s2cfgtojson 3.14.0 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/enums.mts +3 -0
  2. package/package.json +1 -1
  3. package/types.mts +30 -16
package/enums.mts CHANGED
@@ -1686,6 +1686,9 @@ export type ERequiredSquadMembers = `ERequiredSquadMembers::${
1686
1686
 
1687
1687
  export type ESaveType = `ESaveType::${"Auto" | "Manual" | "Quest" | "Quick"}`;
1688
1688
 
1689
+ export type ESaveSubType =
1690
+ `ESaveSubType::${"Auto" | "Manual" | "Quest" | "Quick"}`;
1691
+
1689
1692
  export type EScenarioBranch = `EScenarioBranch::${
1690
1693
  | "Noon"
1691
1694
  | "Skif"
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "s2cfgtojson",
3
- "version": "3.14.0",
3
+ "version": "4.0.0",
4
4
  "description": "Converts Stalker 2 Cfg file into POJOs",
5
5
  "keywords": [
6
6
  "stalker",
package/types.mts CHANGED
@@ -28,7 +28,6 @@ import {
28
28
  EAgentType,
29
29
  EAgentArchetype,
30
30
  EEmotionalFaceMasks,
31
- EAimAssistPresetType,
32
31
  EEffectType,
33
32
  EDuplicateResolveType,
34
33
  EBeneficial,
@@ -109,6 +108,8 @@ import {
109
108
  EModifyAbilitySequenceQuestNodeMode,
110
109
  EHealingType,
111
110
  ELairType,
111
+ EAimAssistPresetType,
112
+ ESaveSubType,
112
113
  } from "./enums.mts";
113
114
 
114
115
  import { Struct } from "./Struct.mjs";
@@ -128,20 +129,6 @@ export type Internal =
128
129
  | "toString"
129
130
  | "fromString";
130
131
 
131
- export type DeeplyPartial<T> = {
132
- [P in keyof T]?: T[P] extends Array<infer U>
133
- ? Array<DeeplyPartial<U>>
134
- : T[P] extends ReadonlyArray<infer U>
135
- ? ReadonlyArray<DeeplyPartial<U>>
136
- : T[P] extends object
137
- ? DeeplyPartial<T[P]>
138
- : T[P];
139
- };
140
-
141
- export type DeeplyPartialStruct<T> = DeeplyPartial<
142
- T extends Struct ? Exclude<T, Internal> : T
143
- >;
144
-
145
132
  export interface DefaultEntries {
146
133
  rawName?: string;
147
134
  refurl?: string;
@@ -530,6 +517,33 @@ export type DifficultyPrototype = GetStructType<{
530
517
  AccumulatedDamageReductionIncludesHealedHealth: boolean;
531
518
  CorpseSmartLoot: { GeneralNPC: string };
532
519
  DefaultAimAssistPresetType: EAimAssistPresetType;
520
+ TotalSaveLimits: { SubType: ESaveSubType; Limit: number }[];
521
+ NightVisionGoggles_Cost: number;
522
+ AllowedSaveTypes: ESaveType[];
523
+ AutosaveAfterQuests: string[];
524
+ bShouldDisableCrosshair: boolean;
525
+ bShouldDisableCompass: boolean;
526
+ bShouldDisableStashMarkers: boolean;
527
+ bShouldDisableDeadBodyMarkers: boolean;
528
+ AdditionalMechanicsEffects: string[];
529
+ PlayerWeapon_HeadshotMultiplier: number;
530
+ ShowWarningPopup: boolean;
531
+ BlockSettings: boolean;
532
+ AgentCooldownMultipliers: {
533
+ AgentPrototypeSID: string;
534
+ CooldownMultipliers: {
535
+ CooldownTag: string;
536
+ CooldownMultiplier: number;
537
+ }[];
538
+ }[];
539
+ Weapon_JammingMultiplier: number;
540
+ PsyPhantomNPCOverrides: {
541
+ OverrideEffectPrototypeSID: string;
542
+ PSYDelayBeforeNewSpawnCycleModifier: number;
543
+ PsyPhantomNPCCountMultiplier: number;
544
+ bPsyNPCApplyBleeding: boolean;
545
+ PsyNPCDurabilityDamageMultiplier: number;
546
+ }[];
533
547
  }>;
534
548
 
535
549
  export type EffectPrototype = GetStructType<{
@@ -2610,7 +2624,7 @@ export type LairPrototype = GetStructType<{
2610
2624
  SID: string;
2611
2625
  Preset: {
2612
2626
  InitialInhabitantFaction: string;
2613
- IsALifePoint: true;
2627
+ IsALifePoint: boolean;
2614
2628
  PossibleInhabitantFactions: Record<
2615
2629
  Faction,
2616
2630
  {