s2cfgtojson 7.0.10 → 7.0.11

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Files changed (2) hide show
  1. package/package.json +1 -1
  2. package/types.mts +370 -396
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "s2cfgtojson",
3
- "version": "7.0.10",
3
+ "version": "7.0.11",
4
4
  "description": "Converts Stalker 2 Cfg file into POJOs",
5
5
  "keywords": [
6
6
  "stalker",
package/types.mts CHANGED
@@ -559,33 +559,32 @@ export type AbilityPrototypeTriggeredCooldownsItem = GetStructType<{
559
559
  Duration: number;
560
560
  }>;
561
561
 
562
- export type Achievement = GetStructType<
563
- {
564
- AcceptableInterval: number;
565
- AnomalyPrototypeSID: string;
566
- ArmorSIDs: AchievementArmorSIDs;
567
- BleedingThreshold: number;
568
- Calibers: AchievementCalibers;
569
- DrunkennessThreshold: number;
570
- DrunknessThreshold: number;
571
- FoodSet: AchievementFoodSet;
572
- HeadshotDistance: number;
573
- HungerThreshold: number;
574
- Items: AchievementItems;
575
- MarkerTypes: AchievementMarkerTypes;
576
- MinHeight: number;
577
- MinSquadSize: number;
578
- MutantSID: string;
579
- MutantsSID: AchievementArmorSIDs;
580
- NumberOfWeapons: number;
581
- PsyThreshold: number;
582
- RadiationThreshold: number;
583
- RequiredCount: number;
584
- SleepinessThreshold: number;
585
- TargetSID: string;
586
- TimeWindow: number;
587
- } & AchievementAchievementGoalsItem[]
588
- >;
562
+ export type Achievement = GetStructType<{
563
+ AcceptableInterval: number;
564
+ AnomalyPrototypeSID: string;
565
+ ArmorSIDs: AchievementArmorSIDs;
566
+ BleedingThreshold: number;
567
+ Calibers: AchievementCalibers;
568
+ DrunkennessThreshold: number;
569
+ DrunknessThreshold: number;
570
+ FoodSet: AchievementFoodSet;
571
+ HeadshotDistance: number;
572
+ HungerThreshold: number;
573
+ Items: AchievementItems;
574
+ MarkerTypes: AchievementMarkerTypes;
575
+ MinHeight: number;
576
+ MinSquadSize: number;
577
+ MutantSID: string;
578
+ MutantsSID: AchievementArmorSIDs;
579
+ NumberOfWeapons: number;
580
+ PsyThreshold: number;
581
+ RadiationThreshold: number;
582
+ RequiredCount: number;
583
+ SleepinessThreshold: number;
584
+ TargetSID: string;
585
+ TimeWindow: number;
586
+ }> &
587
+ GetStructType<AchievementAchievementGoalsItem[]>;
589
588
 
590
589
  export type AchievementAchievementGoalsItem = GetStructType<{
591
590
  Goal: number;
@@ -1534,11 +1533,10 @@ export type ArtifactPrototypeAnomalyDamageDeflectionsItem = GetStructType<{
1534
1533
  TimeToReduceCharge: number;
1535
1534
  }>;
1536
1535
 
1537
- export type ArtifactPrototypeEffectOnPickPrototypeSIDs = GetStructType<
1538
- {
1539
- ViewOffset: AIGlobalRelativeLocation;
1540
- } & string[]
1541
- >;
1536
+ export type ArtifactPrototypeEffectOnPickPrototypeSIDs = GetStructType<{
1537
+ ViewOffset: AIGlobalRelativeLocation;
1538
+ }> &
1539
+ GetStructType<string[]>;
1542
1540
 
1543
1541
  export type ArtifactPrototypeEffectsDisplayTypes = GetStructType<
1544
1542
  EEffectDisplayType[]
@@ -1743,49 +1741,48 @@ export type AssetLibraryUIWidgetBlueprint = GetStructType<{
1743
1741
  WorldMapRegionMarkerClass: string;
1744
1742
  }>;
1745
1743
 
1746
- export type AttachMeshPrototype = GetStructType<
1747
- {
1748
- AdditionalCollisions: AttachMeshPrototypeAdditionalCollisions;
1749
- AdditionalMesh: AttachMeshPrototypeAdditionalMesh;
1750
- AnimPath: string;
1751
- bHasClothSimulation: boolean;
1752
- bHasExoskeleton: boolean;
1753
- BodyMeshType: EBodyMeshType;
1754
- bReceiveAttachedDecals: boolean;
1755
- bReceiveDecals: boolean;
1756
- bRenderCustomDepthPass: boolean;
1757
- bShouldUseParentBound: boolean;
1758
- bUseCustomLODSync: boolean;
1759
- ComponentTags: NPCPrototypeSkills;
1760
- FaceBlockingBlendMaskPrototypeSID: string;
1761
- GroomBlockingMappingPrototypeSID: string;
1762
- GroomPrototypeSID: string;
1763
- IsSkeletal: boolean;
1764
- ItemPrototypeSID: string;
1765
- LODSyncMapping: AttachMeshPrototypeLODSyncMapping;
1766
- MaterialCount: number;
1767
- MaterialLODs: AttachMeshPrototypeMaterialLODs;
1768
- Materials: AttachMeshPrototypeMaterials;
1769
- MeshPath: string;
1770
- MeshType: EMeshSubType;
1771
- OffsetX: number;
1772
- OffsetY: number;
1773
- OffsetZ: number;
1774
- ParentMeshPath: string;
1775
- RotationPitch: number;
1776
- RotationRoll: number;
1777
- RotationYaw: number;
1778
- ScaleX: number;
1779
- ScaleY: number;
1780
- ScaleZ: number;
1781
- ShadowMeshPath: string;
1782
- SID: string;
1783
- SkeletonPath: string;
1784
- SocketName: string;
1785
- SyncOption: string;
1786
- VoiceModulatorSID: string;
1787
- } & AttachMeshPrototypeTor_mer_01_a_PSYItem[]
1788
- >;
1744
+ export type AttachMeshPrototype = GetStructType<{
1745
+ AdditionalCollisions: AttachMeshPrototypeAdditionalCollisions;
1746
+ AdditionalMesh: AttachMeshPrototypeAdditionalMesh;
1747
+ AnimPath: string;
1748
+ bHasClothSimulation: boolean;
1749
+ bHasExoskeleton: boolean;
1750
+ BodyMeshType: EBodyMeshType;
1751
+ bReceiveAttachedDecals: boolean;
1752
+ bReceiveDecals: boolean;
1753
+ bRenderCustomDepthPass: boolean;
1754
+ bShouldUseParentBound: boolean;
1755
+ bUseCustomLODSync: boolean;
1756
+ ComponentTags: NPCPrototypeSkills;
1757
+ FaceBlockingBlendMaskPrototypeSID: string;
1758
+ GroomBlockingMappingPrototypeSID: string;
1759
+ GroomPrototypeSID: string;
1760
+ IsSkeletal: boolean;
1761
+ ItemPrototypeSID: string;
1762
+ LODSyncMapping: AttachMeshPrototypeLODSyncMapping;
1763
+ MaterialCount: number;
1764
+ MaterialLODs: AttachMeshPrototypeMaterialLODs;
1765
+ Materials: AttachMeshPrototypeMaterials;
1766
+ MeshPath: string;
1767
+ MeshType: EMeshSubType;
1768
+ OffsetX: number;
1769
+ OffsetY: number;
1770
+ OffsetZ: number;
1771
+ ParentMeshPath: string;
1772
+ RotationPitch: number;
1773
+ RotationRoll: number;
1774
+ RotationYaw: number;
1775
+ ScaleX: number;
1776
+ ScaleY: number;
1777
+ ScaleZ: number;
1778
+ ShadowMeshPath: string;
1779
+ SID: string;
1780
+ SkeletonPath: string;
1781
+ SocketName: string;
1782
+ SyncOption: string;
1783
+ VoiceModulatorSID: string;
1784
+ }> &
1785
+ GetStructType<AttachMeshPrototypeTor_mer_01_a_PSYItem[]>;
1789
1786
 
1790
1787
  export type AttachMeshPrototypeAdditionalCollisions = GetStructType<{
1791
1788
  BoxCollisions: AttachMeshPrototypeBoxCollisions;
@@ -3830,14 +3827,13 @@ export type DialogPoolPrototype = GetStructType<{
3830
3827
 
3831
3828
  export type DialogPoolPrototypeAvailableDialogs = StringArray;
3832
3829
 
3833
- export type DialogPoolPrototypeDialogMemberRestrictions = GetStructType<
3834
- {
3835
- ExcludedFactions: DialogPoolPrototypeExcludedFactions;
3836
- ExcludedObjPrototypes: DialogPoolPrototypeExcludedObjPrototypes;
3837
- FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
3838
- ObjPrototypeRestrictions: DialogPoolPrototypeObjPrototypeRestrictions;
3839
- } & DialogPoolPrototypeDialogMemberRestrictionsItem[]
3840
- >;
3830
+ export type DialogPoolPrototypeDialogMemberRestrictions = GetStructType<{
3831
+ ExcludedFactions: DialogPoolPrototypeExcludedFactions;
3832
+ ExcludedObjPrototypes: DialogPoolPrototypeExcludedObjPrototypes;
3833
+ FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
3834
+ ObjPrototypeRestrictions: DialogPoolPrototypeObjPrototypeRestrictions;
3835
+ }> &
3836
+ GetStructType<DialogPoolPrototypeDialogMemberRestrictionsItem[]>;
3841
3837
 
3842
3838
  export type DialogPoolPrototypeDialogMemberRestrictionsItem = GetStructType<{
3843
3839
  FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
@@ -3913,14 +3909,13 @@ export type DialogPrototypeConditions = GetStructType<
3913
3909
  DialogPrototypeConditionsItem[]
3914
3910
  >;
3915
3911
 
3916
- export type DialogPrototypeConditionsItem = GetStructType<
3917
- {
3918
- ConditionComparance: EConditionComparance;
3919
- ConditionType: EQuestConditionType;
3920
- NumericValue: number;
3921
- TargetCharacter: string;
3922
- } & DialogPrototypeConditionsItemItem[]
3923
- >;
3912
+ export type DialogPrototypeConditionsItem = GetStructType<{
3913
+ ConditionComparance: EConditionComparance;
3914
+ ConditionType: EQuestConditionType;
3915
+ NumericValue: number;
3916
+ TargetCharacter: string;
3917
+ }> &
3918
+ GetStructType<DialogPrototypeConditionsItemItem[]>;
3924
3919
 
3925
3920
  export type DialogPrototypeConditionsItemItem = GetStructType<{
3926
3921
  bTriggersByAnybody: boolean;
@@ -4022,14 +4017,13 @@ export type DialogPrototypeMoney = GetStructType<{
4022
4017
  VariableValue: VariableValue;
4023
4018
  }>;
4024
4019
 
4025
- export type DialogPrototypeNextDialogOptions = GetStructType<
4026
- {
4027
- False: DialogPrototypeFalse;
4028
- General_PC_DeclineFastTravel_Random: DialogPrototypePripyat_return_to_topics;
4029
- Pripyat_return_to_topics: DialogPrototypePripyat_return_to_topics;
4030
- True: DialogPrototypeTrue;
4031
- } & DialogPrototypeNextDialogOptionsItem[]
4032
- >;
4020
+ export type DialogPrototypeNextDialogOptions = GetStructType<{
4021
+ False: DialogPrototypeFalse;
4022
+ General_PC_DeclineFastTravel_Random: DialogPrototypePripyat_return_to_topics;
4023
+ Pripyat_return_to_topics: DialogPrototypePripyat_return_to_topics;
4024
+ True: DialogPrototypeTrue;
4025
+ }> &
4026
+ GetStructType<DialogPrototypeNextDialogOptionsItem[]>;
4033
4027
 
4034
4028
  export type DialogPrototypeNextDialogOptionsItem = GetStructType<{
4035
4029
  AnswerTo: number;
@@ -4055,14 +4049,13 @@ export type DialogPrototypeTopicAvailabilityConditions = GetStructType<
4055
4049
  DialogPrototypeTopicAvailabilityConditionsItem[]
4056
4050
  >;
4057
4051
 
4058
- export type DialogPrototypeTopicAvailabilityConditionsItem = GetStructType<
4059
- {
4060
- ConditionComparance: EConditionComparance;
4061
- ConditionType: EQuestConditionType;
4062
- EmissionPrototypeSID: string;
4063
- IncludePartialOverload: boolean;
4064
- } & DialogPrototypeTopicAvailabilityConditionsItemItem[]
4065
- >;
4052
+ export type DialogPrototypeTopicAvailabilityConditionsItem = GetStructType<{
4053
+ ConditionComparance: EConditionComparance;
4054
+ ConditionType: EQuestConditionType;
4055
+ EmissionPrototypeSID: string;
4056
+ IncludePartialOverload: boolean;
4057
+ }> &
4058
+ GetStructType<DialogPrototypeTopicAvailabilityConditionsItemItem[]>;
4066
4059
 
4067
4060
  export type DialogPrototypeTopicAvailabilityConditionsItemItem = GetStructType<{
4068
4061
  bTriggersByAnybody: boolean;
@@ -5073,11 +5066,10 @@ export type GroomGeneratorPrototypeCategoryItem = GetStructType<{
5073
5066
  Variations: GroomGeneratorPrototypeVariations;
5074
5067
  }>;
5075
5068
 
5076
- export type GroomGeneratorPrototypeCustomData = GetStructType<
5077
- {
5078
- ShortHair: GroomGeneratorPrototypeShortHair;
5079
- } & GroomGeneratorPrototypeCustomDataItem[]
5080
- >;
5069
+ export type GroomGeneratorPrototypeCustomData = GetStructType<{
5070
+ ShortHair: GroomGeneratorPrototypeShortHair;
5071
+ }> &
5072
+ GetStructType<GroomGeneratorPrototypeCustomDataItem[]>;
5081
5073
 
5082
5074
  export type GroomGeneratorPrototypeCustomDataItem = GetStructType<{
5083
5075
  Distribution: ECustomDataDistribution;
@@ -5313,14 +5305,13 @@ export type ItemGeneratorPrototypeHead = GetStructType<{
5313
5305
  PossibleItems: ItemGeneratorPrototypePossibleItems;
5314
5306
  }>;
5315
5307
 
5316
- export type ItemGeneratorPrototypeItemGenerator = GetStructType<
5317
- {
5318
- Attach: ItemGeneratorPrototypeHead;
5319
- BodyArmor: ItemGeneratorPrototypeHead;
5320
- Head: ItemGeneratorPrototypeHead;
5321
- WeaponPrimary: ItemGeneratorPrototypeHead;
5322
- } & ItemGeneratorPrototypeItemGeneratorItem[]
5323
- >;
5308
+ export type ItemGeneratorPrototypeItemGenerator = GetStructType<{
5309
+ Attach: ItemGeneratorPrototypeHead;
5310
+ BodyArmor: ItemGeneratorPrototypeHead;
5311
+ Head: ItemGeneratorPrototypeHead;
5312
+ WeaponPrimary: ItemGeneratorPrototypeHead;
5313
+ }> &
5314
+ GetStructType<ItemGeneratorPrototypeItemGeneratorItem[]>;
5324
5315
 
5325
5316
  export type ItemGeneratorPrototypeItemGeneratorItem = GetStructType<{
5326
5317
  bAllowSameCategoryGeneration: boolean;
@@ -5679,11 +5670,10 @@ export type LR_MeshGeneratorPrototypeAttachesItem = GetStructType<{
5679
5670
  Weight: number;
5680
5671
  }>;
5681
5672
 
5682
- export type LR_MeshGeneratorPrototypeAttachments = GetStructType<
5683
- {
5684
- [Bbe in MeshSlotName]: LR_MeshGeneratorPrototypeBbe;
5685
- } & LR_MeshGeneratorPrototypeAttachmentsItem[]
5686
- >;
5673
+ export type LR_MeshGeneratorPrototypeAttachments = GetStructType<{
5674
+ [Bbe in MeshSlotName]: LR_MeshGeneratorPrototypeBbe;
5675
+ }> &
5676
+ GetStructType<LR_MeshGeneratorPrototypeAttachmentsItem[]>;
5687
5677
 
5688
5678
  export type LR_MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
5689
5679
  Attaches: LR_MeshGeneratorPrototypeAttaches;
@@ -5810,11 +5800,10 @@ export type MeshGeneratorPrototypeAttachesItem = GetStructType<{
5810
5800
  Weight: number;
5811
5801
  }>;
5812
5802
 
5813
- export type MeshGeneratorPrototypeAttachments = GetStructType<
5814
- {
5815
- [Bbe in MeshSlotName]: MeshGeneratorPrototypeBbe;
5816
- } & MeshGeneratorPrototypeAttachmentsItem[]
5817
- >;
5803
+ export type MeshGeneratorPrototypeAttachments = GetStructType<{
5804
+ [Bbe in MeshSlotName]: MeshGeneratorPrototypeBbe;
5805
+ }> &
5806
+ GetStructType<MeshGeneratorPrototypeAttachmentsItem[]>;
5818
5807
 
5819
5808
  export type MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
5820
5809
  Attaches: MeshGeneratorPrototypeAttaches;
@@ -6134,11 +6123,10 @@ export type NPCNeedsPresetPrototypeExpansionResolverFactory = GetStructType<{
6134
6123
  MinSquadSize: number;
6135
6124
  }>;
6136
6125
 
6137
- export type NPCNeedsPresetPrototypeGoalNeeds = GetStructType<
6138
- {
6139
- bEmpty: boolean;
6140
- } & NPCNeedsPresetPrototypeGoalNeedsItem[]
6141
- >;
6126
+ export type NPCNeedsPresetPrototypeGoalNeeds = GetStructType<{
6127
+ bEmpty: boolean;
6128
+ }> &
6129
+ GetStructType<NPCNeedsPresetPrototypeGoalNeedsItem[]>;
6142
6130
 
6143
6131
  export type NPCNeedsPresetPrototypeGoalNeedsItem = GetStructType<{
6144
6132
  InitialNeedValue: number;
@@ -6160,11 +6148,10 @@ export type NPCNeedsPresetPrototypeNeedsItem = GetStructType<{
6160
6148
  Radius: number;
6161
6149
  }>;
6162
6150
 
6163
- export type NPCNeedsPresetPrototypeNeedsResolvers = GetStructType<
6164
- {
6165
- bEmpty: boolean;
6166
- } & NPCNeedsPresetPrototypeNeedsResolversItem[]
6167
- >;
6151
+ export type NPCNeedsPresetPrototypeNeedsResolvers = GetStructType<{
6152
+ bEmpty: boolean;
6153
+ }> &
6154
+ GetStructType<NPCNeedsPresetPrototypeNeedsResolversItem[]>;
6168
6155
 
6169
6156
  export type NPCNeedsPresetPrototypeNeedsResolversItem = GetStructType<{
6170
6157
  ExpansionResolverFactory: NPCNeedsPresetPrototypeExpansionResolverFactory;
@@ -7962,28 +7949,27 @@ export type QuestAnomalyPrototype = GetStructType<{
7962
7949
  VelocityThreshold: number;
7963
7950
  }>;
7964
7951
 
7965
- export type QuestArtifactPrototype = GetStructType<
7966
- {
7967
- AnomalyElementType: EAnomalyElementType;
7968
- ArtifactType: EArtifactType;
7969
- DetectorRequired: boolean;
7970
- EffectPrototypeSIDs: NPCPrototypeSkills;
7971
- ID: number;
7972
- IsQuestItem: boolean;
7973
- JumpAmount: number;
7974
- JumpDelay: number;
7975
- JumpDistance: number;
7976
- JumpForce: number;
7977
- JumpHeight: number;
7978
- JumpSeriesDelay: number;
7979
- JumpSpeedCoef: number;
7980
- LandingForce: number;
7981
- LifeTime: number;
7982
- PlayerDistance: number;
7983
- Rarity: EArtifactRarity;
7984
- ReturnDistanceValue: number;
7985
- } & string[]
7986
- >;
7952
+ export type QuestArtifactPrototype = GetStructType<{
7953
+ AnomalyElementType: EAnomalyElementType;
7954
+ ArtifactType: EArtifactType;
7955
+ DetectorRequired: boolean;
7956
+ EffectPrototypeSIDs: NPCPrototypeSkills;
7957
+ ID: number;
7958
+ IsQuestItem: boolean;
7959
+ JumpAmount: number;
7960
+ JumpDelay: number;
7961
+ JumpDistance: number;
7962
+ JumpForce: number;
7963
+ JumpHeight: number;
7964
+ JumpSeriesDelay: number;
7965
+ JumpSpeedCoef: number;
7966
+ LandingForce: number;
7967
+ LifeTime: number;
7968
+ PlayerDistance: number;
7969
+ Rarity: EArtifactRarity;
7970
+ ReturnDistanceValue: number;
7971
+ }> &
7972
+ GetStructType<string[]>;
7987
7973
 
7988
7974
  export type QuestArtifactSpawnerPrototype = GetStructType<{
7989
7975
  Experienced: QuestArtifactSpawnerPrototypeMaster;
@@ -8488,25 +8474,23 @@ export type QuestNodePrototypeCondition = GetStructType<{
8488
8474
  SID: string;
8489
8475
  }>;
8490
8476
 
8491
- export type QuestNodePrototypeConditions = GetStructType<
8492
- {
8493
- ConditionCheckType: EConditionCheckType;
8494
- } & QuestNodePrototypeConditionsItem[]
8495
- >;
8477
+ export type QuestNodePrototypeConditions = GetStructType<{
8478
+ ConditionCheckType: EConditionCheckType;
8479
+ }> &
8480
+ GetStructType<QuestNodePrototypeConditionsItem[]>;
8496
8481
 
8497
- export type QuestNodePrototypeConditionsItem = GetStructType<
8498
- {
8499
- ConditionComparance: EConditionComparance;
8500
- ConditionType: EQuestConditionType;
8501
- ItemPrototypeSID: string;
8502
- NumericValue: number;
8503
- TargetCharacter: string;
8504
- TargetItemContainer: string;
8505
- TargetPoint: AIGlobalRelativeLocation;
8506
- WithEquipped: boolean;
8507
- WithInventory: boolean;
8508
- } & QuestNodePrototypeConditionsItemItem[]
8509
- >;
8482
+ export type QuestNodePrototypeConditionsItem = GetStructType<{
8483
+ ConditionComparance: EConditionComparance;
8484
+ ConditionType: EQuestConditionType;
8485
+ ItemPrototypeSID: string;
8486
+ NumericValue: number;
8487
+ TargetCharacter: string;
8488
+ TargetItemContainer: string;
8489
+ TargetPoint: AIGlobalRelativeLocation;
8490
+ WithEquipped: boolean;
8491
+ WithInventory: boolean;
8492
+ }> &
8493
+ GetStructType<QuestNodePrototypeConditionsItemItem[]>;
8510
8494
 
8511
8495
  export type QuestNodePrototypeConditionsItemItem = GetStructType<{
8512
8496
  AITarget: string;
@@ -10565,22 +10549,21 @@ export type ScriptScriptsArrayItem = GetStructType<{
10565
10549
  ScriptsSubArray: NPCPrototypeSkills;
10566
10550
  }>;
10567
10551
 
10568
- export type SettingsVariablesPC = GetStructType<
10569
- {
10570
- AimAssistMagnetismModifier: number;
10571
- AimAssistSnappingModifier: number;
10572
- AimAssistStickinessModifier: number;
10573
- AimAssistTrackingModifier: number;
10574
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10575
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10576
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10577
- RightTrigger: SettingsVariablesPCLeftTrigger;
10578
- SnappingAutomaticTargetChangeEnabled: boolean;
10579
- SnappingCameraMovementToleranceEnabled: boolean;
10580
- SnappingCameraRadiusToleranceEnabled: boolean;
10581
- SnappingTime: number;
10582
- } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10583
- >;
10552
+ export type SettingsVariablesPC = GetStructType<{
10553
+ AimAssistMagnetismModifier: number;
10554
+ AimAssistSnappingModifier: number;
10555
+ AimAssistStickinessModifier: number;
10556
+ AimAssistTrackingModifier: number;
10557
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10558
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10559
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10560
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10561
+ SnappingAutomaticTargetChangeEnabled: boolean;
10562
+ SnappingCameraMovementToleranceEnabled: boolean;
10563
+ SnappingCameraRadiusToleranceEnabled: boolean;
10564
+ SnappingTime: number;
10565
+ }> &
10566
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10584
10567
 
10585
10568
  export type SettingsVariablesPCLeftTrigger = GetStructType<{
10586
10569
  LowerThreshold: number;
@@ -10597,187 +10580,181 @@ export type SettingsVariablesPCLookSensitivityCurveKeysItem = GetStructType<{
10597
10580
  Value: number;
10598
10581
  }>;
10599
10582
 
10600
- export type SettingsVariablesPS5Base = GetStructType<
10601
- {
10602
- AimAssistMagnetismModifier: number;
10603
- AimAssistSnappingModifier: number;
10604
- AimAssistStickinessModifier: number;
10605
- AimAssistTrackingModifier: number;
10606
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10607
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10608
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10609
- RightTrigger: SettingsVariablesPCLeftTrigger;
10610
- SnappingAutomaticTargetChangeEnabled: boolean;
10611
- SnappingCameraMovementToleranceEnabled: boolean;
10612
- SnappingCameraRadiusToleranceEnabled: boolean;
10613
- SnappingTime: number;
10614
- } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10615
- >;
10616
-
10617
- export type SettingsVariablesPS5Pro = GetStructType<
10618
- {
10619
- AimAssistMagnetismModifier: number;
10620
- AimAssistSnappingModifier: number;
10621
- AimAssistStickinessModifier: number;
10622
- AimAssistTrackingModifier: number;
10623
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10624
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10625
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10626
- RightTrigger: SettingsVariablesPCLeftTrigger;
10627
- SnappingAutomaticTargetChangeEnabled: boolean;
10628
- SnappingCameraMovementToleranceEnabled: boolean;
10629
- SnappingCameraRadiusToleranceEnabled: boolean;
10630
- SnappingTime: number;
10631
- } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10632
- >;
10633
-
10634
- export type SettingsVariablesWin64 = GetStructType<
10635
- {
10636
- AimAssistMagnetismModifier: number;
10637
- AimAssistSnappingModifier: number;
10638
- AimAssistStickinessModifier: number;
10639
- AimAssistTrackingModifier: number;
10640
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10641
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10642
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10643
- RightTrigger: SettingsVariablesPCLeftTrigger;
10644
- SnappingAutomaticTargetChangeEnabled: boolean;
10645
- SnappingCameraMovementToleranceEnabled: boolean;
10646
- SnappingCameraRadiusToleranceEnabled: boolean;
10647
- SnappingTime: number;
10648
- } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10649
- >;
10650
-
10651
- export type SettingsVariablesXSS = GetStructType<
10652
- {
10653
- AimAssistMagnetismModifier: number;
10654
- AimAssistSnappingModifier: number;
10655
- AimAssistStickinessModifier: number;
10656
- AimAssistTrackingModifier: number;
10657
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10658
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10659
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10660
- RightTrigger: SettingsVariablesPCLeftTrigger;
10661
- SnappingAutomaticTargetChangeEnabled: boolean;
10662
- SnappingCameraMovementToleranceEnabled: boolean;
10663
- SnappingCameraRadiusToleranceEnabled: boolean;
10664
- SnappingTime: number;
10665
- } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10666
- >;
10667
-
10668
- export type SettingsVariablesXSX = GetStructType<
10669
- {
10670
- AimAssistMagnetismModifier: number;
10671
- AimAssistSnappingModifier: number;
10672
- AimAssistStickinessModifier: number;
10673
- AimAssistTrackingModifier: number;
10674
- LeftThumbstick: SettingsVariablesPCLeftTrigger;
10675
- LeftTrigger: SettingsVariablesPCLeftTrigger;
10676
- RightThumbstick: SettingsVariablesPCLeftTrigger;
10677
- RightTrigger: SettingsVariablesPCLeftTrigger;
10678
- SnappingAutomaticTargetChangeEnabled: boolean;
10679
- SnappingCameraMovementToleranceEnabled: boolean;
10680
- SnappingCameraRadiusToleranceEnabled: boolean;
10681
- SnappingTime: number;
10682
- } & SettingsVariablesPCLookSensitivityCurveKeysItem[]
10683
- >;
10684
-
10685
- export type SingletonConstant = GetStructType<
10686
- {
10687
- Army: SingletonConstantArmy;
10688
- Bandits: CoreVariableTorso;
10689
- bDebugLogAssetLoading: boolean;
10690
- CallPlayer: number;
10691
- Chatter: number;
10692
- CloudOpacity: number;
10693
- CloudSpeed: number;
10694
- Combat_Action_Cover: number;
10695
- Combat_Action_Detour: number;
10696
- Combat_Action_EnemyDead: number;
10697
- Combat_Action_EnemyGrenade: number;
10698
- Combat_Action_EnemyHit: number;
10699
- Combat_Action_FireSupression: number;
10700
- Combat_Action_Flank: number;
10701
- Combat_Action_FriendlyDead: number;
10702
- Combat_Action_FriendlyFire: number;
10703
- Combat_Action_FriendlyGrenade: number;
10704
- Combat_Action_FriendlyHit: number;
10705
- Combat_Action_Move: number;
10706
- Combat_Action_Reload: number;
10707
- Combat_EnemyFound: number;
10708
- Combat_EnemyRetreat: number;
10709
- Combat_EnemySearch: number;
10710
- Combat_Over: number;
10711
- Combat_SearchEnd: number;
10712
- Combat_SelfRetreat: number;
10713
- Combat_Start: number;
10714
- Combat_Threats_AlertedSearch: number;
10715
- Combat_Threats_AlertedSearchEnd: number;
10716
- Combat_Threats_EnemySearch: number;
10717
- Combat_Threats_ThreatDetected: number;
10718
- Combat_Wounded_GoingToHeal: number;
10719
- Combat_Wounded_Grunt_HealReceive: number;
10720
- Combat_Wounded_Knocked: number;
10721
- Combat_Zombie_Attack: number;
10722
- Combat_Zombie_Moan: number;
10723
- DefeatComment: number;
10724
- Dualshock4: SingletonConstantKeyboard;
10725
- Emission_LeaderEnd: number;
10726
- Emission_LeaderStart: number;
10727
- FreeStalkers: SingletonConstantArmy;
10728
- Interact_Friendly: number;
10729
- Interact_Neutral: number;
10730
- Interact_NonFriendly: number;
10731
- Joke: number;
10732
- Keyboard: SingletonConstantKeyboard;
10733
- Latitude: number;
10734
- LightSourceFadingDurationHoursOnDayNightChange: number;
10735
- Longitude: number;
10736
- Monolith: CoreVariableTorso;
10737
- MoonLightMaxBrightness: number;
10738
- NorthOffsetAngle: number;
10739
- NotifyExpireDuration: number;
10740
- NotifyFadeInDuration: number;
10741
- NotifyFadeOutDuration: number;
10742
- Peaceful_CorpseHubComment: number;
10743
- Peaceful_DropCorpse: number;
10744
- Peaceful_LootingEnemyCorpse: number;
10745
- Peaceful_LootingFriendlyCorpse: number;
10746
- PointLight: SingletonConstantPointLight;
10747
- ReflectionCubemapMipSize: number;
10748
- ReflectionCubemapResolution: number;
10749
- ReflectionFloorHeight: number;
10750
- ReflectionManagerTickTime: number;
10751
- ReflectionNonGeneratedLimit: number;
10752
- ReflectionSphereGlobalGridDepth: number;
10753
- ReflectionSphereGlobalGridHeight: number;
10754
- ReflectionSphereGlobalGridWidth: number;
10755
- ReflectionSphereGridLoadCoef: number;
10756
- ReflectionSphereGridSizeX: number;
10757
- ReflectionSphereGridSizeY: number;
10758
- ReflectionSphereGridSizeZ: number;
10759
- ReflectionSphereGridUnloadCoef: number;
10760
- ReflectionSphereLocalGridDepth: number;
10761
- ReflectionSphereLocalGridHeight: number;
10762
- ReflectionSphereLocalGridWidth: number;
10763
- ReflectionSpherePoolMaxSize: number;
10764
- ReflectionSphereRadius: number;
10765
- ReflectionUpdateDistancesSqr: SingletonConstantReflectionUpdateDistancesSqr;
10766
- RunOn: number;
10767
- SpeechEventCooldown: SingletonConstantSpeechEventCooldown;
10768
- SpotLight: SingletonConstantSpotLight;
10769
- StarsBrightness: number;
10770
- StartDay: number;
10771
- StartHour: number;
10772
- StartMinute: number;
10773
- StartMonth: number;
10774
- StartSecond: number;
10775
- StartYear: number;
10776
- SunLightMaxBrightness: number;
10777
- TimeZone: number;
10778
- Zombie: SingletonConstantZombie;
10779
- } & (EDialogEventType | SingletonConstantSpotLightIntensityItem)[]
10780
- >;
10583
+ export type SettingsVariablesPS5Base = GetStructType<{
10584
+ AimAssistMagnetismModifier: number;
10585
+ AimAssistSnappingModifier: number;
10586
+ AimAssistStickinessModifier: number;
10587
+ AimAssistTrackingModifier: number;
10588
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10589
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10590
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10591
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10592
+ SnappingAutomaticTargetChangeEnabled: boolean;
10593
+ SnappingCameraMovementToleranceEnabled: boolean;
10594
+ SnappingCameraRadiusToleranceEnabled: boolean;
10595
+ SnappingTime: number;
10596
+ }> &
10597
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10598
+
10599
+ export type SettingsVariablesPS5Pro = GetStructType<{
10600
+ AimAssistMagnetismModifier: number;
10601
+ AimAssistSnappingModifier: number;
10602
+ AimAssistStickinessModifier: number;
10603
+ AimAssistTrackingModifier: number;
10604
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10605
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10606
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10607
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10608
+ SnappingAutomaticTargetChangeEnabled: boolean;
10609
+ SnappingCameraMovementToleranceEnabled: boolean;
10610
+ SnappingCameraRadiusToleranceEnabled: boolean;
10611
+ SnappingTime: number;
10612
+ }> &
10613
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10614
+
10615
+ export type SettingsVariablesWin64 = GetStructType<{
10616
+ AimAssistMagnetismModifier: number;
10617
+ AimAssistSnappingModifier: number;
10618
+ AimAssistStickinessModifier: number;
10619
+ AimAssistTrackingModifier: number;
10620
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10621
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10622
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10623
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10624
+ SnappingAutomaticTargetChangeEnabled: boolean;
10625
+ SnappingCameraMovementToleranceEnabled: boolean;
10626
+ SnappingCameraRadiusToleranceEnabled: boolean;
10627
+ SnappingTime: number;
10628
+ }> &
10629
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10630
+
10631
+ export type SettingsVariablesXSS = GetStructType<{
10632
+ AimAssistMagnetismModifier: number;
10633
+ AimAssistSnappingModifier: number;
10634
+ AimAssistStickinessModifier: number;
10635
+ AimAssistTrackingModifier: number;
10636
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10637
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10638
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10639
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10640
+ SnappingAutomaticTargetChangeEnabled: boolean;
10641
+ SnappingCameraMovementToleranceEnabled: boolean;
10642
+ SnappingCameraRadiusToleranceEnabled: boolean;
10643
+ SnappingTime: number;
10644
+ }> &
10645
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10646
+
10647
+ export type SettingsVariablesXSX = GetStructType<{
10648
+ AimAssistMagnetismModifier: number;
10649
+ AimAssistSnappingModifier: number;
10650
+ AimAssistStickinessModifier: number;
10651
+ AimAssistTrackingModifier: number;
10652
+ LeftThumbstick: SettingsVariablesPCLeftTrigger;
10653
+ LeftTrigger: SettingsVariablesPCLeftTrigger;
10654
+ RightThumbstick: SettingsVariablesPCLeftTrigger;
10655
+ RightTrigger: SettingsVariablesPCLeftTrigger;
10656
+ SnappingAutomaticTargetChangeEnabled: boolean;
10657
+ SnappingCameraMovementToleranceEnabled: boolean;
10658
+ SnappingCameraRadiusToleranceEnabled: boolean;
10659
+ SnappingTime: number;
10660
+ }> &
10661
+ GetStructType<SettingsVariablesPCLookSensitivityCurveKeysItem[]>;
10662
+
10663
+ export type SingletonConstant = GetStructType<{
10664
+ Army: SingletonConstantArmy;
10665
+ Bandits: CoreVariableTorso;
10666
+ bDebugLogAssetLoading: boolean;
10667
+ CallPlayer: number;
10668
+ Chatter: number;
10669
+ CloudOpacity: number;
10670
+ CloudSpeed: number;
10671
+ Combat_Action_Cover: number;
10672
+ Combat_Action_Detour: number;
10673
+ Combat_Action_EnemyDead: number;
10674
+ Combat_Action_EnemyGrenade: number;
10675
+ Combat_Action_EnemyHit: number;
10676
+ Combat_Action_FireSupression: number;
10677
+ Combat_Action_Flank: number;
10678
+ Combat_Action_FriendlyDead: number;
10679
+ Combat_Action_FriendlyFire: number;
10680
+ Combat_Action_FriendlyGrenade: number;
10681
+ Combat_Action_FriendlyHit: number;
10682
+ Combat_Action_Move: number;
10683
+ Combat_Action_Reload: number;
10684
+ Combat_EnemyFound: number;
10685
+ Combat_EnemyRetreat: number;
10686
+ Combat_EnemySearch: number;
10687
+ Combat_Over: number;
10688
+ Combat_SearchEnd: number;
10689
+ Combat_SelfRetreat: number;
10690
+ Combat_Start: number;
10691
+ Combat_Threats_AlertedSearch: number;
10692
+ Combat_Threats_AlertedSearchEnd: number;
10693
+ Combat_Threats_EnemySearch: number;
10694
+ Combat_Threats_ThreatDetected: number;
10695
+ Combat_Wounded_GoingToHeal: number;
10696
+ Combat_Wounded_Grunt_HealReceive: number;
10697
+ Combat_Wounded_Knocked: number;
10698
+ Combat_Zombie_Attack: number;
10699
+ Combat_Zombie_Moan: number;
10700
+ DefeatComment: number;
10701
+ Dualshock4: SingletonConstantKeyboard;
10702
+ Emission_LeaderEnd: number;
10703
+ Emission_LeaderStart: number;
10704
+ FreeStalkers: SingletonConstantArmy;
10705
+ Interact_Friendly: number;
10706
+ Interact_Neutral: number;
10707
+ Interact_NonFriendly: number;
10708
+ Joke: number;
10709
+ Keyboard: SingletonConstantKeyboard;
10710
+ Latitude: number;
10711
+ LightSourceFadingDurationHoursOnDayNightChange: number;
10712
+ Longitude: number;
10713
+ Monolith: CoreVariableTorso;
10714
+ MoonLightMaxBrightness: number;
10715
+ NorthOffsetAngle: number;
10716
+ NotifyExpireDuration: number;
10717
+ NotifyFadeInDuration: number;
10718
+ NotifyFadeOutDuration: number;
10719
+ Peaceful_CorpseHubComment: number;
10720
+ Peaceful_DropCorpse: number;
10721
+ Peaceful_LootingEnemyCorpse: number;
10722
+ Peaceful_LootingFriendlyCorpse: number;
10723
+ PointLight: SingletonConstantPointLight;
10724
+ ReflectionCubemapMipSize: number;
10725
+ ReflectionCubemapResolution: number;
10726
+ ReflectionFloorHeight: number;
10727
+ ReflectionManagerTickTime: number;
10728
+ ReflectionNonGeneratedLimit: number;
10729
+ ReflectionSphereGlobalGridDepth: number;
10730
+ ReflectionSphereGlobalGridHeight: number;
10731
+ ReflectionSphereGlobalGridWidth: number;
10732
+ ReflectionSphereGridLoadCoef: number;
10733
+ ReflectionSphereGridSizeX: number;
10734
+ ReflectionSphereGridSizeY: number;
10735
+ ReflectionSphereGridSizeZ: number;
10736
+ ReflectionSphereGridUnloadCoef: number;
10737
+ ReflectionSphereLocalGridDepth: number;
10738
+ ReflectionSphereLocalGridHeight: number;
10739
+ ReflectionSphereLocalGridWidth: number;
10740
+ ReflectionSpherePoolMaxSize: number;
10741
+ ReflectionSphereRadius: number;
10742
+ ReflectionUpdateDistancesSqr: SingletonConstantReflectionUpdateDistancesSqr;
10743
+ RunOn: number;
10744
+ SpeechEventCooldown: SingletonConstantSpeechEventCooldown;
10745
+ SpotLight: SingletonConstantSpotLight;
10746
+ StarsBrightness: number;
10747
+ StartDay: number;
10748
+ StartHour: number;
10749
+ StartMinute: number;
10750
+ StartMonth: number;
10751
+ StartSecond: number;
10752
+ StartYear: number;
10753
+ SunLightMaxBrightness: number;
10754
+ TimeZone: number;
10755
+ Zombie: SingletonConstantZombie;
10756
+ }> &
10757
+ GetStructType<(EDialogEventType | SingletonConstantSpotLightIntensityItem)[]>;
10781
10758
 
10782
10759
  export type SingletonConstantActions = GetStructType<
10783
10760
  SingletonConstantActionsItem[]
@@ -11063,11 +11040,10 @@ export type SpawnActorPrototypeAnomaliesPresets = GetStructType<
11063
11040
  SpawnActorPrototypeAnomaliesPresetsItem[]
11064
11041
  >;
11065
11042
 
11066
- export type SpawnActorPrototypeAnomaliesPresetsItem = GetStructType<
11067
- {
11068
- AnomaliesSpawnData: SpawnActorPrototypeAnomaliesSpawnData;
11069
- } & string[]
11070
- >;
11043
+ export type SpawnActorPrototypeAnomaliesPresetsItem = GetStructType<{
11044
+ AnomaliesSpawnData: SpawnActorPrototypeAnomaliesSpawnData;
11045
+ }> &
11046
+ GetStructType<string[]>;
11071
11047
 
11072
11048
  export type SpawnActorPrototypeAnomaliesSpawnData = GetStructType<
11073
11049
  SpawnActorPrototypeAnomaliesSpawnDataItem[]
@@ -11304,13 +11280,12 @@ export type SpawnActorPrototypeSpawnSettingsPerPlayerRanks = GetStructType<{
11304
11280
 
11305
11281
  export type SpawnActorPrototypeSquadMembersQuestSIDs = StringArray;
11306
11282
 
11307
- export type SpawnActorPrototypeVolumes = GetStructType<
11308
- {
11309
- LairCoreVolumes: SingletonConstantArmy;
11310
- LairTerritoryVolumes: SpawnActorPrototypeLairTerritoryVolumes;
11311
- NavModifierVolumes: UpdatePopupPrototypeContentData;
11312
- } & SpawnActorPrototypeVolumesItem[]
11313
- >;
11283
+ export type SpawnActorPrototypeVolumes = GetStructType<{
11284
+ LairCoreVolumes: SingletonConstantArmy;
11285
+ LairTerritoryVolumes: SpawnActorPrototypeLairTerritoryVolumes;
11286
+ NavModifierVolumes: UpdatePopupPrototypeContentData;
11287
+ }> &
11288
+ GetStructType<SpawnActorPrototypeVolumesItem[]>;
11314
11289
 
11315
11290
  export type SpawnActorPrototypeVolumesItem = GetStructType<{
11316
11291
  bShowMarker: boolean;
@@ -12257,13 +12232,12 @@ export type WeatherPrototypeWeatherTransitionsItem = GetStructType<{
12257
12232
  WeatherPrototypeSID: string;
12258
12233
  }>;
12259
12234
 
12260
- export type WeatherSelectionPrototype = GetStructType<
12261
- {
12262
- EmissionPrototypeSID: string;
12263
- Priority: number;
12264
- SID: string;
12265
- } & Record<WeatherSelection, WeatherSelectionPrototypeFogy>
12266
- >;
12235
+ export type WeatherSelectionPrototype = GetStructType<{
12236
+ EmissionPrototypeSID: string;
12237
+ Priority: number;
12238
+ SID: string;
12239
+ }> &
12240
+ GetStructType<Record<WeatherSelection, WeatherSelectionPrototypeFogy>>;
12267
12241
 
12268
12242
  export type WeatherSelectionPrototypeFogy = GetStructType<{
12269
12243
  bAllowInDialogueTransition: boolean;