7962
7964
 
7963
7965
  export type QuestArtifactPrototype = GetStructType<
7964
- string[] & {
7966
+ {
7965
7967
  AnomalyElementType: EAnomalyElementType;
7966
7968
  ArtifactType: EArtifactType;
7967
7969
  DetectorRequired: boolean;
@@ -7980,7 +7982,7 @@ export type QuestArtifactPrototype = GetStructType<
7980
7982
  PlayerDistance: number;
7981
7983
  Rarity: EArtifactRarity;
7982
7984
  ReturnDistanceValue: number;
7983
- }
7985
+ } & string[]
7984
7986
  >;
7985
7987
 
7986
7988
  export type QuestArtifactSpawnerPrototype = GetStructType<{
@@ -8487,13 +8489,13 @@ export type QuestNodePrototypeCondition = GetStructType<{
8487
8489
  }>;
8488
8490
 
8489
8491
  export type QuestNodePrototypeConditions = GetStructType<
8490
- QuestNodePrototypeConditionsItem[] & {
8492
+ {
8491
8493
  ConditionCheckType: EConditionCheckType;
8492
- }
8494
+ } & QuestNodePrototypeConditionsItem[]
8493
8495
  >;
8494
8496
 
8495
8497
  export type QuestNodePrototypeConditionsItem = GetStructType<
8496
- QuestNodePrototypeConditionsItemItem[] & {
8498
+ {
8497
8499
  ConditionComparance: EConditionComparance;
8498
8500
  ConditionType: EQuestConditionType;
8499
8501
  ItemPrototypeSID: string;
@@ -8503,7 +8505,7 @@ export type QuestNodePrototypeConditionsItem = GetStructType<
8503
8505
  TargetPoint: AIGlobalRelativeLocation;
8504
8506
  WithEquipped: boolean;
8505
8507
  WithInventory: boolean;
8506
- }
8508
+ } & QuestNodePrototypeConditionsItemItem[]
8507
8509
  >;
8508
8510
 
8509
8511
  export type QuestNodePrototypeConditionsItemItem = GetStructType<{
@@ -8550,7 +8552,7 @@ export type QuestNodePrototypeConditionsItemItem = GetStructType<{
8550
8552
  TargetPoint: AIGlobalRelativeLocation;
8551
8553
  ThreatAwareness: EThreatAwareness;
8552
8554
  Trigger: string;
8553
- VariableValue: boolean;
8555
+ VariableValue: VariableValue;
8554
8556
  Weather: EWeather;
8555
8557
  WithBodyArmor: boolean;
8556
8558
  WithEquipped: boolean;
@@ -9652,7 +9654,7 @@ export type QuestNodePrototypeSetGlobalVariable = GetStructType<{
9652
9654
  QuestSID: string;
9653
9655
  Repeatable: boolean;
9654
9656
  SID: string;
9655
- VariableValue: boolean;
9657
+ VariableValue: VariableValue;
9656
9658
  }>;
9657
9659
 
9658
9660
  export type QuestNodePrototypeSetHubOwner = GetStructType<{
@@ -10564,7 +10566,7 @@ export type ScriptScriptsArrayItem = GetStructType<{
10564
10566
  }>;
10565
10567
 
10566
10568
  export type SettingsVariablesPC = GetStructType<
10567
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10569
+ {
10568
10570
  AimAssistMagnetismModifier: number;
10569
10571
  AimAssistSnappingModifier: number;
10570
10572
  AimAssistStickinessModifier: number;
@@ -10577,7 +10579,7 @@ export type SettingsVariablesPC = GetStructType<
10577
10579
  SnappingCameraMovementToleranceEnabled: boolean;
10578
10580
  SnappingCameraRadiusToleranceEnabled: boolean;
10579
10581
  SnappingTime: number;
10580
- }
10582
+ } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10581
10583
  >;
10582
10584
 
10583
10585
  export type SettingsVariablesPCLeftTrigger = GetStructType<{
@@ -10596,7 +10598,7 @@ export type SettingsVariablesPCLookSensitivityCurveKeysItem = GetStructType<{
10596
10598
  }>;
10597
10599
 
10598
10600
  export type SettingsVariablesPS5Base = GetStructType<
10599
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10601
+ {
10600
10602
  AimAssistMagnetismModifier: number;
10601
10603
  AimAssistSnappingModifier: number;
10602
10604
  AimAssistStickinessModifier: number;
@@ -10609,11 +10611,11 @@ export type SettingsVariablesPS5Base = GetStructType<
10609
10611
  SnappingCameraMovementToleranceEnabled: boolean;
10610
10612
  SnappingCameraRadiusToleranceEnabled: boolean;
10611
10613
  SnappingTime: number;
10612
- }
10614
+ } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10613
10615
  >;
10614
10616
 
10615
10617
  export type SettingsVariablesPS5Pro = GetStructType<
10616
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10618
+ {
10617
10619
  AimAssistMagnetismModifier: number;
10618
10620
  AimAssistSnappingModifier: number;
10619
10621
  AimAssistStickinessModifier: number;
@@ -10626,11 +10628,11 @@ export type SettingsVariablesPS5Pro = GetStructType<
10626
10628
  SnappingCameraMovementToleranceEnabled: boolean;
10627
10629
  SnappingCameraRadiusToleranceEnabled: boolean;
10628
10630
  SnappingTime: number;
10629
- }
10631
+ } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10630
10632
  >;
10631
10633
 
10632
10634
  export type SettingsVariablesWin64 = GetStructType<
10633
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10635
+ {
10634
10636
  AimAssistMagnetismModifier: number;
10635
10637
  AimAssistSnappingModifier: number;
10636
10638
  AimAssistStickinessModifier: number;
@@ -10643,11 +10645,11 @@ export type SettingsVariablesWin64 = GetStructType<
10643
10645
  SnappingCameraMovementToleranceEnabled: boolean;
10644
10646
  SnappingCameraRadiusToleranceEnabled: boolean;
10645
10647
  SnappingTime: number;
10646
- }
10648
+ } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10647
10649
  >;
10648
10650
 
10649
10651
  export type SettingsVariablesXSS = GetStructType<
10650
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10652
+ {
10651
10653
  AimAssistMagnetismModifier: number;
10652
10654
  AimAssistSnappingModifier: number;
10653
10655
  AimAssistStickinessModifier: number;
@@ -10660,11 +10662,11 @@ export type SettingsVariablesXSS = GetStructType<
10660
10662
  SnappingCameraMovementToleranceEnabled: boolean;
10661
10663
  SnappingCameraRadiusToleranceEnabled: boolean;
10662
10664
  SnappingTime: number;
10663
- }
10665
+ } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10664
10666
  >;
10665
10667
 
10666
10668
  export type SettingsVariablesXSX = GetStructType<
10667
- SettingsVariablesPCLookSensitivityCurveKeysItem[] & {
10669
+ {
10668
10670
  AimAssistMagnetismModifier: number;
10669
10671
  AimAssistSnappingModifier: number;
10670
10672
  AimAssistStickinessModifier: number;
@@ -10677,11 +10679,11 @@ export type SettingsVariablesXSX = GetStructType<
10677
10679
  SnappingCameraMovementToleranceEnabled: boolean;
10678
10680
  SnappingCameraRadiusToleranceEnabled: boolean;
10679
10681
  SnappingTime: number;
10680
- }
10682
+ } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10681
10683
  >;
10682
10684
 
10683
10685
  export type SingletonConstant = GetStructType<
10684
- (EDialogEventType | SingletonConstantSpotLightIntensityItem)[] & {
10686
+ {
10685
10687
  Army: SingletonConstantArmy;
10686
10688
  Bandits: CoreVariableTorso;
10687
10689
  bDebugLogAssetLoading: boolean;
@@ -10774,7 +10776,7 @@ export type SingletonConstant = GetStructType<
10774
10776
  SunLightMaxBrightness: number;
10775
10777
  TimeZone: number;
10776
10778
  Zombie: SingletonConstantZombie;
10777
- }
10779
+ } & (EDialogEventType | SingletonConstantSpotLightIntensityItem)[]
10778
10780
  >;
10779
10781
 
10780
10782
  export type SingletonConstantActions = GetStructType<
@@ -11062,9 +11064,9 @@ export type SpawnActorPrototypeAnomaliesPresets = GetStructType<
11062
11064
  >;
11063
11065
 
11064
11066
  export type SpawnActorPrototypeAnomaliesPresetsItem = GetStructType<
11065
- string[] & {
11067
+ {
11066
11068
  AnomaliesSpawnData: SpawnActorPrototypeAnomaliesSpawnData;
11067
- }
11069
+ } & string[]
11068
11070
  >;
11069
11071
 
11070
11072
  export type SpawnActorPrototypeAnomaliesSpawnData = GetStructType<
@@ -11303,11 +11305,11 @@ export type SpawnActorPrototypeSpawnSettingsPerPlayerRanks = GetStructType<{
11303
11305
  export type SpawnActorPrototypeSquadMembersQuestSIDs = StringArray;
11304
11306
 
11305
11307
  export type SpawnActorPrototypeVolumes = GetStructType<
11306
- SpawnActorPrototypeVolumesItem[] & {
11308
+ {
11307
11309
  LairCoreVolumes: SingletonConstantArmy;
11308
11310
  LairTerritoryVolumes: SpawnActorPrototypeLairTerritoryVolumes;
11309
11311
  NavModifierVolumes: UpdatePopupPrototypeContentData;
11310
- }
11312
+ } & SpawnActorPrototypeVolumesItem[]
11311
11313
  >;
11312
11314
 
11313
11315
  export type SpawnActorPrototypeVolumesItem = GetStructType<{
package/utility-types.mts CHANGED
@@ -29,6 +29,7 @@ export type Caliber =
29
29
  | "AVOG"
30
30
  | "None";
31
31
 
32
+ export type VariableValue = boolean | number | string;
32
33
  export type WeaponShootDistance = "Long" | "Medium" | "Short";
33
34
  export type SID = string;
34
35
  export type Rank = "Newbie" | "Experienced" | "Veteran" | "Master";
@@ -613,3 +614,55 @@ export type EffectConditionalEffect =
613
614
  | "Weak";
614
615
 
615
616
  export type FactionGoalType = "Aggressive" | "Defensive" | "Normal";
617
+ export type MeshSlotName =
618
+ | "Bbe"
619
+ | "BodyArmor"
620
+ | "Bpa"
621
+ | "Bpa_b"
622
+ | "Bpa_c_d_e"
623
+ | "Bpa_f"
624
+ | "Cap"
625
+ | "Clo"
626
+ | "Face"
627
+ | "Fbe"
628
+ | "Fbe_a"
629
+ | "Fbe_b"
630
+ | "Fbe_c"
631
+ | "Fbe_c_d_e"
632
+ | "Fbe_c_d_e_f_g"
633
+ | "Fbe_d"
634
+ | "Fbe_e_f_i"
635
+ | "Fbe_g_h"
636
+ | "FrontBelt_1"
637
+ | "FrontBelt_2"
638
+ | "FrontBelt_3"
639
+ | "Gla"
640
+ | "Han"
641
+ | "Hands"
642
+ | "Hea"
643
+ | "Hea_a"
644
+ | "Hea_b"
645
+ | "Hea_c"
646
+ | "Head"
647
+ | "Lch"
648
+ | "LeftBelt_2"
649
+ | "LefttBelt_1"
650
+ | "Leg"
651
+ | "Lhi"
652
+ | "Lhi_a"
653
+ | "Lhi_a_c"
654
+ | "Lhi_b"
655
+ | "Lhi_c"
656
+ | "Lhi_d"
657
+ | "Mas"
658
+ | "Rch"
659
+ | "Rch_c_d"
660
+ | "Rhi"
661
+ | "Rhi_a"
662
+ | "Rhi_a_b"
663
+ | "Rhi_b"
664
+ | "Rhi_b_c"
665
+ | "Rhi_c"
666
+ | "Rhi_d"
667
+ | "RightBelt_1"
668
+ | "Tor";