s2cfgtojson 5.1.2 → 6.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/types.mts CHANGED
@@ -1,4 +1,5 @@
1
1
  // noinspection JSUnusedGlobalSymbols
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+ // this file is up to date with game version 1.8
2
3
 
3
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  import {
4
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  EAIConstraintType,
@@ -199,8 +200,11 @@ import {
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  HumanAbilityName,
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  MeshAttachment,
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  ObjectAbilityName,
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+ Rank,
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  Reaction,
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  SID,
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+ StringArray,
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+ WeaponShootDistance,
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  WeatherSelection,
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  } from "./utility-types.mts";
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@@ -521,7 +525,7 @@ export type AbilityPrototypeShieldParams = GetStructType<{
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  ShieldSpawnDelay: number;
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  }>;
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- export type AbilityPrototypeSpawnAbilityItemSIDs = GetStructType<string[]>;
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+ export type AbilityPrototypeSpawnAbilityItemSIDs = StringArray;
525
529
 
526
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  export type AbilityPrototypeSummonObjects = GetStructType<
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  AbilityPrototypeSummonObjectsItem[]
@@ -563,90 +567,33 @@ export type AbilityPrototypeTriggeredCooldownsItem = GetStructType<{
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  Duration: number;
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  }>;
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569
 
566
- export type Achievement = GetStructType<{
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- "0": AchievementAchievementGoalsItem;
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- "1": AchievementAchievementGoalsItem;
569
- "10": AchievementAchievementGoalsItem;
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- "11": AchievementAchievementGoalsItem;
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- "12": AchievementAchievementGoalsItem;
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- "13": AchievementAchievementGoalsItem;
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- "14": AchievementAchievementGoalsItem;
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- "15": AchievementAchievementGoalsItem;
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- "16": AchievementAchievementGoalsItem;
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- "17": AchievementAchievementGoalsItem;
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- "18": AchievementAchievementGoalsItem;
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- "19": AchievementAchievementGoalsItem;
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- "2": AchievementAchievementGoalsItem;
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- "20": AchievementAchievementGoalsItem;
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- "21": AchievementAchievementGoalsItem;
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- "22": AchievementAchievementGoalsItem;
583
- "23": AchievementAchievementGoalsItem;
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- "24": AchievementAchievementGoalsItem;
585
- "25": AchievementAchievementGoalsItem;
586
- "26": AchievementAchievementGoalsItem;
587
- "27": AchievementAchievementGoalsItem;
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- "28": AchievementAchievementGoalsItem;
589
- "29": AchievementAchievementGoalsItem;
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- "3": AchievementAchievementGoalsItem;
591
- "30": AchievementAchievementGoalsItem;
592
- "31": AchievementAchievementGoalsItem;
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- "32": AchievementAchievementGoalsItem;
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- "33": AchievementAchievementGoalsItem;
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- "34": AchievementAchievementGoalsItem;
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- "35": AchievementAchievementGoalsItem;
597
- "36": AchievementAchievementGoalsItem;
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- "37": AchievementAchievementGoalsItem;
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- "38": AchievementAchievementGoalsItem;
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- "39": AchievementAchievementGoalsItem;
601
- "4": AchievementAchievementGoalsItem;
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- "40": AchievementAchievementGoalsItem;
603
- "41": AchievementAchievementGoalsItem;
604
- "42": AchievementAchievementGoalsItem;
605
- "43": AchievementAchievementGoalsItem;
606
- "44": AchievementAchievementGoalsItem;
607
- "45": AchievementAchievementGoalsItem;
608
- "46": AchievementAchievementGoalsItem;
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- "47": AchievementAchievementGoalsItem;
610
- "48": AchievementAchievementGoalsItem;
611
- "49": AchievementAchievementGoalsItem;
612
- "5": AchievementAchievementGoalsItem;
613
- "50": AchievementAchievementGoalsItem;
614
- "51": AchievementAchievementGoalsItem;
615
- "52": AchievementAchievementGoalsItem;
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- "53": AchievementAchievementGoalsItem;
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- "54": AchievementAchievementGoalsItem;
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- "55": AchievementAchievementGoalsItem;
619
- "56": AchievementAchievementGoalsItem;
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- "57": AchievementAchievementGoalsItem;
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- "58": AchievementAchievementGoalsItem;
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- "6": AchievementAchievementGoalsItem;
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- "7": AchievementAchievementGoalsItem;
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- "8": AchievementAchievementGoalsItem;
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- "9": AchievementAchievementGoalsItem;
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- AcceptableInterval: number;
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- AnomalyPrototypeSID: string;
628
- ArmorSIDs: AchievementMutantsSID;
629
- BleedingThreshold: number;
630
- Calibers: AchievementCalibers;
631
- DrunkennessThreshold: number;
632
- DrunknessThreshold: number;
633
- FoodSet: AchievementFoodSet;
634
- HeadshotDistance: number;
635
- HungerThreshold: number;
636
- Items: AchievementItems;
637
- MarkerTypes: AchievementMarkerTypes;
638
- MinHeight: number;
639
- MinSquadSize: number;
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- MutantSID: string;
641
- MutantsSID: AchievementMutantsSID;
642
- NumberOfWeapons: number;
643
- PsyThreshold: number;
644
- RadiationThreshold: number;
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- RequiredCount: number;
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- SleepinessThreshold: number;
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- TargetSID: string;
648
- TimeWindow: number;
649
- }>;
570
+ export type Achievement = GetStructType<
571
+ AchievementAchievementGoalsItem[] & {
572
+ AcceptableInterval: number;
573
+ AnomalyPrototypeSID: string;
574
+ ArmorSIDs: AchievementMutantsSID;
575
+ BleedingThreshold: number;
576
+ Calibers: AchievementCalibers;
577
+ DrunkennessThreshold: number;
578
+ DrunknessThreshold: number;
579
+ FoodSet: AchievementFoodSet;
580
+ HeadshotDistance: number;
581
+ HungerThreshold: number;
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+ Items: AchievementItems;
583
+ MarkerTypes: AchievementMarkerTypes;
584
+ MinHeight: number;
585
+ MinSquadSize: number;
586
+ MutantSID: string;
587
+ MutantsSID: AchievementMutantsSID;
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+ NumberOfWeapons: number;
589
+ PsyThreshold: number;
590
+ RadiationThreshold: number;
591
+ RequiredCount: number;
592
+ SleepinessThreshold: number;
593
+ TargetSID: string;
594
+ TimeWindow: number;
595
+ }
596
+ >;
650
597
 
651
598
  export type AchievementAchievementGoalsItem = GetStructType<{
652
599
  Goal: number;
@@ -657,11 +604,11 @@ export type AchievementCalibers = GetStructType<EAmmoCaliber[]>;
657
604
 
658
605
  export type AchievementFoodSet = GetStructType<AIGlobalMaterialsItem[]>;
659
606
 
660
- export type AchievementItems = GetStructType<string[]>;
607
+ export type AchievementItems = StringArray;
661
608
 
662
609
  export type AchievementMarkerTypes = GetStructType<EMarkerType[]>;
663
610
 
664
- export type AchievementMutantsSID = GetStructType<string[]>;
611
+ export type AchievementMutantsSID = StringArray;
665
612
 
666
613
  export type AIGlobal = GetStructType<{
667
614
  ALifeSettings: AIGlobalALifeSettings;
@@ -726,12 +673,7 @@ export type AIGlobalAnomalyRestrictionsSettings = GetStructType<{
726
673
  AnomalyRestrictionsUpdateIntervalSeconds: number;
727
674
  }>;
728
675
 
729
- export type AIGlobalArmy = GetStructType<{
730
- Experienced: number;
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- Master: number;
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- Newbie: number;
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- Veteran: number;
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- }>;
676
+ export type AIGlobalArmy = GetStructType<{ [k in Rank]: number }>;
735
677
 
736
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  export type AIGlobalAudioRoomLoudnessMultiplierList = GetStructType<
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679
  AIGlobalAudioRoomLoudnessMultiplierListItem[]
@@ -748,17 +690,15 @@ export type AIGlobalAvailableGrenadesPerFaction = GetStructType<{
748
690
  Humanoid: AIGlobalBandits;
749
691
  }>;
750
692
 
751
- export type AIGlobalBandits = GetStructType<{
752
- ChangeChance: number;
753
- ConfidenceToAttack: number;
754
- ConfidenceToRetreat: number;
755
- Experienced: number;
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- Master: number;
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- Newbie: number;
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- UpdateIntervalSecondsMax: number;
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- UpdateIntervalSecondsMin: number;
760
- Veteran: number;
761
- }>;
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+ export type AIGlobalBandits = GetStructType<
694
+ { [k in Rank]: number } & {
695
+ ChangeChance: number;
696
+ ConfidenceToAttack: number;
697
+ ConfidenceToRetreat: number;
698
+ UpdateIntervalSecondsMax: number;
699
+ UpdateIntervalSecondsMin: number;
700
+ }
701
+ >;
762
702
 
763
703
  export type AIGlobalCharacterPoseSettings = GetStructType<
764
704
  AIGlobalCharacterPoseSettingsItem[]
@@ -1098,7 +1038,7 @@ export type ALifeDirectorScenarioPrototypeProhibitedAgentTypes = GetStructType<
1098
1038
  >;
1099
1039
 
1100
1040
  export type ALifeDirectorScenarioPrototypeRestrictedObjPrototypeSIDs =
1101
- GetStructType<string[]>;
1041
+ StringArray;
1102
1042
 
1103
1043
  export type ALifeDirectorScenarioPrototypeRestrictions = GetStructType<
1104
1044
  ALifeDirectorScenarioPrototypeRestrictionsItem[]
@@ -1109,9 +1049,21 @@ export type ALifeDirectorScenarioPrototypeRestrictionsItem = GetStructType<{
1109
1049
  MaxCount: number;
1110
1050
  }>;
1111
1051
 
1112
- export type ALifeDirectorScenarioPrototypeScenarioGroups = GetStructType<
1113
- Record<string, ALifeDirectorScenarioPrototypeEmission>
1114
- >;
1052
+ export type ALifeDirectorScenarioPrototypeScenarioGroups = GetStructType<{
1053
+ AllScenarios: ALifeDirectorScenarioPrototypeEmission;
1054
+ CaptureLairs: ALifeDirectorScenarioPrototypeEmission;
1055
+ ContextualActions: ALifeDirectorScenarioPrototypeEmission;
1056
+ Emission: ALifeDirectorScenarioPrototypeEmission;
1057
+ EmptyGroup: ALifeDirectorScenarioPrototypeEmission;
1058
+ Global: ALifeDirectorScenarioPrototypeEmission;
1059
+ Global_LesserZone: ALifeDirectorScenarioPrototypeEmission;
1060
+ Hub: ALifeDirectorScenarioPrototypeEmission;
1061
+ HumanVsMutants: ALifeDirectorScenarioPrototypeEmission;
1062
+ HumanVsMutants_LesserZone: ALifeDirectorScenarioPrototypeEmission;
1063
+ Local: ALifeDirectorScenarioPrototypeEmission;
1064
+ Quiet: ALifeDirectorScenarioPrototypeEmission;
1065
+ Swamp_ScenarioGroups: ALifeDirectorScenarioPrototypeEmission;
1066
+ }>;
1115
1067
 
1116
1068
  export type ALifeDirectorScenarioPrototypeScenarios = GetStructType<
1117
1069
  Record<string, ALifeDirectorScenarioPrototypeHumans_AttackEnemyLair_Friendly>
@@ -1499,7 +1451,7 @@ export type ArmorPrototypeSectionSettingsItem = GetStructType<{
1499
1451
  UpgradeTargetPartType: EUpgradeTargetPartType;
1500
1452
  }>;
1501
1453
 
1502
- export type ArmorPrototypeUpgradePrototypeSIDs = GetStructType<string[]>;
1454
+ export type ArmorPrototypeUpgradePrototypeSIDs = StringArray;
1503
1455
 
1504
1456
  export type ArtifactPrototype = GetStructType<{
1505
1457
  AnomalyDamageDeflections: ArtifactPrototypeAnomalyDamageDeflections;
@@ -1596,7 +1548,9 @@ export type ArtifactPrototypeAnomalyDamageDeflectionsItem = GetStructType<{
1596
1548
  }>;
1597
1549
 
1598
1550
  export type ArtifactPrototypeEffectOnPickPrototypeSIDs = GetStructType<
1599
- (SpawnActorPrototypeVector | string)[]
1551
+ string[] & {
1552
+ ViewOffset: SpawnActorPrototypeVector;
1553
+ }
1600
1554
  >;
1601
1555
 
1602
1556
  export type ArtifactPrototypeEffectsDisplayTypes = GetStructType<
@@ -1605,34 +1559,22 @@ export type ArtifactPrototypeEffectsDisplayTypes = GetStructType<
1605
1559
 
1606
1560
  export type ArtifactPrototypeShouldShowEffects = GetStructType<boolean[]>;
1607
1561
 
1608
- export type ArtifactSpawnerPrototype = GetStructType<{
1609
- ExcludeRules: ArtifactSpawnerPrototypeExcludeRules;
1610
- Experienced: QuestArtifactSpawnerPrototypeNewbie;
1611
- ID: number;
1612
- ListOfArtifacts: ArtifactSpawnerPrototypeListOfArtifacts;
1613
- Master: QuestArtifactSpawnerPrototypeNewbie;
1614
- Newbie: ArtifactSpawnerPrototypeNewbie;
1615
- SID: string;
1616
- SingleArtifactSpawner: boolean;
1617
- UseListOfArtifacts: boolean;
1618
- Veteran: QuestArtifactSpawnerPrototypeNewbie;
1619
- }>;
1562
+ export type ArtifactSpawnerPrototype = GetStructType<
1563
+ { [k in Rank]: QuestArtifactSpawnerPrototypeNewbie } & {
1564
+ ExcludeRules: ArtifactSpawnerPrototypeExcludeRules;
1565
+ ID: number;
1566
+ ListOfArtifacts: ArtifactSpawnerPrototypeListOfArtifacts;
1567
+ SID: string;
1568
+ SingleArtifactSpawner: boolean;
1569
+ UseListOfArtifacts: boolean;
1570
+ }
1571
+ >;
1620
1572
 
1621
1573
  export type ArtifactSpawnerPrototypeExcludeRules = GetStructType<
1622
1574
  EArtifactSpawnerExcludeRule[]
1623
1575
  >;
1624
1576
 
1625
- export type ArtifactSpawnerPrototypeListOfArtifacts = GetStructType<string[]>;
1626
-
1627
- export type ArtifactSpawnerPrototypeNewbie = GetStructType<{
1628
- Count: number;
1629
- MaxCooldown: number;
1630
- MinCooldown: number;
1631
- Radius: number;
1632
- RarityChance: QuestArtifactSpawnerPrototypeRarityChance;
1633
- SpawnChanceBase: number;
1634
- SpawnChanceBonus: number;
1635
- }>;
1577
+ export type ArtifactSpawnerPrototypeListOfArtifacts = StringArray;
1636
1578
 
1637
1579
  export type AssetLibrary = GetStructType<{
1638
1580
  AkEffectShareSet: AssetLibraryAkEffectShareSet;
@@ -1795,48 +1737,49 @@ export type AssetLibraryUIWidgetBlueprint = GetStructType<{
1795
1737
  WorldMapRegionMarkerClass: string;
1796
1738
  }>;
1797
1739
 
1798
- export type AttachMeshPrototype = GetStructType<{
1799
- "3": AttachMeshPrototypeTor_mer_01_a_PSYItem;
1800
- AdditionalCollisions: AttachMeshPrototypeAdditionalCollisions;
1801
- AdditionalMesh: AttachMeshPrototypeAdditionalMesh;
1802
- AnimPath: string;
1803
- bHasClothSimulation: boolean;
1804
- bHasExoskeleton: boolean;
1805
- BodyMeshType: EBodyMeshType;
1806
- bReceiveAttachedDecals: boolean;
1807
- bReceiveDecals: boolean;
1808
- bRenderCustomDepthPass: boolean;
1809
- bShouldUseParentBound: boolean;
1810
- bUseCustomLODSync: boolean;
1811
- ComponentTags: SpawnActorPrototypeIgnoreCollisionActors;
1812
- FaceBlockingBlendMaskPrototypeSID: string;
1813
- GroomBlockingMappingPrototypeSID: string;
1814
- GroomPrototypeSID: string;
1815
- IsSkeletal: boolean;
1816
- ItemPrototypeSID: string;
1817
- LODSyncMapping: AttachMeshPrototypeLODSyncMapping;
1818
- MaterialCount: number;
1819
- MaterialLODs: AttachMeshPrototypeMaterialLODs;
1820
- Materials: AttachMeshPrototypeMaterials;
1821
- MeshPath: string;
1822
- MeshType: EMeshSubType;
1823
- OffsetX: number;
1824
- OffsetY: number;
1825
- OffsetZ: number;
1826
- ParentMeshPath: string;
1827
- RotationPitch: number;
1828
- RotationRoll: number;
1829
- RotationYaw: number;
1830
- ScaleX: number;
1831
- ScaleY: number;
1832
- ScaleZ: number;
1833
- ShadowMeshPath: string;
1834
- SID: string;
1835
- SkeletonPath: string;
1836
- SocketName: string;
1837
- SyncOption: string;
1838
- VoiceModulatorSID: string;
1839
- }>;
1740
+ export type AttachMeshPrototype = GetStructType<
1741
+ AttachMeshPrototypeTor_mer_01_a_PSYItem[] & {
1742
+ AdditionalCollisions: AttachMeshPrototypeAdditionalCollisions;
1743
+ AdditionalMesh: AttachMeshPrototypeAdditionalMesh;
1744
+ AnimPath: string;
1745
+ bHasClothSimulation: boolean;
1746
+ bHasExoskeleton: boolean;
1747
+ BodyMeshType: EBodyMeshType;
1748
+ bReceiveAttachedDecals: boolean;
1749
+ bReceiveDecals: boolean;
1750
+ bRenderCustomDepthPass: boolean;
1751
+ bShouldUseParentBound: boolean;
1752
+ bUseCustomLODSync: boolean;
1753
+ ComponentTags: SpawnActorPrototypeIgnoreCollisionActors;
1754
+ FaceBlockingBlendMaskPrototypeSID: string;
1755
+ GroomBlockingMappingPrototypeSID: string;
1756
+ GroomPrototypeSID: string;
1757
+ IsSkeletal: boolean;
1758
+ ItemPrototypeSID: string;
1759
+ LODSyncMapping: AttachMeshPrototypeLODSyncMapping;
1760
+ MaterialCount: number;
1761
+ MaterialLODs: AttachMeshPrototypeMaterialLODs;
1762
+ Materials: AttachMeshPrototypeMaterials;
1763
+ MeshPath: string;
1764
+ MeshType: EMeshSubType;
1765
+ OffsetX: number;
1766
+ OffsetY: number;
1767
+ OffsetZ: number;
1768
+ ParentMeshPath: string;
1769
+ RotationPitch: number;
1770
+ RotationRoll: number;
1771
+ RotationYaw: number;
1772
+ ScaleX: number;
1773
+ ScaleY: number;
1774
+ ScaleZ: number;
1775
+ ShadowMeshPath: string;
1776
+ SID: string;
1777
+ SkeletonPath: string;
1778
+ SocketName: string;
1779
+ SyncOption: string;
1780
+ VoiceModulatorSID: string;
1781
+ }
1782
+ >;
1840
1783
 
1841
1784
  export type AttachMeshPrototypeAdditionalCollisions = GetStructType<{
1842
1785
  BoxCollisions: AttachMeshPrototypeBoxCollisions;
@@ -2059,10 +2002,7 @@ export type AttachPrototypeMagazine = GetStructType<{
2059
2002
  }>;
2060
2003
 
2061
2004
  export type AttachPrototypeMeshArray = GetStructType<
2062
- (
2063
- | AttachPrototypeMeshArrayItem
2064
- | WeaponGeneralSetupPrototypeAdditionalMeshesItem
2065
- )[]
2005
+ AttachPrototypeMeshArrayItem[]
2066
2006
  >;
2067
2007
 
2068
2008
  export type AttachPrototypeMeshArrayItem = GetStructType<{
@@ -2447,15 +2387,13 @@ export type CluePrototype = GetStructType<{
2447
2387
  Type: EGlobalVariableType;
2448
2388
  }>;
2449
2389
 
2450
- export type CombatSynchronizationPrototype = GetStructType<{
2451
- CombatEnteringUncheckedTags: SpawnActorPrototypeIgnoreCollisionActors;
2452
- DifficultySID: string;
2453
- Experienced: CombatSynchronizationPrototypeNewbie;
2454
- Master: CombatSynchronizationPrototypeNewbie;
2455
- Newbie: CombatSynchronizationPrototypeNewbie;
2456
- SID: string;
2457
- Veteran: CombatSynchronizationPrototypeNewbie;
2458
- }>;
2390
+ export type CombatSynchronizationPrototype = GetStructType<
2391
+ { [k in Rank]: CombatSynchronizationPrototypeNewbie } & {
2392
+ CombatEnteringUncheckedTags: SpawnActorPrototypeIgnoreCollisionActors;
2393
+ DifficultySID: string;
2394
+ SID: string;
2395
+ }
2396
+ >;
2459
2397
 
2460
2398
  export type CombatSynchronizationPrototypeFilterGroups = GetStructType<
2461
2399
  CombatSynchronizationPrototypeFilterGroupsItem[]
@@ -3687,7 +3625,7 @@ export type Credit = GetStructType<{
3687
3625
  SectionNameSID: string;
3688
3626
  }>;
3689
3627
 
3690
- export type CreditNames = GetStructType<string[]>;
3628
+ export type CreditNames = StringArray;
3691
3629
 
3692
3630
  export type CreditRoles = GetStructType<CreditRolesItem[]>;
3693
3631
 
@@ -3896,52 +3834,28 @@ export type DialogPoolPrototype = GetStructType<{
3896
3834
  SID: string;
3897
3835
  }>;
3898
3836
 
3899
- export type DialogPoolPrototypeAvailableDialogs = GetStructType<string[]>;
3837
+ export type DialogPoolPrototypeAvailableDialogs = StringArray;
3900
3838
 
3901
- export type DialogPoolPrototypeDialogMemberRestrictions = GetStructType<{
3902
- "0": DialogPoolPrototypeDialogMemberRestrictionsItem;
3903
- ExcludedFactions: DialogPoolPrototypeExcludedFactions;
3904
- ExcludedObjPrototypes: DialogPoolPrototypeExcludedObjPrototypes;
3905
- FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
3906
- ObjPrototypeRestrictions: DialogPoolPrototypeObjPrototypeRestrictions;
3907
- }>;
3839
+ export type DialogPoolPrototypeDialogMemberRestrictions = GetStructType<
3840
+ DialogPoolPrototypeDialogMemberRestrictionsItem[] & {
3841
+ ExcludedFactions: DialogPoolPrototypeExcludedFactions;
3842
+ ExcludedObjPrototypes: DialogPoolPrototypeExcludedObjPrototypes;
3843
+ FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
3844
+ ObjPrototypeRestrictions: DialogPoolPrototypeObjPrototypeRestrictions;
3845
+ }
3846
+ >;
3908
3847
 
3909
3848
  export type DialogPoolPrototypeDialogMemberRestrictionsItem = GetStructType<{
3910
3849
  FactionRestrictions: DialogPoolPrototypeFactionRestrictions;
3911
3850
  }>;
3912
3851
 
3913
- export type DialogPoolPrototypeExcludedFactions = GetStructType<{
3914
- "0": string;
3915
- "1": string;
3916
- "2": string;
3917
- Faction: string;
3918
- }>;
3852
+ export type DialogPoolPrototypeExcludedFactions = StringArray;
3919
3853
 
3920
- export type DialogPoolPrototypeExcludedObjPrototypes = GetStructType<{
3921
- "0": string;
3922
- "1": string;
3923
- "10": string;
3924
- "2": string;
3925
- "3": string;
3926
- "4": string;
3927
- "5": string;
3928
- "6": string;
3929
- "7": string;
3930
- "8": string;
3931
- "9": string;
3932
- NPCPrototypeSID: string;
3933
- }>;
3854
+ export type DialogPoolPrototypeExcludedObjPrototypes = StringArray;
3934
3855
 
3935
- export type DialogPoolPrototypeFactionRestrictions = GetStructType<{
3936
- "0": string;
3937
- "1": string;
3938
- Faction: string;
3939
- }>;
3856
+ export type DialogPoolPrototypeFactionRestrictions = StringArray;
3940
3857
 
3941
- export type DialogPoolPrototypeObjPrototypeRestrictions = GetStructType<{
3942
- "0": string;
3943
- NPCPrototypeSID: string;
3944
- }>;
3858
+ export type DialogPoolPrototypeObjPrototypeRestrictions = StringArray;
3945
3859
 
3946
3860
  export type DialogPrototype = GetStructType<{
3947
3861
  Actions: DialogPrototypeActions;
@@ -4006,13 +3920,12 @@ export type DialogPrototypeConditions = GetStructType<
4006
3920
  >;
4007
3921
 
4008
3922
  export type DialogPrototypeConditionsItem = GetStructType<
4009
- (
4010
- | DialogPrototypeConditionsItemItem
4011
- | EConditionComparance
4012
- | EQuestConditionType
4013
- | number
4014
- | string
4015
- )[]
3923
+ DialogPrototypeConditionsItemItem[] & {
3924
+ ConditionComparance: EConditionComparance;
3925
+ ConditionType: EQuestConditionType;
3926
+ NumericValue: number;
3927
+ TargetCharacter: string;
3928
+ }
4016
3929
  >;
4017
3930
 
4018
3931
  export type DialogPrototypeConditionsItemItem = GetStructType<{
@@ -4120,15 +4033,15 @@ export type DialogPrototypeItemPrototypeSID = GetStructType<{
4120
4033
  VariableValue: string;
4121
4034
  }>;
4122
4035
 
4123
- export type DialogPrototypeLocalizedSequences = GetStructType<string[]>;
4036
+ export type DialogPrototypeLocalizedSequences = StringArray;
4124
4037
 
4125
4038
  export type DialogPrototypeNextDialogOptions = GetStructType<
4126
- (
4127
- | DialogPrototypeFalse
4128
- | DialogPrototypeGeneral_PC_DeclineFastTravel_Random
4129
- | DialogPrototypeNextDialogOptionsItem
4130
- | DialogPrototypeTrue
4131
- )[]
4039
+ DialogPrototypeNextDialogOptionsItem[] & {
4040
+ False: DialogPrototypeFalse;
4041
+ General_PC_DeclineFastTravel_Random: DialogPrototypeGeneral_PC_DeclineFastTravel_Random;
4042
+ Pripyat_return_to_topics: DialogPrototypeGeneral_PC_DeclineFastTravel_Random;
4043
+ True: DialogPrototypeTrue;
4044
+ }
4132
4045
  >;
4133
4046
 
4134
4047
  export type DialogPrototypeNextDialogOptionsItem = GetStructType<{
@@ -4149,13 +4062,12 @@ export type DialogPrototypeTopicAvailabilityConditions = GetStructType<
4149
4062
  >;
4150
4063
 
4151
4064
  export type DialogPrototypeTopicAvailabilityConditionsItem = GetStructType<
4152
- (
4153
- | DialogPrototypeTopicAvailabilityConditionsItemItem
4154
- | EConditionComparance
4155
- | EQuestConditionType
4156
- | boolean
4157
- | string
4158
- )[]
4065
+ DialogPrototypeTopicAvailabilityConditionsItemItem[] & {
4066
+ ConditionComparance: EConditionComparance;
4067
+ ConditionType: EQuestConditionType;
4068
+ EmissionPrototypeSID: string;
4069
+ IncludePartialOverload: boolean;
4070
+ }
4159
4071
  >;
4160
4072
 
4161
4073
  export type DialogPrototypeTopicAvailabilityConditionsItemItem = GetStructType<{
@@ -4265,7 +4177,7 @@ export type DifficultyPrototypeAgentCooldownMultipliersItem = GetStructType<{
4265
4177
 
4266
4178
  export type DifficultyPrototypeAllowedSaveTypes = GetStructType<ESaveType[]>;
4267
4179
 
4268
- export type DifficultyPrototypeAutosaveAfterQuests = GetStructType<string[]>;
4180
+ export type DifficultyPrototypeAutosaveAfterQuests = StringArray;
4269
4181
 
4270
4182
  export type DifficultyPrototypeCooldownMultipliers = GetStructType<
4271
4183
  DifficultyPrototypeCooldownMultipliersItem[]
@@ -4702,9 +4614,7 @@ export type FaceBlockingBlendMaskPrototype = GetStructType<{
4702
4614
  SID: string;
4703
4615
  }>;
4704
4616
 
4705
- export type FaceBlockingBlendMaskPrototypeAllowedBlendShapes = GetStructType<
4706
- string[]
4707
- >;
4617
+ export type FaceBlockingBlendMaskPrototypeAllowedBlendShapes = StringArray;
4708
4618
 
4709
4619
  export type FaceBlockingBlendMaskPrototypeBlockingMasks = GetStructType<
4710
4620
  FaceBlockingBlendMaskPrototypeBlockingMasksItem[]
@@ -4721,7 +4631,7 @@ export type FactionActionRestrictionPrototype = GetStructType<{
4721
4631
  SID: string;
4722
4632
  }>;
4723
4633
 
4724
- export type FactionActionRestrictionPrototypeFactions = GetStructType<string[]>;
4634
+ export type FactionActionRestrictionPrototypeFactions = StringArray;
4725
4635
 
4726
4636
  export type FastTravelLocationPrototype = GetStructType<{
4727
4637
  BlockingGlobalVariables: FastTravelLocationPrototypeBlockingGlobalVariables;
@@ -4797,10 +4707,7 @@ export type FastTravelPrototypeMaxAccumulatedPointsForVitals = GetStructType<{
4797
4707
  }>;
4798
4708
 
4799
4709
  export type FastTravelPrototypeReputationDiscountCoefficient = GetStructType<{
4800
- Disaffection: number;
4801
- Enemy: number;
4802
- Friend: number;
4803
- Neutral: number;
4710
+ [key in Reaction]: number;
4804
4711
  }>;
4805
4712
 
4806
4713
  export type FastTravelPrototypeRequiredItems = GetStructType<
@@ -4876,7 +4783,7 @@ export type FlashlightPrototypeMeshOffsetParams = GetStructType<{
4876
4783
  OffsetVector: SpawnActorPrototypeVector;
4877
4784
  }>;
4878
4785
 
4879
- export type FlashlightPrototypeRelatedMeshes = GetStructType<string[]>;
4786
+ export type FlashlightPrototypeRelatedMeshes = StringArray;
4880
4787
 
4881
4788
  export type FlashlightPrototypeSocketNamesMeshes = GetStructType<
4882
4789
  FlashlightPrototypeSocketNamesMeshesItem[]
@@ -5139,11 +5046,6 @@ export type GenericLairPrototypeBlinddog = GetStructType<{
5139
5046
  SpawnWeight: number;
5140
5047
  }>;
5141
5048
 
5142
- export type GenericLairPrototypeMilitaries = GetStructType<{
5143
- Faction: string;
5144
- SpawnSettingsPerPlayerRanks: GenericLairPrototypeSpawnSettingsPerPlayerRanks;
5145
- }>;
5146
-
5147
5049
  export type GenericLairPrototypeNewbie = GetStructType<{
5148
5050
  InitialSpawnQuantityPercent: number;
5149
5051
  InitialSpawnQuantityRespawnTimeSeconds: number;
@@ -5153,9 +5055,9 @@ export type GenericLairPrototypeNewbie = GetStructType<{
5153
5055
  WipeRespawnTimeoutSeconds: number;
5154
5056
  }>;
5155
5057
 
5156
- export type GenericLairPrototypePossibleInhabitantFactions = GetStructType<
5157
- Record<Faction, GenericLairPrototypeMilitaries>
5158
- >;
5058
+ export type GenericLairPrototypePossibleInhabitantFactions = GetStructType<{
5059
+ [key in Faction]: GenericLairPrototypeBlinddog;
5060
+ }>;
5159
5061
 
5160
5062
  export type GenericLairPrototypePreset = GetStructType<{
5161
5063
  ALifeLairsSearchRadius: number;
@@ -5174,15 +5076,12 @@ export type GenericLairPrototypePreset = GetStructType<{
5174
5076
  RestingLairShortDelaySpawnMin: number;
5175
5077
  }>;
5176
5078
 
5177
- export type GenericLairPrototypeSpawnSettingsPerArchetypes = GetStructType<
5178
- Record<Archetype, GenericLairPrototypeBlinddog>
5179
- >;
5079
+ export type GenericLairPrototypeSpawnSettingsPerArchetypes = GetStructType<{
5080
+ [key in Archetype]: GenericLairPrototypeBlinddog;
5081
+ }>;
5180
5082
 
5181
5083
  export type GenericLairPrototypeSpawnSettingsPerPlayerRanks = GetStructType<{
5182
- Experienced: GenericLairPrototypeNewbie;
5183
- Master: GenericLairPrototypeNewbie;
5184
- Newbie: GenericLairPrototypeNewbie;
5185
- Veteran: GenericLairPrototypeNewbie;
5084
+ [k in Rank]: GenericLairPrototypeNewbie;
5186
5085
  }>;
5187
5086
 
5188
5087
  export type GreetingsPopupPrototype = GetStructType<{
@@ -5232,9 +5131,7 @@ export type GroomBlockingMappingPrototype = GetStructType<{
5232
5131
  SID: string;
5233
5132
  }>;
5234
5133
 
5235
- export type GroomBlockingMappingPrototypeBlockingGroomSIDs = GetStructType<
5236
- string[]
5237
- >;
5134
+ export type GroomBlockingMappingPrototypeBlockingGroomSIDs = StringArray;
5238
5135
 
5239
5136
  export type GroomGeneratorPrototype = GetStructType<{
5240
5137
  Category: GroomGeneratorPrototypeCategory;
@@ -5264,7 +5161,9 @@ export type GroomGeneratorPrototypeCategoryItem = GetStructType<{
5264
5161
  }>;
5265
5162
 
5266
5163
  export type GroomGeneratorPrototypeCustomData = GetStructType<
5267
- (GroomGeneratorPrototypeCustomDataItem | GroomGeneratorPrototypeShortHair)[]
5164
+ GroomGeneratorPrototypeCustomDataItem[] & {
5165
+ ShortHair: GroomGeneratorPrototypeShortHair;
5166
+ }
5268
5167
  >;
5269
5168
 
5270
5169
  export type GroomGeneratorPrototypeCustomDataItem = GetStructType<{
@@ -5400,7 +5299,7 @@ export type InfotopicPrototype = GetStructType<{
5400
5299
  ZoneSearchRadius: number;
5401
5300
  }>;
5402
5301
 
5403
- export type InfotopicPrototypeBlockingFactions = GetStructType<string[]>;
5302
+ export type InfotopicPrototypeBlockingFactions = StringArray;
5404
5303
 
5405
5304
  export type InfotopicPrototypeBlockingGlobalVariables = GetStructType<
5406
5305
  FastTravelLocationPrototypeRequiredGlobalVariablesItem[]
@@ -5418,9 +5317,9 @@ export type InfotopicPrototypeBlockingZoneSIDs = GetStructType<{
5418
5317
  ZonePlaceholder: string;
5419
5318
  }>;
5420
5319
 
5421
- export type InfotopicPrototypeInfotopicDialogs = GetStructType<string[]>;
5320
+ export type InfotopicPrototypeInfotopicDialogs = StringArray;
5422
5321
 
5423
- export type InfotopicPrototypeRequiredFactions = GetStructType<string[]>;
5322
+ export type InfotopicPrototypeRequiredFactions = StringArray;
5424
5323
 
5425
5324
  export type InfotopicPrototypeRequiredGlobalVariables = GetStructType<
5426
5325
  FastTravelLocationPrototypeRequiredGlobalVariablesItem[]
@@ -5430,7 +5329,7 @@ export type InfotopicPrototypeRequiredLairs = GetStructType<{
5430
5329
  Faction: string;
5431
5330
  }>;
5432
5331
 
5433
- export type InfotopicPrototypeRequiredNPCs = GetStructType<string[]>;
5332
+ export type InfotopicPrototypeRequiredNPCs = StringArray;
5434
5333
 
5435
5334
  export type InfotopicPrototypeRequiredRegions = GetStructType<ERegion[]>;
5436
5335
 
@@ -5443,7 +5342,7 @@ export type InfotopicPrototypeRequiredReputationsItem = GetStructType<{
5443
5342
  Reputation: ERelationLevel;
5444
5343
  }>;
5445
5344
 
5446
- export type InfotopicPrototypeRequiredZoneSIDs = GetStructType<string[]>;
5345
+ export type InfotopicPrototypeRequiredZoneSIDs = StringArray;
5447
5346
 
5448
5347
  export type InputManagerConstant = GetStructType<{
5449
5348
  Actions: InputManagerConstantActions;
@@ -5497,7 +5396,12 @@ export type ItemGeneratorPrototypeHead = GetStructType<{
5497
5396
  }>;
5498
5397
 
5499
5398
  export type ItemGeneratorPrototypeItemGenerator = GetStructType<
5500
- (ItemGeneratorPrototypeHead | ItemGeneratorPrototypeItemGeneratorItem)[]
5399
+ ItemGeneratorPrototypeItemGeneratorItem[] & {
5400
+ Attach: ItemGeneratorPrototypeHead;
5401
+ BodyArmor: ItemGeneratorPrototypeHead;
5402
+ Head: ItemGeneratorPrototypeHead;
5403
+ WeaponPrimary: ItemGeneratorPrototypeHead;
5404
+ }
5501
5405
  >;
5502
5406
 
5503
5407
  export type ItemGeneratorPrototypeItemGeneratorItem = GetStructType<{
@@ -5588,19 +5492,19 @@ export type JournalQuestPrototype = GetStructType<{
5588
5492
  Stages: string;
5589
5493
  }>;
5590
5494
 
5591
- export type JournalQuestPrototypeStage = GetStructType<{
5592
- Description: string;
5593
- Optional: boolean;
5594
- SID: string;
5595
- }>;
5596
-
5597
5495
  export type JournalQuestPrototypeRewardTypes = GetStructType<
5598
5496
  EQuestRewardType[]
5599
5497
  >;
5600
5498
 
5601
- export type JournalQuestPrototypeStages = GetStructType<
5602
- Record<string, JournalQuestPrototypeStage>
5603
- >;
5499
+ export type JournalQuestPrototypeStages = GetStructType<{
5500
+ [key: string]: JournalQuestPrototypeupack_ANCQ_27_GetToLocation;
5501
+ }>;
5502
+
5503
+ export type JournalQuestPrototypeupack_ANCQ_27_GetToLocation = GetStructType<{
5504
+ Description: string;
5505
+ Optional: boolean | number;
5506
+ SID: string;
5507
+ }>;
5604
5508
 
5605
5509
  export type KeyboardLayoutPreset = GetStructType<{
5606
5510
  Aiming: KeyboardLayoutPresetAiming;
@@ -5829,10 +5733,7 @@ export type LairPrototypeSpawnSettingsPerArchetypes = GetStructType<{
5829
5733
  }>;
5830
5734
 
5831
5735
  export type LairPrototypeSpawnSettingsPerPlayerRanks = GetStructType<{
5832
- Experienced: LairPrototypeNewbie;
5833
- Master: LairPrototypeNewbie;
5834
- Newbie: LairPrototypeNewbie;
5835
- Veteran: LairPrototypeNewbie;
5736
+ [k in Rank]: LairPrototypeNewbie;
5836
5737
  }>;
5837
5738
 
5838
5739
  export type LevelStreamingPrototype = GetStructType<{
@@ -5851,10 +5752,10 @@ export type LR_MeshGeneratorPrototype = GetStructType<{
5851
5752
  }>;
5852
5753
 
5853
5754
  export type LR_MeshGeneratorPrototypeAttaches = GetStructType<
5854
- MeshGeneratorPrototypeAttachesItem[]
5755
+ LR_MeshGeneratorPrototypeAttachesItem[]
5855
5756
  >;
5856
5757
 
5857
- export type MeshGeneratorPrototypeAttachesItem = GetStructType<{
5758
+ export type LR_MeshGeneratorPrototypeAttachesItem = GetStructType<{
5858
5759
  BlockingBodyMeshes: QuestMeshGeneratorPrototypeBlockingBodyMeshes;
5859
5760
  BlockingGroomSIDs: UpgradePrototypeEffectPrototypeSIDs;
5860
5761
  BlockingSlots: SpawnActorPrototypeNavModifierVolumes;
@@ -5863,7 +5764,9 @@ export type MeshGeneratorPrototypeAttachesItem = GetStructType<{
5863
5764
  }>;
5864
5765
 
5865
5766
  export type LR_MeshGeneratorPrototypeAttachments = GetStructType<
5866
- Record<MeshAttachment, LR_MeshGeneratorPrototypeAttachmentsItem>
5767
+ LR_MeshGeneratorPrototypeAttachmentsItem[] & {
5768
+ [key in MeshAttachment]: LR_MeshGeneratorPrototypeAttachmentsItem;
5769
+ }
5867
5770
  >;
5868
5771
 
5869
5772
  export type LR_MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
@@ -5883,30 +5786,9 @@ export type LR_MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
5883
5786
  SocketName: string;
5884
5787
  }>;
5885
5788
 
5886
- export type LR_MeshGeneratorPrototypeBodyArmor = GetStructType<{
5887
- Attaches: LR_MeshGeneratorPrototypeAttaches;
5888
- SlotName: string;
5889
- }>;
5890
-
5891
- export type LR_MeshGeneratorPrototypeCustomData = GetStructType<{
5892
- "0": LR_MeshGeneratorPrototypeCustomDataItem;
5893
- Chevron_index: LR_MeshGeneratorPrototypeCustomDataItem;
5894
- Damage: LR_MeshGeneratorPrototypeCustomDataItem;
5895
- DamageIndex_01: LR_MeshGeneratorPrototypeCustomDataItem;
5896
- DamageIndex_02: LR_MeshGeneratorPrototypeCustomDataItem;
5897
- DamagePoss_01: LR_MeshGeneratorPrototypeCustomDataItem;
5898
- DamagePoss_02: LR_MeshGeneratorPrototypeCustomDataItem;
5899
- DamageRotation_Index_01: LR_MeshGeneratorPrototypeCustomDataItem;
5900
- DamageRotation_Index_02: LR_MeshGeneratorPrototypeCustomDataItem;
5901
- DamageScale_Index_01: LR_MeshGeneratorPrototypeCustomDataItem;
5902
- DamageScale_Index_02: LR_MeshGeneratorPrototypeCustomDataItem;
5903
- DefectIntensity_Index: LR_MeshGeneratorPrototypeCustomDataItem;
5904
- Defects: LR_MeshGeneratorPrototypeCustomDataItem;
5905
- Dirt: LR_MeshGeneratorPrototypeCustomDataItem;
5906
- Dirt_Intensity: LR_MeshGeneratorPrototypeCustomDataItem;
5907
- Teeth: LR_MeshGeneratorPrototypeCustomDataItem;
5908
- TeethColor: LR_MeshGeneratorPrototypeCustomDataItem;
5909
- }>;
5789
+ export type LR_MeshGeneratorPrototypeCustomData = GetStructType<
5790
+ LR_MeshGeneratorPrototypeCustomDataItem[]
5791
+ >;
5910
5792
 
5911
5793
  export type LR_MeshGeneratorPrototypeCustomDataItem = GetStructType<{
5912
5794
  Distribution: ECustomDataDistribution;
@@ -5933,10 +5815,7 @@ export type LR_MeshGeneratorPrototypeMaterialsItem = GetStructType<{
5933
5815
  }>;
5934
5816
 
5935
5817
  export type LR_MeshGeneratorPrototypeVariations = GetStructType<
5936
- (
5937
- | LR_MeshGeneratorPrototypeVariationsItem
5938
- | QuestMeshGeneratorPrototypeVariationsItem
5939
- )[]
5818
+ LR_MeshGeneratorPrototypeVariationsItem[]
5940
5819
  >;
5941
5820
 
5942
5821
  export type LR_MeshGeneratorPrototypeVariationsItem = GetStructType<{
@@ -6013,8 +5892,18 @@ export type MeshGeneratorPrototypeAttaches = GetStructType<
6013
5892
  MeshGeneratorPrototypeAttachesItem[]
6014
5893
  >;
6015
5894
 
5895
+ export type MeshGeneratorPrototypeAttachesItem = GetStructType<{
5896
+ BlockingBodyMeshes: QuestMeshGeneratorPrototypeBlockingBodyMeshes;
5897
+ BlockingGroomSIDs: UpgradePrototypeEffectPrototypeSIDs;
5898
+ BlockingSlots: SpawnActorPrototypeNavModifierVolumes;
5899
+ BodyMeshSID: string;
5900
+ Weight: number;
5901
+ }>;
5902
+
6016
5903
  export type MeshGeneratorPrototypeAttachments = GetStructType<
6017
- Record<MeshAttachment, MeshGeneratorPrototypeAttachmentsItem>
5904
+ MeshGeneratorPrototypeAttachmentsItem[] & {
5905
+ [key in MeshAttachment]: MeshGeneratorPrototypeBodyArmor;
5906
+ }
6018
5907
  >;
6019
5908
 
6020
5909
  export type MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
@@ -6034,26 +5923,15 @@ export type MeshGeneratorPrototypeAttachmentsItem = GetStructType<{
6034
5923
  SocketName: string;
6035
5924
  }>;
6036
5925
 
6037
- export type MeshGeneratorPrototypeCustomData = GetStructType<{
6038
- "0": MeshGeneratorPrototypeCustomDataItem;
6039
- Chevron_index: MeshGeneratorPrototypeCustomDataItem;
6040
- Damage: MeshGeneratorPrototypeCustomDataItem;
6041
- DamageIndex_01: MeshGeneratorPrototypeCustomDataItem;
6042
- DamageIndex_02: MeshGeneratorPrototypeCustomDataItem;
6043
- DamagePoss_01: MeshGeneratorPrototypeCustomDataItem;
6044
- DamagePoss_02: MeshGeneratorPrototypeCustomDataItem;
6045
- DamageRotation_Index_01: MeshGeneratorPrototypeCustomDataItem;
6046
- DamageRotation_Index_02: MeshGeneratorPrototypeCustomDataItem;
6047
- DamageScale_Index_01: MeshGeneratorPrototypeCustomDataItem;
6048
- DamageScale_Index_02: MeshGeneratorPrototypeCustomDataItem;
6049
- DefectIntensity_Index: MeshGeneratorPrototypeCustomDataItem;
6050
- Defects: MeshGeneratorPrototypeCustomDataItem;
6051
- Dirt: MeshGeneratorPrototypeCustomDataItem;
6052
- Dirt_Intensity: MeshGeneratorPrototypeCustomDataItem;
6053
- Teeth: MeshGeneratorPrototypeCustomDataItem;
6054
- TeethColor: MeshGeneratorPrototypeCustomDataItem;
5926
+ export type MeshGeneratorPrototypeBodyArmor = GetStructType<{
5927
+ Attaches: MeshGeneratorPrototypeAttaches;
5928
+ SlotName: string;
6055
5929
  }>;
6056
5930
 
5931
+ export type MeshGeneratorPrototypeCustomData = GetStructType<
5932
+ MeshGeneratorPrototypeCustomDataItem[]
5933
+ >;
5934
+
6057
5935
  export type MeshGeneratorPrototypeCustomDataItem = GetStructType<{
6058
5936
  Distribution: ECustomDataDistribution;
6059
5937
  MaterialGroup: string;
@@ -6089,10 +5967,7 @@ export type MeshGeneratorPrototypeQualityPresetsMeshGeneratorsItem =
6089
5967
  }>;
6090
5968
 
6091
5969
  export type MeshGeneratorPrototypeVariations = GetStructType<
6092
- (
6093
- | LR_MeshGeneratorPrototypeVariationsItem
6094
- | QuestMeshGeneratorPrototypeVariationsItem
6095
- )[]
5970
+ LR_MeshGeneratorPrototypeVariationsItem[]
6096
5971
  >;
6097
5972
 
6098
5973
  export type MeshPrototype = GetStructType<{
@@ -6277,9 +6152,7 @@ export type NightVisionGogglesPrototype = GetStructType<{
6277
6152
  Weight: number;
6278
6153
  }>;
6279
6154
 
6280
- export type NightVisionGogglesPrototypeActiveEffectSIDs = GetStructType<
6281
- string[]
6282
- >;
6155
+ export type NightVisionGogglesPrototypeActiveEffectSIDs = StringArray;
6283
6156
 
6284
6157
  export type NotePrototype = GetStructType<{
6285
6158
  AudiologChainPrototypeSID: string;
@@ -6311,17 +6184,17 @@ export type NotificationEventPrototypeFactionBasedSoundEventInformationItem =
6311
6184
  FactionDetectionRadius: number;
6312
6185
  }>;
6313
6186
 
6314
- export type NPCName = GetStructType<{
6315
- any_rank: NPCNamenewbie;
6316
- experienced: NPCNamenewbie;
6317
- master: NPCNamenewbie;
6318
- newbie: NPCNamenewbie;
6319
- veteran: NPCNamenewbie;
6320
- }>;
6187
+ export type NPCName = GetStructType<
6188
+ {
6189
+ [k in Lowercase<Rank>]: NPCNamenewbie;
6190
+ } & {
6191
+ any_rank: NPCNamenewbie;
6192
+ }
6193
+ >;
6321
6194
 
6322
- export type NPCNameFirstNames = GetStructType<string[]>;
6195
+ export type NPCNameFirstNames = StringArray;
6323
6196
 
6324
- export type NPCNameLastNames = GetStructType<string[]>;
6197
+ export type NPCNameLastNames = StringArray;
6325
6198
 
6326
6199
  export type NPCNamenewbie = GetStructType<{
6327
6200
  FirstNames: NPCNameFirstNames;
@@ -6341,7 +6214,9 @@ export type NPCNeedsPresetPrototypeExpansionResolverFactory = GetStructType<{
6341
6214
  }>;
6342
6215
 
6343
6216
  export type NPCNeedsPresetPrototypeGoalNeeds = GetStructType<
6344
- (NPCNeedsPresetPrototypeGoalNeedsItem | boolean)[]
6217
+ NPCNeedsPresetPrototypeGoalNeedsItem[] & {
6218
+ bEmpty: boolean;
6219
+ }
6345
6220
  >;
6346
6221
 
6347
6222
  export type NPCNeedsPresetPrototypeGoalNeedsItem = GetStructType<{
@@ -6365,7 +6240,9 @@ export type NPCNeedsPresetPrototypeNeedsItem = GetStructType<{
6365
6240
  }>;
6366
6241
 
6367
6242
  export type NPCNeedsPresetPrototypeNeedsResolvers = GetStructType<
6368
- (NPCNeedsPresetPrototypeNeedsResolversItem | boolean)[]
6243
+ NPCNeedsPresetPrototypeNeedsResolversItem[] & {
6244
+ bEmpty: boolean;
6245
+ }
6369
6246
  >;
6370
6247
 
6371
6248
  export type NPCNeedsPresetPrototypeNeedsResolversItem = GetStructType<{
@@ -6397,9 +6274,7 @@ export type NPCNightVisionSetupPrototype = GetStructType<{
6397
6274
  SpotlightBrightnessOverride: number;
6398
6275
  }>;
6399
6276
 
6400
- export type NPCNightVisionSetupPrototypeBlockAttachSuffixes = GetStructType<
6401
- string[]
6402
- >;
6277
+ export type NPCNightVisionSetupPrototypeBlockAttachSuffixes = StringArray;
6403
6278
 
6404
6279
  export type NPCNightVisionSetupPrototypeMeshOffsetParams = GetStructType<
6405
6280
  NPCNightVisionSetupPrototypeMeshOffsetParamsItem[]
@@ -6420,21 +6295,7 @@ export type NPCNightVisionSetupPrototypePointLightOffsetsItem = GetStructType<{
6420
6295
  PointLightOffsetVector: SpawnActorPrototypeVector;
6421
6296
  }>;
6422
6297
 
6423
- export type NPCNightVisionSetupPrototypeRelatedMeshes = GetStructType<{
6424
- "0": string;
6425
- "1": string;
6426
- "10": string;
6427
- "11": string;
6428
- "2": string;
6429
- "3": string;
6430
- "4": string;
6431
- "5": string;
6432
- "6": string;
6433
- "7": string;
6434
- "8": string;
6435
- "9": string;
6436
- RelatedMeshAsset: string;
6437
- }>;
6298
+ export type NPCNightVisionSetupPrototypeRelatedMeshes = StringArray;
6438
6299
 
6439
6300
  export type NPCNightVisionSetupPrototypeSocketNamesMeshes = GetStructType<
6440
6301
  NPCNightVisionSetupPrototypeSocketNamesMeshesItem[]
@@ -6508,23 +6369,22 @@ export type NPCWeaponAttributesPrototypeAIParameters = GetStructType<{
6508
6369
  BehaviorTypes: NPCWeaponAttributesPrototypeBehaviorTypes;
6509
6370
  }>;
6510
6371
 
6511
- export type NPCWeaponAttributesPrototypeBehaviorTypes = GetStructType<{
6512
- Experienced: NPCWeaponAttributesPrototypeExperienced;
6513
- Master: NPCWeaponAttributesPrototypeExperienced;
6514
- Newbie: NPCWeaponAttributesPrototypeNewbie;
6515
- Veteran: NPCWeaponAttributesPrototypeExperienced;
6516
- Zombie: NPCWeaponAttributesPrototypeExperienced;
6517
- }>;
6372
+ export type NPCWeaponAttributesPrototypeBehaviorTypes = GetStructType<
6373
+ {
6374
+ [k in Rank]: NPCWeaponAttributesPrototypeExperienced;
6375
+ } & {
6376
+ Zombie: NPCWeaponAttributesPrototypeExperienced;
6377
+ }
6378
+ >;
6518
6379
 
6519
- export type NPCWeaponAttributesPrototypeExperienced = GetStructType<{
6520
- CharacterWeaponSettingsSID: string;
6521
- CombatEffectiveFireDistanceMax: number;
6522
- CombatEffectiveFireDistanceMin: number;
6523
- Long: NPCWeaponAttributesPrototypeLong;
6524
- Medium: NPCWeaponAttributesPrototypeLong;
6525
- NonAutomaticWeaponShotDelay: number;
6526
- Short: NPCWeaponAttributesPrototypeLong;
6527
- }>;
6380
+ export type NPCWeaponAttributesPrototypeExperienced = GetStructType<
6381
+ { [k in WeaponShootDistance]: NPCWeaponAttributesPrototypeLong } & {
6382
+ CharacterWeaponSettingsSID: string;
6383
+ CombatEffectiveFireDistanceMax: number;
6384
+ CombatEffectiveFireDistanceMin: number;
6385
+ NonAutomaticWeaponShotDelay: number;
6386
+ }
6387
+ >;
6528
6388
 
6529
6389
  export type NPCWeaponAttributesPrototypeLong = GetStructType<{
6530
6390
  IgnoreDispersionMaxShots: number;
@@ -6535,15 +6395,14 @@ export type NPCWeaponAttributesPrototypeLong = GetStructType<{
6535
6395
  MinShots: number;
6536
6396
  }>;
6537
6397
 
6538
- export type NPCWeaponAttributesPrototypeNewbie = GetStructType<{
6539
- CharacterWeaponSettingsSID: string;
6540
- CombatEffectiveFireDistanceMax: number;
6541
- CombatEffectiveFireDistanceMin: number;
6542
- Long: NPCWeaponAttributesPrototypeLong;
6543
- Medium: NPCWeaponAttributesPrototypeLong;
6544
- NonAutomaticWeaponShotDelay: number;
6545
- Short: NPCWeaponAttributesPrototypeLong;
6546
- }>;
6398
+ export type NPCWeaponAttributesPrototypeNewbie = GetStructType<
6399
+ { [k in WeaponShootDistance]: NPCWeaponAttributesPrototypeLong } & {
6400
+ CharacterWeaponSettingsSID: string;
6401
+ CombatEffectiveFireDistanceMax: number;
6402
+ CombatEffectiveFireDistanceMin: number;
6403
+ NonAutomaticWeaponShotDelay: number;
6404
+ }
6405
+ >;
6547
6406
 
6548
6407
  export type NPCWeaponAttributesPrototypeParticlesBasedOnHeating = GetStructType<
6549
6408
  NPCWeaponAttributesPrototypeParticlesBasedOnHeatingItem[]
@@ -6870,9 +6729,9 @@ export type ObjPrototype = GetStructType<{
6870
6729
  ZombieVisionScannerPrototypeSID: string;
6871
6730
  }>;
6872
6731
 
6873
- export type ObjPrototypeAbilities = GetStructType<
6874
- Record<ObjectAbilityName, ObjPrototypeBlindDog_RunAttack_Left>
6875
- >;
6732
+ export type ObjPrototypeAbilities = GetStructType<{
6733
+ [key in ObjectAbilityName]: ObjPrototypeBlindDog_RunAttack_Left;
6734
+ }>;
6876
6735
 
6877
6736
  export type ObjPrototypeAdvanceParameters = GetStructType<{
6878
6737
  MaxAdvanceDurationSeconds: number;
@@ -6892,7 +6751,7 @@ export type ObjPrototypeAnimationData = GetStructType<
6892
6751
  GeneralNPCObjPrototypeAnimationDataItem[]
6893
6752
  >;
6894
6753
 
6895
- export type ObjPrototypeApplicableMechanicsEffects = GetStructType<string[]>;
6754
+ export type ObjPrototypeApplicableMechanicsEffects = StringArray;
6896
6755
 
6897
6756
  export type ObjPrototypeAttackParams = GetStructType<{
6898
6757
  FireDispersionParams: ObjPrototypeFireDispersionParams;
@@ -6941,10 +6800,9 @@ export type ObjPrototypeBoneDamageCoefficientsItem = GetStructType<{
6941
6800
  DamageCoef: number;
6942
6801
  }>;
6943
6802
 
6944
- export type ObjPrototypeBoneDamageMap = GetStructType<{
6945
- "0": ObjPrototypeBoneDamageMapItem;
6946
- "1": ObjPrototypeBoneDamageMapItem;
6947
- }>;
6803
+ export type ObjPrototypeBoneDamageMap = GetStructType<
6804
+ ObjPrototypeBoneDamageMapItem[]
6805
+ >;
6948
6806
 
6949
6807
  export type ObjPrototypeBoneDamageMapItem = GetStructType<{
6950
6808
  CapsuleNames: QuestNodePrototypeDialogMembers;
@@ -7985,9 +7843,14 @@ export type PlayerMeshGeneratorPrototype = GetStructType<{
7985
7843
  }>;
7986
7844
 
7987
7845
  export type PlayerMeshGeneratorPrototypeAttaches = GetStructType<
7988
- MeshGeneratorPrototypeAttachesItem[]
7846
+ PlayerMeshGeneratorPrototypeAttachesItem[]
7989
7847
  >;
7990
7848
 
7849
+ export type PlayerMeshGeneratorPrototypeAttachesItem = GetStructType<{
7850
+ BodyMeshSID: string;
7851
+ Weight: number;
7852
+ }>;
7853
+
7991
7854
  export type PlayerMeshGeneratorPrototypeAttachments = GetStructType<{
7992
7855
  BodyArmor: PlayerMeshGeneratorPrototypeBodyArmor;
7993
7856
  }>;
@@ -8123,34 +7986,9 @@ export type PsyMeshGeneratorPrototypeAttachesItem = GetStructType<{
8123
7986
  Weight: number;
8124
7987
  }>;
8125
7988
 
8126
- export type PsyMeshGeneratorPrototypeAttachments = GetStructType<{
8127
- "0": PsyMeshGeneratorPrototypeBodyArmor;
8128
- "1": PsyMeshGeneratorPrototypeBodyArmor;
8129
- "2": PsyMeshGeneratorPrototypeBodyArmor;
8130
- "3": PsyMeshGeneratorPrototypeBodyArmor;
8131
- "4": PsyMeshGeneratorPrototypeBodyArmor;
8132
- BodyArmor: PsyMeshGeneratorPrototypeBodyArmor;
8133
- Cap: PsyMeshGeneratorPrototypeBodyArmor;
8134
- Face: PsyMeshGeneratorPrototypeBodyArmor;
8135
- Faust_Body: PsyMeshGeneratorPrototypeBodyArmor;
8136
- Faust_Clo: PsyMeshGeneratorPrototypeBodyArmor;
8137
- Faust_Face: PsyMeshGeneratorPrototypeBodyArmor;
8138
- Faust_Fbe: PsyMeshGeneratorPrototypeBodyArmor;
8139
- Faust_Lhi: PsyMeshGeneratorPrototypeBodyArmor;
8140
- Fbe: PsyMeshGeneratorPrototypeBodyArmor;
8141
- Fbe_a: PsyMeshGeneratorPrototypeBodyArmor;
8142
- Fbe_a_b: PsyMeshGeneratorPrototypeBodyArmor;
8143
- Fbe_b: PsyMeshGeneratorPrototypeBodyArmor;
8144
- Fbe_c: PsyMeshGeneratorPrototypeBodyArmor;
8145
- Fbe_c_d_e: PsyMeshGeneratorPrototypeBodyArmor;
8146
- Fbe_g_h: PsyMeshGeneratorPrototypeBodyArmor;
8147
- Han: PsyMeshGeneratorPrototypeBodyArmor;
8148
- Hands: PsyMeshGeneratorPrototypeBodyArmor;
8149
- Hea: PsyMeshGeneratorPrototypeBodyArmor;
8150
- Lhi: PsyMeshGeneratorPrototypeBodyArmor;
8151
- Rhi: PsyMeshGeneratorPrototypeBodyArmor;
8152
- Tor: PsyMeshGeneratorPrototypeBodyArmor;
8153
- }>;
7989
+ export type PsyMeshGeneratorPrototypeAttachments = GetStructType<
7990
+ PsyMeshGeneratorPrototypeBodyArmor[]
7991
+ >;
8154
7992
 
8155
7993
  export type PsyMeshGeneratorPrototypeBodyArmor = GetStructType<{
8156
7994
  Attaches: PsyMeshGeneratorPrototypeAttaches;
@@ -8175,27 +8013,36 @@ export type QuestAnomalyPrototype = GetStructType<{
8175
8013
  }>;
8176
8014
 
8177
8015
  export type QuestArtifactPrototype = GetStructType<
8178
- (
8179
- | EAnomalyElementType
8180
- | EArtifactRarity
8181
- | EArtifactType
8182
- | SpawnActorPrototypeIgnoreCollisionActors
8183
- | boolean
8184
- | number
8185
- | string
8186
- )[]
8187
- >;
8188
-
8189
- export type QuestArtifactSpawnerPrototype = GetStructType<{
8190
- Experienced: QuestArtifactSpawnerPrototypeNewbie;
8191
- ID: number;
8192
- ListOfArtifacts: SpawnActorPrototypeIgnoreCollisionActors;
8193
- Master: QuestArtifactSpawnerPrototypeNewbie;
8194
- Newbie: QuestArtifactSpawnerPrototypeNewbie;
8195
- SID: string;
8196
- UseListOfArtifacts: boolean;
8197
- Veteran: QuestArtifactSpawnerPrototypeNewbie;
8198
- }>;
8016
+ string[] & {
8017
+ AnomalyElementType: EAnomalyElementType;
8018
+ ArtifactType: EArtifactType;
8019
+ DetectorRequired: boolean;
8020
+ EffectPrototypeSIDs: SpawnActorPrototypeIgnoreCollisionActors;
8021
+ ID: number;
8022
+ IsQuestItem: boolean;
8023
+ JumpAmount: number;
8024
+ JumpDelay: number;
8025
+ JumpDistance: number;
8026
+ JumpForce: number;
8027
+ JumpHeight: number;
8028
+ JumpSeriesDelay: number;
8029
+ JumpSpeedCoef: number;
8030
+ LandingForce: number;
8031
+ LifeTime: number;
8032
+ PlayerDistance: number;
8033
+ Rarity: EArtifactRarity;
8034
+ ReturnDistanceValue: number;
8035
+ }
8036
+ >;
8037
+
8038
+ export type QuestArtifactSpawnerPrototype = GetStructType<
8039
+ { [k in Rank]: QuestArtifactSpawnerPrototypeNewbie } & {
8040
+ ID: number;
8041
+ ListOfArtifacts: SpawnActorPrototypeIgnoreCollisionActors;
8042
+ SID: string;
8043
+ UseListOfArtifacts: boolean;
8044
+ }
8045
+ >;
8199
8046
 
8200
8047
  export type QuestArtifactSpawnerPrototypeNewbie = GetStructType<{
8201
8048
  Count: number;
@@ -8221,21 +8068,9 @@ export type QuestItemGeneratorPrototype = GetStructType<{
8221
8068
  SID: string;
8222
8069
  }>;
8223
8070
 
8224
- export type QuestItemGeneratorPrototypeItemGenerator = GetStructType<{
8225
- "0": QuestItemGeneratorPrototypeItemGeneratorItem;
8226
- "1": QuestItemGeneratorPrototypeItemGeneratorItem;
8227
- "2": QuestItemGeneratorPrototypeItemGeneratorItem;
8228
- "3": QuestItemGeneratorPrototypeItemGeneratorItem;
8229
- "4": QuestItemGeneratorPrototypeItemGeneratorItem;
8230
- "5": QuestItemGeneratorPrototypeItemGeneratorItem;
8231
- "6": QuestItemGeneratorPrototypeItemGeneratorItem;
8232
- "7": QuestItemGeneratorPrototypeItemGeneratorItem;
8233
- BodyArmor: QuestItemGeneratorPrototypeItemGeneratorItem;
8234
- Consumable: QuestItemGeneratorPrototypeItemGeneratorItem;
8235
- Head: QuestItemGeneratorPrototypeItemGeneratorItem;
8236
- WeaponPistol: QuestItemGeneratorPrototypeItemGeneratorItem;
8237
- WeaponPrimary: QuestItemGeneratorPrototypeItemGeneratorItem;
8238
- }>;
8071
+ export type QuestItemGeneratorPrototypeItemGenerator = GetStructType<
8072
+ QuestItemGeneratorPrototypeItemGeneratorItem[]
8073
+ >;
8239
8074
 
8240
8075
  export type QuestItemGeneratorPrototypeItemGeneratorItem = GetStructType<{
8241
8076
  bAllowSameCategoryGeneration: boolean;
@@ -8357,9 +8192,7 @@ export type QuestMeshGeneratorPrototypeAttachmentsItem = GetStructType<{
8357
8192
  SlotName: string;
8358
8193
  }>;
8359
8194
 
8360
- export type QuestMeshGeneratorPrototypeBlockingBodyMeshes = GetStructType<
8361
- string[]
8362
- >;
8195
+ export type QuestMeshGeneratorPrototypeBlockingBodyMeshes = StringArray;
8363
8196
 
8364
8197
  export type QuestMeshGeneratorPrototypeCustomData = GetStructType<
8365
8198
  QuestMeshGeneratorPrototypeCustomDataItem[]
@@ -8710,26 +8543,26 @@ export type QuestNodePrototypeAudioLocalizedAssetsToLoad = GetStructType<
8710
8543
  QuestNodePrototypeAudioLocalizedAssetsToLoadItem[]
8711
8544
  >;
8712
8545
 
8713
- export type QuestNodePrototypeAudioLocalizedAssetsToLoadItem = GetStructType<
8714
- string[]
8715
- >;
8546
+ export type QuestNodePrototypeAudioLocalizedAssetsToLoadItem = StringArray;
8716
8547
 
8717
8548
  export type QuestNodePrototypeConditions = GetStructType<
8718
- (EConditionCheckType | QuestNodePrototypeConditionsItem)[] & {
8549
+ QuestNodePrototypeConditionsItem[] & {
8719
8550
  ConditionCheckType: EConditionCheckType;
8720
8551
  }
8721
8552
  >;
8722
8553
 
8723
8554
  export type QuestNodePrototypeConditionsItem = GetStructType<
8724
- (
8725
- | EConditionComparance
8726
- | EQuestConditionType
8727
- | QuestNodePrototypeConditionsItemItem
8728
- | SpawnActorPrototypeVector
8729
- | boolean
8730
- | number
8731
- | string
8732
- )[]
8555
+ QuestNodePrototypeConditionsItemItem[] & {
8556
+ ConditionComparance: EConditionComparance;
8557
+ ConditionType: EQuestConditionType;
8558
+ ItemPrototypeSID: string;
8559
+ NumericValue: number;
8560
+ TargetCharacter: string;
8561
+ TargetItemContainer: string;
8562
+ TargetPoint: SpawnActorPrototypeVector;
8563
+ WithEquipped: boolean;
8564
+ WithInventory: boolean;
8565
+ }
8733
8566
  >;
8734
8567
 
8735
8568
  export type QuestNodePrototypeConditionsItemItem = GetStructType<{
@@ -8793,7 +8626,7 @@ export type QuestNodePrototypeConnectionsItem = GetStructType<{
8793
8626
  SID: string;
8794
8627
  }>;
8795
8628
 
8796
- export type QuestNodePrototypeDialogMembers = GetStructType<string[]>;
8629
+ export type QuestNodePrototypeDialogMembers = StringArray;
8797
8630
 
8798
8631
  export type QuestNodePrototypeDialogMembersItem = GetStructType<{
8799
8632
  DialogMemberGuid: string;
@@ -8899,9 +8732,9 @@ export type QuestNodePrototypeTargetLocations = GetStructType<
8899
8732
  SpawnActorPrototypeVector[]
8900
8733
  >;
8901
8734
 
8902
- export type QuestNodePrototypeTargetQuestGuids = GetStructType<string[]>;
8735
+ export type QuestNodePrototypeTargetQuestGuids = StringArray;
8903
8736
 
8904
- export type QuestNodePrototypeUpgradeSIDs = GetStructType<string[]>;
8737
+ export type QuestNodePrototypeUpgradeSIDs = StringArray;
8905
8738
 
8906
8739
  export type QuestNodePrototypeZoneSubMarkers = GetStructType<
8907
8740
  QuestNodePrototypeZoneSubMarkersItem[]
@@ -9138,7 +8971,7 @@ export type refBaseCharacterBoneDamageMapItem = GetStructType<{
9138
8971
  DamageBone: EDamageBone;
9139
8972
  }>;
9140
8973
 
9141
- export type refCapsuleNames = GetStructType<string[]>;
8974
+ export type refCapsuleNames = StringArray;
9142
8975
 
9143
8976
  export type refRiflesCompatibleAttachmentItem = GetStructType<{
9144
8977
  AttachID: string;
@@ -9199,19 +9032,33 @@ export type RelationPrototypeFactionReactions = GetStructType<
9199
9032
  RelationPrototypeCharacterReactionsItem[]
9200
9033
  >;
9201
9034
 
9202
- export type RelationPrototypeFactionRollbackCooldowns = GetStructType<
9203
- Record<Faction, number>
9204
- >;
9035
+ export type RelationPrototypeFactionRollbackCooldowns = GetStructType<{
9036
+ ArenaFriend: number;
9037
+ Corpus: number;
9038
+ DepoBandits: number;
9039
+ Diggers: number;
9040
+ DocentBandits: number;
9041
+ DocileLabMutants: number;
9042
+ Duty: number;
9043
+ Freedom: number;
9044
+ NeutralBandits: number;
9045
+ NeutralMSOP: number;
9046
+ Neutrals: number;
9047
+ RooseveltBandits: number;
9048
+ Scientists: number;
9049
+ ShahBandits: number;
9050
+ ShevchenkoStalkers: number;
9051
+ SIRCAA_Scientist: number;
9052
+ SultanBandits: number;
9053
+ UdavMercenaries: number;
9054
+ VaranBandits: number;
9055
+ }>;
9205
9056
 
9206
9057
  export type RelationPrototypeFactions = GetStructType<Record<Faction, string>>;
9207
9058
 
9208
- export type RelationPrototypeNegativeReactionsExcludedFactions = GetStructType<
9209
- string[]
9210
- >;
9059
+ export type RelationPrototypeNegativeReactionsExcludedFactions = StringArray;
9211
9060
 
9212
- export type RelationPrototypePositiveReactionsExcludedFactions = GetStructType<
9213
- string[]
9214
- >;
9061
+ export type RelationPrototypePositiveReactionsExcludedFactions = StringArray;
9215
9062
 
9216
9063
  export type RelationPrototypeRelationLevelRanges = GetStructType<
9217
9064
  RelationPrototypeRelationLevelRangesItem[]
@@ -9313,23 +9160,22 @@ export type ScriptScriptsArrayItem = GetStructType<{
9313
9160
  ScriptsSubArray: SpawnActorPrototypeIgnoreCollisionActors;
9314
9161
  }>;
9315
9162
 
9316
- export type SettingsVariablesPC = GetStructType<{
9317
- "0": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9318
- "1": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9319
- "2": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9320
- AimAssistMagnetismModifier: number;
9321
- AimAssistSnappingModifier: number;
9322
- AimAssistStickinessModifier: number;
9323
- AimAssistTrackingModifier: number;
9324
- LeftThumbstick: SettingsVariablesPCLeftThumbstick;
9325
- LeftTrigger: SettingsVariablesPCLeftThumbstick;
9326
- RightThumbstick: SettingsVariablesPCLeftThumbstick;
9327
- RightTrigger: SettingsVariablesPCLeftThumbstick;
9328
- SnappingAutomaticTargetChangeEnabled: boolean;
9329
- SnappingCameraMovementToleranceEnabled: boolean;
9330
- SnappingCameraRadiusToleranceEnabled: boolean;
9331
- SnappingTime: number;
9332
- }>;
9163
+ export type SettingsVariablesPC = GetStructType<
9164
+ SettingsVariablesPCMoveSensitivityCurveKeysItem[] & {
9165
+ AimAssistMagnetismModifier: number;
9166
+ AimAssistSnappingModifier: number;
9167
+ AimAssistStickinessModifier: number;
9168
+ AimAssistTrackingModifier: number;
9169
+ LeftThumbstick: SettingsVariablesPCLeftThumbstick;
9170
+ LeftTrigger: SettingsVariablesPCLeftThumbstick;
9171
+ RightThumbstick: SettingsVariablesPCLeftThumbstick;
9172
+ RightTrigger: SettingsVariablesPCLeftThumbstick;
9173
+ SnappingAutomaticTargetChangeEnabled: boolean;
9174
+ SnappingCameraMovementToleranceEnabled: boolean;
9175
+ SnappingCameraRadiusToleranceEnabled: boolean;
9176
+ SnappingTime: number;
9177
+ }
9178
+ >;
9333
9179
 
9334
9180
  export type SettingsVariablesPCLeftThumbstick = GetStructType<{
9335
9181
  LowerThreshold: number;
@@ -9346,213 +9192,127 @@ export type SettingsVariablesPCMoveSensitivityCurveKeysItem = GetStructType<{
9346
9192
  Value: number;
9347
9193
  }>;
9348
9194
 
9349
- export type SettingsVariablesPS5Base = GetStructType<{
9350
- "0": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9351
- "1": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9352
- "2": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9353
- AimAssistMagnetismModifier: number;
9354
- AimAssistSnappingModifier: number;
9355
- AimAssistStickinessModifier: number;
9356
- AimAssistTrackingModifier: number;
9357
- LeftThumbstick: SettingsVariablesPCLeftThumbstick;
9358
- LeftTrigger: SettingsVariablesPCLeftThumbstick;
9359
- RightThumbstick: SettingsVariablesPCLeftThumbstick;
9360
- RightTrigger: SettingsVariablesPCLeftThumbstick;
9361
- SnappingAutomaticTargetChangeEnabled: boolean;
9362
- SnappingCameraMovementToleranceEnabled: boolean;
9363
- SnappingCameraRadiusToleranceEnabled: boolean;
9364
- SnappingTime: number;
9365
- }>;
9366
-
9367
- export type SettingsVariablesPS5Pro = GetStructType<{
9368
- "0": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9369
- "1": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9370
- "2": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9371
- AimAssistMagnetismModifier: number;
9372
- AimAssistSnappingModifier: number;
9373
- AimAssistStickinessModifier: number;
9374
- AimAssistTrackingModifier: number;
9375
- LeftThumbstick: SettingsVariablesPCLeftThumbstick;
9376
- LeftTrigger: SettingsVariablesPCLeftThumbstick;
9377
- RightThumbstick: SettingsVariablesPCLeftThumbstick;
9378
- RightTrigger: SettingsVariablesPCLeftThumbstick;
9379
- SnappingAutomaticTargetChangeEnabled: boolean;
9380
- SnappingCameraMovementToleranceEnabled: boolean;
9381
- SnappingCameraRadiusToleranceEnabled: boolean;
9382
- SnappingTime: number;
9383
- }>;
9384
-
9385
- export type SettingsVariablesWin64 = GetStructType<{
9386
- "0": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9387
- "1": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9388
- "2": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9389
- AimAssistMagnetismModifier: number;
9390
- AimAssistSnappingModifier: number;
9391
- AimAssistStickinessModifier: number;
9392
- AimAssistTrackingModifier: number;
9393
- LeftThumbstick: SettingsVariablesPCLeftThumbstick;
9394
- LeftTrigger: SettingsVariablesPCLeftThumbstick;
9395
- RightThumbstick: SettingsVariablesPCLeftThumbstick;
9396
- RightTrigger: SettingsVariablesPCLeftThumbstick;
9397
- SnappingAutomaticTargetChangeEnabled: boolean;
9398
- SnappingCameraMovementToleranceEnabled: boolean;
9399
- SnappingCameraRadiusToleranceEnabled: boolean;
9400
- SnappingTime: number;
9401
- }>;
9402
-
9403
- export type SettingsVariablesXSS = GetStructType<{
9404
- "0": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9405
- "1": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9406
- "2": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9407
- AimAssistMagnetismModifier: number;
9408
- AimAssistSnappingModifier: number;
9409
- AimAssistStickinessModifier: number;
9410
- AimAssistTrackingModifier: number;
9411
- LeftThumbstick: SettingsVariablesPCLeftThumbstick;
9412
- LeftTrigger: SettingsVariablesPCLeftThumbstick;
9413
- RightThumbstick: SettingsVariablesPCLeftThumbstick;
9414
- RightTrigger: SettingsVariablesPCLeftThumbstick;
9415
- SnappingAutomaticTargetChangeEnabled: boolean;
9416
- SnappingCameraMovementToleranceEnabled: boolean;
9417
- SnappingCameraRadiusToleranceEnabled: boolean;
9418
- SnappingTime: number;
9419
- }>;
9420
-
9421
- export type SettingsVariablesXSX = GetStructType<{
9422
- "0": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9423
- "1": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9424
- "2": SettingsVariablesPCMoveSensitivityCurveKeysItem;
9425
- AimAssistMagnetismModifier: number;
9426
- AimAssistSnappingModifier: number;
9427
- AimAssistStickinessModifier: number;
9428
- AimAssistTrackingModifier: number;
9429
- LeftThumbstick: SettingsVariablesPCLeftThumbstick;
9430
- LeftTrigger: SettingsVariablesPCLeftThumbstick;
9431
- RightThumbstick: SettingsVariablesPCLeftThumbstick;
9432
- RightTrigger: SettingsVariablesPCLeftThumbstick;
9433
- SnappingAutomaticTargetChangeEnabled: boolean;
9434
- SnappingCameraMovementToleranceEnabled: boolean;
9435
- SnappingCameraRadiusToleranceEnabled: boolean;
9436
- SnappingTime: number;
9437
- }>;
9438
-
9439
- export type SingletonConstant = GetStructType<{
9440
- "0": SingletonConstantSpotLightIntensityItem;
9441
- "1": SingletonConstantSpotLightIntensityItem;
9442
- "10": SingletonConstantSpotLightIntensityItem;
9443
- "11": SingletonConstantSpotLightIntensityItem;
9444
- "12": EDialogEventType;
9445
- "13": EDialogEventType;
9446
- "14": EDialogEventType;
9447
- "15": EDialogEventType;
9448
- "16": EDialogEventType;
9449
- "17": EDialogEventType;
9450
- "18": EDialogEventType;
9451
- "19": EDialogEventType;
9452
- "2": SingletonConstantSpotLightIntensityItem;
9453
- "20": EDialogEventType;
9454
- "21": EDialogEventType;
9455
- "22": EDialogEventType;
9456
- "3": SingletonConstantSpotLightIntensityItem;
9457
- "4": SingletonConstantSpotLightIntensityItem;
9458
- "5": SingletonConstantSpotLightIntensityItem;
9459
- "6": SingletonConstantSpotLightIntensityItem;
9460
- "7": SingletonConstantSpotLightIntensityItem;
9461
- "8": SingletonConstantSpotLightIntensityItem;
9462
- "9": SingletonConstantSpotLightIntensityItem;
9463
- Army: SpawnActorPrototypeLairCoreVolumes;
9464
- Bandits: SingletonConstantBandits;
9465
- bDebugLogAssetLoading: boolean;
9466
- CallPlayer: number;
9467
- Chatter: number;
9468
- CloudOpacity: number;
9469
- CloudSpeed: number;
9470
- Combat_Action_Cover: number;
9471
- Combat_Action_Detour: number;
9472
- Combat_Action_EnemyDead: number;
9473
- Combat_Action_EnemyGrenade: number;
9474
- Combat_Action_EnemyHit: number;
9475
- Combat_Action_FireSupression: number;
9476
- Combat_Action_Flank: number;
9477
- Combat_Action_FriendlyDead: number;
9478
- Combat_Action_FriendlyFire: number;
9479
- Combat_Action_FriendlyGrenade: number;
9480
- Combat_Action_FriendlyHit: number;
9481
- Combat_Action_Move: number;
9482
- Combat_Action_Reload: number;
9483
- Combat_EnemyFound: number;
9484
- Combat_EnemyRetreat: number;
9485
- Combat_EnemySearch: number;
9486
- Combat_Over: number;
9487
- Combat_SearchEnd: number;
9488
- Combat_SelfRetreat: number;
9489
- Combat_Start: number;
9490
- Combat_Threats_AlertedSearch: number;
9491
- Combat_Threats_AlertedSearchEnd: number;
9492
- Combat_Threats_EnemySearch: number;
9493
- Combat_Threats_ThreatDetected: number;
9494
- Combat_Wounded_GoingToHeal: number;
9495
- Combat_Wounded_Grunt_HealReceive: number;
9496
- Combat_Wounded_Knocked: number;
9497
- Combat_Zombie_Attack: number;
9498
- Combat_Zombie_Moan: number;
9499
- DefeatComment: number;
9500
- Dualshock4: SingletonConstantKeyboard;
9501
- Emission_LeaderEnd: number;
9502
- Emission_LeaderStart: number;
9503
- FreeStalkers: SpawnActorPrototypeLairCoreVolumes;
9504
- Interact_Friendly: number;
9505
- Interact_Neutral: number;
9506
- Interact_NonFriendly: number;
9507
- Joke: number;
9508
- Keyboard: SingletonConstantKeyboard;
9509
- Latitude: number;
9510
- LightSourceFadingDurationHoursOnDayNightChange: number;
9511
- Longitude: number;
9512
- Monolith: SingletonConstantBandits;
9513
- MoonLightMaxBrightness: number;
9514
- NorthOffsetAngle: number;
9515
- NotifyExpireDuration: number;
9516
- NotifyFadeInDuration: number;
9517
- NotifyFadeOutDuration: number;
9518
- Peaceful_CorpseHubComment: number;
9519
- Peaceful_DropCorpse: number;
9520
- Peaceful_LootingEnemyCorpse: number;
9521
- Peaceful_LootingFriendlyCorpse: number;
9522
- PointLight: SingletonConstantSpotLight;
9523
- ReflectionCubemapMipSize: number;
9524
- ReflectionCubemapResolution: number;
9525
- ReflectionFloorHeight: number;
9526
- ReflectionManagerTickTime: number;
9527
- ReflectionNonGeneratedLimit: number;
9528
- ReflectionSphereGlobalGridDepth: number;
9529
- ReflectionSphereGlobalGridHeight: number;
9530
- ReflectionSphereGlobalGridWidth: number;
9531
- ReflectionSphereGridLoadCoef: number;
9532
- ReflectionSphereGridSizeX: number;
9533
- ReflectionSphereGridSizeY: number;
9534
- ReflectionSphereGridSizeZ: number;
9535
- ReflectionSphereGridUnloadCoef: number;
9536
- ReflectionSphereLocalGridDepth: number;
9537
- ReflectionSphereLocalGridHeight: number;
9538
- ReflectionSphereLocalGridWidth: number;
9539
- ReflectionSpherePoolMaxSize: number;
9540
- ReflectionSphereRadius: number;
9541
- ReflectionUpdateDistancesSqr: SingletonConstantReflectionUpdateDistancesSqr;
9542
- RunOn: number;
9543
- SpeechEventCooldown: SingletonConstantSpeechEventCooldown;
9544
- SpotLight: SingletonConstantSpotLight;
9545
- StarsBrightness: number;
9546
- StartDay: number;
9547
- StartHour: number;
9548
- StartMinute: number;
9549
- StartMonth: number;
9550
- StartSecond: number;
9551
- StartYear: number;
9552
- SunLightMaxBrightness: number;
9553
- TimeZone: number;
9554
- Zombie: SingletonConstantZombie;
9555
- }>;
9195
+ export type SettingsVariablesPS5Base = GetStructType<
9196
+ SettingsVariablesPCMoveSensitivityCurveKeysItem[] & {
9197
+ AimAssistMagnetismModifier: number;
9198
+ AimAssistSnappingModifier: number;
9199
+ AimAssistStickinessModifier: number;
9200
+ AimAssistTrackingModifier: number;
9201
+ LeftThumbstick: SettingsVariablesPCLeftThumbstick;
9202
+ LeftTrigger: SettingsVariablesPCLeftThumbstick;
9203
+ RightThumbstick: SettingsVariablesPCLeftThumbstick;
9204
+ RightTrigger: SettingsVariablesPCLeftThumbstick;
9205
+ SnappingAutomaticTargetChangeEnabled: boolean;
9206
+ SnappingCameraMovementToleranceEnabled: boolean;
9207
+ SnappingCameraRadiusToleranceEnabled: boolean;
9208
+ SnappingTime: number;
9209
+ }
9210
+ >;
9211
+
9212
+ export type SettingsVariablesPS5Pro = SettingsVariablesPS5Base;
9213
+
9214
+ export type SettingsVariablesWin64 = SettingsVariablesPS5Base;
9215
+
9216
+ export type SettingsVariablesXSS = SettingsVariablesPS5Base;
9217
+
9218
+ export type SettingsVariablesXSX = SettingsVariablesPS5Base;
9219
+
9220
+ export type SingletonConstant = GetStructType<
9221
+ (EDialogEventType | SingletonConstantSpotLightIntensityItem)[] & {
9222
+ Army: SpawnActorPrototypeLairCoreVolumes;
9223
+ Bandits: SingletonConstantBandits;
9224
+ bDebugLogAssetLoading: boolean;
9225
+ CallPlayer: number;
9226
+ Chatter: number;
9227
+ CloudOpacity: number;
9228
+ CloudSpeed: number;
9229
+ Combat_Action_Cover: number;
9230
+ Combat_Action_Detour: number;
9231
+ Combat_Action_EnemyDead: number;
9232
+ Combat_Action_EnemyGrenade: number;
9233
+ Combat_Action_EnemyHit: number;
9234
+ Combat_Action_FireSupression: number;
9235
+ Combat_Action_Flank: number;
9236
+ Combat_Action_FriendlyDead: number;
9237
+ Combat_Action_FriendlyFire: number;
9238
+ Combat_Action_FriendlyGrenade: number;
9239
+ Combat_Action_FriendlyHit: number;
9240
+ Combat_Action_Move: number;
9241
+ Combat_Action_Reload: number;
9242
+ Combat_EnemyFound: number;
9243
+ Combat_EnemyRetreat: number;
9244
+ Combat_EnemySearch: number;
9245
+ Combat_Over: number;
9246
+ Combat_SearchEnd: number;
9247
+ Combat_SelfRetreat: number;
9248
+ Combat_Start: number;
9249
+ Combat_Threats_AlertedSearch: number;
9250
+ Combat_Threats_AlertedSearchEnd: number;
9251
+ Combat_Threats_EnemySearch: number;
9252
+ Combat_Threats_ThreatDetected: number;
9253
+ Combat_Wounded_GoingToHeal: number;
9254
+ Combat_Wounded_Grunt_HealReceive: number;
9255
+ Combat_Wounded_Knocked: number;
9256
+ Combat_Zombie_Attack: number;
9257
+ Combat_Zombie_Moan: number;
9258
+ DefeatComment: number;
9259
+ Dualshock4: SingletonConstantKeyboard;
9260
+ Emission_LeaderEnd: number;
9261
+ Emission_LeaderStart: number;
9262
+ FreeStalkers: SpawnActorPrototypeLairCoreVolumes;
9263
+ Interact_Friendly: number;
9264
+ Interact_Neutral: number;
9265
+ Interact_NonFriendly: number;
9266
+ Joke: number;
9267
+ Keyboard: SingletonConstantKeyboard;
9268
+ Latitude: number;
9269
+ LightSourceFadingDurationHoursOnDayNightChange: number;
9270
+ Longitude: number;
9271
+ Monolith: SingletonConstantBandits;
9272
+ MoonLightMaxBrightness: number;
9273
+ NorthOffsetAngle: number;
9274
+ NotifyExpireDuration: number;
9275
+ NotifyFadeInDuration: number;
9276
+ NotifyFadeOutDuration: number;
9277
+ Peaceful_CorpseHubComment: number;
9278
+ Peaceful_DropCorpse: number;
9279
+ Peaceful_LootingEnemyCorpse: number;
9280
+ Peaceful_LootingFriendlyCorpse: number;
9281
+ PointLight: SingletonConstantPointLight;
9282
+ ReflectionCubemapMipSize: number;
9283
+ ReflectionCubemapResolution: number;
9284
+ ReflectionFloorHeight: number;
9285
+ ReflectionManagerTickTime: number;
9286
+ ReflectionNonGeneratedLimit: number;
9287
+ ReflectionSphereGlobalGridDepth: number;
9288
+ ReflectionSphereGlobalGridHeight: number;
9289
+ ReflectionSphereGlobalGridWidth: number;
9290
+ ReflectionSphereGridLoadCoef: number;
9291
+ ReflectionSphereGridSizeX: number;
9292
+ ReflectionSphereGridSizeY: number;
9293
+ ReflectionSphereGridSizeZ: number;
9294
+ ReflectionSphereGridUnloadCoef: number;
9295
+ ReflectionSphereLocalGridDepth: number;
9296
+ ReflectionSphereLocalGridHeight: number;
9297
+ ReflectionSphereLocalGridWidth: number;
9298
+ ReflectionSpherePoolMaxSize: number;
9299
+ ReflectionSphereRadius: number;
9300
+ ReflectionUpdateDistancesSqr: SingletonConstantReflectionUpdateDistancesSqr;
9301
+ RunOn: number;
9302
+ SpeechEventCooldown: SingletonConstantSpeechEventCooldown;
9303
+ SpotLight: SingletonConstantSpotLight;
9304
+ StarsBrightness: number;
9305
+ StartDay: number;
9306
+ StartHour: number;
9307
+ StartMinute: number;
9308
+ StartMonth: number;
9309
+ StartSecond: number;
9310
+ StartYear: number;
9311
+ SunLightMaxBrightness: number;
9312
+ TimeZone: number;
9313
+ Zombie: SingletonConstantZombie;
9314
+ }
9315
+ >;
9556
9316
 
9557
9317
  export type SingletonConstantActions = GetStructType<
9558
9318
  SingletonConstantActionsItem[]
@@ -9563,14 +9323,16 @@ export type SingletonConstantActionsItem = GetStructType<{
9563
9323
  TimeThresholdHold: number;
9564
9324
  }>;
9565
9325
 
9566
- export type SingletonConstantBandits = GetStructType<string[]>;
9326
+ export type SpawnActorPrototypeLairCoreVolumes = StringArray;
9327
+
9328
+ export type SingletonConstantBandits = StringArray;
9567
9329
 
9568
9330
  export type SingletonConstantKeyboard = GetStructType<{
9569
9331
  Actions: SingletonConstantActions;
9570
9332
  ControllerType: EInputController;
9571
9333
  }>;
9572
9334
 
9573
- export type SingletonConstantSpotLight = GetStructType<{
9335
+ export type SingletonConstantPointLight = GetStructType<{
9574
9336
  Pitch: number;
9575
9337
  Roll: number;
9576
9338
  Temperature: number;
@@ -9596,12 +9358,22 @@ export type SingletonConstantSpeechEventCooldownItem = GetStructType<{
9596
9358
  EventType: ESpeechEventType;
9597
9359
  }>;
9598
9360
 
9361
+ export type SingletonConstantSpotLight = GetStructType<{
9362
+ Pitch: string;
9363
+ Roll: number;
9364
+ Temperature: number;
9365
+ X: number;
9366
+ Y: number;
9367
+ Yaw: string;
9368
+ Z: number;
9369
+ }>;
9370
+
9599
9371
  export type SingletonConstantSpotLightIntensityItem = GetStructType<{
9600
9372
  Exposure: number;
9601
9373
  Value: number;
9602
9374
  }>;
9603
9375
 
9604
- export type SingletonConstantZombie = GetStructType<string[]>;
9376
+ export type SingletonConstantZombie = StringArray;
9605
9377
 
9606
9378
  export type SmartCoverPrototype = GetStructType<{
9607
9379
  SID: string;
@@ -9797,7 +9569,7 @@ export type SpawnActorPrototype = GetStructType<{
9797
9569
  SignalReceivers: SpawnActorPrototypeSignalReceivers;
9798
9570
  SignalSenders: SpawnActorPrototypeSignalSenders;
9799
9571
  SimplifiedOverlap: boolean;
9800
- SpawnedGenericMembers: SpawnActorPrototypeSpawnedGenericMembers;
9572
+ SpawnedGenericMembers: string;
9801
9573
  SpawnedPrototypeSID: string;
9802
9574
  SpawnedSquadMembersCount: number;
9803
9575
  SpawnInRadius: number;
@@ -9838,7 +9610,9 @@ export type SpawnActorPrototypeAnomaliesPresets = GetStructType<
9838
9610
  >;
9839
9611
 
9840
9612
  export type SpawnActorPrototypeAnomaliesPresetsItem = GetStructType<
9841
- (SpawnActorPrototypeAnomaliesSpawnData | string)[]
9613
+ string[] & {
9614
+ AnomaliesSpawnData: SpawnActorPrototypeAnomaliesSpawnData;
9615
+ }
9842
9616
  >;
9843
9617
 
9844
9618
  export type SpawnActorPrototypeAnomaliesSpawnData = GetStructType<
@@ -9859,10 +9633,21 @@ export type SpawnActorPrototypeAttachReferencesItem = GetStructType<{
9859
9633
  AttachReference: string;
9860
9634
  }>;
9861
9635
 
9636
+ export type SpawnActorPrototypeVector = GetStructType<{
9637
+ X: number;
9638
+ Y: number;
9639
+ Z: number;
9640
+ }>;
9641
+
9862
9642
  export type SpawnActorPrototypeCenterLocationRotation = GetStructType<
9863
- SpawnActorPrototypeInLocationRotationItemItem[]
9643
+ SpawnActorPrototypeCenterLocationRotationItem[]
9864
9644
  >;
9865
9645
 
9646
+ export type SpawnActorPrototypeCenterLocationRotationItem = GetStructType<{
9647
+ Rotation: SpawnActorPrototypeRotation;
9648
+ Vector: SpawnActorPrototypeVector;
9649
+ }>;
9650
+
9866
9651
  export type SpawnActorPrototypeContextualActionPreconditions = GetStructType<
9867
9652
  SpawnActorPrototypeContextualActionPreconditionsItem[]
9868
9653
  >;
@@ -9923,7 +9708,7 @@ export type SpawnActorPrototypeFreeformTriggerVerticesItem = GetStructType<{
9923
9708
  Y: number;
9924
9709
  }>;
9925
9710
 
9926
- export type SpawnActorPrototypeIgnoreCollisionActors = GetStructType<string[]>;
9711
+ export type SpawnActorPrototypeIgnoreCollisionActors = StringArray;
9927
9712
 
9928
9713
  export type SpawnActorPrototypeInLocationRotation = GetStructType<
9929
9714
  SpawnActorPrototypeInLocationRotationItem[]
@@ -9967,9 +9752,7 @@ export type SpawnActorPrototypeItemsItem = GetStructType<{
9967
9752
  PrototypeSID: string;
9968
9753
  }>;
9969
9754
 
9970
- export type SpawnActorPrototypeLairCoreVolumes = GetStructType<string[]>;
9971
-
9972
- export type SpawnActorPrototypeLairTerritoryVolumes = GetStructType<string[]>;
9755
+ export type SpawnActorPrototypeLairTerritoryVolumes = StringArray;
9973
9756
 
9974
9757
  export type SpawnActorPrototypeLightningBallLocation = GetStructType<
9975
9758
  SpawnActorPrototypeVector[]
@@ -9990,19 +9773,14 @@ export type SpawnActorPrototypeLightningBallNeighborLocations = GetStructType<
9990
9773
  number[]
9991
9774
  >;
9992
9775
 
9993
- export type SpawnActorPrototypeLockReceivers = GetStructType<string[]>;
9776
+ export type SpawnActorPrototypeLockReceivers = StringArray;
9994
9777
 
9995
9778
  export type SpawnActorPrototypeMaxSpawnQuantity = GetStructType<{
9996
9779
  Max: number;
9997
9780
  Min: number;
9998
9781
  }>;
9999
9782
 
10000
- export type SpawnActorPrototypeMilitaryNewbie = GetStructType<{
10001
- MinQuantityPerArchetype: number;
10002
- SpawnWeight: number;
10003
- }>;
10004
-
10005
- export type SpawnActorPrototypeNavModifierVolumes = GetStructType<string[]>;
9783
+ export type SpawnActorPrototypeNavModifierVolumes = StringArray;
10006
9784
 
10007
9785
  export type SpawnActorPrototypeNewbie = GetStructType<{
10008
9786
  InitialSpawnQuantityPercent: number;
@@ -10053,7 +9831,7 @@ export type SpawnActorPrototypePossibleInhabitantFactionsItem = GetStructType<{
10053
9831
  SpawnSettingsPerPlayerRanks: SpawnActorPrototypeSpawnSettingsPerPlayerRanks;
10054
9832
  }>;
10055
9833
 
10056
- export type SpawnActorPrototypeRestrictedFactions = GetStructType<string[]>;
9834
+ export type SpawnActorPrototypeRestrictedFactions = StringArray;
10057
9835
 
10058
9836
  export type SpawnActorPrototypeRotation = GetStructType<{
10059
9837
  Pitch: number;
@@ -10065,7 +9843,7 @@ export type SpawnActorPrototypeSignalReceivers = GetStructType<{
10065
9843
  DestroyReceiver: SpawnActorPrototypeDestroyReceiver;
10066
9844
  }>;
10067
9845
 
10068
- export type SpawnActorPrototypeSignals = GetStructType<string[]>;
9846
+ export type SpawnActorPrototypeSignals = StringArray;
10069
9847
 
10070
9848
  export type SpawnActorPrototypeSignalSenders = GetStructType<{
10071
9849
  DestroySender: SpawnActorPrototypeDestroySender;
@@ -10094,27 +9872,17 @@ export type SpawnActorPrototypeSpawnSettingsPerArchetypes = GetStructType<
10094
9872
  >;
10095
9873
 
10096
9874
  export type SpawnActorPrototypeSpawnSettingsPerPlayerRanks = GetStructType<{
10097
- Experienced: SpawnActorPrototypeNewbie;
10098
- Master: SpawnActorPrototypeNewbie;
10099
- Newbie: SpawnActorPrototypeNewbie;
10100
- Veteran: SpawnActorPrototypeNewbie;
9875
+ [k in Rank]: SpawnActorPrototypeNewbie;
10101
9876
  }>;
10102
9877
 
10103
- export type SpawnActorPrototypeSquadMembersQuestSIDs = GetStructType<string[]>;
10104
-
10105
- export type SpawnActorPrototypeVector = GetStructType<{
10106
- X: number;
10107
- Y: number;
10108
- Z: number;
10109
- }>;
9878
+ export type SpawnActorPrototypeSquadMembersQuestSIDs = StringArray;
10110
9879
 
10111
9880
  export type SpawnActorPrototypeVolumes = GetStructType<
10112
- (
10113
- | SpawnActorPrototypeLairCoreVolumes
10114
- | SpawnActorPrototypeLairTerritoryVolumes
10115
- | SpawnActorPrototypeNavModifierVolumes
10116
- | SpawnActorPrototypeVolumesItem
10117
- )[]
9881
+ SpawnActorPrototypeVolumesItem[] & {
9882
+ LairCoreVolumes: SpawnActorPrototypeLairCoreVolumes;
9883
+ LairTerritoryVolumes: SpawnActorPrototypeLairTerritoryVolumes;
9884
+ NavModifierVolumes: SpawnActorPrototypeNavModifierVolumes;
9885
+ }
10118
9886
  >;
10119
9887
 
10120
9888
  export type SpawnActorPrototypeVolumesItem = GetStructType<{
@@ -10407,7 +10175,7 @@ export type UpgradePrototypeConnectionLines = GetStructType<
10407
10175
  EConnectionLineState[]
10408
10176
  >;
10409
10177
 
10410
- export type UpgradePrototypeEffectPrototypeSIDs = GetStructType<string[]>;
10178
+ export type UpgradePrototypeEffectPrototypeSIDs = StringArray;
10411
10179
 
10412
10180
  export type UpgradePrototypeRequiredGlobalVariables = GetStructType<
10413
10181
  UpgradePrototypeRequiredGlobalVariablesItem[]
@@ -10510,33 +10278,29 @@ export type WeaponAttributesPrototypeAIParameters = GetStructType<{
10510
10278
  BehaviorTypes: WeaponAttributesPrototypeBehaviorTypes;
10511
10279
  }>;
10512
10280
 
10513
- export type WeaponAttributesPrototypeBehaviorTypes = GetStructType<{
10514
- Experienced: WeaponAttributesPrototypeExperienced;
10515
- Master: WeaponAttributesPrototypeExperienced;
10516
- Newbie: WeaponAttributesPrototypeNewbie;
10517
- Veteran: WeaponAttributesPrototypeExperienced;
10518
- Zombie: WeaponAttributesPrototypeExperienced;
10519
- }>;
10281
+ export type WeaponAttributesPrototypeBehaviorTypes = GetStructType<
10282
+ { [key in Rank]: WeaponAttributesPrototypeExperienced } & {
10283
+ Zombie: WeaponAttributesPrototypeExperienced;
10284
+ }
10285
+ >;
10520
10286
 
10521
- export type WeaponAttributesPrototypeExperienced = GetStructType<{
10522
- CharacterWeaponSettingsSID: string;
10523
- CombatEffectiveFireDistanceMax: string;
10524
- CombatEffectiveFireDistanceMin: string;
10525
- Long: NPCWeaponAttributesPrototypeLong;
10526
- Medium: NPCWeaponAttributesPrototypeLong;
10527
- NonAutomaticWeaponShotDelay: number;
10528
- Short: NPCWeaponAttributesPrototypeLong;
10529
- }>;
10287
+ export type WeaponAttributesPrototypeExperienced = GetStructType<
10288
+ { [k in WeaponShootDistance]: NPCWeaponAttributesPrototypeLong } & {
10289
+ CharacterWeaponSettingsSID: string;
10290
+ CombatEffectiveFireDistanceMax: string;
10291
+ CombatEffectiveFireDistanceMin: string;
10292
+ NonAutomaticWeaponShotDelay: number;
10293
+ }
10294
+ >;
10530
10295
 
10531
- export type WeaponAttributesPrototypeNewbie = GetStructType<{
10532
- CharacterWeaponSettingsSID: string;
10533
- CombatEffectiveFireDistanceMax: string;
10534
- CombatEffectiveFireDistanceMin: string;
10535
- Long: NPCWeaponAttributesPrototypeLong;
10536
- Medium: NPCWeaponAttributesPrototypeLong;
10537
- NonAutomaticWeaponShotDelay: number;
10538
- Short: NPCWeaponAttributesPrototypeLong;
10539
- }>;
10296
+ export type WeaponAttributesPrototypeNewbie = GetStructType<
10297
+ { [k in WeaponShootDistance]: NPCWeaponAttributesPrototypeLong } & {
10298
+ CharacterWeaponSettingsSID: string;
10299
+ CombatEffectiveFireDistanceMax: string;
10300
+ CombatEffectiveFireDistanceMin: string;
10301
+ NonAutomaticWeaponShotDelay: number;
10302
+ }
10303
+ >;
10540
10304
 
10541
10305
  export type WeaponFloatProviderPrototype = GetStructType<{
10542
10306
  ProviderSIDs: SpawnActorPrototypeSignals;