s2cfgtojson 5.0.0 → 5.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/package.json +1 -1
  2. package/types.mts +171 -171
package/types.mts CHANGED
@@ -205,7 +205,7 @@ import {
205
205
  } from "./utility-types.mts";
206
206
  import { GetStructType } from "./Struct.mts";
207
207
 
208
- export type AbilityPrototypes = GetStructType<{
208
+ export type AbilityPrototype = GetStructType<{
209
209
  AbilityPreparationTime: number;
210
210
  AbilityProbability: string;
211
211
  AbilityTags: string[];
@@ -546,7 +546,7 @@ export type AbilityPrototypes = GetStructType<{
546
546
  ZSpawnOffset: number;
547
547
  }>;
548
548
 
549
- export type AimAssistConePrototypes = GetStructType<{
549
+ export type AimAssistConePrototype = GetStructType<{
550
550
  AimAssistWeightsSID: string;
551
551
  AngleCurvePath: string;
552
552
  HeightCurvePath: string;
@@ -554,7 +554,7 @@ export type AimAssistConePrototypes = GetStructType<{
554
554
  TrackedBones: EDamageBone[];
555
555
  }>;
556
556
 
557
- export type AimAssistPresetPrototypes = GetStructType<{
557
+ export type AimAssistPresetPrototype = GetStructType<{
558
558
  LostTargetTrackingTime: number;
559
559
  MagnetismAimAssistConeSIDs: string[];
560
560
  MovingTrackingAimAssistConeSID: string;
@@ -570,7 +570,7 @@ export type AimAssistPresetPrototypes = GetStructType<{
570
570
  StickinessAimAssistConeSID: string;
571
571
  }>;
572
572
 
573
- export type AimAssistWeightsPrototypes = GetStructType<{
573
+ export type AimAssistWeightsPrototype = GetStructType<{
574
574
  InitialWeight: number;
575
575
  MinWeight: number;
576
576
  SID: string;
@@ -580,7 +580,7 @@ export type AimAssistWeightsPrototypes = GetStructType<{
580
580
  }[];
581
581
  }>;
582
582
 
583
- export type ALifeDirectorScenarioPrototypes = GetStructType<{
583
+ export type ALifeDirectorScenarioPrototype = GetStructType<{
584
584
  ALifeScenarioNPCArchetypesLimitsPerPlayerRank: {
585
585
  Rank: ERank;
586
586
  Restrictions: {
@@ -2133,7 +2133,7 @@ export type ALifeDirectorScenarioPrototypes = GetStructType<{
2133
2133
  SID: string;
2134
2134
  }>;
2135
2135
 
2136
- export type ALifePolicyPrototypes = GetStructType<{
2136
+ export type ALifePolicyPrototype = GetStructType<{
2137
2137
  CorpseRadius: number;
2138
2138
  FarLairDistance: string;
2139
2139
  FullWipeRefillCooldown: string;
@@ -2149,7 +2149,7 @@ export type ALifePolicyPrototypes = GetStructType<{
2149
2149
  TriggerOfflineALifeCorpseDecomposition: number;
2150
2150
  }>;
2151
2151
 
2152
- export type ALifePopulationManagerFactionPrototypes = GetStructType<{
2152
+ export type ALifePopulationManagerFactionPrototype = GetStructType<{
2153
2153
  ALifeLairExpansionRadius: number;
2154
2154
  ALifeLairExpansionTime: number;
2155
2155
  ALifeStartSimulation: string;
@@ -2683,7 +2683,7 @@ export type ALifePopulationManagerFactionPrototypes = GetStructType<{
2683
2683
  SID: string;
2684
2684
  }>;
2685
2685
 
2686
- export type AmmoPrototypes = GetStructType<{
2686
+ export type AmmoPrototype = GetStructType<{
2687
2687
  AimDispersionMod: number;
2688
2688
  AmmoPackCount: number;
2689
2689
  AmmoType: EAmmoType;
@@ -2720,7 +2720,7 @@ export type AmmoPrototypes = GetStructType<{
2720
2720
  Weight: number;
2721
2721
  }>;
2722
2722
 
2723
- export type AnimationBudgetPrototypes = GetStructType<{
2723
+ export type AnimationBudgetPrototype = GetStructType<{
2724
2724
  AlwaysTickFalloffAggression: number;
2725
2725
  AutoCalculatedSignificanceMaxDistance: number;
2726
2726
  BudgetFactorBeforeAggressiveReducedWork: number;
@@ -2750,14 +2750,14 @@ export type AnimationBudgetPrototypes = GetStructType<{
2750
2750
  WorkUnitSmoothingSpeed: number;
2751
2751
  }>;
2752
2752
 
2753
- export type AnomalyOverlapPrototypes = GetStructType<{
2753
+ export type AnomalyOverlapPrototype = GetStructType<{
2754
2754
  FirstAnomalyType: EAnomalyType;
2755
2755
  IsOverlapAllowed: boolean;
2756
2756
  SecondAnomalyType: EAnomalyType;
2757
2757
  SID: number;
2758
2758
  }>;
2759
2759
 
2760
- export type AnomalyPrototypes = GetStructType<{
2760
+ export type AnomalyPrototype = GetStructType<{
2761
2761
  ActivateFeedbackRadius: number;
2762
2762
  ActivationDelay: string;
2763
2763
  ActivationSpeedThreshold: number;
@@ -2923,7 +2923,7 @@ export type AnomalyPrototypes = GetStructType<{
2923
2923
  ZeroGravityRadius: number;
2924
2924
  }>;
2925
2925
 
2926
- export type ArmorPrototypes = GetStructType<{
2926
+ export type ArmorPrototype = GetStructType<{
2927
2927
  ArmorSoundType: string;
2928
2928
  ArtifactSlots: number;
2929
2929
  BaseDurability: number;
@@ -2988,7 +2988,7 @@ export type ArmorPrototypes = GetStructType<{
2988
2988
  Weight: number;
2989
2989
  }>;
2990
2990
 
2991
- export type ArtifactPrototypes = GetStructType<{
2991
+ export type ArtifactPrototype = GetStructType<{
2992
2992
  AnomalyDamageDeflections: {
2993
2993
  AnomalyType: EAnomalyType;
2994
2994
  ChargeQuantity: number;
@@ -3076,7 +3076,7 @@ export type ArtifactPrototypes = GetStructType<{
3076
3076
  WeightDecreaseRate: number;
3077
3077
  }>;
3078
3078
 
3079
- export type ArtifactSpawnerPrototypes = GetStructType<{
3079
+ export type ArtifactSpawnerPrototype = GetStructType<{
3080
3080
  ExcludeRules: EArtifactSpawnerExcludeRule[];
3081
3081
  Experienced: {
3082
3082
  Count: number;
@@ -3141,7 +3141,7 @@ export type ArtifactSpawnerPrototypes = GetStructType<{
3141
3141
  };
3142
3142
  }>;
3143
3143
 
3144
- export type AttachMeshPrototypes = GetStructType<{
3144
+ export type AttachMeshPrototype = GetStructType<{
3145
3145
  "3": {
3146
3146
  MaterialGroup: string;
3147
3147
  MaterialSlot: number;
@@ -3480,7 +3480,7 @@ export type AttachMeshPrototypes = GetStructType<{
3480
3480
  VoiceModulatorSID: string;
3481
3481
  }>;
3482
3482
 
3483
- export type AttachPrototypes = GetStructType<{
3483
+ export type AttachPrototype = GetStructType<{
3484
3484
  AttachInstallSound: string;
3485
3485
  AttachType: EAttachType;
3486
3486
  AttachUninstallSound: string;
@@ -3568,7 +3568,7 @@ export type AttachPrototypes = GetStructType<{
3568
3568
  Weight: number;
3569
3569
  }>;
3570
3570
 
3571
- export type AudioRoomPrototypes = GetStructType<{
3571
+ export type AudioRoomPrototype = GetStructType<{
3572
3572
  AudioRoomBakedReflection: string;
3573
3573
  AudioRoomBandwidth: string;
3574
3574
  LateReverb: {
@@ -3588,7 +3588,7 @@ export type AudioRoomPrototypes = GetStructType<{
3588
3588
  SID: string;
3589
3589
  }>;
3590
3590
 
3591
- export type AudioScattererPrototypes = GetStructType<{
3591
+ export type AudioScattererPrototype = GetStructType<{
3592
3592
  AudioScattererMap: string;
3593
3593
  CheckTime: number;
3594
3594
  ID: number;
@@ -3611,14 +3611,14 @@ export type AudioScattererPrototypes = GetStructType<{
3611
3611
  SID: string;
3612
3612
  }>;
3613
3613
 
3614
- export type BackpackPrototypes = GetStructType<{
3614
+ export type BackpackPrototype = GetStructType<{
3615
3615
  AnimationPath: string;
3616
3616
  MeshPath: string;
3617
3617
  Priority: number;
3618
3618
  SID: string;
3619
3619
  }>;
3620
3620
 
3621
- export type BarbedWirePrototypes = GetStructType<{
3621
+ export type BarbedWirePrototype = GetStructType<{
3622
3622
  ArmorDamage: number;
3623
3623
  ArmorPiercing: number;
3624
3624
  BleedingChance: number;
@@ -3632,13 +3632,13 @@ export type BarbedWirePrototypes = GetStructType<{
3632
3632
  SID: string;
3633
3633
  }>;
3634
3634
 
3635
- export type BenchmarkItemGeneratorPrototypes = GetStructType<{
3635
+ export type BenchmarkItemGeneratorPrototype = GetStructType<{
3636
3636
  ID: number;
3637
3637
  ItemGenerator: ItemGeneratorEntry[];
3638
3638
  SID: string;
3639
3639
  }>;
3640
3640
 
3641
- export type BenchmarkMeshGeneratorPrototypes = GetStructType<{
3641
+ export type BenchmarkMeshGeneratorPrototype = GetStructType<{
3642
3642
  Attachments: MeshAttachment[];
3643
3643
  CustomData: {
3644
3644
  MaterialGroup: string;
@@ -3665,7 +3665,7 @@ export type BenchmarkMeshGeneratorPrototypes = GetStructType<{
3665
3665
  SID: string;
3666
3666
  }>;
3667
3667
 
3668
- export type BlueprintPrototypes = GetStructType<{
3668
+ export type BlueprintPrototype = GetStructType<{
3669
3669
  DestroyOnPickup: boolean;
3670
3670
  FittingWeaponsSIDs: string[];
3671
3671
  Icon: string;
@@ -3681,7 +3681,7 @@ export type BlueprintPrototypes = GetStructType<{
3681
3681
  Weight: number;
3682
3682
  }>;
3683
3683
 
3684
- export type BodyMeshPrototypes = GetStructType<{
3684
+ export type BodyMeshPrototype = GetStructType<{
3685
3685
  AdditionalMesh: {
3686
3686
  MeshPath: string;
3687
3687
  }[];
@@ -3713,18 +3713,18 @@ export type BodyMeshPrototypes = GetStructType<{
3713
3713
  SocketName: string;
3714
3714
  }>;
3715
3715
 
3716
- export type BodyMeshSimulatePhysicsPrototypes = GetStructType<{
3716
+ export type BodyMeshSimulatePhysicsPrototype = GetStructType<{
3717
3717
  BonesToApplyPhysics: string[];
3718
3718
  SID: string;
3719
3719
  }>;
3720
3720
 
3721
- export type BoltPrototypes = GetStructType<{
3721
+ export type BoltPrototype = GetStructType<{
3722
3722
  CrosshairType: ECrosshairType;
3723
3723
  PhysicsInteractionPrototypeSID: string;
3724
3724
  SID: string;
3725
3725
  }>;
3726
3726
 
3727
- export type BoolProviderPrototypes = GetStructType<{
3727
+ export type BoolProviderPrototype = GetStructType<{
3728
3728
  bInvert: boolean;
3729
3729
  bPlayerTarget: boolean;
3730
3730
  ParamType: EObjBoolParams;
@@ -3733,14 +3733,14 @@ export type BoolProviderPrototypes = GetStructType<{
3733
3733
  Type: EBoolProviderType;
3734
3734
  }>;
3735
3735
 
3736
- export type CameraShakeGroupPrototypes = GetStructType<{
3736
+ export type CameraShakeGroupPrototype = GetStructType<{
3737
3737
  BlendSpeed: number;
3738
3738
  MaxCount: number;
3739
3739
  SID: string;
3740
3740
  Type: ECameraShakeGroupType;
3741
3741
  }>;
3742
3742
 
3743
- export type CameraShakePrototypes = GetStructType<{
3743
+ export type CameraShakePrototype = GetStructType<{
3744
3744
  CameraShakePath: string;
3745
3745
  GroupSID: string;
3746
3746
  IntensityProviderSID: string;
@@ -3754,7 +3754,7 @@ export type CameraShakePrototypes = GetStructType<{
3754
3754
  VitalType: EVitalType;
3755
3755
  }>;
3756
3756
 
3757
- export type CharacterWeaponSettingsPrototypes = GetStructType<{
3757
+ export type CharacterWeaponSettingsPrototype = GetStructType<{
3758
3758
  Accuracy: number;
3759
3759
  AccuracyUI: number;
3760
3760
  AlwaysPierce: boolean;
@@ -3800,7 +3800,7 @@ export type CharacterWeaponSettingsPrototypes = GetStructType<{
3800
3800
  UnequippedSocketName: string;
3801
3801
  }>;
3802
3802
 
3803
- export type CluePrototypes = GetStructType<{
3803
+ export type CluePrototype = GetStructType<{
3804
3804
  DefaultValue: string;
3805
3805
  Description: string;
3806
3806
  ID: number;
@@ -3808,7 +3808,7 @@ export type CluePrototypes = GetStructType<{
3808
3808
  Type: EGlobalVariableType;
3809
3809
  }>;
3810
3810
 
3811
- export type CombatSynchronizationPrototypes = GetStructType<{
3811
+ export type CombatSynchronizationPrototype = GetStructType<{
3812
3812
  CombatEnteringUncheckedTags: string[];
3813
3813
  DifficultySID: string;
3814
3814
  Experienced: {
@@ -3886,19 +3886,19 @@ export type CombatSynchronizationPrototypes = GetStructType<{
3886
3886
  };
3887
3887
  }>;
3888
3888
 
3889
- export type ConstBoolProviderPrototypes = GetStructType<{
3889
+ export type ConstBoolProviderPrototype = GetStructType<{
3890
3890
  SID: string;
3891
3891
  Type: EBoolProviderType;
3892
3892
  Value: boolean;
3893
3893
  }>;
3894
3894
 
3895
- export type ConstFloatProviderPrototypes = GetStructType<{
3895
+ export type ConstFloatProviderPrototype = GetStructType<{
3896
3896
  SID: string;
3897
3897
  Type: EFloatProviderType;
3898
3898
  Value: number;
3899
3899
  }>;
3900
3900
 
3901
- export type ConstraintPrototypes = GetStructType<{
3901
+ export type ConstraintPrototype = GetStructType<{
3902
3902
  Constraints: {
3903
3903
  ConstraintType: EAIConstraintType;
3904
3904
  Duration: number;
@@ -3908,7 +3908,7 @@ export type ConstraintPrototypes = GetStructType<{
3908
3908
  SID: string;
3909
3909
  }>;
3910
3910
 
3911
- export type ConsumablePrototypes = GetStructType<{
3911
+ export type ConsumablePrototype = GetStructType<{
3912
3912
  AlternativeEffectPrototypeSIDs: string[];
3913
3913
  AnimBlueprint: string;
3914
3914
  bIsUsesLeftHand: boolean;
@@ -3950,7 +3950,7 @@ export type ConsumablePrototypes = GetStructType<{
3950
3950
  Weight: number;
3951
3951
  }>;
3952
3952
 
3953
- export type ContextualActionBlueprintPrototypes = GetStructType<{
3953
+ export type ContextualActionBlueprintPrototype = GetStructType<{
3954
3954
  AnimationFinalFrameTransforms: {
3955
3955
  Rotation: Rot;
3956
3956
  Vector: Vec3;
@@ -3970,7 +3970,7 @@ export type ContextualActionBlueprintPrototypes = GetStructType<{
3970
3970
  UsingWeapon: boolean;
3971
3971
  }>;
3972
3972
 
3973
- export type ContextualActionBodyPartsPrototypes = GetStructType<{
3973
+ export type ContextualActionBodyPartsPrototype = GetStructType<{
3974
3974
  BodyParts: {
3975
3975
  BodyPart: EContextualActionBodyPart;
3976
3976
  RestrictedItems: string[];
@@ -3978,7 +3978,7 @@ export type ContextualActionBodyPartsPrototypes = GetStructType<{
3978
3978
  SID: string;
3979
3979
  }>;
3980
3980
 
3981
- export type ContextualActionDialogSettingsPrototypes = GetStructType<{
3981
+ export type ContextualActionDialogSettingsPrototype = GetStructType<{
3982
3982
  MaxAnecdoteMembersCount: number;
3983
3983
  MaxDialogMembersCount: number;
3984
3984
  MinAnecdoteNeedValue: number;
@@ -3987,7 +3987,7 @@ export type ContextualActionDialogSettingsPrototypes = GetStructType<{
3987
3987
  SID: string;
3988
3988
  }>;
3989
3989
 
3990
- export type ContextualActionNodePrototypes = GetStructType<{
3990
+ export type ContextualActionNodePrototype = GetStructType<{
3991
3991
  Effects: string;
3992
3992
  Enter: string;
3993
3993
  Execute: {
@@ -8900,7 +8900,7 @@ export type ContextualActionNodePrototypes = GetStructType<{
8900
8900
  SID: string;
8901
8901
  }>;
8902
8902
 
8903
- export type CorpseClueStashPrototypes = GetStructType<{
8903
+ export type CorpseClueStashPrototype = GetStructType<{
8904
8904
  AdditionalSearchRadius: number;
8905
8905
  AddSpawnChance: number;
8906
8906
  BaseSpawnChance: number;
@@ -8915,7 +8915,7 @@ export type CorpseClueStashPrototypes = GetStructType<{
8915
8915
  SID: string;
8916
8916
  }>;
8917
8917
 
8918
- export type CorpsePrototypes = GetStructType<{
8918
+ export type CorpsePrototype = GetStructType<{
8919
8919
  AllowedAttachSuffixes: string[];
8920
8920
  BlockAttachSuffixes: string[];
8921
8921
  BloodPoolMaterial: string;
@@ -8929,7 +8929,7 @@ export type CorpsePrototypes = GetStructType<{
8929
8929
  SID: string;
8930
8930
  }>;
8931
8931
 
8932
- export type CoverEvaluatorPrototypes = GetStructType<{
8932
+ export type CoverEvaluatorPrototype = GetStructType<{
8933
8933
  AdvanceCoeff: number;
8934
8934
  BaseValue: number;
8935
8935
  CanUseCovers: boolean;
@@ -8985,7 +8985,7 @@ export type CoverEvaluatorPrototypes = GetStructType<{
8985
8985
  WeaponDistanceCoeff: number;
8986
8986
  }>;
8987
8987
 
8988
- export type DailySchedulePrototypes = GetStructType<{
8988
+ export type DailySchedulePrototype = GetStructType<{
8989
8989
  ScheduleIntervals: {
8990
8990
  AvailableNeeds: EContextualActionNeeds[];
8991
8991
  IntervalEndTime: string;
@@ -8994,7 +8994,7 @@ export type DailySchedulePrototypes = GetStructType<{
8994
8994
  SID: string;
8995
8995
  }>;
8996
8996
 
8997
- export type DamageSourcePrototypes = GetStructType<{
8997
+ export type DamageSourcePrototype = GetStructType<{
8998
8998
  AudioSwitch: string;
8999
8999
  bIsLooped: boolean;
9000
9000
  bWithoutSFX: boolean;
@@ -9008,12 +9008,12 @@ export type DamageSourcePrototypes = GetStructType<{
9008
9008
  VoiceOverNeededDamage: number;
9009
9009
  }>;
9010
9010
 
9011
- export type DebugItemGeneratorPrototypes = GetStructType<{
9011
+ export type DebugItemGeneratorPrototype = GetStructType<{
9012
9012
  ItemGenerator: ItemGeneratorEntry[];
9013
9013
  SID: string;
9014
9014
  }>;
9015
9015
 
9016
- export type DestructibleObjectPrototypes = GetStructType<{
9016
+ export type DestructibleObjectPrototype = GetStructType<{
9017
9017
  bAllowPhaseSkipping: boolean;
9018
9018
  bHasSpaceRestrictor: boolean;
9019
9019
  Blueprint: string;
@@ -9056,7 +9056,7 @@ export type DestructibleObjectPrototypes = GetStructType<{
9056
9056
  WindowDestructVFX: string;
9057
9057
  }>;
9058
9058
 
9059
- export type DetectorPrototypes = GetStructType<{
9059
+ export type DetectorPrototype = GetStructType<{
9060
9060
  AnimBlueprint: string;
9061
9061
  AnomalyDetectionRadius: number;
9062
9062
  AnomalyTexturePaths: {
@@ -9094,7 +9094,7 @@ export type DetectorPrototypes = GetStructType<{
9094
9094
  Weight: number;
9095
9095
  }>;
9096
9096
 
9097
- export type DialogChainPrototypes = GetStructType<{
9097
+ export type DialogChainPrototype = GetStructType<{
9098
9098
  CanBeInterrupted: boolean;
9099
9099
  CanInterruptByCombat: boolean;
9100
9100
  CanInterruptByEmission: boolean;
@@ -9112,7 +9112,7 @@ export type DialogChainPrototypes = GetStructType<{
9112
9112
  StartingDialogPrototypeSID: string;
9113
9113
  }>;
9114
9114
 
9115
- export type DialogPoolPrototypes = GetStructType<{
9115
+ export type DialogPoolPrototype = GetStructType<{
9116
9116
  AvailableDialogs: string[];
9117
9117
  DialogEventType: EDialogEventType;
9118
9118
  DialogMemberRestrictions: {
@@ -9140,7 +9140,7 @@ export type DialogPoolPrototypes = GetStructType<{
9140
9140
  SID: string;
9141
9141
  }>;
9142
9142
 
9143
- export type DialogPrototypes = GetStructType<{
9143
+ export type DialogPrototype = GetStructType<{
9144
9144
  Actions: {
9145
9145
  DialogAction: EDialogAction;
9146
9146
  DialogActionParam: string;
@@ -9644,7 +9644,7 @@ export type DialogPrototypes = GetStructType<{
9644
9644
  WaitForSequenceToFinish: boolean;
9645
9645
  }>;
9646
9646
 
9647
- export type DifficultyPrototypes = GetStructType<{
9647
+ export type DifficultyPrototype = GetStructType<{
9648
9648
  AccumulatedDamageReductionCurveWeightMax: number;
9649
9649
  AccumulatedDamageReductionCurveWeightMaxDistance: number;
9650
9650
  AccumulatedDamageReductionCurveWeightMin: number;
@@ -9726,7 +9726,7 @@ export type DifficultyPrototypes = GetStructType<{
9726
9726
  Weather_Storm_Weight: number;
9727
9727
  }>;
9728
9728
 
9729
- export type DoorPrototypes = GetStructType<{
9729
+ export type DoorPrototype = GetStructType<{
9730
9730
  bConsumeItemCountOnOpen: number;
9731
9731
  Blueprint: string;
9732
9732
  bOpenInBothSides: boolean;
@@ -9747,14 +9747,14 @@ export type DoorPrototypes = GetStructType<{
9747
9747
  SID: string;
9748
9748
  }>;
9749
9749
 
9750
- export type EffectBoolProviderPrototypes = GetStructType<{
9750
+ export type EffectBoolProviderPrototype = GetStructType<{
9751
9751
  bPlayerTarget: boolean;
9752
9752
  EffectSID: string;
9753
9753
  SID: string;
9754
9754
  Type: EBoolProviderType;
9755
9755
  }>;
9756
9756
 
9757
- export type EffectFloatProviderPrototypes = GetStructType<{
9757
+ export type EffectFloatProviderPrototype = GetStructType<{
9758
9758
  ConditionSID: string;
9759
9759
  FalseValueSID: string;
9760
9760
  SID: string;
@@ -9763,7 +9763,7 @@ export type EffectFloatProviderPrototypes = GetStructType<{
9763
9763
  Value: number;
9764
9764
  }>;
9765
9765
 
9766
- export type EffectPrototypes = GetStructType<{
9766
+ export type EffectPrototype = GetStructType<{
9767
9767
  AffectedStaminaActionTypes: EStaminaAction[];
9768
9768
  AmmoType: EAmmoType;
9769
9769
  AmmoTypeProjectiles: {
@@ -10253,7 +10253,7 @@ export type EffectPrototypes = GetStructType<{
10253
10253
  YAxisMinValue: number;
10254
10254
  }>;
10255
10255
 
10256
- export type EffectSourcePriorityPrototypes = GetStructType<{
10256
+ export type EffectSourcePriorityPrototype = GetStructType<{
10257
10257
  SID: string;
10258
10258
  SourcePriorities: {
10259
10259
  EffectSource: EEffectSource;
@@ -10261,7 +10261,7 @@ export type EffectSourcePriorityPrototypes = GetStructType<{
10261
10261
  }[];
10262
10262
  }>;
10263
10263
 
10264
- export type EmissionPrototypes = GetStructType<{
10264
+ export type EmissionPrototype = GetStructType<{
10265
10265
  AIEvents: {
10266
10266
  AIEventStartTime: number;
10267
10267
  AIEventType: EEmissionAIEvent;
@@ -10299,7 +10299,7 @@ export type EmissionPrototypes = GetStructType<{
10299
10299
  StartEmissionOnRedSkyDuringTranisition: boolean;
10300
10300
  }>;
10301
10301
 
10302
- export type EnemyEvaluatorPrototypes = GetStructType<{
10302
+ export type EnemyEvaluatorPrototype = GetStructType<{
10303
10303
  ChangeEnemyCooldown: number;
10304
10304
  CloseCombatMaxPenaltyDistance: number;
10305
10305
  DamageAccumulationDurationSeconds: number;
@@ -10317,7 +10317,7 @@ export type EnemyEvaluatorPrototypes = GetStructType<{
10317
10317
  SID: string;
10318
10318
  }>;
10319
10319
 
10320
- export type ExplosionPrototypes = GetStructType<{
10320
+ export type ExplosionPrototype = GetStructType<{
10321
10321
  ArmorPenetrationNPC: number;
10322
10322
  ArmorPenetrationPlayer: number;
10323
10323
  ConcussionEffects: string[];
@@ -10352,7 +10352,7 @@ export type ExplosionPrototypes = GetStructType<{
10352
10352
  SID: string;
10353
10353
  }>;
10354
10354
 
10355
- export type FaceBlockingBlendMaskPrototypes = GetStructType<{
10355
+ export type FaceBlockingBlendMaskPrototype = GetStructType<{
10356
10356
  AllowedBlendShapes: string[];
10357
10357
  BlockingMasks: {
10358
10358
  BlockingWeight: number;
@@ -10364,13 +10364,13 @@ export type FaceBlockingBlendMaskPrototypes = GetStructType<{
10364
10364
  SID: string;
10365
10365
  }>;
10366
10366
 
10367
- export type FactionActionRestrictionPrototypes = GetStructType<{
10367
+ export type FactionActionRestrictionPrototype = GetStructType<{
10368
10368
  Factions: string[];
10369
10369
  ID: number;
10370
10370
  SID: string;
10371
10371
  }>;
10372
10372
 
10373
- export type FastTravelLocationPrototypes = GetStructType<{
10373
+ export type FastTravelLocationPrototype = GetStructType<{
10374
10374
  BlockingGlobalVariables: {
10375
10375
  GlobalVariablePrototypeSID: string;
10376
10376
  GlobalVariableValue: number;
@@ -10385,7 +10385,7 @@ export type FastTravelLocationPrototypes = GetStructType<{
10385
10385
  SID: string;
10386
10386
  }>;
10387
10387
 
10388
- export type FastTravelPrototypes = GetStructType<{
10388
+ export type FastTravelPrototype = GetStructType<{
10389
10389
  DiscountCoefficients: {
10390
10390
  GlobalVariableCoefficient: {
10391
10391
  DiscountCoefficient: number;
@@ -10422,7 +10422,7 @@ export type FastTravelPrototypes = GetStructType<{
10422
10422
  SID: string;
10423
10423
  }>;
10424
10424
 
10425
- export type FlairSensorPrototypes = GetStructType<{
10425
+ export type FlairSensorPrototype = GetStructType<{
10426
10426
  DetectionSpeed: number;
10427
10427
  DistancePenaltyCurve: string;
10428
10428
  FlairLocatedMultiplier: number;
@@ -10441,7 +10441,7 @@ export type FlairSensorPrototypes = GetStructType<{
10441
10441
  SID: string;
10442
10442
  }>;
10443
10443
 
10444
- export type FlashlightPrototypes = GetStructType<{
10444
+ export type FlashlightPrototype = GetStructType<{
10445
10445
  BrokenCooldownSeconds: number;
10446
10446
  DroppedBeforeBurnOutPauseTimeSeconds: number;
10447
10447
  DroppedBurnOutTimeSeconds: number;
@@ -10539,7 +10539,7 @@ export type FlashlightPrototypes = GetStructType<{
10539
10539
  )[];
10540
10540
  }>;
10541
10541
 
10542
- export type FloatProviderPrototypes = GetStructType<{
10542
+ export type FloatProviderPrototype = GetStructType<{
10543
10543
  bPlayerTarget: boolean;
10544
10544
  ConditionSID: string;
10545
10545
  DelayMax: number;
@@ -12328,7 +12328,7 @@ export type GameLite = GetStructType<{
12328
12328
  ZombieFactionUIDName: string;
12329
12329
  }>;
12330
12330
 
12331
- export type GDItemPrototypes = GetStructType<{
12331
+ export type GDItemPrototype = GetStructType<{
12332
12332
  Cost: number;
12333
12333
  Icon: string;
12334
12334
  IsQuestItem: boolean;
@@ -12342,7 +12342,7 @@ export type GDItemPrototypes = GetStructType<{
12342
12342
  Weight: number;
12343
12343
  }>;
12344
12344
 
12345
- export type GeneralNPCObjPrototypes = GetStructType<{
12345
+ export type GeneralNPCObjPrototype = GetStructType<{
12346
12346
  Abilities: Record<
12347
12347
  Ability,
12348
12348
  {
@@ -12534,7 +12534,7 @@ export type GeneralNPCObjPrototypes = GetStructType<{
12534
12534
  };
12535
12535
  }>;
12536
12536
 
12537
- export type GenericLairPrototypes = GetStructType<{
12537
+ export type GenericLairPrototype = GetStructType<{
12538
12538
  Preset: {
12539
12539
  ALifeLairsSearchRadius: number;
12540
12540
  GameTimeOfflineToRerollLairData: number;
@@ -12576,7 +12576,7 @@ export type GenericLairPrototypes = GetStructType<{
12576
12576
  SID: string;
12577
12577
  }>;
12578
12578
 
12579
- export type GlobalVariablePrototypes = GetStructType<{
12579
+ export type GlobalVariablePrototype = GetStructType<{
12580
12580
  DefaultValue: string;
12581
12581
  Description: string;
12582
12582
  ID: number;
@@ -12584,14 +12584,14 @@ export type GlobalVariablePrototypes = GetStructType<{
12584
12584
  Type: EGlobalVariableType;
12585
12585
  }>;
12586
12586
 
12587
- export type GreetingsPopupPrototypes = GetStructType<{
12587
+ export type GreetingsPopupPrototype = GetStructType<{
12588
12588
  Background: string;
12589
12589
  EditionBitFlag: number;
12590
12590
  LocalizationSID: string;
12591
12591
  SID: string;
12592
12592
  }>;
12593
12593
 
12594
- export type GrenadePrototypes = GetStructType<{
12594
+ export type GrenadePrototype = GetStructType<{
12595
12595
  ArmorDamage: number;
12596
12596
  ArmorPiercing: number;
12597
12597
  BaseComfort: number;
@@ -12625,18 +12625,18 @@ export type GrenadePrototypes = GetStructType<{
12625
12625
  Weight: number;
12626
12626
  }>;
12627
12627
 
12628
- export type GroomBlockingMappingPrototypes = GetStructType<{
12628
+ export type GroomBlockingMappingPrototype = GetStructType<{
12629
12629
  BlockingGrooms: string[];
12630
12630
  BlockingGroomSIDs: string[];
12631
12631
  SID: string;
12632
12632
  }>;
12633
12633
 
12634
- export type GroomGeneratorPrototypes = GetStructType<{
12634
+ export type GroomGeneratorPrototype = GetStructType<{
12635
12635
  Category: GroomCategory[];
12636
12636
  SID: string;
12637
12637
  }>;
12638
12638
 
12639
- export type HappyHoursPrototypes = GetStructType<{
12639
+ export type HappyHoursPrototype = GetStructType<{
12640
12640
  HappyHoursRanges: {
12641
12641
  HappyHoursCheckDeviation: number;
12642
12642
  HappyHoursDeviation: number;
@@ -12646,7 +12646,7 @@ export type HappyHoursPrototypes = GetStructType<{
12646
12646
  SID: string;
12647
12647
  }>;
12648
12648
 
12649
- export type HearingSensorPrototypes = GetStructType<{
12649
+ export type HearingSensorPrototype = GetStructType<{
12650
12650
  HearingVolumeThreshold: string;
12651
12651
  ID: number;
12652
12652
  SID: string;
@@ -12656,7 +12656,7 @@ export type HearingSensorPrototypes = GetStructType<{
12656
12656
  }[];
12657
12657
  }>;
12658
12658
 
12659
- export type ImpactPhysicalMaterialPrototypes = GetStructType<{
12659
+ export type ImpactPhysicalMaterialPrototype = GetStructType<{
12660
12660
  ImpactPhysicalMaterialsResources: (
12661
12661
  | {
12662
12662
  AdditionalRoll: number;
@@ -12745,7 +12745,7 @@ export type ImpactPhysicalMaterialPrototypes = GetStructType<{
12745
12745
  SID: string;
12746
12746
  }>;
12747
12747
 
12748
- export type InfotopicPrototypes = GetStructType<{
12748
+ export type InfotopicPrototype = GetStructType<{
12749
12749
  BlockingFactions: string[];
12750
12750
  BlockingGlobalVariables: {
12751
12751
  GlobalVariablePrototypeSID: string;
@@ -12785,7 +12785,7 @@ export type InfotopicPrototypes = GetStructType<{
12785
12785
  ZoneSearchRadius: number;
12786
12786
  }>;
12787
12787
 
12788
- export type InputMappingContextPrototypes = GetStructType<{
12788
+ export type InputMappingContextPrototype = GetStructType<{
12789
12789
  AssetPath: string;
12790
12790
  CleanupInputSystemOnRemove: boolean;
12791
12791
  IgnorePreviousPressedKeysOnCapture: boolean;
@@ -12795,7 +12795,7 @@ export type InputMappingContextPrototypes = GetStructType<{
12795
12795
  SID: string;
12796
12796
  }>;
12797
12797
 
12798
- export type ItemContainerPrototypes = GetStructType<{
12798
+ export type ItemContainerPrototype = GetStructType<{
12799
12799
  Blueprint: string;
12800
12800
  bOpeningInventory: boolean;
12801
12801
  CachePrototypeID: string;
@@ -12810,7 +12810,7 @@ export type ItemContainerPrototypes = GetStructType<{
12810
12810
  StashTypeSoundSwitch: string;
12811
12811
  }>;
12812
12812
 
12813
- export type ItemGeneratorPrototypes = GetStructType<{
12813
+ export type ItemGeneratorPrototype = GetStructType<{
12814
12814
  GeneratedItems: string[];
12815
12815
  ID: number;
12816
12816
  ItemGenerator: ItemGeneratorEntry[];
@@ -12823,7 +12823,7 @@ export type ItemGeneratorPrototypes = GetStructType<{
12823
12823
  SpecificRewardSound: EUISound;
12824
12824
  }>;
12825
12825
 
12826
- export type ItemPrototypes = GetStructType<{
12826
+ export type ItemPrototype = GetStructType<{
12827
12827
  BaseDurability: number;
12828
12828
  ConsumeOnUse: boolean;
12829
12829
  Cost: number;
@@ -12856,7 +12856,7 @@ export type ItemPrototypes = GetStructType<{
12856
12856
  Weight: number;
12857
12857
  }>;
12858
12858
 
12859
- export type JournalQuestPrototypes = GetStructType<{
12859
+ export type JournalQuestPrototype = GetStructType<{
12860
12860
  Description: string;
12861
12861
  Descriptions: string[];
12862
12862
  Image: string;
@@ -12870,14 +12870,14 @@ export type JournalQuestPrototypes = GetStructType<{
12870
12870
  Stages: string;
12871
12871
  }>;
12872
12872
 
12873
- export type KeyItemPrototypes = GetStructType<{
12873
+ export type KeyItemPrototype = GetStructType<{
12874
12874
  LocalizationSID: string;
12875
12875
  PhysicsInteractionPrototypeSID: string;
12876
12876
  SID: string;
12877
12877
  Weight: number;
12878
12878
  }>;
12879
12879
 
12880
- export type LairPrototypes = GetStructType<{
12880
+ export type LairPrototype = GetStructType<{
12881
12881
  ID: number;
12882
12882
  Preset: {
12883
12883
  InitialInhabitantFaction: string;
@@ -12943,13 +12943,13 @@ export type LairPrototypes = GetStructType<{
12943
12943
  SID: string;
12944
12944
  }>;
12945
12945
 
12946
- export type LevelStreamingPrototypes = GetStructType<{
12946
+ export type LevelStreamingPrototype = GetStructType<{
12947
12947
  HiddenLevels: string[];
12948
12948
  ID: number;
12949
12949
  SID: string;
12950
12950
  }>;
12951
12951
 
12952
- export type LR_MeshGeneratorPrototypes = GetStructType<{
12952
+ export type LR_MeshGeneratorPrototype = GetStructType<{
12953
12953
  Attachments: Record<
12954
12954
  MeshAttachment,
12955
12955
  {
@@ -13222,7 +13222,7 @@ export type LR_MeshGeneratorPrototypes = GetStructType<{
13222
13222
  SID: string;
13223
13223
  }>;
13224
13224
 
13225
- export type MarkerPrototypes = GetStructType<{
13225
+ export type MarkerPrototype = GetStructType<{
13226
13226
  Description: string;
13227
13227
  HubRadius: number;
13228
13228
  InitDiscoverState: string;
@@ -13236,7 +13236,7 @@ export type MarkerPrototypes = GetStructType<{
13236
13236
  WorldPosition: Vec3;
13237
13237
  }>;
13238
13238
 
13239
- export type MeleeWeaponPrototypes = GetStructType<{
13239
+ export type MeleeWeaponPrototype = GetStructType<{
13240
13240
  ArmorDamage: number;
13241
13241
  ArmorPiercing: number;
13242
13242
  Bleeding: number;
@@ -13270,7 +13270,7 @@ export type MeleeWeaponPrototypes = GetStructType<{
13270
13270
  }[];
13271
13271
  }>;
13272
13272
 
13273
- export type MeshGeneratorPrototypes = GetStructType<{
13273
+ export type MeshGeneratorPrototype = GetStructType<{
13274
13274
  Attachments: Record<
13275
13275
  MeshAttachment,
13276
13276
  {
@@ -13547,7 +13547,7 @@ export type MeshGeneratorPrototypes = GetStructType<{
13547
13547
  SID: string;
13548
13548
  }>;
13549
13549
 
13550
- export type MeshPrototypes = GetStructType<
13550
+ export type MeshPrototype = GetStructType<
13551
13551
  {
13552
13552
  AdditionalMeshes: {
13553
13553
  MeshPath: string;
@@ -13571,7 +13571,7 @@ export type MeshPrototypes = GetStructType<
13571
13571
  } & Rot
13572
13572
  >;
13573
13573
 
13574
- export type MisansceneNodePrototypes = GetStructType<{
13574
+ export type MisansceneNodePrototype = GetStructType<{
13575
13575
  ActorID: number;
13576
13576
  ActorSID: string;
13577
13577
  ActorsSID: string[];
@@ -13587,7 +13587,7 @@ export type MisansceneNodePrototypes = GetStructType<{
13587
13587
  TargetGuid: string;
13588
13588
  }>;
13589
13589
 
13590
- export type MoneyPrototypes = GetStructType<{
13590
+ export type MoneyPrototype = GetStructType<{
13591
13591
  Cost: number;
13592
13592
  DestroyOnPickup: boolean;
13593
13593
  EffectOnPickPrototypeSIDs: string[];
@@ -13603,7 +13603,7 @@ export type MoneyPrototypes = GetStructType<{
13603
13603
  Weight: number;
13604
13604
  }>;
13605
13605
 
13606
- export type MovementFXPrototypes = GetStructType<{
13606
+ export type MovementFXPrototype = GetStructType<{
13607
13607
  BackFootSoundEvent: string;
13608
13608
  DashVFXPath: string;
13609
13609
  FootstepFX: (
@@ -13661,7 +13661,7 @@ export type MovementFXPrototypes = GetStructType<{
13661
13661
  };
13662
13662
  }>;
13663
13663
 
13664
- export type MovementSensorPrototypes = GetStructType<{
13664
+ export type MovementSensorPrototype = GetStructType<{
13665
13665
  DetectionRadius: number;
13666
13666
  DetectionSpeed: number;
13667
13667
  DistancePenaltyCurve: string;
@@ -13671,14 +13671,14 @@ export type MovementSensorPrototypes = GetStructType<{
13671
13671
  SID: string;
13672
13672
  }>;
13673
13673
 
13674
- export type MusicManagerPrototypes = GetStructType<{
13674
+ export type MusicManagerPrototype = GetStructType<{
13675
13675
  CombatTracks: {
13676
13676
  TrackSwitchValue: string;
13677
13677
  }[];
13678
13678
  SID: string;
13679
13679
  }>;
13680
13680
 
13681
- export type MutantLootPrototypes = GetStructType<{
13681
+ export type MutantLootPrototype = GetStructType<{
13682
13682
  Cost: number;
13683
13683
  DestroyOnPickup: boolean;
13684
13684
  Icon: string;
@@ -13694,7 +13694,7 @@ export type MutantLootPrototypes = GetStructType<{
13694
13694
  Weight: number;
13695
13695
  }>;
13696
13696
 
13697
- export type NightVisionGogglesPrototypes = GetStructType<{
13697
+ export type NightVisionGogglesPrototype = GetStructType<{
13698
13698
  ActiveEffectSIDs: string[];
13699
13699
  Cost: number;
13700
13700
  Icon: string;
@@ -13714,7 +13714,7 @@ export type NightVisionGogglesPrototypes = GetStructType<{
13714
13714
  Weight: number;
13715
13715
  }>;
13716
13716
 
13717
- export type NotePrototypes = GetStructType<{
13717
+ export type NotePrototype = GetStructType<{
13718
13718
  AudiologChainPrototypeSID: string;
13719
13719
  CustomIconPath: string;
13720
13720
  ID: number;
@@ -13724,7 +13724,7 @@ export type NotePrototypes = GetStructType<{
13724
13724
  Title: string;
13725
13725
  }>;
13726
13726
 
13727
- export type NotificationEventPrototypes = GetStructType<{
13727
+ export type NotificationEventPrototype = GetStructType<{
13728
13728
  FactionBasedSoundEventInformation: {
13729
13729
  Faction: string;
13730
13730
  FactionDetectionRadius: number;
@@ -13736,7 +13736,7 @@ export type NotificationEventPrototypes = GetStructType<{
13736
13736
  Type: ENotificationEventType;
13737
13737
  }>;
13738
13738
 
13739
- export type NPCNeedsPresetPrototypes = GetStructType<{
13739
+ export type NPCNeedsPresetPrototype = GetStructType<{
13740
13740
  GoalNeeds: (
13741
13741
  | boolean
13742
13742
  | {
@@ -13788,7 +13788,7 @@ export type NPCNeedsPresetPrototypes = GetStructType<{
13788
13788
  SID: string;
13789
13789
  }>;
13790
13790
 
13791
- export type NPCNightVisionSetupPrototypes = GetStructType<{
13791
+ export type NPCNightVisionSetupPrototype = GetStructType<{
13792
13792
  AllowedAttachSuffixes: string[];
13793
13793
  BlockAttachSuffixes: string[];
13794
13794
  ID: number;
@@ -13830,7 +13830,7 @@ export type NPCNightVisionSetupPrototypes = GetStructType<{
13830
13830
  SpotlightBrightnessOverride: number;
13831
13831
  }>;
13832
13832
 
13833
- export type NPCPrototypes = GetStructType<{
13833
+ export type NPCPrototype = GetStructType<{
13834
13834
  BusyCommentDialogChain: string;
13835
13835
  BuyCoefficient: number;
13836
13836
  ByeDialogChain: string;
@@ -13862,7 +13862,7 @@ export type NPCPrototypes = GetStructType<{
13862
13862
  VoiceUA: string;
13863
13863
  }>;
13864
13864
 
13865
- export type NPCSpawnerPrototypes = GetStructType<{
13865
+ export type NPCSpawnerPrototype = GetStructType<{
13866
13866
  Blueprint: string;
13867
13867
  MinPopulationCountToRefresh: number;
13868
13868
  ObjPrototypeSIDs: string[];
@@ -13872,7 +13872,7 @@ export type NPCSpawnerPrototypes = GetStructType<{
13872
13872
  SpawnRadius: number;
13873
13873
  }>;
13874
13874
 
13875
- export type NPCWeaponAttributesPrototypes = GetStructType<{
13875
+ export type NPCWeaponAttributesPrototype = GetStructType<{
13876
13876
  AIParameters: {
13877
13877
  BehaviorTypes: {
13878
13878
  Experienced: {
@@ -14040,7 +14040,7 @@ export type NPCWeaponAttributesPrototypes = GetStructType<{
14040
14040
  SID: string;
14041
14041
  }>;
14042
14042
 
14043
- export type NPCWeaponSettingsPrototypes = GetStructType<{
14043
+ export type NPCWeaponSettingsPrototype = GetStructType<{
14044
14044
  ArmorDamage: number;
14045
14045
  ArmorPiercing: number;
14046
14046
  BaseBleeding: number;
@@ -14062,7 +14062,7 @@ export type NPCWeaponSettingsPrototypes = GetStructType<{
14062
14062
  StaggerEffectPrototypeSID: string;
14063
14063
  }>;
14064
14064
 
14065
- export type ObjAimAssistParamsPrototypes = GetStructType<{
14065
+ export type ObjAimAssistParamsPrototype = GetStructType<{
14066
14066
  BoneClusters: {
14067
14067
  AdditionalBones: string[];
14068
14068
  MainBone: string;
@@ -14071,12 +14071,12 @@ export type ObjAimAssistParamsPrototypes = GetStructType<{
14071
14071
  SID: string;
14072
14072
  }>;
14073
14073
 
14074
- export type ObjCrouchParamsPrototypes = GetStructType<{
14074
+ export type ObjCrouchParamsPrototype = GetStructType<{
14075
14075
  CrouchEffectSIDs: string[];
14076
14076
  SID: string;
14077
14077
  }>;
14078
14078
 
14079
- export type ObjCustomAbilityDialogPrototypes = GetStructType<{
14079
+ export type ObjCustomAbilityDialogPrototype = GetStructType<{
14080
14080
  AbilityDialogues: {
14081
14081
  AbilityTag: string;
14082
14082
  DialogueSIDs: string[];
@@ -14084,7 +14084,7 @@ export type ObjCustomAbilityDialogPrototypes = GetStructType<{
14084
14084
  SID: string;
14085
14085
  }>;
14086
14086
 
14087
- export type ObjEffectMaxParamsPrototypes = GetStructType<{
14087
+ export type ObjEffectMaxParamsPrototype = GetStructType<{
14088
14088
  MaxEffectValues: {
14089
14089
  EffectSID: EEffectType;
14090
14090
  MaxValue: number;
@@ -14092,7 +14092,7 @@ export type ObjEffectMaxParamsPrototypes = GetStructType<{
14092
14092
  SID: string;
14093
14093
  }>;
14094
14094
 
14095
- export type ObjHoldBreathParamsPrototypes = GetStructType<{
14095
+ export type ObjHoldBreathParamsPrototype = GetStructType<{
14096
14096
  HoldBreathCooldown: number;
14097
14097
  HoldBreathDrainPerSecond: number;
14098
14098
  HoldBreathMaxStamina: number;
@@ -14110,7 +14110,7 @@ export type ObjHoldBreathParamsPrototypes = GetStructType<{
14110
14110
  SID: string;
14111
14111
  }>;
14112
14112
 
14113
- export type ObjOnHitParamsPrototypes = GetStructType<{
14113
+ export type ObjOnHitParamsPrototype = GetStructType<{
14114
14114
  DamageTypeEffects: (
14115
14115
  | {
14116
14116
  DamageType: EDamageType;
@@ -14144,7 +14144,7 @@ export type ObjOnHitParamsPrototypes = GetStructType<{
14144
14144
  SID: string;
14145
14145
  }>;
14146
14146
 
14147
- export type ObjPrototypes = GetStructType<{
14147
+ export type ObjPrototype = GetStructType<{
14148
14148
  Abilities: Record<
14149
14149
  Ability,
14150
14150
  {
@@ -15096,7 +15096,7 @@ export type ObjPrototypes = GetStructType<{
15096
15096
  ZombieVisionScannerPrototypeSID: string;
15097
15097
  }>;
15098
15098
 
15099
- export type ObjSleepParamsPrototypes = GetStructType<{
15099
+ export type ObjSleepParamsPrototype = GetStructType<{
15100
15100
  AllowSleepThreshold: number;
15101
15101
  bAllowEmissionSleep: boolean;
15102
15102
  CantSleepEffectSIDs: string[];
@@ -15108,7 +15108,7 @@ export type ObjSleepParamsPrototypes = GetStructType<{
15108
15108
  SleepHoursMultiplier: number;
15109
15109
  }>;
15110
15110
 
15111
- export type ObjWeatherParamsPrototypes = GetStructType<{
15111
+ export type ObjWeatherParamsPrototype = GetStructType<{
15112
15112
  SID: string;
15113
15113
  WeatherAppliedEffectSIDs: {
15114
15114
  LightRainy: string[];
@@ -15117,7 +15117,7 @@ export type ObjWeatherParamsPrototypes = GetStructType<{
15117
15117
  };
15118
15118
  }>;
15119
15119
 
15120
- export type ObjWeightParamsPrototypes = GetStructType<{
15120
+ export type ObjWeightParamsPrototype = GetStructType<{
15121
15121
  InventoryPenaltyLessWeight: number;
15122
15122
  MaxInventoryMass: number;
15123
15123
  SID: string;
@@ -15127,14 +15127,14 @@ export type ObjWeightParamsPrototypes = GetStructType<{
15127
15127
  }[];
15128
15128
  }>;
15129
15129
 
15130
- export type OffsetAimingBoolProviderPrototypes = GetStructType<{
15130
+ export type OffsetAimingBoolProviderPrototype = GetStructType<{
15131
15131
  ProviderSID: string;
15132
15132
  ProviderSIDs: string[];
15133
15133
  SID: string;
15134
15134
  Type: EBoolProviderType;
15135
15135
  }>;
15136
15136
 
15137
- export type PackOfItemsGroupPrototypes = GetStructType<{
15137
+ export type PackOfItemsGroupPrototype = GetStructType<{
15138
15138
  ID: number;
15139
15139
  PackOfItemsSettings: (
15140
15140
  | {
@@ -15166,7 +15166,7 @@ export type PackOfItemsGroupPrototypes = GetStructType<{
15166
15166
  SID: string;
15167
15167
  }>;
15168
15168
 
15169
- export type PassiveDetectorPrototypes = GetStructType<{
15169
+ export type PassiveDetectorPrototype = GetStructType<{
15170
15170
  DangerLevelSoundParameter: string;
15171
15171
  DetectorRadius: string;
15172
15172
  DetectorWorkCurve: string;
@@ -15178,7 +15178,7 @@ export type PassiveDetectorPrototypes = GetStructType<{
15178
15178
  Type: EPassiveDetectorType;
15179
15179
  }>;
15180
15180
 
15181
- export type PDATutorialPrototypes = GetStructType<{
15181
+ export type PDATutorialPrototype = GetStructType<{
15182
15182
  ExclusiveGamepadType: string;
15183
15183
  Id: number;
15184
15184
  Images: string[];
@@ -15213,7 +15213,7 @@ export type PDATutorialPrototypes = GetStructType<{
15213
15213
  VisibleDifficulties: EGameDifficulty[];
15214
15214
  }>;
15215
15215
 
15216
- export type PhysicsInteractionPrototypes = GetStructType<{
15216
+ export type PhysicsInteractionPrototype = GetStructType<{
15217
15217
  ApplyImpulseToHitLocationFromPlayer: boolean;
15218
15218
  DamageToVelocityMultiplier: number;
15219
15219
  DraggingParameterSwitch: string;
@@ -15247,7 +15247,7 @@ export type PhysicsInteractionPrototypes = GetStructType<{
15247
15247
  WaterParticleSpeedThreshold: number;
15248
15248
  }>;
15249
15249
 
15250
- export type PlayerMeshGeneratorPrototypes = GetStructType<{
15250
+ export type PlayerMeshGeneratorPrototype = GetStructType<{
15251
15251
  Attachments: Record<
15252
15252
  MeshAttachment,
15253
15253
  {
@@ -15275,7 +15275,7 @@ export type PlayerMeshGeneratorPrototypes = GetStructType<{
15275
15275
  SID: string;
15276
15276
  }>;
15277
15277
 
15278
- export type PlayerWeaponAttributesPrototypes = GetStructType<{
15278
+ export type PlayerWeaponAttributesPrototype = GetStructType<{
15279
15279
  AnimBlueprint: string;
15280
15280
  DefaultWeaponSettingsSID: string;
15281
15281
  DisplayBP: string;
@@ -15301,7 +15301,7 @@ export type PlayerWeaponAttributesPrototypes = GetStructType<{
15301
15301
  SID: string;
15302
15302
  }>;
15303
15303
 
15304
- export type PlayerWeaponSettingsPrototypes = GetStructType<{
15304
+ export type PlayerWeaponSettingsPrototype = GetStructType<{
15305
15305
  Accuracy: number;
15306
15306
  AccuracyUI: number;
15307
15307
  ArmorDamage: number;
@@ -15329,13 +15329,13 @@ export type PlayerWeaponSettingsPrototypes = GetStructType<{
15329
15329
  SID: string;
15330
15330
  }>;
15331
15331
 
15332
- export type PostEffectFloatProviderPrototypes = GetStructType<{
15332
+ export type PostEffectFloatProviderPrototype = GetStructType<{
15333
15333
  PostProcessParamSID: string;
15334
15334
  SID: string;
15335
15335
  Type: EFloatProviderType;
15336
15336
  }>;
15337
15337
 
15338
- export type PostEffectProcessorPrototypes = GetStructType<{
15338
+ export type PostEffectProcessorPrototype = GetStructType<{
15339
15339
  bAddIntensity: boolean;
15340
15340
  bInverted: boolean;
15341
15341
  DuplicateResolveType: EDuplicateResolveType;
@@ -15353,20 +15353,20 @@ export type PostEffectProcessorPrototypes = GetStructType<{
15353
15353
  Type: EPostEffectProcessorType;
15354
15354
  }>;
15355
15355
 
15356
- export type PostProcessMaterialPrototypes = GetStructType<{
15356
+ export type PostProcessMaterialPrototype = GetStructType<{
15357
15357
  HDRMaterialPath: string;
15358
15358
  MaterialPath: string;
15359
15359
  Priority: number;
15360
15360
  SID: string;
15361
15361
  }>;
15362
15362
 
15363
- export type PostProcessParamPrototypes = GetStructType<{
15363
+ export type PostProcessParamPrototype = GetStructType<{
15364
15364
  MaterialSID: string;
15365
15365
  ParameterName: string;
15366
15366
  SID: string;
15367
15367
  }>;
15368
15368
 
15369
- export type ProjectilePrototypes = GetStructType<{
15369
+ export type ProjectilePrototype = GetStructType<{
15370
15370
  BlueprintFP: string;
15371
15371
  BlueprintTP: string;
15372
15372
  bUseImpactReflectionMethod: boolean;
@@ -15393,7 +15393,7 @@ export type ProjectilePrototypes = GetStructType<{
15393
15393
  TimeOfVisibilityEnabling: number;
15394
15394
  }>;
15395
15395
 
15396
- export type PsyMeshGeneratorPrototypes = GetStructType<{
15396
+ export type PsyMeshGeneratorPrototype = GetStructType<{
15397
15397
  Attachments: Record<
15398
15398
  MeshAttachment,
15399
15399
  {
@@ -15421,7 +15421,7 @@ export type PsyMeshGeneratorPrototypes = GetStructType<{
15421
15421
  SID: string;
15422
15422
  }>;
15423
15423
 
15424
- export type QuestAnomalyPrototypes = GetStructType<{
15424
+ export type QuestAnomalyPrototype = GetStructType<{
15425
15425
  AngularDamping: number;
15426
15426
  AnomalyElementType: EAnomalyElementType;
15427
15427
  CollisionHeight: number;
@@ -15438,7 +15438,7 @@ export type QuestAnomalyPrototypes = GetStructType<{
15438
15438
  VelocityThreshold: number;
15439
15439
  }>;
15440
15440
 
15441
- export type QuestArtifactPrototypes = GetStructType<
15441
+ export type QuestArtifactPrototype = GetStructType<
15442
15442
  (
15443
15443
  | EAnomalyElementType
15444
15444
  | EArtifactRarity
@@ -15450,7 +15450,7 @@ export type QuestArtifactPrototypes = GetStructType<
15450
15450
  )[]
15451
15451
  >;
15452
15452
 
15453
- export type QuestArtifactSpawnerPrototypes = GetStructType<{
15453
+ export type QuestArtifactSpawnerPrototype = GetStructType<{
15454
15454
  Experienced: {
15455
15455
  Count: number;
15456
15456
  MaxCooldown: number;
@@ -15513,7 +15513,7 @@ export type QuestArtifactSpawnerPrototypes = GetStructType<{
15513
15513
  };
15514
15514
  }>;
15515
15515
 
15516
- export type QuestDependencyPrototypes = GetStructType<{
15516
+ export type QuestDependencyPrototype = GetStructType<{
15517
15517
  DefaultValue: string;
15518
15518
  Description: string;
15519
15519
  ID: number;
@@ -15521,14 +15521,14 @@ export type QuestDependencyPrototypes = GetStructType<{
15521
15521
  Type: EGlobalVariableType;
15522
15522
  }>;
15523
15523
 
15524
- export type QuestItemGeneratorPrototypes = GetStructType<{
15524
+ export type QuestItemGeneratorPrototype = GetStructType<{
15525
15525
  ID: number;
15526
15526
  ItemGenerator: ItemGeneratorEntry[];
15527
15527
  RefreshTime: string;
15528
15528
  SID: string;
15529
15529
  }>;
15530
15530
 
15531
- export type QuestItemPrototypes = GetStructType<{
15531
+ export type QuestItemPrototype = GetStructType<{
15532
15532
  AlternativeEffectPrototypeSIDs: string[];
15533
15533
  AnomalyElementType: EAnomalyElementType;
15534
15534
  ArchiartifactType: EArchiartifactType;
@@ -15577,7 +15577,7 @@ export type QuestItemPrototypes = GetStructType<{
15577
15577
  Weight: number;
15578
15578
  }>;
15579
15579
 
15580
- export type QuestMeshGeneratorPrototypes = GetStructType<{
15580
+ export type QuestMeshGeneratorPrototype = GetStructType<{
15581
15581
  Attachments: (
15582
15582
  | {
15583
15583
  Attaches: {
@@ -15669,7 +15669,7 @@ export type QuestMeshGeneratorPrototypes = GetStructType<{
15669
15669
  SID: string;
15670
15670
  }>;
15671
15671
 
15672
- export type QuestNodePrototypes = GetStructType<{
15672
+ export type QuestNodePrototype = GetStructType<{
15673
15673
  AbilityPrototypeSID: string;
15674
15674
  AchievementSID: string;
15675
15675
  Activate: boolean;
@@ -16000,13 +16000,13 @@ export type QuestNodePrototypes = GetStructType<{
16000
16000
  WoundedOn: boolean;
16001
16001
  }>;
16002
16002
 
16003
- export type QuestNPCGeneratorPrototypes = GetStructType<{
16003
+ export type QuestNPCGeneratorPrototype = GetStructType<{
16004
16004
  ItemGenerator: ItemGeneratorEntry[];
16005
16005
  SID: string;
16006
16006
  SpecificRewardSound: EUISound;
16007
16007
  }>;
16008
16008
 
16009
- export type QuestObjPrototypes = GetStructType<{
16009
+ export type QuestObjPrototype = GetStructType<{
16010
16010
  Abilities: Record<
16011
16011
  Ability,
16012
16012
  {
@@ -16087,7 +16087,7 @@ export type QuestObjPrototypes = GetStructType<{
16087
16087
  };
16088
16088
  }>;
16089
16089
 
16090
- export type QuestPrototypes = GetStructType<{
16090
+ export type QuestPrototype = GetStructType<{
16091
16091
  Description: string;
16092
16092
  DLC: string;
16093
16093
  Image: string;
@@ -16098,7 +16098,7 @@ export type QuestPrototypes = GetStructType<{
16098
16098
  StartQuestNodeSID: string;
16099
16099
  }>;
16100
16100
 
16101
- export type QuestRewardsPrototypes = GetStructType<{
16101
+ export type QuestRewardsPrototype = GetStructType<{
16102
16102
  ItemGenerator: ItemGeneratorEntry[];
16103
16103
  MoneyGenerator: {
16104
16104
  MaxCount: number;
@@ -16108,12 +16108,12 @@ export type QuestRewardsPrototypes = GetStructType<{
16108
16108
  SpecificRewardSound: EUISound;
16109
16109
  }>;
16110
16110
 
16111
- export type QuestStashBodyItemGeneratorPrototypes = GetStructType<{
16111
+ export type QuestStashBodyItemGeneratorPrototype = GetStructType<{
16112
16112
  ItemGenerator: ItemGeneratorEntry[];
16113
16113
  SID: string;
16114
16114
  }>;
16115
16115
 
16116
- export type RegionMusicPrototypes = GetStructType<{
16116
+ export type RegionMusicPrototype = GetStructType<{
16117
16117
  AmbientStateMusicSwitchPath: string;
16118
16118
  MusicState: EMusicState;
16119
16119
  Region: ERegion;
@@ -16121,7 +16121,7 @@ export type RegionMusicPrototypes = GetStructType<{
16121
16121
  SID: string;
16122
16122
  }>;
16123
16123
 
16124
- export type RelationPrototypes = GetStructType<{
16124
+ export type RelationPrototype = GetStructType<{
16125
16125
  CharacterReactions: (Record<`${Reaction}->${Reaction}`, number> & {
16126
16126
  Type: ERelationChangingEvent;
16127
16127
  })[];
@@ -16150,7 +16150,7 @@ export type RelationPrototypes = GetStructType<{
16150
16150
  SID: string;
16151
16151
  }>;
16152
16152
 
16153
- export type RestrictorsPrototypes = GetStructType<{
16153
+ export type RestrictorsPrototype = GetStructType<{
16154
16154
  OfflineRestrictors: {
16155
16155
  Active: boolean;
16156
16156
  AreasMask: number;
@@ -16164,12 +16164,12 @@ export type RestrictorsPrototypes = GetStructType<{
16164
16164
  SID: string;
16165
16165
  }>;
16166
16166
 
16167
- export type Scripts = GetStructType<{
16167
+ export type Script = GetStructType<{
16168
16168
  ScriptsArray: string[];
16169
16169
  SID: string;
16170
16170
  }>;
16171
16171
 
16172
- export type SmartCoverPrototypes = GetStructType<{
16172
+ export type SmartCoverPrototype = GetStructType<{
16173
16173
  SID: string;
16174
16174
  WeaponTypes: {
16175
16175
  EnterCoverOffsets: (
@@ -16206,7 +16206,7 @@ export type SmartCoverPrototypes = GetStructType<{
16206
16206
  }[];
16207
16207
  }>;
16208
16208
 
16209
- export type SpawnActorPrototypes = GetStructType<{
16209
+ export type SpawnActorPrototype = GetStructType<{
16210
16210
  ActiveLair: boolean;
16211
16211
  ALifeLairsSearchRadius: number;
16212
16212
  ALifeScenariosGroupSID: string;
@@ -16498,13 +16498,13 @@ export type SpawnActorPrototypes = GetStructType<{
16498
16498
  };
16499
16499
  }>;
16500
16500
 
16501
- export type SQ95_GlobalVariablePrototypes = GetStructType<{
16501
+ export type SQ95_GlobalVariablePrototype = GetStructType<{
16502
16502
  DefaultValue: string;
16503
16503
  SID: string;
16504
16504
  Type: EGlobalVariableType;
16505
16505
  }>;
16506
16506
 
16507
- export type StashPrototypes = GetStructType<{
16507
+ export type StashPrototype = GetStructType<{
16508
16508
  CustomIconPath: string;
16509
16509
  ItemGenerators: (
16510
16510
  | {
@@ -16792,18 +16792,18 @@ export type StashPrototypes = GetStructType<{
16792
16792
  SID: string;
16793
16793
  }>;
16794
16794
 
16795
- export type TeleportGroupPrototypes = GetStructType<{
16795
+ export type TeleportGroupPrototype = GetStructType<{
16796
16796
  MinTeleportDistance: number;
16797
16797
  SID: string;
16798
16798
  }>;
16799
16799
 
16800
- export type TeleportPrototypes = GetStructType<{
16800
+ export type TeleportPrototype = GetStructType<{
16801
16801
  EffectPrototypeSIDs: string[];
16802
16802
  SID: string;
16803
16803
  TeleportType: EGSCTeleportType;
16804
16804
  }>;
16805
16805
 
16806
- export type TestNPCObjPrototypes = GetStructType<{
16806
+ export type TestNPCObjPrototype = GetStructType<{
16807
16807
  CustomMeshGeneratorPrototypeSID: string;
16808
16808
  Faction: string;
16809
16809
  ID: number;
@@ -16812,7 +16812,7 @@ export type TestNPCObjPrototypes = GetStructType<{
16812
16812
  SID: string;
16813
16813
  }>;
16814
16814
 
16815
- export type ThreatPrototypes = GetStructType<{
16815
+ export type ThreatPrototype = GetStructType<{
16816
16816
  Actions: {
16817
16817
  ThreatLevelValueMax: number;
16818
16818
  ThreatLevelValueMin: number;
@@ -16857,7 +16857,7 @@ export type ThreatPrototypes = GetStructType<{
16857
16857
  )[];
16858
16858
  }>;
16859
16859
 
16860
- export type TradePrototypes = GetStructType<{
16860
+ export type TradePrototype = GetStructType<{
16861
16861
  bInfiniteMoney: boolean;
16862
16862
  BuyDiscounts: {
16863
16863
  ConditionSID: string;
@@ -16891,7 +16891,7 @@ export type TradePrototypes = GetStructType<{
16891
16891
  TradeTimeStart: number;
16892
16892
  }>;
16893
16893
 
16894
- export type TradeTestBoolProviderPrototypes = GetStructType<{
16894
+ export type TradeTestBoolProviderPrototype = GetStructType<{
16895
16895
  Days: number;
16896
16896
  Faction: string;
16897
16897
  Hours: number;
@@ -16903,7 +16903,7 @@ export type TradeTestBoolProviderPrototypes = GetStructType<{
16903
16903
  Type: EBoolProviderType;
16904
16904
  }>;
16905
16905
 
16906
- export type UpdatePopupPrototypes = GetStructType<{
16906
+ export type UpdatePopupPrototype = GetStructType<{
16907
16907
  SaveFileVersion: number;
16908
16908
  SID: string;
16909
16909
  TabData: {
@@ -16915,7 +16915,7 @@ export type UpdatePopupPrototypes = GetStructType<{
16915
16915
  }[];
16916
16916
  }>;
16917
16917
 
16918
- export type UpgradePrototypes = GetStructType<{
16918
+ export type UpgradePrototype = GetStructType<{
16919
16919
  AttachPrototypeSIDs: string[];
16920
16920
  BaseCost: number;
16921
16921
  BlockingGlobalVariables: {
@@ -16952,7 +16952,7 @@ export type UpgradePrototypes = GetStructType<{
16952
16952
  VerticalPosition: EUpgradeVerticalPosition;
16953
16953
  }>;
16954
16954
 
16955
- export type UserNotificationPrototypes = GetStructType<{
16955
+ export type UserNotificationPrototype = GetStructType<{
16956
16956
  ID: number;
16957
16957
  SID: string;
16958
16958
  Sound: string;
@@ -16961,7 +16961,7 @@ export type UserNotificationPrototypes = GetStructType<{
16961
16961
  Type: EUserNotificationType;
16962
16962
  }>;
16963
16963
 
16964
- export type VisionScannerPrototypes = GetStructType<{
16964
+ export type VisionScannerPrototype = GetStructType<{
16965
16965
  AnglePercentToScorePenaltyCurve: string;
16966
16966
  CentralVisionDistance: number;
16967
16967
  DaytimeDistanceAndAnglesVisibilityPercentModificationCurve: string;
@@ -16993,7 +16993,7 @@ export type VisionScannerPrototypes = GetStructType<{
16993
16993
  VerticalVisionHalvedAngleDegrees: number;
16994
16994
  }>;
16995
16995
 
16996
- export type VisionTickPrototypes = GetStructType<{
16996
+ export type VisionTickPrototype = GetStructType<{
16997
16997
  NPCDeadBudget: number;
16998
16998
  NPCEnemyBudget: number;
16999
16999
  NPCNotEnemyBudget: number;
@@ -17006,7 +17006,7 @@ export type VisionTickPrototypes = GetStructType<{
17006
17006
  SID: string;
17007
17007
  }>;
17008
17008
 
17009
- export type VoiceModulatorPrototypes = GetStructType<{
17009
+ export type VoiceModulatorPrototype = GetStructType<{
17010
17010
  AuxBusControlValue: number;
17011
17011
  AuxBusPath: string;
17012
17012
  ObjectOffSFX: string;
@@ -17016,7 +17016,7 @@ export type VoiceModulatorPrototypes = GetStructType<{
17016
17016
  SID: string;
17017
17017
  }>;
17018
17018
 
17019
- export type WeaponAttributesPrototypes = GetStructType<{
17019
+ export type WeaponAttributesPrototype = GetStructType<{
17020
17020
  AimShellShutterSocketName: string;
17021
17021
  AIParameters: {
17022
17022
  BehaviorTypes: {
@@ -17180,14 +17180,14 @@ export type WeaponAttributesPrototypes = GetStructType<{
17180
17180
  SID: string;
17181
17181
  }>;
17182
17182
 
17183
- export type WeaponFloatProviderPrototypes = GetStructType<{
17183
+ export type WeaponFloatProviderPrototype = GetStructType<{
17184
17184
  ProviderSIDs: string[];
17185
17185
  SID: string;
17186
17186
  Type: EFloatProviderType;
17187
17187
  Value: number;
17188
17188
  }>;
17189
17189
 
17190
- export type WeaponGeneralSetupPrototypes = GetStructType<{
17190
+ export type WeaponGeneralSetupPrototype = GetStructType<{
17191
17191
  AdditionalBulletsAfterReloadingCount: number;
17192
17192
  AimGamepadAimAssistPresetSID: string;
17193
17193
  AimingCurve: string;
@@ -17522,7 +17522,7 @@ export type WeaponGeneralSetupPrototypes = GetStructType<{
17522
17522
  WeaponTypeSoundSwitch: string;
17523
17523
  }>;
17524
17524
 
17525
- export type WeaponPrototypes = GetStructType<{
17525
+ export type WeaponPrototype = GetStructType<{
17526
17526
  BaseDurability: number;
17527
17527
  Cost: number;
17528
17528
  EffectPrototypeSIDs: string[];
@@ -17557,7 +17557,7 @@ export type WeaponPrototypes = GetStructType<{
17557
17557
  Weight: number;
17558
17558
  }>;
17559
17559
 
17560
- export type WeatherChainPrototypes = GetStructType<{
17560
+ export type WeatherChainPrototype = GetStructType<{
17561
17561
  SID: string;
17562
17562
  SourceWeather: EWeather;
17563
17563
  TargetWeather: EWeather;
@@ -17570,7 +17570,7 @@ export type WeatherChainPrototypes = GetStructType<{
17570
17570
  }[];
17571
17571
  }>;
17572
17572
 
17573
- export type WeatherPrototypes = GetStructType<{
17573
+ export type WeatherPrototype = GetStructType<{
17574
17574
  AltitudeCurveIndex: number;
17575
17575
  SID: string;
17576
17576
  WeatherParams: (
@@ -17865,7 +17865,7 @@ export type WeatherPrototypes = GetStructType<{
17865
17865
  }[];
17866
17866
  }>;
17867
17867
 
17868
- export type WeatherSelectionPrototypes = GetStructType<
17868
+ export type WeatherSelectionPrototype = GetStructType<
17869
17869
  {
17870
17870
  EmissionPrototypeSID: string;
17871
17871
  Priority: number;