s2cfgtojson 7.0.13 → 7.0.15

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package/utility-types.mts DELETED
@@ -1,668 +0,0 @@
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- import { GetStructType } from "./Struct.mts";
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-
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- export type WeatherSelection =
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- | "CalmBeforeEmission"
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- | "Clearly"
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- | "Cloudy"
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- | "Emission"
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- | "Fogy"
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- | "LightRainy"
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- | "Rainy"
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- | "Stormy"
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- | "Thundery"
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- | "Underground";
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-
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- export type Caliber =
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- | "A012"
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- | "A045"
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- | "A545"
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- | "A556"
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- | "A762"
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- | "A762NATO"
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- | "A762Sniper"
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- | "A918"
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- | "A919"
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- | "A939"
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- | "AGA"
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- | "AHEDP"
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- | "APG7V"
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- | "AVOG"
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- | "None";
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-
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- export type VariableValue = boolean | number | string;
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- export type WeaponShootDistance = "Long" | "Medium" | "Short";
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- export type SID = string;
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- export type Rank = "Newbie" | "Experienced" | "Veteran" | "Master";
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- export type Newbie = "ERank::Newbie";
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- export type Experienced = "ERank::Experienced";
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- export type Veteran = "ERank::Veteran";
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- export type Master = "ERank::Master";
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- export type Permutations2<A, B> = A extends string
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- ? B extends string
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- ? A | B | `${A}, ${B}`
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- : A
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- : never;
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-
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- export type Permutations3<A, B, C> = A extends string
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- ? B extends string
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- ? C extends string
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- ? Permutations2<A, B> | Permutations2<B, C> | `${A}, ${B}, ${C}`
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- : Permutations2<A, B>
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- : A
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- : never;
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- export type StringArray = GetStructType<string[]>;
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- export type Reaction = "Enemy" | "Disaffection" | "Neutral" | "Friend" | "Self";
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- export type Archetype =
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- | "Bayun"
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- | "Blinddog"
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- | "Bloodsucker"
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- | "Boar"
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- | "Burer"
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- | "Chimera"
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- | "Controller"
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- | "Deer"
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- | "Flesh"
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- | "GeneralNPC_Bandit_CloseCombat"
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- | "GeneralNPC_Bandit_Heavy"
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- | "GeneralNPC_Bandit_Recon"
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- | "GeneralNPC_Bandit_Stormtrooper"
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- | "GeneralNPC_Corpus_CloseCombat"
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- | "GeneralNPC_Corpus_Heavy"
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- | "GeneralNPC_Corpus_Recon"
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- | "GeneralNPC_Corpus_Sniper"
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- | "GeneralNPC_Corpus_Stormtrooper"
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- | "GeneralNPC_Digger_CloseCombat"
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- | "GeneralNPC_Digger_Recon"
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- | "GeneralNPC_Digger_Sniper"
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- | "GeneralNPC_Digger_Stormtrooper"
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- | "GeneralNPC_Duty_CloseCombat"
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- | "GeneralNPC_Duty_Heavy"
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- | "GeneralNPC_Duty_Recon"
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- | "GeneralNPC_Duty_Sniper"
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- | "GeneralNPC_Duty_Stormtrooper"
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- | "GeneralNPC_EnemyVarta_CloseCombat"
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- | "GeneralNPC_EnemyVarta_Heavy"
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- | "GeneralNPC_EnemyVarta_Recon"
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- | "GeneralNPC_EnemyVarta_Sniper"
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- | "GeneralNPC_EnemyVarta_Stormtrooper"
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- | "GeneralNPC_Freedom_CloseCombat"
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- | "GeneralNPC_Freedom_Recon"
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- | "GeneralNPC_Freedom_Sniper"
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- | "GeneralNPC_Freedom_Stormtrooper"
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- | "GeneralNPC_IkarVarta_CloseCombat"
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- | "GeneralNPC_IkarVarta_Heavy"
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- | "GeneralNPC_IkarVarta_Recon"
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- | "GeneralNPC_IkarVarta_Sniper"
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- | "GeneralNPC_IkarVarta_Stormtrooper"
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- | "GeneralNPC_MALACHITE_Scientist_Recon"
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- | "GeneralNPC_Mercenaries_CloseCombat"
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- | "GeneralNPC_Mercenaries_Recon"
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- | "GeneralNPC_Mercenaries_Sniper"
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- | "GeneralNPC_Mercenaries_Stormtrooper"
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- | "GeneralNPC_Militaries_CloseCombat"
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- | "GeneralNPC_Militaries_Heavy"
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- | "GeneralNPC_Militaries_Recon"
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- | "GeneralNPC_Militaries_Sniper"
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- | "GeneralNPC_Militaries_Stormtrooper"
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- | "GeneralNPC_Monolith_CloseCombat"
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- | "GeneralNPC_Monolith_Recon"
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- | "GeneralNPC_Monolith_Sniper"
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- | "GeneralNPC_Monolith_Stormtrooper"
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- | "GeneralNPC_Neutral_CloseCombat"
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- | "GeneralNPC_Neutral_Recon"
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- | "GeneralNPC_Neutral_Sniper"
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- | "GeneralNPC_Neutral_Stormtrooper"
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- | "GeneralNPC_NeutralBandit_CloseCombat"
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- | "GeneralNPC_NeutralBandit_Heavy"
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- | "GeneralNPC_NeutralBandit_Recon"
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- | "GeneralNPC_NeutralBandit_Stormtrooper"
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- | "GeneralNPC_NeutralMSOP_CloseCombat"
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- | "GeneralNPC_NeutralMSOP_Heavy"
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- | "GeneralNPC_NeutralMSOP_Recon"
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- | "GeneralNPC_NeutralMSOP_Sniper"
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- | "GeneralNPC_NeutralMSOP_Stormtrooper"
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- | "GeneralNPC_Noon_CloseCombat"
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- | "GeneralNPC_Noon_Recon"
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- | "GeneralNPC_Noon_Stormtrooper"
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- | "GeneralNPC_Scientists_Recon"
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- | "GeneralNPC_Scientists_Stormtrooper"
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- | "GeneralNPC_SIRCAA_Scientist_Recon"
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- | "GeneralNPC_Spark_CloseCombat"
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- | "GeneralNPC_Spark_Recon"
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- | "GeneralNPC_Spark_Sniper"
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- | "GeneralNPC_Spark_Stormtrooper"
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- | "GeneralNPC_SultanBandit_CloseCombat"
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- | "GeneralNPC_SultanBandit_Heavy"
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- | "GeneralNPC_SultanBandit_Recon"
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- | "GeneralNPC_SultanBandit_Stormtrooper"
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- | "GeneralNPC_Varta_CloseCombat"
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- | "GeneralNPC_Varta_Heavy"
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- | "GeneralNPC_Varta_Recon"
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- | "GeneralNPC_Varta_Sniper"
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- | "GeneralNPC_Varta_Stormtrooper"
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- | "GeneralZombie_Bandit_CloseCombat"
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- | "GeneralZombie_Bandit_Heavy"
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- | "GeneralZombie_Bandit_Recon"
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- | "GeneralZombie_Bandit_Stormtrooper"
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- | "GeneralZombie_Corpus_CloseCombat"
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- | "GeneralZombie_Corpus_Heavy"
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- | "GeneralZombie_Corpus_Recon"
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- | "GeneralZombie_Corpus_Sniper"
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- | "GeneralZombie_Corpus_Stormtrooper"
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- | "GeneralZombie_Duty_CloseCombat"
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- | "GeneralZombie_Duty_Heavy"
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- | "GeneralZombie_Duty_Recon"
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- | "GeneralZombie_Duty_Sniper"
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- | "GeneralZombie_Duty_Stormtrooper"
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- | "GeneralZombie_Freedom_CloseCombat"
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- | "GeneralZombie_Freedom_Recon"
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- | "GeneralZombie_Freedom_Sniper"
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- | "GeneralZombie_Freedom_Stormtrooper"
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- | "GeneralZombie_Neutral_CloseCombat"
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- | "GeneralZombie_Neutral_Recon"
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- | "GeneralZombie_Neutral_Sniper"
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- | "GeneralZombie_Neutral_Stormtrooper"
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- | "GuardNPC_Corpus_CloseCombat"
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- | "GuardNPC_Corpus_Heavy"
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- | "GuardNPC_Corpus_Recon"
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- | "GuardNPC_Corpus_Sniper"
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- | "GuardNPC_Corpus_Stormtrooper"
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- | "GuardNPC_Digger_CloseCombat"
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- | "GuardNPC_Digger_Recon"
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- | "GuardNPC_Digger_Sniper"
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- | "GuardNPC_Digger_Stormtrooper"
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- | "GuardNPC_Duty_CloseCombat"
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- | "GuardNPC_Duty_Heavy"
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- | "GuardNPC_Duty_Recon"
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- | "GuardNPC_Duty_Sniper"
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- | "GuardNPC_Duty_Stormtrooper"
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- | "GuardNPC_Freedom_CloseCombat"
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- | "GuardNPC_Freedom_Recon"
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- | "GuardNPC_Freedom_Sniper"
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- | "GuardNPC_Freedom_Stormtrooper"
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- | "GuardNPC_Monolith_CloseCombat"
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- | "GuardNPC_Monolith_Recon"
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- | "GuardNPC_Monolith_Sniper"
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- | "GuardNPC_Monolith_Stormtrooper"
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- | "GuardNPC_Neutral_CloseCombat"
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- | "GuardNPC_Neutral_Recon"
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- | "GuardNPC_Neutral_Sniper"
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- | "GuardNPC_Neutral_Stormtrooper"
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- | "GuardNPC_Noon_CloseCombat"
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- | "GuardNPC_Noon_Recon"
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- | "GuardNPC_Noon_Stormtrooper"
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- | "GuardNPC_SultanBandit_CloseCombat"
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- | "GuardNPC_SultanBandit_Heavy"
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- | "GuardNPC_SultanBandit_Recon"
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- | "GuardNPC_SultanBandit_Stormtrooper"
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- | "GuardNPC_Varta_CloseCombat"
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- | "GuardNPC_Varta_Heavy"
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- | "GuardNPC_Varta_Recon"
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- | "GuardNPC_Varta_Sniper"
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- | "GuardNPC_Varta_Stormtrooper"
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- | "Poltergeist"
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- | "Poltergeist_Electro"
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- | "Poltergeist_Fire"
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- | "Poltergeist_Toxic"
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- | "PseudoDog"
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- | "Pseudogiant"
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- | "Rat"
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- | "Snork"
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- | "Tushkan"
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- | "BanditExperienced"
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- | "BanditMaster"
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- | "BanditNewbie"
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- | "BanditVeteran"
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- | "CorpusExperienced"
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- | "CorpusMaster"
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- | "CorpusNewbie"
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- | "CorpusVeteran"
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- | "DutyExperienced"
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- | "DutyMaster"
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- | "DutyNewbie"
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- | "DutyVeteran"
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- | "FlameExperienced"
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- | "FlameMaster"
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- | "FlameNewbie"
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- | "FlameVeteran"
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- | "FreedomExperienced"
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- | "FreedomMaster"
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- | "FreedomNewbie"
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- | "FreedomVeteran"
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- | "MercenaryExperienced"
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- | "MercenaryMaster"
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- | "MercenaryNewbie"
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- | "MercenaryVeteran"
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- | "MilitaryExperienced"
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- | "MilitaryMaster"
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- | "MilitaryNewbie"
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- | "MilitaryVeteran"
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- | "MonolithExperienced"
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- | "MonolithMaster"
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- | "MonolithNewbie"
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- | "MonolithVeteran"
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- | "NeutralExperienced"
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- | "NeutralMaster"
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- | "NeutralNewbie"
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- | "NeutralVeteran"
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- | "NoonExperienced"
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- | "NoonMaster"
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- | "NoonNewbie"
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- | "NoonVeteran"
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- | "Pseudodog"
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- | "ScientistExperienced"
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- | "ScientistMaster"
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- | "ScientistNewbie"
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- | "ScientistVeteran"
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- | "SparkExperienced"
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- | "SparkMaster"
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- | "SparkNewbie"
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- | "SparkVeteran"
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- | "VartaExperienced"
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- | "VartaMaster"
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- | "VartaNewbie"
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- | "VartaVeteran"
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- | "ZombieCorpusMaster";
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-
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- export type Faction =
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- | "Humanoid"
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- | "Player"
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- | "Bandits"
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- | "Monolith"
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- | "FreeStalkers"
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- | "Army"
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- | "Duty"
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- | "Freedom"
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- | "Varta"
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- | "Neutrals"
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- | "Militaries"
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- | "Noon"
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- | "Scientists"
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- | "Mercenaries"
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- | "Flame"
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- | "Law"
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- | "Spark"
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- | "Corpus"
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- | "WildBandits"
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- | "GarmataMilitaries"
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- | "SphereMilitaries"
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- | "NeutralBandits"
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- | "VaranBandits"
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- | "RooseveltBandits"
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- | "ShahBandits"
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- | "LokotBandits"
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- | "DepoBandits"
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- | "DepoVictims"
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- | "DocentBandits"
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- | "VaranStashBandits"
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- | "Diggers"
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- | "KosakBandits"
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- | "AzimutVarta"
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- | "UdavMercenaries"
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- | "SafariHunters"
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- | "AzimuthMilitaries"
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- | "SultanBandits"
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- | "ShevchenkoStalkers"
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- | "VartaLesnichestvo"
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- | "SparkLesnichestvo"
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- | "IkarVarta"
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- | "KabanBandits"
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- | "CrazyGuardians"
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- | "ArenaEnemy"
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- | "ArenaFriend"
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- | "DrozdMilitaries"
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- | "EnemyVarta"
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- | "NeutralMSOP"
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- | "YanovCorpus"
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- | "MoleStalkers"
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- | "Mutant"
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- | "Controller"
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- | "Poltergeist"
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- | "Bloodsucker"
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- | "Zombie"
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- | "Chimera"
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- | "Burer"
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- | "Pseudogiant"
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- | "Anamorph"
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- | "Sinister"
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- | "Pseudobear"
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- | "Snork"
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- | "Pseudodog"
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- | "Boar"
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- | "Flesh"
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- | "Beaver"
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- | "Ratwolf"
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- | "Deer"
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- | "Rat"
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- | "Tushkan"
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- | "Stickman"
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- | "Blinddog"
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- | "Bayun"
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- | "CorpusStorm"
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- | "DocileLabMutants"
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- | "VartaSIRCAA"
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- | "YantarZombie"
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- | "FriendlyBlinddog"
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- | "Lessy"
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- | "AlliedMutants"
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- | "NoahLesya"
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- | "KlenMercenaries"
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- | "SIRCAA_Scientist"
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- | "MALACHITE_Scientist"
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- | "NoonFaustians"
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- | "SQ89_SidorMercs"
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- | "ScarBoss_Faction"
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- | "KorshunovBoss_Faction"
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- | "StrelokBoss_Faction"
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- | "FaustBoss_Faction";
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-
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- export type HumanAbilityName =
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- | "Human_CombatPSYAttack"
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- | "Human_MeleeAttack"
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- | "Human_MeleeAttack_Agent"
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- | "Human_PhantomAttack"
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- | "Human_ThrowGrenade";
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-
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- export type ObjectAbilityName =
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- | "AlertedAbility_BlindDog"
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- | "AlertedAbility_Bloodsucker"
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- | "AlertedAbility_Boar"
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- | "AlertedAbility_Chimera"
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- | "AlertedAbility_Flesh"
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- | "AlertedAbility_PseudoDog"
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- | "AlertedAbility_Snork"
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- | "BerserkAbilityCamper"
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- | "BerserkAbilityCamper_BlindDog"
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- | "BerserkAbilityChaser"
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- | "BerserkAbilityChaser_BlindDog"
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- | "BerserkAbilityChaser_Deer"
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- | "BerserkAbilityChaser_Pseudogiant"
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- | "BlindDog_BiteAttack"
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- | "BlindDog_BiteAttackAnyAngle"
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- | "BlindDog_RunAttack_Left"
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- | "BlindDog_RunAttack_Right"
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- | "BlindDog_Shield"
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- | "BlindDog_TurnAttack"
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- | "BlindDog_TurnAttackAnyAngle"
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- | "Bloodsucker_ClawAttack"
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- | "Bloodsucker_JumpAttack"
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- | "Bloodsucker_RunAttack_Left"
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- | "Bloodsucker_RunAttack_Right"
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- | "Bloodsucker_SpawnAnomaly"
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- | "Bloodsucker_TurnAttack"
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- | "Boar_ClawAttack"
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- | "Boar_RunAttack_Left"
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- | "Boar_RunAttack_Right"
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- | "Boar_TurnAttack"
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- | "Burer_ClawAttack"
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- | "Burer_Shield"
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- | "Burer_Throw"
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- | "Burer_ThrowQueue_Grenades"
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- | "Burer_WeaponDrag"
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- | "Burer_WeaponRiseAndShoot"
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- | "CancelBerserkCamper_BlindDog"
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- | "CancelBerserkCamper_Bloodsucker"
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- | "CancelBerserkCamper_Boar"
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- | "CancelBerserkCamper_Burer"
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- | "CancelBerserkCamper_Cat"
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- | "CancelBerserkCamper_Chimera"
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- | "CancelBerserkCamper_Controller"
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- | "CancelBerserkCamper_Flesh"
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- | "CancelBerserkCamper_PrologueBloodsucker"
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- | "CancelBerserkCamper_Pseudodog"
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- | "CancelBerserkCamper_Snork"
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- | "CancelBerserkCamper_Tushkan"
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- | "CancelBerserkCamperNoCooldowns"
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- | "CancelBerserkChaser_BlindDog"
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- | "CancelBerserkChaser_Bloodsucker"
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- | "CancelBerserkChaser_Boar"
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- | "CancelBerserkChaser_Burer"
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- | "CancelBerserkChaser_Cat"
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- | "CancelBerserkChaser_Chimera"
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- | "CancelBerserkChaser_Controller"
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- | "CancelBerserkChaser_Deer"
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- | "CancelBerserkChaser_Flesh"
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- | "CancelBerserkChaser_PrologueBloodsucker"
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- | "CancelBerserkChaser_Pseudodog"
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- | "CancelBerserkChaser_Pseudogiant"
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- | "CancelBerserkChaser_Snork"
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- | "CancelBerserkChaser_Tushkan"
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- | "CancelCharge"
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- | "Cat_BlinkTeleport"
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- | "Cat_ClawAttack"
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- | "Cat_EscapeIsolatedNavmesh"
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- | "Cat_Evasion"
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- | "Cat_FlyThrough"
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- | "Cat_Jump"
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- | "Cat_JumpAttack"
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- | "Cat_JumpToEnemy"
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- | "Cat_SleepinessAura"
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- | "Cat_TurnAttack"
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- | "ChargeAbility_Boar"
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- | "ChargeAbility_Deer"
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- | "ChargeAbility_Pseudogiant"
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- | "Chimera_ClawAttack"
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- | "Chimera_EscapeIsolatedNavmesh"
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- | "Chimera_Evasion"
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- | "Chimera_FlyThrough"
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- | "Chimera_Jump"
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- | "Chimera_JumpToEnemy"
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- | "Chimera_LongJumpAttack"
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- | "Chimera_RunAttack_Left"
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- | "Chimera_RunAttack_Right"
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- | "Chimera_ShortJumpAttack"
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- | "Chimera_TurnAttack"
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- | "CombatSummonAbility_Cat"
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- | "CombatSummonAbility_Deer"
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- | "CombatSummonAbility_PseudoDog"
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- | "Controller_ClawAttack"
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- | "Controller_Collar_PSYAttack"
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- | "Controller_PSYAura"
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- | "Controller_PSYStrike"
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- | "Controller_RaiseDeadBody"
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- | "Controller_RoarAbility"
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- | "Controller_ZombifyNPC"
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- | "Deer_ClawAttack"
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- | "Deer_JumpAttack"
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- | "Deer_TurnAttack"
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- | "Faust_IntroPSYAttack"
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- | "Flesh_ClawAttack"
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- | "Flesh_JumpAttack"
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- | "Flesh_TurnAttack"
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- | "Granit_Shield"
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- | "GrowlAbility_Cat"
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- | "GrowlAbility_Chimera"
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- | "GrowlAbility_Snork"
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- | "GruntAbility"
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- | "HowlAbility_BlindDog"
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- | "HowlAbility_Pseudog"
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- | "Human_CombatPSYAttack"
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- | "Human_MeleeAttack"
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- | "Human_ThrowGrenade"
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- | "Korshunov_Jump"
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- | "Korshunov_JumpAttack"
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- | "Korshunov_MeleeAttack"
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- | "Korshunov_ThrowGrenade"
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- | "PhantomAttack"
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- | "Poltergeist_ActivateAnomaly"
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- | "Poltergeist_AOEPassiveAttack"
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- | "Poltergeist_Electro_AOEPassiveAttack"
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- | "Poltergeist_Fire_AOEPassiveAttack"
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- | "Poltergeist_Shield"
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- | "Poltergeist_Throw"
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- | "Poltergeist_Toxic_AOEPassiveAttack"
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- | "PrologueBloodsucker_ClawAttack"
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- | "PrologueBloodsucker_JumpAttack"
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- | "PrologueBloodsucker_RunAttack_Left"
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- | "PrologueBloodsucker_RunAttack_Right"
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- | "PrologueBloodsucker_TurnAttack"
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- | "PseudoDog_BiteAttack"
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- | "PseudoDog_RunAttack_Left"
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- | "PseudoDog_RunAttack_Right"
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- | "PseudoDog_TurnAttack"
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- | "PseudoDogSummon_BiteAttack"
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- | "PseudoDogSummon_RunAttack_Left"
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- | "PseudoDogSummon_RunAttack_Right"
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- | "PseudoDogSummon_TurnAttack"
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- | "Pseudogiant_ClawAttack"
508
- | "Pseudogiant_RoarAbility"
509
- | "Pseudogiant_RunAttack_Left"
510
- | "Pseudogiant_RunAttack_Right"
511
- | "Pseudogiant_ShockwaveAttack"
512
- | "Pseudogiant_Throw"
513
- | "Pseudogiant_TurnAttack"
514
- | "RetreatSummonAbility_PseudoDog"
515
- | "RoarAbility"
516
- | "RoarAbility_Deer"
517
- | "RoarAbility_PrologueBloodsucker"
518
- | "Snork_ClawAttack"
519
- | "Snork_EscapeIsolatedNavmesh"
520
- | "Snork_Evasion"
521
- | "Snork_FlyThrough"
522
- | "Snork_Jump"
523
- | "Snork_JumpAttack"
524
- | "Snork_JumpToEnemy"
525
- | "Snork_KickAttack"
526
- | "Snork_TurnAttack"
527
- | "SqueekAbility_Flesh"
528
- | "SqueekAbility_Tushkan"
529
- | "Strelok_MeleeAttack"
530
- | "Strelok_SpawnAnomaliesAbility"
531
- | "Strelok_SpawnEMIAbility"
532
- | "TrickSoundAmbush_Bayun_E10_MQ01"
533
- | "TrickSoundAmbush_Cat"
534
- | "TrickSoundMimicry_Bayun_E10_MQ01"
535
- | "TrickSoundMimicry_Cat"
536
- | "TrickSoundMockery_Bayun_E10_MQ01"
537
- | "TrickSoundMockery_Cat"
538
- | "Tushkan_ClawAttack"
539
- | "Tushkan_JumpAttack"
540
- | "WoundedPSYStrike";
541
-
542
- export type ScenarioGroup =
543
- | "AllScenarios"
544
- | "CaptureLairs"
545
- | "ContextualActions"
546
- | "Emission"
547
- | "EmptyGroup"
548
- | "Global"
549
- | "Global_LesserZone"
550
- | "Hub"
551
- | "HumanVsMutants"
552
- | "HumanVsMutants_LesserZone"
553
- | "Local"
554
- | "Quiet"
555
- | "Swamp_ScenarioGroups";
556
-
557
- export type EffectConditionalEffect =
558
- | "BigSleepiness"
559
- | "DeadlyRadiation"
560
- | "Disabled"
561
- | "DisableHungerNegative"
562
- | "DisableRadiationNegative"
563
- | "DisableSleepinessNegative"
564
- | "FullHP"
565
- | "HighFallHeight"
566
- | "HighOverDrunkness"
567
- | "LightRadiation"
568
- | "LightRadiation_2"
569
- | "Low"
570
- | "LowBleeding"
571
- | "LowDrunkness"
572
- | "LowFallHeight"
573
- | "LowHPThreshold"
574
- | "LowHunger"
575
- | "LowSleepiness"
576
- | "LowSPThreshold"
577
- | "Medium"
578
- | "MediumBleeding"
579
- | "MediumDrunkness"
580
- | "MediumHunger"
581
- | "MediumRadiation"
582
- | "MediumSleepiness"
583
- | "No"
584
- | "NoBleeding"
585
- | "NoDrunkness"
586
- | "None"
587
- | "NoOverDrunkness"
588
- | "NormalHPThreshold"
589
- | "NormalSP"
590
- | "NoSleepiness"
591
- | "PhaseFour"
592
- | "PhaseOne"
593
- | "PhaseThree"
594
- | "PhaseTwo"
595
- | "RadiationLevel10"
596
- | "RadiationLevel4"
597
- | "RadiationLevel5"
598
- | "RadiationLevel6"
599
- | "RadiationLevel7"
600
- | "RadiationLevel8"
601
- | "RadiationLevel9"
602
- | "SmallSleepiness"
603
- | "Strong"
604
- | "StrongBleeding"
605
- | "StrongDrunkness"
606
- | "StrongHunger"
607
- | "StrongHungerNegative"
608
- | "StrongRadiation"
609
- | "StrongRadiationNegative"
610
- | "StrongSleepiness"
611
- | "StrongSleepinessNegative"
612
- | "VeryLowHunger"
613
- | "VeryLowSleepiness"
614
- | "Weak";
615
-
616
- export type FactionGoalType = "Aggressive" | "Defensive" | "Normal";
617
- export type MeshSlotName =
618
- | "Bbe"
619
- | "BodyArmor"
620
- | "Bpa"
621
- | "Bpa_b"
622
- | "Bpa_c_d_e"
623
- | "Bpa_f"
624
- | "Cap"
625
- | "Clo"
626
- | "Face"
627
- | "Fbe"
628
- | "Fbe_a"
629
- | "Fbe_b"
630
- | "Fbe_c"
631
- | "Fbe_c_d_e"
632
- | "Fbe_c_d_e_f_g"
633
- | "Fbe_d"
634
- | "Fbe_e_f_i"
635
- | "Fbe_g_h"
636
- | "FrontBelt_1"
637
- | "FrontBelt_2"
638
- | "FrontBelt_3"
639
- | "Gla"
640
- | "Han"
641
- | "Hands"
642
- | "Hea"
643
- | "Hea_a"
644
- | "Hea_b"
645
- | "Hea_c"
646
- | "Head"
647
- | "Lch"
648
- | "LeftBelt_2"
649
- | "LefttBelt_1"
650
- | "Leg"
651
- | "Lhi"
652
- | "Lhi_a"
653
- | "Lhi_a_c"
654
- | "Lhi_b"
655
- | "Lhi_c"
656
- | "Lhi_d"
657
- | "Mas"
658
- | "Rch"
659
- | "Rch_c_d"
660
- | "Rhi"
661
- | "Rhi_a"
662
- | "Rhi_a_b"
663
- | "Rhi_b"
664
- | "Rhi_b_c"
665
- | "Rhi_c"
666
- | "Rhi_d"
667
- | "RightBelt_1"
668
- | "Tor";