s2cfgtojson 7.0.13 → 7.0.14

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Files changed (2) hide show
  1. package/enums.mts +11 -13
  2. package/package.json +1 -1
package/enums.mts CHANGED
@@ -241,14 +241,11 @@ export type EBoltActionWeaponState = `EBoltActionWeaponState::${
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  export type EBoolProviderType = `EBoolProviderType::${
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  | "And"
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- | "And provider - Player has Experienced rank AND at least 500 Reputation with Duty"
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  | "Constant"
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  | "FactionRelation"
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  | "None"
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  | "Not"
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- | "Not provider - Player doesn't have Experienced rank and has less than 500 Reputation with Duty"
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  | "Or"
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- | "Or provider - Player has Experienced rank OR at least 500 Reputation with Duty"
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  | "PlayerRank"
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  | "PlayerUnderRoof"
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  | "TargetHasEffectBoolProvider"
@@ -263,8 +260,7 @@ export type EBrokenGameDataFilter =
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  export type ECalculateSignificance = `ECalculateSignificance::${"ScreenSize"}`;
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- export type ECameraShakeEffectSubtype =
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- `ECameraShakeEffectSubtype::${"None // MP: There is no camera shake asset mentioned, so I will disable it for now"}`;
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+ export type ECameraShakeEffectSubtype = `ECameraShakeEffectSubtype::${"None"}`;
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  export type ECameraShakeGroupType = `ECameraShakeGroupType::${
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  | "MaxCount"
@@ -382,12 +378,9 @@ export type EContextualAgentType = `EContextualAgentType::${
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  export type ECrosshairType = `ECrosshairType::${
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  | "Arc"
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  | "Circle"
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- | "Circle // Circle Point Cross Arc"
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  | "Cross"
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- | "Cross // Circle Point Cross Arc"
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  | "Empty"
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- | "Point"
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- | "Point // Circle Point Cross Arc"}`;
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+ | "Point"}`;
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  export type ECrosshairTypeSetting = `ECrosshairTypeSetting::${"Regular"}`;
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@@ -1460,10 +1453,12 @@ export type EQuestNodeType = `EQuestNodeType::${
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  | "AchievementUnlock"
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  | "ActivateAnomaly"
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  | "ActivateInteractableObject"
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+ | "ActivateDataLayerCombination"
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  | "ActivateRestrictor"
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  | "AddNote"
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  | "AddOrRemoveFromSquad"
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  | "AddTechnicianSkillOrUpgrade"
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+ | "AddTutorialToPDA"
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  | "BridgeCleanUp"
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  | "BridgeEvent"
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  | "CancelAllSideQuests"
@@ -1517,7 +1512,9 @@ export type EQuestNodeType = `EQuestNodeType::${
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  | "OnPlayerGetItemEvent"
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  | "OnPlayerLostItemEvent"
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  | "OnPlayerNoticedEvent"
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+ | "OnPlayerRankReachedEvent"
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  | "OnSignalReceived"
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+ | "OnUpgradeInstallEvent"
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  | "OnTickEvent"
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  | "PlayEffect"
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  | "PlayPostProcess"
@@ -1543,6 +1540,7 @@ export type EQuestNodeType = `EQuestNodeType::${
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  | "SetGlobalVariable"
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  | "SetHubOwner"
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  | "SetItemGenerator"
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+ | "SetLocationName"
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  | "SetJournal"
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  | "SetMeshGenerator"
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  | "SetNPCSequentialAbility"
@@ -1677,8 +1675,9 @@ export type EScenarioBranch = `EScenarioBranch::${
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  export type ESensitivityType = `ESensitivityType::${"Medium"}`;
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  export type ESettingCategoryType = `ESettingCategoryType::${
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- | "Display = 1"
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- | "Input = 2"}`;
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+ | "Display"
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+ | "UI"
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+ | "Input"}`;
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  export type ESmartCoverType = `ESmartCoverType::${
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  | "BehindTreeCover"
@@ -1861,8 +1860,7 @@ export type EUpgradeTargetPartType = `EUpgradeTargetPartType::${
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  | "Handguard"
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  | "None"
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  | "PistolGrip"
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- | "Stock"
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- | "Stock "}`;
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+ | "Stock"}`;
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  export type EUpgradeVerticalPosition = `EUpgradeVerticalPosition::${
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  | "Down"
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "s2cfgtojson",
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- "version": "7.0.13",
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+ "version": "7.0.14",
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  "description": "Converts Stalker 2 Cfg file into POJOs",
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  "keywords": [
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  "stalker",